Compare commits

...
76 Commits
Author SHA1 Message Date
Wofsauge 886302f79c Updated Workshop mod 2022-12-11 01:28:00 +01:00
Buurazu 7d63f13f83 Add Cantripped Card support 2022-12-10 01:15:13 -05:00
wofsauge b16dba9f96 Merge pull request #538 from biobak64/french
1.7.9b changes + spelling msitakes
2022-12-09 12:45:31 +01:00
Buurazu 483bdbb918 rep D4 transformation change (needs more testing) 2022-12-09 06:23:56 -05:00
Buurazu 3e55c6d57f update for patch changes 2022-12-09 06:14:30 -05:00
Buurazu b1761ea675 Check for nokeeper tag too 2022-12-09 04:28:18 -05:00
Buurazu 0565b139fb BoC Available/Allowed update 2022-12-09 02:00:06 -05:00
Buurazu 5e72c2683d Split into isCollectibleAvailable/Unlocked/Allowed 2022-12-09 01:58:08 -05:00
Buurazu c2e093988d Reset the itemunlockstates table on game exit 2022-12-09 01:57:24 -05:00
biobak 8cbe300627 1.7.9b changes + spelling msitakes 2022-12-09 04:37:02 +01:00
Wofsauge 120a3c4afb Updated Workshop Mod 2022-12-08 22:34:27 +01:00
Wofsauge 70ed823eea Updated Game Version number infos 2022-12-08 22:25:02 +01:00
wofsauge b143cbdbee Merge pull request #537 from kohashiwakaba/ko_kr
ko_kr : 1.7.9b updates
2022-12-08 19:51:29 +01:00
Buurazu ffa1685a9e use ItemConfig:IsAvailable 2022-12-08 04:49:11 -05:00
Buurazu b5b7ce4c48 new Version Check 2022-12-08 04:48:26 -05:00
wakaba (aka. 미카) 61c9e89d39 ko_kr : 1.7.9b spindown 2022-12-08 10:31:56 +09:00
wakaba (aka. 미카) 911407852e ko_kr : 1.7.9b changes 2022-12-08 10:30:09 +09:00
wofsauge 0de1c9837f Merge pull request #536 from biobak64/french
Parasitoid luck change + spelling mitsakes
2022-11-29 21:57:05 +01:00
biobak 4f5795ef0e Parasitoid luck change + spelling mitsakes 2022-11-25 01:09:37 +01:00
Buurazu cb0d7bbe8b Parasitoid Luck info 2022-11-23 23:45:44 -05:00
Buurazu bcdf950eb4 Merge pull request #535 from biobak64/french
Item Probability name change + Car Battery + Small changes
2022-11-20 13:49:37 -05:00
biobak 8fbc67cf3d Merge remote-tracking branch 'upstream/master' into french 2022-11-20 17:40:27 +01:00
biobak adf8851998 okay this time i got it right 2022-11-20 17:32:52 +01:00
biobak 947251a00a Update fr.lua 2022-11-20 17:24:29 +01:00
biobak d9731add92 Item Probability + Car Battery changes 2022-11-20 17:21:49 +01:00
Buurazu 343161df40 Merge pull request #534 from Buurazu/master
Small talked-about changes
2022-11-20 04:50:18 -05:00
Buurazu aa24d684d4 oops don't need that 2022-11-20 04:40:12 -05:00
Buurazu e9a0d9fe55 rename BoC option, other small changes 2022-11-20 04:38:47 -05:00
wofsauge 26bbc407c8 Merge pull request #533 from biobak64/french
1.7.9a changes + shorter descriptions
2022-11-18 00:21:33 +01:00
wofsauge 10e0319bc8 Merge branch 'master' into french 2022-11-18 00:21:13 +01:00
biobak c7a00cedc1 spelling mistkaes 2022-11-17 16:49:48 +01:00
biobak 59bba0f1bd More concise descriptions part 2 2022-11-17 02:48:13 +01:00
Wofsauge cc69f3fc4e Updated Workshop mod 2022-11-16 23:17:28 +01:00
wofsauge 45048a67e8 Merge pull request #532 from presaac/patch-11
ja_jp : 1.7.9a
2022-11-14 14:01:56 +01:00
wofsauge 967ce62f52 Merge pull request #531 from presaac/patch-10
ja_jp : Black Lipstick , Match Book
2022-11-14 14:01:36 +01:00
biobak 2412821591 more concise descriptions part 1 2022-11-14 01:17:46 +01:00
Buurazu b077f04f47 Mod compatible golden trinket 2022-11-13 00:50:38 -05:00
Buurazu f7644c9feb Mod compatible golden trinket check 2022-11-13 00:49:15 -05:00
Buurazu 2ed1d57fe1 More mod compatible Golden Trinket check 2022-11-13 00:42:28 -05:00
biobak 1a54a6de38 1.7.9a changes, expanded golden trinket automult compatibility 2022-11-12 23:49:36 +01:00
prefab 80d09a3636 ja_jp : 1.7.9a 2022-11-12 15:26:16 +09:00
prefab e90cd7bb23 ja_jp : Black Lipstick , Match Book 2022-11-12 15:25:56 +09:00
wofsauge bfc09e7106 Added Sponsor link
for whoever wants to use it
2022-11-11 14:44:40 +01:00
wofsauge 0dcc5c6610 Merge pull request #530 from kohashiwakaba/ko_kr
ko_kr : General desc updates
2022-11-11 12:34:49 +01:00
wakaba (aka. 미카) 34af24df2d ko_kr : fix maze pill 2022-11-11 15:33:59 +09:00
Buurazu ec82349cfd Bible Tract / Black Lipstick gold update 2022-11-10 22:52:10 -05:00
Buurazu 06b7489e58 Clarify Black Lipstick being terrible 2022-11-10 22:51:22 -05:00
Buurazu 4866b19e1e Sanguine Bond update 2022-11-10 22:14:40 -05:00
Buurazu fc066fe8fb Sanguine Bond update 2022-11-10 22:12:15 -05:00
wakaba (aka. 미카) e99e689efc ko_kr : warning changes 2022-11-11 11:41:40 +09:00
wakaba (aka. 미카) c7c08c8824 Merge branch 'wofsauge:master' into ko_kr 2022-11-11 11:38:15 +09:00
wakaba (aka. 미카) efb16ef485 ko_kr : 1.7.9 changes 2022-11-11 11:38:01 +09:00
Buurazu eb4586555a Hotfix update 2022-11-10 21:27:02 -05:00
wakaba (aka. 미카) 195073511d ko_kr : 1.7.9a changes 2022-11-11 11:24:31 +09:00
wakaba (aka. 미카) 04d23f1931 ko_kr : golden trinkets 2022-11-11 10:13:44 +09:00
wakaba (aka. 미카) c4641464b6 ko_kr : missing range buffs 2022-11-11 09:46:32 +09:00
Buurazu bb7b093bb0 Fix Golden Trinkets ignored, add Broken Remote 2022-11-10 18:13:12 -05:00
Buurazu 14da7ba5c7 Cartridge + Broken Remote gold effects 2022-11-10 18:12:02 -05:00
Buurazu ad578cb152 Add Teleport icon to Broken Remote 2022-11-10 18:11:29 -05:00
Buurazu 83c4859ec2 Broken Remote gold 2022-11-10 18:11:06 -05:00
Buurazu 2978558c9e fix shot speed down false phd 2022-11-08 13:30:50 -05:00
Buurazu 14f0b109e3 Rosary + Twins + Rock append 2022-11-07 23:03:44 -05:00
Buurazu 74751c8366 Rosary + Twins + Rock append 2022-11-07 23:02:46 -05:00
Wofsauge fa01708692 Updated workshop mod 2022-11-07 09:33:02 +01:00
Wofsauge c733b49e57 Better name for GameExit callback function 2022-11-07 09:32:52 +01:00
Buurazu 0a487f9646 More trinket effects 2022-11-07 02:29:57 -05:00
Buurazu 863b95c563 new Golden stuff! 2022-11-07 02:29:32 -05:00
Buurazu b1fee38ae7 Callus doesn't work on wall spikes 2022-11-07 02:07:42 -05:00
Buurazu 097a5bccc9 Broken Magnet double text 2022-11-07 01:21:28 -05:00
Buurazu 0fa2635e35 more trinkets 2022-11-07 01:21:04 -05:00
Buurazu a90ecd886a French auto-detect, start Golden Trinket update 2022-11-07 00:55:46 -05:00
Buurazu 8afaab206a steam suggestions 2022-11-07 00:26:59 -05:00
Buurazu 4e4f178c4a steam suggestions 2022-11-07 00:26:36 -05:00
Buurazu fb8bde9df1 fix EID.SaveGame problem 2022-11-06 23:41:32 -05:00
Buurazu 4eb6d99183 Range buffs 2022-11-06 23:35:44 -05:00
Buurazu dd681fe1da Void Range buff 2022-11-06 23:34:49 -05:00
24 changed files with 661 additions and 558 deletions

No files matched your search

+13
View File
@@ -0,0 +1,13 @@
# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: # Replace with a single Patreon username
open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
liberapay: # Replace with a single Liberapay username
issuehunt: # Replace with a single IssueHunt username
otechie: # Replace with a single Otechie username
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
custom: https://www.paypal.me/wofsauge
+8 -7
View File
@@ -18,6 +18,7 @@ EID.descriptions[languageCode].languageName = "English"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = {{name="default"}, {name="inverted"}, {name="borderless"}}
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={
{"1", "The Sad Onion", "↑ {{Tears}} +0.7 Tears up"},
@@ -365,7 +366,7 @@ EID.descriptions[languageCode].collectibles={
{"341", "Torn Photo", "↑ {{Tears}} +0.7 Tears up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
{"342", "Blue Cap", "↑ {{Heart}} +1 Health up#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"},
{"343", "Latch Key", "↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart#{{Key}} Spawns 2 keys"},
{"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 2-3 Bomb pickups"},
{"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 3 Bomb pickups"},
{"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"},
{"346", "A Snack", "↑ {{Heart}} +1 Health up"},
{"347", "Diplopia", "{{Warning}} SINGLE USE {{Warning}}#Duplicates any pedestals and consumables in the current room"},
@@ -433,7 +434,7 @@ EID.descriptions[languageCode].collectibles={
{"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#{{Blank}} When Isaac has no Red Hearts:#Grants flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"},
{"410", "Evil Eye", "3.33% chance to shoot an eye#The eye moves in a straight line and fires tears in the same direction as Isaac"},
{"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage up for each enemy killed in the room#Caps at +5 Damage up after 10 kills"},
{"412", "Cambion Conception", "Taking damage 15 times spawns a permanent demon familiar#Caps at 4 familiars"},
{"412", "Cambion Conception", "Taking damage 15 times spawns a permanent demon familiar#After two familiars, it takes 30 instead of 15#Caps at 4 familiars"},
{"413", "Immaculate Conception", "Picking up 15 hearts spawns a permanent angelic familiar#Caps at 5 familiars#If all familiars have been granted, spawns a Soul Heart instead"},
{"414", "More Options", "{{TreasureRoom}} Allows Isaac to choose between 2 items in treasure rooms"},
{"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#{{Blank}}#Taking any damage removes the effect for the current room"},
@@ -482,7 +483,7 @@ EID.descriptions[languageCode].collectibles={
{"458", "Belly Button", "{{Trinket}} Allows Isaac to carry 2 trinkets#{{Trinket}} Spawns a random trinket on pickup"},
{"459", "Sinus Infection", "20% chance to shoot a sticky booger#Boogers deal Isaac's damage once a second and stick for 60 seconds"},
{"460", "Glaucoma", "{{Confusion}} 5% chance to shoot concussive tears#Makes the screen slightly darker"},
{"461", "Parasitoid", "15% chance to shoot egg sacks#Egg sacks spawn slowing creep and a blue spider or fly on hit"},
{"461", "Parasitoid", "15% chance to shoot egg sacks#{{Luck}} 50% chance at 5 Luck#Egg sacks spawn slowing creep and a blue spider or fly on hit"},
{"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"},
{"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage up#Isaac's tears can destroy rocks and open doors"},
{"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop whatever pickup Isaac needs the most"},
@@ -494,7 +495,7 @@ EID.descriptions[languageCode].collectibles={
{"470", "Hushy", "Bounces around the room#Deals contact damage#Stops moving when Isaac shoots#Blocks projectiles when stopped"},
{"471", "Lil Monstro", "{{Chargeable}} Charges a shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"},
{"472", "King Baby", "Other familiars follow it#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"},
{"473", "Big Chubby", "Very slowly charges forwards#Deals 40.5 contact damage per second"},
{"473", "Big Chubby", "Very slowly charges forwards#Blocks shots#Deals 40.5 contact damage per second"},
{"474", "Tonsil", "Blocks enemy projectiles"},
{"475", "Plan C", "{{Warning}} SINGLE USE {{Warning}}#Deals 9,999,999 damage to all enemies#Kills Isaac 3 seconds later"},
{"476", "D1", "Duplicates 1 random pickup in the current room"},
@@ -581,7 +582,7 @@ EID.descriptions[languageCode].trinkets={
{"1", "Swallowed Penny", "{{Coin}} Taking damage spawns 1 coin"},
{"2", "Petrified Poop", "50% chance to get drops from poop"},
{"3", "AAA Battery", "-1 charge needed for active items"},
{"4", "Broken Remote", "Using an active item teleports Isaac to a random room"},
{"4", "Broken Remote", "{{Collectible44}} Using an active item teleports Isaac to a random room"},
{"5", "Purple Heart", "2x chance for champion enemies"},
{"6", "Broken Magnet", "Attracts coins to Isaac"},
{"7", "Rosary Bead", "{{AngelChance}} 50% higher Angel Room chance#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries"},
@@ -591,10 +592,10 @@ EID.descriptions[languageCode].trinkets={
{"11", "Ring Worm", "Isaac's tears move in spirals with high speed"},
{"12", "Flat Worm", "50% wider tears#Increases knockback"},
{"13", "Store Credit", "{{Shop}} Allows Isaac to take 1 shop item for free"},
{"14", "Callus", "Grants immunity to creep and spikes"},
{"14", "Callus", "Grants immunity to creep and floor spikes"},
{"15", "Lucky Rock", "{{Coin}} Destroying rocks spawns coins"},
{"16", "Mom's Toenail", "Mom's Foot stomps a random spot in the room every 60 seconds"},
{"17", "Black Lipstick", "{{BlackHeart}} +1% chance for Black Hearts"}, -- base chance is 0.5%
{"17", "Black Lipstick", "{{BlackHeart}} +10% chance for random Soul Hearts to spawn as Black Hearts"}, -- base chance is +5%
{"18", "Bible Tract", "{{EternalHeart}} +3% chance for Eternal Hearts"}, -- base chance is 1.667%
{"19", "Paper Clip", "Gold Chests {{GoldenChest}} can be opened for free"},
{"20", "Monkey Paw", "{{BlackHeart}} Spawns 1 Black Heart when Isaac's health gets down to half a heart#{{Warning}} Disappears after spawning 3 black hearts"},
+84 -84
View File
@@ -19,7 +19,7 @@ EID.descriptions[languageCode].custom = {} -- table for custom entity descriptio
EID.descriptions[languageCode].languageName = "French"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
EID.descriptions[languageCode].fonts = {{name="default", textboxWidth = 135}, {name="inverted", textboxWidth = 135}, {name="borderless", textboxWidth = 135}}
EID.descriptions["fr"].collectibles={
{"1", "Oignon Triste", "↑ Débit {{ColorLime}}+0.7"},
@@ -32,7 +32,7 @@ EID.descriptions["fr"].collectibles={
{"8", "Frère Bobby", "Suit Isaac et tire en même temps que lui"},
{"9", "Scatol", "Les mouches ennemies deviennent inoffensives"},
{"10", "Couronne de Mouches", "2 mouches orbitent Isaac#Les mouches bloquent les projectiles ennemis"},
{"11", "1-UP !", "↑ +1 Vie#Isaac reçoit un soin complet en ressucitant"},
{"11", "1-UP !", "↑ +1 Vie#Isaac reçoit un soin complet en ressuscitant"},
{"12", "Champignon Magique", "{{Heart}} +1 réceptacle de cœur#↑ Dégâts {{ColorLime}}x1.5 +0.3#↑ Portée {{ColorLime}}+5.25#↑ Vitesse {{ColorLime}}+0.3#↑ Hauteur des larmes {{ColorLime}}+0.5#Soin complet!"},
{"13", "Le Virus", "↓ Vitesse {{ColorError}}-0.1#Entrer en contact avec un ennemi l'empoisonne#Les ennemis empoisonnés tués peuvent lâcher un cœur noir"},
{"14", "Crise d'Hormones", "↑ Vitesse {{ColorLime}}+0.6#↑ Portée {{ColorLime}}+5.25#↑ Hauteur des larmes {{ColorLime}}+0.5"},
@@ -54,14 +54,14 @@ EID.descriptions["fr"].collectibles={
{"30", "Escarpins de Maman", "↑ Portée {{ColorLime}}+5.25#↑ Hauteur des larmes {{ColorLime}}+0.5"},
{"31", "Rouge à Lèvres de Maman", "↑ Portée {{ColorLime}}+5.25#↑ Hauteur des larmes {{ColorLime}}+0.5"},
{"32", "Cintre", "↑ Débit {{ColorLime}}+0.7"},
{"33", "Bible", "Permet à Isaac de voler pour durée de la salle#Tue instantanément {{ColorCyan}}Mom's Foot{{ColorWhite}}, {{ColorCyan}}Mom's Heart{{ColorWhite}} et {{ColorCyan}}It Lives!{{ColorWhite}}#{{Warning}} Tue Isaac si utilisée pendant le combat contre {{ColorCyan}}Satan"},
{"33", "Bible", "Permet à Isaac de voler pour la durée de la salle#Tue instantanément {{ColorCyan}}Mom's Foot{{ColorWhite}}, {{ColorCyan}}Mom's Heart{{ColorWhite}} et {{ColorCyan}}It Lives!{{ColorWhite}}#{{Warning}} Tue Isaac si utilisée pendant le combat contre {{ColorCyan}}Satan"},
{"34", "Livre de Bélial", "{{DevilChance}} Chance de Devil Deal {{ColorLime}}+12.5%#↑ Dégâts {{ColorLime}}+2#↑ Dégâts {{ColorLime}}+50% si Isaac possède {{ColorYellow}}Blood of the Martyr{{ColorWhite}}{{Collectible7}}"},
{"35", "Necronomicon", "Inflige 40 Dégâts à tous les ennemis de la salle"},
{"36", "Tas de Caca", "Pose un caca au sol#Le caca peut être placé devant un précipice et explosé pour créer un pont"},
{"37", "M. Boum", "Place une grosse bombe à la position d'Isaac#L'explosion de la bombe inflige 110 dégâts"},
{"38", "Tête de Tammy", "Tire 10 larmes en cercle autour d'Isaac"},
{"39", "Soutien-Gorge de Maman", "Pétrifie tous les ennemis de la salle pendant 4 secondes"},
{"40", "Kamikaze !", "Isaac explose#Inflige 40 dégâts aux ennemis à proximité#{{Warning}} Inflige un demi-cœur de dégâts à Isaac"},
{"40", "Kamikaze !", "Déclenche une explosion à l'emplacement d'Isaac#{{Warning}} Inflige un demi-cœur de dégâts à Isaac"},
{"41", "Serviette de Maman", "Terrifie tous les ennemis de la salle pendant 5 secondes"},
{"42", "Tête de Bob", "Bombe jetable avec les boutons de tir#Inflige 50 dégâts d'explosion#Empoisonne les ennemis à proximité"},
{"43", "", "<Cet objet n'existe pas>"},
@@ -88,7 +88,7 @@ EID.descriptions["fr"].collectibles={
{"64", "Soldes", "Réduit le prix des objets du shop de moitié#Posséder deux copies de cet objet rend les produits du shop gratuits"},
{"65", "Livre de Recettes Anarchistes", "Invoque 6 troll bombs dans la salle"},
{"66", "Sablier", "Ralentit les ennemis pendant 8 secondes"},
{"67", "Sœurette Maggy", "Suit Isaac et tire en même temps que lui"},
{"67", "Sœurette Marie", "Suit Isaac et tire en même temps que lui"},
{"68", "Technologie", "Remplace les larmes d'Isaac par des lasers"},
{"69", "Chocolat Chaud", "↓ Débit diminué#Permet à Isaac de charger ses tirs#Une larme complètement chargée inflige {{ColorLime}}dégâts x4"},
{"70", "Hormones de Croissance", "↑ Dégâts {{ColorLime}}+1.0#↑ Vitesse {{ColorLime}}+0.4"},
@@ -96,25 +96,25 @@ EID.descriptions["fr"].collectibles={
{"72", "Rosaire", "{{SoulHeart}} +3 cœurs d'âme#Ajoute {{ColorYellow}}The Bible{{ColorWhite}} à toutes les banques d'objets"},
{"73", "Cube de Viande", "Obtenir plusieurs copies de cet objet l'améliore :#1: Orbite autour d'Isaac#2: Orbite autour d'Isaac et tire#3: Pourchasse les ennemis et inflige 7 dégâts de contact#4: Pourchasse les ennemis et inflige 11 dégâts de contact"},
{"74", "Une Petite Pièce", "{{Coin}} +25 Pièces"},
{"75", "Doctorat", "{{Pill}} +1 pilule#Les pilules ne peuvent plus avoir d'effet négatif#Soigne 2 cœurs rouges#Les machines de don du sang {{BloodDonationMachine}} et {{ColorYellow}}IV Bag{{ColorWhite}} {{Collectible135}} donnent davantage de pièces"},
{"75", "Doctorat", "{{Pill}} +1 pilule#Les pilules ne peuvent plus avoir d'effet négatif#Soigne 2 cœurs rouges#Les banques du sang {{BloodDonationMachine}} et {{ColorYellow}}IV Bag{{ColorWhite}} {{Collectible135}} donnent davantage de pièces"},
{"76", "Lunettes à Rayon X", "Ouvre les entrées des Secret Rooms {{SecretRoom}} et Super Secret Rooms {{SuperSecretRoom}}"},
{"77", "Licorne Arc-en-Ciel", "Isaac devient temporairement invulnérable et inflige 40 dégâts de contact"},
{"78", "Livre de la Révélation", "{{SoulHeart}} +1 cœur d'âme#Augmente les chances d'affronter un {{ColorCyan}}Harbinger{{ColorWhite}} dans la salle du boss#{{AngelDevilChanceSmall}} +17.5% de chances de Devil Deal"},
{"79", "Le Nombre de la Bête", "↑ Dégâts {{ColorLime}}+1.0#↑ Vitesse {{ColorLime}}+0.2#{{SoulHeart}} +1 cœur d'âme"},
{"80", "Le Pacte", "↑ Dégâts {{ColorLime}}+0.5#↑ Débit {{ColorLime}}+0.7#{{SoulHeart}} +2 cœurs d'âme"},
{"81", "Chat Mort", "↑ +9 Vies#↓ Réduit le nombre de réceptacles de cœurs rouges d'Isaac à 1#Isaac ressucite avec 1 réceptacle de cœur"},
{"81", "Chat Mort", "↑ +9 Vies#↓ Réduit le nombre de réceptacles de cœurs rouges d'Isaac à 1#Isaac ressuscite avec 1 réceptacle de cœur"},
{"82", "Empereur de la Fosse", "↑ Vitesse {{ColorLime}}+0.3#Permet à Isaac de voler"},
{"83", "Clou Pointu", "{{SoulHeart}} +1 cœur d'âme#↑ Dégâts {{ColorLime}}+0.7#↓ Vitesse {{ColorError}}-0.18#Permet à Isaac de détruire les rochers en marchant dessus"},
{"84", "Aller au Fond des Choses", "Ouvre une trappe vers l'étage suivant#La trappe a 10% de chances de contenir une échelle de corde"},
{"85", "Jeu de Cartes", "Fait apparaître une carte"},
{"86", "Dent de Monstro", "{{ColorCyan}}Monstro{{ColorWhite}} tombe et écrase un ennemi#Dans une salle sans ennemis, {{ColorCyan}}Monstro{{ColorWhite}} écrase Isaac"},
{"86", "Dent de Monstro", "{{ColorCyan}}Monstro{{ColorWhite}} tombe et écrase un ennemi#S'il n'y a pas d'ennemis, {{ColorCyan}}Monstro{{ColorWhite}} écrase Isaac"},
{"87", "Cornes de Loki", "25% de chances de tirer dans 4 directions à la fois#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{ColorGrey}}(100% à 7 Chance}}"},
{"88", "P'tit Dodu", "S'élance dans la direction des tirs d'Isaac et inflige des dégâts de contact"},
{"89", "Morsure d'Araignée", "25% de chances de tirer une larme ralentissante#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 15 Chance)"},
{"90", "Gros Caillou", "↑ Dégâts {{ColorLime}}+1.0#↑ Débit {{ColorLime}}+0.2#↓ Vitesse {{ColorError}}-0.2"},
{"91", "Casque de Spéléologue", "Révèle le type des salles spéciales adjacentes"},
{"92", "Super Pansement", "{{Heart}} +1 réceptacle de cœur#{{SoulHeart}} +2 cœurs d'âme#Soigne un cœur rouge"},
{"93", "Jeu-Garçon", "Isaac devient temporairement invulnérable et inflige 40 Dégâts de contact#Terrifie tous les ennemis de la salle#Tuer deux ennemis soigne Isaac d'un demi-cœur rouge"},
{"93", "Jeu-Garçon", "Isaac devient brièvement invulnérable et inflige des dégâts de contact#Terrifie tous les ennemis de la salle#Tuer deux ennemis soigne Isaac d'un demi-cœur rouge"},
{"94", "Bourse", "Fait apparaître une pièce toutes les 2 salles"},
{"95", "Robo-Bébé", "Tire des lasers"},
{"96", "P'tit C.H.A.D", "Fait apparaître un demi-cœur toutes les 3 salles"},
@@ -125,10 +125,10 @@ EID.descriptions["fr"].collectibles={
{"101", "Auréole", "{{Heart}} +1 réceptacle de cœur#↑ Dégâts {{ColorLime}}+0.3#↑ Débit {{ColorLime}}+0.2#↑ Portée {{ColorLime}}+0.25#↑ Vitesse {{ColorLime}}+0.3#↑ Hauteur des larmes {{ColorLime}}+0.5"},
{"102", "Flacon de Pilules de Maman", "Fait apparaître une pilule"},
{"103", "Rhume", "25% de chances de tirer une larme empoisonnée#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 12 Chance)"},
{"104", "Parasite", "Les larmes d'Isaac se divisent en deux au contact d'un objet ou d'un ennemi#Les larmes divisées infligent 50% de dégâts"},
{"104", "Parasite", "Les larmes d'Isaac se divisent en deux au contact d'un objet ou d'un ennemi"},
{"105", "D6", "Rejoue les objets sur piédestal de la salle"},
{"106", "M. Méga", "↑ Dégâts des bombes {{ColorLime}}x2.25#{{Bomb}} +5 Bombes"},
{"107", "Ciseaux Cranteurs", "Sépare la tête d'Isaac de son corps#Le joueur contrôle la tête#Le corps pourchasse les ennemis et inflige 82.5 dégâts de contact par seconde"},
{"107", "Ciseaux Cranteurs", "Sépare la tête d'Isaac de son corps#Le joueur contrôle la tête#Le corps pourchasse les ennemis et inflige des dégâts de contact"},
{"108", "Hostie", "Réduit tous les dégâts subis à un demi-cœur"},
{"109", "Avidité", "↑ Dégâts {{ColorLime}}+0.04{{ColorWhite}} pour chaque pièce au compteur"},
{"110", "Lentille de Maman", "20% de chances de tirer une larme paralysante#↑ Portée {{ColorLime}}+0.25#↑ Hauteur des larmes {{ColorLime}}+0.5#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à ~20 Chance)"},
@@ -151,16 +151,16 @@ EID.descriptions["fr"].collectibles={
{"127", "Pilule Tranquillisante", "{{Warning}} USAGE UNIQUE {{Warning}}#Rejoue et redémarre l'étage"},
{"128", "Seul à Jamais", "Orbite autour d'Isaac et inflige des dégâts de contact"},
{"129", "Seau de Saindoux", "{{EmptyHeart}} +2 réceptacles de cœur#↓ Vitesse {{ColorError}}-0.2#Soigne un demi-cœur rouge"},
{"130", "Poney Noir", "Permet à Isaac de voler#↑ Vitesse ≥1.5#Utiliser l'objet déclenche une ruée dans la direction où se déplace Isaac#Isaac est invulnérable durant la ruée"},
{"130", "Poney Noir", "↑ Vitesse =1.5#Permet à Isaac de voler#Utiliser l'objet déclenche une ruée dans la direction où se déplace Isaac#Isaac est invulnérable durant la ruée"},
{"131", "Sac de Bombes", "Fait apparaître une bombe toutes les 2 salles"},
{"132", "Morceau de Charbon", "Augmente les dégâts des larmes selon la distance qu'elles parcourent"},
{"133", "Patte de Guppy", "Convertit 1 réceptacle de cœur en 3 cœurs d'âme"},
{"134", "Queue de Guppy", "{{ColorLime}}33%{{ColorWhite}} de chance de remplacer la récompense d'une salle par un coffre#{{ColorError}}33%{{ColorWhite}} de chance d'annuler la récompense d'une salle"},
{"135", "Perfusion", "Inflige un demi-cœur de dégâts à Isaac#Fait apparaître 1-3 pièces"},
{"136", "Mon Meilleur Ami", "Place une peluche en forme d'Isaac#La peluche attire les ennemis puis explose après quelques secondes"},
{"136", "Mon Meilleur Ami", "Place une peluche en forme d'Isaac#La peluche attire les ennemis et explose après quelques secondes"},
{"137", "Détonateur Télécommandé", "Les bombes d'Isaac n'explosent plus automatiquement#Utiliser l'objet fait exploser toutes les bombes placées par Isaac#{{Bomb}} +5 Bombes"},
{"138", "Stigmates", "{{Heart}} +1 réceptacle de cœur#↑ Dégâts {{ColorLime}}+0.3"},
{"139", "Sac à Main de Maman", "Permet à Isaac de porter 2 trinkets"},
{"139", "Sac à Main de Maman", "Permet à Isaac de porter deux trinkets"},
{"140", "Malédiction de Bob", "L'explosion des bombes empoisonne les ennemis#{{Bomb}} +5 Bombes"},
{"141", "Bête de Foire", "Fait apparaître 7 pièces"},
{"142", "Scapulaire", "Descendre à un demi-cœur de vie totale ajoute un cœur d'âme aux PV d'Isaac#L'effet ne peut se déclencher qu'une fois par salle#Quitter et revenir dans la salle permet à l'effet de se déclencher à nouveau"},
@@ -181,7 +181,7 @@ EID.descriptions["fr"].collectibles={
{"157", "Soif de Sang", "Subir un dégât augmente les dégâts d'Isaac#L'augmentation de dégâts persiste pour la durée de l'étage"},
{"158", "Cristal", "Révèle l'intégralité de l'étage sur la carte#Fait apparaître une carte ou un cœur d'âme"},
{"159", "Esprit de la Nuit", "Permet à Isaac de voler#Larmes spectrales"},
{"160", "Fissure Céleste", "5 rayons de lumière frappent à proximité des ennemis#Les rayons de lumière infligent {{ColorLime}}dégâts +20"},
{"160", "Fissure Céleste", "5 rayons de lumière frappent le sol à proximité des ennemis"},
{"161", "Ânkh", "Réincarne Isaac en {{ColorLightOrange}}???{{ColorWhite}} à sa mort"},
{"162", "Croix Celte", "Subir un dégât peut rendre Isaac temporairement invulnérable#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 27 Chance)"},
{"163", "Bébé Fantôme", "Tire des larmes spectrales"},
@@ -189,7 +189,7 @@ EID.descriptions["fr"].collectibles={
{"165", "Chat à Neuf Queues", "↑ Dégâts {{ColorLime}}+1.0#↑ Vitesse des tirs {{ColorLime}}+0.23"},
{"166", "D20", "Rejoue toutes les ressources de la salle"},
{"167", "Bébé Arlequin", "Tire deux larmes écartées"},
{"168", "Super Fœtus", "Les larmes d'Isaac sont remplacées par un curseur déplaçable avec les boutons de tir#Une bombe aérienne frappe le sol à l'emplacement du curseur après quelques secondes#Les attaques aériennes infligent {{ColorLime}}dégâts x20"},
{"168", "Super Fœtus", "Les larmes d'Isaac sont remplacées par un curseur déplaçable avec les boutons de tir#Un missile frappe le sol à l'emplacement du curseur après quelques secondes"},
{"169", "Polyphème", "↑ Dégâts {{ColorLime}}x2 +4#↓ Débit diminué#Les larmes qui tuent un ennemi le transpercent"},
{"170", "Le Faucheux", "Écrase un ennemi au hasard toutes les 4 secondes"},
{"171", "Filière d'Araignée", "Ralentit tous les ennemis pendant 4 secondes#Inflige 10 dégâts à tous les ennemis"},
@@ -202,7 +202,7 @@ EID.descriptions["fr"].collectibles={
{"178", "Eau Bénite", "Subir un dégât répand une flaque d'eau qui inflige des dégâts de contact"},
{"179", "Destin", "Permet à Isaac de voler#{{EternalHeart}} +1 cœur éternel"},
{"180", "Haricot Noir", "Subir un dégât fait péter Isaac"},
{"181", "Poney Blanc", "Permet à Isaac de voler#↑ Vitesse ≥1.5#Utiliser l'objet déclenche une ruée dans la direction où se déplace Isaac#Des rayons de lumière frappent aléatoirement le sol pendant la ruée#Isaac est invulnérable pendant la ruée"},
{"181", "Poney Blanc", "↑ Vitesse =1.5#Permet à Isaac de voler#Utiliser l'objet déclenche une ruée dans la direction où se déplace Isaac#Des rayons de lumière frappent aléatoirement le sol pendant la ruée#Isaac est invulnérable pendant la ruée"},
{"182", "Sacré-Cœur", "Larmes autoguidées#{{Heart}} +1 réceptacle de cœur#↑ Dégâts {{ColorLime}}x2.3 +1#↓ Débit {{ColorError}}-0.4#↓ Vitesse des tirs {{ColorError}}-0.25#↑ Portée {{ColorLime}}+0.375#↑ Hauteur des larmes {{ColorLime}}+0.75"},
{"183", "Cure-Dents", "↑ Débit {{ColorLime}}+0.7#↑ Vitesse des tirs {{ColorLime}}+0.16"},
{"184", "Saint Graal", "{{Heart}} +1 réceptacle de cœur#Permet à Isaac de voler"},
@@ -222,7 +222,7 @@ EID.descriptions["fr"].collectibles={
{"198", "Boîte", "Fait apparaître une ressource de chaque type"},
{"199", "Clé de Maman", "{{Key}} +2 Clés#Les coffres contiennent davantage de ressources"},
{"200", "Fard à Paupières de Maman", "10% de chances de tirer une larme envoûtante#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 27 Chance)"},
{"201", "Lingot de Fer", "↑ Dégâts {{ColorLime}}+0.3#10% de chances de tirer une larme étourdissante#Recharge entièrement la {{ColorYellow}}Pioche en Fer {{Collectible147}}#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 27 Chance)"},
{"201", "Lingot de Fer", "↑ Dégâts {{ColorLime}}+0.3#10% de chances de tirer une larme étourdissante#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 27 Chance)"},
{"202", "Malédiction de Midas", "Entrer en contact avec un ennemi le transforme en or#Tuer un ennemi doré fait apparaître des pièces#Isaac inflige des dégâts de contact proportionnels à son nombre de pièces"},
{"203", "Offre Spéciale", "Toutes les ressources sont doublées si possible"},
{"204", "Sac Banane", "Subir un dégât a 50% de chances de faire apparaître une ressource"},
@@ -231,7 +231,7 @@ EID.descriptions["fr"].collectibles={
{"207", "Boule de Pansements", "Obtenir plusieurs copies de cet objet l'améliore :#1: Orbite autour d'Isaac#2: Orbite autour d'Isaac et tire des larmes envoûtantes#3: Pourchasse les ennemis et inflige 7 dégâts de contact#4: Pourchasse les ennemis et inflige 11 dégâts de contact"},
{"208", "Ceinture du Champion", "↑ Dégâts {{ColorLime}}+1.0#Augmente de 15% les chances de rencontrer des ennemis d'élite"},
{"209", "Bombes Bronze", "{{Bomb}} +5 Bombes#Les explosions des bombes d'Isaac étourdissent et infligent 10 dégâts à tous les ennemis de la salle"},
{"210", "Feuille Mâchouillée", "Rester immobile pendant 1 seconde rend Isaac invulnérable"},
{"210", "Feuille Mâchouillée", "Rester immobile pendant une seconde rend Isaac invulnérable"},
{"211", "Bébé Araignée", "Subir un dégât invoque 1-2 araignées bleues"},
{"212", "Collier de Guppy", "À sa mort, Isaac a 50% de chances d'être ressuscité"},
{"213", "Lentille Égarée", "↓ Vitesse des tirs {{ColorError}}-0.15#Les larmes d'Isaac bloquent et détruisent les projectiles ennemis"},
@@ -239,7 +239,7 @@ EID.descriptions["fr"].collectibles={
{"215", "Tête de Bouc", "{{AngelDevilChanceSmall}} Garantit d'ouvrir la Devil Room {{DevilRoom}} ou l'Angel Room {{AngelRoom}} après avoir battu le boss de l'étage"},
{"216", "Robe de Cérémonie", "↑ Dégâts {{ColorLime}}+1#{{BlackHeart}} +3 cœurs noirs"},
{"217", "Perruque de Maman", "Soigne un cœur rouge#Tirer une larme a une chance d'invoquer une araignée bleue#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 10 Chance)"},
{"218", "Placenta", "{{Heart}} +1 réceptacle de cœur#Chance de régénérer un demi-cœur rouge à chaque minute du chronomètre#Régénère une pièce pour le Gardien"},
{"218", "Placenta", "{{Heart}} +1 réceptacle de cœur#Chance de régénérer un demi-cœur rouge à chaque minute du chronomètre"},
{"219", "Vieux Pansement", "{{EmptyHeart}} +1 réceptacle de cœur#Subir un dégât a une chance de faire apparaître un cœur rouge#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(50% à 29 Chance)"},
{"220", "Bombes Pleureuses", "{{Bomb}} +5 Bombes#Les bombes d'Isaac projettent 10 larmes en cercle autour d'elles en explosant"},
{"221", "Colle Caoutchouc", "Les larmes d'Isaac rebondissent sur les murs, les obstacles et les ennemis"},
@@ -272,10 +272,10 @@ EID.descriptions["fr"].collectibles={
{"248", "Conscience Collective", "Double les dégâts infligés par les mouches et araignées bleues"},
{"249", "L'Embarras du Choix", "Permet à Isaac de choisir entre 2 objets après avoir battu un boss"},
{"250", "Soldes Explosives", "Double toutes les bombes ramassables"},
{"251", "Deck du Débutant", "Permet à Isaac de porter 2 cartes#Transforme toutes les pilules en cartes"},
{"252", "Petit Sachet", "Permet à Isaac de porter 2 pilules#Transforme toutes les cartes en pilules"},
{"251", "Deck du Débutant", "Permet à Isaac de porter deux cartes#Transforme toutes les pilules en cartes"},
{"252", "Petit Sachet", "Permet à Isaac de porter deux pilules#Transforme toutes les cartes en pilules"},
{"253", "Croûte Magique", "↑ Chance {{ColorLime}}+1#{{Heart}} +1 réceptacle de cœur"},
{"254", "Caillot de Sang", "↑ Dégâts {{ColorLime}}+1#↑ Portée {{ColorLime}}+5#Ne s'applique qu'aux larmes tirées de l'oeil gauche"},
{"254", "Caillot de Sang", "↑ Dégâts {{ColorLime}}+1#↑ Portée {{ColorLime}}+5#Ne s'applique qu'aux larmes tirées de l'œil gauche"},
{"255", "Vis", "↑ Débit {{ColorLime}}+0.5#↑ Vitesse des tirs {{ColorLime}}+0.2"},
{"256", "Bombes Brûlantes", "Les bombes d'Isaac infligent des dégâts de contact aux ennemis#Les bombes d'Isaac allument une flamme à l'emplacement de l'explosion#{{Bomb}} +5 Bombes"},
{"257", "Esprit de Feu", "Enflamme les ennemis touchés par les larmes d'Isaac#Les larmes d'Isaac ont une chance d'exploser au contact d'un ennemi#{{Warning}} Ces explosions peuvent infliger des dégâts à Isaac#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 13 Chance)"},
@@ -295,7 +295,7 @@ EID.descriptions["fr"].collectibles={
{"271", "Pochon Mystère", "Fait apparaître une ressource toutes les 5-6 salles"},
{"272", "BGM", "Rebondit contre les murs de la salle#Explose au contact d'un ennemi#{{Warning}} L'explosion peut infliger des dégâts à Isaac"},
{"273", "Cerveau de Bob", "Peut être projeté en ligne droite avec les boutons de tir#Explose au contact d'un ennemi#{{Warning}} L'explosion peut infliger des dégâts à Isaac"},
{"274", "Meilleure Pote", "Subir un dégat fait apparaître une mouche qui orbite autour d'Isaac et inflige des dégâts de contact pour la durée d'une salle"},
{"274", "Meilleure Pote", "Subir un dégât fait apparaître une mouche qui orbite autour d'Isaac et inflige des dégâts de contact pour la durée d'une salle"},
{"275", "P'tit Soufre", "Tire des lasers de sang"},
{"276", "Cœur d'Isaac", "Isaac devient invulnérable#Invoque un familier qui suit Isaac#{{Warning}} Isaac subit un dégât quand le familier entre en contact avec un ennemi ou un projectile"},
{"277", "P'tit Revenu", "Pourchasse, terrifie et inflige des dégâts aux ennemis"},
@@ -311,15 +311,15 @@ EID.descriptions["fr"].collectibles={
{"287", "Livre des Secrets", "Donne l'effet de {{ColorYellow}}Treasure Map{{ColorWhite}} {{Collectible54}}, {{ColorYellow}}The Compass{{ColorWhite}} {{Collectible21}} ou {{ColorYellow}}Blue Map{{ColorWhite}} {{Collectible246}} pour la durée de l'étage"},
{"288", "Boîte d'Araignées", "Invoque 1-4 araignées bleues"},
{"289", "Bougie Rouge", "Lance une flamme rouge#La flamme disparaît après avoir infligé des dégâts ou bloqué des tirs 5 fois"},
{"290", "Bocal en Verre", "Marcher sur un cœur rouge quand tous les réceptacles de cœurs rouge d'Isaac sont remplis le place dans le bocal#Utiliser l'objet sort tous les cœurs rouges du bocal et les place sur le sol"},
{"290", "Bocal en Verre", "Marcher sur un cœur rouge quand tous les réceptacles de cœurs rouges d'Isaac sont remplis le place dans le bocal#Utiliser l'objet sort tous les cœurs rouges du bocal et les place sur le sol"},
{"291", "Chasse d'Eau", "Tue instantanément tous les ennemis et boss cacas#Transforme les ennemis en cacas"},
{"292", "Bible Satanique", "{{BlackHeart}} +1 cœur noir"},
{"293", "Tête de Krampus", "Tire un laser de sang dans 4 directions"},
{"294", "Haricot Blanc", "Isaac pète et repousse les ennemis et projectiles à proximité#10% de chances de devenir {{ColorYellow}}Wait What?{{ColorWhite}}{{Collectible484}} quand il est échangé avec un autre objet activable"},
{"294", "Haricot Blanc", "Isaac pète et repousse les ennemis et les projectiles à proximité#10% de chances de devenir {{ColorYellow}}Wait What?{{ColorWhite}}{{Collectible484}} quand il est échangé avec un autre objet activable"},
{"295", "Pot de Vin", "Inflige des dégâts à toute la salle#Retire 1 pièce à Isaac"},
{"296", "Adaptateur", "Convertit 2 cœurs d'âme/noirs en un réceptacle de cœur rouge"},
{"297", "Boîte de Pandore", "{{Warning}} UTILISATION UNIQUE {{Warning}}#Donne selon l'étage :#B1 : 2 cœurs d'âme#B2 : 2 clés, 2 bombes#C1 : 1 Objet de boss#C2 : B1 + C1#D1 : 4 cœurs d'âme#D2 : 30 pièces#W1 : 2 Objets de boss#W2 : {{ColorYellow}}The Bible{{ColorWhite}} {{Collectible33}}#??? / Néant : Rien#Sheol : 1 Objet du Diable, 1 cœur noir#Cathedral : 1 Objet d'Ange + 1 cœur d'âme#Dark Room: Débloque {{ColorYellow}}Moving Box{{ColorWhite}} {{Collectible523}}#Chest : 1 Pièce"},
{"298", "Corne Brisée", "{{Blank}}#{{Blank}} Pendant 6 secondes :#↑ Vitesse {{ColorLime}}+0.28#Rend Isaac invulnérable"},
{"298", "Corne Brisée", "{{Blank}} Pendant 6 secondes :#↑ Vitesse {{ColorLime}}+0.28#Rend Isaac invulnérable"},
{"299", "Taureau", "↓ Vitesse {{ColorError}}-0.3#La vitesse d'Isaac augmente progressivement dans les salles hostiles#Quand la stat de vitesse atteint 2.0, Isaac devient invulnérable pour quelques secondes"},
{"300", "Bélier", "↑ Vitesse {{ColorLime}}+0.25#Entrer en contact avec un ennemi lui inflige des dégâts"},
{"301", "Cancer", "{{SoulHeart}} +3 cœurs d'âme#Quand Isaac subit un dégât, réduit tous les prochains dégâts subis à un demi-cœur pour la durée d'une salle"},
@@ -333,17 +333,17 @@ EID.descriptions["fr"].collectibles={
{"309", "Poissons", "↑ Débit augmenté #Augmente le recul infligé par les larmes d'Isaac"},
{"310", "Mascara d'Ève", "↑ Dégâts {{ColorLime}}x2#↓ Débit {{ColorError}}-50%#↓ Vitesse des tirs {{ColorError}}-0.5"},
{"311", "Ombre de Judas", "À sa mort, réincarne Isaac en {{ColorLightOrange}}Black Judas#Black Judas inflige {{ColorLime}}dégâts x2"},
{"312", "Chouchou de Maggy", "{{Heart}} +1 réceptacle de cœur#Double la quantité de PV soignée par les cœurs rouges"},
{"312", "Chouchou de Marie", "{{Heart}} +1 réceptacle de cœur#Double la quantité de PV soignée par les cœurs rouges"},
{"313", "Voile Sacré", "Entoure Isaac d'un bouclier sacré {{HolyMantleSmall}} qui nullifie le premier dégât subi dans une salle"},
{"314", "Seau de Fromage", "{{Heart}} +1 réceptacle de cœur#Vitesse {{ColorError}}-0.4#Permet à Isaac de détruire les rochers en marchant dessus"},
{"315", "Attracteur Étrange", "Les larmes d'Isaac attirent les ennemis, ressources et trinkets"},
{"316", "Œil Maudit", "Remplace les larmes d'Isaac par une attaque chargée#L'attaque complètement chargée tire 4 larmes d'un coup, mais le chargement peut être interrompu pour en tirer moins#{{Warning}} Subir un dégât pendant le chargement de l'attaque téléporte Isaac dans une salle aléatoire"},
{"317", "Liquide Mystérieux", "Les larmes d'Isaac éclatent en une flaque toxique qui inflige des dégâts"},
{"318", "Gémeaux", "S'attache à Isaac et pourchasse les ennemis à proximité"},
{"318", "Gémeaux", "Est lié à Isaac et attaque les ennemis qui s'approchent de lui"},
{"319", "Œil Gauche de Caïn", "Rebondit contre les murs de la salle#Tire dans la même direction qu'Isaac"},
{"320", "La Seule Amie de ???", "Inflige des dégâts de contact#Peut être déplacée avec les boutons de tir"},
{"321", "Boulet de Samson", "S'enchaîne au pied d'Isaac#Le boulet inflige des dégâts aux ennemis, bloque les projectiles et détruit les rochers"},
{"322", "Bébé Moqueur", "Imite les tirs d'un des familiers d'Isaac"},
{"322", "Bébé Moqueur", "Imite les tirs d'un des familiers d'Isaac#Le familier imité change régulièrement"},
{"323", "Bocal de Larmes", "Projette 8 larmes en cercle autour d'Isaac#Chaque larme tirée par Isaac recharge une barre de l'objet"},
{"324", "erreur", "{{Blank}} Téléporte Isaac vers l'une de ces salles :#{{Blank}}#{{TreasureRoom}} Treasure Room#{{SecretRoom}} Secret Room#{{SuperSecretRoom}} Super Secret Room#I AM ERROR Room"},
{"325", "Paire de Ciseaux", "Sépare la tête d'Isaac de son corps#Le joueur contrôle le corps#La tête est immobile et tire en même temps que le corps"},
@@ -380,7 +380,7 @@ EID.descriptions["fr"].collectibles={
{"356", "Batterie de Voiture", "Double toute utilisation d'un objet activable"},
{"357", "Boîte de Potes", "Duplique tous les familiers d'Isaac pour la durée d'une salle#Utiliser l'objet plus d'une fois dans la même salle rajoute une copie de chaque familier à chaque utilisation"},
{"358", "Bonnet d'Âne", "Isaac tire 2 larmes en diagonale#Larmes spectrales"},
{"359", "Gros Clous", "↑ Dégâts {{ColorLime}}+1.5#Augmente le le recul infligé par les larmes d'Isaac"},
{"359", "Gros Clous", "↑ Dégâts {{ColorLime}}+1.5#Augmente le recul infligé par les larmes d'Isaac"},
{"360", "Incube", "Imite les stats et effets des larmes d'Isaac"},
{"361", "Récompense du Destin", "Imite les larmes d'Isaac#Tire à plus faible débit"},
{"362", "P'tit Coffre", "{{Blank}} Peut faire apparaître à la fin d'une salle :#Ressource {{ColorSilver}}(25%)#Trinket {{ColorSilver}}(10%)"},
@@ -397,16 +397,16 @@ EID.descriptions["fr"].collectibles={
{"373", "Œil de Lynx", "↑ Dégâts {{ColorLime}}+12.5%{{ColorWhite}} pour chaque larme consécutive qui touche un ennemi#Plafonne à {{ColorLime}}dégâts x2#Ne pas toucher d'ennemi avec une larme a une chance de remettre le bonus à zéro"},
{"374", "Saint Éclat", "10% de chances de tirer une larme sacrée qui frappe l'ennemi touché d'un rayon de lumière#Le rayon inflige 400% des dégâts d'Isaac#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(50% à 9 Chance)"},
{"375", "Crâne d'Hôte", "20% de chances de bloquer les projectiles ennemis#Rend Isaac invulnérable aux explosions#Rend Isaac invulnérable aux coups de pieds de {{ColorCyan}}Mom{{ColorWhite}} et {{ColorCyan}}Satan"},
{"376", "Réapprovisionnement", "Les objets et ressources achetés à la boutique sont réapprovisionnées instantanément, permettant d'en acheter plusieurs#Fait apparaître 3 ressources"},
{"376", "Réapprovisionnement", "Les objets et ressources achetés à la boutique sont réapprovisionnées après chaque achat, permettant d'en acheter plusieurs#Fait apparaître 3 ressources"},
{"377", "Cocon Éclaté", "Les araignées ennemies ne prennent plus pour cible ni n'infligent de dégâts à Isaac"},
{"378", "Grosse Commission", "Tirer pendant 3 secondes fait apparaître une bombe caca à la position d'Isaac"},
{"379", "Polycorie", "Augmente la taille des larmes d'Isaac#Larmes spectrales"},
{"380", "Fente Magique", "{{Coin}} +5 Pièces#Les portes qui doivent être ouvertes par une clé se dévérouillent avec une pièce"},
{"380", "Fente Magique", "{{Coin}} +5 Pièces#Les portes qui doivent être ouvertes par une clé se déverrouillent avec une pièce"},
{"381", "Bénédiction d'Éden", "↑ Débit {{ColorLime}}+0.7#Donne à Isaac un objet aléatoire au début de la prochaine partie"},
{"382", "Boule à Monstres", "Jeter la boule sur un ennemi le capture#Lancer une boule qui contient un ennemi le fait sortir et se battre aux côtés d'Isaac"},
{"383", "Détonateur Lacrymal", "Divise en 6 toutes les larmes d'Isaac présentes à l'écran"},
{"384", "P'tit Boris", "Charge quand Isaac tire, puis se propulse à traverse la salle et rebondit contre les murs quand les boutons de tirs sont relâchés"},
{"385", "Bumbo", "{{Blank}} Ramasse les pièces au sol et évolue :#Niveau 2 {{ColorSilver}}(6 {{Coin}}){{ColorWhite}} :#{{Blank}} Fait apparaître des ressources, coffres ou objets#Niveau 3 {{ColorSilver}}(12 {{Coin}}){{ColorWhite}} :#{{Blank}} Tire dans la même direction qu'Isaac#Niveau 4+ {{ColorSilver}}(24 {{Coin}}){{ColorWhite}} :#{{Blank}} Ne tire plus mais poursuit les ennemis et fait apparaître des bombes amorcées#{{Blank}}#{{Blank}} Peut faire apparaître une ressource pour chaque pièce ramassée"},
{"385", "Bumbo", "Ramasse les pièces au sol#Évolue et change de capacités après avoir ramassé assez de pièces#Peut faire apparaître une ressource pour chaque pièce ramassée"},
{"386", "D12", "Rejoue tous les obstacles de la salle"},
{"387", "Encensoir", "Suit Isaac#Est entouré d'une aura de lumière qui ralentit les ennemis et projectiles qui y entrent"},
{"388", "Cléchard", "Ramasse les clés au sol et fait parfois apparaître des coffres en échange"},
@@ -417,11 +417,11 @@ EID.descriptions["fr"].collectibles={
{"393", "Baiser du Serpent", "Les larmes ont une chance d'empoisonner les ennemis#Entrer en contact avec un ennemi l'empoisonne#Les ennemis qui meurent sous l'effet du poison ont 20% de chances de lâcher un cœur noir"},
{"394", "Ligne de Mire", "↑ Débit {{ColorLime}}+0.7#↑ Hauteur des larmes {{ColorLime}}+0.3#↑ Portée {{ColorLime}}+3.15#Isaac tire automatiquement en direction d'une cible rouge avec les boutons de tir"},
{"395", "Tech X", "Les larmes d'Isaac sont remplacées par des anneaux laser#La taille des anneaux augmente avec la durée de la charge"},
{"396", "Scalpel Ventriculaire", "Utiliser l'objet place un trou orange ou bleu sur le sol#Si les deux sont posés, entrer dans l'un des trous téléporte Isaac à l'autre#Placer un nouveau trou remplace le plus ancien des deux"},
{"396", "Scalpel Ventriculaire", "Utiliser l'objet place un trou orange ou bleu au sol#Si les deux sont posés, entrer dans l'un des trous téléporte Isaac à l'autre#Placer un nouveau trou remplace le plus ancien des deux"},
{"397", "Rayon Tracteur", "↑ Hauteur des larmes {{ColorLime}}+0.5#↑ Débit {{ColorLime}}+0.5#↑ Portée {{ColorLime}}+5.25#↑ Vitesse des tirs {{ColorLime}}+0.16#Les larmes d'Isaac volent en ligne droite en suivant un rayon de lumière#Se déplacer sur les côtés déplace également les larmes"},
{"398", "Chair des Dieux", "Chance de tirer une larme rétrécissante#Marcher sur un ennemi rétréci le tue#Les ennemis retrouvent leur taille après 5 secondes"},
{"399", "Gouffre du Néant", "↑ Dégâts {{ColorLime}}+1.0#Tirer pendant 3 secondes fait apparaître une croix rouge sur la tête d'Isaac#Relâcher les boutons de tir crée un anneau noir autour de lui qui inflige des dégâts de contact#Les ennemis tués avec le halo noir ont une chance de lâcher un cœur noir"},
{"400", "Sainte Lance", "Isaac brandit devant lui une lance qui inflige {{ColorLime}}dégâts x2#La lame peut terrifier les ennemis au contact#La lance ne remplace pas les larmes d'Isaac"},
{"400", "Sainte Lance", "Isaac brandit devant lui une lance qui inflige des dégâts de contact#La lame peut terrifier les ennemis au contact#La lance ne remplace pas les larmes d'Isaac"},
{"401", "Explosivo", "25% de chances de tirer une larme collante#Les larmes collantes s'attachent aux ennemis et explosent après quelques secondes"},
{"402", "Chaos", "Tous les futurs objets proviendront d'une banque d'objet aléatoire au lieu de celle de la salle où ils sont générés#Fait apparaître 1-6 ressources"},
{"403", "Roboraignée", "Affiche les PV des ennemis et des boss#Inflige un effet aléatoire aux ennemis qui entrent en contact avec elle#Fait parfois apparaître une pile"},
@@ -434,7 +434,7 @@ EID.descriptions["fr"].collectibles={
{"410", "Mauvais Œil", "Chance de tirer un œil qui se déplace lentement en ligne droite#L'œil tire des larmes identiques à celles d'Isaac dans la même direction que lui#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance"},
{"411", "Sang Salace", "↑ Dégâts {{ColorLime}}+0.5{{ColorWhite}} pour chaque ennemi tué dans une salle#Plafonne à {{ColorLime}}dégâts +5 {{ColorSilver}}(10 ennemis tués)#Le bonus persiste pour la durée d'une salle"},
{"412", "Conception Impure", "Subir suffisamment de dégâts invoque un familier démoniaque de manière permanente#Peut invoquer jusqu'à 4 familiers {{ColorSilver}}(90 dégâts subis)"},
{"413", "Immaculée Conception", "Ramasser 15 cœurs invoque un familier angélique de manière permanente#Peut invoquer jusqu'à 5 familiers"},
{"413", "Immaculée Conception", "Ramasser 15 cœurs invoque un familier angélique permanent#Peut invoquer jusqu'à 5 familiers"},
{"414", "Plus d'Options", "Permet à Isaac de choisir entre deux objets dans les Treasure Rooms {{TreasureRoom}}"},
{"415", "Couronne de Lumière", "{{SoulHeart}} +2 Cœurs d'âme#↑ Dégâts {{ColorLime}}+100%#↑ Portée {{ColorLime}}+5.25#↑ Vitesse des tirs {{ColorError}}-0.3#Subir un dégât désactive ces effets pour la durée d'une salle#Les effets restent désactivés tant que tous les réceptacles de cœurs d'Isaac ne sont pas remplis"},
{"416", "Poches Profondes", "Permet à Isaac de porter 2 cartes, pilules ou runes"},
@@ -444,11 +444,11 @@ EID.descriptions["fr"].collectibles={
{"420", "Poudre Noire", "Dessiner un cercle en marchant crée un pentagramme sur le sol#Le pentagramme inflige des dégâts aux ennemis qui marchent dessus"},
{"421", "Haricot Rouge", "Isaac pète et envoûte les ennemis à proximité"},
{"422", "Sablier Luisant", "Remonte le temps et ramène Isaac dans la salle précédente#Annule toutes les actions faites, les dégâts subis, les ressources ramassées dans la salle où l'objet a été utilisé"},
{"423", "Cercle de Protection", "Entoure Isaac d'un halo de lumière#Le halo inflige des dégâts de contact et peut renvoyer les projectiles ennemis"},
{"423", "Cercle de Protection", "Entoure Isaac d'un halo de lumière qui inflige des dégâts de contact et peut renvoyer les projectiles ennemis"},
{"424", "Sac en Papier", "Les ressources ont 10% de chances d'être converties en sachet {{GrabBag}}"},
{"425", "Veilleuse", "Éclaire dans la direction des mouvements d'Isaac#Ralentit les ennemis pris dans le rayon de lumière"},
{"425", "Veilleuse", "Éclaire dans la direction des mouvements d'Isaac#Ralentit les ennemis et projectiles pris dans le rayon de lumière"},
{"426", "Admiratrice Obsessionnelle", "Imite les mouvements d'Isaac avec 3 secondes de délai#Inflige des dégâts de contact"},
{"427", "Bloc de TNT", "Place un tonneau de TNT pouvant être déplacé#Utiliser l'objet une seconde fois fait exploser le tonneau à distance"},
{"427", "Bloc de TNT", "Place un tonneau de TNT qui peut être déplacé#Utiliser l'objet une seconde fois fait exploser le tonneau à distance"},
{"428", "Pyjama", "{{SoulHeart}} +4 cœurs d'âme#Soin complet"},
{"429", "Tête du Gardien", "Toucher un ennemi avec une larme a 5% de chances de faire apparaître une pièce"},
{"430", "Papa Mouche", "Imite les mouvements d'Isaac avec 3 secondes de délai#Tire des larmes sur les ennemis à proximité"},
@@ -459,19 +459,19 @@ EID.descriptions["fr"].collectibles={
{"435", "P'tit Loki", "Tire dans 4 directions à la fois"},
{"436", "Tasse de Lait", "Subir un dégât donne {{ColorLime}}débit +2{{ColorWhite}} pour la durée d'une salle"},
{"437", "D7", "Fait réapparaître tous les ennemis de la salle et ferme les portes#Éliminer les ennemis fera apparaître la récompense de la salle à nouveau"},
{"438", "Tétine", "{{SoulHeart}} +1 cœur d'âme#↑ Débit {{ColorLime}}+0.7#↑ Taille diminuée"},
{"438", "Tétine", "↑ Débit {{ColorLime}}+0.7#↑ Taille diminuée#{{SoulHeart}} +1 cœur d'âme"},
{"439", "Boîte de Maman", "↑ Chance {{ColorLime}}+1{{ColorWhite}} tant qu'Isaac porte l'objet#Génère un trinket#Double les effets des trinkets"},
{"440", "Calcul Rénal", "↓ Vitesse {{ColorError}}-0.2#↓ Portée {{ColorError}}-15#↑ Hauteur des larmes {{ColorLime}}+2.0#Change régulièrement les larmes d'Isaac en une attaque chargée#Relâcher le bouton de tir quand l'attaque est chargée crache un gros caillot suivi d'une gerbe de tirs rapides"},
{"441", "Souffle du Diable", "Tire un énorme laser de sang pendant 15 secondes#Le laser persiste entre les salles et les étages"},
{"442", "Couronne des Ténèbres", "{{Warning}}Avoir précisément 1 cœur rouge rempli donne :#↑ Portée {{ColorLime}}+1.5#↑ Débit {{ColorLime}}+0.75#↑ Vitesse des tirs {{ColorLime}}+0.2"},
{"443", "Pomme !", "↑ Débit {{ColorLime}}+0.4#7% de chances de tirer une lame de rasoir#Les lames infligent {{ColorLime}}dégâts x4#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 14 Chance)"},
{"443", "Pomme !", "↑ Débit {{ColorLime}}+0.4#7% de chances de tirer une lame de rasoir qui inflige {{ColorLime}}dégâts x4#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 14 Chance)"},
{"444", "Crayon de Papier", "Toutes les 15 larmes tirées, Isaac crache une gerbe de larmes#La gerbe inflige {{ColorLime}}dégâts x2"},
{"445", "Dent de Chien", "↑ Dégâts {{ColorLime}}+0.3#↑ Vitesse {{ColorLime}}+0.1#Un hurlement de chien retentit dans les salles voisines aux Secret {{SecretRoom}} et Super Secret rooms {{SuperSecretRoom}}#Un aboiement retentit dans les salles où un rocher cache une trappe vers un Crawl Space {{LadderRoom}}"},
{"446", "Dent Pourrie", "Tirer entoure Isaac d'une aura qui empoisonne les ennemis qui y entrent"},
{"447", "Haricot Péteux", "Tirer pendant 7.5 secondes crée un nuage brun qui inflige des dégâts de contact aux ennemis"},
{"447", "Haricot Péteux", "Tirer pendant 7.5 secondes crée un nuage qui inflige des dégâts de contact aux ennemis"},
{"448", "Bris de Verre", "{{Blank}} Subir des dégâts peut :#Faire apparaître un cœur rouge {{ColorSilver}}(25%)#Donner l'effet d'{{ColorYellow}}Anemic{{ColorWhite}}{{Collectible214}} {{ColorSilver}}(10%)"},
{"449", "Plaque de Fer", "{{SoulHeart}} +1 cœur d'âme#25% de chances de renvoyer un projectile ennemi"},
{"450", "Œil d'Avarice", "Toutes les 20 larmes, Isaac tire une larme en forme de pièce qui transforme les ennemis en statues d'or#Tuer un ennemi doré fait appraître 1-4 pièces#Tirer une larme en forme de pièce retire 1 pièce à Isaac"},
{"450", "Œil d'Avarice", "Toutes les 20 larmes, Isaac tire une larme en forme de pièce qui transforme les ennemis en statues d'or#Tuer un ennemi doré fait apparaître 1-4 pièces#Tirer une larme en forme de pièce retire 1 pièce à Isaac"},
{"451", "Nappe de Tarot", "Fait apparaître une carte ou une rune#Double les effets des cartes et des runes"},
{"452", "Varices", "Subir un dégât projette 10 larmes en cercle autour d'Isaac"},
{"453", "Fracture Ouverte", "↑ Portée +1.5#Remplace les larmes d'Isaac par des os#Les os se brisent en 1-3 morceaux au contact d'un objet, d'un ennemi ou d'un mur"},
@@ -480,9 +480,9 @@ EID.descriptions["fr"].collectibles={
{"456", "Encas de Minuit", "{{Heart}} +1 réceptacle de cœur"},
{"457", "Crâne d'Œuf", "{{SoulHeart}} +1 cœur d'âme#20% de chances de nullifier un dégât subi"},
{"458", "Nombril", "Permet à Isaac de porter deux trinkets#Fait apparaître un trinket"},
{"459", "Sinusite", "20% de chances de tirer une crotte de nez#Les crottes de nez se collent aux ennemis et infligent les dégâts d'Isaac une fois par seconde#Les crottes de nez se décollent si l'ennemi meurt, s'enterre, saute hors de l'écran ou au bout de 60 secondes"},
{"459", "Sinusite", "20% de chances de tirer une crotte de nez#Les crottes de nez se collent aux ennemis et infligent des dégâts une fois par seconde#Les crottes de nez se décollent si l'ennemi meurt, s'enterre, saute hors de l'écran ou au bout de 60 secondes"},
{"460", "Glaucome", "Chance de tirer des larmes étourdissantes#L'effet infligé aux ennemis par ces larmes est permanent#L'effet infligé aux boss est long mais temporaire"},
{"461", "Parasitoïde", "15% de chances de tirer un cocon#Toucher un ennemi avec un cocon invoque 1-2 mouches ou araignées bleues et répand une flaque ralentissante#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(50% à 20 Chance)"},
{"461", "Parasitoïde", "15% de chances de tirer un cocon#Toucher un ennemi avec un cocon invoque 1-2 mouches ou araignées bleues et répand une flaque ralentissante#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(50% à 5 Chance)"},
{"462", "Œil de Bélial", "Larmes transperçantes#Après avoir transpercé un ennemi, les larmes infligent {{ColorLime}}dégâts x2{{ColorWhite}} et deviennent autoguidées"},
{"463", "Acide Sulfurique", "↑ Dégâts {{ColorLime}}+0.3#Isaac tire parfois des larmes corrosives#Les larmes corrosives détruisent les obstacles, les portes et les entrées des Secret Rooms {{SecretRoom}} et Super Secret Rooms {{SuperSecretRoom}}"},
{"464", "Marque d'Harmonie", "{{SoulHeart}} +2 cœurs d'âme#Les ressources lâchées par les ennemis d'élite changent selon ce qui manque à Isaac"},
@@ -490,23 +490,23 @@ EID.descriptions["fr"].collectibles={
{"466", "Contagion", "Le premier ennemi tué dans une salle explose et empoisonne les ennemis à proximité#Les ennemis tués par le poison explosent à leur tour"},
{"467", "Doigt Accusateur", "Inflige des dégâts aux ennemis qu'il pointe#Peut éteindre les feux et détruire les cacas"},
{"468", "Ombre", "Suit les mouvements d'Isaac avec un délai d'une seconde#Après avoir infligé 600 dégâts, il est absorbé par Isaac et lui permet d'infliger des dégâts de contact"},
{"469", "Dépression", "Suit Isaac et répand une traînée d'eau derrière lui#L'eau inflige des dégâts de contact#Les ennemis qui entrent en contact avec le nuage ont une chance de se faire frapper par un rayon de lumière"},
{"469", "Dépression", "Suit Isaac et répand une traînée d'eau derrière lui#L'eau inflige des dégâts de contact#Les ennemis qui entrent en contact avec le nuage peuvent se faire frapper par un rayon de lumière"},
{"470", "P'tit Murmure", "Rebondit contre les murs de la salle#S'immobilise quand Isaac tire"},
{"471", "P'tit Monstro", "Charge et crache une gerbe de larmes similaire à celles de {{ColorCyan}}Monstro"},
{"472", "Bébé Roi", "Tirer immobilise tous les familiers#Arrêter de tirer téléporte les familiers à Isaac"},
{"473", "Gros Dodu", "Se déplace lentement dans la direction des tirs d'Isaac#Bloque les projectiles ennemis#Inflige des dégâts de contact"},
{"473", "Gros Dodu", "Se déplace lentement dans la direction des tirs d'Isaac#Bloque les projectiles ennemis et inflige des dégâts de contact"},
{"474", "Amygdale", "Bloque les projectiles"},
{"475", "Suppo de Satan", "{{Warning}} USAGE UNIQUE {{Warning}}#Tue instantanément tous les ennemis et boss de la salle, puis tue Isaac 3 secondes après"},
{"476", "D1", "Duplique une des ressources présentes dans la salle"},
{"477", "Néant", "Absorbe tous les objets sur piédestal de la salle#Objets actifs :#{{Blank}} Les prochaines utilisations de Void activeront l'effet de tous les objets absorbés#Objets passifs :#{{Blank}} Augmente 2 stats aléatoires"},
{"478", "Pause", "Immobilise tous les ennemis de la salle#Les ennemis immobilisés peuvent infliger des dégâts de contact à Isaac#L'effet prend fin si Isaac tire"},
{"479", "Fondeuse", "Absorbe le trinket porté par Isaac et active son effet de manière permanente"},
{"480", "Composte", "Convertit toutes les ressources présentes dans la salle en mouches ou araîgnées bleues#Double les mouches et araignées bleues déjà présentes"},
{"481", "Pioche Pirate", "↑ Augmente une stat aléatoire#↓ Diminue une stat aléatoire#Donne un effet de larmes aléatoire pour la durée d'une salle#Déforme visuellement les éléments de la salle"},
{"480", "Composte", "Convertit toutes les ressources présentes dans la salle en mouches ou araignées bleues#Double les mouches et araignées bleues déjà présentes"},
{"481", "Pioche Pirate", "↑ Augmente une stat#↓ Diminue une stat#Donne un effet de larmes aléatoire pour la durée d'une salle#Déforme visuellement les éléments de la salle"},
{"482", "Télécommande", "Transforme Isaac en un autre personnage aléatoire#Retire de l'inventaire du personnage le dernier objet obtenu"},
{"483", "Mama Méga", "{{Warning}} USAGE UNIQUE {{Warning}}#{{Blank}} Provoque une onde de choc qui ravage toutes les salles inexplorées de l'étage d'une énorme explosion#{{Blank}}#Si Isaac possède une bombe dorée, utiliser Mama Méga la consomme et permet à l'objet d'être utilisé une seconde fois"},
{"483", "Mama Méga", "{{Warning}} USAGE UNIQUE {{Warning}}#{{Blank}} Provoque une onde de choc qui ravage toutes les salles inexplorées de l'étage d'une énorme explosion#Si Isaac possède une bombe dorée, utiliser Mama Méga la consomme et permet à l'objet d'être utilisé une seconde fois"},
{"484", "Attends, Quoi ?", "Isaac pète, repousse les ennemis et provoque une vague de rochers"},
{"485", "Pièce Tordue", "{{ColorLime}}50%{{ColorWhite}} de chances de dupliquer les objets, ressources et coffres de la salle#{{Blank}}#{{ColorError}}50%{{ColorWhite}} de chances de faire disparaître les objets, ressources et coffres de la salle et de faire apparaître une pièce"},
{"485", "Pièce Tordue", "{{ColorLime}}50%{{ColorWhite}} de chances de dupliquer les objets, ressources et coffres de la salle#{{ColorError}}50%{{ColorWhite}} de chances de faire disparaître les objets, ressources et coffres de la salle et de faire apparaître une pièce"},
{"486", "Lame Émoussée", "Inflige un dégât factice à Isaac qui ne retire pas de points de vie#Déclenche les effets qui s'activent en subissant des dégâts"},
{"487", "Épluche-Légumes", "↑ Dégâts {{ColorLime}}+0.2#Retire un réceptacle de cœur#Donne {{ColorYellow}}Cube of Meat{{ColorWhite}}{{Collectible73}}"},
{"488", "Métronome", "Active l'effet d'un objet activable ou passif aléatoire pour la durée d'une salle"},
@@ -516,24 +516,24 @@ EID.descriptions["fr"].collectibles={
{"492", "Fée Agaçante", "↑ Chance {{ColorLime}}+1#Révèle la position des rochers marqués, des entrées de Crawl Spaces {{LadderRoom}}, des Secret Rooms {{SecretRoom}} et des Super Secret Rooms {{SuperSecretRoom}}"},
{"493", "Adrénaline", "Pour chaque réceptacle de cœur vide :#↑ Dégâts {{ColorLime}}+0.2"},
{"494", "Échelle de Jacob", "Les larmes génèrent des arcs électriques en touchant un mur, un obstacle ou un ennemi"},
{"495", "Piment Fantôme", "Chance de tirer une flamme qu inflige des dégâts de contact et bloque les projectiles ennemis#La flamme disparait après avoir bloqué 5 projectiles ou infligé des dégâts 5 fois"},
{"495", "Piment Fantôme", "Chance de tirer une flamme qui inflige des dégâts de contact et bloque les projectiles ennemis#La flamme disparait après avoir bloqué 5 projectiles ou infligé des dégâts 5 fois"},
{"496", "Euthanasie", "3.33% de chances de tirer une seringue#Les seringues tuent instantanément les ennemis#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(25% à 15 Chance)"},
{"497", "Slip Camouflage", "Isaac est camouflé et étourdit les ennemis au début de chaque salle#L'effet disparait dès qu'Isaac tire"},
{"498", "Dualité", "Fait apparaître les portes du Devil Deal {{DevilRoom}} et de l'Angel Room {{AngelRoom}} si l'une des deux doit apparaître#Entrer dans une des salles fait disparaître l'autre#Ne garantit pas l'apparition des portes"},
{"499", "Eucharistie", "Garantit l'apparition des Angel Rooms {{AngelRoom}}"},
{"500", "Sac de Sacs", "Génère un sachet {{GrabBag}} toutes les 5-6 salles"},
{"500", "Sac de Sacs", "Fait apparaître un sachet {{GrabBag}} toutes les 5-6 salles"},
{"501", "Gosier d'Avarice", "{{Heart}} +1 réceptacle de cœur toutes les 25 pièces au compteur#{{CoinHeart}} Permet à {{ColorLightOrange}}Keeper{{ColorWhite}} d'avoir des réceptacles de pièce supplémentaires"},
{"502", "Grosse Pustule", "Isaac tire parfois une pustule en plus de ses larmes#Les pustules infligent le double de dégâts et répandent une flaque ralentissante#Subir un dégât tire une pustule"},
{"503", "P'tite Corne", "5% de chances de tirer une larme transperçante qui tue instantanément les ennemis qu'elle touche#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance"},
{"504", "Bout de Crotte", "Invoque une mouche qui tire automatiquement sur les ennemis à proximité"},
{"505", "Poké Go", "20% de chances d'invoquer un monstre allié au début de chaque salle"},
{"506", "Traîtrise", "Toucher un ennmi dans le dos avec une larme inflige le double de dégâts et le fait saigner#Le saignement retire 10% des PV totaux de l'ennemi toutes les 5 secondes"},
{"507", "Paille Aiguisée", "Inflige les dégâts d'isaac à tous les ennemis de la salle#Retire 10% des PV totaux de tous les ennemis de la salle#Infliger des dégâts avec cet objet a 15% de chance de générer des demi-cœurs"},
{"505", "Poké Go", "Entrer dans une salle hostile a 20% de chances d'invoquer un monstre allié"},
{"506", "Traîtrise", "Toucher un enenmi dans le dos avec une larme inflige le double de dégâts et le fait saigner#Le saignement retire 10% des PV totaux de l'ennemi toutes les 5 secondes"},
{"507", "Paille Aiguisée", "Inflige les dégâts d'Isaac à tous les ennemis de la salle#Retire 10% des PV totaux de tous les ennemis de la salle#Infliger des dégâts avec cet objet a 15% de chance de générer des demi-cœurs"},
{"508", "Rasoir de Maman", "Orbite autour d'Isaac#Fait saigner les ennemis qui entrent en contact avec lui#Le saignement retire 10% des PV totaux de l'ennemi toutes les 5 secondes"},
{"509", "Nœnœil", "Orbite autour d'Isaac#Tire une larme toutes les 2 secondes"},
{"510", "Délire", "Invoque un boss allié pour la durée d'une salle"},
{"511", "Mouche Enragée", "Orbite un ennemi et inflige des dégâts de contact#Attaque parfois l'ennemi qu'elle orbite"},
{"512", "Trou Noir", "Permet à Isaac de lancer un trou noir#Le trou noir attire les ennemis et projectiles#Le trou noir inflige des dégâts de contact et détruit les rochers à proximité"},
{"512", "Trou Noir", "Permet à Isaac de lancer un trou noir#Le trou noir attire les ennemis et projectiles, inflige des dégâts de contact et détruit les rochers à proximité"},
{"513", "Bozo", "↑ Dégâts {{ColorLime}}+0.1#{{SoulHeart}} +1 cœur d'âme#Envoûte ou terrifie parfois un ennemi#Subir un dégât peut faire apparaître un caca arc-en-ciel"},
{"514", "Routeur Cassé", "Paralyse parfois les ennemis et projectiles#25% de chances de dupliquer une récompense de salle#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance"},
{"515", "Cadeau Surprise", "{{Warning}} USAGE UNIQUE#Fait apparaître un objet aléatoire qui provient de la banque d'objets de la salle où il a été ouvert#Peut faire apparaître {{ColorYellow}}A Lump of Coal{{ColorWhite}}{{Collectible132}} ou {{ColorYellow}}The Poop{{ColorWhite}}{{Collectible36}} à la place#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance"},
@@ -542,7 +542,7 @@ EID.descriptions["fr"].collectibles={
{"518", "Pote en Boîte", "Invoque un familier aléatoire#L'apparence du familier et les effets de ses larmes changent à chaque étage"},
{"519", "P'tit Delirium", "Se transforme en un familier aléatoire toutes les 10 secondes"},
{"520", "Câbles de Démarrage", "Tuer 15 ennemis charge une barre de l'objet activable"},
{"521", "Coupon", "Rend gratuit un objet payant présent dans la salle#Fonctionne pour les coûts en pièces et en PV#Garantit un objet en solde au Shop {{Shop}} tant qu'Isaac porte l'objet"},
{"521", "Coupon", "Rend gratuit un objet payant dans la salle#Fonctionne pour les coûts en pièces et en PV#Garantit un objet en solde au Shop {{Shop}} tant qu'Isaac porte l'objet"},
{"522", "Télékinésie", "Entoure Isaac d'une aura qui ralentit puis immobilise les projectiles ennemis#Après 3 secondes, les projectiles immobilisés sont renvoyés"},
{"523", "Carton de Déménagement", "Utiliser l'objet absorbe toutes les ressources, babioles et objets de la salle#Utiliser l'objet à nouveau pose les objets absorbés sur le sol#Permet de déplacer des ressources et objets d'une pièce à l'autre"},
{"524", "Technologie Zéro", "Connecte les larmes entre elles par un arc électrique"},
@@ -550,14 +550,14 @@ EID.descriptions["fr"].collectibles={
{"526", "Livre des 7 Sceaux", "Invoque un familier Cavalier de l'Apocalypse#Le cavalier et le type de locustes qu'il invoque changent toutes les 10 secondes"},
{"527", "Boîte à Larbin", "Utiliser l'objet affiche un curseur déplaçable#{{Blank}} Après quelques secondes, invoque un familier qui va, selon le curseur :#Ouvrir une serrure#Attraper et rapporter un objet ou une ressource#Voler un objet payant#Pourchasser un ennemi#Appuyer sur un bouton#Exploser et détruire une machine, un mendiant ou un obstacle"},
{"528", "Prisme Angélique", "Les larmes d'Isaac ou de ses familiers qui traversent le prisme sont quadruplées"},
{"529", "Pop !", "Les larmes d'Isaac sont remplacées par des globes oculaires#Les globes oculaires rebondissent entre eux et contre les murs et les obstacles"},
{"529", "Pop !", "Les larmes d'Isaac sont remplacées par des globes oculaires qui rebondissent entre eux et contre les murs et les obstacles"},
{"530", "La Liste de la Mort", "Récompense Isaac s'il tue les ennemis dans l'ordre indiqué par la marque {{DeathMark}} au-dessus de leur tête"},
{"531", "Haemolacria", "Isaac tire de grosses larmes en cloche#Les larmes éclatent en larmes plus petites en touchant le sol ou un ennemi"},
{"532", "Lachryphagie", "Les larmes d'Isaac ralentissent avec la distance#Une fois à l'arrêt, elles éclatent en 5-8 larmes#Plusieurs larmes peuvent fusionner en une larme plus grosse"},
{"533", "Trisagion", "Remplace les larmes d'Isaac par des rayons de lumière blanche#Les rayons de lumière infligent {{ColorError}}dégâts -66%{{ColorWhite}} mais peuvent toucher le même ennemi plusieurs fois#Larmes transperçantes"},
{"534", "Sac à Dos", "Permet à Isaac de porter deux objets activables#Les objets peuvent être échangés avec le bouton {{ColorSilver}}[Lâcher]"},
{"534", "Cartable", "Permet à Isaac de porter deux objets activables#Les objets peuvent être échangés avec le bouton {{ColorSilver}}[Lâcher]"},
{"535", "Couverture", "{{SoulHeart}} +1 cœur d'âme#Soigne un cœur rouge#Entrer dans une salle de boss entoure Isaac d'un bouclier sacré {{HolyMantleSmall}} qui nullifie le premier dégât subi"},
{"536", "Autel Sacrificiel", "{{Warning}} USAGE UNIQUE#Sacrifie jusqu'à 2 familiers parmi ceux d'Isaac#Chaque familier sacrifié fait apparaître un objet diabolique"},
{"536", "Autel Sacrificiel", "{{Warning}} USAGE UNIQUE#Sacrifie jusqu'à 2 des familiers d'Isaac#Chaque familier sacrifié fait apparaître un objet diabolique"},
{"537", "P'tit Spewer", "Crache des flaques de liquide#Avaler une pilule change la couleur et l'effet des flaques du familier#Fait apparaître une pilule"},
{"538", "Sac de Billes", "Fait apparaître 3 trinkets#Subir un dégât a 5% de chances d'absorber le trinket porté par Isaac et d'activer ses effets de manière permanente"},
{"539", "Œuf Mystère", "Subir un dégât invoque un monstre envoûté#Plus Isaac termine de salles sans prendre de dégâts, plus le monstre invoqué est puissant"},
@@ -580,17 +580,17 @@ EID.descriptions["fr"].collectibles={
---------- Trinkets ----------
EID.descriptions["fr"].trinkets={
{"1", "Pièce Avalée", "Subir un dégât fait apparaître une pièce"},
{"2", "Caca Pétrifié", "Augmente les chances de trouver des récompenses en détruisant des cacas"},
{"3", "Pile AAA", "Charge automatiquement la dernière barre des objets activables"},
{"2", "Caca Pétrifié", "Détruire un caca a 50% de chances de faire apparaître une ressource"},
{"3", "Pile AAA", "Termine de charger l'objet activable s'il lui manque 1 charge"},
{"4", "Télécommande Cassée", "Utiliser un objet activable téléporte Isaac dans une salle aléatoire"},
{"5", "Cœur Violet", "Augmente les chances de rencontrer des ennemis et boss d'élite"},
{"5", "Cœur Violet", "Double les chances de rencontrer des ennemis et boss d'élite"},
{"6", "Aimant Démagnétisé", "Attire les pièces à Isaac"},
{"7", "Perle de Rosaire", "{{AngelChanceSmall}} Augmente les chances d'Angel Rooms {{AngelRoom}}#Augmente les chances de trouver {{ColorYellow}}The Bible{{ColorWhite}} dans une Library {{Library}} ou un Shop {{Shop}}"},
{"8", "Cartouche", "Subir un dégât a 5% de chances d'activer l'effet de {{ColorYellow}}The Gamekid{{Collectible93}}#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 38 Chance)"},
{"9", "Ver Pulsant", "Les larmes d'Isaac pulsent"},
{"10", "Ver Remuant", "↑ Débit {{ColorLime}}+0.4#La trajectoire des larmes d'Isaac forme des vagues"},
{"11", "Ver Circulaire", "La trajectoire des larmes d'Isaac forme des cercles"},
{"12", "Ver Plat", "Les larmes d'Isaac sont élargies"},
{"12", "Ver Plat", "Les larmes d'Isaac sont 50% plus larges"},
{"13", "Bon d'Achat", "Permet à Isaac d'obtenir un objet du Shop {{Shop}} gratuitement#Le trinket disparaît une fois l'objet acheté"},
{"14", "Callosités", "Isaac ne subit plus les dégâts des piques et des flaques au sol"},
{"15", "Caillou Porte-Bonheur", "Détruire un obstacle fait apparaître 1 pièce"},
@@ -601,13 +601,13 @@ EID.descriptions["fr"].trinkets={
{"20", "Patte de Singe", "Descendre à un demi-cœur de vie totale fait apparaître un cœur noir#Après avoir fait apparaître 3 cœurs noirs, le trinket disparaît"},
{"21", "Papier Mystérieux", "Donne parfois l'effet de {{ColorYellow}}The Polaroid {{Collectible327}}{{ColorWhite}}, {{ColorYellow}}The Negative {{Collectible328}}{{ColorWhite}}, {{ColorYellow}}Missing Poster {{Trinket23}}{{ColorWhite}} et {{ColorYellow}}A Missing Page {{Trinket48}}{{ColorWhite}}"},
{"22", "Queue de Diablotin", "Diminue la fréquence d'apparition des cœurs#Tous les cœurs deviennent des cœurs noirs"},
{"23", "Avis de Recherche", "À sa mort, Isaac ressucite en {{ColorLightOrange}}The Lost#Mourir dans une Sacrifice Room {{SacrificeRoom}} en portant ce trinket débloque {{ColorLightOrange}}The Lost#Le trinket disparaît à la mort d'Isaac"},
{"23", "Avis de Recherche", "À sa mort, Isaac ressuscite en {{ColorLightOrange}}The Lost#Mourir dans une Sacrifice Room {{SacrificeRoom}} en portant ce trinket débloque {{ColorLightOrange}}The Lost#Le trinket disparaît à la mort d'Isaac"},
{"24", "Pièce de Fesse", "Ramasser une pièce fait péter Isaac#Augmente les chances de trouver des pièces dans les cacas"},
{"25", "Chocolat Douteux", "Isaac pète ou fait apparaître un caca à intervalles irréguliers"},
{"26", "Ver Droit", "↑ Portée {{ColorLime}}+10#La trajectoire des larmes d'Isaac forme des vagues carrées"},
{"27", "Ver Long", "↑ Vitesse des tirs {{ColorLime}}+0.5"},
{"28", "Ânkh Brisée", "À sa mort, Isaac a 22% de chance de ressuciter en {{ColorLightOrange}}???"},
{"29", "Tête de Poisson", "Subir un dégât invoque une mouche bleue"},
{"28", "Ânkh Brisée", "À sa mort, Isaac a 22% de chance de ressusciter en {{ColorLightOrange}}???"},
{"29", "Tête de Poisson", "Subir un dégât invoque 1 mouche bleue"},
{"30", "Conjonctivite", "10% de chances de tirer une larme empoisonnée#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 18 Chance)"},
{"31", "Punaise", "10% de chances de tirer une larme spectrale transperçante#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 18 Chance)"},
{"32", "Psilocybe Lancéolé", "Active parfois l'effet de {{ColorYellow}}Mini Mush{{ColorWhite}} {{Collectible71}}, {{ColorYellow}}Odd Mushroom{{ColorWhite}} {{Collectible121}}, {{ColorYellow}}Odd Mushroom{{ColorWhite}} {{Collectible120}} ou {{ColorYellow}}The Compass{{ColorWhite}} {{Collectible21}} pour la durée d'une salle"},
@@ -633,7 +633,7 @@ EID.descriptions["fr"].trinkets={
{"52", "Pièce de Contrefaçon", "Ramasser une pièce a 50% de chances d'augmenter le compteur d'une pièce supplémentaire"},
{"53", "Tique", "Retire 15% des PV des boss#Rentrer dans une salle de boss soigne Isaac d'un cœur rouge#{{Warning}} Ne peut pas être retiré sans {{ColorYellow}}Match Stick{{ColorWhite}} {{Trinket41}}"},
{"54", "Tête d'Isaac", "Invoque un familier qui suit Isaac et tire des larmes transperçantes"},
{"55", "Foi de Magdalene", "{{EternalHeart}} +1 cœur éternel au début de chaque étage"},
{"55", "Foi de Marie", "{{EternalHeart}} +1 cœur éternel au début de chaque étage"},
{"56", "Langue de Judas", "Réduit le prix de tous les Devil Deals à 1 réceptacle de cœur#N'affecte pas les objets payés en cœurs d'âme"},
{"57", "Âme de ???", "Fait apparaître un familier qui rebondit contre les murs et tire des larmes spectrales autoguidées"},
{"58", "Mèche de Samson", "Tuer un ennemi a 7% de chances de donner {{ColorLime}}dégâts +0.5{{ColorWhite}} pour la durée d'une salle#{{Blank}}#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 10 Chance)"},
@@ -648,27 +648,27 @@ EID.descriptions["fr"].trinkets={
{"67", "Dé Fêlé", "Subir un dégât active l'effet du {{ColorYellow}}D6{{ColorWhite}} {{Collectible105}}, {{ColorYellow}}D8{{ColorWhite}} {{Collectible406}}, {{ColorYellow}}D12{{ColorWhite}} {{Collectible386}} ou {{ColorYellow}}D20{{ColorWhite}} {{Collectible166}}"},
{"68", "Aimant au Néodyme", "Attire les ressources et les ennemis vers Isaac"},
{"69", "Positif Décoloré", "Camoufle parfois Isaac et étourdit les ennemis"},
{"70", "Lente", "Invoque parfois une araignée bleue"},
{"70", "Lente", "Invoque parfois 1 araignée bleue dans les salles hostiles"},
{"71", "Vessie de Bob", "Les bombes d'Isaac répandent une flaque corrosive sur le sol#Les flaques infligent des dégâts de contact aux ennemis"},
{"72", "Pile Bouton", "Augmente la fréquence d'apparition des piles#Terminer une salle charge parfois une barre supplémentaire de l'objet activable"},
{"73", "Détonateur", "Les bombes peuvent faire apparaître une autre bombe ramassable en explosant"},
{"72", "Pile Bouton", "Augmente la fréquence d'apparition des piles#Terminer une salle charge parfois 1 barre supplémentaire de l'objet activable"},
{"73", "Détonateur", "Les bombes d'Isaac ont 10% de chances de faire apparaître une bombe ramassable en explosant"},
{"74", "Détecteur de Métaux", "Augmente les probabilités de trouver l'entrée d'un Crawl Space {{LadderRoom}}"},
{"75", "404", "Active l'effet d'un trinket aléatoire à chaque salle"},
{"76", "Jeton de Poker", "50% de chances de doubler le contenu d'un coffre#50% de remplacer le contenu d'un coffre par une mouche"},
{"77", "Cloque", "Augmente le recul infligé par les larmes d'Isaac"},
{"78", "Grande Aiguille", "Augmente la durée des effets infligés aux ennemis"},
{"78", "Grande Aiguille", "Les effets infligés aux ennemis durent 2 fois plus longtemps"},
{"79", "Histoire Sans Fin", "Utiliser une pilule, une carte ou une rune a 25% de chances de faire apparaître une copie de celle-ci"},
{"80", "Plume Noire", "↑ Dégâts {{ColorLime}}+0.2{{ColorWhite}} pour chaque objet démoniaque dans l'inventaire d'Isaac"},
{"81", "Rage Aveugle", "Augmente la durée de l'invulnérabilité accordée à Isaac après qu'il a subi un dégât"},
{"82", "Fer à Cheval Doré", "Les Treasure Rooms {{TreasureRoom}} ont {{ColorLime}}+15%{{ColorWhite}} de chances de proposer un choix entre deux objets"},
{"83", "Clé du Magasin", "Permet d'ouvrir gratuitement les portes des Shops {{Shop}}"},
{"84", "Côte d'Avarice", "Empêche {{ColorCyan}}Greed{{ColorWhite}} et {{ColorCyan}}Super Greed{{ColorWhite}} d'apparaître dans les Shops {{Shop}}"},
{"85", "Karma", "Faire des dons à une boîte à dons {{DonationMachine}} peut faire apparaître un mendiant {{Beggar}} ou soigner Isaac d'un cœur rouge#Augmente la probabilité que faire un don augmente la statistique de chance"},
{"86", "Petite Larve", "Détruire un caca fait apparaître une mouche bleue"},
{"85", "Karma", "Faire un don à une boîte à dons {{DonationMachine}} peut invoquer un mendiant {{Beggar}}, faire apparaître 1 pièce ou soigner 1 cœur rouge#Augmente la probabilité d'obtenir {{ColorLime}}chance +1{{ColorWhite}}après un don"},
{"86", "Petite Larve", "Détruire un caca fait apparaître 1 mouche bleue"},
{"87", "Médaillon de Maman", "Utiliser une clé soigne Isaac d'un demi-cœur rouge#Remplace les demi-cœurs rouges au sol par des cœurs entiers"},
{"88", "NON !", "Empêche la génération d'objets activables"},
{"89", "Laisse Pour Enfants", "Réduit la distance entre les familiers d'Isaac"},
{"90", "Bouchon Brun", "Les cacas détruits explosent"},
{"90", "Bouchon Brun", "Les cacas détruits explosent et infligent 100 dégâts"},
{"91", "Méconium", "Augmente la fréquence d'apparition des cacas noirs"},
{"92", "Couronne Fêlée", "↑ Les bonus de stats donnés par les objets d'Isaac sont augmentés de {{ColorLime}}33%#↑ Débit {{ColorLime}}+0.2"},
{"93", "Couche Usagée", "Les mouches ennemies sont parfois inoffensives"},
@@ -684,13 +684,13 @@ EID.descriptions["fr"].trinkets={
{"103", "Égalité !", "Quand les compteurs de pièces, bombes et clés sont identiques, transforme les ressources en leur version doublée"},
{"104", "Os de Poulet", "Subir un dégât a 2% de chance de détruire le trinket et de faire apparaître un objet provenant de la banque d'objets de la salle"},
{"105", "Sac de Friandises", "Subir un dégât a 2% de chance de détruire le trinket et de faire apparaître {{ColorYellow}}Lunch{{ColorWhite}} {{Collectible22}}"},
{"106", "Bouchon de Liège", "Aumgente la taille des flaques créées par Isaac"},
{"106", "Bouchon de Liège", "Augmente la taille des flaques créées par Isaac"},
{"107", "Cœur de Corbeau", "Subir des dégâts retire les cœurs rouges en priorité#Les dégâts qui retirent des cœurs rouges ne diminuent pas les chances de Pacte avec le Diable ou d'Offrande des Anges"},
{"108", "Noix", "Subir 1-9 explosions détruit le trinket et fait apparaître une bombe, une pièce, une clé et un trinket"},
{"109", "Ruban Adhésif", "Immobilise tous les familiers d'Isaac"},
{"110", "Pièce d'Argent", "Des Shops {{Shop}} apparaîssent dans le {{ColorTransform}}Womb"},
{"111", "Couronne Sanglante", "Des Treasure Rooms {{TreasureRoom}} apparaîssent dans le {{ColorTransform}}Womb"},
{"112", "Microtransactions", "Des Restock Machines {{RestockMachine}} apparaîssent dans toutes les Treasure Rooms {{TreasureRoom}}"},
{"110", "Pièce d'Argent", "Des Shops {{Shop}} apparaissent dans le {{ColorTransform}}Womb"},
{"111", "Couronne Sanglante", "Des Treasure Rooms {{TreasureRoom}} apparaissent dans le {{ColorTransform}}Womb"},
{"112", "Microtransactions", "Des Restock Machines {{RestockMachine}} apparaissent dans toutes les Treasure Rooms {{TreasureRoom}}"},
{"113", "Locuste de Guerre", "Entrer dans une salle hostile invoque un locuste explosif"},
{"114", "Locuste d'Épidémie", "Entrer dans une salle hostile invoque un locuste empoisonné"},
{"115", "Locuste de Famine", "Entrer dans une salle hostile invoque un locuste ralentissant"},
@@ -725,7 +725,7 @@ EID.descriptions["fr"].cards={
{"12", "XI - La Force", "{{Heart}} +1 Réceptacle de cœur#↑ Dégâts {{ColorLime}}+0.3 x1.5#↑ Vitesse {{ColorLime}}+0.3#↑ Portée {{ColorLime}}+5.25#{{Blank}}#{{Timer}} Persiste pour la durée d'une salle"},
{"13", "XII - Le Pendu", "Permet à Isaac de voler#{{Blank}}#Persiste pour la durée d'une salle"},
{"14", "XIII - La Mort", "Inflige 40 dégâts à tous les ennemis de la salle"},
{"15", "XIV - Tempérance", "Fait apparaître une machine de don du sang {{BloodDonationMachine}}"},
{"15", "XIV - Tempérance", "Fait apparaître une banque du sang {{BloodDonationMachine}}"},
{"16", "XV - Le Diable", "↑ Dégâts {{ColorLime}}+2#{{Blank}}#Persiste pour la durée d'une salle"},
{"17", "XVI - La Maison Dieu", "Invoque 6 Troll Bombs"},
{"18", "XVII - L'Étoile", "Téléporte Isaac dans la Treasure Room {{TreasureRoom}}"},
@@ -750,7 +750,7 @@ EID.descriptions["fr"].cards={
{"37", "Perthro", "Rejoue les objets sur piédestal présents dans la salle"},
{"38", "Berkano", "Invoque 3 mouches bleues et 3 araignées bleues"},
{"39", "Algiz", "Rend Isaac invulnérable pendant 30 secondes"},
{"40", "Rune Vierge", "Active l'effet d'une rune au hasard"},
{"40", "Rune Vierge", "Déclenche l'effet d'une rune au hasard"},
{"41", "Rune Noire", "Inflige 40 dégâts à tous les ennemis dans la salle#Détruit tous les objets et ressources présents dans la salle#Invoque une mouche bleue pour chaque ressource détruite#↑ Augmente une stat aléatoire pour chaque objet détruit"},
{"42", "Carte Chaos", "Utiliser cette carte la lance dans la direction où se déplace Isaac#La carte tue instantanément les ennemis ou boss avec lequels elle rentre en contact#La carte ne peut pas tuer Delirium"},
{"43", "Carte de Crédit", "Rend gratuits tous les objets en vente#Fonctionne sur les coûts en pièces et en PV"},
@@ -760,7 +760,7 @@ EID.descriptions["fr"].cards={
{"47", "Carte Chance", "Ouvre toutes les portes de la salle#Peut également ouvrir la majorité des portes spéciales"},
{"48", "Carte ?", "Utilise l'objet activable d'Isaac sans le décharger#Déclenche l'effet des objets activables à usage unique sans les faire disparaître"},
{"49", "Fragment de Dé", "Rejoue tous les objets et ressources présentes dans la salle"},
{"50", "Appel d'Urgence", "2 mains de {{ColorCyan}}Mom{{ColorWhite}} attrappent un ennemi chacune, leur infligent 40 dégâts et les paralysent"},
{"50", "Appel d'Urgence", "2 mains de {{ColorCyan}}Mom{{ColorWhite}} attrapent un ennemi chacune, leur infligent 40 dégâts et les paralysent"},
{"51", "Carte Sacrée", "Entoure Isaac d'un bouclier sacré {{HolyMantleSmall}} qui nullifie le prochain dégât subi dans la salle"},
{"52", "Croissance Colossale", "↑ Dégâts {{ColorLime}}+7#↑ Portée {{ColorLime}}+30#↑ Taille augmentée#Permet à Isaac de détruire les rochers en marchant dessus#{{Blank}}#Persiste pour la durée d'une salle"},
{"53", "Rappel Ancestral", "Fait apparaître 3 cartes"},
+2 -2
View File
@@ -365,7 +365,7 @@ EID.descriptions[languageCode].collectibles={
{"341", "Torn Photo", "↑ 連射速度 +0.7#↑ 弾速   +0.16"},
{"342", "Blue Cap", "↑ 最大体力 +1#↑ 連射速度 +0.7#↓ 弾速   -16%"},
{"343", "Latch Key", "↑ 運 +1#青ハート +1#取得時、鍵を2個スポーン"},
{"344", "Match Book", "黒ハート +1#取得時、爆弾を2~3個 スポーン"},
{"344", "Match Book", "黒ハート +1#取得時、爆弾を3個スポーン"},
{"345", "Synthoil", "↑ 攻撃力  +1#↑ 射程   +5.25#↑ 涙の高さ +0.5"},
{"346", "A Snack", "↑ 最大体力 +1"},
{"347", "Diplopia", "!!! 使い切りアイテム !!!#部屋の全てのアイテムと ピックアップを複製する"},
@@ -594,7 +594,7 @@ EID.descriptions[languageCode].trinkets={
{"14", "Callus", "トゲや液体などの、足元 からのダメージを無効化"},
{"15", "Lucky Rock", "岩や障害物を壊すと コインが1枚スポーン"},
{"16", "Mom's Toenail", "60秒おきにランダムな 位置にママの踏み潰し 攻撃が発生する"},
{"17", "Black Lipstick", "黒ハートの出現率 +1%"}, -- base chance is 0.5%
{"17", "Black Lipstick", "青ハートが黒ハートとして スポーンする確率 +10%"}, -- base chance is +5%
{"18", "Bible Tract", "白ハートの出現率 +3%"}, -- base chance is 1.667%
{"19", "Paper Clip", "鍵を消費せずに鍵付きの 宝箱を解錠できる"},
{"20", "Monkey Paw", "ダメージを受け、残りの 体力が半ハートになった 時、黒ハートを1個落とす#3個まで有効"},
+6 -6
View File
@@ -592,16 +592,16 @@ EID.descriptions[languageCode].trinkets={
{"1", "삼킨 동전", "피격 시 {{Coin}}동전을 1~2개 드랍합니다."}, -- Swallowed Penny
{"2", "굳은 똥", "똥 파괴 시 픽업 아이템이 드랍될 확률이 50% 증가합니다."}, -- Petrified Poop
{"3", "AAA 건전지", "방 클리어 시 액티브 아이템의 충전량이 1칸 남았을 경우 액티브를 자동으로 충전합니다."}, -- AAA Battery
{"4", "고장난 조종기", "액티브 아이템 사용 시 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Broken Remote
{"4", "고장난 조종기", "{{Collectible44}} 액티브 아이템 사용 시 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Broken Remote
{"5", "퍼플 하트 훈장", "!!! 적이 챔피언의 형태로 나올 확률이 2배로 증가합니다.#가능한 경우, 보스가 챔피언의 형태로 나올 확률이 증가합니다."}, -- Purple Heart
{"6", "깨진 자석", "{{Coin}}동전이 캐릭터에게 끌려옵니다."}, -- Broken Magnet
{"7", "묵주 구슬", "↑ {{AngelChanceSmall}}천사방 확률 +50%#!!! {{Library}}책방과 {{Shop}}상점에서 {{Collectible33}}The Bible이 등장할 확률이 증가합니다."}, -- Rosary Bead
{"8", "카트리지", "피격 시 5%의 확률로 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 38 이상일 때 100% 확률"}, -- Cartridge
{"8", "카트리지", "{{Collectible93}} 피격 시 5%의 확률로 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 38 이상일 때 100% 확률"}, -- Cartridge
{"9", "파동벌레", "눈물이 커졌다 작아졌다를 반복하며 날아갑니다."}, -- Pulse Worm
{"10", "씰룩벌레", "↑ {{TearsSmall}}연사 +0.3#눈물이 파동 곡선을 그리며 날아갑니다."}, -- Wiggle Worm
{"11", "둥글벌레", "눈물이 원을 그리며 날아갑니다."}, -- Ring Worm
{"12", "납작벌레", "눈물이 납작해진 모양으로 날아갑니다.#눈물이 적을 살짝 강하게 밀쳐냅니다."}, -- Flat Worm
{"13", "상점 상품권", "!!! 일회용#{{Shop}}상점에서 아이템 하나를 무료로 구매할 수 있습니다."}, -- Store Credit
{"12", "납작벌레", "눈물이 50% 납작해진 모양으로 날아갑니다.#눈물이 적을 살짝 강하게 밀쳐냅니다."}, -- Flat Worm
{"13", "상점 상품권", "!!! 일회용#{{Shop}} 상점에서 아이템 하나를 무료로 구매할 수 있습니다."}, -- Store Credit
{"14", "굳은살", "가시나 장판에 피해를 입지 않습니다.#!!! 적의 공격으로 생성되는 가시에는 피해를 입습니다."}, -- Callus
{"15", "행운의 돌조각", "장애물 파괴 시 {{Coin}}동전을 드랍합니다."}, -- Lucky Rock
{"16", "엄마의 발톱", "2분마다 엄마발이 랜덤한 위치에 떨어집니다."}, -- Mom's Toenail
@@ -629,7 +629,7 @@ EID.descriptions[languageCode].trinkets={
{"38", "엄마의 진주", "빨간하트가 드랍될 때 10% 확률로 {{SoulHeart}}소울하트, {{BlackHeart}}블랙하트, 혹은 {{EmptyBoneHeart}}뼈하트로 바뀝니다."}, -- Mom's Pearl
{"39", "암", "↑ {{TearsSmall}}연사 +0.4"}, -- Cancer
{"40", "빨간 누더기", "피격 시 20%의 확률로 그 방에서 {{DamageSmall}}공격력이 1.8 증가합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 8 이상일 때 100% 확률"}, -- Red Patch
{"41", "성냥개비", "방 클리어 보상이 10% 확률로 {{Bomb}}폭탄으로 바뀝니다.#상자에서 {{Bomb}}폭탄이 드랍될 확률이 증가합니다."}, -- Match Stick
{"41", "성냥개비", "방 클리어 보상이 10% 확률로 {{Bomb}}폭탄으로 바뀝니다.#상자에서 {{Bomb}}폭탄이 드랍될 확률이 증가합니다.#{{Trinket53}}흡수하지 않은 Tick 장신구를 제거할 수 있습니다."}, -- Match Stick
{"42", "행운의 발가락", "↑ {{LuckSmall}}행운 +1#방 클리어 보상이 등장할 확률이 대폭 증가합니다."}, -- Lucky Toe
{"43", "저주받은 해골", "피격 시 {{HalfHeart}}빨간하트가 반칸 이하일 때 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Cursed Skull
{"44", "안전 마개", "방 클리어 보상이 10% 확률로 {{Pill}}알약으로 바뀝니다.#{{Chest}} 상자에서 {{Pill}}알약이 드랍될 확률이 증가합니다.#{{GoldenChest}} 황금상자에서 {{Pill}}알약이 등장합니다."}, -- Safety Cap
@@ -812,7 +812,7 @@ EID.descriptions[languageCode].pills={
{"28", "진통제!", "그 방에서 캐릭터가 받는 모든 피해가 체력 반칸으로 고정됩니다."}, -- Percs!
{"29", "과다복용!", "그 방에서 캐릭터가 받는 모든 피해가 체력 한칸 이상으로 고정됩니다."}, -- Addicted!
{"30", "휴-식", "2초간 캐릭터의 위치에 똥을 생성합니다."}, -- Re-Lax
{"31", "", "{{CurseMazeSmall}} Maze 저주에 걸리며 방 이동 시 스테이지 안의 다른 방으로 순간이동하거나 두개의 랜덤 방의 위치가 서로 바뀝니다."}, -- ???
{"31", "???", "{{CurseMazeSmall}} Maze 저주에 걸리며 방 이동 시 스테이지 안의 다른 방으로 순간이동하거나 두개의 랜덤 방의 위치가 서로 바뀝니다."}, -- ???
{"32", "커지는 알약", "캐릭터의 크기가 커집니다."}, -- One makes you larger
{"33", "작아지는 알약", "캐릭터의 크기가 작아집니다."}, -- One makes you small
{"34", "감염!", "방 안의 똥의 개수만큼 파란 아군 거미를 소환합니다."}, -- Infested!
+2 -2
View File
@@ -1105,9 +1105,9 @@ EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Namísto toho spot
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! VAROVÁNÍ !!!"
EID.descriptions[languageCode].AchievementWarningText = "Achievementy jsou zakázány!#Abys povolil postup a achievementy, musíš nejprve zabít mámu (Hloubka II) bez aktivovaných modů.#(If you've defeated Mom, this message is a bug and can be ignored)#(Pokud jsi porazil mámu, tato zpráva je chyba a lze ji ignorovat)#(Toto varování lze vypnout v konfiguraci)"
EID.descriptions[languageCode].OldGameVersionWarningText = "Tvoje verze Repentance není aktuální!#Oficiálně je podporována pouze ta nejnovější verze (1.7.9)#(Toto varování lze vypnout v konfiguraci)"
EID.descriptions[languageCode].OldGameVersionWarningText = "Tvoje verze Repentance není aktuální!#Oficiálně je podporována pouze ta nejnovější verze (1.7.9b)#(Toto varování lze vypnout v konfiguraci)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Modované předměty by mohly způsobit nepřesnost výpočtu receptu na výrobu!#Použij režim zobrazení Žádné recepty (Itempool Percentages) nebo vypni zobrazení u Craftovacího Pytlíku, pokud jsou tvé recepty nesprávné#(Toto varování lze deaktivovat v konfiguraci)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Modované předměty by mohly způsobit nepřesnost výpočtu receptu na výrobu!#Použij režim zobrazení Žádné recepty (Item Probability) nebo vypni zobrazení u Craftovacího Pytlíku, pokud jsou tvé recepty nesprávné#(Toto varování lze deaktivovat v konfiguraci)"
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
+59 -41
View File
@@ -13,20 +13,20 @@ local languageCode = "en_us"
local repCollectibles={
[2] = {"2", "The Inner Eye", "Triple shot#↓ {{Tears}} -49% Fire Rate down"},
[5] = {"5", "My Reflection", "Gives tears a boomerang effect#↑ {{Damage}} +1.5 Damage up#↑ {{Range}} +1.5 Range up#↑ {{Range}} +60% additional Range up#↑ {{Shotspeed}} +60% Shot Speed up#↓ {{Luck}} -1 Luck down"}, -- My Reflection
[5] = {"5", "My Reflection", "Gives tears a boomerang effect#↑ {{Damage}} +1.5 Damage up#↑ {{Range}} +100% Range Multiplier#↑ {{Range}} +1.5 additional Range up#↑ {{Shotspeed}} +60% Shot Speed up#↓ {{Luck}} -1 Luck down"}, -- My Reflection
[6] = {"6", "Number One", "↑ {{Tears}} +1.5 Tears up#↓ {{Range}} -1.5 Range down#↓ {{Range}} -20% additional Range down"}, -- Number One
[12] = {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.3 Speed up#Size up"}, -- Magic Mushroom
[12] = {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +2.5 Range up#↑ {{Speed}} +0.3 Speed up#Size up"}, -- Magic Mushroom
[13] = {"13", "The Virus", "{{Poison}} Touching enemies poisons them#↑ {{Speed}} +0.2 Speed up"}, -- The Virus
[14] = {"14", "Roid Rage", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up"}, -- Roid Rage
[14] = {"14", "Roid Rage", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +2.5 Range up"}, -- Roid Rage
[18] = {"18", "A Dollar", "{{Coin}} +100 coins"}, -- A Dollar
[22] = {"22", "Lunch", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Lunch
[23] = {"23", "Dinner", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Dinner
[24] = {"24", "Dessert", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Dessert
[25] = {"25", "Breakfast", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Breakfast
[26] = {"26", "Rotten Meat", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Rotten Meat
[29] = {"29", "Mom's Underwear", "↑ {{Range}} +1.5 Range up#Spawns 3-6 Blue Flies"}, -- Mom's Underwear
[30] = {"30", "Mom's Heels", "↑ {{Range}} +1.5 Range up#Isaac deals 12 contact damage"}, -- Mom's Heels
[31] = {"31", "Mom's Lipstick", "↑ {{Range}} +2.25 Range up#{{Heart}} Spawns 1 random heart"}, -- Mom's Lipstick
[29] = {"29", "Mom's Underwear", "↑ {{Range}} +2.5 Range up#Spawns 3-6 Blue Flies"}, -- Mom's Underwear
[30] = {"30", "Mom's Heels", "↑ {{Range}} +2.5 Range up#Isaac deals 12 contact damage"}, -- Mom's Heels
[31] = {"31", "Mom's Lipstick", "↑ {{Range}} +3.75 Range up#{{Heart}} Spawns 1 random heart"}, -- Mom's Lipstick
[37] = {"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 185 damage"}, -- Mr. Boom
[40] = {"40", "Kamikaze!", "Causes a big explosion at Isaac's location#Deals 185 damage"}, -- Kamikaze!
[41] = {"41", "Mom's Pad", "{{Fear}} Fears all enemies in the current room for 5 seconds#Spawns a Blue Fly"}, -- Mom's Pad
@@ -42,7 +42,7 @@ local repCollectibles={
[67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 damage per tear"}, -- Sister Maggy
[69] = {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Fully charged tears deal 400% Damage"}, --Chocolate Milk
[70] = {"70", "Growth Hormones", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up"}, -- Growth Hormones
[71] = {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up#↑ Size down"}, -- Mini Mush
[71] = {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +2.5 Range up#↑ Size down"}, -- Mini Mush
[72] = {"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#↑ {{Tears}} +0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary
[77] = {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 20 contact damage per second while invincible#{{Timer}} Effects last 6 seconds"}, -- My Little Unicorn
[78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Using the item replaces the floor's boss with a Horseman#{{AngelDevilChance}} +17.5% Devil or Angel Room chance while held"}, -- Book of Revelations
@@ -53,13 +53,13 @@ local repCollectibles={
[87] = {"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 15 Luck"}, -- Loki's Horns
[91] = {"91", "Spelunker Hat", "Rooms on the map are revealed from further away#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms#Prevents damage from falling projectiles"}, -- Spelunker Hat
[98] = {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic
[101] = {"101", "The Halo", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +0.38 Range up#↑ {{Speed}} +0.3 Speed up#"}, -- The Halo
[101] = {"101", "The Halo", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.3 Speed up#"}, -- The Halo
[106] = {"106", "Mr. Mega", "{{Bomb}} +5 Bombs#↑ Bomb damage x1.85"}, -- Mr. Mega
[110] = {"110", "Mom's Contacts", "20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 Luck#↑ {{Range}} +0.38 Range up"}, -- Mom's Contacts
[110] = {"110", "Mom's Contacts", "20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 Luck#↑ {{Range}} +1.5 Range up"}, -- Mom's Contacts
[114] = {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#The knife deals 2x Isaac's damage while held and caps at 6x damage at 1/3 charge#Charging further only increases throwing range#Damage reduces to 2x when returning to Isaac"}, -- Mom's Knife
[115] = {"115", "Ouija Board", "↑ {{Tears}} +0.4 Tears up#Spectral tears"},
[118] = {"118", "Brimstone", "{{Chargeable}} Isaac's tears are replaced by a chargeable blood laser#↓ {{Tears}} -67% Fire Rate down"}, -- Brimstone
[121] = {"121", "Odd Mushroom (Large)", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +1 Damage up#↑ {{Range}} +0.38 Range up#↓ {{Speed}} -0.2 Speed down"}, -- Odd Mushroom (Large)
[121] = {"121", "Odd Mushroom (Large)", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.2 Speed down"}, -- Odd Mushroom (Large)
[123] = {"123", "Monster Manual", "Spawns a random familiar for the current floor"}, -- Monster Manual
[126] = {"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage up for the current room#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#Removes Red Hearts first"}, -- Razor Blade
[129] = {"129", "Bucket of Lard", "↑ {{Heart}} +2 Health up#↓ {{Speed}} -0.2 Speed down"}, -- Bucket of Lard
@@ -86,11 +86,11 @@ local repCollectibles={
[184] = {"184", "Holy Grail", "Grants flight#↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Holy Grail
[186] = {"186", "Blood Rights", "Deals 40 damage to every enemy#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#Removes Red Hearts first"},
[188] = {"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per shot#{{Player2}} Deals 7.5 damage as Cain"}, -- Abel
[189] = {"189", "SMB Super Fan", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up"}, -- SMB Super Fan
[189] = {"189", "SMB Super Fan", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +2.5 Range up#↑ {{Speed}} +0.2 Speed up"}, -- SMB Super Fan
[192] = {"192", "Telepathy for Dummies", "↑ {{Range}} +3 Range up#Homing tears#{{Timer}} Lasts for one room"}, -- Telepathy for Dummies
[193] = {"193", "MEAT!", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up"}, -- MEAT!
[194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot Speed up#{{Card}} +1 card#{{PlanetariumChance}} +15% Planetarium chance"}, -- Magic 8 Ball
[197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.38 Range up"}, -- Jesus Juice
[197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +1.5 Range up"}, -- Jesus Juice
[203] = {"203", "Humbleing Bundle", "Pickups have a 50% chance to be doubled"}, -- Humbling Bundle
[205] = {"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of half a heart per missing charge#Removes Red Hearts first"}, -- Sharp Plug
[206] = {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.5 Fire Rate up#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 105 contact damage"}, -- Guillotine
@@ -98,7 +98,9 @@ local repCollectibles={
[214] = {"214", "Anemic", "↑ {{Range}} +1.5 Range up#Leave a trail of damaging creep after taking damage"}, -- Anemic
[218] = {"218", "Placenta", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{HalfHeart}} Chance to heal half a heart every minute"}, -- Placenta
[222] = {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#Releasing the fire buttons shoots them in the direction they were fired#↑ {{Tears}} +1 Fire Rate up"}, -- Anti-Gravity
[223] = {"223", "Pyromaniac", "Explosions heal half a heart#{{Bomb}} +5 Bombs"}, -- Pyromaniac
[224] = {"224", "Cricket's Body", "Tears split in 4 on hit#Split tears deal half damage#↑ {{Tears}} +0.5 Fire Rate up#↓ {{Range}} -20% Range down"}, -- Cricket's Body
[226] = {"226", "Black Lotus", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, -- Black Lotus
[228] = {"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#↑ {{Tears}} +0.5 Fire Rate up"}, -- Mom's Perfume
[229] = {"229", "Monstro's Lung", "{{Chargeable}} Tears are charged and released in a shotgun style attack#↓ {{Tears}} -77% Fire Rate down"}, --Monstro's Lung
[230] = {"230", "Abaddon", "↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.2 Speed up#{{Fear}} Fear tears#Converts all {{Heart}} Red Heart Containers into {{BlackHeart}} Black Hearts#{{BlackHeart}} +2 Black Hearts"}, -- Abaddon
@@ -108,7 +110,7 @@ local repCollectibles={
[245] = {"245", "20/20", "Isaac fires 2 tears at once#↓ {{Damage}} -20% Damage down#Removes the tear rate penalty of {{Collectible153}} Mutant Spider, {{Collectible2}} The Inner Eye and {{Collectible169}} Polyphemus"}, -- 20/20
[248] = {"248", "Hive Mind", "Blue Spiders and Flies deal double damage#Spider and Fly familiars become stronger"}, -- Hive Mind
[253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Luck}} +1 Luck up"}, -- Magic Scab
[254] = {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up#Applies only to the left eye"}, -- Blood Clot
[254] = {"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +2.5 Range up#Applies only to the left eye"}, -- Blood Clot
[256] = {"256", "Hot Bombs", "{{Burning}} Isaac's bombs light a flame where they explode#Grants immunity to fire damage#Isaac's bombs deal contact damage#{{Bomb}} +5 Bombs"}, -- Hot Bombs
[261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ Tears deal less Damage the longer they are airborne#Tears deal 300% Damage at point blank range and no damage after 0.8 seconds"}, -- Proptosis
[262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#Taking damage down to 1 Heart damages all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2
@@ -150,22 +152,22 @@ local repCollectibles={
[331] = {"331", "Godhead", "↑ {{Speed}} +0.5 Damage up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead
[332] = {"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)#{{Player29}} Tainted Lazarus simply revives"},
[336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ {{Range}} -1.5 Range down#↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Tearsize}} +50% Tear Size up"}, -- Dead Onion
[339] = {"339", "Safety Pin", "↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin
[339] = {"339", "Safety Pin", "↑ {{Range}} +2.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin
[342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, -- Blue Cap
[344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#Spawns: #{{Bomb}} 2-3 Bombs#{{Trinket41}} Match Stick"}, -- Match Book
[345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Synthoil
[344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#Spawns: #{{Bomb}} 3 Bombs#{{Trinket41}} Match Stick"}, -- Match Book
[345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +2.5 Range up"}, -- Synthoil
[346] = {"346", "A Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- A Snack
[350] = {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep#Grants poison immunity"}, -- Toxic Shock
[352] = {"352", "Glass Cannon", "Fires a large piercing spectral tear that does 10x damage#{{Warning}} While held, taking damage:#↓ Removes an extra 2 hearts of health#↓ Breaks the cannon for a few rooms#↑ {{Range}} Grants +1.5 Range up and leaves a blood trail for the room#The extra damage can't kill Isaac#Self-damage does not trigger the effect"}, -- Glass Cannon
[354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Trinket}} Spawns a trinket"}, -- Crack Jacks
[355] = {"355", "Mom's Pearls", "↑ {{Range}} +0.38 Range up#↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls
[355] = {"355", "Mom's Pearls", "↑ {{Range}} +2.5 Range up#↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls
[360] = {"360", "Incubus", "Shoots tears with the same effects as Isaac#{{Damage}} Deals 75% damage#{{Player13}} Deals 100% damage while playing as Lilith"}, -- Incubus
[365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 56 contact damage per second#Nearby enemies target the Fly"},
[366] = {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Isaac's bombs scatter into 4-5 tiny bombs"}, -- Scatter Bombs
[367] = {"367", "Sticky Bombs", "{{Bomb}} +5 bombs#Isaac's bombs stick to enemies and leave white slowing creep#Killing an enemy with a bomb spawns blue spiders"}, -- Sticky Bombs
[368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases fire rate by up to 200%"}, -- Epiphora
[369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, -- Continuum
[370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts"}, -- Mr. Dolly
[370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +2.5 Range up#{{Heart}} Spawns 3 random hearts"}, -- Mr. Dolly
[374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which spawn a beam of light on hit#{{Damage}} The beams deals 3x Isaac's damage#{{Luck}} 50% chance at 9 Luck"}, -- Holy Light
[375] = {"375", "Host Hat", "Grants immunity to explosions#Grants immunity to falling projectiles#20% chance to reflect enemy shots"}, -- Host Hat
[376] = {"376", "Restock", "Buying an item from a shop restocks it instantly#Restocked items increase in price each time"}, -- Restock
@@ -177,7 +179,7 @@ local repCollectibles={
[393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed by contact poison have a chance to drop a Black Heart on death"}, -- Serpent's Kiss
[394] = {"394", "Marked", "Isaac automatically fires tears at a movable red target on the ground#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3 Range up#Familiars shoot towards the target"}, -- Marked
[395] = {"395", "Tech X", "Isaac's tears are replaced by a chargeable laser ring#Ring size and damage increases up to 100% with charge time"}, -- Tech X
[397] = {"397", "Tractor Beam", "Isaac's tears always travel along a beam of light in front of him#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
[397] = {"397", "Tractor Beam", "Isaac's tears always travel along a beam of light in front of him#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +2.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
[399] = {"399", "Maw of the Void", "{{Chargeable}} Firing tears for 3 seconds and releasing the fire button creates a black brimstone ring around Isaac"}, -- Maw of the Void
[401] = {"401", "Explosivo", "25% chance to shoot sticky tears#Sticky tears grow and explode after a few seconds, dealing Isaac's damage +60"}, -- Explosivo
[404] = {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and charm, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby
@@ -189,7 +191,7 @@ local repCollectibles={
[417] = {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 7.5-10 damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, -- Succubus
[419] = {"419", "Teleport 2.0", "Teleports Isaac to a room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0
[421] = {"421", "Kidney Bean", "{{Charm}} Charms all enemies in close range"}, -- Kidney Bean
[422] = {"422", "Glowing Hour Glass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in#The rewind can be used three times per floor#Acts as {{Collectible66}}The Hourglass when out of rewinds, which slows enemies down for 8 seconds"}, -- Glowing Hour Glass
[422] = {"422", "Glowing Hourglass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in#The rewind can be used three times per floor#Acts as {{Collectible66}}The Hourglass when out of rewinds, which slows enemies down for 8 seconds"}, -- Glowing Hourglass (formerly Glowing Hour Glass)
[426] = {"426", "Obsessed Fan", "Mimics Isaac's movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
[430] = {"430", "Papa Fly", "Mimics Isaac's movement on a 0.66 second delay#Fires tears at nearby enemies that deal Isaac's damage"}, -- Papa Fly
[431] = {"431", "Multidimensional Baby", "Mimics Isaac's movement on a 0.66 second delay#Tears that pass through it split up and gain a speed boost"},
@@ -202,8 +204,8 @@ local repCollectibles={
[448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#Isaac bleeds, spewing tears in the direction he is shooting#The bleeding does a half Red Heart of damage every 20 seconds#The bleeding stops if a Red Heart is healed, all Red Hearts are empty, or the next damage would kill Isaac"}, -- Shard of Glass
[450] = {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-3 coins#Firing a coin tear costs 1 coin"}, -- Eye of Greed
[451] = {"451", "Tarot Cloth", "{{Card}} Drops a card#{{Card}} Tarot cards effects are doubled or enhanced"}, -- Tarot Cloth
[453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture
[455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin
[453] = {"453", "Compound Fracture", "↑ {{Range}} +1.5 Range up#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture
[455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +2.5 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin
[456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Midnight Snack
[459] = {"459", "Sinus Infection", "20% chance to shoot a sticky booger#Boogers deal Isaac's damage once a second and stick for 10 seconds#{{Luck}} Not affected by Luck"}, -- Sinus Infection
[462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, -- Eye of Belial
@@ -308,7 +310,7 @@ local repCollectibles={
[622] = {"622", "Genesis", "{{Warning}} SINGLE USE {{Warning}}#Removes all of Isaac's items and pickups#Teleports Isaac to a bedroom with pickups and chests#For every item removed, Isaac can choose between 3 items from the same pool#Leaving the bedroom takes Isaac to the next floor"}, -- Genesis
[623] = {"623", "Sharp Key", "{{Key}} +5 keys#Throws one of Isaac's keys in the direction he shoots#Thrown keys deal damage, destroy obstacles, and open doors#Enemies killed with keys can spawn the contents of a chest, including items"}, -- Sharp Key
[624] = {"624", "Booster Pack", "{{Card}} Spawns 5 random cards"}, -- Booster Pack
[625] = {"625", "Mega Mush", "Gigantifies Isaac and grants:#↑ {{Damage}} +300% Damage Multiplier#↑ {{Range}} +7 Range up#↓ {{Tears}} -60% Fire Rate down#Ability to crush enemies and obstacles#Complete invincibility#{{Timer}} The effect lasts for 30 seconds and persists between rooms and floors"}, -- Mega Mush
[625] = {"625", "Mega Mush", "Gigantifies Isaac and grants:#↑ {{Damage}} +300% Damage Multiplier#↑ {{Range}} +2 Range up#↓ {{Tears}} -60% Fire Rate down#Ability to crush enemies and obstacles#Complete invincibility#{{Timer}} The effect lasts for 30 seconds and persists between rooms and floors"}, -- Mega Mush
[626] = {"626", "Knife Piece 1", "Turns into a throwable knife when combined with {{Collectible627}} Knife Piece 2#The knife can open a door made of flesh"}, -- Knife Piece 1
[627] = {"627", "Knife Piece 2", "Turns into a throwable knife when combined with {{Collectible626}} Knife Piece 1#The knife can open a door made of flesh"}, -- Knife Piece 2
[628] = {"628", "Death Certificate", "{{Warning}} SINGLE USE {{Warning}}#Teleports Isaac to a floor that contains every item in the game#Choosing an item from this floor teleports Isaac back to the room he came from"}, -- Death Certificate
@@ -334,7 +336,7 @@ local repCollectibles={
[648] = {"648", "", "<Item does not exist>"},
[649] = {"649", "Fruity Plum", "Propels herself diagonally around the room, firing tears in her path"}, -- Fruity Plum
[650] = {"650", "Plum Flute", "Summons a friendly Baby Plum in the room for 10 seconds"}, -- Plum Flute
[651] = {"651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#{{Blank}} Standing in its aura grants:#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +20% Damage Multiplier#↑ {{Tears}} +150% Tears Multiplier#Homing tears"}, -- Star of Bethlehem
[651] = {"651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#Moves faster if you're ahead of it, and slower if you're behind it#Standing in its aura grants:#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +20% Damage Multiplier#↑ {{Tears}} +150% Tears Multiplier#Homing tears"}, -- Star of Bethlehem
[652] = {"652", "Cube Baby", "Can be kicked around by walking into it#{{Freezing}} Afflicts slowness, deals contact damage, and freezes monsters it kills"}, -- Cube Baby
[653] = {"653", "Vade Retro", "Holding the item causes non-ghost enemies to spawn small red ghosts on death#Using the item causes the ghosts to explode#Using the item also kills any ghost enemies (including bosses) that have less than 50% HP left"}, -- Vade Retro
[654] = {"654", "False PHD", "{{BlackHeart}} +1 Black Heart#{{Pill}} Identifies all pills#Converts all good pills into bad pills#↑ {{Damage}} Eating a stat down pill grants a Damage up#{{BlackHeart}} Eating other bad pills drops a Black Heart"}, -- False PHD
@@ -342,7 +344,7 @@ local repCollectibles={
[656] = {"656", "Damocles", "Hangs a sword above Isaac's head, which doubles all pedestal items#Does not double Shop, Chest, or Devil deal items#{{Warning}} After taking any damage, the sword has a chance to instantly kill Isaac every frame"}, -- Damocles (hidden collectible version)
[657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis
[658] = {"658", "Giant Cell", "Taking damage spawns a Minisaac#Minisaacs chase and shoot at nearby enemies"}, -- Giant Cell
[659] = {"659", "Tropicamide", "↑ {{Range}} +1.5 Range up#↑ {{Tearsize}} Tear Size up"}, -- Tropicamide
[659] = {"659", "Tropicamide", "↑ {{Range}} +2.5 Range up#↑ {{Tearsize}} Tear Size up"}, -- Tropicamide
[660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading
[661] = {"661", "Quints", "Killing an enemy spawns a stationary familiar in its place#Caps at 5 familiars"}, -- Quints
[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item)
@@ -352,7 +354,7 @@ local repCollectibles={
[666] = {"666", "", "<Item does not exist>"},
[667] = {"667", "Strawman", "{{Bomb}} +1 Bomb#{{Player14}} Spawns Keeper as a second character#When he dies, spawns blue spiders and permanently removes Strawman and any item that he has picked up from the inventory#{{DevilRoom}} Devil Room items cost coins while Strawman is alive#{{Warning}} Strawman can pick up story items"}, -- Strawman
[668] = {"668", "Dad's Note", "Begins the Ascent#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Keys"}, -- Dad's Note
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Luck}} +1 Luck up#↑ {{AngelDevilChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +2.5 Range up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Luck}} +1 Luck up#↑ {{AngelDevilChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
[670] = {"670", "Options?", "Allows Isaac to choose from two different room clear rewards"}, -- Options?
[671] = {"671", "Candy Heart", "Picking up Red Hearts grants random permanent stat ups#{{Heart}} Spawns a Red Heart"}, -- Candy Heart
[672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items cost coins#{{Shop}} Shop items cost hearts#Consumables in shops are surrounded by spikes"}, -- A Pound of Flesh
@@ -407,7 +409,7 @@ local repCollectibles={
[721] = {"721", "TMTRAINER", "Causes all future items to be glitched#Glitched items have completely random effects"}, -- TMTRAINER
[722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds#Chained enemies cannot move or attack"}, -- Anima Sola
[723] = {"723", "Spindown Dice", "Rerolls all items in the room by decreasing their internal ID by one"}, -- Spindown Dice
[724] = {"724", "Hypercoagulation", "{{Heart}} Taking enemy damage drops a half or full Red Heart#The hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation
[724] = {"724", "Hypercoagulation", "{{Heart}} Taking enemy damage drops a half Red Heart#The hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation
[725] = {"725", "IBS", "Dealing enough damage causes Isaac to flash red#{{Blank}} Releasing the fire button while Isaac is flashing either:#Throws a random poop#Creates buffing creep#Farts a poison cloud#Drops 5 live bombs"}, -- IBS
[726] = {"726", "Hemoptysis", "Double-tapping a fire button makes Isaac sneeze blood#The sneeze deals 150% damage#1 second cooldown#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams"}, -- Hemoptysis
[727] = {"727", "Ghost Bombs", "{{Bomb}} +5 bombs#Isaac's bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs
@@ -471,11 +473,11 @@ EID.descriptions[languageCode].birthright ={
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon in front of each buff-bulletpoint
EID.descriptions[languageCode].bingeEaterBuffs = {
[22] = "↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Lunch
[22] = "↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +2.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Lunch
[23] = "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dinner
[24] = "↑ {{Damage}} +1 Damage up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dessert
[25] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Breakfast
[26] = "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Rotten Meat
[25] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Range}} +2.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Breakfast
[26] = "↑ {{Damage}} +1 Damage up#↑ {{Range}} +2.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Rotten Meat
[456] = "↑ {{Damage}} +1 Damage up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- Midnight Snack
[346] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- A Snack
[707] = "↑ {{Tears}} +0.5 Tears up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- Supper
@@ -497,6 +499,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[295] = "Has a chance to invoke the effect of {{Collectible555}}Golden Razor", -- Magic Fingers
[297] = "Permanently grants a demonic familiar along with the regular rewards", -- Pandora's Box
[323] = "Tears from the item have boosted damage", -- Isaac's Tears
[326] = "Instead of spawning light, you have a fiery aura while invincible#Temporary Damage Up and invokes the effect of {{Collectible35}}Necronomicon on a perfect block", -- Breath of Life
[352] = "Activates Book of Belial when broken - damage up persists until the cannon is fixed", -- Glass Cannon
[475] = "Respawns Judas as Dark Judas if he has an extra life", -- Plan C
[482] = "Replaces the most recently acquired item with {{Collectible51}}Pentagram", -- Clicker
@@ -593,7 +596,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[323] = "Spawns 6 wisps#3 second lifetime", -- Isaac's Tears
[324] = "Playdough Cookie tears", -- Undefined
[325] = "Arcing cluster tears", -- Scissors
[326] = "Spawns wisp on taking damage", -- Breath of Life
[326] = "Spawns 4 wisps on a perfect block", -- Breath of Life
[338] = "Single room wisp#Boomerang tears", -- The Boomerang
[347] = "20/20 tears#Doubles all other wisps", -- Diplopia
[348] = "Spawns a pill when destroyed", -- Placebo
@@ -814,6 +817,18 @@ EID.descriptions[languageCode].quadrupledTrinket = "Effect quadrupled!"
-- Most trinkets that can be doubled or tripled just have the numbers in their description multiplied
-- A few trinkets have odd edge cases where their effect completely changes, or is different depending on if it's Mom's Box or Golden
EID.descriptions[languageCode].goldenTrinketEffects = {
-- Broken Remote (replace with Teleport 2.0 info)
[4] = { "{{Collectible419}} Using an active item teleports Isaac to {{ColorGold}}a room that has not been cleared yet{{CR}}#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0
-- Broken Magnet (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 for doubled
[6] = { "coins", "pickups" },
-- Rosary Bead append
[7] = { "{{Collectible72}} Rosary is added to all item pools" },
-- Golden Store Credit: full replace
[13] = { "{{Shop}} {{ColorGold}}Allows Isaac to take Shop items for free{{CR}}#Chance to turn into a regular {{Trinket13}}Store Credit after each purchase" },
-- Lucky Rock append (Gold / Mom's Box / Both)
[15] = { "Rocks may drop 2 coins", "Rocks may drop 2 coins", "Rocks may drop 3 coins" },
-- Golden Mysterious Candy makes Golden Poop
[25] = { "poop", "golden poop" },
-- Isaac's Fork (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 or 3 for doubled/tripled
[46] = { "half a heart", "a heart", "one and a half hearts" },
-- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled
@@ -828,15 +843,17 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
[75] = { "Trinket effect is doubled if possible", "Trinket effect is tripled if possible", "Trinket effect is quadrupled if possible", },
-- NO!
[88] = { "Prevents Quality {{Quality0}} items from spawning" },
-- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?)
-- Gilded Key (Golden version only): it doesn't give a key. bug that might get fixed (maybe it'll give a Golden Key?)
[159] = { "Replaces all chests (except Old/Mega) with Golden Chests#Golden Chests can contain extra cards, pills or trinkets" },
-- The Twins
[183] = { "May copy/grant 2 familiars", "May copy/grant 2 familiars", "May copy/grant 3 familiars" },
}
---------- Cards ----------
local repCards={
[2] = {"2", "I - The Magician", "Homing tears#↑ {{Range}} +3 Range#{{Timer}} Lasts for one room"}, -- I - The Magician
[12] = {"12", "XI - Strength", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#{{Timer}} Lasts for one room"}, -- XI - Strength
[12] = {"12", "XI - Strength", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +2.5 Range up#↑ {{Speed}} +0.3 Speed up#{{Timer}} Lasts for one room"}, -- XI - Strength
[16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up#{{Timer}} Lasts for one room"},
[18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"},
[27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into bombs"}, -- Ace of Clubs
@@ -847,12 +864,12 @@ local repCards={
[39] = {"39", "Algiz", "Makes Isaac invincible for 20 seconds"}, -- Algiz
[42] = {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium or the Beast)"}, -- Chaos Card
[51] = {"51", "Holy Card", "{{HolyMantle}} Grants a one-use Holy Mantle shield"}, -- Holy Card
[52] = {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Timer}} Lasts for one room"}, -- Huge Growth
[52] = {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +3 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Timer}} Lasts for one room"}, -- Huge Growth
[55] = {"55", "Rune Shard", "{{Rune}} Activates a random rune effect#The rune effect is weaker"}, -- Rune Shard
[56] = {"56", "0 - The Fool?", "Drops all of Isaac's hearts but one and all of his pickups on the floor#Coins and bombs are dropped as {{Collectible74}}The Quarter or {{Collectible19}}Boom! if possible"}, -- 0 - The Fool?
[57] = {"57", "I - The Magician?", "Grants an aura that repels enemies and projectiles for 1 minute"}, -- I - The Magician?
[58] = {"58", "II - The High Priestess?", "Mom's Foot tries to stomp Isaac for 1 minute"}, -- II - The High Priestess?
[59] = {"59", "III - The Empress?", "#↑ {{Heart}} +2 Health up#↑ {{Tears}} +1.35 Tears up#{{Timer}} Effect lasts for 60 seconds"}, -- III - The Empress?
[59] = {"59", "III - The Empress?", "#↑ {{Heart}} +2 Health up#↑ {{Tears}} +1.35 Tears up#↓ {{Speed}} -0.1 Speed down#{{Timer}} Effect lasts for 60 seconds"}, -- III - The Empress?
[60] = {"60", "IV - The Emperor?", "Teleports Isaac to an extra Boss room that can be defeated for an item#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor?
[61] = {"61", "V - The Hierophant?", "{{EmptyBoneHeart}} Spawns 2 Bone Hearts"}, -- V - The Hierophant?
[62] = {"62", "VI - The Lovers?", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart"}, -- VI - The Lovers?
@@ -933,8 +950,8 @@ EID.descriptions[languageCode].tarotClothBuffs = {
local repPills={
[4] = {"3", "Bombs are Key", "Swaps Isaac's number of bombs and keys#Golden bombs and keys are also swapped"}, -- Bombs are Key
[12] = {"11", "Range Down", "↓ {{Range}} -0.6 Range down"}, -- Range Down
[13] = {"12", "Range Up", "↑ {{Range}} +0.75 Range up"}, -- Range Up
[12] = {"11", "Range Down", "↓ {{Range}} -1 Range down"}, -- Range Down
[13] = {"12", "Range Up", "↑ {{Range}} +1.25 Range up"}, -- Range Up
[38] = {"37", "Retro Vision", "Pixelates the screen for 30 seconds"},
[42] = {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies in the room"}, -- I'm Drowsy...
[43] = {"42", "I'm Excited!!", "Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited!!!
@@ -957,8 +974,8 @@ EID.descriptions[languageCode].horsepills={
{"8", "I Found Pills", "No effect"}, -- I Found Pills
{"9", "Puberty", "No effect"}, -- Puberty
{"10", "Pretty Fly", "{{Collectible279}} Grants a Big Fan orbital#There is no limit on the number of Big Fans Isaac can have"}, -- Pretty Fly
{"11", "Range Down", "↓ {{Range}} -1.2 Range down"}, -- Range Down
{"12", "Range Up", "↑ {{Range}} +0.9 Range up"}, -- Range Up
{"11", "Range Down", "↓ {{Range}} -2 Range down"}, -- Range Down
{"12", "Range Up", "↑ {{Range}} +2.5 Range up"}, -- Range Up
{"13", "Speed Down", "↓ {{Speed}} -0.24 Speed down"}, -- Speed Down
{"14", "Speed Up", "↑ {{Speed}} +0.3 Speed up"}, -- Speed Up
{"15", "Tears Down", "↓ {{Tears}} -0.56 Tears down"}, -- Tears Down
@@ -1106,10 +1123,11 @@ EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Instead, consumes
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}{{Warning}} WARNING {{Warning}}"
EID.descriptions[languageCode].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled.#(If you've defeated Mom, this message is a bug and can be ignored)#(This warning can be disabled in the config)"
EID.descriptions[languageCode].OldGameVersionWarningText = "Your version of Repentance is not up-to-date!#Only the newest version (1.7.9) is officially supported#(This warning can be disabled in the config)"
EID.descriptions[languageCode].OldGameVersionWarningText = "EID is updated for the newest Steam version#Your game version is not officially supported, so some descriptions and features will be inaccurate#(This warning can be disabled in the config)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Modded items could make the crafting recipe calculation inaccurate!#Use the Itempool Percentages display mode or turn off the Bag of Crafting display if your recipes are incorrect#(This warning can be disabled in the config)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Modded items could make the crafting recipe calculation inaccurate!#Use the Item Probability display mode or turn off the Bag of Crafting display if your recipes are incorrect#(This warning can be disabled in the config)"
EID.descriptions[languageCode].ResultsWithX = "(Results with {1})"
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
+238 -225
View File
File diff suppressed because it is too large. Load diff
+54 -37
View File
@@ -13,20 +13,20 @@ local languageCode = "ja_jp"
local repCollectibles={
[2] = {"2", "The Inner Eye", "トリプルショットの涙#↓ 連射速度 -49%"},
[5] = {"5", "My Reflection", "涙にブーメラン軌道を付与#↑ 攻撃力 +1.5#↑ 射程  +1.5#↑ 射程  +60%#↑ 弾速  +60%#↓ 運   -1"}, -- My Reflection
[5] = {"5", "My Reflection", "涙にブーメラン軌道を付与#↑ 攻撃力 +1.5#↑ 射程  +1.5#↑ 射程  +100%#↑ 弾速  +60%#↓ 運   -1"}, -- My Reflection
[6] = {"6", "Number One", "↑ 連射速度 +1.5#↓ 射程   -1.5#↓ 射程   -20%"}, -- Number One
[12] = {"12", "Magic Mushroom", "体力全回復#↑ 最大体力 +1#↑ 攻撃力  +0.3#↑ 攻撃力  +50%#↑ 射程   +1.5#↑ 移動速度 +0.3#アイザックのサイズ拡大"}, -- Magic Mushroom
[12] = {"12", "Magic Mushroom", "体力全回復#↑ 最大体力 +1#↑ 攻撃力  +0.3#↑ 攻撃力  +50%#↑ 射程   +2.5#↑ 移動速度 +0.3#アイザックのサイズ拡大"}, -- Magic Mushroom
[13] = {"13", "The Virus", "接触した敵に毒を与える#↑ 移動速度 +0.2"}, -- The Virus
[14] = {"14", "Roid Rage", "↑ 移動速度 +0.3#↑ 射程   +1.5"}, -- Roid Rage
[14] = {"14", "Roid Rage", "↑ 移動速度 +0.3#↑ 射程   +2.5"}, -- Roid Rage
[18] = {"18", "A Dollar", "コイン +100"}, -- A Dollar
[22] = {"22", "Lunch", "↑ 最大体力 +1#体力を1回復"}, -- Lunch
[23] = {"23", "Dinner", "↑ 最大体力 +1#体力を1回復"}, -- Dinner
[24] = {"24", "Dessert", "↑ 最大体力 +1#体力を1回復"}, -- Dessert
[25] = {"25", "Breakfast", "↑ 最大体力 +1#体力を1回復"}, -- Breakfast
[26] = {"26", "Rotten Meat", "↑ 最大体力 +1#体力を1回復"}, -- Rotten Meat
[29] = {"29", "Mom's Underwear", "↑ 射程 +1.5#取得時、3~8匹の 青ハエがスポーン"}, -- Mom's Underwear
[30] = {"30", "Mom's Heels", "↑ 射程 +1.5#アイザックと接触した敵に 毎秒24ダメージを与える"}, -- Mom's Heels
[31] = {"31", "Mom's Lipstick", "↑ 射程 +2.25#取得時、ランダムな ハートを1個スポーン"}, -- Mom's Lipstick
[29] = {"29", "Mom's Underwear", "↑ 射程 +2.5#取得時、3~8匹の 青ハエがスポーン"}, -- Mom's Underwear
[30] = {"30", "Mom's Heels", "↑ 射程 +2.5#アイザックと接触した敵に 毎秒24ダメージを与える"}, -- Mom's Heels
[31] = {"31", "Mom's Lipstick", "↑ 射程 +3.75#取得時、ランダムな ハートを1個スポーン"}, -- Mom's Lipstick
[37] = {"37", "Mr. Boom", "大型の爆弾を設置する#爆発は185ダメージを与える"}, -- Mr. Boom
[40] = {"40", "Kamikaze!", "自爆攻撃#爆発は185ダメージを与える"}, -- Kamikaze!
[41] = {"41", "Mom's Pad", "部屋の全ての敵を5秒間 恐怖状態にする#青ハエを1匹スポーン"}, -- Mom's Pad
@@ -42,7 +42,7 @@ local repCollectibles={
[67] = {"67", "Sister Maggy", "6ダメージのノーマルな 涙で攻撃する使い魔"}, -- Sister Maggy
[69] = {"69", "Chocolate Milk", "涙がチャージ式になり、 チャージ量に応じて 10~400%のダメージを 与える"}, --Chocolate Milk
[70] = {"70", "Growth Hormones", "↑ 攻撃力  +1#↑ 移動速度 +0.2"}, -- Growth Hormones
[71] = {"71", "Mini Mush", "↑ 移動速度 +0.3#↑ 射程   +1.5#↑ アイザックのサイズ縮小"}, -- Mini Mush
[71] = {"71", "Mini Mush", "↑ 移動速度 +0.3#↑ 射程   +2.5#↑ アイザックのサイズ縮小"}, -- Mini Mush
[72] = {"72", "Rosary", "青ハート +3#↑ 連射速度 +0.5#{{Collectible33}} 聖書が全てのアイテム プールに追加される"}, -- Rosary
[77] = {"77", "My Little Unicorn", "6秒間無敵状態になり、 接触した敵に毎秒40の ダメージを与え、移動 速度が0.28アップする"}, -- My Little Unicorn
[78] = {"78", "Book of Revelations", "青ハートを1個付与する#使用すると、現フロアの ボスがハービンガーに 置き換えられる#↑ 保持中、悪魔部屋/天使 部屋の出現率 +17.5%"}, -- Book of Revelations
@@ -53,13 +53,13 @@ local repCollectibles={
[87] = {"87", "Loki's Horns", "一定確率で涙が四方向に 発射されるようになる#確率:運0=25%、15=100%"}, -- Loki's Horns
[91] = {"91", "Spelunker Hat", "マップが二部屋先まで 詳しく表示される#隠し部屋の位置も表示#頭上に落下してくる 弾をブロックする"}, -- Spelunker Hat
[98] = {"98", "The Relic", "7~8部屋クリアするたび 1個の青ハートをスポーン する使い魔"}, -- The Relic
[101] = {"101", "The Halo", "↑ 最大体力 +1#↑ 攻撃力  +0.3#↑ 連射速度 +0.2#↑ 射程   +0.38#↑ 移動速度 +0.3#体力を1回復"}, -- The Halo
[101] = {"101", "The Halo", "↑ 最大体力 +1#↑ 攻撃力  +0.3#↑ 連射速度 +0.2#↑ 射程   +1.5#↑ 移動速度 +0.3#体力を1回復"}, -- The Halo
[106] = {"106", "Mr. Mega", "↑ 爆弾ダメージx1.85#↑ 爆発範囲#爆弾 +5"}, -- Mr. Mega
[110] = {"110", "Mom's Contacts", "20%の確率で涙に 石化効果を付与する#↑ 射程 +0.38"}, -- Mom's Contacts
[110] = {"110", "Mom's Contacts", "20%の確率で涙に 石化効果を付与する#↑ 射程 +1.5"}, -- Mom's Contacts
[114] = {"114", "Mom's Knife", "涙がナイフに置き換わる#保持中のナイフは2倍の ダメージを与える#チャージ攻撃でナイフを 発射でき、チャージ量に 応じて射程とダメージが 変化する#約1/3のチャージで最大 6倍のダメージ"}, -- Mom's Knife
[115] = {"115", "Ouija Board", "涙に透過効果を付与#↑ 連射速度 +0.4"}, -- Ouija Board
[118] = {"118", "Brimstone", "涙がチャージ式のレーザー ビームに置き換わる#↓ 連射速度 -67%"}, -- Brimstone
[121] = {"121", "Odd Mushroom (Large)", "↑ 最大体力 +1#↑ 攻撃力  +1#↑ 射程   +0.38#↓ 移動速度 -0.2"}, -- Odd Mushroom (Large)
[121] = {"121", "Odd Mushroom (Large)", "↑ 最大体力 +1#↑ 攻撃力  +1#↑ 射程   +1.5#↓ 移動速度 -0.2"}, -- Odd Mushroom (Large)
[123] = {"123", "Monster Manual", "次のフロアまで持続する ランダムな使い魔を1体 付与する"}, -- Monster Manual
[126] = {"126", "Razor Blade", "ハート1個のダメージを 受け、その部屋に居る間、 攻撃力を1.2増やす#赤ハートを優先して消費#同じ部屋で二回以上使用 する場合、ダメージ量を 半ハートに軽減する"}, -- Razor Blade
[129] = {"129", "Bucket of Lard", "↑ 最大体力 +2#↓ 移動速度 -0.2"}, -- Bucket of Lard
@@ -87,11 +87,11 @@ local repCollectibles={
[184] = {"184", "Holy Grail", "飛行能力を付与#↑ 最大体力 +1#体力を1回復"}, -- Holy Grail
[186] = {"186", "Blood Rights", "ハート 1個のダメージを 受け、部屋の全ての敵に 40のダメージを与える#赤ハートを優先して消費#同じ部屋で二回以上使用 する場合、ダメージ量を 半ハートに軽減する"}, -- Blood Rights
[188] = {"188", "Abel", "アイザックと鏡映しに 移動・攻撃する使い魔#3.5ダメージのノーマルな 涙で攻撃する#カイン使用時は7.5ダメージ"}, -- Abel
[189] = {"189", "SMB Super Fan", "体力全回復#↑ 最大体力 +1#↑ 攻撃力  +0.3#↑ 連射速度 +0.2#↑ 射程   +1.5#↑ 移動速度 +0.2"}, -- SMB Super Fan
[189] = {"189", "SMB Super Fan", "体力全回復#↑ 最大体力 +1#↑ 攻撃力  +0.3#↑ 連射速度 +0.2#↑ 射程   +2.5#↑ 移動速度 +0.2"}, -- SMB Super Fan
[192] = {"192", "Telepathy for Dummies", "涙にホーミング効果を付与#↑ 射程 +3#その部屋でのみ有効"}, -- Telepathy for Dummies
[193] = {"193", "MEAT!", "↑ 最大体力 +1#↑ 攻撃力  +0.3#体力を1回復"}, -- MEAT!
[194] = {"194", "Magic 8 Ball", "↑ 弾速 +0.16#取得時、ランダムな カードを1枚スポーン#↑ {{Planetarium}}プラネタリウムの 出現率が15%アップ"}, -- Magic 8 Ball
[197] = {"197", "Jesus Juice", "↑ 攻撃力 +0.5#↑ 射程  +0.38"}, -- Jesus Juice
[197] = {"197", "Jesus Juice", "↑ 攻撃力 +0.5#↑ 射程  +1.5"}, -- Jesus Juice
[203] = {"203", "Humbleing Bundle", "ハート・コイン・爆弾・ 鍵を50%の確率でダブル バージョンに変換する"}, -- Humbleing Bundle
[205] = {"205", "Sharp Plug", "ダメージをコストにし、 アクティブアイテムを フルチャージできる#1チャージ = 半ハート#赤ハートから優先消費"}, -- Sharp Plug
[206] = {"206", "Guillotine", "↑ 攻撃力  +1#↑ 連射速度 +0.5 ※上限を突破できる#アイザックの頭部が切り 離され、胴体を周回する#頭部はダメージを受けず、 弾をブロックできる#頭部は接触した敵に毎秒 56ダメージを与える"}, -- Guillotine
@@ -101,6 +101,7 @@ local repCollectibles={
[222] = {"222", "Anti-Gravity", "攻撃ボタンが押されて いる間、発射した涙が その場で静止を続ける#時間の経過または攻撃の 停止で、元の方向に涙が 発射される#↑ 連射速度 +1 ※上限を突破できる"}, -- Anti-Gravity
[223] = {"223", "Pyromaniac", "爆風を浴びると 体力が0.5回復する#爆弾 +5"}, -- Pyromaniac
[224] = {"224", "Cricket's Body", "衝突した涙が四つに分裂する#分裂した涙はダメージ量が 半減する#↑ 連射速度 +0.5 ※上限を突破できる#↓ 射程   -20%"}, -- Cricket's Body
[226] = {"226", "Black Lotus", "↑ 最大体力 +1#青ハート +1#黒ハート +1#体力を1回復"}, -- Black Lotus
[228] = {"228", "Mom's Perfume", "一定確率で涙に 恐怖効果を付与#確率:運0=12%、85=100%#↑ 連射速度 +0.5 ※上限を突破できる"}, -- Mom's Perfume
[229] = {"229", "Monstro's Lung", "涙をチャージ式に置き換え、 一度に14発の涙を同時発射 できるようになる#↓ 連射速度 -77%"}, --Monstro's Lung
[230] = {"230", "Abaddon", "↑ 攻撃力  +1.5#↑ 移動速度 +0.2#一定確率で涙に 恐怖効果を付与#赤ハートを同数の 黒ハートに置き換える#黒ハート +2"}, -- Abaddon
@@ -111,14 +112,15 @@ local repCollectibles={
[245] = {"245", "20/20", "ダブルショットの涙#↓ 攻撃力 -20%"}, -- 20/20
[248] = {"248", "Hive Mind", "青ハエ/クモの与える ダメージが2倍になる#ハエ/クモタイプの 使い魔が与える ダメージが2倍になる"}, -- Hive Mind
[253] = {"253", "Magic Scab", "↑ 最大体力 +1#↑ 運    +1#体力を1回復"}, -- Magic Scab
[254] = {"254", "Blood Clot", "左目のみに適用:#↑ 攻撃力 +1#↑ 射程  +1.5"}, -- Blood Clot
[254] = {"254", "Blood Clot", "左目のみに適用:#↑ 攻撃力 +1#↑ 射程  +2.5"}, -- Blood Clot
[256] = {"256", "Hot Bombs", "爆弾が炎をまとい、敵に 接触ダメージを与える#爆発地点に炎が残り、 敵にダメージを与える#アイザックが炎から ダメージを受けなくなる#爆弾 +5"}, -- Hot Bombs
[261] = {"261", "Proptosis", "↑ 攻撃力 +0.5#涙のサイズとダメージが 滞空時間と共に減少する#発射直後の涙は3倍の ダメージを与える"}, -- Proptosis
[262] = {"262", "Missing Page 2", "黒ハート +1#ダメージを受け、残りの 体力がハート1個以下に なった時、部屋の全ての 敵に80ダメージを与える#ネクロノミコン効果による ダメージを40増やす"}, -- Missing Page 2
[263] = {"263", "Clear Rune", "保持中のルーン・ソウル ストーンの効果をコピー して発動する#取得時、ランダムな ルーンを1個スポーン"}, -- Clear Rune (REPENTANCE ITEM)
[264] = {"264", "Smart Fly", "黄色いハエがアイザックを 周回し、敵に接触ダメージ を与え、弾をブロックする#ダメージを受けると アイザックから離れ、 敵を追いかけ攻撃する#毎秒6.5の接触ダメージ"}, -- Smart Fly
[273] = {"273", "Bob's Brain", "涙の発射方向に連動して 飛び出し、敵との衝突で 爆発する使い魔#爆発は100のダメージと 毒を与える#爆発ダメージは敵の アーマーを無視する"}, -- Bob's Brain
[274] = {"274", "Best Bud", "ダメージを受けると白い ハエが現れ、その部屋に 居る間、アイザックを 周回する#白いハエは毎秒150の 接触ダメージを与える"}, -- Best Bud
[275] = {"275", "Lil Brimstone", "ブリムストーンで攻撃する 使い魔  #ビームは完全にヒットした 場合、合計31のダメージを 与える"}, -- Lil Brimston
[275] = {"275", "Lil Brimstone", "ブリムストーンで攻撃する 使い魔  #ビームは完全にヒットした 場合、合計24のダメージを 与える"}, -- Lil Brimstone
[276] = {"276", "Isaac's Heart", "アイザックに追従する 心臓が現れ、ダメージ 判定が心臓側に移行する#心臓はチャージ式の攻撃 能力を持ち、涙の発射や ノックバックができる#アイザックに接触ダメージ 効果を付与する"}, -- Isaac's Heart
[278] = {"278", "Dark Bum", "赤ハートを拾い集める 乞食の使い魔#1.5個拾うたび、カード・ ピル・ルーン・青クモ・ 敵クモ・黒ハートの いずれかをスポーン"}, -- Dark Bum
[280] = {"280", "Sissy Longlegs", "バトル中、最大5匹まで 青クモをスポーンする 使い魔#接触した敵をチャーム 状態にする"}, -- Sissy Longlegs
@@ -153,22 +155,22 @@ local repCollectibles={
[331] = {"331", "Godhead", "↑ 攻撃力  +0.5#↓ 連射速度 -0.3#↓ 弾速   -0.3#涙がオーラを放ち、触れた 敵にダメージを与える#涙にホーミング効果を付与"}, -- Godhead
[332] = {"332", "Lazarus' Rags", "{{Player11}} 死ぬと、その部屋で ラザラスとして復活する#{{Player29}} 汚染ラザラス使用時は、 汚染ラザラスのまま復活"},
[336] = {"336", "Dead Onion", "涙に貫通と透過効果を付与#↓ 射程   -1.5#↓ 弾速   -0.4#↑ 涙サイズ +50%"}, -- Dead Onion
[339] = {"339", "Safety Pin", "↑ 射程 +1.5#↑ 弾速 +0.16#黒ハート +1"}, -- Safety Pin
[339] = {"339", "Safety Pin", "↑ 射程 +2.5#↑ 弾速 +0.16#黒ハート +1"}, -- Safety Pin
[342] = {"342", "Blue Cap", "↑ 最大体力 +1#↑ 連射速度 +0.7#↓ 弾速   -16%#体力を1回復"}, -- Blue Cap
[344] = {"344", "Match Book", "黒ハート +1#取得時、2~3個の爆弾と、 {{Trinket41}}マッチ棒をスポーン"}, -- Match Book
[345] = {"345", "Synthoil", "↑ 攻撃力 +1#↑ 射程  +1.5"}, -- Synthoil
[344] = {"344", "Match Book", "黒ハート +1#{{Trinket41}} 取得時、3個の爆弾と、 マッチ棒をスポーン"}, -- Match Book
[345] = {"345", "Synthoil", "↑ 攻撃力 +1#↑ 射程  +2.5"}, -- Synthoil
[346] = {"346", "A Snack", "↑ 最大体力 +1#体力を1回復"}, -- A Snack
[350] = {"350", "Toxic Shock", "バトル開始時、部屋の 全ての敵を毒状態にする#死んだ敵が緑色の液体を 残し、触れた敵に毎秒30 ダメージを与える"}, -- Toxic Shock
[352] = {"352", "Glass Cannon", "貫通効果を持つ大粒の涙を 発射し、攻撃力x10+10の ダメージを与える#!!! ダメージを受けると大砲が 壊れ、ハートを追加で2個 失う(この追加のダメージ では死に至らない)#献血等による自傷ダメージ では壊れない"}, -- Glass Cannon
[354] = {"354", "Crack Jacks", "↑ 最大体力 +1#取得時、トリンケットを ランダムに1個スポーン#体力を1回復"}, -- Crack Jacks
[355] = {"355", "Mom's Pearls", "↑ 射程 +0.38#↑ 運  +1#青ハート +1"}, -- Mom's Pearls
[355] = {"355", "Mom's Pearls", "↑ 射程 +2.5#↑ 運  +1#青ハート +1"}, -- Mom's Pearls
[360] = {"360", "Incubus", "アイザックの涙をコピー して攻撃する使い魔#リリス以外のキャラで 使う場合、ダメージが 25%減少する"}, -- Incubus
[365] = {"365", "Lost Fly", "壁や障害物に沿って 移動する使い魔#毎秒56の接触ダメージ#近くの敵を引き付け、 アイザックの代わりに 攻撃対象となる"}, -- Lost Fly
[366] = {"366", "Scatter Bombs", "爆弾 +5#爆弾から4~5個の小さな 爆弾が分裂する"}, -- Scatter Bombs
[367] = {"367", "Sticky Bombs", "爆弾 +5#爆弾で敵を倒すと 青クモがスポーン#爆弾が敵にくっ付く#爆発時、敵にスロー効果を 付与する液体をまき散らす"}, -- Sticky Bombs
[368] = {"368", "Epiphora", "同一方向に攻撃し続けると 連射速度が上昇していき、 最大200%アップする#攻撃の停止・方向変更で 連射速度がリセットされる"}, -- Epiphora
[369] = {"369", "Continuum", "↑ 射程 +3#涙に透過効果を付与#涙が画面の端と端で ループするようになる"}, -- Continuum
[370] = {"370", "Mr. Dolly", "↑ 連射速度 +0.7#↑ 射程   +1.5#取得時、ランダムな ハートを3個スポーン"}, -- Mr. Dolly
[370] = {"370", "Mr. Dolly", "↑ 連射速度 +0.7#↑ 射程   +2.5#取得時、ランダムな ハートを3個スポーン"}, -- Mr. Dolly
[374] = {"374", "Holy Light", "一定確率で聖なる涙が 発射され、衝突すると 近くの敵に光線が降り注ぐ#光線は攻撃力x3の ダメージを与える#確率:運0=9%、9=50%"}, -- Holy Light
[375] = {"375", "Host Hat", "爆発耐性を付与#敵の弾を25%の確率で ブロックし、跳ね返す#頭上に落下してくる弾を ブロックする"}, -- Host hat
[376] = {"376", "Restock", "お店で商品を購入すると 新しい商品が補充される#補充されるたびに商品が 値上がりする"}, -- Restock
@@ -180,7 +182,7 @@ local repCollectibles={
[393] = {"393", "Serpent's Kiss", "一定確率で涙に毒効果が 付与される#接触した敵に毒を与える#接触で毒を受けた敵が 死んだ時、20%の確率で 黒ハートを落とす"}, -- Serpent's Kiss
[394] = {"394", "Marked", "照準方向へ涙が自動で 流れ続けるようになる#照準は攻撃ボタンで操作#ドロップボタンで攻撃を 停止できる#使い魔も同様に攻撃する#↑ 連射速度 +0.7#↑ 射程   +3"}, -- Marked
[395] = {"395", "Tech X", "涙がチャージ式のレーザー リングに置き換わる#チャージ量に応じて リングのダメージと サイズがアップする"}, -- Tech X
[397] = {"397", "Tractor Beam", "アイザックの頭から放射 されるビームに沿って 涙が直進するようになる#↑ 連射速度 +1#↑ 射程   +1.5#↑ 弾速   +0.16"},
[397] = {"397", "Tractor Beam", "アイザックの頭から放射 されるビームに沿って 涙が直進するようになる#↑ 連射速度 +1#↑ 射程   +2.5#↑ 弾速   +0.16"},
[399] = {"399", "Maw of the Void", "攻撃ボタンを押し続けて 2.35秒経過すると、頭に 十字架が浮かぶ 攻撃ボタンを解放すると ブリムストーンリングを 放出し、敵にダメージを 与える"}, -- Maw of the Void
[401] = {"401", "Explosivo", "一定確率で涙が敵に くっ付き、数秒後に 爆発する"}, -- Explosivo
[404] = {"404", "Farting Baby", "敵の弾をブロックする 使い魔  #ブロックすると10%の 確率でおならを出し、 毒・ノックバック・ チャームのいずれかの 効果を敵に与える#おならは5~6ダメージを 与える"}, -- Farting Baby
@@ -192,7 +194,7 @@ local repCollectibles={
[417] = {"417", "Succubus", "オーラを放ちながら 部屋を飛び回る使い魔#オーラ内では攻撃力が 50%アップする#オーラは範囲内の敵に 毎秒10ダメージを与える"}, -- Succubus
[419] = {"419", "Teleport 2.0", "未探索のランダムな 部屋にテレポートする#優先順位: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0
[421] = {"421", "Kidney Bean", "敵をチャーム状態にする おならを放つ"}, -- Kidney Bean
[422] = {"422", "Glowing Hour Glass", "時間を巻き戻し、一つ 前の部屋に、一つ前の 部屋の状態で戻る#{{Collectible66}} フロアにつき三回まで 使用でき、使い切ると   The Hourglass に変化"}, -- Glowing Hour Glass
[422] = {"422", "Glowing Hourglass", "時間を巻き戻し、一つ 前の部屋に、一つ前の 部屋の状態で戻る#{{Collectible66}} フロアにつき三回まで 使用でき、使い切ると 次のフロアまでの間、 砂時計に変化する"}, -- Glowing Hourglass
[426] = {"426", "Obsessed Fan", "0.66秒遅れでアイザックを 追従する使い魔#接触した敵に毎秒30の ダメージを与える"}, -- Obsessed Fan
[430] = {"430", "Papa Fly", "0.66秒遅れでアイザックを 追従する使い魔#アイザックと同じ攻撃力の 涙を発射する"}, -- papa Fly
[431] = {"431", "Multidimensional Baby", "0.66秒遅れでアイザックを 追従する使い魔#アイザックと使い魔の 涙がこれを通過すると、 弾速・高さがアップし、 ダブルショット化する"},
@@ -205,8 +207,8 @@ local repCollectibles={
[448] = {"448", "Shard of Glass", "ダメージを受けた時、 25%の確率で赤ハートを 1個スポーンする#ダメージを受けると 出血が始まり、血液が 敵にダメージを与える#出血中、アイザックが 20秒おきにダメージを 受け、半赤ハート失う#赤ハートを拾うか、 赤ハートが空になると、 出血が止まる"}, -- Shard of Glass
[450] = {"450", "Eye of Greed", "20回に1回、涙と一緒に 金の涙が発射され、 コインを1枚消費する#金の涙は敵を黄金化し、 追加のダメージを与える#黄金化状態の敵を倒すと 1~3枚のコインが落ちる#コイン未所持の状態でも 金の涙は発射されるが、 追加ダメージは発生しない"}, -- Eye of Greed
[451] = {"451", "Tarot Cloth", "カードに追加の効果を 付与する#取得時、ランダムな カード・ルーンを1個 スポーンする"}, -- Tarot Cloth
[453] = {"453", "Compound Fracture", "↑ 射程 +0.38#涙が骨に置き換わり、 衝突すると破片が散る#破片はダメージが半減する"}, -- Compound Fracture
[455] = {"455", "Dad's Lost Coin", "↑ 射程 +0.38#取得時、ラッキーペニーを 1枚スポーン"}, -- Dad's Lost Coin
[453] = {"453", "Compound Fracture", "↑ 射程 +1.5#涙が骨に置き換わり、 衝突すると破片が散る#破片はダメージが半減する"}, -- Compound Fracture
[455] = {"455", "Dad's Lost Coin", "↑ 射程 +2.5#取得時、ラッキーペニーを 1枚スポーン"}, -- Dad's Lost Coin
[456] = {"456", "Midnight Snack", "↑ 最大体力 +1#体力を1回復"}, -- Midnight Snack
[459] = {"459", "Sinus Infection", "攻撃中、20%の確率で 鼻くそが発射され、 敵に10秒間くっ付く#鼻くそは攻撃力と等しい ダメージを毎秒与える"}, -- Sinus Infection
[462] = {"462", "Eye of Belial", "↑ 射程 +1.5#涙に貫通効果を付与#敵を貫通した後の涙は ダメージが2倍になり、 サイズが1.3倍広がり、 ホーミング効果が付与 される"}, -- Eye of Belial
@@ -228,7 +230,7 @@ local repCollectibles={
[501] = {"501", "Greed's Gullet", "所持コイン25枚ごとに 最大体力を1増やす#99枚で最大+4#キーパーにも適用可能#{{Collectible416}} 深いポケット所有時、 100枚以上からは100枚 ごとに1追加される"}, -- Greed's Gullet
[503] = {"503", "Little Horn", "一定確率でビッグホーンを 召喚する涙が発射される#ビッグホーンは雑魚敵を 即死させ、ボスには36の ダメージを与える#確率:運0=5%、15=20%#アイザックに、毎秒7の 接触ダメージ効果を付与"}, -- Little Horn
[504] = {"504", "Brown Nugget", "3.5ダメージの涙で近くの 敵を自動攻撃するハエを スポーン"}, -- Brown Nugget
[506] = {"506", "Backstabber", "涙が敵の背面に当たると ダメージが2倍になり、 出血状態が付与される#出血中の敵は5秒ごとに 最大体力の10%に相当 するダメージを受け、 血だまりを生成する"}, -- Backstabber
[506] = {"506", "Backstabber", "涙が敵の背面に当たると ダメージが2倍になり、 出血状態が付与される#出血中の敵は5秒間、 移動速度に応じた ダメージを受け、 血だまりを生成する#血だまりに触れた 敵はダメージを受ける"}, -- Backstabber
[507] = {"507", "Sharp Straw", "部屋の全ての敵に ダメージを与える#ダメージ量は攻撃力+ 敵の最大体力の10%分#この効果でダメージを 与えた時、15%の確率で 半赤ハートをスポーン"},
[508] = {"508", "Mom's Razor", "アイザックを周回する カミソリの使い魔#カミソリは接触した敵に 攻撃力x2のダメージを 毎秒与え、出血状態にする#出血中の敵は5秒ごとに 最大体力の10%に相当 するダメージを受け、 血だまりを生成する#敵の弾をブロックする"}, -- Mom's Razor
[509] = {"509", "Bloodshot Eye", "目玉がアイザックを周回し、 敵に接触ダメージを与え、 弾をブロックする#毎秒20の接触ダメージ#近くの敵に3.5ダメージの 涙を発射する"}, -- Bloodshot Eye
@@ -346,7 +348,7 @@ local repCollectibles={
[656] = {"656", "Damocles", "使うと、アイザックの 頭上に剣が吊るされ、 以降、アイテムが倍に なってスポーンする#お店、宝箱、悪魔取引の アイテムは倍にならない#{{Warning}} ダメージを受けた後、 剣が一定確率で落下し、 アイザックが即死する#即死効果は無敵状態で 回避できる#落下確率は15分で50%"}, -- Damocles
[657] = {"657", "Vasculitis", "倒された敵が涙を拡散する#拡散する涙はアイザックの 持つ特殊効果を引き継ぐ"}, -- Vasculitis
[658] = {"658", "Giant Cell", "ダメージを受けるたびに マイクロ・アイザックが スポーンし、近くの敵を 追いかけ攻撃する"}, -- Giant Cell
[659] = {"659", "Tropicamide", "↑ 射程 +1.5#↑ 涙のサイズ"}, -- Tropicamide
[659] = {"659", "Tropicamide", "↑ 射程 +2.5#↑ 涙のサイズ"}, -- Tropicamide
[660] = {"660", "Card Reading", "フロア開始時、ポータルが 二つ生成される#部屋を離れるとポータルは 消滅する#ポータルの色と行き先:#{{ColorRed}}赤:{{CR}}{{BossRoom}}ボス部屋#{{ColorYellow}}黄:{{CR}}{{TreasureRoom}}トレジャールーム#{{ColorBlue}}青:{{CR}}{{SecretRoom}}隠し部屋"}, -- Card Reading
[661] = {"661", "Quints", "敵を倒すと、その場に固定 された使い魔がスポーンし、 連動して攻撃する#最大5匹までスポーンする"}, -- Quints
[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item)
@@ -356,7 +358,7 @@ local repCollectibles={
[666] = {"666", "", "<Item does not exist>"},
[667] = {"667", "Strawman", "セカンドキャラとして キーパーをスポーンする#死亡時、5匹の青クモを スポーンする#!!! アイテムを取得できるが、 死ぬと共に消滅する為、 ストーリー進行に必要な アイテムは注意#キーパーが生きている間、 悪魔部屋の取引コストは コインになる#取得時、爆弾を1個付与"}, -- Strawman
[668] = {"668", "Dad's Note", "アセントへ移行する"}, -- Dad's Note
[669] = {"669", "Sausage", "体力全回復#↑ 最大体力 +1#↑ 攻撃力  +0.5#↑ 連射速度 +0.5#↑ 移動速度 +0.2#↑ 弾速   +0.2#↑ 射程   +1.5#↑ 運    +1#↑ 悪魔部屋/天使部屋と プラネタリムの出現率が 6.9%アップ"}, -- Sausage
[669] = {"669", "Sausage", "体力全回復#↑ 最大体力 +1#↑ 攻撃力  +0.5#↑ 連射速度 +0.5#↑ 移動速度 +0.2#↑ 弾速   +0.2#↑ 射程   +2.5#↑ 運    +1#↑ 悪魔部屋/天使部屋と プラネタリムの出現率が 6.9%アップ"}, -- Sausage
[670] = {"670", "Options?", "部屋クリア時の報酬が 二択になる"}, -- Options?
[671] = {"671", "Candy Heart", "赤ハートを取得し、体力が 回復すると、ステータスが ランダムに一つアップする#取得時、赤ハートを1個 スポーン"}, -- Candy Heart
[672] = {"672", "A Pound of Flesh", "悪魔部屋と闇市の取引 コストがコインになる#お店のアイテム価格が コインではなくハート になる  #お店のピックアップは 無料で取得できるが、 トゲでダメージを受ける"}, -- A Pound of Flesh
@@ -411,7 +413,7 @@ local repCollectibles={
[721] = {"721", "TMTRAINER", "スポーンするアイテムが グリッチ化して、効果が ランダムになる"}, -- TMTRAINER
[722] = {"722", "Anima Sola", "最も近い敵を鎖で拘束し、 5秒間行動不能にする"}, -- Anima Sola
[723] = {"723", "Spindown Dice", "アイテムの内部ID番号を 1つ引き、部屋の全ての アイテムをリロールする"}, -- Spindown Dice
[724] = {"724", "Hypercoagulation", "ダメージを受けると、赤 ハートが飛び出すように スポーンし、1.5秒後に 消滅する"}, -- Hypercoagulation
[724] = {"724", "Hypercoagulation", "ダメージを受けると 赤ハートが飛び出す ようにスポーンし、 1.5秒後に消滅する"}, -- Hypercoagulation
[725] = {"725", "IBS", "敵に一定量のダメージを 与えると、アイザックが 赤く点滅し始め、以下の 効果を発動する:#うんち投げ#うんち爆弾#下痢爆弾#おなら#下痢#下痢効果で床に生成された 液体に触れると、攻撃力が アップする#下痢効果で床に生成された 液体にうんちを乗せると、 各種相乗効果が発生する"}, -- IBS
[726] = {"726", "Hemoptysis", "攻撃ボタンをダブルタップ すると吐血し、正面の敵に 攻撃力x1.5のダメージと ノックバック与える#吐血を浴びた敵は呪われ、 ブリムストーンタイプの 攻撃で追加のダメージを 受ける#クールダウンは1秒"}, -- Hemoptysis
[727] = {"727", "Ghost Bombs", "爆弾 +5#爆弾から幽霊がスポーンし、 敵を追いかけて攻撃する#幽霊は10秒後に爆発する"}, -- Ghost Bombs
@@ -475,11 +477,11 @@ EID.descriptions[languageCode].birthright ={
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint
EID.descriptions[languageCode].bingeEaterBuffs = {
[22] = "↑ 連射速度 +0.5#↑ 射程   +1.5#↓ 移動速度 -0.03", -- Lunch
[22] = "↑ 連射速度 +0.5#↑ 射程   +2.5#↓ 移動速度 -0.03", -- Lunch
[23] = "↑ 連射速度 +0.5#↑ 弾速   +0.2#↓ 移動速度 -0.03", -- Dinner
[24] = "↑ 攻撃力  +1#↑ 弾速   +0.2#↓ 移動速度 -0.03", -- Dessert
[25] = "↑ 弾速   +0.2#↑ 射程   +1.5#↓ 移動速度 -0.03", -- Breakfast
[26] = "↑ 攻撃力  +1#↑ 射程   +1.5#↓ 移動速度 -0.03", -- Rotten Meat
[25] = "↑ 弾速   +0.2#↑ 射程   +2.5#↓ 移動速度 -0.03", -- Breakfast
[26] = "↑ 攻撃力  +1#↑ 射程   +2.5#↓ 移動速度 -0.03", -- Rotten Meat
[456] = "↑ 攻撃力  +1#↑ 運    +1#↓ 移動速度 -0.03", -- Midnight Snack
[346] = "↑ 弾速   +0.2#↑ 運    +1p#↓ 移動速度 -0.03", -- A Snack
[707] = "↑ 連射速度 +0.5#↑ 運    +1#↓ 移動速度 -0.03", -- Supper
@@ -501,6 +503,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[295] = "一定確率で{{Collectible555}}ゴールデン レイザーの効果が同時に 発動する", -- Magic Fingers
[297] = "悪魔タイプの使い魔が 追加でスポーンする", -- Pandora's Box
[323] = "発射される涙のダメージが 増加する", -- Isaac's Tears
[326] = "光線の代わりに、無敵 状態中、炎のオーラを放つ#ダメージを防いだ時、    {{Collectible35}} ネクロノミコン 効果が発動し、更に、 攻撃力が一時的にアップ", -- Breath of Life
[352] = "壊れると{{Collectible34}}ベリアルの本の 効果が発動し、修復される まで持続する", -- Glass Cannon
[475] = "追加ライフがある場合、 ダークユダとして復活する", -- Plan C
[482] = "最後に取得したアイテムを {{Collectible51}}ペンタグラムに置き換える", -- Clicker
@@ -597,7 +600,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[323] = "3秒間寿命のウィスプx6", -- Isaac's Tears
[324] = "{{Collectible570}}プレイドークッキーの涙", -- Undefined
[325] = "弧を描いて飛ぶ涙", -- Scissors
[326] = "このアイテムの効果で ダメージを受けた時に ウィスプをスポーン", -- Breath of Life
[326] = "ダメージを防いだ時、 ウィスプx4をスポーン", -- Breath of Life
[338] = "ブーメラン涙#その部屋でのみ有効", -- The Boomerang
[347] = "ダブルショットの涙#ウィスプを2倍にする", -- Diplopia
[348] = "破壊時、ピルをスポーン", -- Placebo
@@ -818,6 +821,18 @@ EID.descriptions[languageCode].quadrupledTrinket = "効果4倍!"
-- 効果が2倍や3倍になるトリンケットは、その説明文に書かれている数字が倍増して表示されます
-- いくつかのトリンケットは、Mom's Box やゴールデンバージョンによって効果が全く変わってしまうようなケースがあります
EID.descriptions[languageCode].goldenTrinketEffects = {
-- Broken Remote :全文置換(ゴールデン効果:Teleport 2.0)
[4] = { "{{Collectible419}} {{ColorGold}}アクティブアイテムを 使用した時、未探索の 部屋にテレポート{{CR}}#優先順位: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0
-- Broken Magnet (検索・置換): 一番目の文字列を説明文から検索し、二番目の文字列に置換する(ゴールデン効果)
[6] = { "コイン", "ピックアップ" },
-- Rosary Bead append:追加効果
[7] = { "{{Collectible72}} ロザリーを全ての アイテムプールに追加" },
-- Golden Store Credit: 全文置換(ゴールデン効果)
[13] = { "{{Shop}} {{ColorGold}}お店のアイテムが 全て無料になる#アイテムを買う時、 一定確率で通常の {{Trinket13}}商品券に変化する" },
-- Lucky Rock:追加 (ゴールデン / Mom's Box / 両方)
[15] = { "最大2枚スポーン", "最大2枚スポーン", "最大3枚スポーン" },
-- Golden Mysterious Candy makes Golden Poop (検索・置換): 一番目の文字列を説明文から検索し、二番目の文字列に置換する(ゴールデン効果)
[25] = { "うんち", "金のうんち" },
-- Isaac's Fork (検索・置換): 一番目の文字列を説明文から検索し、ダブル効果は二番目、トリプル効果は三番目の文字列に置換する
[46] = { "半赤ハート", "赤ハート1個", "赤ハート1.5個" },
-- Tick (置換): 全文置換する 一行目:ゴールデン / 二行目:Mom's Box 保持中 / 三行目:両方, ゴールデンの効果は取り外し可能になること
@@ -834,13 +849,15 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
[88] = { "{{Quality0}} 品質0のアイテムを 自動的にリロールする" },
-- Gilded Key (ゴールデンバージョンのみ): バグで鍵が付与されない (ゴールデンキーが付与されるべき?)
[159] = { "保持中にスポーンした 宝箱を、金宝箱に置き 換える#金宝箱のランダムな ピックアップ内容に、 カードとトリンケット、 ピルを加える" },
-- The Twins:追加 (ゴールデン / Mom's Box / 両方)
[183] = { "最大2体まで複製・付与", "最大2体まで複製・付与", "最大3体まで複製・付与" },
}
---------- Cards ----------
local repCards={
[2] = {"2", "I - The Magician", "その部屋に居る間、涙に ホーミング効果を付与#↑ 射程 +3"}, -- I - The Magician
[12] = {"12", "XI - Strength", "その部屋に居る間:#↑ 最大体力 +1#↑ 攻撃力  +0.3#↑ 攻撃力  +50%#↑ 射程   +1.5#↑ 移動速度 +0.3"}, -- XI - Strength
[12] = {"12", "XI - Strength", "その部屋に居る間:#↑ 最大体力 +1#↑ 攻撃力  +0.3#↑ 攻撃力  +50%#↑ 射程   +2.5#↑ 移動速度 +0.3"}, -- XI - Strength
[16] = {"16", "XV - The Devil", "その部屋に居る間:#↑ 攻撃力 +2"},
[18] = {"18", "XVII - The Stars", "{{TreasureRoom}} トレジャールームに テレポート#{{Planetarium}} プラネタリウムがある場合、 そちらにテレポート"},
[27] = {"27", "Ace of Clubs", "全てのピックアップ・ 宝箱・ボス以外の敵を 爆弾に変換する"}, -- Ace of Clubs
@@ -937,8 +954,8 @@ EID.descriptions[languageCode].tarotClothBuffs = {
local repPills={
[4] = {"3", "Bombs are Key", "爆弾と鍵の所持数を 入れ替える#金爆弾/金鍵の場合、 金効果も入れ替わる"}, -- Bombs are Key
[12] = {"11", "Range Down", "↓ 射程 -0.6"}, -- Range Down
[13] = {"12", "Range Up", "↑ 射程 +0.75"}, -- Range Up
[12] = {"11", "Range Down", "↓ 射程 -1"}, -- Range Down
[13] = {"12", "Range Up", "↑ 射程 +1.25"}, -- Range Up
[38] = {"37", "Retro Vision", "ゲーム画面が30秒間 ピクセル加工される"},
[42] = {"41", "I'm Drowsy...", "部屋の全ての敵と アイザックを スロー状態にする"}, -- I'm Drowsy...
[43] = {"42", "I'm Excited!!!", "部屋の全ての敵と アイザックを 加速状態にする#30秒後と60秒後にも 効果が発動する"}, -- I'm Excited!!!
@@ -961,8 +978,8 @@ EID.descriptions[languageCode].horsepills={
{"8", "I Found Pills", "効果なし"}, -- I Found Pills
{"9", "Puberty", "3回使用すると大人になる (最大体力 +1)"}, -- Puberty
{"10", "Pretty Fly", "{{Collectible279}}ビッグファンを付与#付与の上限なし"}, -- Pretty Fly
{"11", "Range Down", "↓ 射程 -1.2"}, -- Range Down
{"12", "Range Up", "↑ 射程 +0.9"}, -- Range Up
{"11", "Range Down", "↓ 射程 -2"}, -- Range Down
{"12", "Range Up", "↑ 射程 +2.5"}, -- Range Up
{"13", "Speed Down", "↓ 移動速度 -0.24"}, -- Speed Down
{"14", "Speed Up", "↑ 移動速度 +0.3"}, -- Speed Up
{"15", "Tears Down", "↓ 連射速度 -0.56"}, -- Tears Down
@@ -1112,7 +1129,7 @@ EID.descriptions[languageCode].AchievementWarningText = "実績無効!#実績
EID.descriptions[languageCode].OldGameVersionWarningText = "ゲームがアップデート されていません#最新バージョンのみが サポートされています#この警告は設定で無効に できます"
EID.descriptions[languageCode].ModdedRecipesWarningText = "MODのアイテムが原因で クラフトレシピの表示が 不正確になる可能性が あります#その場合、Itempool Percentages モードか、非表示にして ください#この警告は設定で無効に できます"
EID.descriptions[languageCode].ModdedRecipesWarningText = "MODのアイテムが原因で クラフトレシピの表示が 不正確になる可能性が あります#その場合、Item Probability モードか、非表示にして ください#この警告は設定で無効に できます"
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
+31 -18
View File
@@ -5,7 +5,7 @@ local languageCode = "ko_kr"
local repCollectibles={
-- Original
[2] = {"2", "내면의 눈", "↓ {{TearsSmall}}연사 배율 x0.51#공격이 3발로 나갑니다."}, -- The Inner Eye
[5] = {"5", "나의 모습", "↑ {{RangeSmall}}사거리 +1.5#↑ {{RangeSmall}}사거리 배율 x1.6#↑ {{ShotspeedSmall}}탄속 배율 x1.6#↑ {{DamageSmall}}공격력 +1.5#↓ {{LuckSmall}}행운 -1#공격이 캐릭터가 있는 방향으로 되돌아옵니다."}, -- My Reflection
[5] = {"5", "나의 모습", "↑ {{RangeSmall}}사거리 배율 x2#↑ {{RangeSmall}}추가 사거리 +1.5#↑ {{ShotspeedSmall}}탄속 배율 x1.6#↑ {{DamageSmall}}공격력 +1.5#↓ {{LuckSmall}}행운 -1#공격이 캐릭터가 있는 방향으로 되돌아옵니다."}, -- My Reflection
[6] = {"6", "오줌싸개", "↑ {{TearsSmall}}연사 +1.5#↓ {{RangeSmall}}사거리 -1.5#↓ {{RangeSmall}}사거리 배율 x0.8"}, -- Number One
[8] = {"8", "보비", "공격하는 방향으로 공격력 3.5의 빠른 눈물을 발사합니다."}, -- Brother Bobby
[10] = {"10", "파리떼", "캐릭터 주변을 돌며 적의 탄환을 막아주는 파리 배리어를 2마리 얻습니다."}, -- Halo of Flies
@@ -126,7 +126,7 @@ local repCollectibles={
[248] = {"248", "군체의식", "파란 아군 파리/거미와 파리/거미 타입의 패밀리어의 공격력이 2배 증가합니다."}, -- Hive Mind
[249] = {"249", "추가 선택권", "{{BossRoom}}보스방 보상 아이템이 한개 더 추가되며 하나를 선택하면 나머지는 사라집니다."}, -- There's Options
[253] = {"253", "마법의 딱쟁이", "↑ {{Heart}}최대 체력 +1#↑ {{Heart}}빨간하트 +1#↑ {{LuckSmall}}행운 +1"}, -- Magic Scab
[254] = {"254", "응고혈", "왼쪽 눈에서 {{DamageSmall}}공격력 +1, {{RangeSmall}}사거리 +1.5의 공격을 발사합니다."}, -- Blood Clot
[254] = {"254", "응고혈", "!!! 왼쪽 눈에만 적용:#↑ {{DamageSmall}}공격력 +1#↑ {{RangeSmall}}사거리 +2.5"}, -- Blood Clot
[256] = {"256", "불폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 터진 자리에 불꽃이 남으며 폭탄과 불꽃에 닿은 적은 16의 피해를 입습니다.#불에 피해를 입지 않습니다."}, -- Hot Bombs
[261] = {"261", "안구 돌출증", "↑ {{DamageSmall}}공격력 +0.5#공격이 캐릭터와 가까울수록 공격력이 3배 증가하며 멀어질수록 0배로 감소합니다."}, -- Proptosis
[262] = {"262", "찢어진 페이지 2", "↑ {{BlackHeart}}블랙하트 +1#피격 시 전체 체력이 1칸 이하일 때 방 안의 모든 적에게 80의 피해를 줍니다.#↑ {{BlackHeart}}/{{Collectible35}}/{{Card14}} 블랙하트/The Necronomicon/The Devil의 공격력 +40"}, -- Missing Page 2
@@ -166,7 +166,7 @@ local repCollectibles={
[320] = {"320", "???의 하나뿐인 친구", "공격하는 방향으로 이동하며 접촉하는 적에게 틱 당 3.5의 피해를 입힙니다."}, -- ???'s Only Friend
[323] = {"323", "아이작의 눈물", "사용 시 캐릭터 기준 8방향으로 캐릭터의 공격력 +5의 눈물을 발사합니다.#눈물을 발사할 때마다 충전량이 증가합니다."}, -- Isaac's Tears
[325] = {"325", "가위", "사용 시 머리가 분리됩니다.#분리된 머리는 제자리에서 공격하는 방향으로 캐릭터의 공격과 같은 공격을 발사합니다.#몸통은 공격하는 방향으로 여러 개의 눈물을 흩뿌리면서 발사합니다."}, -- Scissors
[326] = {"326", "생명의 숨결", "사용 키를 누르고 있으면 충전량이 줄어들며 충전량이 모두 줄어들면 1초간 무적 상태가 됩니다.#무적 상태에서 적에게 접촉 시 빛줄기가 떨어집니다.#무적 상태 시작과 동시에 적과 접촉 시 {{Collectible696}}0.5초간 보호막을 추가로 생성하며 {{Collectible58}}4방향으로 공격력 12의 빛줄기를 추가로 발사합니다.#무적 상태가 끝나도 키를 누르고 있으면 체력 반칸의 피해를 입습니다."}, -- Breath of Life
[326] = {"326", "생명의 숨결", "사용 키를 누르고 있으면 충전량이 줄어들며 충전량이 모두 줄어들면 1초간 무적 상태가 됩니다.#무적 상태에서 적에게 접촉 시 빛줄기가 떨어집니다.#완벽 방어 : 무적 상태 시작과 동시에 적과 접촉 시 {{Collectible58}}0.5초간 보호막을 추가로 생성하며 {{Collectible696}}4방향으로 공격력 12의 빛줄기를 추가로 발사합니다.#무적 상태가 끝나도 키를 누르고 있으면 1초마다 체력 반칸의 피해를 입습니다."}, -- Breath of Life
[327] = {"327", "즉석사진", "!!! Chest/Home 스테이지 입장에 필요#피격 시 {{HalfHeart}}빨간하트가 반칸 이하일 때 5초간 무적 상태가 됩니다."}, -- The Polaroid
[328] = {"328", "반전사진", "!!! Dark Room/Home 스테이지 입장에 필요#↑ {{DamageSmall}}공격력 +1#피격 시 {{HalfHeart}}빨간하트가 반칸 이하일 때 방 안의 모든 적에게 40의 피해를 줍니다."}, -- The Negative
[330] = {"330", "두유", "↓ {{DamageSmall}}공격력 배율 x0.2#↑ {{TearsSmall}}연사 배율 x5.5#충전이 필요한 공격이 충전 없이 자동으로 발사됩니다.#{{Blank}} (부가 공격 제외)"}, -- Soy Milk
@@ -359,10 +359,10 @@ local repCollectibles={
[622] = {"622", "창세기", "!!! 일회용#사용 시 {{ColorCyan}}모든 플레이어 캐릭터를 초기화, 소지 중인 아이템을 모두 제거{{CR}}하고 기원의 방으로 이동합니다.#사용한 캐릭터의 제거한 아이템의 개수만큼 랜덤한 아이템 3개 중 하나를 선택할 수 있는 횟수가 주어집니다.#기원의 방에서 나가면 다음 스테이지로 이동합니다."}, -- Genesis
[623] = {"623", "날카로운 열쇠", "↑ {{Key}}열쇠 +5#사용 시 열쇠를 1개 소모해 공격하는 방향으로 공격력 x5 +30의 열쇠를 날립니다.#열쇠는 적에게 피해를 주거나 잠긴 문이나 {{SecretRoom}}비밀방을 열거나 장애물을 부술 수 있습니다.#열쇠로 적 처치 시 일정 확률로 상자의 내용물을 드랍합니다."}, -- Sharp Key
[624] = {"624", "부스터 팩", "{{Card}}카드를 5개 드랍합니다."}, -- Booster Pack
[625] = {"625", "거대버섯", "사용 시 30초 동안 캐릭터의 크기가 대폭 커지며;#↑ {{DamageSmall}}눈물 공격력 배율 x4#↑ {{RangeSmall}}사거리 +7#↓ {{TearsSmall}}연사 배율 x0.4#무적 상태가 되며 장애물을 부술 수 있습니다."}, -- Mega Mush
[625] = {"625", "거대버섯", "사용 시 30초 동안 캐릭터의 크기가 대폭 커지며;#↑ {{DamageSmall}}눈물 공격력 배율 x4#↑ {{RangeSmall}}사거리 +2#↓ {{TearsSmall}}연사 배율 x0.4#무적 상태가 되며 장애물을 부술 수 있습니다."}, -- Mega Mush
[626] = {"626", "칼 조각 1", "Knife Piece 2와 조합#{{MotherSmall}} 완성 시 공격하는 방향으로 칼을 날릴 수 있으며 특정 스테이지로 가는 빨간 문을 열 수 있습니다."}, -- Knife Piece 1
[627] = {"627", "칼 조각 2", "Knife Piece 1와 조합#{{MotherSmall}} 완성 시 공격하는 방향으로 칼을 날릴 수 있으며 특정 스테이지로 가는 빨간 문을 열 수 있습니다."}, -- Knife Piece 2
[628] = {"628", "사망 증명서", "!!! 일회용#사용 시 아이작의 모든 아이템이 있는 방으로 이동합니다.#아이템 한개 획득 시 원래 있던 장소로 돌아갑니다.#!!! 해금하지 않은 아이템과 {{Player31}}Tainted Lost, {{Collectible691}}Sacred Orb의 효과로 리롤되는 아이템은 등장하지 않습니다."}, -- Death Certificate
[628] = {"628", "사망 증명서", "!!! 일회용#사용 시 아이작의 모든 아이템이 있는 방으로 이동합니다.#아이템 한개 획득 시 원래 있던 장소로 돌아갑니다.#!!! 해금하지 않은 아이템은 등장하지 않습니다."}, -- Death Certificate
[629] = {"629", "로봇 파리", "캐릭터의 주위를 돌며 적의 탄환이 있는 방향으로 탄환을 막는 눈물을 발사합니다."}, -- Bot Fly
[630] = {"630", "", "<item does not exist>"}, --
[631] = {"631", "고기 도축칼", "사용 시 방 안의 모든 적을 0.4배의 체력을 가진 적 2마리로 나눕니다."}, -- Meat Cleaver
@@ -391,7 +391,7 @@ local repCollectibles={
[654] = {"654", "위조 학위", "↑ {{BlackHeart}}블랙하트 +1#{{Pill}}알약을 1개 드랍합니다.#사용하지 않은 알약의 효과를 알 수 있습니다.#긍정적인 알약과 중립적인 알약 효과가 등장하지 않습니다.#능력치 감소 알약 사용 시 {{DamageSmall}}공격력이 +0.6 증가합니다.#부정 효과 알약 사용 시 {{BlackHeart}}블랙하트를 1개 드랍합니다."}, -- False PHD
[655] = {"655", "룰렛 팽이", "소지중일 때 룰렛이 캐릭터 주위를 돌며 적의 탄환을 막아주고 접촉한 적에게 초당 10.5의 피해를 줍니다.#사용중일 때 {{SpeedSmall}}이동속도(상한)가 +0.5 증가, 룰렛과 모든 공전형 패밀리어의 공전 속도와 피해량이 증가하며 자폭 파리/거미가 무적이 됩니다."}, -- Spin to Win
[656] = {"656", "다모클레스", "!!! 현재 {{Collectible577}}Damocles 효과 발동 중:#모든 방의 아이템이 2배로 나옵니다.#상자/판매 아이템은 영향을 받지 않습니다.#패널티 피격 시 그 이후부터 캐릭터가 즉사할 확률이 생깁니다.#!!! 즉사확률: 4프레임 당 1/10000"}, -- Damocles
[657] = {"657", "혈관염", "적 처치시 적 기준 랜덤한 방향으로 캐릭터의 눈물과 같은 효과의 눈물을 흩뿌립니다."}, -- Vasculitis
[657] = {"657", "혈관염", "적 처치시 적 기준 랜덤한 방향으로 눈물을 흩뿌립니다.#!!! 눈물효과는 처치한 시점에서의 상태이상의 영향을 받습니다."}, -- Vasculitis
[658] = {"658", "거대한 세포", "피격 시 캐릭터와 함께 이동하며 적이 있는 방향으로 공격력 1.35의 눈물을 발사하는 작은 아이작 패밀리어를 소환합니다."}, -- Giant Cell
[659] = {"659", "산동약", "↑ {{RangeSmall}}사거리 +2.5#눈물의 크기가 커집니다."}, -- Tropicamide
[660] = {"660", "카드점", "스테이지 첫 방에 색상에 따라 특정한 장소로 이동할 수 있는 포탈이 생성됩니다.#방을 나가면 포탈이 사라집니다.#{{ColorRed}}빨강: {{CR}}{{BossRoom}}보스방#{{Blank}} {{ColorBlue}}파랑: {{CR}}{{SecretRoom}}비밀방#{{Blank}} {{ColorYellow}}노랑: {{CR}}{{TreasureRoom}}보물방"}, -- Card Reading
@@ -457,7 +457,7 @@ local repCollectibles={
[720] = {"720", "모든 게 담긴 병", "충전량에 상관없이 사용할 수 있으며 사용 시 충전량에 따라 다른 보상을 드랍합니다.#12칸에서 사용 시 아이작의 모든 랜덤한 효과 중 하나를 발동합니다.#!!! 충전량에 따른 보상:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar
[721] = {"721", "", "등장하는 아이템이 2~6개의 효과와 발동 조건이 혼합된 오류 아이템으로 바뀝니다.#{{Burning}} 획득 시 그 방의 모든 적에게 일정 시간동안 석화+화상을 입힙니다."}, -- TMTRAINER
[722] = {"722", "아니마 솔라", "사용 시 가장 가까운 적을 5초간 움직이지 못하게 만듭니다.#다시 사용하여 사슬을 강제로 끊을 수 있습니다."}, -- Anima Sola
[723] = {"723", "스핀다운 주사위", "사용 시 방 안의 모든 아이템을 코드 앞번호의 아이템으로 바꿉니다.#!!! 해금하지 않은 아이템은 등장하지 않습니다."}, -- Spindown Dice
[723] = {"723", "스핀다운 주사위", "사용 시 방 안의 모든 아이템을 코드 앞번호의 아이템으로 바꿉니다.#!!! 해금하지 않은 아이템과 현재 게임에서 등장할 수 없는 아이템은 등장하지 않습니다."}, -- Spindown Dice
[724] = {"724", "과응고", "{{Heart}} 피격 시 1.5초 후 사라지는 빨간하트를 드랍합니다."}, -- Hypercoagulation
[725] = {"725", "과민석 대장 증후군", "공격중에 때때로 충전이 진행되고 충전이 끝났을 때 공격키를 떼면 Tainted ???의 똥 중 하나를 사용합니다:#!!! 랜덤한 똥을 들고 던지거나 #{{Blank}} 랜덤한 효과의 방귀를 뀌거나 #{{Blank}} 적에게 공격력 x1.5의 피해를 주는 갈색 장판을 생성하거나 #{{Blank}} 5개의 점화된 폭탄을 생성합니다."}, -- IBS
[726] = {"726", "각혈", "공격키를 두번 누르면 재채기를 해 눈앞의 적에게 공격력 x1.5의 피해를 주고 적을 강하게 밀쳐냅니다.#{{BrimstoneCurse}} 재채기에 맞은 적은 일정 시간 동안 유황 표식이 걸리며 혈사류 공격에 더 큰 피해를 입습니다."}, -- Hemoptysis
@@ -544,6 +544,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[295] = "확률적으로 그 방에서 {{DamageSmall}}공격력 +1.2", -- Magic Fingers
[297] = "이하의 악마 패밀리어 아이템 중 하나를 추가로 드랍합니다:#{{Collectible565}}{{Collectible278}}{{Collectible113}}{{Collectible679}}{{Collectible275}}{{Collectible417}}{{Collectible360}}{{Collectible698}}", -- Pandora's Box
[323] = "8방향 대신 10방향으로 발사하며 발사하는 눈물의 공격력이 증가합니다.", -- Isaac's tear
[326] = "{{Burning}}무적 상태일 때 접촉한 적에게 초당 36의 화상 피해를 줍니다.#완벽 방어 시 {{Collectible35}} 방 전체 적에게 40의 피해를 주며 {{DamageSmall}}빠르게 감소하는 공격력이 대폭 증가합니다.", -- Breath of Life
[352] = "파괴 시 복구 전까지 {{DamageSmall}}공격력 +2.67", -- Glass Canon
[474] = "현재 적용 중:#복구 전까지 {{DamageSmall}}공격력 +2.67", -- Glass Canon
[475] = "목숨이 남아있을 시 부활 시 부활 아이템이 변경시키는 캐릭터와 무관하게 Black Judas로 부활합니다.", -- Plan C
@@ -642,7 +643,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[323] = "{{ColorRed}}아이템의 효과가 발동하지 않으며{{CR}} 3초 후 사라지는 불꽃을 최대 6마리까지 소환합니다.", -- Isaac's Tears
[324] = "랜덤한 효과의 눈물을 발사하는 불꽃을 소환합니다.", -- Undefined
[325] = "1~3개의 눈물을 흩뿌리는 불꽃을 소환합니다.", -- Scissors
[326] = "무적 시간이 끝나고 피해를 입을 때 불꽃을 소환합니다.", -- Breath of Life
[326] = "완벽 방어 시 불꽃을 4마리 소환합니다.", -- Breath of Life
[338] = "방 이동 시 사라지며 캐릭터에게 되돌아오는 눈물을 발사하는 불꽃을 소환합니다.", -- The Boomerang
[347] = "두발의 눈물을 발사하는 불꽃을 소환하며 소환되어 있는 불꽃을 2배로 복사합니다.", -- Diploipia
[348] = "꺼지면 알약을 드랍하는 불꽃을 소환합니다.", -- Placebo
@@ -875,8 +876,18 @@ EID.descriptions[languageCode].tripledTrinket = "효과 3배"
EID.descriptions[languageCode].quadrupledTrinket = "효과 4배"
EID.descriptions[languageCode].goldenTrinketEffects = {
-- Broken Magnet (append)
[6] = {"픽업 아이템이 캐릭터에게 끌려옵니다."},
-- Broken Remote (replace with Teleport 2.0 info)
[4] = { "{{Collectible419}} 액티브 아이템 사용 시 {{ColorGold}}클리어하지 않은 방들 중 하나로 정해진 우선순위에 따라서{{CR}} 순간이동합니다.#!!! 순서: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{Planetarium}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> {{ErrorRoom}}오류방"}, -- Teleport 2.0
-- Broken Magnet (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 for doubled
[6] = { "{{Coin}}동전", "픽업" },
-- Rosary Bead append
[7] = { "!!! {{Collectible72}}Rosary가 모든 배열에서 등장합니다." },
-- Golden Store Credit: full replace
[13] = { "{{Shop}} {{ColorGold}}상점에서 동전으로 판매하는 품목을 무료로 구매할 수 있습니다.{{CR}}#상점 품목 구매 시마다 확률적으로 일회용 형태의 {{Trinket13}}Store Credit으로 바뀝니다." },
-- Lucky Rock append (Gold / Mom's Box / Both)
[15] = { "확률적으로 동전 드랍량 2배", "확률적으로 동전 드랍량 2배", "확률적으로 동전 드랍량 3배" },
-- Golden Mysterious Candy makes Golden Poop
[25] = { "똥", "황금 똥" },
-- Isaac's Fork (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 or 3 for doubled/tripled
[46] = { "반칸", "한칸", "한칸 반" },
-- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled
@@ -893,6 +904,8 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
[88] = { "{{Quality0}}등급인 아이템이 등장하지 않습니다." },
-- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?)
[159] = { "{{GoldenChest}} 낡은상자, 메가상자를 제외한 모든 상자가 황금상자로 교체됩니다.#{{GoldenChest}} 황금상자가 드랍하는 픽업의 양이 종류와 상관없이 최소 2개가 보장됩니다.#{{GoldenChest}} 황금상자에서 {{Rune}}룬의 등장 확률이 증가하며 {{Pill}}알약과 {{Battery}}배터리가 등장할 수 있습니다." },
-- The Twins
[183] = { "확률적으로 2개 복제", "확률적으로 2개 복제", "확률적으로 3개 복제" },
}
---------- Cards ----------
@@ -916,7 +929,7 @@ local repCards={
[56] = {"56", "0 - 바보?", "소지중인 하트와 픽업 아이템을 모두 드랍합니다."}, -- 0 - The Fool?
[57] = {"57", "I - 마법사?", "1분간 적과 탄환이 캐릭터에게 가까이 가지 못합니다."}, -- I - The Magician?
[58] = {"58", "II - 여교황?", "{{Collectible550}} 1분간 일정 간격으로 캐릭터의 위치에 엄마발이 두개씩 떨어집니다."}, -- II - The High Priestess?
[59] = {"59", "III - 여제?", "1분간 {{Heart}}최대 체력 +2, {{TearsSmall}}연사 +1.35"}, -- III - The Empress?
[59] = {"59", "III - 여제?", "1분간 {{Heart}}최대 체력 +2, {{TearsSmall}}연사 +1.35, {{SpeedSmall}}이동속도 -0.1"}, -- III - The Empress?
[60] = {"60", "IV - 황제?", "(현재층 +2)의 스테이지의 보스가 있는 {{BossRoom}}보스방으로 순간이동합니다."}, -- IV - The Emperor?
[61] = {"61", "V - 교황?", "{{EmptyBoneHeart}}뼈하트를 2개 드랍합니다."}, -- V - The Hierophant?
[62] = {"62", "VI - 연인?", "{{Collectible642}} 사용 시 최대 체력 1칸 또는 소울하트 2칸을 {{BrokenHeart}}소지 불가능 체력을 1칸으로 바꾸며 그 방의 아이템을 하나 생성합니다.#{{Blank}} (이 카드 사용 시에도 아이템이 Magic Skin으로 대체되지 않음)"}, -- VI - The Lovers?
@@ -998,8 +1011,8 @@ EID.descriptions[languageCode].tarotClothBuffs = {
---------- Pills ----------
local repPills={
[4] = {"3", "폭탄은 곧 열쇠", "{{Bomb}}폭탄과 {{Key}}열쇠의 개수를 서로 바꿉니다.#{{GoldenBomb}}황금폭탄과 {{GoldenKey}}황금열쇠를 서로 바꿉니다."}, -- Bombs are Key
[12] = {"11", "사거리 감소", "↓ {{RangeSmall}}사거리 -0.6"}, -- Range Down
[13] = {"12", "사거리 증가", "↑ {{RangeSmall}}사거리 +0.75"}, -- Range Up
[12] = {"11", "사거리 감소", "↓ {{RangeSmall}}사거리 -1"}, -- Range Down
[13] = {"12", "사거리 증가", "↑ {{RangeSmall}}사거리 +1.25"}, -- Range Up
[38] = {"37", "전자오락 시야경", "30초 동안 화면의 화질이 감소합니다."}, -- Retro Vision
[42] = {"41", "완전 지루해...", "그 방에서 적과 캐릭터의 속도가 {{Slow}}느려집니다."}, -- I'm Drowsy...
[43] = {"42", "완전 신나!!!", "그 방, 30초, 60초마다 총 3번 적과 캐릭터의 속도가 빨라집니다."}, -- I'm Excited!!!
@@ -1024,8 +1037,8 @@ EID.descriptions[languageCode].horsepills={
{"8", "알약을 찾았어", "무효과"}, -- I Found Pills
{"9", "사춘기", "무효과#{{Blank}} (3번 사용 시 1회 한정 {{Heart}}최대 체력 +1)"}, -- Puberty
{"10", "멋진 파리", "적의 탄환을 막아주는 {{Collectible279}}{{ColorCyan}}대형 파리{{CR}} 한마리를 얻습니다."}, -- Pretty Fly
{"11", "사거리 감소", "↓ {{RangeSmall}}사거리 -{{ColorYellow}}1.2{{CR}}"}, -- Range Down
{"12", "사거리 증가", "↑ {{RangeSmall}}사거리 +{{ColorCyan}}1.5{{CR}}"}, -- Range Up
{"11", "사거리 감소", "↓ {{RangeSmall}}사거리 -{{ColorYellow}}2{{CR}}"}, -- Range Down
{"12", "사거리 증가", "↑ {{RangeSmall}}사거리 +{{ColorCyan}}2.5{{CR}}"}, -- Range Up
{"13", "이동속도 감소", "↓ {{SpeedSmall}}이동속도 -{{ColorYellow}}0.24{{CR}}"}, -- Speed Down
{"14", "이동속도 증가", "↑ {{SpeedSmall}}이동속도 +{{ColorCyan}}0.3{{CR}}"}, -- Speed Up
{"15", "연사 감소", "↓ {{TearsSmall}}연사 -{{ColorYellow}}0.56{{CR}}"}, -- Tears Down
@@ -1044,7 +1057,7 @@ EID.descriptions[languageCode].horsepills={
{"28", "진통제!", "그 방에서 캐릭터가 받는 모든 피해가 체력 반칸으로 고정됩니다."}, -- Percs!
{"29", "과다복용!", "그 방에서 캐릭터가 받는 모든 피해가 체력 1칸으로 고정됩니다."}, -- Addicted!
{"30", "휴-식", "그 방에서 캐릭터의 위치에 똥을 {{ColorCyan}}더 많이{{CR}} 생성합니다."}, -- Re-Lax
{"31", "", "{{CurseMazeSmall}} Maze 저주에 걸리며 방 이동 시 스테이지 안의 다른 방으로 순간이동하거나 두개의 랜덤 방의 위치가 서로 바뀝니다."}, -- ???
{"31", "???", "{{CurseMazeSmall}} Maze 저주에 걸리며 방 이동 시 스테이지 안의 다른 방으로 순간이동하거나 두개의 랜덤 방의 위치가 서로 바뀝니다."}, -- ???
{"32", "커지는 알약", "캐릭터의 크기가 {{ColorCyan}}대폭{{CR}} 커집니다."}, -- One makes you larger
{"33", "작아지는 알약", "캐릭터의 크기가 {{ColorCyan}}대폭{{CR}} 작아집니다."}, -- One makes you small
{"34", "감염!", "방 안의 똥의 개수 {{ColorCyan}}x2{{CR}}만큼 파란 아군 거미를 소환합니다."}, -- Infested!
@@ -1182,9 +1195,9 @@ EID.descriptions[languageCode].FalsePHDHorseDamage = "{{DamageSmall}}공격력 +
EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "위의 효과 대신 열쇠를 같이 소모하여 랜덤 배열의 아이템 6개를 소환합니다."
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! 경고 !!!"
EID.descriptions[languageCode].AchievementWarningText = "지금 모드를 적용하면 도전과제가 언락되지 않습니다!#모든 모드를 비활성화 한 상태에서 6 스테이지 (Depths II) 보스를 클리어하셔야#{{Blank}}모드 적용 중에도 도전과제를 언락할 수 있습니다.#{{Blank}}(일반 게임에서 화면 왼쪽에 트로피 금지 아이콘이 없을 경우 이 메세지를 비활성화 하셔도 됩니다.)#(config 설정을 수정하여 메세지를 비활성화 할 수 있습니다.)"
EID.descriptions[languageCode].AchievementWarningText = "{{ColorRed}}지금 모드를 적용하면 게임 진행이 막히며 도전과제가 언락되지 않습니다!{{CR}}#모든 모드를 비활성화 한 상태에서 6 스테이지 (Depths II) 보스를 클리어하셔야#{{Blank}}모드 적용 중에도 도전과제를 언락할 수 있습니다."
EID.descriptions[languageCode].OldGameVersionWarningText = "리펜턴스가 최신 버전이 아닙니다!#최신 버전이 아닐 경우 모드 오류가 발생할 수 있습니다(1.7.9).#(config 설정을 수정하여 메세지를 비활성화 할 수 있습니다.)"
EID.descriptions[languageCode].OldGameVersionWarningText = "리펜턴스가 최신 버전이 아닙니다!#최신 버전이 아닐 경우 모드 오류가 발생할 수 있습니다(1.7.9b).#(config 설정을 수정하여 메세지를 비활성화 할 수 있습니다.)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "아이템 추가 모드나 아이템 배열 변경 모드가 적용되어 있을 경우 조합법이 일치하지 않을 수 있습니다.#조합법 설명을 숨기거나 BagOfCraftingDisplayRecipesMode를 Itempool percentage로 설정해 주세요.#(config 설정을 수정하여 해당 메세지를 비활성화 할 수 있습니다.)"
+1 -1
View File
@@ -1099,7 +1099,7 @@ EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Em vez disso, cons
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! ALERTA !!!"
EID.descriptions[languageCode].AchievementWarningText = "Conquista estão desabilitadas!#Para possibilitar a progressão e as conquistas, é preciso primeiro matar a Mãe (Depths II) sem nenhum mod habilitado.#(Se você já derrotou a Mãe, esta mensagem é um bug e pode ser ignorada)#(Este aviso pode ser desabilitado nas configurações)"
EID.descriptions[languageCode].OldGameVersionWarningText = "Sua versão do Repentance está desatualizada!#Somente a versão mais recente é oficialmente suportada (1.7.9)#(Este aviso pode ser desabilitado nas configurações)"
EID.descriptions[languageCode].OldGameVersionWarningText = "Sua versão do Repentance está desatualizada!#Somente a versão mais recente é oficialmente suportada (1.7.9b)#(Este aviso pode ser desabilitado nas configurações)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Items de Mods podem fazer o cálculo da receita ser impreciso!#Use o modo de exibição \"Sem Receitas\" ou desligue a exibição da Bag of Crafting se suas receitas estão incorretas#(Este aviso pode ser desabilitado nas configurações)"
+2 -2
View File
@@ -1082,9 +1082,9 @@ EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Вместо эт
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! ВНИМАНИЕ !!!"
EID.descriptions[languageCode].AchievementWarningText = "Достижения отключены!#Чтобы включить прогресс и достижения, вам сначала нужно убить Маму (Глубины II) без включенных модов#(Если вы уже убили Маму, то это сообщение баг и вы можете его игнорировать)#(Это предупреждение можно выключить в конфиге)"
EID.descriptions[languageCode].OldGameVersionWarningText = "Ваша версия Repentance не обновлена!#Только самая последняя версия официально поддерживается (1.7.9)#(Это предупреждение можно выключить в конфиге)"
EID.descriptions[languageCode].OldGameVersionWarningText = "Ваша версия Repentance не обновлена!#Только самая последняя версия официально поддерживается (1.7.9b)#(Это предупреждение можно выключить в конфиге)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Предметы из модов могут сделать расчёт крафтов неточным!#Используйте режим отображения \"Itempool Percentages\" или отключите отображение Крафт-Мешка, если ваши рецепты неверны#(Это предупреждение можно выключить в конфиге)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Предметы из модов могут сделать расчёт крафтов неточным!#Используйте режим отображения \"Item Probability\" или отключите отображение Крафт-Мешка, если ваши рецепты неверны#(Это предупреждение можно выключить в конфиге)"
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
+3 -3
View File
@@ -244,7 +244,7 @@ local repCollectibles={
[554] = {"554", "Tengo miedo", "{{Fear}} Asusta a los enemigos en un radio pequeño a tu alrededor"}, -- Muy fantasmagórico
[555] = {"555", "Cuchilla dorada", "{{Coin}} Convierte 5 monedas en#{{ArrowUp}} {{Damage}} Daño +1.2 en la habitación actual"}, -- Navaja de oro
[556] = {"556", "Sulfuro", "{{Collectible118}} Activa el efecto de Azufre en la habitación actual"}, -- Sulfuro
[557] = {"557", "Galleta de la suerte", "Puede generar: #Una fortuna #{{SoulHeart}} Unq Corazón de alma#{{Card}} Una Carta#{{Trinket}} Un Trinket#{{Rune}} Una Runa o Piedra de alma"}, -- Galleta de la fortuna
[557] = {"557", "Galleta de la suerte", "Puede generar: #Una fortuna #{{SoulHeart}} Un Corazón de Alma#{{Card}} Una Carta#{{Trinket}} Un Trinket#{{Rune}} Una Runa o Piedra de alma"}, -- Galleta de la fortuna
[558] = {"558", "Dolor de ojo", "Posibilidad de disparar de 1 a 2 lágrimas adicionales en direcciones aleatorias"}, -- Dolor de ojo
[559] = {"559", "120 voltios", "Da descargas de energía a los enemigos cercanos#La electricidad inflige el 75 % de tu daño"}, -- 120 voltios
[560] = {"560", "Duele...", "Suelta un círculo de 10 lágrimas cuando te golpean#↑ {{Tears}} Lágrimas +1.2 con el primer golpe#↑ {{Tears}} Lágrimas +0.4 por cada golpe adicional"}, -- ¡Eso duele!
@@ -1110,8 +1110,8 @@ EID.descriptions[languageCode].PlaceboCharge = "Cargas de Placebo:"
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! ADVERTENCIA !!!"
EID.descriptions[languageCode].AchievementWarningText = "¡Los logros están deshabilitados!#Para poder progresar en el juego, primero debes vencer a Mamá (Depths II) sin mods habilitados.#(Si ya derrotaste a Mamá, este mensaje es un bug, ignóralo)#(Este aviso puede ser desactivado en la configuración)"
EID.descriptions[languageCode].OutdatedModWarningText = "¡Un mod sin actualizar está reduciendo la cantidad de objetos! Esto puede causar crasheos, especialmente al entrar al area de la Pieza del cuchillo 2#Por favor, desinstala los mods con el archivo resources/items.xml desactualizado"
EID.descriptions[languageCode].OldGameVersionWarningText = "Tu versión de Repentance no es la más reciente#La versión más reciente es la única con soporte oficial (1.7.9)#(Este aviso puede ser desactivado en la configuración)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Los objetos modeados pueden provocar cálculos incorrectos#Usa el modo Itempool Percentages o desactiva el cálculo de la Bolsa de trabajo si es que los cálculos son incorrectos#(Este aviso puede ser desactivado en la configuración)"
EID.descriptions[languageCode].OldGameVersionWarningText = "Tu versión de Repentance no es la más reciente#La versión más reciente es la única con soporte oficial (1.7.9b)#(Este aviso puede ser desactivado en la configuración)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Los objetos modeados pueden provocar cálculos incorrectos#Usa el modo Item Probability o desactiva el cálculo de la Bolsa de trabajo si es que los cálculos son incorrectos#(Este aviso puede ser desactivado en la configuración)"
-- Warnings end
-- False PHD modifier
+1 -1
View File
@@ -1070,7 +1070,7 @@ EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} +1.2伤害"
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! 警告 !!!"
EID.descriptions[languageCode].AchievementWarningText = "成就已禁用!#为了启用进度和成就,你需要击败妈妈的脚(深牢II)而不开启任何模组#(如果你打过了, 那么这条警告的出现是bug, 无视就好)#(这条警告可在设置中禁用)"
EID.descriptions[languageCode].OldGameVersionWarningText = "你的忏悔版本不是最新的!#只有官方最新版才支持这一功能(1.7.9)#(这条警告可以在设置中禁用)"
EID.descriptions[languageCode].OldGameVersionWarningText = "你的忏悔版本不是最新的!#只有官方最新版才支持这一功能(1.7.9b)#(这条警告可以在设置中禁用)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "含有模组的道具可能会使合成配方计算不准确!#如果你的配方不正确,请使用无配方模式或者关闭合成袋的显示#(这条警告可以在设置中禁用)"
+45 -38
View File
@@ -507,8 +507,8 @@ end
function EID:getAdjustedSubtype(Type, Variant, SubType)
local tableName = EID:getTableName(Type, Variant, SubType)
if tableName == "trinkets" then
if SubType > 32768 then
return SubType - 32768
if REPENTANCE then
return (SubType & TrinketType.TRINKET_ID_MASK)
end
elseif tableName == "sacrifice" then
return math.min(#EID.descriptions["en_us"].sacrifice, SubType)
@@ -1197,7 +1197,7 @@ function EID:getSpindownResult(collectibleID)
newID = newID - 1
attempts = attempts + 1
--note: the order of the SkipLocked check statement is important so that the item is checked for being in a pool either way (to display a ? if it isn't)
until (EID.itemConfig:GetCollectible(newID) and (EID:isCollectibleUnlockedAnyPool(newID) or not EID.Config["SpindownDiceSkipLocked"]) and not EID.itemConfig:GetCollectible(newID).Hidden) or newID == CollectibleType.COLLECTIBLE_NULL or attempts > 10
until (EID.itemConfig:GetCollectible(newID) and (EID:isCollectibleUnlocked(newID) or not EID.Config["SpindownDiceSkipLocked"]) and not EID.itemConfig:GetCollectible(newID).Hidden and EID:isCollectibleAllowed(newID)) or newID == CollectibleType.COLLECTIBLE_NULL or attempts > 10
return newID
end
@@ -1229,30 +1229,19 @@ function EID:DetectModdedItems()
return false
end
function EID:isCollectibleUnlocked(collectibleID, itemPoolOfItem)
local itemPool = game:GetItemPool()
if maxCollectibleID == nil then maxCollectibleID = EID:GetMaxCollectibleID() end
for i= 1, maxCollectibleID do
if ItemConfig.Config.IsValidCollectible(i) and i ~= collectibleID then
itemPool:AddRoomBlacklist(i)
end
-- REPENTANCE ONLY! Return whether the collectible is considered available
-- Bag of Crafting rerolls unavailable items; this function is kept brief to help BoC speed
function EID:isCollectibleAvailable(collectibleID)
if EID.itemAvailableStates[collectibleID] == nil then
EID.itemAvailableStates[collectibleID] = EID.itemConfig:GetCollectible(collectibleID):IsAvailable()
end
local isUnlocked = false
for _ = 0, 1 do -- some samples to make sure
local collID = itemPool:GetCollectible(itemPoolOfItem, false, 1)
if collID == collectibleID then
isUnlocked = true
break
end
end
itemPool:ResetRoomBlacklist()
return isUnlocked
return EID.itemAvailableStates[collectibleID]
end
function EID:isCollectibleUnlockedAnyPool(collectibleID)
--THIS FUNCTION IS FOR REPENTANCE ONLY due to using Repentance XML data
--Currently used by the Achievement Check, Spindown Dice, and Bag of Crafting
if not REPENTANCE or EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) then return true end
-- REPENTANCE ONLY! Return our best guess on whether an achievement-locked collectible is unlocked
-- (Things like Tainted Lost and Sacred Orb give false negatives)
-- Spindown Dice skips over locked items, but not unavailable items
function EID:isCollectibleUnlocked(collectibleID)
local item = EID.itemConfig:GetCollectible(collectibleID)
if item == nil then return false end
if EID.itemUnlockStates[collectibleID] == nil then
@@ -1266,20 +1255,29 @@ function EID:isCollectibleUnlockedAnyPool(collectibleID)
EID.itemUnlockStates[collectibleID] = false
return false
end
--iterate through the pools this item can be in
for _,itemPoolID in ipairs(EID.XMLItemIsInPools[collectibleID]) do
if (itemPoolID < ItemPoolType.NUM_ITEMPOOLS and EID:isCollectibleUnlocked(collectibleID, itemPoolID)) then
EID.itemUnlockStates[collectibleID] = true
return true
end
end
--note: some items will still be missed by this, if they've been taken out of their pools (especially when in Greed Mode)
EID.itemUnlockStates[collectibleID] = false
return false
--check the item's IsAvailable status if the function exists
if item.IsAvailable then EID.itemUnlockStates[collectibleID] = item:IsAvailable()
else EID.itemUnlockStates[collectibleID] = true end
return EID.itemUnlockStates[collectibleID]
else
return EID.itemUnlockStates[collectibleID]
end
end
EID.isCollectibleUnlockedAnyPool = EID.isCollectibleUnlocked -- old name before ItemConfig:IsAvailable was added
-- REPENTANCE ONLY! Return whether the collectible is completely disallowed by the current game mode
-- Bag of Crafting and Spindown Dice skip over disallowed items entirely
function EID:isCollectibleAllowed(collectibleID)
local item = EID.itemConfig:GetCollectible(collectibleID)
if item == nil then return false
elseif item.Tags == nil then return true
else
if game:IsGreedMode() and item:HasTags(ItemConfig.TAG_NO_GREED) then return false
elseif game.Challenge > 0 and item:HasTags(ItemConfig.TAG_NO_CHALLENGE) then return false
else return true end
-- no need to check TAG_NO_DAILY because mods are disabled for Dailies
end
end
-- Achievements Locked Check (do we have Cube of Meat or Book of Revelations unlocked?)
function EID:AreAchievementsAllowed()
@@ -1288,9 +1286,9 @@ function EID:AreAchievementsAllowed()
if EID.player:GetPlayerType() < 21 then
-- Challenge runs and TMTrainer might break the pool, so ignore them.
if not game:GetSeeds():IsCustomRun() and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) then
local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)
local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlocked(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)
if not hasBookOfRevelationsUnlocked then
local hasCubeOfMeatUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
local hasCubeOfMeatUnlocked = EID:isCollectibleUnlocked(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
if not hasCubeOfMeatUnlocked then
return false
end
@@ -1452,15 +1450,23 @@ function EID:getEntityData(entity, str)
end
-- Function to fix font compatibility. Resets config font to a value compatible with your current language
function EID:fixDefinedFont()
function EID:fixDefinedFont(forceRefresh)
local curLang = EID:getLanguage()
local curFont = EID.Config["FontType"]
-- If our currently loaded font is still valid, we don't need to reset values
for _, v in ipairs(EID.descriptions[curLang].fonts) do
if curFont == v.name then
-- Load the new language's line height / textbox width
if (forceRefresh) then
EID.Config["LineHeight"] = EID.descriptions[curLang].fonts[1].lineHeight or EID.DefaultConfig["LineHeight"]
EID.Config["TextboxWidth"] = EID.descriptions[curLang].fonts[1].textboxWidth or EID.DefaultConfig["TextboxWidth"]
end
return false
end
end
EID.Config["FontType"] = EID.descriptions[curLang].fonts[1].name
-- On new font load, reset line height / textbox width to the default values if there's no defined height/width
EID.Config["LineHeight"] = EID.descriptions[curLang].fonts[1].lineHeight or EID.DefaultConfig["LineHeight"]
EID.Config["TextboxWidth"] = EID.descriptions[curLang].fonts[1].textboxWidth or EID.DefaultConfig["TextboxWidth"]
return true
@@ -1754,9 +1760,10 @@ function EID:evaluateQueuedItems()
EID:InitItemInteractionIfAbsent(i)
local player = Isaac.GetPlayer(i)
if player.QueuedItem then
-- Refresh our descriptions upon a queued passive item being added to a player
-- Refresh our descriptions and grid entity list upon a queued passive item being added to a player
if not player.QueuedItem.Item and hadQueuedItem[i] then
EID.ForceRefreshCache = true
EID:CheckCurrentRoomGridEntities()
end
hadQueuedItem[i] = player.QueuedItem.Item ~= nil
if EID.PlayerItemInteractions[i].LastTouch + 45 >= game:GetFrameCount() and player.QueuedItem.Item then
+38 -48
View File
@@ -184,7 +184,7 @@ local componentShifts = {
{0x00000011, 0x0000000F, 0x0000001A}
}
-- The icon each item pool will use in the "Itempool Percentages" display
-- The icon each item pool will use in the "Item Probability" display
local poolToIcon = { [0]="{{TreasureRoom}}",[1]="{{Shop}}",[2]="{{BossRoom}}",[3]="{{DevilRoom}}",[4]="{{AngelRoom}}",
[5]="{{SecretRoom}}",[7]="{{PoopRoomIcon}}",[8]="{{GoldenChestRoomIcon}}",[9]="{{RedChestRoomIcon}}",[12]="{{CursedRoom}}",[26]="{{Planetarium}}" }
@@ -194,13 +194,17 @@ local CraftingFixedRecipes = EID.XMLRecipes
local CraftingItemPools = EID.XMLItemPools
local CraftingItemQualities = {}
local CraftingItemAllowed = {}
--These are recipes that have already been calculated, plus the contents of recipes.xml
local calculatedRecipes = {}
--Backup recipes in case of potential achievement lock
local lockedRecipes = {}
--If the seed changes, the above two tables will be wiped
local lastSeedUsed = 0
-- Test a few specific items' availability for if we should wipe our cached recipes due to availability change
-- Currently accounts for TLost/LostBR with Guppy's Paw, Sacred Orb with Lemon Mishap, and NoKeeper with A Pound of Flesh
-- Use non-achievement-locked items that fulfill specific tag/quality criteria
-- Currently checks Guppy's Paw, Lemon Mishap, A Pound of Flesh
local lastItemStatus = { [133] = true, [56] = true, [672] = true }
--A list of item IDs, sorted by quality, then by name, to help with sorting our recipe list faster
local sortedIDs = {}
@@ -269,7 +273,7 @@ function EID:getBagOfCraftingID(Variant, SubType)
return nil
end
-- "Itempool Percentages" MODE: Get percentages of what quality / item pool a given set of 8 ingredients can yield
-- "Item Probability" MODE: Get percentages of what quality / item pool a given set of 8 ingredients can yield
function EID:simulateBagOfCrafting(componentsTable)
local components = componentsTable
local compTotalWeight = 0
@@ -375,20 +379,16 @@ function EID:calculateBagOfCrafting(componentsTable)
local componentsAsString = table.concat(components, ",")
-- Check the fixed recipes
local fixedRecipeResult = nil
local cacheResult = CraftingFixedRecipes[componentsAsString]
if cacheResult ~= nil then
if EID:isCollectibleUnlockedAnyPool(cacheResult) then
return cacheResult, cacheResult
else
fixedRecipeResult = cacheResult
if EID:isCollectibleAvailable(cacheResult) then
return cacheResult
end
end
-- Check the recipes already calculated for this seed
cacheResult = calculatedRecipes[componentsAsString]
local lockedResult = lockedRecipes[componentsAsString]
if cacheResult ~= nil then
return cacheResult, lockedResult
return cacheResult
end
-- Count up the ingredients, and shift the RNG based on the components in the bag
@@ -460,7 +460,7 @@ function EID:calculateBagOfCrafting(componentsTable)
for _, item in ipairs(pool) do
local quality = CraftingItemQualities[item[1]]
if quality >= qualityMin and quality <= qualityMax then
if CraftingItemAllowed[item[1]] and quality >= qualityMin and quality <= qualityMax then
local w = item[2] * poolWeight.weight
itemWeights[item[1]] = itemWeights[item[1]] + w
totalWeight = totalWeight + w
@@ -468,37 +468,24 @@ function EID:calculateBagOfCrafting(componentsTable)
end
end
end
--unsure if this emergency Breakfast would ever occur, without massively modified item pools at least, but it's in the game's code
if totalWeight <= 0 then
return 25, 25
end
--When the first crafting result is an achievement locked item, this process gets repeated a second time to choose a new result
--That 2nd pick could also be achievement locked but we're ignoring that...
local firstOption = fixedRecipeResult
while true do
for i=1,20 do
local t = nextFloat() -- random number between 0 and 1
local target = t * totalWeight -- number between 0 and total weight of possible results
for k,v in ipairs(itemWeights) do
target = target - v
if target < 0 then
if firstOption and k ~= firstOption then
calculatedRecipes[componentsAsString] = firstOption
lockedRecipes[componentsAsString] = k
return firstOption, k
-- check item:IsAvailable, otherwise reroll
if EID:isCollectibleAvailable(k) then
calculatedRecipes[componentsAsString] = k
return k
else
--Don't do the 2nd pass if this item is definitely unlocked
if EID:isCollectibleUnlockedAnyPool(k) then
calculatedRecipes[componentsAsString] = k
lockedRecipes[componentsAsString] = k
return k, k
else
firstOption = k
break
end
break
end
end
end
end
return 25
end
local function calcHeldItems()
@@ -536,6 +523,7 @@ local function GameStartCrafting()
local item = EID.itemConfig:GetCollectible(i)
if item ~= nil then
CraftingItemQualities[item.ID] = item.CraftingQuality or item.Quality
CraftingItemAllowed[item.ID] = EID:isCollectibleAllowed(item.ID)
end
end
if not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) then
@@ -549,6 +537,7 @@ local function GameStartCrafting()
while coll ~= nil do
CraftingMaxItemID = CraftingMaxItemID + 1
CraftingItemQualities[coll.ID] = coll.CraftingQuality or coll.Quality
CraftingItemAllowed[coll.ID] = true
coll = EID.itemConfig:GetCollectible(CraftingMaxItemID+1)
end
local itemPool = game:GetItemPool()
@@ -861,12 +850,8 @@ local function RecipeCrunchCoroutine()
coroutine.yield()
coTimer = Isaac.GetTime()
end
local resultID, lockedAchievementID = EID:calculateBagOfCrafting(v)
if resultID ~= lockedAchievementID then
table.insert(sortedResults[resultID], {v, resultID, lockedAchievementID})
else
table.insert(sortedResults[resultID], {v, resultID})
end
local resultID = EID:calculateBagOfCrafting(v)
table.insert(sortedResults[resultID], {v, resultID})
end
calcResultCache[queryString] = sortedResults
randResultCache[queryString] = randResults
@@ -893,13 +878,22 @@ end
local prevOffset = 0
-- Called 60 times a second so we can read input properly
function EID:handleBagOfCraftingUpdating()
-- reset our calculated recipes when the game seed changes
-- don't do any updating if on a Repentance version before v1.7.9b
if (Isaac.RunCallback == nil) then return end
-- reset our calculated recipes when the game seed changes, or certain item's availability changes
local curSeed = game:GetSeeds():GetStartSeed()
if (curSeed ~= lastSeedUsed) then
local updatedItemAvailability = false
-- check the availability of our tracked items, for Sacred Orb / TLost/LostBR
for k,v in pairs(lastItemStatus) do
local curStatus = EID.itemConfig:GetCollectible(k):IsAvailable()
if v ~= curStatus then updatedItemAvailability = true end
lastItemStatus[k] = curStatus
end
if (curSeed ~= lastSeedUsed or updatedItemAvailability) then
calculatedRecipes = {}
lockedRecipes = {}
calcResultCache = {}
randResultCache = {}
EID.itemAvailableStates = {}
lockedResults = nil
end
lastSeedUsed = curSeed
@@ -1068,13 +1062,13 @@ function EID:handleBagOfCraftingRendering(ignoreRefreshRate)
local tableToCraftingIconsFunc = EID.tableToCraftingIconsMerged
if EID.Config["BagOfCraftingDisplayIcons"] then tableToCraftingIconsFunc = EID.tableToCraftingIconsFull end
-- Pickups Only / Itempool Percentages Mode display
-- Pickups Only / Item Probability Mode display
if EID.Config["BagOfCraftingDisplayRecipesMode"] == "Pickups Only" then
EID:appendToDescription(customDescObj, getHotkeyString())
EID:appendToDescription(customDescObj, getFloorItemsString(false, roomItems))
EID:addDescriptionToPrint(customDescObj)
return true
elseif EID.Config["BagOfCraftingDisplayRecipesMode"] == "Itempool Percentages" then
elseif EID.Config["BagOfCraftingDisplayRecipesMode"] == "Item Probability" then
if not EID.RefreshBagTextbox and prevDesc ~= "" and not EID.OptionChanged then
EID:appendToDescription(customDescObj, prevDesc)
EID:addDescriptionToPrint(customDescObj)
@@ -1216,8 +1210,6 @@ function EID:handleBagOfCraftingRendering(ignoreRefreshRate)
if (curOffset > bagOfCraftingOffset) then
if not EID.Config["BagOfCraftingDisplayNames"] then
prevDesc = prevDesc .."#{{Collectible"..v[2].."}} "
--tack on the secondary recipe image to achievement-locked recipes
if v[3] then prevDesc = prevDesc .."({{Collectible" .. v[3] .. "}})" end
--color the equals sign with the item quality, so the order of the list can make sense
prevDesc = prevDesc .. qualities[CraftingItemQualities[v[2]]] .. "={{CR}}"
--only display the item name if it's the first occurrence
@@ -1229,8 +1221,6 @@ function EID:handleBagOfCraftingRendering(ignoreRefreshRate)
else
prevDesc = prevDesc .."#"
end
--replace recipe bulletpoint with the secondary recipe on achievement-locked recipes
if v[3] then prevDesc = prevDesc .."{{Collectible" .. v[3] .. "}} " end
end
prevDesc = prevDesc .. tableToCraftingIconsFunc(self, v[1], true)
+3 -3
View File
@@ -339,12 +339,12 @@ EID.UserConfig = {
-- Default = "always"
["DisplayBagOfCrafting"] = "always",
-- Display modes for the Bag of Crafting display
-- Options: "Recipe List", "Preview Only", "Itempool Percentages", "Pickups Only"
-- Options: "Recipe List", "Preview Only", "Item Probability", "Pickups Only"
-- The "Recipe List" is a detailed calculated list of recipes based on what you have available on the floor
-- "Preview Only" shows the description of the item you can currently craft in your bag
-- "Itempool Percentages" shows percentages of what item you might get from your bag / best option on the floor, for a more intended experience
-- "Item Probability" shows percentages of what item you might get from your bag / best option on the floor, for a more intended experience
-- "Pickups Only" just shows the room/floor pickup count
-- ("Itempool Percentages" is recommended if you have modded items)
-- ("Item Probability" is recommended if you have modded items)
-- Default = "Recipe List"
["BagOfCraftingDisplayRecipesMode"] = "Recipe List",
-- Hide the recipe list when in battle
+12 -5
View File
@@ -722,10 +722,10 @@ EID.InlineColors = {
-- mults: custom multipliers. A Missing Page's damage goes from 80 to 120 to 160; so its multipliers are 1.5 and 2, instead of 2 and 3
-- append / findReplace / fullReplace: add text (Rainbow Worm, NO!) or entirely replace the trinket's description (Tick) from goldenTrinketEffects
EID.GoldenTrinketData = {
-- Swallowed Penny, Petrified Poop (50% -> 60%), Purple Heart (max 2x), a couple Worms, Black Lipstick (max 2x), Bible Tract (max 2x), Monkey's Paw
[1] = 1, [2] = {t={50}, mult=1.2}, [5] = {t={2}, mult=2}, [10] = 0.4, [11] = 0.4, [17] = {t={1}, mult=2}, [18] = {t={3}, mult=2}, [20] = 1,
-- Swallowed Penny, Petrified Poop (50% -> 60%), Purple Heart (max 2x), a couple Worms, Black Lipstick, Bible Tract, Monkey's Paw
[1] = 1, [2] = {t={50}, mult=1.2}, [5] = {t={2}, mult=2}, [10] = {t={0.4,0}}, [11] = {t={0.4,0}}, [17] = 10, [18] = 3, [20] = 1,
-- Butt Penny, Hook Worm (two stats), Whip Worm, Fish Head, Liberty Cap (max 4x), Curved Horn, Goat Hoof, Mom's Pearl (2x becomes 3x)
[24] = {t={20}, mult=1.5}, [26] = {t={0.4, 1.5}}, [27] = 0.5, [29] = 1, [32] = {t={25}, mult=4}, [35] = 2, [37] = 0.15, [38] = {t={10}, mult=2},
[24] = {t={20}, mult=1.5}, [26] = {t={0.4, 1.5, 0}}, [27] = 0.5, [29] = 1, [32] = {t={25}, mult=4}, [35] = 2, [37] = 0.15, [38] = {t={10}, mult=2},
-- Cancer, Lucky Toe (just the Luck Up), Isaac's Fork (heart heal amount), A Missing Page (damage + necronomicon multiplier), Tick (the biggest pain)
[39] = 1, [42] = 1, [46] = {findReplace = true}, [48] = {t={2, 80},mults={1.5,2}}, [53] = {fullReplace = true},
-- Maggy's Faith, Rainbow Worm, Tape Worm, Lazy Worm, Louse, Watch Battery (just the charge amount), Exploding Cap, Stud Finder
@@ -740,8 +740,14 @@ EID.GoldenTrinketData = {
[159] = {goldenOnly = true, fullReplace = true, mult=1}, [160] = 1, [162] = {t={50}, mults={1.32, 2}}, [163] = {t={1},mult=2}, [164] = 1,
-- Modeling Clay, Polished Bone (25, 33, 50), Hollow Heart, Kid's Drawing, Crystal Key
[166] = {t={50},mult=2}, [167] = {t={25}, mults={1.32, 2}}, [168] = 1, [169] = {t={1}, goldenOnly = true, mult = 2}, [170] = {t={33}, mults={1.5,3}},
-- Lil Clot, Swallowed M80, The Twins (default text), Cricket Leg (17%, 1 in 6), Apollyon's Best Friend, Broken Glasses
[176] = 1, [178] = {t={50},mult=2}, [183] = 0, [185] = 17, [186] = 1, [187] = {t={50,50}, mult=2},
-- Lil Clot, Swallowed M80, The Twins (effect chance rolls multiple times), Cricket Leg (17%, 1 in 6), Apollyon's Best Friend, Broken Glasses
[176] = 1, [178] = {t={50},mult=2}, [183] = {append = true}, [185] = 17, [186] = 1, [187] = {t={50,50}, mult=2},
-- NEW REP PATCH UPDATE
-- AAA Battery, Broken Remote (Teleport 2.0), Broken Magnet (coins -> pickups), Cartridge, Pulse Worm (default text), Flat Worm,
[3] = 1, [4] = {fullReplace = true, mult=1}, [6] = {findReplace = true, mult = 2}, [7] = {append = true}, [8] = 5, [9] = 0, [12] = 50,
-- Golden Store Credit, Lucky Rock (effect chance rolls multiple times), Mom's Toenail (20 -> 10 -> 6.66), Mysterious Candy (golden = golden poop)
[13] = {goldenOnly = true, fullReplace = true, mult=1}, [15] = {append = true}, [16] = {t={20}, mults={0.5, 0.333}}, [25] = {goldenOnly = true, findReplace = true, mult = 2},
}
EID.BreakUtf8CharsLanguage = {
@@ -753,6 +759,7 @@ EID.LanguageMap = {
["jp"] = "ja_jp",
["es"] = "spa",
["de"] = "de",
["fr"] = "fr",
["ru"] = "ru",
["kr"] = "ko_kr",
["zh"] = "zh_cn",
+19 -6
View File
@@ -48,11 +48,8 @@ function EID:getHoldMapDescription(player, checkingTwin)
currentPlayer = player
-- TODO:
-- D1, crooked penny cheats. 404/liberty cap/etc. "what item is it"
-- (Zodiac and Modeling Clay have functions for it?)
-- crooked penny cheats. 404/liberty cap/broken syringe/etc. "what item is it"
-- pandora's box? it shows the whole desc which is kinda useful but too big
-- Void's absorbed items list
-- D Infinity current dice; track our Drop presses and resync it each time D Infinity is used by watching for the next dice effect triggered (Predict its next dice in AB+?)
-- Tainted ??? Poop Descriptions
if REPENTANCE and EID.Config["ItemReminderShowPoopDesc"] > 0 and player:GetPlayerType() == 25 then
@@ -214,10 +211,26 @@ function EID:getHoldMapDescription(player, checkingTwin)
-- Trinket Descriptions
if EID.Config["ItemReminderShowTrinketDesc"] > 0 then
for t = 0, EID.Config["ItemReminderShowTrinketDesc"]-1 do
local heldTrinket = player:GetTrinket(t)
-- account for Golden Trinket IDs
local heldTrinketTrue = player:GetTrinket(t)
local heldTrinket = heldTrinketTrue
if REPENTANCE then heldTrinket = heldTrinketTrue & TrinketType.TRINKET_ID_MASK end
if heldTrinket > 0 and not blacklist["5.350." .. heldTrinket] then
if heldTrinket == 4 then
-- Broken Remote has two possible effects depending on if its doubled
if player:GetTrinketMultiplier(heldTrinket) > 1 then
-- Teleport 2.0
blacklist["5.350.4"] = true
append("{{Trinket4}}", EID:getObjectName(5,350,4) .. EID:getDescriptionEntry("HoldMapHeader"), EID:Teleport2Prediction())
elseif EID.Config["ItemReminderShowRNGCheats"] then
-- Teleport (requires cheating option on)
blacklist["5.350.4"] = true
if not REPENTANCE or player:GetSprite():GetAnimation() ~= "TeleportUp" then
append("{{Trinket4}}", EID:getObjectName(5,350,4) .. EID:getDescriptionEntry("HoldMapHeader"), EID:Teleport1Prediction(getSeed(44)))
end
end
-- Rainbow Worm
if EID.Config["ItemReminderShowHiddenInfo"] and heldTrinket == 64 then
elseif EID.Config["ItemReminderShowHiddenInfo"] and heldTrinket == 64 then
blacklist["5.350.64"] = true
local rainbowWormEffect = rainbowWormEffects[math.floor(game.TimeCounter / 30 / 3) % (REPENTANCE and 10 or 8)]
addObjectDesc(5, 350, rainbowWormEffect, "{{Trinket64}}")
+3 -3
View File
@@ -324,7 +324,7 @@ if MCMLoaded then
else
EID.Config["Language"] = EID.Languages[currentNum]
end
local isFixed = EID:fixDefinedFont()
local isFixed = EID:fixDefinedFont(true)
if isFixed then
EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
end
@@ -602,7 +602,7 @@ if MCMLoaded then
EID:AddNumberSetting("Crafting", "DisplayBagOfCrafting", "Show Display", 1, #bagDisplays, { displayingTab = "Crafting", indexOf = bagDisplays, infoText = {"Always = Always show Results", "Hold = Show when holding up bag", "Never = Disable Bag of Crafting feature"}})
-- Bag of Crafting Display Mode
local bagDisplayModes = {"Recipe List","Preview Only","Itempool Percentages","Pickups Only"}
local bagDisplayModes = {"Recipe List","Item Probability","Preview Only","Pickups Only"}
EID:AddNumberSetting("Crafting", "BagOfCraftingDisplayRecipesMode", "Display Mode", 1, #bagDisplayModes, { indexOf = bagDisplayModes,
infoText = {"Toggle showing a list of recipes, an item preview when bag is full, what item pool/quality you might get, or only the floor pickups"}})
@@ -615,7 +615,7 @@ if MCMLoaded then
-- Bag of Crafting 8 icons toggle
EID:AddBooleanSetting("Crafting", "BagOfCraftingDisplayIcons", "Show Recipes/Best Bag as", {onText = "8 Icons", offText = "Groups",
infoText = "Choose if you want recipes (and the Best Quality bag in Itempool Percentages Mode) shown as 8 icons, or as grouped ingredients"})
infoText = "Choose if you want recipes (and the Best Quality bag in Item Probability Mode) shown as 8 icons, or as grouped ingredients"})
-- Modded Recipes toggle
EID:AddBooleanSetting("Crafting", "BagOfCraftingModdedRecipes", "Load Modded Item Recipes (WIP)", {
infoText = {"Enable or disable basic modded item support", "If you have a lot of modded items, it will slow down game launch"}})
+3 -3
View File
@@ -209,7 +209,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
{"Displayed Recipes","配方显示数量"},
{"Hide in Battle","战斗时隐藏"},
{"Pickups Only","仅掉落物"},
{"Itempool Percentages","物品池百分比"},
{"Item Probability","物品池百分比"},
{"Show Recipes/Best Bag as","配方/最佳组合显示方式"},
{"8 Icons","8图标"},
{"Groups","分组"},
@@ -402,7 +402,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
= "切换显示配方列表,袋满时的道具预览,道具池/品质信息,或地面上的掉落物",
["Hides the Bag of Crafting info when in a fight"] = "在战斗中隐藏合成宝袋信息",
["Show the text for the Hide/Preview and Recipe List hotkeys"] = "显示切换隐藏/预览和配方列表的热键",
["Choose if you want recipes (and the Best Quality bag in Itempool Percentages Mode) shown as 8 icons, or as grouped ingredients"]
["Choose if you want recipes (and the Best Quality bag in Item Probability Mode) shown as 8 icons, or as grouped ingredients"]
= "切换配方显示模式(或无配方模式下的最佳品质)为8个图标, 或者分组显示",
["Enable or disable basic modded item support"] = "开关基础的模组道具支持",
["If you have a lot of modded items, it will slow down game launch"] = "如果模组道具太多,游戏会变卡",
@@ -417,7 +417,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
= "如果开启,每个配方会显示两行,第一行是名字,第二行是配方",
["Press this to clear all currently detected items on the floor"] = "按此键清除所有当前房间中已检测的物品",
["Press this to clear all currently detected items on the bag"] = "按此键清除所有当前袋中已检测的物品",
["Choose if you want recipes (and the Best Quality bag in Itempool Percentages Mode) shown as 8 icons, or as grouped ingredients"]
["Choose if you want recipes (and the Best Quality bag in Item Probability Mode) shown as 8 icons, or as grouped ingredients"]
= "选择使用八个图标还是分组 显示配方(或无配方模式的最佳组合)",
["Press this key to toggle the crafting display, allowing you to check descriptions of items/pickups on the floor"]
= "按此键切换合成袋的显示,以预览地面上的道具/掉落物描述",
+4 -3
View File
@@ -78,7 +78,7 @@ end
-- Handle Void
local voidStatUps = { 0.2, 0.5, 1, 0.5, 0.2, 1 }
local voidStatIcons = {"{{Speed}}", "{{Tears}}", "{{Damage}}", "{{Range}}", "{{Shotspeed}}", "{{Luck}}"}
if REPENTANCE then voidStatUps[4] = 1.5 end
if REPENTANCE then voidStatUps[4] = 2.5 end
local lastVoidCheck = -30
EID.VoidStatIncreases = {{},{},{}}
EID.BlackRuneStatIncreases = {{},{},{}}
@@ -320,7 +320,7 @@ if REPENTANCE then
end
end
if hasCarBattery then
EID:appendToDescription(descObj, " (Results with {{Collectible356}})")
EID:appendToDescription(descObj, " " .. EID:getDescriptionEntry("ResultsWithX"):gsub("{1}", "{{Collectible356}}"))
end
if firstID ~= 0 and EID.TabPreviewID == 0 then
EID.TabPreviewID = firstID
@@ -504,6 +504,7 @@ if REPENTANCE then
local data = EID.pillMetadata[adjustedID-1]
if data ~= nil then
local damageUp = string.find(data.class,"3") and (string.find(data.class,"-") or adjustedID-1 == PillEffect.PILLEFFECT_EXPERIMENTAL)
if adjustedID-1 == PillEffect.PILLEFFECT_SHOT_SPEED_DOWN then damageUp = true end
-- why doesn't I'm Excited have a - in the xml data yet spawn a black heart...
local blackHeart = (string.find(data.class,"2") or string.find(data.class,"1")) and (string.find(data.class,"-") or adjustedID-1 == PillEffect.PILLEFFECT_IM_EXCITED)
local text = ""
@@ -621,7 +622,7 @@ if REPENTANCE then
-- Trinket Callbacks
elseif descObj.ObjVariant == PickupVariant.PICKUP_TRINKET then
-- Golden Trinket / Mom's Box
isGolden = (descObj.ObjSubType > TrinketType.TRINKET_GOLDEN_FLAG)
isGolden = ((descObj.ObjSubType & TrinketType.TRINKET_GOLDEN_FLAG) == TrinketType.TRINKET_GOLDEN_FLAG)
hasBox = EID.collectiblesOwned[439]
if isGolden or hasBox then table.insert(callbacks, GoldenTrinketCallback) end
end
+29 -19
View File
@@ -9,7 +9,7 @@ local game = Game()
require("eid_config")
EID.Config = EID.UserConfig
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
EID.ModVersion = "4.45"
EID.ModVersion = "4.49"
EID.DefaultConfig.Version = EID.Config.Version
EID.isHidden = false
EID.player = nil -- The primary Player Entity of Player 1
@@ -32,6 +32,7 @@ EID.lastDescriptionEntity = nil
EID.lineHeight = 11
EID.itemConfig = Isaac.GetItemConfig()
EID.itemUnlockStates = {}
EID.itemAvailableStates = {}
EID.CraneItemType = {}
EID.absorbedItems = {}
EID.CollectedItems = {}
@@ -742,10 +743,7 @@ if REPENTANCE then
EID:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, EID.onNewRoomRep)
end
-- On new room, save the status of any variables that need to be rewound upon Glowing Hourglass usage
function EID:onNewRoom()
EID.RecentlyTouchedItems = {}
function EID:CheckCurrentRoomGridEntities()
EID.CurrentRoomGridEntities = {}
local room = game:GetRoom()
for i = 1, room:GetGridSize(), 1 do
@@ -755,6 +753,13 @@ function EID:onNewRoom()
end
end
end
-- On new room, save the status of any variables that need to be rewound upon Glowing Hourglass usage
function EID:onNewRoom()
EID.RecentlyTouchedItems = {}
EID:CheckCurrentRoomGridEntities()
end
EID:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, EID.onNewRoom)
---------------------------------------------------------------------------
---------------------------Handle Rendering--------------------------------
@@ -1068,9 +1073,8 @@ local hasShownStartWarning = false
local function checkStartOfRunWarnings()
if REPENTANCE and not EID.Config["DisableStartOfRunWarnings"] and game:GetFrameCount() < 10*30 then
-- Old Repentance version check; update this to check for the existence of the newest mod API function EID uses
-- 1.7.6 (Nov. 16, 2021): The Options object (to read the game's options like HUD Offset)
-- 1.7.9 (Nov. 04, 2022): The CraftingQuality attribute was added
if Options == nil or Isaac.GetItemConfig():GetCollectible(1).CraftingQuality == nil then
-- 1.7.9b (Dec. 08, 2022): The IsAvailable function was added (checking for Isaac.RunCallback existing instead)
if Isaac.RunCallback == nil then
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
demoDescObj.Description = EID:getDescriptionEntry("OldGameVersionWarningText") or ""
@@ -1414,9 +1418,8 @@ local function onRender()
EID:addDescriptionToPrint(descriptionObj)
end
elseif closest.Variant == 110 then
--Handle Broken Shovel
--Handle Broken Shovel
elseif closest.Type == 5 and closest.Variant == 110 then
local descriptionObj = EID:getDescriptionObj(5, 100, 550, closest)
EID:addDescriptionToPrint(descriptionObj)
@@ -1444,12 +1447,18 @@ local function onRender()
local obstructed = ((not isSoulstone and not EID.Config["DisplayObstructedCardInfo"]) or
(not EID.Config["DisplayObstructedSoulstoneInfo"] and isSoulstone)) and
(not pathsChecked[closest.InitSeed] and not attemptPathfind(closest))
if isOptionsSpawn or hideinShop or obstructed or (REPENTANCE and game.Challenge == Challenge.CHALLENGE_CANTRIPPED) then
if isOptionsSpawn or hideinShop or obstructed then
EID:addDescriptionToPrint({ Description = "QuestionMark", Entity = closest})
end
end
local descriptionObj = EID:getDescriptionObjByEntity(closest)
EID:addDescriptionToPrint(descriptionObj)
local isCantrippedCard = game.Challenge == 43 and closest.SubType > 32768
if isCantrippedCard then
local descriptionObj = EID:getDescriptionObj(5, 100, closest.SubType - 32768, closest)
EID:addDescriptionToPrint(descriptionObj)
else
local descriptionObj = EID:getDescriptionObjByEntity(closest)
EID:addDescriptionToPrint(descriptionObj)
end
elseif closest.Variant == PickupVariant.PICKUP_PILL then
--Handle Pills
@@ -1562,7 +1571,8 @@ EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStartGeneral)
local function OnUseD4(_, _, _, player)
-- in AB+, USE_ITEM doesn't provide a player
AddActiveItemProgress(player or EID.player, true)
EID:CollectRerolledItemsOfPlayer(player or EID.player)
-- repentance fixed needing to blacklist your new items from counting (and AB+ counts everything)
--EID:CollectRerolledItemsOfPlayer(player or EID.player)
end
EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseD4, CollectibleType.COLLECTIBLE_D4)
@@ -1703,7 +1713,7 @@ end
EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, EID.OnGameStart)
--Saving Moddata--
function EID:SaveGame()
function EID:OnGameExit()
if REPENTANCE then
EID.Config["BagContent"] = EID.BoC.BagItems or {}
EID.Config["BagFloorContent"] = EID.BoC.RoomQueries or {}
@@ -1727,10 +1737,10 @@ function EID:SaveGame()
EID.SaveData(EID, json.encode(EID.Config))
EID:hidePermanentText()
EID.itemUnlockStates[CollectibleType.COLLECTIBLE_CUBE_OF_MEAT] = nil
EID.itemUnlockStates[CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS] = nil
EID.itemUnlockStates = {}
EID.itemAvailableStates = {}
end
EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, EID.SaveGame)
EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, EID.OnGameExit)
if EID.enableDebug then
require("eid_debugging")
+1 -1
View File
@@ -114,7 +114,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
- prefab for the incredible [b]Japanese[/b] language pack
- David Kapitančik. Picus and domcizzz for the cool [b]Czech[/b] language pack
- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities</description>
<version>4.45</version>
<version>4.49</version>
<visibility>Public</visibility>
<tag id="Lua"/>
<tag id="Items"/>