Merge pull request #423 from Buurazu/master

Pandora's Box highlight current floor
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wofsauge authored and GitHub committed 2022-03-23 18:28:56 +01:00
commit e055bd0895
14 files changed
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@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "Máslová Fazole", "Odrazí blízké nepřátele a jejich střely#10% šance na proměnění se v silnější {{Collectible484}}Počkat Co? při výměně za jiný aktivní předmět a opětovném sebrání"},
{"295", "Kouzelné Prstíky", "Udělí 2x poškození hráče celé místnosti#Cena: 1 penízek"},
{"296", "Konvertor", "!!! Přemění:#2 Duševní/Černé Srdce na 1 plné Místo pro Červené Srdce"},
{"297", "Pandořina Skříňka", "!!! JEDNORÁZOVÉ POUŽITÍ, vytváří předměty podle patra:#B1: 2 Duševní Srdce#B2: 2 Bomby a 2 Klíče#C1: 1 Boss předmět#C2: B1+C1#D1: 4 Duševní Srdce#D2: 20 mincí#W1: 2 Boss předměty#W2: {{Collectible33}} Bible#???/Void: Nic#Sheol: 1 Ďábelský předmět + 1 Černé Srdce#Dark Room: Odemyká {{Collectible523}} Krabici na Stěhování#Cat: 1 Andělský předmět + 1 Srdce Věčnosti#Chest: 1 penízek"},
{"297", "Pandořina Skříňka", "!!! JEDNORÁZOVÉ POUŽITÍ, vytváří předměty podle patra:#B1: 2 Duševní Srdce#B2: 2 Bomby a 2 Klíče#C1: 1 Boss předmět#C2: B1+C1#D1: 4 Duševní Srdce#D2: 20 mincí#W1: 2 Boss předměty#W2: {{Collectible33}} Bible#???/Void: Nic#Sheol: 1 Ďábelský předmět + 1 Černé Srdce#Cat: 1 Andělský předmět + 1 Srdce Věčnosti#Dark Room: Odemyká {{Collectible523}} Krabici na Stěhování#Chest: 1 penízek"},
{"298", "Jednorožčí Kopyto", "Nesmrtelnost a +0.28 Zvýšení Rychlosti na 6 sekund"},
{"299", "Býk", "Budete zrychlovat v nepřátelských místnostech!#Nesmrtelnost pokud jste dostatečně rychlí#↓ -0.3 Snížení Rychlosti"},
{"300", "Beran", "↑ +0.25 Zvýšení Rychlosti#Váš dotyk uděluje nepřátelům poškození"},
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@@ -316,7 +316,9 @@ EID.descriptions[languageCode].collectibles={
{"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger {{Collectible484}}Wait What? when swapping it with a different active item and picking it up again"},
{"295", "Magic Fingers", "Damages the whole room with 2x the player damage#Price: 1 coin"},
{"296", "Converter", "!!! Convert:#2 {{SoulHeart}} / {{BlackHeart}} Soul/Black Hearts into 1 Red Heart Container"},
{"297", "Pandora's Box", "!!! SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}} / B2: 2 {{Bomb}} and 2 {{Key}}#C1: 1 {{BossRoom}} item#C2: B1+C1#D1: 4 {{SoulHeart}}#D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}} / Cath: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box#Chest: 1 coin"},
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
{"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}"},
{"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds"},
{"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Get faster in hostile rooms!#Invincibility when fast enough"},
{"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them"},
@@ -619,7 +621,7 @@ EID.descriptions[languageCode].trinkets={
{"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#!!! Removes {{Trinket53}}Tick"},
{"42", "Lucky Toe", "↑ {{Luck}} +1 Luck up#+8% room clear reward chance#Extra pickups from chests, tinted rocks, and destroyed machines"},
{"43", "Cursed Skull", "When damaged down to half a heart or less, teleport to a random room"},
{"44", "Safety Cap", "{{Pill}} 10% chance for the room clear reward to be a pill#{{Pill}} Chance for a bonus pill from chests, tinted rocks and destroyed machines"},
{"44", "Safety Cap", "{{Pill}} 10% chance for the room clear reward to be a pill#{{Pill}} Chance for a bonus pill from chests, tinted rocks and destroyed machines"},
{"45", "Ace of Spades", "{{Card}} 10% chance for the room clear reward to be a card#{{Card}} Chance for a bonus card from chests, tinted rocks and destroyed machines"},
{"46", "Isaac's Fork", "{{HalfHeart}} 10% chance for healing half a heart after clearing a room"},
{"47", "", "<Item does not exist>"},
@@ -784,7 +786,7 @@ EID.descriptions[languageCode].pills={
{"13", "Speed Down", "↓ {{Speed}} -0.12 Speed down"},
{"14", "Speed Up", "↑ {{Speed}} +0.15 Speed up"},
{"15", "Tears Down", "↓ {{Tears}} -0.28 Tears down"},
{"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
{"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
{"17", "Luck Down", "↓ {{Luck}} -1 Luck down"},
{"18", "Luck Up", "↑ {{Luck}} +1 Luck up"},
{"19", "Telepills", "Teleports you to a random room#Small chance to teleport you to the I AM ERROR room"},
@@ -822,10 +824,10 @@ EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
EID.descriptions[languageCode].sacrifice={
{"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "{{COin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"3", "", "{{AngelRoom}} 67% chance for increased Angel Room chance"},
{"4", "", "{{Chest}} 50% chance for 1 random chest"},
{"5", "", "{{Coin}} 33% chance for 3 coins#{AngelRoom}} 67% chance for increased {Angel Room chance"},
{"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelRoom}} 67% chance for increased Angel Room chance"},
{"6", "", "{{AngelRoom}} 33% chance for a teleport to the Angel Room#{{DevilRoom}} Teleports to the Devil Room instead if its door was spawned on the current floor#{{Chest}} 67% chance for random chest"},
{"7", "", "{{AngelRoom}} 33% chance for 1 random Angel Room item#{{SoulHeart}} 67% chance for 1 Soul Heart"},
{"8", "", "100% chance for 7 troll bombs"},
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@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "", "Knocks back nearby enemies and enemy shots. #Has a small chance to turn into Wait What? when traded for another active item and then picked back up."},
{"295", "", "Damages the whole room for the cost of 1 coin. #Damage scales based on the player's damage."},
{"296", "", "Converts two soul or black hearts into one red heart container."},
{"297", "", "Based on current floor, drops:#B1: 2 Soul Hearts#B2:2 keys and bombs#C1: 1 Boss item#C2: B1+C1 rewards #D1:4 Soul hearts#D2: 30 Coins#W1:2 Boss items#W2: Bible#Sheol: 1 Devil item+Black heart#Cathedral: 1 Angel item+Soul heart#Chest: 1 Coin"},
{"297", "", "Based on current floor, drops:#B1: 2 Soul Hearts#B2:2 keys and bombs#C1: 1 Boss item#C2: B1+C1 rewards #D1:4 Soul hearts#D2: 30 Coins#W1:2 Boss items#W2: Bible#???/The Void: Nothing#Sheol: 1 Devil item+Black heart#Cathedral: 1 Angel item+Soul heart#Dark Room: Unlocks the Moving Box item#Chest: 1 Coin"},
{"298", "", "Temporary invincibility and speed up, but removes the ability to shoot tears. #The player does not deal contact damage while active."},
{"299", "", "-0.3 Speed down. #While in hostile rooms, the player gains 0.065 speed per tick. #When the player reaches 2.0 speed they gain the My Little Unicorn effect for 5 seconds, becoming invulnerable and dealing contact damage."},
{"300", "", "+0.25 Speed up.#Causes enemies to take 18 points of damage on contact. #Does not prevent the player from taking contact damage."},
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@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "Butter Bean", "おならで近くの敵と弾を ノックバックさせる#他のアクティブアイテム との交換・再取得を繰り 返した時、10%の確率で {{Collectible484}}WaitWhat?に変化する"},
{"295", "Magic Fingers", "1コイン消費し、部屋の 全ての敵に攻撃力x2の ダメージを与える"},
{"296", "Converter", "青/黒ハートを2個消費し、 最大体力を1個増やす"},
{"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Cat:天使部屋アイテム 1個   白ハート 1個#Chest:コイン 1枚"},
{"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#Cat:天使部屋アイテム 1個   白ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Chest:コイン 1枚"},
{"298", "Unicorn Stump", "6秒間、無敵状態になり 移動速度が0.28アップ するが、涙攻撃能力を 一時的に失う"},
{"299", "Taurus", "バトル中、移動速度が 徐々に増加する#速度が上限に達した時、 5秒間の無敵状態と 接触ダメージ効果を得る#↓ 移動速度 -0.3"},
{"300", "Aries", "↑ 移動速度 +0.25#素早く敵に衝突すると 18のダメージを与える"},
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@@ -329,7 +329,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "흰강낭콩", "사용 시 방귀를 뀌며 주변의 적을 밀쳐냅니다.#다른 액티브 아이템과 교체 시 확률적으로 {{Collectible484}}Wait What? 아이템으로 바뀝니다."}, -- Butter Bean
{"295", "침대 안마기", "사용 시 동전 하나를 소모해 방 안의 모든 적에게 눈물 공격력 x2의 피해를 줍니다."}, -- Magic Fingers
{"296", "변환기", "사용 시 소울하트 2칸을 {{Heart}}최대 체력 1칸으로 바꿉니다."}, -- Converter
{"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#1: {{SoulHeart}}소울하트 2개#2: {{Bomb}}폭탄 2개, {{Key}}열쇠 2개#3: {{BossRoom}}보스방 아이템 1개#4: {{SoulHeart}}소울하트 2개, {{BossRoom}}보스방 아이템 1개#5: {{SoulHeart}}소울하트 4개#6: {{Coin}}동전 30개#7: {{BossRoom}}보스방 아이템 2개#8: 성경#Sheol: {{BlackHeart}}블랙하트 2개, {{DevilRoom}}악마방 아이템#Cath: {{EthernalHeart}}이터널하트 1개, {{AngelRoom}}천사방 아이템#Chest/Dark: {{Coin}}동전 1개"}, -- Pandora's Box
{"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#1: {{SoulHeart}}소울하트 2개#2: {{Bomb}}폭탄 2개, {{Key}}열쇠 2개#3: {{BossRoom}}보스방 아이템 1개#4: {{SoulHeart}}소울하트 2개, {{BossRoom}}보스방 아이템 1개#5: {{SoulHeart}}소울하트 4개#6: {{Coin}}동전 30개#7: {{BossRoom}}보스방 아이템 2개#8: 성경#Sheol: {{BlackHeart}}블랙하트 2개, {{DevilRoom}}악마방 아이템#Cath: {{EthernalHeart}}이터널하트 1개, {{AngelRoom}}천사방 아이템#Chest: {{Coin}}동전 1개"}, -- Pandora's Box
{"298", "유니콘의 잘린 뿔", "사용 시 6초간 공격불능 무적 상태가 됩니다."}, -- Unicorn Stump
{"299", "황소자리", "↓ {{SpeedSmall}}이동속도 -0.3#방 안에 적이 있을 때 이동속도가 점점 증가하며 최대 속도가 되면 5초간 무적 상태가 됩니다."}, -- Taurus
{"300", "양자리", "↑ {{SpeedSmall}}이동속도 +0.25#높은 속도로 적과 접촉시 적에게 18의 피해를 줍니다."}, -- Aries
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@@ -318,7 +318,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "棉豆", "击退附近的敌人和弹幕#10%几率在换成另1个主动道具后将其换回来后变成更强的{{Collectible484}}等等,啥?"},
{"295", "魔术手指", "对房间内所有敌人造成2x角色伤害#花费:1硬币"},
{"296", "转换器", "!!! 转换:#2魂心/黑心变成1心之容器"},
{"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#地狱:1恶魔房道具+1黑心#暗室:解锁{{Collectible523}}搬家盒#大教堂:1天使房道具+1永恒之心#宝箱:1硬币#若有迷宫诅咒则为章节1层"},
{"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#暗室:解锁{{Collectible523}}搬家盒#宝箱:1硬币#若有迷宫诅咒则为章节1层"},
{"298", "独角兽的残角", "无敌并+0.28移速6秒#无法射击"},
{"299", "金牛座", "#↓ -0.3移速#在有敌人的房间内每秒累计0.13移速#速度达到2时无敌并每次造成40接触伤害,持续5秒"},
{"300", "白羊座", "↑ +0.25移速#对敌人造成18接触伤害#移速不低于为0.8才能造成伤害,且自己仍然会受伤"},
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@@ -75,7 +75,7 @@ local repCollectibles={
[169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears travel on after killing an enemy with any leftover damage"},
[171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#10 damage to all enemies#Enemies killed with it spawn blue spiders"}, -- Spider Butt
[172] = {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 112.5 damage per second"}, -- Sacrificial Dagger
[176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart↑ {Shotspeed}} +0.16 Shot Speed up"}, -- Stem Cells
[176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Shotspeed}} +0.16 Shot Speed up"}, -- Stem Cells
[178] = {"178", "Holy Water", "{{Throwable}} {{ColorOrange}}Throwable{{CR}}#Launches itself in the direction Isaac shoots#Breaks and deals 7 damage when touching an enemy#Leaves a pool of damaging creep that petrifies enemies"}, -- Holy Water
[182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} 230% + 1 Damage up#↓ {{Tears}} -0.4 Tears down#↓ {{Shotspeed}} -0.25 Shot Speed down#Homing tears"}, -- Sacred Heart
[184] = {"184", "Holy Grail", "Grants flight#↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Holy Grail
@@ -106,7 +106,7 @@ local repCollectibles={
[256] = {"256", "Hot Bombs", "{{Bomb}} +5 Bombs#{{Burning}} Burning bombs#{{Burning}} You can no longer take fire damage#Bombs deal contact damage"}, -- Hot Bombs
[261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ {{Damage}} Dealt damage decreases the longer the tear stays airborne#{{Damage}} 300% Damage at point blank range"}, -- Proptosis
[262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room#Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2
[263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#{{Rune}} Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
[263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#{{Rune}} Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
[273] = {"273", "Bob's Brain", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} bomb#The explosion deals 100 damage#The damage ignores armor"}, -- Bob's Brain
[274] = {"274", "Best Bud", "When getting hit, gain one midrange orbital#Orbital deals 150 damage per second"}, -- Best Bud
[275] = {"275", "Lil Brimstone", "{{Collectible118}} Shoots a brimstone laser#Shot deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimston
@@ -123,8 +123,9 @@ local repCollectibles={
[294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean
[295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10 #Price: 1 coin"}, -- Magic Fingers
[296] = {"296", "Converter", "Converts 1 Soul or Black Heart into 1 Red Heart Container"}, -- Converter
--the SINGLE USE line isn't the standard format in order to save a line break
[297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} and 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items; W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}; Cath: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
[297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box
[300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them#Running fast enough will prevent contact damage"}, -- Aries
[307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +0.75 Range up#↑ {{Tears}} +0.5 Fire Rate up#Gives one bomb, coin and key"}, -- Capricorn
[308] = {"308", "Aquarius", "Leave a trail of creep#{{Damage}} Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius
@@ -252,7 +253,7 @@ local repCollectibles={
[585] = {"585", "Alabaster Box", "Upon use, Spawns: #{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{SoulHeart}} Must be charged by picking up Soul Hearts#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box
[586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor#It leads to a unique {{AngelRoom}} Angel Room shop with items and consumables"}, -- The Stairway
[587] = {"587", "Menorah (Unused but scripted)", "<Item does not exist>"}, -- Menorah (Unused but scripted)
[588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Upon defeating a boss, for the rest of the floor: #{{Card20}} Activates The Sun#{{Battery}} Fully recharges your active item#{{CurseCursed}} Removes any Curses#↑ {{Damage}} +3 Damage#{{Luck}}+1 Luck"}, -- Sol
[588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Upon defeating a boss, for the rest of the floor: #{{Card20}} Activates The Sun#{{Battery}} Fully recharges your active item#{{CurseBlind}} Removes any Curses#↑ {{Damage}} +3 Damage#↑ {{Luck}} +1 Luck"}, -- Sol
[589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#{{SecretRoom}} Secret Rooms contain a beam of light that give: #{{Tears}} Tears up for the current floor#{{HalfSoulHeart}} Half soul heart#{{SecretRoom}} Reveals one Secret Room each floor"}, -- Luna
[590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
[591] = {"591", "Venus", "↑ +1 {{Heart}} Health up#{{Heart}} Heals 1 Red Heart#{{Charm}} Close enemies become charmed"}, -- Venus
@@ -260,12 +261,12 @@ local repCollectibles={
[593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars
[594] = {"594", "Jupiter", "↑ {{Heart}} +2 Health up#{{HalfHeart}} Heals half a Red Heart#↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Build up to +0.5 Speed while standing still#{{Poison}} Makes you immune to poison damage#{{Poison}} Moving releases poison fart clouds behind you"}, -- Jupiter
[595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus
[596] = {"596", "Uranus", "{{Freeze}} Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
[596] = {"596", "Uranus", "{{Freezing}} Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
[597] = {"597", "Neptunus", "{{Chargeable}} Chargeable (automatic)#Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus
[598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto
[599] = {"599", "Voodoo Head", "{{CursedRoom}} Spawns an additional Curse Room each floor#Improves Curse Room layouts and rewards"}, -- Voodoo Head
[600] = {"600", "Eye Drops", "↑ {{Tears}} +30% Fire Rate up for the left eye only#↑ {{Tears}} +20% Fire Rate up for non-tear attacks#First shot in a while is always a double shot#"}, -- Eye Drops
[601] = {"601", "Act of Contrition", "↑ +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{DevilChance}} / {{AngelChance}} Allows both Devil and Angel deals to be taken#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition
[601] = {"601", "Act of Contrition", "↑ +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even if you've taken a Devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition
[602] = {"602", "Member Card", "{{Shop}} Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card
[603] = {"603", "Battery Pack", "{{Battery}} Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack
[604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet
@@ -333,7 +334,7 @@ local repCollectibles={
[666] = {"666", "", "<Item does not exist>"},
[667] = {"667", "Strawman", "+1 Bomb#Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards#Devil deals cost coins while he's alive#!!! He can pick up items, including Story items, removing them permanently on death"}, -- Strawman
[668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Key"}, -- Dad's Note
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Range}} +1.5 Range up#↑ {{Luck}} +1 Luck up#↑ {{DevilChance}} / {{AngelChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Range}} +1.5 Range up#↑ {{Luck}} +1 Luck up#↑ {{AngelDevilChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
[670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to choose from#Taking one causes the other to disappear"}, -- Options?
[671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups"}, -- Candy Heart
[672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items now cost coins#Shop items now cost health#Consumables in shops are free, but surrounded by spikes"}, -- A Pound of Flesh
@@ -440,7 +441,7 @@ EID.descriptions[languageCode].birthright ={
{"Tainted Lilith", "", "{{Collectible728}} Familiars that normally follow Tainted Lilith will instead act like her Gello#The melee attack does 3 more damage per familiar"},
{"Tainted Keeper", "", "Strongly attracts the coins dropped by defeating enemies from a short distance#No effect on other coins"},
{"Tainted Apollyon", "", "If the fire button is held, locusts will continuously damage enemies instead of returning"},
{"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability, to retrieve the Tainted Forgotten from a distance"},
{"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability, to retrieve the Tainted Forgotten from a distance"},
{"Tainted Bethany", "", "Spawns four random item wisps of Quality {{Quality3}} and {{Quality4}} with significantly higher HP than normal"},
{"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus will always charge at the same time#{{Collectible722}} Using Anima Sola chains them both"},
{"Dead Tainted Lazarus", "", "The other version of T. Lazarus will be available as a ghost#He is immune to damage, but can fire tears#Both characters receive the Birthright effect"},
@@ -452,13 +453,13 @@ EID.descriptions[languageCode].birthright ={
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint
EID.descriptions[languageCode].bingeEaterBuffs = {
[22] = "↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Lunch
[23] = "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dinner
[24] = "↑ +{{Damage}} 1 Damage up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dessert
[25] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Breakfast
[26] = "↑ +{{Damage}} 1 Damage up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Rotten Meat
[456] = "↑ +{{Damage}} 1 Damage up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- Midnight Snack
[346] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- A Snack
[22] = "↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Lunch
[23] = "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dinner
[24] = "↑ +{{Damage}} 1 Damage up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dessert
[25] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Breakfast
[26] = "↑ +{{Damage}} 1 Damage up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Rotten Meat
[456] = "↑ +{{Damage}} 1 Damage up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- Midnight Snack
[346] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- A Snack
[707] = "↑ {{Tears}} +0.5 Tears up#↑ {{Luck}} +1 Luck up#↓ -0.03 Speed down", -- Supper
}
@@ -766,7 +767,7 @@ local repTrinkets={
[172] = {"172", "Cursed Penny", "Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny
[173] = {"173", "Your Soul", "One Devil deal item for free"}, -- Your Soul
[174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
[175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}}Pandora's Box spawns 6 items from random pools"}, -- Strange Key
[175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}}Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key
[176] = {"176", "Lil Clot", "Spawns 1 blood clot familiar who mimics Isaac's movement, shoot direction and tear effects#Familiar respawns each room if it dies"}, -- Lil Clot
[177] = {"177", "Temporary Tattoo", "Spawns a chest after clearing a {{ChallengeRoom}}Challenge Room, or a collectible after clearing a {{BossRushRoom}}Boss Challenge Room"}, -- Temporary Tattoo
[178] = {"178", "Swallowed M80", "50% chance to explode upon taking damage"}, -- Swallowed M80
@@ -813,7 +814,7 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
local repCards={
[2] = {"2", "I - The Magician", "For current room grants: #Homing tears#↑ {{Range}} +3 Range"}, -- I - The Magician
[4] = {"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"},
[4] = {"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"},
[12] = {"12", "XI - Strength", "For current room grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up"}, -- XI - Strength
[16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for current room"},
[27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into bombs"}, -- Ace of Clubs
@@ -845,7 +846,7 @@ local repCards={
[72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters will often contain Tinted Rocks"}, -- XVI - The Tower?
[73] = {"73", "XVII - The Stars?", "Removes oldest passive item (ignoring starting items)#Spawns 2 random items from current room's item pool"}, -- XVII - The Stars?
[74] = {"74", "XVIII - The Moon?", "{{UltraSecretRoom}} Teleports you to the Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon?
[75] = {"75", "XIX - The Sun?", "For the current floor:#↑ {{Collectible159}} Gain Spirit of the Night#↑ {{Damage}} +1.5 Damage up#{{BoneHearts}} Turns your Red Hearts into Bone Hearts#Applies Curse of Darkness"}, -- XIX - The Sun?
[75] = {"75", "XIX - The Sun?", "For the current floor:#↑ Gain flight and spectral tears#↑ {{Damage}} +1.5 Damage up#{{BoneHeart}} Turns your Red Hearts into Bone Hearts#Applies Curse of Darkness"}, -- XIX - The Sun?
[76] = {"76", "XX - Judgement?", "{{RestockMachine}} Spawns a Restock Machine"}, -- XX - Judgement?
[77] = {"77", "XXI - The World?", "Spawns a trap door to a {{LadderRoom}}crawlspace"}, -- XXI - The World?
[78] = {"78", "Cracked Key", "{{Collectible580}} One time use Red Key"}, -- Cracked Key
@@ -912,7 +913,7 @@ local repPills={
[14] = {"13", "Speed Down", "↓ {{Speed}} -0.12 Speed down"},
[15] = {"14", "Speed Up", "↑ {{Speed}} +0.15 Speed up"},
[16] = {"15", "Tears Down", "↓ {{Tears}} -0.28 Tears down"},
[17] = {"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
[17] = {"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
[18] = {"17", "Luck Down", "↓ {{Luck}} -1 Luck down"},
[19] = {"18", "Luck Up", "↑ {{Luck}} +1 Luck up"},
[42] = {"41", "I'm Drowsy...", "{{Slow}} Slow all enemies and Isaac in the room"}, -- I'm Drowsy...
@@ -953,7 +954,7 @@ EID.descriptions[languageCode].horsepills={
{"25", "Amnesia", "Hides the floor map"}, -- Amnesia
{"26", "Lemon Party", "Spawns room filling puddle on the ground which damages enemies"}, -- Lemon Party
{"27", "R U a Wizard?", "Shoot diagonally for 60 seconds"}, -- R U a Wizard?
{"28", "Percs!", "Take only half the damage for current room"}, -- Percs!
{"28", "Percs!", "Take only half the damage for current room"}, -- Percs!
{"29", "Addicted!", "Take full heart damage for current room"}, -- Addicted!
{"30", "Re-Lax", "Spawn poop while walking for 4 seconds"}, -- Re-Lax
{"31", "???", "Curse of the maze effect for current floor"}, -- ???
@@ -1067,6 +1068,8 @@ EID.descriptions[languageCode].FalsePHDHeart = "{{BlackHeart}} Spawns 1 Black He
EID.descriptions[languageCode].FalsePHDDamage = "{{Damage}} +0.6 Damage up"
EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} +1.2 Damage up"
EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Instead, consumes the key and spawns 6 items from random pools"
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! WARNING !!!"
EID.descriptions[languageCode].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled.#(If you've defeated Mom, this message is a bug and can be ignored)#(This warning can be disabled in the config)"
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@@ -124,8 +124,7 @@ local repCollectibles={
[294] = {"294", "Butter Bean", "おならで近くの敵と弾を ノックバックさせる#この効果で壁や障害物に 衝突した敵はダメージを 受ける "}, -- Butter Bean
[295] = {"295", "Magic Fingers", "1コイン消費し、部屋の 全ての敵に攻撃力x2+10の ダメージを与える"}, -- Magic Fingers
[296] = {"296", "Converter", "青/黒ハートを1個消費し、 最大体力を1個増やす"}, -- Converter
--the SINGLE USE line isn't the standard format in order to save a line break
[297] = {"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Cat:天使部屋アイテム 1個   白ハート 1個#Chest:コイン 1枚#Home:{{Collectible580}}レッドキー"}, -- Pandora's Box
[297] = {"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#Cat:天使部屋アイテム 1個   白ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Chest:コイン 1枚#Home:{{Collectible580}}レッドキー"}, -- Pandora's Box
[300] = {"300", "Aries", "↑ 移動速度 +0.25#素早く敵に衝突すると、 敵に25のダメージを与える#この時、アイザックは ダメージを受けない"}, -- Aries
[307] = {"307", "Capricorn", "↑ 最大体力 +1#↑ 攻撃力  +0.5#↑ 移動速度 +0.1#↑ 射程   +0.75#↑ 連射速度 +0.5#コイン・爆弾・鍵 +1"}, -- Capricorn
[308] = {"308", "Aquarius", "アイザックの体から青い 液体が流れ続け、触れた 敵にダメージを与える#液体は攻撃力x0.66の ダメージを与え、涙の 特殊効果を引き継ぐ"}, -- Aquarius
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@@ -138,7 +138,7 @@ local repCollectibles={
[295] = {"295", "침대 안마기", "사용 시 동전을 1개 소모해 방 안의 모든 적에게 눈물 공격력 x2 +10의 피해를 줍니다."}, -- Magic Fingers
[296] = {"296", "변환기", "사용 시 소울하트 1칸을 {{Heart}}최대 체력 1칸으로 바꿉니다."}, -- Converter
--[297] = {"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#B1(1): 2{{SoulHeart}} #B2(2): 2{{Bomb}} + 2{{Key}}#C1(3): {{BossRoom}} 아이템 1개 #C2(4): 1{{BossRoom}}아이템 + 2{{SoulHeart}}#D1(5): 4{{SoulHeart}} #D2(6): 20{{Coin}}#W1(7): 2{{BossRoom}}아이템 #W2(8): {{Collectible33}}성경#Sheol: {{DevilRoom}} 아이템 1개 + 1{{BlackHeart}}#Cath: {{AngelRoom}} 아이템 1개 + 1{{EthernalHeart}} #Chest/Dark: 1{{Coin}}#Dark(최초 사용): {{Collectible523}}Moving Box 해금#Home: {{Collectible580}}빨간 열쇠"}, -- Pandora's Box
[297] = {"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#B1(1): {{SoulHeart}}소울하트 2개 #B2(2): {{Bomb}}폭탄 2개 + {{Key}}열쇠 2개#C1(3): {{BossRoom}}보스방 아이템 1개 #C2(4): {{BossRoom}}보스방 아이템 1개 + {{SoulHeart}}소울하트 2개#D1(5): {{SoulHeart}}소울하트 4개 #D2(6): {{Coin}}동전 20개#W1(7): {{BossRoom}}보스방 아이템 2개 #W2(8): {{Collectible33}}성경#Sheol: {{DevilRoom}}악마방 아이템 1개 + {{BlackHeart}}블랙하트 1개#Cath: {{AngelRoom}}천사방 아이템 1개 + {{EthernalHeart}}이터널하트 1개 #Chest/Dark: {{Coin}}동전 1개#Dark: {{Collectible523}}Moving Box 해금#Home: {{Collectible580}}빨간 열쇠"}, -- Pandora's Box
[297] = {"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#B1(1): {{SoulHeart}}소울하트 2개 #B2(2): {{Bomb}}폭탄 2개 + {{Key}}열쇠 2개#C1(3): {{BossRoom}}보스방 아이템 1개 #C2(4): {{BossRoom}}보스방 아이템 1개 + {{SoulHeart}}소울하트 2개#D1(5): {{SoulHeart}}소울하트 4개 #D2(6): {{Coin}}동전 20개#W1(7): {{BossRoom}}보스방 아이템 2개 #W2(8): {{Collectible33}}성경#???/Void: 아무것도#Sheol: {{DevilRoom}}악마방 아이템 1개 + {{BlackHeart}}블랙하트 1개#Cath: {{AngelRoom}}천사방 아이템 1개 + {{EthernalHeart}}이터널하트 1개 #Dark: {{Collectible523}}Moving Box 해금#Chest: {{Coin}}동전 1개#Home: {{Collectible580}}빨간 열쇠"}, -- Pandora's Box
[300] = {"300", "양자리", "↑ {{SpeedSmall}}이동속도 +0.25#이동속도가 0.85 이상인 상태에서 높은 속도로 적과 접촉시 피해를 받지 않고 적에게 18의 피해를 줍니다."}, -- Aries
[307] = {"307", "염소자리", "↑ {{Heart}}최대 체력 +1#↑ {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 +1#↑ {{DamageSmall}}공격력 +1#↑ {{TearsSmall}}연사(+상한) +0.5#↑ {{RangeSmall}}사거리 +0.75#↑ {{SpeedSmall}}이동속도 +0.1"}, -- Capricorn
[308] = {"308", "물병자리", "캐릭터가 지나간 자리에 파란 장판이 생기며 닿은 적은 공격력 x0.66의 피해를 입습니다.#장판의 효과는 현재 눈물 효과에 따라 달라집니다."}, -- Aquarius
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@@ -127,7 +127,7 @@ local repCollectibles={
[294] = {"294", "", "Recua inimigos e projéteis próximos#Inimigos empurrados contra obstáculos recebem 10 de dano"}, -- Butter Bean
[295] = {"295", "", "Danifica todos os inimigos da sala com 2x o seu dano + 10 #Preço: 1 moeda"}, -- Magic Fingers
[296] = {"296", "", "Converte 1 Coração de alma ou negro em 1 coração vermelho"}, -- Converter
[297] = {"297", "", "!!! USO ÚNICO !#Gera itens baseados no andar em que for ativado:#B1: 2 {{SoulHeart}}#B2: 2 {{Bomb}} e 2 {{Key}}#C1: 1 {{BossRoom}} item#C2: B1+C1#D1: 4 {{SoulHeart}}#D2: 20 {{Coin}}#W1: 2 {{BossRoom}} itens#W2: {{Collectible33}} The Bible#???: Nada#Void: Nada#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Dark Room: {{Collectible523}} Destranca Moving Box#Catch: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's box
[297] = {"297", "", "!!! USO ÚNICO !#Gera itens baseados no andar em que for ativado:#B1: 2 {{SoulHeart}}#B2: 2 {{Bomb}} e 2 {{Key}}#C1: 1 {{BossRoom}} item#C2: B1+C1#D1: 4 {{SoulHeart}}#D2: 20 {{Coin}}#W1: 2 {{BossRoom}} itens#W2: {{Collectible33}} The Bible#???/Void: Nada#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Catch: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Destranca Moving Box#Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's box
[300] = {"300", "", "↑ {{Speed}} +0.25 Velocidade#Danifica os inimigos ao contato#Correr rápido o suficiente evita dano por contato"}, -- Aries
[307] = {"307", "", "↑ {{Heart}} +1 Saúde#↑ {{Damage}} +0.5 Dano#↑ {{Speed}} +0.1 Velocidade#↑ {{Range}} +0.75 Alcance#↑ {{Tears}} +0.5 Lágrimas#Dá uma chave, bomba e moeda"}, -- Capricorn
[308] = {"308", "", "Deixa um rastro#{{Damage}} Causa 66% do seu dano por segundo#Rastro sinergiza com efeitos da lágrima"}, -- Aquarius
+1 -1
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@@ -120,7 +120,7 @@ local repCollectibles={
[294] = {"294", "棉豆", "击退附近的敌人和弹幕#将敌人击退到障碍物上会造成10伤害"}, -- Butter Bean
[295] = {"295", "魔术手指", "对房间内所有敌人造成角色伤害x2+10的伤害#价格:1硬币"}, -- Magic Fingers
[296] = {"296", "转换器", "!!! 转换:#1魂心或黑心变成1心之容器"}, -- Converter
[297] = {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#暗室:解锁{{Collectible523}}搬家盒#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#宝箱层:1硬币#家:{{Collectible580}}红钥匙#若有迷宫诅咒则为章节1层"}, -- Pandora's Box
[297] = {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#暗室:解锁{{Collectible523}}搬家盒#宝箱层:1硬币#家:{{Collectible580}}红钥匙#若有迷宫诅咒则为章节1层"}, -- Pandora's Box
[300] = {"300", "白羊座", "↑ +0.25移速#对敌人造成25接触伤害#移速不低于为0.85才能造成伤害,且自己不会受伤"}, -- Aries
[307] = {"307", "摩羯座", "↑ +1心之容器#↑ +0.5伤害#↑ +0.1移速#↑ +0.75射程#↑ +0.5发射速度#给予1炸弹,硬币和钥匙"}, -- Capricorn
[308] = {"308", "水瓶座", "留下水迹#水迹每秒造成66%的角色伤害的接触伤害#水迹与眼泪效果有协同效应"}, -- Aquarius
+11
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@@ -939,6 +939,17 @@ function EID:PlayersHaveCollectible(collectibleID)
return false
end
-- Checks if any player has a given trinket ID, for modifiers
function EID:PlayersHaveTrinket(trinketID)
for i = 0, game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:HasTrinket(trinketID) then
return true, player
end
end
return false
end
-- Obtains information about glitched items from the ItemConfig (hearts added on pickup, cacheflags affected), returns string of info
local itemConfigItemAttributes = { "AddMaxHearts", "AddHearts", "AddSoulHearts", "AddBlackHearts", "AddBombs", "AddCoins", "AddKeys", "CacheFlags" }
function EID:CheckGlitchedItemConfig(id)
+66 -1
View File
@@ -70,7 +70,7 @@ local function TabCallback(descObj)
return descEntry
end
-- Handle Void (the only modifier that is applied to AB+ at the moment)
-- Handle Void
local voidStatUps = { 0.2, 0.5, 1, 0.5, 0.2, 1 }
if REPENTANCE then voidStatUps[4] = 1.5 end
local lastVoidCheck = -30
@@ -133,6 +133,69 @@ local function BlackRuneCallback(descObj)
return VoidCallback(descObj, true)
end
-- Map each text block of Pandora's Box to the AbsoluteStage number it's watching for
-- Exception: 9 (???) should also watch for 12 (The Void)
-- Localizations must have their text blocks in this order:
-- B1, B2, C1, C2, D1, D2, W1, W2, ???/The Void, Sheol, Cathedral, Dark Room, The Chest, Home
local pandorasStages = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 11, 11, 13 }
-- Stage numbers where whether it's alt or not matters for Pandora's Box
local altStages = { [10] = false, [11] = true, [12] = false, [13] = true }
-- Greed Mode Absolute Stage / Pandora's Box Behavior: 1: B2, 3: C2, 5: D2, 7: W1, 10: Sheol, 0: Chest
local greedStages = { -1, 1, -1, 3, -1, 5, 7, -1, -1, 10, -1, -1, 0, -1 }
local function PandorasBoxCallback(descObj)
local strangeKeyOwned = REPENTANCE and EID:PlayersHaveTrinket(175)
local pandoraCount = 0
local level = game:GetLevel()
local stageNum = level:GetAbsoluteStage()
local altStage = level:IsAltStage()
local doMarkup = false
-- Greed Mode has different Pandora's Box rules and stage numbers
local stageCheck = game:IsGreedMode() and greedStages or pandorasStages
local altCheck = game:IsGreedMode() and {} or altStages
-- floor result information must be separated by line breaks or semicolons in localizations
local totalCount = 0
for w in string.gmatch(descObj.Description, "([^#;]+)") do
if totalCount > 0 or string.find(w,"2") then
totalCount = totalCount + 1
end
end
local skip9and12 = false
-- many localizations do not have the ???/Void entry and the Dark Room entry
-- this seemed better than forcing them to have it
if totalCount == (REPENTANCE and 12 or 11) then
skip9and12 = true
end
for w in string.gmatch(descObj.Description, "([^#;]+)") do
doMarkup = false
-- the first captured group to care about is the one that contains a 2 (2 soul hearts)
if pandoraCount > 0 or string.find(w,"2") then
pandoraCount = pandoraCount + 1
if skip9and12 and (pandoraCount == 9 or pandoraCount == 12) then
pandoraCount = pandoraCount + 1
end
if (altCheck[pandoraCount] == nil or altStage == altCheck[pandoraCount]) then
if stageCheck[pandoraCount] == stageNum then doMarkup = true
--special exception for ???/The Void
elseif pandoraCount == 9 and stageNum == 12 then doMarkup = true
end
end
if doMarkup then
-- gsub behaves very poorly with punctuation so you need a punctuation-escaping gsub helper...
descObj.Description = string.gsub(descObj.Description, w:gsub("([^%w])", "%%%1"), "{{ColorBagComplete}}" .. w .. "{{CR}}")
end
-- don't check any lines of the description after Home
if pandoraCount == (REPENTANCE and 14 or 13) then break end
end
end
if strangeKeyOwned then
descObj.Description = descObj.Description .. "#{{Trinket175}} " .. EID:getDescriptionEntry("PandorasBoxStrangeKeyEffect")
end
return descObj
end
-- Handle Item Collection description addition
local function ItemCollectionPageCallback(descObj)
descObj.Name = "{{"..EID.Config["ItemCollectionColor"].."}}"..descObj.Name
@@ -490,6 +553,8 @@ local function EIDConditionsAB(descObj)
if descObj.ObjVariant == PickupVariant.PICKUP_COLLECTIBLE then
if EID:requiredForCollectionPage(descObj.ObjSubType) then table.insert(callbacks, ItemCollectionPageCallback) end
if descObj.ObjSubType == 297 then table.insert(callbacks, PandorasBoxCallback) end
if EID.Config["DisplayVoidStatInfo"] then
if EID.collectiblesOwned[477] then table.insert(callbacks, VoidCallback) end
if EID.blackRuneOwned then table.insert(callbacks, BlackRuneCallback) end
+2 -2
View File
@@ -1524,8 +1524,8 @@ if EID.MCMLoaded or REPENTANCE then
end
EID.TouchedActiveItems = {}
if isSave then
-- JSON saves integer table keys as strings. we need to transform them back...
for playerID, data in pairs(savedEIDConfig["TouchedActiveItems"]) do
-- JSON saves integer table keys as strings. we need to transform them back...
for playerID, data in pairs(savedEIDConfig["TouchedActiveItems"] or {}) do
local convertedData = {}
for key, value in pairs(data) do
convertedData[tonumber(key) or key] = value