Merge remote-tracking branch 'upstream/master'
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@@ -754,7 +754,7 @@ EID.descriptions["en_us"].cards={
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{"51", "Holy Card", "Grants the Holy Mantle effect for one room#(Prevents damage once)#25% chance to spawn another Holy Card"},
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{"52", "Huge Growth", "↑ +7 Damage up#↑ +30 Range up#↑ +Size up#Crush Rocks!#Effect lasts for current room"},
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{"53", "Ancient Recall", "Spawns 3 random cards when used"},
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{"54", "Era Walk", "Slow down enemies#↑ -0.5 Speed up#-1 Shot Speed down#Effect lasts for current room"},
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{"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"},
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}
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+36
-36
@@ -18,11 +18,11 @@ local repCollectibles={
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[13] = {"13", "The Virus", "Poison touch#↑ +0.2 Speed up"}, -- The Virus
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[14] = {"14", "Roid Rage", "↑ +0.3 Speed up#↑ +1.5 Range up#↑ +0.5 Tear Height"}, -- Roid Rage
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[18] = {"18", "A Dollar", "+100 Coins"}, -- A Dollar
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[22] = {"22", "Lunch", "↑ +1 Health up#Heals one heart"}, -- Lunch
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[23] = {"23", "Dinner", "↑ +1 Health up#Heals one heart"}, -- Dinner
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[24] = {"24", "Dessert", "↑ +1 Health up#Heals one heart"}, -- Dessert
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[25] = {"25", "Breakfast", "↑ +1 Health up#Heals one heart"}, -- Breakfast
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[26] = {"26", "Rotten Meat", "↑ +1 Health up#Heals one heart"}, -- Rotten Meat
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[22] = {"22", "Lunch", "↑ +1 Health up#Heals one Red Heart"}, -- Lunch
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[23] = {"23", "Dinner", "↑ +1 Health up#Heals one Red Heart"}, -- Dinner
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[24] = {"24", "Dessert", "↑ +1 Health up#Heals one Red Heart"}, -- Dessert
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[25] = {"25", "Breakfast", "↑ +1 Health up#Heals one Red Heart"}, -- Breakfast
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[26] = {"26", "Rotten Meat", "↑ +1 Health up#Heals one Red Heart"}, -- Rotten Meat
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[29] = {"29", "Mom's Underwear", "↑ +1.5 Range up#↑ +0.5 Tear Height#Spawns 3-6 Blue Flies"}, -- Mom's Underwear
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[30] = {"30", "Mom's Heels", "↑ +1.5 Range up#↑ +0.5 Tear Height#Touched enemies take 12 damage"}, -- Mom's Heels
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[31] = {"31", "Mom's Lipstick", "↑ +2.25 Range up#↑ +0.5 Tear Height#Spawns 1 random heart"}, -- Mom's Lipstick
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@@ -35,26 +35,26 @@ local repCollectibles={
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[53] = {"53", "Magneto", "Magnetic attraction for pickups#Opens chests remotely, ignoring damage of spike chests"}, -- Magneto
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[55] = {"55", "Mom's Eye", "Chance to shoot a tear backwards"}, -- Mom's Eye
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[62] = {"62", "Charm of the Vampire", "↑ +0.3 Damage up#Heals half a heart for every 13 enemies killed"}, -- Charm of the Vampire
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[64] = {"64", "Steam Sale", "-50% on shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale
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[67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 Damage per tear"}, -- Sister Maggy
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[64] = {"64", "Steam Sale", "-50% on shop items price#Getting this item multiple times reduces the price further"}, -- Steam Sale
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[67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 damage per tear"}, -- Sister Maggy
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[70] = {"70", "Growth Hormones", "↑ +1 Damage up#↑ +0.2 Speed up"}, -- Growth Hormones
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[71] = {"71", "Mini Mush", "↑ +0.3 Speed up#↑ +1.5 Range up#↑ Size down"}, -- Mini Mush
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[72] = {"72", "Rosary", "+3 Soul Hearts#↑ 0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary
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[77] = {"77", "My Little Unicorn", "Invincibility#20 contact damage"}, -- My Little Unicorn
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[78] = {"78", "Book of Revelations", "+1 Soul Heart#A Horseman replaces the boss if used#↑ +17.5% Devil or Angel Room chance"}, -- Book of Revelations
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[78] = {"78", "Book of Revelations", "+1 Soul Heart#A Horseman replaces the current floor's boss if used#↑ +17.5% Devil or Angel Room chance"}, -- Book of Revelations
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[79] = {"79", "The Mark", "↑ +1 Damage up#↑ +0.2 Speed up#+1 Black Heart"}, -- The Mark
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[80] = {"80", "The Pact", "↑ +0.5 Damage up#↑ +0.7 Tears up#+2 Black Hearts"}, -- The Pact
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[83] = {"83", "The Nail", "+ Half Black Heart#↑ +2 Damage up#↓ -0.18 Speed down#Deal contact Damage#Crush rocks"}, -- The Nail
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[91] = {"91", "Spelunker Hat", "Reveals the room type of up to 2 adjacent rooms#Can also reveal Secret Rooms, Super Secret Rooms and Mini-Boss Rooms#Blocks projectiles falling from above"}, -- Spelunker Hat
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[98] = {"98", "The Relic", "Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic
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[101] = {"101", "The Halo", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.38 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height#Heals one heart"}, -- The Halo
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[101] = {"101", "The Halo", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.38 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height#Heals one Red Heart"}, -- The Halo
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[106] = {"106", "Mr. Mega", "↑ Bomb damage x1.85#+5 Bombs"}, -- Mr. Mega
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[110] = {"110", "Mom's Contacts", "Chance to shoot Freezing Tears#↑ +0.38 Range up#↑ +0.5 Tear Height"}, -- Mom's Contacts
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[118] = {"118", "Brimstone", "Charge a blood laser that deals constant damage#↓ -67% Fire Rate down"},
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[118] = {"118", "Brimstone", "Charge a blood laser that deals constant damage#↓ -67% Fire Rate down"}, -- Brimstone
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[121] = {"121", "Odd Mushroom (Large)", "↑ +1 Health up#↑ +1 Damage up#↑ +0.38 Range up#↓ -0.2 Speed down"}, -- Odd Mushroom (Large)
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[123] = {"123", "Monster Manual", "Spawns a random familiar#Lasts for current floor"}, -- Monster Manual
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[129] = {"129", "Bucket of Lard", "↑ +2 full red heart container#↓ -0.2 Speed down"}, -- Bucket of Lard
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[135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 Coin#1 coin on Hard Mode#0-1 coin as Keeper"}, --IV Bag
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[135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 Coins#1 coin on Hard Mode#0-1 coin as Keeper"}, --IV Bag
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[138] = {"138", "Stigmata", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 red heart"}, -- Stigmata
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[139] = {"139", "Mom's Purse", "You can now hold 2 trinkets#Spawns 1 random trinket"}, -- Mom's Purse
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[140] = {"140", "Bob's Curse", "Poison bombs#+5 bombs#Bombs leave a poison cloud"}, -- Bob's Curse
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@@ -62,7 +62,7 @@ local repCollectibles={
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[148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation
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[149] = {"149", "Ipecac", "Explosive poison tears#↑ +40 Damage up#↓ -0.2 Shot Speed down#↓ -67% Fire Rate down#↓ Minor Range down"}, -- Ipecac
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[152] = {"152", "Technology 2", "Replaces the right eye tears with an unlimited range piercing laser which fires continuously#Laser deals 13% of your damage#↓ -33% Fire Rate down"}, -- Technology 2
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[153] = {"153", "Mutant Spider", "Quad Shot!#↓ -58% Fire Rate down"}, -- Mutant Spider
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[153] = {"153", "Mutant Spider", "Quad shot!#↓ -58% Fire Rate down"}, -- Mutant Spider
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[155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#↑ Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper
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[158] = {"158", "Crystal Ball", "Reveals the full map#Drops a Soul Heart or a random card or rune#While held:#↑ +15% Planetarium chance#100% if a Treasure Room was skipped"}, -- Crystal Ball
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[169] = {"169", "Polyphemus", "↑ +100% Damage up#↑ +4 Additional Damage up#↓ -58% Fire Rate down"},
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@@ -75,7 +75,7 @@ local repCollectibles={
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[188] = {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot#7.5 Damage if you play Cain"}, -- Abel
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[192] = {"192", "Telepathy for Dummies", "Homing tears for current room#↑ +3 Range up"}, -- Telepathy for Dummies
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[193] = {"193", "MEAT!", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 red heart"}, -- MEAT!
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[194] = {"194", "Magic 8 Ball", "↑ +0.16 Shot speed up#+1 card#+15% Planetarium chance"}, -- Magic 8 Ball
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[194] = {"194", "Magic 8 Ball", "↑ +0.16 Shot Speed up#+1 card#+15% Planetarium chance"}, -- Magic 8 Ball
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[197] = {"197", "Jesus Juice", "↑ +0.5 Damage up#↑ +0.38 Range up.#↑ +0.5 Tear Height"}, -- Jesus Juice
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[203] = {"203", "Humbling Bundle", "Chance to spawn the double version of pickups"}, -- Humbling Bundle
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[205] = {"205", "Sharp Plug", "- half Heart = Charges one slot of your active item when pressing space"}, -- Sharp Plug
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@@ -88,10 +88,10 @@ local repCollectibles={
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[228] = {"228", "Mom's Perfume", "Chance to shoot fearing tears#↑ +0.5 Fire Rate up"}, -- Mom's Perfume
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[230] = {"230", "Abaddon", "↑ +1.5 Damage up#↑ +0.2 Speed up#Fear tears#Converts all Red Heart Containers into Black Hearts#+2 Black Hearts"}, -- Abaddon
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[232] = {"232", "Stop Watch", "Permanent slow effect for enemies#↑ +0.3 Speed up"}, -- Stop Watch
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[240] = {"240", "Experimental Treatment", "↑ Gain 4 random Stat Ups and ↓2 Stat Downs"}, -- Experimental Treatment
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[240] = {"240", "Experimental Treatment", "↑ Randomly increases 4 stats#↓ Randomly decreases 2 stats"}, -- Experimental Treatment
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[245] = {"245", "20/20", "Doubles all your shots#↓ -25% Damage"}, -- 20/20
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[248] = {"248", "Hive Mind", "Blue Spiders/flies deal double damage#Spider/fly based familiars become stronger"}, -- Hive Mind
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[253] = {"253", "Magic Scab", "↑ +1 Luck up#↑ +1 Health up#Heals 1 red heart"}, -- Magic Scab
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[253] = {"253", "Magic Scab", "↑ +1 Health up#↑ +1 Luck up#Heals 1 red heart"}, -- Magic Scab
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[254] = {"254", "Blood Clot", "!!! Applies only for the left eye#↑ +1 Damage up#↑ +1.5 Range up"}, -- Blood Clot
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[256] = {"256", "Hot Bombs", "Burning bombs#+5 Bombs#You can no longer take fire damage#Bombs deal contact damage"}, -- Hot Bombs
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[261] = {"261", "Proptosis", "↑ +0.5 Damage up#↓ Dealt damage decreases the longer the tear stays airborne#300% Damage at point blank range"}, -- Proptosis
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@@ -113,7 +113,7 @@ local repCollectibles={
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[294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean
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[295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10 #Price: 1 coin"}, -- Magic Fingers
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[296] = {"296", "Converter", "Converts 1 Soul or Black Heart into 1 Red Heart Container"}, -- Converter
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[297] = {"297", "Pandora's Box", "!!! SINGLE USE#Spawns items based on the floor:#B1: 2 Soul Hearts#B2: 2 bombs and 2 keys#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul Hearts#D2: 20 Coins#W1: 2 Boss items#W2: {{Collectible33}}The Bible#???/Void: Nothing#Sheol: 1 Devil item + 1 Black Heart#Dark Room: Unlocks {{Collectible523}}Moving Box#Cat: 1 Angel item + 1 Eternal Heart#Chest: 1 Coin#Home: {{Collectible580}}Red Key"}, -- Pandora's box
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[297] = {"297", "Pandora's Box", "{{Warning}} ONE TIME USAGE {{Warning}}#Spawns items based on the floor:#B1: 2 Soul Hearts#B2: 2 bombs and 2 keys#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul Hearts#D2: 20 Coins#W1: 2 Boss items#W2: {{Collectible33}}The Bible#???/Void: Nothing#Sheol: 1 Devil item + 1 Black Heart#Dark Room: Unlocks {{Collectible523}}Moving Box#Cat: 1 Angel item + 1 Eternal Heart#Chest: 1 Coin#Home: {{Collectible580}}Red Key"}, -- Pandora's box
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[300] = {"300", "Aries", "↑ +0.25 Speed up#Touching enemies hurts them#Running fast enough will prevent contact damage"}, -- Aries
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[307] = {"307", "Capricorn", "↑ +1 Health up#↑ +0.5 Damage up#↑ +0.1 Speed up#↑ +0.75 Range up#↑ +0.5 Fire Rate up#Gives one bomb, coin and key"}, -- Capricorn
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[308] = {"308", "Aquarius", "Leave a trail of creep#Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius
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@@ -126,7 +126,7 @@ local repCollectibles={
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[328] = {"328", "The Negative", "↑ +1 Damage up#Damages all enemies in the room when getting hit and at half a red heart or none"}, -- The Negative
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[330] = {"330", "Soy Milk", "↑ 5.5x Fire Rate up#↓ -80% Damage down#Drastically reduces knockback"}, -- Soy Milk
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[331] = {"331", "Godhead", "↑ +0.5 Damage up#↓ -0.3 Tears down#↓ -0.3 Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead
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[336] = {"336", "Dead Onion", "Piercing + spectral tears#↓ -1.5 Range down#↓ -0.4 Shot Speed down#↑ +50% Tear size"}, -- Dead Onion
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[336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ -1.5 Range down#↓ -0.4 Shot Speed down#↓ -0.5 Tear Height down#↑ +50% Tear size"}, -- Dead Onion
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[339] = {"339", "Safety Pin", "↑ +1.5 Range up#↑ +0.16 Shot Speed up#+1 Black Heart#↑ +0.5 Tear Height"}, -- Safety Pin
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[342] = {"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down#Heals 1 red heart"}, -- Blue Cap
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[344] = {"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bomb pickups and the {{Trinket41}}Match Stick"}, -- Match Book
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@@ -134,14 +134,14 @@ local repCollectibles={
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[346] = {"346", "A Snack", "↑ +1 Health up#Heals 1 red heart"}, -- A Snack
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[350] = {"350", "Toxic Shock", "At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep#Grants immunity for toxic clouds"}, -- Toxic Shock
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[352] = {"352", "Glass Cannon", "Fires one large piercing spectral tear ((DMG x 10) + 10)#!!! When you take damage:#↓ You will lose an extra 2 hearts of health#↑ + 1.5 Range up#Self-damage does not count"}, -- Glass Cannon
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[354] = {"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor#Heals one heart"}, -- Crack Jacks
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[354] = {"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor#Heals one Red Heart"}, -- Crack Jacks
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[355] = {"355", "Mom's Pearl", "↑ +0.38 Range up#↑ +1 Luck up#+1 Soul Heart#↑ +0.5 Tear Height"}, -- Mom's Pearl
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[360] = {"360", "Incubus", "Shoots the same tears as Isaac in terms of stats and effects#Deals 100% your damage when playing as Lilith#Deals 75% your damage otherwise"}, -- Incubus
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[360] = {"360", "Incubus", "Gain a demonic familiar that shoots the same tears as Isaac#Deals 75% of your damage unless playing as Lilith"}, -- Incubus
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[366] = {"366", "Scatter Bombs", "+5 bombs#Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs
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[368] = {"368", "Epiphora", "Shooting in one direction gradually increases your fire rate by up to 200%"},
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[369] = {"369", "Continuum", "↑ +3 Range up#↑ +1.5 Tear Height#Tears travel through walls and appear out of the opposite wall"}, -- Continuum
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[370] = {"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +1.5 Range up#↑ +0.5 Tear Height#Spawns 3 random hearts when picked up"}, -- Mr. Dolly
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[372] = {"372", "Charged Baby", "Random chance to drop a micro battery or freeze all enemies in the room#Chance to add one charge to your spacebar item"}, -- Charged Baby
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[368] = {"368", "Epiphora", "Shooting in one direction gradually increases your fire rate by up to 200%"}, -- Epiphora
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[369] = {"369", "Continuum", "↑ +3 Range up#↑ +1.5 Tear Height up#Tears travel through walls and appear out of the opposite wall"}, -- Continuum
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[370] = {"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +1.5 Range up#↑ +0.5 Tear Height up#Spawns 3 random hearts when picked up"}, -- Mr. Dolly
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[372] = {"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your active item"}, -- Charged Baby
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[374] = {"374", "Holy Light", "Random chance to fire a Holy tear, which will spawn a beam of light on hit#The beam deals 3x your damage"}, -- Holy Light
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[375] = {"375", "Host hat", "Grants explosion immunity#20% chance to block tears"}, -- Host hat
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[376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items slowly increase in price again"}, -- Restock
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@@ -171,14 +171,14 @@ local repCollectibles={
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[448] = {"448", "Shard of Glass", "When taking red heart damage, spew red tears#Control direction with shooting buttons#When active, deals half a heart of damage every 20 seconds#Stop bleeding by healing red HP"}, -- Shard of Glass
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[451] = {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Some cards gain an extra or doubled effect"}, -- Tarot Cloth
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[453] = {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +0.38 Range up#↑ +1 Tear Height"}, -- Compound Fracture
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[455] = {"455", "Dad's Lost Coin", "↑ +0.38 Range up#Spawns a lucky penny"},
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[455] = {"455", "Dad's Lost Coin", "↑ +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin
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[456] = {"456", "Midnight Snack", "↑ +1 Health up#Heals 1 red heart"}, -- Midnight Snack
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[464] = {"464", "Glyph of Balance", "+2 Soul Hearts#Champion enemies and room drops appear more frequently#Priority of spawned pickups depends on what the player is missing most of"}, -- Glyph of Balance
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[472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will teleport back to you when you stop shooting"}, -- King Baby
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[474] = {"474", "Broken Glass Cannon", "Turns into Glass Cannon when used"}, -- Broken Glass Cannon
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[489] = {"489", "D Infinity", "Acts as any die item except for {{Collectible723}} Spindown Dice#Change the current die with the drop key#Charge time varies based on the current die and updates when used"}, -- D Infinity
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[491] = {"491", "Acid Baby", "Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby
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[493] = {"493", "Adrenaline", "For every empty heart container:#↑ Damage up: ((2*MissingHearts)^1.6)*0.1#+0.3 at 1 missing,#{{Blank}} +0.9 at 2, +1.8 at 3, +2.8 at 4, +4 at 5, etc."}, -- Adrenaline
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[493] = {"493", "Adrenaline", "↑ Damage up for every empty Red Heart container#Follows a formula, some examples are:#+0.3 at 1#+0.92 at 2#+1.76 at 3#+2.79 at 4#+3.98 at 5"}, -- Adrenaline
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[494] = {"494", "Jacob's Ladder", "Tears spawn one spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder
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[503] = {"503", "Little Horn", "Chance to fire tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies will deal 3.5 damage to them"}, -- Little Horn
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[504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget
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@@ -187,8 +187,8 @@ local repCollectibles={
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[524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals 1/3 of your damage"}, -- Technology Zero
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[531] = {"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ +50% Damage up#↑ +1 additional Damage up"}, -- Haemolacria
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[541] = {"541", "Marrow", "+1 Bone Heart#Spawns 3 Red Hearts"}, -- Marrow
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[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#(White poop has a ↑ Tears and Damage up aura, grants homing tears and can block damage)"}, -- Hallowed Ground
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[543] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When losing a Bone Heart:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones
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[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ +25% Damage up#↑ +250% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground
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[549] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When losing a Bone Heart:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones
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[553] = {"553", "Mucormycosis", "Chance to fire sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poison nearby enemies and releases more spores"}, -- Mucormycosis
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[554] = {"554", "2Spooky", "Fears enemies in a small radius around you"}, -- 2Spooky
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[555] = {"555", "Golden Razor", "Converts 5 coins into +1.2 Damage up for the current room#Gain 5 coins on pickup"}, -- Golden Razor
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@@ -227,7 +227,7 @@ local repCollectibles={
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[588] = {"588", "Sol", "Reveals the location of the {{BossRoom}}Boss Room#Upon defeating a boss, activates XIX - The Sun {{Card20}}#Also fully recharges active item, and +3 damage and +1 luck for the rest of the floor"}, -- Sol
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[589] = {"589", "Luna", "Adds an extra {{SecretRoom}}Secret Room and {{SuperSecretRoom}}Super Secret Room to each floor#Secret Rooms contain a beam of light that give tears up for the current floor and give half a Soul Heart"}, -- Luna
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[590] = {"590", "Mercurius", "↑ +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
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[591] = {"591", "Venus", "+1 Health up#Heals one heart#Close enemies become charmed"}, -- Venus
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[591] = {"591", "Venus", "+1 Health up#Heals one Red Heart#Close enemies become charmed"}, -- Venus
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[592] = {"592", "Terra", "↑ +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra
|
||||
[593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars
|
||||
[594] = {"594", "Jupiter", "+2 Health up#Heals half a red heart#↓ -0.3 Speed down#Build up Speed while standing still for up to +0.5 Speed#Release a poison gas cloud when moving again"}, -- Jupiter
|
||||
@@ -272,7 +272,7 @@ local repCollectibles={
|
||||
[633] = {"633", "Dogma", "Grants flight and one-time {{Collectible313}}Holy Mantle effect#↑ +2 Damage up#↑ +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of Red and Soul Hearts"}, -- Dogma
|
||||
[634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory
|
||||
[635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches
|
||||
[636] = {"636", "R Key", "{{Warning}} ONE TIME USAGE {{Warning}}#Teleports you back to the first floor of a new run#Items and pickups stay intact"}, -- R Key
|
||||
[636] = {"636", "R Key", "{{Warning}} ONE TIME USAGE {{Warning}}#Brings you back to the first floor of a new run#Items, stat boosts and pickups stay intact"}, -- R Key
|
||||
[637] = {"637", "Knockout Drops", "Chance to shoot a fist tear with extreme knockback and confusion effect"}, -- Knockout Drops
|
||||
[638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser
|
||||
[639] = {"639", "Yuck Heart", "Grants a Rotten Heart upon use"}, -- Yuck Heart
|
||||
@@ -318,7 +318,7 @@ local repCollectibles={
|
||||
[679] = {"679", "Lil Abaddon", "Familiar which shoots a mini {{Collectible399}} Maw of the Void attack"}, -- Lil Abaddon
|
||||
[680] = {"680", "Montezuma's Revenge", "While firing, charge up a short-ranged Brimstone#Shoots behind you"}, -- Montezuma's Revenge
|
||||
[681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each one will increase its size, damage, and spawn a Blue Fly#Every four pickups, it spawns a portal to an unexplored room"}, -- Lil Portal
|
||||
[682] = {"682", "Worm Friend", "Causes a tentacle to burst out of the ground#Can hold an enemy and deal damage"}, -- Worm Friend
|
||||
[682] = {"682", "Worm Friend", "Causes a tentacle to burst out of the ground and grab an enemy#Grabbed enemies take damage, are slowed and cannot move"}, -- Worm Friend
|
||||
[683] = {"683", "Bone Spurs", "Enemies spawn floating bones on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs
|
||||
[684] = {"684", "Hungry Soul", "Chance to spawn ghosts when killing an enemy#Ghosts chase enemies and deal contact damage#After 5 seconds, the ghost explodes, dealing 7 damage to nearby enemies#You don't take damage from the explosion"}, -- Hungry Soul
|
||||
[685] = {"685", "Jar of Wisps", "Spawns random wisps that shoot various tears, block shots, and deal contact damage#Number of wisps spawned increases the more it's used"}, -- Jar of Wisps
|
||||
@@ -326,8 +326,8 @@ local repCollectibles={
|
||||
[687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder
|
||||
[688] = {"688", "Inner Child", "+1 extra life#Respawn in current room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child
|
||||
[689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown
|
||||
[690] = {"690", "Belly Jelly", "Causes enemies to bounce off of Isaac#Bouncing them against obstacles deals damage#Chance to deflect enemy projectiles"}, -- Belly Jelly
|
||||
[691] = {"691", "Sacred Orb", "Prevents low-quality items from spawning#Greatly increasing quality of items that will spawn"}, -- Sacred Orb
|
||||
[690] = {"690", "Belly Jelly", "Causes enemies to bounce off of Isaac#Bouncing them against obstacles deals damage#50% chance that Isaac ignores contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly
|
||||
[691] = {"691", "Sacred Orb", "Prevents low-quality (0-1) items from spawning#Greatly increases the quality of spawned items"}, -- Sacred Orb
|
||||
[692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Taking damage from the spikes can grant a reward:#35%: 6 pennies#15%: +0.5 Damage up#5%: 2 Black Hearts#2%: Random item#1%: Leviathan transformation"}, -- Sanguine Bond //TBD: Someone on the wiki said the percentages were changed and that's mentioned in the changelog. Would like if someone could check those.
|
||||
[693] = {"693", "The Swarm", "Grants 9 orbital flies which turn into Blue Flies after they block a shot#Spawns a new fly every room cleared"}, -- The Swarm
|
||||
[694] = {"694", "Heartbreak", "Grants 3 broken hearts#↑ +0.25 damage for every broken heart#Every fatal hit will add 2 more broken hearts#You die at 12 broken hearts"}, -- Heartbreak
|
||||
@@ -343,11 +343,11 @@ local repCollectibles={
|
||||
[704] = {"704", "Berserk!", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up#Restricts attacks to a melee weapon"}, -- Berserk!
|
||||
[705] = {"705", "Dark Arts", "When used, gain ↑ +1 speed and ability to walk through enemies/bullets for 1 second#Shortly increases damage by 1 for each enemy touched#Damages touched enemies with 3x your damage"}, -- Dark Arts
|
||||
[706] = {"706", "Abyss", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss
|
||||
[707] = {"707", "Supper", "↑ +1 Health up#Heals one heart"}, -- Supper
|
||||
[707] = {"707", "Supper", "↑ +1 Health up#Heals one Red Heart"}, -- Supper
|
||||
[708] = {"708", "Stapler", "↑ +1 Damage up#Prevents Isaac from firing tears from one eye"}, -- Stapler
|
||||
[709] = {"709", "Suplex!", "Allows you to dash into and pick up enemies or bosses, then slam them into the ground#Slam can be controlled#Slam deals 50 damage and spawns rock waves#Scales in damage and area of effect with the player's size"}, -- Suplex!
|
||||
[710] = {"710", "Bag of Crafting", "Collects and holds up to 8 pickups which cannot be dropped#Once 8 pickups are in the bag, using it will craft an item#Quality of the item is dependent on the quality of the pickups"}, -- Bag of Crafting
|
||||
[711] = {"711", "Flip", "Flips a naturally spawned item into a different item from the same item pool#The shadow of the alternate item will be shown#Both can be taken if Flip is used after taking the first item"}, -- Flip
|
||||
[711] = {"711", "Flip", "When entering a room with an item pedestal, a second ghostly item will be shown#Upon use, flips the real and ghostly item#Both can be taken if Flip is used after taking the first item#!!! The ghostly item disappears if you take the first item and leave the room"}, -- Flip
|
||||
[712] = {"712", "Lemegeton", "Grants a random passive item as a destroyable whisp on use#The items have a 25% chance to be from the current room's item pool or from a random pool otherwise"}, -- Lemegeton
|
||||
[713] = {"713", "Sumptorium", "Removes half a heart and creates a Clot familiar#Each type of heart generates a Clot with different HP, damage and tear effect"}, -- Sumptorium
|
||||
[714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance"}, -- Recall
|
||||
@@ -632,7 +632,7 @@ EID:updateDescriptionsViaTable(repPills, EID.descriptions["en_us"].pills)
|
||||
|
||||
EID.descriptions["en_us"].horsepills={
|
||||
{"0", "Bad Gas", "Poisons entire room"}, -- Bad Gas
|
||||
{"1", "Bad Trip", "Deals 2 heart of damage to you"}, -- Bad Trip
|
||||
{"1", "Bad Trip", "Deals 2 hearts of damage to you"}, -- Bad Trip
|
||||
{"2", "Balls of Steel", "+4 Soul Hearts"}, -- Balls of Steel
|
||||
{"3", "Bombs are Key", "Switches number of bombs with keys#Increases key and bomb count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key
|
||||
{"4", "Explosive Diarrhea", "Spawns some mega homing troll bombs at your position"}, -- Explosive Diarrhea
|
||||
@@ -690,4 +690,4 @@ EID.descriptions["en_us"].CraftingFloorContent = "Floor:"
|
||||
EID.descriptions["en_us"].CraftingResults = "(Scroll: hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},#Lock: {{ButtonX}}, Refresh: {{ButtonB}})"
|
||||
EID.descriptions["en_us"].CraftingBagModError = "!!! {{ColorRed}}ERROR:#{{ColorRed}}The \"Crafting result calculation\" feature currently does not work when item mods are installed!#{{ColorRed}}Please uninstall the item mods or deactivate the Bag of Crafting descriptions in the config"
|
||||
EID.descriptions["en_us"].AchievementWarningTitle = "{{ColorYellow}}!!! WARNING !!!"
|
||||
EID.descriptions["en_us"].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled."
|
||||
EID.descriptions["en_us"].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled.#(If you've defeated Mom, this message is a bug and can be ignored)"
|
||||
@@ -681,5 +681,5 @@ EID.descriptions["ru"].CraftingRoomContent = "Комната:"
|
||||
EID.descriptions["ru"].CraftingFloorContent = "Этаж:"
|
||||
EID.descriptions["ru"].CraftingResults = "Результаты:#(Листать: {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}})"
|
||||
EID.descriptions["ru"].CraftingBagModError = "!!! {{ColorRed}}ОШИБКА:#{{ColorRed}}Эта функция на данный момент не поддерживается с установленными модами"
|
||||
EID.descriptions["en_us"].AchievementWarningTitle = "{{ColorYellow}}!!! ВНИМАНИЕ !!!"
|
||||
EID.descriptions["en_us"].AchievementWarningText = "Достижения отключены!#Чтобы включить прогресс и достижения, вам сначала нужно убить Маму (Глубины II) без включенных модов"
|
||||
EID.descriptions["ru"].AchievementWarningTitle = "{{ColorYellow}}!!! ВНИМАНИЕ !!!"
|
||||
EID.descriptions["ru"].AchievementWarningText = "Достижения отключены!#Чтобы включить прогресс и достижения, вам сначала нужно убить Маму (Глубины II) без включенных модов"
|
||||
@@ -9,7 +9,7 @@ local game = Game()
|
||||
require("eid_config")
|
||||
EID.Config = EID.UserConfig
|
||||
EID.Config.Version = "3.2"
|
||||
EID.ModVersion = "3.90"
|
||||
EID.ModVersion = "3.92"
|
||||
EID.DefaultConfig.Version = EID.Config.Version
|
||||
EID.isHidden = false
|
||||
EID.player = nil
|
||||
@@ -568,6 +568,9 @@ EID:AddCallback(ModCallbacks.MC_POST_UPDATE, EID.onGameUpdate)
|
||||
local hasShownAchievementWarning = false
|
||||
local function renderAchievementInfo()
|
||||
if REPENTANCE and not EID.Config.DisableAchievementCheck and game:GetFrameCount() < 10*30 and game.Challenge == 0 then
|
||||
local characterID = Game():GetPlayer(0):GetPlayerType()
|
||||
--ID 21 = Tainted Isaac. Tainted characters have definitely beaten Mom! (Fixes Tainted Lost's item pools ruining this check)
|
||||
if (characterID < 21) then
|
||||
local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)
|
||||
if not hasBookOfRevelationsUnlocked then
|
||||
local hasCubeOfMeatUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
|
||||
@@ -579,6 +582,7 @@ local function renderAchievementInfo()
|
||||
hasShownAchievementWarning = true
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif hasShownAchievementWarning then
|
||||
EID:hidePermanentText()
|
||||
end
|
||||
@@ -593,7 +597,10 @@ local function onRender(t)
|
||||
EID.isDisplaying = false
|
||||
EID:setPlayer()
|
||||
|
||||
if Input.IsButtonTriggered(EID.Config["HideKey"], EID.player.ControllerIndex or 0) then
|
||||
--Controller hide keys are 0 through 26, keyboard hide keys are 32+
|
||||
local hidekeyType = 0
|
||||
if EID.Config["HideKey"] < 32 then hidekeyType = EID.player.ControllerIndex end
|
||||
if Input.IsButtonTriggered(EID.Config["HideKey"], hidekeyType) then
|
||||
EID.isHidden = not EID.isHidden
|
||||
end
|
||||
if ModConfigMenu and ModConfigMenu.IsVisible and ModConfigMenu.Config["Mod Config Menu"].HideHudInMenu and EID.MCMCompat_isDisplayingEIDTab ~= "Visuals" then --if if the mod config menu exists, is opened and Hide Hud is enabled, and ModConfigMenu is currently in the "Visuals" tab of EID
|
||||
@@ -601,7 +608,7 @@ local function onRender(t)
|
||||
end
|
||||
|
||||
EID:renderMCMDummyDescription()
|
||||
-- Disabling Achievement detection for now, since it breaks on some occasions since new patch
|
||||
-- Deactivated Achievement info, because it still doesnt work. propably because itempool data is outdated
|
||||
--renderAchievementInfo()
|
||||
|
||||
if EID.GameVersion == "ab+" then
|
||||
|
||||
+1
-1
@@ -90,7 +90,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
|
||||
- Jake for the sweet [b]German[/b] language pack
|
||||
- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities
|
||||
</description>
|
||||
<version>3.90</version>
|
||||
<version>3.92</version>
|
||||
<visibility>Public</visibility>
|
||||
<tag id="Lua"/>
|
||||
<tag id="Items"/>
|
||||
|
||||
+1
-1
@@ -947,7 +947,7 @@ if MCMLoaded then
|
||||
if EID.Config["ShowQuality"] then
|
||||
onOff = "True"
|
||||
end
|
||||
return "Display Qualtiy Info: " .. onOff
|
||||
return "Display Quality Info: " .. onOff
|
||||
end,
|
||||
OnChange = function(currentBool)
|
||||
EID.Config["ShowQuality"] = currentBool
|
||||
|
||||
Reference in new issue
Block a user