Fixed loading of Font with Luadebug and some other configurations

This commit is contained in:
Wofsauge committed 2021-05-16 01:25:35 +02:00
1 parent 88d8d6fe19
commit dc4b4895c3
1 file changed
+33 -28
+33 -28
View File
@@ -70,41 +70,46 @@ local nullVector = Vector(0,0)
---------------------------------------------------------------------------
------------------------------- Load Font ---------------------------------
local isluadebug, os = pcall(require,"os")
if isluadebug then
local modfolder ='external item descriptions_836319872' --release mod folder name
local userPath = os.tmpname()
userPath = string.gsub(userPath, "\\", "/")
local newPath = ""
if not string.find(userPath, "AppData") then
-- Linux
EID.modPath = os.getenv("HOME") .. "/.local/share/binding of isaac afterbirth+ mods/"..modfolder.."/"
else
for str in string.gmatch(userPath, "([^/]+)") do
if str ~="AppData" then
newPath = newPath..str.."/"
else
break
end
end
EID.modPath = newPath.."Documents/My Games/Binding of Isaac Afterbirth+ Mods/"..modfolder.."/"
end
local modfolder ='external item descriptions_836319872' --release mod folder name
if not REPENTANCE then
if isluadebug then
local userPath = os.tmpname()
userPath = string.gsub(userPath, "\\", "/")
local newPath = ""
if not string.find(userPath, "AppData") then
-- Linux
EID.modPath = os.getenv("HOME") .. "/.local/share/binding of isaac afterbirth+ mods/"..modfolder.."/"
else
for str in string.gmatch(userPath, "([^/]+)") do
if str ~="AppData" then
newPath = newPath..str.."/"
else
break
end
end
EID.modPath = newPath.."Documents/My Games/Binding of Isaac Afterbirth+ Mods/"..modfolder.."/"
end
else
--use some very hacky trickery to get the path to this mod
local _, err = pcall(require, "")
local _, basePathStart = string.find(err, "no file '", 1)
local _, modPathStart = string.find(err, "no file '", basePathStart)
local modPathEnd, _ = string.find(err, ".lua'", modPathStart)
EID.modPath = string.sub(err, modPathStart + 1, modPathEnd - 1)
end
EID.modPath = string.gsub(EID.modPath, "\\", "/")
EID.modPath = string.gsub(EID.modPath, "//", "/")
EID.modPath = string.gsub(EID.modPath, ":/", ":\\")
else
--use some very hacky trickery to get the path to this mod
local _, err = pcall(require, "")
local _, basePathStart = string.find(err, "no file '", 1)
local _, modPathStart = string.find(err, "no file '", basePathStart)
local modPathEnd, _ = string.find(err, ".lua'", modPathStart)
EID.modPath = string.sub(err, modPathStart + 1, modPathEnd - 1)
EID.modPath = "../mods/"..modfolder.."/"
end
EID.modPath = string.gsub(EID.modPath, "\\", "/")
EID.modPath = string.gsub(EID.modPath, "//", "/")
EID.modPath = string.gsub(EID.modPath, ":/", ":\\")
EID.font = Font() -- init font object
local fontFile = EID.Config["FontType"] or "default"
local success = EID:loadFont(EID.modPath .. "resources/font/eid_"..fontFile..".fnt")
if not success then
Isaac.ConsoleOutput("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!")
Isaac.ConsoleOutput("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!\n")
Isaac.ConsoleOutput("File does not exist: "..EID.modPath .. "resources/font/eid_"..fontFile..".fnt")
return
end