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23 Commits
Author SHA1 Message Date
Wofsauge 2663deafa0 chore: release 4.91
Check Localization / Check Localization process (push) Canceled after 0s
2025-01-25 16:29:26 +01:00
Wofsauge b10a18c2b6 Fixed error caused by entities that dont have an icon assigned to them
closes #796
2025-01-25 15:59:59 +01:00
Wofsauge 33181983e7 Updated workshop mod description
Check Localization / Check Localization process (push) Canceled after 0s
2025-01-25 00:36:37 +01:00
Wofsauge e94d60285b chore: release 4.90 2025-01-25 00:35:53 +01:00
Wofsauge 830d7b7fd6 small code improvements 2025-01-25 00:12:40 +01:00
Wofsauge a120a6c693 Added "AchievementLocked" icon to the achievement warning text 2025-01-25 00:12:27 +01:00
Wofsauge 0ced81f7e3 Improved "Unidentified Pill"-info rendering 2025-01-25 00:11:54 +01:00
Wofsauge fc7c9d5605 Fixed modded card/pill icons in Item Reminder
closes #795
2025-01-24 23:31:21 +01:00
Wofsauge 97cbaecc42 Improved Luadocs and fixed some code warnings 2025-01-24 00:19:16 +01:00
Christina / twyn!b 38fbb8a473 Better Contagion description (#794)
fix minor grammar issue, add info about enemies also exploding if poisoned
2025-01-19 21:17:36 +01:00
CatWiz ca6a9e7fb5 Added Luadoc comments to all functions in eid_api.lua (#793)
* luadoc part 1

* luadoc part 2

* luadoc part 3

* luadoc part 4

* fixed warnings

* added some missing returns
2025-01-12 13:24:58 +01:00
MartinFierroWasTaken 9a1f5b0930 Update spa.lua (#792)
+Switched "moscas"(flies) with "langostas"(locusts) on the [706] abyss item description
+added & translated abyss special locusts table

also check lines 68, 83, 142 & 145 on the english rep+ language file for minor errors
2025-01-12 00:01:07 +01:00
BenevolusGoat 0fd8346b66 Have Consolation Prize use EID:getPlayerName instead of directly using player:GetName() (#790) 2024-12-29 18:00:29 +01:00
Wofsauge 19084c4002 chore: release 4.89
Check Localization / Check Localization process (push) Canceled after 0s
2024-12-16 19:01:30 +01:00
KnuckleBuckle 73a5cce5af it: updated rep+ lua file and revised rep lua file (#787) 2024-12-15 16:16:20 +01:00
Xheepey87 9f028e3181 zh_cn: sync and polish wording style (#786)
* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua
2024-12-14 11:21:21 +01:00
Wofsauge 9ba9801aee Fixed Chinese abyss descs, and fixed CI 2024-12-14 01:15:03 +01:00
Wofsauge aed6d5f875 Reduced redundancy of new rep+ abyss synergy descriptions 2024-12-13 23:15:54 +01:00
yeshengxiaozu f416f3230e Add rep+ abyss synergies for en_us and zh_cn (#785)
* Add rep+ abyss synergies for en_us and zh_cn

* fix typo
2024-12-13 20:32:39 +01:00
Xheepey87 c8170507bf zh_cn: polish some descriptions, fix Neptunus and Pluto descriptions (#784)
* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua
2024-12-11 23:31:43 +01:00
KnuckleBuckleandwofsauge 365b01b79e it: updated tainted jacob's soul and forgotten soul's descriptions, plus typo corrections in ab+ and rep+ lua files (#781)
* first It descriptions update

* second commit test

* description update

* work in progress

* ab/it.lua done and updated up to last commit. rep/it.lua in progress

* ab+_it.lua updated and rep_it.lua finished and updated. Awaiting quality check

* updating ab+ and rep luas + revising previous content

* additional revisions

* revisions done

* revision based on lua updates

* updated .luas + revisions

* new ab+ and rep luas update + revising previous content

* updated with recent pulls from master branch

* updated luas

* updated rep it.lua

* correction rep it.lua

* update + revision ab+ it.lua

* it.lua created in rep+ folder

* Update it.lua

* Update it.lua 2

* Update it.lua rep

* Update it.lua ab+

* Update it.lua ab+ 2

* Update it.lua ab+ 3

* Update it.lua rep

* Update it.lua rep+ 3

* Update it.lua rep+ 3

* Update it.lua rep 3

* Update it.lua rep 4

* Update it.lua rep+ 4

* It.lua ab+ revision

* It.lua ab+ item name correction

* It.lua rep revision

* it.lua rep+ update

* it: variable references fixed

* it: variable references fixed

* it: wronf file upload in scripts folder resolved

* it: typo corrections

* it: updated tainted jacob's soul and forgotten soul's descriptions

---------

Co-authored-by: wofsauge <jan-.-@t-online.de>
2024-12-10 00:33:20 +01:00
natteshandnattesh eb8e37c838 Fix typo (#782)
* Fix interpolation in Mini Monstro ita translaton

* fixed typo

* fixed it typos

* fix it typos

* fix typo it

---------

Co-authored-by: nattesh <iosonotia@gmail.com>
2024-12-10 00:32:57 +01:00
Wofsauge 36dbbd1798 Fixed markup in pt_br 2024-12-05 14:06:25 +01:00
16 changed files with 1887 additions and 363 deletions

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+2
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@@ -58,6 +58,8 @@ def addUpdatedTables(languageCode, dlc):
updatedTables = ["collectibles", "trinkets"] updatedTables = ["collectibles", "trinkets"]
if dlc == "rep": if dlc == "rep":
updatedTables += ["cards", "pills", "carBattery", "BFFSSynergies", "CharacterInfo", "ConditionalDescs", "VoidNames", "custom"] updatedTables += ["cards", "pills", "carBattery", "BFFSSynergies", "CharacterInfo", "ConditionalDescs", "VoidNames", "custom"]
if dlc == "rep+":
updatedTables += ["abyssSynergies"]
# korean uses some additional addititve tables # korean uses some additional addititve tables
if languageCode == "ko_kr": if languageCode == "ko_kr":
+1 -1
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@@ -488,7 +488,7 @@ EID.descriptions[languageCode].collectibles={
{"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage#Isaac's tears can destroy rocks and open doors"}, -- Sulfuric Acid {"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage#Isaac's tears can destroy rocks and open doors"}, -- Sulfuric Acid
{"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop whatever pickup Isaac needs the most"}, -- Glyph of Balance {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop whatever pickup Isaac needs the most"}, -- Glyph of Balance
{"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears#Allows Isaac to shoot tears in any direction"}, -- Analog Stick {"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears#Allows Isaac to shoot tears in any direction"}, -- Analog Stick
{"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poison all nearby enemies"}, -- Contagion {"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poisons all nearby enemies#Enemies that die while poisoned also explode and poison nearby enemies"}, -- Contagion
{"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, -- Finger! {"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, -- Finger!
{"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second#After it deals 600 damage, it is absorbed by Isaac, increasing his contact damage"}, -- Shade {"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second#After it deals 600 damage, it is absorbed by Isaac, increasing his contact damage"}, -- Shade
{"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, -- Depression {"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, -- Depression
+2 -2
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@@ -802,7 +802,7 @@ EID.descriptions[languageCode].trinkets={
{"63", "Forbicine", "{{Bomb}} Trasforma le Bombe Troll in bombe consumabili"}, {"63", "Forbicine", "{{Bomb}} Trasforma le Bombe Troll in bombe consumabili"},
{"64", "Verme Arcobaleno", "Ogni 3 secondi conferisce un effetto di un verme casuale"}, {"64", "Verme Arcobaleno", "Ogni 3 secondi conferisce un effetto di un verme casuale"},
{"65", "Verme Solitario", "↑ {{Range}} x2 Moltiplicatore Gittata#↓ x0.5 Altezza Lacrime"}, {"65", "Verme Solitario", "↑ {{Range}} x2 Moltiplicatore Gittata#↓ x0.5 Altezza Lacrime"},
{"66", "Verme Pigro", "↑ {{Range}} +4 Gitttata#↑ +2 Altezza Lacrime#↓ {{Shotspeed}} -0.4 Velocità Colpi"}, {"66", "Verme Pigro", "↑ {{Range}} +4 Gittata#↑ +2 Altezza Lacrime#↓ {{Shotspeed}} -0.4 Velocità Colpi"},
{"67", "Dado Incrinato", "Subire danni ha il 50% di attivare uno dei seguenti effetti:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"}, {"67", "Dado Incrinato", "Subire danni ha il 50% di attivare uno dei seguenti effetti:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"},
{"68", "Super Magnete", "Isaac attrae consumabili e nemici"}, {"68", "Super Magnete", "Isaac attrae consumabili e nemici"},
{"69", "Polaroid Sbiadita", "Cammuffa Isaac ad intervalli casuali#{{Confusion}} Confonde i nemici"}, {"69", "Polaroid Sbiadita", "Cammuffa Isaac ad intervalli casuali#{{Confusion}} Confonde i nemici"},
@@ -1035,7 +1035,7 @@ EID.descriptions[languageCode].CharacterInfo = {
[14] = {"Mercante", "{{CoinHeart}} Si cura raccogliendo monete#Massimale di 2 Portamonete#I cuori consumabili vengono trasformati in mosche blu"}, [14] = {"Mercante", "{{CoinHeart}} Si cura raccogliendo monete#Massimale di 2 Portamonete#I cuori consumabili vengono trasformati in mosche blu"},
[15] = {"Apollion", ""}, [15] = {"Apollion", ""},
[16] = {"Il Dimenticato", "Si ha un attacco in mischia che può essere caricato e lanciato#{{BoneHeart}} Può possedere fino a 6 Cuori Ossei#{{Player17}} Premere {{ButtonRT}} lo scambia con L'Anima#{{SoulHeart}} L'Anima può possedere fino a 6 Cuori Celesti/Neri, vola e ha lacrime spettrali#L'Anima è incatenata ad Il Dimenticato entro un breve raggio"}, [16] = {"Il Dimenticato", "Si ha un attacco in mischia che può essere caricato e lanciato#{{BoneHeart}} Può possedere fino a 6 Cuori Ossei#{{Player17}} Premere {{ButtonRT}} lo scambia con L'Anima#{{SoulHeart}} L'Anima può possedere fino a 6 Cuori Celesti/Neri, vola e ha lacrime spettrali#L'Anima è incatenata ad Il Dimenticato entro un breve raggio"},
[17] = {"L'Anima", "Si ha un attacco in mischia che può essere caricato e lanciato#{{BoneHeart}} Può possedere fino a 6 Cuori Ossei#{{Player17}} Premere {{ButtonRT}} lo scambia con L'Anima#{{SoulHeart}} L'Anima può possedere fino a 6 Cuori Celesti/Neri, vola e ha lacrime spettrali#L'Anima è incatenata ad Il Dimenticato entro un breve raggio"}, [17] = {"L'Anima Dimenticata", "Si ha un attacco in mischia che può essere caricato e lanciato#{{BoneHeart}} Può possedere fino a 6 Cuori Ossei#{{Player17}} Premere {{ButtonRT}} lo scambia con L'Anima#{{SoulHeart}} L'Anima può possedere fino a 6 Cuori Celesti/Neri, vola e ha lacrime spettrali#L'Anima è incatenata ad Il Dimenticato entro un breve raggio"},
} }
---------- Sacrifice Room ---------- ---------- Sacrifice Room ----------
+2 -2
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@@ -318,7 +318,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "", "Afasta inimigos e projéteis próximos#10% de chance de se tornar o mais forte {{Collectible484}}Wait What? Ao trocá-lo por um item ativo diferente e pegá-lo novamente"}, {"294", "", "Afasta inimigos e projéteis próximos#10% de chance de se tornar o mais forte {{Collectible484}}Wait What? Ao trocá-lo por um item ativo diferente e pegá-lo novamente"},
{"295", "", "Causa dano em toda a sala com 2x o seu dano#{{Coin}} Preço: 1 moeda"}, {"295", "", "Causa dano em toda a sala com 2x o seu dano#{{Coin}} Preço: 1 moeda"},
{"296", "", "Converte 2 Corações de Alma/Negro em 1 Contêiner de Coração Vermelho"}, {"296", "", "Converte 2 Corações de Alma/Negro em 1 Contêiner de Coração Vermelho"},
{"297", "", "gera itens com base no andar atual:#Basement 1: 2 {{SoulHeart}}#Basement 2: 2 {{Key}} e 2 {{Bomb}}#Caves 1: 1 {{BossRoom}} Item#Caves 2: B1+C1#Depths 1: 4 {{SoulHeart}}#Depths 2: 20 {{Coin}}#Womb 1: 2 {{BossRoom}} Itens#Womb 2:{{Collectible33}} The Bible#Blue Womb: Nada#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathedral: 1 {{AngelRoom}} item + 1 {{EternalHeart}}}#Dark Room: Desbloqueia {{Collectible523}} Moving Box#Chest: 1 moeda"}, {"297", "", "gera itens com base no andar atual:#Basement 1: 2 {{SoulHeart}}#Basement 2: 2 {{Key}} e 2 {{Bomb}}#Caves 1: 1 {{BossRoom}} Item#Caves 2: B1+C1#Depths 1: 4 {{SoulHeart}}#Depths 2: 20 {{Coin}}#Womb 1: 2 {{BossRoom}} Itens#Womb 2:{{Collectible33}} The Bible#Blue Womb: Nada#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathedral: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: Desbloqueia {{Collectible523}} Moving Box#Chest: 1 moeda"},
{"298", "", "Invencibilidade e +0.28 Velocidade por 6 segundos#Nenhum dano ao contato"}, {"298", "", "Invencibilidade e +0.28 Velocidade por 6 segundos#Nenhum dano ao contato"},
{"299", "", "↓ {{Speed}} -0.3 Velocidade#↑ {{Speed}} Ganhe velocidade lentamente enquanto estiver em salas hostis#{{Collectible77}} Com 2 de velocidade, ganha invencibilidade e causa dano ao contato#Depois, perca o aumento de velocidade do Taurus para a sala"}, {"299", "", "↓ {{Speed}} -0.3 Velocidade#↑ {{Speed}} Ganhe velocidade lentamente enquanto estiver em salas hostis#{{Collectible77}} Com 2 de velocidade, ganha invencibilidade e causa dano ao contato#Depois, perca o aumento de velocidade do Taurus para a sala"},
{"300", "", "↑ {{Speed}} +0.25 Velocidade#Inflinge dano aos inimigos ao toca-los"}, {"300", "", "↑ {{Speed}} +0.25 Velocidade#Inflinge dano aos inimigos ao toca-los"},
@@ -440,7 +440,7 @@ EID.descriptions[languageCode].collectibles={
{"416", "", "Permite carregar 2 cartas, pílulas ou runas"}, {"416", "", "Permite carregar 2 cartas, pílulas ou runas"},
{"417", "", "Salta ao redor da sala com uma aura que causa 129% do seu dano a cada segundo#↑ {{Damage}} +50% dano enquanto estiver na aura"}, {"417", "", "Salta ao redor da sala com uma aura que causa 129% do seu dano a cada segundo#↑ {{Damage}} +50% dano enquanto estiver na aura"},
{"418", "", "Dá a você um efeito de lágrima diferente a cada lágrima que você disparar"}, {"418", "", "Dá a você um efeito de lágrima diferente a cada lágrima que você disparar"},
{"419", "", "Teleporta você para outra sala aleatória que ainda não foi limpa#Hierarquia: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}}{{BarrenRoom}}>{{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, {"419", "", "Teleporta você para outra sala aleatória que ainda não foi limpa#Hierarquia: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}>{{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"},
{"420", "", "Andar em círculo gerará um símbolo de pentagrama no chão (10 de dano ao contato)"}, {"420", "", "Andar em círculo gerará um símbolo de pentagrama no chão (10 de dano ao contato)"},
{"421", "", "{{Charm}} Encanta quaisquer inimigos próximos e causa 5 de dano a eles"}, {"421", "", "{{Charm}} Encanta quaisquer inimigos próximos e causa 5 de dano a eles"},
{"422", "", "Qualquer dano sofrido ou consumíveis usados na sala atual serão redefinidos para o estado anterior"}, {"422", "", "Qualquer dano sofrido ou consumíveis usados na sala atual serão redefinidos para o estado anterior"},
+3 -5
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@@ -2,8 +2,6 @@
----- Basic Chinese descriptions --- ----- Basic Chinese descriptions ---
-------------------------------------- --------------------------------------
-- Last Update: 2024.11.17
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- Special character markup: -- Special character markup:
@@ -858,7 +856,7 @@ EID.descriptions[languageCode].trinkets={
{"117", "征服蝗虫", "进入有敌人的房间时, 生成1-4只攻击蝗虫#每只蝗虫造成2x角色伤害"}, {"117", "征服蝗虫", "进入有敌人的房间时, 生成1-4只攻击蝗虫#每只蝗虫造成2x角色伤害"},
{"118", "蝙蝠翅膀", "{{Timer}} 击杀敌人后, 5%几率在当前房间中获得飞行"}, {"118", "蝙蝠翅膀", "{{Timer}} 击杀敌人后, 5%几率在当前房间中获得飞行"},
{"119", "干细胞", "{{HealingRed}} 进入新一层时, 治疗半红心"}, {"119", "干细胞", "{{HealingRed}} 进入新一层时, 治疗半红心"},
{"120", "发夹", "Boss战开始时将主动道具充能"}, {"120", "发夹", "头目战开始时将主动道具充能"},
{"121", "木十字架", "{{Collectible313}} 阻挡每层第一次受到的伤害"}, {"121", "木十字架", "{{Collectible313}} 阻挡每层第一次受到的伤害"},
{"122", "黄油!", "使用主动道具会使其以底座道具的形式掉在地上#受伤时, 2%几率掉落角色持有的被动道具"}, {"122", "黄油!", "使用主动道具会使其以底座道具的形式掉在地上#受伤时, 2%几率掉落角色持有的被动道具"},
{"123", "银丝羽毛", "天使头目掉落正常道具而不是钥匙部件"}, {"123", "银丝羽毛", "天使头目掉落正常道具而不是钥匙部件"},
@@ -1149,7 +1147,7 @@ EID.descriptions[languageCode].ItemReminder = {
Wisps = "所罗门魔典魂火", Wisps = "所罗门魔典魂火",
Special = "特殊", Special = "特殊",
Actives = "持有的主动道具", Actives = "持有的主动道具",
Pockets = "持有的次要主动道具", Pockets = "持有的口袋道具",
Trinkets = "持有的饰品", Trinkets = "持有的饰品",
Passives = "持有的被动道具", Passives = "持有的被动道具",
Character = "角色信息", Character = "角色信息",
@@ -1301,7 +1299,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
["Black Feather"] = "↑ {{Damage}} 伤害+0.2", -- Black Feather items ["Black Feather"] = "↑ {{Damage}} 伤害+0.2", -- Black Feather items
["Bulb Multiple"] = "只检查主要主动道具", -- Vibrant/Dim Bulb + Schoolbag/Pocket Actives ["Bulb Multiple"] = "只检查主要主动道具", -- Vibrant/Dim Bulb + Schoolbag/Pocket Actives
["Bulb Zero"] = "无充能主动道具能触发灯泡", -- Vibrant/Dim Bulb + zero charge actives ["Bulb Zero"] = "零充能的主动道具能触发灯泡", -- Vibrant/Dim Bulb + zero charge actives
["5.350.101 (Timed)"] = "对时间充能的主动道具来说基本没用", -- Dim Bulb + Timed Recharges ["5.350.101 (Timed)"] = "对时间充能的主动道具来说基本没用", -- Dim Bulb + Timed Recharges
["5.100.122"] = "{1}: 处于1红心时触发", -- Whore of Babylon + Eve ["5.100.122"] = "{1}: 处于1红心时触发", -- Whore of Babylon + Eve
+248
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@@ -58,6 +58,254 @@ local trinkets = {
} }
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
-- Table that contains commonly used descriptions for abyss synergies
local abyssPresets = {
noEffect = "No special effect",
normalTwo = "Two normal locusts",
smallFour = "Four small locusts",
blackFear = "Black locust that fears enemies",
blueConfuse = "Blue locust that knock back and confuse enemies.",
blueFreeze = "Blue locust that freezes enemies",
cyanDestroyProjectiles = "Cyan locust that destroys enemy projectiles",
cyanElectricity = "Cyan locust that creates arcs of electricity dealing 0.1 damage per tick",
grayConfuse = "Gray locust that confuse enemies",
grayPetrify = "Gray locust that petrifies enemies",
grayMagnetize = "Gray locust that magnetizes enemies",
graySlow = "Light gray locust that slows enemies",
grayBones = "Light gray locust that creates 1-3 bone shards upon hitting enemies",
greenPoison = "Green locust that poisons enemies",
pinkMimic = "Pink locust that randomly mimic the effects of other special locusts",
pinkCharm = "Pink locust that charms enemies",
purpleHoming = "Purple homing locust",
orangeBurn = "Orange burning locust that sets enemies on fire",
redBleed = "Dark red locust that inflict bleed on enemies",
redLarge = "Larger red locust",
whiteBeam = "White, glowing locust that can spawn beams of light that deal deal 3x Isaac's damage",
whiteGodhead = "White, glowing locust which has a Godhead aura which rapidly deals 2 damage per tick to enemies inside",
yellowExplode = "Yellow locust that explodes",
yellowPoisonExplode = "Yellow locust that poisons enemies and explode",
yellowMimicExplode = "Yellow locust that explodes and randomly mimic the effects of other special locusts",
}
-- Special Locust effects when Item was eaten by Abyss
local abyssSynergies = {
[4] = abyssPresets.noEffect, -- Cricket's Head
[6] = "Fast locust that ticks damage slightly quicker", -- Number One
[7] = abyssPresets.noEffect, -- Blood of the Martyr
[10] = "Two cyan locusts that destroy enemy projectiles", -- Halo of Flies
[12] = abyssPresets.redLarge, -- Magic Mushroom
[19] = abyssPresets.yellowExplode, -- Boom!
[37] = abyssPresets.yellowExplode, -- Mr. Boom
[39] = abyssPresets.grayPetrify, -- Mom's Bra
[40] = abyssPresets.yellowExplode, -- Kamikaze!
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
[41] = abyssPresets.blackFear, -- Mom's Pad
[53] = abyssPresets.grayMagnetize, -- Magneto
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
[62] = abyssPresets.redBleed, -- Charm of the Vampire
[63] = abyssPresets.cyanElectricity, -- The Battery
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
[66] = abyssPresets.graySlow, -- The Hourglass
[68] = abyssPresets.cyanElectricity, -- Technology
[69] = abyssPresets.redLarge, -- Chocolate Milk
[71] = "Smaller red locust", -- Mini Mush
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
[89] = abyssPresets.graySlow, -- Spider Bite
[95] = abyssPresets.cyanElectricity, -- Robo Baby
[99] = abyssPresets.graySlow, -- Little Gish
[100] = abyssPresets.purpleHoming, -- Little Steven
[104] = "One normal red locust and two smaller red locusts", -- The Parasite
[106] = abyssPresets.yellowExplode, -- Mr. Mega
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
[111] = abyssPresets.greenPoison, -- The Bean
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
[114] = "Larger red locust that attacks faster", -- Mom's Knife
[116] = abyssPresets.cyanElectricity, -- 9 Volt
[118] = "Larger black locust", -- Brimstone
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
[136] = abyssPresets.yellowExplode, -- Best Friend
[137] = abyssPresets.yellowExplode, -- Remote Detonator
[140] = abyssPresets.yellowExplode, -- Bob's Curse
[149] = abyssPresets.greenPoison, -- Ipecac
[153] = abyssPresets.smallFour, -- Mutant Spider
[160] = abyssPresets.whiteBeam, -- Crack the Sky
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
[164] = abyssPresets.orangeBurn, -- The Candle
[168] = abyssPresets.yellowExplode, -- Epic Fetus
[169] = abyssPresets.redLarge, -- Polyphemus
[171] = abyssPresets.graySlow, -- Spider Butt
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
[178] = "White, glowing locust that petrifies enemies and can spawn beams of light that deal deal 3x Isaac's damage", -- Holy Water
[180] = abyssPresets.greenPoison, -- The Black Bean
[181] = abyssPresets.whiteBeam, -- White Pony
[182] = "White, slow, glowing and homing locust that can spawn beams of light that deal deal 3x Isaac's damage", -- Sacred Heart
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
[190] = abyssPresets.yellowExplode, -- Pyro
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
[201] = abyssPresets.grayConfuse, -- Iron Bar
[202] = abyssPresets.grayPetrify, -- Midas' Touch
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
[220] = abyssPresets.yellowExplode, -- Sad Bombs
[224] = abyssPresets.smallFour, -- Cricket's Body
[228] = abyssPresets.blackFear, -- Mom's Perfume
[230] = abyssPresets.blackFear, -- Abaddon
[231] = "Black locust that slows enemies", -- Ball of Tar
[232] = abyssPresets.graySlow, -- Stop Watch
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
[245] = abyssPresets.normalTwo, -- 20/20
[248] = abyssPresets.redLarge, -- Hive Mind
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
[256] = "Yellow burning locust that burn enemies and explode", -- Hot Bombs
[258] = abyssPresets.pinkMimic, -- Missing No.
[259] = abyssPresets.blackFear, -- Dark Matter
[264] = abyssPresets.purpleHoming, -- Smart Fly
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
[266] = abyssPresets.graySlow, -- Juicy Sack
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
[272] = abyssPresets.yellowExplode, -- BBF
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
[277] = abyssPresets.blackFear, -- Lil Haunt
[279] = "Large, very slow, cyan locust that destroys enemy projectiles", -- Big Fan
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
[289] = abyssPresets.orangeBurn, -- Red Candle
[294] = abyssPresets.blueConfuse, -- Butter Bean
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
[300] = abyssPresets.blueConfuse, -- Aries
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
[309] = abyssPresets.blueConfuse, -- Pisces
[310] = "Large, slow, black locust", -- Eve's Mascara
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
[330] = "Tiny, extremely fast locust that ticks damage quicker", -- Soy Milk
[331] = abyssPresets.whiteGodhead, -- Godhead
[336] = "Slow red locust", -- Dead Onion
[337] = abyssPresets.graySlow, -- Broken Watch
[338] = abyssPresets.grayPetrify, -- Boomerang
[347] = abyssPresets.normalTwo, -- Diplopia
[350] = abyssPresets.greenPoison, -- Toxic Shock
[351] = "Green locust that poison, knock back and confuse enemies", -- Mega Bean
[353] = abyssPresets.yellowExplode, -- Bomber Boy
[356] = abyssPresets.cyanElectricity, -- Car Battery
[360] = abyssPresets.normalTwo, -- Incubus
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
[366] = "Two yellow locust that explode", -- Scatter Bombs
[367] = "Yellow locust that slows enemies and explodes", -- Sticky Bombs
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
[372] = abyssPresets.cyanElectricity, -- Charged Baby
[374] = abyssPresets.whiteBeam, -- Holy Light
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
[378] = abyssPresets.yellowExplode, -- Number Two
[379] = abyssPresets.redLarge, -- Pupula Duplex
[387] = abyssPresets.graySlow, -- Censer
[391] = abyssPresets.pinkCharm, -- Betrayal
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
[395] = abyssPresets.cyanElectricity, -- Tech X
[398] = "Blue locust that shrinks enemies", -- God's Flesh
[401] = abyssPresets.yellowExplode, -- Explosivo
[402] = abyssPresets.pinkMimic, -- Chaos
[403] = abyssPresets.pinkMimic, -- Spider Mod
[404] = "Cyan locust that poisons enemies and destroy enemy projectiles", -- Farting Baby
[405] = abyssPresets.pinkMimic, -- GB Bug
[415] = abyssPresets.whiteBeam, -- Crown of Light
[417] = abyssPresets.whiteGodhead, -- Succubus
[418] = abyssPresets.pinkMimic, -- Fruit Cake
[421] = abyssPresets.pinkCharm, -- Kidney Bean
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
[425] = abyssPresets.graySlow, -- Night Light
[427] = abyssPresets.yellowExplode, -- Mine Crafter
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
[441] = "Big black locust", -- Mega Blast
[446] = abyssPresets.greenPoison, -- Dead Tooth
[448] = abyssPresets.redBleed, -- Shard of Glass
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
[453] = abyssPresets.grayBones, -- Compound Fracture
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
[459] = abyssPresets.greenPoison, -- Sinus Infection
[460] = abyssPresets.grayConfuse, -- Glaucoma
[466] = abyssPresets.greenPoison, -- Contagion
[473] = "Larger, slower red locust", -- Big Chubby
[478] = abyssPresets.grayPetrify, -- Pause
[483] = "Larger yellow locust that explodes", -- Mama Mega
[488] = abyssPresets.pinkMimic, -- Metronome
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
[497] = abyssPresets.grayConfuse, -- Camo Undies
[502] = abyssPresets.graySlow, -- Large Zit
[506] = abyssPresets.redBleed, -- Backstabber
[508] = abyssPresets.redBleed, -- Mom's Razor
[510] = abyssPresets.pinkMimic, -- Delirious
[512] = abyssPresets.grayMagnetize, -- Black Hole
[514] = "Gray locust that petrifies and confuse enemies", -- Broken Modem
[517] = abyssPresets.yellowExplode, -- Fast Bombs
[519] = abyssPresets.pinkMimic, -- Lil Delirium
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
[524] = abyssPresets.cyanElectricity, -- Technology Zero
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
[533] = abyssPresets.whiteBeam, -- Trisagion
[541] = abyssPresets.grayBones, -- Marrow
[542] = abyssPresets.grayBones, -- Slipped Rib
[544] = abyssPresets.grayBones, -- Pointy Rib
[545] = abyssPresets.grayBones, -- Book of the Dead
[546] = abyssPresets.grayPetrify, -- Dad's Ring
[548] = abyssPresets.grayBones, -- Jawbone
[549] = abyssPresets.grayBones, -- Brittle Bones
[553] = abyssPresets.greenPoison, -- Mucomycosis
[554] = abyssPresets.blackFear, -- 2Spooky
[561] = "Tiny, very fast locust that ticks damage quicker", -- Almond Milk
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
[574] = abyssPresets.whiteGodhead, -- Monstrance
[575] = abyssPresets.graySlow, -- The Intruder
[577] = "Two cyan locusts that destroy enemy projectiles", -- Damocles
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
[591] = abyssPresets.pinkCharm, -- Venus
[594] = abyssPresets.greenPoison, -- Jupiter
[596] = abyssPresets.blueFreeze, -- Uranus
[603] = abyssPresets.cyanElectricity, -- Battery Pack
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
[608] = abyssPresets.blueFreeze, -- Freezer Baby
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
[616] = abyssPresets.orangeBurn, -- Bird's Eye
[617] = abyssPresets.grayMagnetize, -- Lodestone
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
[622] = abyssPresets.pinkMimic, -- Genesis
[625] = "Big red locust that attacks faster", -- Mega Mush
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
[631] = "Two small red locusts", -- Meat Cleaver
[637] = abyssPresets.blueConfuse, -- Knockout Drops
[640] = abyssPresets.orangeBurn, -- Urn of Souls
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
[652] = abyssPresets.blueFreeze, -- Cube Baby
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
[683] = abyssPresets.grayBones, -- Bone Spurs
[689] = abyssPresets.pinkMimic, -- Glitched Crown
[690] = abyssPresets.blueConfuse, -- Belly Jelly
[693] = "Three cyan locusts that destroy enemy projectiles", -- The Swarm
[698] = abyssPresets.normalTwo, -- Twisted Pair
[721] = abyssPresets.pinkMimic, -- TMTRAINER
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
[706] = "Spawns 16 locusts of different colors and effects", -- Abyss
}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them -- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then if EID.enableDebug then
+248
View File
@@ -58,6 +58,254 @@ local trinkets = {
} }
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
-- Table that contains commonly used descriptions for abyss synergies
local abyssPresets = {
noEffect = "Nessun effetto speciale",
normalTwo = "2 locuste normali",
smallFour = "4 locuste piccole",
blackFear = "Locusta nera che spaventa i nemici",
blueConfuse = "Locusta blu che respinge e confonde i nemici",
blueFreeze = "Locusta blu che congela i nemici",
cyanDestroyProjectiles = "Locusta turchese che distrugge i proiettili nemici",
cyanElectricity = "Locusta turchese che crea scariche elettriche che infliggono 0.1 danni a tocco",
grayConfuse = "Locusta grigia che confonde i nemici",
grayPetrify = "Locusta grigia che pietrifica i nemici",
grayMagnetize = "Locusta grigia che magnetizza i nemici",
graySlow = "Locusta grigio chiaro che rallenta i nemici",
grayBones = "Locusta grigio chiaro che crea 1-3 schegge d'ossa quando colpiscono i nemici",
greenPoison = "Locusta verde che avvelena i nemici",
pinkMimic = "Locusta rosa che imita gli effetti delle altre locuste speciali ad intervalli casuali",
pinkCharm = "Locusta rosa che ammalia i nemici",
purpleHoming = "Locusta viola a ricerca",
orangeBurn = "Locusta arancione e incandescente che incendia i nemici",
redBleed = "Locusta rosso scuro che infligge sanguinamento ai nemici",
redLarge = "Locusta rossa più grande",
whiteBeam = "Locusta bianca e lucente che può generare raggi di luce che infliggono x3 dei danni di Isaac",
whiteGodhead = "Locusta bianca e lucente che ha l'aura di \"Divinità\" che infligge rapidamente ai nemici al suo interno 2 danni a tocco",
yellowExplode = "Locusta gialla che esplode",
yellowPoisonExplode = "Locusta gialla che avvelena i nemici ed esplode",
yellowMimicExplode = "Locusta gialla che esplode e imita gli effetti delle altre locuste speciali ad intervalli casuali",
}
-- Special Locust effects when Item was eaten by Abyss
local abyssSynergies = {
[4] = abyssPresets.noEffect, -- Cricket's Head
[6] = "Locusta veloce che infligge danni un po' più velocemente", -- Number One
[7] = abyssPresets.noEffect, -- Blood of the Martyr
[10] = "2 locuste turchesi che distruggono i proiettili nemici", -- Halo of Flies
[12] = abyssPresets.redLarge, -- Magic Mushroom
[19] = abyssPresets.yellowExplode, -- Boom!
[37] = abyssPresets.yellowExplode, -- Mr. Boom
[39] = abyssPresets.grayPetrify, -- Mom's Bra
[40] = abyssPresets.yellowExplode, -- Kamikaze!
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
[41] = abyssPresets.blackFear, -- Mom's Pad
[53] = abyssPresets.grayMagnetize, -- Magneto
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
[62] = abyssPresets.redBleed, -- Charm of the Vampire
[63] = abyssPresets.cyanElectricity, -- The Battery
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
[66] = abyssPresets.graySlow, -- The Hourglass
[68] = abyssPresets.cyanElectricity, -- Technology
[69] = abyssPresets.redLarge, -- Chocolate Milk
[71] = "Locusta rossa più piccola", -- Mini Mush
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
[89] = abyssPresets.graySlow, -- Spider Bite
[95] = abyssPresets.cyanElectricity, -- Robo Baby
[99] = abyssPresets.graySlow, -- Little Gish
[100] = abyssPresets.purpleHoming, -- Little Steven
[104] = "1 locusta rossa normale e 2 locuste rosse più piccole", -- The Parasite
[106] = abyssPresets.yellowExplode, -- Mr. Mega
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
[111] = abyssPresets.greenPoison, -- The Bean
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
[114] = "Locusta rossa più grande che attacca più velocemente", -- Mom's Knife
[116] = abyssPresets.cyanElectricity, -- 9 Volt
[118] = "Locusta nera più grande", -- Brimstone
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
[136] = abyssPresets.yellowExplode, -- Best Friend
[137] = abyssPresets.yellowExplode, -- Remote Detonator
[140] = abyssPresets.yellowExplode, -- Bob's Curse
[149] = abyssPresets.greenPoison, -- Ipecac
[153] = abyssPresets.smallFour, -- Mutant Spider
[160] = abyssPresets.whiteBeam, -- Crack the Sky
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
[164] = abyssPresets.orangeBurn, -- The Candle
[168] = abyssPresets.yellowExplode, -- Epic Fetus
[169] = abyssPresets.redLarge, -- Polyphemus
[171] = abyssPresets.graySlow, -- Spider Butt
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
[178] = "Locusta bianca e lucente che pietrifica i nemici e che può generare raggi di luce che infliggono x3 dei danni di Isaac", -- Holy Water
[180] = abyssPresets.greenPoison, -- The Black Bean
[181] = abyssPresets.whiteBeam, -- White Pony
[182] = "Locusta bianca, lenta, lucente e a ricerca che può generare raggi di luce che infliggono x3 dei danni di Isaac", -- Sacred Heart
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
[190] = abyssPresets.yellowExplode, -- Pyro
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
[201] = abyssPresets.grayConfuse, -- Iron Bar
[202] = abyssPresets.grayPetrify, -- Midas' Touch
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
[220] = abyssPresets.yellowExplode, -- Sad Bombs
[224] = abyssPresets.smallFour, -- Cricket's Body
[228] = abyssPresets.blackFear, -- Mom's Perfume
[230] = abyssPresets.blackFear, -- Abaddon
[231] = "Locusta nera che rallenta i nemici", -- Ball of Tar
[232] = abyssPresets.graySlow, -- Stop Watch
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
[245] = abyssPresets.normalTwo, -- 20/20
[248] = abyssPresets.redLarge, -- Hive Mind
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
[256] = "Locusta gialla e incandescente che brucia i nemici ed esplode", -- Hot Bombs
[258] = abyssPresets.pinkMimic, -- Missing No.
[259] = abyssPresets.blackFear, -- Dark Matter
[264] = abyssPresets.purpleHoming, -- Smart Fly
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
[266] = abyssPresets.graySlow, -- Juicy Sack
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
[272] = abyssPresets.yellowExplode, -- BBF
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
[277] = abyssPresets.blackFear, -- Lil Haunt
[279] = "Locusta turchese, grande e molto lenta che distrugge i proiettili nemici", -- Big Fan
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
[289] = abyssPresets.orangeBurn, -- Red Candle
[294] = abyssPresets.blueConfuse, -- Butter Bean
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
[300] = abyssPresets.blueConfuse, -- Aries
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
[309] = abyssPresets.blueConfuse, -- Pisces
[310] = "Locusta nera, grande e lenta", -- Eve's Mascara
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
[330] = "Locusta minuscola e velocissima che infligge danni più velocemente", -- Soy Milk
[331] = abyssPresets.whiteGodhead, -- Godhead
[336] = "Locusta rossa e lenta", -- Dead Onion
[337] = abyssPresets.graySlow, -- Broken Watch
[338] = abyssPresets.grayPetrify, -- Boomerang
[347] = abyssPresets.normalTwo, -- Diplopia
[350] = abyssPresets.greenPoison, -- Toxic Shock
[351] = "Locusta verde che avvelena, respinge e confonde i nemici", -- Mega Bean
[353] = abyssPresets.yellowExplode, -- Bomber Boy
[356] = abyssPresets.cyanElectricity, -- Car Battery
[360] = abyssPresets.normalTwo, -- Incubus
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
[366] = "2 locuste gialle che esplodono", -- Scatter Bombs
[367] = "Locusta gialla che rallenta i nemici ed esplode", -- Sticky Bombs
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
[372] = abyssPresets.cyanElectricity, -- Charged Baby
[374] = abyssPresets.whiteBeam, -- Holy Light
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
[378] = abyssPresets.yellowExplode, -- Number Two
[379] = abyssPresets.redLarge, -- Pupula Duplex
[387] = abyssPresets.graySlow, -- Censer
[391] = abyssPresets.pinkCharm, -- Betrayal
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
[395] = abyssPresets.cyanElectricity, -- Tech X
[398] = "Locusta blu che rimpicciolisce i nemici", -- God's Flesh
[401] = abyssPresets.yellowExplode, -- Explosivo
[402] = abyssPresets.pinkMimic, -- Chaos
[403] = abyssPresets.pinkMimic, -- Spider Mod
[404] = "Locusta turchese che avvelena i nemici e distrugge i loro proiettili", -- Farting Baby
[405] = abyssPresets.pinkMimic, -- GB Bug
[415] = abyssPresets.whiteBeam, -- Crown of Light
[417] = abyssPresets.whiteGodhead, -- Succubus
[418] = abyssPresets.pinkMimic, -- Fruit Cake
[421] = abyssPresets.pinkCharm, -- Kidney Bean
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
[425] = abyssPresets.graySlow, -- Night Light
[427] = abyssPresets.yellowExplode, -- Mine Crafter
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
[441] = "Grossa locusta nera", -- Mega Blast
[446] = abyssPresets.greenPoison, -- Dead Tooth
[448] = abyssPresets.redBleed, -- Shard of Glass
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
[453] = abyssPresets.grayBones, -- Compound Fracture
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
[459] = abyssPresets.greenPoison, -- Sinus Infection
[460] = abyssPresets.grayConfuse, -- Glaucoma
[466] = abyssPresets.greenPoison, -- Contagion
[473] = "Locusta rossa più grande e più lenta", -- Big Chubby
[478] = abyssPresets.grayPetrify, -- Pause
[483] = "Locusta gialla più grande che esplode", -- Mama Mega
[488] = abyssPresets.pinkMimic, -- Metronome
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
[497] = abyssPresets.grayConfuse, -- Camo Undies
[502] = abyssPresets.graySlow, -- Large Zit
[506] = abyssPresets.redBleed, -- Backstabber
[508] = abyssPresets.redBleed, -- Mom's Razor
[510] = abyssPresets.pinkMimic, -- Delirious
[512] = abyssPresets.grayMagnetize, -- Black Hole
[514] = "Locusta grigia che pietrifica e confonde i nemici", -- Broken Modem
[517] = abyssPresets.yellowExplode, -- Fast Bombs
[519] = abyssPresets.pinkMimic, -- Lil Delirium
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
[524] = abyssPresets.cyanElectricity, -- Technology Zero
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
[533] = abyssPresets.whiteBeam, -- Trisagion
[541] = abyssPresets.grayBones, -- Marrow
[542] = abyssPresets.grayBones, -- Slipped Rib
[544] = abyssPresets.grayBones, -- Pointy Rib
[545] = abyssPresets.grayBones, -- Book of the Dead
[546] = abyssPresets.grayPetrify, -- Dad's Ring
[548] = abyssPresets.grayBones, -- Jawbone
[549] = abyssPresets.grayBones, -- Brittle Bones
[553] = abyssPresets.greenPoison, -- Mucomycosis
[554] = abyssPresets.blackFear, -- 2Spooky
[561] = "Locusta minuscola e velocissima che infligge danni più velocemente", -- Almond Milk
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
[574] = abyssPresets.whiteGodhead, -- Monstrance
[575] = abyssPresets.graySlow, -- The Intruder
[577] = "2 locuste turchesi che distruggono i proiettili nemici", -- Damocles
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
[591] = abyssPresets.pinkCharm, -- Venus
[594] = abyssPresets.greenPoison, -- Jupiter
[596] = abyssPresets.blueFreeze, -- Uranus
[603] = abyssPresets.cyanElectricity, -- Battery Pack
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
[608] = abyssPresets.blueFreeze, -- Freezer Baby
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
[616] = abyssPresets.orangeBurn, -- Bird's Eye
[617] = abyssPresets.grayMagnetize, -- Lodestone
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
[622] = abyssPresets.pinkMimic, -- Genesis
[625] = "Grossa locusta rossa che attacca più velocemente", -- Mega Mush
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
[631] = "2 piccole locuste rosse", -- Meat Cleaver
[637] = abyssPresets.blueConfuse, -- Knockout Drops
[640] = abyssPresets.orangeBurn, -- Urn of Souls
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
[652] = abyssPresets.blueFreeze, -- Cube Baby
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
[683] = abyssPresets.grayBones, -- Bone Spurs
[689] = abyssPresets.pinkMimic, -- Glitched Crown
[690] = abyssPresets.blueConfuse, -- Belly Jelly
[693] = "3 locuste turchesi che distruggono i proiettili nemici", -- The Swarm
[698] = abyssPresets.normalTwo, -- Twisted Pair
[721] = abyssPresets.pinkMimic, -- TMTRAINER
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
[706] = "Genera 16 locuste dai colori ed effetti diversi", -- Abyss
}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them -- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then if EID.enableDebug then
+249 -1
View File
@@ -38,7 +38,7 @@ local collectibles = {
-- Change: Complete rewrite -- Change: Complete rewrite
[681] = {"681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida"}, -- Portal Pequeño [681] = {"681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida"}, -- Portal Pequeño
-- Change: Added info about the damage based on item quality -- Change: Added info about the damage based on item quality
[706] = {"706", "Abismo", "Consume todo objeto dentro de la habitacion y genera una mosca familiar por objeto#Algunos objetos generan una mosca especial al ser consumidos#{{Damage}} Las moscas hacen daño igual a Isaac multiplicado por la calidad del objeto consumido:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abismo [706] = {"706", "Abismo", "Consume todo objeto dentro de la habitacion y genera una langosta familiar por objeto#Algunos objetos generan una langosta especial al ser consumidos#{{Damage}} Las langostas infligen tu daño multiplicado por la calidad del objeto consumido:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abismo
} }
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
@@ -58,6 +58,254 @@ local trinkets = {
} }
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
-- Table that contains commonly used descriptions for abyss synergies
local abyssPresets = {
noEffect = "Sin efectos",
normalTwo = "Dos langostas normales",
smallFour = "Cuatro langostas pequeñas",
blackFear = "Langostas negras que asustan a los enemigos",
blueConfuse = "Langostas azules que empujan y confunden a los enemigos",
blueFreeze = "Langostas azules que congelan a los enemigos",
cyanDestroyProjectiles = "Langosta cian que destruye proyectiles enemigos",
cyanElectricity = "Langosta cian que crea arcos de electricidad causando 0.1 de daño por tick",
grayConfuse = "Langosta gris que confunde a los enemigos",
grayPetrify = "Langosta gris que petrifica a los enemigos",
grayMagnetize = "Langosta gris que magnetiza a los enemigos",
graySlow = "Langosta gris claro que ralentiza enemigos",
grayBones = "Langosta gris claro que crea 1-3 fragmentos de hueso tras golpear enemigos",
greenPoison = "Langosta verde que envenena a los enemigos",
pinkMimic = "Langosta rosa que imita aleatoriamente los efectos de otras langostas especiales",
pinkCharm = "Langosta rosa que encanta a los enemigos",
purpleHoming = "Langosta morada teledirigida",
orangeBurn = "Langosta ardiente que incendia a los enemigos",
redBleed = "Langosta rojiza que inflige sangrado a los enemigos",
redLarge = "Langosta rojiza grande",
whiteBeam = "Langosta blanca brillante que puede generar rayos de luz que infligen el triple del daño de Isaac",
whiteGodhead = "Langosta blanca brillante con un aura que inflige 2 de daño por tick a los enemigos dentro",
yellowExplode = "Langosta amarilla explosiva",
yellowPoisonExplode = "Langosta amarilla que envenena a los enemigos y explota",
yellowMimicExplode = "Langosta amarilla que explota e imita aleatoriamente los efectos de otras langostas especiales",
}
-- Special Locust effects when Item was eaten by Abyss
local abyssSynergies = {
[4] = abyssPresets.noEffect, -- Cricket's Head
[6] = "Langosta veloz que inflige daño rapidamente", -- Number One
[7] = abyssPresets.noEffect, -- Blood of the Martyr
[10] = "Dos langostas cian que destruyen proyectiles enemigos", -- Halo of Flies
[12] = abyssPresets.redLarge, -- Magic Mushroom
[19] = abyssPresets.yellowExplode, -- Boom!
[37] = abyssPresets.yellowExplode, -- Mr. Boom
[39] = abyssPresets.grayPetrify, -- Mom's Bra
[40] = abyssPresets.yellowExplode, -- Kamikaze!
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
[41] = abyssPresets.blackFear, -- Mom's Pad
[53] = abyssPresets.grayMagnetize, -- Magneto
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
[62] = abyssPresets.redBleed, -- Charm of the Vampire
[63] = abyssPresets.cyanElectricity, -- The Battery
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
[66] = abyssPresets.graySlow, -- The Hourglass
[68] = abyssPresets.cyanElectricity, -- Technology
[69] = abyssPresets.redLarge, -- Chocolate Milk
[71] = "Langosta roja pequeña", -- Mini Mush
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
[89] = abyssPresets.graySlow, -- Spider Bite
[95] = abyssPresets.cyanElectricity, -- Robo Baby
[99] = abyssPresets.graySlow, -- Little Gish
[100] = abyssPresets.purpleHoming, -- Little Steven
[104] = "Una Langosta roja normal y dos langostas rojas pequeñas", -- The Parasite
[106] = abyssPresets.yellowExplode, -- Mr. Mega
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
[111] = abyssPresets.greenPoison, -- The Bean
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
[114] = "Langosta roja grande que ataca rapidamente", -- Mom's Knife
[116] = abyssPresets.cyanElectricity, -- 9 Volt
[118] = "Langosta negra grande", -- Brimstone
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
[136] = abyssPresets.yellowExplode, -- Best Friend
[137] = abyssPresets.yellowExplode, -- Remote Detonator
[140] = abyssPresets.yellowExplode, -- Bob's Curse
[149] = abyssPresets.greenPoison, -- Ipecac
[153] = abyssPresets.smallFour, -- Mutant Spider
[160] = abyssPresets.whiteBeam, -- Crack the Sky
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
[164] = abyssPresets.orangeBurn, -- The Candle
[168] = abyssPresets.yellowExplode, -- Epic Fetus
[169] = abyssPresets.redLarge, -- Polyphemus
[171] = abyssPresets.graySlow, -- Spider Butt
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
[178] = "Langosta blanca brillante que puede generar rayos de luz que infligen el triple del daño de Isaac", -- Holy Water
[180] = abyssPresets.greenPoison, -- The Black Bean
[181] = abyssPresets.whiteBeam, -- White Pony
[182] = "Langosta blanca, lenta, brillante y teledirigida que puede generar rayos de luz que infligen el triple del daño de Isaac", -- Sacred Heart
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
[190] = abyssPresets.yellowExplode, -- Pyro
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
[201] = abyssPresets.grayConfuse, -- Iron Bar
[202] = abyssPresets.grayPetrify, -- Midas' Touch
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
[220] = abyssPresets.yellowExplode, -- Sad Bombs
[224] = abyssPresets.smallFour, -- Cricket's Body
[228] = abyssPresets.blackFear, -- Mom's Perfume
[230] = abyssPresets.blackFear, -- Abaddon
[231] = "Langosta negra que ralentiza a los enemigos", -- Ball of Tar
[232] = abyssPresets.graySlow, -- Stop Watch
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
[245] = abyssPresets.normalTwo, -- 20/20
[248] = abyssPresets.redLarge, -- Hive Mind
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
[256] = "Langosta amarilla ardiente que incendia a los enemigos y explota", -- Hot Bombs
[258] = abyssPresets.pinkMimic, -- Missing No.
[259] = abyssPresets.blackFear, -- Dark Matter
[264] = abyssPresets.purpleHoming, -- Smart Fly
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
[266] = abyssPresets.graySlow, -- Juicy Sack
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
[272] = abyssPresets.yellowExplode, -- BBF
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
[277] = abyssPresets.blackFear, -- Lil Haunt
[279] = "Langosta cian grande y muy lenta que destruye proyectiles enemigos", -- Big Fan
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
[289] = abyssPresets.orangeBurn, -- Red Candle
[294] = abyssPresets.blueConfuse, -- Butter Bean
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
[300] = abyssPresets.blueConfuse, -- Aries
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
[309] = abyssPresets.blueConfuse, -- Pisces
[310] = "Langosta negra, grande y lenta", -- Eve's Mascara
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
[330] = "Langosta pequeña extremadamente veloz que inflige daño rapidamente", -- Soy Milk
[331] = abyssPresets.whiteGodhead, -- Godhead
[336] = "Langosta roja lenta", -- Dead Onion
[337] = abyssPresets.graySlow, -- Broken Watch
[338] = abyssPresets.grayPetrify, -- Boomerang
[347] = abyssPresets.normalTwo, -- Diplopia
[350] = abyssPresets.greenPoison, -- Toxic Shock
[351] = "Langosta verde que envenena, empuja y confunde a los enemigos", -- Mega Bean
[353] = abyssPresets.yellowExplode, -- Bomber Boy
[356] = abyssPresets.cyanElectricity, -- Car Battery
[360] = abyssPresets.normalTwo, -- Incubus
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
[366] = "Dos langostas amarillas que explotan", -- Scatter Bombs
[367] = "Langosta amarilla que ralentiza a los enemigos y explota", -- Sticky Bombs
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
[372] = abyssPresets.cyanElectricity, -- Charged Baby
[374] = abyssPresets.whiteBeam, -- Holy Light
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
[378] = abyssPresets.yellowExplode, -- Number Two
[379] = abyssPresets.redLarge, -- Pupula Duplex
[387] = abyssPresets.graySlow, -- Censer
[391] = abyssPresets.pinkCharm, -- Betrayal
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
[395] = abyssPresets.cyanElectricity, -- Tech X
[398] = "Langosta azul que encoje a los enemigos", -- God's Flesh
[401] = abyssPresets.yellowExplode, -- Explosivo
[402] = abyssPresets.pinkMimic, -- Chaos
[403] = abyssPresets.pinkMimic, -- Spider Mod
[404] = "Langosta cian que envenena a los enemigos y destruye proyectiles enemigos", -- Farting Baby
[405] = abyssPresets.pinkMimic, -- GB Bug
[415] = abyssPresets.whiteBeam, -- Crown of Light
[417] = abyssPresets.whiteGodhead, -- Succubus
[418] = abyssPresets.pinkMimic, -- Fruit Cake
[421] = abyssPresets.pinkCharm, -- Kidney Bean
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
[425] = abyssPresets.graySlow, -- Night Light
[427] = abyssPresets.yellowExplode, -- Mine Crafter
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
[441] = "Langosta negra grande", -- Mega Blast
[446] = abyssPresets.greenPoison, -- Dead Tooth
[448] = abyssPresets.redBleed, -- Shard of Glass
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
[453] = abyssPresets.grayBones, -- Compound Fracture
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
[459] = abyssPresets.greenPoison, -- Sinus Infection
[460] = abyssPresets.grayConfuse, -- Glaucoma
[466] = abyssPresets.greenPoison, -- Contagion
[473] = "Langosta roja grande y lenta", -- Big Chubby
[478] = abyssPresets.grayPetrify, -- Pause
[483] = "Langosta amarilla grande que explota", -- Mama Mega
[488] = abyssPresets.pinkMimic, -- Metronome
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
[497] = abyssPresets.grayConfuse, -- Camo Undies
[502] = abyssPresets.graySlow, -- Large Zit
[506] = abyssPresets.redBleed, -- Backstabber
[508] = abyssPresets.redBleed, -- Mom's Razor
[510] = abyssPresets.pinkMimic, -- Delirious
[512] = abyssPresets.grayMagnetize, -- Black Hole
[514] = "Langosta gris que petrifica y confunde a los enemigos", -- Broken Modem
[517] = abyssPresets.yellowExplode, -- Fast Bombs
[519] = abyssPresets.pinkMimic, -- Lil Delirium
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
[524] = abyssPresets.cyanElectricity, -- Technology Zero
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
[533] = abyssPresets.whiteBeam, -- Trisagion
[541] = abyssPresets.grayBones, -- Marrow
[542] = abyssPresets.grayBones, -- Slipped Rib
[544] = abyssPresets.grayBones, -- Pointy Rib
[545] = abyssPresets.grayBones, -- Book of the Dead
[546] = abyssPresets.grayPetrify, -- Dad's Ring
[548] = abyssPresets.grayBones, -- Jawbone
[549] = abyssPresets.grayBones, -- Brittle Bones
[553] = abyssPresets.greenPoison, -- Mucomycosis
[554] = abyssPresets.blackFear, -- 2Spooky
[561] = "Langosta pequeña y veloz que inflige daño rapidamente", -- Almond Milk
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
[574] = abyssPresets.whiteGodhead, -- Monstrance
[575] = abyssPresets.graySlow, -- The Intruder
[577] = "Dos langostas cian que destruyen proyectiles enemigos", -- Damocles
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
[591] = abyssPresets.pinkCharm, -- Venus
[594] = abyssPresets.greenPoison, -- Jupiter
[596] = abyssPresets.blueFreeze, -- Uranus
[603] = abyssPresets.cyanElectricity, -- Battery Pack
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
[608] = abyssPresets.blueFreeze, -- Freezer Baby
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
[616] = abyssPresets.orangeBurn, -- Bird's Eye
[617] = abyssPresets.grayMagnetize, -- Lodestone
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
[622] = abyssPresets.pinkMimic, -- Genesis
[625] = "Langosta roja grande que ataca rapidamente", -- Mega Mush
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
[631] = "Dos langostas rojas pequeñas", -- Meat Cleaver
[637] = abyssPresets.blueConfuse, -- Knockout Drops
[640] = abyssPresets.orangeBurn, -- Urn of Souls
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
[652] = abyssPresets.blueFreeze, -- Cube Baby
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
[683] = abyssPresets.grayBones, -- Bone Spurs
[689] = abyssPresets.pinkMimic, -- Glitched Crown
[690] = abyssPresets.blueConfuse, -- Belly Jelly
[693] = "Tres langostas cian que destruyen proyectiles enemigos", -- The Swarm
[698] = abyssPresets.normalTwo, -- Twisted Pair
[721] = abyssPresets.pinkMimic, -- TMTRAINER
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
[706] = "Genera 16 langostas de diferentes colores y efectos", -- Abyss
}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them -- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then if EID.enableDebug then
+246
View File
@@ -60,6 +60,252 @@ local trinkets = {
} }
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
-- Table that contains commonly used descriptions for abyss synergies
local abyssPresets = {
noEffect = "无特殊效果",
normalTwo = "2只普通蝗虫",
smallFour = "4只小型蝗虫",
blackFear = "黑色蝗虫, 使敌人恐惧",
blueConfuse = "蓝色蝗虫, 击退敌人并使其混乱",
blueFreeze = "蓝色蝗虫, 冻结敌人",
cyanDestroyProjectiles = "青色蝗虫, 阻挡敌人弹幕",
cyanElectricity = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害",
grayConfuse = "灰色蝗虫, 使敌人混乱",
grayPetrify = "灰色蝗虫, 使敌人石化",
grayMagnetize = "灰色蝗虫, 使敌人磁化",
graySlow = "淡灰色蝗虫, 使敌人减速",
grayBones = "淡灰色蝗虫, 击中敌人时产生1-3个骨片",
greenPoison = "绿色蝗虫, 使敌人中毒",
pinkMimic = "粉色蝗虫, 触发随机特效",
pinkCharm = "粉色蝗虫, 魅惑敌人",
purpleHoming = "紫色跟踪蝗虫",
orangeBurn = "橙色蝗虫, 使敌人燃烧",
redBleed = "暗红色蝗虫, 使敌人流血",
redLarge = "较大的红色蝗虫",
whiteBeam = "白色蝗虫, 生成造成3x角色伤害的光束",
whiteGodhead = "白色蝗虫, 带有伤害光环, 造成每秒60点伤害",
yellowExplode = "黄色蝗虫, 接触敌人时有几率爆炸",
yellowPoisonExplode = "黄色蝗虫, 使敌人中毒, 接触敌人时有几率爆炸",
yellowMimicExplode = "黄色蝗虫, 触发随机特效, 接触敌人时有几率爆炸",
}
local abyssSynergies = {
[4] = abyssPresets.noEffect, -- Cricket's Head
[6] = "较快的红色蝗虫, 造成伤害更快", -- Number One
[7] = abyssPresets.noEffect, -- Blood of the Martyr
[10] = "2只青色蝗虫, 阻挡敌人弹幕", -- Halo of Flies
[12] = abyssPresets.redLarge, -- Magic Mushroom
[19] = abyssPresets.yellowExplode, -- Boom!
[37] = abyssPresets.yellowExplode, -- Mr. Boom
[39] = abyssPresets.grayPetrify, -- Mom's Bra
[40] = abyssPresets.yellowExplode, -- Kamikaze!
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
[41] = abyssPresets.blackFear, -- Mom's Pad
[53] = abyssPresets.grayMagnetize, -- Magneto
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
[62] = abyssPresets.redBleed, -- Charm of the Vampire
[63] = abyssPresets.cyanElectricity, -- The Battery
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
[66] = abyssPresets.graySlow, -- The Hourglass
[68] = abyssPresets.cyanElectricity, -- Technology
[69] = abyssPresets.redLarge, -- Chocolate Milk
[71] = "较小的红色蝗虫", -- Mini Mush
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
[89] = abyssPresets.graySlow, -- Spider Bite
[95] = abyssPresets.cyanElectricity, -- Robo Baby
[99] = abyssPresets.graySlow, -- Little Gish
[100] = abyssPresets.purpleHoming, -- Little Steven
[104] = "1只正常红色蝗虫和2只较小的红色蝗虫", -- The Parasite
[106] = abyssPresets.yellowExplode, -- Mr. Mega
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
[111] = abyssPresets.greenPoison, -- The Bean
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
[114] = "较大的红色蝗虫, 攻击更快", -- Mom's Knife
[116] = abyssPresets.cyanElectricity, -- 9 Volt
[118] = "较大的黑色蝗虫", -- Brimstone
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
[136] = abyssPresets.yellowExplode, -- Best Friend
[137] = abyssPresets.yellowExplode, -- Remote Detonator
[140] = abyssPresets.yellowExplode, -- Bob's Curse
[149] = abyssPresets.greenPoison, -- Ipecac
[153] = abyssPresets.smallFour, -- Mutant Spider
[160] = abyssPresets.whiteBeam, -- Crack the Sky
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
[164] = abyssPresets.orangeBurn, -- The Candle
[168] = abyssPresets.yellowExplode, -- Epic Fetus
[169] = abyssPresets.redLarge, -- Polyphemus
[171] = abyssPresets.graySlow, -- Spider Butt
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
[178] = "白色蝗虫, 使敌人石化, 生成造成3x角色伤害的光束", -- Holy Water
[180] = abyssPresets.greenPoison, -- The Black Bean
[181] = abyssPresets.whiteBeam, -- White Pony
[182] = "较慢的白色追踪蝗虫, 生成造成3x角色伤害的光束", -- Sacred Heart
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
[190] = abyssPresets.yellowExplode, -- Pyro
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
[201] = abyssPresets.grayConfuse, -- Iron Bar
[202] = abyssPresets.grayPetrify, -- Midas' Touch
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
[220] = abyssPresets.yellowExplode, -- Sad Bombs
[224] = abyssPresets.smallFour, -- Cricket's Body
[228] = abyssPresets.blackFear, -- Mom's Perfume
[230] = abyssPresets.blackFear, -- Abaddon
[231] = "黑色蝗虫, 使敌人减速", -- Ball of Tar
[232] = abyssPresets.graySlow, -- Stop Watch
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
[245] = abyssPresets.normalTwo, -- 20/20
[248] = abyssPresets.redLarge, -- Hive Mind
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
[256] = "黄色蝗虫, 使敌人燃烧, 接触敌人时有几率爆炸", -- Hot Bombs
[258] = abyssPresets.pinkMimic, -- Missing No.
[259] = abyssPresets.blackFear, -- Dark Matter
[264] = abyssPresets.purpleHoming, -- Smart Fly
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
[266] = abyssPresets.graySlow, -- Juicy Sack
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
[272] = abyssPresets.yellowExplode, -- BBF
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
[277] = abyssPresets.blackFear, -- Lil Haunt
[279] = "大型青色缓慢蝗虫, 阻挡敌人弹幕", -- Big Fan
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
[289] = abyssPresets.orangeBurn, -- Red Candle
[294] = abyssPresets.blueConfuse, -- Butter Bean
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
[300] = abyssPresets.blueConfuse, -- Aries
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
[309] = abyssPresets.blueConfuse, -- Pisces
[310] = "较慢的大型黑色蝗虫", -- Eve's Mascara
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
[330] = "小型红色快速蝗虫, 造成伤害更快", -- Soy Milk
[331] = abyssPresets.whiteGodhead, -- Godhead
[336] = "红色缓慢蝗虫", -- Dead Onion
[337] = abyssPresets.graySlow, -- Broken Watch
[338] = abyssPresets.grayPetrify, -- Boomerang
[347] = abyssPresets.normalTwo, -- Diplopia
[350] = abyssPresets.greenPoison, -- Toxic Shock
[351] = "绿色蝗虫, 击退敌人并使其中毒和混乱", -- Mega Bean
[353] = abyssPresets.yellowExplode, -- Bomber Boy
[356] = abyssPresets.cyanElectricity, -- Car Battery
[360] = abyssPresets.normalTwo, -- Incubus
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
[366] = "2只黄色蝗虫, 接触敌人时有几率爆炸", -- Scatter Bombs
[367] = "黄色蝗虫, 使敌人减速, 接触敌人时有几率爆炸", -- Sticky Bombs
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
[372] = abyssPresets.cyanElectricity, -- Charged Baby
[374] = abyssPresets.whiteBeam, -- Holy Light
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
[378] = abyssPresets.yellowExplode, -- Number Two
[379] = abyssPresets.redLarge, -- Pupula Duplex
[387] = abyssPresets.graySlow, -- Censer
[391] = abyssPresets.pinkCharm, -- Betrayal
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
[395] = abyssPresets.cyanElectricity, -- Tech X
[398] = "蓝色蝗虫, 缩小敌人", -- God's Flesh
[401] = abyssPresets.yellowExplode, -- Explosivo
[402] = abyssPresets.pinkMimic, -- Chaos
[403] = abyssPresets.pinkMimic, -- Spider Mod
[404] = "青色蝗虫, 使敌人中毒, 阻挡敌人弹幕", -- Farting Baby
[405] = abyssPresets.pinkMimic, -- GB Bug
[415] = abyssPresets.whiteBeam, -- Crown of Light
[417] = abyssPresets.whiteGodhead, -- Succubus
[418] = abyssPresets.pinkMimic, -- Fruit Cake
[421] = abyssPresets.pinkCharm, -- Kidney Bean
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
[425] = abyssPresets.graySlow, -- Night Light
[427] = abyssPresets.yellowExplode, -- Mine Crafter
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
[441] = "较大的黑色蝗虫", -- Mega Blast
[446] = abyssPresets.greenPoison, -- Dead Tooth
[448] = abyssPresets.redBleed, -- Shard of Glass
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
[453] = abyssPresets.grayBones, -- Compound Fracture
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
[459] = abyssPresets.greenPoison, -- Sinus Infection
[460] = abyssPresets.grayConfuse, -- Glaucoma
[466] = abyssPresets.greenPoison, -- Contagion
[473] = "较大较慢的红色蝗虫", -- Big Chubby
[478] = abyssPresets.grayPetrify, -- Pause
[483] = "较大的黄色蝗虫, 接触敌人时有几率爆炸", -- Mama Mega
[488] = abyssPresets.pinkMimic, -- Metronome
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
[497] = abyssPresets.grayConfuse, -- Camo Undies
[502] = abyssPresets.graySlow, -- Large Zit
[506] = abyssPresets.redBleed, -- Backstabber
[508] = abyssPresets.redBleed, -- Mom's Razor
[510] = abyssPresets.pinkMimic, -- Delirious
[512] = abyssPresets.grayMagnetize, -- Black Hole
[514] = "灰色蝗虫, 使敌人石化和混乱", -- Broken Modem
[517] = abyssPresets.yellowExplode, -- Fast Bombs
[519] = abyssPresets.pinkMimic, -- Lil Delirium
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
[524] = abyssPresets.cyanElectricity, -- Technology Zero
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
[533] = abyssPresets.whiteBeam, -- Trisagion
[541] = abyssPresets.grayBones, -- Marrow
[542] = abyssPresets.grayBones, -- Slipped Rib
[544] = abyssPresets.grayBones, -- Pointy Rib
[545] = abyssPresets.grayBones, -- Book of the Dead
[546] = abyssPresets.grayPetrify, -- Dad's Ring
[548] = abyssPresets.grayBones, -- Jawbone
[549] = abyssPresets.grayBones, -- Brittle Bones
[553] = abyssPresets.greenPoison, -- Mucomycosis
[554] = abyssPresets.blackFear, -- 2Spooky
[561] = "小型红色快速蝗虫, 造成伤害更快", -- Almond Milk
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
[574] = abyssPresets.whiteGodhead, -- Monstrance
[575] = abyssPresets.graySlow, -- The Intruder
[577] = "2只青色蝗虫, 阻挡敌人弹幕", -- Damocles
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
[591] = abyssPresets.pinkCharm, -- Venus
[594] = abyssPresets.greenPoison, -- Jupiter
[596] = abyssPresets.blueFreeze, -- Uranus
[603] = abyssPresets.cyanElectricity, -- Battery Pack
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
[608] = abyssPresets.blueFreeze, -- Freezer Baby
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
[616] = abyssPresets.orangeBurn, -- Bird's Eye
[617] = abyssPresets.grayMagnetize, -- Lodestone
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
[622] = abyssPresets.pinkMimic, -- Genesis
[625] = "大型红色蝗虫, 攻击更快", -- Mega Mush
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
[631] = "2只小型红色蝗虫", -- Meat Cleaver
[637] = abyssPresets.blueConfuse, -- Knockout Drops
[640] = abyssPresets.orangeBurn, -- Urn of Souls
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
[652] = abyssPresets.blueFreeze, -- Cube Baby
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
[683] = abyssPresets.grayBones, -- Bone Spurs
[689] = abyssPresets.pinkMimic, -- Glitched Crown
[690] = abyssPresets.blueConfuse, -- Belly Jelly
[693] = "3只青色蝗虫, 阻挡敌人弹幕", -- The Swarm
[698] = abyssPresets.normalTwo, -- Twisted Pair
[721] = abyssPresets.pinkMimic, -- TMTRAINER
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
[706] = "16只不同效果的蝗虫", -- Abyss
}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them -- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then if EID.enableDebug then
+8 -8
View File
@@ -162,7 +162,7 @@ local repCollectibles={
[345] = {"345", "Sintolio", "↑ {{Damage}} +1 Danni#↑ {{Range}} +5.25 Gittata#↑ +0.5 Altezza Lacrime"}, -- Synthoil [345] = {"345", "Sintolio", "↑ {{Damage}} +1 Danni#↑ {{Range}} +5.25 Gittata#↑ +0.5 Altezza Lacrime"}, -- Synthoil
[346] = {"346", "Uno Snack", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore"}, -- A Snack [346] = {"346", "Uno Snack", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore"}, -- A Snack
[349] = {"349", "Nichelino di Legno", "{{Coin}} Circa il 59% di chance di generare 1 moneta casuale"}, -- Wooden Nickel [349] = {"349", "Nichelino di Legno", "{{Coin}} Circa il 59% di chance di generare 1 moneta casuale"}, -- Wooden Nickel
[352] = {"352", "Cannone di Vetro", "{{Damage} Spara una grossa lacrima penetrante + spettrale che infligge i danni di Isaac x10#{{Warning}} Subire danni mentre viene tenuto:#↓ Rimuove 2 cuori extra di salute#↓ Rompe il cannone per tot stanze#↑ {{Range}} +1.5 Gittata e lascia una scia di sangue fino all'uscita dalla stanza#Il danno extra non può uccidere Isaac#I danni autoinflitti non attivano l'effetto"}, -- Glass Canon [352] = {"352", "Cannone di Vetro", "{{Damage}} Spara una grossa lacrima penetrante + spettrale che infligge i danni di Isaac x10#{{Warning}} Subire danni mentre viene tenuto:#↓ Rimuove 2 cuori extra di salute#↓ Rompe il cannone per tot stanze#↑ {{Range}} +1.5 Gittata e lascia una scia di sangue fino all'uscita dalla stanza#Il danno extra non può uccidere Isaac#I danni autoinflitti non attivano l'effetto"}, -- Glass Canon
[354] = {"354", "Crack Jack", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore#{{Trinket}} Genera 1 ninnolo"}, -- Crack Jacks [354] = {"354", "Crack Jack", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore#{{Trinket}} Genera 1 ninnolo"}, -- Crack Jacks
[355] = {"355", "Perle di Mamma", "↑ {{Range}} +2.5 Gittata#↑ {{Luck}} +1 Fortuna#{{SoulHeart}} +1 Cuore Celeste"}, -- Mom's Pearl [355] = {"355", "Perle di Mamma", "↑ {{Range}} +2.5 Gittata#↑ {{Luck}} +1 Fortuna#{{SoulHeart}} +1 Cuore Celeste"}, -- Mom's Pearl
[360] = {"360", "Incubo", "Spara lacrime con gli stessi effetti di quelle di Isaac#{{Damage}} Infligge il 75% dei danni di Isaac"}, -- Incubus [360] = {"360", "Incubo", "Spara lacrime con gli stessi effetti di quelle di Isaac#{{Damage}} Infligge il 75% dei danni di Isaac"}, -- Incubus
@@ -399,7 +399,7 @@ local repCollectibles={
[704] = {"704", "Violenza!", "{{Battery}} Si carica infliggendo danni#{{Timer}} Conferisce per 5 secondi:#↑ {{Speed}} +0.4 Velocità#↓ {{Tears}} x0.5 Moltiplicatore Rateo di Fuoco#↑ {{Tears}} +2 Rateo di Fuoco#↑ {{Damage}} +3 Danni#Limita gli attacchi ad uno in mischia che riflette i proiettili#{{Timer}} Ogni uccisione incrementa la durata di 1 secondo e conferisce brevemente invincibilità"}, -- Berserk! [704] = {"704", "Violenza!", "{{Battery}} Si carica infliggendo danni#{{Timer}} Conferisce per 5 secondi:#↑ {{Speed}} +0.4 Velocità#↓ {{Tears}} x0.5 Moltiplicatore Rateo di Fuoco#↑ {{Tears}} +2 Rateo di Fuoco#↑ {{Damage}} +3 Danni#Limita gli attacchi ad uno in mischia che riflette i proiettili#{{Timer}} Ogni uccisione incrementa la durata di 1 secondo e conferisce brevemente invincibilità"}, -- Berserk!
[705] = {"705", "Arti Oscure", "{{Timer}} Conferisce per 1 secondo (o finché non si spara):↑ {{Speed}} +1 Velocità#Isaac può passare attraverso i nemici/proiettili e li paralizza#Finito l'effetto danneggia i nemici paralizzati, rimuove i proiettili paralizzati e crea una zaffata nella posizione di Isaac#Gli attacchi e la zaffata sono tanto più potenti quanti più nemici/proiettili vengono colpiti"}, -- Dark Arts [705] = {"705", "Arti Oscure", "{{Timer}} Conferisce per 1 secondo (o finché non si spara):↑ {{Speed}} +1 Velocità#Isaac può passare attraverso i nemici/proiettili e li paralizza#Finito l'effetto danneggia i nemici paralizzati, rimuove i proiettili paralizzati e crea una zaffata nella posizione di Isaac#Gli attacchi e la zaffata sono tanto più potenti quanti più nemici/proiettili vengono colpiti"}, -- Dark Arts
[706] = {"706", "Abisso", "Consuma tutti i piedistalli nella stanza e genera un famiglio locusta per ciascuno di essi#Le locuste infliggono i danni di Isaac 2-3 volte ad attacco#Alcuni oggetti se consumati generano una locusta speciale"}, -- Abyss [706] = {"706", "Abisso", "Consuma tutti i piedistalli nella stanza e genera un famiglio locusta per ciascuno di essi#Le locuste infliggono i danni di Isaac 2-3 volte ad attacco#Alcuni oggetti se consumati generano una locusta speciale"}, -- Abyss
[707] = {"707", "Cena", "↑ {{Heart}} +1 Salutr#{{HealingRed}} Cura di 1 cuore"}, -- Supper [707] = {"707", "Cena", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore"}, -- Supper
[708] = {"708", "Pinzatrice", "↑ {{Damage}} +1 Danni#Tutte le lacrime di Isaac vengono sparate dall'occhio destro"}, -- Stapler [708] = {"708", "Pinzatrice", "↑ {{Damage}} +1 Danni#Tutte le lacrime di Isaac vengono sparate dall'occhio destro"}, -- Stapler
[709] = {"709", "Suplex!", "Isaac scatta nella direzione in cui si sta muovendo#Scattare verso un nemico o un boss lo raccoglie e lo schianta a terra#Lo schianto infligge danni e genera scosse sismiche in base alla statura di Isaac#Durante lo scatto e lo schianto si è invincibili"}, -- Suplex! [709] = {"709", "Suplex!", "Isaac scatta nella direzione in cui si sta muovendo#Scattare verso un nemico o un boss lo raccoglie e lo schianta a terra#Lo schianto infligge danni e genera scosse sismiche in base alla statura di Isaac#Durante lo scatto e lo schianto si è invincibili"}, -- Suplex!
[710] = {"710", "Sacco del Fai da Te", "Raccoglie fino a 8 consumabili che non possono essere buttati a terra#Usare l'oggetto con 8 consuambili nel sacco assembla un oggetto#La qualità dell'oggetto si basa sulla qualità dei consumabili"}, -- Bag of Crafting [710] = {"710", "Sacco del Fai da Te", "Raccoglie fino a 8 consumabili che non possono essere buttati a terra#Usare l'oggetto con 8 consuambili nel sacco assembla un oggetto#La qualità dell'oggetto si basa sulla qualità dei consumabili"}, -- Bag of Crafting
@@ -451,7 +451,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[127] = "↑ {{Damage}} +2 Danni per il piano successivo", -- Forget me Now [127] = "↑ {{Damage}} +2 Danni per il piano successivo", -- Forget me Now
[133] = "↑ {{Damage}} +0.5 Danni", -- Guppy's Paw [133] = "↑ {{Damage}} +0.5 Danni", -- Guppy's Paw
[135] = "↑ {{Damage}} +0.66 Danni temporanei per ciascun uso", -- IV Bag [135] = "↑ {{Damage}} +0.66 Danni temporanei per ciascun uso", -- IV Bag
[147] = "Il piccone ha una robustezza e spinta maggiore, può venire usato più rapidamente, {{Burning}} mette a fuoco i nemici e quando distrugge cacche e ostacoli butta a terra più consumabili", -- Notched Axe [147] = "Il piccone ha una robustezza e spinta maggiore, può venire usato più rapidamente, {{Burning}} incendia i nemici e quando distrugge cacche o ostacoli butta a terra più consumabili", -- Notched Axe
[186] = "Invoca anche gli effetti di {{Collectible126}} \"Lametta\"", -- Blood Rights [186] = "Invoca anche gli effetti di {{Collectible126}} \"Lametta\"", -- Blood Rights
[282] = "Lascia una scia di fuoco che infligge danni da contatto e che {{Burning}} mette a fuoco i nemici", -- How to Jump [282] = "Lascia una scia di fuoco che infligge danni da contatto e che {{Burning}} mette a fuoco i nemici", -- How to Jump
[290] = "Usare l'oggetto consuma un cuore, conferisce un {{Damage}} aumento dei danni e lascia una scia di sangue per terra", -- The Jar [290] = "Usare l'oggetto consuma un cuore, conferisce un {{Damage}} aumento dei danni e lascia una scia di sangue per terra", -- The Jar
@@ -663,9 +663,9 @@ EID.descriptions[languageCode].abyssSynergies = {
[118] = "Locusta grigia più grossa ma normale in tutti gli altri aspetti", -- Brimstone [118] = "Locusta grigia più grossa ma normale in tutti gli altri aspetti", -- Brimstone
[149] = "Locusta verde, grossa e lenta che infligge x1.5 dei danni di Isaac e avvelena i nemici", -- Ipecac [149] = "Locusta verde, grossa e lenta che infligge x1.5 dei danni di Isaac e avvelena i nemici", -- Ipecac
[153] = "4 locuste normali", -- Mutant Spider [153] = "4 locuste normali", -- Mutant Spider
[257] = "Locusta arancione e fiammeggiante che mette a fuoco i nemici", -- Fire Mind [257] = "Locusta arancione e incandescente che incendia i nemici", -- Fire Mind
[305] = "Locusta verde che avvelena i nemici", -- Scorpio [305] = "Locusta verde che avvelena i nemici", -- Scorpio
[374] = "Locusta celeste e lucente che può generare raggi di luce che infliggono x3 dei danni di Isaac", -- Holy Light [374] = "Locusta turchese e lucente che può generare raggi di luce che infliggono x3 dei danni di Isaac", -- Holy Light
[494] = "Locusta blu chiaro con scariche elettriche che infliggono 0.1 danni a scossa", -- Jacob's Ladder [494] = "Locusta blu chiaro con scariche elettriche che infliggono 0.1 danni a scossa", -- Jacob's Ladder
[559] = "Locusta blu chiaro con scariche elettriche che infliggono 0.1 danni a scossa", -- 120 Volt [559] = "Locusta blu chiaro con scariche elettriche che infliggono 0.1 danni a scossa", -- 120 Volt
} }
@@ -1143,7 +1143,7 @@ local repCharacterInfo = {
[36] = {"Betania Corrotta", "{{Heart}} Per caricare l'oggetto attivo usa Cuori Rossi#Non può avere Cuori Rossi#{{SoulHeart}} Gli aumenti di salute conferiscono Cuori Celesti e cariche sanguinee#Gli aumenti di statistica hanno un'efficacia del 75%"}, [36] = {"Betania Corrotta", "{{Heart}} Per caricare l'oggetto attivo usa Cuori Rossi#Non può avere Cuori Rossi#{{SoulHeart}} Gli aumenti di salute conferiscono Cuori Celesti e cariche sanguinee#Gli aumenti di statistica hanno un'efficacia del 75%"},
[37] = {"Giacobbe Corrotto", "Viene inseguito da Esaù Oscuro, caricando verso di lui a distanza ravvicinata#La carica infligge danni ingenti ai nemici#Se lo colpisce, diventa per il resto del piano uno spirito che muore in un colpo#Mentre è uno spirito può stringere gratuitamente un patto con il diavolo per stanza"}, [37] = {"Giacobbe Corrotto", "Viene inseguito da Esaù Oscuro, caricando verso di lui a distanza ravvicinata#La carica infligge danni ingenti ai nemici#Se lo colpisce, diventa per il resto del piano uno spirito che muore in un colpo#Mentre è uno spirito può stringere gratuitamente un patto con il diavolo per stanza"},
[38] = {"Lazzaro Morto Corrotto", "Lazzaro ha due stadi, ciascuno con i suoi oggetti e salute#Completare una stanza/ondata o usare \"Limbo\" richiama l'altro personaggio"}, [38] = {"Lazzaro Morto Corrotto", "Lazzaro ha due stadi, ciascuno con i suoi oggetti e salute#Completare una stanza/ondata o usare \"Limbo\" richiama l'altro personaggio"},
[39] = {"Giacobbe Corrotto 2", "Volo#Lacrime spettrali#{{Warning}} Salute nulla#{{Warning}} Se colpito da Esaù Oscuro muore#{{DevilRoom}} Può stringere gratuitamente un patto con il diavolo per stanza#Al piano successivo ritorna ad essere Giacobbe Corrotto"}, [39] = {"L'Anima di Giacobbe Corrotta", "Volo#Lacrime spettrali#{{Warning}} Salute nulla#{{Warning}} Se colpito da Esaù Oscuro muore#{{DevilRoom}} Può stringere gratuitamente un patto con il diavolo per stanza#Al piano successivo ritorna ad essere Giacobbe Corrotto"},
[40] = {"L'Anima Corrotta", "Il Dimenticato è una pila d'ossa immobile che viene raccolta e lanciata da L'Anima, infliggendo x3 di danni#Solo L'Anima può subire danni#Le bombe vengono piazzate nella posizione di Il Dimenticato#Non può avere Cuori Rossi#{{SoulHeart}} Gli aumenti di salute conferiscono Cuori Celesti"}, [40] = {"L'Anima Corrotta", "Il Dimenticato è una pila d'ossa immobile che viene raccolta e lanciata da L'Anima, infliggendo x3 di danni#Solo L'Anima può subire danni#Le bombe vengono piazzate nella posizione di Il Dimenticato#Non può avere Cuori Rossi#{{SoulHeart}} Gli aumenti di salute conferiscono Cuori Celesti"},
} }
EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo) EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo)
@@ -1188,8 +1188,8 @@ EID.descriptions[languageCode].birthright ={
{"Betania Corrotta", "", "Genera 4 fiammelle di oggetti casuali di Qualità {{Quality3}} e {{Quality4}} con salute molto più elevata del normale"}, {"Betania Corrotta", "", "Genera 4 fiammelle di oggetti casuali di Qualità {{Quality3}} e {{Quality4}} con salute molto più elevata del normale"},
{"Giacobbe Corrotto", "", "Esaù Oscuro si scinde in due, creando un clone d'ombra di sé stesso#Entrambi gli Esaù caricano sempre nello stesso momento#{{Collectible722}} Il tempo di attesa di \"Anima Sola\" è ridotto a 10 secondi#Usare \"Anima Sola\" incatena entrambi gli Esaù per 6.67 secondi"}, {"Giacobbe Corrotto", "", "Esaù Oscuro si scinde in due, creando un clone d'ombra di sé stesso#Entrambi gli Esaù caricano sempre nello stesso momento#{{Collectible722}} Il tempo di attesa di \"Anima Sola\" è ridotto a 10 secondi#Usare \"Anima Sola\" incatena entrambi gli Esaù per 6.67 secondi"},
{"Lazzaro Morto Corrotto", "", "La forma inattiva di Lazzaro Corrotto appare come un secondo personaggio spettrale#È invincibile e infligge il 25% dei danni#Entrambe le forme ricevono \"Primogenitura\""}, {"Lazzaro Morto Corrotto", "", "La forma inattiva di Lazzaro Corrotto appare come un secondo personaggio spettrale#È invincibile e infligge il 25% dei danni#Entrambe le forme ricevono \"Primogenitura\""},
{"Giacobbe Corrotto 2", "", ""}, {"L'Anima di Giacobbe Corrotta", "", "Esaù Oscuro si scinde in due, creando un clone d'ombra di sé stesso#Entrambi gli Esaù caricano sempre nello stesso momento#{{Collectible722}} Il tempo di attesa di \"Anima Sola\" è ridotto a 10 secondi#Usare \"Anima Sola\" incatena entrambi gli Esaù per 6.67 secondi"},
{"L'Anima Corrotta", "", "{{Collectible714}} L'Anima Corrotta ottiene l'abilità \"Richiamo\" per recuperare da lontano Il Dimenticato Corrotto#L'Anima è invincibile durante il richiamo di Il Dimenticato"}, {"L'Anima Dimenticata Corrotta", "", "{{Collectible714}} L'Anima Corrotta ottiene l'abilità \"Richiamo\" per recuperare da lontano Il Dimenticato Corrotto#L'Anima è invincibile durante il richiamo di Il Dimenticato"},
} }
---------- Glitched Item Descriptions ---------- ---------- Glitched Item Descriptions ----------
+21 -22
View File
@@ -2,7 +2,6 @@
----- Basic Chinese descriptions --- ----- Basic Chinese descriptions ---
-------------------------------------- --------------------------------------
-- Last Update: 2024.12.02
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- Special character markup: -- Special character markup:
@@ -70,7 +69,7 @@ local repCollectibles={
[142] = {"142", "肩衣", "{{SoulHeart}} 当受伤至半心时, 角色获得1魂心#每房间只会发生一次#离开并重进房间可以再次触发#{{Warning}} 献血不触发"}, --Scapular [142] = {"142", "肩衣", "{{SoulHeart}} 当受伤至半心时, 角色获得1魂心#每房间只会发生一次#离开并重进房间可以再次触发#{{Warning}} 献血不触发"}, --Scapular
[147] = {"147", "残损铁镐", "使用时, 角色持拿铁镐#持拿时, 允许角色打碎当前房间中接触的石头, 隐藏房入口, 并对敌人造成伤害#攻击时, 降低铁镐的充能#进入新层时, 铁镐完全充能"}, -- Notched Axe [147] = {"147", "残损铁镐", "使用时, 角色持拿铁镐#持拿时, 允许角色打碎当前房间中接触的石头, 隐藏房入口, 并对敌人造成伤害#攻击时, 降低铁镐的充能#进入新层时, 铁镐完全充能"}, -- Notched Axe
[148] = {"148", "害虫横行", "受伤时, 生成2-6只蓝苍蝇"}, -- Infestation [148] = {"148", "害虫横行", "受伤时, 生成2-6只蓝苍蝇"}, -- Infestation
[149] = {"149", "吐根酊", "↑ {{Damage}} +40伤害#↓ {{Tears}} 射速修正x0.33#↓ {{Range}} 射程x0.8#↓ {{Shotspeed}} 弹速-0.2#角色的泪弹呈抛物线射出#{{Poison}} 泪弹会爆炸并使击中的敌人中毒"}, -- Ipecac [149] = {"149", "吐根酊", "↑ {{Damage}} 伤害+40#↓ {{Tears}} 射速修正x0.33#↓ {{Range}} 射程x0.8#↓ {{Shotspeed}} 弹速-0.2#角色的泪弹呈抛物线射出#{{Poison}} 泪弹会爆炸并使击中的敌人中毒"}, -- Ipecac
[152] = {"152", "科技II", "↓ {{Tears}} 射速修正x0.67#角色右眼泪弹由持续激光取代#{{Damage}} 激光每秒造成2x角色伤害"}, -- Technology 2 [152] = {"152", "科技II", "↓ {{Tears}} 射速修正x0.67#角色右眼泪弹由持续激光取代#{{Damage}} 激光每秒造成2x角色伤害"}, -- Technology 2
[153] = {"153", "变异蜘蛛", "↓ {{Tears}} 射速修正x0.42#角色同时发射4颗泪弹"}, -- Mutant Spider [153] = {"153", "变异蜘蛛", "↓ {{Tears}} 射速修正x0.42#角色同时发射4颗泪弹"}, -- Mutant Spider
[155] = {"155", "窥眼", "↑ 左眼伤害修正x1.35#在房间中四处漂浮#每秒造成17.1点接触伤害"}, -- The Peeper [155] = {"155", "窥眼", "↑ 左眼伤害修正x1.35#在房间中四处漂浮#每秒造成17.1点接触伤害"}, -- The Peeper
@@ -170,7 +169,7 @@ local repCollectibles={
[367] = {"367", "粘性炸弹", "{{Bomb}} +5炸弹#{{Slow}} 角色的炸弹会粘在敌人身上并留下减速水迹#用炸弹击杀敌人会生成蓝蜘蛛"}, [367] = {"367", "粘性炸弹", "{{Bomb}} +5炸弹#{{Slow}} 角色的炸弹会粘在敌人身上并留下减速水迹#用炸弹击杀敌人会生成蓝蜘蛛"},
[368] = {"368", "溢泪症", "↑ {{Tears}} 持续向单方向发射会逐渐提高射速, 最多为原来的2x"}, -- Epiphora [368] = {"368", "溢泪症", "↑ {{Tears}} 持续向单方向发射会逐渐提高射速, 最多为原来的2x"}, -- Epiphora
[369] = {"369", "连续统", "↑ {{Range}} 射程+3#灵体泪弹#泪弹会过屏幕, 从另一边回来"}, -- Continuum [369] = {"369", "连续统", "↑ {{Range}} 射程+3#灵体泪弹#泪弹会过屏幕, 从另一边回来"}, -- Continuum
[370] = {"370", "玩偶先生", "↑ {{Tears}} +0.7射速#↑ {{Range}} +2.5射程#{{UnknownHeart}} 捡起时生成3随机心"}, -- Mr. Dolly [370] = {"370", "玩偶先生", "↑ {{Tears}} +0.7射速#↑ {{Range}} +2.5射程#{{UnknownHeart}} 拾起时生成3随机心"}, -- Mr. Dolly
[374] = {"374", "圣光", "10%几率发射圣光泪弹, 击中时会产生光柱#{{Luck}} 幸运9: 50%几率#{{Damage}} 光柱造成3x角色伤害"}, -- Holy Light [374] = {"374", "圣光", "10%几率发射圣光泪弹, 击中时会产生光柱#{{Luck}} 幸运9: 50%几率#{{Damage}} 光柱造成3x角色伤害"}, -- Holy Light
[375] = {"375", "寄居骷髅帽", "免疫爆炸和掉落弹幕#25%几率反弹敌人弹幕"}, -- Host hat [375] = {"375", "寄居骷髅帽", "免疫爆炸和掉落弹幕#25%几率反弹敌人弹幕"}, -- Host hat
[376] = {"376", "补货", "商店物品购买后会立刻补货#每次补货价格都会提高"}, -- Restock [376] = {"376", "补货", "商店物品购买后会立刻补货#每次补货价格都会提高"}, -- Restock
@@ -276,7 +275,7 @@ local repCollectibles={
[582] = {"582", "迷幻蘑菇", "↑ {{Tears}} 射速+0.75#↓ {{Speed}} 移速-0.03#扭曲画面#每次使用后需要更多充能#离开或清理房间可减弱效果"}, -- Wavy Cap [582] = {"582", "迷幻蘑菇", "↑ {{Tears}} 射速+0.75#↓ {{Speed}} 移速-0.03#扭曲画面#每次使用后需要更多充能#离开或清理房间可减弱效果"}, -- Wavy Cap
[583] = {"583", "罐中火箭", "{{Bomb}} +5炸弹#发射时放置炸弹, 炸弹由发射火箭取代"}, -- Rocket in a Jar [583] = {"583", "罐中火箭", "{{Bomb}} +5炸弹#发射时放置炸弹, 炸弹由发射火箭取代"}, -- Rocket in a Jar
[584] = {"584", "美德之书", "{{AngelChance}} 持有时, 天使房几率+12.5%#生成1魂火环绕跟班, 发射灵体泪弹但可被摧毁#与其它主动道具组合可产生特殊魂火#{{AngelRoom}} 将第一个恶魔房变为天使房#{{AngelChance}} 恶魔交易后仍会出现天使房"}, -- Book of Virtues [584] = {"584", "美德之书", "{{AngelChance}} 持有时, 天使房几率+12.5%#生成1魂火环绕跟班, 发射灵体泪弹但可被摧毁#与其它主动道具组合可产生特殊魂火#{{AngelRoom}} 将第一个恶魔房变为天使房#{{AngelChance}} 恶魔交易后仍会出现天使房"}, -- Book of Virtues
[585] = {"585", "白玉香膏盒", "必须通过拾起魂心充能, 使用时生成#{{SoulHeart}} 3{{SoulHeart}}魂心#{{AngelRoom}} 2个天使房道具#{{DevilRoom}} 若已进行过恶魔交易, 则改为2魂心和1个天使房道具"}, -- Alabaster Box [585] = {"585", "白玉香膏盒", "必须通过拾起魂心充能, 使用时生成:#{{SoulHeart}} 3{{SoulHeart}}魂心#{{AngelRoom}} 2个天使房道具#{{DevilRoom}} 若已进行过恶魔交易, 则改为2魂心和1个天使房道具"}, -- Alabaster Box
[586] = {"586", "天堂阶梯", "{{AngelRoom}} 在每层的初始房间生成梯子, 通向特殊{{AngelRoom}}天使房商店"}, -- The Stairway [586] = {"586", "天堂阶梯", "{{AngelRoom}} 在每层的初始房间生成梯子, 通向特殊{{AngelRoom}}天使房商店"}, -- The Stairway
[587] = {"587", "", "<道具不存在>"}, -- Menorah (Unused but skripted) [587] = {"587", "", "<道具不存在>"}, -- Menorah (Unused but skripted)
[588] = {"588", "太阳", "{{BossRoom}} 揭示头目房位置#{{Timer}} 击败头目后, 在本层获得:#↑ {{Damage}} 伤害+3#↑ {{Luck}} 幸运+1#{{Card20}} 太阳的效果#{{Battery}} 将主动道具完全充能#{{CurseBlind}} 移除诅咒"}, -- Sol [588] = {"588", "太阳", "{{BossRoom}} 揭示头目房位置#{{Timer}} 击败头目后, 在本层获得:#↑ {{Damage}} 伤害+3#↑ {{Luck}} 幸运+1#{{Card20}} 太阳的效果#{{Battery}} 将主动道具完全充能#{{CurseBlind}} 移除诅咒"}, -- Sol
@@ -288,14 +287,14 @@ local repCollectibles={
[594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HalfHeart}} 治疗半红心#{{Speed}} 不移动时累积最多+0.5移速#{{Poison}} 移动时向后释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter [594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HalfHeart}} 治疗半红心#{{Speed}} 不移动时累积最多+0.5移速#{{Poison}} 移动时向后释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter
[595] = {"595", "土星", "进入房间时生成7颗泪弹在角色周围环绕#这些泪弹持续13秒, 造成1.5x角色伤害+5的伤害#敌人弹幕有几率加入环绕"}, -- Saturnus [595] = {"595", "土星", "进入房间时生成7颗泪弹在角色周围环绕#这些泪弹持续13秒, 造成1.5x角色伤害+5的伤害#敌人弹幕有几率加入环绕"}, -- Saturnus
[596] = {"596", "天王星", "{{Freezing}} 角色发射冰冻泪弹, 击杀敌人时使其冻结#可以推开冻结的敌人, 撞碎时向四周发射10个冰锥"}, -- Uranus [596] = {"596", "天王星", "{{Freezing}} 角色发射冰冻泪弹, 击杀敌人时使其冻结#可以推开冻结的敌人, 撞碎时向四周发射10个冰锥"}, -- Uranus
[597] = {"597", "海王星", "不发射泪弹时积攒3秒泪弹##发射时释放积攒的泪弹"}, -- Neptunus [597] = {"597", "海王星", "{{Tears}} 不发射时3秒内累积射速加成#角色发射时降低射速加成"}, -- Neptunus
[598] = {"598", "冥王星", "↑ {{Tears}} 不发射时3秒内累积射速加成#角色发射时降低射速加成"}, -- Pluto [598] = {"598", "冥王星", "↑ {{Tears}} 射速+0.7#角色大幅缩小, 允许挤过物体#弹幕可以越过角色"}, -- Pluto
[599] = {"599", "巫毒娃娃头", "{{CursedRoom}} 每层额外生成1个诅咒房#升级{{CursedRoom}}诅咒房的布局和奖励#{{Coin}} 每个诅咒房生成1硬币"}, -- Voodoo Head [599] = {"599", "巫毒娃娃头", "{{CursedRoom}} 每层额外生成1个诅咒房#升级{{CursedRoom}}诅咒房的布局和奖励#{{Coin}} 每个诅咒房生成1硬币"}, -- Voodoo Head
[600] = {"600", "眼药水", "↑ {{Tears}} 左眼射速修正x1.4"}, -- Eye Drops [600] = {"600", "眼药水", "↑ {{Tears}} 左眼射速修正x1.4"}, -- Eye Drops
[601] = {"601", "痛悔短祷", "↑ {{Tears}} 射速+0.7#{{EternalHeart}} +1永恒之心#{{AngelChance}} 进行过恶魔交易后天使房仍然会出现#{{AngelDevilChance}} 减缓受红心伤害后减少恶魔房/天使房的几率"}, -- Act of Contrition [601] = {"601", "痛悔短祷", "↑ {{Tears}} 射速+0.7#{{EternalHeart}} +1永恒之心#{{AngelChance}} 进行过恶魔交易后天使房仍然会出现#{{AngelDevilChance}} 减缓受红心伤害后减少恶魔房/天使房的几率"}, -- Act of Contrition
[602] = {"602", "会员卡", "{{Shop}} 在商店内生成1个通往地下商店的暗门, 售卖饰品, 符文, 卡牌, 特殊心和任意道具池的道具"}, -- Member Card [602] = {"602", "会员卡", "{{Shop}} 在商店内生成1个通往地下商店的暗门, 售卖饰品, 符文, 卡牌, 特殊心和任意道具池的道具"}, -- Member Card
[603] = {"603", "电池组", "{{Battery}} 生成2-4电池#{{Battery}} 将主动道具完全充能"}, -- Battery Pack [603] = {"603", "电池组", "{{Battery}} 生成2-4电池#{{Battery}} 将主动道具完全充能"}, -- Battery Pack
[604] = {"604", "妈妈的手镯", "允许角色捡起并投掷石头/TNT/大便/友好粪滴/寄居骷髅等障碍物#捡起的东西可以带到其他房间"}, -- Mom's Bracelet [604] = {"604", "妈妈的手镯", "允许角色举起并投掷石头/TNT/大便/友好粪滴/寄居骷髅等障碍物#举起的东西可以带到其他房间"}, -- Mom's Bracelet
[605] = {"605", "挖眼勺", "↑ {{Damage}} 右眼伤害修正x1.35#{{Timer}} 在当前房间中召唤1个眼球跟班, 每秒造成36点伤害并留下血迹"}, -- The Scooper [605] = {"605", "挖眼勺", "↑ {{Damage}} 右眼伤害修正x1.35#{{Timer}} 在当前房间中召唤1个眼球跟班, 每秒造成36点伤害并留下血迹"}, -- The Scooper
[606] = {"606", "邪眼裂口", "5%几率发射在落地时生成裂隙的泪弹#{{Luck}} 幸运15: 20%几率#裂隙每秒造成3x角色伤害, 并吸引附近的敌人, 掉落物和弹幕"}, -- Ocular Rift [606] = {"606", "邪眼裂口", "5%几率发射在落地时生成裂隙的泪弹#{{Luck}} 幸运15: 20%几率#裂隙每秒造成3x角色伤害, 并吸引附近的敌人, 掉落物和弹幕"}, -- Ocular Rift
[607] = {"607", "脓液囊宝宝", "向四周随机喷射泪弹#泪弹造成3.5或5.25点伤害"}, -- Boiled Baby [607] = {"607", "脓液囊宝宝", "向四周随机喷射泪弹#泪弹造成3.5或5.25点伤害"}, -- Boiled Baby
@@ -319,7 +318,7 @@ local repCollectibles={
[625] = {"625", "超级蘑菇", "{{Timer}} 角色巨化并获得:#↑ {{Damage}} 伤害修正x4#↑ {{Range}} 射程+2#↓ {{Tears}} 射速-1.9#无敌#能踩碎障碍物和敌人#{{Timer}} 持续30秒, 能在房间之间和层之间持续"}, -- Mega Mush [625] = {"625", "超级蘑菇", "{{Timer}} 角色巨化并获得:#↑ {{Damage}} 伤害修正x4#↑ {{Range}} 射程+2#↓ {{Tears}} 射速-1.9#无敌#能踩碎障碍物和敌人#{{Timer}} 持续30秒, 能在房间之间和层之间持续"}, -- Mega Mush
[626] = {"626", "菜刀碎片1", "与{{Collectible627}}菜刀碎片2结合变为可投掷的菜刀, 造成25点伤害#菜刀能打开红色肉门"}, -- Knife Piece 1 [626] = {"626", "菜刀碎片1", "与{{Collectible627}}菜刀碎片2结合变为可投掷的菜刀, 造成25点伤害#菜刀能打开红色肉门"}, -- Knife Piece 1
[627] = {"627", "菜刀碎片2", "与{{Collectible626}}菜刀碎片1结合变为可投掷的菜刀, 造成25点伤害#菜刀能打开红色肉门"}, -- Knife Piece 2 [627] = {"627", "菜刀碎片2", "与{{Collectible626}}菜刀碎片1结合变为可投掷的菜刀, 造成25点伤害#菜刀能打开红色肉门"}, -- Knife Piece 2
[628] = {"628", "死亡证明", "将角色传送至含有所有游戏道具的一层#捡起1个道具后回到之前的房间"}, -- Death Certificate [628] = {"628", "死亡证明", "将角色传送至含有所有游戏道具的一层#拾起1个道具后回到之前的房间"}, -- Death Certificate
[629] = {"629", "机器苍蝇", "发射能摧毁敌人弹幕的护盾泪弹#每秒造成3点接触伤害"}, -- Bot Fly [629] = {"629", "机器苍蝇", "发射能摧毁敌人弹幕的护盾泪弹#每秒造成3点接触伤害"}, -- Bot Fly
[630] = {"630", "", "<道具不存在>"}, [630] = {"630", "", "<道具不存在>"},
[631] = {"631", "切肉刀", "使敌人分裂为2个40%血量的小型版本#本身能分裂的敌人(比如嫉妒)改为造成分裂所需的伤害#对无法分裂的敌人造成25点伤害"}, -- Meat Cleaver [631] = {"631", "切肉刀", "使敌人分裂为2个40%血量的小型版本#本身能分裂的敌人(比如嫉妒)改为造成分裂所需的伤害#对无法分裂的敌人造成25点伤害"}, -- Meat Cleaver
@@ -345,7 +344,7 @@ local repCollectibles={
[651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Tears}} 射速修正x2.5#↑ {{Damage}} 伤害修正x1.8#追踪泪弹#50%几率忽略伤害"}, -- Star of Bethlehem [651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Tears}} 射速修正x2.5#↑ {{Damage}} 伤害修正x1.8#追踪泪弹#50%几率忽略伤害"}, -- Star of Bethlehem
[652] = {"652", "冰块宝宝", "经过时可踢开#{{Slow}} 使敌人减速, 根据速度造成最多17.5点接触伤害#{{Freezing}} 击杀时使敌人冻结"}, -- Cube Baby [652] = {"652", "冰块宝宝", "经过时可踢开#{{Slow}} 使敌人减速, 根据速度造成最多17.5点接触伤害#{{Freezing}} 击杀时使敌人冻结"}, -- Cube Baby
[653] = {"653", "驱魔护符", "持有时, 非幽灵的敌人在死亡时生成小的红色幽灵#使用时, 引爆所有红色幽灵#使用时, 也会击杀所有血量低于50%的幽灵类敌人(包括头目)"}, -- Vade Retro [653] = {"653", "驱魔护符", "持有时, 非幽灵的敌人在死亡时生成小的红色幽灵#使用时, 引爆所有红色幽灵#使用时, 也会击杀所有血量低于50%的幽灵类敌人(包括头目)"}, -- Vade Retro
[654] = {"654", "伪造药学博士证", "{{BlackHeart}} +1黑心#{{Pill}} 识别所有胶囊#{{Pill}} 好胶囊变为坏的#↑ {{Damage}} 吃降低属性的胶囊, 则伤害+0.6#{{BlackHeart}} 吃其它坏胶囊, 则生成1黑心"}, -- False PHD [654] = {"654", "伪造药学博士证", "{{BlackHeart}} +1黑心#{{Pill}} 识别所有胶囊#{{Pill}} 好胶囊变为坏的#↑ {{Damage}} 吃降低属性的胶囊, 伤害+0.6#{{BlackHeart}} 吃其它坏胶囊, 生成1黑心"}, -- False PHD
[655] = {"655", "幸运转盘", "获得1个陀螺环绕物, 阻挡敌人弹幕, 每秒造成10.5点接触伤害#↑ 使用时获得:#↑ {{Speed}} 移速+0.5#提升环绕物的速度和伤害"}, -- Spin to Win [655] = {"655", "幸运转盘", "获得1个陀螺环绕物, 阻挡敌人弹幕, 每秒造成10.5点接触伤害#↑ 使用时获得:#↑ {{Speed}} 移速+0.5#提升环绕物的速度和伤害"}, -- Spin to Win
[656] = {"656", "达摩克里斯之剑", "在角色头上悬着剑, 并使底座道具翻倍#有价格或箱子中的道具不翻倍#{{Warning}} 受伤后, 剑每帧有极低几率立即击杀角色#无敌效果可以避免死亡"}, -- Damocles [656] = {"656", "达摩克里斯之剑", "在角色头上悬着剑, 并使底座道具翻倍#有价格或箱子中的道具不翻倍#{{Warning}} 受伤后, 剑每帧有极低几率立即击杀角色#无敌效果可以避免死亡"}, -- Damocles
[657] = {"657", "血管炎", "敌人死亡时爆出泪弹, 继承角色的泪弹效果"}, -- Vasculitis [657] = {"657", "血管炎", "敌人死亡时爆出泪弹, 继承角色的泪弹效果"}, -- Vasculitis
@@ -397,7 +396,7 @@ local repCollectibles={
[703] = {"703", "小以扫", "在当前角色和小以扫之间切换#小以扫拥有3黑心, {{Damage}}伤害+2, 飞行, 首次使用时获得与主角色等量的随机道具#两个角色道具和血量独立#{{Warning}} 任意角色死亡, 游戏结束"}, -- Esau Jr. [703] = {"703", "小以扫", "在当前角色和小以扫之间切换#小以扫拥有3黑心, {{Damage}}伤害+2, 飞行, 首次使用时获得与主角色等量的随机道具#两个角色道具和血量独立#{{Warning}} 任意角色死亡, 游戏结束"}, -- Esau Jr.
[704] = {"704", "狂怒!", "{{Battery}} 造成伤害时充能#{{Timer}} 5秒内获得:#↑ {{Speed}} 移速+0.4#↑ {{Tears}} 射速修正x0.5#↑ {{Tears}} 射速+2#↑ {{Damage}} 伤害+3#只能使用特定近战武器, 能反弹弹幕#{{Timer}} 击杀敌人可延长此状态1秒, 并获得短暂无敌"}, -- Berserk! [704] = {"704", "狂怒!", "{{Battery}} 造成伤害时充能#{{Timer}} 5秒内获得:#↑ {{Speed}} 移速+0.4#↑ {{Tears}} 射速修正x0.5#↑ {{Tears}} 射速+2#↑ {{Damage}} 伤害+3#只能使用特定近战武器, 能反弹弹幕#{{Timer}} 击杀敌人可延长此状态1秒, 并获得短暂无敌"}, -- Berserk!
[705] = {"705", "暗仪刺刀", "{{Timer}} 1秒内(发射前)获得:#↑ 移速+1#角色可穿过敌人/弹幕并使其静止#效果结束时, 伤害静止的敌人, 移除静止的弹幕, 在角色位置产生冲击#穿过的敌人/弹幕越多, 伤害和冲击越强"}, -- Dark Arts [705] = {"705", "暗仪刺刀", "{{Timer}} 1秒内(发射前)获得:#↑ 移速+1#角色可穿过敌人/弹幕并使其静止#效果结束时, 伤害静止的敌人, 移除静止的弹幕, 在角色位置产生冲击#穿过的敌人/弹幕越多, 伤害和冲击越强"}, -- Dark Arts
[706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#蝗虫造成2x-3x角色伤害一些道具会生成特殊蝗虫"}, -- Abyss [706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#蝗虫造成2x-3x角色伤害#一些道具会生成特殊蝗虫"}, -- Abyss
[707] = {"707", "晚餐", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Supper [707] = {"707", "晚餐", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Supper
[708] = {"708", "订书机", "↑ {{Damage}} 伤害+1#角色所有泪弹都从右眼发射"}, -- Stapler [708] = {"708", "订书机", "↑ {{Damage}} 伤害+1#角色所有泪弹都从右眼发射"}, -- Stapler
[709] = {"709", "背摔!", "角色向移动方向冲刺#冲到敌人或头目时将其举起并摔在地上#根据角色体型造成摔伤并产生岩石波#冲刺和摔击时角色无敌"}, -- Suplex! [709] = {"709", "背摔!", "角色向移动方向冲刺#冲到敌人或头目时将其举起并摔在地上#根据角色体型造成摔伤并产生岩石波#冲刺和摔击时角色无敌"}, -- Suplex!
@@ -450,9 +449,9 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[127] = "↑ {{Damage}} 下一层伤害+2", -- Forget me Now [127] = "↑ {{Damage}} 下一层伤害+2", -- Forget me Now
[133] = "↑ {{Damage}} 伤害+0.5", -- Guppy's Paw [133] = "↑ {{Damage}} 伤害+0.5", -- Guppy's Paw
[135] = "每次使用↑ {{Damage}} 暂时伤害+0.66", -- IV Bag [135] = "每次使用↑ {{Damage}} 暂时伤害+0.66", -- IV Bag
[147] = "铁镐耐久和击退力提高, 使用速度更快, 使敌人{{Burning}}着火, 摧毁大便和障碍物时掉落更多掉落物", -- Notched Axe [147] = "铁镐耐久和击退力提高, 使用速度更快, 使敌人{{Burning}}燃烧, 摧毁大便和障碍物时掉落更多掉落物", -- Notched Axe
[186] = "同时产生{{Collectible126}}剃刀片的效果", -- Blood Rights [186] = "同时产生{{Collectible126}}剃刀片的效果", -- Blood Rights
[282] = "留下一路火焰, 能造成接触伤害并使敌人{{Burning}}着火", -- How to Jump [282] = "留下一路火焰, 能造成接触伤害并使敌人{{Burning}}燃烧", -- How to Jump
[290] = "一次消耗1心, 获得{{Damage}}伤害提升并在地上留下血迹", -- The Jar [290] = "一次消耗1心, 获得{{Damage}}伤害提升并在地上留下血迹", -- The Jar
[295] = "有几率产生{{Collectible555}}金剃刀片的效果", -- Magic Fingers [295] = "有几率产生{{Collectible555}}金剃刀片的效果", -- Magic Fingers
[297] = "除正常奖励外, 还永久获得1个恶魔类跟班", -- Pandora's Box [297] = "除正常奖励外, 还永久获得1个恶魔类跟班", -- Pandora's Box
@@ -653,18 +652,18 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
EID.descriptions[languageCode].abyssSynergies = { EID.descriptions[languageCode].abyssSynergies = {
[2] = "3只普通蝗虫", -- The Inner Eye [2] = "3只普通蝗虫", -- The Inner Eye
[3] = "紫色追踪蝗虫", -- Spoon Bender [3] = "紫色追踪蝗虫", -- Spoon Bender
[4] = "红色大蝗虫, 造成3倍伤害", -- Cricket's Head [4] = "红色大型蝗虫, 造成3倍伤害", -- Cricket's Head
[6] = "黄色短距离快速蝗虫, 快速造成伤害", -- Number One [6] = "黄色短距离快速蝗虫, 快速造成伤害", -- Number One
[7] = "红色蝗虫, 造成2倍伤害", -- Blood of the Martyr [7] = "红色蝗虫, 造成2倍伤害", -- Blood of the Martyr
[10] = "2只灰色蝗虫, 造成一半伤害", -- Halo of Flies [10] = "2只灰色蝗虫, 造成一半伤害", -- Halo of Flies
[13] = "绿色蝗虫, 使敌人中毒", -- The Virus [13] = "绿色蝗虫, 使敌人中毒", -- The Virus
[103] = "绿色蝗虫, 使敌人中毒", -- The Common Cold [103] = "绿色蝗虫, 使敌人中毒", -- The Common Cold
[118] = "更大的灰色蝗虫, 其他属性正常", -- Brimstone [118] = "较大的灰色蝗虫, 其他属性正常", -- Brimstone
[149] = "缓慢的绿色大蝗虫, 造成1.5x角色伤害并使敌人中毒", -- Ipecac [149] = "缓慢的大型绿色蝗虫, 造成1.5x角色伤害并使敌人中毒", -- Ipecac
[153] = "4只普通蝗虫", -- Mutant Spider [153] = "4只普通蝗虫", -- Mutant Spider
[257] = "燃烧的橙色蝗虫, 使敌人着火", -- Fire Mind [257] = "橙色蝗虫, 使敌人燃烧", -- Fire Mind
[305] = "绿色蝗虫, 使敌人中毒", -- Scorpio [305] = "绿色蝗虫, 使敌人中毒", -- Scorpio
[374] = "青色发光蝗虫, 生成造成3x角色伤害的光束", -- Holy Light [374] = "青色蝗虫, 生成造成3x角色伤害的光束", -- Holy Light
[494] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- Jacob's Ladder [494] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- Jacob's Ladder
[559] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- 120 Volt [559] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- 120 Volt
} }
@@ -896,7 +895,7 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
-- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled -- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled
[53] = { [53] = {
"{{HealingRed}} 进入{{BossRoom}}头目房时治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以直接移除!", "{{HealingRed}} 进入{{BossRoom}}头目房时治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以直接移除!",
"{{HealingRed}} 进入{{BossRoom}}头目房时治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#!!! 捡起后无法被其他饰品替换#只能被{{Trinket41}}火柴棒移除或吞下", "{{HealingRed}} 进入{{BossRoom}}头目房时治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#!!! 拾起后无法被其他饰品替换#只能被{{Trinket41}}火柴棒移除或吞下",
"{{HealingRed}} 进入{{BossRoom}}头目房时治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以直接移除!", "{{HealingRed}} 进入{{BossRoom}}头目房时治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以直接移除!",
}, },
-- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect -- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect
@@ -1125,7 +1124,7 @@ local repCharacterInfo = {
[20] = {"以扫", "同时控制雅各和以扫#使用炸弹时, 两个角色都会丢下炸弹#按住{{ButtonRT}}时, 以扫留在原地#{{ButtonLT}}使用雅各的主动道具, {{ButtonRB}}使用以扫的主动道具, 按住{{ButtonRT}}使用他们的卡牌/胶囊#在道具多选一时, 雅各和以扫可以同时拿起道具"}, [20] = {"以扫", "同时控制雅各和以扫#使用炸弹时, 两个角色都会丢下炸弹#按住{{ButtonRT}}时, 以扫留在原地#{{ButtonLT}}使用雅各的主动道具, {{ButtonRB}}使用以扫的主动道具, 按住{{ButtonRT}}使用他们的卡牌/胶囊#在道具多选一时, 雅各和以扫可以同时拿起道具"},
[21] = {"堕化以撒", "道具在2个选择之间切换#只能携带8个被动道具#按{{ButtonRT}}切换道具, 以选择被替换的道具"}, [21] = {"堕化以撒", "道具在2个选择之间切换#只能携带8个被动道具#按{{ButtonRT}}切换道具, 以选择被替换的道具"},
[22] = {"堕化抹大拉", "超过2红心的血量会缓慢流失#接触敌人时进行一次近战攻击, 造成6x角色伤害#{{HalfRedHeart}} 敌人有几率掉落2秒后消失的半红心#近战击杀时必定掉落半红心#{{Collectible45}} 通过非拾取途径获得的治疗效果翻倍#{{AngelDevilChance}} 红心流失不影响恶魔房几率"}, [22] = {"堕化抹大拉", "超过2红心的血量会缓慢流失#接触敌人时进行一次近战攻击, 造成6x角色伤害#{{HalfRedHeart}} 敌人有几率掉落2秒后消失的半红心#近战击杀时必定掉落半红心#{{Collectible45}} 通过非拾取途径获得的治疗效果翻倍#{{AngelDevilChance}} 会流失的红心不影响恶魔房几率"},
[23] = {"堕化该隐", "接触底座道具会将其变为各种掉落物"}, [23] = {"堕化该隐", "接触底座道具会将其变为各种掉落物"},
[24] = {"堕化犹大", "无法拥有红心#{{BlackHeart}} 心之容器改为黑心"}, [24] = {"堕化犹大", "无法拥有红心#{{BlackHeart}} 心之容器改为黑心"},
[25] = {"堕化???", "炸弹由大便取代#{{Crafting29}} 造成伤害时生成大便掉落物#{{Collectible715}} 通过使用保留, 存储1个大便以备后用"}, [25] = {"堕化???", "炸弹由大便取代#{{Crafting29}} 造成伤害时生成大便掉落物#{{Collectible715}} 通过使用保留, 存储1个大便以备后用"},
@@ -1187,7 +1186,7 @@ EID.descriptions[languageCode].birthright ={
{"堕化伯大尼", "", "生成4个品质{{Quality3}}和{{Quality4}}的随机道具魂火, 血量比正常魂火高很多"}, {"堕化伯大尼", "", "生成4个品质{{Quality3}}和{{Quality4}}的随机道具魂火, 血量比正常魂火高很多"},
{"堕化雅各", "", "堕化以扫分裂为两个#两者会同时冲刺#{{Collectible722}} 孤魂铁索的冷却降至10秒#使用孤魂铁索禁锢两者6.67秒"}, {"堕化雅各", "", "堕化以扫分裂为两个#两者会同时冲刺#{{Collectible722}} 孤魂铁索的冷却降至10秒#使用孤魂铁索禁锢两者6.67秒"},
{"死亡的堕化拉撒路", "", "未激活的形态作为虚角色#虚角色无敌, 造成0.25x伤害#两个角色都有长子名分的效果"}, {"死亡的堕化拉撒路", "", "未激活的形态作为虚角色#虚角色无敌, 造成0.25x伤害#两个角色都有长子名分的效果"},
{"堕化雅各2", "", ""}, {"堕化雅各之魂", "", "堕化以扫分裂为两个#两者会同时冲刺#{{Collectible722}} 孤魂铁索的冷却降至10秒#使用孤魂铁索禁锢两者6.67秒"},
{"堕化遗骸之魂", "", "{{Collectible714}} 堕化遗骸之魂获得召回能力, 从任意距离召回堕化遗骸#遗骸之魂在遗骸返回时无敌"}, {"堕化遗骸之魂", "", "{{Collectible714}} 堕化遗骸之魂获得召回能力, 从任意距离召回堕化遗骸#遗骸之魂在遗骸返回时无敌"},
} }
@@ -1441,12 +1440,12 @@ local repConditions = {
["Both Peppers"] = "持有{1}时, 发射火焰的基础几率为12.5%, 幸运7时达到100%", -- Ghost Pepper + Bird's Eye ["Both Peppers"] = "持有{1}时, 发射火焰的基础几率为12.5%, 幸运7时达到100%", -- Ghost Pepper + Bird's Eye
["Black Feather"] = "↑ {{Damage}} 伤害+0.5", -- Black Feather items ["Black Feather"] = "↑ {{Damage}} 伤害+0.5", -- Black Feather items
["Hemoptysis"] = "{1}有效", -- Hemoptysis + Brimstone items ["Hemoptysis"] = "{1}有效", -- Hemoptysis + Brimstone items
["5.100.600"] = "对于{1}, 射速修正x1.2", -- Eye Drops (items and some players) ["5.100.600"] = "{1}: 改为射速修正x1.2", -- Eye Drops (items and some players)
["5.100.482"] = "堕化角色换为另一个堕化角色", -- Clicker ["5.100.482"] = "堕化角色换为另一个堕化角色", -- Clicker
["4.5 Volt Timed"] = "对时间充能无效", -- 4.5 Volt + Timed Recharges ["4.5 Volt Timed"] = "对时间充能无效", -- 4.5 Volt + Timed Recharges
["4.5 Volt Multiple"] = "副主动/次要主动道具只有在主要主动道具完全充能时获得充能", -- 4.5 Volt + Schoolbag/Pocket Actives ["4.5 Volt Multiple"] = "副主动/次要主动道具只有在主要主动道具完全充能时获得充能", -- 4.5 Volt + Schoolbag/Pocket Actives
["Bulb Zero"] = "无充能主动道具不算", -- Vibrant/Dim Bulb + zero charge actives ["Bulb Zero"] = "零充能的主动道具不算", -- Vibrant/Dim Bulb + zero charge actives
["Brimstone Proptosis"] = "激光在最近时造成6x伤害, 伤害随距离降低", ["Brimstone Proptosis"] = "激光在最近时造成6x伤害, 伤害随距离降低",
["Brimstone Ipecac"] = "激光伤害+2, 在敌人和障碍物上爆炸", ["Brimstone Ipecac"] = "激光伤害+2, 在敌人和障碍物上爆炸",
+801 -275
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+13 -18
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@@ -310,8 +310,8 @@ function EID:ClosestCharCheck(modifierText, playerTypes, includeTainted)
end end
-- The closest player does not apply the modifier; check for players that do get this modifier -- The closest player does not apply the modifier; check for players that do get this modifier
for i = 1, #EID.coopAllPlayers do for _, player in ipairs(EID.coopAllPlayers) do
local t = EID.coopAllPlayers[i]:GetPlayerType() local t = player:GetPlayerType()
if EID:ArrayContains(playerTypes, t) or (includeTainted and EID:ArrayContains(playerTypes, EID.TaintedToRegularID[t])) then if EID:ArrayContains(playerTypes, t) or (includeTainted and EID:ArrayContains(playerTypes, EID.TaintedToRegularID[t])) then
table.insert(EID.DifferentEffectPlayers, t) table.insert(EID.DifferentEffectPlayers, t)
end end
@@ -320,8 +320,7 @@ function EID:ClosestCharCheck(modifierText, playerTypes, includeTainted)
end end
function EID:PlayersHaveGoldenBomb() function EID:PlayersHaveGoldenBomb()
for i = 1, #EID.coopAllPlayers do for _, player in ipairs(EID.coopAllPlayers) do
local player = EID.coopAllPlayers[i]
if player:HasGoldenBomb() then if player:HasGoldenBomb() then
return true return true
end end
@@ -364,8 +363,7 @@ function EID:CheckForNoRedHealthPlayer()
local player = EID.ItemReminderPlayerEntity local player = EID.ItemReminderPlayerEntity
return EID.NoRedHeartsPlayerIDs[player:GetPlayerType()] return EID.NoRedHeartsPlayerIDs[player:GetPlayerType()]
else else
for i = 1, #EID.coopAllPlayers do for _, player in ipairs(EID.coopAllPlayers) do
local player = EID.coopAllPlayers[i]
if EID.NoRedHeartsPlayerIDs[player:GetPlayerType()] then if EID.NoRedHeartsPlayerIDs[player:GetPlayerType()] then
return true return true
end end
@@ -379,8 +377,7 @@ function EID:CheckForTaintedPlayer()
local player = EID.ItemReminderPlayerEntity local player = EID.ItemReminderPlayerEntity
return EID.TaintedIDs[player:GetPlayerType()] return EID.TaintedIDs[player:GetPlayerType()]
else else
for i = 1, #EID.coopAllPlayers do for _, player in ipairs(EID.coopAllPlayers) do
local player = EID.coopAllPlayers[i]
if EID.TaintedIDs[player:GetPlayerType()] then if EID.TaintedIDs[player:GetPlayerType()] then
return true return true
end end
@@ -390,15 +387,14 @@ function EID:CheckForTaintedPlayer()
end end
-- Check if we have characters with Schoolbag or a pocket active item -- Check if we have characters with Schoolbag or a pocket active item
function EID:CheckForMultipleActives(descObj, onlyChargeablePockets) function EID:CheckForMultipleActives(_, onlyChargeablePockets)
if EID.InsideItemReminder then if EID.InsideItemReminder then
local player = EID.ItemReminderPlayerEntity local player = EID.ItemReminderPlayerEntity
if player:HasCollectible(534) then return 534 end if player:HasCollectible(534) then return 534 end
local id = player:GetPlayerType() local id = player:GetPlayerType()
if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end
else else
for i = 1, #EID.coopAllPlayers do for _, player in ipairs(EID.coopAllPlayers) do
local player = EID.coopAllPlayers[i]
if player:HasCollectible(534) then return 534 end if player:HasCollectible(534) then return 534 end
local id = player:GetPlayerType() local id = player:GetPlayerType()
if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end
@@ -416,8 +412,7 @@ function EID:CheckForPocketActives()
local player = EID.ItemReminderPlayerEntity local player = EID.ItemReminderPlayerEntity
return EID.PocketActivePlayerIDs[player:GetPlayerType()] return EID.PocketActivePlayerIDs[player:GetPlayerType()]
else else
for i = 1, #EID.coopAllPlayers do for _, player in ipairs(EID.coopAllPlayers) do
local player = EID.coopAllPlayers[i]
if EID.PocketActivePlayerIDs[player:GetPlayerType()] then return true end if EID.PocketActivePlayerIDs[player:GetPlayerType()] then return true end
end end
end end
@@ -430,14 +425,14 @@ function EID:CheckForCarBattery(descObj)
return descObj.ObjSubType return descObj.ObjSubType
end end
-- When we're looking at a Car Battery pedestal, check our actives for having an effect or no effect -- When we're looking at a Car Battery pedestal, check our actives for having an effect or no effect
function EID:CheckActivesForCarBattery(descObj) function EID:CheckActivesForCarBattery(_)
if EID.InsideItemReminder then return false end if EID.InsideItemReminder then return false end
for k,v in pairs(EID.CarBatteryPedestalWhitelist) do for k,v in pairs(EID.CarBatteryPedestalWhitelist) do
if v and EID:PlayersHaveCollectible(k) then return k end if v and EID:PlayersHaveCollectible(k) then return k end
end end
return false return false
end end
function EID:CheckActivesForNoCarBattery(descObj) function EID:CheckActivesForNoCarBattery(_)
if EID.InsideItemReminder then return false end if EID.InsideItemReminder then return false end
for k,v in pairs(EID.CarBatteryNoSynergy) do for k,v in pairs(EID.CarBatteryNoSynergy) do
if v and EID:PlayersHaveCollectible(k) then return k end if v and EID:PlayersHaveCollectible(k) then return k end
@@ -458,21 +453,21 @@ function EID:CheckForHiveMind(descObj)
end end
-- When we're looking at a BFFS pedestal, check our familiars for having an effect (only finds the earliest one) -- When we're looking at a BFFS pedestal, check our familiars for having an effect (only finds the earliest one)
function EID:CheckFamiliarsForBFFS(descObj) function EID:CheckFamiliarsForBFFS(_)
if EID.InsideItemReminder then return false end if EID.InsideItemReminder then return false end
for k,v in pairs(EID.BFFSPedestalWhitelist) do for k,v in pairs(EID.BFFSPedestalWhitelist) do
if v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end if v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end
end end
return false return false
end end
function EID:CheckFamiliarsForHiveMind(descObj) function EID:CheckFamiliarsForHiveMind(_)
if EID.InsideItemReminder then return false end if EID.InsideItemReminder then return false end
for k,v in pairs(EID.BFFSPedestalWhitelist) do for k,v in pairs(EID.BFFSPedestalWhitelist) do
if EID.HiveMindFamiliars[k] and v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end if EID.HiveMindFamiliars[k] and v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end
end end
return false return false
end end
function EID:CheckFamiliarsForNoBFFS(descObj) function EID:CheckFamiliarsForNoBFFS(_)
if EID.InsideItemReminder then return false end if EID.InsideItemReminder then return false end
for k,v in pairs(EID.BFFSNoSynergy) do for k,v in pairs(EID.BFFSNoSynergy) do
if v and EID:PlayersHaveCollectible(k) then return k end if v and EID:PlayersHaveCollectible(k) then return k end
+5 -6
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@@ -14,10 +14,8 @@ function EID:TabReleased() return EID.TabHeldLastFrame and not EID.TabHeldThisFr
-- List of collectible IDs for us to check if a player owns them; feel free to add to this in mods that add description modifiers! -- List of collectible IDs for us to check if a player owns them; feel free to add to this in mods that add description modifiers!
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_VOID] = true EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_VOID] = true
EID.collectiblesToCheck["5.300.41"] = true -- Black Rune EID.collectiblesToCheck["5.300.41"] = true -- Black Rune
local maxSlot = 1
-- Repentance modifiers -- Repentance modifiers
if EID.isRepentance then if EID.isRepentance then
maxSlot = 3
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_BOOK_OF_VIRTUES] = true EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_BOOK_OF_VIRTUES] = true
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_SPINDOWN_DICE] = true EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_SPINDOWN_DICE] = true
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_MOMS_BOX] = true EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_MOMS_BOX] = true
@@ -459,7 +457,7 @@ if EID.isRepentance then
for p = 1,#EID.coopAllPlayers do for p = 1,#EID.coopAllPlayers do
local player = EID.coopAllPlayers[p] local player = EID.coopAllPlayers[p]
local playerID = player:GetPlayerType() local playerID = player:GetPlayerType()
local playerName = player:GetName() local playerName = EID:getPlayerName(player:GetPlayerType())
local playerStats = {} local playerStats = {}
playerStats[1] = EID:SimpleRound((player.MoveSpeed * 4.5) - 2) playerStats[1] = EID:SimpleRound((player.MoveSpeed * 4.5) - 2)
@@ -920,12 +918,13 @@ if EID.isRepentance then
local function GlitchedCrownCallback(descObj) local function GlitchedCrownCallback(descObj)
if not descObj.Entity or inGlitchedCrown then return descObj end if not descObj.Entity or inGlitchedCrown then return descObj end
local entity = descObj.Entity local entity = descObj.Entity
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
local pedestalID = descObj.Entity.InitSeed .. descObj.Entity.Index
if EID.GlitchedCrownCheck[curRoomIndex] and EID.GlitchedCrownCheck[curRoomIndex][descObj.Entity.InitSeed .. descObj.Entity.Index] then if EID.GlitchedCrownCheck[curRoomIndex] and EID.GlitchedCrownCheck[curRoomIndex][pedestalID] then
-- this table has collectible ID keys that define the first frame and most recent frame that that ID has been seen on this pedestal -- this table has collectible ID keys that define the first frame and most recent frame that that ID has been seen on this pedestal
-- we need to filter out items that haven't been seen in a while (due to a reroll perhaps), then sort by first frame -- we need to filter out items that haven't been seen in a while (due to a reroll perhaps), then sort by first frame
local pedestalID = descObj.Entity.InitSeed .. descObj.Entity.Index
local items = EID.GlitchedCrownCheck[curRoomIndex][pedestalID] local items = EID.GlitchedCrownCheck[curRoomIndex][pedestalID]
local sortedItems = {} local sortedItems = {}
for id, frames in pairs(items) do for id, frames in pairs(items) do
+30 -20
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@@ -12,8 +12,8 @@ EID.isRepentance = REPENTANCE or EID.isRepentancePlus -- REPENTANCE variable can
require("eid_config") require("eid_config")
EID.Config = EID.UserConfig EID.Config = EID.UserConfig
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default! EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
EID.ModVersion = 4.88 EID.ModVersion = 4.91
EID.ModVersionCommit = "b275d168" EID.ModVersionCommit = "b10a18c"
EID.DefaultConfig.Version = EID.Config.Version EID.DefaultConfig.Version = EID.Config.Version
EID.isHidden = false EID.isHidden = false
EID.player = nil -- The primary Player Entity of Player 1 EID.player = nil -- The primary Player Entity of Player 1
@@ -49,7 +49,7 @@ local pathsChecked = {}
local altPathItemChecked = {} local altPathItemChecked = {}
local alwaysUseLocalMode = false -- set to true after drawing a non-local mode description this frame local alwaysUseLocalMode = false -- set to true after drawing a non-local mode description this frame
EID.ForceRefreshCache = false -- set to true to force-refresh descriptions, currently used for potential transformation text changes EID.ForceRefreshCache = false -- set to true to force-refresh descriptions, currently used for potential transformation text changes
EID.holdTabPlayer = 0 EID.holdTabPlayer = nil
EID.holdTabCounter = 0 EID.holdTabCounter = 0
EID.DInfinityState = {} EID.DInfinityState = {}
local forgottenDropTimer = 0 local forgottenDropTimer = 0
@@ -294,7 +294,7 @@ if EID.isRepentance then
-- (it also watches for item rerolls to fill the new entity's GetData) -- (it also watches for item rerolls to fill the new entity's GetData)
-- POST_NEW_ROOM then handles putting the result in the entity's GetData -- POST_NEW_ROOM then handles putting the result in the entity's GetData
local curFrame = Isaac.GetFrameCount() local curFrame = Isaac.GetFrameCount()
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
if curFrame == lastGetItemResult[2] then if curFrame == lastGetItemResult[2] then
if initialItemNext then lastGetItemResult[1] = selectedCollectible if initialItemNext then lastGetItemResult[1] = selectedCollectible
elseif flipItemNext and lastGetItemResult[1] then elseif flipItemNext and lastGetItemResult[1] then
@@ -328,7 +328,7 @@ if EID.isRepentance then
flipItemNext = true flipItemNext = true
lastGetItemResult[4] = entity.InitSeed lastGetItemResult[4] = entity.InitSeed
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
local gridPos = game:GetRoom():GetGridIndex(entity.Position) local gridPos = game:GetRoom():GetGridIndex(entity.Position)
-- Update a Flip item's init seed after D6 rerolls or using Flip (aka Grid Index didn't change, Init Seed did) -- Update a Flip item's init seed after D6 rerolls or using Flip (aka Grid Index didn't change, Init Seed did)
@@ -355,7 +355,7 @@ if EID.isRepentance then
-- Only pedestals with indexes that were present at room load can be flip pedestals -- Only pedestals with indexes that were present at room load can be flip pedestals
-- Fixes shop restock machines and Diplopia... mostly. At least while you're in the room. -- Fixes shop restock machines and Diplopia... mostly. At least while you're in the room.
if EID:getEntityData(entity, "EID_FlipItemID") and entity.Index > EID.flipMaxIndex then if EID:getEntityData(entity, "EID_FlipItemID") and entity.Index > EID.flipMaxIndex then
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
local gridPos = game:GetRoom():GetGridIndex(entity.Position) local gridPos = game:GetRoom():GetGridIndex(entity.Position)
local flipEntry = EID.flipItemPositions[curRoomIndex] and EID.flipItemPositions[curRoomIndex][entity.InitSeed] local flipEntry = EID.flipItemPositions[curRoomIndex] and EID.flipItemPositions[curRoomIndex][entity.InitSeed]
-- only wipe the data if the grid index matches (so Diplopia pedestals don't) -- only wipe the data if the grid index matches (so Diplopia pedestals don't)
@@ -370,7 +370,7 @@ if EID.isRepentance then
-- also, reload our descriptions due to transformation progress changing upon Flip -- also, reload our descriptions due to transformation progress changing upon Flip
EID.ForceRefreshCache = true EID.ForceRefreshCache = true
lastFrameGridChecked = Isaac.GetFrameCount() lastFrameGridChecked = Isaac.GetFrameCount()
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
if EID.flipItemPositions[curRoomIndex] then if EID.flipItemPositions[curRoomIndex] then
local pedestals = Isaac.FindByType(5, 100, -1, true, false) local pedestals = Isaac.FindByType(5, 100, -1, true, false)
for _, pedestal in ipairs(pedestals) do for _, pedestal in ipairs(pedestals) do
@@ -602,7 +602,7 @@ function EID:printDescription(desc, cachedID)
EID.lineHeight = EID.Config["LineHeight"] EID.lineHeight = EID.Config["LineHeight"]
if EID.Config["ShowItemIcon"] and desc.Icon then if EID.Config["ShowItemIcon"] and desc.Icon then
offsetX = offsetX + 14 offsetX = offsetX + 14
EID:renderInlineIcons({{desc.Icon,0}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale) EID:renderInlineIcons({{desc.Icon}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
end end
--Display ItemType / Charge --Display ItemType / Charge
@@ -683,7 +683,7 @@ function EID:printDescription(desc, cachedID)
local transformLineHeight = EID.lineHeight local transformLineHeight = EID.lineHeight
if EID.Config["TransformationIcons"] then if EID.Config["TransformationIcons"] then
transformLineHeight = math.max(EID.lineHeight, transformSprite[4]) transformLineHeight = math.max(EID.lineHeight, transformSprite[4])
EID:renderInlineIcons({{transformSprite,0}}, renderPos.X, renderPos.Y) EID:renderInlineIcons({{transformSprite}}, renderPos.X, renderPos.Y)
end end
if EID.Config["TransformationText"] or EID.Config["TransformationProgress"] then if EID.Config["TransformationText"] or EID.Config["TransformationProgress"] then
local transformationName = "" local transformationName = ""
@@ -775,7 +775,7 @@ EID.isDeathCertRoom = false
if EID.isRepentance then if EID.isRepentance then
function EID:AssignFlipItems() function EID:AssignFlipItems()
EID.flipMaxIndex = -1 EID.flipMaxIndex = -1
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
if EID.flipItemPositions[curRoomIndex] then if EID.flipItemPositions[curRoomIndex] then
local pedestals = Isaac.FindByType(5, 100, -1, true, false) local pedestals = Isaac.FindByType(5, 100, -1, true, false)
for _, pedestal in ipairs(pedestals) do for _, pedestal in ipairs(pedestals) do
@@ -832,30 +832,40 @@ function EID:renderUnidentifiedPill(entity)
if alwaysUseLocalMode then return false if alwaysUseLocalMode then return false
else alwaysUseLocalMode = true end else alwaysUseLocalMode = true end
end end
EID.isDisplaying = true
local pillColor = entity.SubType local pillColor = entity.SubType
if pillColor >= 2049 then if pillColor >= 2049 then
pillColor = pillColor - 2048 pillColor = pillColor - 2048
end end
local pos = EID:getTextPosition() local renderPos = EID:getTextPosition()
local textScale = Vector(EID.Scale, EID.Scale)
local offsetX = 0
if EID.CachingDescription then if EID.CachingDescription then
table.insert(EID.CachedStrings, {}) table.insert(EID.CachedStrings, {})
table.insert(EID.CachedIcons, {}) table.insert(EID.CachedIcons, {})
table.insert(EID.CachedRenderPoses, Vector(pos.X, pos.Y)) table.insert(EID.CachedRenderPoses, Vector(renderPos.X, renderPos.Y))
end end
local descriptionObj = EID:getDescriptionObj(entity.Type, entity.Variant, entity.SubType, entity, false) local descriptionObj = EID:getDescriptionObj(entity.Type, entity.Variant, entity.SubType, entity, false)
descriptionObj.Name = EID:getDescriptionEntry("unidentifiedPill")
descriptionObj.Description = "" descriptionObj.Description = ""
descriptionObj.ShowWhenUnidentified = false descriptionObj.ShowWhenUnidentified = false
descriptionObj = EID:applyDescriptionModifier(descriptionObj, -999) descriptionObj = EID:applyDescriptionModifier(descriptionObj, -999)
if EID.Config["ShowItemIcon"] then if EID.Config["ShowItemIcon"] and descriptionObj.Icon then
descriptionObj.Name = "{{Pill"..pillColor.."}} "..descriptionObj.Name offsetX = offsetX + 14
EID:renderInlineIcons({{descriptionObj.Icon}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
EID:renderInlineIcons({{EID.InlineIcons["SecretRoom"]}}, renderPos.X + 1 * EID.Scale, renderPos.Y - 4 * EID.Scale)
end end
EID:renderString(descriptionObj.Name, pos + Vector(0,-1), Vector(EID.Scale, EID.Scale), EID:getErrorColor()) EID:renderString(
EID:getDescriptionEntry("unidentifiedPill"),
renderPos + (Vector(offsetX, -3) * EID.Scale),
textScale,
EID:getErrorColor()
)
if EID.Config["ShowItemDescription"] and descriptionObj.ShowWhenUnidentified then if EID.Config["ShowItemDescription"] and descriptionObj.ShowWhenUnidentified then
pos.Y = pos.Y + EID.lineHeight * EID.Scale renderPos.Y = renderPos.Y + EID.lineHeight * EID.Scale
EID:printBulletPoints(descriptionObj.Description, pos) EID:printBulletPoints(descriptionObj.Description, renderPos)
end end
end end
@@ -895,7 +905,7 @@ function EID:renderIndicator(entity, playerNum)
end end
-- Don't apply sprite.Color changes to Effects (Dice Floors, Card Reading Portals), use Arrow instead -- Don't apply sprite.Color changes to Effects (Dice Floors, Card Reading Portals), use Arrow instead
if EID.Config["Indicator"] == "arrow" or entity.Type == 1000 or EID:IsGridEntity(entity) then if EID.Config["Indicator"] == "arrow" or entity.Type == 1000 or sprite == nil then
ArrowSprite:RenderLayer(playerNum-1, arrowPos, nullVector, nullVector) ArrowSprite:RenderLayer(playerNum-1, arrowPos, nullVector, nullVector)
else else
local colorMult = {1,1,1} local colorMult = {1,1,1}
@@ -1174,7 +1184,7 @@ function EID:CheckStartOfRunWarnings()
if not EID:AreAchievementsAllowed() then if not EID:AreAchievementsAllowed() then
local demoDescObj = EID:getDescriptionObj(-999, -1, 1) local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or "" demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
demoDescObj.Description = EID:getDescriptionEntry("AchievementWarningText") or "" demoDescObj.Description = ("{{AchievementLocked}} "..EID:getDescriptionEntry("AchievementWarningText")) or ""
EID:displayPermanentText(demoDescObj, "AchievementWarningTitle") EID:displayPermanentText(demoDescObj, "AchievementWarningTitle")
hasShownStartWarning = true hasShownStartWarning = true
end end
+8 -3
View File
@@ -6,6 +6,8 @@
<description>[img]https://i.imgur.com/l9nbaxP.png[/img] <description>[img]https://i.imgur.com/l9nbaxP.png[/img]
This mod displays detailed information about all items, trinkets, cards, runes and pills DIRECTLY onto your screen. Say goodbye to your browser tab with platinumgod or the wiki open ;) This mod displays detailed information about all items, trinkets, cards, runes and pills DIRECTLY onto your screen. Say goodbye to your browser tab with platinumgod or the wiki open ;)
The Steam-Workshop version of this mod is compatible with Afterbirth+, Repentance, Repentogon and Repentance+. There are also versions for [url=https://github.com/wofsauge/External-Item-Descriptions#versions]Rebirth or Afterbirth[/url], as well as [url=https://github.com/wofsauge/External-Item-Descriptions/wiki/How-to-install-the-mod]Epic Games, GoG and other sources[/url].
[img]https://i.imgur.com/bRGqujD.png[/img] [url=https://discord.gg/HhD4vMM4bZ]Need help or want to chat? Join our Discord server![/url] [img]https://i.imgur.com/bRGqujD.png[/img] [url=https://discord.gg/HhD4vMM4bZ]Need help or want to chat? Join our Discord server![/url]
[img]https://i.imgur.com/P6a8043.png[/img] [url=https://github.com/wofsauge/External-Item-Descriptions]Check this project out on GitHub![/url] [img]https://i.imgur.com/P6a8043.png[/img] [url=https://github.com/wofsauge/External-Item-Descriptions]Check this project out on GitHub![/url]
@@ -33,9 +35,12 @@ This mod displays detailed information about all items, trinkets, cards, runes a
Supported Languages: Supported Languages:
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian
To change the language, just edit the config. We recommend [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url] for this.
[img]https://i.imgur.com/RVtZEqp.png[/img] [img]https://i.imgur.com/RVtZEqp.png[/img]
For [b]Steam users[/b], simply press the &quot;Subscribe&quot; button on the mod's Steam Workshop page. This will automatically install the mod for you. For [b]Steam users[/b], simply press the &quot;Subscribe&quot; button on the mod's Steam Workshop page. This will automatically install the mod for you.
For [b]manual mod installation[/b], read this tutorial &quot;[url=https://github.com/wofsauge/External-Item-Descriptions/wiki/How-to-install-the-mod]How to install the mod[/url]&quot; For [b]manual mod installation[/b], read this tutorial &quot;[url=https://github.com/wofsauge/External-Item-Descriptions/wiki/How-to-install-the-mod]How to install the mod[/url]&quot;
If you have problems installing use the [url=https://wofsauge.github.io/IsaacDocs/rep/faq/interactive_FAQ.html]Interactive FAQ[/url]. If you have problems installing use the [url=https://wofsauge.github.io/IsaacDocs/rep/faq/interactive_FAQ.html]Interactive FAQ[/url].
[img]https://i.imgur.com/PFTZnfC.png[/img] [img]https://i.imgur.com/PFTZnfC.png[/img]
Simply install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url]. You can use it to configure the mod while playing. Simply install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url]. You can use it to configure the mod while playing.
@@ -44,14 +49,14 @@ Alternatively, edit the `eid_config.lua` file like described [url=https://github
[img]https://i.imgur.com/vUP4whT.png[/img] [img]https://i.imgur.com/vUP4whT.png[/img]
There are multiple Versions of the mod, depending on which DLCs you have installed. There are multiple Versions of the mod, depending on which DLCs you have installed.
You are currently looking at the version for Afterbirth+ and Repentance. [b]You are currently looking at the version for Afterbirth+ and Repentance.[/b]
[url=https://github.com/wofsauge/External-Item-Descriptions#versions]Alternative versions for all other DLCs, or for manual installation purposes can be found here[/url] [url=https://github.com/wofsauge/External-Item-Descriptions#versions]Click here for the Rebirth or Afterbirth Versions[/url]
[img]https://i.imgur.com/jrdGbna.png[/img] [img]https://i.imgur.com/jrdGbna.png[/img]
[url=https://github.com/wofsauge/External-Item-Descriptions/blob/master/CREDITS.md]Check out the credits here[/url] [url=https://github.com/wofsauge/External-Item-Descriptions/blob/master/CREDITS.md]Check out the credits here[/url]
</description> </description>
<version>4.88</version> <version>4.91</version>
<visibility>Public</visibility> <visibility>Public</visibility>
<tag id="Lua"/> <tag id="Lua"/>
<tag id="Items"/> <tag id="Items"/>