zh_cn: car battery synergies descriptions of ab+ (#623)

* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua
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bluemouse authored and GitHub committed 2023-12-25 10:22:02 +01:00
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commit e70356825d
2 files changed
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@@ -2,7 +2,7 @@
----- Basic Chinese descriptions ---
--------------------------------------
-- Last Update: 2023.12.20
-- Last Update: 2023.12.25
-- FORMAT: Item ID | Name | Description
-- Special character markup:
@@ -399,7 +399,7 @@ local repCollectibles={
[720] = {"720", "百宝罐", "使用时生成掉落物,使用时的充能不同,效果不同#满充能时具有强力随机效果#充能:1:便便 2:{{Coin}} 3:{{Bomb}} 4:{{Key}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar
[721] = {"721", "错误技", "使未来获得的所有物品混乱#其效果完全随机"}, -- TMTRAINER
[722] = {"722", "孤魂铁索", "禁锢离角色最近的敌人5秒"}, -- Anima Sola
[723] = {"723", "计数二十面骰", "将房间内所有道具转变为内部ID减1的道具"}, -- Spindown Dice
[723] = {"723", "计数二十面骰", "将房间内所有道具重置为内部ID减1的道具"}, -- Spindown Dice
[724] = {"724", "高凝血", "{{Heart}} 受伤时生成半红心或整红心#产生的红心在1.5秒后消失"}, -- Hypercoagulation
[725] = {"725", "大肠激躁症", "造成足够伤害后,停止攻击并触发随机{{Player25}}堕化???的效果:#投掷随机便便#生成增益水迹#放有毒的屁#放置5个激活的炸弹"}, -- IBS
[726] = {"726", "咯血症", "双击发射键咯血#{{Damage}} 对前方的敌人造成150%角色伤害#1秒冷却时间#{{BrimstoneCurse}} 被击中的敌人会受到硫磺火束的额外伤害"}, -- Hemoptysis
@@ -418,10 +418,10 @@ EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].c
EID.descriptions[languageCode].birthright ={
{"以撒", "", "所有道具在2个选择间切换"},
{"抹大拉", "", "↑ +1心之容器#心上限提高到18"},
{"该隐", "", "↑ {{Luck}} +1运气#除暗室和宝箱层外,所有层都含有一个升级的赌博房#极大增强{{Collectible46}}幸运脚的获胜几率提高的效果"},
{"该隐", "", "↑ {{Luck}} +1运气#除暗室、玩具箱、???、虚空,家层外,所有层都含有一个升级的赌博房#极大增强{{Collectible46}}幸运脚的获胜几率提高的效果"},
{"犹大", "", "{{Collectible34}}彼列之书变成类似于{{Collectible584}}美德之书的被动道具#如果未持有{{Collectible34}}彼列之书则获得彼列之书#获得的伤害加成与在其上的主动道具充能量成比例#对特定的主动道具会获得特殊效果"},
{"???", "", "生命提升获得的魂心翻倍"},
{"夏娃", "", "无论血量如何,巴比伦娼妇始终激活#不受伤死鸟也会激活"},
{"夏娃", "", "巴比伦大淫妇和死鸟始终激活"},
{"参孙", "", "嗜血获得额外4次伤害加成,新的上限为+14伤害"},
{"阿撒泻勒", "", "阿撒泻勒的硫磺火变得更宽,就像超级喷射一样#对伤害无影响"},
{"拉撒路", "", "无特殊效果,除非死亡并以复活的拉撒路重生#{{Damage}} 复活的拉撒路+7.2额外伤害#额外伤害在接下来的一分钟内逐渐衰退#击杀敌人可以延长获得额外伤害的时间"},
@@ -431,20 +431,20 @@ EID.descriptions[languageCode].birthright ={
{"黑暗犹大", "", "{{Collectible34}}彼列之书变成类似于{{Collectible584}}美德之书的被动道具#如果未持有{{Collectible34}}彼列之书则获得彼列之书#获得的伤害加成与在其上的主动道具充能量成比例"},
{"莉莉丝", "", "跟班在莉莉丝面前位置"},
{"店主", "", "↑ +1心之容器"},
{"亚玻伦", "", "使用{{Collectible477}}虚空时有几率生成之前被虚空化的道具#属性加成保留#使用的次数越多,生成道具的几率越高"},
{"亚玻伦", "", "使用{{Collectible477}}虚空时有几率生成之前被虚空吸收的道具#属性加成保留#使用的次数越多,生成道具的几率越高"},
{"遗骸", "", "灵魂不再受锁,可自由移动"},
{"遗骸之魂", "", "灵魂不再受锁,可自由移动"},
{"伯大尼", "", "使用魂心充能主动道具时几率不消耗魂心"},
{"雅各", "", "拿起这个道具的角色获得另1个角色3个被动道具的复制"},
{"以扫", "", "拿起这个道具的角色获得另1个角色3个被动道具的复制"},
{"堕化以撒", "", "增加4个额外被动道具槽位#本身不占用槽位"},
{"堕化抹大拉", "", "增加1不流失的红心"},
{"堕化该隐", "", "道具生成的掉落物数量翻倍"},
{"堕化抹大拉", "", "↑ 增加1不流失的红心#恢复1红心"},
{"堕化该隐", "", "道具分解生成的掉落物数量翻倍"},
{"堕化犹大", "", "{{Collectible705}}暗仪刺刀击中敌人和弹幕的范围变大"},
{"堕化???", "", "增加便便最大携带量为29"},
{"堕化夏娃", "", "死亡的红心血凝块生成红心,2秒后消失"},
{"堕化参孙", "", "堕化参孙杀死敌人时狂暴计时器增加3秒而不是1秒"},
{"堕化阿撒泻勒", "", "堕化阿撒泻勒的{{Collectible726}}咯血症攻击大小加倍"},
{"堕化阿撒泻勒", "", "堕化阿撒泻勒的{{Collectible726}}咯血症攻击范围加倍"},
{"堕化拉撒路", "", "生成另一种状态的角色的幻影作为副角色#幻影免疫伤害,可以发射眼泪,造成25%的伤害#主角色对首领的伤害降低20%#两个角色都有长子名分的效果"},
{"堕化伊甸", "", "在长子权之前拿到的被动和主动道具不再因为受伤而重置"},
{"堕化游魂", "", "获得1额外生命#复活的游魂在相同房间中重生并对附近敌人造成200点伤害"},
@@ -700,7 +700,7 @@ EID.descriptions[languageCode].abyssSynergies = {
}
-- Effect of Car battery on Active Items
EID.descriptions[languageCode].carBattery = {
local repCarBattery = {
[323] = "泪弹造成两次伤害", -- Isaac's Tears
[421] = "", -- Kidney Bean, 双倍放屁伤害于忏悔移除
[489] = "触发两次当前所选择骰子的效果", -- D Infinity
@@ -708,12 +708,14 @@ EID.descriptions[languageCode].carBattery = {
[556] = "获得两次硫磺火,给予额外伤害", -- Sulfur
[584] = "双倍魂火", -- Book of Virtues
[605] = "生成两个窥眼跟班,不给予额外伤害", -- The Scooper
[609] = "道具消失的几率提高", -- Eternal D6
[609] = "道具消失的概率提高", -- Eternal D6
[625] = "效果持续60秒", -- Mega Mush
[705] = "暗影效果持续2秒", -- Dark Arts
[720] = "随掉落物一起生成一个大便", -- Everything Jar
[723] = "转变为内部ID减2的道具", -- Spindown Dice
[723] = "重置为内部ID减2的道具", -- Spindown Dice
}
--EID.descriptions[languageCode].carBattery[284] = nil -- D4
EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery)
---------- Trinkets ----------