Display mod name for modded items (+MCM support)

This commit is contained in:
Valentin Lampriere committed 2022-01-14 01:33:36 +01:00
1 parent 700ec2785b
commit fc477adc4f
4 files changed
+48 -5

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+8 -4
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@@ -49,6 +49,8 @@ EID.ItemTypeAnm2Names = {
"familiar", -- 4
"trinket" -- 5
}
EID.MODS = { }
---------------------------------------------------------------------------
-------------------------Handle API Functions -----------------------------
local nullVector = Vector(0,0)
@@ -61,28 +63,28 @@ local dynamicSpriteCache = {} -- used to store sprite objects of collectible ico
function EID:addCollectible(id, description, itemName, language)
itemName = itemName or nil
language = language or "en_us"
EID.descriptions[language].custom["5.100." .. id] = {id, itemName, description}
EID.descriptions[language].custom["5.100." .. id] = {id, itemName, description, EID._currentMod}
end
-- Adds a description for a trinket. Optional parameters: itemName, language
function EID:addTrinket(id, description, itemName, language)
itemName = itemName or nil
language = language or "en_us"
EID.descriptions[language].custom["5.350." .. id] = {id, itemName, description}
EID.descriptions[language].custom["5.350." .. id] = {id, itemName, description, EID._currentMod}
end
-- Adds a description for a card/rune. Optional parameters: itemName, language
function EID:addCard(id, description, itemName, language)
itemName = itemName or nil
language = language or "en_us"
EID.descriptions[language].custom["5.300." .. id] = {id, itemName, description}
EID.descriptions[language].custom["5.300." .. id] = {id, itemName, description, EID._currentMod}
end
-- Adds a description for a pilleffect id. Optional parameters: itemName, language
function EID:addPill(id, description, itemName, language)
itemName = itemName or nil
language = language or "en_us"
EID.descriptions[language].custom["5.70." .. id+1] = {id+1, itemName, description}
EID.descriptions[language].custom["5.70." .. id+1] = {id+1, itemName, description, EID._currentMod}
end
-- Adds a character specific description for the item "Birthright". Optional parameters: playerName, language
@@ -318,6 +320,8 @@ function EID:getDescriptionObj(Type, Variant, SubType, entity)
local tableEntry = EID:getDescriptionData(Type, Variant, description.ObjSubType)
description.Description = tableEntry and tableEntry[3] or EID:getXMLDescription(Type, Variant, description.ObjSubType)
description.ModName = tableEntry and tableEntry[4]
description.Transformation = EID:getTransformation(Type, Variant, description.ObjSubType)
for k,modifier in pairs(EID.DescModifiers) do
+4
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@@ -131,6 +131,9 @@ EID.UserConfig = {
-- REPENTANCE ONLY!!!
-- Default = true
["ShowQuality"] = true,
-- Display mod name for modded items
-- Default = true
["ShowModName"] = true,
-------TRANSFORMATIONS---------
@@ -351,6 +354,7 @@ EID.DefaultConfig = {
["DisplayTrinketInfo"] = true,
["ItemNameColor"] = "ColorEIDObjName",
["ShowQuality"] = true,
["ShowModName"] = true,
["ShowObjectID"] = false,
["TransformationText"] = true,
["TransformationIcons"] = true,
+15 -1
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@@ -57,6 +57,14 @@ local hudBBSprite = Sprite()
hudBBSprite:Load("gfx/eid_transform_icons.anm2", true)
hudBBSprite:Play("boundingBox")
EID._currentMod = ""
local OldRegisterMod = RegisterMod
RegisterMod = function (modName, apiVersion)
EID._currentMod = modName
return OldRegisterMod(modName, apiVersion)
end
------- Load all modules and other stuff ------
--transformation infos
@@ -361,6 +369,11 @@ function EID:printDescription(desc)
local quality = tonumber(EID.itemConfig:GetCollectible(tonumber(desc.ObjSubType)).Quality)
curName = curName.." - {{Quality"..quality.."}}"
end
if EID.Config["ShowModName"] and desc.ModName then
curName = curName .. " {{ColorWhite}}" .. desc.ModName
end
EID:renderString(
curName,
renderPos + (Vector(offsetX, -3) * EID.Scale),
@@ -398,6 +411,7 @@ function EID:printDescription(desc)
end
end
EID:printBulletPoints(desc.Description, renderPos)
end
function EID:printBulletPoints(description, renderPos)
@@ -1076,4 +1090,4 @@ end
if enableDebug then
require("eid_debugging")
end
end
+21
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@@ -1184,6 +1184,27 @@ if MCMLoaded then
}
)
end
-------Mod name for modded items---------
MCM.AddSetting(
"EID",
"Visuals",
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = function()
return EID.Config["ShowModName"]
end,
Display = function()
local onOff = "False"
if EID.Config["ShowModName"] then
onOff = "True"
end
return "Display mod name: " .. onOff
end,
OnChange = function(currentBool)
EID.Config["ShowModName"] = currentBool
end
}
)
-------Object ID---------
MCM.AddSetting(
"EID",