Revert "Save achievementsEnabled status"

This reverts commit d58068f66a.
This commit is contained in:
Wofsauge committed 2022-02-03 21:54:56 +01:00
1 parent b4d9b483ce
commit e58a775a0c
1 file changed
+1 -9
+1 -9
View File
@@ -1233,7 +1233,6 @@ if EID.MCMLoaded or REPENTANCE then
["FlipItemPositions"] = true,
["AbsorbedItems"] = true,
["CollectedItems"] = true,
["AchievementsEnabled"] = true,
}
--------------------------------
--------Handle Savadata---------
@@ -1282,10 +1281,6 @@ if EID.MCMLoaded or REPENTANCE then
end
end
if isSave then
EID.achievementsEnabled = savedEIDConfig["AchievementsEnabled"] or true
end
-- Only copy Saved config entries that exist in the save
if savedEIDConfig.Version == EID.Config.Version then
local isDefaultConfig = true
@@ -1320,9 +1315,7 @@ if EID.MCMLoaded or REPENTANCE then
end
-- Check and set if achievements are enabled
if not isSave then
EID.achievementsEnabled = game:GetItemPool():RemoveTrinket(achievementTrinket)
end
EID.achievementsEnabled = game:GetItemPool():RemoveTrinket(achievementTrinket)
end
EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStart)
@@ -1346,7 +1339,6 @@ if EID.MCMLoaded or REPENTANCE then
EID.Config["FlipItemPositions"] = flipItemTable or {}
end
EID.Config["CollectedItems"] = EID.CollectedItems
EID.Config["AchievementsEnabled"] = EID.achievementsEnabled
EID.SaveData(EID, json.encode(EID.Config))
EID:hidePermanentText()