BIG french update (#713)

* Updated some french descriptions
* Overhauled french wisp descriptions
* Updated technical stuff in the fr file (thanks siraxtas!)
* Added missing golden trinket entry to fr
* Added item pool stuff to fr
* Added car battery stuff to fr
* updated car battery modifier to match other modifiers
* updated one english car battery description
* 65+25 that's 100 quick maths
* properly localized golden trinkets (french)
* Car battery rework + french adjustments
* Conditional descriptions (french)
* update to latest features
* New icon + various tiny icon changes
* Added a "stat up and down" icon for effects that both increase and lower a stat (Berserk tear rate), or random stat changes (AB+ experimental treatment)
* translation first pass completed (?) needs checking
* small improvements
* small char changes
* healing stuff
* wisp improvements part 1
* wisps part 2
* final changes + poop icons (wrong branch...)

---------

Co-authored-by: wofsauge <jan-.-@t-online.de>
This commit is contained in:
biobakandwofsauge authored and GitHub committed 2024-08-21 20:01:37 +02:00
1 parent fd11bcc530
commit f6624360e8
6 files changed
+1132 -592

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@@ -435,6 +435,15 @@ EID.InlineIcons = {
["PoopSpell10"] = {"PoopSpells", 10, 16, 16, -2, -2}, --Bomb
["PoopSpell11"] = {"PoopSpells", 11, 16, 16, -2, -2}, --Explosive Diarrhea
--Poop
["Poop"] = {"Poop", 0, 11, 10, 0, 1},
["GoldenPoop"] = {"Poop", 1, 11, 10, 0, 1},
["HolyPoop"] = {"Poop", 2, 11, 10, 0, 1},
["RedPoop"] = {"Poop", 3, 11, 10, 0, 1},
["CornyPoop"] = {"Poop", 4, 11, 10, 0, 1},
["BlackPoop"] = {"Poop", 5, 11, 10, 0, 1},
["RainbowPoop"] = {"Poop", 6, 11, 10, 0, 1},
-- Use the Stat Icon name without REP or AB to display the stat icon for the dlc the user is using right now. Example: {{Damage}}
-- Stats (Repentance)
["DamageREP"] = {"Stats", 0, 12, 16, 0, -1},
+2 -2
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@@ -3,7 +3,7 @@ local showDebugChars = false
-- check integrity of language files
local languageFilesToCheck = {"cs_cz"} -- EID.Languages -- single file check {"ko_kr"}
local languageFilesToCheck = {"fr"} -- EID.Languages -- single file check {"ko_kr"}
-- count en_us entries for stats
local count = 0
@@ -47,7 +47,7 @@ for _, lang in ipairs(languageFilesToCheck) do
print(" Table '" .. prevKey .. "' does not contain key: " .. k)
progress[2] = progress[2] + 1
elseif type(table2[k]) ~= type(table1[k]) then
print("Type mismatch in table '" .. prevKey .. "', key: " .. k)
-- print("Type mismatch in table '" .. prevKey .. "', key: " .. k)
progress[2] = progress[2] + 1
elseif type(table2[k]) == "table" then
EID:compareTables(table1[k], table2[k], prevKey.."->"..k, progress)
+20 -1
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@@ -1,5 +1,5 @@
<AnimatedActor>
<Info CreatedBy="Unknown" CreatedOn="15-Aug-24 19:21:56" Version="201" Fps="30"/>
<Info CreatedBy="Unknown" CreatedOn="18-Aug-24 00:34:46" Version="203" Fps="30"/>
<Content>
<Spritesheets>
<Spritesheet Path="eid_inline_icons.png" Id="0"/>
@@ -720,5 +720,24 @@
<NullAnimations/>
<Triggers/>
</Animation>
<Animation Name="Poop" FrameNum="1" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
<LayerAnimations>
<LayerAnimation LayerId="0" Visible="true">
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="38" YCrop="194" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="50" YCrop="194" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="62" YCrop="194" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="74" YCrop="194" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="86" YCrop="194" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="98" YCrop="194" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="110" YCrop="194" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</LayerAnimation>
<LayerAnimation LayerId="1" Visible="true"/>
</LayerAnimations>
<NullAnimations/>
<Triggers/>
</Animation>
</Animations>
</AnimatedActor>
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