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No files matched your search
@@ -754,7 +754,7 @@ EID.descriptions[languageCode].trinkets={
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{"14", "Callus", "Immune to creep and floor spikes"}, -- Callus
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{"15", "Lucky Rock", "{{Coin}} Destroying rocks spawns coins"}, -- Lucky Rock
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{"16", "Mom's Toenail", "Mom's Foot stomps a random spot in the room every 60 seconds"}, -- Mom's Toenail
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{"17", "Black Lipstick", "{{BlackHeart}} +5% chance for random Soul Hearts to spawn as Black Hearts"}, -- Black Lipstick
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{"17", "Black Lipstick", "{{BlackHeart}} +10% chance for random Soul Hearts to spawn as Black Hearts"}, -- Black Lipstick
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{"18", "Bible Tract", "{{EternalHeart}} +3% chance for Eternal Hearts"}, -- Bible Tract
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{"19", "Paper Clip", "{{GoldenChest}} Gold chests can be opened for free"}, -- Paper Clip
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{"20", "Monkey Paw", "{{BlackHeart}} Spawns 1 Black Heart when Isaac's health is reduced to half a heart#{{Warning}} Disappears after spawning 3 Black Hearts"}, -- Monkey Paw
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@@ -795,7 +795,7 @@ EID.descriptions[languageCode].trinkets={
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{"55", "Maggy's Faith", "{{EternalHeart}} Entering a new floor grants +1 Eternal Heart"}, -- Maggy's Faith
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{"56", "Judas' Tongue", "{{DevilRoom}} Reduces all devil deal prices to 1 heart container#Doesn't reduce 3 Soul Heart prices"}, -- Judas' Tongue
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{"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as Isaac#Deals 3.5 damage per tear"}, -- ???'s Soul
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{"58", "Samson's Lock", "{{Timer}} Killing an enemy has a 1/15 chance to grant ↑ {{Damage}} +0.5 damage for the room#{{Luck}} 100% chance at 10 luck"}, -- Samson's Lock
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{"58", "Samson's Lock", "{{Timer}} Killing an enemy has a 6.66% chance to grant ↑ {{Damage}} +0.5 damage for the room#{{Luck}} 100% chance at 10 luck"}, -- Samson's Lock
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{"59", "Cain's Eye", "Entering a new floor has a 25% chance to reveal map icons#{{Luck}} 100% chance at 3 luck"}, -- Cain's Eye
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{"60", "Eve's Bird Foot", "{{Collectible117}} Killing an enemy has a 5% chance to spawn a Dead Bird#{{Luck}} 100% chance at 8 luck"}, -- Eve's Bird Foot
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{"61", "The Left Hand", "{{RedChest}} Turns all chests into Red Chests"}, -- The Left Hand
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@@ -834,8 +834,8 @@ EID.descriptions[languageCode].trinkets={
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{"94", "Fish Tail", "Doubles all blue fly / spider spawns"}, -- Fish Tail
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{"95", "Black Tooth", "{{Poison}} 3% chance to shoot poison tooth tears#The tooth deals 2x Isaac's damage"}, -- Black Tooth
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{"96", "Ouroboros Worm", "↑ {{Range}} +4 Range#↑ +2 Tear height#Spectral tears#Chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm
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{"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Caps at 2 familiars"}, -- Tonsil
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{"98", "Nose Goblin", "10% chance to shoot homing sticky tears#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, -- Nose Goblin
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{"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Disappears after spawning 2 familiars"}, -- Tonsil
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{"98", "Nose Goblin", "10% chance to shoot a sticky tear#50% chance for it to be homing#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, -- Nose Goblin
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{"99", "Super Ball", "10% chance to shoot bouncing tears"}, -- Super Ball
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{"100", "Vibrant Bulb", "Holding a fully charged active item grants:#↑ {{Speed}} +0.25 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.75 Range#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, -- Vibrant Bulb
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{"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Speed}} +0.5 Speed#↑ {{Tears}} +0.4 Tears#↑ {{Damage}} +1.5 Damage#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.3 Shot speed#↑ {{Luck}} +2 Luck"}, -- Dim Bulb
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@@ -858,7 +858,7 @@ EID.descriptions[languageCode].trinkets={
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{"118", "Bat Wing", "{{Timer}} Killing an enemy has a 5% chance to grant flight for the room"}, -- Bat Wing
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{"119", "Stem Cell", "{{HealingRed}} Entering a new floor heals half a heart"}, -- Stem Cell
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{"120", "Hairpin", "{{Battery}} Entering an uncleared boss room fully recharges active items"}, -- Hairpin
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{"121", "Wooden Cross", "{{Collectible313}} Negates the first damage taken on the floor"}, -- Wooden Cross
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{"121", "Wooden Cross", "{{Collectible313}} Grants a Holy shield that prevents damage once per floor"}, -- Wooden Cross
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{"122", "Butter!", "Using an active item drops it on a pedestal on the ground#Taking damage has a 2% chance to drop one of Isaac's passive items"}, -- Butter!
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{"123", "Filigree Feather", "Angel bosses drop angel items instead of Key Pieces"}, -- Filigree Feather
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{"124", "Door Stop", "The last door used stays open"}, -- Door Stop
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+186
-185
@@ -76,15 +76,15 @@ EID.descriptions[languageCode].collectibles={
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{"52", "Dr. Fetus", "↓ {{Tears}} x2.5 Moltiplicatore Delay tra Lacrime#{{Bomb}} Isaac spara bombe al posto delle lacrime#{{Damage}} Tali bombe infliggono i danni delle lacrime di Isaac x5 + 30"},
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{"53", "Magneto", "Isaac attrae a sé i consumabili"},
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{"54", "Mappa del Tesoro", "Rivela il layout del piano#Non rivela le icone delle stanze"},
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{"55", "Occhio di Mamma", "50% di chance di sparare una lacrima extra dietro di sé#{{Luck}} 100% di chance con 2 di Fortuna"},
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{"56", "Limonata Accidentale", "Versa una pozza di liquido#TIl liquido infligge 24 danni da contatto al secondo"},
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{"55", "Occhio di Mamma", "50% di chance di sparare una lacrima extra dietro di sé#{{Luck}} 100% di chance con 2 in Fortuna"},
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{"56", "Limonata Accidentale", "Versa una pozza di liquame#TIl liquame infligge 24 danni da contatto al secondo"},
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{"57", "Ammiratore Segreto", "Mosca orbitale a medio raggio#Infligge 75 danni da contatto al secondo"},
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{"58", "Libro delle Ombre", "{{Timer}} Invincibilità per 10 secondi"},
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{"59", "", "<item does not exist>"},
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{"60", "La Scala", "Permette ad Isaac di superare varchi da 1 casella"},
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{"61", "", "<item does not exist>"},
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{"62", "Fascino del Vampiro", "{{HealingRed}} Uccidere 13 nemici cura di mezzo cuore"},
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{"63", "La Pila", "{{Battery}} Gli oggetti attivi possono essere sovraccaricati fino a due cariche complete"},
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{"63", "La Pila", "{{Battery}} Gli oggetti attivi possono essere sovraccaricati fino a 2 cariche complete"},
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{"64", "Saldi di Steam", "{{Shop}} Gli oggetti del Negozio costano il 50% in meno"},
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{"65", "Ricette dell'Anarchico", "Evoca 6 Bombe Troll intorno al centro della stanza"},
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{"66", "La Clessidra", "{{Slow}} Rallenta i nemici per 8 secondi"},
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@@ -107,10 +107,10 @@ EID.descriptions[languageCode].collectibles={
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{"83", "Il Chiodo", "Se usato:#{{SoulHeart}} +1 Cuore Celeste#{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Damage}} +0.7 Danni#↓ {{Speed}} -0.18 Velocità#Isaac infligge 40 danni da contatto al secondo#Permette ad Isaac di distruggere le rocce camminandoci sopra"},
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{"84", "Scaviamo più a Fondo!", "Apre una botola per il prossimo piano#{{LadderRoom}} 10% di chance di aprire una botola con cunicolo"},
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{"85", "Mazzo di Carte", "{{Card}} Genera 1 carta"},
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{"86", "Dente di Monstro", "Monstro cade su un nemico e infligge 120 danni#{{Warning}} Se la stanza non ha nemici Monstro cade su Isaac"},
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{"87", "Corna di Loki", "25% di chance di sparare in 4 direzioni#{{Luck}} 100% di chance con 7 di Fortuna"},
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{"86", "Dente di Monstro", "Monstro cade su 1 nemico e infligge 120 danni#{{Warning}} Se la stanza non ha nemici Monstro cade su Isaac"},
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{"87", "Corna di Loki", "25% di chance di sparare in 4 direzioni#{{Luck}} 100% di chance con 7 in Fortuna"},
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{"88", "Cicciottella", "Si lancia in avanti nella direzione in cui Isaac sta sparando#Infligge 52.5 danni di contatto al secondo"},
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{"89", "Morso di Ragno", "{{Slow}} 25% di chance di sparare lacrime rallentanti#{{Luck}} 100% di chance con 15 di Fortuna"},
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{"89", "Morso di Ragno", "{{Slow}} 25% di chance di sparare lacrime rallentanti#{{Luck}} 100% di chance con 15 in Fortuna"},
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{"90", "La Pietruzza", "↑ {{Tears}} +0.2 Lacrime#↑ {{Damage}} +1 Danni#↓ {{Speed}} -0.2 Velocità"},
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{"91", "Casco da Minatore", "Rivela il tipo di stanza delle stanze adiacenti#{{SecretRoom}} Può rivelare Stanze Segrete e Super Segrete"},
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{"92", "Super Cerotto", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore#{{SoulHeart}} +2 Cuori Celesti"},
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@@ -124,28 +124,28 @@ EID.descriptions[languageCode].collectibles={
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{"100", "Piccolo Steven", "Spara proiettili a ricerca#Infligge 3.5 danni a lacrima"},
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{"101", "L'Aureola", "↑ {{Heart}} +1 Salute#↑ {{Speed}} +0.3 Velocità#↑ {{Tears}} +0.2 Lacrime#↑ {{Damage}} +0.3 Danni#↑ {{Range}} +0.25 Gittata#↑ +0.5 Altezza Lacrime"},
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{"102", "Boccetta di Mamma", "{{Pill}} Genera 1 pillola"},
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{"103", "Il Raffreddore", "{{Poison}} 25% di chance di sparare lacrime velenose#{{Luck}} 100% di chance con 12 di Fortuna"},
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{"103", "Il Raffreddore", "{{Poison}} 25% di chance di sparare lacrime velenose#{{Luck}} 100% di chance con 12 in Fortuna"},
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{"104", "Il Parassita", "Al contatto le lacrime si dividono in 2#Le lacrime divise infliggono metà dei danni"},
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{"105", "Il D6", "Risorteggia i piedistalli nella stanza corrente"},
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{"106", "Mr. Mega", "↑ {{Bomb}} x1.83 danni delle bombe#{{Bomb}} +5 Bombe"},
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{"107", "Forbici Seghettate", "{{Timer}} Conferisce fino all'uscita dalla stanza:#Volo#Il corpo di Isaac si separa dalla testa e attacca i nemici con 82.5 danni da contatto al secondo"},
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{"108", "L'Ostia", "Riduce la maggior parte dei danni presi a mezzo cuore"},
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{"109", "Soldi = Forza", "↑ +0.04 Danni per ogni {{Coin}} moneta che ha Isaac"},
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{"110", "Lentine di Mamma", "↑ {{Range}} +0.25 Gittata#↑ +0.5 Altezza Lacrime#20% di chance di sparare lacrime pietrificanti#{{Luck}} 50% di chance con 20 di Fortuna"},
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{"110", "Lentine di Mamma", "↑ {{Range}} +0.25 Gittata#↑ +0.5 Altezza Lacrime#20% di chance di sparare lacrime pietrificanti#{{Luck}} 50% di chance con 20 in Fortuna"},
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{"111", "Il Fagiolo", "{{Poison}} Infligge 5 danni ai nemici nelle vicinanze e li avvelena#Il veleno infligge i danni di Isaac per 6 volte"},
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{"112", "Angelo Custode", "Orbitale#Velocizza tutti gli altri orbitali#Blocca i proiettili#Infligge 105 danni da contatto al secondo"},
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{"113", "Bebè Demone", "Spara ai nemici che gli si avvicinano#Infligge 3 danni a lacrima"},
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{"114", "Coltello di Mamma", "Le lacrime di Isaac vengono rimpiazzate da un coltello lanciabile#{{Damage}} Il coltello infligge i danni di Isaac x2 mentre viene tenuto e x6 alla massima distanza possibile"},
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{"115", "Tavola Ouija", "Lacrime spettrali"},
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{"116", "9 Volt", "{{Battery}} Carica automaticamente la prima barra degli oggetti attivi#{{Battery}} Quando viene raccolto ricarica pienamente l'oggetto attivo"},
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{"116", "9 Volt", "{{Battery}} Carica automaticamente la 1° barra degli oggetti attivi#{{Battery}} Quando viene raccolto ricarica pienamente l'oggetto attivo"},
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{"117", "Uccello Morto", "Venire colpito genera un uccello#L'uccello infligge 4.3 danni da contatto al secondo"},
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{"118", "Zolfo Fuso", "↓ {{Tears}} x3 Moltiplicatore del delay delle lacrime#{{Chargeable}} Le lacrime di Isaac vengono rimpiazzate da un raggio di sangue caricabile"},
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{"119", "Sacca di sangue", "↑ {{Heart}} +1 Salute#↑ +0.3 Velocità#{{HealingRed}} Cura di 4 cuori"},
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{"120", "Buffungo (Piccolo)", "↑ {{Speed}} +0.3 Velocità#↑ {{Tears}} +1.7 Lacrime#↓ {{Damage}} x0.9 Moltiplicatore Danni#↓ {{Damage}} -0.4 Danni"},
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{"121", "Buffungo (Grande)", "↑ {{EmptyHeart}} +1 Portacuore#↑ {{Damage}} +0.3 Danni#↑ {{Range}} +0.25 Gittata#↑ +0.5 Altezza Lacrime#↓ {{Speed}} -0.1 Velocità"},
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{"122", "Meretrice di Babilonia", "Quando si è a mezzo Cuore Rosso o meno:#↑ {{Speed}} +0.3 Velocità#↑ {{Damage}} +1.5 Danni"},
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{"123", "Manuale dei Mostri", "{{Timer}} Genera un famiglio casuale fino all'uscita dalla stanza"},
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{"124", "Pergamene del Mar Morto", "Attiva l'effetto di un oggetto attivo casuale#Sceglie l'effetto da un elenco definito di oggetti"},
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{"123", "Manuale dei Mostri", "{{Timer}} Genera 1 famiglio casuale fino all'uscita dalla stanza"},
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{"124", "Pergamene del Mar Morto", "Attiva l'effetto di 1 oggetto attivo casuale#Sceglie l'effetto da un elenco definito di oggetti"},
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{"125", "Bobby-Bomba", "{{Bomb}} +5 Bombe#Bombe a ricerca"},
|
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{"126", "Lametta", "↑ {{Damage}} +1.2 Danni#{{Warning}} Infligge 1 cuore di danni ad Isaac#{{Heart}} Rimuove per primi i Cuori Rossi"},
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{"127", "NonTiRicordarDiMe", "{{Warning}} MONOUSO {{Warning}}#Risorteggia e fa ripartire l'intero piano"},
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@@ -155,7 +155,7 @@ EID.descriptions[languageCode].collectibles={
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{"131", "Sacco di Bombe", "{{Bomb}} Genera 1 bomba ogni 2-3 stanze"},
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{"132", "Un Pezzo di Carbone", "{{Damage}} I danni inflitti dalle lacrime aumentano con la distanza percorsa"},
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{"133", "Zampa di Guppy", "{{SoulHeart}} Converte 1 Portacuori in 3 Cuori Celesti"},
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{"134", "Coda di Guppy", "{{Chest}} 33% di chance di rimpiazzare la ricompensa per completamento stanza con un baule#33% di chance di non generare alcuna ricompensa per completamento stanza"},
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{"134", "Coda di Guppy", "{{Chest}} 33% di chance di rimpiazzare la ricompensa per completamento stanza con 1 baule#33% di chance di non generare alcuna ricompensa per completamento stanza"},
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{"135", "Flebo", "{{Coin}} Ferisce Isaac per mezzo cuore e genera 1-2 monete"},
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{"136", "Amico del Cuore", "Genera un Isaac finto che attrae i nemici ed esplode dopo 5 secondi"},
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{"137", "Detonatore", "{{Bomb}} +5 Bombe#Le bombe di Isaac non esplodono più automaticamente#Usare l'oggetto fa detonare tutte le bombe di Isaac contemporaneamente"},
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@@ -171,8 +171,8 @@ EID.descriptions[languageCode].collectibles={
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{"147", "Piccone Minatorio", "Permette ad Isaac di rompere rocce e muri delle stanze segrete camminandoci sopra"},
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{"148", "Infestazione", "Subire danni genera 1-3 mosche blu"},
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{"149", "Ipecac", "↑ {{Damage}} +40 Danni#↓ {{Tears}} Meno Lacrime#Isaac spara lacrime lungo un arco#{{Poison}} Le lacrime esplodono nel punto in cui atterrano, avvelenando i nemici"},
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{"150", "Amor Duro", "{{Damage}} 10% di chance di sparare denti che infliggono i danni di Isaac x3.2#{{Luck}} 100% di chance con 9 di Fortuna"},
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{"151", "Mosca al Naso", "Colpire un nemico con una lacrima ha un 1/6 di chance di generare una mosca"},
|
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{"150", "Amor Duro", "{{Damage}} 10% di chance di sparare denti che infliggono i danni di Isaac x3.2#{{Luck}} 100% di chance con 9 in Fortuna"},
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{"151", "Mosca al Naso", "Colpire 1 nemico con una lacrima ha un 1/6 di chance di generare 1 mosca"},
|
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{"152", "Tecnologia 2", "↓ {{Tears}} x2 Moltiplicatore Lacrime#↓ {{Damage}} x0.65 Moltiplicatore Danni#Sotituisce le lacrime dell'occhio destro di Isaac con un laser costante#{{Damage}} Il laser infligge il 20% dei danni di Isaac per tocco"},
|
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{"153", "Ragno Mutante", "↓ {{Tears}} Meno Lacrime#Isaac spara 4 lacrime alla volta"},
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{"154", "Esfoliazione Chimica", "↑ {{Damage}} +2 Danni per l'occhio sinistro"},
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@@ -183,15 +183,15 @@ EID.descriptions[languageCode].collectibles={
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{"159", "Spirito della Notte", "Lacrime Spettrali#Volo"},
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{"160", "Apriti Cielo", "Genera 5 raggi di luce vicino ai nemici#Infligge i danni di Isaac + 20"},
|
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{"161", "Ankh", "{{Player4}} Una volta morto Isaac resuscita nella forma di ??? (Bimbo Blu)"},
|
||||
{"162", "Croce Celtica", "Subire danni ha il 20% di chance di rendere Isaac temporaneamente invincibile#{{Luck}} 100% di chance con 27 di Fortuna"},
|
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{"162", "Croce Celtica", "Subire danni ha il 20% di chance di rendere Isaac temporaneamente invincibile#{{Luck}} 100% di chance con 27 in Fortuna"},
|
||||
{"163", "Bebè Fantasma", "Spara lacrime spettrali#Infligge 3.5 danni a lacrima"},
|
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{"164", "La Candela", "Fa scagliare una fiamma blu#La fiamma infligge danni da contatto, blocca i proiettili nemici, e svanisce dopo 2 secondi"},
|
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{"165", "Gatto a Nove Code", "↑ {{Damage}} +1 Danni#↑ {{Shotspeed}} +0.23 Velocità Colpi"},
|
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{"166", "D20", "Risorteggia tutti i consumabili nella stanza"},
|
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{"167", "Bebè Arlecchino", "Spara due lacrime in una traiettoria a forma di V#Infligge 4 danni a lacrima"},
|
||||
{"167", "Bebè Arlecchino", "Spara 2 lacrime in una traiettoria a forma di V#Infligge 4 danni a lacrima"},
|
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{"168", "Epic Fetus", "Al posto delle lacrime appare un mirino direzionabile#Un missile colpisce il mirino dopo 1.5 secondi#Infligge i danni di Isaac x20"},
|
||||
{"169", "Polifemo", "↑ {{Damage}} +4 Danni#↑ {{Damage}} x2 Moltiplicatore Danni#↓ {{Tears}} Meno Lacrime#Le lacrime penetrano i nemici uccisi in caso di danni residui"},
|
||||
{"170", "Papà Gambalunga", "Schiaccia un nemico casuale#Infligge 40 danni al secondo"},
|
||||
{"170", "Papà Gambalunga", "Schiaccia 1 nemico casuale#Infligge 40 danni al secondo"},
|
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{"171", "Chiappe Ragnesche", "{{Slow}} Rallenta i nemici per 4 secondi#Infligge 10 danni a tutti i nemici"},
|
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{"172", "Lama Sacrificale", "Orbitale#Blocca i proiettili nemici#Infligge 225 danni al secondo"},
|
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{"173", "Mitra", "{{SoulHeart}} 50% di chance che i Cuori Rossi vengano generati come Cuori Celesti"},
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@@ -199,16 +199,16 @@ EID.descriptions[languageCode].collectibles={
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{"175", "Chiave di Papà", "Apre tutte le porte nella stanza, incluse le {{SecretRoom}}{{SuperSecretRoom}} Stanze Segrete, {{ChallengeRoom}}{{BossRushRoom}}Sale Sfida, e la porta per Mega Satana"},
|
||||
{"176", "Cellule staminali", "↑ {{Heart}} +1 Salute#↑ {{Shotspeed}} +0.16 Velocità Colpi"},
|
||||
{"177", "Slot Portatile", "Slot Machine portatile#{{Coin}} Spendi 1 moneta per una chance di generare 1 consumabile"},
|
||||
{"178", "Acqua Santa", "Subire danni fa versare una pozza di liquido#Il liquido infligge 24 danni al secondo"},
|
||||
{"178", "Acqua Santa", "Subire danni fa versare una pozza di liquame#Il liquame infligge 24 danni al secondo"},
|
||||
{"179", "Destino", "{{EternalHeart}} +1 Cuore Eterno#Volo"},
|
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{"180", "Il Fagiolo Nero", "Quando Isaac viene danneggiato scorreggia#{{Poison}} La scorreggia avvelena i nemici"},
|
||||
{"180", "Il Fagiolo Nero", "Quando Isaac viene danneggiato scoreggia#{{Poison}} La scoreggia avvelena i nemici"},
|
||||
{"181", "Pony Bianco", "{{Speed}} Imposta la Velocità ad almeno 1.5#Volo mentre viene tenuto#Usare l'oggetto fa scattare Isaac nella direzione in cui si sta muovendo, lasciando dietro di sé raggi di luce"},
|
||||
{"182", "Sacro Cuore", "↑ {{Heart}} +1 Salute#↑ {{Damage}} x2.3 Moltiplicatore Danni#↑ {{Damage}} +1 Danni#↑ {{Range}} +0.38 Gittata#↑ +0.75 Altezza Lacrime#↓ {{Tears}} -0.4 Lacrime#↓ {{Shotspeed}} -0.25 Velocità Colpi#{{HealingRed}} Salute al massimo#Lacrime a ricerca"},
|
||||
{"183", "Stuzzicadenti", "↑ {{Tears}} +0.7 Lacrime#↑ {{Shotspeed}} +0.16 Velocità Colpi"},
|
||||
{"184", "Sacro Graal", "↑ {{Heart}} +1 Salute#Volo"},
|
||||
{"185", "Colomba Morta", "Lacrime Spettrali#Volo"},
|
||||
{"186", "Eredità di Sangue", "Infligge 40 danni a tutti i nemici#{{Warning}} Infligge 1 cuore di danno ad Isaac#{{Heart}} Rimuove per primi i Cuori Rossi"},
|
||||
{"187", "Palla di Pelo di Guppy", "Muoversi fa oscillare la palla di pelo#La palla cresce quando uccide un nemico#I danni inflitti dalla palla aumentano con il suo ingrandimento"},
|
||||
{"187", "Palla di Pelo di Guppy", "Muoversi fa oscillare la palla di pelo#La palla cresce quando uccide 1 nemico#I danni inflitti dalla palla aumentano con il suo ingrandimento"},
|
||||
{"188", "Abele", "Riflette i movimenti di Isaac#Spara verso Isaac#Infligge 3.5 danni a lacrima"},
|
||||
{"189", "Super Fan di SMB", "↑ {{Heart}} +1 Salute#↑ {{Speed}} +0.2 Velocità#↑ {{Tears}} +0.2 Lacrime#↑ {{Damage}} +0.3 Danni#↑ {{Range}} +0.5 Gittata#↑ +1 Altezza Lacrime#{{HealingRed}} Salute al massimo"},
|
||||
{"190", "Bombarolo", "{{Bomb}} +99 Bombe"},
|
||||
@@ -219,11 +219,11 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"195", "Borsellino di Mamma", "{{Pill}} Genera 4 pillole"},
|
||||
{"196", "Anti-stress", "↑ {{Tears}} +0.4 Lacrime#{{SoulHeart}} Genera 2 Cuori Celesti"},
|
||||
{"197", "Succhino di Cristo", "↑ {{Damage}} +0.5 Danni#↑ {{Range}} +0.25 Gittata#↑ +0.5 Altezza Lacrime"},
|
||||
{"198", "Scatola", "Genera 1 consumabile di ciascun tipo"},
|
||||
{"198", "Scatola", "Genera 1 consumabile di ciascuna tipologia"},
|
||||
{"199", "Chiave di Mamma", "{{Key}} +2 Chiavi#I bauli contengono più consumabili"},
|
||||
{"200", "Ombretto di Mamma", "Lacrime ammalianti"},
|
||||
{"201", "Lingotto di Ferro", "↑ {{Damage}} +0.3 Danni#{{Confusion}} 10% di chance di sparare lacrime stordenti#{{Luck}} 100% di chance con 27 di Fortuna"},
|
||||
{"202", "Tocco di Mida", "{{Petrify}} Toccare i nemici li pietrifica e li trasforma in oro#Isaac infligge danni da contatto in base al suo numero di monete#{{Coin}} Uccidere un nemico dorato genera monete#La cacca generata da Isaac ha un'alta chance di essere cacca dorata"},
|
||||
{"201", "Lingotto di Ferro", "↑ {{Damage}} +0.3 Danni#{{Confusion}} 10% di chance di sparare lacrime stordenti#{{Luck}} 100% di chance con 27 in Fortuna"},
|
||||
{"202", "Tocco di Mida", "{{Petrify}} Toccare i nemici li pietrifica e li trasforma in oro#Isaac infligge danni da contatto in base al suo numero di monete#{{Coin}} Uccidere 1 nemico dorato genera monete#La cacca generata da Isaac ha un'alta chance di essere cacca dorata"},
|
||||
{"203", "Offerta Imperdibile", "Se possibile raddoppia i consumabili generati"},
|
||||
{"204", "Marsupio", "Subire danni ha il 50% di chance di generare 1 consumabile casuale"},
|
||||
{"205", "Presa Diretta", "{{Battery}} Usare un oggetto attivo non carico lo ricarica pienamente al costo di 2 cuori#Funziona solo quando l'oggetto non ha cariche"},
|
||||
@@ -238,8 +238,8 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"214", "Anemia", "↑ {{Range}} +5 Gittata#{{Timer}} Quando Isaac prende danni lascia una scia di sangue fino all'uscita dalla stanza"},
|
||||
{"215", "Testa di Capra", "{{AngelDevilChance}} 100% di chance che si apra una Stanza del Diavolo/Dell'Angelo"},
|
||||
{"216", "Vesti Cerimoniali", "↑ {{Damage}} +1 Danni#{{BlackHeart}} +3 Cuori Neri"},
|
||||
{"217", "Parrucca di Mamma", "{{HealingRed}} Cura di 1 cuore#5% di chance di generare un ragno blu sparando lacrime#{{Luck}} 100% di chance con 10 di Fortuna"},
|
||||
{"218", "Placenta", "{{HealingRed}}Cura di 1 cuore#5% di chance di generare un ragno blu sparando lacrime#{{Luck}} 100% di chance con 10 di Fortuna"},
|
||||
{"217", "Parrucca di Mamma", "{{HealingRed}} Cura di 1 cuore#5% di chance di generare 1 ragno blu sparando lacrime#{{Luck}} 100% di chance con 10 in Fortuna"},
|
||||
{"218", "Placenta", "{{HealingRed}}Cura di 1 cuore#5% di chance di generare 1 ragno blu sparando lacrime#{{Luck}} 100% di chance con 10 in Fortuna"},
|
||||
{"219", "Cerotto Vecchio", "↑ {{EmptyHeart}} +1 Portacuori vuoto#{{Heart}} Subire danni ha il 10% di chance di generare 1 Cuore Rosso"},
|
||||
{"220", "Bombe Tristi", "{{Bomb}} +5 Bombe#Quando le bombe di Isaac esplodono sparano un cerchio di 10 lacrime"},
|
||||
{"221", "Mastice", "Le lacrime di Isaac rimbalzano sui nemici e sugli ostacoli"},
|
||||
@@ -252,12 +252,12 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"228", "Profumo di Mamma", "↑ {{Tears}} -1 Delay tra Lacrime#{{Fear}} 15% di chance di sparare lacrime spaventose"},
|
||||
{"229", "Polmone di Monstro", "↓ {{Tears}} x4.3 Moltiplicatore Delay tra Lacrime#{{Chargeable}} Le lacrime vengono caricate e rilasciate in un attacco a raffica"},
|
||||
{"230", "Abaddon", "↑ {{Speed}} +0.2 Velocità#↑ {{Damage}} +1.5 Danni#↓ {{EmptyHeart}} Rimuove tutti i Portacuori#{{BlackHeart}} +6 Cuori Neri#{{Fear}} 15% di chance di sparare lacrime spaventose"},
|
||||
{"231", "Palla di Catrame", "{{Slow}} 10% di chance di sparare lacrime rallentanti#{{Luck}} 100% chance con 18 di Fortuna#{{Slow}} Isaac lascia una scia di liquido rallentante"},
|
||||
{"231", "Palla di Catrame", "{{Slow}} 10% di chance di sparare lacrime rallentanti#{{Luck}} 100% chance con 18 in Fortuna#{{Slow}} Isaac lascia una scia di liquame rallentante"},
|
||||
{"232", "Cipollotto", "↑ {{Speed}} +0.3 Velocità#{{Slow}} Subire danni rallenta permanentemente tutti i nemici nella stanza"},
|
||||
{"233", "Pianetino", "↑ +7 Altezza Lacrime#Lacrime spettrali#Le lacrime di Isaac gli orbitano attorno"},
|
||||
{"234", "Infestazione 2", "Uccidere un nemico genera un ragno blu"},
|
||||
{"234", "Infestazione 2", "Uccidere 1 nemico genera 1 ragno blu"},
|
||||
{"235", "", "<item does not exist>"},
|
||||
{"236", "E. Coli", "Toccare un nemico lo trasforma in cacca"},
|
||||
{"236", "E. Coli", "Toccare 1 nemico lo trasforma in cacca"},
|
||||
{"237", "Tocco Mortale", "↑ {{Damage}} +1.5 Danni#↑ {{Tearsize}} x2 Dimensioni Lacrime#↓ {{Tears}} -0.3 Lacrime#Lacrime penetranti"},
|
||||
{"238", "Pezzo di Chiave 1", "{{Warning}} Ottenere entrambi i pezzi della chiave apre una grossa porta dorata#{{AngelChance}} +25% di chance di una Stanza dell'Angelo#{{EternalHeart}} +2% di chance di Cuori Eterni"},
|
||||
{"239", "Pezzo di Chiave 2", "{{Warning}} Ottenere entrambi i pezzi della chiave apre una grossa porta dorata#{{AngelChance}} +25% di chance di una Stanza dell'Angelo#{{EternalHeart}} +2% di chance di Cuori Eterni"},
|
||||
@@ -278,28 +278,28 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"254", "Grumo di Sangue", "↑ {{Damage}} +1 Danni all'occhio sinistro#↑ {{Range}} +5 Gittata per l'occhio sinistro#↑ +0.5 Altezza Lacrime"},
|
||||
{"255", "Vite", "↑ {{Tears}} +0.5 Lacrime#↑ {{Shotspeed}} +0.2 Velocità Colpi"},
|
||||
{"256", "Bombe Incendiarie", "{{Bomb}} +5 Bombe#{{Burning}} Le bombe di Isaac lasciano una fiamma quando esplodono"},
|
||||
{"257", "Mente in Fiamme", "{{Burning}} Le lacrime di Isaac appiccano fuoco ai nemici#10% di chance che le lacrime esplodano all'impatto con il nemico#{{Luck}} 100% di chance con 13 di Fortuna#{{Warning}} Le esplosioni possono ferire Isaac"},
|
||||
{"257", "Mente in Fiamme", "{{Burning}} Le lacrime di Isaac appiccano fuoco ai nemici#10% di chance che le lacrime esplodano all'impatto con il nemico#{{Luck}} 100% di chance con 13 in Fortuna#{{Warning}} Le esplosioni possono ferire Isaac"},
|
||||
{"258", "Missing No.", "Quando viene raccolto e ad ogni nuovo piano risorteggia tutti gli oggetti e le statistiche di Isaac"},
|
||||
{"259", "Materia Oscura", "↑ {{Damage}} +1 Danni#{{Fear}} 33% di chance di sparare lacrime spaventoso#{{Luck}} 100% di chance con 20 di Fortuna"},
|
||||
{"259", "Materia Oscura", "↑ {{Damage}} +1 Danni#{{Fear}} 33% di chance di sparare lacrime spaventoso#{{Luck}} 100% di chance con 20 in Fortuna"},
|
||||
{"260", "Candela Nera", "{{CurseBlind}} Immunità alle maledizioni#{{BlackHeart}} +1 Cuori Neri#{{AngelDevilChance}} +15% di chance di una Stanza del Diavolo/dell'Angelo"},
|
||||
{"261", "Proptosi", "↑ {{Damage}} x2 Moltiplicatore Danni#↓ I danni inflitti dalle lacrime diminuiscono con la distanza percorsa"},
|
||||
{"262", "Pagina Mancante 2", "{{BlackHeart}} +1 Cuore Nero#Subire danni e finire a 1 cuore danneggia tutti i nemici nella stanza"},
|
||||
{"263", "", "<item does not exist>"},
|
||||
{"264", "Moscastuta", "Orbitale#Attaccca i nemici quando Isaac prende danni#Infligge 22.5 danni al secondo"},
|
||||
{"265", "Bebè Asciutto", "10% di chance di danneggiare tutti i nemici nella stanza quando viene colpito da una lacrima nemica"},
|
||||
{"266", "Sacca Colante", "{{Slow}} Lascia del liquido rallentante#Genera 1-2 ragni blu dopo aver completato una stanza"},
|
||||
{"266", "Sacca Colante", "{{Slow}} Lascia del liquame rallentante#Genera 1-2 ragni blu dopo aver completato una stanza"},
|
||||
{"267", "Robo-Bebè 2.0", "Spara laser#Infligge 3.5 damage a colpo#Si muove nella direzione verso cui Isaac sta sparando"},
|
||||
{"268", "Bebè Marcio", "Genera mosche blu mentre Isaac spara"},
|
||||
{"269", "Bebè Decapitato", "Lascia del liquido che infligge 6 danni al secondo"},
|
||||
{"270", "Sanguisuga", "Insegue i nemici#{{HealingRed}} Quando uccide un nemico cura Isaac di mezzo cuore#Infligge 3.2 danni al secondo"},
|
||||
{"269", "Bebè Decapitato", "Lascia del liquame che infligge 6 danni al secondo"},
|
||||
{"270", "Sanguisuga", "Insegue i nemici#{{HealingRed}} Quando uccide 1 nemico cura Isaac di mezzo cuore#Infligge 3.2 danni al secondo"},
|
||||
{"271", "Sacco delle Meraviglie", "Genera 1 consumabile casuale ogni tot stanze"},
|
||||
{"272", "BMF", "Mosca esplosiva amichevole#L'esplosione infligge 60 danni#{{Warning}} L'esplosione può ferire Isaac"},
|
||||
{"273", "Cervello di Bob", "Scatta nella direzione verso cui Isaac sta sparando#Esplode quando colpisce un nemico#{{Poison}} L'esplosione infligge 60 danni e avvelena i nemici#{{Warning}} L'esplosione può ferire Isaac"},
|
||||
{"273", "Cervello di Bob", "Scatta nella direzione verso cui Isaac sta sparando#Esplode quando colpisce 1 nemico#{{Poison}} L'esplosione infligge 60 danni e avvelena i nemici#{{Warning}} L'esplosione può ferire Isaac"},
|
||||
{"274", "Scudiero", "Subire danni genera un orbitale dal medio raggio fino all'uscita dalla stanza#L'orbitale infligge 75 danni al secondo"},
|
||||
{"275", "Mini Zolfo Fuso", "{{Chargeable}} Famiglio che carica e spara un {{Collectible118}} raggio di sangue#Infligge 3.5 danni a tocco, per un totale di 31.5 danni"},
|
||||
{"275", "Mini Zolfo Fuso", "{{Chargeable}} Famiglio che carica e spara un {{Collectible118}} raggio di sangue#Infligge 3.5 danni per tocco, per un totale di 31.5 danni"},
|
||||
{"276", "Cuore di Isaac", "Isaac diventa invincibile#Genera un cuore famiglio che segue Isaac#{{Warning}} Se il cuore famiglio viene colpito, Isaac prende danni"},
|
||||
{"277", "Mini Tormento", "{{Fear}} Insegue i nemici e li spaventa#Infligge 4 danni al secondo"},
|
||||
{"278", "Scroccoscuro", "{{Heart}} Raccoglie i Cuori Rossi nelle vicinanze#{{SoulHeart}} Genera 1 Cuore Celeste o un ragno per ogni 1.5 Cuori Rossi raccolti"},
|
||||
{"278", "Scroccoscuro", "{{Heart}} Raccoglie i Cuori Rossi nelle vicinanze#{{SoulHeart}} Genera 1 Cuore Celeste o 1 ragno per ogni 1.5 Cuori Rossi raccolti"},
|
||||
{"279", "Grande Fan", "Grosso orbitale#Infligge 30 danni al secondo"},
|
||||
{"280", "Sorellina Gambalunga", "Genera ad intervalli casuali ragni blu nelle stanze ostili"},
|
||||
{"281", "Sacco da Boxe", "Famiglio diversivo#I nemici bersagliano lui al posto di Isaac"},
|
||||
@@ -308,7 +308,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"284", "D4", "Risorteggia tutti gli oggetti passivi di Isaac"},
|
||||
{"285", "D10", "Risorteggia tutti i nemici nella stanza"},
|
||||
{"286", "Carta Bianca", "Attiva l'effetto della carta o della runa tenuta da Isaac senza usarla"},
|
||||
{"287", "Libro dei Segreti", "{{Timer}} Conferisce uno dei seguenti effetti fino all'uscita dal piano:#{{Collectible54}} \"Mappa del Tesoro\"#{{Collectible21}} \"La Bussola\"#{{Collectible246}} \"Mappa Blu\""},
|
||||
{"287", "Libro dei Segreti", "{{Timer}} Conferisce 1 dei seguenti effetti fino all'uscita dal piano:#{{Collectible54}} \"Mappa del Tesoro\"#{{Collectible21}} \"La Bussola\"#{{Collectible246}} \"Mappa Blu\""},
|
||||
{"288", "Scatola di Ragni", "Genera 1-4 ragni blu"},
|
||||
{"289", "Candela Rossa", "Lancia una fiamma rossa#La fiamma sparisce dopo aver inflitto danni o bloccato 5 proiettili"},
|
||||
{"290", "La Giara di Vetro", "{{Heart}} Con la salute al massimo può conservare fino a 4 Cuori Rossi#Usare l'oggetto butta a terra tutti i cuori accumulati nel piano"},
|
||||
@@ -331,16 +331,16 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"305", "Scorpione", "{{Poison}} Lacrime velenose"},
|
||||
{"306", "Sagittario", "↑ {{Speed}} +0.2 Velocità#Lacrime penetranti"},
|
||||
{"307", "Capricorno", "↑ {{Heart}} +1 Salute#↑ {{Speed}} +0.1 Velocità#↑ {{Tears}} -1 Delay tra Lacrime#↑ {{Damage}} +0.5 Danni#↑ {{Range}} +1.5 Gittata#+1 {{Coin}} moneta, {{Bomb}} bomba e {{Key}} chiave"},
|
||||
{"308", "Acquario", "Isaac lascia una scia di liquido#Il liquido infligge 6 danni al secondo"},
|
||||
{"308", "Acquario", "Isaac lascia una scia di liquame#Il liquame infligge 6 danni al secondo"},
|
||||
{"309", "Pesci", "↑ {{Tears}} -1 Delay tra Lacrime#↑ {{Tearsize}} x1.25 Dimensioni Lacrime#Aumenta la spinta delle lacrime"},
|
||||
{"310", "Mascara di Eva", "↑ {{Damage}} x2 Moltiplicatore Danni#↓ {{Tears}} x0.5 Moltiplicatore Lacrime#↓ {{Shotspeed}} -0.5 Velocità Colpi"},
|
||||
{"311", "Ombra di Giuda", "{{Player12}} Una volta morto Isaac resuscita nella forma di Giuda Oscuro con un x2 di Moltiplicatore Danni"},
|
||||
{"312", "Fiocco di Madda", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore#Tutti i cuori rossi curano il doppio del loro valore"},
|
||||
{"313", "Manto Sacro", "Annulla il primo danno preso in una stanza"},
|
||||
{"313", "Manto Sacro", "Annulla il 1° danno preso in una stanza"},
|
||||
{"314", "Coscione", "↑ {{Heart}} +1 Salute#↓ {{Speed}} -0.4 Velocità#Isaac può rompere le rocce camminandoci sopra"},
|
||||
{"315", "Calamita Strana", "Le lacrime di Isaac attraggono nemici, consumabili e ninnoli"},
|
||||
{"316", "Occhio Maledetto", "Carica una serie di 4 lacrime#{{Warning}} Subire danni a caricamento parziale teletrasporta Isaac in una stanza casuale"},
|
||||
{"317", "Liquido Misterioso", "Le lacrime di Isaac lasciano del liquido#Il liquido infligge 30 danni al secondo"},
|
||||
{"317", "liquame Misterioso", "Le lacrime di Isaac lasciano del liquame#Il liquame infligge 30 danni al secondo"},
|
||||
{"318", "Gemelli", "Famiglio per corpo a corpo#Infligge 6 danni da contatto al secondo"},
|
||||
{"319", "L'Altro Occhio di Caino", "Rimbalza attorno alla stanza#Spara in direzione di Isaac#{{Damage}} Infligge i danni di Isaac"},
|
||||
{"320", "L'Unico Amico di ???", "Mosca controllabile#Infligge 37.5 danni da contatto al secondo"},
|
||||
@@ -373,14 +373,14 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"347", "Diplopia", "{{Warning}} MONOUSO {{Warning}}#Raddoppia tutti i piedistalli e i consumabili nella stanza"},
|
||||
{"348", "Placebo", "{{Pill}} Attiva l'effetto della pillola tenuta da Isaac senza usarla"},
|
||||
{"349", "Nichelino di Legno", "{{Coin}} 56% di chance di generare 1 moneta casuale"},
|
||||
{"350", "Shock Tossico", "{{Poison}} Entrare in una stanza avvelena tutti i nemici#I nemici uccisi lasciano una pozza di liquido#Il liquido infligge 30 danni al secondo"},
|
||||
{"350", "Shock Tossico", "{{Poison}} Entrare in una stanza avvelena tutti i nemici#I nemici uccisi lasciano una pozza di liquame#Il liquame infligge 30 danni al secondo"},
|
||||
{"351", "Mega Fagiolo", "Pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Rilascia una scossa sismica nella direzione in cui si sta muovendo#La scossa sismica può aprire stanze segrete e rompere rocce"},
|
||||
{"352", "Cannone di Vetro", "{{Warning}} Sparare il cannone riduce la salute di Isaac a mezzo cuore#Spara una grossa lacrima penetrante + spettrale che infligge i danni di Isaac x10"},
|
||||
{"353", "Bomber Boy", "{{Bomb}} +5 Bombe#Le bombe creano un'esplosione a croce"},
|
||||
{"354", "Crack Jack", "↑ {{Heart}} +1 Salute#{{Trinket}} Genera 1 ninnolo"},
|
||||
{"355", "Perle di Mamma", "↑ {{Range}} +1.25 Gittata#↑ +0.5 Altezza Lacrime#↑ {{Luck}} +1 Fortuna"},
|
||||
{"356", "Batteria per Auto", "{{Battery}} Usare un oggetto attivo attiva due volte il suo effetto"},
|
||||
{"357", "Scatola degli Amici", "{{Timer}} Raddoppia tutti i famigli fino all'uscita dalla stanza#{{Collectible113}} Se Isaac non ha famigli conferisce un \"Bebè Demone\" fino all'uscita dalla stanza"},
|
||||
{"356", "Batteria per Auto", "{{Battery}} Usare un oggetto attivo attiva 2 volte il suo effetto"},
|
||||
{"357", "Scatola degli Amici", "{{Timer}} Raddoppia tutti i famigli fino all'uscita dalla stanza#{{Collectible113}} Se Isaac non ha famigli conferisce 1 \"Bebè Demone\" fino all'uscita dalla stanza"},
|
||||
{"358", "Il Genio", "Lacrime spettrali#Isaac spara in diagonale 2 lacrime alla volta"},
|
||||
{"359", "Chiodo schiaccia Chiodo", "↑ {{Damage}} +1.5 Danni#Aumenta la spinta delle lacrime"},
|
||||
{"360", "Incubo", "Spara lacrime con lo stesso rateo di fuoco, danni ed effetti di quelle di Isaac"},
|
||||
@@ -390,32 +390,32 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"364", "Friend Zone", "Mosca orbitale a medio raggio#Infligge 45 danni da contatto al secondo"},
|
||||
{"365", "Mosca Smarrita", "Si muove lungo i muri/ostacoli#Infligge 105 danni da contatto al secondo"},
|
||||
{"366", "Bomba a Grappolo", "{{Bomb}} +5 Bombe#Le bombe di Isaac's bombs si sparpagliano in 2-4 piccole bombe"},
|
||||
{"367", "Bombe Appiccicose", "{{Bomb}} +5 Bombe#Le bombe di Isaac si attaccano ai nemici#Uccidere un nemico con una bomba genera dei ragni blu"},
|
||||
{"367", "Bombe Appiccicose", "{{Bomb}} +5 Bombe#Le bombe di Isaac si attaccano ai nemici#Uccidere 1 nemico con una bomba genera dei ragni blu"},
|
||||
{"368", "Epifora", "↑ {{Tears}} Sparare verso una direzione diminuisce gradualmente il delay tra lacrime fino al 200%"},
|
||||
{"369", "Continuum", "↑ {{Range}} +2.25 Gittata#↑ +1.5 Altezza Lacrime#Lacrime spettrali#Le lacrime possono passare attraverso un lato dello schermo e uscire dall'altro"},
|
||||
{"370", "Sig. Bambolotto", "↑ {{Tears}} +0.7 Lacrime#↑ {{Range}} +5.25 Gittata#↑ +0.5 Altezza Lacrime#{{UnknownHeart}} Genera 3 cuori casuali"},
|
||||
{"371", "Maledizione della Torre", "{{Warning}} Subire danni genera 6 Bombe Troll#Le Bombe Troll ricevono gli effetti delle bombe di Isaac"},
|
||||
{"372", "Bebè Carico", "Ogni 30 secondi in una stanza non completata, il famiglio può:#{{Battery}} Generare una pila (max 2 per stanza)#{{Battery}} Aggiungere una carica all'oggetto attivo (max 2 per stanza)#{{Petrify}} Pietrificare tutti i nemici nella stanza"},
|
||||
{"372", "Bebè Carico", "Ogni 30 secondi in una stanza non completata, il famiglio può:#{{Battery}} Generare 1 pila (max 2 per stanza)#{{Battery}} Aggiungere 1 carica all'oggetto attivo (max 2 per stanza)#{{Petrify}} Pietrificare tutti i nemici nella stanza"},
|
||||
{"373", "Cecchino", "↑ {{Damage}} Le lacrime che colpiscono consecutivamente i nemici conferiscono +25% dei danni (max +100%)#I colpi mancati hanno una chance di resettare il moltiplicatore"},
|
||||
{"374", "Luce Sacra", "10% di chance di sparare lacrime sacre, che quando colpiscono generano un raggio di luce#{{Luck}} 50% di chance con 9 di Fortuna#{{Damage}} Il raggio infligge i danni di Isaac x4"},
|
||||
{"374", "Luce Sacra", "10% di chance di sparare lacrime sacre, che quando colpiscono generano un raggio di luce#{{Luck}} 50% di chance con 9 in Fortuna#{{Damage}} Il raggio infligge i danni di Isaac x4"},
|
||||
{"375", "Cascospite", "Conferisce immunità alle esplosioni, scosse sismiche e ai pestoni di Mamma e Satana#25% di chance di riflettere i proiettili nemici"},
|
||||
{"376", "Rifornimento", "Genera 3 consumabili casuali#Comprare oggetti al Negozio lo rifornisce istantaneamente"},
|
||||
{"377", "Sacca Brulicante", "I ragni nemici non bersagliano o infliggono danni da contatto ad Isaac"},
|
||||
{"378", "La Numero Due", "Tenere premuto il tasto di fuoco per 2.35 secondi genera una Bomba Popò"},
|
||||
{"378", "La Numero Due", "Tenere premuto il tasto di fuoco per 2.35 secondi genera 1 Bomba Popò"},
|
||||
{"379", "Pupula Duplex", "↑ {{Tearsize}} x2 Dimensioni Lacrime#Lacrime spettrali"},
|
||||
{"380", "Pay to Play", "{{Coin}} +5 Monete#{{Coin}} Le porte con una singola toppa vanno aperte con le monete al posto delle chiavi"},
|
||||
{"381", "Benedizione di Eden", "↑ {{Tears}} +0.7 Lacrime#Conferisce un oggetto casuale all'inizio della prossima run"},
|
||||
{"382", "Sfera Amikè", "Può essere lanciata ai nemici per catturarli#{{Friendly}} Usare l'oggetto dopo aver catturato un nemico lo genera come compagno amichevole"},
|
||||
{"381", "Benedizione di Eden", "↑ {{Tears}} +0.7 Lacrime#Conferisce 1 oggetto casuale all'inizio della prossima run"},
|
||||
{"382", "Sfera Amikè", "Può essere lanciata ai nemici per catturarli#{{Friendly}} Usare l'oggetto dopo aver catturato 1 nemico lo genera come compagno amichevole"},
|
||||
{"383", "Detonatore di Lacrime", "Divide tutte le lacrime di Isaac presenti sullo schermo in cerchi da 6 lacrime"},
|
||||
{"384", "Mini Gastrina", "{{Chargeable}} Si getta e rimbalza per la stanza ad una velocità che dipende dalla quantità di carica#Infligge dai 5 ai 90 danni da contatto al secondo in base alla velocità"},
|
||||
{"385", "Bumbo", "{{Coin}} Raccolgie le monete nelle vicinanze#Aumenta di livello dopo aver raccolto 6, 12, e 24 monete#Lv2: Chance di generare un oggetto a completamento stanza#Lv3: Spara lacrime capaci di generare monete quando colpiscono#Lv4: Insegue i nemici, certe volte lascia una bomba, se raccoglie monete può generare un oggetto"},
|
||||
{"385", "Bumbo", "{{Coin}} Raccolgie le monete nelle vicinanze#Aumenta di livello dopo aver raccolto 6, 12, e 24 monete#Lv2: Chance di generare 1 oggetto a completamento stanza#Lv3: Spara lacrime capaci di generare monete quando colpiscono#Lv4: Insegue i nemici, certe volte lascia 1 bomba, se raccoglie monete può generare 1 oggetto"},
|
||||
{"386", "D12", "Risorteggia gli ostacoli in altri ostacoli casuali (ad es. cacca, vasi, TNT, cacca rossa, blocchi di pietra etc.)"},
|
||||
{"387", "Incensiere", "{{Slow}} Famiglio circondato da un grande alone che rallenta i nemici e i proiettili al suo interno"},
|
||||
{"388", "Scrocchiave", "{{Key}} Raccoglie chiavi nelle vicinanze#{{Chest}} In cambio genera bauli casuali"},
|
||||
{"389", "Sacco di Rune", "{{Rune}} Genera 1 runa casuale ogni 5-6 stanze"},
|
||||
{"390", "Serafino", "Spara lacrime di \"Sacro Cuore\"#Infligge 10 danni a lacrima"},
|
||||
{"391", "Tradimento", "{{Charm}} Subire danni ammalia tutti i nemici nella stanza"},
|
||||
{"392", "Zodiaco", "Conferisce un effetto di un oggetto dello zodiaco casuale ad ogni piano"},
|
||||
{"392", "Zodiaco", "Conferisce 1 effetto di un oggetto dello zodiaco casuale ad ogni piano"},
|
||||
{"393", "Bacio del Serpente", "{{Poison}} 15% di chance di sparare lacrime velenose#{{Poison}} Al contatto con i nemici li avvelena#{{BlackHeart}} I nemici avvelenati una volta morti hanno una chance di lasciare 1 Cuore Nero"},
|
||||
{"394", "Mirino", "↑ {{Tears}} +0.7 Lacrime#↑ {{Range}} +3.15 Gittata#↑ +0.3 Altezza Lacrime#Isaac spara automaticamente lacrime verso un mirino mobile rosso presente sul terreno"},
|
||||
{"395", "Tecn. X", "{{Chargeable}} Le lacrime di Isaac vengono rimpiazzate da un anello laser caricabile#Le dimensioni dell'anello aumentano in base alla quantità di carica"},
|
||||
@@ -427,37 +427,37 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"401", "Explosivo", "25% di chance di sparare lacrime a bomba adesiva#Le lacrime a bomba adesiva non infliggono danni quando colliscono ed esplodono dopo qualche secondo"},
|
||||
{"402", "Caos", "Tutti gli oggetti vengono scelti da una categoria di oggetti casuale#Genera 1-6 consumabili casuali"},
|
||||
{"403", "Ragno Moddato", "Mostra le barre di salute e i danni subiti di tutti i nemici#Al contatto con i nemici infligge effetti di stato casuali#Genera pile ad intervalli casuali"},
|
||||
{"404", "Bebè Scoreggione", "Blocca i proiettili#Se colpito, 10% di chance di scorreggiare e di {{Charm}} ammaliare, {{Poison}} avvelenare o respingere i nemici"},
|
||||
{"404", "Bebè Scoreggione", "Blocca i proiettili#Se colpito, 10% di chance di scoreggiare e di {{Charm}} ammaliare, {{Poison}} avvelenare o respingere i nemici"},
|
||||
{"405", "Bug Rompigioco", "Rimbalza per la stanza#Infligge 120 danni al secondo e al contatto con i nemici applica effetti di stato casuale"},
|
||||
{"406", "D8", "Moltiplica le statistiche dei danni, lacrime, gittata e velocità di Isaac in un range tra il x0.5 e il x2#I moltiplicatori vengono risorteggiati ad ogni uso"},
|
||||
{"407", "Purezza", "Dona un'aura colorata ad Isaac, a seconda dell'aura vi sono vantaggi diversi#L'aura cambia subendo danni#Rosso = +4.0 di Danno#Blue = -4 di Intervallo fra le lacrime#Giallo = +0.5 di Velocità#Arancione = +7.5 di Gittata"},
|
||||
{"408", "Athame", "Subire danni crea un anello di zolfo fuso nero attorno ad Isaac#{{BlackHeart}} I nemici uccisi dall'anello hanno una chance del 15% di lasciare 1 Cuore Nero"},
|
||||
{"409", "Recipiente Vuoto", "{{BlackHeart}} +2 Cuori Neri#{{EmptyHeart}} Quando Isaac non ha Cuori Rossi:#Volo#Per ogni 40 secondi passati in una stanza ostile si ottiene uno scudo per 10 secondi"},
|
||||
{"410", "Malocchio", "3.33% di chance di sparare un occhio#{{Luck}} 10% chance con 20 di Fortuna#L'occhio si muove in linea retta e spara lacrime nella stessa direzione di Isaac"},
|
||||
{"410", "Malocchio", "3.33% di chance di sparare un occhio#{{Luck}} 10% chance con 20 in Fortuna#L'occhio si muove in linea retta e spara lacrime nella stessa direzione di Isaac"},
|
||||
{"411", "Sangue Furente", "↑ {{Damage}} +0.5 Danni per ogni nemico ucciso nella stanza#Si massimizza a +5 Danni dopo 10 uccisioni"},
|
||||
{"412", "Immorale Concezione", "Subire danni per 15 volte genera un famiglio demoniaco permanente#Dopo due famigli, ne occorrono 30 invece di 15#Si massimizza a 4 famigli"},
|
||||
{"413", "Immacolata Concezione", "Raccogliere 15 cuori genera un famiglio angelico permanenente#Si massimizza a 5 famigli#{{SoulHeart}} Se sono stati presi tutti i famigli, genera invece 1 Cuore Celeste"},
|
||||
{"412", "Immorale Concezione", "Subire danni per 15 volte genera 1 famiglio demoniaco permanente#Dopo 2 famigli, ne occorrono 30 invece di 15#Si massimizza a 4 famigli"},
|
||||
{"413", "Immacolata Concezione", "Raccogliere 15 cuori genera 1 famiglio angelico permanenente#Si massimizza a 5 famigli#{{SoulHeart}} Se sono stati presi tutti i famigli, genera invece 1 Cuore Celeste"},
|
||||
{"414", "Più Alternative", "{{TreasureRoom}} Permette ad Isaac di scegliere tra 2 oggetti nelle Stanze dei Tesori"},
|
||||
{"415", "Corona di Luce", "{{SoulHeart}} +2 Cuori Celesti#Se Isaac non ha Portacuori danneggiati:#↑ {{Damage}} x2 Moltiplicatore Danni#↑ {{Range}} +5.25 Gittata#↑ +0.5 Altezza Lacrime#↓ {{Shotspeed}} -0.3 Velocità Colpi#Subire danni rimuove l'effetto per la stanza"},
|
||||
{"416", "Tasche profonde", "Permette ad Isaac di portare due rune/carte/pillole"},
|
||||
{"416", "Tasche profonde", "Permette ad Isaac di portare 2 rune/carte/pillole"},
|
||||
{"417", "Succuba", "Rimbalza per la stanza circondata da un'aura danneggiante che infligge i danni di Isaac x1.29 al secondo#↑ {{Damage}} x1.5 Moltiplicatore Danni se dentro l'aura"},
|
||||
{"418", "Torta di Canditi", "Ogni lacrima di Isaac ottiene un effetto diverso"},
|
||||
{"419", "Teletrasporto 2.0", "Teletrasporta Isaac in una stanza non completata#Gerarchia: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"},
|
||||
{"420", "Polvere nera", "Camminare in cerchio tracccia un pentagramma per terra, il quale infligge 10 danni a tocco"},
|
||||
{"420", "Polvere nera", "Camminare in cerchio tracccia un pentagramma per terra, il quale infligge 10 danni per tocco"},
|
||||
{"421", "Fagiolo rene", "{{Charm}} Ammalia e infligge 5 danni a tutti i nemici a distanza ravvicinata"},
|
||||
{"422", "Clessidra Luminosa", "Riporta Isaac nella stanza precedente e annulla tutte le azioni svolte nella stanza in cui l'oggetto è stato usato"},
|
||||
{"423", "Cerchio Protettivo", "Isaac viene circondato da una grande aureola che al contatto infligge i suoi danni al secondo#Chance di riflettere i proiettili nemici"},
|
||||
{"424", "Testa di Sacco", "I consumabili hanno una chance di venire rimpiazzati da un {{GrabBag}sacco:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} Genera un sacco"},
|
||||
{"424", "Testa di Sacco", "I consumabili hanno una chance di venire rimpiazzati da 1 {{GrabBag}sacco:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} Genera 1 sacco"},
|
||||
{"425", "Luce Notturna", "{{Slow}} Genera un cono di luce rallentante di fronte ad Isaac"},
|
||||
{"426", "Fan Ossessionato", "Riproduce i movimenti di Isaac con un delay di 3 secondi#Infligge 30 danni al secondo"},
|
||||
{"427", "Blocco di TNT", "Genera un blocco di TNT spostabile#Usare l'oggetto per una seconda volta nella stessa stanza fa esplodere a distanza il blocco"},
|
||||
{"428", "Pigiamino", "{{HealingRed}} Salute al massimo#{{SoulHeart}} +4 Cuori Celesti"},
|
||||
{"429", "Testa del Mercante", "{{Coin}} Colpire un nemico con una lacrima ha il 5% di chance di generare un Penny"},
|
||||
{"429", "Testa del Mercante", "{{Coin}} Colpire 1 nemico con una lacrima ha il 5% di chance di generare 1 Penny"},
|
||||
{"430", "Papà Mosca", "Riproduce i movimenti di Isaac con un delay di 1 secondo#Spara lacrime che infliggono i danni di Isaac ai nemici nelle vicinanze"},
|
||||
{"431", "Bebè Multidimensionale", "Riproduce i movimenti di Isaac con un delay di 2 secondi#Le lacrime che gli passano attraverso sono raddoppiate e ottengono Più Gittata e Velocità Colpi"},
|
||||
{"432", "Bombe Glitterate", "{{Bomb}} +5 Bombe#{{Charm}} Le bombe di Isaac quando esplodono hanno il 25% di chance di lasciare 1 consumabile casuale e il 15% di chance di ammaliare i nemici"},
|
||||
{"433", "La Mia Ombra", "{{Fear}} Subire danni spaventa tutti i nemici e genera un Assalitore nero amichevole#L'Assalitore infligge 5 danni al secondo"},
|
||||
{"434", "Barattolo di Mosche", "Uccidere un nemico aggiunge 1 mosca blu nelle giara, fino a un totale di 20#Usare l'oggetto libera tutte le mosche"},
|
||||
{"434", "Barattolo di Mosche", "Uccidere 1 nemico aggiunge 1 mosca blu nelle giara, fino a un totale di 20#Usare l'oggetto libera tutte le mosche"},
|
||||
{"435", "Mini Loki", "Spara 4 lacrime in un pattern a croce#Infligge 3.5 danni a lacrima"},
|
||||
{"436", "Latte!", "{{Tears}} Subire danni conferisce più Lacrime per il resto della stanza"},
|
||||
{"437", "D7", "Ripristina la stanza e resuscita tutti i nemici#Può essere usato per ottenere più ricompense per completamento stanza da una singola stanza#Se usata dopo una lotta con Avarizia, risorteggia la stanza in un ordinario Negozio/Stanza Segreta"},
|
||||
@@ -466,33 +466,33 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"440", "Calcolo Renale", "↑ +2 Altezza Lacrime#↓ {{Speed}} -0.2 Velocità#↓ {{Range}} -17 Gittata#Isaac certe volte smette di sparare e carica un attacco che rilascia uno scroscio di lacrime e un calcolo renale"},
|
||||
{"441", "Mega Sbotto", "{{Timer}} Spara un grosso raggio di sangue di Mega Satana per 15 secondi#Il raggio persiste tra stanze e piani"},
|
||||
{"442", "Corona del Principe delle Tenebre", "Se si rimane con 1 Cuore Rosso pieno:#↑ {{Tears}} +0.75 Lacrime#↑ {{Range}} +1.5 Gittata#↑ +1 Altezza Lacrime#↑ {{Shotspeed}} +0.2 Velocità Colpi"},
|
||||
{"443", "Mela!", "↑ {{Tears}} +0.3 Lacrime#{{Damage}} 6.66% di chance di sparare lamette che infliggono i danni di Isaac x4#{{Luck}} 100% di chance con 14 di Fortuna"},
|
||||
{"443", "Mela!", "↑ {{Tears}} +0.3 Lacrime#{{Damage}} 6.66% di chance di sparare lamette che infliggono i danni di Isaac x4#{{Luck}} 100% di chance con 14 in Fortuna"},
|
||||
{"444", "Matita", "Ogni 15 lacrime Isaac spara un ammasso di lacrime#Le lacrime nell'ammasso infliggono il doppio dei danni"},
|
||||
{"445", "Canino", "↑ {{Speed}} +0.1 Velocità#↑ {{Damage}} +0.3 Danni#{{SecretRoom}}{{SuperSecretRoom}} In stanze adiacenti a Stanze Segrete/Super Segrete si sente un lupo ululare#{{LadderRoom}} In stanze con una roccia con cunicolo si sente un cane abbaiare"},
|
||||
{"446", "Dente Marcio", "{{Poison}} Isaac mentre spara è circondato da un'aura verde che avvelena i nemici"},
|
||||
{"447", "Fagiolo Aleggiante", "Sparare senza fermarsi per 7.5 secondi genera una nube di puzzo#La nube infligge i danni di Isaac per 5 volte al secondo#La nube dura 15 secondi, e sparandole si può spostarla"},
|
||||
{"448", "Scheggia di Vetro", "Una volta subiti danni:#{{Heart}} 25% di chance di generare 1 Cuore Rosso#{{Collectible214}} 10% di chance di ottenere ↑ {{Range}} +5 Gittata e di lasciare una scia di sangue fino all'uscita dalla stanza"},
|
||||
{"449", "Placca di Metallo", "{{SoulHeart}} +1 Cuore Celeste#{{Confusion}} I proiettili nemici hanno il 25% di chance di venire riflessi come lacrime stordenti"},
|
||||
{"450", "Occhio di Avarizia", "Ogni 20 lacrime, Isaac spara una lacrima-moneta che infligge il doppio dei danni#{{Petrify}} I nemici colpiti dalla moneta vengono pietrificati e tramutati in oro#{{Coin}} Un nemico dorato ucciso butta a terra 1-4 monete#{{Warning}} Sparare una lacrima-moneta costa 1 moneta"},
|
||||
{"450", "Occhio di Avarizia", "Ogni 20 lacrime, Isaac spara una lacrima-moneta che infligge il doppio dei danni#{{Petrify}} I nemici colpiti dalla moneta vengono pietrificati e tramutati in oro#{{Coin}} 1 nemico dorato ucciso butta a terra 1-4 monete#{{Warning}} Sparare una lacrima-moneta costa 1 moneta"},
|
||||
{"451", "Tappetino del Cartomante", "{{Card}} Genera 1 carta#{{Card}} Gli effetti delle carte sono raddoppiati o potenziati"},
|
||||
{"452", "Vene Varicose", "Subire danni fa sparare un cerchio di 10 lacrime attorno ad Isaac#Le lacrime infliggono i danni di Isaac +25"},
|
||||
{"453", "Frattura Esposta", "↑ {{Range}} +1.5 Gittata#↑ +1 Altezza Lacrime#Quando le lacrime colpiscono qualcosa si sgretolano in 1-3 piccole schegge d'ossa"},
|
||||
{"454", "Polidattilia", "Quando viene raccolto genera una {{Rune}} runa, {{Card}} carta o {{Pill}} pillola#Permette ad Isaac di portare 2 rune/carte/pillole"},
|
||||
{"455", "Moneta Perduta di Papà", "↑ {{Range}} +1.5 Gittata#↑ +1 Altezza Lacrime#{{Luck}} Genera un Penny Fortunato"},
|
||||
{"454", "Polidattilia", "Quando viene raccolto genera 1 {{Rune}} runa, {{Card}} carta o {{Pill}} pillola#Permette ad Isaac di portare 2 rune/carte/pillole"},
|
||||
{"455", "Moneta Perduta di Papà", "↑ {{Range}} +1.5 Gittata#↑ +1 Altezza Lacrime#{{Luck}} Genera 1 Penny Fortunato"},
|
||||
{"456", "Spuntino di Mezzanotte", "↑ {{Heart}} +1 Salute"},
|
||||
{"457", "Testa Conica", "{{SoulHeart}} +1 Cuore Celeste#20% di chance di annullare i danni subiti"},
|
||||
{"458", "Ombelico", "{{Trinket}} Permette ad Isaac di portare 2 ninnoli#{{Trinket}} Genera 1 ninnolo casuale"},
|
||||
{"459", "Sinusite", "20% di chance di sparare una caccola appiccicosa#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo e rimangono incollate per 60 secondi#{{Luck}} Non è influenzato dalla Fortuna"},
|
||||
{"460", "Glaucoma", "{{Confusion}} 5% di chance di sparare lacrime stordenti#Scurisce leggermente lo schermo"},
|
||||
{"461", "Parassitoide", "15% di chance di sparare sacche ovali#{{Luck}} 50% di chance con 5 di Fortuna#{{Slow}} Quando le sacche ovali colpiscono generano del liquido rallentante e un ragno o mosca blu"},
|
||||
{"462", "Occhio di Belial", "↑ {{Range}} +1.5 Gittata#↑ +1 Altezza Lacrime#Lacrime penetranti#Colpire un nemico rende la lacrima a ricerca e ne raddoppia i danni"},
|
||||
{"461", "Parassitoide", "15% di chance di sparare sacche ovali#{{Luck}} 50% di chance con 5 in Fortuna#{{Slow}} Quando le sacche ovali colpiscono generano del liquame rallentante e 1 ragno o mosca blu"},
|
||||
{"462", "Occhio di Belial", "↑ {{Range}} +1.5 Gittata#↑ +1 Altezza Lacrime#Lacrime penetranti#Colpire 1 nemico rende la lacrima a ricerca e ne raddoppia i danni"},
|
||||
{"463", "Acido Solforico", "↑ {{Damage}} +0.3 Danni#Le lacrime di Isaac possono distruggere le rocce e aprire le porte"},
|
||||
{"464", "Glifo dell'Equilibrio", "{{SoulHeart}} +2 Cuori Celesti#I nemici lasciano qualsiasi consumabile di cui Isaac ha più bisogno"},
|
||||
{"465", "Levetta Analogica", "↑ {{Tears}} +0.3 Lacrime#Permette ad Isaac di sparare lacrime in tutte le direzioni"},
|
||||
{"466", "Contagio", "{{Poison}} Il primo nemico ucciso in una stanza esplode e avvelena tutti i nemici nelle vicinanze#I nemici avvelenati quando muoiono esplodono e avvelenano i nemici nelle vicinanze"},
|
||||
{"466", "Contagio", "{{Poison}} Il 1° nemico ucciso in una stanza esplode e avvelena tutti i nemici nelle vicinanze#I nemici avvelenati quando muoiono esplodono e avvelenano i nemici nelle vicinanze"},
|
||||
{"467", "Dito!", "{{Damage}} Infligge costantemente il 10% dei danni di Isaac nella direzione che indica"},
|
||||
{"468", "Ombroso", "Segue i movimenti di Isaac con un delay di 1 secondo#Infligge 30 danni da contatto al secondo#{{Friendly}} Dopo aver inferto 600 danni, viene assorbito da Isaac, aumentando i suoi danni da contatto e generando Assalitori amichevoli"},
|
||||
{"469", "Depressione", "Lascia una scia di liquido#Il liquido infligge 6 danni al secondo#I nemici che toccano la nuvola possono essere colpiti da un raggio di luce sacra"},
|
||||
{"469", "Depressione", "Lascia una scia di liquame#Il liquame infligge 6 danni al secondo#I nemici che toccano la nuvola possono essere colpiti da un raggio di luce sacra"},
|
||||
{"470", "Calmina", "Rimbalza per la stanza#Infligge 30 danni da contatto al secondo#Quando Isaac spara smette di muoversi#Mentre è fermo blocca i proiettili"},
|
||||
{"471", "Mini Monstro", "{{Chargeable}} Carica un attacco a raffica simile a quello di {{Collectible229}} \"Polmone di Monstro\"#Ogni lacrima infligge 3.5 danni"},
|
||||
{"472", "Re Bebè", "È seguito dagli altri famigli#Quando Isaac spara smette di muoversi#Quando Isaac smette di sparare si teletrasporta da lui"},
|
||||
@@ -500,49 +500,49 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"474", "Tonsilla", "Blocca i proiettili nemici"},
|
||||
{"475", "Piano C", "{{Warning}} MONOUSO {{Warning}}#Infligge 9,999,999 danni a tutti i nemici#{{Warning}} Isaac muore dopo 3 secondi"},
|
||||
{"476", "D1", "Duplica 1 consumabile casuale nella stanza"},
|
||||
{"477", "Vuoto", "Consuma tutti i piedistalli nella stanza#Oggetti attivi: Attiva i loro effetti, e lo stesso vale per ogni uso futuro di \"Vuoto\"#↑ Gli oggetti passivi conferiscono due aumenti a statistiche casuali"},
|
||||
{"478", "Pausa", "Blocca tutti i nemici nella stanza fino a quando Isaac non spara#Toccare un nemico bloccato infligge comunque danni ad Isaac#I nemici si sbloccano dopo 30 secondi"},
|
||||
{"477", "Vuoto", "Consuma tutti i piedistalli nella stanza#Oggetti attivi: Attiva i loro effetti, e lo stesso vale per ogni uso futuro di \"Vuoto\"#↑ Gli oggetti passivi conferiscono 2 aumenti a statistiche casuali"},
|
||||
{"478", "Pausa", "Blocca tutti i nemici nella stanza fino a quando Isaac non spara#Toccare 1 nemico bloccato infligge comunque danni ad Isaac#I nemici si sbloccano dopo 30 secondi"},
|
||||
{"479", "Fonderia", "{{Trinket}} Consuma i ninnoli tenuti da Isaac e conferisce permanentemente i loro effetti#Aumenta la chance di generare ninnoli"},
|
||||
{"480", "Compost", "Converte i consumabili in mosche o ragni blu#Raddoppia tutte le mosche e i ragni blu#Se Isaac non ha alcuna mosca o ragno blu ne genera 1"},
|
||||
{"481", "Dataminer", "↑ Aumento di una statistica casuale#↓ Diminuzione di una statistica casuale#{{Timer}} Fino all'uscita dalla stanza un effetto delle lacrime casuale#{{Blank}} Corrompe tutti gli sprite e la musica della stanza"},
|
||||
{"481", "Dataminer", "↑ Aumento di 1 statistica casuale#↓ Diminuzione di 1 statistica casuale#{{Timer}} Fino all'uscita dalla stanza un effetto di lacrime casuale#{{Blank}} Corrompe tutti gli sprite e la musica della stanza"},
|
||||
{"482", "Telecomando", "Cambia il tuo personaggio in uno casuale#Rimuove l'oggetto preso più di recente"},
|
||||
{"483", "Mamma Mega!", "{{Warning}} MONOUSO {{Warning}}#Coinvolge tutto il piano#Fa esplodere tutti gli ostacoli#Infligge 200 danni a tutti i nemici#Apre le stanze segrete#Apre la porta per Boss Rush e per Calma a prescindere dal tempo"},
|
||||
{"484", "Aspe', Cosa?", "Se usato spinge via i nemici e genera una scossa sismica attorno ad Isaac#La scossa sismica può aprire le stanze e distruggere le rocce"},
|
||||
{"485", "Penny Storto", "50% di chance di raddoppiare tutti gli oggetti, consumabili e bauli nella stanza#50% di chance di rimuovere oggetti / consumabili nella stanza e di generare 1 moneta"},
|
||||
{"486", "Lametta Smussata", "Ferisce Isaac senza togliere salute#Attiva gli effetti di oggetti che richiedono di subire danni"},
|
||||
{"487", "Pelapatate", "{{EmptyHeart}} Rimuove 1 Portacuori per:#↑ {{Damage}} +0.2 Danni#{{Collectible73}} Un \"Cubo di Carne\"#{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Range}} +5 Gittata#{{Collectible214}} Lascia una scia di sangue"},
|
||||
{"487", "Pelapatate", "{{EmptyHeart}} Rimuove 1 Portacuori per:#↑ {{Damage}} +0.2 Danni#{{Collectible73}} 1 \"Cubo di Carne\"#{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Range}} +5 Gittata#{{Collectible214}} Lascia una scia di sangue"},
|
||||
{"488", "Metronomo", "Conferisce l'effetto di un oggetto casuale fino all'uscita dalla stanza"},
|
||||
{"489", "D Infinito", "Attiva l'effetto di un dado casuale ad ogni uso"},
|
||||
{"490", "Anima di Eden", "{{Warning}} MONOUSO {{Warning}}#Genera 2 oggetti casuali in base alla categoria di oggetti della stanza corrente#Parte senza cariche"},
|
||||
{"491", "Bebè Acido", "{{Pill}} Genera una pillola casuale ogni 3 stanze#{{Poison}} Usare una pillola avvelena i nemici nella stanza"},
|
||||
{"491", "Bebè Acido", "{{Pill}} Genera 1 pillola casuale ogni 3 stanze#{{Poison}} Usare 1 pillola avvelena i nemici nella stanza"},
|
||||
{"492", "YO SENTI QUA!", "↑ {{Luck}} +1 Fortuna#Evidenzia le posizioni di {{SecretRoom}} stanze segrete, rocce colorate e {{LadderRoom}} cunicoli"},
|
||||
{"493", "Adrenalina", "Per ogni Portacuori vuoto:#↑ {{Damage}} +0.2 Danni"},
|
||||
{"494", "Scala di Giacobbe", "All'impatto le lacrime generano 1-2 scintille elettriche#Le scintille infliggono la metà dei danni di Isaac"},
|
||||
{"495", "Peperoncino Fantasma", "Chance di sparare una fiamma rossa che blocca i proiettili nemici e infligge danni da contatto#La fiamma sparisce dopo aver inflitto danni o bloccato proiettili per 5 volte"},
|
||||
{"496", "Eutanasia", "3.33% di chance di sparare un ago#{{Luck}} 100% di chance con 15 di Fortuna#Gli aghi uccidono istantaneamente i nemici normali, scoppiando in 10 lacrime#{{Damage}} Contro i boss gli aghi infliggono i danni di Isaac x3"},
|
||||
{"496", "Eutanasia", "3.33% di chance di sparare un ago#{{Luck}} 100% di chance con 15 in Fortuna#Gli aghi uccidono istantaneamente i nemici normali, scoppiando in 10 lacrime#{{Damage}} Contro i boss gli aghi infliggono i danni di Isaac x3"},
|
||||
{"497", "Mutande Camo", "Entrare in una stanza confonde tutti i nemici fino a quando Isaac non inizia a sparare"},
|
||||
{"498", "Dualismo", "{{AngelDevilChance}} Nei casi in cui comparirebbe una Stanza dell'Angelo o del Diavolo vengono generate entrambe#Entrare in una delle due stanze fa sparire l'altra"},
|
||||
{"498", "Dualismo", "{{AngelDevilChance}} Nei casi in cui comparirebbe una Stanza dell'Angelo o del Diavolo vengono generate entrambe#Entrare in una delle 2 stanze fa sparire l'altra"},
|
||||
{"499", "Eucaristia", "{{AngelChance}} 100% di chance di generare una Stanza dell'Angelo"},
|
||||
{"500", "Sacco di Sacchi", "Genera in sacco ogni 5-6 stanze"},
|
||||
{"500", "Sacco di Sacchi", "Genera 1 sacco ogni 5-6 stanze"},
|
||||
{"501", "Gozzo di Avarizia", "{{Heart}} +1 Portacuori per ogni 25 monete ottenute dopo aver preso \"Gozzo di Avarizia\""},
|
||||
{"502", "Brufolone", "{{Slow}} Sparando viene certe volte scagliata una lacrima con liquido bianco che infligge il doppio dei danni e rallenta i nemici#Subire danni fa sparare una lacrima con liquido bianco"},
|
||||
{"503", "Piccolo Corno", "5% di chance di sparare lacrime che uccidono istantaneamente i nemici#{{Luck}} 20% di chance con 15 di Fortuna#Isaac infligge 3.5 danni da contatto"},
|
||||
{"502", "Brufolone", "{{Slow}} Sparando viene certe volte scagliata una lacrima con liquame bianco che infligge il doppio dei danni e rallenta i nemici#Subire danni fa sparare una lacrima con liquame bianco"},
|
||||
{"503", "Piccolo Corno", "5% di chance di sparare lacrime che uccidono istantaneamente i nemici#{{Luck}} 20% di chance con 15 in Fortuna#Isaac infligge 3.5 danni da contatto"},
|
||||
{"504", "Pepita Marrone", "Genera una mosca torretta che spara ai nemici#Ogni colpo infligge 2 danni"},
|
||||
{"505", "Pokè Go", "{{Friendly}} Entrare in una stanza ostile ha una chance di generare un nemico amichevole"},
|
||||
{"506", "Pugnalatore", "{{BleedingOut}} Colpire un nemico da dietro infligge il doppio dei danni e causa sanguinamento, che infligge il 10% della salute massima del nemico ogni 5 secondi"},
|
||||
{"507", "Cannuccia Appuntita", "{{Damage}} Infligge a tutti i nemici i danni di Isaac +10% della salute massima di ciascun nemico#{{HalfHeart}} Infliggere danni con la cannuccia può generare mezzi cuori#{{HalfSoulHeart}} Non avere portacuori genera invece Cuori Celesti"},
|
||||
{"505", "Pokè Go", "{{Friendly}} Entrare in una stanza ostile ha una chance di generare 1 nemico amichevole"},
|
||||
{"506", "Pugnalatore", "{{BleedingOut}} Colpire 1 nemico da dietro infligge il doppio dei danni e causa sanguinamento, che infligge il 10% della salute massima del nemico ogni 5 secondi"},
|
||||
{"507", "Cannuccia Appuntita", "{{Damage}} Infligge a tutti i nemici i danni di Isaac +10% della salute massima di ogni nemico#{{HalfHeart}} Infliggere danni con la cannuccia può generare mezzi cuori#{{HalfSoulHeart}} Non avere portacuori genera invece Cuori Celesti"},
|
||||
{"508", "Rasoio di Mamma", "{{BleedingOut}} Orbitale che causa sanguinamento, infliggendo 10% della salute massima del nemico di danno ogni 5 secondi#{{Damage}} Infligge i danni di Isaac x3 al secondo#Non blocca i proiettili"},
|
||||
{"509", "Occhio Insanguinato", "Orbitale che ogni 2 secondi spara una lacrima in una direzione casuale#Infligge 3.5 danni a lacrima#Infligge 30 danni da contatto al secondo#Non blocca i proiettili"},
|
||||
{"510", "Delirante", "{{Friendly}} Genera una forma boss di Delirio amichevole fino all'uscita dalla stanza"},
|
||||
{"511", "Moscarrabbiata", "Orbita attorno a un nemico casuale finché esso non muore#Infligge 30 danni da contatto agli altri nemici"},
|
||||
{"511", "Moscarrabbiata", "Orbita attorno a 1 nemico casuale finché esso non muore#Infligge 30 danni da contatto agli altri nemici"},
|
||||
{"512", "Buco Nero", "Buco nero lanciabile che risucchia qualsiasi cosa#Infligge 0.4 danni per tocco#Distrugge rocce nelle vicinanze#Dura 6 secondi"},
|
||||
{"513", "Pagliaccio", "↑ {{Damage}} +0.1 Danni#{{SoulHeart}} +1 Cuore Celeste#{{Charm}} Ammalia/spaventa i nemici in maniera casuale#Subire ha una chance casuale di generare una Cacca Arcobaleno"},
|
||||
{"513", "Pagliaccio", "↑ {{Damage}} +0.1 Danni#{{SoulHeart}} +1 Cuore Celeste#{{Charm}} Ammalia/spaventa i nemici in maniera casuale#Subire ha una chance casuale di generare 1 Cacca Arcobaleno"},
|
||||
{"514", "Modem Sfasciato", "Fa sì che alcuni nemici o proiettili si blocchino ad intermittenza per poco tempo#25% di chance di raddoppiare le ricompense di completamento stanza"},
|
||||
{"515", "Dono Segreto", "{{Warning}} MONOUSO {{Warning}}#Genera un oggetto casuale in base alla categoria di oggetti della stanza corrente#Chance di generare invece \"Un Pezzo di Carbone\" o \"La Cacca\""},
|
||||
{"516", "Irrigatore", "Genera un irrigatore che spara attorno a sé le stesse lacrime di Isaac"},
|
||||
{"517", "Bombe Leste", "{{Bomb}} +7 Bombe#Annulla il delay del piazzamento delle bombe"},
|
||||
{"518", "Amico in Scatola", "Famiglio dalle sembianze di un bebè del co-op casuale#Ha effetti delle lacrime casuali#Gli effetti cambiano ad ogni piano"},
|
||||
{"519", "Mini Delirio", "Si trasforma ogni 10 secondi in un famiglio casuale"},
|
||||
{"519", "Mini Delirio", "Si trasforma ogni 10 secondi in 1 famiglio casuale"},
|
||||
{"520", "Morsetti", "Uccidere 15 enemies aggiunge 1 carica all'oggetto attivo"},
|
||||
{"521", "Coupon", "Rende gratuito un oggetto casuale nel {{Shop}} Negozio o nella {{DevilRoom}} Stanza del Diavolo#Tenere l'oggetto garantisce che almeno un oggetto nel Negozio sia in saldo"},
|
||||
{"522", "Telecinesi", "Ferma tutti i proiettili che si avvicinano ad Isaac per 3 secondi e in seguito li risorteggia via"},
|
||||
@@ -550,29 +550,29 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"524", "Tecnologia Zero", "Le lacrime di Isaac sono connesse tra loro da raggi d'elettricità#I raggi infliggono i danni di Isaac"},
|
||||
{"525", "Lebbra", "Subire danni genera un orbitale che blocca i proiettili#Si massimizza a 3 orbitali#Gli orbitali vengono distrutti se subiscono troppi danni"},
|
||||
{"526", "7 Sigilli", "Genera un piccolo famiglio cavaliere che genera locuste#Il cavaliere e le locuste cambiano ogni 10 secondi"},
|
||||
{"527", "Mr. GUARDI!", "Mostra per qualche secondo un cursore spostabile, dopodiché evoca uno spettro che, in base alla posizione del cursore, può:#Aprire porte o bauli#Recuperare un oggetto#50% di chance di rubare dal Negozio/Stanza del Diavolo#Attaccare un nemico finché non muore#Esplodere muri, rocce, negozianti, statue di angeli, macchine o scrocconi"},
|
||||
{"527", "Mr. GUARDI!", "Mostra per qualche secondo un cursore spostabile, dopodiché evoca uno spettro che, in base alla posizione del cursore, può:#Aprire porte o bauli#Recuperare un oggetto#50% di chance di rubare dal Negozio/Stanza del Diavolo#Attaccare 1 nemico finché non muore#Esplodere muri, rocce, negozianti, statue di angeli, macchine o scrocconi"},
|
||||
{"528", "Prisma Angelico", "Prisma orbitale#Le lacrime amiche che lo colpiscono si dividono in 4"},
|
||||
{"529", "Pop!", "Le lacrime di Isaac rimbalzano tra loro e quando smettono di muoversi spariscono"},
|
||||
{"530", "Lista Nera", "Uccidere i nemici nell'ordine imposto dal marchio {{DeathMark}} sopra di loro conferisce 1 consumabile casuale o un aumento di una statistica"},
|
||||
{"530", "Lista Nera", "Uccidere i nemici nell'ordine imposto dal marchio {{DeathMark}} sopra di loro conferisce 1 consumabile casuale o un aumento di 1 statistica"},
|
||||
{"531", "Emolacria", "↑ {{Damage}} x1.31 Moltiplicatore Danni#↓ {{Tears}} x2 Moltiplicatore Delay tra Lacrime#↓ {{Tears}} +10 Delay tra Lacrime #Le lacrime di Isaac volano in un arco e all'impatto scoppiano in laccrime più piccole"},
|
||||
{"532", "Lacrifagia", "Le lacrime di Isaac rallentano progressivamente, per poi fermarsi e scoppiare in 8 lacrime più piccole#Le lacrime possono fondersi tra loro per ingrandirsi"},
|
||||
{"533", "Trisagion", "Rimpiazza le lacrime di Isaac con raggi di luce penetranti#I raggi infliggono il 33% dei danni ma possono colpire più volte i nemici"},
|
||||
{"534", "Zainetto", "Permette ad Isaac di tenere 2 oggetti attivi#Gli oggetti possono eessere scambiati con il tasto di rilascio ({{ButtonRT}})"},
|
||||
{"535", "Copertina", "{{HealingRed}} Cura 1 cuore#{{SoulHeart}} +1 Cuore Celeste#{{HolyMantle}} Entrare in una stnaza boss conferisce uno scudo di \"Manto Sacro\" (previene i danni per 1 volta)"},
|
||||
{"535", "Copertina", "{{HealingRed}} Cura 1 cuore#{{SoulHeart}} +1 Cuore Celeste#{{HolyMantle}} Entrare in una Stanza Boss conferisce 1 scudo di \"Manto Sacro\" (previene i danni per 1 volta)"},
|
||||
{"536", "Altare Sacrificale", "{{Warning}} MONOUSO {{Warning}}#Sacrifica fino a 2 famigli e genera un oggetto del Diavolo per ogni sacrificio#{{Coin}} Trasforma i ragni/mosche blu in monete"},
|
||||
{"537", "Mini Conato", "{{Pill}} Quando viene raccolto genera una pillola casuale#Spara una striscia di liquido#Il tipo di liquido cambia ad ogni uso di una pillola"},
|
||||
{"537", "Mini Conato", "{{Pill}} Quando viene raccolto genera 1 pillola casuale#Spara una striscia di liquame#Il tipo di liquame cambia ad ogni uso di una pillola"},
|
||||
{"538", "Biglie", "{{Trinket}} Genera 3 ninnoli casuali#{{Collectible479}} Subire danni ha il 10% di chance di consumare il ninnolo tenuto da Isaac e di conferire permanentemente i suoi effetti"},
|
||||
{"539", "Uovo Misterioso", "{{Friendly}} Subire danni genera un nemico amichevole#Genera amici più forti quanto più vengono completate stanze senza subire danni"},
|
||||
{"539", "Uovo Misterioso", "{{Friendly}} Subire danni genera 1 nemico amichevole#Genera amici più forti quanto più vengono completate stanze senza subire danni"},
|
||||
{"540", "Sasso Piatto", "Le lacrime di Isaac rimbalzano sul pavimento e causa danni da schizzi ad ogni rimbalzo"},
|
||||
{"541", "Midollo", "{{Heart}} Genera 3 Cuori Rossi#{{EmptyBoneHeart}} +1 Cuore Osseo"},
|
||||
{"542", "Costola Fluttuante", "Orbitale#Riflette i proiettili nemici"},
|
||||
{"543", "Terra Consacrata", "Subire danni genera una Cacca Bianca#Dentro l'aura della cacca:#↑ {{Tears}} x0.5 Moltiplicatore Delay tra Lacrime#Chance di bloccare i danni"},
|
||||
{"543", "Terra Consacrata", "Subire danni genera 1 Cacca Bianca#Dentro l'aura della cacca:#↑ {{Tears}} x0.5 Moltiplicatore Delay tra Lacrime#Chance di bloccare i danni"},
|
||||
{"544", "Costola Appuntita", "Levita di fronte ad Isaac#Infligge i danni di Isaac x6 al secondo"},
|
||||
{"545", "Libro dei Morti", "{{Friendly}} Genera un osso orbitale o un Ossuto amichevole per ogni nemico ucciso nella stanza"},
|
||||
{"546", "Anello di Papà", "{{Petrify}} Conferisce un'aura che pietrifica i nemici"},
|
||||
{"547", "Documenti per il Divorzio", "↑ {{Tears}} +0.7 Lacrime#{{EmptyBoneHeart}} +1 Cuore Osseo#{{Trinket21}} Genera il ninnolo \"Foglio Misterioso\""},
|
||||
{"548", "Mandibola", "Famiglio che opera a mo' di Boomerang#Infligge 7 danni da contatto#Può afferrare e riportare consumabili"},
|
||||
{"549", "Osteogenesi Imperfetta", "{{EmptyBoneHeart}} Rimpiazza tutti i Cuori Rossi di Isaac con 6 Cuori Ossei vuoti#Se si perde un Cuore Osseo:#↑ {{Tears}} +0.5 Lacrime#Spara 8 lacrime ossute in tutte le direzioni"},
|
||||
{"549", "Osteogenesi Imperfetta", "{{EmptyBoneHeart}} Rimpiazza tutti i Cuori Rossi di Isaac con 6 Cuori Ossei vuoti#Se si perde 1 Cuore Osseo:#↑ {{Tears}} +0.5 Lacrime#Spara 8 lacrime ossute in tutte le direzioni"},
|
||||
{"550", "Pala Rotta", "I piedi di Mamma cercano costantemente di schiacciare Isaac#Usare l'oggetto ferma i pestoni fino all'uscita dalla stanza#{{Warning}} (Prova a vincere la Boss Rush con l'oggetto!)"},
|
||||
{"551", "Pala Rotta", "Completa \"Pala di Mamma\"#{{Warning}} Usa la pala sul cumulo di terra nella \"Camera Oscura\""},
|
||||
{"552", "Pala di Mamma", "Genera una botola per il prossimo piano#10% di chance di una {{LadderRoom}} botola per un cunicolo#{{Warning}} Usa la pala sul cumulo di terra nella \"Camera Oscura\""},
|
||||
@@ -584,7 +584,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
EID.descriptions[languageCode].carBattery = {
|
||||
["No Effect"] = "Nessun effetto",
|
||||
[35] = {40, 80}, -- The Necronomicon
|
||||
[37] = {" una ", " due ", "grossa bomba", "{{CR}}grosse bombe", "infligge", "{{CR}}infliggono"}, -- Mr. Boom
|
||||
[37] = {" una ", " 2 ", "grossa bomba", "{{CR}}grosse bombe", "infligge", "{{CR}}infliggono"}, -- Mr. Boom
|
||||
[38] = {10, 20}, -- Tammy's Head
|
||||
[45] = {1, 2, "cuore", "{{CR}}cuori"}, -- Yum Heart
|
||||
[58] = {10, 20}, -- Book of Shadows
|
||||
@@ -598,51 +598,51 @@ EID.descriptions[languageCode].carBattery = {
|
||||
[93] = {6.5, 13}, -- The Gamekid
|
||||
[97] = {1, 2, "consumabile", "{{CR}}consumabili"}, -- The Book of Sin
|
||||
[102] = {1, 2, "pillola", "{{CR}}pillole"}, -- Mom's Bottle of Pills
|
||||
[105] = "Risorteggia due volte, esaurendo più velocemente le categorie di oggetti", -- The D6
|
||||
[107] = "Genera due corpi", -- The Pinking Shears
|
||||
[105] = "Risorteggia 2 volte, esaurendo più velocemente le categorie di oggetti", -- The D6
|
||||
[107] = "Genera 2 corpi", -- The Pinking Shears
|
||||
[111] = {5, 10}, -- The Bean
|
||||
[123] = {" un ", " due ", "famiglio casuale", "{{CR}}famigli casuali"}, -- Monster Manual
|
||||
[124] = {" un ", " due ", "effetto", "{{CR}}effetti", "un oggetto attivo casuale", "{{CR}}due oggetti attivi casuali"}, -- Dead Sea Scrolls
|
||||
[136] = {" un'esca ", " due esche ", "attrae", "{{CR}}attraggono", "esplode", "{{CR}}esplodono"}, -- Best Friend
|
||||
[123] = {" 1 ", " 2 ", "famiglio casuale", "{{CR}}famigli casuali"}, -- Monster Manual
|
||||
[124] = {" l'effetto", "{{CR}}2 effetti", "1 oggetto attivo casuale", "{{CR}}2 oggetti attivi casuali"}, -- Dead Sea Scrolls
|
||||
[136] = {" un'esca ", " 2 esche ", "attrae", "{{CR}}attraggono", "esplode", "{{CR}}esplodono"}, -- Best Friend
|
||||
[145] = {"2-4", "4-8"}, -- Guppy's Head
|
||||
[146] = {1, 2, "Cuore Eterno", "{{CR}}Cuori Eterni"}, -- Prayer Card (should this just say +1 health...)
|
||||
[158] = {1, 2, "Cuore Celeste", "{{CR}}Cuori Celesti", "runa", "{{CR}}rune", "carta", "{{CR}}carte"}, -- Crystal Ball
|
||||
[160] = {5, 10}, -- Crack the Sky
|
||||
[171] = {10, 20}, -- Spider Butt
|
||||
[283] = "Risorteggia due volte, aiutando con il progresso della trasfromazione ma esaurendo più velocemente le categorie di oggetti", -- D100
|
||||
[284] = "Risorteggia due volte, aiutando con il progresso della trasfromazione ma esaurendo più velocemente le categorie di oggetti", -- D4
|
||||
[286] = "Lo attiva due volte", -- Blank Card
|
||||
[287] = {"uno", "due"}, -- Book of Secrets
|
||||
[283] = "Risorteggia 2 volte, aiutando con il progresso della trasfromazione ma esaurendo più velocemente le categorie di oggetti", -- D100
|
||||
[284] = "Risorteggia 2 volte, aiutando con il progresso della trasfromazione ma esaurendo più velocemente le categorie di oggetti", -- D4
|
||||
[286] = "Lo attiva 2 volte", -- Blank Card
|
||||
[287] = {"1", "2"}, -- Book of Secrets
|
||||
[288] = {"1-4", "2-8"}, -- Box of Spiders
|
||||
[292] = {1, 2}, -- Satanic Bible
|
||||
[293] = {440, 880}, -- Head of Krampus
|
||||
[294] = "Spinta aumentata", -- Butter Bean
|
||||
[298] = {6, 12}, -- Unicorn Stump
|
||||
[348] = "Lo attiva due volte", -- Placebo
|
||||
[349] = "Attiva la chance due volte", -- Wooden Nickel
|
||||
[348] = "Lo attiva 2 volte", -- Placebo
|
||||
[349] = "Attiva la chance 2 volte", -- Wooden Nickel
|
||||
[351] = {5, 10}, -- Mega Bean
|
||||
[357] = {"Raddoppia", "Triplica"}, -- Box of Friends
|
||||
[383] = {6, 36}, -- Tear Detonator
|
||||
[421] = {5, 10}, -- Kidney Bean
|
||||
[427] = {" un ", " due ", "blocco di TNT spostabile", "{{CR}}blocchi di TNT spostabili", "il blocco", "{{CR}}i blocchi"}, -- Mine Crafter
|
||||
[427] = {" un ", " 2 ", "blocco di TNT spostabile", "{{CR}}blocchi di TNT spostabili", "il blocco", "{{CR}}i blocchi"}, -- Mine Crafter
|
||||
[439] = {1, 2, "ninnolo casuale", "{{CR}}ninnoli casuali"}, -- Mom's Box
|
||||
[476] = {1, 2, "consumabile casuale", "{{CR}}consumabili casuali"}, -- D1
|
||||
[477] = "Attiva ogni effetto assorbito due volte", -- Void
|
||||
[477] = "Attiva ogni effetto assorbito 2 volte", -- Void
|
||||
[480] = {"Raddoppia", "Quadruplica"}, -- Compost
|
||||
[481] = "Due aumenti e diminuzioni di statistica", -- Dataminer
|
||||
[482] = "Cambia due volte il personaggio e rimuove due oggetti", -- Clicker
|
||||
[481] = "2 aumenti e diminuzioni di statistica", -- Dataminer
|
||||
[482] = "Cambia 2 volte il personaggio e rimuove 2 oggetti", -- Clicker
|
||||
[485] = "25% di chance di quadruplicare, 25% di chance di raddoppiare e rimuovere gli originali, 50% di chance di rimuoverli", -- Crooked Penny
|
||||
[486] = {"gli effetti", "{{CR}}{{BlinkYellowGreen}}due volte gli effetti"}, -- Dull Razor
|
||||
[488] = "Lo attiva due volte, ma rimane solo il secondo effetto", -- Metronome
|
||||
[486] = {"gli effetti", "{{CR}}{{BlinkYellowGreen}}2 volte gli effetti"}, -- Dull Razor
|
||||
[488] = "Lo attiva 2 volte, ma rimane solo il secondo effetto", -- Metronome
|
||||
[489] = {" l'effetto ", " gli effetti "}, -- D Infinity (TODO: d infinity's desc addon is not visible in item reminder)
|
||||
[504] = {" una ", " due ", "mosca", "{{CR}}mosche", "spara", "{{CR}}sparano"}, -- Brown Nugget
|
||||
[507] = "Si attiva due volte", -- Sharp Straw
|
||||
[510] = {"una", "due", "forma", "{{CR}}forme", "amichevole", "{{CR}}amichevoli"}, -- Delirious
|
||||
[516] = {"un", "due", "irrigatore che spara", "{{CR}}irrigatori che sparano"}, -- Sprinkler
|
||||
[521] = {"un", "due", "oggetto casuale", "{{CR}}oggetti casuali"}, -- Coupon
|
||||
[504] = {" 1 ", " 2 ", "mosca", "{{CR}}mosche", "spara", "{{CR}}sparano"}, -- Brown Nugget
|
||||
[507] = "Si attiva 2 volte", -- Sharp Straw
|
||||
[510] = {"una", "2", "forma", "{{CR}}forme", "amichevole", "{{CR}}amichevoli"}, -- Delirious
|
||||
[516] = {"un", "2", "irrigatore che spara", "{{CR}}irrigatori che sparano"}, -- Sprinkler
|
||||
[521] = {"un", "2", "oggetto casuale", "{{CR}}oggetti casuali"}, -- Coupon
|
||||
[523] = "Scambia i contenuti della scatola con i consumabili nella stanza", -- Moving Box
|
||||
[545] = {8, 16}, -- Book of the Dead
|
||||
[550] = "Ferma i pestoni per due stanze (o due ondate della Boss Rush)", -- Broken Shovel
|
||||
[550] = "Ferma i pestoni per 2 stanze (o 2 ondate della Boss Rush)", -- Broken Shovel
|
||||
}
|
||||
|
||||
-- Effect of BFFS! on Familiars
|
||||
@@ -677,7 +677,7 @@ EID.descriptions[languageCode].BFFSSynergies = {
|
||||
["5.100.206"] = {105, 210}, -- Guillotine
|
||||
["5.100.207"] = "Danni raddoppiati", -- Ball of Bandages
|
||||
["5.100.264"] = {22.5, 45}, -- Smart Fly
|
||||
["5.100.266"] = "Genera un ragno blu extra", -- Juicy Sack
|
||||
["5.100.266"] = "Genera 1 ragno blu extra", -- Juicy Sack
|
||||
["5.100.267"] = {3.5, 7}, -- Robo-Baby 2.0
|
||||
["5.100.270"] = {3.2, 6.4}, -- Leech
|
||||
["5.100.271"] = {"5-6", "4-5"}, -- Mystery Sack
|
||||
@@ -724,7 +724,7 @@ EID.descriptions[languageCode].BFFSSynergies = {
|
||||
["5.100.519"] = "Danni raddoppiati", -- Lil Delirium
|
||||
["5.100.525"] = {35, 70}, -- Leprosy
|
||||
["5.100.526"] = "I danni da contatto dei cavalieri sono raddoppiati", -- 7 Seals
|
||||
["5.100.537"] = "Aumenta le dimensioni del liquido, ma non i danni", -- Lil Spewer
|
||||
["5.100.537"] = "Aumenta la grandezza del liquame, ma non i danni", -- Lil Spewer
|
||||
["5.100.539"] = "Genera una variante campione del nemico", -- Mystery Egg
|
||||
["5.100.544"] = {6, 12}, -- Pointy Rib
|
||||
["5.100.545"] = "Il danno da contatto delle ossa orbitali è raddoppiato", -- Book of the Dead
|
||||
@@ -754,22 +754,22 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"14", "Callo", "Immunità ai liquidi e alle spine per terra"},
|
||||
{"15", "Pietra Fortunata", "{{Coin}} Distruggere rocce genera monete"},
|
||||
{"16", "Unghia dei Piedi di Mamma", "Il piede di Mamma calpesta un punto casuale della stanza ogni 60 secondi"},
|
||||
{"17", "Rossetto Nero", "{{BlackHeart}} +5% di chance che i Cuori Celesti casuali possano venire generati come Cuori Neri"},
|
||||
{"17", "Rossetto Nero", "{{BlackHeart}} +10% di chance che i Cuori Celesti casuali possano venire generati come Cuori Neri"},
|
||||
{"18", "Passo della Bibbia", "{{EternalHeart}} +3% di chance di Cuori Eterni"},
|
||||
{"19", "Graffetta", "{{GoldenChest}} I Bauli Dorati possono essere aperti senza chiavi"},
|
||||
{"20", "Zampa di Scimmia", "{{BlackHeart}} Quando la salute di Isaac viene ridotta a mezzo cuore genera 1 Cuore Nero#{{Warning}} Sparisce dopo aver generato 3 Cuori Neri"},
|
||||
{"21", "Foglio Misterioso", "Conferisce ad intervalli casuali gli effetti di: #{{Collectible327}} \"La Polaroid\"#{{Collectible328}} \"Il Negativo\"#{{Trinket48}} \"Una Pagina Mancante\"#{{Trinket23}} \"Volantino 'Smarrito'\""},
|
||||
{"22", "Coda del Demonio", "{{Heart}} Diminuisce del 20% la chance di generare dei cuori#{{BlackHeart}} Tutti i Cuori consumabili diventano Cuori Neri#Aumenta la chance di generare chiavi come ricompensa"},
|
||||
{"21", "Foglio Misterioso", "Conferisce ad intervalli casuali 1 degli effetti di: #{{Collectible327}} \"La Polaroid\"#{{Collectible328}} \"Il Negativo\"#{{Trinket48}} \"Una Pagina Mancante\"#{{Trinket23}} \"Volantino 'Smarrito'\""},
|
||||
{"22", "Coda del Demonio", "{{Heart}} Diminuisce del 20% la chance di generare dei cuori#{{BlackHeart}} Tutti i cuori consumabili diventano Cuori Neri#Aumenta la chance di generare chiavi come ricompensa"},
|
||||
{"23", "Volantino 'Smarrito'", "{{Player10}} Una volta morto resuscita nella forma di Lo Smarrito"},
|
||||
{"24", "Penny Popò", "{{Coin}} Chance più alte del 20% di generare monete dalla cacca#Raccogliere monete fa scorreggiare Isaac"},
|
||||
{"25", "Caramella Misteriosa", "Isaac scorreggia o genera cacca ogni 30 secondi"},
|
||||
{"24", "Penny Popò", "{{Coin}} Chance più alte del 20% di generare monete dalla cacca#Raccogliere monete fa scoreggiare Isaac"},
|
||||
{"25", "Caramella Misteriosa", "Isaac scoreggia o genera cacca ogni 30 secondi"},
|
||||
{"26", "Verme Uncino", "↑ {{Range}} +10 Gittata#Le lacrime di Isaac si muovono in modo angolare"},
|
||||
{"27", "Verme Frusta", "↑ {{Shotspeed}} +0.5 Velocità Colpi"},
|
||||
{"28", "Ankh Rotto", "{{Player4}} Una volta morto 22% di chance di resuscitare nella forma di ??? (Bimbo Blu)"},
|
||||
{"29", "Testa di Pesce", "Subire danni genera 1 mosca blu"},
|
||||
{"30", "Congiuntivite", "{{Poison}} 10% di chance di sparare lacrime velenose#{{Luck}} 100% di chance con 18 di Fortuna"},
|
||||
{"31", "Puntina", "10% di chance di sparare lacrime penetranti + spettrali#{{Luck}} 100% di chance con 18 di Fortuna"},
|
||||
{"32", "Fungo della Libertà", "25% di chance di un effetto di un fungo casuale a stanza#Può rivelare stanze speciali sulla minimappa"},
|
||||
{"30", "Congiuntivite", "{{Poison}} 10% di chance di sparare lacrime velenose#{{Luck}} 100% di chance con 18 in Fortuna"},
|
||||
{"31", "Puntina", "10% di chance di sparare lacrime penetranti + spettrali#{{Luck}} 100% di chance con 18 in Fortuna"},
|
||||
{"32", "Fungo della Libertà", "25% di chance di un effetto di 1 fungo casuale a stanza#Può rivelare stanze speciali sulla minimappa"},
|
||||
{"33", "Cordone Ombelicale", "{{Timer}} Quando la salute di Isaac viene ridotta a mezzo cuore genera {{Collectible100}} \"Piccolo Steven\" fino all'uscita dalla stanza"},
|
||||
{"34", "Cuore di Bambino", "{{UnknownHeart}} 10% di chance che la ricompensa per completamento stanza sia 1 cuore casuale#{{Heart}} 33% di chance di 1 cuore extra da bauli, rocce colorate e macchine distrutte"},
|
||||
{"35", "Corno Ricurvo", "↑ {{Damage}} +2 Danni"},
|
||||
@@ -777,13 +777,13 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"37", "Zoccolo di Capra", "↑ {{Speed}} +0.15 Velocità"},
|
||||
{"38", "Perla di Mamma", "+10% di chance che i cuori generati siano {{SoulHeart}} Cuori Celesti, {{BlackHeart}} Cuori Neri o {{EmptyBoneHeart}} Cuori Ossei"},
|
||||
{"39", "Cancro", "↑ {{Tears}} -2 Delay tra Lacrime"},
|
||||
{"40", "Toppa Rossa", "{{Timer}} Subire danni ha il 20% di chance di conferire ↑ {{Damage}} +1.8 Danni fino all'uscita dalla stanza#{{Luck}} 100% chance con 8 di Fortuna"},
|
||||
{"40", "Toppa Rossa", "{{Timer}} Subire danni ha il 20% di chance di conferire ↑ {{Damage}} +1.8 Danni fino all'uscita dalla stanza#{{Luck}} 100% chance con 8 in Fortuna"},
|
||||
{"41", "Fiammifero", "{{Bomb}} 10% di chance che la ricompensa per completamento stanza sia 1 bomba#{{Bomb}} 33% di chance di 1 bomba extra da bauli, rocce colorate e macchine distrutte#{{Warning}} Rimuove {{Trinket53}} \"Zecca\""},
|
||||
{"42", "Alluce Fortunato", "↑ {{Luck}} +1 Fortuna#+8% di chance di 1 ricompensa per completamento stanza#33% di chance di consumabili extra da bauli, rocce colorate e macchine distrutte"},
|
||||
{"43", "Teschio Maledetto", "Quando i danni riducono Isaac a mezzo cuore o meno, viene teletrasportato in una stanza causale"},
|
||||
{"44", "Tappino di Sicurezza", "{{Pill}} 10% di chance che la ricompensa per completamento stanza sia 1 pillola#{{Pill}} 33% di chance di 1 pillola extra da bauli, rocce colorate e macchine distrutte"},
|
||||
{"45", "Asso di Picche", "{{Card}} 10% di chance che la ricompensa per completamento stanza sia 1 carta#{{Card}} 33% di chance di 1 carta extra da bauli, rocce colorate e macchine distrutte"},
|
||||
{"46", "Forchetta di Isaac", "{{HealingRed}} Completare una stanza ha il 10% di chance di curare di mezzo cuore#{{Luck}} 100% di chance con 18 di Fortuna"},
|
||||
{"46", "Forchetta di Isaac", "{{HealingRed}} Completare una stanza ha il 10% di chance di curare di mezzo cuore#{{Luck}} 100% di chance con 18 in Fortuna"},
|
||||
{"47", "", "<Item does not exist>"},
|
||||
{"48", "Una Pagina Mancante", "Subire danni ha il 5% di chance di infliggere 40 danni a tutti i nemici nella stanza"},
|
||||
{"49", "Penny Sanguinolento", "{{HalfHeart}} Raccogliere 1 moneta ha il 50% di chance di generare mezzo Cuore Rosso"},
|
||||
@@ -791,26 +791,26 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"51", "Penny Appiattito", "{{Key}} Raccogliere 1 moneta ha il 50% di chance di generare 1 Chiave"},
|
||||
{"52", "Penny Contraffatto", "{{Coin}} Raccogliere 1 moneta ha il 50% di chance di aggiungere un'altra moneta al contatore"},
|
||||
{"53", "Zecca", "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di 1 cuore#-15% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\" o ingoiandolo"},
|
||||
{"54", "Testa Di Isaac", "Famiglio con lacrime penetranti#Infligge 3.5 danni a lacrima"},
|
||||
{"54", "Testa Di Isaac", "Famiglio con lacrime penetranti#Infligge 3.5 danni per lacrima"},
|
||||
{"55", "Fede di Madda", "{{EternalHeart}} Entrare in nuovo piano conferisce +1 Cuore Eterno"},
|
||||
{"56", "Lingua di Giuda", "{{DevilRoom}} Abbassa tutti i costi di un patto col diavolo di 1 Portacuori#Non abbassa il costo da 3 Cuori Celesti "},
|
||||
{"56", "Lingua di Giuda", "{{DevilRoom}} Abbassa tutti i costi di un patto col diavolo a 1 Portacuori#Non abbassa il costo da 3 Cuori Celesti "},
|
||||
{"57", "Anima di ???", "Famiglio che rimbalza attorno alla stanza#Spara nella stessa direzione di Isaac#Infligge 3.5 danni a lacrima"},
|
||||
{"58", "Ciocca di Sansone", "{{Timer}} Uccidere un nemico ha il 6.67% di chance di conferire ↑ {{Damage}} +0.5 Danni fino all'uscita dalla stanza#{{Luck}} 100% di chance con 10 di Fortuna"},
|
||||
{"59", "Occhio di Caino", "Entrare in un nuovo piano ha il 25% di chance di rivelare icone sulla mappa#{{Luck}} 100% di chance con 3 di Fortuna"},
|
||||
{"60", "Zampa d'Uccello di Eva", "{{Collectible117}} Uccidere un nemico ha il 5% di chance di generare un \"Uccello Morto\"#{{Luck}} 100% di chance con 8 di Fortuna"},
|
||||
{"58", "Ciocca di Sansone", "{{Timer}} Uccidere 1 nemico ha il 6.66% di chance di conferire ↑ {{Damage}} +0.5 Danni fino all'uscita dalla stanza#{{Luck}} 100% di chance con 10 in Fortuna"},
|
||||
{"59", "Occhio di Caino", "Entrare in un nuovo piano ha il 25% di chance di rivelare icone sulla mappa#{{Luck}} 100% di chance con 3 in Fortuna"},
|
||||
{"60", "Zampa d'Uccello di Eva", "{{Collectible117}} Uccidere 1 nemico ha il 5% di chance di generare un \"Uccello Morto\"#{{Luck}} 100% di chance con 8 in Fortuna"},
|
||||
{"61", "La Mano Sinistra", "{{RedChest}} Trasforma tutti i bauli in Bauli Rossi"},
|
||||
{"62", "Pietra Brillante", "Le rocce con cunicolo e le rocce colorate luccicano ogni 10 secondi"},
|
||||
{"63", "Forbicine", "{{Bomb}} Trasforma le Bombe Troll in bombe consumabili"},
|
||||
{"64", "Verme Arcobaleno", "Ogni 3 secondi conferisce un effetto di un verme casuale"},
|
||||
{"65", "Verme Solitario", "↑ {{Range}} x2 Moltiplicatore Gittata#↓ x0.5 Altezza Lacrime"},
|
||||
{"66", "Verme Pigro", "↑ {{Range}} +4 Gittata#↑ +2 Altezza Lacrime#↓ {{Shotspeed}} -0.4 Velocità Colpi"},
|
||||
{"67", "Dado Incrinato", "Subire danni ha il 50% di attivare uno dei seguenti effetti:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"},
|
||||
{"67", "Dado Incrinato", "Subire danni ha il 50% di attivare 1 dei seguenti effetti:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"},
|
||||
{"68", "Super Magnete", "Isaac attrae consumabili e nemici"},
|
||||
{"69", "Polaroid Sbiadita", "Cammuffa Isaac ad intervalli casuali#{{Confusion}} Confonde i nemici"},
|
||||
{"70", "Pidocchio", "Genera certe volte un ragno blu nelle stanze ostili"},
|
||||
{"71", "Vescica di Bob", "Le bombe di Isaac lasciano liquido danneggiante"},
|
||||
{"70", "Pidocchio", "Certe volte genera 1 ragno blu nelle stanze ostili"},
|
||||
{"71", "Vescica di Bob", "Le bombe di Isaac lasciano liquame danneggiante"},
|
||||
{"72", "Pila dell'Orologio", "{{Battery}} 6.66% di chance che la ricompensa di completamento stanza sia 1 pila#{{Battery}} +10% di chance che i consumabili casuali siano 1 pila#{{Battery}} 5% di chance a completamento stanza di aggiungere una carica all'oggetto attivo tenuto"},
|
||||
{"73", "Minicicciolo", "{{Bomb}} 10% di chance che le bombe che scoppiano buttino a terra una bomba consumabile"},
|
||||
{"73", "Minicicciolo", "{{Bomb}} 10% di chance che le bombe che scoppiano buttino a terra 1 bomba consumabile"},
|
||||
{"74", "Rilevatore", "{{LadderRoom}} +0.5% di chance di rivelare un cunicolo mentre si distrugge una roccia"},
|
||||
{"75", "Errore", "Conferisce l'effetto di un ninnolo casuale ad ogni stanza"},
|
||||
{"76", "Fiche da Poker", "↑ 50% di chance che i bauli generino consumabili extra#↓ 50% di chance che i bauli contengano solo una mosca"},
|
||||
@@ -828,14 +828,14 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"88", "NO!", "Previene la generazione di oggetti attivi"},
|
||||
{"89", "Guinzaglio per Bambini", "I famigli restano vicini ad Isaac"},
|
||||
{"90", "Ministercolo", "Quando una cacca viene distrutta esplode, infliggendo 100 danni"},
|
||||
{"91", "Meconio", "33% di chance che si generi una Cacca Nera#{{BlackHeart}} Distruggere Cacche Nere ha un 5% di chance di generare un Cuore Nero"},
|
||||
{"91", "Meconio", "33% di chance che si generi 1 Cacca Nera#{{BlackHeart}} Distruggere Cacche Nere ha un 5% di chance di generare un Cuore Nero"},
|
||||
{"92", "Corona Incrinata", "↑ {{Tears}} x0.8 Delay tra Lacrime#↑ x1.33 Moltiplicatore delle statistiche al di sopra di 1 {{Speed}} Velocità, 3.5 {{Damage}} Danni, 23.75 {{Range}} Gittata, 1 {{Shotspeed}} Velocità Colpi"},
|
||||
{"93", "Pannolino Usato", "15% di chance per stanza che tutte le mosche nemiche diventino amichevoli"},
|
||||
{"94", "Coda di Pesce", "Raddoppia tutte le mosche/ragni blu generate"},
|
||||
{"95", "Dente Nero", "{{Poison}} 3% di chance di sparare lacrime dentate velenose#Il dente infligge i danni di Isaac x2"},
|
||||
{"96", "Verme Uroboro", "↑ {{Range}} +4 Gittata#↑ +2 Altezza Lacrime#Lacrime spettrali#Chance di lacrime a ricerca#{{Luck}} 100% di chance con 9 di Fortuna#Le lacrime di Isaac si muovono velocemente a spirale"},
|
||||
{"97", "Tonsilla", "Subire danni 12-20 volte genera un famiglio che blocca i proiettili#Si massimizza a 2 famigli"},
|
||||
{"98", "Pepita Verde", "10% di chance di sparare lacrime adesive a ricerca#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo#Le lacrime si incollano per 60 secondi"},
|
||||
{"96", "Verme Uroboro", "↑ {{Range}} +4 Gittata#↑ +2 Altezza Lacrime#Lacrime spettrali#Chance di lacrime a ricerca#{{Luck}} 100% di chance con 9 in Fortuna#Le lacrime di Isaac si muovono velocemente a spirale"},
|
||||
{"97", "Tonsilla", "Subire danni 12-20 volte genera 1 famiglio che blocca i proiettili#Sparisce dopo aver generato 2 famigli"},
|
||||
{"98", "Pepita Verde", "10% di chance di sparare una lacrima adesiva#50% di chance che sia a ricerca#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo#Le caccole si incollano per 60 secondi"},
|
||||
{"99", "Super Palla", "10% chance di sparare lacrime rimbalzanti"},
|
||||
{"100", "Lampadina Vivida", "Tenere un oggetto attivo totalmente carico conferisce:#↑ {{Speed}} +0.25 Velocità#↑ {{Tears}} +0.2 Lacrime#↑ {{Damage}} +0.5 Danni#↑ {{Range}} +0.75 Gittata#↑ {{Shotspeed}} +0.1 Velocità Colpi#↑ {{Luck}} +1 Fortuna"},
|
||||
{"101", "Lampadina Fioca", "Tenere un oggetto attivo totalmente scarico conferisce:#↑ {{Speed}} +0.5 Velocità#↑ {{Tears}} +0.4 Lacrime#↑ {{Damage}} +1.5 Danni#↑ {{Range}} +1.5 Gittata#↑ {{Shotspeed}} +0.3 Velocità Colpi#↑ {{Luck}} +2 Fortuna"},
|
||||
@@ -843,22 +843,22 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"103", "Uguaglianza!", "Trasforma i consumabili singoli in doppi quando le {{Coin}} monete, {{Bomb}} bombe e {{Key}} chiavi di Isaac sono di pari numero"},
|
||||
{"104", "Osso dei Desideri", "Se colpiti 2% di chance di venire distrutto e di generare un piedistallo"},
|
||||
{"105", "Sacchetto per il Pranzo", "{{Collectible22}} Se colpiti 2% di chance di venire distrutto e di generare \"Pranzo\""},
|
||||
{"106", "Tappo di Sughero Smarrito", "Aumenta il raggio del liquido non nemico"},
|
||||
{"106", "Tappo di Sughero Smarrito", "Aumenta il raggio del liquame non nemico"},
|
||||
{"107", "Cuore di Corvo", "Subire danni esaurisce i Cuori Rossi prima dei Cuori Neri/Celesti#I danni ai Cuori Rossi non riducono le chance di una Stanza del Diavolo/dell'Angelo"},
|
||||
{"108", "Noce", "Venire colpiti da 1-9 esplosioni distrugge il ninnolo e butta terra 1 {{UnknownHeart}} cuore casuale, 1 {{Coin}} moneta, 1 {{Key}} chiave e 1 {{Trinket}} ninnolo#Non è richiesto di subire danni"},
|
||||
{"109", "Nastro Adesivo", "I famigli rimangono in un posto e non possono muoversi"},
|
||||
{"110", "Dollaro D'Argento", "{{Shop}} I Negozi appaiono in \"Utero\""},
|
||||
{"111", "Corona Sanguinolenta", "{{TreasureRoom}} Le Stanze dei Tesori appaiono in \"Utero\""},
|
||||
{"112", "Pay To Win", "{{RestockMachine}} Le cassette di rifornimento vengono sempre generate nelle {{TreasureRoom}} Stanze dei Tesori"},
|
||||
{"113", "Locusta della Guerra", "Entrare in una stanza ostile genera una mosca esplosiva d'attacco#La mosca infligge i danni di Isaac x2 + danni esplosivi"},
|
||||
{"114", "Locusta della Pestilenza", "{{Poison}} Entrare in una stanza ostile genera una mosca velenosa d'attacco#La mosca infligge i danni di Isaac x2"},
|
||||
{"115", "Locusta della Carestia", "{{Slow}} Entrare in una stanza ostile genera una mosca rallentante d'attacco#La mosca infligge i danni di Isaac x2"},
|
||||
{"116", "Locusta dela Morte", "Entrare in una stanza ostile genera una mosca d'attacco#La mosca infligge i danni di Isaac x4"},
|
||||
{"117", "Locusta della Conquista", "Entrare in una stanza ostile genera 1-4 mosche d'attacco#Ogni mosca infligge i danni di Isaac x2"},
|
||||
{"118", "Ali di Pipistrello", "{{Timer}}Uccidere un nemico ha il 5% di chance di conferire il volo fino all'uscita dalla stanza"},
|
||||
{"113", "Locusta della Guerra", "Entrare in una stanza ostile genera 1 mosca esplosiva d'assalto#La mosca infligge i danni di Isaac x2 + danni esplosivi"},
|
||||
{"114", "Locusta della Pestilenza", "{{Poison}} Entrare in una stanza ostile genera 1 mosca velenosa d'assalto#La mosca infligge i danni di Isaac x2"},
|
||||
{"115", "Locusta della Carestia", "{{Slow}} Entrare in una stanza ostile genera 1 mosca rallentante d'assalto#La mosca infligge i danni di Isaac x2"},
|
||||
{"116", "Locusta dela Morte", "Entrare in una stanza ostile genera 1 mosca d'assalto#La mosca infligge i danni di Isaac x4"},
|
||||
{"117", "Locusta della Conquista", "Entrare in una stanza ostile genera 1-4 mosche d'assalto#Ogni mosca infligge i danni di Isaac x2"},
|
||||
{"118", "Ali di Pipistrello", "{{Timer}}Uccidere 1 nemico ha il 5% di chance di conferire il volo fino all'uscita dalla stanza"},
|
||||
{"119", "Cellula Staminale", "{{HealingRed}} Entrare in un nuovo piano cura di mezzo cuore"},
|
||||
{"120", "Forcina per Capelli", "{{Battery}} Entrare in una stanza boss non completata ricarica completamente gli oggetti attivi"},
|
||||
{"121", "Croce di Legno", "{{Collectible313}} Annulla il primo danno preso nel piano"},
|
||||
{"120", "Forcina per Capelli", "{{Battery}} Entrare in una stanza boss non completata ricarica totalmente gli oggetti attivi"},
|
||||
{"121", "Croce di Legno", "{{Collectible313}} Conferisce 1 scudo di \"Manto Sacro\" che nega il 1° danno preso nel piano"},
|
||||
{"122", "Burro!", "Usare un oggetto attivo butta a terra un piedistallo#Subire danni ha il 2% di chance di buttare a terra uno degli oggetti passivi di isaac"},
|
||||
{"123", "Piuma di Filigrana", "I boss angeli lasciano oggetti angelici invece di Pezzi di Chiave"},
|
||||
{"124", "Fermaporte", "L'ultima porta attraversata rimane aperta"},
|
||||
@@ -871,9 +871,9 @@ EID.descriptions[languageCode].trinkets={
|
||||
---------- Cards ----------
|
||||
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "0 - Il Matto", "Teletrasporta Isaac nella prima stanza del piano"},
|
||||
{"1", "0 - Il Matto", "Teletrasporta Isaac nella 1° stanza del piano"},
|
||||
{"2", "I - Il Bagatto", "{{Timer}} Lacrime a ricerca fino all'uscita dalla stanza"},
|
||||
{"3", "II - La Papessa", "Il piede di Mamma calpesta un nemico#Se non ci sono nemici il piede di Mamma calpesta Isaac"},
|
||||
{"3", "II - La Papessa", "Il piede di Mamma calpesta 1 nemico#Se non ci sono nemici il piede di Mamma calpesta Isaac"},
|
||||
{"4", "III - L'Imperatrice", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Speed}} +0.3 Velocità#↑ {{Damage}} +1.5 Danni"},
|
||||
{"5", "IV - L'Imperatore", "{{BossRoom}} Teletrasporta Isaac nella Stanza del Boss"},
|
||||
{"6", "V - Il Papa", "{{SoulHeart}} Genera 2 Cuori Celesti"},
|
||||
@@ -881,17 +881,17 @@ EID.descriptions[languageCode].cards={
|
||||
{"8", "VII - Il Carro", "{{Timer}} Conferisce per 6 secondi:#↑ {{Speed}} +0.28 Velocità#Invincibilità#Isaac non può sparare ma infligge 40 danni da contatto al secondo"},
|
||||
{"9", "VIII - Giustizia", "Genera 1 {{UnknownHeart}} cuore, {{Coin}} moneta, {{Bomb}} bomba e {{Key}} chiave casuali"},
|
||||
{"10", "IX - L'Eremita", "{{Shop}} Teletrasporta Isaac nel negozio"},
|
||||
{"11", "X - Ruota della Fortuna", "Genera una {{Slotmachine}} Slot Machine#{{FortuneTeller}} 25% di chance che sia una Macchina dei Desideri"},
|
||||
{"11", "X - Ruota della Fortuna", "Genera 1 {{Slotmachine}} Slot Machine#{{FortuneTeller}} 25% di chance che sia 1 Macchina dei Desideri"},
|
||||
{"12", "XI - Forza", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Heart}} +1 Salute#↑ {{Speed}} +0.3 Velocità#↑ {{Damage}} +0.3 Danni#↑ {{Damage}} x1.5 Moltiplicatore Danni#↑ {{Range}} +5.25 Gittata#↑ +0.5 Altezza Lacrime"},
|
||||
{"13", "XII - L'Appeso", "{{Timer}} Volo fino all'uscita dalla stanza"},
|
||||
{"14", "XIII - Morte", "Infligge 40 danni a tutti i nemici nella stanza"},
|
||||
{"15", "XIV - Temperanza", "{{DonationMachine}} Genera una Macchina di Donazione Sangue"},
|
||||
{"15", "XIV - Temperanza", "{{DonationMachine}} Genera 1 Macchina di Donazione Sangue"},
|
||||
{"16", "XV - Il Diavolo", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Damage}} +2 Danni"},
|
||||
{"17", "XVI - La Torre", "Genera 6 Bombe Troll"},
|
||||
{"18", "XVII - Le Stelle", "{{TreasureRoom}} Teletrasporta Isaac nella Stanza dei Tesori"},
|
||||
{"19", "XVIII - La Luna", "{{SecretRoom}} Teletrasporta Isaac nella Stanza Segreta"},
|
||||
{"20", "XIX - Il Sole", "{{HealingRed}} Salute al massimo#Infligge 100 danni a tutti i nemici#{{Timer}} Effetto di mappatura completa fino all'uscita dal piano (eccetto la {{SuperSecretRoom}} Stanza Super Segreta)"},
|
||||
{"21", "XX - Il Giudizio", "Genera un Mendicante#{{DemonBeggar}} 33% di chance che sia un Mendicacuori#2% di chance che sia un Chiavaiolo o uno Scroccabombe"},
|
||||
{"21", "XX - Il Giudizio", "Genera 1 Mendicante#{{DemonBeggar}} 33% di chance che sia 1 Mendicacuori#2% di chance che sia 1 Chiavaiolo o Scroccabombe"},
|
||||
{"22", "XXI - Il Mondo", "{{Timer}} Effetto di mappatura completa fino all'uscita dal piano (eccetto la {{SuperSecretRoom}} Stanza Super Segreta)"},
|
||||
{"23", "2 di Fiori", "{{Bomb}} Duplica il numero di bombe di Isaac"},
|
||||
{"24", "2 di Quadri", "{{Coin}} Duplica il numero di monete di Isaac"},
|
||||
@@ -910,7 +910,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"37", "Perthro", "Risorteggia tutti i piedistalli nella stanza"},
|
||||
{"38", "Berkano", "Evoca 3 ragni blu e 3 mosche blu"},
|
||||
{"39", "Algiz", "{{Timer}} Rende Isaac invincibile per 30 secondi"},
|
||||
{"40", "Runa Muta", "Attiva l'effetto di una runa casuale#Se usata 25% di chance di autoduplicarsi"},
|
||||
{"40", "Runa Muta", "Attiva l'effetto di 1 runa casuale#Se usata 25% di chance di autoduplicarsi"},
|
||||
{"41", "Runa Nera", "Infligge 40 danni #Converte i piedistalli nella stanza in aumenti di statistiche casuali#Converte tutti i consumabili nella stanza in mosche blu"},
|
||||
{"42", "Carta del Caos", "Usare la carta la lancia nella direzione in cui Isaac si sta muovendo#Uccide istantaneamente QUALSIASI nemico tocchi (eccetto Delirio)"},
|
||||
{"43", "Carta di Credito", "Rende gratuiti tutti gli oggetti nel {{Shop}} Negozio o nella {{DevilRoom}} Stanza del Diavolo"},
|
||||
@@ -918,9 +918,9 @@ EID.descriptions[languageCode].cards={
|
||||
{"45", "Cards Against Humanity", "Riempie di cacca tutta la stanza"},
|
||||
{"46", "Re Suicida", "Uccide istantaneamente Isaac e genera 10 consumabili o oggetti sul pavimento#Gli oggetti generati vengono dalla categoria di oggetti della stanza corrente"},
|
||||
{"47", "Carta Esci Gratis di Prigione", "Apre tutte le porte nella stanza corrente"},
|
||||
{"48", "Carta ?", "Concede un uso gratuito dell'oggetto attivo di Isaac"},
|
||||
{"48", "Carta ?", "Concede 1 uso gratuito dell'oggetto attivo di Isaac"},
|
||||
{"49", "Scheggia di Dado", "Risorteggia tutti i piedistalli e i consumabili nella stanza"},
|
||||
{"50", "Contatto di Emergenza", "Due mani di Mamma scendono giù e afferrano un nemico ciascuno"},
|
||||
{"50", "Contatto di Emergenza", "2 mani di Mamma scendono giù e afferrano 1 nemico ciascuno"},
|
||||
{"51", "Carta Sacra", "{{HolyMantle}} Scudo di \"Manto Sacro\" fino all'uscita dalla stanza (previene i danni per 1 volta)#25% di chance di generare un'altra \"Carta Sacra\""},
|
||||
{"52", "Crescita Gigante", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Damage}} +7 Danni#↑ {{Range}} +30 Gittata#Aumento Statura#Permette ad Isaac di distruggere le rocce camminandoci sopra"},
|
||||
{"53", "Richiamo Antico", "{{Card}} Genera 3 carte casuali"},
|
||||
@@ -937,13 +937,13 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
[7] = {2, 4}, -- VI - The Lovers
|
||||
[8] = {6, 12}, -- VII - The Chariot
|
||||
[9] = {"Genera {{ColorShinyPurple}}2{{CR}} {{UnknownHeart}} cuori, {{Coin}} monete, {{Bomb}} bombe e {{Key}} chiavi casuali"}, -- VIII - Justice
|
||||
[11] = {" una ", " 2 ", "Macchina", "{{CR}}Macchine"," sia una Macchina dei Desideri", " siano 2 {{CR}}Macchine dei Desideri"}, -- X - Wheel of Fortune
|
||||
[11] = {" 1 ", " 2 ", "Macchina", "{{CR}}Macchine"," sia 1 Macchina dei Desideri", " siano 2 {{CR}}Macchine dei Desideri"}, -- X - Wheel of Fortune
|
||||
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength
|
||||
[14] = {40, 80}, -- XIII - Death
|
||||
[15] = {" una ", " 2 ", "Macchina", " {{CR}}Macchine", "un Mendicacuore", "2 {{CR}}Mendicacuori"},-- XIV - Temperance (+ Greed version)
|
||||
[15] = {" 1 ", " 2 ", "Macchina", " {{CR}}Macchine", "un Mendicacuore", "2 {{CR}}Mendicacuori"},-- XIV - Temperance (+ Greed version)
|
||||
[17] = {6, 12}, -- XVI - The Tower
|
||||
[20] = {100, 200}, -- XIX - The Sun
|
||||
[21] = {" un Mendicante", " 2 {{CR}}Mendicanti", "sia un Mendicauori", "siano 2 {{CR}}Mendicacuori", "sia un Chiavaiolo o uno Scroccabombe", "siano 2 {{CR}}Chiavaioli o Scroccabombe"}, -- XX - Judgement
|
||||
[21] = {" 1 Mendicante", " 2 {{CR}}Mendicanti", "sia 1 Mendicauori", "siano 2 {{CR}}Mendicacuori", "sia 1 Chiavaiolo o Scroccabombe", "siano 2 {{CR}}Chiavaioli o Scroccabombe"}, -- XX - Judgement
|
||||
[23] = {"Duplica", "Quadruplica"}, -- 2 of Clubs
|
||||
[24] = {"Duplica", "Quadruplica"}, -- 2 of Diamonds
|
||||
[25] = {"Duplica", "Quadruplica"}, -- 2 of Spades
|
||||
@@ -965,13 +965,13 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Pillola non identificata"
|
||||
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "Gas Nocivo", "{{Poison}} Isaac scorreggia e avvelena i nemici nelle vicinanze"},
|
||||
{"1", "Brutto Trip", "{{Warning}} Infligge 1 cuore di danno ad Isaac#{{Heart}} Con 1 cuore o meno diventa una pillola \"Salute al Massimo\""},
|
||||
{"0", "Gas Nocivo", "{{Poison}} Isaac scoreggia e avvelena i nemici nelle vicinanze"},
|
||||
{"1", "Brutto Trip", "{{Warning}} Infligge 1 cuore di danno ad Isaac#{{Heart}} Con 1 cuore o meno diventa 1 pillola \"Salute al Massimo\""},
|
||||
{"2", "Palle D'Acciaio", "{{SoulHeart}} +2 Cuori Celesti"},
|
||||
{"3", "Le Bombe sono Chiavi", "Inverte il numero di {{Bomb}} bombe e di {{Key}} chiavi di Isaac"},
|
||||
{"4", "Diarrea Esplosiva", "Isaac genera velocemente 5 bombe accese"},
|
||||
{"5", "Salute al Massimo", "{{HealingRed}} Cura completamente tutti i Portacuori"},
|
||||
{"6", "Meno Salute", "↓ {{EmptyHeart}} -1 Salute#{{Heart}} Con 0 o 1 cuore diventa una pillola \"Più Salute\""},
|
||||
{"5", "Salute al Massimo", "{{HealingRed}} Cura tutti i Portacuori"},
|
||||
{"6", "Meno Salute", "↓ {{EmptyHeart}} -1 Salute#{{Heart}} Con 0 o 1 cuore diventa 1 pillola \"Più Salute\""},
|
||||
{"7", "Più Salute", "↑ {{EmptyHeart}} +1 Portacuore vuoto"},
|
||||
{"8", "Ho Trovato delle Pillole", "Nessun effetto"},
|
||||
{"9", "Pubertà", "Nessun effetto#Assumerne 3 conferisce la trasformazione \"Adulto\":#↑ {{Heart}} +1 Salute"},
|
||||
@@ -985,7 +985,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"17", "Meno Fortuna", "↓ {{Luck}} -1 Fortuna"},
|
||||
{"18", "Più Fortuna", "↑ {{Luck}} +1 Fortuna"},
|
||||
{"19", "Telepillole", "Teletrasporta Isaac in una stanza casuale#{{ErrorRoom}} Piccola chance di teletrasportare Isaac nella Stanza I AM ERROR"},
|
||||
{"20", "Energia per 48 Ore!", "{{Battery}} Ricarica completamente l'oggetto attivo#{{Battery}} Genera 1-2 pile"},
|
||||
{"20", "Energia per 48 Ore!", "{{Battery}} Ricarica totalmente l'oggetto attivo#{{Battery}} Genera 1-2 pile"},
|
||||
{"21", "Ematemesi", "{{Warning}} Esaurisce tutti i Portacuori a parte 1#{{Heart}} Genera 1-4 Cuori Rossi"},
|
||||
{"22", "Paralisi", "Impedisce ad Isaac di muoversi e sparare per 2 secondi"},
|
||||
{"23", "Ho Visto Tutto!", "{{SecretRoom}} Apre tutte le entrate per le stanze segrete nel piano"},
|
||||
@@ -1004,8 +1004,8 @@ EID.descriptions[languageCode].pills={
|
||||
{"36", "Pillola del Potere!", "{{Timer}} Conferisce per 6.5 secondi:#Invincibilità#Isaac non può sparare ma infligge 40 danni da contatto al secondo#{{HealingRed}} Uccidere 2 nemici cura di mezzo cuore#{{Fear}} Spaventa tutti i nemici nella stanza"},
|
||||
{"37", "Rétro Visione", "{{Timer}} Per 3 volte rende lo schermo pixellato per 30 secondi"},
|
||||
{"38", "Amici fino alla Fine!", "Genera 3 mosche blu"},
|
||||
{"39", "Liqui-Lax", "Genera una pozza di liquido scivoloso"},
|
||||
{"40", "Qualcosa Non Quadra...", "{{Slow}} Genera una pozza di liquido rallentante"},
|
||||
{"39", "Liqui-Lax", "Genera una pozza di liquame scivoloso"},
|
||||
{"40", "Qualcosa Non Quadra...", "{{Slow}} Genera una pozza di liquame rallentante"},
|
||||
{"41", "Ho Sonno...", "{{Slow}} Rallenta tutti i nemici nella stanza"},
|
||||
{"42", "Sono Euforico!!!", "Velocizza tutti i nemici nella stanza"},
|
||||
{"43", "Gulp!", "{{Trinket}} Consuma il ninnolo di Isaac e conferisce permanentemente i suoi effetti"},
|
||||
@@ -1049,7 +1049,7 @@ EID.descriptions[languageCode].sacrifice={
|
||||
{"3", "", "{{AngelChance}} 67% di chance che aumentino le chance di una Stanza dell'Angelo"},
|
||||
{"4", "", "{{Chest}} 50% di chance di 1 baule casuale"},
|
||||
{"5", "", "{{Coin}} 33% chance di 3 monete#{{AngelChance}} 67% di chance che aumentino le chance di una Stanza dell'Angelo"},
|
||||
{"6", "", "{{AngelRoom}} 33% di chance di teletrasportarsi nella Stanza dell'Angelo#{{DevilRoom}} Teletrasporta nella Stanza del Diavolo se la sua porta è stata generata nel piano corrente#{{Chest}} 67% di chance di un baule casuale"},
|
||||
{"6", "", "{{AngelRoom}} 33% di chance di teletrasportarsi nella Stanza dell'Angelo#{{DevilRoom}} Teletrasporta nella Stanza del Diavolo se la sua porta è stata generata nel piano corrente#{{Chest}} 67% di chance di 1 baule casuale"},
|
||||
{"7", "", "{{AngelRoom}} 33% di chance di 1 oggetto della stanza dell'Angelo#{{SoulHeart}} 67% di chance di 1 Cuore Celeste"},
|
||||
{"8", "", "100% di chance di 7 Bombe Troll"},
|
||||
{"9", "", "100% di chance di genrare Uriel"},
|
||||
@@ -1098,6 +1098,7 @@ EID.descriptions[languageCode].transformations={
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- TODO: Not Implemented right now...
|
||||
|
||||
return text
|
||||
end
|
||||
|
||||
@@ -1110,7 +1111,7 @@ EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} +4 Danni",
|
||||
EID.descriptions[languageCode].CrookedPennyHeads = "Testa"
|
||||
EID.descriptions[languageCode].CrookedPennyTails = "Croca"
|
||||
|
||||
EID.descriptions[languageCode].LuckModifier = "{1}% di chance con {2} di Fortuna"
|
||||
EID.descriptions[languageCode].LuckModifier = "{1}% di chance con {2} in Fortuna"
|
||||
|
||||
EID.descriptions[languageCode].CollectionPageInfo = "Questo oggetto deve essere raccolto per la collezione!"
|
||||
|
||||
@@ -1230,21 +1231,21 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
------ GREED MODE ------
|
||||
["Room to Wave"] = {"stanza", "ondata", "stanze", "ondate"}, -- convert room clear effects to wave clear effects
|
||||
["No Champion Drops"] = "!!! Nella Modalità Avido campioni non lasciano consumabili!", -- Champion Belt / Purple Heart
|
||||
["5.300.15"] = {"{{DemonBeggar}} Genera un Mendicacuori"}, -- Temperance (Greed)
|
||||
["5.300.19"] = {"Teletrasporta Isaac nella prima stanza del piano"}, -- The Moon (Greed)
|
||||
["5.300.15"] = {"{{DemonBeggar}} Genera 1 Mendicacuori"}, -- Temperance (Greed)
|
||||
["5.300.19"] = {"Teletrasporta Isaac nella 1° stanza del piano"}, -- The Moon (Greed)
|
||||
["5.300.20"] = {"{{HealingRed}} Salute al massimo#Infligge 100 danni a tutti i nemici"}, -- XIX - The Sun (Greed)
|
||||
["5.100.483 (Greed)"] = "{{GreedMode}} Non si attiva per ciascuna ondata, bensì per ciascuna stanza", -- Mama Mega (Greed)
|
||||
["5.100.483 (Greed)"] = "{{GreedMode}} Non si attiva per ogni ondata, bensì per ogni stanza", -- Mama Mega (Greed)
|
||||
["5.100.535"] = "{{GreedMode}} Nessuno scudo nelle Ondate Boss, solo contro Ultra Avarizia", -- Blanket (Greed)
|
||||
["5.350.120"] = "{{GreedMode}} Nessuna carica nelle Ondate Boss, solo contro Ultra Avarizia", -- Hairpin (Greed)
|
||||
["5.100.246"] = {"{{SuperSecretRoom}} Rivela la posizione nella mappa della Stanza Super Segreta"}, -- Blue Map (Greed)
|
||||
["5.100.333"] = {"{{SuperSecretRoom}} Rivela la posizione nella mappa della Stanza Super Segreta"}, -- The Mind (Greed)
|
||||
["5.100.514"] = {"Fa sì che ad intervalli casuali alcuni nemici e proiettili si fermino brevemente"}, -- Broken Modem (Greed)
|
||||
["5.350.34"] = {"{{Heart}} 33% di chance di un cuore extra da bauli, rocce colorate e da macchine distrutte"}, -- Child's Heart
|
||||
["5.350.36"] = {"{{Key}} 33% di chance di una chiave extra da bauli, rocce colorate e da macchine distrutte"}, -- Rusted Key
|
||||
["5.350.41"] = {"{{Bomb}} 33% di chance di una bomba extra da bauli, rocce colorate e da macchine distrutte#{{Warning}} Rimuove {{Trinket53}} \"Zecca\""}, -- Match Stick
|
||||
["5.350.44"] = {"{{Pill}} 33% di chance di una pillola extra da bauli, rocce colorate e da macchine distrutte"}, -- Safety Cap
|
||||
["5.350.45"] = {"{{Card}} 33% di chance di una carta extra da bauli, rocce colorate e da macchine distrutte"}, -- Ace of Spades
|
||||
["5.350.72"] = {"{{Battery}} +10% di chance che un consumabile casuale sia una pila#{{Battery}} 5% di chance di aggiungere 1 carica all'oggetto attivo tenuto mentre si completa un'ondata"}, -- Watch Battery
|
||||
["5.350.34"] = {"{{Heart}} 33% di chance di 1 cuore extra da bauli, rocce colorate e da macchine distrutte"}, -- Child's Heart
|
||||
["5.350.36"] = {"{{Key}} 33% di chance di 1 chiave extra da bauli, rocce colorate e da macchine distrutte"}, -- Rusted Key
|
||||
["5.350.41"] = {"{{Bomb}} 33% di chance di 1 bomba extra da bauli, rocce colorate e da macchine distrutte#{{Warning}} Rimuove {{Trinket53}} \"Zecca\""}, -- Match Stick
|
||||
["5.350.44"] = {"{{Pill}} 33% di chance di 1 pillola extra da bauli, rocce colorate e da macchine distrutte"}, -- Safety Cap
|
||||
["5.350.45"] = {"{{Card}} 33% di chance di 1 carta extra da bauli, rocce colorate e da macchine distrutte"}, -- Ace of Spades
|
||||
["5.350.72"] = {"{{Battery}} +10% di chance che un consumabile casuale sia 1 pila#{{Battery}} 5% di chance di aggiungere 1 carica all'oggetto attivo tenuto mentre si completa un'ondata"}, -- Watch Battery
|
||||
["5.100.297 (Greed)"] = {"{{Warning}} MONOUSO {{Warning}} Genera ricompense in base al piano:#Seminterrato: 2{{Bomb}} + 2{{Key}}#Grotte: Oggetto del Boss + 2{{SoulHeart}}#Profondità: 20{{Coin}}#Grembo: 2 Oggetti del Boss#Sheol: Oggetto Demoniaco + 1{{BlackHeart}}#Il Negozio/Ultra Avarizia: 1{{Coin}}"}, -- Pandora's Box
|
||||
|
||||
|
||||
@@ -1316,7 +1317,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.70.28"] = "Isaac spara di fronte e ai lati", -- R U A Wizard + The Wiz
|
||||
["5.100.523"] = "Per {1} conta come un oggetto passivo", -- Moving Box + Void
|
||||
["Mongo Babies"] = "Può essere copiato da {1}", -- Mongo Baby + Baby Familiars
|
||||
["Technology 2 One Eye"] = "Con {1} il laser rimpiaza completamente le lacrime",
|
||||
["Technology 2 One Eye"] = "Con {1} il laser rimpiazza del tutto le lacrime",
|
||||
["Brimstone Proptosis"] = "A bruciapelo i raggi infliggono x2 di danni extra, che diminuiscono con la distanza",
|
||||
["Brimstone Ipecac"] = "Durante la carica vengono sparate lacrime di \"Ipecac\"#I +40 Danni vengono applicati al laser",
|
||||
["Proptosis Anti-Gravity"] = "Le lacrime non perdono danni finché non iniziano a muoversi",
|
||||
@@ -1330,17 +1331,17 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["Technology Ipecac"] = "Il laser infligge +4 Danni e avvelena i bersagli",
|
||||
["Chocolate Milk Overrides"] = "↑ {{Tears}} x1.25 Moltiplicatore Lacrime",
|
||||
["Chocolate Milk Marked"] = "Isaac carica i colpi automaticamente in base alla distanza dal mirino",
|
||||
["Ghost Pepper Fart"] = "Scorreggiare fa sparare una fiamma dietro ad Isaac",
|
||||
["Ghost Pepper Fart"] = "Scoreggiare fa sparare una fiamma dietro ad Isaac",
|
||||
["Damage Multiplier Stack"] = "Il moltiplicatore danni non scala",
|
||||
["White Poop"] = "Genera invece una Cacca Bianca",
|
||||
["White Poop Chance"] = "Chance di generare una Cacca Bianca",
|
||||
["Golden Poop Chance"] = "Chance di generare una Cacca Dorata",
|
||||
["5.100.483"] = "{{GoldenBomb}} Avere una bomba doratta mentre si usa l'oggetto lo consuma e concede un uso ulteriore di \"Mamma Mega\"",
|
||||
["White Poop"] = "Genera invece 1 Cacca Bianca",
|
||||
["White Poop Chance"] = "Chance di generare 1 Cacca Bianca",
|
||||
["Golden Poop Chance"] = "Chance di generare 1 Cacca Dorata",
|
||||
["5.100.483"] = "{{GoldenBomb}} Avere una bomba dorata mentre si usa l'oggetto lo consuma e concede 1 uso ulteriore di \"Mamma Mega\"",
|
||||
|
||||
["5.300.5"] = {"{{BossRoom}} Teletrasporta Isaac in una Stanza Boss casuale"}, -- IV - The Emperor (in The Void)
|
||||
["5.300.18"] = "Se non c'è una Stanza dei Tesori teletrasporta Isaac in una stanza casuale", -- XVII - The Stars (Womb and below)
|
||||
["5.300.18 (Greed)"] = {"{{TreasureRoom}} Teletrasporta Isaac in una Stanza dei Tesori casuale"}, -- XVII - The Stars (Greed)
|
||||
["5.300.18 (Late Greed)"] = {"Teletrasporta Isaac nella prima stanza del piano"}, -- XVII - The Stars (Greed Last Floors)
|
||||
["5.300.18 (Late Greed)"] = {"Teletrasporta Isaac nella 1° stanza del piano"}, -- XVII - The Stars (Greed Last Floors)
|
||||
["5.300.10"] = "Se non c'è un Negozio teletrasporta Isaac in una stanza casuale", -- IX - The Hermit (Womb and below)
|
||||
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
---------------------------------------
|
||||
----- Basic Japanese descriptions ----
|
||||
---------------------------------------
|
||||
-- Last Update: 2025-07-01
|
||||
-- Last Update: 2025-09-16
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
-- Special character markup:
|
||||
@@ -757,7 +757,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"17", "黒い口紅", "青ハートが黒ハートとして スポーンする確率 +10%"}, -- base chance is +5% -- Black Lipstick
|
||||
{"18", "よりぬき聖書", "白ハートの出現率 +3%"}, -- base chance is 1.667% -- Bible Tract
|
||||
{"19", "ペーパークリップ", "鍵を消費せずに鍵付きの 宝箱を解錠できる"}, -- Paper Clip
|
||||
{"20", "猿の手", "ダメージを受け、残りの 体力が半ハートになった 時、黒ハートを1個落とす#3個落とすと消滅"}, -- Monkey Paw
|
||||
{"20", "猿の手", "ダメージを受け、残りの 体力が半ハートになった 時、黒ハートを1個落とす#3回落とすと消滅"}, -- Monkey Paw
|
||||
{"21", "謎の紙", "{{Collectible327}} ポラロイド#{{Collectible328}} ネガティブ#{{Trinket23}} 尋ね人ポスター#{{Trinket48}} 失くしたページ いずれかの効果が ランダムに発動する"}, -- Mysterious Paper
|
||||
{"22", "悪魔の尻尾", "スポーンするハートの 80%が鍵に置き換わる#ハートは、可能な限り 黒ハートに置き換わる"}, -- Daemon's Tail
|
||||
{"23", "尋ね人ポスター", "{{Player10}} 死亡時、その部屋で ザ・ロストとして復活"}, -- Missing Poster
|
||||
@@ -809,7 +809,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"69", "消えかけインスタント写真", "アイザックが時々透明に なり、敵を混乱させる"}, -- Faded Polaroid
|
||||
{"70", "寄生虫", "バトル中、ランダムに 青クモがスポーンする"}, -- Louse
|
||||
{"71", "ボブの膀胱", "爆弾が置かれた場所に 緑色の液体が残り、 触れた敵にダメージを 与える"}, -- Bob's Bladder
|
||||
{"72", "時計の電池", "部屋クリア時の報酬に 電池が出現する確率 +6.67%#ランダムピックアップが 電池になる確率 +2%#部屋をクリアした時、 5%の確率でアクティブ アイテムが1チャージ"}, -- Watch Battery
|
||||
{"72", "時計の電池", "部屋クリア時の報酬に 電池が出現する確率 +6.66%#ランダムピックアップが 電池になる確率 +2%#部屋をクリアした時、 5%の確率でアクティブ アイテムが1チャージ"}, -- Watch Battery
|
||||
{"73", "キャップ飛ばし", "爆発した爆弾が10%の 確率で爆弾をスポーン"}, -- Blasting Cap
|
||||
{"74", "トゲトゲファインダー", "クロールスペースの 出現率が0.5%アップ"}, -- Stud Finder
|
||||
{"75", "エラー", "部屋ごとにランダムな トリンケットの効果を 付与する"}, -- Error
|
||||
@@ -845,7 +845,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"105", "弁当袋", "ダメージを受けた時 2%の確率で{{Collectible22}}昼ごはんが スポーンする#効果発動後に消滅する"}, -- Bag Lunch
|
||||
{"106", "無くなったコルク", "アイテムや使い魔から 生成される液体の効果 範囲が広がる"}, -- Lost Cork
|
||||
{"107", "クロウハート", "ダメージを受ける時、 赤ハートが優先して 消費される "}, -- Crow Heart
|
||||
{"108", "クルミ", "爆発を受けた時、33%の 確率でトリンケット・ コイン・鍵・ハートを スポーンする#効果発動後に消滅する#爆発ダメージが無効化 されている状態でも発動"}, -- Walnut
|
||||
{"108", "クルミ", "爆発を受けた時、33%の 確率でトリンケット・ コイン・鍵・ハートを 1個ずつスポーンする#効果発動後に消滅する#爆発ダメージが無効化 されている状態でも発動"}, -- Walnut
|
||||
{"109", "ガムテープ", "このトリンケットを 取得した時の位置に 使い魔が固定される"}, -- Duct Tape
|
||||
{"110", "シルバーダラー", "保持して子宮/ユテロ/ 傷だらけの子宮フロアに 移動すると、お店が生成 される "}, -- Silver Dollar
|
||||
{"111", "血まみれな冠", "保持して子宮/ユテロ/ 傷だらけの子宮フロアに 移動すると、トレジャー ルームが生成される"}, -- Bloody Crown
|
||||
|
||||
+16
-16
@@ -107,7 +107,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"44", "순간이동!", "사용 시 스테이지 안의 랜덤 방으로 순간이동합니다.#!!! 오류방으로는 이동하지 않습니다."}, -- Teleport!
|
||||
{"45", "맛난 하트", "{{HealingRed}} 사용 시 체력 1칸을 회복합니다."}, -- Yum Heart
|
||||
{"46", "행운의 발", "↑ {{LuckSmall}}행운 +1#↑ 방 클리어 보상이 등장할 확률이 대폭 증가합니다.#야바위와 도박기계의 성공 확률이 증가합니다."}, -- Lucky Foot
|
||||
{"47", "박사의 원격 조종기", "{{Collectible168}} 사용 시 조준점을 이동시킨 곳으로 캐릭터의 공격력 x20의 미사일을 발사합니다."}, -- Doctor's Remote
|
||||
{"47", "박사의 원격 조종기", "{{Collectible168}} 사용 시 조준점을 이동시킨 곳으로 공격력 x20의 미사일을 발사합니다."}, -- Doctor's Remote
|
||||
{"48", "큐피드의 화살", "공격이 적을 관통합니다."}, -- Cupid's Arrow
|
||||
{"49", "모두 다 사라져빔!!", "사용 시 공격방향으로 공격력 x2의 레이저포를 발사합니다."}, -- Shoop da Whoop!
|
||||
{"50", "스티븐", "↑ {{DamageSmall}}공격력 +1"}, -- Steven
|
||||
@@ -210,7 +210,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"147", "각진 곡괭이", "사용 시 그 방의 장애물을 부술 수 있습니다.#!!! 피격 시 해제됨"}, -- Notched Axe
|
||||
{"148", "감염", "피격 시 파란 아군 파리를 1~3마리 소환합니다."}, -- Infestation
|
||||
{"149", "구토제", "↑ {{DamageSmall}}공격력 +40#↓ {{TearsSmall}}공격 딜레이 x2.0 +10#폭발하는 독눈물을 곡선형으로 발사합니다."}, -- Ipecac
|
||||
{"150", "사랑의 매", "10%의 확률로 캐릭터의 공격력 x3.2의 공격이 나갑니다.#{{LuckSmall}} 행운 9 이상일 때 100% 확률"}, -- Tough Love
|
||||
{"150", "사랑의 매", "10%의 확률로 공격력 x3.2의 공격이 나갑니다.#{{LuckSmall}} 행운 9 이상일 때 100% 확률"}, -- Tough Love
|
||||
{"151", "물리건", "적 명중 시 1/6 확률로 파란 아군 파리를 소환합니다."}, -- The Mulligan
|
||||
{"152", "기계장치 2", "↓ {{TearsSmall}}공격 딜레이 x2.0#↓ {{DamageSmall}}공격력 배율 x0.65#오른쪽 눈에서 공격력 20%의 지속 레이저를 발사합니다."}, -- Technology 2
|
||||
{"153", "돌연변이 거미", "↓ {{TearsSmall}}공격 딜레이 x2.1 +3#공격이 4발로 나갑니다."}, -- Mutant Spider
|
||||
@@ -507,7 +507,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"444", "연필", "눈물을 15번 발사할 때마다 공격력 x2의 눈물 다발이 나갑니다."}, -- Lead Pencil
|
||||
{"445", "개 이빨", "↑ {{DamageSmall}}공격력 +0.3#↑ {{SpeedSmall}}이동속도 +0.1#방에 {{SecretRoom}}{{SuperSecretRoom}}비밀방이나 {{LadderRoom}}사다리방이 연결되어 있을 경우 개 울음소리가 납니다."}, -- Dog Tooth
|
||||
{"446", "죽은 이빨", "{{Poison}} 공격 시 캐릭터 주위에 적을 중독시키는 독가스가 나옵니다."}, -- Dead Tooth
|
||||
{"447", "납작한 콩", "7.5초동안 공격을 멈추지 않고 공격을 유지할 시 그 방에서 15초동안 유지되는 갈색 구름이 생성되며;#구름에 닿은 적은 공격력 x5의 피해를 줍니다."}, -- Linger Bean
|
||||
{"447", "납작한 콩", "7.5초동안 공격을 멈추지 않고 공격을 유지할 시 그 방에서 15초동안 유지되는 갈색 구름이 생성되며;#구름에 닿은 적은 캐릭터의 공격력 x5의 피해를 줍니다."}, -- Linger Bean
|
||||
{"448", "유리 조각", "피격 시 25% 확률로 {{Heart}}빨간하트가 드랍되며;#10%의 확률로 그 방에서 캐릭터가 지나간 자리에 빨간 장판이 생깁니다.#장판은 지상의 적에게 초당 6의 피해를 줍니다."}, -- Shard of Glass
|
||||
{"449", "강철판", "↑ {{SoulHeart}}소울하트 +1#적 탄환에 맞았을 때 25%의 확률로 유도 반사탄을 발사합니다."}, -- Metal Plate
|
||||
{"450", "탐욕의 눈", "{{Petrify}} 눈물을 20번 발사할 때마다 {{ColorYellow}}동전을 1개 소모하고{{CR}} 캐릭터의 공격력 x2의 피해를 주며 적을 멈추게 만드는 눈물을 발사합니다.#멈춘 적 처치 시 {{Coin}}동전을 1~4개 드랍합니다."}, -- Eye of Greed
|
||||
@@ -568,7 +568,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"505", "포켓 GO", "{{Friendly}} 방 입장 시 20%의 확률로 아래 중 하나의 아군 적을 소환합니다:#{{ArrowGrayRight}} Attack Fly#{{Blank}} Pooter#{{Blank}} One Tooth#{{Blank}} Fat Bat#{{Blank}} Frowning Gaper#{{Blank}} Vis"}, -- Poke Go
|
||||
{"506", "배신자", "적을 뒤에서 공격할 시 2배의 피해를 입히고 {{BleedingOut}}출혈 상태로 만듭니다."}, -- BackStabber
|
||||
{"507", "날카로운 빨대", "사용 시 그 방의 적에게 눈물 공격력 + 적 체력의 10%의 피해를 줍니다."}, -- Sharp Straw
|
||||
{"508", "엄마의 면도칼", "{{BleedingOut}} 캐릭터 주위를 돌며 접촉하는 적에게 초당 공격력 x3의 피해를 출혈 피해를 줍니다."}, -- Mom's Razor
|
||||
{"508", "엄마의 면도칼", "{{BleedingOut}} 캐릭터 주위를 돌며 접촉하는 적에게 초당 캐릭터의 공격력 x3의 피해를 출혈 피해를 줍니다."}, -- Mom's Razor
|
||||
{"509", "피눈물 눈알", "캐릭터 주위를 돌며 자신이 바라보는 방향으로 공격력 3.5의 눈물을 발사합니다.#접촉하는 적에게 초당 30의 피해를 줍니다."}, -- Bloodshot Eye
|
||||
{"510", "정신착란", "{{Timer}} 사용 시 그 방에서:#{{Friendly}} {{DeliriumSmall}} Delirium 버전의 아군 보스를 소환합니다."}, -- Delirious
|
||||
{"511", "성난 파리", "적의 주위를 돌면서 접촉하는 적에게 초당 30의 피해를 줍니다."}, -- Angry Fly
|
||||
@@ -685,7 +685,7 @@ EID.descriptions[languageCode].carBattery = {
|
||||
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "삼킨 동전", "{{Coin}} 피격 시 동전을 1~2개 드랍합니다."}, -- Swallowed Penny
|
||||
{"1", "삼킨 동전", "{{Coin}} 피격 시 동전을 1개 드랍합니다."}, -- Swallowed Penny
|
||||
{"2", "굳은 똥", "똥 파괴 시 픽업이 드랍될 확률이 50% 증가합니다."}, -- Petrified Poop
|
||||
{"3", "AAA 건전지", "방 클리어 시 액티브 아이템의 충전량이 1칸 남았을 경우 액티브를 자동으로 충전합니다."}, -- AAA Battery
|
||||
{"4", "고장난 조종기", "{{Collectible44}} 액티브 아이템 사용 시 스테이지 안의 랜덤 방으로 순간이동합니다."}, -- Broken Remote
|
||||
@@ -713,7 +713,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"26", "꺾기벌레", "↑ {{RangeSmall}}사거리 +10#눈물이 지그재그로 날아갑니다."}, -- Hook Worm
|
||||
{"27", "채찍벌레", "↑ {{ShotspeedSmall}}탄속 +0.5"}, -- Whip Worm
|
||||
{"28", "부서진 앙크", "{{Player4}} 사망 시 22% 확률로 전 방에서 ??? 캐릭터로 부활합니다."}, -- Broken Ankh
|
||||
{"29", "생선 머리", "피격 시 파란 아군 파리를 소환합니다."}, -- Fish Head
|
||||
{"29", "생선 머리", "피격 시 파란 아군 파리를 하나 소환합니다."}, -- Fish Head
|
||||
{"30", "분홍 눈알", "{{Poison}} 10%의 확률로 적을 중독시키는 공격이 나갑니다.#{{LuckSmall}} 행운 18 이상일 때 100% 확률"}, -- Pinky Eye
|
||||
{"31", "고정핀", "10%의 확률로 적과 장애물을 관통하는 공격이 나갑니다.#{{LuckSmall}} 행운 18 이상일 때 100% 확률"}, -- Push Pin
|
||||
{"32", "환각버섯", "방 입장 시 25% 확률로 그 방에서 랜덤 버섯 아이템 효과를 얻거나 맵에 특수방의 위치가 표시됩니다."}, -- Liberty Cap
|
||||
@@ -775,7 +775,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"88", "필요없어!", "{{TreasureRoom}}보물방, {{Shop}}상점, {{DevilRoom}}악마방, {{AngelRoom}}천사방에서 99% 확률로 액티브 아이템이 나오지 않습니다."}, -- NO!
|
||||
{"89", "미아 방지끈", "패밀리어들 사이의 간격이 가까워집니다."}, -- Child Leash
|
||||
{"90", "갈색 마개", "!!! 똥 파괴시 똥이 폭발합니다."}, -- Brown Cap
|
||||
{"91", "태변", "일반 똥이 확률적으로 검은 똥으로 대체됩니다.#{{BlackHeart}} 검은 똥 파괴시 확률적으로 블랙하트를 드랍합니다."}, -- Meconium
|
||||
{"91", "태변", "일반 똥이 33%의 확률로 검은 똥으로 대체됩니다.#{{BlackHeart}} 검은 똥 파괴시 5%의 확률로 블랙하트를 드랍합니다."}, -- Meconium
|
||||
{"92", "금이 간 왕관", "↑ {{TearsSmall}}연사 +0.2#각 능력치가 캐릭터 기본 능력치보다 높을 시 각 능력치가 33% 증가합니다."}, -- Cracked Crown
|
||||
{"93", "다 쓴 기저귀", "방 입장 시 확률적으로 파리류 적들이 공격하지 않거나 약해집니다."}, -- Used Diaper
|
||||
{"94", "생선 꼬리", "파란 아군 거미 또는 파리의 소환량이 2배로 증가합니다."}, -- Fish Tail
|
||||
@@ -783,7 +783,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"96", "우주뱀 벌레", "↑ {{RangeSmall}}사거리 +4#↑ 눈물 높이 +2#눈물이 거대한 나선을 그리며 날아갑니다.#공격이 장애물을 관통합니다."}, -- Ouroboros Worm
|
||||
{"97", "편도선", "{{Collectible474}} 12~20회 피격 시 Tonsil을 획득합니다.#{{Collectible474}} Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다."}, -- Tonsil
|
||||
{"98", "콧물딱지", "10%의 확률로 접착 눈물이 나가며 접착 눈물이 적에게 붙을 시 60초동안 지속 피해를 줍니다.#접착 눈물을 발사할 때 50%의 확률로 유도 효과가 생깁니다."}, -- Nose Goblin
|
||||
{"99", "탱탱볼", "확률적으로 공격이 무언가에 부딪힐 때 반대 각도로 튕겨져 나갑니다."}, -- Super Ball
|
||||
{"99", "탱탱볼", "10%의 확률로 공격이 무언가에 부딪힐 때 반대 각도로 튕겨져 나갑니다."}, -- Super Ball
|
||||
{"100", "밝은 전구", "{{Battery}} 액티브 아이템의 충전량이 최대치일때:#{{ArrowGrayRight}} {{DamageSmall}}공격력 +0.5#{{ArrowGrayRight}} {{TearsSmall}}연사 +0.2#{{ArrowGrayRight}} {{RangeSmall}}사거리 +0.75#{{ArrowGrayRight}} {{SpeedSmall}}이동속도 +0.5#{{ArrowGrayRight}} {{ShotspeedSmall}}탄속 +0.1#{{ArrowGrayRight}} {{LuckSmall}}행운 +1"}, -- Vibrant Bulb
|
||||
{"101", "꺼진 전구", "{{Battery}} 액티브 아이템의 충전량이 남아있지 않을때:#{{ArrowGrayRight}} {{DamageSmall}}공격력 +1.5#{{ArrowGrayRight}} {{TearsSmall}}연사 +0.4#{{ArrowGrayRight}} {{RangeSmall}}사거리 +1.5#{{ArrowGrayRight}} {{SpeedSmall}}이동속도 +0.5#{{ArrowGrayRight}} {{ShotspeedSmall}}탄속 +0.3#{{ArrowGrayRight}} {{LuckSmall}}행운 +2"}, -- Dim Bulb
|
||||
{"102", "조각난 카드", "{{SecretRoom}} 스테이지 진입 시 비밀방이 하나 더 생성됩니다."}, -- Fragmented Card
|
||||
@@ -792,17 +792,17 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"105", "점심 도시락", "!!! 일회용#피격 시 2% 확률로 {{Collectible22}}Lunch ({{Heart}}최대 체력 +1) 아이템을 생성합니다."}, -- Bag Lunch
|
||||
{"106", "잃어버린 코르크", "캐릭터와 패밀리어가 생성하는 장판의 범위가 넓어집니다."}, -- Lost Cork
|
||||
{"107", "까마귀 심장", "피격 시 빨간하트가 가장 우선적으로 소모됩니다.#!!! 악마방/천사방 확률을 방어해 주지 않습니다."}, -- Crow Heart
|
||||
{"108", "호두", "!!! 일회용#캐릭터가 폭발에 휘말릴 경우 확률적으로 랜덤 픽업을 드랍합니다."}, -- Walnut
|
||||
{"108", "호두", "!!! 일회용#캐릭터가 폭발에 휘말릴 경우 확률적으로 {{UnknownHeart}}하트, {{Coin}}동전, {{Key}}열쇠, {{Trinket}}장신구를 하나씩 드랍합니다."}, -- Walnut
|
||||
{"109", "청테이프", "캐릭터의 위치를 기준으로 캐릭터를 따라오는 패밀리어의 위치를 고정시킵니다.#공전형 패밀리어가 회전하지 않습니다."}, -- Duct Tape
|
||||
{"110", "은화", "{{Shop}} 7, 8 스테이지에서 상점이 생성됩니다."}, -- Silver Dollar
|
||||
{"111", "피투성이 왕관", "{{TreasureRoom}} 7, 8 스테이지에서 보물방이 생성됩니다."}, -- Bloody Crown
|
||||
{"112", "과금전사", "{{TreasureRoom}} 스테이지 진입 시 보물방에 재입고 기계가 생성됩니다."}, -- Pay To Win
|
||||
{"113", "전쟁의 메뚜기", "{{Bomb}} 방 입장 시 적과 접촉 시 폭발하는 빨간 아군 파리를 소환합니다."}, -- Locust of War
|
||||
{"114", "역병의 메뚜기", "{{Poison}} 방 입장 시 적을 중독시키는 초록 아군 파리를 소환합니다."}, -- Locust of Pestilence
|
||||
{"115", "기근의 메뚜기", "{{Slow}} 방 입장 시 적을 느려지게 하는 노란 아군 파리를 소환합니다."}, -- Locust of Famine
|
||||
{"116", "죽음의 메뚜기", "방 입장 시 공격력 4배의 피해를 주는 검은 아군 파리를 소환합니다."}, -- Locust of Death
|
||||
{"117", "정복의 메뚜기", "방 입장 시 하얀 아군 파리를 2~5마리를 소환합니다."}, -- Locust of Conquest
|
||||
{"118", "박쥐 날개", "적 처치 시 확률적으로 그 방에서 비행 능력을 얻습니다."}, -- Bat Wing
|
||||
{"113", "전쟁의 메뚜기", "{{Bomb}} 방 입장 시 적과 접촉 시 폭발하는 빨간 아군 파리를 하나 소환합니다."}, -- Locust of War
|
||||
{"114", "역병의 메뚜기", "{{Poison}} 방 입장 시 적을 중독시키는 초록 아군 파리를 하나 소환합니다."}, -- Locust of Pestilence
|
||||
{"115", "기근의 메뚜기", "{{Slow}} 방 입장 시 적을 느려지게 하는 노란 아군 파리를 하나 소환합니다."}, -- Locust of Famine
|
||||
{"116", "죽음의 메뚜기", "방 입장 시 공격력 4배의 피해를 주는 검은 아군 파리를 하나 소환합니다."}, -- Locust of Death
|
||||
{"117", "정복의 메뚜기", "방 입장 시 하얀 아군 파리를 1~4마리 소환합니다."}, -- Locust of Conquest
|
||||
{"118", "박쥐 날개", "적 처치 시 5%의 확률로 그 방에서 비행 능력을 얻습니다."}, -- Bat Wing
|
||||
{"119", "줄기 세포", "{{HealingRed}} 스테이지 진입 시 체력을 반칸 회복합니다."}, -- Stem Cell
|
||||
{"120", "머리핀", "{{Battery}} {{BossRoom}}보스방 최초 입장 시 액티브 아이템의 충전량을 모두 충전합니다."}, -- Hairpin
|
||||
{"121", "나무 십자가", "{{HolyMantleSmall}} 스테이지 진입 시 피해 1번 무시하는 보호막을 생성합니다."}, -- Wooden Cross
|
||||
@@ -810,7 +810,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"123", "세공 깃털", "{{AngelRoom}} Uriel/Gabriel이 Key Piece 대신 천사방 아이템을 드랍합니다.#!!! 한 종류의 Key Piece만 소지 시 Key Piece를 드랍합니다."}, -- Filigree Feather
|
||||
{"124", "문 받침대", "방에 입장 시 들어왔던 문이 닫히지 않습니다."}, -- Door Stop
|
||||
{"125", "연장 코드", "{{ColorCyan}}모든 캐릭터{{CR}}와 패밀리어 사이에 전류 레이저가 흐르며;#{{ArrowGrayRight}} 레이저에 접촉한 적은 초당 6의 피해를 받습니다."}, -- Extension Cord
|
||||
{"126", "썩은 동전", "동전 획득 시 파란 아군 파리를 소환합니다."}, -- Rotten Penny
|
||||
{"126", "썩은 동전", "동전 획득 시 파란 아군 파리를 하나 소환합니다."}, -- Rotten Penny
|
||||
{"127", "아기 초능력자", "패밀리어의 공격에 유도 효과가 생깁니다."}, -- Baby-Bender
|
||||
{"128", "손가락 뼈", "{{EmptyBoneHeart}} 피격 시 2% 확률로 뼈하트를 획득합니다."}, -- Finger Bone
|
||||
}
|
||||
|
||||
+22
-22
@@ -738,9 +738,9 @@ EID.descriptions[languageCode].BFFSSynergies = {
|
||||
---------- Trinkets ----------
|
||||
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "Moneda tragada", "{{Coin}} Genera 1 moneda al recibir daño"}, -- Swallowed Penny
|
||||
{"1", "Moneda tragada", "{{Coin}} Genera una moneda al recibir daño"}, -- Swallowed Penny
|
||||
{"2", "Popó petrificado", "50% de probabilidad de obtener recolectables al romper cacas"}, -- Petrified Poop
|
||||
{"3", "Batería AAA", "{{Battery}} Los objetos activos necesitan 1 carga menos"}, -- AAA Battery
|
||||
{"3", "Batería AAA", "{{Battery}} Los objetos activos necesitan una carga menos"}, -- AAA Battery
|
||||
{"4", "Control Remoto Roto", "{{Collectible44}} Usar un objeto activo te teletransporta a una habitación aleatoria"}, -- Broken Remote
|
||||
{"5", "Corazón Purpura", "Duplica la probabilidad de encontrar enemigos y jefes campeones"}, -- Purple Heart
|
||||
{"6", "Imán roto", "{{Coin}} Atrae las monedas hacia el jugador"}, -- Broken Magnet
|
||||
@@ -753,10 +753,10 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"13", "Tarjeta de crédito", "{{Shop}} Permite llevarse un objeto de la tienda gratis"}, -- Credit Card
|
||||
{"14", "Callo", "Otorga inmunidad a las espinas de suelo y el fluido"}, -- Callus
|
||||
{"15", "Roca de la suerte", "{{Coin}} Genera monedas al destruir rocas"}, -- Lucky Rock
|
||||
{"16", "Uña del pie de Mamá", "El Pie de Mamá pisoteará un lugar aleatorio de la habitación cada 60 segundos"}, -- Mom's Toenail
|
||||
{"16", "Uña del pie de Mamá", "{{MomBossSmall}} El Pie de Mamá pisoteará un lugar aleatorio de la habitación cada 60 segundos"}, -- Mom's Toenail
|
||||
{"17", "Pintalabios negro", "{{BlackHeart}} +5% de probabilidad de reemplazar los corazones de alma por corazones negros"}, -- Black Lipstick
|
||||
{"18", "Folleto Biblico", "{{EternalHeart}} +3% de probabilidad de encontrar corazones eternos"}, -- Bible Tract
|
||||
{"19", "Clip de Papel", "{{GoldenChest}} Permite abrir los cofres dorados sin usar llaves"}, -- Paper Clip
|
||||
{"19", "Clip de Papel", "{{GoldenChest}} Permite abrir los Cofres Dorados sin usar llaves"}, -- Paper Clip
|
||||
{"20", "Pata de mono", "{{BlackHeart}} Al tener medio corazón, deja caer un corazón negro#{{Warning}} Desaparece luego de 3 usos"}, -- Monkey Paw
|
||||
{"21", "Papel misterioso", "Otorga aleatoriamente el efecto de:#{{Collectible327}} La Polaroid#{{Collectible328}} El Negativo#{{Trinket48}} Una página perdida#{{Trinket23}} Cartel de desaparición"}, -- Mysterious Paper
|
||||
{"22", "Cola de Demonio", "{{Heart}} Disminuye a 20% la probabilidad de generar corazones#{{BlackHeart}} Convierte los corazones en corazones negros#{{Key}} Aumenta la probabilidad de generar llaves"}, -- Daemon's Tail
|
||||
@@ -766,11 +766,11 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"26", "Gusano Cuadrado", "↑ {{Range}} Alcance +10#Las lágrimas se mueven en ángulos rectos"}, -- Hook Worm
|
||||
{"27", "Gusano Fugáz", "↑ {{Shotspeed}} Vel. de lágrimas +0.5"}, -- Whip Worm
|
||||
{"28", "Anj roto", "{{Player4}} 22% de probabilidad de reaparecer como \"???\" al morir"}, -- Broken Ankh
|
||||
{"29", "Cabeza de Pez", "Genera una mosca azul al recibir daño"}, -- Cabeza de Pez
|
||||
{"29", "Cabeza de Pez", "Genera una mosca azul al recibir daño"}, -- Fish Head
|
||||
{"30", "Ojo Rojo", "{{Poison}} 10% de probabilidad de disparar lágrimas venenosas#{{Luck}} 100% de probabilidad con 18 de suerte"}, -- Pinky Eye
|
||||
{"31", "Chincheta", "10% de probabilidad de disparar lágrimas perforantes y espectrales#{{Luck}} 100% de probabilidad con 18 de suerte"}, -- Push Pin
|
||||
{"32", "Monguis", "25% de probabilidad de activar un efecto de hongo aleatorio para la habitación actual#Puede revelar la ubicación de habitaciones especiales en el mapa"}, -- Liberty Cap
|
||||
{"33", "Cordón umbilical", "{{Timer}} Genera un {{Collectible 100}} Pequeño Steven para la sala cuando tu salud es reducida a medio corazón rojo"}, -- Umbilical Cord
|
||||
{"33", "Cordón umbilical", "{{Timer}} Otorga un {{Collectible 100}} Pequeño Steven durante la sala cuando tu salud es reducida a medio corazón rojo"}, -- Umbilical Cord
|
||||
{"34", "Corazón de niño", "{{UnknownHeart}} 10% de probabilidad de que la recompensa de la sala sea un corazón aleatorio#{{Heart}} 33% de probabilidad de obtener corazones extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos"}, -- Child's Heart
|
||||
{"35", "Cuerno Curvo", "↑ {{Damage}} Daño +2"}, -- Cuerno Curvo
|
||||
{"36", "Llave oxidada", "{{Key}} 10% de probabilidad de que la recompensa de la sala sea una llave#{{Key}} 33% de probabilidad de obtener llaves extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos"}, -- Rusted Key
|
||||
@@ -792,20 +792,20 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"52", "Moneda Falsificada", "{{Coin}} 50% de probabilidad de incrementar +1 el valor de las monedas al recogerlas"}, -- Counterfeit Penny
|
||||
{"53", "Garrapata", "{{HealingRed}} Cura 1 corazón rojo al entrar en una {{BossRoom}} Sala de Jefe#Reduce un 15% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él recogiendo {{Trinket41}} la Cerilla o tragándolo"}, -- Tick
|
||||
{"54", "Cabeza de Isaac", "Familiar con lágrimas perforantes#Inflige 3.5 de daño"}, -- Isaac's Head
|
||||
{"55", "La fe de Maggy", "{{EternalHeart}} Otorga un Corazón Eterno al entrar a un nuevo piso"}, -- Maggy's Faith
|
||||
{"55", "La fe de Maggy", "{{EternalHeart}} +1 Corazón Eterno al cambiar de piso"}, -- Maggy's Faith
|
||||
{"56", "Lengua de Judas", "{{DevilRoom}} Reduce los precios de los pactos del Diablo a un corazón#{{SoulHeart}} No reduce los pactos de 3 Corazones de Alma"}, -- Judas' Tongue
|
||||
{"57", "Alma de ???", "Familiar que rebota por la habitación#Dispara en la misma dirección que el jugador#Inflige 3.5 de daño#Dispara lágrimas espectrales y teledirigidas"}, -- ???'s Soul
|
||||
{"58", "Mechón de Sansón", "{{Timer}} Matar a un enemigo tiene 1/15 de probabilidad de otorgar ↑ {{Damage}} Daño +0.5 por la habitación#{{Luck}} 100% de probabilidad con 10 de suerte"}, -- Samson's Lock
|
||||
{"58", "Mechón de Sansón", "{{Timer}} Matar a un enemigo tiene un 6.66% de probabilidad de otorgar ↑ {{Damage}} Daño +0.5 por la habitación#{{Luck}} 100% de probabilidad con 10 de suerte"}, -- Samson's Lock
|
||||
{"59", "Ojo de Caín", "{{Collectible21}} 25% de probabilidad de revelar los iconos del mapa al empezar un nuevo piso#{{Luck}} 100% de probabilidad con 3 de suerte"}, -- Cain's Eye
|
||||
{"60", "Pata del Ave de Eva", "{{Collectible117}} 5% de probabilidad de generar un pájaro muerto al matar un enemigo#{{Luck}} 100% de probabilidad con 8 de suerte"}, -- Eve's Bird Foot
|
||||
{"61", "La Mano izquierda", "{{RedChest}} Reemplaza todos los cofres por cofres rojos"}, -- La Mano izquierda
|
||||
{"62", "Rocas brillantes", "Las rocas marcadas y de trampilla parpadean cada 10 segundos"}, -- Shiny Rock
|
||||
{"61", "La Mano izquierda", "{{RedChest}} Reemplaza todos los cofres por Cofres Rojos"}, -- The Left Hand
|
||||
{"62", "Rocas brillantes", "Las rocas marcadas y de trampilla parpadearán cada 10 segundos"}, -- Shiny Rock
|
||||
{"63", "Tijeras de Seguridad", "{{Bomb}} Convierte las bombas troll en bombas recolectables"}, -- Safety Scissors
|
||||
{"64", "Gusano de Arcoíris", "Otorga un efecto de gusano aleatorio cada 3 segundos"}, -- Rainbow Worm
|
||||
{"65", "Gusano Estirado", "↑ {{Range}} Alcance x2#↓ Altura de lágrima x0.5"}, -- Tape Worm
|
||||
{"66", "Gusano Perezoso", "↑ {{Range}} Alcance +4#↑ Altura de lágrima +2#↓ {{Shotspeed}} Vel. de lágrimas -0.5"}, -- Lazy Worm
|
||||
{"67", "Dado Roto", "Recibir daño activa uno de los siguientes efectos:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"}, -- Cracked Dice
|
||||
{"68", "Súper Imán", "Atrae a los recolectables y enemigos hacia el jugador"}, -- Super Magnet
|
||||
{"68", "Súper Imán", "{{Collectible53}} Atrae los recolectables y enemigos hacia el jugador"}, -- Super Magnet
|
||||
{"69", "Polaroid Desvanecida", "Te camufla de forma aleatoria#{{Confusion}} Confunde a los enemigos"}, -- Faded Polaroid
|
||||
{"70", "Piojo", "Genera aleatoriamente una araña azul en habitaciónes hostiles"}, -- Louse
|
||||
{"71", "Vejiga de Bob", "Las bombas dejan fluido"}, -- Bob's Bladder
|
||||
@@ -822,7 +822,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"82", "Herradura de oro", "{{TreasureRoom}} +15% de probabilidad de generar dos objetos para elegír en futuras salas del tesoro"}, -- Golden Horse Shoe
|
||||
{"83", "Llave de Tienda", "{{Shop}} Permite abrir las tiendas gratis"}, -- Store Key
|
||||
{"84", "Costilla de Codicia", "{{Coin}} Genera 5% mas monedas y menos corazones como recompensa de habitación#Codicia y Super Codicia ya no aparecerán en la {{Shop}} Tienda y en la {{SecretRoom}} Habitación Secreta"}, -- Rib of Greed
|
||||
{"85", "Karma", "{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón (40%)#{{Coin}} Generar 1 moneda (40%)#{{Luck}} Suerte +1 (15%)#{{Beggar}} Generar un Mendigo (5%)"}, -- Karma
|
||||
{"85", "Karma", "{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón rojo {{ColorSilver}}(40%)#{{Coin}} Generar una moneda {{ColorSilver}}(40%)#{{Luck}} Suerte +1 {{ColorSilver}}(15%)#{{Beggar}} Generar un Mendigo {{ColorSilver}}(5%)"}, -- Karma
|
||||
{"86", "Mini-Larva", "Romper caca genera una mosca azul"}, -- Lil Larva
|
||||
{"87", "Medallón de Mamá", "{{HealingRed}} Cura medio corazón al usar llaves#{{Heart}} Convierte los medios corazones en corazones enteros"}, -- Mom's Locket
|
||||
{"88", "¡NO!", "Previene que aparezcan objetos activos"}, -- NO!
|
||||
@@ -835,7 +835,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"95", "Diente negro", "{{Poison}} 3% de probabilidad de disparar un diente negro venenoso#Los dientes infligen el doble de tu daño#{{Luck}} 100% de probabilidad con 32 de suerte"}, -- Black Tooth
|
||||
{"96", "Gusano Ouroboros", "↑ {{Range}} +4 de Alcance#↑ Altura de lágrima +2#Lágrimas espectrales#Probabilidad de disparar lágrimas teledirigidas#{{Luck}} 100% de probabilidad con 9 de suerte#Las lágrimas se mueven rapidamente en espiral"}, -- Ouroboros Worm
|
||||
{"97", "Angina", "Recibir daño 12-20 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares"}, -- Tonsil
|
||||
{"98", "Duende de Nariz", "10% de probabilidad de disparar lágrimas de moco#{{Damage}} Los mocos infligen tu daño una vez cada segundo#Los mocos se pegan durante 60 segundos#50% de probabilidad de que los mocos sean teledirigidos"}, -- Nose Goblin
|
||||
{"98", "Duende de Nariz", "10% de probabilidad de disparar una lágrima de moco pegajosa#50% de probabilidad de que sea teledirigida#{{Damage}} Los mocos infligen tu daño una vez cada segundo#Los mocos se pegan durante 60 segundos"}, -- Nose Goblin
|
||||
{"99", "Super Bola", "10% de probabilidad de disparar lágrimas que rebotan"}, -- Super Ball
|
||||
{"100", "Bombilla Vibrante", "Otorga al tener un objeto activo cargado:#↑ {{Speed}} Velocidad +0.25#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +0.75#↑ {{Shotspeed}} Vel. de lágrimas +0.1#↑ Altura de lágrima +0.5#↑ {{Luck}} +1 de Suerte"}, -- Vibrant Bulb
|
||||
{"101", "Bombilla Muerta", "Otorga al tener un objeto activo descargado:#↑ {{Speed}} Velocidad +0.5#↑ {{Tears}} Lágrimas +0.4#↑ {{Damage}} Daño +1.5#↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Vel. de lágrimas +0.3#↑ Altura de lágrima +1#↑ {{Luck}} +2 de Suerte"}, -- Dim Bulb
|
||||
@@ -847,20 +847,20 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"107", "Corazón de cuervo", "{{Heart}} Los corazones rojos recibirán el daño antes que los de alma o negros#{{AngelDevilChance}} El daño a corazones rojos no reduce la probabilidad de encontrar salas del Diablo/Ángel"}, -- Crow Heart
|
||||
{"108", "Nuez", "Tras ser golpeado por 1-9 explosiones:#Destruye el trinket#Suelta un {{UnknownHeart}} corazón, {{Coin}} moneda, {{Key}} llave y {{Trinket}} trinket aleatorios"}, -- Walnut
|
||||
{"109", "Cinta adhesiva", "Los familiares se moverán de forma relativa a tu posición"}, -- Duct Tape
|
||||
{"110", "Dólar de Plata", "{{Shop}} Las tiendas aparecerán en el Útero"}, -- Silver Dollar
|
||||
{"111", "Corona sangrienta", "{{TreasureRoom}} Las Salas del Tesoro aparecerán en el Útero"}, -- Bloody Crown
|
||||
{"110", "Dólar de Plata", "{{Shop}} Aparecerán tiendas en el Útero"}, -- Silver Dollar
|
||||
{"111", "Corona sangrienta", "{{TreasureRoom}} Aparecerán salas del tesoro en el Útero"}, -- Bloody Crown
|
||||
{"112", "Pay To Win", "{{RestockMachine}} Las máquinas de reabastecimiento siempre aparecen en las {{TreasureRoom}} Salas del Tesoro"}, -- Pay To Win
|
||||
{"113", "Langosta de Guerra", "Genera una langosta explosiva al entrar a una habitación hostil#Las langostas infligen el doble de tu daño + la explosión"}, -- Locust of War
|
||||
{"114", "Langosta de Pestilencia", "{{Poison}} Genera una langosta venenosa al entrar a una habitación hostil#Las langostas infligen el doble de tu daño"}, -- Locust of Pestilence
|
||||
{"115", "Langosta de Hambruna", "{{Slow}} Genera una langosta que ralentiza al entrar a una habitación hostil#Las langostas infligen el doble de tu daño"}, -- Locust of Famine
|
||||
{"116", "Langosta de Muerte", "Genera una langosta al entrar a una habitación hostil#Las langostas infligen cuatro veces tu daño"}, -- Locust of Death
|
||||
{"117", "Langosta de Conquista", "Genera 2-5 langostas al entrar a una habitación hostil#Las langostas infligen el doble de tu daño"}, -- Locust of Conquest
|
||||
{"113", "Langosta de Guerra", "{{Bomb}} Genera una langosta explosiva al entrar en una habitación hostil#Las langostas infligen el doble de tu daño + la explosión"}, -- Locust of War
|
||||
{"114", "Langosta de Pestilencia", "{{Poison}} Genera una langosta venenosa al entrar en una habitación hostil#Las langostas infligen el doble de tu daño"}, -- Locust of Pestilence
|
||||
{"115", "Langosta de Hambruna", "{{Slow}} Genera una langosta que ralentiza al entrar en una habitación hostil#Las langostas infligen el doble de tu daño"}, -- Locust of Famine
|
||||
{"116", "Langosta de Muerte", "Genera una langosta al entrar en una habitación hostil#Las langostas infligen cuatro veces tu daño"}, -- Locust of Death
|
||||
{"117", "Langosta de Conquista", "Genera 2-5 langostas al entrar en una habitación hostil#Las langostas infligen el doble de tu daño"}, -- Locust of Conquest
|
||||
{"118", "Ala de murciélago", "5% de probabilidad de otorgar vuelo durante la habitación al matar un enemigo"}, -- Bat Wing
|
||||
{"119", "Célula madre", "{{HealingRed}} Cura medio corazón al entrar a un nuevo piso"}, -- Stem Cell
|
||||
{"120", "Horquilla", "{{Battery}} Entrar en una sala de jefe recarga completamente tu objeto activo"},-- Hairpin
|
||||
{"121", "Cruz de madera", "{{Collectible313}} Otorga un escudo de un solo uso en cada piso"}, -- Wooden Cross
|
||||
{"121", "Cruz de madera", "{{Collectible313}} Otorga un escudo sagrado de un solo uso por piso"}, -- Wooden Cross
|
||||
{"122", "Mantequilla", "Suelta el objeto activo tras usarlo#2% de probabilidad de soltar uno de tus objetos pasivos al recibir daño"}, -- Butter!
|
||||
{"123", "Pluma de filigrana", "Los ángeles soltarán objetos de ángel en lugar de piezas de llave"}, -- Filigree Feather
|
||||
{"123", "Pluma de filigrana", "Los Ángeles soltarán objetos de ángel en lugar de piezas de llave"}, -- Filigree Feather
|
||||
{"124", "Tope de puerta", "Mantiene abierta la última puerta utilizada"}, -- Door Stop
|
||||
{"125", "Cable de Extensión", "Conecta a los familiares entre si con rayos de electricidad#Los rayos infligen 6 de daño"}, -- Extension Cord
|
||||
{"126", "Moneda Podrida", "Recoger una moneda genera una mosca azul"}, -- Rotten Penny
|
||||
|
||||
+176
-176
@@ -34,7 +34,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"10", "苍蝇光环", "环绕苍蝇+2#阻挡弹幕"},
|
||||
{"11", "1UP!", "↑ 生命+1#角色重生后回满血"},
|
||||
{"12", "魔法蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#体型变大#{{HealingRed}} 回满血"},
|
||||
{"13", "病毒", "↓ {{Speed}} 移速-0.1#{{Poison}} 接触敌人使其中毒#{{BlackHeart}} 中毒的敌人死亡时20%几率掉1黑心"},
|
||||
{"13", "病毒", "↓ {{Speed}} 移速-0.1#{{Poison}} 接触敌人使其中毒#{{BlackHeart}} 中毒的敌人死亡时20%概率掉1黑心"},
|
||||
{"14", "过量类固醇", "↑ {{Speed}} 移速+0.6#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"},
|
||||
{"15", "<3", "↑ {{Heart}} +1心之容器#{{HealingRed}} 回满血"},
|
||||
{"16", "生肝", "↑ {{Heart}} 心之容器+2#{{HealingRed}} 回满血"},
|
||||
@@ -55,28 +55,28 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"31", "妈妈的口红", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"},
|
||||
{"32", "铁丝衣架", "↑ {{Tears}} 射速+0.7"},
|
||||
{"33", "圣经", "{{Timer}} 在当前房间飞行#{{MomsHeart}} 立即击杀妈腿和妈心#{{Warning}} 当对撒但使用时, 角色会死亡"},
|
||||
{"34", "彼列之书", "{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+12.5%#{{Timer}} 使用后, 在当前房间中获得:#↑ {{Damage}} 伤害+2"},
|
||||
{"34", "彼列之书", "{{AngelDevilChance}} 持有时, 恶魔房/天使房概率+12.5%#{{Timer}} 使用后, 在当前房间中获得:#↑ {{Damage}} 伤害+2"},
|
||||
{"35", "死灵之书", "对房间中所有敌人造成40点伤害"},
|
||||
{"36", "大便", "生成1个大便并击退敌人#可以放在靠近坑的位置然后炸掉作为桥"},
|
||||
{"37", "炸弹先生", "在角色下方放置1大炸弹, 造成110点伤害"},
|
||||
{"38", "塔米猫的头", "在角色周围发射10颗泪弹#泪弹与角色的效果一致, 额外+25点伤害"},
|
||||
{"39", "妈妈的胸罩", "使房间中所有敌人石化4秒"},
|
||||
{"39", "妈妈的胸罩", "{{Petrify}} 使房间中所有敌人石化4秒"},
|
||||
{"40", "神风!", "在角色位置造成一次爆炸#造成40点伤害"},
|
||||
{"41", "妈妈的卫生巾", "{{Fear}} 使房间中所有敌人恐惧5秒"},
|
||||
{"42", "鲍勃的烂头", "向发射方向投掷头#{{Poison}} 头接触到敌人时爆炸并使其中毒"},
|
||||
{"43", "", "<道具不存在>"},
|
||||
{"44", "传送!", "将角色传送至除错误房外的房间"},
|
||||
{"45", "美味的心", "{{HealingRed}} 治疗1红心"},
|
||||
{"46", "幸运脚", "↑ {{Luck}} 幸运+1#提升房间清理奖励几率#赌博时赢的几率更高"},
|
||||
{"46", "幸运脚", "↑ {{Luck}} 幸运+1#提升房间清理奖励概率#赌博时赢的概率更高"},
|
||||
{"47", "胎儿博士的遥控器", "{{Collectible168}} 使用时, 瞄准十字准星#1.5秒后导弹降落在准星处#造成20x角色伤害"},
|
||||
{"48", "丘比特之箭", "穿刺泪弹"},
|
||||
{"49", "嗖-哒-呜!", "下一次发射由激光取代#在0.9秒内造成26x角色伤害"},
|
||||
{"50", "史蒂文", "↑ {{Damage}} 伤害+1"},
|
||||
{"51", "五芒星", "↑ {{Damage}} 伤害+1#{{AngelDevilChance}} 恶魔房/天使房几率+10%"},
|
||||
{"51", "五芒星", "↑ {{Damage}} 伤害+1#{{AngelDevilChance}} 恶魔房/天使房概率+10%"},
|
||||
{"52", "胎儿博士", "↓ {{Tears}} 射速修正x0.4#{{Bomb}} 角色的泪弹由炸弹取代#{{Damage}} 该炸弹造成5x角色伤害+30的伤害"},
|
||||
{"53", "万磁王", "角色吸引掉落物"},
|
||||
{"54", "藏宝图", "揭示地图轮廓#不显示房间图标"},
|
||||
{"55", "妈妈的眼睛", "50%几率向后发射1颗泪弹#{{Luck}} 幸运2: 100%几率"},
|
||||
{"55", "妈妈的眼睛", "50%概率向后发射1颗泪弹#{{Luck}} 幸运2: 100%概率"},
|
||||
{"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害"},
|
||||
{"57", "仰慕之交", "中范围环绕苍蝇#每秒造成75点接触伤害"},
|
||||
{"58", "影之书", "{{Timer}} 无敌10秒"},
|
||||
@@ -99,18 +99,18 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"75", "药学博士证", "{{HealingRed}} 治疗2红心#{{Pill}} 生成1胶囊#{{Pill}} 将负面胶囊变为正面的#{{BloodDonationMachine}} 献血机得到的{{Coin}}硬币更多"},
|
||||
{"76", "X光透视", "{{SecretRoom}} 打开所有隐藏房入口"},
|
||||
{"77", "彩虹独角兽", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射泪弹, 但每秒造成40点接触伤害"},
|
||||
{"78", "启示录", "{{SoulHeart}} +1魂心#{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+17.5%#使用后, 本层头目由天启骑士取代的几率更高"},
|
||||
{"78", "启示录", "{{SoulHeart}} +1魂心#{{AngelDevilChance}} 持有时, 恶魔房/天使房概率+17.5%#使用后, 本层头目由天启骑士取代的概率更高"},
|
||||
{"79", "咒印", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1#{{SoulHeart}} +1魂心"},
|
||||
{"80", "契约", "↑ {{Tears}} 射速+0.7#↑ {{Damage}} 伤害+0.5#{{SoulHeart}} +2魂心"},
|
||||
{"81", "嗝屁猫", "↑ 生命+9#死亡时, 角色以1心之容器重生#{{Warning}} 拾起时, 将角色的心之容器设置为1个"},
|
||||
{"82", "深渊领主", "↑ {{Speed}} 移速+0.3#飞行"},
|
||||
{"83", "钉子", "使用后:#{{SoulHeart}} +1魂心#{{Timer}} 在当前房间中获得:#↑ {{Damage}} 伤害+0.7#↓ {{Speed}} 移速-0.18#角色每秒造成40点接触伤害#角色可粉碎接触的石头"},
|
||||
{"84", "我们需要深入挖掘!", "打开1个跳过本层的活板门#{{LadderRoom}} 10%几率是暗门"},
|
||||
{"84", "我们需要深入挖掘!", "打开1个跳过本层的活板门#{{LadderRoom}} 10%概率是暗门"},
|
||||
{"85", "卡牌盒", "{{Card}} 生成1卡牌"},
|
||||
{"86", "萌死戳的牙", "召唤萌死戳进行一次践踏, 造成120点伤害#{{Warning}} 若房间没有敌人, 则萌死戳会落在角色上"},
|
||||
{"87", "洛基的角", "25%几率向4个方向发射泪弹#{{Luck}} 幸运7: 100%几率"},
|
||||
{"87", "洛基的角", "25%概率向4个方向发射泪弹#{{Luck}} 幸运7: 100%概率"},
|
||||
{"88", "小胖蛆", "向角色发射方向冲刺#每秒造成52.5点接触伤害"},
|
||||
{"89", "蜘蛛之咬", "{{Slow}} 25%几率发射减速泪弹#{{Luck}} 幸运15: 100%几率"},
|
||||
{"89", "蜘蛛之咬", "{{Slow}} 25%概率发射减速泪弹#{{Luck}} 幸运15: 100%概率"},
|
||||
{"90", "小石头", "↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+1#↓ {{Speed}} 移速-0.2"},
|
||||
{"91", "探窟帽", "揭示相邻房间的类型#{{SecretRoom}} 可以揭示隐藏房和超级隐藏房"},
|
||||
{"92", "超级绷带", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +2魂心"},
|
||||
@@ -124,14 +124,14 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"100", "史蒂文宝宝", "发射追踪泪弹#泪弹造成3.5点伤害"},
|
||||
{"101", "光环", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5"},
|
||||
{"102", "妈妈的药瓶", "{{Pill}} 生成1胶囊"},
|
||||
{"103", "普通感冒", "{{Poison}} 25%几率发射有毒泪弹#{{Luck}} 幸运12: 100%几率"},
|
||||
{"103", "普通感冒", "{{Poison}} 25%概率发射有毒泪弹#{{Luck}} 幸运12: 100%概率"},
|
||||
{"104", "寄生虫", "泪弹击中后会分裂为2颗#分裂的泪弹造成的伤害减半"},
|
||||
{"105", "六面骰", "重置房间中的底座道具"},
|
||||
{"106", "大爆弹先生", "↑ {{Bomb}} 炸弹伤害x1.83#{{Bomb}} +5炸弹"},
|
||||
{"107", "锯齿剪", "{{Timer}} 在当前房间中获得:#飞行#角色的身体与头分离, 每秒造成82.5点接触伤害"},
|
||||
{"108", "圣饼", "大多数伤害降低为半心"},
|
||||
{"109", "金钱=力量", "↑ {{Damage}} 角色每持有{{Coin}}1硬币, 伤害+0.04"},
|
||||
{"110", "妈妈的美瞳", "↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5#20%几率发射石化泪弹#{{Luck}} 幸运20: 50%几率"},
|
||||
{"110", "妈妈的美瞳", "↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5#{{Petrify}} 20%概率发射石化泪弹#{{Luck}} 幸运20: 50%概率"},
|
||||
{"111", "豆子", "{{Poison}} 对附近敌人造成5点伤害并使其中毒#中毒的敌人受到6次角色伤害"},
|
||||
{"112", "守护天使", "环绕物#提高所有其他环绕物的速度#阻挡弹幕#每秒造成105点接触伤害"},
|
||||
{"113", "恶魔宝宝", "自动向靠近的敌人发射#泪弹造成3点伤害"},
|
||||
@@ -155,7 +155,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"131", "炸弹袋", "{{Bomb}} 每3个房间生成1炸弹"},
|
||||
{"132", "煤块", "{{Damage}} 泪弹前进越远伤害越高"},
|
||||
{"133", "嗝屁猫的爪子", "{{SoulHeart}} 将1心之容器转换为3魂心"},
|
||||
{"134", "嗝屁猫的尾巴", "{{Chest}} 33%几率将房间清理奖励变成箱子#33%几率使奖励消失"},
|
||||
{"134", "嗝屁猫的尾巴", "{{Chest}} 33%概率将房间清理奖励变成箱子#33%概率使奖励消失"},
|
||||
{"135", "献血袋", "{{Coin}} 对角色造成半红心伤害并生成1-2硬币#{{Heart}} 优先消耗红心"},
|
||||
{"136", "最好的朋友", "生成1个诱饵, 吸引敌人并在5秒后爆炸"},
|
||||
{"137", "起爆器", "{{Bomb}} +5炸弹#角色的炸弹不再自动爆炸#使用时, 使角色的炸弹同时引爆"},
|
||||
@@ -171,8 +171,8 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"147", "残损铁镐", "{{Timer}} 在当前房间中角色可粉碎接触的石头和隐藏房的墙"},
|
||||
{"148", "害虫横行", "受伤时, 生成1-3只蓝苍蝇"},
|
||||
{"149", "吐根酊", "↑ {{Damage}} 伤害+40#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹呈抛物线射出#{{Poison}} 泪弹会爆炸并使击中的敌人中毒"},
|
||||
{"150", "严厉的爱", "{{Damage}} 10%几率发射牙齿, 造成3.2x角色伤害#{{Luck}} 幸运9: 100%几率"},
|
||||
{"151", "虫群复击", "泪弹击中敌人时有1/6几率生成1只蓝苍蝇"},
|
||||
{"150", "严厉的爱", "{{Damage}} 10%概率发射牙齿, 造成3.2x角色伤害#{{Luck}} 幸运9: 100%概率"},
|
||||
{"151", "虫群复击", "泪弹击中敌人时有1/6概率生成1只蓝苍蝇"},
|
||||
{"152", "科技II", "↓ {{Tears}} 射速修正x0.5#↓ {{Damage}} 伤害修正x0.65#角色右眼泪弹由持续激光取代#{{Damage}} 激光每秒造成3x角色伤害"},
|
||||
{"153", "变异蜘蛛", "↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#角色同时发射4颗泪弹"},
|
||||
{"154", "化学剥皮法", "↑ {{Damage}} 左眼伤害+2"},
|
||||
@@ -183,7 +183,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"159", "夜之幽魂", "灵体泪弹#飞行"},
|
||||
{"160", "撕裂苍穹", "在敌人附近生成5道光柱#在0.8秒内每道光柱造成8x角色伤害+160的伤害"},
|
||||
{"161", "安卡十字", "{{Player4}} 死亡时, 以???(小蓝人)重生"},
|
||||
{"162", "凯尔特十字", "受伤时, 20%几率使角色暂时无敌#{{Luck}} 幸运27: 100%几率"},
|
||||
{"162", "凯尔特十字", "受伤时, 20%概率使角色暂时无敌#{{Luck}} 幸运27: 100%概率"},
|
||||
{"163", "幽灵宝宝", "发射灵体泪弹#泪弹造成3.5点伤害"},
|
||||
{"164", "蓝蜡烛", "投掷蓝火#造成接触伤害, 阻挡弹幕, 2秒后消失"},
|
||||
{"165", "九尾鞭", "↑ {{Damage}} 伤害+1#↑ {{Shotspeed}} 弹速+0.23"},
|
||||
@@ -194,11 +194,11 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"170", "长腿蛛父", "每4秒践踏附近敌人#每秒造成40点伤害"},
|
||||
{"171", "蜘蛛屁股", "{{Slow}} 使敌人减速4秒#所有敌人受到10点伤害"},
|
||||
{"172", "献祭匕首", "环绕物#阻挡弹幕#每秒造成225点接触伤害"},
|
||||
{"173", "主教冠", "{{SoulHeart}} 红心生成时有50%几率由魂心取代"},
|
||||
{"173", "主教冠", "{{SoulHeart}} 红心生成时有50%概率由魂心取代"},
|
||||
{"174", "彩虹宝宝", "发射随机泪弹#泪弹造成3-5点伤害"},
|
||||
{"175", "爸爸的钥匙", "打开房间中所有的门, 包括{{SecretRoom}}{{SuperSecretRoom}}隐藏房, {{ChallengeRoom}}{{BossRushRoom}}挑战房和超级撒旦的门"},
|
||||
{"176", "干细胞", "↑ {{Heart}} +1心之容器#↑ {{Shotspeed}} 弹速+0.16"},
|
||||
{"177", "便携式老虎机", "{{Coin}} 花费1硬币, 几率生成1掉落物"},
|
||||
{"177", "便携式老虎机", "{{Coin}} 花费1硬币, 概率生成1掉落物"},
|
||||
{"178", "圣水", "受伤时, 留下一摊水迹#水迹每秒造成24点伤害"},
|
||||
{"179", "宿命", "{{EternalHeart}} +1永恒之心#飞行"},
|
||||
{"180", "黑豆", "受伤时, 角色放屁#{{Poison}} 屁会使敌人中毒"},
|
||||
@@ -221,49 +221,49 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"197", "耶稣果汁", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5"},
|
||||
{"198", "盒子", "每种掉落物生成1个"},
|
||||
{"199", "妈妈的钥匙", "{{Key}} +2钥匙#箱子中的掉落物更多"},
|
||||
{"200", "妈妈的眼影", "{{Charm}} 10%几率发射魅惑泪弹#{{Luck}} 幸运27: 100%几率"},
|
||||
{"201", "铁块", "↑ {{Damage}} 伤害+0.3#{{Confusion}} 10%几率发射混乱泪弹#{{Luck}} 幸运27: 100%几率"},
|
||||
{"202", "弥达斯之触", "接触敌人时使其石化并变成金块#角色根据持有硬币量造成接触伤害#{{Coin}} 击杀金敌人会生成硬币#角色生成的大便为金大便的几率更高"},
|
||||
{"200", "妈妈的眼影", "{{Charm}} 10%概率发射魅惑泪弹#{{Luck}} 幸运27: 100%概率"},
|
||||
{"201", "铁块", "↑ {{Damage}} 伤害+0.3#{{Confusion}} 10%概率发射混乱泪弹#{{Luck}} 幸运27: 100%概率"},
|
||||
{"202", "弥达斯之触", "{{Petrify}} 接触敌人时使其石化并变成金块#角色根据持有硬币量造成接触伤害#{{Coin}} 击杀金敌人会生成硬币#角色生成的大便为金大便的概率更高"},
|
||||
{"203", "慈善捆绑包", "所有可能的掉落物成对出现"},
|
||||
{"204", "挎包", "受伤时, 50%几率生成1随机掉落物"},
|
||||
{"204", "挎包", "受伤时, 50%概率生成1随机掉落物"},
|
||||
{"205", "锋利插头", "{{Battery}} 使用未充能的主动道具时, 花费2心使其完全充能#只有道具完全没有充能时有效"},
|
||||
{"206", "断头台", "↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+1#角色的头变成环绕物, 不会承受受伤, 每秒造成105点接触伤害"},
|
||||
{"207", "绷带球", "1级: 环绕物#{{Charm}} 2级: 发射魅惑泪弹的环绕物#{{Charm}} 3级: 绷带女孩#{{Charm}} 4级: 超级绷带女孩"},
|
||||
{"208", "冠军腰带", "↑ {{Damage}} 伤害+1#精英敌人几率从5%增至20%#不增加精英头目的几率"},
|
||||
{"208", "冠军腰带", "↑ {{Damage}} 伤害+1#精英敌人概率从5%增至20%#不增加精英头目的概率"},
|
||||
{"209", "屁股炸弹", "{{Bomb}} +5炸弹#{{Confusion}} 爆炸会使房间中所有敌人混乱并造成10点伤害"},
|
||||
{"210", "狸猫树叶", "完全不行动1秒后, 角色无敌"},
|
||||
{"211", "蜘蛛宝宝", "受伤时, 生成1-2只蓝蜘蛛"},
|
||||
{"212", "嗝屁猫的项圈", "死亡时, 50%几率以半心重生"},
|
||||
{"212", "嗝屁猫的项圈", "死亡时, 50%概率以半心重生"},
|
||||
{"213", "丢失的隐形眼镜", "↓ {{Shotspeed}} 弹速-0.15#角色的泪弹能摧毁敌人的弹幕"},
|
||||
{"214", "贫血", "↑ {{Range}} 射程+5#{{Timer}} 受伤时, 在房间中留下血迹#血迹每秒造成6点伤害"},
|
||||
{"215", "山羊头", "{{AngelDevilChance}} 100%恶魔房/天使房几率"},
|
||||
{"215", "山羊头", "{{AngelDevilChance}} 100%恶魔房/天使房概率"},
|
||||
{"216", "仪式法袍", "↑ {{Damage}} 伤害+1#{{BlackHeart}} +3黑心"},
|
||||
{"217", "妈妈的假发", "{{HealingRed}} 治疗1红心#发射泪弹时, 5%几率生成1只蓝蜘蛛#{{Luck}} 幸运10: 100%几率"},
|
||||
{"218", "胎盘", "↑ {{Heart}} +1心之容器#{{HealingRed}} 每分钟50%几率治疗半红心"},
|
||||
{"219", "旧绷带", "↑ {{EmptyHeart}} +1空心之容器#{{Heart}} 受伤时, 10%几率生成1红心"},
|
||||
{"217", "妈妈的假发", "{{HealingRed}} 治疗1红心#发射泪弹时, 5%概率生成1只蓝蜘蛛#{{Luck}} 幸运10: 100%概率"},
|
||||
{"218", "胎盘", "↑ {{Heart}} +1心之容器#{{HealingRed}} 每分钟50%概率治疗半红心"},
|
||||
{"219", "旧绷带", "↑ {{EmptyHeart}} +1空心之容器#{{Heart}} 受伤时, 10%概率生成1红心"},
|
||||
{"220", "悲伤炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时环形发射10颗泪弹"},
|
||||
{"221", "橡胶胶水", "角色的泪弹会在敌人和障碍物上反弹"},
|
||||
{"222", "反重力", "↑ {{Tears}} 射击延迟-2#按住发射键会使泪弹悬空#松开后, 所有泪弹会向发射方向继续前进"},
|
||||
{"223", "纵火狂", "{{Bomb}} +5炸弹#免疫爆炸, 岩石波, 践踏的伤害#{{HealingRed}} 受爆炸击中时治疗1红心"},
|
||||
{"224", "柯吉猫的身体", "↑ {{Tears}} 射击延迟-1#↑ {{Tearsize}} 泪弹尺寸x1.2#↓ {{Range}} 射程-10#泪弹击中后会分裂为4颗#分裂的泪弹造成的伤害减半"},
|
||||
{"225", "兽性面具", "{{SoulHeart}} 受伤时, 几率生成1魂心#{{HalfHeart}} 敌人死亡时几率掉落1半红心"},
|
||||
{"225", "兽性面具", "{{SoulHeart}} 受伤时, 概率生成1魂心#{{HalfHeart}} 敌人死亡时概率掉落1半红心"},
|
||||
{"226", "黑莲花", "↑ {{Heart}} +1心之容器#{{SoulHeart}} +1魂心#{{BlackHeart}} +1黑心"},
|
||||
{"227", "小猪存钱罐", "{{Coin}} +3硬币#受伤时, 生成1-2硬币"},
|
||||
{"228", "妈妈的香水", "↑ {{Tears}} 射击延迟-1#{{Fear}} 15%几率发射恐惧泪弹"},
|
||||
{"228", "妈妈的香水", "↑ {{Tears}} 射击延迟-1#{{Fear}} 15%概率发射恐惧泪弹"},
|
||||
{"229", "萌死戳的肺", "↓ {{Tears}} 射击延迟x4.3#{{Chargeable}} 泪弹可蓄力并在松开时散射"},
|
||||
{"230", "亚巴顿", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1.5#↓ {{EmptyHeart}} 移除所有心之容器#{{BlackHeart}} +6黑心#{{Fear}} 15%几率发射恐惧泪弹"},
|
||||
{"231", "焦油球", "{{Slow}} 10%几率发射减速泪弹#{{Luck}} 幸运18: 100%几率#{{Slow}} 角色会留下减速水迹"},
|
||||
{"230", "亚巴顿", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1.5#↓ {{EmptyHeart}} 移除所有心之容器#{{BlackHeart}} +6黑心#{{Fear}} 15%概率发射恐惧泪弹"},
|
||||
{"231", "焦油球", "{{Slow}} 10%概率发射减速泪弹#{{Luck}} 幸运18: 100%概率#{{Slow}} 角色会留下减速水迹"},
|
||||
{"232", "怀表", "↑ {{Speed}} 移速+0.3#{{Slow}} 受伤时, 使房间中的所有敌人永久减速"},
|
||||
{"233", "小小星球", "↑ 泪弹高度+7#灵体泪弹#角色的泪弹环绕在角色周围"},
|
||||
{"234", "害虫横行II", "击杀敌人时, 生成1只蓝蜘蛛"},
|
||||
{"235", "", "<道具不存在>"},
|
||||
{"236", "大肠杆菌", "接触敌人时, 使其变成大便"},
|
||||
{"237", "死神之触", "↑ {{Damage}} 伤害+1.5#↑ {{Tearsize}} 泪弹尺寸x2#↓ {{Tears}} 射速-0.3#穿刺泪弹"},
|
||||
{"238", "钥匙碎片1", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房几率+25%#{{EternalHeart}} 永恒之心几率+2%"},
|
||||
{"239", "钥匙碎片2", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房几率+25%#{{EternalHeart}} 永恒之心几率+2%"},
|
||||
{"238", "钥匙碎片1", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房概率+25%#{{EternalHeart}} 永恒之心概率+2%"},
|
||||
{"239", "钥匙碎片2", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房概率+25%#{{EternalHeart}} 永恒之心概率+2%"},
|
||||
{"240", "实验性疗法", "↑ 随机提升4项属性#↓ 随机降低2项属性"},
|
||||
{"241", "地狱契约", "所有房间清理奖励翻倍#33%几率房间清理奖励消失"},
|
||||
{"242", "耻辱假面", "50%几率阻挡弹幕"},
|
||||
{"241", "地狱契约", "所有房间清理奖励翻倍#33%概率房间清理奖励消失"},
|
||||
{"242", "耻辱假面", "50%概率阻挡弹幕"},
|
||||
{"243", "三位一体盾", "阻挡角色发射方向的敌人弹幕"},
|
||||
{"244", "科技0.5", "时不时发射激光"},
|
||||
{"245", "完美视力", "角色同时发射2颗泪弹"},
|
||||
@@ -278,15 +278,15 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"254", "血块", "↑ {{Damage}} 左眼伤害+1#↑ {{Range}} 左眼射程+5#↑ 泪弹高度+0.5"},
|
||||
{"255", "螺丝", "↑ {{Tears}} 射速+0.5#↑ {{Shotspeed}} 弹速+0.2"},
|
||||
{"256", "炙热炸弹", "{{Bomb}} +5炸弹#{{Burning}} 角色的炸弹爆炸时会留下火焰"},
|
||||
{"257", "火焰意志", "{{Burning}} 角色的泪弹可点燃敌人#击中敌人时, 泪弹有10%几率爆炸#{{Luck}} 幸运13: 100%几率#{{Warning}} 爆炸也会伤到角色"},
|
||||
{"257", "火焰意志", "{{Burning}} 角色的泪弹可点燃敌人#击中敌人时, 泪弹有10%概率爆炸#{{Luck}} 幸运13: 100%概率#{{Warning}} 爆炸也会伤到角色"},
|
||||
{"258", "编号丢失", "拾起时和每次进入新层时, 重置角色属性和持有道具"},
|
||||
{"259", "暗物质", "↑ {{Damage}} 伤害+1#{{Fear}} 33%几率发射恐惧泪弹# {{Luck}} 幸运20: 100%几率"},
|
||||
{"260", "黑蜡烛", "{{CurseBlind}} 免疫诅咒#{{BlackHeart}} +1黑心#{{AngelDevilChance}} 恶魔房/天使房几率+15%"},
|
||||
{"259", "暗物质", "↑ {{Damage}} 伤害+1#{{Fear}} 33%概率发射恐惧泪弹# {{Luck}} 幸运20: 100%概率"},
|
||||
{"260", "黑蜡烛", "{{CurseBlind}} 免疫诅咒#{{BlackHeart}} +1黑心#{{AngelDevilChance}} 恶魔房/天使房概率+15%"},
|
||||
{"261", "眼球突出", "↑ {{Damage}} 伤害修正x2#↓ 泪弹前进越远伤害越低"},
|
||||
{"262", "遗失的书页2", "{{BlackHeart}} +1黑心#受伤至1心时, 对房间中所有敌人造成伤害"},
|
||||
{"263", "", "<道具不存在>"},
|
||||
{"264", "智能苍蝇", "环绕物#每秒造成22.5点接触伤害#角色受伤前, 阻挡弹幕#角色受伤后, 追击附近敌人"},
|
||||
{"265", "枯骨宝宝", "当被敌人弹幕击中时, 10%几率对房间中所有敌人造成40点伤害"},
|
||||
{"265", "枯骨宝宝", "当被敌人弹幕击中时, 10%概率对房间中所有敌人造成40点伤害"},
|
||||
{"266", "粘液卵囊", "{{Slow}} 留下减速水迹#清理房间后, 生成1-2只蓝蜘蛛"},
|
||||
{"267", "机器宝宝2.0", "发射激光#激光造成3.5点伤害#向角色发射方向移动"},
|
||||
{"268", "腐烂宝宝", "角色发射时, 生成蓝苍蝇"},
|
||||
@@ -315,7 +315,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"291", "冲水!", "使非头目敌人变成大便#立即击杀便便类敌人和头目"},
|
||||
{"292", "撒但圣经", "{{BlackHeart}} +1黑心"},
|
||||
{"293", "坎卜斯的头", "{{Collectible118}} 在四个方向上发射硫磺火激光#每道激光在1.33秒内造成440点伤害"},
|
||||
{"294", "棉豆", "击退附近的敌人和弹幕#10%几率在换成其他主动道具再将其换回来后, 变成更强的{{Collectible484}}等等, 啥?"},
|
||||
{"294", "棉豆", "击退附近的敌人和弹幕#10%概率在换成其他主动道具再将其换回来后, 变成更强的{{Collectible484}}等等, 啥?"},
|
||||
{"295", "魔术手指", "对房间中所有敌人造成2x角色伤害#{{Coin}} 花费1硬币"},
|
||||
{"296", "转换器", "{{Heart}} 将2魂心/黑心转换为1心之容器"},
|
||||
-- NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
|
||||
@@ -326,7 +326,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"300", "白羊座", "↑ {{Speed}} 移速+0.25#移速大于0.85时, 对敌人造成18点接触伤害"},
|
||||
{"301", "巨蟹座", "{{SoulHeart}} +3魂心#受伤后, 在当前房间中后续所受伤害降低为半心"},
|
||||
{"302", "狮子座", "体型变大#粉碎接触的石头"},
|
||||
{"303", "室女座", "受伤时, 几率获得10秒无敌#{{Luck}} 幸运10: 100%几率#将负面胶囊变成正面的"},
|
||||
{"303", "室女座", "受伤时, 概率获得10秒无敌#{{Luck}} 幸运10: 100%概率#将负面胶囊变成正面的"},
|
||||
{"304", "天秤座", "+6{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙#平衡角色属性#后续的属性变化会分散到各个属性"},
|
||||
{"305", "天蝎座", "{{Poison}} 有毒泪弹"},
|
||||
{"306", "人马座", "↑ {{Speed}} 移速+0.2#穿刺泪弹"},
|
||||
@@ -360,8 +360,8 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"334", "肉体", "↑ {{Heart}} +3心之容器"},
|
||||
{"335", "灵魂", "{{SoulHeart}} +2魂心#获得排斥敌人和弹幕的光环"},
|
||||
{"336", "烂洋葱", "↑ {{Range}} 射程+0.25#↑ {{Tearsize}} 泪弹尺寸x1.5#↓ -0.5泪弹高度#↓ {{Shotspeed}} 弹速-0.4#穿刺灵体泪弹"},
|
||||
{"337", "损坏的怀表", "{{Slow}} 每4个房间减速一次#13%几率由加速取代"},
|
||||
{"338", "回旋镖", "可投掷的回旋镖#使敌人石化并造成2x角色伤害#可带回物品"},
|
||||
{"337", "损坏的怀表", "{{Slow}} 每4个房间减速一次#13%概率由加速取代"},
|
||||
{"338", "回旋镖", "可投掷的回旋镖#{{Petrify}} 使敌人石化并造成2x角色伤害#可带回物品"},
|
||||
{"339", "安全别针", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#{{BlackHeart}} +1黑心"},
|
||||
{"340", "咖啡因片", "↑ {{Speed}} 移速+0.3#↑ 体型变小#{{Pill}} 生成1随机胶囊"},
|
||||
{"341", "撕碎的照片", "↑ {{Tears}} 射速+0.7#↑ {{Shotspeed}} 弹速+0.16"},
|
||||
@@ -372,9 +372,9 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"346", "零食", "↑ {{Heart}} +1心之容器"},
|
||||
{"347", "复视", "复制房间中所有底座道具和掉落物"},
|
||||
{"348", "安慰剂", "{{Pill}} 触发角色持有胶囊的效果"},
|
||||
{"349", "木制镍币", "{{Coin}} 56%几率生成1随机硬币"},
|
||||
{"349", "木制镍币", "{{Coin}} 56%概率生成1随机硬币"},
|
||||
{"350", "毒性休克", "{{Poison}} 进入房间时, 使所有敌人中毒#被毒死的敌人留下水迹#水迹每秒造成30点伤害"},
|
||||
{"351", "超级豆子", "使房间中所有敌人石化#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎石头"},
|
||||
{"351", "超级豆子", "{{Petrify}} 使房间中所有敌人石化#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎石头"},
|
||||
{"352", "玻璃大炮", "{{Warning}} 发射炮弹会将角色血量降至半心#发射一颗巨大的穿刺灵体泪弹, 造成10x角色伤害+10的伤害"},
|
||||
{"353", "炸弹人", "{{Bomb}} +5炸弹#炸弹十字爆炸"},
|
||||
{"354", "琥珀爆米花", "↑ {{Heart}} +1心之容器#{{Trinket}} 生成1饰品"},
|
||||
@@ -385,7 +385,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"359", "八寸钉", "↑ {{Damage}} 伤害+1.5#提高击退力"},
|
||||
{"360", "淫魔", "发射泪弹, 效果和属性与角色一致"},
|
||||
{"361", "宿命的报答", "发射泪弹, 效果和属性与角色一致#射速是其他跟班的一半"},
|
||||
{"362", "小箱子", "清理房间后, 33%几率生成1随机掉落物"},
|
||||
{"362", "小箱子", "清理房间后, 33%概率生成1随机掉落物"},
|
||||
{"363", "宣誓守护者", "环绕物#每秒造成105点接触伤害#吸引并阻挡弹幕#在1个房间中阻挡10颗弹幕时, 生成1{{EternalHeart}}永恒之心"},
|
||||
{"364", "浅交朋友", "中范围苍蝇环绕物#每秒造成45点接触伤害"},
|
||||
{"365", "迷路苍蝇", "沿着房间中的墙/障碍物行进#每秒造成105点接触伤害"},
|
||||
@@ -395,20 +395,20 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"369", "连续统", "↑ {{Range}} 射程+2.25#↑ 泪弹高度+1.5#灵体泪弹#泪弹会过屏幕, 从另一边回来"},
|
||||
{"370", "玩偶先生", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#{{UnknownHeart}} 生成3随机心"},
|
||||
{"371", "塔之诅咒", "{{Warning}} 受伤时, 生成6个即爆炸弹#该炸弹继承角色的炸弹效果"},
|
||||
{"372", "充电宝宝", "在未清理的房间中, 每30秒产生以下效果之一:#{{Battery}} 生成1电池(每房间最多2次)#{{Battery}} 为主动道具充能1格(每房间最多2次)#将房间中所有敌人石化"},
|
||||
{"373", "死亡之眼", "↑ {{Damage}} 每次成功击中敌人伤害+25%(最高+100%)#未击中时, 几率重置修正"},
|
||||
{"374", "圣光", "10%几率发射圣光泪弹, 击中时会产生光柱#{{Luck}} 幸运9: 50%几率#{{Damage}} 光柱造成4x角色伤害"},
|
||||
{"375", "寄居骷髅帽", "免疫爆炸, 岩石波, 践踏的伤害#20%几率阻挡弹幕"},
|
||||
{"372", "充电宝宝", "在未清理的房间中, 每30秒产生以下效果之一:#{{Battery}} 生成1电池(每房间最多2次)#{{Battery}} 为主动道具充能1格(每房间最多2次)#{{Petrify}} 将房间中所有敌人石化"},
|
||||
{"373", "死亡之眼", "↑ {{Damage}} 每次成功击中敌人伤害+25%(最高+100%)#未击中时, 概率重置修正"},
|
||||
{"374", "圣光", "10%概率发射圣光泪弹, 击中时会产生光柱#{{Luck}} 幸运9: 50%概率#{{Damage}} 光柱造成4x角色伤害"},
|
||||
{"375", "寄居骷髅帽", "免疫爆炸, 岩石波, 践踏的伤害#20%概率阻挡弹幕"},
|
||||
{"376", "补货", "生成3随机掉落物#商店物品购买后会立刻补货"},
|
||||
{"377", "爆裂虫卵", "蜘蛛类敌人不再以角色为目标, 也不对角色造成接触伤害"},
|
||||
{"378", "大号", "持续发射3秒后, 生成1大便炸弹"},
|
||||
{"379", "双瞳", "↑ {{Tearsize}} 泪弹尺寸x2#灵体泪弹"},
|
||||
{"380", "充钱游戏", "{{Coin}} +5硬币#{{Coin}} 单钥匙门必须用硬币打开而不是钥匙"},
|
||||
{"381", "伊甸的祝福", "↑ {{Tears}} 射速+0.7#下一局开始时, 获得1随机道具"},
|
||||
{"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人"},
|
||||
{"382", "友好球", "可以扔向敌人将其捕捉#{{Friendly}} 下一次使用则会生成相同的友好敌人"},
|
||||
{"383", "眼泪引爆器", "引爆屏幕中的泪弹, 每颗泪弹分裂为6颗并以环状散开"},
|
||||
{"384", "肉山宝宝", "{{Chargeable}} 弹出并在房间中反弹, 速度基于蓄力时间#根据蓄力时间, 每秒造成5-90点接触伤害"},
|
||||
{"385", "乞丐宝", "{{Coin}} 捡起附近的硬币#捡起7, 13, 25硬币时升级#2级: 清理房间后, 几率生成掉落物或道具#3级: 发射泪弹, 击中时几率生成硬币#4级: 追击敌人, 每秒造成37.5点接触伤害#4级: 继续捡硬币, 能生成掉落物或道具"},
|
||||
{"385", "乞丐宝", "{{Coin}} 捡起附近的硬币#捡起7, 13, 25硬币时升级#2级: 清理房间后, 概率生成掉落物或道具#3级: 发射泪弹, 击中时概率生成硬币#4级: 追击敌人, 每秒造成37.5点接触伤害#4级: 继续捡硬币, 能生成掉落物或道具"},
|
||||
{"386", "十二面骰", "将障碍物重置为其他随机类型的障碍物(大便/罐子/TNT/红大便/石头等)"},
|
||||
{"387", "香炉", "{{Slow}} 产生大片光环, 能够使其中的敌人和弹幕减速"},
|
||||
{"388", "钥匙乞丐", "{{Key}} 捡起附近的钥匙#{{Chest}} 生成随机宝箱作为回报"},
|
||||
@@ -416,24 +416,24 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"390", "撒拉弗", "发射圣心泪弹#泪弹造成10点伤害"},
|
||||
{"391", "背叛", "{{Charm}} 受伤时, 魅惑房间中所有敌人"},
|
||||
{"392", "黄道十二宫", "每层获得1个随机星座道具效果"},
|
||||
{"393", "蛇蝎之吻", "{{Poison}} 15%几率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 中毒敌人死亡时, 20%几率掉落1黑心"},
|
||||
{"393", "蛇蝎之吻", "{{Poison}} 15%概率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 中毒敌人死亡时, 20%概率掉落1黑心"},
|
||||
{"394", "十字准星", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+3.15#↑ 泪弹高度+0.3#角色自动向地上的可控红色标记发射泪弹"},
|
||||
{"395", "科技X", "{{Chargeable}} 角色的泪弹由可蓄力的激光环取代#激光环尺寸随蓄力时间增加"},
|
||||
{"396", "心室手术刀", "创造最多2个传送门#可以在不同房间放置"},
|
||||
{"397", "牵引光束", "↑ {{Tears}} 射速+0.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#角色的泪弹受角色面前的光束指引"},
|
||||
{"398", "神体蘑菇", "10%几率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"},
|
||||
{"399", "虚空之喉", "↑ {{Damage}} 伤害+1#{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生黑硫磺火圈#黑圈在2秒内造成30x角色伤害#{{BlackHeart}} 被黑圈击杀的敌人有5%几率掉落1黑心"},
|
||||
{"400", "命运之矛", "在角色面前生成一根矛#{{Fear}} 每秒造成约8.57x角色伤害, 几率使接触到的敌人恐惧"},
|
||||
{"401", "爆炸物", "25%几率发射粘性炸弹泪弹#泪弹击中时不造成伤害, 几秒后爆炸"},
|
||||
{"398", "神体蘑菇", "{{Shrink}} 10%概率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"},
|
||||
{"399", "虚空之喉", "↑ {{Damage}} 伤害+1#{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生黑硫磺火圈#黑圈在2秒内造成30x角色伤害#{{BlackHeart}} 被黑圈击杀的敌人有5%概率掉落1黑心"},
|
||||
{"400", "命运之矛", "在角色面前生成一根矛#{{Fear}} 每秒造成约8.57x角色伤害, 概率使接触到的敌人恐惧"},
|
||||
{"401", "爆炸物", "25%概率发射粘性炸弹泪弹#泪弹击中时不造成伤害, 几秒后爆炸"},
|
||||
{"402", "混沌", "底座道具会从随机道具池产生#生成1-6随机掉落物"},
|
||||
{"403", "蜘蛛模组", "显示泪弹伤害和所有敌人的血条#接触敌人时, 施加随机状态效果#清理房间后, 几率生成蓝蜘蛛/小电池"},
|
||||
{"404", "放屁宝宝", "阻挡弹幕#受击时, 10%几率放屁, 效果为{{Charm}}魅惑/{{Poison}}中毒/击退三种其一"},
|
||||
{"405", "恶性漏洞", "在房间中漂浮#每秒造成120点接触伤害, 并施加随机状态效果#在有敌人的房间中, 接触掉落物时, 几率将其变成其他物品"},
|
||||
{"403", "蜘蛛模组", "显示泪弹伤害和所有敌人的血条#接触敌人时, 施加随机状态效果#清理房间后, 概率生成蓝蜘蛛/小电池"},
|
||||
{"404", "放屁宝宝", "阻挡弹幕#受击时, 10%概率放屁, 效果为{{Charm}}魅惑/{{Poison}}中毒/击退三种其一"},
|
||||
{"405", "恶性漏洞", "在房间中漂浮#每秒造成120点接触伤害, 并施加随机状态效果#在有敌人的房间中, 接触掉落物时, 概率将其变成其他物品"},
|
||||
{"406", "八面骰", "角色的伤害, 射速, 射程, 移速属性的修正x0.5-x2#修正在每次使用后重置"},
|
||||
{"407", "纯洁", "↑ 根据光环颜色对角色属性进行增强#受伤时, 移除光环, 在下个房间获得新的光环#{{ColorYellow}}黄色{{CR}} = ↑ {{Speed}} 移速+0.5#{{ColorBlue}}蓝色{{CR}} = ↑ {{Tears}} 射击延迟-4#{{ColorRed}}红色{{CR}} = ↑ {{Damage}} 伤害+4#{{ColorOrange}}橙色{{CR}} = ↑ {{Range}} 射程+7.5, ↑ 泪弹高度+1"},
|
||||
{"408", "祭祀之刃", "受伤时, 在角色周围产生黑色硫磺火圈#{{BlackHeart}} 敌人被黑圈击杀时, 15%几率掉落1黑心"},
|
||||
{"408", "祭祀之刃", "受伤时, 在角色周围产生黑色硫磺火圈#{{BlackHeart}} 敌人被黑圈击杀时, 15%概率掉落1黑心"},
|
||||
{"409", "空容器", "{{BlackHeart}} +2黑心#{{EmptyHeart}} 角色没有红心时:#获得飞行#在有敌人的房间中, 每40秒产生1个持续10秒的护盾"},
|
||||
{"410", "邪恶之眼", "3.33%几率发射眼睛#{{Luck}} 幸运20: 10%几率#眼睛缓慢移动并发射与角色方向一致的泪弹"},
|
||||
{"410", "邪恶之眼", "3.33%概率发射眼睛#{{Luck}} 幸运20: 10%概率#眼睛缓慢移动并发射与角色方向一致的泪弹"},
|
||||
{"411", "血嗜", "↑ {{Damage}} 击杀敌人时, 在当前房间中伤害+0.5#最多击杀10个敌人伤害+5"},
|
||||
{"412", "恶魔受胎", "受伤15次, 30次, 60次, 90次时, 永久获得1个恶魔跟班#最多产生4个跟班"},
|
||||
{"413", "圣灵受胎", "每拾起15次心, 永久获得1个天使跟班并生成1魂心#最多产生5个跟班"},
|
||||
@@ -446,16 +446,16 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害"},
|
||||
{"421", "腰豆", "{{Charm}} 对近距离的所有敌人造成5点伤害并魅惑"},
|
||||
{"422", "发光沙漏", "将角色带回上个房间, 回退所有使用时房间的行动"},
|
||||
{"423", "保护之环", "角色周围产生1个大光环, 每秒造成1x角色伤害#几率反弹敌人弹幕"},
|
||||
{"424", "福袋头", "掉落物有33%几率由福袋取代#生成1福袋"},
|
||||
{"423", "保护之环", "角色周围产生1个大光环, 每秒造成1x角色伤害#概率反弹敌人弹幕"},
|
||||
{"424", "福袋头", "掉落物有概率由{{GrabBag}}福袋取代:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} 生成1福袋"},
|
||||
{"425", "小夜灯", "{{Slow}} 在角色面前生成锥形光, 使其中的敌人和弹幕减速#移除当前层黑暗诅咒"},
|
||||
{"426", "狂热粉丝", "模仿角色移动, 有3秒延迟#每秒造成30点接触伤害"},
|
||||
{"427", "工矿炸药包", "生成1个可推的TNT桶#在相同房间中第二次使用时, 远程引爆之前生成的桶"},
|
||||
{"428", "睡衣", "{{HealingRed}} 回满血#{{SoulHeart}} +4魂心"},
|
||||
{"429", "店主的头", "{{Coin}} 敌人被泪弹中时, 5%几率掉落1硬币"},
|
||||
{"429", "店主的头", "{{Coin}} 敌人被泪弹中时, 5%概率掉落1硬币"},
|
||||
{"430", "狙击蝇老爹", "模仿角色移动, 有1秒延迟#向附近敌人发射泪弹, 造成1x角色伤害"},
|
||||
{"431", "多维宝宝", "模仿角色移动, 有2秒延迟#经过它的泪弹会分成2个并有射程+弹速加成"},
|
||||
{"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 25%几率生成1随机掉落物, 15%几率魅惑炸到的敌人"},
|
||||
{"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 25%概率生成1随机掉落物, 15%概率魅惑炸到的敌人"},
|
||||
{"433", "我的影子", "{{Fear}} 受伤时, 使所有敌人恐惧, 并生成1个友好的黑蛆#黑蛆每秒造成5点接触伤害"},
|
||||
{"434", "苍蝇罐", "击杀敌人时, 在罐子里加入1只蓝苍蝇, 最多20只#使用时, 释放所有苍蝇"},
|
||||
{"435", "洛基宝宝", "十字发射泪弹#泪弹造成3.5点伤害"},
|
||||
@@ -466,32 +466,32 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"440", "肾结石", "↑ 泪弹高度+2#↓ {{Speed}} 移速-0.2#↓ {{Range}} 射程-17#角色约每25秒停止发射并蓄力, 释放散射泪弹和1颗肾结石"},
|
||||
{"441", "超级喷射", "{{Timer}} 发射超级撒但激光15秒#激光在房间和层之间持续存在"},
|
||||
{"442", "黑王子之冠", "红心为1时:#↑ {{Tears}} 射速+0.75#↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#↑ {{Shotspeed}} 弹速+0.2"},
|
||||
{"443", "苹果!", "↑ {{Tears}} 射速+0.3#{{Damage}} 6.66%几率发射刀片, 造成4x角色伤害#{{Luck}} 幸运14: 100%几率"},
|
||||
{"443", "苹果!", "↑ {{Tears}} 射速+0.3#{{Damage}} 6.66%概率发射刀片, 造成4x角色伤害#{{Luck}} 幸运14: 100%概率"},
|
||||
{"444", "铅笔", "角色每发射15颗泪弹, 抛射大量泪弹#抛射的泪弹造成2x角色伤害"},
|
||||
{"445", "狗牙", "↑ {{Speed}} 移速+0.1#↑ {{Damage}} 伤害+0.3#{{SecretRoom}} 在隐藏房/超级隐藏房相邻房间时会有一声狼嚎#{{LadderRoom}} 进入石头下有暗门的房间时会有一声吠叫"},
|
||||
{"446", "烂牙", "{{Poison}} 发射泪弹时, 角色周围会有使敌人中毒的绿环"},
|
||||
{"447", "流连豆", "每连续发射7.5秒时, 生成一朵便便云#便便云每秒造成5次1x角色伤害#便便云持续15秒, 可通过射击便便云使其移动"},
|
||||
{"448", "玻璃碎片", "受伤时:#{{Heart}} 25%几率生成1红心#{{Collectible214}} 10%几率获得↑ {{Range}} 射程+5, 并在当前房间中留下血迹"},
|
||||
{"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%几率反弹为混乱泪弹"},
|
||||
{"450", "贪婪的眼睛", "每发射20颗泪弹, 发射1颗造成2x角色伤害的硬币泪弹#被硬币泪弹击中的敌人石化并变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"},
|
||||
{"448", "玻璃碎片", "受伤时:#{{Heart}} 25%概率生成1红心#{{Collectible214}} 10%概率获得↑ {{Range}} 射程+5, 并在当前房间中留下血迹"},
|
||||
{"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%概率反弹为混乱泪弹"},
|
||||
{"450", "贪婪的眼睛", "每发射20颗泪弹, 发射1颗造成2x角色伤害的硬币泪弹#{{Petrify}} 被硬币泪弹击中的敌人石化并变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"},
|
||||
{"451", "塔罗牌桌布", "{{Card}} 生成1卡牌#{{Card}} 使用的卡牌效果翻倍或增强"},
|
||||
{"452", "静脉曲张", "受伤时:#围着角色发射10颗高伤害泪弹#{{Damage}} 泪弹造成1x角色伤害+25的伤害#{{Collectible214}} 20%几率获得贫血效果"},
|
||||
{"452", "静脉曲张", "受伤时:#围着角色发射10颗高伤害泪弹#{{Damage}} 泪弹造成1x角色伤害+25的伤害#{{Collectible214}} 20%概率获得贫血效果"},
|
||||
{"453", "复杂性骨折", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#泪弹击中时碎成1-3个小骨片"},
|
||||
{"454", "多指畸形", "生成1{{Rune}}符文/{{Card}}卡牌/{{Pill}}胶囊#允许角色携带2卡牌/符文/胶囊"},
|
||||
{"455", "爸爸丢失的硬币", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#{{Luck}} 生成1幸运硬币"},
|
||||
{"456", "夜宵", "↑ {{Heart}} +1心之容器"},
|
||||
{"457", "蛋头", "{{SoulHeart}} +1魂心#20%几率阻挡伤害"},
|
||||
{"457", "蛋头", "{{SoulHeart}} +1魂心#20%概率阻挡伤害"},
|
||||
{"458", "肚脐", "{{Trinket}} 生成1随机饰品#{{Trinket}} 允许角色携带2饰品"},
|
||||
{"459", "鼻窦炎", "20%几率发射粘性鼻屎#{{Damage}} 鼻屎每秒造成1x角色伤害, 能粘住60秒"},
|
||||
{"460", "青光眼", "{{Confusion}} 5%几率发射混乱泪弹#屏幕会稍暗一些"},
|
||||
{"461", "拟寄生物", "15%几率发射虫卵#{{Luck}} 幸运5: 50%几率#{{Slow}} 虫卵击中时, 生成减速水迹和1只蓝蜘蛛/蓝苍蝇"},
|
||||
{"459", "鼻窦炎", "20%概率发射粘性鼻屎#{{Damage}} 鼻屎每秒造成1x角色伤害, 能粘住60秒"},
|
||||
{"460", "青光眼", "{{Confusion}} 5%概率发射混乱泪弹#屏幕会稍暗一些"},
|
||||
{"461", "拟寄生物", "15%概率发射虫卵#{{Luck}} 幸运5: 50%概率#{{Slow}} 虫卵击中时, 生成减速水迹和1只蓝蜘蛛/蓝苍蝇"},
|
||||
{"462", "彼列之眼", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#穿刺泪弹#泪弹击中敌人后, 获得追踪效果并伤害翻倍"},
|
||||
{"463", "硫酸", "↑ {{Damage}} 伤害+0.3#25%几率发射能摧毁石头和打开门的泪弹"},
|
||||
{"463", "硫酸", "↑ {{Damage}} 伤害+0.3#25%概率发射能摧毁石头和打开门的泪弹"},
|
||||
{"464", "平衡符号", "{{SoulHeart}} +2魂心#精英怪掉落角色最需要的掉落物"},
|
||||
{"465", "模拟摇杆", "↑ {{Tears}} 射速+0.35#向任意方向发射泪弹"},
|
||||
{"466", "传染病", "{{Poison}} 房间中首个击杀的敌人会产生毒气并使周围敌人中毒#被中毒的敌人死亡仍会产生毒气"},
|
||||
{"466", "传染病", "{{Poison}} 房间中首个击杀的敌人会产生毒气并使周围敌人中毒#中毒的敌人死亡仍会产生毒气"},
|
||||
{"467", "手指!", "{{Damage}} 对手指指向的敌人持续造成0.1x角色伤害"},
|
||||
{"468", "阴影", "跟随角色移动, 有1秒延迟#每秒造成30点接触伤害#造成600伤害后被角色吸收, 角色获得接触伤害效果"},
|
||||
{"468", "阴影", "跟随角色移动, 有1秒延迟#每秒造成30点接触伤害#{{Friendly}} 造成600伤害后被角色吸收, 角色获得接触伤害效果, 并生成友好的黑蛆"},
|
||||
{"469", "抑郁症", "留下水迹#水迹每秒造成6点伤害#接触到云的敌人会被圣光击中"},
|
||||
{"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕"},
|
||||
{"471", "萌死戳宝宝", "{{Chargeable}} 蓄力, 散射泪弹#每颗泪弹造成3.5点伤害"},
|
||||
@@ -508,7 +508,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"482", "遥控器", "将角色换为其他随机角色#移除最近收集到的1个道具"},
|
||||
{"483", "妈咪炸弹!", "影响整层#炸碎所有障碍物#对所有敌人造成200点伤害#打开隐藏房的门#无论时间, 打开头目车轮战和死寂的门"},
|
||||
{"484", "等等,啥?", "使用时, 推走敌人并生成岩石波#岩石波可以开门或摧毁石头"},
|
||||
{"485", "被掰弯的硬币", "50%几率使房间中所有道具, 掉落物和箱子翻倍#50%几率将上述内容移除并生成1硬币"},
|
||||
{"485", "被掰弯的硬币", "50%概率使房间中所有道具, 掉落物和箱子翻倍#50%概率将上述内容移除并生成1硬币"},
|
||||
{"486", "钝剃刀片", "使角色受伤但不掉血#触发'受伤时触发'道具的效果"},
|
||||
{"487", "土豆削皮刀", "{{EmptyHeart}} 移除1心之容器, 获得:#↑ {{Damage}} 伤害+0.2#{{Collectible73}} 肉块#{{Timer}} 当前房间中获得:#↑ {{Range}} 射程+5#{{Collectible214}} 留下血迹"},
|
||||
{"488", "节拍器", "在当前房间中获得1个随机道具的效果"},
|
||||
@@ -518,27 +518,27 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"492", "嘿,听好!", "↑ {{Luck}} 幸运+1#使{{SecretRoom}}隐藏房, 标记石头和{{LadderRoom}}暗门的地点高亮"},
|
||||
{"493", "肾上腺素", "每有1空心之容器:#↑ {{Damage}} 伤害+0.2"},
|
||||
{"494", "雅各布天梯", "泪弹击中时会生成1-2个随机方向的电弧#{{Damage}} 电弧造成0.5x角色伤害"},
|
||||
{"495", "断魂椒", "几率发射红火, 能阻挡弹幕并造成接触伤害#火焰造成或阻挡5次伤害后消失"},
|
||||
{"496", "安乐死", "3.33%几率发射针#{{Luck}} 幸运15: 100%几率#针会立即击杀通常敌人, 并爆出10颗泪弹#{{Damage}} 针击中头目造成3x角色伤害"},
|
||||
{"495", "断魂椒", "概率发射红火, 能阻挡弹幕并造成接触伤害#火焰造成或阻挡5次伤害后消失"},
|
||||
{"496", "安乐死", "3.33%概率发射针#{{Luck}} 幸运15: 100%概率#针会立即击杀通常敌人, 并爆出10颗泪弹#{{Damage}} 针击中头目造成3x角色伤害"},
|
||||
{"497", "迷彩内裤", "{{Confusion}} 进入房间时, 迷惑所有敌人并使角色伪装, 直到角色开始发射"},
|
||||
{"498", "二元性", "{{AngelDevilChance}} {{DevilRoom}}恶魔房和{{AngelRoom}}天使房生成时会同时生成#进入其一, 另一个就会消失"},
|
||||
{"499", "圣餐", "{{AngelChance}} 天使房的几率为100%"},
|
||||
{"499", "圣餐", "{{AngelChance}} 天使房的概率为100%"},
|
||||
{"500", "袋中袋", "每5-6个房间生成1福袋"},
|
||||
{"501", "贪婪的胃袋", "{{Heart}} 拾起后, 每获得25硬币增加1心之容器"},
|
||||
{"502", "大青春痘", "{{Slow}} 发射时, 时不时额外发射一颗白色青春痘, 造成2x角色伤害并使敌人减速#受伤时, 向随机方向发射一颗青春痘"},
|
||||
{"503", "小魔角", "5%几率发射能立即击杀非头目敌人的泪弹#{{Luck}} 幸运15: 20%几率#角色造成3.5点接触伤害"},
|
||||
{"503", "小魔角", "5%概率发射能立即击杀非头目敌人的泪弹#{{Luck}} 幸运15: 20%概率#角色造成3.5点接触伤害"},
|
||||
{"504", "棕色粪块", "生成1只向敌人发射的苍蝇炮塔#泪弹造成2点伤害"},
|
||||
{"505", "宝可GO", "进入有敌人的房间时, 20%几率生成魅惑的敌人"},
|
||||
{"505", "宝可GO", "{{Friendly}} 进入有敌人的房间时, 20%概率生成友好的敌人"},
|
||||
{"506", "背刺", "{{BleedingOut}} 若泪弹击中敌人后背, 则造成的伤害翻倍并造成流血, 每5秒造成最大血量10%的伤害"},
|
||||
{"507", "尖头吸管", "{{Damage}} 对所有敌人造成1x角色伤害+敌人最大血量10%的伤害#{{HalfHeart}} 造成伤害时, 15%几率生成半红心 #{{HalfSoulHeart}} 若角色没有心之容器则改为生成半魂心"},
|
||||
{"507", "尖头吸管", "{{Damage}} 对所有敌人造成1x角色伤害+敌人最大血量10%的伤害#{{HalfHeart}} 造成伤害时, 15%概率生成半红心 #{{HalfSoulHeart}} 若角色没有心之容器则改为生成半魂心"},
|
||||
{"508", "妈妈的剃刀", "{{BleedingOut}} 能造成流血的环绕物, 流血每5秒造成最大血量10%的伤害#{{Damage}} 每秒造成3x角色伤害#无法阻挡弹幕"},
|
||||
{"509", "血丝眼", "每2秒在随机方向上发射泪弹的环绕物#泪弹造成3.5伤害#每秒造成30点接触伤害#不阻挡弹幕"},
|
||||
{"510", "精神错乱", "{{Timer}} 当前房间中生成1个友好的精神错乱版的头目"},
|
||||
{"510", "精神错乱", "{{Friendly}} 当前房间中生成1个友好的精神错乱版的头目"},
|
||||
{"511", "愤怒苍蝇", "在随机敌人周围环绕直到该敌人死亡#每秒对其他敌人造成30点接触伤害"},
|
||||
{"512", "黑洞", "可投掷的黑洞, 会吸入所有东西#每秒造成6点接触伤害#摧毁附近的石头#持续6秒"},
|
||||
{"513", "派对帽", "↑ {{Damage}} 伤害+0.1#{{SoulHeart}} +1魂心#{{Charm}} 几率魅惑/恐惧敌人#受伤时, 5%几率生成1个彩虹大便"},
|
||||
{"514", "损坏的调制解调器", "随机间隔使一些敌人和弹幕短暂停滞#25%几率使清理房间奖励翻倍"},
|
||||
{"515", "神秘礼物", "根据当前房间的道具池生成1个随机道具#几率生成{{Collectible132}}煤块/{{Collectible36}}便便"},
|
||||
{"513", "派对帽", "↑ {{Damage}} 伤害+0.1#{{SoulHeart}} +1魂心#{{Charm}} 概率魅惑/恐惧敌人#受伤时, 5%概率生成1个彩虹大便"},
|
||||
{"514", "损坏的调制解调器", "随机间隔使一些敌人和弹幕短暂停滞#25%概率使清理房间奖励翻倍"},
|
||||
{"515", "神秘礼物", "根据当前房间的道具池生成1个随机道具#概率生成{{Collectible132}}煤块/{{Collectible36}}便便"},
|
||||
{"516", "洒水器", "生成1个洒水器, 转圈发射泪弹"},
|
||||
{"517", "快速炸弹", "{{Bomb}} +7炸弹#移除放置炸弹的冷却"},
|
||||
{"518", "伙伴盲盒", "与合作宝宝外观一样的跟班#随机泪弹效果#效果每层都会变化"},
|
||||
@@ -550,7 +550,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"524", "科技零", "泪弹以电弧连接#{{Damage}} 电弧每秒造成1x角色伤害"},
|
||||
{"525", "麻风病", "受伤时, 生成1个阻挡弹幕的环绕物#同时最多有3个环绕物#环绕物受伤过多后被摧毁"},
|
||||
{"526", "七印", "生成小天启骑士跟班, 能生成对应的蝗虫#骑士及其蝗虫每10秒更换一次"},
|
||||
{"527", "自我先生!", "几秒内显示可移动光标, 随后生成幽灵, 根据光标位置:#打开门或箱子#带回物品# 50%几率在{{Shop}}商店/{{DevilRoom}}恶魔房偷东西#攻击敌人直到目标死亡#炸开墙/石头/天使雕像/店主/机器/乞丐#按下压力板"},
|
||||
{"527", "自我先生!", "几秒内显示可移动光标, 随后生成幽灵, 根据光标位置:#打开门或箱子#带回物品# 50%概率在{{Shop}}商店/{{DevilRoom}}恶魔房偷东西#攻击敌人直到目标死亡#炸开墙/石头/天使雕像/店主/机器/乞丐#按下压力板"},
|
||||
{"528", "天使棱镜", "棱镜环绕物#友方泪弹击中它会分裂成4个"},
|
||||
{"529", "噗!", "角色的泪弹会彼此弹开, 停止移动时消失"},
|
||||
{"530", "死神名册", "按顺序击杀标记的敌人可获得奖励"},
|
||||
@@ -561,21 +561,21 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"535", "毛毯", "{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{HolyMantle}} 进入头目房时产生神圣屏障护盾, 阻挡1次伤害"},
|
||||
{"536", "祭坛", "献祭最多2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#{{Coin}} 将蓝蜘蛛/蓝苍蝇变成硬币"},
|
||||
{"537", "呕吐虫宝宝", "{{Pill}} 生成1随机胶囊#发射一条水迹#每次使用胶囊后, 水迹类型改变"},
|
||||
{"538", "弹珠袋", "{{Trinket}} 生成3随机饰品#{{Collectible479}} 受伤时, 10%几率消耗角色持有的饰品并永久获得其效果"},
|
||||
{"539", "神秘的卵", "受伤时, 生成1个魅惑的敌人#未受伤清理的房间越多, 生成的帮手更强"},
|
||||
{"538", "弹珠袋", "{{Trinket}} 生成3随机饰品#{{Collectible479}} 受伤时, 10%概率消耗角色持有的饰品并永久获得其效果"},
|
||||
{"539", "神秘的卵", "{{Friendly}} 受伤时, 生成1个友好的敌人#未受伤清理的房间越多, 生成的帮手更强"},
|
||||
{"540", "扁石", "角色的泪弹会在地面弹起#{{Damage}} 每次弹起对附近敌人造成0.25x角色伤害"},
|
||||
{"541", "骨髓", "{{Heart}} 生成3红心#{{EmptyBoneHeart}} +1骨心"},
|
||||
{"542", "滑肋骨", "环绕物#反弹敌人弹幕"},
|
||||
{"543", "圣地大便", "受伤时, 生成白大便#在大便光环中时:#↑ {{Tears}} 射速修正x2#50%几率阻挡伤害"},
|
||||
{"543", "圣地大便", "受伤时, 生成白大便#在大便光环中时:#↑ {{Tears}} 射速修正x2#50%概率阻挡伤害"},
|
||||
{"544", "尖肋骨", "漂浮在角色前方的骨刺#每秒造成6x角色伤害"},
|
||||
{"545", "亡者之书", "当前房间中每击杀1个敌人, 生成1个骨头环绕物/魅惑的骷髅仔#最多生成8个"},
|
||||
{"546", "爸爸的戒指", "获得能使敌人石化的光环"},
|
||||
{"545", "亡者之书", "{{Friendly}} 当前房间中每击杀1个敌人, 生成1个骨头环绕物/友好的骷髅仔#最多生成8个"},
|
||||
{"546", "爸爸的戒指", "{{Petrify}} 获得能使敌人石化的光环"},
|
||||
{"547", "离婚协议书", "↑ {{Tears}} 射速+0.7#{{EmptyBoneHeart}} +1骨心#{{Trinket21}} 生成神秘纸片饰品"},
|
||||
{"548", "颌骨", "回旋镖状的跟班#造成7点接触伤害#能捡起并带回掉落物"},
|
||||
{"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速+0.5#向四周方向发射8颗骨头泪弹"},
|
||||
{"550", "铲子碎片", "妈腿会持续攻击角色#使用后, 在当前房间中(或头目车轮战1波次)妈腿攻击停止#{{Warning}} (试着带着它通过头目车轮战!)"},
|
||||
{"551", "铲子碎片", "破铲子的第二部分#{{Warning}} 在\"暗室\"的土丘上使用铲子"},
|
||||
{"552", "妈妈的铲子", "生成通往下一层的活板门#10%几率生成{{LadderRoom}}暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"},
|
||||
{"552", "妈妈的铲子", "生成通往下一层的活板门#10%概率生成{{LadderRoom}}暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"},
|
||||
}
|
||||
|
||||
---------- Modifiers ----------
|
||||
@@ -632,7 +632,7 @@ EID.descriptions[languageCode].carBattery = {
|
||||
[480] = {"翻倍", "翻四倍"}, -- Compost
|
||||
[481] = {"一", "两"}, -- Dataminer
|
||||
[482] = "改变两次角色并移除两个道具", -- Clicker
|
||||
[485] = "25%几率翻四倍, 25%几率翻倍并移除原有物品, 50%几率全部移除并生成1硬币", -- Crooked Penny
|
||||
[485] = "25%概率翻四倍, 25%概率翻倍并移除原有物品, 50%概率全部移除并生成1硬币", -- Crooked Penny
|
||||
[486] = {"效果", "{{CR}}效果{{BlinkYellowGreen}}两次"}, -- Dull Razor
|
||||
[488] = "触发两次, 但只保留第二次的效果", -- Metronome
|
||||
[489] = {1, 2}, -- D Infinity
|
||||
@@ -700,13 +700,13 @@ EID.descriptions[languageCode].BFFSSynergies = {
|
||||
["5.100.363"] = {105, 210}, -- Sworn Protector
|
||||
["5.100.364"] = {45, 90}, -- Friend Zone
|
||||
["5.100.365"] = {105, 210}, -- Lost Fly
|
||||
["5.100.372"] = "生成电池几率更高", -- Charged Baby
|
||||
["5.100.372"] = "生成电池概率更高", -- Charged Baby
|
||||
["5.100.384"] = {"5-90", "10-180"}, -- Lil Gurdy
|
||||
["5.100.385"] = "伤害翻倍", -- Bumbo
|
||||
["5.100.388"] = "生成箱子更频繁", -- Key Bum
|
||||
["5.100.389"] = {"5-6", "4-5"}, -- Rune Bag
|
||||
["5.100.390"] = {10, 20}, -- Seraphim
|
||||
["5.100.403"] = "生成电池几率更高", -- Spider Mod
|
||||
["5.100.403"] = "生成电池概率更高", -- Spider Mod
|
||||
["5.100.405"] = {120, 240}, -- GB Bug
|
||||
["5.100.417"] = "伤害光环更大, 但伤害不变", -- Succubus
|
||||
["5.100.426"] = {30, 60}, -- Obsessed Fan
|
||||
@@ -739,13 +739,13 @@ EID.descriptions[languageCode].BFFSSynergies = {
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "被吞下的硬币", "{{Coin}} 受伤时, 生成1硬币"},
|
||||
{"2", "石化大便", "大便50%几率掉落东西"},
|
||||
{"2", "石化大便", "大便50%概率掉落东西"},
|
||||
{"3", "7号电池", "{{Battery}} 主动道具充能条-1"},
|
||||
{"4", "损坏的遥控器", "{{Collectible44}} 使用主动道具时, 将角色传送至随机房间"},
|
||||
{"5", "紫心奖章", "出现精英怪的几率翻倍"},
|
||||
{"5", "紫心奖章", "出现精英怪的概率翻倍"},
|
||||
{"6", "断掉的磁铁", "{{Coin}} 角色吸引硬币"},
|
||||
{"7", "念珠段", "{{AngelChance}} 天使房转换几率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的几率更高"},
|
||||
{"8", "游戏卡带", "{{Timer}} 受伤时, 5%几率在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
|
||||
{"7", "念珠段", "{{AngelChance}} 天使房转换概率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的概率更高"},
|
||||
{"8", "游戏卡带", "{{Timer}} 受伤时, 5%概率在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
|
||||
{"9", "搏动虫", "角色的泪弹搏动#影响泪弹命中区域"},
|
||||
{"10", "扭扭虫", "↑ {{Tears}} 射速+0.3#角色的泪弹波形前进"},
|
||||
{"11", "环形虫", "角色的泪弹高速螺旋前进"},
|
||||
@@ -754,95 +754,95 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"14", "老茧", "不再受到水迹和地刺的伤害"},
|
||||
{"15", "幸运石", "{{Coin}} 摧毁石头会生成硬币"},
|
||||
{"16", "妈妈的脚趾甲", "每60秒妈腿会践踏房间中的敌人"},
|
||||
{"17", "黑色口红", "{{BlackHeart}} 魂心生成为黑心的几率翻倍, 由5%提升至10%"},
|
||||
{"18", "圣经小册", "{{EternalHeart}} 永恒之心几率+3%"},
|
||||
{"17", "黑色口红", "{{BlackHeart}} 魂心生成为黑心的概率翻倍, 由5%提升至10%"},
|
||||
{"18", "圣经小册", "{{EternalHeart}} 永恒之心概率+3%"},
|
||||
{"19", "回形针", "{{GoldenChest}} 金箱子可不消耗钥匙打开"},
|
||||
{"20", "猴爪", "{{BlackHeart}} 受伤至不多于半心时, 生成1黑心#{{Warning}} 生成3次后消失"},
|
||||
{"21", "神秘纸片", "随机获得效果:#{{Collectible327}} 全家福#{{Collectible328}} 底片#{{Trinket48}} 遗失的书页#{{Trinket23}} 寻人启事"},
|
||||
{"22", "恶魔的尾巴", "{{Heart}} 心掉落物生成率降至20%#{{BlackHeart}} 所有心掉落物变为黑心#{{Key}} 提升钥匙掉落几率"},
|
||||
{"22", "恶魔的尾巴", "{{Heart}} 心掉落物生成率降至20%#{{BlackHeart}} 所有心掉落物变为黑心#{{Key}} 提升钥匙掉落概率"},
|
||||
{"23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生"},
|
||||
{"24", "屁股硬币", "{{Coin}} 大便产生硬币的几率+20%#角色拾起硬币时放屁"},
|
||||
{"24", "屁股硬币", "{{Coin}} 大便产生硬币的概率+20%#角色拾起硬币时放屁"},
|
||||
{"25", "神秘糖果", "角色每30秒放屁或生成大便"},
|
||||
{"26", "钩形虫", "↑ {{Range}} 射程+10#泪弹直角前进"},
|
||||
{"27", "鞭形虫", "↑ {{Shotspeed}} 弹速+0.5"},
|
||||
{"28", "碎安卡十字", "{{Player4}} 死亡时, 22%几率以???(小蓝人)重生"},
|
||||
{"28", "碎安卡十字", "{{Player4}} 死亡时, 22%概率以???(小蓝人)重生"},
|
||||
{"29", "鱼头", "受伤时, 生成1只蓝苍蝇"},
|
||||
{"30", "角膜炎", "{{Poison}} 10%几率发射有毒泪弹#{{Luck}} 幸运18: 100%几率"},
|
||||
{"31", "图钉", "10%几率发射穿刺灵体泪弹#{{Luck}} 幸运18: 100%几率"},
|
||||
{"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果#可能在地图上显示特殊房间"},
|
||||
{"30", "角膜炎", "{{Poison}} 10%概率发射有毒泪弹#{{Luck}} 幸运18: 100%概率"},
|
||||
{"31", "图钉", "10%概率发射穿刺灵体泪弹#{{Luck}} 幸运18: 100%概率"},
|
||||
{"32", "裸盖蘑菇", "每个房间25%概率出现随机蘑菇效果#可能在地图上显示特殊房间"},
|
||||
{"33", "脐带", "{{Timer}} 受伤至半心时, 在当前房间中生成{{Collectible100}}史蒂文宝宝"},
|
||||
{"34", "小孩的心脏", "{{UnknownHeart}} 10%几率房间清理奖励为1随机心#{{Heart}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现心"},
|
||||
{"34", "小孩的心脏", "{{UnknownHeart}} 10%概率房间清理奖励为1随机心#{{Heart}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现心"},
|
||||
{"35", "弯羊角", "↑ {{Damage}} 伤害+2"},
|
||||
{"36", "生锈的钥匙", "{{Key}} 10%几率房间清理奖励为1钥匙#{{Key}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"},
|
||||
{"36", "生锈的钥匙", "{{Key}} 10%概率房间清理奖励为1钥匙#{{Key}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"},
|
||||
{"37", "山羊蹄", "↑ {{Speed}} 移速+0.15"},
|
||||
{"38", "妈妈的珍珠", "随机心掉落为{{SoulHeart}}魂心, {{BlackHeart}}黑心, {{EmptyBoneHeart}}骨心的几率+10%"}, -- base chance is 10%
|
||||
{"38", "妈妈的珍珠", "随机心掉落为{{SoulHeart}}魂心, {{BlackHeart}}黑心, {{EmptyBoneHeart}}骨心的概率+10%"}, -- base chance is 10%
|
||||
{"39", "癌症", "↑ {{Tears}} 射击延迟-2"},
|
||||
{"40", "红补丁", "{{Timer}} 受伤时, 20%几率在当前房间中获得:#↑ {{Damage}} 伤害+1.8#{{Luck}} 幸运8: 100%几率"},
|
||||
{"41", "火柴棍", "{{Bomb}} 10%几率房间清理奖励为1炸弹#{{Bomb}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"},
|
||||
{"42", "幸运脚趾", "↑ {{Luck}} 幸运+1#房间清理奖励几率+8%#33%几率在箱子, 标记石头, 炸毁的机器中有额外掉落物"},
|
||||
{"40", "红补丁", "{{Timer}} 受伤时, 20%概率在当前房间中获得:#↑ {{Damage}} 伤害+1.8#{{Luck}} 幸运8: 100%概率"},
|
||||
{"41", "火柴棍", "{{Bomb}} 10%概率房间清理奖励为1炸弹#{{Bomb}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"},
|
||||
{"42", "幸运脚趾", "↑ {{Luck}} 幸运+1#房间清理奖励概率+8%#33%概率在箱子, 标记石头, 炸毁的机器中有额外掉落物"},
|
||||
{"43", "诅咒的头骨", "受伤至不多于半心时, 将角色传送至随机房间"},
|
||||
{"44", "保险瓶盖", "{{Pill}} 10%几率房间清理奖励为1胶囊#{{Pill}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"},
|
||||
{"45", "黑桃A", "{{Card}} 10%几率房间清理奖励为1卡牌#{{Card}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"},
|
||||
{"46", "以撒的叉子", "{{HealingRed}} 清理房间后, 10%几率治疗半红心#{{Luck}} 幸运18: 100%几率"},
|
||||
{"44", "保险瓶盖", "{{Pill}} 10%概率房间清理奖励为1胶囊#{{Pill}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"},
|
||||
{"45", "黑桃A", "{{Card}} 10%概率房间清理奖励为1卡牌#{{Card}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"},
|
||||
{"46", "以撒的叉子", "{{HealingRed}} 清理房间后, 10%概率治疗半红心#{{Luck}} 幸运18: 100%概率"},
|
||||
{"47", "", "<道具不存在>"},
|
||||
{"48", "遗失的书页", "受伤时, 5%几率对房间中所有敌人造成40点伤害"},
|
||||
{"49", "染血硬币", "{{HalfHeart}} 拾起硬币时, 50%几率生成1半红心"},
|
||||
{"50", "焦灼硬币", "{{Bomb}} 拾起硬币时, 50%几率生成1炸弹"},
|
||||
{"51", "扁平硬币", "{{Key}} 拾起硬币时, 50%几率生成1钥匙"},
|
||||
{"52", "假币", "{{Coin}} 拾起硬币时, 有50%几率再获得1硬币"},
|
||||
{"48", "遗失的书页", "受伤时, 5%概率对房间中所有敌人造成40点伤害"},
|
||||
{"49", "染血硬币", "{{HalfHeart}} 拾起硬币时, 50%概率生成1半红心"},
|
||||
{"50", "焦灼硬币", "{{Bomb}} 拾起硬币时, 50%概率生成1炸弹"},
|
||||
{"51", "扁平硬币", "{{Key}} 拾起硬币时, 50%概率生成1钥匙"},
|
||||
{"52", "假币", "{{Coin}} 拾起硬币时, 有50%概率再获得1硬币"},
|
||||
{"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 拾起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍移除或吞下"},
|
||||
{"54", "以撒的头", "发射穿刺泪弹的跟班#泪弹造成3.5点伤害"},
|
||||
{"55", "抹大拉的信仰", "{{EternalHeart}} 每层一开始获得1永恒之心"},
|
||||
{"56", "犹大的舌头", "{{DevilRoom}} 降低恶魔房交易价格为1心之容器#不降低3魂心的价格"},
|
||||
{"57", "???的灵魂", "在房间中四处漂浮的跟班#发射方向与角色相同#泪弹造成3.5点伤害"},
|
||||
{"58", "参孙的发髻", "{{Timer}} 击杀敌人时, 1/15几率在当前房间中获得:#↑ {{Damage}} 伤害+0.5#{{Luck}} 幸运10: 100%几率"},
|
||||
{"59", "该隐的眼睛", "25%几率揭示新一层的地图图标#{{Luck}} 幸运3: 100%几率"},
|
||||
{"60", "夏娃的鸟爪", "{{Collectible117}} 击杀敌人时, 5%几率生成死鸟#{{Luck}} 幸运8: 100%几率"},
|
||||
{"58", "参孙的发髻", "{{Timer}} 击杀敌人时, 1/15概率在当前房间中获得:#↑ {{Damage}} 伤害+0.5#{{Luck}} 幸运10: 100%概率"},
|
||||
{"59", "该隐的眼睛", "25%概率揭示新一层的地图图标#{{Luck}} 幸运3: 100%概率"},
|
||||
{"60", "夏娃的鸟爪", "{{Collectible117}} 击杀敌人时, 5%概率生成死鸟#{{Luck}} 幸运8: 100%概率"},
|
||||
{"61", "左断手", "{{RedChest}} 将所有箱子变成红箱子"},
|
||||
{"62", "闪亮岩石", "暗门石头和标记石头每10秒闪烁一次"},
|
||||
{"63", "安全剪刀", "{{Bomb}} 将即爆炸弹变成炸弹掉落物"},
|
||||
{"64", "彩虹虫", "每3秒获得随机蠕虫效果"},
|
||||
{"65", "长条虫", "↑ {{Range}} 射程修正x2#↓ 泪弹高度x0.5"},
|
||||
{"66", "懒散虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#↓ {{Shotspeed}} 弹速-0.4"},
|
||||
{"67", "碎裂六面骰", "受伤时, 50%几率触发以下骰子效果之一:#{{Collectible105}} 六面骰#{{Collectible406}} 八面骰#{{Collectible386}} 十二面骰#{{Collectible166}} 二十面骰"},
|
||||
{"67", "碎裂六面骰", "受伤时, 50%概率触发以下骰子效果之一:#{{Collectible105}} 六面骰#{{Collectible406}} 八面骰#{{Collectible386}} 十二面骰#{{Collectible166}} 二十面骰"},
|
||||
{"68", "超级磁铁", "角色吸引掉落物和敌人"},
|
||||
{"69", "褪色的全家福", "随机使角色伪装#{{Confusion}} 使敌人迷惑"},
|
||||
{"70", "虱子", "在有敌人的房间中, 时不时生成1只蓝蜘蛛"},
|
||||
{"71", "鲍勃的膀胱", "角色的炸弹会留下水迹"},
|
||||
{"72", "钮扣电池", "{{Battery}} 6.66%几率房间清理奖励为1电池#{{Battery}} 随机掉落物为电池的几率+10%#{{Battery}} 清理房间后, 5%几率为持有的主动道具充能1格"},
|
||||
{"73", "雷管", "{{Bomb}} 爆炸的炸弹有10%几率产生炸弹掉落物"},
|
||||
{"74", "饰钉定位器", "摧毁石头时, 出现{{LadderRoom}}暗门的几率+0.5%"},
|
||||
{"72", "钮扣电池", "{{Battery}} 6.66%概率房间清理奖励为1电池#{{Battery}} 随机掉落物为电池的概率+10%#{{Battery}} 清理房间后, 5%概率为持有的主动道具充能1格"},
|
||||
{"73", "雷管", "{{Bomb}} 爆炸的炸弹有10%概率产生炸弹掉落物"},
|
||||
{"74", "饰钉定位器", "摧毁石头时, 出现{{LadderRoom}}暗门的概率+0.5%"},
|
||||
{"75", "错误", "每个房间获得随机饰品效果"},
|
||||
{"76", "筹码", "↑ 箱子有50%几率生成额外掉落物#↓ 箱子有50%几率只有1只红苍蝇"},
|
||||
{"76", "筹码", "↑ 箱子有50%概率生成额外掉落物#↓ 箱子有50%概率只有1只红苍蝇"},
|
||||
{"77", "水疱", "提高击退力"},
|
||||
{"78", "秒针", "状态效果影响敌人两倍久"},
|
||||
{"79", "无名无尽", "使用{{Rune}}符文, {{Card}}卡牌, {{Pill}}胶囊时, 25%几率生成其复制"},
|
||||
{"79", "无名无尽", "使用{{Rune}}符文, {{Card}}卡牌, {{Pill}}胶囊时, 25%概率生成其复制"},
|
||||
{"80", "黑色羽毛", "↑ {{Damage}} 每持有1个\"邪恶上升\"道具, 伤害+0.2"},
|
||||
{"81", "盲目的怒火", "受伤后的无敌变为两倍久"},
|
||||
{"82", "黄金马蹄铁", "{{TreasureRoom}} 后续层宝箱房能道具二选一的几率+15%"},
|
||||
{"82", "黄金马蹄铁", "{{TreasureRoom}} 后续层宝箱房能道具二选一的概率+15%"},
|
||||
{"83", "商店钥匙", "{{Shop}} 免费开启商店"},
|
||||
{"84", "贪婪的肋骨", "{{Coin}} 房间清理奖励中硬币几率+5%, 心几率-5%#{{Shop}}商店和{{SecretRoom}}隐藏房不再出现贪婪和超级贪婪"},
|
||||
{"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%几率:#{{HealingRed}} 治疗1红心(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)"},
|
||||
{"84", "贪婪的肋骨", "{{Coin}} 房间清理奖励中硬币概率+5%, 心概率-5%#{{Shop}}商店和{{SecretRoom}}隐藏房不再出现贪婪和超级贪婪"},
|
||||
{"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%概率:#{{HealingRed}} 治疗1红心(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)"},
|
||||
{"86", "小幼虫", "摧毁大便时, 生成1只蓝苍蝇"},
|
||||
{"87", "妈妈的吊坠", "{{HealingRed}} 使用钥匙时, 治疗半红心#{{Heart}} 将半红心变成整心"},
|
||||
{"88", "不!", "阻止主动道具生成"},
|
||||
{"89", "儿童栓绳", "跟班离角色更近"},
|
||||
{"90", "棕色雷管", "大便摧毁时爆炸, 造成100点伤害"},
|
||||
{"91", "胎粪", "33%生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%几率生成1黑心"},
|
||||
{"91", "胎粪", "33%生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%概率生成1黑心"},
|
||||
{"92", "碎裂的王冠", "↑ {{Tears}} 射击延迟x0.8#↑ 高于{{Speed}}移速1, {{Damage}}伤害3.5, {{Range}}射程23.75, {{Shotspeed}}弹速1的部分修正x1.33"},
|
||||
{"93", "用过的尿布", "每房间15%几率使所有苍蝇敌人变得友好"},
|
||||
{"93", "用过的尿布", "每房间15%概率使所有苍蝇敌人变得友好"},
|
||||
{"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"},
|
||||
{"95", "黑牙", "{{Poison}} 3%几率发射有毒牙齿#牙齿造成2x角色伤害"},
|
||||
{"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#几率为追踪泪弹#{{Luck}} 幸运9: 100%几率#角色的泪弹螺旋快速前进"},
|
||||
{"95", "黑牙", "{{Poison}} 3%概率发射有毒牙齿#牙齿造成2x角色伤害"},
|
||||
{"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#概率为追踪泪弹#{{Luck}} 幸运9: 100%概率#角色的泪弹螺旋快速前进"},
|
||||
{"97", "扁桃体", "受伤12-20次后, 获得阻挡弹幕的跟班#最多+2个跟班"},
|
||||
{"98", "鼻涕泡", "10%几率发射追踪粘性泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"},
|
||||
{"99", "超级弹球", "10%几率发射弹性泪弹"},
|
||||
{"98", "鼻涕泡", "10%概率发射追踪粘性泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"},
|
||||
{"99", "超级弹球", "10%概率发射弹性泪弹"},
|
||||
{"100", "亮灯泡", "持有完全充能的主动道具时:#↑ {{Speed}} 移速+0.25#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.75#↑ {{Shotspeed}} 弹速+0.1#↑ {{Luck}} 幸运+1"},
|
||||
{"101", "暗灯泡", "持有完全未充能的主动道具时:#↑ {{Speed}} 移速+0.5#↑ {{Tears}} 射速+0.4#↑ {{Damage}} 伤害+1.5#↑ {{Range}} 射程+1.5#↑ {{Shotspeed}} 弹速+0.3#↑ {{Luck}} 幸运+2"},
|
||||
{"102", "塔罗牌残片", "{{SecretRoom}} 持有时, 每层+1个额外隐藏房"},
|
||||
{"103", "等号!", "当角色的{{Coin}}硬币, {{Bomb}}炸弹和{{Key}}钥匙数量相等时:#将掉落物变成成对掉落物"},
|
||||
{"104", "许愿骨", "受伤时, 2%几率被摧毁并生成1底座道具"},
|
||||
{"105", "午餐袋", "{{Collectible22}} 受伤时, 2%几率被摧毁并生成午餐"},
|
||||
{"104", "许愿骨", "受伤时, 2%概率被摧毁并生成1底座道具"},
|
||||
{"105", "午餐袋", "{{Collectible22}} 受伤时, 2%概率被摧毁并生成午餐"},
|
||||
{"106", "丢失的瓶塞", "提高角色和跟班产生的水迹范围"},
|
||||
{"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心"},
|
||||
{"108", "核桃", "受到1-9次爆炸后, 摧毁饰品并生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Key}}钥匙和1{{Trinket}}随机饰品#不必要受伤"},
|
||||
@@ -855,17 +855,17 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"115", "饥荒蝗虫", "{{Slow}} 进入有敌人的房间时, 生成1只减速攻击的蝗虫#蝗虫造成2x角色伤害"},
|
||||
{"116", "死亡蝗虫", "进入有敌人的房间时, 生成1只攻击蝗虫#蝗虫造成4x角色伤害"},
|
||||
{"117", "征服蝗虫", "进入有敌人的房间时, 生成1-4只攻击蝗虫#每只蝗虫造成2x角色伤害"},
|
||||
{"118", "蝙蝠翅膀", "{{Timer}} 击杀敌人后, 5%几率在当前房间中获得飞行"},
|
||||
{"118", "蝙蝠翅膀", "{{Timer}} 击杀敌人后, 5%概率在当前房间中获得飞行"},
|
||||
{"119", "干细胞", "{{HealingRed}} 进入新一层时, 治疗半红心"},
|
||||
{"120", "发夹", "头目战开始时将主动道具充能"},
|
||||
{"121", "木十字架", "{{Collectible313}} 阻挡每层第一次受到的伤害"},
|
||||
{"122", "黄油!", "使用主动道具会使其以底座道具的形式掉在地上#受伤时, 2%几率掉落角色持有的被动道具"},
|
||||
{"122", "黄油!", "使用主动道具会使其以底座道具的形式掉在地上#受伤时, 2%概率掉落角色持有的被动道具"},
|
||||
{"123", "银丝羽毛", "天使头目掉落正常道具而不是钥匙部件"},
|
||||
{"124", "门挡", "最后经过的门保持打开"},
|
||||
{"125", "扩接电线", "使跟班以电束相连#电束造成6点伤害"},
|
||||
{"126", "腐烂硬币", "拾起硬币时, 生成1只蓝苍蝇"},
|
||||
{"127", "儿童弯勺", "跟班的泪弹有追踪效果"},
|
||||
{"128", "指骨", "{{EmptyBoneHeart}} 受伤时, 2%几率获得1骨心"},
|
||||
{"128", "指骨", "{{EmptyBoneHeart}} 受伤时, 2%概率获得1骨心"},
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
@@ -880,7 +880,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"8", "VII-战车", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射泪弹, 但每秒造成40点接触伤害"},
|
||||
{"9", "VIII-正义", "生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Bomb}}炸弹, 1{{Key}}钥匙"},
|
||||
{"10", "IX-隐者", "{{Shop}} 将角色传送至商店"},
|
||||
{"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机/{{FortuneTeller}}预言机"},
|
||||
{"11", "X-命运之轮", "{{Slotmachine}} 生成1台赌博机#{{FortuneTeller}} 25%概率为预言机"},
|
||||
{"12", "XI-力量", "{{Timer}} 当前房间中获得:#↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"},
|
||||
{"13", "XII-倒吊人", "{{Timer}} 当前房间中获得飞行"},
|
||||
{"14", "XIII-死亡", "对房间中所有敌人造成40点伤害"},
|
||||
@@ -890,7 +890,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"18", "XVII-星星", "{{TreasureRoom}} 将角色传送至宝箱房"},
|
||||
{"19", "XVIII-月亮", "{{SecretRoom}} 将角色传送至隐藏房"},
|
||||
{"20", "XIX-太阳", "{{HealingRed}} 回满血#对所有敌人造成100点伤害#{{Timer}} 揭示本层全图并显示房间类型, {{SuperSecretRoom}}超级隐藏房除外"},
|
||||
{"21", "XX-审判", "生成1个乞丐/恶魔乞丐#2%几率为特殊乞丐"},
|
||||
{"21", "XX-审判", "{{Beggar}} 生成1个乞丐#{{DemonBeggar}} 33%概率为恶魔乞丐#2%概率为钥匙大师或炸弹乞丐"},
|
||||
{"22", "XXI-世界", "{{Timer}} 揭示本层全图并显示房间类型#无法揭示{{SuperSecretRoom}}超级隐藏房的位置"},
|
||||
{"23", "梅花2", "{{Bomb}} 使角色持有的炸弹翻倍"},
|
||||
{"24", "方片2", "{{Coin}} 使角色持有的硬币翻倍"},
|
||||
@@ -903,13 +903,13 @@ EID.descriptions[languageCode].cards={
|
||||
{"31", "鬼牌", "{{AngelDevilChance}} 将角色传送至恶魔房/天使房"},
|
||||
{"32", "冰雹符文", "摧毁房间中所有石头"},
|
||||
{"33", "收获符文", "复制房间中所有掉落物"},
|
||||
{"34", "马骑符文", "生成1个前往下一层的活板门#{{LadderRoom}} 8%几率为暗门"},
|
||||
{"34", "马骑符文", "生成1个前往下一层的活板门#{{LadderRoom}} 8%概率为暗门"},
|
||||
{"35", "朝夕符文", "{{SoulHeart}} +1魂心#{{CurseCursed}} 移除本层的所有诅咒"},
|
||||
{"36", "诸神符文", "{{Timer}} 本层获得完整的地图效果"},
|
||||
{"37", "签筒符文", "重置房间中所有底座道具"},
|
||||
{"38", "桦木符文", "召唤3只蓝蜘蛛和3只蓝苍蝇"},
|
||||
{"39", "保护符文", "{{Timer}} 角色无敌30秒"},
|
||||
{"40", "空白符文", "随机符文效果#使用后, 25%几率再掉落本身"},
|
||||
{"40", "空白符文", "随机符文效果#使用后, 25%概率再掉落本身"},
|
||||
{"41", "黑符文", "对所有敌人造成40点伤害#将房间中所有底座道具变为随机属性提升#将所有掉落物变成蓝苍蝇"},
|
||||
{"42", "混沌卡", "使用时, 向角色移动方向投出#立即击杀接触到的任何敌人(精神错乱除外)"},
|
||||
{"43", "信用卡", "使{{Shop}}商店/{{DevilRoom}}恶魔房的所有道具和掉落物免费"},
|
||||
@@ -920,7 +920,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"48", "?卡", "免费激活1次角色的主动道具"},
|
||||
{"49", "骰子碎片", "重置房间中所有底座道具和掉落物"},
|
||||
{"50", "紧急联系电话", "2个妈妈的手落下并抓住2个敌人"},
|
||||
{"51", "神圣卡", "{{HolyMantle}} 当前房间中获得神圣屏障护盾(阻挡1次伤害)#25%几率生成另1张神圣卡"},
|
||||
{"51", "神圣卡", "{{HolyMantle}} 当前房间中获得神圣屏障护盾(阻挡1次伤害)#25%概率生成另1张神圣卡"},
|
||||
{"52", "变巨术", "{{Timer}} 当前房间中获得:#↑ {{Damage}} 伤害+7#↑ {{Range}} 射程+30#体型变大#角色可粉碎接触的石头"},
|
||||
{"53", "先祖召唤", "{{Card}} 生成3随机卡牌"},
|
||||
{"54", "时空漫步", "{{Timer}} 当前房间中获得:#↑ {{Speed}} 移速+0.5#↓ {{Shotspeed}} 弹速-1#{{Slow}} 使敌人减速"},
|
||||
@@ -983,7 +983,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"16", "射速上升", "↑ {{Tears}} 射速+0.35"},
|
||||
{"17", "运气下降", "↓ {{Luck}} 幸运-1"},
|
||||
{"18", "运气上升", "↑ {{Luck}} 幸运+1"},
|
||||
{"19", "传送胶囊", "将角色传送至随机房间#{{ErrorRoom}} 小几率传送至{{ErrorRoom}}错误房"},
|
||||
{"19", "传送胶囊", "将角色传送至随机房间#{{ErrorRoom}} 小概率传送至{{ErrorRoom}}错误房"},
|
||||
{"20", "48小时能量!", "{{Battery}} 将主动道具完全充能#{{Battery}} 生成1-2电池"},
|
||||
{"21", "呕血", "{{Warning}} 清空红心但保留1红心#{{Heart}} 生成1-4红心"},
|
||||
{"22", "麻痹", "角色不能移动和发射2秒"},
|
||||
@@ -1038,18 +1038,18 @@ EID.descriptions[languageCode].CharacterInfo = {
|
||||
EID.descriptions[languageCode].sacrificeHeader = "[下一次献祭的结果]"
|
||||
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"},
|
||||
{"2", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"},
|
||||
{"3", "", "{{AngelChance}} 67%几率提升天使房几率"},
|
||||
{"4", "", "{{Chest}} 50%几率是1随机箱子"},
|
||||
{"5", "", "{{Coin}} 33%几率是3硬币#{{AngelChance}} 67%几率提升天使房几率"},
|
||||
{"6", "", "{{AngelChance}} 33%几率传送至天使房#{{DevilChance}} 若本层已生成恶魔房则传送至恶魔房#{{Chest}} 67%几率是1随机箱子"},
|
||||
{"7", "", "{{AngelRoom}} 33%几率是1个随机天使房道具#{{SoulHeart}} 67%几率是1魂心"},
|
||||
{"8", "", "100%几率是7即爆炸弹"},
|
||||
{"9", "", "100%几率生成\"乌列\""},
|
||||
{"10", "", "{{SoulHeart}} 50%几率是7魂心#{{Coin}} 50%几率是30硬币"},
|
||||
{"11", "", "100%几率生成\"加百列\""},
|
||||
{"12", "", "50%几率传送至\"暗室\"层"},
|
||||
{"1", "", "{{Coin}} 50%概率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%概率是1炸弹"},
|
||||
{"2", "", "{{Coin}} 50%概率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%概率是1炸弹"},
|
||||
{"3", "", "{{AngelChance}} 67%概率提升天使房概率"},
|
||||
{"4", "", "{{Chest}} 50%概率是1随机箱子"},
|
||||
{"5", "", "{{Coin}} 33%概率是3硬币#{{AngelChance}} 67%概率提升天使房概率"},
|
||||
{"6", "", "{{AngelChance}} 33%概率传送至天使房#{{DevilChance}} 若本层已生成恶魔房则传送至恶魔房#{{Chest}} 67%概率是1随机箱子"},
|
||||
{"7", "", "{{AngelRoom}} 33%概率是1个随机天使房道具#{{SoulHeart}} 67%概率是1魂心"},
|
||||
{"8", "", "100%概率是7即爆炸弹"},
|
||||
{"9", "", "100%概率生成\"乌列\""},
|
||||
{"10", "", "{{SoulHeart}} 50%概率是7魂心#{{Coin}} 50%概率是30硬币"},
|
||||
{"11", "", "100%概率生成\"加百列\""},
|
||||
{"12", "", "50%概率传送至\"暗室\"层"},
|
||||
}
|
||||
|
||||
---------- Dice Room ----------
|
||||
@@ -1104,7 +1104,7 @@ EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} 伤害+4",
|
||||
EID.descriptions[languageCode].CrookedPennyHeads = "正面"
|
||||
EID.descriptions[languageCode].CrookedPennyTails = "反面"
|
||||
|
||||
EID.descriptions[languageCode].LuckModifier = "幸运{2}: {1}%几率"
|
||||
EID.descriptions[languageCode].LuckModifier = "幸运{2}: {1}%概率"
|
||||
|
||||
EID.descriptions[languageCode].CollectionPageInfo = "此道具尚未收录于收集页面!"
|
||||
|
||||
@@ -1233,12 +1233,12 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.100.246"] = {"{{SuperSecretRoom}} 在地图上揭示超级隐藏房"}, -- Blue Map (Greed)
|
||||
["5.100.333"] = {"{{SuperSecretRoom}} 在地图上揭示超级隐藏房"}, -- The Mind (Greed)
|
||||
["5.100.514"] = {"随机间隔使一些敌人和弹幕短暂停滞"}, -- Broken Modem (Greed)
|
||||
["5.350.34"] = {"{{Heart}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现心"}, -- Child's Heart
|
||||
["5.350.36"] = {"{{Key}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"}, -- Rusted Key
|
||||
["5.350.41"] = {"{{Bomb}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"}, -- Match Stick
|
||||
["5.350.44"] = {"{{Pill}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"}, -- Safety Cap
|
||||
["5.350.45"] = {"{{Card}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"}, -- Ace of Spades
|
||||
["5.350.72"] = {"{{Battery}} 随机掉落物为电池的几率+10%#{{Battery}} 清理波次后, 5%几率为持有的主动道具充能1格"}, -- Watch Battery
|
||||
["5.350.34"] = {"{{Heart}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现心"}, -- Child's Heart
|
||||
["5.350.36"] = {"{{Key}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"}, -- Rusted Key
|
||||
["5.350.41"] = {"{{Bomb}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"}, -- Match Stick
|
||||
["5.350.44"] = {"{{Pill}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"}, -- Safety Cap
|
||||
["5.350.45"] = {"{{Card}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"}, -- Ace of Spades
|
||||
["5.350.72"] = {"{{Battery}} 随机掉落物为电池的概率+10%#{{Battery}} 清理波次后, 5%概率为持有的主动道具充能1格"}, -- Watch Battery
|
||||
["5.100.297 (Greed)"] = {"根据所在层生成奖励:#地下室: 2{{Bomb}}+2{{Key}}#洞穴: 1{{BossRoom}}道具+2{{SoulHeart}}#深牢: 20{{Coin}}#子宫: 2{{BossRoom}}道具#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}#商店/究极贪婪: 1{{Coin}}"}, -- Pandora's Box
|
||||
|
||||
|
||||
@@ -1327,8 +1327,8 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["Ghost Pepper Fart"] = "角色放屁会在身后发射火焰",
|
||||
["Damage Multiplier Stack"] = "伤害修正不叠加",
|
||||
["White Poop"] = "改为生成白大便",
|
||||
["White Poop Chance"] = "几率生成白大便",
|
||||
["Golden Poop Chance"] = "几率生成金大便",
|
||||
["White Poop Chance"] = "概率生成白大便",
|
||||
["Golden Poop Chance"] = "概率生成金大便",
|
||||
["5.100.483"] = "{{GoldenBomb}} 持有金炸弹时, 可消耗金炸弹使用一次",
|
||||
|
||||
["5.300.5"] = {"{{BossRoom}} 将角色传送至随机头目房"}, -- IV - The Emperor (in The Void)
|
||||
|
||||
@@ -18,24 +18,34 @@ local collectibles = {
|
||||
-- Change: added "Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce"
|
||||
[117] = {"117", "Mrtvý Pták", "Vytvoří mrtvého ptáka, když dostaneš zasáh, a útočí na nepřátele#Pták způsobí 4.3 kontaktního poškození za sekundu#Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce"}, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[141] = { "141", "Král Krásy", "{{Coin}} Vytvoří 7 náhodných mincí#Vytvoří náhodný mincový trinket" }, -- Pageant Boy
|
||||
-- Change: added Fire rate information
|
||||
[186] = { "186", "Pokrevní Práva", "Udělí 40 poškození každému nepříteli#{{Tears}} +0.48 Více Slz pro aktuální místnost#{{Warning}} Udělí Izákovi 1 srdce poškození#Po prvním použití v místnosti udělí místo toho půlku srdce.#{{Heart}} Nejprve odstraní červená srdce" }, -- Blood Rights
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Boxovací Pytel", "Spojenec jakožto návnada#Nepřátelé se zaměřují na něj místo na Izáka#Blokuje nepřátelské slzy" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "Technika Ludovico", "↑ {{Shotspeed}} +0.2 Rychlost střel#Nahradí Izákovy slzy jednou obrovskou, kontrolovatelnou slzou" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Fazole", "Uděluje 100 poškození a zmrazí všechny nepřátele v místnosti#{{Poison}} Způsobí 5 poškození a otráví všechny nepřátele v okolí#Dokáže otevřít tajné místnosti a rozbíjet kameny"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[420] = { "420", "Černý Prášek", "Chůze v kruhu vytvoří na podlaze symbol pentagramu, který způsobí 130 poškození po dobu 4 sekund#Způsobuje větší exploze#Ohníčky explodují, když zhasnou" }, -- Black Powder
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Mléko!", "Blokuje nepřátelské střely#{{Tears}} Po 10 úderech se rozbije a získáš Více Slz po zbytek běhu"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Loudavá Fazole", "Střílení bez pauzy po dobu 4 sekund vytvoří malý smradlavý oblak#Oblak zvětšuje svou velikost po dobu 10 sekund#Čím větší bude oblak, tím však bude menší poškození#Dá se posunout pomocí střílením na něj"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Poskakuje po místnosti#Způsobí kontaktního poškození 30 za sekundu#Při střelbě se přestane pohybovat#Blokuje střely při zastavení a sám vystřeluje salvu slz do kruhu"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[475] = { "475", "Plán C", "Způsobí 9,999,999 poškození všem nepřátelům#{{Warning}} Zabije Izáka o 3 vteřiny později#10 až 12 sekund pro Delírium a Matku" }, -- Plan C
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Data Těžič", "↑ Náhodné zvýšení statu#↓ Náhodné snížení statu#{{Timer}} Náhodné slzné efekty pro místnost#Promění předměty na podstavci na poškozené předměty (jako u TMTRAINERu)#{{Blank}} Posere všechny textury a hudbu v místnosti"}, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "TV Ovladač", "Promění tě v jinou náhodnou postavu#50% šance na odstranění posledního sebraného předmětu" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Blouznivec", "Vytvoří přátelskou Delíriovskou verzi bosse#Přetrvává mezi místnostmi#{{Warning}} V jednu chvíli může být aktivní pouze jeden boss#Nabíjení předmětu zavisí na kvalitě dříve vytvořeného bosse"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[554] = { "554", "2Spooky", "{{Tears}} +0.5 Slz#{{Shotspeed}} +0.2 Rychlost střel#{{Fear}} Zastrašuje nepřátele v malém okruhu kolem Izáka" }, -- 2Spooky
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "To bolí", "{{Timer}} Při poškození získáš za místnost:#↑ {{Tears}} +1.2 Více Slz za první zásah#↑ {{Tears}} +0.4 za každý další zásah#Uvolní kolem Izáka kruh 10 slz#Slzy při dopadu zanechávají kaluž"}, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Vystřelí Izáka dopředu dvojitým kliknutím klávesou pohybu#{{Damage}} Během úprku je Izák neporazitelný a způsobuje 4x své poškození +8.#{{Timer}} 3 sekundy cooldown#{{Burning}} Při nárazu vytvoří ohnivý kruh" }, -- Mars
|
||||
@@ -44,6 +54,8 @@ local collectibles = {
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Zlé Kouzlo", "↑ {{Luck}} +2 Štěstí#Imunita vůči: {{Burning}} ohni, {{Confusion}} zmatení, {{Fear}} strachu, {{Slow}} pavučin a {{Poison}} jedovatého efektu#Poskytuje 1 sekundu imunity proti kalužím"}, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[643] = { "643", "Zjevení", "Létání#{{Chargeable}} Nabíjecí Svatý Laser s velkým poškozením#Nenahradí Izákovy slzy" }, -- Revelation
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Betlémská Hvězda", "Pomalu putuje z první místnosti v patře do {{BossRoom}} místnosti s Bossem#Pohybuje se rychleji, pokud jsi před ní, a pomaleji, pokud jsi za ní.#Pokud stojíš v její auře, uděluje:#↑ {{Tears}} x2.5 Slzný násobič#↑ {{Damage}} x1.2 násobič poškození#Navádeně slzy#50% šance na ignorování poškození" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Čtení z Karet", "Vytvoří dva portály na začátku každého patra#Portály zmizí, když opustíš místnost#{{Blank}} {{ColorRed}}Červený: {{CR}}{{BossRoom}} Boss místnost#{{Blank}} {{ColorYellow}}Žlutý: {{CR}}{{TreasureRoom}} Pokladnice#{{Blank}} {{ColorBlue}}Modrý: {{CR}}{{SecretRoom}} Tajná místnost#{{Blank}} {{ColorGreen}}Zelená: {{CR}}{{Shop}} Obchod"}, -- Card Reading
|
||||
@@ -56,19 +68,41 @@ local collectibles = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
---------- Trinkety ----------
|
||||
|
||||
local trinkets = {
|
||||
[5] = {"5", "Fialové Srdce", "2x šance na nepřátelské šampiony#Nepřátelé šampionů dávají více kořisti"}, -- Purple Heart
|
||||
-- Change: Added info about devil deals
|
||||
[7] = { "7", "Korálek z Růžence", "{{AngelChance}} 50% větší šance na Andělskou Místnost#{{Collectible33}} Větší šance k nalezení Bible v {{Shop}} Obchodech a {{Library}} Knihovnách#Vynutí, aby {{DevilChance}}Ďábelské nabídky byly {{AngelChance}}Andělské nabídky"}, -- Rosary Bead
|
||||
-- Change: added info about dropping the item
|
||||
[16] = {"16", "Mámin Nehet", "Mámina Noha náhodně dupne každých 60 sekund#Pokud v boji trinket upustíš, Mámina noha na něj zadupá."}, -- Mom's Toenail
|
||||
-- Change: added Super Secret Room info
|
||||
[23] = { "23", "Pohřešující Plakát", "{{Player10}} Znovuzrodíš se jako Ztracený když zemřeš#{{SuperSecretRoom}} 33% šance na odhalení supertajné místnosti na novém patře"}, -- Missing Poster
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Klíště", "{{HealingRed}} Vyléčí 1 Červené Srdce při vstupu do {{BossRoom}} Boss Místnosti#-15% bossova života#{{Warning}} Pokud klíště vezmeš, nemůžeš jej pak sundat#Ale lze jej odstranit pouze se {{Trinket41}} zápalkou, {{Trinket135}} zapalovačem, nebo polknutím pomocí 'polk' pilulky"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Mandle", "Při utrpení poškození 6-12krát vytvoří spojence který blokuje střely#Max. +2 spojenci"}, -- Tonsil
|
||||
[66] = {"66", "Líný Červ", "↑ {{Damage}} +0.5 Poškození#↓ {{Shotspeed}} -0.5 Rychlost Střel"}, -- Lazy Worm
|
||||
-- Change: Complete rewrite
|
||||
[70] = {"70", "Veš", "Vytvoří 1 modrého pavouka, po vyčištění místnosti"}, -- Louse
|
||||
-- Change: Added more loot information
|
||||
[76] = {"76", "Pokerový Žeton", "↑ 50% šance, že truhly vytvoří extra pickupy#↓ 50% šance, že truhly vytvoří jednu mouchu#Zvyšuje šance na výhru u automatů a i u ostatních automatů#Pokud truhla obsahuje předmět, jeho bude kvalita 3 nebo vyšší.#Obsah truhly může být občas předmětem mimo seznam předmětů u zlatých truhel."}, -- Poker Chip
|
||||
-- Change: Added additional effects
|
||||
[85] = {"85", "Karma", "{{DonationMachine}} Použití jakéhokoli typu Darovacího automatu má 33% šanci na:#{{HealingRed}} Vyléčení 1 srdce (40%)#{{Coin}} Získání 1 mince (40%)#{{Luck}} Udělení +1 štěstí (15%)#{{Beggar}} Vytvoření žebráka (5%)#Týká se to i darů pro žebráky a strojů na doplňování zásob"}, -- Karma
|
||||
-- Change: Added damage up information
|
||||
[89] = {"89", "Dětské Vodítko", "Spojenci zůstávají blíže k Izákovi#{{Damage}} Spojenci získají malý multiplikátor poškození"}, -- Child Leash
|
||||
-- Change: 33% chance, Spawns blue fly on new room
|
||||
[93] = { "93", "Použitá Plenka", "33% šance za místnost, aby se všechny nepřátelské mouchy staly přátelské#Při vstupu do nové místnosti vytvoří 1 modrou mouchu."}, -- Used Diaper
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Mandle", "Při utrpení poškození 6-12krát vytvoří spojence který blokuje střely#Max. +2 spojenci"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Krátká Pojistka", "Bomby umístěné Izákem explodují rychleji#Bomby způsobí o 15 % větší poškození"}, -- Short Fuse
|
||||
[103] = {"103", "Rovnost!", "Když Izákovy {{Coin}} mince, {{Bomb}} bomby a {{Key}} klíče jsou v rovnováze (tím myslím že jsou ve stejném počtu - pozn. red.):#↑ {{Tears}} +2 Slzy#Promění jednotlivé pickupy v dvojité pickupy"}, -- Equality!
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Krátká Pojistka", "Bomby umístěné Izákem explodují rychleji#Bomby způsobí o 15 % větší poškození"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Kost Přání", "5% šance na sebe-zničení a zároveň i vytvoření předmětu, když dostaneš zásah"}, -- Wish Bone
|
||||
[104] = { "104", "Kost Přání", "5% šance na sebezničení a zároveň i vytvoření předmětu, když dostaneš zásah"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Oběd v Sáčku", "{{Collectible22}} 5% šance na vytvoření oběda, když dostaneš zásah"}, -- Bag Lunch
|
||||
[105] = { "105", "Oběd v Sáčku", "{{Collectible22}} 5% šance na vytvoření Oběda, když dostaneš zásah"}, -- Bag Lunch
|
||||
[172] = {"172", "Prokletá Mince", "Po sebrání mince teleportne Izáka do náhodné místnosti#Může teleportovat i do tajných místností#Typ mince ovlivňuje vybraný typ místnosti"}, -- Cursed Penny
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
@@ -91,14 +125,16 @@ EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCo
|
||||
local cards = {
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = { "11", "X - Kolo štěstí", "{{Slotmachine}} Vytvoří výherní automat#{{FortuneTeller}} 24% šance na Věštecký stroj#{{CraneGame}} 1% šance na Drapák" }, -- X - Wheel of Fortune
|
||||
-- Change: Added stone enemies and shields
|
||||
[32] = {"32", "Hagalaz", "Zničí všechny kameny a kamenné nepřátele v místnosti"}, -- Hagalaz
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Vytvoří 3 mušky Hlubiny pro aktuální místnost"}, -- Berkano
|
||||
[38] = { "38", "Berkano", "{{Collectible706}} Vytvoří 3 mušky Hlubiny pro aktuální místnost" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = {"výherní automat", " 2 {{CR}}výherní automaty", " to ", " {{CR}}každé ", " to ", " {{CR}}každé"}, -- X - Wheel of Fortune
|
||||
[11] = { "Výherní automat", " 2 {{CR}}výherní automaty", " to ", " {{CR}}každé ", " to ", " {{CR}}každé"}, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
@@ -106,12 +142,44 @@ EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].t
|
||||
---------- Pilulky ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Teleports to a special room instead of a random room
|
||||
[20] = {"19", "Telepilulky", "Teleportuje Izáka do náhodné místnosti"}, -- Telepills
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnézie", "{{CurseLost}} Skryje mapu patra#{{Pill}} Zapomeneš na všechny dříve identifikované pilulky" }, -- Amnesia
|
||||
[26] = {"25", "Amnézie", "{{CurseLost}} Skryje mapu patra#{{Pill}} Zapomeneš na všechny dříve identifikované pilulky" }, -- Amnesia
|
||||
-- Change: Added full heal information
|
||||
[29] = {"28", "Proti-Bol!", "{{HealingRed}} Plné Zdraví#{{Timer}} Snižuje veškeré obdržené poškození na polovinu srdce v místnosti."}, -- Percs!
|
||||
-- Change: Added broken heart
|
||||
[30] = {"29", "Závislák!", "{{BrokenHeart}} +1 Rozbité Srdce#{{Timer}} Zvyšuje veškeré obdržené poškození na celé srdce v místnosti."}, -- Addicted!
|
||||
-- Change: Added additional curses information
|
||||
[32] = {"31", "???", "{{CurseMaze}} Efekt Prokletí Bludiště pro aktuální patro#Další kletby po více použitích"}, -- ???
|
||||
-- Change: affects whole floor
|
||||
[42] = {"41", "Jsem ospalý...", "{{Slow}} Zpomalí Izáka a všechny nepřátele na celém patře"}, -- I'm Drowsy...
|
||||
-- Change: affects whole floor
|
||||
[43] = {"42", "Jsem vzrušený!!!", "Zrychlí Izáka a všechny nepřátele na celém patře#Znovu se spustí po 30 a 60 sekundách"}, --I'm Excited!!
|
||||
-- Change: Forces the effect to be a golden trinket
|
||||
[44] = {"43", "Polk!", "Spotřebuje Izákův držený trinket a trvale mu udělí jeho {{ColorGold}}zlatý{{CR}} efekt."}, -- Gulp!
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
|
||||
---------- Car Battery ----------
|
||||
|
||||
local carBattery = {
|
||||
-- Now grants +4 damage instead of +3
|
||||
[34] = {2, 4}, -- The Book of Belial
|
||||
-- Added info regarding doubled attack
|
||||
[47] = "Spustí 2 nálety", -- Doctor's Remote
|
||||
-- Added info regarding doubled attack
|
||||
[164] = "Vytvoří 2 plameny", -- The Candle
|
||||
-- Added info regarding doubled attack
|
||||
[289] = "Vytvoří 2 plameny", -- Red Candle
|
||||
-- Now 23 seconds, if you have car battery
|
||||
[441] = {15, 23}, -- Mega Blast
|
||||
-- Added info regarding doubled familiar
|
||||
[728] = "Vytvoří 2 démonní spojence", -- Gello
|
||||
}
|
||||
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
|
||||
|
||||
---------- Podmínky ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
@@ -119,7 +187,10 @@ EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catc
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Krvácející srdce poskytují pouze poloviční náboj oproti běžnému místo pro srdce", -- Sharp Plug + Tainted Magdalene
|
||||
-- Added ball of bandages synergy
|
||||
["Škrabka na Brambory + Koule z Obvazů"] = {"{{Collectible73}} Kostka Masa","{{Collectible207}} Koule z Obvazů"}, -- Potato Peeler with Ball of Bandages
|
||||
}
|
||||
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
|
||||
@@ -135,6 +206,11 @@ EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
---------- Transformations ----------
|
||||
|
||||
EID.descriptions[languageCode].transformations[17] = "Nekromant" -- Add Necromancer transformation
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
|
||||
+326
-12
@@ -21,6 +21,8 @@ local collectibles = {
|
||||
[141] = { "141", "Pageant Boy", "{{Coin}} Spawns 7 random coins#Spawns a random penny trinket" }, -- Pageant Boy
|
||||
-- Change: added Fire rate information
|
||||
[186] = { "186", "Blood Rights", "Deals 40 damage to every enemy#{{Tears}} +0.48 fire rate for current room#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first" }, -- Blood Rights
|
||||
-- Change: added random tear effects information
|
||||
[244] = { "244", "Tech.5", "Occasionally shoot lasers in addition to Isaac's tears#Small chance for lasers to have random effects"}, -- Tech.5
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac#Blocks enemy tears" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
@@ -72,11 +74,11 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: Added champion loot information
|
||||
[5] = {"5", "Purple Heart", "2x chance for champion enemies#Champion enemies drop more loot"}, -- Purple Heart
|
||||
[5] = {"5", "Purple Heart", "2x chance for champion enemies#50% chance for champion enemies to drop loot#Doubles champion enemy loot"}, -- Purple Heart
|
||||
-- Change: Added info about devil deals
|
||||
[7] = { "7", "Rosary Bead", "{{AngelChance}} 50% higher Angel Room chance#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries#Forces {{DevilChance}}Devil Deals to be {{AngelChance}}Angel Deals"}, -- Rosary Bead
|
||||
-- Change: added info about dropping the item
|
||||
[16] = {"16", "Mom's Toenail", "Mom's Foot stomps a random spot in the room every 20 seconds#Dropping the trinket in combat will cause Mom's Foot to stomp its location"}, -- Mom's Toenail
|
||||
[16] = {"16", "Mom's Toenail", "{{MomBoss}} Dropping the trinket in hostile rooms will cause Mom's Foot to stomp its location"}, -- Mom's Toenail
|
||||
-- Change: added Super Secret Room info
|
||||
[23] = { "23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#{{SuperSecretRoom}} 33% chance to reveal Super Secret Room on new floor"}, -- Missing Poster
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
@@ -84,25 +86,29 @@ local trinkets = {
|
||||
-- Change: added +0.5 damage
|
||||
[66] = {"66", "Lazy Worm", "↑ {{Damage}} +0.5 Damage#↓ {{Shotspeed}} -0.5 Shot speed"}, -- Lazy Worm
|
||||
-- Change: Complete rewrite
|
||||
[70] = {"70", "Louse", "Spawns a blue spider on room clear"}, -- Louse
|
||||
[70] = {"70", "Louse", "Spawns a blue spider every 30 seconds in hostile rooms#Spawns a blue spider on room clear"}, -- Louse
|
||||
-- Change: Added more loot information
|
||||
[76] = {"76", "Poker Chip", "↑ 50% chance for chests to spawn extra pickups#↓ 50% chance for chests to contain a single fly#Increases payout odds of slots and other machines#If chest contains an item, its forced to be quality 3 or higher#Chest content can occasionally be items outside the golden chest item pool"}, -- Poker Chip
|
||||
[76] = {"76", "Poker Chip", "↑ 50% chance for chests to spawn extra pickups#↓ 50% chance for chests to contain a single fly#Increases payout odds of slots and other machines#Swaps 0-2 quality items from chests with higher quality ones#Chest content can occasionally be items outside the golden chest item pool"}, -- Poker Chip
|
||||
-- Change: Added additional effects
|
||||
[85] = {"85", "Karma", "{{DonationMachine}} Using any type of Donation Machine has a 33% chance to:#{{HealingRed}} Heal 1 heart (40%)#{{Coin}} Give 1 coin (40%)#{{Luck}} Grant +1 luck (15%)#{{Beggar}} Spawn a Beggar (5%)#Also affects Beggar donations and Restock machines"}, -- Karma
|
||||
[85] = {"85", "Karma", "{{DonationMachine}} Using any type of Donation Machine has a 33% chance to:#{{HealingRed}} Heal 1 heart (40%)#{{Coin}} Give 1 coin (40%)#{{Luck}} Grant +1 luck (15%)#{{Beggar}} Spawn a Beggar (5%)#{{DonationMachine}} Donation machines are less likely to jam#Also affects Beggar donations and Restock machines"}, -- Karma
|
||||
-- Change: Added damage up information
|
||||
[89] = {"89", "Child Leash", "Familiars stay closer to Isaac#{{Damage}} Familiars gain small damage multiplier"}, -- Child Leash
|
||||
[89] = {"89", "Child Leash", "Familiars stay closer to Isaac#{{Damage}} 25% Increased familiar damage"}, -- Child Leash
|
||||
-- Change: 33% chance, Spawns blue fly on new room
|
||||
[93] = { "93", "Used Diaper", "33% chance per room for all fly enemies to become friendly#Spawns 1 blue fly when entering a new room"}, -- Used Diaper
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars" }, -- Tonsil
|
||||
[97] = { "97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Disappears after spawning 2 familiars" }, -- Tonsil
|
||||
-- Change: now affected by luck, maxing at 18 luck
|
||||
[99] = { "99", "Super Ball", "10% chance to shoot bouncing tears#{{Luck}} 100% chance at 18 luck" }, -- Super Ball
|
||||
-- Change: Added +2 Tears
|
||||
[103] = {"103", "Equality!", "When Isaac's {{Coin}} coin, {{Bomb}} bomb and {{Key}} key counts are equal:#↑ {{Tears}} +2 Tears#Turns single pickups into double pickups"}, -- Equality!
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage" }, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = { "104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit" }, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = { "105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit" }, -- Bag Lunch
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage" }, -- Short Fuse
|
||||
-- Change: added "Removes Tick"
|
||||
[135] = {"135", "A Lighter", "{{Burning}} Entering a room has a 20% chance to burn random enemies#{{Warning}} Removes {{Trinket53}} Tick"}, -- A Lighter
|
||||
-- Change: Added coin type based information
|
||||
[172] = {"172", "Cursed Penny", "Picking up a coin teleports Isaac to a random room#Can teleport to secret rooms#The type of coin affects the selected room type"}, -- Cursed Penny
|
||||
|
||||
@@ -112,15 +118,323 @@ EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Purple Heart (find replace):
|
||||
[5] = { 2, 3, 4, 50, 66, 75 },
|
||||
-- Callus (append):
|
||||
[14] = { "{{SacrificeRoom}} Reduces the damage of sacrifice room spikes to half a heart", "{{Collectible108}} Reduces most damage taken to half a heart" },
|
||||
-- Mom's Toenail (find replace):
|
||||
[16] = {"location", "{{CR}}location {{ColorGold}}twice", "{{CR}}location {{ColorGold}}3 times"},
|
||||
-- Paper Clip (find replace):
|
||||
[19] = {"Gold chests", "{{CR}}Gold chests {{ColorGold}}and Locked Blocks", "{{CR}}Gold chests, {{ColorGold}}Locked Blocks and Locked Doors"},
|
||||
-- Mysterious Paper (find replace):
|
||||
[21] = {"the effect of", "{{ColorGold}}two{{CR}} of the following effects", "{{ColorGold}}two{{CR}} of the following effects"},
|
||||
-- Daemon's Tail (append):
|
||||
[22] = {"{{BlackHeart}} Blue and Purple Fireplaces will now drop black hearts"},
|
||||
-- Broken Ankh (find replace):
|
||||
[28] = { 22, 33, 50 },
|
||||
-- Umbilical Cord (find replace):
|
||||
[33] = {"half a Red Heart", "a heart", "one and a half hearts"},
|
||||
-- Child's Heart (find replace):
|
||||
[34] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Rusted Key (find replace):
|
||||
[36] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Match Stick (find replace):
|
||||
[41] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Cursed Skull (replace):
|
||||
[43] = {
|
||||
"When damaged down to half a heart or less, Isaac is teleported to a {{ColorGold}}special{{CR}} room",
|
||||
"When damaged down to {{ColorGold}}one heart{{CR}} or less, Isaac is teleported to a {{ColorGold}}special{{CR}} room",
|
||||
},
|
||||
-- Safety Cap (find replace):
|
||||
[44] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Ace of Spades (find replace):
|
||||
[45] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Counterfeit Penny (find replace):
|
||||
[52] = {"another coin", "{{ColorGold}}2{{CR}} coins", "{{ColorGold}}3{{CR}} coins"},
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping",
|
||||
"{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}} Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}} Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping",
|
||||
"{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}} Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
},
|
||||
-- Isaac's Head (find replace):
|
||||
[54] = {"3.5 damage", "Isaac's damage", "1.5x Isaac's damage"},
|
||||
-- Judas' Tongue (replace):
|
||||
[56] = {
|
||||
"{{DevilRoom}} Reduces {{ColorGold}}all{{CR}} devil deal prices to 1 heart container",
|
||||
"{{DevilRoom}} Reduces {{ColorGold}}all{{CR}} devil deal prices to 1 heart container#{{ColorGold}}Forces sacrifice spike deals to pay out on the first attempt"
|
||||
},
|
||||
-- ???'s Soul (find replace):
|
||||
[57] = {"Familiar that bounces", "{{CR}}Grants {{ColorGold}}2 {{CR}}familiars that bounce", "{{CR}}Grants {{ColorGold}}3 {{CR}}familiars that bounce"},
|
||||
-- Samson's Lock (find replace):
|
||||
[58] = { 6.66, 13, 25 },
|
||||
-- The Left Hand (append):
|
||||
[61] = {
|
||||
"{{RedChest}} Red Chests will now contain extra loot",
|
||||
"{{RedChest}} Red Chests will now contain extra loot#{{ColorGold}}Red Chests will no longer spawn Red Spiders",
|
||||
},
|
||||
-- Shiny Rock (replace):
|
||||
[62] = {
|
||||
"Crawlspace rocks, tinted rocks {{ColorGold}}and secret/super secret room doors{{CR}} blink every 10 seconds",
|
||||
"Crawlspace rocks, tinted rocks {{ColorGold}}and secret/super secret room doors{{CR}} blink every {{ColorGold}}5{{CR}} seconds",
|
||||
},
|
||||
-- Safety Scissors (append):
|
||||
[63] = {
|
||||
"Reduces enemy explosion radius",
|
||||
"Greatly reduces enemy explosion radius",
|
||||
},
|
||||
-- Super Magnet (find replace):
|
||||
[68] = {"pickups and enemies", "{{CR}}pickups, enemies, {{ColorGold}}sacks and trinkets", "{{CR}}pickups, enemies, {{ColorGold}}sacks, trinkets and chests"},
|
||||
-- Louse (find replace):
|
||||
[70] = {"a blue spider", "2{{CR}} blue spiders", "3{{CR}} blue spiders"},
|
||||
-- Bob's Bladder (appendix):
|
||||
[71] = {"Increased creep size", "Increased creep size and duration"},
|
||||
-- Poker Chip (append):
|
||||
[76] = {"{{Slotmachine}} Doubles payouts from gambling", "{{Slotmachine}} Triples payouts from gambling"},
|
||||
-- Store Key (append):
|
||||
[83] = {"{{Shop}} Prevents shops from using low-quality layouts", "{{Shop}} Upgrades shop layouts"},
|
||||
-- Rib of Greed (append):
|
||||
[84] = {"{{Coin}} Increased chance of double pennies, nickels, dimes, lucky pennies, and golden pennies"},
|
||||
-- Karma (find replace):
|
||||
[85] = {"1 luck", "2{{CR}} luck", "3{{CR}} luck"},
|
||||
-- Mom's Locket (find replace):
|
||||
[87] = {"half a heart", "a heart", "one and a half hearts"},
|
||||
-- Meconium (find replace):
|
||||
[91] = { 33, 66, 100, 5, 7, 10 },
|
||||
-- Used Diaper (find replace):
|
||||
[93] = {"1 blue fly", "2{{CR}} blue flies", "3{{CR}} blue flies"},
|
||||
-- Fish Tail (append):
|
||||
[94] = {"20% chance to spawn 3 blue flies / spiders", "20% chance to spawn 4 blue flies / spiders"},
|
||||
-- Tonsil (find replace):
|
||||
[97] = {"2 familiars", "3{{CR}} familiars", "4{{CR}} familiars"},
|
||||
-- Nose Goblin (replace):
|
||||
[98] = {
|
||||
"{{ColorGold}}20{{CR}}% chance to shoot a sticky tear#{{ColorGold}}75{{CR}}% chance for it to be homing#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds",
|
||||
"{{ColorGold}}30{{CR}}% chance to shoot a sticky {{ColorGold}}homing{{CR}} tear#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds",
|
||||
},
|
||||
-- Fragmented Card (append):
|
||||
[102] = {"{{SecretRoom}} Reveals the location of one secret room", "{{SecretRoom}} Reveals the location of both secret rooms"},
|
||||
-- Lost Cork
|
||||
[106] = {"Increases", "Greatly{{CR}} increases"},
|
||||
-- Crow Heart (append):
|
||||
[107] = {
|
||||
"{{AngelDevilChance}} 25% chance of not reducing Devil/Angel Room chance after taking Red Heart damage",
|
||||
"{{AngelDevilChance}} 50% chance of not reducing Devil/Angel Room chance after taking Red Heart damage",
|
||||
},
|
||||
-- Walnut (find replace):
|
||||
[108] = {
|
||||
"a random {{UnknownHeart}} heart, {{Coin}} coin, {{Key}} key and {{Trinket}} trinket",
|
||||
"2{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Key}} keys and {{Trinket}} trinkets",
|
||||
"3{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Key}} keys and {{Trinket}} trinkets",
|
||||
},
|
||||
-- Duct Tape (append):
|
||||
[109] = {"Tapping the drop button will cycle trough various familiar formations"},
|
||||
-- Silver Dollar (find replace):
|
||||
[110] = {"Shops", "Upgraded shops"},
|
||||
-- Bloody Crown (append):
|
||||
[111] = {"They will contain 2 Items for Isaac to choose from"},
|
||||
-- Pay To Win (append):
|
||||
[112] = {"{{RestockMachine}} Restock boxes are less likely to blow up"},
|
||||
-- Locust of War (find replace):
|
||||
[113] = {"an exploding attack fly", "2{{CR}} exploding attack flies", "3{{CR}} exploding attack flies"},
|
||||
-- Locust of Pestilence (find replace):
|
||||
[114] = {"a poison attack fly", "2{{CR}} poison attack flies", "3{{CR}} poison attack flies"},
|
||||
-- Locust of Famine (find replace):
|
||||
[115] = {"a slowing attack fly", "2{{CR}} slowing attack flies", "3{{CR}} slowing attack flies"},
|
||||
-- Locust of Death (find replace):
|
||||
[116] = {"an attack fly", "2{{CR}} attack flies", "3{{CR}} attack flies"},
|
||||
-- Locust of Conquest (full replace):
|
||||
[117] = {
|
||||
"{{CR}}Entering a hostile room spawns {{ColorGold}}2-5{{CR}} attack flies#Each fly deals 2x Isaac's damage",
|
||||
"{{CR}}Entering a hostile room spawns {{ColorGold}}3-7{{CR}} attack flies#Each fly deals 2x Isaac's damage",
|
||||
},
|
||||
-- Stem Cell (find replace):
|
||||
[119] = {"half", "all"},
|
||||
-- Hairpin (find replace):
|
||||
[120] = {"fully recharges", "overcharges"},
|
||||
-- Wooden Cross (find replace):
|
||||
[121] = {"a Holy shield", "2{{CR}} Holy shields"},
|
||||
-- Filigree Feather (append):
|
||||
[123] = {"Angel bosses will also drop a half soul heart", "Angel bosses will also drop a soul heart"},
|
||||
-- Door Stop (append):
|
||||
[124] = {"Also keeps Boss Rush doors open", "Also keeps Boss Rush / Challenge Room doors open"},
|
||||
-- Rotten Penny (find replace):
|
||||
[126] = {"a blue fly", "2{{CR}} blue flies", "3{{CR}} blue flies"},
|
||||
-- Baby-Bender (append):
|
||||
[127] = {"Also grants them the {{Trinket144}} Brain Worm effect", "Also grants them the {{Trinket144}} Brain Worm and {{Trinket65}} Tape Worm effects"},
|
||||
-- Blessed Penny (find replace):
|
||||
[131] = { 17, 25, 30 },
|
||||
-- Short Fuse (find replace):
|
||||
[133] = { 15, 30, 50 },
|
||||
-- Gigante Bean (append)
|
||||
[134] = {"Increases fart knockback", "Increases fart knockback#{{ColorGold}}Farts confuses enemies for 3 seconds"},
|
||||
-- Broken Padlock (find replace):
|
||||
[136] = {"Doors, key blocks and golden chests", "{{CR}}Doors, key blocks, golden chests, {{ColorGold}}Arcades and Challenge rooms", "{{CR}}Doors, key blocks, golden chests, {{ColorGold}}Arcades, Challenge and Boss rooms"},
|
||||
-- 'M (append):
|
||||
[138] = {"10% chance of fully charging the rolled item", "20% chance of fully charging the rolled item"},
|
||||
-- Apple of Sodom (find replace):
|
||||
[140] = {"picked up Red Hearts", "any {{CR}}picked up Hearts"},
|
||||
-- Brain Worm (append):
|
||||
[144] = {"25% chance to shoot piercing tears", "50% chance to shoot piercing tears"},
|
||||
-- Devil’s Crown (append):
|
||||
[146] = {"{{Trinket174}} 25% chance for the Red Treasure room to be upgraded", "{{Trinket174}} 33% chance for the Red Treasure room to be upgraded"},
|
||||
-- Charged Penny (find replace):
|
||||
[147] = {"1 charge", "2{{CR}} charges", "3{{CR}} charges"},
|
||||
-- Friendship Necklace (append):
|
||||
[148] = {"Increases familiar orbit speed", "Greatly increases familiar orbit speed"},
|
||||
-- Panic Button (append):
|
||||
[149] = {"10% chance to use the active item for free", "20% chance to use the active item for free"},
|
||||
-- Blue Key (append):
|
||||
[150] = {"Doubles rewards from clearing blue rooms", "Triples rewards from clearing blue rooms"},
|
||||
-- Flat File (append):
|
||||
[151] = {"Also affects Bosses, Grudges, and Ball & Chain"},
|
||||
-- Telescope Lens (full replace):
|
||||
[152] = {
|
||||
"{{PlanetariumChance}} +18{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb and Corpse",
|
||||
"{{PlanetariumChance}} +33{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb, Corpse, {{ColorGold}}Sheol and the Cathedral",
|
||||
},
|
||||
-- Holy Crown (full replace):
|
||||
[155] = {
|
||||
"{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Cathedral#{{ColorGold}}Cathedral treasure rooms will contain 2 Items for Isaac to choose from",
|
||||
"{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Cathedral#{{ColorGold}}Cathedral treasure rooms will contain 2 Items for Isaac to choose from#{{ColorGold}}Reveals the location of the Treasure Room and Shop in Cathedral",
|
||||
},
|
||||
-- Torn Card (find replace):
|
||||
[157] = { 15, 10, 5 },
|
||||
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
|
||||
[159] = {
|
||||
"{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets#{{GoldenChest}} {{ColorGold}}+10% chance to get a chest after clearing a room",
|
||||
"{{Key}} +1 Key on pickup#{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets#{{GoldenChest}} {{ColorGold}}+10% chance to get a chest after clearing a room",
|
||||
"{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets#{{GoldenChest}} {{ColorGold}}+20% chance to get a chest after clearing a room"
|
||||
},
|
||||
-- Wicked Crown (full replace):
|
||||
[161] = {
|
||||
"{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Sheol#{{ColorGold}}Sheol treasure rooms will contain 2 Items for Isaac to choose from",
|
||||
"{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Sheol#{{ColorGold}}Sheol treasure rooms will contain 2 Items for Isaac to choose from#{{ColorGold}}Reveals the location of the Treasure Room and Shop in Sheol",
|
||||
},
|
||||
-- Nuh Uh! (append):
|
||||
[165] = {"+10% chance for double pickups to spawn", "+20% chance for double pickups to spawn"},
|
||||
-- Keeper’s Bargain (full replace):
|
||||
[171] = {
|
||||
"{{DevilRoom}} 100{{CR}}% chance for devil deals to cost coins instead of hearts",
|
||||
"{{DevilRoom}} 100{{CR}}% chance for devil deals to cost coins instead of hearts#{{ColorGold}}Increases chance of Devil deals being on sale",
|
||||
},
|
||||
-- Cursed Penny (append):
|
||||
[172] = {"Increased chance of being teleported into a special room"},
|
||||
-- Your Soul (append):
|
||||
[173] = {"10% chance to not consume the trinket", "20% chance to not consume the trinket"},
|
||||
-- Strange Key (full replace):
|
||||
[175] = {
|
||||
"Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns {{ColorGold}}8{{CR}} items from random pools#{{ColorGold}}Allows to open all doors and chests on the Hush floor for free",
|
||||
"Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns {{ColorGold}}10{{CR}} items from random pools#{{ColorGold}}Allows to open all doors and chests on the Hush floor for free",
|
||||
},
|
||||
-- Temporary Tattoo (append):
|
||||
[177] = {"Permanently increases a random stat upon completing a Challenge room", "Permanently increases 2 random stats upon completing a Challenge room"},
|
||||
-- RC Remote (append):
|
||||
[179] = {"Familiars will deal 2 contact damage per tick", "Familiars will deal 5 contact damage per tick"},
|
||||
-- Expansion Pack (full replace):
|
||||
[181] = {
|
||||
"Using an active item triggers the effect of {{ColorGold}}2{{CR}} additional 1-2 charge active items",
|
||||
"Using an active item triggers the effect of {{ColorGold}}2{{CR}} additional 1-2 charge active items#{{ColorGold}}Also triggers the effect of a 3 charge active item",
|
||||
},
|
||||
-- Beth’s Essence (append):
|
||||
[182] = {"50% chance for Angel room wisps to be special#{{ColorGold}}Beggars will spawn special wisps", "100% chance for Angel room wisps to be special#{{ColorGold}}Beggars will spawn special wisps"},
|
||||
-- Adoption Papers (append):
|
||||
[184] = {"Familiars will always be on sale", "Familiars will always be on sale#{{Card92}} {{ColorGold}}Shops will now sell \"Soul of Lilith\""},
|
||||
-- Sigil of Baphomet (find replace):
|
||||
[189] = {"1 second", "1.5 {{CR}}seconds", "2 {{CR}}seconds"},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
----- Golden Trinkets Data -----
|
||||
|
||||
local goldenTrinketData = {
|
||||
[5] = {findReplace = true}, -- Purple Heart
|
||||
[14] = {append = true}, -- Callus
|
||||
[16] = {findReplace = true}, -- Mom's Toenail
|
||||
[19] = {findReplace = true}, -- Paper Clip
|
||||
[21] = {findReplace = true}, -- Mysterious Paper
|
||||
[22] = {append = true}, -- Daemon's Tail
|
||||
[28] = {findReplace = true}, -- Broken Ankh
|
||||
[33] = {findReplace = true}, -- Umbilical Cord
|
||||
[34] = {findReplace = true}, -- Child's Heart
|
||||
[36] = {findReplace = true}, -- Rusted Key
|
||||
[41] = {findReplace = true}, -- Match Stick
|
||||
[43] = {fullReplace = true}, -- Cursed Skull
|
||||
[44] = {findReplace = true}, -- Safety Cap
|
||||
[45] = {findReplace = true}, -- Ace of Spades
|
||||
[52] = {findReplace = true}, -- Counterfeit Penny
|
||||
[54] = {findReplace = true}, -- Isaac's Head
|
||||
[56] = {fullReplace = true}, -- Judas' Tongue
|
||||
[57] = {findReplace = true}, -- ???'s Soul
|
||||
[58] = {findReplace = true}, -- Samson's Lock
|
||||
[61] = {append = true}, -- The Left Hand
|
||||
[62] = {fullReplace = true}, -- Shiny Rock
|
||||
[63] = {append = true}, -- Safety Scissors
|
||||
[68] = {findReplace = true}, -- Super Magnet
|
||||
[70] = {findReplace = true}, -- Louse
|
||||
[71] = {append = true}, -- Bob's Bladder
|
||||
[76] = {append = true}, -- Poker Chip
|
||||
[83] = {append = true}, -- Store Key
|
||||
[84] = {append = true}, -- Rib of Greed
|
||||
[85] = {findReplace = true}, -- Karma
|
||||
[87] = {findReplace = true}, -- Mom's Locket
|
||||
[91] = {findReplace = true}, -- Meconium
|
||||
[93] = {findReplace = true}, -- Used Diaper
|
||||
[94] = {append = true}, -- Fish Tail
|
||||
[97] = {findReplace = true}, -- Tonsil
|
||||
[98] = {fullReplace = true}, -- Nose Goblin
|
||||
[102] = {append = true}, -- Fragmented Card
|
||||
[106] = {append = true}, -- Lost Cork
|
||||
[107] = {append = true}, -- Crow Heart
|
||||
[108] = {findReplace = true}, -- Wallnut
|
||||
[109] = {append = true}, -- Duct Tape
|
||||
[110] = {findReplace = true}, -- Silver Dollar
|
||||
[111] = {append = true}, -- Bloody Crown
|
||||
[112] = {append = true}, -- Pay To Win
|
||||
[113] = {findReplace = true}, -- Locust of War
|
||||
[114] = {findReplace = true}, -- Locust of Pestilence
|
||||
[115] = {findReplace = true}, -- Locust of Famine
|
||||
[116] = {findReplace = true}, -- Locust of Death
|
||||
[117] = {fullReplace = true}, -- Locust of Conquest
|
||||
[119] = {findReplace = true}, -- Stem Cell
|
||||
[120] = {findReplace = true}, -- Hairpin
|
||||
[121] = {findReplace = true}, -- Wooden Cross
|
||||
[123] = {append = true}, -- Filigree Feather
|
||||
[124] = {append = true}, -- Door Stop
|
||||
[126] = {findReplace = true}, -- Rotten Penny
|
||||
[127] = {append = true}, -- Baby-Bender
|
||||
[131] = {findReplace = true}, -- Blessed Penny
|
||||
[133] = {findReplace = true}, -- Short Fuse
|
||||
[134] = {append = true}, -- Gigante Bean
|
||||
[136] = {findReplace = true}, -- Broken Padlock
|
||||
[138] = {append = true}, -- 'M
|
||||
[140] = {findReplace = true}, -- Apple of Sodom
|
||||
[144] = {append = true}, -- Brain Worm
|
||||
[146] = {append = true}, -- Devil’s Crown
|
||||
[147] = {findReplace = true}, -- Charged Penny
|
||||
[148] = {append = true}, -- Friendship Necklace
|
||||
[149] = {append = true}, -- Panic Button
|
||||
[150] = {append = true}, -- Blue Key
|
||||
[151] = {append = true}, -- Flat File
|
||||
[152] = {fullReplace = true}, -- Telescope Lens
|
||||
[155] = {fullReplace = true}, -- Holy Crown
|
||||
[157] = {findReplace = true}, -- Torn Card
|
||||
[159] = {fullReplace = true}, -- Gilded Key
|
||||
[161] = {fullReplace = true}, -- Wicked Crown
|
||||
[165] = {append = true}, -- Nuh Uh!
|
||||
[171] = {fullReplace = true}, -- Keeper’s Bargain
|
||||
[172] = {append = true}, -- Cursed Penny
|
||||
[173] = {append = true}, -- Your Soul
|
||||
[175] = {fullReplace = true}, -- Strange Key
|
||||
[177] = {append = true}, -- Temporary Tattoo
|
||||
[179] = {append = true}, -- RC Remote
|
||||
[181] = {fullReplace = true}, -- Expansion Pack
|
||||
[182] = {append = true}, -- Beth’s Essence
|
||||
[184] = {append = true}, -- Adoption Papers
|
||||
[189] = {findReplace = true}, -- Sigil of Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
|
||||
+333
-19
@@ -14,13 +14,15 @@ local languageCode = "it"
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = { "56", "Limonata Accidentale", "Versa una pozza di liquido#TIl liquido infligge 24 danni da contatto al secondo#Il liquido persiste fino all'uscita dalla stanza" }, -- Lemon Mishap
|
||||
[56] = { "56", "Limonata Accidentale", "Versa una pozza di liquame#TIl liquame infligge 24 danni da contatto al secondo#Il liquame persiste fino all'uscita dalla stanza" }, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = { "117", "Uccello Morto", "Venire colpito genera un uccello#L'uccello infligge 4.3 danni da contatto al secondo#Persiste fra le stanze se Isaac ha mezzo cuore" }, -- Dead Bird
|
||||
-- Change: added "Spawns a random penny trinket"
|
||||
[141] = { "141", "Reginello", "{{Coin}} Genera 7 monete casuali#Genera un ninnolo penny casuale" }, -- Pageant Boy
|
||||
[141] = { "141", "Reginello", "{{Coin}} Genera 7 monete casuali#Genera 1 ninnolo penny casuale" }, -- Pageant Boy
|
||||
-- Change: added Fire rate information
|
||||
[186] = { "186", "Eredità di Sangue", "Infligge 40 danni a tutti i nemici#{{Tears}} +0.48 Rateo di Fuoco fino all'uscita dalla stanza#{{Warning}} Infligge 1 cuore di danno ad Isaac#Dopo il primo uso in una stanza, infligge invece mezzo cuore di danno#{{Heart}} Rimuove per primi i Cuori Rossi" }, -- Blood Rights
|
||||
[186] = { "186", "Eredità di Sangue", "Infligge 40 danni a tutti i nemici#{{Tears}} +0.48 Rateo di Fuoco fino all'uscita dalla stanza#{{Warning}} Infligge 1 cuore di danno ad Isaac#Dopo il 1° uso in una stanza, infligge invece mezzo cuore di danno#{{Heart}} Rimuove per primi i Cuori Rossi" }, -- Blood Rights
|
||||
-- Change: added random tear effects information
|
||||
[244] = { "244", "Tech.5", "Oltre alle lacrime Isaac spara certe volte dei laser#Leggera chance che i laser abbiano effetti casuali"}, -- Tech.5
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Sacco da Boxe", "Famiglio diversivo#I nemici bersagliano lui al posto di Isaac#Blocca i proiettili nemici" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
@@ -38,7 +40,7 @@ local collectibles = {
|
||||
-- Change: added "10 to 12 seconds for Delirium and Mother"
|
||||
[475] = { "475", "Piano C", "Infligge 9,999,999 danni a tutti i nemici#{{Warning}} Uccide Isaac dopo 3 secondi#Per Delirio e Madre dai 10 ai 12 secondi" }, -- Plan C
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = { "481", "Dataminer", "↑ Aumento di una statistica casuale#↓ Diminuzione di una statistica casuale#{{Timer}} Effetti delle lacrime casuali fino all'uscita dalla stanza#Converte i piedistalli in oggetti casuali#{{Blank}} Corrompe tutti gli sprite e la musica nella stanza" }, -- Dataminer
|
||||
[481] = { "481", "Dataminer", "↑ Aumento di 1 statistica casuale#↓ Diminuzione di 1 statistica casuale#{{Timer}} Effetti delle lacrime casuali fino all'uscita dalla stanza#Converte i piedistalli in oggetti casuali#{{Blank}} Corrompe tutti gli sprite e la musica nella stanza" }, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Telecomando", "Cambia il tuo personaggio in uno casuale#50% di chance che rimuova l'oggetto preso più di recente" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
@@ -46,7 +48,7 @@ local collectibles = {
|
||||
-- Change: added "{{Tears}} +0.5 Tears#{{Shotspeed}} +0.2 Shot speed"
|
||||
[554] = { "554", "2Spooky", "{{Tears}} +0.5 Lacrime#{{Shotspeed}} +0.2 Velocità Colpi#{{Fear}} {{Fear}} Spaventa i nemici in una piccola area attorno ad Isaac" }, -- 2Spooky
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = { "560", "Fa Male", "{{Timer}} Mentre si subiscono danni, conferisce fino all'uscita dalla stanza:#↑ {{Tears}} +1.2 Rateo di Fuoco al primo colpo#↑ {{Tears}} +0.4 Rateo di Fuoco per ogni colpo extra#Rilascia un anello di 10 lacrime attorno ad Isaac#All'impatto le lacrime lasciano una pozza di liquido" }, -- It Hurts
|
||||
[560] = { "560", "Fa Male", "{{Timer}} Mentre si subiscono danni, conferisce fino all'uscita dalla stanza:#↑ {{Tears}} +1.2 Rateo di Fuoco al 1° colpo#↑ {{Tears}} +0.4 Rateo di Fuoco per ogni colpo extra#Rilascia un anello di 10 lacrime attorno ad Isaac#All'impatto le lacrime lasciano una pozza di liquame" }, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Ad una doppia premuta del tasto di movimento Isaac effettua uno scatto#{{Damage}} Durante lo scatto Isaac è invincibile e infligge x4 dei suoi danni +8#{{Timer}} Tempo di attesa di 3 secondi#{{Burning}} All'impatto crea un cerchio di fuoco" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
@@ -56,15 +58,15 @@ local collectibles = {
|
||||
-- Change: Removed +2 Soul Hearts
|
||||
[643] = { "643", "Rivelazione", "Volo#{{Chargeable}} Raggio sacro dai danni elevati#Non rimpiazza le lacrime di Isaac" }, -- Revelation
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Stella di Betlemme", "Si sposta lentamente dalla prima stanza del piano fino alla {{BossRoom}} Stanza del Boss#Si muove più velocemente se lo si supera, ed è più lento se gli si sta dietro#Dentro l'aura conferisce:#↑ {{Tears}} x2.5 Moltiplicatore Lacrime#↑ {{Damage}} x1.2 Moltiplicatore Danni#Lacrime a ricerca#50% di chance di ignorare i danni" }, -- Star of Bethlehem
|
||||
[651] = { "651", "Stella di Betlemme", "Si sposta lentamente dalla 1° stanza del piano fino alla {{BossRoom}} Stanza del Boss#Si muove più velocemente se lo si supera, ed è più lento se gli si sta dietro#Dentro l'aura conferisce:#↑ {{Tears}} x2.5 Moltiplicatore Lacrime#↑ {{Damage}} x1.2 Moltiplicatore Danni#Lacrime a ricerca#50% di chance di ignorare i danni" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = { "660", "Lettura delle Carte", "Genera 2 portali nella prima stanza di ogni piano#Lasciare la stanza fa sparire i portali#{{Blank}} {{ColorRed}}Rosso: {{CR}}{{BossRoom}} Stanza del Boss#{{Blank}} {{ColorYellow}}Giallo: {{CR}}{{TreasureRoom}} Stanza dei Tesori#{{Blank}} {{ColorBlue}}Blu: {{CR}}{{SecretRoom}} Stanza Segreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Negozio" }, -- Card Reading
|
||||
[660] = { "660", "Lettura delle Carte", "Genera 2 portali nella 1° stanza di ogni piano#Lasciare la stanza fa sparire i portali#{{Blank}} {{ColorRed}}Rosso: {{CR}}{{BossRoom}} Stanza del Boss#{{Blank}} {{ColorYellow}}Giallo: {{CR}}{{TreasureRoom}} Stanza dei Tesori#{{Blank}} {{ColorBlue}}Blu: {{CR}}{{SecretRoom}} Stanza Segreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Negozio" }, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = { "681", "Mini Portale", "Alla doppia premuta del tasto di sparo il portale viene lanciato#Se lanciato infligge danni da contatto#Dissipa i consumabili lungo la via#Ogni consumabile dissipato ne aumenta le dimensioni e i danni, e genera 1 mosca blu#Dissipare 2-3 consumabili genera un portale per una stanza speciale, e il famiglio sparisce per il resto del piano#I contenuti nella stanza persistono per il resto della partita" }, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = { "685", "Giara di Fiammelle", "Genera 2 fiammelle casuali#Ad ogni uso genera 1 fiammella aggiuntiva, fino ad arrivare a 12" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = { "706", "Abisso", "Consuma tutti i piedistalli nella stanza e genera un famiglio locusta per ciascuno di essi#Le locuste infliggono i danni di Isaac 2-3 volte ad attacco#Alcuni oggetti se consumati generano una locusta speciale#{{Damage}} Le locuste infliggono i danni di Isaac moltiplicati per la qualità dell'oggetto consumato:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1.0#{{Quality3}} - x1.5#{{Quality4}} - x2.0" }, -- Abyss
|
||||
[706] = { "706", "Abisso", "Consuma tutti i piedistalli nella stanza e genera 1 famiglio locusta per ognuno di essi#Le locuste infliggono i danni di Isaac 2-3 volte ad attacco#Alcuni oggetti se consumati generano 1 locusta speciale#{{Damage}} Le locuste infliggono i danni di Isaac moltiplicati per la qualità dell'oggetto consumato:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1.0#{{Quality3}} - x1.5#{{Quality4}} - x2.0" }, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
@@ -72,11 +74,11 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: Added champion loot information
|
||||
[5] = {"5", "Purple Heart", "Chance doppie di nemici campioni#I nemici campioni lasciano più ricompense"}, -- Purple Heart
|
||||
[5] = {"5", "Purple Heart", "Chance doppie di nemici campioni#50& di chance che i nemici campioni lascino ricompense#Raddoppia le ricompense dei nemici campioni"}, -- Purple Heart
|
||||
-- Change: Added info about devil deals
|
||||
[7] = { "7", "Rosary Bead", "{{AngelChance}} Chance di una Stanza dell'Angelo aumentate del 50% #{{Collectible33}} Chance più alte di trovare \"La Bibbia\" nei {{Shop}} Negozi e nelle {{Library}} Biblioteche#Forza i {{DevilChance}}patti col diavolo a diventare {{AngelChance}}patti angelici"}, -- Rosary Bead
|
||||
[7] = { "7", "Grano del Rosario", "{{AngelChance}} Chance di una Stanza dell'Angelo aumentate del 50% #{{Collectible33}} Chance più alte di trovare \"La Bibbia\" nei {{Shop}} Negozi e nelle {{Library}} Biblioteche#Forza i {{DevilChance}}patti col diavolo a diventare {{AngelChance}}patti angelici"}, -- Rosary Bead
|
||||
-- Change: added info about dropping the item
|
||||
[16] = {"16", "Unghia dei Piedi di Mamma", "Il piede di Mamma calpesta un punto casuale della stanza ogni 20 secondi#Buttare a terra il ninnolo durante una lotta fa cadere un Piede di Mamma nella sua posizione"}, -- Mom's Toenail
|
||||
[16] = {"16", "Unghia dei Piedi di Mamma", "{{MomBoss}} Buttare a terra il ninnolo durante una lotta fa cadere un Piede di Mamma nella sua posizione"}, -- Mom's Toenail
|
||||
-- Change: added Super Secret Room info
|
||||
[23] = { "23", "Volantino 'Smarrito'", "{{Player10}} Una volta morto resuscita nella forma di Lo Smarrito#{{SuperSecretRoom}} 33% di chance di rivelare Stanze Super Segrete Room nel piano successivo"}, -- Missing Poster
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
@@ -84,25 +86,29 @@ local trinkets = {
|
||||
-- Change: added +0.5 damage
|
||||
[66] = {"66", "Verme Pigro", "↑ {{Damage}} +0.5 Danni#↓ {{Shotspeed}} -0.5 Velocità Colpi"}, -- Lazy Worm
|
||||
-- Change: Complete rewrite
|
||||
[70] = {"70", "Pidocchio", "A completamento stanza genera un ragno blu"}, -- Louse
|
||||
[70] = {"70", "Pidocchio", "Durante una lotta genera 1 ragno blu ogni 30 secondi#A completamento stanza genera 1 ragno blu"}, -- Louse
|
||||
-- Change: Added more loot information
|
||||
[76] = {"76", "Fiche da Poker", "↑ 50% di chance che i bauli generino consumabili extra#↓ 50% di chance che i bauli contengano solo una mosca#Aumenta le chance di ricompense da Slot Machine e altre macchine#Se le contiene un oggetto, lo forza a Qualità 3 o maggiore#Certe volte i bauli possono contenere oggetti al di fuori della categoria dei bauli dorati"}, -- Poker Chip
|
||||
[76] = {"76", "Fiche da Poker", "↑ 50% di chance che i bauli generino consumabili extra#↓ 50% di chance che i bauli contengano solo 1 mosca#Aumenta le chance di ricompense da Slot Machine e altre macchine#Scambia oggetti di Qualità 0-2 nei bauli in altri di Qualità maggiore#Certe volte i bauli possono contenere oggetti al di fuori della categoria dei bauli dorati"}, -- Poker Chip
|
||||
-- Change: Added additional effects
|
||||
[85] = {"85", "Karma", "{{DonationMachine}} Usare qualsiasi Macchina di Donazione ha il 33% di chance di:#{{HealingRed}} Curare di 1 cuore (40%)#{{Coin}} Conferire 1 moneta (40%)#{{Luck}} Conferire +1 Fortuna (15%)#{{Beggar}} Generare un Mendicante (5%)#Influenza anche le donazioni ai Mendicanti e alle Macchine di Rifornimento"}, -- Karma
|
||||
[85] = {"85", "Karma", "{{DonationMachine}} Usare qualsiasi Macchina di Donazione ha il 33% di chance di:#{{HealingRed}} Curare di 1 cuore (40%)#{{Coin}} Conferire 1 moneta (40%)#{{Luck}} Conferire +1 Fortuna (15%)#{{Beggar}} Generare 1 Mendicante (5%)#{{DonationMachine}} Le Macchine di Donazione inceppano più raramente#Influenza anche le donazioni ai Mendicanti e alle Macchine di Rifornimento"}, -- Karma
|
||||
-- Change: Added damage up information
|
||||
[89] = {"89", "Guinzaglio per Bambini", "I famigli restano vicini ad Isaac#{{Damage}} I famigli ottengono un lieve moltiplicatore ai danni"}, -- Child Leash
|
||||
[89] = {"89", "Guinzaglio per Bambini", "I famigli restano vicini ad Isaac#{{Damage}} Aumento di 25% dei danni dei famigli"}, -- Child Leash
|
||||
-- Change: 33% chance, Spawns blue fly on new room
|
||||
[93] = { "93", "Pannolino Usato", "33% di chance per stanza che tutte le mosche nemiche diventino amichevoli#Genera 1 mosca blu quando si entra in una nuova stanza"}, -- Used Diaper
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Tonsilla", "Subire danni 6-12 volte genera un famiglio che blocca i proiettili#Si massimizza a 2 famigli" }, -- Tonsil
|
||||
[97] = { "97", "Tonsilla", "Subire danni 6-12 volte genera 1 famiglio che blocca i proiettili#Si massimizza a 2 famigli#Sparisce dopo aver generato 2 famigli" }, -- Tonsil
|
||||
-- Change: now affected by luck, maxing at 18 luck
|
||||
[99] = { "99", "Super Ball", "10% chance di sparare lacrime rimbalzanti#{{Luck}} 100% di chance con 18 in Fortuna" }, -- Super Ball
|
||||
-- Change: Added +2 Tears
|
||||
[103] = {"103", "Uguaglianza!", "Trasforma i consumabili singoli in doppi quando le {{Coin}} monete, {{Bomb}} bombe e {{Key}} chiavi di Isaac sono di pari numero:#↑ {{Tears}} +2 Lacrime#Trasforma i consumabili singoli in doppi"}, -- Equality!
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = { "104", "Osso dei Desideri", "Se colpiti 5% di chance di venire distrutto e di generare un piedistallo" }, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[133] = { "133", "Miccia Corta", "Le bombe di Isaac esplodono più in fretta#Le bombe infliggono il 15% dei danni in più" }, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = { "105", "Sacchetto per il Pranzo", "{{Collectible22}} Se colpiti 5% di chance di venire distrutto e di generare \"Pranzo\"" }, -- Bag Lunch
|
||||
-- Change: "2%" to "5%"
|
||||
[133] = { "133", "Miccia Corta", "Le bombe di Isaac esplodono più in fretta#Le bombe infliggono il 15% dei danni in più" }, -- Short Fuse
|
||||
-- Change: added "Removes Tick"
|
||||
[135] = {"135", "Un Accendino", "{{Burning}} Entrare in una stanza ha il 20% di chance di bruciare nemici casuali#{{Warning}} Rimuove {{Trinket53}} \"Zecca\""}, -- A Lighter
|
||||
-- Change: Added coin type based information
|
||||
[172] = {"172", "Penny Maledetto", "Raccogliere 1 moneta teletrasporta Isaac in una stanza casuale#Può teletrasportare in stanza segrete#Il tipo di moneta influenza il tipo di stanza"}, -- Cursed Penny
|
||||
|
||||
@@ -112,15 +118,323 @@ EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Purple Heart (find replace):
|
||||
[5] = { 2, 3, 4, 50, 66, 75 },
|
||||
-- Callus (append):
|
||||
[14] = { "{{SacrificeRoom}} Riduce a mezzo cuore i danni delle spine nelle Stanze dei Sacrifici", "{{Collectible108}} Riduce a mezzo cuore molti danni presi" },
|
||||
-- Mom's Toenail (find replace):
|
||||
[16] = {"posizione", "{{CR}}posizione {{ColorGold}}2 volte", "{{CR}}posizione {{ColorGold}}3 volte"},
|
||||
-- Paper Clip (find replace):
|
||||
[19] = {"Bauli Dorati", "{{CR}}Bauli Dorati {{ColorGold}}e blocchi chiave", "{{CR}}Bauli Dorati, {{ColorGold}}Blocchi e porte chiusi a chiave"},
|
||||
-- Mysterious Paper (find replace):
|
||||
[21] = {"1", "{{ColorGold}}2{{CR}}", "{{ColorGold}}2{{CR}}"},
|
||||
-- Daemon's Tail (append):
|
||||
[22] = {"{{BlackHeart}} I focolari blu e viola ora lasciano Cuori Neri"},
|
||||
-- Broken Ankh (find replace):
|
||||
[28] = { 22, 33, 50 },
|
||||
-- Umbilical Cord (find replace):
|
||||
[33] = {"mezzo cuore", "1 cuore", "1 cuore e mezzo"},
|
||||
-- Child's Heart (find replace):
|
||||
[34] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Rusted Key (find replace):
|
||||
[36] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Match Stick (find replace):
|
||||
[41] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Cursed Skull (replace):
|
||||
[43] = {
|
||||
"Quando i danni riducono Isaac a mezzo cuore o meno, viene teletrasportato in una stanza {{ColorGold}}speciale{{CR}}",
|
||||
"Quando i danni riducono Isaac a {{ColorGold}}1 cuore{{CR}} o meno, viene teletrasportato in una stanza {{ColorGold}}speciale{{CR}}",
|
||||
},
|
||||
-- Safety Cap (find replace):
|
||||
[44] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Ace of Spades (find replace):
|
||||
[45] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Counterfeit Penny (find replace):
|
||||
[52] = {"un'altra moneta", "{{ColorGold}}2{{CR}} monete", "{{ColorGold}}3{{CR}} monete"},
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}2{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{ColorGold}}Rimuovibile!",
|
||||
"{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}2{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo",
|
||||
"{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}3{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{ColorGold}}Rimuovibile!",
|
||||
},
|
||||
-- Isaac's Head (find replace):
|
||||
[54] = {"3.5 danni", "i danni di Isaac", "1.5x i danni di Isaac"},
|
||||
-- Judas' Tongue (replace):
|
||||
[56] = {
|
||||
"{{DevilRoom}} Abbassa {{ColorGold}}tutti{{CR}} i costi di un patto col diavolo a 1 Portacuori",
|
||||
"{{DevilRoom}} Abbassa {{ColorGold}}tutti{{CR}} i costi di un patto col diavolo a 1 Portacuori#{{ColorGold}}Constringe i patti con spuntoni sacrificali ad andare a buon fine al 1° tentativo"
|
||||
},
|
||||
-- ???'s Soul (find replace):
|
||||
[57] = {"Famiglio che rimbalza", "{{CR}}Conferisce {{ColorGold}}2 {{CR}}famigli che rimbalzano", "{{CR}}Conferisce {{ColorGold}}3 {{CR}}famigli che rimbalzano"},
|
||||
-- Samson's Lock (find replace):
|
||||
[58] = { 6.66, 13, 25 },
|
||||
-- The Left Hand (append):
|
||||
[61] = {
|
||||
"{{RedChest}} I Bauli Rossi ora contengono ricompense extra",
|
||||
"{{RedChest}} I Bauli Rossi ora contengono ricompense extra#{{ColorGold}}I Bauli Rossi non generano più ragni rossi",
|
||||
},
|
||||
-- Shiny Rock (replace):
|
||||
[62] = {
|
||||
"Le rocce con cunicolo, quelle colorate e {{ColorGold}}le stanze segrete/super segrete{{CR}} luccicano ogni 10 secondi",
|
||||
"Le rocce con cunicolo, quelle colorate e {{ColorGold}}le stanze segrete/super segrete{{CR}} luccicano ogni {{ColorGold}}5{{CR}} secondi",
|
||||
},
|
||||
-- Safety Scissors (append):
|
||||
[63] = {
|
||||
"Riduce il raggio d'esplosione dei nemici",
|
||||
"Riduce di molto il raggio d'esplosione dei nemici",
|
||||
},
|
||||
-- Super Magnet (find replace):
|
||||
[68] = {"consumabili e nemici", "{{CR}}consumabili, nemici, {{ColorGold}}sacchi e ninnoli", "{{CR}}consumabili, nemici, {{ColorGold}}sacchi, ninnoli e bauli"},
|
||||
-- Louse (find replace):
|
||||
[70] = {"1 ragno blu", "2{{CR}} ragni blu", "3{{CR}} ragni blu"},
|
||||
-- Bob's Bladder (appendix):
|
||||
[71] = {"Aumenta la grandezza del liquame", "Aumenta durata e grandezza del liquame"},
|
||||
-- Poker Chip (append):
|
||||
[76] = {"{{Slotmachine}} Raddoppia i profitti ottenuti dal gioco d'azzardo", "{{Slotmachine}} Triplica i profitti ottenuti dal gioco d'azzardo"},
|
||||
-- Store Key (append):
|
||||
[83] = {"{{Shop}} Previene la generazione di layout mediocri nei Negozi", "{{Shop}} Migliora i layout dei Negozi"},
|
||||
-- Rib of Greed (append):
|
||||
[84] = {"{{Coin}} Aumenta le chance di Doppi Penny, Nichelini, Decini e Penny Fortunati/Dorati"},
|
||||
-- Karma (find replace):
|
||||
[85] = {"1 Fortuna", "2{{CR}} Fortuna", "3{{CR}} Fortuna"},
|
||||
-- Mom's Locket (find replace):
|
||||
[87] = {"mezzo cuore", "un cuore", "un cuore e mezzo"},
|
||||
-- Meconium (find replace):
|
||||
[91] = { 33, 66, 100, 5, 7, 10 },
|
||||
-- Used Diaper (find replace):
|
||||
[93] = {"1 mosca blu", "2{{CR}} mosche blu", "3{{CR}} mosche blu"},
|
||||
-- Fish Tail (append):
|
||||
[94] = {"20% di chance di generare 3 mosche / ragni blu", "20% di chance di generare 4 mosche / ragni blu"},
|
||||
-- Tonsil (find replace):
|
||||
[97] = {"2 famigli", "3{{CR}} famigli", "4{{CR}} famigli"},
|
||||
-- Nose Goblin (replace):
|
||||
[98] = {
|
||||
"{{ColorGold}}20{{CR}}% di chance di sparare una lacrima adesiva#{{ColorGold}}75{{CR}}% di chance che sia a ricerca#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo#Le caccole si incollano per 10 secondi",
|
||||
"{{ColorGold}}30{{CR}}% di chance di sparare una lacrima adesiva {{ColorGold}}a ricerca{{CR}}#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo#Le caccole si incollano per 10 secondi",
|
||||
},
|
||||
-- Fragmented Card (append):
|
||||
[102] = {"{{SecretRoom}} Rivela la posizione di una Stanza Segreta", "{{SecretRoom}} Rivela le posizioni di entrambe le Stanze Segrete"},
|
||||
-- Lost Cork
|
||||
[106] = {"Aumenta", "{{CR}}Aumenta di molto"},
|
||||
-- Crow Heart (append):
|
||||
[107] = {
|
||||
"{{AngelDevilChance}} 25% di chance che subire danni ai Cuori Rossi non vari le probabilità di una Stanza del Diavolo/dell'Angelo",
|
||||
"{{AngelDevilChance}} 50% di chance che subire danni ai Cuori Rossi non vari le probabilità di una Stanza del Diavolo/dell'Angelo",
|
||||
},
|
||||
-- Walnut (find replace):
|
||||
[108] = {
|
||||
"1 {{UnknownHeart}} cuore casuale, 1 {{Coin}} moneta, 1 {{Key}} chiave e 1 {{Trinket}} ninnolo",
|
||||
"2{{CR}} {{UnknownHeart}} cuori casuali, {{Coin}} monete, {{Key}} chiavi e {{Trinket}} ninnoli",
|
||||
"3{{CR}} {{UnknownHeart}} cuori casuali, {{Coin}} monete, {{Key}} chiavi e {{Trinket}} ninnoli",
|
||||
},
|
||||
-- Duct Tape (append):
|
||||
[109] = {"Premere il tasto di rilascio cambierà la disposizione dei famigli"},
|
||||
-- Silver Dollar (find replace):
|
||||
[110] = {"Negozi", "Negozi potenziati"},
|
||||
-- Bloody Crown (append):
|
||||
[111] = {"Conterranno 2 oggetti tra cui scegliere"},
|
||||
-- Pay To Win (append):
|
||||
[112] = {"{{RestockMachine}} Meno chance che le scatole di \"Rifornimento\" esplodano"},
|
||||
-- Locust of War (find replace):
|
||||
[113] = {"1 mosca esplosiva d'assalto", "2{{CR}} mosche esplosive d'assalto", "3{{CR}} mosche esplosive d'assalto"},
|
||||
-- Locust of Pestilence (find replace):
|
||||
[114] = {"1 mosca velenosa d'assalto", "2{{CR}} mosche velenose d'assalto", "3{{CR}} mosche velenose d'assalto"},
|
||||
-- Locust of Famine (find replace):
|
||||
[115] = {"1 mosca rallentante d'assalto", "2{{CR}} mosche rallentanti d'assalto", "3{{CR}} mosche rallentanti d'assalto"},
|
||||
-- Locust of Death (find replace):
|
||||
[116] = {"1 mosca d'assalto", "2{{CR}} mosche d'assalto", "3{{CR}} mosche d'assalto"},
|
||||
-- Locust of Conquest (full replace):
|
||||
[117] = {
|
||||
"{{CR}}Entrare in una stanza ostile genera {{ColorGold}}2-5{{CR}} mosche d'assalto#Ogni mosca infligge i danni di Isaac x2",
|
||||
"{{CR}}Entrare in una stanza ostile genera {{ColorGold}}3-7{{CR}} mosche d'assalto#Ogni mosca infligge i danni di Isaac x2",
|
||||
},
|
||||
-- Stem Cell (find replace):
|
||||
[119] = {"mezzo", "1"},
|
||||
-- Hairpin (find replace):
|
||||
[120] = {"ricarica totalmente", "sovraccarica"},
|
||||
-- Wooden Cross (find replace):
|
||||
[121] = {"1 scudo di \"Manto Sacro\"", "2{{CR}} scudi di \"Manto Sacro\""},
|
||||
-- Filigree Feather (append):
|
||||
[123] = {"I boss angeli lasceranno anche mezzo Cuore Celeste", "I boss angeli lasceranno anche 1 Cuore Celeste"},
|
||||
-- Door Stop (append):
|
||||
[124] = {"Tiene aperte anche le porte per la Stanza Boss Rush", "Tiene aperte anche le porte per la Stanza Boss Rush e la Sala Sfida"},
|
||||
-- Rotten Penny (find replace):
|
||||
[126] = {"1 mosca blu", "2{{CR}} mosche blu", "3{{CR}} mosche blu"},
|
||||
-- Baby-Bender (append):
|
||||
[127] = {"Conferisce anche l'effetto del ninnolo {{Trinket144}} \"Verme Cerebrale\"", "Conferisce anche l'effetto dei ninnoli {{Trinket144}} \"Verme Cerebrale\" e {{Trinket65}} \"Verme Pigro\""},
|
||||
-- Blessed Penny (find replace):
|
||||
[131] = { 17, 25, 30 },
|
||||
-- Short Fuse (find replace):
|
||||
[133] = { 15, 30, 50 },
|
||||
-- Gigante Bean (append)
|
||||
[134] = {"Aumenta la spinta delle scoregge", "Aumenta la spinta delle scoregge#{{ColorGold}}Le scoregge confondono i nemici per 3 secondi"},
|
||||
-- Broken Padlock (find replace):
|
||||
[136] = {"Porte, blocchi chiave e Bauli Dorati", "{{CR}}Porte, blocchi chiave, Bauli Dorati e {{ColorGold}}Sale Arcade/Sfida", "{{CR}}Porte, blocchi chiave, Bauli Dorati, {{ColorGold}}Sale Arcade/Sfida e Stanze Boss"},
|
||||
-- 'M (append):
|
||||
[138] = {"10% di chance di caricare totalmente l'oggetto risorteggiato", "20% di chance di caricare totalmente l'oggetto risorteggiato"},
|
||||
-- Apple of Sodom (find replace):
|
||||
[140] = {"Raccogliere Cuori Rossi può convertirli", "Ogni {{CR}}Cuore Rosso raccolto viene convertito"},
|
||||
-- Brain Worm (append):
|
||||
[144] = {"25% di chance di sparare lacrime penetranti", "50% di sparare lacrime penetranti"},
|
||||
-- Devil’s Crown (append):
|
||||
[146] = {"{{Trinket174}} 25% di chance che la Stanza del Tesoro Rossa venga potenziata", "{{Trinket174}} 33% di chance che la Stanza del Tesoro Rossa venga potenziata"},
|
||||
-- Charged Penny (find replace):
|
||||
[147] = {"1 carica", "2{{CR}} cariche", "3{{CR}} cariche"},
|
||||
-- Friendship Necklace (append):
|
||||
[148] = {"Aumenta la velocità orbitale dei famigli", "Aumenta di molto la velocità orbitale dei famigli"},
|
||||
-- Panic Button (append):
|
||||
[149] = {"10% di chance di avere 1 uso gratuito dell'oggetto attivo", "20% di chance di avere 1 uso gratuito dell'oggetto attivo"},
|
||||
-- Blue Key (append):
|
||||
[150] = {"Raddoppia le ricompense di completamento delle stanze blu", "Triplica le ricompense di completamento delle stanze blu"},
|
||||
-- Flat File (append):
|
||||
[151] = {"Influisce anche sui Boss, Rancori, e Palla Incatenata"},
|
||||
-- Telescope Lens (full replace):
|
||||
[152] = {
|
||||
"{{PlanetariumChance}} +18{{CR}}% chance di un Planetario#+15% di chance aggiuntiva se non si è ancora entrati in un Planetario#I Planetari possono comparire anche in \"Utero\" e \"Carcassa\"",
|
||||
"{{PlanetariumChance}} +33{{CR}}% chance di un Planetario#+15% di chance aggiuntiva se non si è ancora entrati in un Planetario#I Planetari possono comparire anche in \"Utero\", \"Carcassa\", {{ColorGold}}\"Sheol\" e \"Cattedrale\"",
|
||||
},
|
||||
-- Holy Crown (full replace):
|
||||
[155] = {
|
||||
"{{CR}}Genera una {{TreasureRoom}} Stanza del Tesoro e un {{Shop}} Negozio {{ColorGold}}potenziato{{CR}} in \"Cattedrale\"#{{ColorGold}}Le Stanze del Tesoro in \"Cattedrale\" conterranno 2 oggetti tra cui scegliere",
|
||||
"{{CR}}Genera una {{TreasureRoom}} Stanza del Tesoro e un {{Shop}} Negozio {{ColorGold}}potenziato{{CR}} in \"Cattedrale\"#{{ColorGold}}Le Stanze del Tesoro in \"Cattedrale\" conterranno 2 oggetti tra cui scegliere#{{ColorGold}}Rivela la posizione della Stanza del Tesoro e del Negozio in \"Cattedrale\"",
|
||||
},
|
||||
-- Torn Card (find replace):
|
||||
[157] = { 15, 10, 5 },
|
||||
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
|
||||
[159] = {
|
||||
"{{GoldenChest}} Rimpiazza tutti i bauli (eccetto quelli Vecchi/Mega) con Bauli Dorati#I {{GoldenChest}} Bauli Dorati possono contenere carte, pillole o ninnoli extra#{{GoldenChest}} {{ColorGold}}+10% di chance di ottenere 1 baule a completamento stanza",
|
||||
"{{Key}} +1 Chiave quando viene raccolto#Rimpiazza tutti i bauli (eccetto quelli Vecchi/Mega) con Bauli Dorati#I {{GoldenChest}} Bauli Dorati possono contenere carte, pillole o ninnoli extra#{{GoldenChest}} {{ColorGold}}+10% di chance di ottenere 1 baule a completamento stanza",
|
||||
"{{GoldenChest}} Rimpiazza tutti i bauli (eccetto quelli Vecchi/Mega) con Bauli Dorati#I {{GoldenChest}} Bauli Dorati possono contenere carte, pillole o ninnoli extra#{{GoldenChest}} {{ColorGold}}+20% di chance di ottenere 1 baule a completamento stanza"
|
||||
},
|
||||
-- Wicked Crown (full replace):
|
||||
[161] = {
|
||||
"{{CR}}Genera una {{TreasureRoom}} Stanza del Tesoro e un {{Shop}} Negozio {{ColorGold}}potenziato{{CR}} in \"Sheol\"#{{ColorGold}}Le Stanze del Tesoro in \"Sheol\" conterranno 2 oggetti tra cui scegliere",
|
||||
"{{CR}}Genera una {{TreasureRoom}} Stanza del Tesoro e un {{Shop}} Negozio {{ColorGold}}potenziato{{CR}} in \"Sheol\"#{{ColorGold}}Le Stanze del Tesoro in \"Sheol\" conterranno 2 oggetti tra cui scegliere#{{ColorGold}}Rivela la posizione della Stanza del Tesoro e del Negozio in \"Sheol\"",
|
||||
},
|
||||
-- Nuh Uh! (append):
|
||||
[165] = {"+10% di chance di generare doppi consumabili", "+20% di chance di generare doppi consumabili"},
|
||||
-- Keeper’s Bargain (full replace):
|
||||
[171] = {
|
||||
"{{DevilRoom}} 100{{CR}}% di chance i patti col diavolo si paghino in monete anziché cuori",
|
||||
"{{DevilRoom}} 100{{CR}}% di chance i patti col diavolo si paghino in monete anziché cuori#{{ColorGold}}Aumenta le chance di saldi nei patti col diavolo",
|
||||
},
|
||||
-- Cursed Penny (append):
|
||||
[172] = {"Aumento di chance di venire teletrasportati in una stanza speciale"},
|
||||
-- Your Soul (append):
|
||||
[173] = {"10% di chance di non consumare il ninnolo", "20% di chance di non consumare il ninnolo"},
|
||||
-- Strange Key (full replace):
|
||||
[175] = {
|
||||
"Apre la porta al piano \"Calma\" a prescindere dal timer#Usare {{Collectible297}} \"Scrigno di Pandora\" consuma la chiave e genera {{ColorGold}}8{{CR}} oggetti da categorie casuali#{{ColorGold}}Permette di aprire liberamente tutte le porte e bauli del piano \"Calma\"",
|
||||
"Apre la porta al piano \"Calma\" a prescindere dal timer#Usare {{Collectible297}} \"Scrigno di Pandora\" consuma la chiave e genera {{ColorGold}}10{{CR}} oggetti da categorie casuali#{{ColorGold}}Permette di aprire liberamente tutte le porte e bauli del piano \"Calma\"",
|
||||
},
|
||||
-- Temporary Tattoo (append):
|
||||
[177] = {"Al completamente di una Sala Sfida aumenta permanentemente 1 statistica casuale", "Al completamente di una Sala Sfida aumenta permanentemente 2 statistiche casuali"},
|
||||
-- RC Remote (append):
|
||||
[179] = {"I famigli infliggeranno 2 danni da contatto per tocco", "I famigli infliggeranno 5 danni da contatto per tocco"},
|
||||
-- Expansion Pack (full replace):
|
||||
[181] = {
|
||||
"Usare un oggetto attivo aziona {{ColorGold}}2{{CR}} effetti di oggetti attivi da 1-2 cariche",
|
||||
"Usare un oggetto attivo aziona {{ColorGold}}2{{CR}} effetti di oggetti attivi da 1-2 cariche#{{ColorGold}}Aziona anche gli effetti di un oggetto attivo da 3 cariche",
|
||||
},
|
||||
-- Beth’s Essence (append):
|
||||
[182] = {"50% di chance che le fiammelle della Stanza dell'Angelo siano speciali#{{ColorGold}}I Mendicanti genereranno fiammelle speciali", "100% di chance che le fiammelle della Stanza dell'Angelo siano speciali#{{ColorGold}}I Mendicanti genereranno fiammelle speciali"},
|
||||
-- Adoption Papers (append):
|
||||
[184] = {"I famigli saranno sempre in saldo", "I famigli saranno sempre in saldo#{{Card92}} {{ColorGold}}I Negozi venderanno \"Anima di Lilith\""},
|
||||
-- Sigil of Baphomet (find replace):
|
||||
[189] = {"1 secondo", "1.5 {{CR}}secondi", "2 {{CR}}secondi"},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
----- Golden Trinkets Data -----
|
||||
|
||||
local goldenTrinketData = {
|
||||
[5] = {findReplace = true}, -- Purple Heart
|
||||
[14] = {append = true}, -- Callus
|
||||
[16] = {findReplace = true}, -- Mom's Toenail
|
||||
[19] = {findReplace = true}, -- Paper Clip
|
||||
[21] = {findReplace = true}, -- Mysterious Paper
|
||||
[22] = {append = true}, -- Daemon's Tail
|
||||
[28] = {findReplace = true}, -- Broken Ankh
|
||||
[33] = {findReplace = true}, -- Umbilical Cord
|
||||
[34] = {findReplace = true}, -- Child's Heart
|
||||
[36] = {findReplace = true}, -- Rusted Key
|
||||
[41] = {findReplace = true}, -- Match Stick
|
||||
[43] = {fullReplace = true}, -- Cursed Skull
|
||||
[44] = {findReplace = true}, -- Safety Cap
|
||||
[45] = {findReplace = true}, -- Ace of Spades
|
||||
[52] = {findReplace = true}, -- Counterfeit Penny
|
||||
[54] = {findReplace = true}, -- Isaac's Head
|
||||
[56] = {fullReplace = true}, -- Judas' Tongue
|
||||
[57] = {findReplace = true}, -- ???'s Soul
|
||||
[58] = {findReplace = true}, -- Samson's Lock
|
||||
[61] = {append = true}, -- The Left Hand
|
||||
[62] = {fullReplace = true}, -- Shiny Rock
|
||||
[63] = {append = true}, -- Safety Scissors
|
||||
[68] = {findReplace = true}, -- Super Magnet
|
||||
[70] = {findReplace = true}, -- Louse
|
||||
[71] = {append = true}, -- Bob's Bladder
|
||||
[76] = {append = true}, -- Poker Chip
|
||||
[83] = {append = true}, -- Store Key
|
||||
[84] = {append = true}, -- Rib of Greed
|
||||
[85] = {findReplace = true}, -- Karma
|
||||
[87] = {findReplace = true}, -- Mom's Locket
|
||||
[91] = {findReplace = true}, -- Meconium
|
||||
[93] = {findReplace = true}, -- Used Diaper
|
||||
[94] = {append = true}, -- Fish Tail
|
||||
[97] = {findReplace = true}, -- Tonsil
|
||||
[98] = {fullReplace = true}, -- Nose Goblin
|
||||
[102] = {append = true}, -- Fragmented Card
|
||||
[106] = {append = true}, -- Lost Cork
|
||||
[107] = {append = true}, -- Crow Heart
|
||||
[108] = {findReplace = true}, -- Wallnut
|
||||
[109] = {append = true}, -- Duct Tape
|
||||
[110] = {findReplace = true}, -- Silver Dollar
|
||||
[111] = {append = true}, -- Bloody Crown
|
||||
[112] = {append = true}, -- Pay To Win
|
||||
[113] = {findReplace = true}, -- Locust of War
|
||||
[114] = {findReplace = true}, -- Locust of Pestilence
|
||||
[115] = {findReplace = true}, -- Locust of Famine
|
||||
[116] = {findReplace = true}, -- Locust of Death
|
||||
[117] = {fullReplace = true}, -- Locust of Conquest
|
||||
[119] = {findReplace = true}, -- Stem Cell
|
||||
[120] = {findReplace = true}, -- Hairpin
|
||||
[121] = {findReplace = true}, -- Wooden Cross
|
||||
[123] = {append = true}, -- Filigree Feather
|
||||
[124] = {append = true}, -- Door Stop
|
||||
[126] = {findReplace = true}, -- Rotten Penny
|
||||
[127] = {append = true}, -- Baby-Bender
|
||||
[131] = {findReplace = true}, -- Blessed Penny
|
||||
[133] = {findReplace = true}, -- Short Fuse
|
||||
[134] = {append = true}, -- Gigante Bean
|
||||
[136] = {findReplace = true}, -- Broken Padlock
|
||||
[138] = {append = true}, -- 'M
|
||||
[140] = {findReplace = true}, -- Apple of Sodom
|
||||
[144] = {append = true}, -- Brain Worm
|
||||
[146] = {append = true}, -- Devil’s Crown
|
||||
[147] = {findReplace = true}, -- Charged Penny
|
||||
[148] = {append = true}, -- Friendship Necklace
|
||||
[149] = {append = true}, -- Panic Button
|
||||
[150] = {append = true}, -- Blue Key
|
||||
[151] = {append = true}, -- Flat File
|
||||
[152] = {fullReplace = true}, -- Telescope Lens
|
||||
[155] = {fullReplace = true}, -- Holy Crown
|
||||
[157] = {findReplace = true}, -- Torn Card
|
||||
[159] = {fullReplace = true}, -- Gilded Key
|
||||
[161] = {fullReplace = true}, -- Wicked Crown
|
||||
[165] = {append = true}, -- Nuh Uh!
|
||||
[171] = {fullReplace = true}, -- Keeper’s Bargain
|
||||
[172] = {append = true}, -- Cursed Penny
|
||||
[173] = {append = true}, -- Your Soul
|
||||
[175] = {fullReplace = true}, -- Strange Key
|
||||
[177] = {append = true}, -- Temporary Tattoo
|
||||
[179] = {append = true}, -- RC Remote
|
||||
[181] = {fullReplace = true}, -- Expansion Pack
|
||||
[182] = {append = true}, -- Beth’s Essence
|
||||
[184] = {append = true}, -- Adoption Papers
|
||||
[189] = {findReplace = true}, -- Sigil of Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
@@ -185,7 +499,7 @@ EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catc
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "I Cuori Sanguinanti forniscono la metà della carica di un normale Portacuori", -- Sharp Plug + Tainted Magdalene
|
||||
["5.100.205 (Tainted Magdalene)"] = "I Cuori Sanguinanti forniscono la metà della carica di 1 normale Portacuori", -- Sharp Plug + Tainted Magdalene
|
||||
-- Added ball of bandages synergy
|
||||
["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} \"Cubo di Carne\"","{{Collectible207}} \"Palla di Cerotti\""}, -- Potato Peeler with Ball of Bandages
|
||||
}
|
||||
|
||||
+360
-3
@@ -76,7 +76,7 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: Added champion loot information
|
||||
[5] = {"5", "パープルハート", "チャンピオンタイプの敵・ ボスの出現率アップ#チャンピオンタイプの敵の 報酬確率アップ・量2倍"}, -- Purple Heart
|
||||
[5] = {"5", "パープルハート", "チャンピオンタイプの 敵・ボスの出現率2倍#報酬の量も2倍になり、 確率が50%にアップ"}, -- Purple Heart
|
||||
-- Change: Added info about devil deals
|
||||
[7] = {"7", "ロザリーのビーズ", "↑ 天使部屋の出現率 +50%#図書館とお店で{{Collectible33}}聖書の 出現率アップ#悪魔部屋を天使部屋に 置き換える"}, -- Rosary Bead
|
||||
-- Change: Dropping/swapping the trinket will now make Mom stomp on its dropped location
|
||||
@@ -96,7 +96,7 @@ local trinkets = {
|
||||
-- Change: Added damage up information
|
||||
[89] = {"89", "子供用リード", "使い魔がアイザックに近付き、 攻撃力とサイズが25%アップ"}, -- Child Leash
|
||||
-- Change: Skatole chance raised to 33%. Spawn a blue fly when entering a new combat room.
|
||||
[93] = {"93", "使用されたオムツ", "{{Collectible9}} 各部屋に33%の確率で スカトール効果を付与し、 ハエ系の敵を中立化する#新しい部屋に入るたび、 青ハエを一匹スポーン"}, -- Used Diaper
|
||||
[93] = {"93", "使用されたオムツ", "{{Collectible9}} 各部屋に33%の確率で スカトール効果を付与し、 ハエ系の敵を中立化する#新しい部屋に入るたび、 青ハエを1匹スポーン"}, -- Used Diaper
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "扁桃腺", "6~12回ダメージを 受けると、敵の弾を ブロックする使い魔が スポーンする#最大2体までスポーン"}, -- Tonsil
|
||||
-- Change: Added +2 Tears
|
||||
@@ -107,8 +107,12 @@ local trinkets = {
|
||||
[104] = { "104", "ウィッシュボーン", "ダメージを受けた時 5%の確率でその部屋の アイテムプールから ランダムなアイテムを スポーンする#効果発動後に消滅する"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = { "105", "弁当袋", "ダメージを受けた時 5%の確率で{{Collectible22}}昼ごはんが スポーンする#効果発動後に消滅する"}, -- Bag Lunch
|
||||
-- Change: Removed "Also affects enemy farts."
|
||||
[134] = {"134", "ギガ豆", "おならの範囲が広がる"}, -- Gigante Bean
|
||||
-- Change: Tick can be removed by picking up A Lighter.
|
||||
[135] = {"135", "ライター", "部屋に入った時、20%の 確率で敵を火傷にする#確率は運40で最大100%に#{{Trinket53}} ダニを取り外せる"}, -- A Lighter
|
||||
-- Change: Added coin type based information
|
||||
[172] = {"172", "呪われたペニー", "コイン取得時、ランダムな 部屋にテレポートする#隠し部屋にもテレポート可#レアコインは特殊な部屋に テレポートする確率アップ"}, -- Cursed Penny
|
||||
[172] = {"172", "呪われたペニー", "コイン取得時、ランダムな 部屋にテレポートする#レアコインは特殊な部屋に 一定確率でテレポート:#通常:50%で未訪問部屋#ダブル:50%{{DiceRoom}}{{ChestRoom}}{{IsaacsRoom}}#ニッケル:50%{{TreasureRoom}}{{Shop}}{{Library}}{{ArcadeRoom}}{{ChallengeRoom}}{{BossRushRoom}}#ダイム:25%{{AngelRoom}}{{DevilRoom}}#{{Blank}} ※出現率を無視し、 選択はランダム#ラッキー:50%{{SecretRoom}}{{SuperSecretRoom}}#黄金:10%でI_AM_ERROR#粘着:100%{{BossRoom}}{{CursedRoom}}"}, -- Cursed Penny
|
||||
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
@@ -116,15 +120,368 @@ EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Purple Heart: (find + replace)
|
||||
[5] = { 2, 3, 4, 50, 66, 75 },
|
||||
-- Callus: (append)
|
||||
[14] = { "生贄部屋のダメージを 半ハートに軽減する", "{{Collectible108}} 受けるダメージを 半ハートに軽減する" },
|
||||
-- Mom's Toenail: (find + replace)
|
||||
[16] = { "発生", "2回{{CR}}発生", "3回{{CR}}発生" },
|
||||
-- Paper Clip: (append)
|
||||
[19] = { "キーブロックも解錠可能", "キーブロックも解錠可能", "キーブロックとドアも解錠" },
|
||||
-- Mysterious Paper: (fullReplace)
|
||||
[21] = {
|
||||
"{{Collectible327}} ポラロイドと#{{Collectible328}} ネガティブ#{{Blank}} または#{{Trinket23}} 尋ね人ポスターと#{{Trinket48}} 失くしたページ の効果が{{ColorGold}}セットで{{CR}} ランダムに発動する",
|
||||
"{{Collectible327}} ポラロイドと#{{Collectible328}} ネガティブ#{{Blank}} または#{{Trinket23}} 尋ね人ポスターと#{{Trinket48}} 失くしたページ の効果が{{ColorGold}}セットで{{CR}} ランダムに発動する"
|
||||
},
|
||||
-- Daemon's Tail: (append)
|
||||
[22] = { "青/紫色の焚き火が 黒ハートをスポーン" },
|
||||
-- Missing Poster: (find + replace)
|
||||
[23] = { 33, 66, 100 },
|
||||
-- Broken Ankh: (find + replace)
|
||||
[28] = { 22.22, 33, 50 },
|
||||
-- Pinky Eye: (fullReplace)
|
||||
[30] = { "{{ColorGold}}20%{{CR}}の確率で毒の涙を放つ#運で発射確率アップ", "{{ColorGold}}20%{{CR}}の確率で毒の涙を放つ#運で発射確率アップ", "{{ColorGold}}33%{{CR}}の確率で毒の涙を放つ#運で発射確率アップ", },
|
||||
-- Push Pin: (full replace)
|
||||
[31] = { "{{ColorGold}}20%{{CR}}の確率で涙に貫通・ 透過効果を付与#運で発射確率アップ", "{{ColorGold}}20%{{CR}}の確率で涙に貫通・ 透過効果を付与#運で発射確率アップ", "{{ColorGold}}33%{{CR}}の確率で涙に貫通・ 透過効果を付与#運で発射確率アップ", },
|
||||
-- Umbilical Cord: (fullReplace)
|
||||
[33] = { "半赤ハート", "1赤ハート", "1.5赤ハート", },
|
||||
-- Child's Heart: (find + replace)
|
||||
[34] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Rusted Key: (find + replace)
|
||||
[36] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Red Patch: (fullReplace)
|
||||
[40] = {
|
||||
"ダメージを受けた時、 一定確率で攻撃力 +1.8#確率:運0={{ColorGold}}33%{{CR}}、13=100%#効果はスタック可能で、 その部屋でのみ有効",
|
||||
"ダメージを受けた時、 一定確率で攻撃力 +1.8#確率:運0={{ColorGold}}50%{{CR}}、10=100%#効果はスタック可能で、 その部屋でのみ有効"
|
||||
},
|
||||
-- Match Stick: (find + replace)
|
||||
[41] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Cursed Skull: (fullReplace)
|
||||
[43] = {
|
||||
"ダメージを受け、残りの 体力が半ハートになると ランダムで{{ColorGold}}特殊な部屋{{CR}}に テレポートする",
|
||||
"ダメージを受け、残りの 体力が{{ColorGold}}ハート1個{{CR}}になると ランダムで{{ColorGold}}特殊な部屋{{CR}}に テレポートする"
|
||||
},
|
||||
-- Safety Cap: (find + replace)
|
||||
[44] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Ace of Spades: (find + replace)
|
||||
[45] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Bloody Penny: (find + replace)
|
||||
[49] = { 25, 50, 75 },
|
||||
-- Burnt Penny: (find + replace)
|
||||
[50] = { 25, 50, 75 },
|
||||
-- Flat Penny: (find + replace)
|
||||
[51] = { 25, 50, 75 },
|
||||
-- Counterfeit Penny: (find + replace)
|
||||
[52] = { 1, 2, 3 },
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}2{{CR}}個回復#{{ColorGold}}取り外せる!",
|
||||
"ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}2{{CR}}個回復#!!! 取得すると取り外せない#{{Trinket41}}マッチ棒か{{Trinket135}}ライターで 除去可能",
|
||||
"ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}3{{CR}}個回復#{{ColorGold}}取り外せる!",
|
||||
},
|
||||
-- Isaac's Head: (append)
|
||||
[54] = { "ダメージがアイザックの 攻撃力と同一にアップ", "ダメージがアイザックの 攻撃力と同一にアップ", "ダメージがアイザックの 攻撃力x1.5にアップ" },
|
||||
-- Judas' Tongue: (full replace)
|
||||
[56] = { "悪魔取引のコストを {{ColorGold}}赤/青{{CR}}ハート1個に割り引く", "悪魔取引のコストを {{ColorGold}}赤/青{{CR}}ハート1個に割り引く#{{ColorGold}}トゲを踏む悪魔取引は、 必ず一回目で成功する" },
|
||||
-- ???'s Soul: (find + replace)
|
||||
[57] = { "付与", "{{ColorGold}}2体{{CR}}付与", "{{ColorGold}}3体{{CR}}付与" },
|
||||
-- Samson's Lock: (full replace)
|
||||
[58] = { "敵を倒した時、{{ColorGold}}13%{{CR}}の確率で 攻撃力 +0.5(最大 +5)#運で発動確率アップ#その部屋でのみ有効", "敵を倒した時、{{ColorGold}}25%{{CR}}の確率で 攻撃力 +0.5(最大 +5)#運で発動確率アップ#その部屋でのみ有効" },
|
||||
-- Cain's Eye: (full replace)
|
||||
[59] = { "フロア開始時、{{ColorGold}}50%{{CR}}の確率で {{Collectible21}}コンパスの効果を付与#運で発動確率アップ", "フロア開始時、{{ColorGold}}75%{{CR}}の確率で {{Collectible21}}コンパスの効果を付与#運で発動確率アップ" },
|
||||
-- Eve's Bird Foot: (full replace)
|
||||
[60] = { "敵を倒した時、{{ColorGold}}10%{{CR}}の確率で {{Collectible117}}鳥の死体が現れる#運で出現確率アップ", "敵を倒した時、{{ColorGold}}15%{{CR}}の確率で {{Collectible117}}鳥の死体が現れる#運で出現確率アップ" },
|
||||
-- The Left Hand: (append)
|
||||
[61] = { "赤宝箱に追加の報酬", "赤宝箱に報酬が追加され、 敵クモが出なくなる" },
|
||||
-- Shiny Rock: (full replace)
|
||||
[62] = { "x岩とクロールスペース 付きの岩、{{ColorGold}}隠し部屋の壁{{CR}}が 10秒おきに点滅", "x岩とクロールスペース 付きの岩、{{ColorGold}}隠し部屋の壁{{CR}}が {{ColorGold}}5秒{{CR}}おきに点滅" },
|
||||
-- Safety Scissors: (append)
|
||||
[63] = { "↓ 爆発する敵の爆発範囲" },
|
||||
-- Cracked Dice: (find + replace)
|
||||
[67] = { 50, 75, 100 },
|
||||
-- Super Magnet: (full replace)
|
||||
[68] = { "ピックアップ/{{ColorGold}}サック/ トリンケット{{CR}}、敵が アイザックに引き寄せ られるようになる", "ピックアップ/{{ColorGold}}サック/ トリンケット{{CR}}、敵が アイザックに引き寄せ られるようになる", "ピックアップ/{{ColorGold}}サック/ トリンケット/宝箱{{CR}}、 敵がアイザックに引き 寄せられるようになる" },
|
||||
-- Faded Polaroid: (append)
|
||||
[69] = { "↑ 透明になる時間が延長" },
|
||||
-- Bob's Bladder: (append)
|
||||
[71] = { "↑ 液体の範囲" },
|
||||
-- Poker Chip: (append)
|
||||
[76] = { "ギャンブルの報酬2倍", "ギャンブルの報酬3倍" },
|
||||
-- Endless Nameless: (find + replace)
|
||||
[79] = { 25, 33, 50 },
|
||||
-- Store Key: (append)
|
||||
[83] = { "質の悪いお店の生成を防ぐ", "お店の質が良くなる" },
|
||||
-- Rib of Greed: (append)
|
||||
[84] = { "レアなコインの出現率↑" },
|
||||
-- Karma: (full replace)
|
||||
[85] = {
|
||||
"寄付マシーンへの寄付時、 33%の確率で以下の効果:#40%:赤ハートを1回復#40%:キャッシュバック#15%:運 {{ColorGold}}+2{{CR}}#5%:乞食がスポーン#乞食への寄付/献血/ 懺悔/リストックでも 同様の効果が発生#↓ 寄付時のジャム確率",
|
||||
"寄付マシーンへの寄付時、 33%の確率で以下の効果:#40%:赤ハートを1回復#40%:キャッシュバック#15%:運 {{ColorGold}}+2{{CR}}#5%:乞食がスポーン#乞食への寄付/献血/ 懺悔/リストックでも 同様の効果が発生#↓ 寄付時のジャム確率",
|
||||
"寄付マシーンへの寄付時、 33%の確率で以下の効果:#40%:赤ハートを1回復#40%:キャッシュバック#15%:運 {{ColorGold}}+3{{CR}}#5%:乞食がスポーン#乞食への寄付/献血/ 懺悔/リストックでも 同様の効果が発生#↓ 寄付時のジャム確率"
|
||||
},
|
||||
-- Lil Larva: (find + replace)
|
||||
[86] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
|
||||
-- Mom's Locket: (find + replace)
|
||||
[87] = { "半赤ハート 回復", "{{CR}}赤ハートを {{ColorGold}}1個{{CR}}回復", "{{CR}}赤ハートを {{ColorGold}}1.5個{{CR}}回復" },
|
||||
-- Child Leash: (find + replace)
|
||||
[89] = { 25, 50, 75 },
|
||||
-- Meconium: (find + replace)
|
||||
[91] = { 33, 66, 100, 5, 7, 10 },
|
||||
-- Fish Tail: (append)
|
||||
[94] = { "20%の確率で3倍スポーン", "20%の確率で4倍スポーン" },
|
||||
-- Tonsil: (find + replace)
|
||||
[97] = { "2体", "3体", "4体" },
|
||||
-- Nose Goblin: (find + replace)
|
||||
[98] = { 10, 20, 30 },
|
||||
-- Fragmented Card: (append)
|
||||
[102] = { "隠し部屋を一つマッピング", "隠し部屋を二つマッピング" },
|
||||
-- Crow Heart: (append)
|
||||
[107] = { "ダメージを受けても、 25%の確率で出現率が 下がらない", "ダメージを受けても、 50%の確率で出現率が 下がらない" },
|
||||
-- Duct Tape: (append)
|
||||
[109] = { "ドロップボタンを押すたび 使い魔の陣形が変化する" },
|
||||
-- Silver Dollar: (append)
|
||||
[110] = { "追加で生成されるお店の 質が良くなる" },
|
||||
-- Bloody Crown: (append)
|
||||
[111] = { "追加で生成されるトレジャー ルームのアイテムが二択に" },
|
||||
-- Pay to Win: (append)
|
||||
[112] = { "リロールマシーンが爆発する 確率を下げる" },
|
||||
-- Locust of War: (find + replace)
|
||||
[113] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
|
||||
-- Locust of Pestilence: (find + replace)
|
||||
[114] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
|
||||
-- Locust of Famine: (find + replace)
|
||||
[115] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
|
||||
-- Locust of Death: (find + replace)
|
||||
[116] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
|
||||
-- Locust of Conquest: (find + replace)
|
||||
[117] = { "1~4匹", "2~5匹", "3~7匹" },
|
||||
-- Stem Cell: (full replace)
|
||||
[119] = { "フロア移動時、空の赤/骨 ハートを{{ColorGold}}全て{{CR}}回復する" },
|
||||
-- Hairpin: (append)
|
||||
[120] = { "2回分チャージ" },
|
||||
-- Wooden Cross: (find + replace)
|
||||
[121] = { "一度だけ", "二回まで", "二回まで" },
|
||||
-- Filigree Feather: (append)
|
||||
[123] = { "半青ハートが追加スポーン", "青ハート1個が追加スポーン" },
|
||||
-- Door Stop: (append)
|
||||
[124] = { "ボスラッシュのドアにも有効", "ボスラッシュとチャレンジ ルームのドアにも有効" },
|
||||
-- Rotten Penny: (find + replace)
|
||||
[126] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
|
||||
-- Baby-Bender: (append)
|
||||
[127] = { "{{Trinket144}} ブレインワーム効果を追加", "{{Trinket144}} ブレインワームと#{{Trinket65}} {{ColorGold}}さなだワームの効果を追加{{CR}}" },
|
||||
-- Blessed Penny: (find + replace)
|
||||
[131] = { 17, 25, 30 },
|
||||
-- Short Fuse: (find + replace)
|
||||
[133] = { 15, 30, 50 },
|
||||
-- Gigante Bean: (append)
|
||||
[134] = { "おならのノックバック 効果を強化", "おならのノックバックを 強化し、敵を混乱させる 効果も追加する" },
|
||||
-- A Lighter: (find + replace)
|
||||
[135] = { 20, 33, 50 },
|
||||
-- Broken Padlock: (append)
|
||||
[136] = { "アーケード、メガサタン、 チャレンジルームのドアも 開けるようになる", "アーケード、メガサタン、 チャレンジ、ボス部屋の ドアも開けるようになる" },
|
||||
-- 'M: (append)
|
||||
[138] = { "リロールされたアイテムが 10%の確率でフルチャージ", "リロールされたアイテムが 20%の確率でフルチャージ" },
|
||||
-- Apple of Sodom: (append)
|
||||
[140] = { "赤ハート以外でも有効" },
|
||||
-- Forgotten Lullaby: (find + replace)
|
||||
[141] = { 2, 2.5, 3 },
|
||||
-- Brain Worm: (append)
|
||||
[144] = { "25%の確率で貫通効果を付与", "50%の確率で貫通効果を付与", },
|
||||
-- Devil's Crown: (append)
|
||||
[146] = { "25%の確率で悪魔部屋が 特別な構成に置き換わる", "33%の確率で悪魔部屋が 特別な構成に置き換わる", },
|
||||
-- Charged Penny: (find + replace)
|
||||
[147] = { "1チャージ", "2チャージ", "3チャージ" },
|
||||
-- Friendship Necklace: (append)
|
||||
[148] = { "周回速度がアップ" },
|
||||
-- Panic Button: (append)
|
||||
[149] = { "10%の確率でチャージ消費なし", "20%の確率でチャージ消費なし" },
|
||||
-- Blue Key: (append)
|
||||
[150] = { "青い部屋のクリア報酬2倍", "青い部屋のクリア報酬3倍" },
|
||||
-- Flat File: (append)
|
||||
[151] = { "ボスのトゲ攻撃も無害化" },
|
||||
-- Telescope Lens: (full replace)
|
||||
[152] = {
|
||||
"プラネタリウムの出現率{{ColorGold}}+18%{{CR}}#プラネタリウムに未訪問の 場合、追加で+15%#子宮/コープスフロアでも プラネタリウムが出現可能に",
|
||||
"プラネタリウムの出現率{{ColorGold}}+33%{{CR}}#プラネタリウムに未訪問の 場合、追加で+15%#子宮/コープス/{{ColorGold}}シェオル/ 大聖堂{{CR}}でもプラネタリウムが 出現可能に"
|
||||
},
|
||||
-- Holy Crown: (append)
|
||||
[155] = {
|
||||
"追加で生成されるトレジャー ルームのアイテムが二択に なり、お店の質も良くなる",
|
||||
"追加で生成されるトレジャー ルームのアイテムが二択化し、 お店の質が良くなり、位置が マッピングされる"
|
||||
},
|
||||
-- Torn Card: (find + replace)
|
||||
[157] = { "15発", "10発", "5発" },
|
||||
-- Gilded Key: (full replace)
|
||||
[159] = {
|
||||
"保持中にスポーンした 宝箱を、金宝箱に置き 換える#金宝箱のランダムな ピックアップ内容に、 カードとトリンケット、 ピルを加える#{{ColorGold}}部屋のクリア報酬で 宝箱が出る確率+10%{{CR}}",
|
||||
"初回取得時、鍵 +1#保持中にスポーンした 宝箱を、金宝箱に置き 換える#金宝箱のランダムな ピックアップ内容に、 カードとトリンケット、 ピルを加える#{{ColorGold}}部屋のクリア報酬で 宝箱が出る確率+10%{{CR}}",
|
||||
"保持中にスポーンした 宝箱を、金宝箱に置き 換える#金宝箱のランダムな ピックアップ内容に、 カードとトリンケット、 ピルを加える#{{ColorGold}}部屋のクリア報酬で 宝箱が出る確率+20%{{CR}}"
|
||||
},
|
||||
-- Wicked Crown: (append)
|
||||
[161] = {
|
||||
"追加で生成されるトレジャー ルームのアイテムが二択に なり、お店の質も良くなる",
|
||||
"追加で生成されるトレジャー ルームのアイテムが二択化し、 お店の質が良くなり、位置が マッピングされる"
|
||||
},
|
||||
-- Nuh Uh!: (append)
|
||||
[165] = { "爆弾とハートは10%の確率で ダブルバージョンになる", "爆弾とハートは20%の確率で ダブルバージョンになる" },
|
||||
-- Keeper's Bargain: (full replace)
|
||||
[171] = {
|
||||
"悪魔取引のコストが、 {{ColorGold}}100%{{CR}}の確率でハートから コインに置き換わる",
|
||||
"悪魔取引のコストが、 {{ColorGold}}100%{{CR}}の確率でハートから コインに置き換わる#{{ColorGold}}悪魔取引のアイテムが セール価格になる確率アップ{{CR}}"
|
||||
},
|
||||
-- Cursed Penny: (append)
|
||||
[172] = { "特殊な部屋にテレポート する確率がアップ" },
|
||||
-- Your Soul: (append)
|
||||
[173] = { "10%の確率で消滅しない", "20%の確率で消滅しない" },
|
||||
-- Strange Key: (full replace)
|
||||
[175] = {
|
||||
"時間制限を過ぎていても ハッシュに挑める#{{ColorGold}}???フロアで、鍵を消費 せずに宝箱やドアを開ける{{CR}}#{{Collectible297}} パンドラの箱を使うと 一緒に消費され、通常 効果の代わりに以下の 効果が発生する#ランダムなプールから {{ColorGold}}8個{{CR}}のアイテムをスポーン",
|
||||
"時間制限を過ぎていても ハッシュに挑める#{{ColorGold}}???フロアで、鍵を消費 せずに宝箱やドアを開ける{{CR}}#{{Collectible297}} パンドラの箱を使うと 一緒に消費され、通常 効果の代わりに以下の 効果が発生する#ランダムなプールから {{ColorGold}}10個{{CR}}のアイテムをスポーン"
|
||||
},
|
||||
-- Temporary Tattoo: (append)
|
||||
[177] = { "チャレンジルームをクリア した時、ランダムで一つの ステータスがアップ", "チャレンジルームをクリア した時、ランダムで二つの ステータスがアップ", },
|
||||
-- RC Remote: (append)
|
||||
[179] = { "使い魔に毎秒8.6の 接触ダメージを追加", "使い魔に毎秒21.4の 接触ダメージを追加",},
|
||||
-- Found Soul: (find + replace)
|
||||
[180] = { "攻撃力のみ0.5倍", "{{CR}}攻撃力のみ{{ColorGold}}0.75倍{{CR}}", "攻撃力の制限なし" },
|
||||
-- Expansion Pack: (full replace)
|
||||
[181] = {
|
||||
"アクティブアイテムを 使用すると、追加で ランダムなアクティブ アイテム{{ColorGold}}2種{{CR}}の効果が 発動する#追加されるアイテムは チャージ容量が1~2の ものに限られる ",
|
||||
"アクティブアイテムを 使用すると、追加で ランダムなアクティブ アイテム{{ColorGold}}3種{{CR}}の効果が 発動する#追加されるアイテムは 2種がチャージ容量1~2、 {{ColorGold}}1種は3{{CR}}のものに限られる "
|
||||
},
|
||||
-- Beth's Essence: (full replace)
|
||||
[182] = {
|
||||
"天使部屋に入った時、 ウィスプが5つスポーン#{{ColorGold}}50%の確率で特殊効果 付きのウィスプになる{{CR}}#乞食に寄付すると、 25%の確率で{{ColorGold}}特殊効果 付き{{CR}}ウィスプがスポーン",
|
||||
"天使部屋に入った時、 ウィスプが5つスポーン#{{ColorGold}}100%の確率で特殊効果 付きのウィスプになる{{CR}}#乞食に寄付すると、 25%の確率で{{ColorGold}}特殊効果 付き{{CR}}ウィスプがスポーン",
|
||||
},
|
||||
-- Adoption Papers: (append)
|
||||
[184] = { "使い魔は必ずセール価格に", "使い魔は必ずセール価格に#{{Card92}} {{ColorGold}}リリスのソウルも販売{{CR}}" },
|
||||
-- Ice Cube: (find + replace)
|
||||
[188] = { 20, 33, 50 },
|
||||
-- Sigil of Baphomet: (find + replace)
|
||||
[189] = { "1秒間", "1.5秒間", "2秒間" },
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
local goldenTrinketData = {
|
||||
[5] = {findReplace = true}, -- Purple Heart
|
||||
[14] = {append = true}, -- Callus
|
||||
[16] = {findReplace = true}, -- Mom's Toenail
|
||||
[17] = {t={10}, mults={2, 3.3}}, -- Black Lipstick
|
||||
[19] = {append = true}, -- Paper Clip
|
||||
[21] = {fullReplace = true}, -- Mysterious Paper
|
||||
[22] = {append = true}, -- Daemon's Tail
|
||||
[23] = {findReplace = true}, -- Missing Poster
|
||||
[28] = {findReplace = true}, -- Broken Ankh
|
||||
[30] = {fullReplace = true}, -- Pinky Eye
|
||||
[31] = {fullReplace = true}, -- Push Pin
|
||||
[33] = {findReplace = true}, -- Umbilical Cord
|
||||
[34] = {findReplace = true}, -- Child's Heart
|
||||
[36] = {findReplace = true}, -- Rusted Key
|
||||
[40] = {fullReplace = true}, -- Red Patch
|
||||
[41] = {fullReplace = true}, -- Match Stick
|
||||
[43] = {fullReplace = true}, -- Cursed Skull
|
||||
[44] = {findReplace = true}, -- Safety Cap
|
||||
[45] = {findReplace = true}, -- Ace of Spades
|
||||
[49] = {findReplace = true}, -- Bloody Penny
|
||||
[50] = {findReplace = true}, -- Burnt Penny
|
||||
[51] = {findReplace = true}, -- Flat Penny
|
||||
[52] = {findReplace = true}, -- Counterfeit Penny
|
||||
[54] = {append = true}, -- Isaac's Head
|
||||
[56] = {fullReplace = true}, -- Judas' Tongue
|
||||
[57] = {findReplace = true}, -- ???'s Soul
|
||||
[58] = {fullReplace = true}, -- Samson's Lock
|
||||
[59] = {fullReplace = true}, -- Cain's Eye
|
||||
[60] = {fullReplace = true}, -- Eve's Bird Foot
|
||||
[61] = {append = true}, -- The Left Hand
|
||||
[62] = {fullReplace = true}, -- Shiny Rock
|
||||
[63] = {append = true}, -- Safety Scissors
|
||||
[67] = {findReplace = true}, -- Cracked Dice
|
||||
[68] = {fullReplace = true}, -- Super Magnet
|
||||
[69] = {append = true}, -- Faded Polaroid
|
||||
[71] = {append = true}, -- Bob's Bladder
|
||||
[76] = {append = true}, -- Poker Chip
|
||||
[79] = {findReplace = true}, -- Endless Nameless
|
||||
[83] = {append = true}, -- Store Key
|
||||
[84] = {append = true}, -- Rib of Greed
|
||||
[85] = {fullReplace = true}, -- Karma
|
||||
[86] = {findReplace = true}, -- Lil Larva
|
||||
[87] = {findReplace = true}, -- Mom's Locket
|
||||
[89] = {findReplace = true}, -- Child Leash
|
||||
[91] = {findReplace = true}, -- Meconium
|
||||
[93] = 1, -- Used Diaper
|
||||
[94] = {append = true}, -- Fish Tail
|
||||
[95] = 3, -- Black Tooth
|
||||
[97] = {findReplace = true}, -- Tonsil
|
||||
[98] = {findReplace = true}, -- Nose Goblin
|
||||
[99] = {t={10}, mults={2, 3.3}}, -- Super Ball
|
||||
[102] = {append = true}, -- Fragmented Card
|
||||
[103] = 2, -- Equality!
|
||||
[104] = 5, -- Wish Bone
|
||||
[105] = 5, -- Bag Lunch
|
||||
[107] = {append = true}, -- Crow Heart
|
||||
[108] = 1, -- Walnut
|
||||
[109] = {append = true}, -- Duct Tape
|
||||
[110] = {append = true}, -- Silver Dollar
|
||||
[111] = {append = true}, -- Bloody Crown
|
||||
[112] = {append = true}, -- Pay to Win
|
||||
[113] = {findReplace = true}, -- Locust of War
|
||||
[114] = {findReplace = true}, -- Locust of Pestilence
|
||||
[115] = {findReplace = true}, -- Locust of Famine
|
||||
[116] = {findReplace = true}, -- Locust of Death
|
||||
[117] = {findReplace = true}, -- Locust of Conquest
|
||||
[118] = 5, -- Bat Wing
|
||||
[119] = {fullReplace = true}, -- Stem Cell
|
||||
[120] = {append = true}, -- Hairpin
|
||||
[121] = {findReplace = true}, -- Wooden Cross
|
||||
[122] = 2, -- Butter!
|
||||
[123] = {append = true}, -- Filigree Feather
|
||||
[124] = {append = true}, -- Door Stop
|
||||
[125] = 6, -- Extension Cord
|
||||
[126] = {findReplace = true}, -- Rotten Penny
|
||||
[127] = {append = true}, -- Baby-Bender
|
||||
[128] = 4, -- Finger Bone
|
||||
[129] = 10, -- Jawbreaker
|
||||
[130] = 10, -- Chewed Pen
|
||||
[131] = {findReplace = true}, -- Blessed Penny
|
||||
[133] = {findReplace = true}, -- Short Fuse
|
||||
[134] = {append = true}, -- Gigante Bean
|
||||
[135] = {findReplace = true}, -- A Lighter
|
||||
[136] = {append = true}, -- Broken Padlock
|
||||
[137] = {t={4}, mults={1.5, 2}}, -- Myosotis
|
||||
[138] = {append = true}, -- 'M
|
||||
[140] = {append = true}, -- Apple of Sodom
|
||||
[141] = {findReplace = true}, -- Forgotten Lullaby
|
||||
[144] = {append = true}, -- Brain Worm
|
||||
[146] = {append = true}, -- Devil's Crown
|
||||
[147] = {findReplace = true}, -- Charged Penny
|
||||
[148] = {append = true}, -- Friendship Necklace
|
||||
[149] = {append = true}, -- Panic Button
|
||||
[150] = {append = true}, -- Blue Key
|
||||
[151] = {append = true}, -- Flat File
|
||||
[152] = {fullReplace = true}, -- Telescope Lens
|
||||
[155] = {append = true}, -- Holy Crown
|
||||
[157] = {findReplace = true}, -- Torn Card
|
||||
[158] = {t={2}, mults={1.5, 2}}, -- Torn Pocket
|
||||
[159] = {fullReplace = true}, -- Gilded Key
|
||||
[161] = {append = true}, -- Wicked Crown
|
||||
[165] = {append = true}, -- Nuh Uh!
|
||||
[171] = {fullReplace = true}, -- Keeper's Bargain
|
||||
[172] = {append = true}, -- Cursed Penny
|
||||
[173] = {append = true}, -- Your Soul
|
||||
[174] = {t={10}, mults={1.5, 2}}, -- Number Magnet
|
||||
[175] = {fullReplace = true}, -- Strange Key
|
||||
[177] = {append = true}, -- Temporary Tattoo
|
||||
[179] = {append = true}, -- RC Remote
|
||||
[180] = {findReplace = true}, -- Found Soul
|
||||
[181] = {fullReplace = true}, -- Expansion Pack
|
||||
[182] = {fullReplace = true}, -- Beth's Essence
|
||||
[184] = {append = true}, -- Adoption Papers
|
||||
[188] = {findReplace = true}, -- Ice Cube
|
||||
[189] = {findReplace = true}, -- Sigil of Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
|
||||
+316
-8
@@ -26,6 +26,8 @@ local collectibles = {
|
||||
[141] = {"141", "분장 소년", "{{Coin}} 동전 7개를 드랍합니다.#랜덤 페니류 장신구를 하나 드랍합니다."}, -- Pageant Boy
|
||||
-- Change: tears up per use
|
||||
[186] = {"186", "피의 권리", "{{EmptyHeart}} 사용 시 체력을 1칸 깎고;#{{ArrowGrayRight}} {{TearsSmall}} 연사(+상한) +0.48#{{ArrowGrayRight}} 그 방의 적에게 40의 피해를 줍니다.#!!! 그 방에서 연속적으로 사용 시 2번째 사용부터;#{{ArrowGrayRight}} {{TearsSmall}} 연사(+상한) +0.15#{{ArrowGrayRight}} 깎이는 체력이 반칸으로 줄어듭니다.#빨간하트를 우선적으로 깎습니다.#증가된 연사 수치는 스테이지 진입 시 초기화됩니다."}, -- Blood Rights
|
||||
-- Change: added random tear effects information
|
||||
[244] = { "244", "기계 0.5", "공격 시 캐릭터의 이마 쪽에서 보조 레이저가 발사됩니다.#!!! 발사된 보조 레이저는 확률적으로 랜덤 눈물 효과가 적용됩니다."}, -- Tech.5
|
||||
-- Change: added "ability to block shots"
|
||||
[281] = {"281", "샌드백", "방 안을 돌아다니며 6초 간격으로 적을 유인합니다.#적의 탄환을 막아줍니다."}, -- Punching Bag
|
||||
-- Change:
|
||||
@@ -82,9 +84,9 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: Added champion loot information
|
||||
[5] = {"5", "퍼플 하트 훈장", "!!! 적이 챔피언의 형태로 나올 확률이 2배로 증가합니다.#가능한 경우, 보스가 챔피언의 형태로 나올 확률이 증가합니다.#챔피언 몬스터 처치 시 보상 드랍 확률 +20%p#챔피언 몬스터 보상이 2배로 등장합니다."}, -- Purple Heart
|
||||
[5] = {"5", "퍼플 하트 훈장", "!!! 적이 챔피언의 형태로 나올 확률이 2배로 증가합니다.#가능한 경우, 보스가 챔피언의 형태로 나올 확률이 증가합니다.#챔피언 몬스터 처치 시 보상 드랍 확률 +50%#챔피언 몬스터 보상이 2배로 등장합니다."}, -- Purple Heart
|
||||
-- Change: Added info about devil deals
|
||||
[7] = {"7", "묵주 구슬", "{{AngelChanceSmall}} {{ColorOrange}}보스방 클리어로 악마방으로 향하는 문 등장 시{{CR}} 천사방으로 향하는 문으로 바뀝니다.#!!! {{Library}}책방과 {{Shop}}상점에서 {{Collectible33}}The Bible이 등장할 확률이 증가합니다."}, -- Rosary Bead
|
||||
[7] = {"7", "묵주 구슬", "{{AngelChanceSmall}} {{ColorOrange}}보스방 클리어로 악마방으로 향하는 문 등장 시{{CR}} 천사방으로 향하는 문으로 바뀝니다.#↑ {{AngelChanceSmall}}천사방 확률 +50%#!!! {{Library}}책방과 {{Shop}}상점에서 {{Collectible33}}The Bible이 등장할 확률이 증가합니다."}, -- Rosary Bead
|
||||
-- Change: added info about dropping the item
|
||||
[16] = {"16", "엄마의 발톱", "클리어하지 않은 방에서 장신구를 버리면;#{{ArrowGrayRight}} {{MomBossSmall}} 그 위치에 엄마발이 떨어집니다."}, -- Mom's Toenail
|
||||
-- Change: added Super Secret Room info
|
||||
@@ -94,9 +96,9 @@ local trinkets = {
|
||||
-- Change: added +0.5 damage
|
||||
[66] = {"66", "게으른 벌레", "↑ {{DamageSmall}}공격력 +0.5#↓ {{ShotspeedSmall}}탄속 -0.5"}, -- Lazy Worm
|
||||
-- Change: Complete rewrite
|
||||
[70] = {"70", "머릿니", "방 클리어 시 파란 아군 거미를 하나 소환합니다."}, -- Louse
|
||||
[70] = {"70", "머릿니", "클리어하지 않은 방에서 30초마다 파란 아군 거미를 하나 소환합니다.#방 클리어 시 파란 아군 거미를 하나 소환합니다."}, -- Louse
|
||||
-- Change: Added more loot information
|
||||
[76] = {"76", "포커 칩", "{{Chest}} 상자에서 50% 확률로 픽업이 추가로 드랍되거나 Attack Fly가 나옵니다.#상자에서 아이템이 나올 때 {{Quality3}}등급 + 랜덤 배열의 아이템이 나옵니다.#슬롯머신의 성공 확률 및 보상 빈도가 증가합니다."}, -- Poker Chip
|
||||
[76] = {"76", "포커 칩", "{{Chest}} 상자에서 50% 확률로 픽업이 추가로 드랍되거나 Attack Fly가 나옵니다.#상자에서의 아이템이 확률적으로 랜덤 배열 + {{Quality0}}~{{Quality2}}일 때 더 높은 등급으로 나옵니다.#슬롯머신의 성공 확률 및 보상 빈도가 증가합니다."}, -- Poker Chip
|
||||
-- Change: Added additional effects
|
||||
[85] = {"85", "업보", "{{DonationJam}} 기부기계 고장 확률 감소#!!! {{DonationMachine}}기부기계/{{BloodDonationMachine}}{{Confessional}}헌혈기/{{Beggar}}거지/{{RestockMachine}}재입고에 기부 시 33%의 확률로 아래 효과 중 하나 발동:#{{ArrowGrayRight}} {{NoLB}}{{Coin}} 동전 +1 ({{DonationMachine}}/{{Beggar}})#{{Blank}} {{NoLB}}{{Heart}} 빨간하트 1칸 회복 ({{DonationMachine}}/{{Beggar}}/{{BloodDonationMachine}}{{Confessional}})#{{Blank}} {{NoLB}}{{LuckSmall}} 행운 +1 ({{DonationMachine}}/{{Beggar}}/{{BloodDonationMachine}}{{Confessional}}/{{RestockMachine}})#{{Blank}} {{NoLB}}{{Beggar}} 거지 소환 ({{DonationMachine}}/{{BloodDonationMachine}}{{Confessional}})"}, -- Karma
|
||||
-- Change: Added damage up information
|
||||
@@ -104,8 +106,8 @@ local trinkets = {
|
||||
-- Change: 33% chance, Spawns blue fly on new room
|
||||
[93] = {"93", "다 쓴 기저귀", "방 입장 시 33%의 확률로 파리류 적들이 공격하지 않거나 약해집니다.#방 클리어 시 파란 아군 파리를 하나 소환합니다."}, -- Used Diaper
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "편도선", "6~12 피격 시 Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다."}, -- Tonsil
|
||||
[99] = {"99", "탱탱볼", "확률적으로 공격이 무언가에 부딪힐 때 반대 각도로 튕겨져 나갑니다.#{{LuckSmall}} 행운 18 이상일 때 100% 확률"}, -- Super Ball
|
||||
[97] = {"97", "편도선", "6~12 피격 시 Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다.#!!! 2회 소환 시 사라집니다."}, -- Tonsil
|
||||
[99] = {"99", "탱탱볼", "10%의 확률로 공격이 무언가에 부딪힐 때 반대 각도로 튕겨져 나갑니다.#{{LuckSmall}} 행운 18 이상일 때 100% 확률"}, -- Super Ball
|
||||
-- Change: Added +2 Tears
|
||||
[103] = {"103", "똑같다!", "!!! 소지중인 동전, 폭탄, 열쇠의 개수가 모두 같을 때:#{{ArrowGrayRight}} {{TearsSmall}} 연사(+상한) +2#{{ArrowGrayRight}} {{Heart}}하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 픽업이 1+1로 나옵니다."},
|
||||
[104] = {"104", "창사골", "!!! 일회용#피격 시 5% 확률로 그 방의 아이템을 하나 생성합니다."}, -- Wish Bone
|
||||
@@ -123,20 +125,326 @@ EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets
|
||||
|
||||
------- Golden Trinkets -------
|
||||
local goldenTrinketData = {
|
||||
[85] = {fullReplace = nil, findReplace = true, mult = 3},
|
||||
[5] = {findReplace = true}, -- Purple Heart
|
||||
[14] = {append = true}, -- Callus
|
||||
[16] = {findReplace = true}, -- Mom's Toenail
|
||||
[19] = {findReplace = true}, -- Paper Clip
|
||||
[21] = {findReplace = true}, -- Mysterious Paper
|
||||
[22] = {append = true}, -- Daemon's Tail
|
||||
[28] = {findReplace = true}, -- Broken Ankh
|
||||
[33] = {findReplace = true}, -- Umbilical Cord
|
||||
[34] = {findReplace = true}, -- Child's Heart
|
||||
[36] = {findReplace = true}, -- Rusted Key
|
||||
[41] = {findReplace = true}, -- Match Stick
|
||||
[43] = {fullReplace = true}, -- Cursed Skull
|
||||
[44] = {findReplace = true}, -- Safety Cap
|
||||
[45] = {findReplace = true}, -- Ace of Spades
|
||||
[52] = {findReplace = true}, -- Counterfeit Penny
|
||||
[54] = {findReplace = true}, -- Isaac's Head
|
||||
[56] = {fullReplace = true}, -- Judas' Tongue
|
||||
[57] = {findReplace = true}, -- ???'s Soul
|
||||
[58] = {findReplace = true}, -- Samson's Lock
|
||||
[61] = {append = true}, -- The Left Hand
|
||||
[62] = {fullReplace = true}, -- Shiny Rock
|
||||
[63] = {append = true}, -- Safety Scissors
|
||||
[68] = {findReplace = true}, -- Super Magnet
|
||||
[70] = {findReplace = true}, -- Louse
|
||||
[71] = {append = true}, -- Bob's Bladder
|
||||
[76] = {append = true}, -- Poker Chip
|
||||
[83] = {append = true}, -- Store Key
|
||||
[84] = {append = true}, -- Rib of Greed
|
||||
[85] = {findReplace = true}, -- Karma
|
||||
[87] = {findReplace = true}, -- Mom's Locket
|
||||
[91] = {findReplace = true}, -- Meconium
|
||||
[93] = {findReplace = true}, -- Used Diaper
|
||||
[94] = {append = true}, -- Fish Tail
|
||||
[97] = {findReplace = true}, -- Tonsil
|
||||
[98] = {fullReplace = true}, -- Nose Goblin
|
||||
[102] = {append = true}, -- Fragmented Card
|
||||
[106] = {findReplace = true}, -- Lost Cork
|
||||
[107] = {append = true}, -- Crow Heart
|
||||
[108] = {findReplace = true}, -- Wallnut
|
||||
[109] = {append = true}, -- Duct Tape
|
||||
[110] = {findReplace = true}, -- Silver Dollar
|
||||
[111] = {append = true}, -- Bloody Crown
|
||||
[112] = {append = true}, -- Pay To Win
|
||||
[113] = {findReplace = true}, -- Locust of War
|
||||
[114] = {findReplace = true}, -- Locust of Pestilence
|
||||
[115] = {findReplace = true}, -- Locust of Famine
|
||||
[116] = {findReplace = true}, -- Locust of Death
|
||||
[117] = {findReplace = true}, -- Locust of Conquest
|
||||
[119] = {findReplace = true}, -- Stem Cell
|
||||
[120] = {findReplace = true}, -- Hairpin
|
||||
[121] = {findReplace = true}, -- Wooden Cross
|
||||
[123] = {append = true}, -- Filigree Feather
|
||||
[124] = {append = true}, -- Door Stop
|
||||
[126] = {findReplace = true}, -- Rotten Penny
|
||||
[127] = {append = true}, -- Baby-Bender
|
||||
[131] = {findReplace = true}, -- Blessed Penny
|
||||
[133] = {findReplace = true}, -- Short Fuse
|
||||
[134] = {append = true}, -- Gigante Bean
|
||||
[136] = {findReplace = true}, -- Broken Padlock
|
||||
[138] = {findReplace = true}, -- 'M
|
||||
[140] = {findReplace = true}, -- Apple of Sodom
|
||||
[144] = {append = true}, -- Brain Worm
|
||||
[146] = {append = true}, -- Devil’s Crown
|
||||
[147] = {findReplace = true}, -- Charged Penny
|
||||
[148] = {append = true}, -- Friendship Necklace
|
||||
[149] = {append = true}, -- Panic Button
|
||||
[150] = {append = true}, -- Blue Key
|
||||
[151] = {append = true}, -- Flat File
|
||||
[152] = {fullReplace = true}, -- Telescope Lens
|
||||
[155] = {append = true}, -- Holy Crown
|
||||
[157] = {findReplace = true}, -- Torn Card
|
||||
[159] = {fullReplace = true}, -- Gilded Key
|
||||
[161] = {append = true}, -- Wicked Crown
|
||||
[165] = {append = true}, -- Nuh Uh!
|
||||
[171] = {fullReplace = true}, -- Keeper’s Bargain
|
||||
[172] = {append = true}, -- Cursed Penny
|
||||
[173] = {append = true}, -- Your Soul
|
||||
[175] = {fullReplace = true}, -- Strange Key
|
||||
[177] = {append = true}, -- Temporary Tattoo
|
||||
[179] = {append = true}, -- RC Remote
|
||||
[180] = {t={0.5}, mults={1.5,2}}, -- Found Soul
|
||||
[181] = {fullReplace = true}, -- Expansion Pack
|
||||
[182] = {append = true}, -- Beth’s Essence
|
||||
[184] = {append = true}, -- Adoption Papers
|
||||
[189] = {findReplace = true}, -- Sigil of Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Purple Heart (find replace):
|
||||
[5] = { 2, 3, 4, 50, 66, 75 },
|
||||
--[7] = { "{{AngelChanceSmall}} 천사방 확률 추가 증가" },
|
||||
--[14] = {"희생방 가시의 피해가 절반으로 감소합니다.", "모든 피해가 절반으로 감소합니다."},
|
||||
-- Callus (append):
|
||||
[14] = {"{{SacrificeRoom}} 희생방 가시의 피해가 절반으로 감소합니다.", "{{Collectible108}} 대부분의 피해가 절반으로 감소합니다."},
|
||||
-- Mom's Toenail (find replace):
|
||||
[16] = {"엄마발이", "{{CR}}엄마발이 {{ColorGold}}2번", "{{CR}}엄마발이 {{ColorGold}}3번"},
|
||||
-- Paper Clip (find replace):
|
||||
[19] = {"열쇠가 필요한 모든 상자", "{{CR}}열쇠가 필요한 모든 상자 {{ColorGold}}및 열쇠 블록", "{{CR}}열쇠가 필요한 모든 상자, {{ColorGold}}열쇠 블록, 열쇠로 잠긴 문"},
|
||||
-- Mysterious Paper (find replace):
|
||||
[21] = {"하나", "2종류", "2종류"},
|
||||
-- Daemon's Tail (append):
|
||||
[22] = {"{{BlackHeart}} 파란색, 보라색 모닥불에서 소울하트 대신 블랙하트를 드랍합니다."},
|
||||
-- Broken Ankh (find replace):
|
||||
[28] = { 22, 33, 50 },
|
||||
-- Umbilical Cord (find replace):
|
||||
[33] = {"반칸", "한칸", "1.5칸"},
|
||||
-- Child's Heart (find replace):
|
||||
[34] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Rusted Key (find replace):
|
||||
[36] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Match Stick (find replace):
|
||||
[41] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Cursed Skull (replace):
|
||||
[43] = {
|
||||
"{{HalfHeart}} 피격 시 빨간하트가 반칸 이하일 때 스테이지 안의 랜덤 {{ColorGold}}특수방{{CR}}으로 순간이동합니다.",
|
||||
"{{Heart}} 피격 시 빨간하트가 {{ColorGold}}한칸{{CR}} 이하일 때 스테이지 안의 랜덤 {{ColorGold}}특수방{{CR}}으로 순간이동합니다.",
|
||||
},
|
||||
-- Safety Cap (find replace):
|
||||
[44] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Ace of Spades (find replace):
|
||||
[45] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Isaac's Fork (find replace):
|
||||
[46] = {"반칸", "한칸", "1.5칸"},
|
||||
-- Counterfeit Penny (find replace):
|
||||
[52] = {"하나", "{{ColorGold}}2개{{CR}}", "{{ColorGold}}3{{CR}}개"},
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}두칸{{CR}} 회복합니다.",
|
||||
"!!! {{Trinket41}}/{{Trinket135}}/{{Collectible479}}를 제외한 {{ColorOrange}}교체 및 버리기 불가{{CR}}#방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}두칸{{CR}} 회복합니다.",
|
||||
"방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}세칸{{CR}} 회복합니다.",
|
||||
},
|
||||
-- Isaac's Head (find replace):
|
||||
[54] = {"공격력 3.5", "캐릭터의 공격력 x1", "캐릭터의 공격력 x1.5"},
|
||||
-- Judas' Tongue (replace):
|
||||
[56] = {
|
||||
"{{DevilRoom}} 악마방 상품 가격이 체력 2칸인 경우 체력 1칸으로 변경됩니다.#{{DevilRoom}} {{ColorGold}}악마방 상품 가격에 소울하트가 있는 경우 소울하트 가격을 1개 차감합니다.",
|
||||
"{{DevilRoom}} 악마방 상품 가격이 체력 2칸인 경우 체력 1칸으로 변경됩니다.#{{DevilRoom}} {{ColorGold}}악마방 상품 가격에 소울하트가 있는 경우 소울하트 가격을 1개 차감합니다.#{{DevilRoom}} {{ColorGold}}악마방 상품 가격이 가시인 경우 1회 시도만에 반드시 아이템이 구매됩니다."
|
||||
},
|
||||
-- ???'s Soul (find replace):
|
||||
[57] = {"방을 대각선으로 돌아다닙니다.", "{{CR}}방을 대각선으로 돌아다니는 패밀리어 {{ColorGold}}2명{{CR}}을 소환합니다.", "{{CR}}방을 대각선으로 돌아다니는 패밀리어 {{ColorGold}}3명{{CR}}을 소환합니다."},
|
||||
-- Samson's Lock (find replace):
|
||||
[58] = { 6.66, 13, 25 },
|
||||
-- The Left Hand (append):
|
||||
[61] = {
|
||||
"{{RedChest}} 빨간상자가 보상을 추가로 드랍합니다.",
|
||||
"{{RedChest}} 빨간상자가 보상을 추가로 드랍합니다.#{{RedChest}} {{ColorGold}}빨간상자에서 더 이상 적 거미가 등장하지 않습니다.",
|
||||
},
|
||||
-- Shiny Rock (replace):
|
||||
[62] = {
|
||||
"10초마다 색돌이나 {{LadderRoom}}사다리방이 있는 돌과 {{ColorGold}}{{SecretRoom}}{{SuperSecretRoom}}비밀방 입구{{CR}}가 빛납니다.",
|
||||
"{{ColorGold}}5{{CR}}초마다 색돌이나 {{LadderRoom}}사다리방이 있는 돌과 {{ColorGold}}{{SecretRoom}}{{SuperSecretRoom}}비밀방 입구{{CR}}가 빛납니다.",
|
||||
},
|
||||
-- Safety Scissors (append):
|
||||
[63] = {
|
||||
"적 폭발의 범위가 줄어듭니다.",
|
||||
"적 폭발의 범위가 대폭 줄어듭니다.",
|
||||
},
|
||||
-- Super Magnet (find replace):
|
||||
[68] = {"적과 픽업이", "{{CR}}적과 픽업, {{ColorGold}}장신구, 자루{{CR}}가", "{{CR}}적과 픽업, {{ColorGold}}장신구, 자루, 상자{{CR}}가"},
|
||||
-- Louse (find replace):
|
||||
[70] = {"하나", "2마리", "3마리"},
|
||||
-- Bob's Bladder (appendix):
|
||||
[71] = {"독 장판의 크기가 증가합니다.", "독 장판의 크기와 지속시간이 증가합니다."},
|
||||
-- Poker Chip (append):
|
||||
[76] = {"{{Slotmachine}} 슬롯/거지류 보상 2배", "{{Slotmachine}} 슬롯/거지류 보상 3배"},
|
||||
-- Store Key (append):
|
||||
[83] = {"{{Shop}} 레벨이 매우 낮은 상점이 등장하지 않습니다.", "{{Shop}} 상점 레벨이 항상 최대치로 고정됩니다."},
|
||||
-- Rib of Greed (append):
|
||||
[84] = {"{{Coin}} 특수 동전 (1+1, 니켈, 다임, 행운, 황금)이 나올 확률이 증가합니다."},
|
||||
-- Karma (find replace):
|
||||
[85] = { "행운 %+1", "행운 +2", "행운 +3" },
|
||||
-- Mom's Locket (find replace):
|
||||
[87] = {"반칸", "한칸", "1.5칸"},
|
||||
-- Meconium (find replace):
|
||||
[91] = { 33, 66, 100, 5, 7, 10 },
|
||||
-- Used Diaper (find replace):
|
||||
[93] = {"하나", "2마리", "3마리"},
|
||||
-- Fish Tail (append):
|
||||
[94] = {"20%의 확률로 3배 소환", "20%의 확률로 4배 소환"},
|
||||
-- Tonsil (find replace):
|
||||
[97] = {"2회", "3회", "4회"},
|
||||
-- Nose Goblin (replace):
|
||||
[98] = {
|
||||
"{{ColorGold}}20{{CR}}%의 확률로 접착 눈물이 나갑니다.#접착 눈물을 발사할 때 {{ColorGold}}75{{CR}}%의 확률로 유도 효과가 생깁니다.#{{DamageSmall}} 접착 눈물이 적에게 붙을 시 10초동안 지속 피해를 줍니다.",
|
||||
"{{ColorGold}}30{{CR}}%의 확률로 접착 눈물이 나갑니다.#접착 눈물을 발사할 때 {{ColorGold}}100{{CR}}%의 확률로 유도 효과가 생깁니다.#{{DamageSmall}} 접착 눈물이 적에게 붙을 시 10초동안 지속 피해를 줍니다.",
|
||||
},
|
||||
-- Fragmented Card (append):
|
||||
[102] = {"{{SecretRoom}} 맵에 랜덤 비밀방 하나의 위치를 표시합니다.", "{{SecretRoom}} 맵에 랜덤 비밀방 2개의 위치를 표시합니다."},
|
||||
-- Lost Cork
|
||||
[106] = {"넓어집니다", "대폭{{CR}} 넓어집니다"},
|
||||
-- Crow Heart (append):
|
||||
[107] = {
|
||||
"{{AngelDevilChance}} 빨간하트 피격 시 25%의 확률로 악마방 확률 감소를 방어해 줍니다.",
|
||||
"{{AngelDevilChance}} 빨간하트 피격 시 50%의 확률로 악마방 확률 감소를 방어해 줍니다.",
|
||||
},
|
||||
-- Walnut (find replace):
|
||||
[108] = {
|
||||
"하나씩",
|
||||
"2개씩",
|
||||
"3개씩",
|
||||
},
|
||||
-- Duct Tape (append):
|
||||
[109] = {"{{ButtonRT}} (Ctrl)로 패밀리어의 진영을 바꿀 수 있습니다."},
|
||||
-- Silver Dollar (find replace):
|
||||
[110] = {"상점", "최대 레벨 상점"},
|
||||
-- Bloody Crown (append):
|
||||
[111] = {"보물방에 아이템이 하나 더 나오며 하나를 선택하면 나머지는 사라집니다."},
|
||||
-- Pay To Win (append):
|
||||
[112] = {"{{RestockMachine}} 재입고 기계의 터질 확률이 감소됩니다."},
|
||||
-- Locust of War (find replace):
|
||||
[113] = {"하나", "2마리", "3마리"},
|
||||
-- Locust of Pestilence (find replace):
|
||||
[114] = {"하나", "2마리", "3마리"},
|
||||
-- Locust of Famine (find replace):
|
||||
[115] = {"하나", "2마리", "3마리"},
|
||||
-- Locust of Death (find replace):
|
||||
[116] = {"하나", "2마리", "3마리"},
|
||||
-- Locust of Conquest (find replace):
|
||||
[117] = {"1~4마리", "2~5마리", "3~7마리"},
|
||||
-- Stem Cell (find replace):
|
||||
[119] = {"최대 체력의 절반을 회복합니다.", "체력을 전부 회복합니다."},
|
||||
-- Hairpin (find replace):
|
||||
[120] = {"모두", "초과하여"},
|
||||
-- Wooden Cross (find replace):
|
||||
[121] = {"1번", "2번"},
|
||||
-- Filigree Feather (append):
|
||||
[123] = {"{{HalfSoulHeart}} Uriel/Gabriel 처치 시 소울하트 반칸을 추가로 드랍합니다.", "{{SoulHeart}} Uriel/Gabriel 처치 시 소울하트 한칸을 추가로 드랍합니다."},
|
||||
-- Door Stop (append):
|
||||
[124] = {"보스러시를 시작해도 문이 닫히지 않습니다.", "도전방 및 보스러시를 시작해도 문이 닫히지 않습니다."},
|
||||
-- Rotten Penny (find replace):
|
||||
[126] = {"하나", "2마리", "3마리"},
|
||||
-- Baby-Bender (append):
|
||||
[127] = {"{{Trinket144}} 패밀리어 눈물의 유도 성능이 강화됩니다.", "{{Trinket144}} 패밀리어 눈물의 유도 성능이 강화됩니다.#{{Trinket65}} {{ColorGold}}패밀리어 눈물의 사거리가 2배로 늘어납니다."},
|
||||
-- Blessed Penny (find replace):
|
||||
[131] = { 17, 25, 30 },
|
||||
-- Short Fuse (find replace):
|
||||
[133] = { 15, 30, 50 },
|
||||
-- Gigante Bean (append)
|
||||
[134] = {"방귀가 적을 더 크게 밀쳐냅니다.", "방귀가 적을 더 크게 밀쳐냅니다.#{{Confusion}} {{ColorGold}}방귀가 적을 3초간 혼란시킵니다."},
|
||||
-- Broken Padlock (find replace):
|
||||
[136] = {"잠긴 문과 상자", "{{CR}}잠긴 문과 상자, {{ColorGold}}오락실, 도전방 문", "{{CR}}잠긴 문과 상자, {{ColorGold}}오락실, 도전방, 보스방 문"},
|
||||
-- 'M (find replace):
|
||||
[138] = {
|
||||
"아이템의 충전량이 전부 소진됩니다."
|
||||
, "10%%의 확률로 충전량을 소모하지 않습니다."
|
||||
, "20%%의 확률로 충전량을 소모하지 않습니다."
|
||||
},
|
||||
-- Apple of Sodom (find replace):
|
||||
[140] = {"빨간하트와", "하트와"},
|
||||
-- Brain Worm (append):
|
||||
[144] = {"25%의 확률로 적을 관통하는 공격이 나갑니다.", "50%의 확률로 적을 관통하는 공격이 나갑니다."},
|
||||
-- Devil’s Crown (append):
|
||||
[146] = {"{{Trinket174}} 25%의 확률로 붉은 보물방이 강화됩니다.", "{{Trinket174}} 33%의 확률로 붉은 보물방이 강화됩니다."},
|
||||
-- Charged Penny (find replace):
|
||||
[147] = {"한칸", "2칸", "3칸"},
|
||||
-- Friendship Necklace (append):
|
||||
[148] = {"캐릭터 주변을 도는 패밀리어들의 속도가 빨라집니다.", "캐릭터 주변을 도는 패밀리어들의 속도가 대폭 빨라집니다."},
|
||||
-- Panic Button (append):
|
||||
[149] = {"10%의 확률로 충전량을 소모하지 않습니다.", "20%의 확률로 충전량을 소모하지 않습니다."},
|
||||
-- Blue Key (append):
|
||||
[150] = {"파란 방 클리어 보상 2배", "파란 방 클리어 보상 3배"},
|
||||
-- Flat File (append):
|
||||
[151] = {"일부 보스, Grudge, Ball & Chain의 가시도 제거합니다."},
|
||||
-- Telescope Lens (full replace):
|
||||
[152] = {
|
||||
"↑ {{PlanetariumChanceSmall}}천체방 확률 +{{ColorGold}}18{{CR}}%#↑ {{PlanetariumChanceSmall}}첫 천체방 확률 +15%#{{PlanetariumChanceSmall}} Womb/Corpse 스테이지에서 천체방이 등장할 수 있습니다.",
|
||||
"↑ {{PlanetariumChanceSmall}}천체방 확률 +{{ColorGold}}33{{CR}}%#↑ {{PlanetariumChanceSmall}}첫 천체방 확률 +15%#{{PlanetariumChanceSmall}} Womb/Corpse, Sheol/Cathedral 스테이지에서 천체방이 등장할 수 있습니다.",
|
||||
},
|
||||
-- Holy Crown (append):
|
||||
[155] = {
|
||||
"Cathedral 스테이지에서의 보물방은 선택형 아이템이 하나 더 등장하며 상점은 최대 레벨로 등장합니다.",
|
||||
"Cathedral 스테이지에서의 보물방은 선택형 아이템이 하나 더 등장하며 상점은 최대 레벨로 등장합니다.#{{ColorGold}}Cathedral 스테이지에서의 보물방, 상점의 위치를 표시합니다.",
|
||||
},
|
||||
-- Torn Card (find replace):
|
||||
[157] = { 15, 10, 5 },
|
||||
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
|
||||
[159] = {
|
||||
"{{GoldenChest}} 낡은상자, 메가상자를 제외한 모든 상자가 황금상자로 교체됩니다.#{{GoldenChest}} 황금상자가 드랍하는 픽업의 양이 종류와 상관없이 최소 2개가 보장됩니다.#{{GoldenChest}} 황금상자에서 {{Rune}}룬의 등장 확률이 증가하며 {{Pill}}알약과 {{Battery}}배터리가 등장할 수 있습니다.#{{GoldenChest}} {{ColorGold}}방 클리어 시 상자 등장 확률 +10%",
|
||||
"↑ {{Key}}열쇠 +1#{{GoldenChest}} 낡은상자, 메가상자를 제외한 모든 상자가 황금상자로 교체됩니다.#{{GoldenChest}} 황금상자가 드랍하는 픽업의 양이 종류와 상관없이 최소 2개가 보장됩니다.#{{GoldenChest}} 황금상자에서 {{Rune}}룬의 등장 확률이 증가하며 {{Pill}}알약과 {{Battery}}배터리가 등장할 수 있습니다.#{{GoldenChest}} {{ColorGold}}방 클리어 시 상자 등장 확률 +10%",
|
||||
"{{GoldenChest}} 낡은상자, 메가상자를 제외한 모든 상자가 황금상자로 교체됩니다.#{{GoldenChest}} 황금상자가 드랍하는 픽업의 양이 종류와 상관없이 최소 2개가 보장됩니다.#{{GoldenChest}} 황금상자에서 {{Rune}}룬의 등장 확률이 증가하며 {{Pill}}알약과 {{Battery}}배터리가 등장할 수 있습니다.#{{GoldenChest}} {{ColorGold}}방 클리어 시 상자 등장 확률 +20%",
|
||||
},
|
||||
-- Wicked Crown (append):
|
||||
[161] = {
|
||||
"Sheol 스테이지에서의 보물방은 선택형 아이템이 하나 더 등장하며 상점은 최대 레벨로 등장합니다.",
|
||||
"Sheol 스테이지에서의 보물방은 선택형 아이템이 하나 더 등장하며 상점은 최대 레벨로 등장합니다.#{{ColorGold}}Sheol 스테이지에서의 보물방, 상점의 위치를 표시합니다.",
|
||||
},
|
||||
-- Nuh Uh! (append):
|
||||
[165] = {"1+1 픽업 등장 확률 +10%", "1+1 픽업 등장 확률 +20%"},
|
||||
-- Keeper’s Bargain (full replace):
|
||||
[171] = {
|
||||
"{{DevilRoom}} {{ColorGold}}100{{CR}}%의 확률로 체력 거래 아이템을 동전 거래로 바꿉니다.",
|
||||
"{{DevilRoom}} {{ColorGold}}100{{CR}}%의 확률로 체력 거래 아이템을 동전 거래로 바꿉니다.#{{ColorGold}} 악마방 상품 가격에 반값이 적용될 확률 증가",
|
||||
},
|
||||
-- Cursed Penny (append):
|
||||
[172] = {"특수방으로 이동할 확률 증가"},
|
||||
-- Your Soul (append):
|
||||
[173] = {"10%의 확률로 장신구를 소모하지 않습니다.", "20%의 확률로 장신구를 소모하지 않습니다."},
|
||||
-- Strange Key (full replace):
|
||||
[175] = {
|
||||
"{{Timer}} 30분이 지나도 ???(Blue Womb) 스테이지로 갈 수 있습니다.#{{Collectible297}}Pandora's Box 사용 시 장신구가 사라지며 랜덤 배열의 아이템 {{ColorGold}}8개{{CR}}를 생성합니다.#{{ColorGold}}??? 스테이지의 모든 장신구와 문이 열쇠를 소모하지 않습니다.",
|
||||
"{{Timer}} 30분이 지나도 ???(Blue Womb) 스테이지로 갈 수 있습니다.#{{Collectible297}}Pandora's Box 사용 시 장신구가 사라지며 랜덤 배열의 아이템 {{ColorGold}}10개{{CR}}를 생성합니다.#{{ColorGold}}??? 스테이지의 모든 장신구와 문이 열쇠를 소모하지 않습니다.",
|
||||
},
|
||||
-- Temporary Tattoo (append):
|
||||
[177] = {"도전방 클리어 시 랜덤 능력치 하나가 영구적으로 증가합니다.", "도전방 클리어 시 랜덤 능력치 2종류가 영구적으로 증가합니다."},
|
||||
-- RC Remote (append):
|
||||
[179] = {"패밀리어가 접촉한 적에게 틱 당 2의 피해를 줍니다. (초당 8)", "패밀리어가 접촉한 적에게 틱 당 5의 피해를 줍니다. (초당 21)"},
|
||||
-- Expansion Pack (full replace):
|
||||
[181] = {
|
||||
"액티브 아이템 사용 시 충전량이 1~2인 랜덤 액티브 아이템 {{ColorGold}}2종류{{CR}}의 효과를 함께 발동합니다.#{{Blank}} (충전량이 없는 액티브 아이템의 경우 방당 1회 한정)",
|
||||
"액티브 아이템 사용 시 충전량이 1~{{ColorGold}}3{{CR}}인 랜덤 액티브 아이템 {{ColorGold}}3종류{{CR}}의 효과를 함께 발동합니다.#{{Blank}} (충전량이 없는 액티브 아이템의 경우 방당 1회 한정)",
|
||||
},
|
||||
-- Beth’s Essence (append):
|
||||
[182] = {
|
||||
"천사방의 위습이 50%의 확률로 특수형으로 등장합니다.#{{ColorGold}}거지의 위습이 특수형으로 등장합니다.",
|
||||
"천사방의 위습이 특수형으로 등장합니다.#{{ColorGold}}거지의 위습이 특수형으로 등장합니다.",
|
||||
},
|
||||
-- Adoption Papers (append):
|
||||
[184] = {"모든 판매 중인 패밀리어가 40% 할인됩니다.", "모든 판매 중인 패밀리어가 40% 할인됩니다.#{{Card92}} {{ColorGold}}Soul of Lilith가 판매 항목에 추가될 수 있습니다."},
|
||||
-- Sigil of Baphomet (find replace):
|
||||
[189] = { "최대 5초", "최대 7.5초", "최대 10초", "1초", "1.5초", "2초" },
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
|
||||
+331
-7
@@ -21,6 +21,8 @@ local collectibles = {
|
||||
[141] = { "141", "Chico del desfile", "{{Coin}} Genera 7 monedas aleatorias#{{Trinket}} Genera un trinket de moneda aleatorio" }, -- Pageant Boy
|
||||
-- Change: added Fire rate information
|
||||
[186] = { "186", "Derechos de sangre", "Inflige 40 de daño a todos los enemigos#{{Tears}} Lágrimas +0.48 durante la sala actual#{{Warning}} Te inflige 1 corazón de daño al usarlo#Tras el primer uso en la sala, sólo removerá medio corazón#{{Heart}} Remueve primero los corazones rojos" }, -- Blood Rights
|
||||
-- Change: added random tear effects information
|
||||
[244] = { "244", "Tech.5", "Dispara láseres ocasionalmente junto a tus lágrimas#Pequeña probabilidad de que los láseres tengan un efecto aleatorio" }, -- Tech.5
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Saco de boxeo", "Señuelo que deambula por la habitación#Los enemigos lo atacarán en vez de al jugador si está cerca#Bloquea proyectiles enemigos" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
@@ -72,13 +74,13 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: Added champion loot information
|
||||
[5] = { "5", "Corazón Purpura", "Duplica la probabilidad de encontrar enemigos campeones#Los enemigos campeones sueltan mas recolectables" }, -- Purple Heart
|
||||
[5] = { "5", "Corazón Purpura", "Duplica la probabilidad de encontrar enemigos campeones#50% de probabilidad de que los enemigos campeones suelten recolectables#Los enemigos campeones sueltan el doble recolectables" }, -- Purple Heart
|
||||
-- Change: Added info about devil deals
|
||||
[7] = { "7", "Cuenta de rosario", "{{AngelChance}} 50% mayor probabilidad de encontrar Salas de Ángel#{{Collectible33}} Mayor probabilidad de encontrar La Bíblia en {{Shop}} Tiendas y {{Library}} Bibliotecas#Reemplaza la {{DevilRoom}} Sala del Diablo por una {{AngelRoom}} Sala del Ángel" }, -- Rosary Bead
|
||||
-- Change: added info about dropping the item
|
||||
[16] = { "16", "Uña del pie de Mamá", "El Pie de Mamá pisoteará un lugar aleatorio de la habitación cada 60 segundos#Soltar el trinket en una habitación hostil hará que el Pie de Mamá pisotée en su ubicación" }, -- Mom's Toenail
|
||||
[16] = { "16", "Uña del pie de Mamá", "{{MomBossSmall}} Soltar el trinket en una habitación hostil hará que el Pie de Mamá pisotée en su ubicación" }, -- Mom's Toenail
|
||||
-- Change: added Super Secret Room info
|
||||
[23] = { "23", "Cartel de Desaparecido", "{{Player10}} Reaparecerás como \"El Perdido\" tras morir#{{SuperSecretRoom}} 33% de probabilidad de revelar Super Secret Room on new floor" }, -- Missing Poster
|
||||
[23] = { "23", "Cartel de Desaparecido", "{{Player10}} Reaparecerás como \"El Perdido\" tras morir#{{SuperSecretRoom}} 33% de probabilidad de revelar Habitaciones Super Secretas al cambiar de piso" }, -- Missing Poster
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = { "53", "La garrapata", "{{HealingRed}} Cura 1 corazón al entrar a una {{BossRoom}} Sala de Jefe#Reduce un 15% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él recogiendo {{Trinket41}} la Cerilla, {{Trinket135}} el Mechero o tragándolo" }, -- La garrapata
|
||||
-- Change: added +0.5 damage
|
||||
@@ -86,15 +88,17 @@ local trinkets = {
|
||||
-- Change: Complete rewrite
|
||||
[70] = { "70", "Piojo", "Genera una araña azul al completar habitaciones" }, -- Louse
|
||||
-- Change: Added more loot information
|
||||
[76] = { "76", "Ficha de póker", "Al abrir un cofre:#↑ 50% de probabilidad de conseguir más recolectables#↓ 50% de probabilidad de generar una mosca roja#Aumenta la probabilidad de obtener recompensas de las máquinas#Si el Cofre contiene un objeto, este será de calidad 3 o superior#Los Cofres ocasionalmente pueden tener objetos fuera de la golden chest item pool" }, -- Poker Chip
|
||||
[76] = { "76", "Ficha de póker", "Al abrir un cofre:#↑ 50% de probabilidad de conseguir más recolectables#↓ 50% de probabilidad de generar una mosca roja#Aumenta la probabilidad de obtener recompensas de las máquinas#Cambia los objetos en Cofres de calidad 0-2 por objetos de calidad superior#Los Cofres ocasionalmente pueden tener objetos fuera del \"Grupo de objetos\" del Cofre Dorado" }, -- Poker Chip
|
||||
-- Change: Added additional effects
|
||||
[85] = { "85", "Karma", "{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón (40%)#{{Coin}} Generar 1 moneda (40%)#{{Luck}} Suerte +1 (15%)#{{Beggar}} Generar un Mendigo (5%)#Tambien afecta a las donaciones de Mendigos y Máquinas de Reabastecimiento" }, -- Karma
|
||||
[85] = { "85", "Karma", "{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón rojo {{ColorSilver}}(40%)#{{Coin}} Generar una moneda {{ColorSilver}}(40%)#{{Luck}} Suerte +1 {{ColorSilver}}(15%)#{{Beggar}} Generar un mendigo {{ColorSilver}}(5%)#Tambien afecta a las donaciones de Mendigos y Máquinas de Reabastecimiento" }, -- Karma
|
||||
-- Change: Added damage up information
|
||||
[89] = { "89", "Correa de Niño", "Mantiene a los familiares cerca del jugador#{{Damage}} Aumenta ligeramente el daño de los familiares" }, -- Child Leash
|
||||
-- Change: 33% chance, Spawns blue fly on new room
|
||||
[93] = { "93", "Pañal usado", "33% de probabilidad por habitación de volver amistosas a todas las moscas enemigas#Genera una mosca azul al entrar a una nueva sala" }, -- Used Diaper
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Amígdala", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares a la vez" }, -- Amígdala
|
||||
-- Change: now affected by luck, maxing at 18 luck
|
||||
[99] = { "99", "Super Bola", "10% de probabilidad de disparar lágrimas que rebotan#{{Luck}} 100% de probabilidad con 18 de suerte" }, -- Super Ball
|
||||
-- Change: Added +2 Tears
|
||||
[103] = { "103", "Equality!", "Al tener el mismo número de {{Coin}} monedas, {{Bomb}} bombas y {{Key}} llaves:#↑ {{Tears}} Lágrimas +2#Convierte los recolectables en sus versiones dobles" }, -- Equality!
|
||||
-- Change: "2%" to "5%"
|
||||
@@ -104,7 +108,7 @@ local trinkets = {
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Mecha corta", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño" }, -- Short Fuse
|
||||
-- Change: Added coin type based information
|
||||
[172] = { "172", "Moneda maldita", "Recoger una moneda te teletransporta a una habitación aleatoria#Puede teletransportarte a habitaciones secretas#El tipo de habitación dependerá de la calidad de moneda recogida" }, -- Cursed Penny
|
||||
[172] = { "172", "Moneda maldita", "Recoger una moneda te teletransporta a una habitación aleatoria#{{SecretRoom}} Puede teletransportarte a habitaciones secretas#El tipo de habitación dependerá de la calidad de moneda recogida" }, -- Cursed Penny
|
||||
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
@@ -112,15 +116,335 @@ EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
-- Purple Heart (full replace):
|
||||
[5] = {
|
||||
"{{ColorGold}}Triplica {{CR}}la probabilidad de encontrar enemigos campeones#{{ColorGold}}66{{CR}}% de probabilidad de que los enemigos campeones suelten recolectables#Los enemigos campeones soltarán el doble de recolectables",
|
||||
"{{ColorGold}}Cuatriplica {{CR}}la probabilidad de encontrar enemigos campeones#{{ColorGold}}75{{CR}}% de probabilidad de que los enemigos campeones suelten recolectables#Los enemigos campeones soltarán el doble de recolectables",
|
||||
},
|
||||
-- Callus (append):
|
||||
[14] = { "{{SacrificeRoom}} Reduce el daño de las espinas en la sala del sacrificio a medio corazón", "{{Collectible108}} Reduce la mayoria del daño recibido a medio corazón" },
|
||||
-- Mom's Toenail (find replace):
|
||||
[16] = { "pisotée", "{{CR}}pisotée {{ColorGold}}2 veces", "{{CR}}pisotée {{ColorGold}}3 veces" },
|
||||
-- Paper Clip (find replace):
|
||||
[19] = { "Cofres Dorados", "{{CR}}cofres dorados {{ColorGold}}y candados", "{{CR}}cofres dorados, {{ColorGold}}candados y puertas cerradas" },
|
||||
-- Mysterious Paper (find replace):
|
||||
[21] = { "el efecto de", "{{ColorGold}}2{{CR}} de los siguientes efectos", "{{ColorGold}}2{{CR}} de los siguientes efectos" },
|
||||
-- Daemon's Tail (append):
|
||||
[22] = { "{{BlackHeart}} Las fogatas azules y moradas dejarán caer corazones negros" },
|
||||
-- Broken Ankh (find replace):
|
||||
[28] = { 22, 33, 50 },
|
||||
-- Umbilical Cord (find replace):
|
||||
[33] = { "medio corazón rojo", "un corazón rojo", "un corazón y medio" },
|
||||
-- Child's Heart (find replace):
|
||||
[34] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Rusted Key (find replace):
|
||||
[36] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Match Stick (find replace):
|
||||
[41] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Cursed Skull (full replace):
|
||||
[43] = {
|
||||
"Al recibir daño hasta quedar a medio corazón o menos, te teletransporta a una habitación {{ColorGold}}especial",
|
||||
"Al recibir daño hasta quedar a {{ColorGold}}un corazón {{CR}}o menos, te teletransporta a una habitación {{ColorGold}}especial",
|
||||
},
|
||||
-- Safety Cap (find replace):
|
||||
[44] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Ace of Spades (find replace):
|
||||
[45] = { 10, 20, 50, 33, 66, 100 },
|
||||
-- Counterfeit Penny (find replace):
|
||||
[52] = { 1, 2, 3 },
|
||||
-- Tick (full replace): added "{{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él con {{Trinket41}} La cerilla, {{Trinket135}} el Mechero o tragándolo",
|
||||
"{{HealingRed}} Cura {{ColorGold}}3{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
},
|
||||
-- Isaac's Head (find replace):
|
||||
[54] = { "3.5 de daño", "el mismo daño que el jugador", "1.5 veces tu daño" },
|
||||
-- Judas' Tongue (full replace):
|
||||
[56] = {
|
||||
"{{DevilRoom}} Reduce los precios de {{ColorGold}}todos{{CR}} los pactos del Diablo a un contenedor de corazón",
|
||||
"{{DevilRoom}} Reduce los precios de {{ColorGold}}todos{{CR}} los pactos del Diablo a un contenedor de corazón#{{Collectible692}} {{ColorGold}}Los pactos de espinas pagarán al primer intento"
|
||||
},
|
||||
-- ???'s Soul (find replace):
|
||||
[57] = { "Familiar que rebota", "{{CR}}Otorga {{ColorGold}}2 {{CR}}familiares que rebotan", "{{CR}}Otorga {{ColorGold}}3 {{CR}}familiares que rebotan" },
|
||||
-- Samson's Lock (find replace):
|
||||
[58] = { 6.66, 13, 25 },
|
||||
-- The Left Hand (append):
|
||||
[61] = {
|
||||
"{{RedChest}} Los Cofres Rojos tendrán recolectables extra",
|
||||
"{{RedChest}} Los Cofres Rojos tendrán recolectables extra#{{RedChest}} {{ColorGold}}Los Cofres Rojos no tendrán Arañas Rojas",
|
||||
},
|
||||
-- Shiny Rock (full replace):
|
||||
[62] = {
|
||||
"Las rocas marcadas, de trampilla {{ColorGold}}y entradas de salas secretas/super secretas {{CR}}parpadearán cada 10 segundos",
|
||||
"Las rocas marcadas, de trampilla {{ColorGold}}y entradas de salas secretas/super secretas {{CR}}parpadearán cada {{ColorGold}}5 {{CR}}segundos",
|
||||
},
|
||||
-- Safety Scissors (append):
|
||||
[63] = {
|
||||
"Reduce el radio de las explosiones enemigas",
|
||||
"Reduce en gran medida el radio de las explosiones enemigas",
|
||||
},
|
||||
-- Super Magnet (find replace):
|
||||
[68] = { "recolectables y enemigos", "{{CR}}recolectables, enemigos, {{ColorGold}}sacos y trinkets", "{{CR}}recolectables, enemigos, {{ColorGold}}sacos, trinkets y cofres" },
|
||||
-- Louse (find replace):
|
||||
[70] = { "una araña azul", "2{{CR}} arañas azules", "3{{CR}} arañas azules" },
|
||||
-- Bob's Bladder (apendice):
|
||||
[71] = { "Aumenta el tamaño del fluido", "Aumenta el tamaño y duración del fluido" },
|
||||
-- Poker Chip (append):
|
||||
[76] = { "{{Slotmachine}} Duplica las recompensas al apostar", "{{Slotmachine}} Triplica las recompensas al apostar" },
|
||||
-- Store Key (append):
|
||||
[83] = { "{{Shop}} Evita que las tiendas sean de baja calidad", "{{Shop}} Mejora las tiendas" },
|
||||
-- Rib of Greed (append):
|
||||
[84] = { "{{Coin}} Aumenta la probabilidad de duplicar todo tipo de monedas" },
|
||||
-- Karma (full replace):
|
||||
[85] = {
|
||||
"{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón rojo {{ColorSilver}}(40%)#{{Coin}} Generar una moneda {{ColorSilver}}(40%)#{{Luck}} Suerte +{{ColorGold}}2 {{ColorSilver}}(15%)#{{Beggar}} Generar un mendigo {{ColorSilver}}(5%)#Tambien afecta a las donaciones de Mendigos y Máquinas de Reabastecimiento",
|
||||
"{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón rojo {{ColorSilver}}(40%)#{{Coin}} Generar una moneda {{ColorSilver}}(40%)#{{Luck}} Suerte +{{ColorGold}}3 {{ColorSilver}}(15%)#{{Beggar}} Generar un mendigo {{ColorSilver}}(5%)#Tambien afecta a las donaciones de Mendigos y Máquinas de Reabastecimiento",
|
||||
},
|
||||
-- Mom's Locket (find replace):
|
||||
[87] = { "medio corazón", "un corazón", "un corazón y medio" },
|
||||
-- Meconium (find replace):
|
||||
[91] = { 33, 66, 100, 5, 7, 10 },
|
||||
-- Used Diaper (find replace):
|
||||
[93] = { "una mosca azul", "2 {{CR}}moscas azules", "3 {{CR}}moscas azules" },
|
||||
-- Fish Tail (append):
|
||||
[94] = { "20% de probabilidad de generar 3 moscas/arañas azules", "20% de probabilidad de generar 4 moscas/arañas azules" },
|
||||
-- Tonsil (find replace):
|
||||
[97] = { "2 familiares", "3{{CR}} familiares", "4{{CR}} familiares" },
|
||||
-- Nose Goblin (full replace):
|
||||
[98] = {
|
||||
"{{ColorGold}}20{{CR}}% de probabilidad de disparar una lágrima de moco pegajosa#{{ColorGold}}75{{CR}}% de probabilidad de que sea teledirigida#{{Damage}} Los mocos infligen tu daño una vez cada segundo#Los mocos se pegan durante 10 segundos",
|
||||
"{{ColorGold}}30{{CR}}% de probabilidad de disparar una lágrima de moco pegajosa y {{ColorGold}}teledirigida#{{Damage}} Los mocos infligen tu daño una vez cada segundo#Los mocos se pegan durante 10 segundos",
|
||||
},
|
||||
-- Fragmented Card (append):
|
||||
[102] = { "{{SecretRoom}} Revela la ubicacion de una de las habitaciones secretas", "{{SecretRoom}} Revela la ubicacion de las habitaciones secretas" },
|
||||
-- Lost Cork
|
||||
[106] = { "Aumenta", "Aumenta{{CR}} en gran medida" },
|
||||
-- Crow Heart (append):
|
||||
[107] = {
|
||||
"{{AngelDevilChance}} 25% de probabilidad de no reducir la probabilidad de pactos al recibir daño",
|
||||
"{{AngelDevilChance}} 50% de probabilidad de no reducir la probabilidad de pactos al recibir daño",
|
||||
},
|
||||
-- Walnut (find replace):
|
||||
[108] = {
|
||||
"un {{UnknownHeart}} corazón, {{Coin}} moneda, {{Key}} llave y {{Trinket}} trinket aleatorios",
|
||||
"2{{CR}} {{UnknownHeart}} corazones, {{Coin}} monedas, {{Key}} llaves y {{Trinket}} trinkets aleatorios",
|
||||
"3{{CR}} {{UnknownHeart}} corazones, {{Coin}} monedas, {{Key}} llaves y {{Trinket}} trinkets aleatorios",
|
||||
},
|
||||
-- Duct Tape (append):
|
||||
[109] = {"Presionar rápidamente el botón para soltar cambia entre diferentes formaciones de familiares"},
|
||||
-- Silver Dollar (find replace):
|
||||
[110] = { "tiendas", "{{CR}}tiendas {{ColorGold}}mejoradas" },
|
||||
-- Bloody Crown (append):
|
||||
[111] = { "{{TreasureRoom}} Las Salas del tesoro del Utero y del Cadaver tendrán 2 Objetos para elegir" },
|
||||
-- Pay To Win (append):
|
||||
[112] = { "{{RestockMachine}} Reduce la probabilidad de que las máquinas de reabastecimiento exploten" },
|
||||
-- Locust of War (find replace):
|
||||
[113] = { "una langosta explosiva", "2{{CR}} langostas explosivas", "3{{CR}} langostas explosivas" },
|
||||
-- Locust of Pestilence (find replace):
|
||||
[114] = { "una langosta venenosa", "2{{CR}} langostas venenosas", "3{{CR}} langostas venenosas" },
|
||||
-- Locust of Famine (find replace):
|
||||
[115] = { "una langosta que ralentiza", "2{{CR}} langostas que ralentizan", "3{{CR}} langostas que ralentizan" },
|
||||
-- Locust of Death (find replace):
|
||||
[116] = { "una langosta", "2{{CR}} langostas", "3{{CR}} langostas" },
|
||||
-- Locust of Conquest (full replace):
|
||||
[117] = {
|
||||
"{{CR}}Genera {{ColorGold}}2-5{{CR}} langostas al entrar en una habitación hostil#Las langostas infligen el doble de tu daño",
|
||||
"{{CR}}Genera {{ColorGold}}3-7{{CR}} langostas al entrar en una habitación hostil#Las langostas infligen el doble de tu daño",
|
||||
},
|
||||
-- Stem Cell (find replace):
|
||||
[119] = { "la mitad de", "todos" },
|
||||
-- Hairpin (find replace):
|
||||
[120] = { "recarga completamente", "sobrecarga" },
|
||||
-- Wooden Cross (find replace):
|
||||
[121] = { "un escudo sagrado", "2{{CR}} escudos sagrados" },
|
||||
-- Filigree Feather (append):
|
||||
[123] = { "{{HalfSoulHeart}} Los Ángeles también soltarán medio corazón de alma", "{{SoulHeart}} Los Ángeles también soltarán un corazón de alma" },
|
||||
-- Door Stop (append):
|
||||
[124] = { "{{BossRushRoom}} También mantiene abiertas las puertas de Boss Rush", "{{BossRushRoom}} También mantiene abiertas las puertas de Boss Rush y salas de desafío" },
|
||||
-- Rotten Penny (find replace):
|
||||
[126] = { "una mosca azul", "2{{CR}} moscas azules", "3{{CR}} moscas azules" },
|
||||
-- Baby-Bender (append):
|
||||
[127] = { "También les otorga el efecto del {{Trinket144}} Gusano de cerebro", "También les otorga los efectos del {{Trinket144}} Gusano de cerebro y el {{Trinket65}} Gusano Estirado" },
|
||||
-- Blessed Penny (find replace):
|
||||
[131] = { 17, 25, 30 },
|
||||
-- Short Fuse (find replace):
|
||||
[133] = { 15, 30, 50 },
|
||||
-- Gigante Bean (full replace)
|
||||
[134] = {
|
||||
"{{Poison}} Aumenta el tamaño y {{ColorGold}}empuje {{CR}}de los pedos",
|
||||
"{{Poison}} Aumenta el tamaño y {{ColorGold}}empuje {{CR}}de los pedos#{{Confusion}} {{ColorGold}}Los pedos confunden a los enemigos durante 3 segundos",
|
||||
},
|
||||
-- Broken Padlock (find replace):
|
||||
[136] = { "Puertas, Candados y Cofres Dorados", "{{CR}}Puertas, Candados. Cofres Dorados, {{ColorGold}}Arcades y Salas de Desafío", "{{CR}}Puertas, Candados. Cofres Dorados, {{ColorGold}}Arcades, Salas de Desafío y de Jefe" },
|
||||
-- 'M (append):
|
||||
[138] = { "{{Battery}} 10% de probabilidad de recargar el objeto cambiado por completo", "{{Battery}} 20% de probabilidad de recargar el objeto cambiado por completo" },
|
||||
-- Apple of Sodom (find replace):
|
||||
[140] = { "corazones rojos", "cualquier tipo {{CR}}de corazones" },
|
||||
-- Forgottem Lullaby (find replace):
|
||||
[141] = { "Duplica", "Triplica" },
|
||||
-- Brain Worm (append):
|
||||
[144] = { "25% de probabilidad de disparar lágrimas perforantes", "50% de probabilidad de disparar lágrimas perforantes" },
|
||||
-- Devil’s Crown (append):
|
||||
[146] = { "{{Trinket174}} 25% de probabilidad de mejorar las habitaciones del tesoro rojas", "{{Trinket174}} 33% de probabilidad de mejorar las habitaciones del tesoro rojas" },
|
||||
-- Charged Penny (find replace):
|
||||
[147] = { "una carga", "2{{CR}} cargas", "3{{CR}} cargas" },
|
||||
-- Friendship Necklace (append):
|
||||
[148] = { "Aumenta la velocidad de los familiares orbitales", "Aumenta en gran medida la velocidad de los familiares orbitales" },
|
||||
-- Panic Button (append):
|
||||
[149] = { "10% de probabilidad de usar el objeto activo gratis", "20% de probabilidad de usar el objeto activo gratis" },
|
||||
-- Blue Key (append):
|
||||
[150] = { "Duplica las recompensas al completar habitaciones azules", "Triplica las recompensas al completar habitaciones azules" },
|
||||
-- Flat File (append):
|
||||
[151] = { "Tambien afecta a Jefes, Grudges y Bolas con Cadena" },
|
||||
-- Telescope Lens (full replace):
|
||||
[152] = {
|
||||
"{{PlanetariumChance}} +{{ColorGold}}18{{CR}}% de probabilidad de Planetario#{{Planetarium}} +15% de probabilidad adicional si aún no has entrado a un Planetario#Los planetarios pueden generarse en el Útero y el Cadáver",
|
||||
"{{PlanetariumChance}} +{{ColorGold}}33{{CR}}% de probabilidad de Planetario#{{Planetarium}} +15% de probabilidad adicional si aún no has entrado a un Planetario#Los planetarios pueden generarse en el Útero, el Cadáver, {{ColorGold}}Sheol y la Catedral",
|
||||
},
|
||||
-- Holy Crown (full replace):
|
||||
[155] = {
|
||||
"{{CR}}Genera una {{TreasureRoom}} Sala del tesoro y una {{Shop}} Tienda {{ColorGold}}mejorada {{CR}}en la Catedral#{{TreasureRoom}} {{ColorGold}}Las Salas del tesoro en la Catedral tendrán 2 Objetos para elegir",
|
||||
"{{CR}}Genera una {{TreasureRoom}} Sala del tesoro y una {{Shop}} Tienda {{ColorGold}}mejorada {{CR}}en la Catedral#{{TreasureRoom}} {{ColorGold}}Las Salas del tesoro en la Catedral tendrán 2 Objetos para elegir#{{ColorGold}}Revela la ubicación de la Sala del tesoro y la Tienda en la Catedral",
|
||||
},
|
||||
-- Torn Card (find replace):
|
||||
[157] = { 15, 10, 5 },
|
||||
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
|
||||
[159] = {
|
||||
"{{GoldenChest}} Reemplaza todos los cofres (excepto Viejos y Mega) con Cofres Dorados#{{GoldenChest}} Los Cofres Dorados pueden tener cartas, pildoras o trinkets extra#{{GoldenChest}} {{ColorGold}}+10% de probabilidad de generar un Cofre al limpiar una habitación",
|
||||
"{{Key}} +1 Llave al recoger#{{GoldenChest}} Reemplaza todos los cofres (excepto Viejos y Mega) con Cofres Dorados#{{GoldenChest}} Los Cofres Dorados pueden tener cartas, pildoras o trinkets extra#{{GoldenChest}} {{ColorGold}}+10% de probabilidad de generar un Cofre al limpiar una habitación",
|
||||
"{{GoldenChest}} Reemplaza todos los cofres (excepto Viejos y Mega) con Cofres Dorados#{{GoldenChest}} Los Cofres Dorados pueden tener cartas, pildoras o trinkets extra#{{GoldenChest}} {{ColorGold}}+20% de probabilidad de generar un Cofre al limpiar una habitación"
|
||||
},
|
||||
-- Wicked Crown (full replace):
|
||||
[161] = {
|
||||
"{{CR}}Genera una {{TreasureRoom}} Sala del tesoro y una {{Shop}} Tienda {{ColorGold}}mejorada {{CR}}en Sheol#{{TreasureRoom}} {{ColorGold}}Las Salas del tesoro en Sheol tendrán 2 Objetos para elegir",
|
||||
"{{CR}}Genera una {{TreasureRoom}} Sala del tesoro y una {{Shop}} Tienda {{ColorGold}}mejorada {{CR}}en Sheol#{{TreasureRoom}} {{ColorGold}}Las Salas del tesoro en Sheol tendrán 2 Objetos para elegir#{{ColorGold}}Revela la ubicación de la Sala del tesoro y la Tienda en Sheol",
|
||||
},
|
||||
-- Nuh Uh! (append):
|
||||
[165] = { "+10% de probabilidad de encontrar recolectables dobles", "+20% de probabilidad de encontrar recolectables dobles" },
|
||||
-- Keeper’s Bargain (full replace):
|
||||
[171] = {
|
||||
"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts",
|
||||
"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts#{{ColorGold}}Increases chance of Devil deals being on sale",
|
||||
},
|
||||
-- Cursed Penny (append):
|
||||
[172] = { "Aumenta la probabilidad de ser teletransportado a una habitacion especial" },
|
||||
-- Your Soul (append):
|
||||
[173] = { "10% de probabilidad de no destruir el trinket", "20% de probabilidad de no destruir el trinket" },
|
||||
-- Strange Key (full replace):
|
||||
[175] = {
|
||||
"Abre el pasaje hacia \"???\" (Vientre azul) sin importar el tiempo#Using {{Collectible297}} La Caja de Pandora consume la llave y genera {{ColorGold}}8 {{CR}}objetos de grupos aleatorios#{{ColorGold}}Permite abrir todas las puertas y cofres en el \"Vientre azul\" gratis",
|
||||
"Abre el pasaje hacia \"???\" (Vientre azul) sin importar el tiempo#Using {{Collectible297}} La Caja de Pandora consume la llave y genera {{ColorGold}}10 {{CR}}objetos de grupos aleatorios#{{ColorGold}}Permite abrir todas las puertas y cofres en el \"Vientre azul\" gratis",
|
||||
},
|
||||
-- Temporary Tattoo (append):
|
||||
[177] = { "{{ChallengeRoom}} Aumenta permanentemente una estadística aleatoria al completar una Sala del Desafio", "{{ChallengeRoom}} Aumenta permanentemente 2 estadísticas aleatorias al completar una Sala del Desafio" },
|
||||
-- RC Remote (append):
|
||||
[179] = { "Los familiares infligen 2 de daño por contacto por tick", "Los familiares infligen 5 de daño por contacto por tick" },
|
||||
-- Expansion Pack (full replace):
|
||||
[181] = {
|
||||
"Tu objeto activo obtendrá los efectos aleatorios de {{ColorGold}}2 {{CR}}objetos activos adicionales de 1-2 cargas",
|
||||
"Tu objeto activo obtendrá los efectos aleatorios de {{ColorGold}}2 {{CR}}objetos activos adicionales de 1-2 cargas#{{ColorGold}}También activa el efecto aleatorio de un objeto activo de 3 cargas",
|
||||
},
|
||||
-- Beth’s Essence (append):
|
||||
[182] = { "50% de probabilidad de que los fuegos fatuos de la Sala del Ángel sean especiales#{{ColorGold}}Los Mendigos generarán fuegos fatuos especiales", "100% de probabilidad de que los fuegos fatuos de la Sala del Ángel sean especiales#{{ColorGold}}Los Mendigos generarán fuegos fatuos especiales" },
|
||||
-- Adoption Papers (append):
|
||||
[184] = { "Los familiares siempre estarán en descuento", "Los familiares siempre estarán en descuento#{{Card92}} {{ColorGold}}Las tiendas podrán vender el \"Alma de Lilith\"" },
|
||||
-- Sigil of Baphomet (find replace):
|
||||
[189] = { "un segundo", "1.5 {{CR}}segundos", "2 {{CR}}segundos" },
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
----- Golden Trinkets Data -----
|
||||
|
||||
local goldenTrinketData = {
|
||||
[5] = {fullReplace = true}, -- Purple Heart
|
||||
[14] = {append = true}, -- Callus
|
||||
[16] = {findReplace = true}, -- Mom's Toenail
|
||||
[19] = {findReplace = true}, -- Paper Clip
|
||||
[21] = {findReplace = true}, -- Mysterious Paper
|
||||
[22] = {append = true}, -- Daemon's Tail
|
||||
[28] = {findReplace = true}, -- Broken Ankh
|
||||
[33] = {findReplace = true}, -- Umbilical Cord
|
||||
[34] = {findReplace = true}, -- Child's Heart
|
||||
[36] = {findReplace = true}, -- Rusted Key
|
||||
[41] = {findReplace = true}, -- Match Stick
|
||||
[43] = {fullReplace = true}, -- Cursed Skull
|
||||
[44] = {findReplace = true}, -- Safety Cap
|
||||
[45] = {findReplace = true}, -- Ace of Spades
|
||||
[52] = {findReplace = true}, -- Counterfeit Penny
|
||||
[54] = {findReplace = true}, -- Isaac's Head
|
||||
[56] = {fullReplace = true}, -- Judas' Tongue
|
||||
[57] = {findReplace = true}, -- ???'s Soul
|
||||
[58] = {findReplace = true}, -- Samson's Lock
|
||||
[61] = {append = true}, -- The Left Hand
|
||||
[62] = {fullReplace = true}, -- Shiny Rock
|
||||
[63] = {append = true}, -- Safety Scissors
|
||||
[68] = {findReplace = true}, -- Super Magnet
|
||||
[70] = {findReplace = true}, -- Louse
|
||||
[71] = {append = true}, -- Bob's Bladder
|
||||
[76] = {append = true}, -- Poker Chip
|
||||
[83] = {append = true}, -- Store Key
|
||||
[84] = {append = true}, -- Rib of Greed
|
||||
[85] = {fullReplace = true}, -- Karma
|
||||
[87] = {findReplace = true}, -- Mom's Locket
|
||||
[91] = {findReplace = true}, -- Meconium
|
||||
[93] = {findReplace = true}, -- Used Diaper
|
||||
[94] = {append = true}, -- Fish Tail
|
||||
[97] = {findReplace = true}, -- Tonsil
|
||||
[98] = {fullReplace = true}, -- Nose Goblin
|
||||
[102] = {append = true}, -- Fragmented Card
|
||||
[106] = {append = true}, -- Lost Cork
|
||||
[107] = {append = true}, -- Crow Heart
|
||||
[108] = {findReplace = true}, -- Wallnut
|
||||
[109] = {append = true}, -- Duct Tape
|
||||
[110] = {findReplace = true}, -- Silver Dollar
|
||||
[111] = {append = true}, -- Bloody Crown
|
||||
[112] = {append = true}, -- Pay To Win
|
||||
[113] = {findReplace = true}, -- Locust of War
|
||||
[114] = {findReplace = true}, -- Locust of Pestilence
|
||||
[115] = {findReplace = true}, -- Locust of Famine
|
||||
[116] = {findReplace = true}, -- Locust of Death
|
||||
[117] = {fullReplace = true}, -- Locust of Conquest
|
||||
[119] = {findReplace = true}, -- Stem Cell
|
||||
[120] = {findReplace = true}, -- Hairpin
|
||||
[121] = {findReplace = true}, -- Wooden Cross
|
||||
[123] = {append = true}, -- Filigree Feather
|
||||
[124] = {append = true}, -- Door Stop
|
||||
[126] = {findReplace = true}, -- Rotten Penny
|
||||
[127] = {append = true}, -- Baby-Bender
|
||||
[131] = {findReplace = true}, -- Blessed Penny
|
||||
[133] = {findReplace = true}, -- Short Fuse
|
||||
[134] = {fullReplace = true}, -- Gigante Bean
|
||||
[136] = {findReplace = true}, -- Broken Padlock
|
||||
[138] = {append = true}, -- 'M
|
||||
[140] = {findReplace = true}, -- Apple of Sodom
|
||||
[141] = {findReplace = true}, -- Forgotten Lullaby
|
||||
[144] = {append = true}, -- Brain Worm
|
||||
[146] = {append = true}, -- Devil’s Crown
|
||||
[147] = {findReplace = true}, -- Charged Penny
|
||||
[148] = {append = true}, -- Friendship Necklace
|
||||
[149] = {append = true}, -- Panic Button
|
||||
[150] = {append = true}, -- Blue Key
|
||||
[151] = {append = true}, -- Flat File
|
||||
[152] = {fullReplace = true}, -- Telescope Lens
|
||||
[155] = {fullReplace = true}, -- Holy Crown
|
||||
[157] = {findReplace = true}, -- Torn Card
|
||||
[159] = {fullReplace = true}, -- Gilded Key
|
||||
[161] = {fullReplace = true}, -- Wicked Crown
|
||||
[165] = {append = true}, -- Nuh Uh!
|
||||
[171] = {fullReplace = true}, -- Keeper’s Bargain
|
||||
[172] = {append = true}, -- Cursed Penny
|
||||
[173] = {append = true}, -- Your Soul
|
||||
[175] = {fullReplace = true}, -- Strange Key
|
||||
[177] = {append = true}, -- Temporary Tattoo
|
||||
[179] = {append = true}, -- RC Remote
|
||||
[181] = {fullReplace = true}, -- Expansion Pack
|
||||
[182] = {append = true}, -- Beth’s Essence
|
||||
[184] = {append = true}, -- Adoption Papers
|
||||
[189] = {findReplace = true}, -- Sigil of Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
|
||||
+100
-13
@@ -17,26 +17,36 @@ local collectibles = {
|
||||
[56] = {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird
|
||||
-- Change: added "Spawns a random penny trinket"
|
||||
[141] = { "141", "盛装男孩", "{{Coin}} 生成7随机硬币#生成1随机硬币饰品" }, -- Pageant Boy
|
||||
-- Change: added Fire rate information
|
||||
[186] = { "186", "血之权利", "对所有敌人造成40点伤害#{{Tears}} 当前房间中射速+0.48#{{Warning}} 对角色造成1心伤害#在房间中首次使用后, 改为造成半心伤害#{{Heart}} 优先消耗红心" }, -- Blood Rights
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = {"281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标#可以抵挡敌方泪弹" }, -- Punching Bag
|
||||
[281] = {"281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标#阻挡敌人弹幕" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = {"329", "鲁多维科科技", "↑ {{Shotspeed}} 弹速+0.2#角色的泪弹由1颗巨大的可控泪弹取代"}, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "超级豆子", "使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎岩石"}, -- Mega Bean
|
||||
[351] = {"351", "超级豆子", "{{Petrify}} 使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎岩石"}, -- Mega Bean
|
||||
-- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished"
|
||||
[420] = { "420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害#获得更大范围的爆炸效果#火堆熄灭时会爆炸" }, -- Black Powder
|
||||
-- Change: "10%" to "20%"
|
||||
[398] = {"398", "神体蘑菇", "20%几率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"}, -- God's Flesh
|
||||
[398] = {"398", "神体蘑菇", "20%概率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"}, -- God's Flesh
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "牛奶!", "阻挡弹幕#{{Tears}} 受击10次后, 破裂并在本层获得射速提升"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "流连豆", "每连续发射4秒时, 生成一朵便便云#10秒内尺寸不断变大#尺寸越大伤害越低#可通过射击便便云使其移动"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕并散射泪弹"}, -- Hushy
|
||||
-- Change: added "10 to 12 seconds for Delirium and Mother"
|
||||
[475] = { "475", "计划C", "对所有敌人造成9,999,999点伤害#{{Warning}} 在3秒后击杀角色#精神错乱与母亲为10到12秒" }, -- Plan C
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#将底座道具变为错误道具#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, -- Dataminer
|
||||
-- Change: reduced the chance of removing the most recently acquired item to 50%
|
||||
[482] = {"482", "遥控器", "将角色换为其他随机角色#50%概率移除最近收集到的1个道具"}, -- Clicker
|
||||
[482] = {"482", "遥控器", "将角色换为其他随机角色#50%概率移除最近收集的1个道具"}, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#生成的头目的血量会随时间流失"}, -- Delirious
|
||||
[510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#生成的头目血量会随时间流失"}, -- Delirious
|
||||
-- Change: added "{{Tears}} +0.5 Tears#{{Shotspeed}} +0.2 Shot speed"
|
||||
[554] = { "554", "恐怖如斯", "↑ {{Tears}} 射速+0.5#↑ {{Shotspeed}} 弹速+0.2#{{Fear}} 使近距离的敌人恐惧"}, -- 2Spooky
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速+1.2#↑ {{Tears}} 后续受伤射速+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
@@ -45,10 +55,12 @@ local collectibles = {
|
||||
[594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}火焰伤害, {{Confusion}}混乱, {{Fear}}恐惧, {{Slow}}蜘蛛网, {{Poison}}毒气效果#获得1秒水迹免疫"}, -- Evil Charm
|
||||
-- Change: Removed +2 Soul Hearts
|
||||
[643] = { "643", "终末天启", "飞行#{{Chargeable}} 可蓄力发射高伤害圣光柱#不会取代角色的泪弹" }, -- Revelation
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Damage}} 伤害修正x1.2#↑ {{Tears}} 射速修正x2.5#追踪泪弹#50%几率阻挡伤害" }, -- Star of Bethlehem
|
||||
[651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Tears}} 射速修正x2.5#↑ {{Damage}} 伤害修正x1.2#追踪泪弹#50%概率忽略伤害" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色:{{CR}}{{BossRoom}}头目房#{{Blank}} {{ColorYellow}}黄色:{{CR}}{{TreasureRoom}}宝箱房#{{Blank}} {{ColorBlue}}蓝色:{{CR}}{{SecretRoom}}隐藏房#{{Blank}} {{ColorGreen}}绿色:{{CR}}{{Shop}}商店"}, -- Card Reading
|
||||
[660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色:{{CR}}{{BossRoom}}头目房#{{Blank}} {{ColorYellow}}黄色:{{CR}}{{TreasureRoom}}宝箱房#{{Blank}} {{ColorBlue}}蓝色:{{CR}}{{SecretRoom}}隐藏房#{{Blank}} {{ColorGreen}}绿色:{{CR}}{{Shop}} 商店"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "黑洞宝宝", "双击发射键可发射传送门#发射后造成接触伤害#消耗经过的掉落物#消耗掉落物会提升其尺寸, 伤害并生成1只蓝苍蝇#消耗2-3掉落物生成至特殊房间的传送门, 跟班在本层后续中消失#房间中的内容本局持续存在"}, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
@@ -61,43 +73,115 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: Added champion loot information
|
||||
[5] = {"5", "紫心奖章", "出现精英怪的概率翻倍#精英怪掉落更多掉落物"}, -- Purple Heart
|
||||
-- Change: Added info about devil deals
|
||||
[7] = { "7", "念珠段", "{{AngelChance}} 天使房转换概率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的概率更高#强制{{DevilChance}}恶魔房为{{AngelChance}}天使房"}, -- Rosary Bead
|
||||
-- Change: added info about dropping the item
|
||||
[16] = {"16", "妈妈的脚趾甲", "每20秒妈腿会践踏房间中的随机位置#在战斗中扔下会导致妈腿落在该位置"}, -- Mom's Toenail
|
||||
-- Change: added Super Secret Room info
|
||||
[23] = { "23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生#{{SuperSecretRoom}} 进入新层时, 33%概率揭示超级隐藏房"}, -- Missing Poster
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍, {{Trinket135}}打火机移除或吞下"}, -- Tick
|
||||
-- Change: added +0.5 damage
|
||||
[66] = {"66", "懒散虫", "↑ {{Damage}} 伤害+0.5#↓ {{Shotspeed}} 弹速-0.5"}, -- Lazy Worm
|
||||
-- Change: Complete rewrite
|
||||
[70] = {"70", "虱子", "清理房间后生成1蓝蜘蛛"}, -- Louse
|
||||
-- Change: Added more loot information
|
||||
[76] = {"76", "筹码", "↑ 箱子有50%概率生成额外掉落物#↓ 箱子有50%概率只有1只红苍蝇#提升赌博机等机器获胜几率#若箱子含有道具, 强制其品质至少为3#箱子偶尔会含有金箱子道具池之外的道具"}, -- Poker Chip
|
||||
-- Change: Added additional effects
|
||||
[85] = {"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%概率:#{{HealingRed}} 治疗1红心(40%)#{{Coin}} 给予1硬币(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)#也会影响乞丐捐款和补货机"}, -- Karma
|
||||
-- Change: Added damage up information
|
||||
[89] = {"89", "儿童栓绳", "跟班离角色更近#{{Damage}} 跟班获得少量伤害修正"}, -- Child Leash
|
||||
-- Change: 33% chance, Spawns blue fly on new room
|
||||
[93] = { "93", "用过的尿布", "每房间15%概率使所有苍蝇敌人变得友好#进入新房间时生成1蓝苍蝇"}, -- Used Diaper
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "扁桃体", "受伤6-12次后, 获得阻挡弹幕的跟班#最多+2个跟班"}, -- Tonsil
|
||||
-- Change: Added +2 Tears
|
||||
[103] = {"103", "等号!", "当角色的{{Coin}}硬币, {{Bomb}}炸弹和{{Key}}钥匙数量相等时:#↑ {{Tears}} 射速+2#将掉落物变成成对掉落物"}, -- Equality!
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "短引线", "角色的炸弹爆炸更快#炸弹造成的伤害提高15%"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "许愿骨", "受伤时, 5%几率被摧毁并生成1底座道具"}, -- Wish Bone
|
||||
[104] = {"104", "许愿骨", "受伤时, 5%概率被摧毁并生成1底座道具"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "午餐袋", "{{Collectible22}} 受伤时, 5%几率被摧毁并生成午餐"}, -- Bag Lunch
|
||||
[105] = {"105", "午餐袋", "{{Collectible22}} 受伤时, 5%概率被摧毁并生成午餐"}, -- Bag Lunch
|
||||
-- Change: Added coin type based information
|
||||
[172] = {"172", "诅咒硬币", "{{Coin}} 拾起硬币时, 将角色传送至随机房间#可以传送至隐藏房#硬币类型影响传送的房间类型"}, -- Cursed Penny
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以移除!",
|
||||
"{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{Warning}} 拾起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍移除或吞下",
|
||||
"{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以移除!",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added stone enemies and shields
|
||||
[32] = {"32", "冰雹符文", "摧毁房间中所有石头与石头类敌人"}, -- Hagalaz
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = {"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机/{{FortuneTeller}}预言机#{{CraneGame}} 1%概率生成1个夹娃娃机"}, -- X - Wheel of Fortune
|
||||
[11] = {"11", "X-命运之轮", "{{Slotmachine}} 生成1台赌博机#{{FortuneTeller}} 24%概率为预言机#{{CraneGame}} 1%概率为夹娃娃机"}, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "桦木符文", "{{Collectible706}} 在当前房间中,生成3个无底坑蝗虫"}, -- Berkano
|
||||
[38] = {"38", "桦木符文", "{{Collectible706}} 当前房间中召唤3个无底坑蝗虫"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Teleports to a special room instead of a random room
|
||||
[20] = {"19", "传送胶囊", "将角色传送至特殊房间"}, -- Telepills
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = {"25", "失忆症", "{{CurseLost}} 隐藏本层地图#{{Pill}} 清除所有已记录的胶囊效果"}, -- Amnesia
|
||||
[26] = {"25", "失忆症", "{{CurseLost}} 隐藏本层地图#{{Pill}} 遗忘所有已识别效果的胶囊"}, -- Amnesia
|
||||
-- Change: Added full heal information
|
||||
[29] = {"28", "止痛药!", "{{HealingRed}} 回满血#{{Timer}} 当前房间中受到的伤害均为半心"}, -- Percs!
|
||||
-- Change: Added broken heart
|
||||
[30] = {"29", "上瘾!", "{{BrokenHeart}} +1碎心#{{Timer}} 当前房间中受到的伤害均为整心"}, -- Addicted!
|
||||
-- Change: Added additional curses information
|
||||
[32] = {"31", "???", "{{CurseMaze}} 本层施加混乱诅咒的效果#多次使用后添加额外诅咒"}, -- ???
|
||||
-- Change: affects whole floor
|
||||
[42] = {"41", "好困…", "{{Slow}} 使当前层所有敌人和角色减速"}, -- I'm Drowsy...
|
||||
-- Change: affects whole floor
|
||||
[43] = {"42", "好兴奋!!!", "使当前层所有敌人和角色加速"}, --I'm Excited!!
|
||||
-- Change: Forces the effect to be a golden trinket
|
||||
[44] = {"43", "咕噜!", "{{Trinket}} 消耗角色的饰品并永久获得其{{ColorGold}}金饰品{{CR}}效果#{{HealingRed}} 治疗等同于消耗饰品量的红心"}, -- Gulp!
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Car Battery ----------
|
||||
|
||||
local carBattery = {
|
||||
-- Now grants +4 damage instead of +3
|
||||
[34] = {2, 4}, -- The Book of Belial
|
||||
-- Added info regarding doubled attack
|
||||
[47] = "生成2次空袭", -- Doctor's Remote
|
||||
-- Added info regarding doubled attack
|
||||
[164] = "生成2团火焰", -- The Candle
|
||||
-- Added info regarding doubled attack
|
||||
[289] = "生成2团火焰", -- Red Candle
|
||||
-- Now 23 seconds, if you have car battery
|
||||
[441] = {15, 23}, -- Mega Blast
|
||||
-- Added info regarding doubled familiar
|
||||
[728] = "生成2个恶魔跟班", -- Gello
|
||||
}
|
||||
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "会流失的心仅提供一半的充能", -- Sharp Plug + Tainted Magdalene
|
||||
-- Added ball of bandages synergy
|
||||
["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} 肉块","{{Collectible207}} 绷带球"}, -- Potato Peeler with Ball of Bandages
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
@@ -105,11 +189,14 @@ EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].Condit
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "16只不同效果的蝗虫", -- Abyss
|
||||
[706] = "16只不同颜色和效果的蝗虫", -- Abyss
|
||||
}
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
---------- Transformations ----------
|
||||
EID.descriptions[languageCode].transformations[17] = "死灵法师" -- Add Necromancer transformation
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
|
||||
@@ -453,7 +453,7 @@ local repCharacterInfo = {
|
||||
[20] = {"Esau", "Ovládáš Jákoba a Ezaua současně#Obě postavy položí bombu, když je použita jedna#Ezau zůstává na místě když podržíš {{ButtonRT}}#{{ButtonLT}} použije Jákobův aktivní předmět, {{ButtonRB}} použije Ezauův aktivní předmět, podrž {{ButtonRT}} pro použití jejich karet/pilulek#Když je na výběr mezi předměty, Jákob a Ezau mohou vzít oba současně"},
|
||||
|
||||
[21] = {"Poskvrněný Izák", "Všechny předměty cyklují mezi dvěma možnostmi#Můžeš mít pouze 8 pasivních předmětů#Pomocí {{ButtonRT}} změníš, který předmět bude vyřazen pro 9. předmět"},
|
||||
[22] = {"Poskvrněná Magdaléna", "Zdraví nad 2 červená srdce se pomalu vyčerpává#Při kontaktu uděláš švih na blízko pro 6násobné poškození#{{HalfRedHeart}} Šance pro nepřátele vytvoření půlek červených srdcí, která zmizí do 2 sekund#Drop je zaručen při zabití zblízka#{{Collectible45}} Uzdravíš se dvakrát tolik z jiných zdrojů#{{AngelDevilChance}} Poškození způsobené během vyčerpávání srdcí neovlivní Ďábelskou šanci "},
|
||||
[22] = {"Poskvrněná Magdaléna", "Zdraví nad 2 červená srdce se pomalu vyčerpává#Při kontaktu uděláš švih na blízko pro 6násobné poškození#{{HalfHeart}} Šance pro nepřátele vytvoření půlek červených srdcí, která zmizí do 2 sekund#Drop je zaručen při zabití zblízka#{{Collectible45}} Uzdravíš se dvakrát tolik z jiných zdrojů#{{AngelDevilChance}} Poškození způsobené během vyčerpávání srdcí neovlivní Ďábelskou šanci "},
|
||||
[23] = {"Poskvrněný Kain", "Dotykem předmětu na podstavci se z něj stane hromádka pickupů"},
|
||||
[24] = {"Poskvrněný Jidáš", "Nemůže mít červené srdce#{{BlackHeart}} Zvýšení zdraví mu dává Černá srdce"},
|
||||
[25] = {"Poskvrněný ???", "Bomby jsou nahrazeny 'Hovínkovými kouzly'#{{Crafting29}} Způsobování poškození vytvoří hovnové pickupy#{{Collectible715}} Další kouzlo si můžeš uložit na později pomocí 'Podrž to'"},
|
||||
|
||||
@@ -1340,7 +1340,7 @@ local repCharacterInfo = {
|
||||
--[20] = {"Esau", "Control Jakob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jakob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jakob and Esau can grab two simultaneously"},
|
||||
|
||||
--[21] = {"Befleckter Isaac", "Item pedestals cycle between 2 options#You can only carry 8 passive items#Change which item will be dropped for a 9th item with {{ButtonRT}}"},
|
||||
[22] = {"Befleckte Magdalene", "Gesundheit über 2 Rote Herzen wird langsam abgebaut#Führt bei Kontakt einen Nahkampfangriff für 6x Schaden aus#{{HalfRedHeart}} Chance für Feinde, halbe rote Herzen fallen zu lassen, die nach 2 Sekunden verschwinden#Herz wird bei Nahkampftötung garantiert#{{Sammelbares45}} Doppelt so viel Heilung aus nicht-aufnehmbaren Quellen#{{AngelDevilChance}} Schaden, der durch das Ablassen von Herzen verursacht wird, wirkt sich nicht auf die Chance auf einen Teufelsschlag aus"},
|
||||
[22] = {"Befleckte Magdalene", "Gesundheit über 2 Rote Herzen wird langsam abgebaut#Führt bei Kontakt einen Nahkampfangriff für 6x Schaden aus#{{HalfHeart}} Chance für Feinde, halbe rote Herzen fallen zu lassen, die nach 2 Sekunden verschwinden#Herz wird bei Nahkampftötung garantiert#{{Sammelbares45}} Doppelt so viel Heilung aus nicht-aufnehmbaren Quellen#{{AngelDevilChance}} Schaden, der durch das Ablassen von Herzen verursacht wird, wirkt sich nicht auf die Chance auf einen Teufelsschlag aus"},
|
||||
[23] = {"Befleckter Cain", "Das Berühren eines Items verwandelt es in mehrere Pickups"},
|
||||
[24] = {"Befleckter Judas", "Kann keine roten Herzen haben#{{BlackHeart}} HP-Up Items geben schwarze Herzen"},
|
||||
--[25] = {"Befleckter ???", "Bombs are replaced with Poop Spells#{{Crafting29}} Doing damage spawns poop pickups#{{Collectible715}} You can store the next spell for later by using Hold"},
|
||||
|
||||
@@ -881,9 +881,9 @@ local repTrinkets={
|
||||
[80] = {"80", "Black Feather", "↑ {{Damage}} +0.5 Damage for each \"Evil up\" item held"}, -- Black Feather
|
||||
[92] = {"92", "Cracked Crown", "↑ x1.33 Stat multiplier (except fire rate) for the stats that are above 1 {{Speed}} speed, 2.73 {{Tears}} tears, 3.5 {{Damage}} damage, 6.5 {{Range}} range, 1 {{Shotspeed}} shot speed"}, -- Cracked Crown
|
||||
[96] = {"96", "Ouroboros Worm", "↑ +0.4 Tears#↑ {{Range}} +1.5 Range#Spectral tears#Chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm
|
||||
[98] = {"98", "Nose Goblin", "5% chance to shoot homing sticky tears#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds"}, -- Nose Goblin
|
||||
[98] = {"98", "Nose Goblin", "10% chance to shoot a sticky tear#50% chance for it to be homing#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds"}, -- Nose Goblin
|
||||
[101] = {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Speed}} +0.5 Speed#↑ {{Tears}} +0.5 Tears#↑ {{Damage}} +1.5 Damage#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.3 Shot speed#↑ {{Luck}} +2 Luck"}, -- Dim Bulb
|
||||
[107] = {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#{{Warning}} The Red Heart damage can lower your Devil/Angel Room chance"}, -- Crow Heart
|
||||
[107] = {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#{{Warning}} Taking Red Heart damage will reduce Devil/Angel Room chance"}, -- Crow Heart
|
||||
[110] = {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb and Corpse"}, -- Silver Dollar
|
||||
[111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb and Corpse"}, -- Bloody Crown
|
||||
[119] = {"119", "Stem Cell", "{{HealingRed}} Entering a new floor heals half of Isaac's empty Red/Bone Hearts#{{HealingRed}} Heals half a heart minimum"}, -- Stem Cell
|
||||
@@ -900,7 +900,7 @@ local repTrinkets={
|
||||
[138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M
|
||||
[139] = {"139", "Teardrop Charm", "{{Luck}} +4 Luck towards luck-based tear effects"}, -- Teardrop Charm
|
||||
[140] = {"140", "Apple of Sodom", "Picking up Red Hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom
|
||||
[141] = {"141", "Forgotten Lullaby", "Doubles the fire rate of familiars"}, -- Forgotten Lullaby
|
||||
[141] = {"141", "Forgotten Lullaby", "2x Fire rate for familiars"}, -- Forgotten Lullaby
|
||||
[142] = {"142", "Beth's Faith", "{{Collectible584}} Entering a new floor spawns 4 Book of Virtues wisps"}, -- Beth's Faith
|
||||
[143] = {"143", "Old Capacitor", "{{Battery}} Prevents active item from charging by clearing a room#{{Battery}} Clearing a room has a 20% chance to spawn a battery#{{Luck}} 33% chance at 5 luck"}, -- Old Capacitor
|
||||
[144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm
|
||||
@@ -921,7 +921,7 @@ local repTrinkets={
|
||||
[159] = {"159", "Gilded Key", "{{Key}} +1 Key on pickup#{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets"}, -- Gilded Key
|
||||
[160] = {"160", "Lucky Sack", "{{GrabBag}} Entering a new floor spawns a sack"}, -- Lucky Sack
|
||||
[161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Sheol"}, -- Wicked Crown
|
||||
[162] = {"162", "Azazel's Stump", "{{Player7}} Clearing a room has a 50% chance to turn the player into Azazel#{{Timer}} Effect lasts until clearing and leaving another room"}, -- Azazel's Stump
|
||||
[162] = {"162", "Azazel's Stump", "{{Player7}} Clearing a room has a 33% chance to turn the player into Azazel#{{Timer}} Effect lasts until clearing and leaving another room"}, -- Azazel's Stump
|
||||
[163] = {"163", "Dingle Berry", "All Dip (small poop) enemies are friendly#Clearing a room spawns 1 random Dip"}, -- Dingle Berry
|
||||
[164] = {"164", "Ring Cap", "{{Bomb}} Spawns 1 extra bomb for each bomb placed"}, -- Ring Cap
|
||||
[165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a bomb, heart, pill, card, trinket, battery, or enemy fly"}, -- Nuh Uh!
|
||||
@@ -986,7 +986,7 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
-- NO!
|
||||
[88] = { "Prevents Quality {{Quality0}} items from spawning" },
|
||||
-- Gilded Key (Golden version only): it doesn't give a key. bug that might get fixed (maybe it'll give a Golden Key?)
|
||||
[159] = { "Replaces all chests (except Old/Mega) with golden chests#Golden chests can contain extra cards, pills or trinkets" },
|
||||
[159] = { "{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets" },
|
||||
-- The Twins
|
||||
[183] = { "May copy/grant 2 familiars", "May copy/grant 2 familiars", "May copy/grant 3 familiars" },
|
||||
}
|
||||
@@ -1208,7 +1208,7 @@ local repCharacterInfo = {
|
||||
[20] = {"Esau", "Control Jacob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jacob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jacob and Esau can grab two simultaneously"},
|
||||
|
||||
[21] = {"Tainted Isaac", "Item pedestals cycle between 2 options#You can only carry 8 passive items#Change which item will be dropped for a 9th item with {{ButtonRT}}"},
|
||||
[22] = {"Tainted Magdalene", "Health above 2 Red Hearts will slowly drain#On contact, do a melee swing for 6x damage#{{HalfRedHeart}} Chance for enemies to drop Half Red Hearts that disappear in 2 seconds#Drop is guaranteed on melee kill#{{Collectible45}} Heal twice as much from non-pickup sources#{{AngelDevilChance}} Damage taken to draining hearts doesn't affect Devil Deal chance"},
|
||||
[22] = {"Tainted Magdalene", "Health above 2 Red Hearts will slowly drain#On contact, do a melee swing for 6x damage#{{HalfHeart}} Chance for enemies to drop Half Red Hearts that disappear in 2 seconds#Drop is guaranteed on melee kill#{{Collectible45}} Heal twice as much from non-pickup sources#{{AngelDevilChance}} Damage taken to draining hearts doesn't affect Devil Deal chance"},
|
||||
[23] = {"Tainted Cain", "Touching an item pedestal turns it into a variety of pickups"},
|
||||
[24] = {"Tainted Judas", "Can't have Red Hearts#{{BlackHeart}} Health ups grant Black Hearts"},
|
||||
[25] = {"Tainted ???", "Bombs are replaced with Poop Spells#{{Crafting29}} Doing damage spawns poop pickups#{{Collectible715}} You can store the next spell for later by using Hold"},
|
||||
|
||||
+205
-209
File diff suppressed because it is too large.
Load diff
@@ -1,7 +1,7 @@
|
||||
---------------------------------------
|
||||
----- Basic Japanese descriptions -----
|
||||
---------------------------------------
|
||||
-- Last Update: 2025-07-01
|
||||
-- Last Update: 2025-09-16
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
-- Special character markup:
|
||||
@@ -878,7 +878,7 @@ local repTrinkets={
|
||||
[24] = {"24", "バット ペニー", "コインを拾うとおならが 出て、敵をノックバック させ、毒状態にする#うんちからコインが スポーンする確率 +20%"}, -- Butt Penny
|
||||
[26] = {"26", "フックワーム", "涙が矩形波のように飛ぶ#↑ 連射速度 +0.4#↑ 射程 +1.5#涙に透過効果を付与"}, -- Hook Worm
|
||||
[32] = {"32", "リバティーキャップ", "部屋に入るたび、25%の 確率でいずれかの効果を 付与:#{{Collectible71}} ミニ マッシュ#{{Collectible12}} 魔法のキノコ#{{Collectible120}} 変なキノコ#{{Collectible121}} 変なキノコ#{{Collectible342}} 青い帽子#{{Collectible398}} 神々の肉"}, -- Liberty Cap
|
||||
[33] = {"33", "へそのお", "{{Collectible100}} 体力が半赤ハート以下の時、 リトルスティーブンを付与#{{Collectible318}} ダメージを受けた時、高い 確率でふたご座の使い魔が スポーンする#ふたご座の使い魔は複数体 スポーン可能で、その部屋 でのみ有効"}, -- Umbilical Cord
|
||||
[33] = {"33", "へそのお", "{{Collectible100}} 体力が半赤ハート以下の時、 リトルスティーブンを付与#{{Collectible318}} ダメージを受けるたび30%の 確率でふたご座の使い魔が その部屋にスポーン (運でスポーン確率アップ)"}, -- Umbilical Cord
|
||||
[39] = {"39", "癌", "↑ 連射速度 +1"},
|
||||
[48] = {"48", "失くしたページ", "ネクロノミコン効果 (黒ハートなど)の ダメージ量を2倍にする#ダメージを受けた時、 ネクロノミコン効果が 一定確率で発動する (全ての敵に80ダメージ)#確率:運0=5%、60=50%"}, -- A Missing Page
|
||||
[49] = {"49", "血まみれのペニー", "コイン取得時、25%の 確率で半赤ハートが スポーン"}, -- Bloody Penny
|
||||
@@ -891,7 +891,7 @@ local repTrinkets={
|
||||
[80] = {"80", "漆黒の羽根", "↑ 所持する悪魔タイプの アイテム・トリンケット 1個につき攻撃力 +0.5"}, -- Black Feather
|
||||
[92] = {"92", "ひびが入った冠", "↑ アイテムやトリンケット からのステータス上昇値を 20%アップさせる"}, -- Cracked Crown
|
||||
[96] = {"96", "ウロボロスワーム", "涙が渦を描くように飛ぶ#涙に透過効果を付与#↑ 連射速度 +0.4#↑ 射程 +1.5#一定確率でホーミング効果"}, -- Ouroboros Worm
|
||||
[98] = {"98", "ノーズ ゴブリン", "攻撃中、10%の確率で ホーミング効果付きの 鼻くそが飛び、敵に 10秒間くっ付く 鼻くそは攻撃力と等しい ダメージを毎秒与える"},
|
||||
[98] = {"98", "ノーズ ゴブリン", "攻撃中、10%の確率で ホーミング効果付きの 鼻くそが飛び、敵に 10秒間くっ付く#鼻くそは攻撃力と等しい ダメージを毎秒与える"},
|
||||
[101] = {"101", "ほの暗い電球", "!!! アクティブアイテムの チャージが空の時:#↑ 攻撃力 +1.5#↑ 移動速度 +0.5#↑ 射程 +1.5#↑ 連射速度 +0.5#↑ 弾速 +0.3#↑ 運 +2"},
|
||||
[107] = {"107", "クロウハート", "ダメージを受ける時、 赤ハートが優先して 消費される #!!! この効果で赤ハートに ダメージを受けた場合、 悪魔部屋/天使部屋の 出現率は通常通り減少"}, -- Crow Heart
|
||||
[110] = {"110", "シルバーダラー", "保持して子宮/傷だらけの 子宮/ユテロ/コープスの フロアに移動すると、お店 が生成される"},
|
||||
@@ -901,7 +901,7 @@ local repTrinkets={
|
||||
[128] = {"128", "指のホネ", "ダメージを受けた時、4%の 確率で骨ハートを付与"}, -- Finger Bone
|
||||
[129] = {"129", "ジョウブレイカー", "10%の確率で涙が歯に 置き換わる#歯は攻撃力x3.2の ダメージを与える#確率は運9で最大100%に"}, -- Jawbreaker
|
||||
[130] = {"130", "噛み跡のあるペン", "10%の確率で涙にスロー 効果を付与する#確率は運18で最大100%に"}, -- Chewed Pen
|
||||
[131] = {"131", "幸運のペニー", "コイン取得時、17%の確率で 半青ハートをスポーンする"}, -- Blessed Penny
|
||||
[131] = {"131", "幸運のペニー", "コイン取得時、17%の確率で 半青ハートをスポーンする#高額コインほど高確率"}, -- Blessed Penny
|
||||
[132] = {"132", "壊れた注射器", "部屋に入った時、25%の 確率でランダムな注射器 タイプのアイテム効果が 付与される"}, -- Broken Syringe
|
||||
[133] = {"133", "ショート ヒューズ", "設置した爆弾が起爆する までの時間が、1.5秒から 0.66秒に短縮される"}, -- Short Fuse
|
||||
[134] = {"134", "ギガ豆", "おならの範囲が広がる#敵のおなら・キノコの 毒ガスにも有効"}, -- Gigante Bean
|
||||
@@ -922,7 +922,7 @@ local repTrinkets={
|
||||
[149] = {"149", "パニック ボタン", "ダメージを受ける直前に アクティブアイテムの 効果が自動的に発動する#フルチャージされている 時のみ発動する"}, -- Panic Button
|
||||
[150] = {"150", "ブルー キー", "鍵を消費せずにドアを 開くことができる#鍵付きのドアを通ると、 二部屋の中間のように 機能する青い部屋に 移動する#青い部屋は出ると消滅し、 ドアは通常の挙動に戻る"}, -- Blue Key
|
||||
[151] = {"151", "フラット ファイル", "ドア・床・岩・宝箱・ 敵からトゲを取り除き、 無害化する"}, -- Flat File
|
||||
[152] = {"152", "望遠鏡レンズ", "プラネタリウムがまだ 出現していない場合、 出現率が24%アップ#プラネタリウムが既に 出現済みの場合でも、 出現率が10%に維持 される#プラネタリウムが チャプター4でも 出現可能になる"}, -- Telescope Lens
|
||||
[152] = {"152", "望遠鏡レンズ", "プラネタリウムの出現率+9%#プラネタリウムに未訪問の 場合、追加で+15%#子宮/コープスフロアでも プラネタリウムが出現可能に"}, -- Telescope Lens
|
||||
[153] = {"153", "ママの髪束", "部屋に入った時、25%の 確率でランダムなママ 関連アイテムの効果が 付与される"}, -- Mom's Lock
|
||||
[154] = {"154", "ダイス バッグ", "新しい部屋に入った時、 50%の確率でランダムな ダイス系のアイテムが 消耗品スロットに追加 され、カード/ピルの ように使用できる#ダイスが追加されても、 保持中のカード/ピルは そのまま保持される#ダイスは部屋を出ると 消滅する"}, -- Dice Bag
|
||||
[155] = {"155", "ホーリー クラウン", "保持して大聖堂に 移動すると、お店と トレジャールームが 生成される"}, -- Holy Crown
|
||||
@@ -932,8 +932,8 @@ local repTrinkets={
|
||||
[159] = {"159", "ギルディング キー", "初回取得時、鍵 +1#保持中にスポーンした 宝箱を、金宝箱に置き 換える#金宝箱のランダムな ピックアップ内容に、 カードとトリンケット、 ピルを加える"}, -- Gilded Key
|
||||
[160] = {"160", "ラッキー サック", "フロア開始時、サックが スポーン"}, -- Lucky Sack
|
||||
[161] = {"161", "ウィキッド クラウン", "保持してシェオルに 移動すると、お店と トレジャールームが 生成される"}, -- Wicked Crown
|
||||
[162] = {"162", "アザゼルのカケラ", "部屋をクリアした時、 50%の確率でアザゼルに 変身する#変身効果は次の部屋を クリアしたあと、別の 部屋に移動すると解除"}, -- Azazel's Stump
|
||||
[163] = {"163", "ディングル ベリー", "敵のうんちが味方になる#部屋をクリアした時、 ランダムな味方の うんちをスポーンする"}, -- Dingle Berry
|
||||
[162] = {"162", "アザゼルのカケラ", "部屋をクリアした時、 33%の確率でアザゼルに 変身する#変身効果は次の部屋を クリアしたあと、別の 部屋に移動すると解除"}, -- Azazel's Stump
|
||||
[163] = {"163", "ディングル ベリー", "敵のうんちが味方になる#部屋をクリアした時、 ランダムな味方の うんちを1匹スポーン"}, -- Dingle Berry
|
||||
[164] = {"164", "リング キャップ", "爆弾を1個余分に設置 できる(追加消費なし)"}, -- Ring Cap
|
||||
[165] = {"165", "Nuh Uh!", "スポーンするコインと 鍵が、チャプター4以降、 爆弾・ハート・カード・ ピル・トリンケット・ 電池・ハエのいずれかに 置き換わる"}, -- Nuh Uh!
|
||||
[166] = {"166", "モデリング クレイ", "部屋に入った時、50%の 確率でランダムな パッシブアイテムの 効果が付与される"}, -- Modeling Clay
|
||||
@@ -950,7 +950,7 @@ local repTrinkets={
|
||||
[177] = {"177", "タトゥーシール", "チャレンジルームの クリア報酬に宝箱が 追加される#ボスチャレンジルームの クリア報酬にボス部屋の アイテムが追加される"}, -- Temporary Tattoo
|
||||
[178] = {"178", "飲み込んだM80", "ダメージを受けると 50%の確率で自爆が起き、 敵に185のダメージを 与える "}, -- Swallowed M80
|
||||
[179] = {"179", "RCリモート", "使い魔がアイザックの 動きに連動して移動する ようになる#ドロップボタン押下中、 使い魔は動きを停止する#※ヤコブ&エサウと同じ 制御方法"}, -- RC Remote
|
||||
[180] = {"180", "ファウンド ソウル", "アイザックの動きを コピーし、透過効果 付きの涙で攻撃する 幽霊の使い魔が現れる#幽霊はアイザックの ステータスをコピー するが、攻撃力のみ 0.5倍に制限される#幽霊は一撃で死ぬが、 次のフロアで復活する#幽霊はアイザックの持つ パッシブ/アクティブ アイテムの効果をコピー する#ドロップボタン押下中、 幽霊は動きを停止する#※ヤコブ&エサウと同じ 制御方法"}, -- Found Soul
|
||||
[180] = {"180", "ファウンド ソウル", "アイザックの動きを コピーし、透過効果 付きの涙で攻撃する 幽霊の使い魔が現れる#幽霊はアイザックの ステータスをコピーする (攻撃力のみ0.5倍)#幽霊は一撃で死ぬが、 次のフロアで復活する#幽霊はアイザックの持つ パッシブ/アクティブ アイテムの効果をコピー する#ドロップボタン押下中、 幽霊は動きを停止する#※ヤコブ&エサウと同じ 制御方法"}, -- Found Soul
|
||||
[181] = {"181", "拡張パック", "アクティブアイテムを 使用すると、追加で ランダムなアクティブ アイテムの効果が発動 する #追加されるアイテムは チャージ容量が1~2の ものに限られる"}, -- Expansion Pack
|
||||
[182] = {"182", "ベタニアのエッセンス", "天使部屋に入った時、 ウィスプが5つスポーン#乞食に寄付すると、 25%の確率でウィスプが スポーン"}, -- Beth's Essence
|
||||
[183] = {"183", "ザ ツインズ", "部屋に入った時、50%の 確率で使い魔を1つ複製する#使い魔が居ない場合、 {{Collectible8}}ブラザーボビーか {{Collectible67}}シスターマギーを付与"}, -- The Twins
|
||||
@@ -971,7 +971,7 @@ EID.descriptions[languageCode].quadrupledTrinket = "効果4倍!"
|
||||
-- いくつかのトリンケットは、Mom's Box やゴールデンバージョンによって効果が全く変わってしまうようなケースがあります
|
||||
EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
-- Broken Remote :全文置換(ゴールデン効果:Teleport 2.0)
|
||||
[4] = { "{{Collectible419}} {{ColorGold}}アクティブアイテムを 使用した時、未探索の 部屋にテレポート{{CR}}#優先順位: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0
|
||||
[4] = { "{{Collectible419}} アクティブアイテムを 使用した時、{{ColorGold}}未探索{{CR}}の 部屋にテレポート#優先順位: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0
|
||||
-- Broken Magnet (検索・置換): 一番目の文字列を説明文から検索し、二番目の文字列に置換する(ゴールデン効果)
|
||||
[6] = { "コイン", "ピックアップ" },
|
||||
-- Rosary Bead append:追加効果
|
||||
|
||||
+19
-15
@@ -322,7 +322,7 @@ local repCollectibles={
|
||||
[582] = {"582", "어지러운 버섯", "!!! 사용할 때마다 그 방에서;#{{ArrowGrayRight}} {{TearsSmall}}연사(+상한) +0.75#{{ArrowGrayRight}} {{SpeedSmall}}이동속도 -0.03#{{ArrowGrayRight}} 화면이 일그러집니다.#다른 방 이동 시 연사 증가가 40%, 이속 감소가 200%만큼 적용되며 방 클리어 시 효과가 1회분 제거됩니다.#사용 회수가 10회 이상인 경우 더 이상 충전되지 않습니다."}, -- Wavy Cap
|
||||
[583] = {"583", "로켓 든 병", "↑ {{Bomb}}폭탄 +5#폭탄 대신 로켓이 나가며 로켓은 캐릭터의 공격방향으로 날아가 폭발합니다."}, -- Rocket In a Jar
|
||||
[584] = {"584", "미덕의 책", "사용 시 캐릭터 주위를 돌며 공격방향으로 공격력 2의 눈물을 발사하는 위습을 소환합니다.#다른 액티브와 결합되며 결합된 액티브 사용 시 특수 능력을 가진 위습을 소환합니다.#최대 26개({{InnerWisp}}6/{{MiddleWisp}}8/{{OuterWisp}}12)까지 소환 가능#{{AngelChanceSmall}} 악마방에서 거래해도 천사방 등장 확률이 제거되지 않습니다.#↑ {{AngelChanceSmall}}천사방 확률 +25%"}, -- Book of Virtues
|
||||
[585] = {"585", "석고 옥합", "방 클리어로 충전 불가#사용 시 악마 거래 여부에 따라 아래 아이템 및 픽업을 소환합니다:#{{AngelChanceSmall}} 거래X: {{SoulHeart}}3/{{AngelRoom}}2#{{DevilChanceSmall}} 거래O: {{SoulHeart}}2/{{AngelRoom}}1#충전량이 0부터 시작하며 소울하트/블랙하트 획득 시 체력으로 획득되지 않는 대신 하트 반칸당 한칸씩 충전됩니다."}, -- Alabaster Box
|
||||
[585] = {"585", "석고 옥합", "!!! 방 클리어로 충전 불가#사용 시 악마 거래 여부에 따라 아래 아이템 및 픽업을 소환합니다:#{{AngelChanceSmall}} 거래X: {{SoulHeart}}3/{{AngelRoom}}2#{{DevilChanceSmall}} 거래O: {{SoulHeart}}2/{{AngelRoom}}1#!!! 충전량이 0부터 시작하며 {{ColorOrange}}소울하트/블랙하트 획득 시 체력으로 증가/회복되지 않는 대신{{CR}} 하트 반칸당 한칸씩 충전됩니다."}, -- Alabaster Box
|
||||
[586] = {"586", "천국의 계단", "{{AngelRoom}} 스테이지 첫 방에 천사방 아이템을 파는 상점으로 갈 수 있는 사다리가 생성됩니다.#!!! 사다리는 방을 벗어나면 사라집니다."}, -- The Stairway
|
||||
[587] = {"587", "", "<Item does not exist>"}, --
|
||||
[588] = {"588", "태양", "{{BossRoom}} 맵에 보스방의 위치가 표시됩니다.#!!! {{ColorOrange}}표시된 방의 보스 처치{{CR}}시 다음 효과 발동:#{{ArrowGrayRight}} {{Card20}}맵에 스테이지 구조, 특수방, 일반비밀방 위치 표시#{{ArrowGrayRight}} {{Heart}}체력을 모두 회복#{{ArrowGrayRight}} 그 스테이지에서 {{DamageSmall}}+3/{{LuckSmall}}+1#{{ArrowGrayRight}} {{CurseCursedSmall}}스테이지의 저주 제거#{{ArrowGrayRight}} {{Battery}}액티브 아이템의 충전량을 모두 채워줍니다."}, -- Sol
|
||||
@@ -420,7 +420,7 @@ local repCollectibles={
|
||||
[680] = {"680", "몬테주마의 복수", "{{Chargeable}} 공격키를 2.35초 이상 누르면 충전되며 공격키를 떼면 캐릭터의 뒤 방향으로 레이저와 옥수수탄을 발사합니다.#{{ArrowGrayRight}} 레이저는 다단히트로 적에게 최대 초당 공격력 x19의 피해를 줍니다.#{{ArrowGrayRight}} 옥수수탄은 적에게 6의 피해를 줍니다."}, -- Montezuma's Revenge
|
||||
[681] = {"681", "꼬마 포탈", "공격방향으로 날아가며 접촉한 적에게 피해를 주고 픽업에 접촉 시 픽업을 파란 아군 파리로 바꿉니다.#4개의 픽업을 바꿀 시 클리어하지 않은 방으로 이동하는 포탈을 생성합니다."}, -- Lil Portal
|
||||
[682] = {"682", "지렁이 친구", "{{Slow}} 4초동안 그 방의 랜덤 적을 붙잡아 초당 8의 피해를 주고 움직이지 못하게 합니다."}, -- Worm Friend
|
||||
[683] = {"683", "골국", "적 처치시 그 자리에 적의 탄환을 막아주는 일회용 뼛조각을 1~2개 소환합니다."}, -- Bone Spurs
|
||||
[683] = {"683", "골극", "적 처치시 그 자리에 적의 탄환을 막아주는 일회용 뼛조각을 1~2개 소환합니다."}, -- Bone Spurs
|
||||
[684] = {"684", "굶주린 영혼", "적 처치시 33%의 확률로 유령이 나와 적을 따라다닙니다.#유령은 접촉하는 적에게 초당 공격력 x2의 피해를 주고 7초 후 폭파되어 주변의 적에게 공격력 x3의 피해를 줍니다."}, -- Hungry Soul
|
||||
[685] = {"685", "도깨비불 든 병", "{{Collectible584}} 사용 시 위습을 소환합니다.#사용할 때마다 소환하는 위습의 개수가 증가합니다."}, -- Jar of Wisps
|
||||
[686] = {"686", "영혼 로켓", "{{SoulHeart}} 획득 시 소울하트를 1개 드랍합니다.#{{SoulHeart}} 소울하트를 획득할 때마다 아래 중 하나의 능력치 증가:#{{ArrowGrayRight}} {{SpeedSmall}}이동속도 +0.04#{{Blank}} {{TearsSmall}}연사 +0.1#{{Blank}} {{DamageSmall}}공격력 +0.2#{{Blank}} {{RangeSmall}}사거리 +0.5#{{Blank}} {{ShotspeedSmall}}탄속 +0.04#{{Blank}} {{LuckSmall}}행운 +0.2"}, -- Soul Locket
|
||||
@@ -897,14 +897,14 @@ local repTrinkets={
|
||||
[14] = {"14", "굳은살", "가시나 장판에 피해를 입지 않습니다.#!!! Mama Gurdy, The Pile 보스의 가시, 혹은 가시 돌에는 여전히 피해를 받습니다."}, -- Callus
|
||||
[16] = {"16", "엄마의 발톱", "20초마다 엄마발이 랜덤 위치에 떨어집니다."}, -- Mom's Toenail
|
||||
[15] = {"15", "행운의 돌조각", "{{Coin}} 장애물 파괴 시 33% 확률로 동전을 드랍합니다."}, -- Lucky Rock
|
||||
[17] = {"17", "검은 립스틱", "{{BlackHeart}} 소울하트가 드랍될 때 블랙하트로 바뀔 확률 +5%p"}, -- Black Lipstick
|
||||
[18] = {"18", "성경 책자", "{{EternalHeart}} 빨간하트가 드랍될 때 이터널하트로 바뀔 확률 +3.33%p"}, -- Bible Tract
|
||||
[17] = {"17", "검은 립스틱", "{{BlackHeart}} 소울하트가 드랍될 때 블랙하트로 바뀔 확률 +10%p"}, -- Black Lipstick
|
||||
[18] = {"18", "성경 책자", "{{EternalHeart}} 빨간하트가 드랍될 때 이터널하트로 바뀔 확률 +3%p"}, -- Bible Tract
|
||||
[19] = {"19", "종이 클립", "열쇠가 필요한 모든 상자를 열쇠 소모 없이 열 수 있습니다."}, -- Paper Clip
|
||||
[24] = {"24", "똥전", "{{Coin}} 똥 오브젝트에서 동전이 나올 확률이 20% 증가합니다.#{{Poison}} 동전 획득 시 적을 밀쳐내는 독성 방귀를 뀝니다."}, -- Butt Penny
|
||||
[25] = {"25", "이상한 초콜릿", "!!! 30초마다 일정 확률로:#{{ArrowGrayRight}} 똥을 싸거나;#{{ArrowGrayRight}} 적과 탄환을 밀쳐내며 6의 피해를 주는 방귀를 뀝니다."}, -- Mysterious Candy
|
||||
[26] = {"26", "꺾기벌레", "↑ {{TearsSmall}}연사 +0.4#↑ {{RangeSmall}}사거리 +1.5#눈물이 지그재그로 날아갑니다.#공격이 장애물을 관통합니다."}, -- Hook Worm
|
||||
-- Original
|
||||
[32] = {"32", "환각버섯", "!!! 방 입장 시 그 방에서 아래 중 랜덤 버섯 아이템 효과를 얻습니다:#{{ArrowGrayRight}} {{Collectible12}}{{Collectible71}}{{Collectible121}}{{Collectible120}}{{Collectible342}}{{Collectible398}}"}, -- Liberty Cap
|
||||
[32] = {"32", "환각버섯", "!!! 방 입장 시 25%의 확률로 그 방에서 아래 중 랜덤 버섯 아이템 효과를 얻습니다:#{{ArrowGrayRight}} {{Collectible12}}{{Collectible71}}{{Collectible121}}{{Collectible120}}{{Collectible342}}{{Collectible398}}"}, -- Liberty Cap
|
||||
[33] = {"33", "탯줄", "{{HalfHeart}} 방 입장 시 빨간하트가 반칸 이하일 때 {{Collectible100}}Little Steven을 소환합니다.#{{Collectible318}} 피격 시 확률적으로 그 방에서 Gemini 패밀리어를 소환합니다."}, -- Umbilical Cord
|
||||
[39] = {"39", "암", "↑ {{TearsSmall}}연사(+상한) +1"}, -- Cancer
|
||||
[48] = {"48", "찢어진 페이지", "{{Collectible35}} 피격 시 5%의 확률로 그 방의 적에게 80의 피해를 줍니다.#{{LuckSmall}} 행운 60 이상일 때 50% 확률#↑ {{Collectible35}} 블랙하트/The Necronomicon/The Devil의 공격력 +40"}, -- A Missing Page
|
||||
@@ -914,21 +914,22 @@ local repTrinkets={
|
||||
-- Afterbirth
|
||||
[65] = {"65", "테이프 벌레", "↑ {{RangeSmall}}사거리 +3"}, -- Tape Worm
|
||||
[66] = {"66", "게으른 벌레", "↓ {{ShotspeedSmall}}탄속 -0.5"}, -- Lazy Worm
|
||||
[67] = {"67", "금이 간 주사위", "피격 시 확률적으로 {{Collectible105}}그 방의 아이템, {{Collectible166}}픽업, {{Collectible386}}오브젝트, {{Collectible406}}능력치 배율을 바꾸거나 {{Collectible285}}그 방의 적을 약화형 몬스터로 바꿉니다."}, -- Cracked Dice
|
||||
[69] = {"69", "흐려진 즉석사진", "{{Confusion}} 때때로 그 방의 적들이 혼란에 걸립니다.#흡수하지 않은 경우 Depths 2(6 스테이지)에서 장신구를 소모하여 Home 스테이지로 진입할 수 있습니다. (해금 필요)"}, -- Faded Polaroid
|
||||
[67] = {"67", "금이 간 주사위", "!!! 피격 시 50%의 확률로 아래 중 하나 발동:#{{ArrowGrayRight}} {{Collectible105}}그 방의 아이템 변경#{{ArrowGrayRight}} {{Collectible166}}그 방의 픽업 변경#{{ArrowGrayRight}} {{Collectible386}}그 방의 오브젝트 변경#{{ArrowGrayRight}} {{Collectible406}}캐릭터 능력치 배율 변경#{{ArrowGrayRight}} {{Collectible285}}그 방의 적을 약화형 몬스터로 변경"}, -- Cracked Dice
|
||||
[69] = {"69", "흐려진 즉석사진", "{{Confusion}} 때때로 그 방의 적들이 혼란에 걸립니다.#(해금 필요) 흡수하지 않은 경우 Depths 2(6 스테이지)에서 장신구를 소모하여 Home 스테이지로 진입할 수 있습니다."}, -- Faded Polaroid
|
||||
[80] = {"80", "검은 깃털", "Evil up 또는 Sin up 아이템 소지 시 개당 {{DamageSmall}}공격력이 0.5 증가합니다."}, -- Black Feather
|
||||
[88] = {"88", "필요없어!", "모든 패시브 아이템이 등장하기 전까지 액티브 아이템이 등장하지 않습니다."}, -- NO!
|
||||
[90] = {"90", "갈색 마개", "!!! 똥 파괴시 똥이 폭발하여 주변의 적에게 100의 피해를 줍니다."}, -- Brown Cap
|
||||
-- Afterbirth +
|
||||
[92] = {"92", "금이 간 왕관", "각 능력치가 캐릭터 기본 능력치보다 높을 시 각 능력치가 20% 증가합니다."}, -- Cracked Crown
|
||||
[96] = {"96", "우주뱀 벌레", "↑ {{TearsSmall}}연사 +0.4#↑ {{RangeSmall}}사거리 +1.5#눈물이 거대한 나선을 그리며 날아갑니다.#공격이 장애물을 관통합니다.#10%의 확률로 유도 눈물을 발사합니다.#{{LuckSmall}} 행운 9 이상일 때 100% 확률"}, -- Ouroboros Worm
|
||||
[97] = {"97", "편도선", "12~20회 피격 시 Tonsil 패밀리어를 소환합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다.#!!! 2회 소환 시 사라집니다."}, -- Tonsil
|
||||
[98] = {"98", "콧물딱지", "10%의 확률로 접착 눈물이 나가며 접착 눈물이 적에게 붙을 시 10초동안 지속 피해를 줍니다.#접착 눈물을 발사할 때 50%의 확률로 유도 효과가 생깁니다."}, -- Nose Goblin
|
||||
[98] = {"98", "콧물딱지", "10%의 확률로 접착 눈물이 나갑니다.#접착 눈물을 발사할 때 50%의 확률로 유도 효과가 생깁니다.#{{DamageSmall}} 접착 눈물이 적에게 붙을 시 10초동안 지속 피해를 줍니다."}, -- Nose Goblin
|
||||
[101] = {"101", "꺼진 전구", "{{Battery}} 액티브 아이템의 충전량이 남아있지 않을때:#{{ArrowGrayRight}} {{DamageSmall}}공격력 +1.5#{{ArrowGrayRight}} {{TearsSmall}}연사 +0.5#{{ArrowGrayRight}} {{RangeSmall}}사거리 +1.5#{{ArrowGrayRight}} {{SpeedSmall}}이동속도 +0.5#{{ArrowGrayRight}} {{ShotspeedSmall}}탄속 +0.3#{{ArrowGrayRight}} {{LuckSmall}}행운 +2"}, -- Dim Bulb
|
||||
[110] = {"110", "은화", "{{Shop}} Womb/Corpse 스테이지에서 상점이 등장합니다."},
|
||||
[111] = {"111", "피투성이 왕관", "{{TreasureRoom}} Womb/Corpse 스테이지에서 보물방이 등장합니다."}, -- Bloody Crown
|
||||
[119] = {"119", "줄기 세포", "{{HealingRed}} 스테이지 진입 시 최대 체력의 절반을 회복합니다.#{{HealingRed}} 체력이 최대 체력의 절반을 넘을 시 체력을 반칸 회복합니다."}, -- Stem Cell
|
||||
[121] = {"121", "나무 십자가", "{{HolyMantle}} 스테이지 당 1번 피해를 무시하는 보호막을 생성합니다.#!!! {{Card51}}Holy Card로 생성된 보호막이 있을 경우 생성되지 않습니다."}, -- Wooden Cross
|
||||
[128] = {"128", "손가락 뼈", "{{EmptyBoneHeart}} 피격 시 5% 확률로 뼈하트를 획득합니다."}, -- Finger Bone
|
||||
[128] = {"128", "손가락 뼈", "{{EmptyBoneHeart}} 피격 시 4% 확률로 뼈하트를 획득합니다."}, -- Finger Bone
|
||||
-- Repentance
|
||||
[129] = {"129", "눈깔사탕", "{{Collectible150}} 10%의 확률로 공격력 x3.2의 공격이 나갑니다.#{{LuckSmall}} 행운 9 이상일 때 100% 확률"}, -- Jawbreaker
|
||||
[130] = {"130", "씹던 펜", "{{Slow}} 10%의 확률로 적을 둔화시키는 공격이 나갑니다.#{{LuckSmall}} 행운 18 이상일 때 100% 확률"}, -- Chewed Pen
|
||||
@@ -947,15 +948,15 @@ local repTrinkets={
|
||||
[143] = {"143", "오래된 축전기", "!!! 방을 클리어해도 액티브 아이템이 충전되지 않습니다.#{{Battery}} 방 클리어 시 20%의 확률로 배터리 픽업을 드랍합니다.#{{LuckSmall}} 행운 5 이상일 때 33% 확률"}, -- Old Capacitor
|
||||
[144] = {"144", "두뇌 벌레", "공격이 적이 있는 방향을 향해 직선으로 날아갑니다."}, -- Brain Worm
|
||||
[145] = {"145", "올백", "↑ {{LuckSmall}}행운 +10#!!! 패널티 피격 시 사라집니다."}, -- Perfection
|
||||
[146] = {"146", "악마의 왕관", "{{TreasureRoom}}보물방 아이템이 체력 거래가 필요한 {{DevilRoom}}악마방 아이템으로 대체됩니다."}, -- Devil's Crown
|
||||
[146] = {"146", "악마의 왕관", "{{TreasureRoom}} 보물방이 체력 거래가 필요한 {{DevilRoom}}악마방 아이템이 나오는 붉은 보물방으로 대체됩니다."}, -- Devil's Crown
|
||||
[147] = {"147", "충전된 동전", "{{Battery}} 동전 획득 시 17%의 확률로 액티브 아이템 충전량을 한칸 충전합니다.#동전 가치가 높을수록 확률 증가"}, -- Charged Penny
|
||||
[148] = {"148", "우정의 목걸이", "패밀리어가 캐릭터의 주위를 돕니다."}, -- Friendship Necklace
|
||||
[149] = {"149", "패닉 버튼", "액티브 아이템 충전량이 최대치일 때 피격 직전에 액티브 아이템을 사용합니다."}, -- Panic Button
|
||||
[150] = {"150", "푸른 열쇠", "열쇠로 잠긴 방에 들어갈 때 열쇠를 소모하지 않으며 특수한 적이 있는 방 클리어 후 입장할 수 있습니다."}, -- Blue Key
|
||||
[150] = {"150", "푸른 열쇠", "열쇠로 잠긴 방에 들어갈 때 열쇠를 소모하지 않으며 특수한 적이 있는 파란 방 클리어 후 입장할 수 있습니다."}, -- Blue Key
|
||||
[151] = {"151", "쇠줄", "모든 바닥, 상자, 문, 바위의 가시를 제거합니다.#!!! 희생방의 가시도 제거합니다."}, -- Flat File
|
||||
[152] = {"152", "망원경 렌즈", "↑ {{PlanetariumChanceSmall}}천체방 확률 +9%#↑ {{PlanetariumChanceSmall}}첫 천체방 확률 +15%#{{PlanetariumChanceSmall}} Womb/Corpse 스테이지에서 천체방이 등장할 수 있습니다."}, -- Telescope Lens
|
||||
[153] = {"153", "엄마의 머리뭉치", "방 입장 시 확률적으로 그 방에서 랜덤 엄마 아이템 효과를 얻습니다."}, -- Mom's Lock
|
||||
[154] = {"154", "주사위 가방", "방 입장 시 확률적으로 그 방에서 랜덤 일회용 주사위 아이템 픽업을 얻습니다."}, -- Dice Bag
|
||||
[153] = {"153", "엄마의 머리뭉치", "방 입장 시 25%의 확률로 그 방에서 랜덤 엄마 아이템 효과를 얻습니다."}, -- Mom's Lock
|
||||
[154] = {"154", "주사위 가방", "방 입장 시 50%의 확률로 그 방에서 랜덤 일회용 주사위 아이템 픽업을 얻습니다."}, -- Dice Bag
|
||||
[155] = {"155", "신성한 왕관", "Cathedral 스테이지에서 {{TreasureRoom}}보물방과 {{Shop}}상점이 등장합니다."}, -- Holy Crown
|
||||
[156] = {"156", "어머니의 키스", "{{Heart}} 소지중일 때 최대 체력 +1"}, -- Mother's Kiss
|
||||
[157] = {"157", "찢어진 카드", "!!! 눈물을 15번 발사할 때 마다:#{{ArrowGrayRight}} {{Collectible5}}{{Collectible149}}캐릭터에게 되돌아오는 폭발하는 독성 눈물을 발사합니다."}, -- Torn Card
|
||||
@@ -972,7 +973,7 @@ local repTrinkets={
|
||||
[168] = {"168", "텅 빈 심장", "{{EmptyBoneHeart}} 스테이지 진입 시 뼈하트 +1"}, -- Hollow Heart
|
||||
[169] = {"169", "아이의 그림", "소지중일 때 Guppy 세트에 포함됩니다."}, -- Kid's Drawing
|
||||
[170] = {"170", "수정 열쇠", "{{RedRoom}} 방 클리어 시 33%의 확률로 가까운 벽에 빨간방으로 가는 문이 생성됩니다.#빨간방은 일반방 또는 특수방의 구조로 생성될 수 있습니다.#빨간방 안에서는 또다른 빨간방 생성 확률이 감소합니다."}, -- Crystal Key
|
||||
[171] = {"171", "키퍼의 흥정", "50%의 확률로 체력 거래 아이템을 동전 거래로 바꿉니다."}, -- Keeper's Bargain
|
||||
[171] = {"171", "키퍼의 흥정", "{{DevilRoom}} 50%의 확률로 체력 거래 아이템을 동전 거래로 바꿉니다."}, -- Keeper's Bargain
|
||||
[172] = {"172", "저주받은 동전", "동전 획득 시 랜덤 방으로 순간이동합니다."}, -- Cursed Penny
|
||||
[173] = {"173", "네 영혼", "!!! 일회용#체력 거래 시 체력 대신 장신구를 소모합니다.#!!! {{DevilRoom}}악마방/{{Collectible292}}Satanic Bible 거래 시 여전히 악마 거래로 취급됩니다."}, -- Your Soul
|
||||
[174] = {"174", "숫자 자석", "↑ {{DevilChanceSmall}}악마방 확률 +10%#{{DevilRoom}} 악마방에서 Krampus 보스가 등장하지 않습니다.#{{DevilRoom}} 악마방 구조가 특수하게 변경되며 악마방에서 적들과 {{BlackHeart}}블랙하트의 등장 확률 및 빈도가 높아집니다."}, -- Number Magnet
|
||||
@@ -981,7 +982,7 @@ local repTrinkets={
|
||||
[177] = {"177", "스티커 문신", "{{ChallengeRoom}} 도전방 클리어 시 상자를 드랍합니다.#{{ChallengeRoom}} 보스 도전방 클리어 시 아이템을 생성합니다."}, -- Temporary Tattoo
|
||||
[178] = {"178", "삼킨 M80", "피격 시 50% 확률로 캐릭터의 위치에 공격력 185의 폭발을 일으킵니다."}, -- Swallowed M80
|
||||
[179] = {"179", "RC 리모콘", "패밀리어가 캐릭터가 움직이는 방향으로 이동합니다."}, -- RC Remote
|
||||
[180] = {"180", "되찾은 영혼", "캐릭터와 같이 이동하며 공격방향으로 캐릭터의 공격과 같은 공격을 발사합니다.#적에게 맞을 시 사라지고 다음 스테이지에서 재소환됩니다."}, -- Found Soul
|
||||
[180] = {"180", "되찾은 영혼", "캐릭터와 같이 이동하며 공격방향으로 캐릭터의 공격력 x0.5의 공격을 발사합니다.#적에게 맞을 시 사라지고 다음 스테이지에서 재소환됩니다."}, -- Found Soul
|
||||
[181] = {"181", "확장팩", "액티브 아이템 사용 시 충전량이 1~2인 랜덤 액티브 아이템의 효과를 함께 발동합니다.#{{Blank}} (충전량이 없는 액티브 아이템의 경우 방당 1회 한정)"}, -- Expansion Pack
|
||||
[182] = {"182", "베다니의 정수", "{{Collectible584}} {{AngelRoom}}천사방 입장 시 위습을 5마리 소환합니다.#{{Collectible584}} 거지에게 기부 시 25%의 확률로 위습을 소환합니다."}, -- Beth's Essence
|
||||
[183] = {"183", "쌍둥이", "방 입장 시 50% 확률로 그 방에서 랜덤 패밀리어 중 하나를 복사합니다.#복사할 수 있는 패밀리어가 없다면 {{Collectible8}}Brother Bobby 혹은 {{Collectible67}}Sister Maggy를 대신 소환합니다."}, -- The Twins
|
||||
@@ -1015,6 +1016,8 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
[20] = {"하나", "2개", "3개"},
|
||||
-- Golden Mysterious Candy makes Golden Poop
|
||||
[25] = { "똥", "황금 똥" },
|
||||
-- Fish Head
|
||||
[29] = {"하나", "2마리", "3마리"},
|
||||
-- Isaac's Fork (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 or 3 for doubled/tripled
|
||||
[46] = { "반칸", "한칸", "한칸 반" },
|
||||
-- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled
|
||||
@@ -1058,6 +1061,7 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
EID.descriptions[languageCode].goldenTrinketData = {
|
||||
[8] = {append = true},
|
||||
[20] = {findReplace = true},
|
||||
[29] = {findReplace = true},
|
||||
[70] = {findReplace = true},
|
||||
[72] = {findReplace = true},
|
||||
[85] = {fullReplace = true},
|
||||
|
||||
@@ -1123,7 +1123,7 @@ local repCharacterInfo = {
|
||||
[20] = {"Esau", "Control Jacob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jacob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jacob and Esau can grab two simultaneously"},
|
||||
|
||||
[21] = {"Tainted Isaac", "Item pedestals cycle between 2 options#You can only carry 8 passive items#Change which item will be dropped for a 9th item with {{ButtonRT}}"},
|
||||
[22] = {"Tainted Magdalene", "Health above 2 Red Hearts will slowly drain#On contact, do a melee swing for 6x damage#{{HalfRedHeart}} Chance for enemies to drop Half Red Hearts that disappear in 2 seconds#Drop is guaranteed on melee kill#{{Collectible45}} Heal twice as much from non-pickup sources#{{AngelDevilChance}} Damage taken to draining hearts doesn't affect Devil Deal chance"},
|
||||
[22] = {"Tainted Magdalene", "Health above 2 Red Hearts will slowly drain#On contact, do a melee swing for 6x damage#{{HalfHeart}} Chance for enemies to drop Half Red Hearts that disappear in 2 seconds#Drop is guaranteed on melee kill#{{Collectible45}} Heal twice as much from non-pickup sources#{{AngelDevilChance}} Damage taken to draining hearts doesn't affect Devil Deal chance"},
|
||||
[23] = {"Tainted Cain", "Touching an item pedestal turns it into a variety of pickups"},
|
||||
[24] = {"Tainted Judas", "Can't have Red Hearts#{{BlackHeart}} Health ups grant Black Hearts"},
|
||||
[25] = {"Tainted ???", "Bombs are replaced with Poop Spells#{{Crafting29}} Doing damage spawns poop pickups#{{Collectible715}} You can store the next spell for later by using Hold"},
|
||||
|
||||
+100
-26
@@ -865,21 +865,21 @@ local repTrinkets={
|
||||
[10] = {"10", "Gusano Ondulante", "↑ {{Tears}} Lágrimas +0.4#Lágrimas espectrales#Las lágrimas se mueven en ondas"}, -- Wiggle Worm
|
||||
[11] = {"11", "Gusano Circular", "↑ {{Tears}} Lágrimas +0.47#Lágrimas espectrales#Las lágrimas se mueven en espiral a gran velocidad"}, -- Ring Worm
|
||||
[14] = {"14", "Callo", "Otorga inmunidad a las espinas de suelo y al fluido#{{Warning}} No previene el daño al tocar las espinas especiales en {{SacrificeRoom}} la sala de Sacrificio y {{Collectible692}} la sala del Diablo"}, -- Callus
|
||||
[15] = {"15", "Roca de la suerte", "{{Coin}} 33% de probabilidad de generar monedas al destruir rocas"}, -- Lucky Rock
|
||||
[16] = {"16", "Uña del pie de Mamá", "El Pie de Mamá pisoteará un lugar aleatorio de la habitación cada 20 segundos"}, -- Mom's Toenail
|
||||
[19] = {"19", "Clip de Papel", "{{GoldenChest}} Permite abrir los cofres dorados sin usar llaves#{{MegaChest}} Los mega cofres seguirán requeriendo llaves para abrirse"}, -- Paper Clip
|
||||
[15] = {"15", "Roca de la suerte", "{{Coin}} 33% de probabilidad de generar una moneda al destruir rocas"}, -- Lucky Rock
|
||||
[16] = {"16", "Uña del pie de Mamá", "{{MomBossSmall}} El Pie de Mamá pisoteará un lugar aleatorio de la habitación cada 20 segundos"}, -- Mom's Toenail
|
||||
[19] = {"19", "Clip de Papel", "{{GoldenChest}} Permite abrir los Cofres Dorados sin usar llaves#{{MegaChest}} Los Mega Cofres aún necesitan llaves para abrirse"}, -- Paper Clip
|
||||
[24] = {"24", "Moneda de Trasero", "{{Coin}} 20% de probabilidad de generar una moneda al destruir una caca#Soltarás un pedo al recoger una moneda#{{Poison}} Los pedos empujan y envenenan a los enemigos"}, -- Butt Penny
|
||||
[25] = {"25", "Dulce misterioso", "Generas una caca o sueltas un pedo cada 30 segundos#Los pedos infligen 6 de daño y empujan a los proyectiles"}, -- Mysterious Candy
|
||||
[26] = {"26", "Gusano Cuadrado", "↑ {{Tears}} Lágrimas +0.4#↑ {{Range}} Alcance +1.5#Lágrimas espectrales#Las lágrimas se mueven en ángulos"}, -- Hook Worm
|
||||
[32] = {"32", "Monguis", "25% de probabilidad de activar un efecto de hongo aleatorio para la habitación actual"}, -- Liberty Cap
|
||||
[33] = {"33", "Cordón umbilical", "Al tener medio o ningún corazón rojo:#{{Collectible100}} Otorga un pequeño Steven#{{Collectible318}} 30% de probabilidad de otorgar un familiar Géminis al recibir daño#{{Luck}} 100% de probabilidad con 35 de suerte"}, -- Umbilical Cord
|
||||
[33] = {"33", "Cordón umbilical", "Al tener medio corazón rojo o menos:#{{Collectible100}} Otorga un pequeño Steven#{{Collectible318}} 30% de probabilidad de otorgar un familiar Géminis al recibir daño#{{Luck}} 100% de probabilidad con 35 de suerte"}, -- Umbilical Cord
|
||||
[39] = {"39", "Cáncer", "↑ {{Tears}} Lágrimas +1"}, -- Cancer
|
||||
[48] = {"48", "Una Página Faltante", "Al recibir daño, 5% de probabilidad de infligir 80 de daño a todos los enemigos en la habitación#{{BlackHeart}} Los corazones negros y los efectos similares al Necronomicon reciben +40 de daño extra"}, -- A Missing Page
|
||||
[49] = {"49", "Moneda Sangrienta", "{{HalfHeart}} 25% de probabilidad de generar medio corazón al recoger monedas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Bloody Penny
|
||||
[50] = {"50", "Moneda Quemada", "{{Bomb}} 25% de probabilidad de generar una bomba al recoger monedas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Burnt Penny
|
||||
[51] = {"51", "Moneda Plana", "{{Key}} 25% de probabilidad de generar una llave al recoger monedas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Flat Penny
|
||||
[52] = {"52", "Moneda Falsificada", "{{Coin}} 50% de probabilidad de incrementar +1 el valor de las monedas al recogerlas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Counterfeit Penny
|
||||
[61] = {"61", "La Mano izquierda", "{{RedChest}} Reemplaza todos los cofres por cofres rojos#No convierte cofres que ya han sido generados"}, -- La Mano izquierda
|
||||
[61] = {"61", "La Mano izquierda", "{{RedChest}} Reemplaza todos los cofres por Cofres Rojos#No convierte cofres que ya han sido generados"}, -- The Left Hand
|
||||
[63] = {"63", "Tijeras de Seguridad", "{{Bomb}} Convierte las bombas troll en bombas recolectables#Permite recoger Giga Bombas"}, -- Safety Scissors
|
||||
[65] = {"65", "Gusano Estirado", "↑ {{Range}} Alcance +3"}, -- Tape Worm
|
||||
[66] = {"66", "Gusano Perezoso", "↓ {{Shotspeed}} Vel. de disparo -0.5"}, -- Lazy Worm
|
||||
@@ -894,8 +894,8 @@ local repTrinkets={
|
||||
[100] = {"100", "Bombilla Vibrante", "Otorga al tener un objeto activo cargado:#↑ {{Speed}} Velocidad +0.25#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +0.75#↑ {{Shotspeed}} Vel. de lágrimas +0.1#↑ {{Luck}} Suerte +1"}, -- Vibrant Bulb
|
||||
[101] = {"101", "Bombilla Muerta", "Otorga al tener un objeto activo descargado:#↑ {{Speed}} Velocidad +0.5#↑ {{Tears}} Lágrimas +0.5#↑ {{Damage}} Daño +1.5#↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Vel. de lágrimas +0.3#↑ {{Luck}} Suerte +2"}, -- Dim Bulb
|
||||
[107] = {"107", "Corazón de Cuervo", "{{Heart}} Los corazones rojos recibirán el daño antes que los de alma o negros#{{Warning}} El daño a corazones rojos reduce la probabilidad de encontrar salas del Diablo/Ángel"}, -- Crow Heart
|
||||
[110] = {"110", "Dólar de Plata", "{{Shop}} Las tiendas aparecerán en el Útero y en el Cadaver"}, -- Silver Dollar
|
||||
[111] = {"111", "Corona Sangrienta", "{{TreasureRoom}} Las salas del tesoro aparecerán en el Útero y en el Cadaver"}, -- Bloody Crown
|
||||
[110] = {"110", "Dólar de Plata", "{{Shop}} Aparecerán tiendas en el Útero y en el Cadaver"}, -- Silver Dollar
|
||||
[111] = {"111", "Corona Sangrienta", "{{TreasureRoom}} Aparecerán salas del tesoro en el Útero y en el Cadaver"}, -- Bloody Crown
|
||||
[119] = {"119", "Célula madre", "{{HealingRed}} Cura la mitad de tus corazones rojos/de hueso al entrar a un nuevo piso#{{HealingRed}} Cura medio corazón como mínimo"}, -- Stem Cell
|
||||
[128] = {"128", "Hueso del Dedo", "{{EmptyBoneHeart}} 4% de probabilidad de obtener un corazón de hueso al recibir daño"}, -- Finger Bone
|
||||
[129] = {"129", "Rompemandíbulas", "{{Damage}} 10% de probabilidad de disparar dientes#Los dientes infligen 3.2 veces tu daño#{{Luck}} 100% de probabilidad con 9 de suerte"}, -- Jawbreaker
|
||||
@@ -903,13 +903,13 @@ local repTrinkets={
|
||||
[131] = {"131", "Moneda bendecida", "{{HalfSoulHeart}} 17% de probabilidad de generar medio corazón de alma al recoger monedas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Blessed Penny
|
||||
[132] = {"132", "Jeringa rota", "25% de probabilidad de activar un efecto de jeringa aleatorio por habitación"}, -- Broken Syringe
|
||||
[133] = {"133", "Mecha corta", "{{Bomb}} Las bombas explotarán más rápido"}, -- Short Fuse
|
||||
[134] = {"134", "Frijol Gigante", "Aumenta el tamaño de los pedos"}, -- Gigante Bean
|
||||
[134] = {"134", "Frijol Gigante", "{{Poison}} Aumenta el tamaño de los pedos"}, -- Gigante Bean
|
||||
[135] = {"135", "Un encendedor", "{{Burning}} 20% de probabilidad de incendiar enemigos aleatorios al entrar en una habitación"}, -- A Lighter
|
||||
[136] = {"136", "Candado roto", "Las puertas, candados y cofres dorados se pueden abrir con explosiones#También puede abrir una \"Puerta Extraña\" en las \"Profundidades II\""}, -- Broken Padlock
|
||||
[136] = {"136", "Candado roto", "{{Bomb}} Permite abrir Puertas, Candados y Cofres Dorados con explosiones#También permite abrir una \"Puerta Extraña\" en las \"Profundidades II\""}, -- Broken Padlock
|
||||
[137] = {"137", "Nomeolvides", "Al bajar a una nueva planta, se generan hasta cuatro recolectables no obtenidos de la planta anterior"}, -- Myosotis
|
||||
[138] = {"138", "'M", "Usar un objeto activo lo reemplaza por otro"}, -- 'M
|
||||
[139] = {"139", "Talismán gota", "{{Luck}} Suerte +4 para los efectos de lágrimas basados en la suerte"}, -- Teardrop Charm
|
||||
[140] = {"140", "Manzana de Sodoma", "{{Heart}} Recoger corazones rojos puede convertirlos en arañas azules#Funciona incluso al tener la salud al maximo#Puede convertir corazones necesarios para curarte"}, -- Apple of Sodom
|
||||
[140] = {"140", "Manzana de Sodoma", "{{Heart}} 50% de probabilidad al recoger corazones rojos de convertirlos en arañas azules#100% de probabilidad al tener la salud al maximo#Puede convertir corazones necesarios para curarte"}, -- Apple of Sodom
|
||||
[141] = {"141", "Canción de cuna olvidada", "Duplica la velocidad de disparo de los familiares"}, -- Forgotten Lullaby
|
||||
[142] = {"142", "Fe de Beth", "{{Collectible584}} Al inicio de cada planta, genera 4 fuegos fatuos del Libro de virtudes"}, -- Beth's Faith
|
||||
[143] = {"143", "Condensador viejo", "Evita que el objeto activo se cargue al completar salas#{{Battery}} 20% de probabilidad de generar una batería al limpiar la habitación#{{Luck}} 33% de probabilidad con 5 de suerte"}, -- Old Capacitor
|
||||
@@ -923,8 +923,8 @@ local repTrinkets={
|
||||
[151] = {"151", "Lima", "Retrae todas las espinas, volviéndolas inofensivas#{{CursedRoom}} Afecta a las salas malditas, los cofres trampa y cualquier obstaculo con espinas"}, -- Flat File
|
||||
[152] = {"152", "Lente de telescopio", "{{PlanetariumChance}} +9% de probabilidad de planetario#+15% Adicionál si aún no has entrado en uno#{{Planetarium}} Los planetarios ahora aparecen en el Útero y en el Cadaver"}, -- Telescope Lens
|
||||
[153] = {"153", "Mechón de Mamá", "25% de probabilidad de otorgar el efecto de un objeto de Mamá aleatorio por habitación"}, -- Mom's Lock
|
||||
[154] = {"154", "Bolsa de dados", "50% de probabilidad por habitación de otorga un consumible temporal de dado#El dado desaparece al cambiar de habitación#El dado no ocupa un lugar de consumible"}, -- Dice Bag
|
||||
[155] = {"155", "Corona sagrada", "Genera una {{TreasureRoom}} habitación del tesoro y una {{Shop}} tienda en la Catedral"}, -- Holy Crown
|
||||
[154] = {"154", "Bolsa de dados", "50% de probabilidad de otorgar un dado consumible por habitación#El dado desaparece al cambiar de habitación#El dado no ocupa un lugar de consumible"}, -- Dice Bag
|
||||
[155] = {"155", "Corona sagrada", "Genera una {{TreasureRoom}} sala del tesoro y una {{Shop}} tienda en la Catedral"}, -- Holy Crown
|
||||
[156] = {"156", "Beso de mamá", "{{Heart}} +1 Contenedor de corazón al tenerlo"}, -- Mother's Kiss
|
||||
[157] = {"157", "Carta rota", "Cada 15 disparos, suela una lágrima de {{Collectible149}} Ipecac + una lágrima de {{Collectible5}} Mi Reflejo de alto alcance"}, -- Torn Card
|
||||
[158] = {"158", "Bolsillo roto", "Suelta 2 de tus monedas, llaves y bombas al recibir daño#Los recolectables pueden ser reemplazados por variantes de mayor valor"}, -- Torn Pocket
|
||||
@@ -942,20 +942,20 @@ local repTrinkets={
|
||||
[170] = {"170", "Llave de cristal", "{{Collectible580}} 33% de probabilidad de crear una habitación de Llave Roja al limpiar una habitación#Menor probabilidad al estar en una habitación de Llave Roja"}, -- Crystal Key
|
||||
[171] = {"171", "Regateo de Keeper", "{{DevilRoom}} 50% de probabilidad de que los pactos del diablo cuesten monedas en lugar de corazones"}, -- Keeper's Bargain
|
||||
[172] = {"172", "Moneda maldita", "Recoger una moneda te teletransporta a una habitación aleatoria#Puede teletransportarte a habitaciones secretas"}, -- Cursed Penny
|
||||
[173] = {"173", "Tu alma", "{{DevilRoom}} Permite tomar objetos de pacto del Diablo gratis#{{Warning}} Tomar objetos de pacto aún afectará las probabilidades de pactos de Ángel"}, -- Your Soul
|
||||
[173] = {"173", "Tu alma", "{{DevilRoom}} Permite llevarse un objeto de pacto del Diablo gratis#{{Warning}} Tomar objetos de pacto afectará las probabilidades de encontrar salas de Ángel"}, -- Your Soul
|
||||
[174] = {"174", "Imán de número", "{{DevilChance}} +10% de probabilidad de pacto del diablo#Evita que Krampus aparezca en salas del Diáblo#Las habitaciónes del Diáblo seran mejoradas con mas pactos, corazones negros y enemigos"}, -- Number Magnet
|
||||
[175] = {"175", "Llave extraña", "Abre el pasaje hacia ??? (Vientre azul) independientemente del tiempo#{{Collectible297}} Usar la Caja de Pandora consume la llave y genera 6 objetos de grupos aleatorias"}, -- Strange Key
|
||||
[176] = {"176", "Mini coágulo", "Genera un coágulo familiar que imita tus movimientos#Copia tus estadisticas, tus efectos de lágrima y posee un 35% de tu daño#Se regenera cada habitación"}, -- Lil Clot
|
||||
[175] = {"175", "Llave extraña", "Abre el pasaje hacia \"???\" (Vientre azul) sin importar el tiempo#{{Collectible297}} La Caja de Pandora consume la llave y genera 6 objetos de grupos aleatorios"}, -- Strange Key
|
||||
[176] = {"176", "Mini coágulo", "Genera un coágulo que imita tus movimientos#Copia tus estadisticas, tus efectos de lágrima y posee un 35% de tu daño#Se regenera cada habitación"}, -- Lil Clot
|
||||
[177] = {"177", "Tatuaje temporal", "{{Chest}} Genera un cofre al completar una {{ChallengeRoom}} sala de desafío#{{BossRushRoom}} Genera un objeto al completar una sala de desafíos de jefe"}, -- Temporary Tattoo
|
||||
[178] = {"178", "M80 tragado", "50% de probabilidad de explotar al recibir daño#No destruye máquinas de donación de sangre ni confesionarios, pero suelta recolectables como si lo hubiera hecho"}, -- Swallowed M80
|
||||
[179] = {"179", "RC Remoto", "Los familiares imitan tus movimientos en lugar de seguirte#Soltar el trinket hará que se queden en el último lugar que estaban"}, -- RC Remote
|
||||
[180] = {"180", "Alma encontrada", "Familiar que imita tus movimientos y dispara lágrimas espectrales#Posee tus estadisticas, efectos e inflige el 50% de tu daño#Muere de un golpe#Reaparece tras cada piso"}, -- Found Soul
|
||||
[181] = {"181", "Paquete de expansión", "Usar el objeto activo, tambien activará el efecto de un objeto activo aleatorio de 1-2 cargas"}, -- Expansion Pack
|
||||
[182] = {"182", "Esencia de Beth", "Entrar a una {{AngelRoom}} habitación de ángel generará 5 fuegos fatuos#25% de probabilidad de generar un fuego al dar dinero a los mendigos"}, -- Beth's Essence
|
||||
[181] = {"181", "Paquete de expansión", "Tu objeto activo obtendrá el efecto aleatorio de un objeto activo adicional de 1-2 cargas"}, -- Expansion Pack
|
||||
[182] = {"182", "Esencia de Beth", "Entrar a una {{AngelRoom}} Sala del Ángel generará 5 fuegos fatuos#25% de probabilidad de generar un fuego al dar dinero a los mendigos"}, -- Beth's Essence
|
||||
[183] = {"183", "Los gemelos", "50% de probabilidad de añadir o duplicar un familiar por habitación#Otorga un {{Collectible8}} Hermano Bobby o una {{Collectible67}} Hermana Maggy si no tienes familiares"}, -- The Twins
|
||||
[184] = {"184", "Papeles de adopción", "{{Shop}} Las tiendas venden familiares por 10 monedas"}, -- Adoption Papers
|
||||
[185] = {"185", "Pata de grillo", "17% de probabilidad de generar una langosta aleatoria al matar a un enemigo"}, -- Cricket Leg
|
||||
[186] = {"186", "Mejor amigo de Apolión", "{{Collectible706}} Otorga 1 langosta de Abismo"}, -- Apollyon's Best Friend
|
||||
[186] = {"186", "Mejor amigo de Apolión", "{{Collectible706}} Otorga una langosta de Abismo"}, -- Apollyon's Best Friend
|
||||
[187] = {"187", "Lentes rotos", "{{TreasureRoom}} 50% de probabilidad de añadir un objeto adicional misterioso a la habitación del tesoro#50% de probabilidad de revelar el objeto misterioso en la ruta alternativa"}, -- Broken Glasses
|
||||
[188] = {"188", "Cubo de hielo", "20% de probabilidad de petrificar a enemigos aleatorios al entrar en una habitación#{{Freezing}} Matar a un enemigo petrificado lo congela"}, -- Ice Cube
|
||||
[189] = {"189", "Sello de Baphomet", "Matar a un enemigo otorga un escudo durante un segundo#Matar más enemigos aumenta la duración del escudo"}, -- Sigil of Baphomet
|
||||
@@ -969,38 +969,88 @@ EID.descriptions[languageCode].quadrupledTrinket = "¡Efecto cuadruplicado!"
|
||||
-- Most trinkets that can be doubled or tripled just have the numbers in their description multiplied
|
||||
-- A few trinkets have odd edge cases where their effect completely changes, or is different depending on if it's Mom's Box or Golden
|
||||
EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
-- Swallowed Penny
|
||||
[1] = { "una moneda", "2 {{ColorWhite}}monedas", "3 {{ColorWhite}}monedas" },
|
||||
-- AAA Battery
|
||||
[3] = { "una carga", "2 {{ColorWhite}}cargas", "3 {{ColorWhite}}cargas" },
|
||||
-- Broken Remote (replace with Teleport 2.0 info)
|
||||
[4] = { "{{Collectible419}} Usar un objeto activo te teletransporta hacia {{ColorGold}}una habitación sin completar{{CR}}#Jerarquía: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0
|
||||
[4] = { "{{Collectible419}} Usar un objeto activo te teletransporta a {{ColorGold}}una habitación sin completar{{CR}}#Jerarquía: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}" }, -- Teleport 2.0
|
||||
-- Purple Heart
|
||||
[5] = { "Duplica", "Cuadruplica" },
|
||||
[5] = { "Duplica", "Triplica", "Cuadruplica" },
|
||||
-- Broken Magnet (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 for doubled
|
||||
[6] = { "las monedas", "{{CR}}los {{ColorGold}}recolectables" },
|
||||
-- Rosary Bead append
|
||||
[7] = { "{{Collectible72}} Se añade el rosario a todos los grupos de objetos" },
|
||||
-- Cartridge
|
||||
[8] = { "¡Probabilidad Doble!", "¡Probabilidad Doble!", "¡Probabilidad triple!" },
|
||||
-- Golden Store Credit: full replace
|
||||
[13] = { "{{Shop}} {{ColorGold}}Probabilidad de tomar los objetos en la tienda de forma gratuita{{CR}}#Probabilidad de convertirse en una {{Trinket13}} Tarjeta de crédito normal tras cada compra" },
|
||||
-- Lucky Rock append (Gold / Mom's Box / Both)
|
||||
[15] = { "{{Coin}} Las rocas podrán soltar 2 monedas", "{{Coin}} Las rocas podrán soltar 2 monedas", "{{Coin}} Las rocas podrán soltar monedas" },
|
||||
[15] = { "{{Coin}} Las rocas podrán soltar 2 monedas", "{{Coin}} Las rocas podrán soltar 2 monedas", "{{Coin}} Las rocas podrán soltar 3 monedas" },
|
||||
-- Monkey Paw
|
||||
[20] = { "un corazón negro", "2 {{CR}}corazones negros", "3 {{CR}}corazones negros" },
|
||||
-- Golden Mysterious Candy makes Golden Poop
|
||||
[25] = { "caca", "caca dorada" },
|
||||
-- Golden Mysterious Candy makes Golden Poop
|
||||
[46] = { "{{HalfHeart}} Medio corazón", "{{Heart}} Un corazón", "{{Heart}} Un corazón y medio" },
|
||||
-- Fish Head
|
||||
[29] = { "una mosca azul", "2 {{CR}}moscas azules", "3 {{CR}}moscas azules" },
|
||||
-- Isaac's Fork (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 or 3 for doubled/tripled
|
||||
[46] = { "medio corazón", "un corazón", "un corazón y medio" },
|
||||
-- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled
|
||||
[53] = {
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él con {{Trinket41}} La cerilla o tragándolo",
|
||||
"{{HealingRed}} Cura {{ColorGold}}3{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
},
|
||||
-- Maggy's Faith
|
||||
[55] = {
|
||||
"{{Heart}} +1 {{ColorGold}}Contenedor de Corazón{{ColorWhite}} al cambiar de piso",
|
||||
"{{Heart}} +1 {{ColorGold}}Contenedor de Corazón{{ColorWhite}} al cambiar de piso",
|
||||
"{{Blank}} Otorga al cambiar de piso:#{{Heart}} {{ColorGold}}+1 Contenedor de Corazón#{{EternalHeart}} +1 Corazón Eterno"
|
||||
},
|
||||
-- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect
|
||||
[64] = { "{{ArrowUp}} Duplíca los aumentos de estadísticas", "Triplíca los aumentos de estadísticas", "Cuadruplíca los aumentos de estadísticas", },
|
||||
-- Lice
|
||||
[70] = { "una araña azul", "2 {{ColorWhite}}arañas azules", "3 {{ColorWhite}}arañas azules" },
|
||||
-- Watch Battery
|
||||
[72] = { "una carga", "2 {{ColorWhite}}cargas", "3 {{ColorWhite}}cargas" },
|
||||
-- Error (append): Same behavior as Rainbow Worm
|
||||
[75] = { "Duplica el efecto del trinket, de ser posible", "Triplica el efecto del trinket, de ser posible", "Cuadruplica el efecto del trinket, de ser posible", },
|
||||
-- Second Hand
|
||||
[78] = { "Duplica", "Triplica", "Cuadruplica" },
|
||||
-- Blind Rage
|
||||
[81] = { "Duplica", "Cuadruplica", "Sextuplica" },
|
||||
-- Karma
|
||||
[85] = {
|
||||
"{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar {{ColorGold}}2{{CR}} corazones rojos {{ColorSilver}}(40%)#{{Coin}} Generar {{ColorGold}}2{{CR}} monedas {{ColorSilver}}(40%)#{{Luck}} Suerte +{{ColorGold}}2 {{ColorSilver}}(15%)#{{Beggar}} Generar un mendigo {{ColorSilver}}(5%)",
|
||||
"{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar {{ColorGold}}2{{CR}} corazones rojos {{ColorSilver}}(40%)#{{Coin}} Generar {{ColorGold}}2{{CR}} monedas {{ColorSilver}}(40%)#{{Luck}} Suerte +{{ColorGold}}2 {{ColorSilver}}(15%)#{{Beggar}} Generar un mendigo {{ColorSilver}}(5%)",
|
||||
"{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar {{ColorGold}}3{{CR}} corazones rojos {{ColorSilver}}(40%)#{{Coin}} Generar {{ColorGold}}3{{CR}} monedas {{ColorSilver}}(40%)#{{Luck}} Suerte +{{ColorGold}}3 {{ColorSilver}}(15%)#{{Beggar}} Generar un mendigo {{ColorSilver}}(5%)"
|
||||
},
|
||||
-- Lil' Larva
|
||||
[86] = { "una mosca azul", "2 {{ColorWhite}}moscas azules", "3 {{ColorWhite}}moscas azules" },
|
||||
-- NO!
|
||||
[88] = { "Evita que aparezcan objetos de calidad {{Quality0}}" },
|
||||
-- Rotten Penny
|
||||
[126] = { "una mosca azul", "2 {{ColorWhite}}moscas azules", "3 {{ColorWhite}}moscas azules" },
|
||||
-- Mother's Kiss
|
||||
[156] = { "+1 Contenedor", "+2 {{ColorWhite}}Contenedores", "+3 {{ColorWhite}}Contenedores" },
|
||||
-- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?)
|
||||
[159] = { "{{GoldenChest}} Reemplaza todos los cofres (excepto los viejos y megacofres) con cofres dorados#Los cofres dorados pueden contener cartas, píldoras y trinkets extra" },
|
||||
-- Lucky Bag
|
||||
[160] = { "un saco", "2 {{ColorWhite}}sacos", "3 {{ColorWhite}}sacos" },
|
||||
-- Dingleberry
|
||||
[163] = { "una caquita amistosa", "2 {{ColorWhite}}caquitas amistosas", "2 {{ColorWhite}}caquitas amistosas" },
|
||||
-- Ring Cap
|
||||
[164] = { "una bomba adicional", "2 {{ColorWhite}}bombas adicionales", "3 {{ColorWhite}}bombas adicionales" },
|
||||
-- Empty Heart
|
||||
[168] = { "1 corazón", "2 {{ColorWhite}}corazones", "3 {{ColorWhite}}corazones" },
|
||||
-- Child's Drawing
|
||||
[169] = { "1 objeto", "2 {{ColorWhite}}objetos" },
|
||||
-- Lil' Clot
|
||||
[176] = { "un coágulo que imita", "2 {{ColorWhite}}coágulos que imitan", "3 {{ColorWhite}}coágulos que imitan" },
|
||||
-- The Twins
|
||||
[183] = { "Podrá copiar/otorgar 2 familiares", "Podrá copiar/otorgar 2 familiares", "Podrá copiar/otorgar 3 familiares" },
|
||||
-- Apollyon's Best Friend
|
||||
[186] = { "una langosta", "2 {{ColorWhite}}langostas", "3 {{ColorWhite}}langostas" },
|
||||
}
|
||||
|
||||
--[[
|
||||
@@ -1015,8 +1065,32 @@ in their goldenTrinketEffects
|
||||
]]
|
||||
|
||||
EID.descriptions[languageCode].goldenTrinketData = {
|
||||
-- Purple Heart
|
||||
[5] = {findReplace = true, mult = 2},
|
||||
[1] = {findReplace = true}, --Swallowed Penny
|
||||
[3] = {findReplace = true}, --Watch Battery
|
||||
[5] = {findReplace = true, mult = 2}, --Purple Heart
|
||||
[8] = {append = true}, -- Cartridge
|
||||
[20] = {findReplace = true}, -- Monkey Paw
|
||||
[29] = {findReplace = true}, -- Fish Head
|
||||
[49] = {append = true}, -- Bloody Penny
|
||||
[50] = {append = true}, -- Burnt Penny
|
||||
[51] = {append = true}, -- Flat Penny
|
||||
[52] = {append = true}, -- Counterfeit Penny
|
||||
[55] = {fullReplace = true}, -- Maggy's Faith
|
||||
[70] = {findReplace = true}, -- Lice
|
||||
[72] = {findReplace = true}, -- Error
|
||||
[78] = {findReplace = true}, -- Second Hand
|
||||
[81] = {findReplace = true}, -- Blind Rage
|
||||
[85] = {fullReplace = true}, -- Karma
|
||||
[86] = {findReplace = true}, -- Lil' Larva
|
||||
[126] = {findReplace = true}, -- Rotten Penny
|
||||
[156] = {findReplace = true}, -- NO!
|
||||
[160] = {findReplace = true}, -- Lucky Bag
|
||||
[163] = {findReplace = true}, -- Dingleberry
|
||||
[164] = {findReplace = true}, -- Ring Cap
|
||||
[168] = {findReplace = true}, -- Empty Heart
|
||||
[169] = {findReplace = true, mult = 2, goldenOnly = true}, -- Child's Drawing
|
||||
[176] = {findReplace = true}, -- Lil' Clot
|
||||
[186] = {findReplace = true}, -- Apollyon's Best Friend
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
@@ -1224,7 +1298,7 @@ local repCharacterInfo = {
|
||||
[20] = {"Esaú", "Controlas a Jacob y Esaú al mismo tiempo#Ambos personajes sueltan una bomba al usarlas#Esaú se queda quieto al mantener {{ButtonRT}}#{{ButtonLT}} activa el objeto de Jacob, {{ButtonRB}} activa el objeto de Esau, manten presionado {{ButtonRT}} para usar su carta/pildora"},
|
||||
|
||||
[21] = {"Isaac Corrupto", "Los objetos en pedestales alternan entre 2 objetos#Solo puedes llevar 8 objetos pasivos#Puedes cambiar el orden de los objetos pasivos presionando {{ButtonRT}}"},
|
||||
[22] = {"Magdalena Corrupta", "Drena lentamente tu salud al tener mas de 2 corazones#On contact, do a melee swing for 6x damage#{{HalfRedHeart}} Chance for enemies to drop Half Red Hearts that disappear in 2 seconds#Drop is guaranteed on melee kill#{{Collectible45}} Duplica la curación de objetos#{{AngelDevilChance}} Damage taken to draining hearts doesn't affect Devil Deal chance"},
|
||||
[22] = {"Magdalena Corrupta", "Drena lentamente tu salud al tener mas de 2 corazones#On contact, do a melee swing for 6x damage#{{HalfHeart}} Chance for enemies to drop Half Red Hearts that disappear in 2 seconds#Drop is guaranteed on melee kill#{{Collectible45}} Duplica la curación de objetos#{{AngelDevilChance}} Damage taken to draining hearts doesn't affect Devil Deal chance"},
|
||||
[23] = {"Caín Corrupto", "Los objetos en pedestales se transforman al tocarlos en varios recolectables"},
|
||||
[24] = {"Judas Corrupto", "No puedes tener Corazones rojos#{{BlackHeart}} los Objetos de vida otorgan Corazones Negros"},
|
||||
[25] = {"??? Corrupto", "Reemplaza tus bombas por Hechizos de caca#{{Crafting29}} Probabilidad de generar recursos de caca al matar enemigos#{{Collectible715}} Puedes almacenar el siguiente hechizo presionando {{ButtonRB}}"},
|
||||
|
||||
@@ -1242,7 +1242,7 @@ local repCharacterInfo = {
|
||||
[20] = {"Esau", "Điều khiển Jacob và Esau cùng lúc#Cả hai nhân vật thả bom khi một người dùng#Esau đứng yên khi giữ {{ButtonRT}}#{{ButtonLT}} dùng vật phẩm hoạt động của Jacob, {{ButtonRB}} dùng của Esau, giữ {{ButtonRT}} để dùng lá bài/thuốc của họ#Khi có lựa chọn giữa các vật phẩm, Jacob và Esau có thể lấy hai cùng lúc"},
|
||||
|
||||
[21] = {"Tainted Isaac", "Bệ vật phẩm chuyển đổi giữa 2 lựa chọn#Chỉ có thể mang 8 vật phẩm thụ động#Thay đổi vật phẩm sẽ bị làm rơi cho vật phẩm thứ 9 bằng {{ButtonRT}}"},
|
||||
[22] = {"Tainted Magdalene", "Máu trên 2 Trái tim đỏ sẽ từ từ cạn#Khi tiếp xúc, thực hiện cú đánh cận chiến gây sát thương gấp 6#{{HalfRedHeart}} Cơ hội để kẻ thù làm rơi Nửa Trái tim đỏ biến mất sau 2 giây#Đảm bảo rơi khi giết bằng cận chiến#{{Collectible45}} Hồi máu gấp đôi từ nguồn không phải vật phẩm nhặt#{{AngelDevilChance}} Sát thương lên trái tim cạn không ảnh hưởng đến cơ hội Giao kèo Quỷ"},
|
||||
[22] = {"Tainted Magdalene", "Máu trên 2 Trái tim đỏ sẽ từ từ cạn#Khi tiếp xúc, thực hiện cú đánh cận chiến gây sát thương gấp 6#{{HalfHeart}} Cơ hội để kẻ thù làm rơi Nửa Trái tim đỏ biến mất sau 2 giây#Đảm bảo rơi khi giết bằng cận chiến#{{Collectible45}} Hồi máu gấp đôi từ nguồn không phải vật phẩm nhặt#{{AngelDevilChance}} Sát thương lên trái tim cạn không ảnh hưởng đến cơ hội Giao kèo Quỷ"},
|
||||
[23] = {"Tainted Cain", "Chạm vào bệ vật phẩm biến nó thành nhiều loại vật phẩm nhặt khác nhau"},
|
||||
[24] = {"Tainted Judas", "Không thể có Trái tim đỏ#{{BlackHeart}} Tăng máu tặng Trái tim đen"},
|
||||
[25] = {"Tainted ???", "Bom được thay bằng Phép Phân#{{Crafting29}} Gây sát thương tạo vật phẩm nhặt phân#{{Collectible715}} Bạn có thể lưu phép tiếp theo để dùng sau bằng Hold"},
|
||||
|
||||
+263
-261
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,4 @@
|
||||
These descriptions are a backport of EID Version 5.04 and are intended for the game version supported by Repentogon. (Repentance+ v1.9.7.12.J273)
|
||||
They will be discarded or overwritten, once Repentogon is upgraded to a newer version of Isaac.
|
||||
|
||||
EDITING THESE DESCRIPTIONS IS NOT RECOMMENDED!
|
||||
@@ -0,0 +1,142 @@
|
||||
---------------------------------------
|
||||
----- Basic Czech descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "cs_cz"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Citronová Nehoda", "Vytvoří kaluž limonády#Kaluž působí 24 poškození za sekundu#Kaluž tu zůstane, dokud neopustíš aktuální místnost"}, -- Lemon Mishap
|
||||
-- Change: added "Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce"
|
||||
[117] = {"117", "Mrtvý Pták", "Vytvoří mrtvého ptáka, když dostaneš zasáh, a útočí na nepřátele#Pták způsobí 4.3 kontaktního poškození za sekundu#Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce"}, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Boxovací Pytel", "Spojenec jakožto návnada#Nepřátelé se zaměřují na něj místo na Izáka#Blokuje nepřátelské slzy" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "Technika Ludovico", "↑ {{Shotspeed}} +0.2 Rychlost střel#Nahradí Izákovy slzy jednou obrovskou, kontrolovatelnou slzou" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Fazole", "Uděluje 100 poškození a zmrazí všechny nepřátele v místnosti#{{Poison}} Způsobí 5 poškození a otráví všechny nepřátele v okolí#Dokáže otevřít tajné místnosti a rozbíjet kameny"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Mléko!", "Blokuje nepřátelské střely#{{Tears}} Po 10 úderech se rozbije a získáš Více Slz po zbytek běhu"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Loudavá Fazole", "Střílení bez pauzy po dobu 4 sekund vytvoří malý smradlavý oblak#Oblak zvětšuje svou velikost po dobu 10 sekund#Čím větší bude oblak, tím však bude menší poškození#Dá se posunout pomocí střílením na něj"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Poskakuje po místnosti#Způsobí kontaktního poškození 30 za sekundu#Při střelbě se přestane pohybovat#Blokuje střely při zastavení a sám vystřeluje salvu slz do kruhu"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Data Těžič", "↑ Náhodné zvýšení statu#↓ Náhodné snížení statu#{{Timer}} Náhodné slzné efekty pro místnost#Promění předměty na podstavci na poškozené předměty (jako u TMTRAINERu)#{{Blank}} Posere všechny textury a hudbu v místnosti"}, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "TV Ovladač", "Promění tě v jinou náhodnou postavu#50% šance na odstranění posledního sebraného předmětu" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Blouznivec", "Vytvoří přátelskou Delíriovskou verzi bosse#Přetrvává mezi místnostmi#{{Warning}} V jednu chvíli může být aktivní pouze jeden boss#Nabíjení předmětu zavisí na kvalitě dříve vytvořeného bosse"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "To bolí", "{{Timer}} Při poškození získáš za místnost:#↑ {{Tears}} +1.2 Více Slz za první zásah#↑ {{Tears}} +0.4 za každý další zásah#Uvolní kolem Izáka kruh 10 slz#Slzy při dopadu zanechávají kaluž"}, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Vystřelí Izáka dopředu dvojitým kliknutím klávesou pohybu#{{Damage}} Během úprku je Izák neporazitelný a způsobuje 4x své poškození +8.#{{Timer}} 3 sekundy cooldown#{{Burning}} Při nárazu vytvoří ohnivý kruh" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 prázdná místa pro srdce#↓ {{Speed}} Snížení rychlosti o -0.3#{{HealingRed}} Vyléčí 2 srdce#{{Speed}} Zvýšení až +0,5 rychlosti, pokud stojíš na místě#{{Poison}} Při pohybu se za tebou uvolňují jedovaté prdy#{{Poison}} Imunita vůči jedu"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Zlé Kouzlo", "↑ {{Luck}} +2 Štěstí#Imunita vůči: {{Burning}} ohni, {{Confusion}} zmatení, {{Fear}} strachu, {{Slow}} pavučin a {{Poison}} jedovatého efektu#Poskytuje 1 sekundu imunity proti kalužím"}, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Betlémská Hvězda", "Pomalu putuje z první místnosti v patře do {{BossRoom}} místnosti s Bossem#Pohybuje se rychleji, pokud jsi před ní, a pomaleji, pokud jsi za ní.#Pokud stojíš v její auře, uděluje:#↑ {{Tears}} x2.5 Slzný násobič#↑ {{Damage}} x1.2 násobič poškození#Navádeně slzy#50% šance na ignorování poškození" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Čtení z Karet", "Vytvoří dva portály na začátku každého patra#Portály zmizí, když opustíš místnost#{{Blank}} {{ColorRed}}Červený: {{CR}}{{BossRoom}} Boss místnost#{{Blank}} {{ColorYellow}}Žlutý: {{CR}}{{TreasureRoom}} Pokladnice#{{Blank}} {{ColorBlue}}Modrý: {{CR}}{{SecretRoom}} Tajná místnost#{{Blank}} {{ColorGreen}}Zelená: {{CR}}{{Shop}} Obchod"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Malý Portál", "Dvojitým klepnutím tlačítkem střelby vymrštíš před sebou Malý Portál#Způsobuje kontaktní poškození když letí dopředu#Konzumuje při tom pickupy, které má před sebou#Každý z nich mu zvětší jeho velikost, poškození a vytvoří modrou mušku#Po 2-3 pickupech vytvoří portál do speciální místnosti a spojenec zmizí po zbytek patra#Obsah v této místnosti přetrvává po zbytek běhu"}, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = { "685", "Nádoba s Bludičkami", "Vytvoří 2 náhodné bludičky#Při každém použití vytvoří jednu další bludičku, maximálně 12" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Hlubina", "Zkonzumuje všechny předměty v místnosti a vytvoří spojeneckou útočnou mušku za každý předmět#Některé předměty při konzumaci vytvoří speciální mušku#{{Damage}} Mušky způsobí Izákovo poškození vynásobené kvalitou spotřebovaného předmětu:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Klíště", "{{HealingRed}} Vyléčí 1 Červené Srdce při vstupu do {{BossRoom}} Boss Místnosti#-15% bossova života#{{Warning}} Pokud klíště vezmeš, nemůžeš jej pak sundat#Ale lze jej odstranit pouze se {{Trinket41}} zápalkou, {{Trinket135}} zapalovačem, nebo polknutím pomocí 'polk' pilulky"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Mandle", "Při utrpení poškození 6-12krát vytvoří spojence který blokuje střely#Max. +2 spojenci"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Krátká Pojistka", "Bomby umístěné Izákem explodují rychleji#Bomby způsobí o 15 % větší poškození"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Kost Přání", "5% šance na sebe-zničení a zároveň i vytvoření předmětu, když dostaneš zásah"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Oběd v Sáčku", "{{Collectible22}} 5% šance na vytvoření oběda, když dostaneš zásah"}, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
|
||||
------- Zlaté Trinkety -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} Zapalovač"
|
||||
[53] = {
|
||||
"{{HealingRed}} Vyléčí {{ColorGold}}2{{CR}} srdce když vstoupíš do {{BossRoom}}Boss Místnosti#-{{ColorGold}}30{{CR}}% bossovo zdraví#{{ColorGold}}Odnímatelné!",
|
||||
"{{HealingRed}} Vyléčí {{ColorGold}}2{{CR}} srdce když vstoupíš do {{BossRoom}}Boss Místnosti#-{{ColorGold}}30{{CR}}% bossovo zdraví#{{Warning}} Jakmile je jednou sebráno, nelze jej odstranit#Ale lze jej odstranit pouze {{Trinket41}} Zápalkou, {{Trinket135}} Zapalovačem anebo spolknutím",
|
||||
"{{HealingRed}} Vyléčí {{ColorGold}}3{{CR}} srdce když vstoupíš do {{BossRoom}}Boss Místnosti#-{{ColorGold}}30{{CR}}% bossovo zdraví#{{ColorGold}}Odnímatelné!",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
|
||||
---------- Karty ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = { "11", "X - Kolo štěstí", "{{Slotmachine}} Vytvoří výherní automat#{{FortuneTeller}} 24% šance na Věštecký stroj#{{CraneGame}} 1% šance na Drapák" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Vytvoří 3 mušky Hlubiny pro aktuální místnost"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = {"výherní automat", " 2 {{CR}}výherní automaty", " to ", " {{CR}}každé ", " to ", " {{CR}}každé"}, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
|
||||
---------- Pilulky ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnézie", "{{CurseLost}} Skryje mapu patra#{{Pill}} Zapomeneš na všechny dříve identifikované pilulky" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
|
||||
---------- Podmínky ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Krvácející srdce poskytují pouze poloviční náboj oproti běžnému místo pro srdce", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
|
||||
---------- Synergie ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Vytvoří 16 kobylek s různými barvami a efekty", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,123 @@
|
||||
---------------------------------------
|
||||
----- Basic English descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "de"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = { "56", "Zitronen-Missgeschick", "Hinterlässt eine Pfütze#Die Pfütze verursacht 24 Schaden pro Sekunde#Bleibt bestehen bis du den Raum verlässt" }, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = { "117", "Toter Vogel", "Beim Erleiden von Schaden erscheint ein Vogel, der Feinde angreift#Der Vogel verursacht bei Kontakt 4.3 Schaden pro Sekunde#Bleibt bestehen, solange der Spieler nur 1/2 Herz hat" }, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Boxsack", "Lockvogel#Feinde zielen auf ihn statt auf Isaac#Blockiert feindliche Tränen" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "Die Ludovico-Technik", "↑ {{Shotspeed}} +0.2 Schusstempo#Ersetzt Isaac's Tränen mit einer großen steuerbaren Träne" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = { "351", "Mega Bohne", "Verursacht 100 Schaden und versteinert alle Gegner im Raum#{{Poison}} Verursacht 5 Schaden und vergiftet alle Gegner in der Nähe#Kann geheime Räume öffnen und Felsen zerbrechen" }, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = { "436", "Milch!", "Blockiert gegnerische Geschosse#{{Tears}} Zerbricht nach 10 Treffern und gewährt für den Rest des Levels einen Tränen-Boost" }, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = { "447", "Gartenbohne", "Schießen ohne Pause für 4 Sekunden erzeugt eine Kackwolke#Die Wolke vergrößert sich über 10 Sekunden#Die Wolke verursacht weniger Schaden, je größer sie wird#Sie kann durch Schießen bewegt werden" }, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = { "470", "Hushy", "Prallt durch den Raum umher#Verursacht 30 Kontaktschaden pro Sekunde#Hält an, wenn Isaac schießt#Blockiert Geschosse, wenn er angehalten wird, und feuert radiale Tränenstöße ab" }, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = { "481", "Data-Miner", "↑ Zufällige Erhöhung der Werte#↓ Zufällige Verringerung der Werte#{{Timer}} Zufällige Träneneffekte für den Raum#Verwandelt Items in Glitch-Items#{{Blank}} Macht alle Sprites und Musik im Raum kaputt" }, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Klicker", "Ändert deinen Charakter in einen anderen zufälligen Charakter#50% Chance, das zuletzt gesammelte Objekt zu verlieren" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = { "510", "Im Delirium", "Beschwört eine freundliche Delirium-Version eines Bosses#Persistiert zwischen Räumen#{{Warning}} Es kann immer nur ein Endgegner aktiv sein#Das Leben des Endgegners reduziert sich über die Zeit" }, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = { "560", "Das tut weh", "{{Timer}} Beim Erleiden von Schaden, erhalte für den Raum:#↑ {{Tears}} +1.2 Feuerrate beim ersten Treffer#↑ {{Tears}} +0.4 Feuerrate bei jeden weiteren Treffer#Lässt einen Ring aus 10 Tränen um Isaac entstehen#Tränen hinterlassen beim Aufprall eine Pfütze" }, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Durch zweimaliges Tippen auf eine Bewegungstaste sprintet Isaac#{{Damage}} Während eines Sprints ist Isaac unbesiegbar und verursacht das Vierfache seines Schadens +8#{{Timer}} 3 Sekunden Abklingzeit#{{Burning}} Erzeugt beim Aufprall einen Feuerring" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = { "594", "Jupiter", "↑ {{EmptyHeart}} +2 Leere Herzcontainer#↓ {{Speed}} -0.3 Geschwindigkeit#{{HealingRed}} Heilt 2 Herzen#{{Speed}} Geschwindigkeit erhöht sich auf +0.5, wenn man stillsteht#{{Poison}} Bewegung setzt Giftwolken frei#{{Poison}} Gift Immunität" }, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = { "632", "Böser Schutzstein", "↑ {{Luck}} +2 Glück#Immunität gegen {{Burning}} Feuerschaden, {{Confusion}} Verwirrung, {{Fear}} Angst, {{Slow}} Spinnenweben und {{Poison}} Gift Effekte#Gewährt 1 Sekunde Immunität gegen Pfützen" }, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Stern von Bethlehem", "Bewegt sich langsam vom ersten Raum der Etage zum {{BossRoom}}Boss-Raum#Bewegt sich schneller, wenn du vor ihm bist, und langsamer, wenn du dahinter bist#Das Stehen in seiner Aura gewährt:#↑ {{Tears}} x2,5 Tränenmultiplikator#↑ {{Damage}} x1,2 Schadensmultiplikator#Zielsuchende Tränen#50% Chance, Schaden zu ignorieren" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = { "660", "Kartenlesen", "Erzeugt zwei Portale im ersten Raum jeder Etage#Das Verlassen des Raums deaktiviert die Portale#{{Blank}} {{ColorRed}}Rot: {{CR}}{{BossRoom}} Boss Raum#{{Blank}} {{ColorYellow}}Gelb: {{CR}}{{TreasureRoom}} Itemraum#{{Blank}} {{ColorBlue}}Blau: {{CR}}{{SecretRoom}} Geheimraum#{{Blank}} {{ColorGreen}}Grün: {{CR}}{{Shop}} Shop" }, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = { "681", "Kleines Portal", "Doppeltes Tippen auf eine Feuertaste startet das Portal#Verursacht Kontaktschaden, wenn es gestartet wird#Verzehrt Pickups auf seinem Weg#Jeder verzehrtes Pickup erhöht seine Größe, seinen Schaden und bringt eine blaue Fliege hervor#Das Verzehren von 2-3 Pickups erzeugt ein Portal zu einem speziellen Raum und der Begleiter verschwindet für den Rest des Levels#Der Inhalt des Raums bleibt für den Rest des Laufs bestehen" }, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = { "685", "Glas mit Irrlichtern", "Erzeugt ein zufälliges Irrlicht#Erzeugt bei jeder Verwendung ein zusätzliches Irrlicht, bis zu 12 möglich#Die erste Verwendung gewährt 2 Irrlichter" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = { "706", "Abgrund", "Konvertiert alle Itempodeste im Raum in freundliche Heuschrecken#Einige Items erzeugen eine spezielle Heuschrecke#{{Damage}} Heuschrecken verursachen Isaacs Schaden multipliziert mit der Qualität des konvertierten Items:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = { "53", "Zecke", "{{HealingRed}} Heilt 1 Herz beim Betreten eines {{BossRoom}} Bossraums#-15% Boss Leben#{{Warning}} Kann nach dem Aufheben nicht entfernt werden#Nur entfernbar mit {{Trinket41}} Streichholz, {{Trinket135}} Feuerzeug, oder \"Schlucken\"" }, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Mandel", "Beschwört nach 6-12 Schaden nehmen einen Begleiter, der Projektile blockiert# Maximal 2 Begleiter" }, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Kurze Zündschnur", "Isaacs Bomben explodieren schneller#Bombem machen 15% mehr Schaden" }, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = { "104", "Wunschknochen", "Beim Schaden nehmen, 5% Chance kaputt zu gehen und ein Item zu beschwören" }, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = { "105", "Lunchpaket", "{{Collectible22}} Beim Schaden nehmen, 5% Chance kaputt zu gehen und \"Mittagessen\" zu beschwören" }, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance to spawn a Crane Game instead"
|
||||
[11] = { "11", "X - Glücksrad", "Beschwört einen {{Slotmachine}} Spielautomaten oder {{FortuneTeller}} Wahrsager-Maschine#{{CraneGame}} 1% Chance ein Kranspiel zu beschwören" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = { "38", "Berkano", "{{Collectible706}} Beschwört 3 Heuschrecken für den Raum" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = { " einen ", " 2 ", "Spielautomaten", "{{CR}}Spielautomaten", "Wahrsager-Maschine", "{{CR}}Wahrsager-Maschinen", "ein Kranspiel", "zwei {{CR}}Kranspiele" }, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnesie", "{{CurseLost}} Versteckt die Ebenen-Karte#{{Pill}} Vergesse alle zuvor identifizierten Pillen" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Blutende Herzen liefern nur die Hälfte der Ladung eines normalen Herzbehälters", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Beschwört 16 Heuschrecken mit verschiedenen Farben und Effekten", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,137 @@
|
||||
---------------------------------------
|
||||
----- Basic English descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "en_us"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = { "56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 damage per second#Creep persists until you exit the room" }, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = { "117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second#Persists between rooms if player is at 1/2 hearts" }, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac#Blocks enemy tears" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "The Ludovico Technique", "↑ {{Shotspeed}} +0.2 Shot speed#Replaces Isaac's tears with one giant controllable tear" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = { "351", "Mega Bean", "{{Petrify}} Deals 100 damage and petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Can open secret rooms and break rocks" }, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = { "436", "Milk!", "Blocks enemy projectiles#{{Tears}} After 10 hits, it breaks and grants a Tears up for the remainder of the floor" }, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = { "447", "Linger Bean", "Firing without pause for 4 seconds spawns a poop cloud#The cloud increases its size over 10 seconds#The cloud deals less damage the bigger it gets#It can be moved by shooting it" }, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = { "470", "Hushy", "Bounces around the room#Deals 30 contact damage per second#Stops moving when Isaac shoots#Blocks projectiles when stopped and fires radial bursts of tears" }, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = { "481", "Dataminer", "↑ Random stat up#↓ Random stat down#{{Timer}} Random tear effects for the room#Turns item pedestals into glitched items#{{Blank}} Corrupts all sprites and music in the room" }, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Clicker", "Changes your character to a random character#50% chance of removing the most recent item collected" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = { "510", "Delirious", "Spawns a friendly delirium version of a boss#Persists between rooms#{{Warning}} Only one boss can be active at a time#The health of the boss deteriorates over time" }, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = { "560", "It Hurts", "{{Timer}} When taking damage, receive for the room:#↑ {{Tears}} +1.2 Fire rate on the first hit#↑ {{Tears}} +0.4 Fire rate for each additional hit#Releases a ring of 10 tears around Isaac#Tears leave a pool of creep on impact" }, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Double-tapping a movement key makes Isaac dash#{{Damage}} During a dash, Isaac is invincible and deals 4x his damage +8#{{Timer}} 3 seconds cooldown#{{Burning}} Creates a ring of fire on impact" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = { "594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals 2 heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity" }, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = { "632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} fire damage, {{Confusion}} confusion, {{Fear}} fear, {{Slow}} spider-webs and {{Poison}} poison effects#Grants 1 second immunity to creep" }, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#Moves faster if you're ahead of it, and slower if you're behind it#Standing in its aura grants:#↑ {{Tears}} x2.5 Tears multiplier#↑ {{Damage}} x1.2 Damage multiplier#Homing tears#50% chance to ignore damage" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = { "660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room#{{Blank}} {{ColorGreen}}Green: {{CR}}{{Shop}} Shop" }, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = { "681", "Lil Portal", "Double-tapping a fire button launches the portal#Deals contact damage when launched#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming 2-3 pickups spawns a portal to a special room and the familiar disappears for the rest of the floor#The content of the room persists for the rest of the run" }, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = { "685", "Jar of Wisps", "Spawns 2 random wisps#Spawns one additional wisp with each use, up to 12" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = { "706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Some items spawn a special locust when consumed#{{Damage}} Locusts deal Isaac's damage multiplied by the item quality consumed:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = { "53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping" }, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars" }, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage" }, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = { "104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit" }, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = { "105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit" }, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping",
|
||||
"{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = { "11", "X - Wheel of Fortune", "{{Slotmachine}} Spawns a Slot Machine#{{FortuneTeller}} 24% chance for it to be a Fortune Telling Machine#{{CraneGame}} 1% chance for it to be a Crane Game" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = { "38", "Berkano", "{{Collectible706}} Summons 3 Abyss locusts for the room" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = {" a Slot Machine", " 2 {{CR}}Slot Machines", " it ", " {{CR}}each ", " it ", " {{CR}}each "}, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnesia", "{{CurseLost}} Hides the floor map#{{Pill}} Forgets all previously identified pills" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Bleeding hearts only provide half the charge of a regular heart container", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Spawns 16 locusts with different colors and effects", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,129 @@
|
||||
---------------------------------------
|
||||
----- Basic English descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "fr"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Petit Acident", "Répand une flaque au sol et inflige des dégâts aux ennemis qui marchent dedans#La flaque disparaît quand Isaac quitte la salle"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Oiseau Mort", "Subir un dégât invoque un oiseau qui pourchasse et inflige des dégâts aux ennemis#L'oiseau reste actif si Isaac n'a qu'un demi-cœur rouge#{{DamageSmall}} 4.3 dégâts par seconde"}, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Théodule", "Est temporairement pris pour cible par les ennemis#Bloque les projectiles ennemis" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "La Technique Ludovico", "↑ Vitesse des tirs {{ColorLime}}+0.2#Remplace les larmes d'Isaac par une grosse larme déplaçable avec les boutons de tir" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Haricot Géant", "Isaac pète, ce qui pétrifie et inflige des dégâts à tous les ennemis de la salle, empoisonne les ennemis à proximité et détruit les obstacles et les portes"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Tasse de Lait", "Suit Isaac et bloque les projectiles ennemis#Après 10 projectiles bloqués, donne {{ColorLime}}débit augmenté{{CR}} pour l'étage"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Haricot Péteux", "Tirer pendant 4 secondes crée un nuage qui grandit pendant 10 secondes#Le nuage inflige des dégâts inverses à sa taille"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "P'tit Murmure", "Rebondit contre les murs de la salle et inflige des dégâts de contact#Tirer l'immobilise et le fait tirer des anneaux de larmes#{{DamageSmall}} 30 dégâts par seconde"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Pioche Pirate", "↑ Augmente une stat#↓ Diminue une stat#Rejoue les objets de la salle en objets corrompus#Donne aux larmes d'Isaac des effets aléatoires#Déforme visuellement les éléments de la salle#{{Timer}} L'effet dure une salle"}, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Télécommande", "Transforme le personnage actuel en un autre personnage au hasard#50% de chances de retirer de l'inventaire le dernier objet passif obtenu" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Délire", "Invoque un boss amical qui persiste jusqu'à ce qu'il meure#Ne peut invoquer qu'un boss à la fois#La barre de charge dépend de la puissance du dernier boss invoqué"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "Motus", "Subir un dégât projette 10 larmes autour d'Isaac et répand des flaques de sang sous ses larmes#↑ Débit {{ColorLime}}+1.2{{ColorWhite}} au premier dégât subi, {{ColorLime}}+0.4{{ColorWhite}} pour chaque dégât suivant"}, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Appuyer 2 fois sur un bouton de déplacement fait foncer Isaac dans cette direction#La ruée inflige {{ColorLime}}dégâts x3{{ColorWhite}}, crée un anneau de feu au contact, et rend Isaac invulnérable#{{Timer}} 3 secondes de recharge" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↓ Vitesse {{ColorError}}-0.3#{{Heart}} +2 réceptacles de cœur#{{HealingRed}} Soigne 2 cœurs rouges#Immunise Isaac contre le poison#Rester immobile accumule de la vitesse, se déplacer relâche un nuage de gaz empoisonné"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Pendentif Maléfique", "↑ Chance {{ColorLime}}+2.0#Immunise Isaac contre les toiles d'araignée, les dégâts de feu, le poison, la terreur et la confusion#Les flaques n'infligent de dégâts à Isaac qu'au bout d'une seconde"},
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Star of Bethlehem", "Se déplace lentement vers la salle de boss#{{Blank}} Être dans son aura donne :#↑ Dégâts {{ColorLime}}x1.2#↑ Débit {{ColorLime}}x2.5#Larmes autoguidées#Chance de nullifier les dégâts subis" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop vortex
|
||||
[660] = {"660", "Cartomancie", "Fait apparaître deux vortex dans la première salle de chaque étage#Entrer dans un vortex téléporte Isaac :#{{Blank}} {{ColorRed}}Rouge {{ColorWhite}}= Salle du Boss#{{Blank}} {{ColorYellow}}Jaune {{ColorWhite}}= Salle du Trésor#{{Blank}} {{ColorBlue}}Bleu {{ColorWhite}} = Salle Secrète#{{Blank}} {{ColorGreen}}Vert {{ColorWhite}} = Boutique#Quitter la salle fait disparaître les vortex"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "P'tit Vortex", "Appuyer 2 fois sur un bouton de tir projette le vortex#Inflige des dégâts de contact et consomme les ressources sur son chemin#Chaque ressource absorbée augmente sa taille, ses dégâts et fait apparaître une mouche bleue#Consommer 3 ressources fait apparaître un vortex vers une salle spéciale dont le contenu persiste pour le reste de la partie"}, -- Lil Portal
|
||||
-- Change: Added info
|
||||
[685] = {"685", "Bocal de Feux Follets", "Invoque 2 feux follets aléatoires#Chaque utilisation invoque un feu follet de plus, jusqu'à 12"}, -- Jar of Wisps
|
||||
|
||||
[706] = {"706", "Abysse", "Absorbe tous les objets de la salle et invoque un locuste abyssal pour chaque objet détruit#Les locustes abyssaux sont invulnérables et infligent entre {{ColorError}}50%{{CR}} et {{ColorLime}}200%{{CR}} des dégâts d'Isaac selon la qualité de l'objet absorbé"},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Tique", "{{HealingRed}} Entrer dans une salle de boss soigne 1 cœur rouge#Retire 15% des PV des boss#{{Warning}} Ne peut être retirée qu'avec l'{{ColorYellow}}Allumette{{ColorWhite}} {{Trinket41}} ou le {{ColorYellow}} Briquet {{Trinket135}}"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Amygdale", "Subir entre 6 et 12 dégâts invoque jusqu'à deux familiers#Les familiers bloquent les tirs ennemis et n'infligent pas de dégâts"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Pétard", "Les bombes placées par Isaac explosent plus rapidement et infligent {{ColorLime}} dégâts +15%"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Os de Poulet", "Subir un dégât a 5% de chances de détruire la babiole et faire apparaître un objet provenant de la banque d'objets de la salle"},
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Sac de Friandises", "Subir un dégât a 5% de chances de détruire la babiole et faire apparaître {{ColorYellow}}Déjeuner{{ColorWhite}} {{Collectible22}}"},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} Entrer dans une salle de Boss {{BossRoom}} soigne {{ColorGold}}2{{ColorWhite}} cœurs rouges#Retire {{ColorGold}}30{{ColorWhite}}% des PV des boss#{{ColorGold}}Peut être retirée !",
|
||||
"{{HealingRed}} Entrer dans une salle de Boss {{BossRoom}} soigne {{ColorGold}}2{{ColorWhite}} cœurs rouges#Retire {{ColorGold}}30{{ColorWhite}}% des PV des boss#{{Warning}} Ne peut être retirée qu'avec l'{{ColorYellow}}Allumette {{Trinket41}} ou briquet {{Trinket135}}",
|
||||
"{{HealingRed}} Entrer dans une salle de Boss {{BossRoom}} soigne {{ColorGold}}3{{ColorWhite}} cœurs rouges#Retire {{ColorGold}}30{{ColorWhite}}% des PV des boss#{{ColorGold}}Peut être retirée !",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
-- Change: Added "1% chance to spawn a Crane Game instead"
|
||||
[11] = { "11", "X - La Roue de Fortune", "Fait apparaître une des machines suivantes:#{{Slotmachine}} Machine à sous{{ColorSilver}}(75%)#{{FortuneTeller}} Diseuse de bonne aventure {{ColorSilver}} (24%)#{{CraneGame}} Machine à pince{{ColorSilver}} (1%)" }, -- X - Wheel of Fortune
|
||||
[38] = {"38", "Berkano", "Invoque 3 locustes abyssaux#{{Timer}} L'effet dure une salle"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnésie", "Masque la carte de l'étage#Oublie toutes les pilules déjà identifiées" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Les cœurs sanglants donnent moitié moins de charge que les cœurs normaux", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Invoque 16 locustes différents", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,137 @@
|
||||
---------------------------------------
|
||||
----- Basic English descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "it"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = { "56", "Limonata Accidentale", "Versa una pozza di liquido#TIl liquido infligge 24 danni da contatto al secondo#Il liquido persiste fino all'uscita dalla stanza" }, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = { "117", "Uccello Morto", "Venire colpito genera un uccello#L'uccello infligge 4.3 danni da contatto al secondo#Persiste fra le stanze se Isaac ha mezzo cuore" }, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Sacco da Boxe", "Famiglio diversivo#I nemici bersagliano lui al posto di Isaac#Blocca i proiettili nemici" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "Il Trattamento Ludovico", "↑ {{Shotspeed}} +0.2 Velocità Colpi#Rimpiazza le lacrime di Isaac con una grande lacrima controllabile" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = { "351", "Mega Fagiolo", "{{Petrify}} Infligge 100 danni e pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Può aprire stanze segrete e rompere rocce" }, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = { "436", "Latte!", "Blocca i proiettili nemici#{{Tears}} Dopo 10 colpi, si rompe e conferisce più Lacrime per il resto del piano" }, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = { "447", "Fagiolo Aleggiante", "Sparare senza fermarsi per 4 secondi genera una nube tossica#Dopo 10 secondi la nube aumenta di dimensioni#Con l'aumento delle dimensioni la nube infligge meno danni#Sparandole si può spostarla" }, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = { "470", "Calmina", "Rimbalza per la stanza#Infligge 30 danni da contatto al secondo#Quando Isaac spara smette di muoversi#Mentre è fermo blocca i proiettili e spara cerchi di lacrime a scrosci" }, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = { "481", "Dataminer", "↑ Aumento di una statistica casuale#↓ Diminuzione di una statistica casuale#{{Timer}} Effetti delle lacrime casuali fino all'uscita dalla stanza#Converte i piedistalli in oggetti casuali#{{Blank}} Corrompe tutti gli sprite e la musica nella stanza" }, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Telecomando", "Cambia il tuo personaggio in uno casuale#50% di chance che rimuova l'oggetto preso più di recente" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = { "510", "Delirante", "Genera un Delirio amichevole#Persiste fra le stanze#{{Warning}} Può essere attivo solo un boss per volta#La salute del boss degrada con il tempo" }, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = { "560", "Fa Male", "{{Timer}} Mentre si subiscono danni, conferisce fino all'uscita dalla stanza:#↑ {{Tears}} +1.2 Rateo di Fuoco al primo colpo#↑ {{Tears}} +0.4 Rateo di Fuoco per ogni colpo extra#Rilascia un anello di 10 lacrime attorno ad Isaac#All'impatto le lacrime lasciano una pozza di liquido" }, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Ad una doppia premuta del tasto di movimento Isaac effettua uno scatto#{{Damage}} Durante lo scatto Isaac è invincibile e infligge x4 dei suoi danni +8#{{Timer}} Tempo di attesa di 3 secondi#{{Burning}} All'impatto crea un cerchio di fuoco" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = { "594", "Iupiter", "↑ {{EmptyHeart}} +2 Portacuori vuoti#↓ {{Speed}} -0.3 Velocità#{{HealingRed}} Cura di 2 cuori#{{Speed}} Mentre rimane fermo la velocità cresce fino a +0.5#{{Poison}} Muoversi rilascia nubi velenose#{{Poison}} Immunità al veleno" }, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = { "632", "Nazar", "↑ {{Luck}} +2 Fortuna#Immunità ai {{Burning}} danni da fuoco e agli effetti di {{Confusion}} confusione, {{Fear}} paura, e {{Poison}} veleno#Conferisce un'immunità di 1 secondo ai liquidi" }, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Stella di Betlemme", "Si sposta lentamente dalla prima stanza del piano fino alla {{BossRoom}} Stanza del Boss#Si muove più velocemente se lo si supera, ed è più lento se gli si sta dietro#Dentro l'aura conferisce:#↑ {{Tears}} x2.5 Moltiplicatore Lacrime#↑ {{Damage}} x1.2 Moltiplicatore Danni#Lacrime a ricerca#50% di chance di ignorare i danni" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = { "660", "Lettura delle Carte", "Genera 2 portali nella prima stanza di ogni piano#Lasciare la stanza fa sparire i portali#{{Blank}} {{ColorRed}}Rosso: {{CR}}{{BossRoom}} Stanza del Boss#{{Blank}} {{ColorYellow}}Giallo: {{CR}}{{TreasureRoom}} Stanza dei Tesori#{{Blank}} {{ColorBlue}}Blu: {{CR}}{{SecretRoom}} Stanza Segreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Negozio" }, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = { "681", "Mini Portale", "Alla doppia premuta del tasto di sparo il portale viene lanciato#Se lanciato infligge danni da contatto#Dissipa i consumabili lungo la via#Ogni consumabile dissipato ne aumenta le dimensioni e i danni, e genera 1 mosca blu#Dissipare 2-3 consumabili genera un portale per una stanza speciale, e il famiglio sparisce per il resto del piano#I contenuti nella stanza persistono per il resto della partita" }, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = { "685", "Giara di Fiammelle", "Genera 2 fiammelle casuali#Ad ogni uso genera 1 fiammella aggiuntiva, fino ad arrivare a 12" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = { "706", "Abisso", "Consuma tutti i piedistalli nella stanza e genera un famiglio locusta per ciascuno di essi#Le locuste infliggono i danni di Isaac 2-3 volte ad attacco#Alcuni oggetti se consumati generano una locusta speciale#{{Damage}} Le locuste infliggono i danni di Isaac moltiplicati per la qualità dell'oggetto consumato:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1.0#{{Quality3}} - x1.5#{{Quality4}} - x2.0" }, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = { "53", "Zecca", "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di 1 cuore#-15% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo" }, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Tonsilla", "Subire danni 6-12 volte genera un famiglio che blocca i proiettili#Si massimizza a 2 famigli" }, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Miccia Corta", "Le bombe di Isaac esplodono più in fretta#Le bombe infliggono il 15% dei danni in più" }, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = { "104", "Osso dei Desideri", "Se colpiti 5% di chance di venire distrutto e di generare un piedistallo" }, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = { "105", "Sacchetto per il Pranzo", "{{Collectible22}} Se colpiti 5% di chance di venire distrutto e di generare \"Pranzo\"" }, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}2{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{ColorGold}}Rimuovibile!",
|
||||
"{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}2{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo",
|
||||
"{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}3{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{ColorGold}}Rimuovibile!",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = { "11", "X - Ruota della Fortuna", "{{Slotmachine}} Genera una Slot Machine#{{FortuneTeller}} 24% di chance che sia una Macchina dei Desideri#{{CraneGame}} 1% di chance che sia una Macchina dei Premi" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = { "38", "Berkano", "{{Collectible706}} Genera 3 locuste di \"Abisso\" fino all'uscita della stanza" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = {" una Slot Machine", " 2 {{CR}}Slot Machines", " sia una Macchina dei Desideri", " siano 2 {{CR}}Macchine dei Desideri", " sia una Macchina dei Premi", " siano 2 {{CR}}Macchine dei Premi"}, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnesia", "{{CurseLost}} Nasconde la mappa#{{Pill}} Cancella i nomi delle pillole identificate in precedenza" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "I Cuori Sanguinanti forniscono la metà della carica di un normale Portacuori", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Genera 16 locuste con colori ed effetti diversi", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,139 @@
|
||||
---------------------------------------
|
||||
----- Basic Japanese descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ja_jp"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = { "56", "レモンの災い", "レモン汁が床に広がり、 触れた敵に毎秒24の ダメージを与える#レモン汁は部屋に居る間 残り続ける"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = { "117", "鳥の死体", "ダメージを受けると鳥が 現れ、その部屋に居る間、 敵を追いかけて攻撃する#残り体力が半ハートの時、 常に有効(イブのみ{{Heart}}1)#毎秒4.3の接触ダメージ"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[281] = { "281", "サンドバッグ", "アイザックの代わりに 敵の標的になる使い魔#敵の弾をブロックする" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "ルドチーボ・テクニック", "↑ 弾速 +0.2#涙を発射する代わりに 浮遊する一つの涙を操作する" }, -- The Ludovico Technique
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[351] = { "351", "メガ豆", "部屋の障害物を全て爆破し、 全ての敵に100ダメージを 与える #近くの敵に5ダメージと 毒を与える#ボスラッシュ・ハッシュ・ 隠し部屋の入り口も破壊"}, -- Mega Bean
|
||||
-- Change: 10% >> 20%. No longer explodes when killed,
|
||||
[398] = { "398", "神々の肉", "20%の確率で涙に収縮化 効果が付与される#収縮した敵は踏み潰せ、 爆発や炸裂を起こさない"}, -- God's Flesh
|
||||
-- Change: Complete rewrite
|
||||
[436] = { "436", "ミルク!", "アイザックに追従し、 敵の弾をブロックする#10回ブロックすると 破壊され、次のフロア まで連射速度がアップ"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = { "447", "リンガービーンズ", "4秒間攻撃を続けると おならの雲が発生し、 触れた敵に攻撃力x5の ダメージを毎秒与える#雲は10秒間持続し、 サイズは徐々に大きく、 ダメージは小さくなる#雲を涙で撃つと動かせる"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = { "470", "ハッシー", "部屋を飛び回る使い魔#接触した敵に毎秒30の ダメージを与える#攻撃ボタン押下中は 動きを止め、敵の弾を ブロックし、放射状に 6ダメージの弾を放つ"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = { "481", "データマイナー", "ランダムなステータスを 一つ増やし、一つ減らす#その部屋に居る間、涙に ランダムな効果を付与#画面と音楽を歪める#{{Collectible721}} 部屋にあるアイテムを グリッチ化させる"}, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "クリッカー", "ランダムなプレイヤー キャラクターに変化する#最後に取得したアイテムを 50%の確率で削除する" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = { "510", "精神錯乱", "友好的なデリリアムを召喚#同時に召喚できるのは一体 までで、フロアに居る間有効#召喚したデリリアムの体力は 時間経過でも減少する"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = { "560", "痛い・・・", "ダメージを受けると、 円形に10発の涙を放ち、 床に血だまりを生成し、 連射速度がアップする#最初に1.2、以降は0.4 ずつアップする#その部屋でのみ有効"}, -- It Hurts
|
||||
-- Change: added "Isaac gains a shield for half a second during the end of the dash."
|
||||
[593] = { "593", "マルス", "移動ボタンをダブルタップ すると、突進攻撃が発動#突進中はダメージを受けず、 衝突した敵に攻撃力x4+8の ダメージを与える#衝突時に火柱が立ち、敵に 10ダメージと火傷を与える#3秒のクールダウン"}, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = { "594", "ユピテル", "体力を2回復#↑ 最大体力 +2##↓ 移動速度 -0.3#静止中、一時的に移動 速度が上昇し、毒ガス がチャージされる#移動すると一時上昇した 移動速度が減少を始め、 同時に毒ガスを放出す#アイザックに毒耐性を付与"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = { "632", "イビル チャーム", "↑ 運 +2#炎・混乱・恐怖・毒・ クモの巣・爆発キノコ への耐性を付与する#床に残るダメージ性の 液体を1秒間無効化"}, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "ベツレヘムの星", "ボス部屋に向かって自律 移動し、到達すると停止 する使い魔#使い魔の範囲内:#↑ 攻撃力 +20%#↑ 連射速度 +150%#涙にホーミング効果を付与#50%の確率でダメージ無効" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = { "660", "カードリーディング", "フロア開始時、ポータルが 二つ生成される#部屋を離れるとポータルは 消滅する#ポータルの色と行き先:#{{ColorRed}}赤:{{CR}}{{BossRoom}}ボス部屋#{{ColorYellow}}黄:{{CR}}{{TreasureRoom}}トレジャールーム#{{ColorBlue}}青:{{CR}}{{SecretRoom}}隠し部屋#{{ColorGreen}}緑:{{CR}}{{Shop}}お店" }, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = { "681", "リトル ポータル", "攻撃ボタンをダブルタップ すると突進し、接触した 敵にダメージを与える#突進中にピックアップを 吸収すると、ダメージ・ サイズがアップ#2~3個のピックアップを 吸収すると特殊な部屋に つながるポータルを生成して 消え、次のフロアで復活する#ポータルはそのゲーム中 常に同じ部屋へつながり、 倉庫のように使える"}, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = { "685", "ウィスプの壺", "ウィスプが2つスポーンし、 アイザックを周回する#使用するたび、一度に スポーンする数が増え、 最大12まで達する#ウィスプは透過効果付きの 涙を放ち、弾をブロックし、 敵に接触ダメージを与える#一定量のブロック・接触で 燃え尽きる" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = { "706", "アビス", "部屋の全てのアイテムを 破壊し、イナゴの使い魔 に変換する #アイテムに応じて特殊な イナゴが生成される#イナゴは攻撃方向に連動 して発射され、接触した 敵にダメージを与える#ダメージはアイザックの 攻撃力xアイテムの品質に 応じた倍率:#{{Blank}} {{Quality0}} x0.5#{{Blank}} {{Quality1}} x0.75#{{Blank}} {{Quality2}} x1.0#{{Blank}} {{Quality3}} x1.5#{{Blank}} {{Quality4}} x2.0#最大64匹まで所持できる" }, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = { "53", "ダニ", "ボスを含む、HP60以上の 敵のHPを15%減少させる#ボス部屋に入った時、 赤ハート1個回復#!!! 取得すると取り外せない#{{Trinket41}}マッチ棒か{{Trinket135}}ライターで 除去可能"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "扁桃腺", "6~12回ダメージを 受けると、敵の弾を ブロックする使い魔が スポーンする#最大2体までスポーン"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "ショート ヒューズ", "設置した爆弾が起爆する までの時間が、1.5秒から 0.66秒に短縮される#爆弾のダメージ +15%"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = { "104", "ウィッシュボーン", "ダメージを受けた時 5%の確率でその部屋の アイテムプールから ランダムなアイテムを スポーンする#効果発動後に消滅する"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = { "105", "弁当袋", "ダメージを受けた時 5%の確率で{{Collectible22}}昼ごはんが スポーンする#効果発動後に消滅する"}, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}2{{CR}}個回復#{{ColorGold}}取り外せる!",
|
||||
"ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}2{{CR}}個回復#!!! 取得すると取り外せない#{{Trinket41}}マッチ棒か{{Trinket135}}ライターで 除去可能",
|
||||
"ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}3{{CR}}個回復#{{ColorGold}}取り外せる!",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = { "11", "X - 運命の輪", "スロットマシーンか 占いマシーンをスポーン#1%の確率でクレーン ゲームをスポーン" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = { "38", "ベルカナ", "{{Collectible706}} イナゴを3匹スポーン#その部屋でのみ有効" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = {"スロットマシーンか 占いマシーンを{{ColorShinyPurple}}2つ{{CR}}スポーン#1%の確率でクレーン ゲームをスポーン"}, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "記憶喪失", "{{CurseLost}} マップを?に置き換える (迷われし者の呪い)#識別済みのピルが 未識別のピルに戻る" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "消耗するハートは 1個で1チャージ", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "特殊効果持ちのイナゴを 16匹スポーンする", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,135 @@
|
||||
---------------------------------------
|
||||
----- Basic Korean descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ko_kr"
|
||||
|
||||
-- 1.7.9.11 Conditional todos
|
||||
-- T.??? + Bombs are Key
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "레몬빛 실수", "사용 시 캐릭터의 주위에 노란 장판을 생성합니다.#장판은 지상의 적에게 초당 24의 피해를 주며 방을 나가기 전까지 유지됩니다."}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "죽은 새", "피격 시 적을 따라다니며 접촉한 적에게 초당 4.3의 피해를 줍니다.#{{HalfHeart}} 빨간하트가 반칸 이하일 때 항상 발동"}, -- Dead Bird
|
||||
-- Change: added "ability to block shots"
|
||||
[281] = {"281", "샌드백", "방 안을 돌아다니며 6초 간격으로 적을 유인합니다.#적의 탄환을 막아줍니다."}, -- Punching Bag
|
||||
-- Change:
|
||||
[329] = {"329", "루도비코 요법", "↑ {{ShotspeedSmall}}탄속 +0.2#공격이 공격키로 조종 가능한 원격 눈물 공격으로 변경됩니다."}, -- The Ludovico Technique
|
||||
-- Change:
|
||||
[350] = {"350", "독성 쇼크", "{{Poison}} 방 입장 시 그 방의 적에게 공격력 x2의 피해를 줍니다.#적 처치시 초록 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- Toxic Shock
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "대빵 큰 콩", "{{Petrify}} 사용 시 그 방의 장애물을 파괴하고 적에게 100의 폭발 + 석화 피해를 주며;#{{ArrowGrayRight}} {{Poison}}캐릭터 주변의 적에 초당 5의 추가 독성 피해를 줍니다.#{{BossRoom}} 보스방에서 사용 시 D2(6스테이지)의 경우 보스러시가, W2(8스테이지)의 경우 Blue Womb으로 향하는 문이 열립니다."}, -- Mega Bean
|
||||
-- Change : Up to 2 items
|
||||
[381] = {"381", "에덴의 축복", "↑ {{TearsSmall}}연사 +0.7#다음 게임에서 랜덤 아이템을 하나 들고 시작합니다.#{{Blank}} {{ColorGray}}(최대 2개)"}, -- Eden's Blessing
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "우유!", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#{{TearsSmall}} 10회 방어 시 사라지며 그 스테이지에서 연사(+상한) +1#스테이지 진입 시 복원됩니다."}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "납작한 콩", "4초동안 공격을 멈추지 않고 공격을 유지할 시 그 방에서 10초동안 유지되는 갈색 구름이 생성되며;#{{ArrowGrayRight}} 구름은 점점 커지며 닿은 적은 크기에 반비례하여 최대 공격력 x5의 피해를 줍니다.#구름은 공격으로 밀 수 있습니다."}, -- Linger Bean
|
||||
[461] = {"461", "기생자", "15%의 확률로 알주머니 공격이 나갑니다.#알주머니 명중 시 파란 아군 거미 또는 파리를 소환합니다.#{{LuckSmall}} 행운 5 이상일 때 50% 확률"}, -- Parasitoid
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "허쉬", "대각선으로 이동하며 접촉하는 적에게 초당 30의 피해를 줍니다.#공격키를 누르고 있으면 움직이지 않는 대신 적의 탄환을 막으며;#{{ArrowGrayRight}} 8방향으로 공격력 6의 눈물을 발사합니다."}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "데이터마이너", "{{ArrowUpDown}} 사용 시 능력치가 랜덤으로 증가하거나 감소, 그 방에서 랜덤 효과가 부여되며;#{{ArrowGrayRight}} {{Collectible721}}그 방의 아이템을 오류 아이템으로 바꿉니다.#!!! 그 방의 스프라이트가 망가집니다."}, -- Dataminer
|
||||
-- Change:
|
||||
[482] = {"482", "클리커", "사용 시 가장 최근에 획득한 패시브 아이템을 50%의 확률로 제거하고;#{{ArrowGrayRight}} 캐릭터를 다른 랜덤 캐릭터로 바꿉니다."}, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "정신착란", "{{Friendly}} {{DeliriumSmall}} 사용 시 Delirium 버전의 아군 보스를 소환합니다.#소환된 보스는 방을 나가도 유지되나 체력이 서서히 감소합니다.#재사용 시 이전에 소환한 보스는 사라집니다."}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "너무 아파", "피격 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사하며;#{{ArrowGrayRight}} 그 방에서 {{TearsSmall}}연사(+상한) +1.2#{{Blank}} (2회 피격 시부터 {{TearsSmall}}+0.4)#그 방에서 공격이 무언가에 부딪힐 때 빨간 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- It Hurts
|
||||
[593] = {"593", "화성", "이동키를 두번 누르면 누른 방향으로 돌진하여 접촉한 적에게 공격력 x4 +8의 피해를 줍니다.#{{ArrowGrayRight}} {{Burning}} 돌진 중 적 및 장애물에 부딪힐 시 주변의 적에게 10의 화염 피해를 줍니다.#{{TimerSmall}} (쿨타임 3초/{{Collectible130}}{{Collectible181}}1초)"}, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "목성", "↑ {{Heart}}최대 체력 +2#↓ {{SpeedSmall}}이동속도 -0.3#{{Poison}} 이동하지 않으면 이동속도가 0.5 증가하며, 증가한 상태에서 이동 시 공격력 x0.5의 독가스를 발사하고 이동속도가 다시 감소합니다.#캐릭터가 독구름에 면역이 됩니다."}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "사악한 부적", "↑ {{LuckSmall}}행운 +2#!!! 캐릭터가 이하 효과에 면역:#{{Burning}} 모닥불 및 화염 피해#{{Confusion}} 혼란#{{Fear}} 공포#{{Slow}} 거미줄#{{Poison}} 독구름#{{ArrowGrayRight}} 적의 장판에 닿아도 1초 이내에 벗어나면 피해를 받지 않습니다."}, -- Evil Charm
|
||||
-- Change: removed x1.5 dmg mult
|
||||
[651] = {"651", "베들레헴의 별", "{{BossRoom}} 오라를 가지고 보스방이 있는 곳으로 이동합니다.#캐릭터가 오라 안에 있을 시:#{{ArrowGrayRight}} {{DamageSmall}}공격력 배율 x1.2#{{ArrowGrayRight}} {{TearsSmall}}연사 배율 x2.5#{{ArrowGrayRight}} 피해를 확률적으로 무시하고 공격에 유도 효과가 생깁니다."}, -- Star of Bethlehem
|
||||
-- Change: added shop portals
|
||||
[660] = {"660", "카드점", "스테이지 첫 방에 색상에 따라 특정한 장소로 이동할 수 있는 포탈이 생성됩니다.#{{ArrowGrayRight}} {{ColorRed}}빨강: {{CR}}{{BossRoom}}보스방#{{Blank}} {{ColorBlue}}파랑: {{CR}}{{SecretRoom}}비밀방#{{Blank}} {{ColorYellow}}노랑: {{CR}}{{TreasureRoom}}보물방#{{Blank}} {{ColorGreen}}초록: {{CR}}{{Shop}}상점#방을 나가면 포탈이 사라집니다."}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "꼬마 포탈", "{{Throwable}} 공격키를 2번 연속 누르면 공격 방향으로 날아가며;#{{ArrowGrayRight}} 접촉한 적에게 피해를 주고 픽업에 접촉 시 픽업을 파란 아군 파리로 바꿉니다.#여러 개의 픽업을 바꿀 시 차원의 방으로 이동하는 포탈을 생성합니다.#차원의 방은 현재 게임 내내, 스테이지 이동 시에도 유지됩니다.#스테이지 진입 시 포탈이 다시 복원됩니다."}, -- Lil Portal
|
||||
-- Change: added "every wisp spawned has a high chance to be of a special variety"
|
||||
[685] = {"685", "도깨비불 든 병", "{{Collectible584}} 사용 시 위습을 소환합니다.#사용할 때마다 소환하는 위습의 개수가 증가합니다.#높은 확률로 특별한 위습이 소환됩니다."}, -- Jar of Wisps
|
||||
-- Change: tem quality now impacts the damage of the summoned locust. Locusts now inherit many different effects based on the item destroyed by Abyss.
|
||||
[706] = {"706", "무저갱", "사용 시 그 방의 아이템을 심연의 파리로 바꿉니다.#원본 아이템에 따라 심연의 파리의 능력이 달라집니다.#심연의 파리는 공격방향으로 돌진하며 접촉한 적에게 원본 아이템의 등급에 따라 피해를 줍니다.#!!! {{NoLB}}{{Quality0}}:0.5x/{{Quality1}}:0.75x/{{Quality2}}:1.0x/{{Quality3}}:1.5x/{{Quality4}}:2.0x"}, -- Abyss
|
||||
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "진드기", "!!! {{Trinket41}}/{{Trinket135}}/{{Collectible479}}를 제외한 {{ColorOrange}}교체 및 버리기 불가{{CR}}#방 입장 시 체력이 60 이상인 적의 체력을 15% 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 한칸 회복합니다."}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "편도선", "6~12 피격 시 Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다."}, -- Tonsil
|
||||
[104] = {"104", "창사골", "!!! 일회용#피격 시 5% 확률로 그 방의 아이템을 하나 생성합니다."}, -- Wish Bone
|
||||
[105] = {"105", "점심 도시락", "!!! 일회용#피격 시 5% 확률로 {{Collectible22}}Lunch ({{Heart}}최대 체력 +1) 아이템을 생성합니다."}, -- Bag Lunch
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "짧은 도화선", "!!! 폭탄이 터지는 속도가 빨라집니다.#{{Bomb}} 폭탄 피해량 +15%"}, -- Short Fuse
|
||||
-- exclusive to ko_kr
|
||||
[135] = {"135", "라이터", "{{Burning}} 방 입장 시 20%의 확률로 그 방의 적에게 2초간 화상을 입힙니다.#{{LuckSmall}} 행운 40 이상일 때 100% 확률#{{Trinket53}} 흡수하지 않은 Tick 장신구를 제거할 수 있습니다."}, -- A Lighter
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}두칸{{CR}} 회복합니다.",
|
||||
"!!! {{Trinket41}}/{{Trinket135}}/{{Collectible479}}를 제외한 {{ColorOrange}}교체 및 버리기 불가{{CR}}#방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}두칸{{CR}} 회복합니다.",
|
||||
"방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}세칸{{CR}} 회복합니다.",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
---------- Cards ----------
|
||||
local cards={
|
||||
[11] = {"11", "X - 운명의 수레바퀴", "{{Slotmachine}} 도박기계를 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 24%의 확률로 운세기계가 대신 등장#{{ArrowGrayRight}} {{CraneGame}} 1%의 확률로 크레인게임이 대신 등장"}, -- X - Wheel of Fortune
|
||||
[38] = {"38", "벨카노", "{{Collectible706}} 그 방에서 심연의 파리 3마리를 소환합니다."}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs={
|
||||
[11] = {"{{Slotmachine}} 도박기계를 {{ColorShinyPurple}}2개{{CR}} 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 각각 24%의 확률로 운세기계가 대신 등장#{{ArrowGrayRight}} {{CraneGame}} 각각 1%의 확률로 크레인게임이 대신 등장"}, -- Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
local horsepills={
|
||||
[26] = {"25", "건망증", "{{CurseLostSmall}} Lost 저주에 걸리며 맵을 볼 수 없습니다.#{{ColorYellow}}알약의 효과가 다시 가려집니다."}, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "고정 체력이 아닌 하트는 부족한 충전량 한칸 당 체력 {{BlinkYellowRed}}1칸{{CR}}을 깎습니다.", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "서로 다른 효과를 가진 심연의 파리 x16 소환", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,314 @@
|
||||
---------------------------------------
|
||||
----- Basic English descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ro_ro"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Accidentul Lămâii", "Varsă o baltă de lămâie#Balta provoacă 24 de daune pe secundă#Balta persistă pe durata camerei"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Pasăre Moartă", "Vătamarea oferă o pasăre care atacă inamicii#Pasărea provoacă 4.3 daune pe secundă#Persistă între camere dacă Isaac are 1/2 inimi"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Fasole Gigant", "Provoacă 100 de daune și pietrifică toți inamicilor din cameră#{{Poison}} Provoacă 5 daune și otrăvește toți inamicii din apropiere#Poate deschide camerele secrete și să spargă pietre"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Lapte!", "Blochează proiectilele inamicilor#{{Tears}} După 10 lovituri laptele se spare și oferă Lacrimi pe durata etajului"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Fasole Persistentă", "Dacă tragi pentru 4 secunde fară pauză Isaac lasă un nor de rahat#Norul se mărește pe durata a 10 secunde#Norul provoacă daune mai puține pe măsură ce crește#Poate fi înpins cu lacrimi"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Se mișcă prin cameră#Provoacă 30 de daune de contact pe secundă#Se oprește cand Isaac trage#Blochează proiectilele când este oprit și trage cu rafale de lacrimi in cerc"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Dataminer", "↑ Crește statusuri la întâmplare#↓ Scade statusuri la întâmplare#{{Timer}} Efecte aleatorii pe lacrimi pe durata camerei#Transformă piedestalele in iteme glitched#{{Blank}} Corupe toate aspecte visuale si muzica pe durata camerei"}, -- Dataminer
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Delirant", "Oferă o varianta prietenoasă a unui boss Delirium#Persista între camere#{{Warning}} Numai un boss poate fi activ o dată#Numărul de incărcări este bazat pe calitatea bossului anterior"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "Doare", "{{Timer}} Când Isaac este vătămat primește pe durata camerei:#↑ {{Tears}} +1.2 Viteză de atac la prima vătămare#↑ {{Tears}} +0.4 Viteză de atac pentru fiecare altă vătămare#Eliberează un inel de 10 lacrimi în jurul lui Isaac#Lacrimile lasă o baltă la impact"}, -- Doare
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Vieți goale#↓ {{Speed}} -0.3 Viteză#{{HealingRed}} Vindecă 2 inimi#{{Speed}} Viteza crește până la +0.5 cât timp stai pe loc#{{Poison}} Deplasarea cauzează nori otravitori#{{Poison}} Imunitate la otravă"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Farmec Malefic", "↑ {{Luck}} +2 Noroc#Imunitate la {{Burning}} foc, {{Confusion}} confuzie, {{Fear}} teamă, {{Slow}} pânza de păianjen {{Poison}} Otrava#Oferă 1 secundă de imunitate la balți"}, -- Evil Charm
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Micul Portal", "Dubla apăsare a butonului de tragere aruncă portalul#Provoacă daune de contact cand este aruncat#Consumă pickupurile în durmul său#Fiecare pickup îi mărește dimensiunea, daunele și oferă o muscă albastră#Consumarea a 2-3 pickupuri oferă un portal spre o cameră specială și familiarul dispare pe durata etajului#Conținutul camerei speciale persistă pe durata partidei"}, -- Lil Portal
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abyss", "Consumă toate piedestalele din cameră și oferă o lăcustă pentru fiecare item#Unele iteme oferă lăcuste speciale#{{Damage}} Lăcustele provoacă deaunele lui Isaac înmulțit cu caliatea itemului consumat:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, or gulping"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit"}, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
-- Table that contains commonly used descriptions for abyss synergies
|
||||
local abyssPresets = {
|
||||
noEffect = "Niciun efect special",
|
||||
normalTwo = "Două lăcuste normale",
|
||||
smallFour = "Patru lăcuste mici",
|
||||
blackFear = "Lăcustă neagră care provoacă teamă",
|
||||
blueConfuse = "Lăcustă albastră care aruncă inamicii și provoacă confuzie",
|
||||
blueFreeze = "Lăcustă alastră care ingheață inamicii",
|
||||
cyanDestroyProjectiles = "Lăcustă cyan care distruge proiectilele inamicilor",
|
||||
cyanElectricity = "Lăcustă cyan care produce o scânteie de curent ce provoacă 0.1 daune pe tick",
|
||||
grayConfuse = "Lăcustă gri care provoacă confuzie inamicilor",
|
||||
grayPetrify = "Lăcustă gri care pietrifică inamicii",
|
||||
grayMagnetize = "Lăcustă gri care magnetizeză inamicii",
|
||||
graySlow = "Lăcustă gri deschis care încetinește inamicii",
|
||||
grayBones = "Lăcustă gri care creează 1-3 oase fisurate la impactul cu inamicii",
|
||||
greenPoison = "Lăcustă verde care otrăvește inamicii",
|
||||
pinkMimic = "Lăcustă roz care mimează la întamplare efectele de la alte lăcuste speciale",
|
||||
pinkCharm = "Lacustă roz care vrăjește inamicii",
|
||||
purpleHoming = "Lăcustă mov balistică",
|
||||
orangeBurn = "Lăcustă protocalie care arde inamicii",
|
||||
redBleed = "Lăcustă roșu închis care provoacă sângerare inamicilor",
|
||||
redLarge = "Lăcustă roșie mare",
|
||||
whiteBeam = "Lăcustă strălucitoare albă care poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac",
|
||||
whiteGodhead = "Lăcustă strălucitoare albă care are o aură de Zeitate ce provoacă 2 daune pe tick inamicilor din ea",
|
||||
yellowExplode = "Lăcustă galbenă care explodează",
|
||||
yellowPoisonExplode = "Lăcustă galbenă care otrăvește inamicii si explodează",
|
||||
yellowMimicExplode = "Lăcustă galbenă care explodează și mimează efectul de la altă lăcustă specială",
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
local abyssSynergies = {
|
||||
[4] = abyssPresets.noEffect, -- Cricket's Head
|
||||
[6] = "Lăcusta rapidă ce provoacă daunele mai rapide pe tick", -- Number One
|
||||
[7] = abyssPresets.noEffect, -- Blood of the Martyr
|
||||
[10] = "Două lăcuste cyan care distrug proiectilele inamicilor", -- Halo of Flies
|
||||
[12] = abyssPresets.redLarge, -- Magic Mushroom
|
||||
[19] = abyssPresets.yellowExplode, -- Boom!
|
||||
[37] = abyssPresets.yellowExplode, -- Mr. Boom
|
||||
[39] = abyssPresets.grayPetrify, -- Mom's Bra
|
||||
[40] = abyssPresets.yellowExplode, -- Kamikaze!
|
||||
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
|
||||
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
|
||||
[41] = abyssPresets.blackFear, -- Mom's Pad
|
||||
[53] = abyssPresets.grayMagnetize, -- Magneto
|
||||
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
|
||||
[62] = abyssPresets.redBleed, -- Charm of the Vampire
|
||||
[63] = abyssPresets.cyanElectricity, -- The Battery
|
||||
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
|
||||
[66] = abyssPresets.graySlow, -- The Hourglass
|
||||
[68] = abyssPresets.cyanElectricity, -- Technology
|
||||
[69] = abyssPresets.redLarge, -- Chocolate Milk
|
||||
[71] = "Lăcustă roșie mică", -- Mini Mush
|
||||
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
|
||||
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
|
||||
[89] = abyssPresets.graySlow, -- Spider Bite
|
||||
[95] = abyssPresets.cyanElectricity, -- Robo Baby
|
||||
[99] = abyssPresets.graySlow, -- Little Gish
|
||||
[100] = abyssPresets.purpleHoming, -- Little Steven
|
||||
[104] = "O lăcustă roșie normală și două lăcuste mici", -- The Parasite
|
||||
[106] = abyssPresets.yellowExplode, -- Mr. Mega
|
||||
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
|
||||
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
|
||||
[111] = abyssPresets.greenPoison, -- The Bean
|
||||
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
|
||||
[114] = "Lăcustă roșie mare ce atacă mai rapid", -- Mom's Knife
|
||||
[116] = abyssPresets.cyanElectricity, -- 9 Volt
|
||||
[118] = "Lăcustă neagră mare", -- Brimstone
|
||||
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
|
||||
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
|
||||
[136] = abyssPresets.yellowExplode, -- Best Friend
|
||||
[137] = abyssPresets.yellowExplode, -- Remote Detonator
|
||||
[140] = abyssPresets.yellowExplode, -- Bob's Curse
|
||||
[149] = abyssPresets.greenPoison, -- Ipecac
|
||||
[153] = abyssPresets.smallFour, -- Mutant Spider
|
||||
[160] = abyssPresets.whiteBeam, -- Crack the Sky
|
||||
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
|
||||
[164] = abyssPresets.orangeBurn, -- The Candle
|
||||
[168] = abyssPresets.yellowExplode, -- Epic Fetus
|
||||
[169] = abyssPresets.redLarge, -- Polyphemus
|
||||
[171] = abyssPresets.graySlow, -- Spider Butt
|
||||
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
|
||||
[178] = "Lăcustă strălucitoare albă care pietrifică inamicii și poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac", -- Holy Water
|
||||
[180] = abyssPresets.greenPoison, -- The Black Bean
|
||||
[181] = abyssPresets.whiteBeam, -- White Pony
|
||||
[182] = "Lăcustă albă balistică și înceată care poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac", -- Sacred Heart
|
||||
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
|
||||
[190] = abyssPresets.yellowExplode, -- Pyro
|
||||
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
|
||||
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
|
||||
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
|
||||
[201] = abyssPresets.grayConfuse, -- Iron Bar
|
||||
[202] = abyssPresets.grayPetrify, -- Midas' Touch
|
||||
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
|
||||
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
|
||||
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
|
||||
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
|
||||
[220] = abyssPresets.yellowExplode, -- Sad Bombs
|
||||
[224] = abyssPresets.smallFour, -- Cricket's Body
|
||||
[228] = abyssPresets.blackFear, -- Mom's Perfume
|
||||
[230] = abyssPresets.blackFear, -- Abaddon
|
||||
[231] = "Lăcustă neagră care încetinește inamicii", -- Ball of Tar
|
||||
[232] = abyssPresets.graySlow, -- Stop Watch
|
||||
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
|
||||
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
|
||||
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
|
||||
[245] = abyssPresets.normalTwo, -- 20/20
|
||||
[248] = abyssPresets.redLarge, -- Hive Mind
|
||||
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
|
||||
[256] = "Lăcustă galbena înflăcărată care arde inamicii si explodează", -- Hot Bombs
|
||||
[258] = abyssPresets.pinkMimic, -- Missing No.
|
||||
[259] = abyssPresets.blackFear, -- Dark Matter
|
||||
[264] = abyssPresets.purpleHoming, -- Smart Fly
|
||||
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
|
||||
[266] = abyssPresets.graySlow, -- Juicy Sack
|
||||
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
|
||||
[272] = abyssPresets.yellowExplode, -- BBF
|
||||
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
|
||||
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
|
||||
[277] = abyssPresets.blackFear, -- Lil Haunt
|
||||
[279] = "Lăcustă cyan foarte înceată care distruge proiectilele inamicilor", -- Big Fan
|
||||
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
|
||||
[289] = abyssPresets.orangeBurn, -- Red Candle
|
||||
[294] = abyssPresets.blueConfuse, -- Butter Bean
|
||||
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
|
||||
[300] = abyssPresets.blueConfuse, -- Aries
|
||||
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
|
||||
[309] = abyssPresets.blueConfuse, -- Pisces
|
||||
[310] = "Lăcustă neagră înceată", -- Eve's Mascara
|
||||
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
|
||||
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
|
||||
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
|
||||
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
|
||||
[330] = "Lăcustă mică foarte rapidă care provoacă mai multe daune pe tick", -- Soy Milk
|
||||
[331] = abyssPresets.whiteGodhead, -- Godhead
|
||||
[336] = "Lăcustă roșie înceată", -- Dead Onion
|
||||
[337] = abyssPresets.graySlow, -- Broken Watch
|
||||
[338] = abyssPresets.grayPetrify, -- Boomerang
|
||||
[347] = abyssPresets.normalTwo, -- Diplopia
|
||||
[350] = abyssPresets.greenPoison, -- Toxic Shock
|
||||
[351] = "Lăcustă verde care otrăvește, aruncă și provoacă confuzie inamicilor", -- Mega Bean
|
||||
[353] = abyssPresets.yellowExplode, -- Bomber Boy
|
||||
[356] = abyssPresets.cyanElectricity, -- Car Battery
|
||||
[360] = abyssPresets.normalTwo, -- Incubus
|
||||
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
|
||||
[366] = "Două Lăcuste galbene care explodează", -- Scatter Bombs
|
||||
[367] = "Lăcustă galbenă care încetinește inamicii și explodează", -- Sticky Bombs
|
||||
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
|
||||
[372] = abyssPresets.cyanElectricity, -- Charged Baby
|
||||
[374] = abyssPresets.whiteBeam, -- Holy Light
|
||||
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
|
||||
[378] = abyssPresets.yellowExplode, -- Number Two
|
||||
[379] = abyssPresets.redLarge, -- Pupula Duplex
|
||||
[387] = abyssPresets.graySlow, -- Censer
|
||||
[391] = abyssPresets.pinkCharm, -- Betrayal
|
||||
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
|
||||
[395] = abyssPresets.cyanElectricity, -- Tech X
|
||||
[398] = "Lăcustă albastră care micește inamicii", -- God's Flesh
|
||||
[401] = abyssPresets.yellowExplode, -- Explosivo
|
||||
[402] = abyssPresets.pinkMimic, -- Chaos
|
||||
[403] = abyssPresets.pinkMimic, -- Spider Mod
|
||||
[404] = "Lăcustă cyan care otrăvește inamicii și distruge proiectilele", -- Farting Baby
|
||||
[405] = abyssPresets.pinkMimic, -- GB Bug
|
||||
[415] = abyssPresets.whiteBeam, -- Crown of Light
|
||||
[417] = abyssPresets.whiteGodhead, -- Succubus
|
||||
[418] = abyssPresets.pinkMimic, -- Fruit Cake
|
||||
[421] = abyssPresets.pinkCharm, -- Kidney Bean
|
||||
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
|
||||
[425] = abyssPresets.graySlow, -- Night Light
|
||||
[427] = abyssPresets.yellowExplode, -- Mine Crafter
|
||||
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
|
||||
[441] = "Lăcustă neagră mare", -- Mega Blast
|
||||
[446] = abyssPresets.greenPoison, -- Dead Tooth
|
||||
[448] = abyssPresets.redBleed, -- Shard of Glass
|
||||
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
|
||||
[453] = abyssPresets.grayBones, -- Compound Fracture
|
||||
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
|
||||
[459] = abyssPresets.greenPoison, -- Sinus Infection
|
||||
[460] = abyssPresets.grayConfuse, -- Glaucoma
|
||||
[466] = abyssPresets.greenPoison, -- Contagion
|
||||
[473] = "Lăcustă roșie mare înceată", -- Big Chubby
|
||||
[478] = abyssPresets.grayPetrify, -- Pause
|
||||
[483] = "Lăcustă galbenă mare care explodează", -- Mama Mega
|
||||
[488] = abyssPresets.pinkMimic, -- Metronome
|
||||
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
|
||||
[497] = abyssPresets.grayConfuse, -- Camo Undies
|
||||
[502] = abyssPresets.graySlow, -- Large Zit
|
||||
[506] = abyssPresets.redBleed, -- Backstabber
|
||||
[508] = abyssPresets.redBleed, -- Mom's Razor
|
||||
[510] = abyssPresets.pinkMimic, -- Delirious
|
||||
[512] = abyssPresets.grayMagnetize, -- Black Hole
|
||||
[514] = "Lăcustă gri care pietrifică inamicii și provoacă confuzie", -- Broken Modem
|
||||
[517] = abyssPresets.yellowExplode, -- Fast Bombs
|
||||
[519] = abyssPresets.pinkMimic, -- Lil Delirium
|
||||
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
|
||||
[524] = abyssPresets.cyanElectricity, -- Technology Zero
|
||||
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
|
||||
[533] = abyssPresets.whiteBeam, -- Trisagion
|
||||
[541] = abyssPresets.grayBones, -- Marrow
|
||||
[542] = abyssPresets.grayBones, -- Slipped Rib
|
||||
[544] = abyssPresets.grayBones, -- Pointy Rib
|
||||
[545] = abyssPresets.grayBones, -- Book of the Dead
|
||||
[546] = abyssPresets.grayPetrify, -- Dad's Ring
|
||||
[548] = abyssPresets.grayBones, -- Jawbone
|
||||
[549] = abyssPresets.grayBones, -- Brittle Bones
|
||||
[553] = abyssPresets.greenPoison, -- Mucomycosis
|
||||
[554] = abyssPresets.blackFear, -- 2Spooky
|
||||
[561] = "Lăcustă mică foarte rapidă care provoacă mai multe daune pe tick", -- Almond Milk
|
||||
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
|
||||
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
|
||||
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
|
||||
[574] = abyssPresets.whiteGodhead, -- Monstrance
|
||||
[575] = abyssPresets.graySlow, -- The Intruder
|
||||
[577] = "Două Lăcuste cyan care distrug proiectiele inamicilor", -- Damocles
|
||||
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
|
||||
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
|
||||
[591] = abyssPresets.pinkCharm, -- Venus
|
||||
[594] = abyssPresets.greenPoison, -- Jupiter
|
||||
[596] = abyssPresets.blueFreeze, -- Uranus
|
||||
[603] = abyssPresets.cyanElectricity, -- Battery Pack
|
||||
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
|
||||
[608] = abyssPresets.blueFreeze, -- Freezer Baby
|
||||
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
|
||||
[616] = abyssPresets.orangeBurn, -- Bird's Eye
|
||||
[617] = abyssPresets.grayMagnetize, -- Lodestone
|
||||
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
|
||||
[622] = abyssPresets.pinkMimic, -- Genesis
|
||||
[625] = "Lăcustă Roșie neagră care atacă mai repede", -- Mega Mush
|
||||
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
|
||||
[631] = "Doua Lăcuste roșii mici", -- Meat Cleaver
|
||||
[637] = abyssPresets.blueConfuse, -- Knockout Drops
|
||||
[640] = abyssPresets.orangeBurn, -- Urn of Souls
|
||||
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
|
||||
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
|
||||
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
|
||||
[652] = abyssPresets.blueFreeze, -- Cube Baby
|
||||
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
|
||||
[683] = abyssPresets.grayBones, -- Bone Spurs
|
||||
[689] = abyssPresets.pinkMimic, -- Glitched Crown
|
||||
[690] = abyssPresets.blueConfuse, -- Belly Jelly
|
||||
[693] = "Trei Lăcuste cyan care distrug proiectilele inamicilor", -- The Swarm
|
||||
[698] = abyssPresets.normalTwo, -- Twisted Pair
|
||||
[721] = abyssPresets.pinkMimic, -- TMTRAINER
|
||||
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
|
||||
[706] = "Oferă 16 lăcuste de diferite culori și efecte", -- Abyss
|
||||
}
|
||||
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,138 @@
|
||||
---------------------------------------
|
||||
----- Basic Russian descriptions -----
|
||||
---------------------------------------
|
||||
-- Upd: 24.07.2025
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ru"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Изменение: добавлено "Жижа остаётся, пока вы не выйдете из комнаты"
|
||||
[56] = { "56", "Лимонный конфуз", "Оставляет лужу жижи#Жижа наносит 24 урона в секунду#Жижа остаётся, пока вы не выйдете из комнаты" }, -- Lemon Mishap
|
||||
-- Изменение: добавлено "Остаётся между комнатами, если у игрока 1/2 сердца"
|
||||
[117] = { "117", "Мертвая птица", "Получение урона порождает птицу, которая атакует врагов#Птица наносит 4.3 урона от контакта в секунду#Остаётся между комнатами, если у игрока 1/2 сердца" }, -- Dead Bird
|
||||
-- Изменение: добавлено "Блокирует вражеские слёзы"
|
||||
[281] = { "281", "Боксёрская груша", "Фамильяр-приманка#Враги целятся в него вместо Исаака#Блокирует вражеские слёзы" }, -- Punching Bag
|
||||
-- Изменение: добавлено "+0.2 к скорости снарядов"
|
||||
[329] = { "329", "Техника Людовико", "↑ {{Shotspeed}} +0.2 к скорости снарядов#Заменяет слёзы Исаака на одну большую управляемую слезу" }, -- The Ludovico Technique
|
||||
-- Изменение: Полная переработка
|
||||
[351] = { "351", "Мега боб", "{{Petrify}} Наносит 100 урона и окаменяет всех врагов в комнате#{{Poison}} Наносит 5 урона и отравляет врагов поблизости#Может открывать секретные комнаты и разрушать камни" }, -- Mega Bean
|
||||
-- Изменение: Полная переработка
|
||||
[436] = { "436", "Молоко!", "Блокирует вражеские снаряды#{{Tears}} После 10 попаданий оно разбивается и даёт увеличение скорострельности до конца этажа" }, -- Milk!
|
||||
-- Изменение: Полная переработка
|
||||
[447] = { "447", "Затяжной боб", "Стрельба без перерыва в течение 4 секунд порождает облако какашек#Облако увеличивается в размере в течение 10 секунд#Облако наносит меньше урона, чем оно больше#Его можно двигать, стреляя по нему" }, -- Linger Bean
|
||||
-- Изменение: добавлено " and fires radial bursts of tears"
|
||||
[470] = { "470", "Хаши", "Прыгает по комнате#Наносит 30 контактного урона в секунду#Прекращает движение, когда Исаак стреляет#Блокирует снаряды, когда остановлен, и стреляет радиальными очередями слёз" }, -- Hushy
|
||||
-- Изменение: добавлено "Turns item pedestals into glitched items"
|
||||
[481] = { "481", "Dataminer", "↑ Случайное повышение характеристики#↓ Случайное понижение характеристики#{{Timer}} Случайные эффекты слез на комнату#Превращает пьедесталы предметов в глючные предметы#{{Blank}} Искажает все спрайты и музыку в комнате" }, -- Dataminer
|
||||
-- Изменение: снижен шанс убрать последний предмет до 50%
|
||||
[482] = { "482", "Кликер", "Меняет вашего персонажа на случайного#50% шанс убрать самый последний собранный предмет" }, -- Clicker
|
||||
-- Изменение: Полная переработка
|
||||
[510] = { "510", "Бредовый", "Порождает дружелюбную бредовую версию босса#Сохраняется между комнатами#{{Warning}} Только один босс может быть активен одновременно#Здоровье босса со временем уменьшается" }, -- Delirious
|
||||
-- Изменение: добавлено "Tears leave a pool of creep on impact"
|
||||
[560] = { "560", "Больно", "{{Timer}} При получении урона, получаете на комнату:#↑ {{Tears}} +1.2 к скорострельности от первого удара#↑ {{Tears}} +0.4 к скорострельности за каждый дополнительный удар#Выпускает кольцо из 10 слёз вокруг Исаака#Слёзы оставляют лужу жижи при ударе" }, -- It Hurts
|
||||
-- Изменение: Добавлено кольцо огня при ударе
|
||||
[593] = { "593", "Марс", "Двойное нажатие клавиши движения заставляет Исаака делать рывок#{{Damage}} Во время рывка Исаак неуязвим и наносит 4x своего урона +8#{{Timer}} 3 секунды перезарядки#{{Burning}} Создаёт кольцо огня при столкновении" }, -- Mars
|
||||
-- Изменение: Лечит 2 сердца вместо 1/2
|
||||
[594] = { "594", "Юпитер", "↑ {{EmptyHeart}} +2 пустых контейнера сердца#↓ {{Speed}} -0.3 к скорости#{{HealingRed}} Лечит 2 сердца#{{Speed}} Скорость увеличивается до +0.5, когда стоите на месте#{{Poison}} Движение выпускает ядовитые облака#{{Poison}} Иммунитет к яду" }, -- Jupiter
|
||||
-- Изменение: Полная переработка
|
||||
[632] = { "632", "Злой амулет", "↑ {{Luck}} +2 к удаче#Иммунитет к урону от огня ({{Burning}}), замешательству ({{Confusion}}), страху ({{Fear}}), паутине ({{Slow}}) и яду ({{Poison}})#Дает 1 секунду иммунитета к жиже" }, -- Evil Charm
|
||||
-- Изменение: Изменён бонус к характеристикам, чтобы соответствовать Hallowed Ground
|
||||
[651] = { "651", "Вифлеемская звезда", "Медленно движется от первой комнаты этажа к {{BossRoom}} комнате Босса#Движется быстрее, если вы впереди, и медленнее, если вы позади#Нахождение в ее ауре даёт:#↑ {{Tears}} x2.5 множитель скорострельности#↑ {{Damage}} x1.2 множитель урона#Самонаводящиеся слезы#50% шанс игнорировать урон" }, -- Star of Bethlehem
|
||||
-- Изменение: Добавлен Магазин как новое направление
|
||||
[660] = { "660", "Чтение карт", "Порождает два портала в первой комнате каждого этажа#Выход из комнаты убирает порталы#{{Blank}} {{ColorRed}}Красный: {{CR}}{{BossRoom}} Комната Босса#{{Blank}} {{ColorYellow}}Желтый: {{CR}}{{TreasureRoom}} Комната с предметом#{{Blank}} {{ColorBlue}}Синий: {{CR}}{{SecretRoom}} Секретная комната#{{Blank}} {{ColorGreen}}Зеленый: {{CR}}{{Shop}} Магазин" }, -- Card Reading
|
||||
-- Изменение: Полная переработка
|
||||
[681] = { "681", "Маленький портал", "Двойное нажатие кнопки стрельбы запускает портал#Наносит контактный урон при запуске#Поглощает подбираемые предметы на своём пути#Каждый поглощённый подбираемый предмет увеличивает его размер, урон и порождает синюю муху#Поглощение 2-3 подбираемых предметов порождает портал в особую комнату, и фамильяр исчезает до конца этажа#Содержимое комнаты сохраняется до конца забега" }, -- Lil Portal
|
||||
-- Изменение: Добавлена информация о первом использовании
|
||||
[685] = { "685", "Банка с огоньками", "Порождает 2 случайных огонька#Порождает один дополнительный огонёк при каждом использовании, до 12" }, -- Jar of Wisps
|
||||
-- Изменение: Добавлена информация об уроне в зависимости от качества предмета
|
||||
[706] = { "706", "Бездна", "Поглощает все предметы на пьедесталах в комнате и порождает фамильяра-саранчу за каждый#Некоторые предметы порождают особую саранчу при поглощении#{{Damage}} Саранча наносит урон Исаака, умноженный на качество поглощённого предмета:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Брелоки ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Изменение: добавлено ", {{Trinket135}} A Lighter"
|
||||
[53] = { "53", "Клещ", "{{HealingRed}} Лечит 1 сердце при входе в {{BossRoom}} комнату Босса#-15% здоровья босса#{{Warning}} После подбора его нельзя убрать#Убрать можно только с помощью {{Trinket41}} Спички, {{Trinket135}} Зажигалки или проглатывания" }, -- Tick
|
||||
-- Изменение: Изменено "12-20 раз" на "6-12 раз"
|
||||
[97] = { "97", "Миндалина", "Получение урона 6-12 раз порождает фамильяра, блокирующего снаряды#Максимум 2 фамильяра" }, -- Tonsil
|
||||
-- Изменение: добавлено "Бомбы наносят на 15% больше урона"
|
||||
[133] = { "133", "Короткий фитиль", "Бомбы Исаака взрываются быстрее#Бомбы наносят на 15% больше урона" }, -- Short Fuse
|
||||
-- Изменение: "2%" на "5%"
|
||||
[104] = { "104", "Пожелательная косточка", "5% шанс разрушиться и породить предмет с пьедестала при получении урона" }, -- Wish Bone
|
||||
-- Изменение: "2%" на "5%"
|
||||
[105] = { "105", "Обед в пакете", "{{Collectible22}} 5% шанс разрушиться и породить Обед при получении урона" }, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Золотые брелоки -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Клещ (замена): добавлено ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} Лечит {{ColorGold}}2{{CR}} сердца при входе в {{BossRoom}} комнату Босса#-{{ColorGold}}30{{CR}}% здоровья босса#{{ColorGold}}Можно убрать!",
|
||||
"{{HealingRed}} Лечит {{ColorGold}}2{{CR}} сердца при входе в {{BossRoom}} комнату Босса#-{{ColorGold}}30{{CR}}% здоровья босса#{{Warning}} После подбора его нельзя убрать#Убрать можно только с помощью {{Trinket41}} Спички, {{Trinket135}} Зажигалки или проглатывания",
|
||||
"{{HealingRed}} Лечит {{ColorGold}}3{{CR}} сердца при входе в {{BossRoom}} комнату Босса#-{{ColorGold}}30{{CR}}% здоровья босса#{{ColorGold}}Можно убрать!",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
---------- Карты ----------
|
||||
|
||||
local cards = {
|
||||
-- Изменение: Добавлен "1% шанс на Игровой автомат с клешней"
|
||||
[11] = { "11", "X - Колесо Фортуны", "{{Slotmachine}} Порождает Игровой автомат#{{FortuneTeller}} 24% шанс, что это будет Гадальный аппарат#{{CraneGame}} 1% шанс, что это будет Игровой автомат с клешней" }, -- X - Wheel of Fortune
|
||||
-- Изменение: Полная переработка
|
||||
[38] = { "38", "Беркано", "{{Collectible706}} Призывает 3 саранчи Бездны на комнату" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Изменение: Добавлен Игровой автомат с клешней
|
||||
[11] = {" Игровой автомат", " 2 {{CR}}Игровых автомата", " он ", " {{CR}}каждый ", " он ", " {{CR}}каждый "}, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Пилюли ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Изменение: Забывает все ранее опознанные пилюли
|
||||
[26] = { "25", "Амнезия", "{{CurseLost}} Скрывает карту этажа#{{Pill}} Забывает все ранее опознанные пилюли" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Условия ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Изменение: Убрана информация о бесконечном использовании Yum Heart, так как это исправлено. Теперь кровоточащие сердца дают только половину заряда обычного контейнера сердца
|
||||
["5.100.205 (Tainted Magdalene)"] = "Кровоточащие сердца дают только половину заряда обычного контейнера сердца", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Синергии ----------
|
||||
|
||||
-- Эффекты особой саранчи, когда предмет был съеден Бездной. Записи здесь переопределят автогенерируемые описания
|
||||
local abyssSynergies = {
|
||||
[706] = "Порождает 16 саранчи разных цветов и с разными эффектами", -- Abyss
|
||||
}
|
||||
|
||||
-- Удалить все записи из файла Repentance и добавить только особые описания, относящиеся к Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,136 @@
|
||||
---------------------------------------
|
||||
----- Basic Spanish descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line | ! = Warning
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "spa"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = { "56", "Accidente de Limón", "Genera una charco de limonada#La limonada inflige 24 de daño cada segundo#La limonada persiste hasta abandonar la habitacion" }, -- Accidente de Limón
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = { "117", "Ave Muerta", "Invoca un pajaro que ataca a los enemigos tras recibir daño#El pajaro inflige 4.3 de daño por contacto cada segundo#Persiste entre habitaciones al tener medio corazón de salud" }, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Saco de boxeo", "Señuelo que deambula por la habitación#Los enemigos lo atacarán en vez de al jugador si está cerca#Bloquea proyectiles enemigos" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "La técnica de Ludovico", "↑ {{Shotspeed}} Vel. de lágrimas +0.2#Reemplaza tus lágrimas con una lágrima gigante controlable" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = { "351", "Mega Frijol", "Petrifica e inflige 100 de daño a los enemigos de la habitación actual#{{Poison}} Envenena e inflige 5 de daño a los enemigos cercanos#Puede abrir cuartos secretos y destruir rocas" }, -- Mega Frijol
|
||||
-- Change: Complete rewrite
|
||||
[436] = { "436", "¡Leche!", "Bloquea proyectiles enemigos#{{Tears}} Tras bloquear 10 proyectiles, se rompe y aumenta tus lagrimas durante el piso actual" }, -- ¡Leche!
|
||||
-- Change: Complete rewrite
|
||||
[447] = { "447", "Frijol Persistente", "Disparar durante 4 segundos genera una nube de pedo#La nube aumentará su tamaño durante 10 segundos#La nube inflige menos daño al ser más grande#Puede ser movida disparandole" }, -- Frijol Persistente
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = { "470", "Shhh", "Rebota por la habitación#Inflige 30 de daño por contacto cada segundo#Se detiene cuando disparas#Al detenerse, bloquea proyectiles y dispara ráfagas de lágrimas en un radio" }, -- Shhh
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = { "481", "Dataminer", "↑ Mejora una estadística aleatoria#↓ Reduce una estadística aleatoria#{{Timer}} Efecto de lágrima aleatorio para la habitación actual#Corrompe los objetos en pedestales de la habitación#{{Blank}} Corrompe la musica y los graficos en la habitacion" }, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Control Remoto", "Cambia tu personaje por otro de forma aleatoria#50% de probabilidad de eliminar el último objeto pasivo recogido" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = { "510", "Delirious", "Genera una version Delirium amistosa de un Jefe#Se mantiene entre Habitaciones#{{Warning}} Solo un jefe puede existir a la vez#La salud del jefe se deteriora con el tiempo" }, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = { "560", "Duele..", "{{Timer}} Recibir daño otorga durante la habitacion:#↑ {{Tears}} Lágrimas +1.2 con el primer golpe#↑ {{Tears}} Lágrimas +0.4 por cada golpe adicional#Libera un anillo de 10 lágrimas a tu alrededor#Las lagrimas dejan un charco de fluido" }, -- ¡Eso duele!
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Embiste al pulsar dos veces la tecla de movimiento#Al embestir: te vuelves invulnerable e infliges {{Damage}} 4 veces tu daño +8#{{Timer}} 3 segundos de recarga#{{Burning}} Genera un aro de fuego al impacto" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = { "594", "Júpiter", "↑ {{EmptyHeart}} +2 Contenedores de corazón vacíos#↓ {{Speed}} Velocidad -0.3#{{HealingRed}} Cura 2 corazones#{{Speed}} +0.5 de Velocidad adicional al quedarte quieto#{{Poison}} Libera nubes de veneno al moverse#{{Poison}} Inmunidad al Veneno" }, -- Júpiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = { "632", "Nazar", "↑ {{Luck}} Suerte +2#Inmunidad a efectos de {{Burning}} Quemadura, {{Confusion}} Confusión, {{Fear}} Miedo, {{Slow}} Telarañas y {{Poison}} Veneno#Otorga un segundo de inmunidad a los fluidos" }, -- Amuleto Maldito
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Estrella de Belén", "{{BossRoom}} Viaja lentamente hasta la sala del jefe#Emite un aura que otorga:#↑ {{Tears}} Lágrimas x2.5#↑ {{Damage}} Daño x1.2#Lágrimas Teledirigidas#50% de probabilidad de ignorar el daño recibido" }, -- Star of Bethlehem
|
||||
-- Change: Complete rewrite
|
||||
[660] = { "660", "Lectura de cartas", "Genera 2 portales al inicio de cada planta#Los portales desaparecen al abandonar la habitación#{{Blank}} {{ColorRed}}Rojo: {{CR}}{{BossRoom}} Sala del jefe#{{Blank}} {{ColorYellow}}Amarillo: {{CR}}{{TreasureRoom}} Sala del tesoro#{{Blank}} {{ColorBlue}}Azul: {{CR}}{{SecretRoom}} Habitación secreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Tienda" }, -- Card Reading
|
||||
-- Change: Added info about the green portal
|
||||
[681] = { "681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida" }, -- Portal Pequeño
|
||||
-- Change: Added info for first usage
|
||||
[685] = { "685", "Tarro de Avispas", "Genera fuegos aleatorios que disparan distintas lágrimas, bloquean disparos e infligen daño por contacto#Genera un fuego adicional con cada uso, hasta llegar a 12#El primer uso genera 2 fuegos" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = { "706", "Abismo", "Consume los objetos en pedestales de la habitacion y genera un familiar langosta por objeto#Algunos objetos generan una langosta especial al ser consumidos#{{Damage}} Las langostas infligen tu daño multiplicado por la calidad del objeto consumido:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1#{{Quality3}} - x1.5#{{Quality4}} - x2" }, -- Abismo
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = { "53", "La garrapata", "{{HealingRed}} Cura 1 corazón al entrar a una {{BossRoom}} Sala de Jefe#Reduce un 15% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él recogiendo {{Trinket41}} la Cerilla, {{Trinket135}} el Mechero o tragándolo" }, -- La garrapata
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Amígdala", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares a la vez" }, -- Amígdala
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = { "104", "Hueso de los deseos", "5% de probabilidad de destruirse y generar un objeto al ser golpeado" }, -- Hueso de los deseos
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = { "105", "Bolsa del almuerzo", "5% de probabilidad de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado" }, -- Bolsa del almuerzo
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Fusible corto", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño" }, -- Fusible corto
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él con {{Trinket41}} La cerilla, {{Trinket135}} el Mechero o tragándolo",
|
||||
"{{HealingRed}} Cura {{ColorGold}}3{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added 1% chance to spawn a Crane Game
|
||||
[11] = { "11", "X - La Rueda de la Fortuna", "Genera una {{Slotmachine}} Máquina Tragaperras#{{FortuneTeller}} 24% de probabilidad de generar una Máquina de la Fortuna#{{CraneGame}} 1% de probabilidad de generar un Juego de la Grua" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = { "38", "Berkano", "{{Collectible706}} Invoca 3 langostas del Abismo durante la habitación" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = { " una ", " 2 ", "Máquina", "{{CR}}Maquinas","generar una", " {{CR}}que una sea una", "generar un", "{{CR}}que una sea un" }, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnesia", "{{CurseLost}} Oculta el mapa del piso actual#{{Pill}} Olvida las pildoras previamente identificadas" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Los corazones etereos solo otorgan la mitad de las cargas que un contenedor de corazón regular", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Genera 16 langostas de diferentes colores y efectos", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,25 @@
|
||||
--[[
|
||||
"Guppy", -- 1
|
||||
"Fun Guy", -- 2
|
||||
"Lord of the Flies", -- 3
|
||||
"Conjoined", -- 4
|
||||
"Spun", -- 5
|
||||
"Mom", -- 6
|
||||
"Oh Crap", -- 7
|
||||
"Bob", -- 8
|
||||
"Leviathan", -- 9
|
||||
"Seraphim", -- 10
|
||||
"Super Bum", -- 11
|
||||
"Bookworm", -- 12
|
||||
"Spider Baby", -- 13
|
||||
"Adult", -- 14
|
||||
"Stompy" -- 15
|
||||
]]--
|
||||
|
||||
-- Repentance transformations
|
||||
-- Format: [ID.VARIANT.SUBTYPE] = "Transformation string"
|
||||
local transformations = {
|
||||
-- Collectibles
|
||||
["5.100.519"] = "4", -- Lil Delirium: Conjoined
|
||||
}
|
||||
EID:updateDescriptionsViaTable(transformations, EID.EntityTransformations)
|
||||
@@ -0,0 +1,47 @@
|
||||
---------------------------------------
|
||||
----- Ukrainian descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- Last Sync with English version: 29.11.2024
|
||||
|
||||
local languageCode = "uk_ua"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
[56] = {"56", "Лимонна невдача", "Створює калюжу рідини#Рідина наносить 24 шкоди в секунду#Калюжа існуватиме, поки ви не покинете кімнату"}, -- Lemon Mishap
|
||||
[117] = {"117", "Мертвий птах", "При отриманні персонажем шкоди, з'являється компаньйон-птах#Птах наносить 4.3 контактної шкоди за секунду#Птах залишається, поки у персонажа {{HalfHeart}}1/2 серця"}, -- Dead Bird
|
||||
[351] = {"351", "Мега біб", "Наносить 100 шкоди та тимчасово заморожує всіх ворогів в кімнаті#{{Poison}} Додатково наносить 5 шкоди та отруює всіх ворогів поруч#Може відкривати секретні кімнати та ламати перешкоди"}, -- Mega Bean
|
||||
[436] = {"436", "Молоко!", "Блокує ворожі снаряди#{{Tears}} Після 10 влучань, розбивається та дає +1.0 до темпу стрільби до кінця поверху"}, -- Milk!
|
||||
[447] = {"447", "Довгий біб", "Безперервна стрільба протягом 4 секунд створює хмарку#Розмір хмарки збільшується протягом 10 секунд#Чим більша хмарка, тим менше шкоди вона наносить#Її можна переміщувати, стріляючи в неї"}, -- Linger Bean
|
||||
[470] = {"470", "Мовчун", "Літає кімнатою#Наносить 30 контактної шкоди за секунду#Перестає рухатись, коли персонаж стріляє#Поки нерухомий, блокує ворожі снаряди і стріляє в усіх 8 напрямах"}, -- Hushy
|
||||
[481] = {"481", "Датамайнер", "↑ Покращує випадкову характеристику#↓ Погіршує випадкову характеристику#{{Timer}} Випадковий ефект сліз для поточної кімнати#Перетворює усі п'єдестали в глючні предмети#{{Blank}} Ламає усі спрайти та музику в кімнаті"}, -- Dataminer
|
||||
[510] = {"510", "Несамовитий", "Створює дружню \"несамовиту\" версію боса#Зберігається між кімнатами#{{Warning}} Одночасно може існувати лише 1 бос"}, -- Delirious
|
||||
[560] = {"560", "Болить!", "{{Timer}} При отриманні шкоди, персонаж випускає 10 сліз навколо себе#Сльози залишають калюжки рідини при влучанні#↑ {{Tears}} +1.2 до скорострільності при першому ударі#↑ {{Tears}} +0.4 скорострільності при кожному наступному"}, -- It Hurts
|
||||
[594] = {"594", "Юпітер", "↑ {{EmptyHeart}} +2 порожні контейнери сердець#↓ {{Speed}} -0.3 до швидкості#{{HealingRed}} Відновлює 2 серця#{{Speed}} Стоячи на місці, персонаж нарощує свою швидкість до +0.5#{{Poison}} Рухаючись, персонаж випускає отруйний газ, а його швидкість зменшується до норми#{{Poison}} Імунітет до отрути"}, -- Jupiter
|
||||
[632] = {"632", "Амулет зла", "↑ {{Luck}} +2 до удачі#Імунітет до ефектів{{Burning}} вогню, {{Confusion}} спантеличення, {{Fear}} страху, {{Slow}} павутини та {{Poison}} отрути#Ворожі калюжі не наносять шкоди 1 секунду"}, -- Evil Charm
|
||||
[681] = {"681", "Крихітний портал", "Подвійний натиск на кнопки стрільби запускає компаньйона вперед#Наносить конатктну шкоду#Поглинає розхідники на шляху, збільшуючись та створюючи синю муху за кожен#Поглинувши 2-3 розхідники, створює портал в особливу кімнату, яка зберігає свій вміст протягом забігу та може бути використана для перенесення предметів між поверхами"}, -- Lil Portal
|
||||
[706] = {"706", "Безодня", "Поглинає усі предмети в кімнаті та створює по сарані за кожен#{{Damage}} Множник шкоди сарани залежить від якості поглинутого премета:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
[53] = {"53", "Кліщ", "{{HealingRed}} Відновлює 1 серце при вході в {{BossRoom}} кімнату боса#-15% здоров'я боса#{{Warning}} Може бути знятий лише {{Trinket41}} Сірником, {{Trinket135}} Запальничкою, або проковтнутий"}, -- Tick
|
||||
[97] = {"97", "Мигдалик", "При отриманні персонажем шкоди 6-12 разів, з'являється компаньйон, що блокує ворожі снаряди#До 2 компаньйонів"}, -- Tonsil
|
||||
[104] = {"104", "Кістка бажань", "5% шанс створити п'єдестал з артефактом, коли персонажу завдають шкоди#Самознищується після цього"}, -- Wish Bone
|
||||
[105] = {"105", "Сумка з обідом", "{{Collectible22}} 5% шанс створити Обід, коли персонажу завдають шкоди#Самознищується після цього"}, -- Bag Lunch
|
||||
[133] = {"133", "Вкорочений ґніт", "Бомби вибухають швидше та наносять на 15% більше шкоди"}, -- Short Fuse
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,89 @@
|
||||
---------------------------------------
|
||||
----- Basic Vietnamese descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "vi"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Lemon Mishap", "Làm tràn một vũng chất nhầy#Vũng chất nhầy gây 24 sát thương mỗi giây#Chất nhầy tồn tại cho đến khi bạn rời phòng"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Dead Bird", "TNhận sát thương sinh ra một con chim tấn công kẻ thù#Con chim gây 4.3 sát thương tiếp xúc mỗi giây#Tồn tại giữa các phòng nếu người chơi còn 1/2 trái tim"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Bean", "Gây 100 sát thương và làm hóa đá tất cả kẻ thù trong phòng#{{Poison}} Gây 5 sát thương và đầu độc kẻ thù gần đó#Có thể mở phòng bí mật và phá đá"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Milk!", "Chặn đạn của kẻ thù#{{Tears}} Sau 10 lần trúng, nó vỡ và tăng Tears cho đến hết tầng"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Linger Bean", "Bắn liên tục trong 4 giây tạo ra một đám mây phân#Đám mây tăng kích thước trong 10 giây#Đám mây gây ít sát thương hơn khi lớn hơn#Có thể di chuyển nó bằng cách bắn vào"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Nảy quanh phòng#Gây 30 sát thương tiếp xúc mỗi giây#Dừng di chuyển khi Isaac bắn#Chặn đạn khi dừng lại và bắn loạt nước mắt tỏa tròn"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Dataminer", "↑ Tăng ngẫu nhiên một chỉ số#↓ Giảm ngẫu nhiên một chỉ số#{{Timer}} Hiệu ứng nước mắt ngẫu nhiên trong phòng#Biến bệ vật phẩm thành vật phẩm lỗi#{{Blank}} Làm hỏng tất cả hình ảnh và âm nhạc trong phòng"}, -- Dataminer
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Delirious", "Tạo ra một phiên bản delirium thân thiện của một trùm#Tồn tại giữa các phòng#{{Warning}} Chỉ một trùm có thể hoạt động cùng lúc#Thanh nạp vật phẩm dựa trên chất lượng của trùm trước đó"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "It Hurts", "{{Timer}} Khi nhận sát thương, nhận được trong phòng:#↑ {{Tears}} +1.2 Tốc độ bắn ở lần trúng đầu tiên#↑ {{Tears}} +0.4 Tốc độ bắn cho mỗi lần trúng thêm#Thả một vòng 10 nước mắt quanh Isaac#Nước mắt để lại vũng chất nhầy khi chạm đất"}, -- It Hurts
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Hộp tim rỗng#↓ {{Speed}} -0.3 Tốc độ#{{HealingRed}} Hồi 2 tim#{{Speed}} Tốc độ tăng lên +0.5 khi đứng yên#{{Poison}} Di chuyển thả ra đám mây độc#{{Poison}} Miễn nhiễm độc"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Evil Charm", "↑ {{Luck}} +2 May mắn#Miễn nhiễm với sát thương {{Burning}} lửa, {{Confusion}} gây rối, {{Fear}} sợ hãi, {{Slow}} mạng nhện và hiệu ứng {{Poison}} độc#Cấp 1 giây miễn nhiễm với chất nhầy"}, -- Evil Charm
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Card Reading", "STạo hai cổng trong phòng đầu tiên của mỗi tầng#Rời phòng làm cổng biến mất#{{Blank}} {{ColorRed}}Đỏ: {{CR}}{{BossRoom}} Phòng Trùm#{{Blank}} {{ColorYellow}}Vàng: {{CR}}{{TreasureRoom}} Phòng Vật phẩm#{{Blank}} {{ColorBlue}}Xanh dương: {{CR}}{{SecretRoom}} Phòng Bí mật#{{Blank}} {{ColorGreen}}Xanh lá: {{CR}}{{Shop}} Cửa hàng"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Lil Portal", "Nhấn đúp nút bắn phóng cổng#Gây sát thương tiếp xúc khi phóng#Tiêu thụ các vật nhặt trên đường đi#Mỗi vật nhặt tiêu thụ tăng kích thước, sát thương và tạo một ruồi xanh#Tiêu thụ 2-3 vật nhặt tạo cổng đến phòng đặc biệt và vật quen thuộc biến mất đến hết tầng#Nội dung phòng tồn tại đến hết lượt chơi"}, -- Lil Portal
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abyss", "Tiêu thụ tất cả bệ vật phẩm trong phòng và tạo một đồng hành châu chấu cho mỗi bệ#Một số vật phẩm tạo châu chấu đặc biệt khi bị tiêu thụ#{{Damage}} Châu chấu gây sát thương của Isaac nhân với chất lượng vật phẩm tiêu thụ:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Tick", "{{HealingRed}} Hồi 1 tim khi vào {{BossRoom}} Phòng Trùm#-15% máu trùm#{{Warning}} Một khi nhặt lên, không thể bỏ#Chỉ có thể bỏ bằng {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, hoặc nuốt"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Tonsil", "Nhận sát thương 6-12 lần tạo ra một đồng hành chặn đạn#Giới hạn tối đa 2 đồng hành"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Short Fuse", "Bom của Isaac nổ nhanh hơn#Bom gây thêm 15% sát thương"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Wish Bone", "5% cơ hội bị phá hủy và tạo một bệ vật phẩm khi trúng đòn"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Bag Lunch", "{{Collectible22}} 5% cơ hội bị phá hủy và tạo Lunch khi trúng đòn"}, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Triệu hồi 3 châu chấu Abyss cho phòng"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Tạo 16 châu chấu với màu sắc và hiệu ứng khác nhau", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -0,0 +1,117 @@
|
||||
---------------------------------------
|
||||
----- Basic Chinese descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "zh_cn"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = {"281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标#可以抵挡敌方泪弹" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = {"329", "鲁多维科科技", "↑ {{Shotspeed}} 弹速+0.2#角色的泪弹由1颗巨大的可控泪弹取代"}, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "超级豆子", "使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎岩石"}, -- Mega Bean
|
||||
-- Change: "10%" to "20%"
|
||||
[398] = {"398", "神体蘑菇", "20%几率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"}, -- God's Flesh
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "牛奶!", "阻挡弹幕#{{Tears}} 受击10次后, 破裂并在本层获得射速提升"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "流连豆", "每连续发射4秒时, 生成一朵便便云#10秒内尺寸不断变大#尺寸越大伤害越低#可通过射击便便云使其移动"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕并散射泪弹"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#将底座道具变为错误道具#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, -- Dataminer
|
||||
-- Change: reduced the chance of removing the most recently acquired item to 50%
|
||||
[482] = {"482", "遥控器", "将角色换为其他随机角色#50%概率移除最近收集到的1个道具"}, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#生成的头目的血量会随时间流失"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速+1.2#↑ {{Tears}} 后续受伤射速+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = {"593", "火星", "双击移动键使角色冲锋#{{Damage}} 冲锋时角色无敌, 造成4x角色伤害+8的伤害#{{Timer}} 3秒冷却#{{Burning}} 撞击时在角色周围生成火圈" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}火焰伤害, {{Confusion}}混乱, {{Fear}}恐惧, {{Slow}}蜘蛛网, {{Poison}}毒气效果#获得1秒水迹免疫"}, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Damage}} 伤害修正x1.2#↑ {{Tears}} 射速修正x2.5#追踪泪弹#50%几率阻挡伤害" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色:{{CR}}{{BossRoom}}头目房#{{Blank}} {{ColorYellow}}黄色:{{CR}}{{TreasureRoom}}宝箱房#{{Blank}} {{ColorBlue}}蓝色:{{CR}}{{SecretRoom}}隐藏房#{{Blank}} {{ColorGreen}}绿色:{{CR}}{{Shop}}商店"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "黑洞宝宝", "双击发射键可发射传送门#发射后造成接触伤害#消耗经过的掉落物#消耗掉落物会提升其尺寸, 伤害并生成1只蓝苍蝇#消耗2-3掉落物生成至特殊房间的传送门, 跟班在本层后续中消失#房间中的内容本局持续存在"}, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = {"685", "魂火罐", "生成2随机魂火#每次使用多生成1魂火, 最多12个"}, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#一些道具会生成特殊蝗虫#{{Damage}} 蝗虫造成1x角色伤害, 并根据道具品质修正:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍, {{Trinket135}}打火机移除或吞下"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "扁桃体", "受伤6-12次后, 获得阻挡弹幕的跟班#最多+2个跟班"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "短引线", "角色的炸弹爆炸更快#炸弹造成的伤害提高15%"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "许愿骨", "受伤时, 5%几率被摧毁并生成1底座道具"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "午餐袋", "{{Collectible22}} 受伤时, 5%几率被摧毁并生成午餐"}, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = {"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机/{{FortuneTeller}}预言机#{{CraneGame}} 1%概率生成1个夹娃娃机"}, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "桦木符文", "{{Collectible706}} 在当前房间中,生成3个无底坑蝗虫"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = {"25", "失忆症", "{{CurseLost}} 隐藏本层地图#{{Pill}} 清除所有已记录的胶囊效果"}, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "会流失的心仅提供一半的充能", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "16只不同效果的蝗虫", -- Abyss
|
||||
}
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -190,6 +190,10 @@ EID.UserConfig = {
|
||||
-- REPENTANCE ONLY!!!
|
||||
-- Default = true
|
||||
["ShowQuality"] = true,
|
||||
-- Enables or disables collectible's item pool from which can be appeared
|
||||
-- REPENTANCE ONLY!!!
|
||||
-- Default = false
|
||||
["ShowContainItemPool"] = false,
|
||||
-- Enables or disables collectible's item pool when collected after item name
|
||||
-- REPENTANCE ONLY!!!
|
||||
-- Default = false
|
||||
@@ -589,6 +593,7 @@ EID.DefaultConfig = {
|
||||
["DisplayTrinketInfo"] = true,
|
||||
["ItemNameColor"] = "ColorEIDObjName",
|
||||
["ShowQuality"] = true,
|
||||
["ShowContainItemPool"] = false,
|
||||
["ShowItemPoolIcon"] = false,
|
||||
["ShowItemPoolText"] = false,
|
||||
["ItemPoolTextColor"] = "ColorSilver",
|
||||
|
||||
+93
-8
@@ -1340,6 +1340,14 @@ function EID:handleBulletpointIcon(text, ignoreBPConfig)
|
||||
return "\007"
|
||||
end
|
||||
|
||||
-- Find indentation markup, remove it and return the modified string and the number of indentations
|
||||
-- position of the markup in the text is irrelevant. it only affects the indentation of the bullet point
|
||||
---@param text string
|
||||
---@return string, integer
|
||||
function EID:handleTextIndentation(text)
|
||||
return string.gsub(text, "{{Indent}}", "")
|
||||
end
|
||||
|
||||
local colorFunc = nil
|
||||
---Gets a KColor from a Markup-string (example Input: "{{ColorText}}").
|
||||
---Returns the KColor object and a boolean value indicating if the given string was a color markup or not
|
||||
@@ -2254,7 +2262,7 @@ end
|
||||
---@return boolean
|
||||
---@diagnostic disable-next-line: duplicate-set-field
|
||||
function EID:requiredForCollectionPage(itemID)
|
||||
if not EID.SaveGame or EID.Config["SaveGameNumber"] == 0 or itemID >= CollectibleType.NUM_COLLECTIBLES or game:GetVictoryLap() > 0 or game:GetSeeds():IsCustomRun() then return false end
|
||||
if not EID.SaveGame or EID.Config["SaveGameNumber"] == 0 or itemID >= CollectibleType.NUM_COLLECTIBLES or itemID <= 0 or game:GetVictoryLap() > 0 or game:GetSeeds():IsCustomRun() then return false end
|
||||
return EID.SaveGame[EID.Config["SaveGameNumber"]].ItemNeedsPickup[itemID]
|
||||
end
|
||||
|
||||
@@ -2278,7 +2286,7 @@ end
|
||||
---@param lazarusAdjust? boolean
|
||||
---@return integer
|
||||
function EID:getPlayerID(entityPlayer, lazarusAdjust)
|
||||
if not entityPlayer then return 0 end
|
||||
if not EID:EntitySanityCheck(entityPlayer) then return 0 end
|
||||
for i = 0, game:GetNumPlayers() - 1 do
|
||||
local player = Isaac.GetPlayer(i)
|
||||
if GetPtrHash(player) == GetPtrHash(entityPlayer) then
|
||||
@@ -3019,6 +3027,81 @@ function EID:WatchForGlitchedCrown()
|
||||
end
|
||||
end
|
||||
|
||||
--- Cached table for item pool infos
|
||||
EID.CachedCollectibleItemPools = {}
|
||||
|
||||
---Check Item Pools that contain certain collectible, updates EID.CachedCollectibleItemPools to returned value
|
||||
---@param collectibleType CollectibleType
|
||||
---@return table
|
||||
function EID:GetPoolsForCollectible(collectibleType)
|
||||
if not EID.isRepentance then return end
|
||||
local cached = EID.CachedCollectibleItemPools[collectibleType]
|
||||
if cached then return cached end
|
||||
|
||||
local poolTable = {}
|
||||
if not REPENTOGON then
|
||||
-- non-rgon : catch from xmldata
|
||||
local CraftingItemPools = EID.XMLItemPools
|
||||
local ItemPoolTypeToXMLPool = { -- did this in case for excluding greed pools
|
||||
[0] = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
|
||||
10, 11, 12, 13, 14, 15,
|
||||
16, 17, 18, 20, 21, 19, 22, -- greed pools, enum does not match with xmldata
|
||||
23, 24, 25, 26, 27, 28, 29, 30
|
||||
}
|
||||
for i = 0, ItemPoolType.NUM_ITEMPOOLS - 1 do
|
||||
local xmlPool = ItemPoolTypeToXMLPool[i]
|
||||
local t = CraftingItemPools[xmlPool + 1]
|
||||
for _, element in ipairs(t) do
|
||||
if element[1] == collectibleType and element[2] > 0 and not Isaac.GetItemConfig():GetCollectible(collectibleType).Hidden then
|
||||
table.insert(poolTable, i)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
-- rgon : catch from pool directly
|
||||
local pool = game:GetItemPool()
|
||||
local numPools = pool:GetNumItemPools()
|
||||
for i = ItemPoolType.POOL_TREASURE, numPools - 1 do
|
||||
local t = pool:GetCollectiblesFromPool(i)
|
||||
for _, element in ipairs(t) do
|
||||
if element.itemID == collectibleType and element.initialWeight > 0 and not Isaac.GetItemConfig():GetCollectible(collectibleType).Hidden then
|
||||
table.insert(poolTable, i)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
EID.CachedCollectibleItemPools[collectibleType] = poolTable
|
||||
return poolTable
|
||||
end
|
||||
|
||||
---Assign Item Pool Markup for Custom item pools
|
||||
---Normally this does nothing if REPENTOGON is not active
|
||||
---@param itemPoolType ItemPoolType
|
||||
---@param str String
|
||||
function EID:assignItemPoolMarkup(itemPoolType, str)
|
||||
if str ~= nil and type(str) == "string" then
|
||||
EID.ItemPoolTypeToMarkup[itemPoolType] = str
|
||||
end
|
||||
end
|
||||
|
||||
---Adds name for a item pool.
|
||||
---Normally this does nothing if REPENTOGON is not active
|
||||
---@param id ItemPoolType
|
||||
---@param poolName string
|
||||
---@param language EID_LanguageCode? @Default: "en_us"
|
||||
function EID:addItemPoolName(id, poolName, language)
|
||||
poolName = poolName or nil
|
||||
language = language or EID.DefaultLanguageCode
|
||||
if id == -1 then
|
||||
EID:WriteErrorMsg("Trying to add item pool name to id = -1, which is not allowed! (Name: "..tostring(poolName)..")")
|
||||
return
|
||||
end
|
||||
EID:CreateDescriptionTableIfMissing("itemPoolNames", language)
|
||||
EID.descriptions[language].itemPoolNames[id] = poolName
|
||||
end
|
||||
|
||||
---Replaces Variable placeholders in string with a given value
|
||||
---Example: "My {1} message" --> "My test message"
|
||||
---varID can be omitted to replace {1} (or pass in a string table, to replace {1}, {2}, etc.)
|
||||
@@ -3063,14 +3146,16 @@ end
|
||||
|
||||
---Super simple table concatenation: https://www.tutorialspoint.com/concatenation-of-tables-in-lua-programming
|
||||
---@generic T
|
||||
---@param t1 T[]
|
||||
---@param t2 T[]
|
||||
---@param table1 T[]
|
||||
---@param table2 T[]
|
||||
---@return T[]
|
||||
function EID:ConcatTables(t1, t2)
|
||||
for i = 1, #t2 do
|
||||
t1[#t1 + 1] = t2[i]
|
||||
function EID:ConcatTables(table1, table2)
|
||||
if table1 == nil then table1 = {} end
|
||||
if table2 == nil then table2 = {} end
|
||||
for _, value in ipairs(table2) do
|
||||
table.insert(table1, value)
|
||||
end
|
||||
return t1
|
||||
return table1
|
||||
end
|
||||
|
||||
---Thing to fix find/replace pairs with hyphens (like "1-2") or pluses (like +1 Health) breaking because of special characters
|
||||
|
||||
@@ -335,8 +335,8 @@ EID:AddSynergyConditional({127, 297, 347, 475, 483, 490, 515, 536}, "5.300.48",
|
||||
if EID.isRepentance then EID:AddSynergyConditional({577, 585, 628, 636}, "5.300.48", "? Card Single Use") end -- ? Card + Single Use Actives
|
||||
|
||||
EID:AddConditional(521, EID.PlayersHaveRestock) -- Coupon + Restock/Greed
|
||||
for k,_ in pairs(EID.blackFeatherItems) do EID:AddItemConditional(k, "5.350.80", "Black Feather", {lineColor="BlinkGray"}) end -- Black Feather
|
||||
for k,_ in pairs(EID.blackFeatherTrinkets) do EID:AddItemConditional("5.350." .. k, "5.350.80", "Black Feather", {lineColor="BlinkGray"}) end -- Black Feather
|
||||
for k,_ in pairs(EID.BlackFeatherItems) do EID:AddItemConditional(k, "5.350.80", "Black Feather", {lineColor="BlinkGray"}) end -- Black Feather
|
||||
for k,_ in pairs(EID.BlackFeatherTrinkets) do EID:AddItemConditional("5.350." .. k, "5.350.80", "Black Feather", {lineColor="BlinkGray"}) end -- Black Feather
|
||||
EID:AddItemConditional("5.70.28", 358) -- Wizard pill + The Wiz
|
||||
EID:AddItemConditional(523, 477) -- Moving Box is a passive to Void
|
||||
EID:AddItemConditional({8, 113, 163, 167, 99, 100, 174, 95, 268, 67}, 322, "Mongo Babies") -- Mongo Baby + Copiable familiars
|
||||
|
||||
@@ -357,21 +357,6 @@ function EID:InStageTheShop()
|
||||
return EID:IsGreedMode() and EID:InStageNum(0)
|
||||
end
|
||||
|
||||
-- Check if we have any characters that can't have Red Health, to print additions to descs like Dead Cat
|
||||
function EID:CheckForNoRedHealthPlayer()
|
||||
if EID.InsideItemReminder then
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
return EID.NoRedHeartsPlayerIDs[player:GetPlayerType()]
|
||||
else
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if EID.NoRedHeartsPlayerIDs[player:GetPlayerType()] then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function EID:CheckForTaintedPlayer()
|
||||
if EID.InsideItemReminder then
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
@@ -386,6 +371,21 @@ function EID:CheckForTaintedPlayer()
|
||||
return false
|
||||
end
|
||||
|
||||
-- Check if we have any characters that can't have Red Health, to print additions to descs like Dead Cat
|
||||
function EID:CheckForNoRedHealthPlayer()
|
||||
if EID.InsideItemReminder then
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
return EID.CharacterToHeartType[player:GetPlayerType()] ~= "Red"
|
||||
else
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if EID.CharacterToHeartType[player:GetPlayerType()] ~= "Red" then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Check if we have characters with Schoolbag or a pocket active item
|
||||
function EID:CheckForMultipleActives(_, onlyChargeablePockets)
|
||||
if EID.InsideItemReminder then
|
||||
|
||||
+135
-47
@@ -133,6 +133,7 @@ EID.TextReplacementPairs = {
|
||||
{"{{CR}}", "{{ColorReset}}"}, -- Shortcut for Color Resetting
|
||||
{"{{EthernalHeart}}", "{{EternalHeart}}"}, -- fix spelling error
|
||||
{"{{CONFIG_BoC_Toggle}}", function(_) return EID.ButtonToIconMap[EID.Config["BagOfCraftingToggleKey"]] or "{{ButtonSelect}}" end},
|
||||
{"{{IND}}", "{{Indent}}"}, -- Shortcut for Indent
|
||||
-- more common/official names
|
||||
{"{{MimicChest}}", "{{TrapChest}}"},
|
||||
{"{{EternalChest}}", "{{HolyChest}}"},
|
||||
@@ -629,6 +630,8 @@ EID.InlineIcons = {
|
||||
["ItemPoolWoodenChest"] = {"ItemPools", 29, 11, 11, 0, 0},
|
||||
["ItemPoolRottenBeggar"] = {"ItemPools", 30, 11, 11, 0, 0},
|
||||
|
||||
["ItemPoolUnknown"] = {"Misc", 20, 11, 11, 0, 0},
|
||||
|
||||
-- Wisps
|
||||
["InnerWisp"] = {"Wisps", 0, 10, 10, 0, -3},
|
||||
["MiddleWisp"] = {"Wisps", 1, 10, 10, 0, -3},
|
||||
@@ -663,6 +666,8 @@ EID.InlineIcons = {
|
||||
["DailyRunSmall"] = {"Misc", 15, 12, 12, 0, 1},
|
||||
["MagnifyingLens"] = {"Misc", 16, 13, 13, 0, -1},
|
||||
["Padlock"] = {"Misc", 17, 8, 10, 1, 0},
|
||||
["ItemPool"] = {"Misc", 18, 12, 11, -1, -1},
|
||||
["RolledItemPool"] = {"Misc", 19, 12, 11, -1, -1},
|
||||
["QuestionMark"] = {"CurseOfBlind", 0, 14, 14, 6, 7, EID.IconSprite},
|
||||
}
|
||||
-- General Stats (Adjust automatically according to the current DLC)
|
||||
@@ -777,7 +782,6 @@ EID.InlineColors = {
|
||||
end,
|
||||
-- Subtle glow between green from Luck Clover and from the Quality 1 shield
|
||||
["BlinkGreen"] = function(_)
|
||||
local c = EID.InlineColors
|
||||
return SwagColors({KColor(0.404, 0.663, 0.306, 1), KColor(0.443, 0.765, 0.247, 1)})
|
||||
end,
|
||||
-- Shiny purple color effect
|
||||
@@ -837,33 +841,121 @@ EID.ColorBlindColors = {
|
||||
-- mults: custom multipliers. A Missing Page's damage goes from 80 to 120 to 160; so its multipliers are 1.5 and 2, instead of 2 and 3
|
||||
-- append / findReplace / fullReplace: add text (Rainbow Worm, NO!) or entirely replace the trinket's description (Tick) from goldenTrinketEffects
|
||||
EID.GoldenTrinketData = {
|
||||
-- Swallowed Penny, Petrified Poop (50% -> 60%), Purple Heart (max 2x), a couple Worms, Black Lipstick, Bible Tract, Monkey's Paw
|
||||
[1] = 1, [2] = {t={50}, mult=1.2}, [5] = {t={2}, mult=2}, [10] = {t={0.4,0}}, [11] = {t={0.4,0}}, [17] = 10, [18] = 3, [20] = 1,
|
||||
-- Butt Penny, Hook Worm (two stats), Whip Worm, Fish Head, Liberty Cap (max 4x), Curved Horn, Goat Hoof, Mom's Pearl (2x becomes 3x)
|
||||
[24] = {t={20}, mult=1.5}, [26] = {t={0.4, 1.5, 0}}, [27] = 0.5, [29] = 1, [32] = {t={25}, mult=4}, [35] = 2, [37] = 0.15, [38] = {t={10}, mult=2},
|
||||
-- Cancer, Lucky Toe (just the Luck Up), Isaac's Fork (heart heal amount), A Missing Page (damage + necronomicon multiplier), Tick (the biggest pain)
|
||||
[39] = 1, [42] = 1, [46] = {findReplace = true}, [48] = {t={2, 80},mults={1.5,2}}, [53] = {fullReplace = true},
|
||||
-- Maggy's Faith, Rainbow Worm, Tape Worm, Lazy Worm, Louse, Watch Battery (just the charge amount), Exploding Cap, Stud Finder
|
||||
[55] = 1, [64] = {append = true}, [65] = 3, [66] = 0.5, [70] = 1, [72] = 1, [73] = 10, [74] = {t={0.5}, mult=2},
|
||||
-- Error (same as Rainbow Worm), Second Hand (max 2x -> 3x), Black Feather, Blind Rage, Golden Horse Shoe, Karma, Lil Larva
|
||||
[75] = {append = true}, [78] = {t={2}, mult=1.5}, [80] = 0.5, [81] = 2, [82] = {t={15}, mult=2}, [85] = {t={1,1,1}}, [86] = {t={1}, mult=2},
|
||||
-- NO!, Brown Cap, Cracked Crown, Ouroboros Worm, Broken Syringe, Teardrop Charm, Beth's Faith (possibly tripleable, but max 8 wisps in its ring)
|
||||
[88] = {append = true}, [90] = {t={100}, mult=2}, [92] = 20, [96] = {t={0.4, 1.5}}, [132] = {t={25}, mult=4}, [139] = {t={4},mults={1.5,2}}, [142] = {t={4}, mult=2},
|
||||
-- Old Capacitor (hard cap of 33% chance), Perfection, Mom's Lock, Dice Bag, Mother's Kiss
|
||||
[143] = {t={20}, mult=1.65}, [145] = 10, [153] = {t={25}, mult=4}, [154] = {t={50}, mult=2}, [156] = {t={1,1}},
|
||||
-- Gilded Key (Golden = no +1 key; probably a bug), Lucky Sack, Azazel's Stump (50/67/100), Dingle Berry, Ring Cap
|
||||
[159] = {goldenOnly = true, fullReplace = true, mult=1}, [160] = 1, [162] = {t={50}, mults={1.32, 2}}, [163] = {t={1},mult=2}, [164] = 1,
|
||||
-- Modeling Clay, Polished Bone (25, 33, 50), Hollow Heart, Kid's Drawing, Crystal Key
|
||||
[166] = {t={50},mult=2}, [167] = {t={25}, mults={1.32, 2}}, [168] = 1, [169] = {t={1}, goldenOnly = true, mult = 2}, [170] = {t={33}, mults={1.5,3}},
|
||||
-- Lil Clot, Swallowed M80, The Twins (effect chance rolls multiple times), Cricket Leg (17%, 1 in 6), Apollyon's Best Friend, Broken Glasses
|
||||
[176] = 1, [178] = {t={50},mult=2}, [183] = {append = true}, [185] = 17, [186] = 1, [187] = {t={50,50}, mult=2},
|
||||
[1] = 1, -- Swallowed Penny
|
||||
[2] = {t={50}, mult=1.2}, -- Petrified Poop (50% -> 60%)
|
||||
[5] = {t={2}, mult=2}, -- Purple Heart (max 2x)
|
||||
[10] = {t={0.4,0}}, -- Wiggle Worm
|
||||
[11] = {t={0.4,0}}, -- Ring Worm
|
||||
[17] = 10, -- Black Lipstick
|
||||
[18] = 3, -- Bible Tract
|
||||
[20] = 1, -- Monkey's Paw
|
||||
[24] = {t={20}, mult=1.5}, -- Butt Penny
|
||||
[26] = {t={0.4, 1.5, 0}}, -- Hook Worm (two stats)
|
||||
[27] = 0.5, -- Whip Worm
|
||||
[29] = 1, -- Fish Head
|
||||
[32] = {t={25}, mult=4}, -- Liberty Cap (max 4x)
|
||||
[35] = 2, -- Curved Horn
|
||||
[37] = 0.15, -- Goat Hoof
|
||||
[38] = {t={10}, mult=2}, -- Mom's Pearl (2x becomes 3x)
|
||||
[39] = 1, -- Cancer
|
||||
[42] = 1, -- Lucky Toe (just the Luck Up)
|
||||
[46] = {findReplace = true}, -- Isaac's Fork (heart heal amount)
|
||||
[48] = {t={2, 80},mults={1.5,2}}, -- A Missing Page (damage + necronomicon multiplier)
|
||||
[53] = {fullReplace = true}, -- Tick (the biggest pain)
|
||||
[55] = 1, -- Maggy's Faith
|
||||
[64] = {append = true}, -- Rainbow Worm
|
||||
[65] = 3, -- Tape Worm
|
||||
[66] = 0.5, -- Lazy Worm
|
||||
[70] = 1, -- Louse
|
||||
[72] = 1, -- Watch Battery (just the charge amount)
|
||||
[73] = 10, -- Exploding Cap
|
||||
[74] = {t={0.5}, mult=2},-- Stud Finder
|
||||
[75] = {append = true}, -- Error (same as Rainbow Worm)
|
||||
[78] = {t={2}, mult=1.5}, -- Second Hand (max 2x -> 3x)
|
||||
[80] = 0.5, -- Black Feather
|
||||
[81] = 2, -- Blind Rage
|
||||
[82] = {t={15}, mult=2}, -- Golden Horse Shoe
|
||||
[85] = {t={1,1,1}}, -- Karma
|
||||
[86] = {t={1}, mult=2},-- Lil Larva
|
||||
[88] = {append = true}, -- NO!
|
||||
[90] = {t={100}, mult=2}, -- Brown Cap
|
||||
[92] = 20, -- Cracked Crown
|
||||
[96] = {t={0.4, 1.5}}, -- Ouroboros Worm
|
||||
[132] = {t={25}, mult=4}, -- Broken Syringe
|
||||
[139] = {t={4},mults={1.5,2}}, -- Teardrop Charm
|
||||
[142] = {t={4}, mult=2}, -- Beth's Faith (possibly tripleable, but max 8 wisps in its ring)
|
||||
[143] = {t={20}, mult=1.65}, -- Old Capacitor (hard cap of 33% chance)
|
||||
[145] = 10, -- Perfection
|
||||
[153] = {t={25}, mult=4}, -- Mom's Lock
|
||||
[154] = {t={50}, mult=2}, -- Dice Bag
|
||||
[156] = {t={1,1}}, -- Mother's Kiss
|
||||
[159] = {goldenOnly = true, fullReplace = true, mult=1}, -- Gilded Key (Golden = no +1 key; probably a bug)
|
||||
[160] = 1, -- Lucky Sack
|
||||
[162] = {t={50}, mults={1.32, 2}}, -- Azazel's Stump (50/67/100)
|
||||
[163] = {t={1},mult=2}, -- Dingle Berry
|
||||
[164] = 1, -- Ring Cap
|
||||
[166] = {t={50},mult=2}, -- Modeling Clay
|
||||
[167] = {t={25}, mults={1.32, 2}}, -- Polished Bone (25, 33, 50)
|
||||
[168] = 1, -- Hollow Heart
|
||||
[169] = {t={1}, goldenOnly = true, mult = 2}, -- Kid's Drawing
|
||||
[170] = {t={33}, mults={1.5,3}}, -- Crystal Key
|
||||
[176] = 1, -- Lil Clot
|
||||
[178] = {t={50},mult=2}, -- Swallowed M80
|
||||
[183] = {append = true}, -- The Twins (effect chance rolls multiple times)
|
||||
[185] = 17, -- Cricket Leg (17%, 1 in 6)
|
||||
[186] = 1, -- Apollyon's Best Friend
|
||||
[187] = {t={50,50}, mult=2}, -- Broken Glasses
|
||||
|
||||
-- NEW REP PATCH UPDATE
|
||||
-- AAA Battery, Broken Remote (Teleport 2.0), Broken Magnet (coins -> pickups), Cartridge, Pulse Worm (default text), Flat Worm,
|
||||
[3] = 1, [4] = {fullReplace = true, mult=1}, [6] = {findReplace = true, mult = 2}, [7] = {append = true}, [8] = 5, [9] = 0, [12] = 50,
|
||||
-- Golden Store Credit, Lucky Rock (effect chance rolls multiple times), Mom's Toenail (20 -> 10 -> 6.66), Mysterious Candy (golden = golden poop)
|
||||
[13] = {goldenOnly = true, fullReplace = true, mult=1}, [15] = {append = true}, [16] = {t={20}, mults={0.5, 0.333}}, [25] = {goldenOnly = true, findReplace = true, mult = 2},
|
||||
[3] = 1, -- AAA Battery
|
||||
[4] = {fullReplace = true, mult=1}, -- Broken Remote (Teleport 2.0)
|
||||
[6] = {findReplace = true, mult = 2}, -- Broken Magnet (coins -> pickups)
|
||||
[7] = {append = true}, -- Rosary Bead
|
||||
[8] = 5, -- Cartridge
|
||||
[9] = 0, -- Pulse Worm (default text)
|
||||
[12] = 50, -- Flat Worm
|
||||
[13] = {goldenOnly = true, fullReplace = true, mult=1}, -- Golden Store Credit
|
||||
[15] = {append = true}, -- Lucky Rock (effect chance rolls multiple times)
|
||||
[16] = {t={20}, mults={0.5, 0.333}}, -- Mom's Toenail (20 -> 10 -> 6.66)
|
||||
[25] = {goldenOnly = true, findReplace = true, mult = 2}, -- Mysterious Candy (golden = golden poop)
|
||||
}
|
||||
if EID.isRepentancePlus then
|
||||
EID.GoldenTrinketData[23] = {t={33}, mults={1.5,3}} -- Missing Poster
|
||||
EID.GoldenTrinketData[30] = {t={10}, mults={2,3.3}} -- Pinky Eye
|
||||
EID.GoldenTrinketData[31] = {t={10}, mults={2,3.3}} -- Push Pin
|
||||
EID.GoldenTrinketData[38] = {t={10}, mults={2,2}} -- Mom's Pearl
|
||||
EID.GoldenTrinketData[40] = {t={20}, mults={1.65,2.5}} -- Red Patch
|
||||
EID.GoldenTrinketData[49] = 25 -- Bloody Penny
|
||||
EID.GoldenTrinketData[50] = 25 -- Burnt Penny
|
||||
EID.GoldenTrinketData[51] = 25 -- Flat Penny
|
||||
EID.GoldenTrinketData[60] = {t={5}} -- Eve's Bird Foot
|
||||
EID.GoldenTrinketData[67] = {t={50}, mults={1.5,2}} -- Cracked Dice
|
||||
EID.GoldenTrinketData[79] = {t={25}, mults={1.32,2}} -- Endless Nameless
|
||||
EID.GoldenTrinketData[86] = {t={1}} -- Lil Larva can be tripled now
|
||||
EID.GoldenTrinketData[89] = 25 -- Child Leash
|
||||
EID.GoldenTrinketData[95] = {t={3}} -- Black Tooth
|
||||
EID.GoldenTrinketData[99] = {t={10}, mults={2,3.3}} -- Super Ball
|
||||
EID.GoldenTrinketData[100] = {t={1,0.75,0.5,0.25,0.2,0.1}} -- Vibrant Bulb
|
||||
EID.GoldenTrinketData[101] = {t={2,1.5,1.5,0.5,0.4,0.3}} -- Dim Bulb
|
||||
EID.GoldenTrinketData[103] = 2 -- Equality!
|
||||
EID.GoldenTrinketData[104] = 5 -- Wish Bone
|
||||
EID.GoldenTrinketData[105] = 5 -- Bag Lunch
|
||||
EID.GoldenTrinketData[118] = 5 -- Bat Wing
|
||||
EID.GoldenTrinketData[122] = 2 -- Butter!
|
||||
EID.GoldenTrinketData[125] = 6 -- Extension Cord
|
||||
EID.GoldenTrinketData[128] = 4 -- Finger Bone
|
||||
EID.GoldenTrinketData[129] = 10 -- Jawbreaker
|
||||
EID.GoldenTrinketData[130] = 10 -- Chewed Pen
|
||||
EID.GoldenTrinketData[135] = {t={20}, mults={1.65,2.5}} -- A Lighter
|
||||
EID.GoldenTrinketData[137] = {t={4}, mults={1.5,2}} -- Myosotis
|
||||
EID.GoldenTrinketData[141] = {t={2}, mults={1.25,1.5}} -- Forgotten Lullaby
|
||||
EID.GoldenTrinketData[158] = {t={2}, mults={1.5,2}} -- Torn Pocket
|
||||
EID.GoldenTrinketData[163] = {t={1}} -- Dingle Berry can be tripled now
|
||||
EID.GoldenTrinketData[167] = {t={25}, mults={1.32,2}} -- Polished Bone
|
||||
EID.GoldenTrinketData[174] = {t={10}, mults={1.5,2}} -- Number Magnet
|
||||
EID.GoldenTrinketData[180] = {t={50}, mults={1.5,2}} -- Found Soul
|
||||
EID.GoldenTrinketData[188] = {t={20}, mults={1.65,2.5}} -- Ice Cube
|
||||
end
|
||||
|
||||
EID.MarkupSizeMap = {
|
||||
["{{Damage}}"] = "{{DamageSmall}}",
|
||||
@@ -1046,31 +1138,27 @@ EID.TaintedToRegularID = { [20] = 19, [21] = 0, [22] = 1, [23] = 2, [24] = 3, [2
|
||||
-- Player IDs of Tainted characters
|
||||
EID.TaintedIDs = {}; for i = 21, 40 do EID.TaintedIDs[i] = true end
|
||||
|
||||
-- Character IDs that are Soul/Black Hearts only: ???, The Lost, The Soul
|
||||
EID.NoRedHeartsPlayerIDs = { [4] = true, [10] = true, [17] = true }
|
||||
-- More separated table for more exact data
|
||||
EID.SpecialHeartPlayers = {}
|
||||
EID.SpecialHeartPlayers["Soul"] = { 4, 17 }
|
||||
EID.SpecialHeartPlayers["Black"] = {}
|
||||
EID.SpecialHeartPlayers["Coin"] = { 14 }
|
||||
EID.SpecialHeartPlayers["Bone"] = { 16 }
|
||||
EID.SpecialHeartPlayers["None"] = { 10 }
|
||||
-- Lookup table for the type of health each player has
|
||||
EID.CharacterToHeartType = {}; for i = 0, 17 do EID.CharacterToHeartType[i] = "Red" end
|
||||
EID.CharacterToHeartType[4] = "Soul"; EID.CharacterToHeartType[10] = "None"; EID.CharacterToHeartType[14] = "Coin"; EID.CharacterToHeartType[16] = "Bone"; EID.CharacterToHeartType[17] = "Soul"
|
||||
|
||||
-- lookup table of all characters with a given heart type
|
||||
EID.SpecialHeartPlayers = {
|
||||
Soul = { 4, 17 },
|
||||
Coin = { 14 },
|
||||
Bone = { 16 },
|
||||
None = { 10 },
|
||||
}
|
||||
if EID.isRepentance then
|
||||
-- ???, The Lost, Black Judas, The Soul, Tainted Judas, Tainted ???, Tainted Lost, Tainted Forgotten, Tainted Bethany, Tainted Soul
|
||||
EID.NoRedHeartsPlayerIDs = { [4] = true, [10] = true, [12] = true, [17] = true, [24] = true, [25] = true, [31] = true, [35] = true, [36] = true, [40] = true }
|
||||
EID.SpecialHeartPlayers["Soul"] = { 4, 17, 25, 35, 36, 40 }
|
||||
EID.SpecialHeartPlayers["Black"] = { 12, 24 }
|
||||
EID.SpecialHeartPlayers["Coin"] = { 14, 33 }
|
||||
EID.SpecialHeartPlayers["None"] = { 10, 31 }
|
||||
|
||||
for i = 18, 40 do EID.CharacterToHeartType[i] = "Red" end
|
||||
EID.CharacterToHeartType[12] = "Black"; EID.CharacterToHeartType[24] = "Black"; EID.CharacterToHeartType[25] = "Soul"; EID.CharacterToHeartType[31] = "None"; EID.CharacterToHeartType[33] = "Coin"; EID.CharacterToHeartType[35] = "Soul"; EID.CharacterToHeartType[36] = "Soul"; EID.CharacterToHeartType[40] = "Soul";
|
||||
end
|
||||
|
||||
-- Lookup table for the type of health each player has
|
||||
EID.CharacterToHeartType = {}; for i = 0, 40 do EID.CharacterToHeartType[i] = "Red" end
|
||||
-- fill EID.CharacterToHeartType table with data from EID.SpecialHeartPlayers table
|
||||
for heartType, charTable in pairs(EID.SpecialHeartPlayers) do for _, charID in ipairs(charTable) do EID.CharacterToHeartType[charID] = heartType end end
|
||||
|
||||
|
||||
|
||||
EID.HealthTypesWithoutHealing = {}
|
||||
EID.HealthTypesWithoutHealing["Soul"] = true
|
||||
EID.HealthTypesWithoutHealing["Black"] = true
|
||||
@@ -1080,9 +1168,9 @@ EID.HealthTypesWithoutHealing["None"] = true
|
||||
EID.PocketActivePlayerIDs = { [22] = 0, [23] = 2, [24] = 1, [25] = 2, [26] = 1, [29] = 0, [34] = 0, [36] = 0, [37] = 1, [38] = 0, [39] = 1 }
|
||||
|
||||
-- "Evil" item IDs for Black Feather
|
||||
EID.blackFeatherItems = {[215]=true,[216]=true,[230]=true,[260]=true,[262]=true,[339]=true,[344]=true}
|
||||
if EID.isRepentance then EID.blackFeatherItems[654] = true end
|
||||
EID.blackFeatherTrinkets = {[17]=true,[22]=true}
|
||||
EID.BlackFeatherItems = { [215] = true, [216] = true, [230] = true, [260] = true, [262] = true, [339] = true, [344] = true }
|
||||
if EID.isRepentance then EID.BlackFeatherItems[654] = true end
|
||||
EID.BlackFeatherTrinkets = { [17] = true, [22] = true }
|
||||
|
||||
-- Luck formulas
|
||||
EID.LuckFormulas = {}
|
||||
@@ -1331,4 +1419,4 @@ EID.WispData = {
|
||||
if EID.isRepentancePlus then
|
||||
EID.WispData.SingleRoom[111] = true -- The Bean
|
||||
EID.WispData.SingleRoom[421] = true -- Kidney Bean
|
||||
end
|
||||
end
|
||||
@@ -353,7 +353,7 @@ function EID:GlyphOfBalancePrediction(player)
|
||||
local fullID = "5.0"
|
||||
|
||||
local playerID = player:GetPlayerType()
|
||||
local skipHearts = EID.isRepentance and EID.NoRedHeartsPlayerIDs[playerID] -- Soul Heart characters can't get hearts in Repentance
|
||||
local skipHearts = EID.CharacterToHeartType[playerID] ~= "Red"
|
||||
local skipSoulHearts = EID.isRepentance and (playerID == 18 or playerID == 14 or playerID == 33) -- Bethany and Keepers can't get Soul Hearts with 6 or less containers in Repentance
|
||||
local skipBombs = EID.isRepentance and playerID == 25 -- Tainted ??? (the only character that can't have Bombs)
|
||||
|
||||
@@ -408,7 +408,6 @@ function EID:GlyphOfBalancePrediction(player)
|
||||
fullID = "5.10.3"
|
||||
end
|
||||
|
||||
--todo: in REPENTOGON, replace this whole function (in the eid_repentogon lua style)
|
||||
local pickupNames = EID:getDescriptionEntry("PickupNames") or {}
|
||||
return pickupNames[fullID] or EID:GetEntityXMLNameByString(fullID) or fullID
|
||||
end
|
||||
|
||||
@@ -169,6 +169,9 @@ function EID:InitializeLanguagePacks()
|
||||
-- Load Repentance+ descriptions
|
||||
if EID.isRepentancePlus then
|
||||
EID.GameVersion = "rep+"
|
||||
if REPENTOGON then
|
||||
EID.GameVersion = "rgon"
|
||||
end
|
||||
EID:LoadLanguagePacks(EID.GameVersion)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -613,8 +613,9 @@ if MCMLoaded then
|
||||
EID:AddBooleanSetting("Visuals", "TransformationText", "Display Transformation Name")
|
||||
EID:AddBooleanSetting("Visuals", "TransformationIcons", "Display Transformation Icon")
|
||||
EID:AddBooleanSetting("Visuals", "TransformationProgress", "Display Transformation Progress")
|
||||
EID:AddBooleanSetting("Visuals", "ShowItemPoolIcon", "Display Item Pool Icon", {repOnly = true, infoText = "Displays the icon of the expected item pool for full rerolls."})
|
||||
EID:AddBooleanSetting("Visuals", "ShowItemPoolText", "Display Item Pool Name", {repOnly = true, infoText = "Displays the name of the expected item pool for full rerolls."})
|
||||
EID:AddBooleanSetting("Visuals", "ShowContainItemPool", "Item Pool Info", {repOnly = true, infoText = "Displays the icons of item pools for collectible would appear. REPENTOGON is needed for modded items"})
|
||||
EID:AddBooleanSetting("Visuals", "ShowItemPoolIcon", "Current Item Pool Icon", {repOnly = true, infoText = "Displays the icon of the expected item pool for full rerolls."})
|
||||
EID:AddBooleanSetting("Visuals", "ShowItemPoolText", "Current Item Pool Name", {repOnly = true, infoText = "Displays the name of the expected item pool for full rerolls."})
|
||||
EID:AddBooleanSetting("Visuals", "ShowObjectID", "Display ID")
|
||||
|
||||
-------Mod indicator for modded items---------
|
||||
|
||||
@@ -24,7 +24,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
|
||||
{"Current %+ English","当前语言+英文"},
|
||||
{"Language","语言"},
|
||||
{"Auto","自动"},
|
||||
{"Chinese","中文"},
|
||||
{"Simplified Chinese","简体中文"},
|
||||
{"English","英文"},
|
||||
{"Bulgarian","保加利亚语"},
|
||||
{"Czech","捷克语"},
|
||||
@@ -59,7 +59,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
|
||||
})
|
||||
MCM.TranslateOptionsInfoTextWithTable("EID","General",{
|
||||
["Changes the language."] = "更改语言",
|
||||
["Languages marked as WIP are incomplete."] = "标注WIP的语言尚未完成",
|
||||
["Languages marked as WIP are incomplete. Contributions welcome!"] = "标注WIP的语言尚未完成, 欢迎贡献翻译!",
|
||||
["Displays item, trinket and character names in a different language than descriptions."] = "显示与描述不同语言的道具, 饰品和角色名称",
|
||||
["Press this key to toggle the description display."] = "按此键以切换描述显示/隐藏",
|
||||
["Press this button to toggle the description display (Left Stick or Right Stick recommended; most other buttons will not work)."] = "按此按钮以切换描述显示/隐藏(推荐左右摇杆; 其他多数按钮均无效)",
|
||||
|
||||
@@ -226,10 +226,10 @@ local function BlackFeatherCallback(descObj)
|
||||
local playerType = player:GetPlayerType()
|
||||
|
||||
local itemCounter = 0
|
||||
for itemID, _ in pairs(EID.blackFeatherItems) do
|
||||
for itemID, _ in pairs(EID.BlackFeatherItems) do
|
||||
itemCounter = itemCounter + player:GetCollectibleNum(itemID)
|
||||
end
|
||||
for trinketID, _ in pairs(EID.blackFeatherTrinkets) do
|
||||
for trinketID, _ in pairs(EID.BlackFeatherTrinkets) do
|
||||
if EID.isRepentance then
|
||||
itemCounter = itemCounter + player:GetTrinketMultiplier(trinketID)
|
||||
else
|
||||
@@ -607,30 +607,41 @@ if EID.isRepentance then
|
||||
end)
|
||||
count = count + numReplacements
|
||||
end
|
||||
--replacing a phrase, such as "half a heart"
|
||||
--replacing a phrase, such as "half a heart", with a double or tripled version
|
||||
--the table should be 3 entries long (can also be 6, 9, etc. for multiple find+replaces)
|
||||
--it can be 2 entries long if there's no triple effect
|
||||
--If you need to differentiate between Golden and Mom's, use fullReplace
|
||||
if data.findReplace then
|
||||
local textTable = EID:getDescriptionEntry("goldenTrinketEffects", trinketID)
|
||||
if textTable then
|
||||
descObj.Description, count = string.gsub(descObj.Description, textTable[1], "{{ColorGold}}" .. textTable[multiplier] .. "{{ColorText}}", 1)
|
||||
for i=1,#textTable,3 do
|
||||
local newText = textTable[math.min(i+multiplier-1, #textTable)]
|
||||
descObj.Description, count = string.gsub(descObj.Description, textTable[i], "{{ColorGold}}" .. newText .. "{{ColorText}}", 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
--append some new text to the description
|
||||
--the append table can be 1, 2, or 3 entries long (2 entries = double and triple, 3 entries = Golden, Mom's, Both)
|
||||
if data.append then
|
||||
local textTable = EID:getDescriptionEntry("goldenTrinketEffects", trinketID)
|
||||
if textTable then
|
||||
textChoice = math.min(textChoice, #textTable) -- some items have only 1 append description
|
||||
if #textTable == 2 and textChoice == 2 then textChoice = 1 -- some items have only 2 descriptions (double and triple), so Golden and Mom's should both choose text #1
|
||||
else textChoice = math.min(textChoice, #textTable) end -- some items have only 1 description
|
||||
|
||||
if textTable[textChoice] ~= "" then
|
||||
descObj.Description = descObj.Description .. "#{{ColorGold}}" .. textTable[textChoice]
|
||||
count = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
--the nuclear option: replacing the entire description; 1 = Gold, 2 = Mom's Box, 3 = Both
|
||||
--the nuclear option: replacing the entire description; 1 = Golden, 2 = Mom's Box, 3 = Both
|
||||
--only replace if the chosen language has defined it
|
||||
if data.fullReplace then
|
||||
local textTable = EID:getDescriptionEntry("goldenTrinketEffects", trinketID, true)
|
||||
if (textTable) then
|
||||
textChoice = math.min(textChoice, #textTable)
|
||||
if #textTable == 2 and textChoice == 2 then textChoice = 1 -- some items have only 2 descriptions (double and triple), so Golden and Mom's should both choose text #1
|
||||
else textChoice = math.min(textChoice, #textTable) end -- some items have only 1 description
|
||||
|
||||
descObj.Description = textTable[textChoice]
|
||||
count = 1
|
||||
end
|
||||
|
||||
@@ -1,6 +1,20 @@
|
||||
if not REPENTOGON then
|
||||
return
|
||||
end
|
||||
|
||||
-- Backwards compatibility for Repentogon on older isaac versions--
|
||||
|
||||
-- Remove Necromancer transformation, as it doesnt exist in Version 1.9.7.12
|
||||
-- The following removes the data from EID, to prevent errors
|
||||
EID.TransformationData[tostring(EID.TRANSFORMATION.NECROMANCER)] = nil
|
||||
EID.TRANSFORMATION["NECROMANCER"] = nil
|
||||
-- remove Necromancer transformations from items that grant them
|
||||
EID.EntityTransformations["5.100.35"] = "12" -- The Necronomicon: Bookworm, Necromancer
|
||||
EID.EntityTransformations["5.100.262"] = nil -- Missing Page 2: Necromancer
|
||||
EID.EntityTransformations["5.350.48"] = nil -- A Missing Page: Necromancer
|
||||
|
||||
|
||||
|
||||
---@diagnostic disable: duplicate-set-field
|
||||
local game = Game()
|
||||
local maxVanillaItemID = CollectibleType.NUM_COLLECTIBLES -- sanity backup
|
||||
@@ -8,7 +22,7 @@ local maxVanillaItemID = CollectibleType.NUM_COLLECTIBLES -- sanity backup
|
||||
-- REPENTOGON: Use PersistentGameData to determine item collection status
|
||||
-- Returns true if an item needs to be collected for the collection page
|
||||
function EID:requiredForCollectionPage(itemID)
|
||||
if itemID >= maxVanillaItemID or game:GetVictoryLap() > 0 or game:GetSeeds():IsCustomRun() then return false end
|
||||
if itemID >= maxVanillaItemID or itemID <= 0 or game:GetVictoryLap() > 0 or game:GetSeeds():IsCustomRun() then return false end
|
||||
return not Isaac.GetPersistentGameData():IsItemInCollection(itemID)
|
||||
end
|
||||
|
||||
@@ -129,6 +143,8 @@ function EID:BoCDetectBagContentShift() end
|
||||
-- read room items directly from room data when changing rooms, to ensure floor item counter doesnt desync
|
||||
function EID:BoCOnNewRoom_Repentogon(_)
|
||||
EID.BoCOnNewRoom(_)
|
||||
if game.Challenge == 43 then return end -- dont track items in CanTripped Challenge
|
||||
|
||||
local lastRoomDesc = game:GetLevel():GetLastRoomDesc()
|
||||
local lastRoomEntities = lastRoomDesc:GetEntitiesSaveState()
|
||||
|
||||
@@ -227,3 +243,20 @@ local function RepentogonModifierConditions(descObj)
|
||||
return false
|
||||
end
|
||||
EID:addDescriptionModifier("EID Repentogon", RepentogonModifierConditions, nil)
|
||||
|
||||
--------------------- Predictions ---------------------
|
||||
|
||||
-- Glyph of Balance --
|
||||
-- Override existing function with one that uses Repentogon features
|
||||
function EID:GlyphOfBalancePrediction(player)
|
||||
local dropIDTable = player:GetGlyphOfBalanceDrop(Variant, SubType)
|
||||
|
||||
-- build item string based on return value. Only add SubType, if its not equal 0
|
||||
local fullID = "5.0"
|
||||
if dropIDTable[1] ~= -1 then
|
||||
fullID = "5." .. dropIDTable[1] .. (dropIDTable[2] ~= 0 and ("." .. dropIDTable[2]) or "")
|
||||
end
|
||||
local pickupNames = EID:getDescriptionEntry("PickupNames") or {}
|
||||
return pickupNames[fullID] or EID:GetEntityXMLNameByString(fullID) or fullID
|
||||
end
|
||||
|
||||
@@ -29,7 +29,7 @@ EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0},
|
||||
{{12, 0.2}, {14, 1.0}, {16, 0.2}, {22, 1.0}, {23, 1.0}, {24, 1.0}, {25, 1.0}, {26, 1.0}, {27, 1.0}, {28, 1.0}, {29, 1.0}, {30, 1.0}, {31, 1.0}, {32, 1.0}, {51, 1.0}, {70, 1.0}, {71, 1.0}, {73, 1.0}, {92, 0.5}, {101, 0.5}, {120, 1.0}, {121, 1.0}, {132, 1.0}, {143, 1.0}, {165, 1.0}, {176, 1.0}, {183, 1.0}, {193, 1.0}, {194, 1.0}, {195, 1.0}, {196, 1.0}, {197, 1.0}, {198, 1.0}, {207, 1.0}, {218, 1.0}, {219, 1.0}, {240, 1.0}, {253, 1.0}, {254, 1.0}, {255, 1.0}, {339, 1.0}, {340, 1.0}, {341, 1.0}, {342, 1.0}, {343, 1.0}, {344, 1.0}, {345, 1.0}, {346, 1.0}, {354, 1.0}, {355, 1.0}, {370, 1.0}, {428, 0.5}, {438, 1.0}, {455, 1.0}, {456, 1.0}, {538, 1.0}, {541, 1.0}, {547, 1.0}, {564, 1.0}, {600, 1.0}, {624, 1.0}, {644, 1.0}, {659, 1.0}, {707, 1.0}, {708, 1.0}, {730, 1.0}, {731, 1.0}}, -- greedBoss
|
||||
{{11, 0.1}, {46, 1.0}, {63, 1.0}, {73, 1.0}, {75, 1.0}, {76, 1.0}, {84, 1.0}, {91, 1.0}, {105, 1.0}, {116, 1.0}, {137, 1.0}, {139, 1.0}, {147, 1.0}, {156, 1.0}, {164, 1.0}, {166, 0.1}, {199, 1.0}, {204, 1.0}, {205, 1.0}, {208, 1.0}, {232, 0.1}, {246, 1.0}, {247, 1.0}, {248, 1.0}, {251, 1.0}, {252, 1.0}, {260, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {286, 0.5}, {289, 1.0}, {290, 1.0}, {296, 1.0}, {297, 1.0}, {338, 1.0}, {347, 1.0}, {348, 1.0}, {356, 1.0}, {372, 1.0}, {380, 1.0}, {386, 1.0}, {402, 0.5}, {403, 1.0}, {405, 1.0}, {406, 1.0}, {414, 1.0}, {416, 1.0}, {434, 1.0}, {439, 1.0}, {451, 1.0}, {472, 1.0}, {475, 0.2}, {476, 1.0}, {477, 1.0}, {478, 1.0}, {479, 1.0}, {481, 1.0}, {482, 1.0}, {483, 0.5}, {485, 1.0}, {486, 1.0}, {487, 1.0}, {488, 1.0}, {489, 0.1}, {500, 1.0}, {512, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {521, 1.0}, {527, 1.0}, {534, 1.0}, {535, 1.0}, {566, 1.0}, {585, 1.0}, {603, 1.0}, {604, 1.0}, {609, 0.5}, {619, 1.0}, {621, 1.0}, {623, 1.0}, {624, 1.0}, {636, 0.1}, {638, 1.0}, {647, 1.0}, {667, 0.1}, {674, 0.1}, {688, 0.1}, {689, 0.1}, {691, 0.1}, {692, 1.0}, {700, 0.1}, {701, 0.1}, {703, 0.1}, {711, 0.1}, {721, 0.1}, {722, 0.1}, {723, 0.1}, {732, 1.0}}, -- greedShop
|
||||
{{51, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {126, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {260, 1.0}, {371, 1.0}, {408, 1.0}, {442, 1.0}, {451, 1.0}, {468, 1.0}, {475, 0.2}, {496, 1.0}, {503, 1.0}, {536, 1.0}, {565, 1.0}, {569, 1.0}, {642, 1.0}, {654, 0.5}, {665, 1.0}, {692, 1.0}, {694, 0.5}, {702, 1.0}, {711, 1.0}}, -- greedCurse
|
||||
{{34, 1.0}, {35, 1.0}, {51, 1.0}, {67, 1.0}, {68, 0.2}, {74, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {82, 1.0}, {83, 1.0}, {97, 1.0}, {109, 1.0}, {113, 1.0}, {114, 1.0}, {115, 1.0}, {118, 1.0}, {122, 1.0}, {123, 1.0}, {132, 1.0}, {134, 1.0}, {133, 1.0}, {145, 1.0}, {157, 1.0}, {159, 1.0}, {172, 1.0}, {187, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {230, 1.0}, {237, 1.0}, {259, 1.0}, {262, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {275, 1.0}, {292, 1.0}, {311, 1.0}, {360, 1.0}, {391, 1.0}, {399, 1.0}, {408, 1.0}, {409, 1.0}, {411, 1.0}, {412, 1.0}, {417, 1.0}, {420, 1.0}, {431, 1.0}, {433, 1.0}, {441, 0.2}, {442, 1.0}, {462, 1.0}, {468, 1.0}, {503, 1.0}, {506, 1.0}, {519, 1.0}, {526, 1.0}, {536, 1.0}, {545, 1.0}, {554, 1.0}, {556, 1.0}, {569, 1.0}, {572, 1.0}, {577, 1.0}, {606, 1.0}, {634, 1.0}, {646, 1.0}, {654, 1.0}, {665, 1.0}, {679, 1.0}, {684, 1.0}, {692, 1.0}, {694, 0.5}, {695, 1.0}, {698, 1.0}, {699, 1.0}, {702, 1.0}, {704, 0.5}, {705, 0.5}, {706, 0.5}, {712, 0.5}, {728, 1.0}}, -- greedDevil
|
||||
{{34, 1.0}, {35, 1.0}, {51, 1.0}, {67, 1.0}, {68, 0.2}, {74, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {82, 1.0}, {83, 1.0}, {97, 1.0}, {109, 1.0}, {113, 1.0}, {114, 1.0}, {115, 1.0}, {118, 1.0}, {122, 1.0}, {123, 1.0}, {132, 1.0}, {134, 1.0}, {133, 1.0}, {145, 1.0}, {157, 1.0}, {159, 1.0}, {172, 1.0}, {187, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {230, 1.0}, {237, 1.0}, {259, 1.0}, {262, 1.0}, {265, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {275, 1.0}, {292, 1.0}, {311, 1.0}, {360, 1.0}, {391, 1.0}, {399, 1.0}, {408, 1.0}, {409, 1.0}, {411, 1.0}, {412, 1.0}, {417, 1.0}, {420, 1.0}, {431, 1.0}, {433, 1.0}, {441, 0.2}, {442, 1.0}, {462, 1.0}, {468, 1.0}, {503, 1.0}, {506, 1.0}, {519, 1.0}, {526, 1.0}, {536, 1.0}, {545, 1.0}, {554, 1.0}, {556, 1.0}, {569, 1.0}, {572, 1.0}, {577, 1.0}, {606, 1.0}, {634, 1.0}, {646, 1.0}, {654, 1.0}, {665, 1.0}, {679, 1.0}, {684, 1.0}, {692, 1.0}, {694, 0.5}, {695, 1.0}, {698, 1.0}, {699, 1.0}, {702, 1.0}, {704, 0.5}, {705, 0.5}, {706, 0.5}, {712, 0.5}, {728, 1.0}}, -- greedDevil
|
||||
{{7, 1.0}, {33, 1.0}, {72, 1.0}, {78, 1.0}, {98, 1.0}, {101, 1.0}, {108, 1.0}, {112, 1.0}, {124, 1.0}, {138, 1.0}, {142, 1.0}, {146, 1.0}, {162, 1.0}, {178, 1.0}, {182, 1.0}, {184, 1.0}, {185, 1.0}, {197, 1.0}, {243, 1.0}, {313, 1.0}, {326, 1.0}, {331, 1.0}, {332, 1.0}, {333, 1.0}, {334, 1.0}, {335, 1.0}, {363, 1.0}, {374, 1.0}, {387, 1.0}, {390, 1.0}, {400, 1.0}, {407, 1.0}, {413, 1.0}, {415, 1.0}, {423, 1.0}, {490, 1.0}, {499, 1.0}, {510, 0.4}, {519, 1.0}, {526, 1.0}, {528, 1.0}, {533, 1.0}, {543, 1.0}, {567, 1.0}, {568, 1.0}, {573, 1.0}, {574, 1.0}, {579, 1.0}, {584, 0.5}, {586, 1.0}, {601, 1.0}, {622, 1.0}, {634, 1.0}, {640, 1.0}, {643, 1.0}, {651, 1.0}, {653, 1.0}, {685, 1.0}, {686, 1.0}, {691, 0.5}, {696, 1.0}}, -- greedAngel
|
||||
{{11, 1.0}, {16, 1.0}, {17, 1.0}, {20, 1.0}, {35, 1.0}, {84, 1.0}, {120, 1.0}, {121, 1.0}, {127, 1.0}, {168, 1.0}, {190, 1.0}, {213, 1.0}, {226, 1.0}, {242, 1.0}, {258, 1.0}, {262, 1.0}, {263, 1.0}, {271, 1.0}, {286, 1.0}, {316, 1.0}, {321, 1.0}, {348, 1.0}, {389, 1.0}, {402, 1.0}, {405, 1.0}, {424, 1.0}, {450, 1.0}, {489, 1.0}, {500, 1.0}, {501, 1.0}, {546, 1.0}, {562, 1.0}, {571, 1.0}, {582, 1.0}, {609, 1.0}, {612, 1.0}, {625, 1.0}, {628, 1.0}, {632, 1.0}, {636, 1.0}, {664, 1.0}, {667, 1.0}, {669, 1.0}, {674, 1.0}, {677, 1.0}, {688, 1.0}, {689, 1.0}, {691, 0.5}, {700, 1.0}, {701, 1.0}, {703, 1.0}, {711, 1.0}, {716, 1.0}, {717, 1.0}, {719, 1.0}, {721, 1.0}, {723, 1.0}}, -- greedSecret
|
||||
{{1, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {21, 1.0}, {32, 1.0}, {38, 1.0}, {44, 1.0}, {46, 1.0}, {47, 1.0}, {48, 1.0}, {49, 1.0}, {51, 1.0}, {63, 1.0}, {66, 1.0}, {68, 1.0}, {77, 1.0}, {85, 1.0}, {89, 1.0}, {90, 1.0}, {91, 1.0}, {93, 1.0}, {95, 1.0}, {102, 1.0}, {105, 1.0}, {116, 1.0}, {136, 1.0}, {137, 1.0}, {147, 1.0}, {152, 1.0}, {153, 1.0}, {166, 1.0}, {189, 1.0}, {194, 1.0}, {196, 1.0}, {208, 1.0}, {212, 1.0}, {227, 1.0}, {232, 1.0}, {244, 1.0}, {251, 1.0}, {255, 1.0}, {263, 1.0}, {267, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {337, 1.0}, {338, 1.0}, {352, 1.0}, {357, 1.0}, {362, 1.0}, {370, 1.0}, {382, 1.0}, {383, 1.0}, {386, 1.0}, {395, 1.0}, {397, 1.0}, {403, 1.0}, {406, 1.0}, {419, 1.0}, {422, 1.0}, {425, 1.0}, {427, 1.0}, {437, 1.0}, {438, 1.0}, {439, 1.0}, {444, 1.0}, {451, 1.0}, {465, 1.0}, {476, 1.0}, {478, 1.0}, {488, 1.0}, {494, 1.0}, {505, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {524, 1.0}, {527, 1.0}, {538, 1.0}, {599, 1.0}, {604, 1.0}, {609, 1.0}, {617, 1.0}, {624, 1.0}, {629, 1.0}, {638, 1.0}, {644, 1.0}, {649, 1.0}, {655, 1.0}, {687, 1.0}, {709, 1.0}, {720, 1.0}, {723, 1.0}, {730, 1.0}}, -- craneGame
|
||||
|
||||
@@ -11,8 +11,8 @@ EID.isRepentance = REPENTANCE or EID.isRepentancePlus -- REPENTANCE variable can
|
||||
require("eid_config")
|
||||
EID.Config = EID.UserConfig
|
||||
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
|
||||
EID.ModVersion = 5.05
|
||||
EID.ModVersionCommit = "8608bf2"
|
||||
EID.ModVersion = 5.11
|
||||
EID.ModVersionCommit = "e057d2a"
|
||||
EID.DefaultConfig.Version = EID.Config.Version
|
||||
EID.isHidden = false
|
||||
EID.player = nil -- The primary Player Entity of Player 1
|
||||
@@ -621,6 +621,7 @@ function EID:printDescription(desc, cachedID)
|
||||
elseif desc.ChargeType == (EID.isRepentance and ItemConfig.CHARGE_SPECIAL or 2) then
|
||||
frameNum = 13 -- Question Mark Icon
|
||||
end
|
||||
EID.InlineIconSprite2:SetFrame(anim, frameNum)
|
||||
EID:renderIcon(EID.InlineIconSprite2, renderPos.X + offsetX * EID.Scale, renderPos.Y + offsetY * EID.Scale, nil, anim, frameNum)
|
||||
end
|
||||
offsetX = offsetX + 8
|
||||
@@ -658,7 +659,7 @@ function EID:printDescription(desc, cachedID)
|
||||
if not EID.Config["ShowQuality"] then
|
||||
curName = curName.." - "
|
||||
end
|
||||
curName = curName..""..(EID.ItemPoolTypeToMarkup[desc.ItemPoolType] or "{{ItemPoolTreasure}}")
|
||||
curName = curName..""..(EID.ItemPoolTypeToMarkup[desc.ItemPoolType] or "{{ItemPoolUnknown}}")
|
||||
end
|
||||
end
|
||||
-- Display the mod this item is from
|
||||
@@ -720,6 +721,25 @@ function EID:printDescription(desc, cachedID)
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Display Possible Pool for Collectible
|
||||
if EID.isRepentance and EID.Config["ShowContainItemPool"] and (desc.ObjType == 5 and desc.ObjVariant == 100 and desc.ObjSubType ~= nil) then
|
||||
local itemConfig = EID.itemConfig:GetCollectible(desc.ObjSubType)
|
||||
if itemConfig:IsCollectible() then
|
||||
local pools = EID:GetPoolsForCollectible(desc.ObjSubType)
|
||||
if pools and #pools > 0 then
|
||||
local poolName = "{{ItemPool}} {{NoLB}}"
|
||||
|
||||
for _, pool in ipairs(pools) do
|
||||
if EID.ItemPoolTypeToMarkup[pool] then
|
||||
poolName = poolName .. "" .. EID.ItemPoolTypeToMarkup[pool]
|
||||
end
|
||||
end
|
||||
|
||||
renderPos = EID:printBulletPoints(poolName, renderPos, desc.IgnoreBulletPointIconConfig)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Display Last Pool for Collectible for full reroll effects (name)
|
||||
if desc.ItemPoolType and not EID.InsideItemReminder and EID.Config["ShowItemPoolText"] then
|
||||
local itemConfig = EID.itemConfig:GetCollectible(desc.ObjSubType)
|
||||
@@ -729,7 +749,8 @@ function EID:printDescription(desc, cachedID)
|
||||
local poolName = ""
|
||||
local poolDescPrepend = EID:getDescriptionEntry("itemPoolFor")
|
||||
local poolDescTable = EID:getDescriptionEntry("itemPoolNames")
|
||||
poolName = "{{"..EID.Config["ItemPoolTextColor"].."}}"..poolDescPrepend..""..(EID.ItemPoolTypeToMarkup[lastPool] or "{{ItemPoolTreasure}}")..poolDescTable[lastPool] .. "{{CR}}#"
|
||||
local poolDescTableEng = EID:getDescriptionEntryEnglish("itemPoolNames")
|
||||
poolName = "{{RolledItemPool}} {{NoLB}}{{"..EID.Config["ItemPoolTextColor"].."}}"..poolDescPrepend..""..(EID.ItemPoolTypeToMarkup[lastPool] or "{{ItemPoolUnknown}}")..(poolDescTable[lastPool] or poolDescTableEng[lastPool] or "Modded item pool") .. "{{CR}}#"
|
||||
|
||||
renderPos = EID:printBulletPoints(poolName, renderPos, desc.IgnoreBulletPointIconConfig)
|
||||
end
|
||||
@@ -747,30 +768,36 @@ end
|
||||
function EID:printBulletPoints(description, renderPos, ignoreBPConfig)
|
||||
local textboxWidth = tonumber(EID.Config["TextboxWidth"])
|
||||
local textScale = Vector(EID.Scale, EID.Scale)
|
||||
local textOffset = Vector(12 * EID.Scale, 0) -- offset of the text to the bullet point
|
||||
local bulletpointOffset = Vector(-3 * EID.Scale, 0) -- offset of bulletpoint icons relative to the default bulletpoint
|
||||
|
||||
description = EID:replaceNameMarkupStrings(description)
|
||||
description = EID:replaceShortMarkupStrings(description)
|
||||
description = EID:replaceMarkupSize(description)
|
||||
for line in string.gmatch(description, "([^#]+)") do
|
||||
local formatedLines = EID:fitTextToWidth(line, textboxWidth, EID.BreakUtf8CharsLanguage[EID:getLanguage()])
|
||||
local editedLine, numIndentations = EID:handleTextIndentation(line)
|
||||
local formatedLines = EID:fitTextToWidth(editedLine, textboxWidth, EID.BreakUtf8CharsLanguage[EID:getLanguage()])
|
||||
local textColor = EID:getTextColor()
|
||||
|
||||
local indentOffset = textOffset * numIndentations
|
||||
for i, lineToPrint in ipairs(formatedLines) do
|
||||
-- render bulletpoint
|
||||
if i == 1 then
|
||||
local bpIcon, rejectedIcon = EID:handleBulletpointIcon(lineToPrint, ignoreBPConfig)
|
||||
if EID:getIcon(bpIcon) ~= EID.InlineIcons["ERROR"] then
|
||||
lineToPrint = string.gsub(lineToPrint, bpIcon, "", 1)
|
||||
textColor = EID:renderString(bpIcon, renderPos + Vector(-3 * EID.Scale, 0), textScale , textColor, true)
|
||||
textColor = EID:renderString(bpIcon, renderPos + bulletpointOffset + indentOffset, textScale , textColor, true)
|
||||
else
|
||||
if rejectedIcon then lineToPrint = string.gsub(lineToPrint, rejectedIcon, "", 1) end
|
||||
textColor = EID:renderString(bpIcon, renderPos, textScale , textColor)
|
||||
textColor = EID:renderString(bpIcon, renderPos + indentOffset, textScale , textColor)
|
||||
end
|
||||
EID.LastRenderCallColor = EID:copyKColor(textColor) -- Save line start Color for eventual Color Reset call
|
||||
end
|
||||
-- Remove leading spaces
|
||||
lineToPrint = lineToPrint:match('^%s*(.*)')
|
||||
-- render text
|
||||
textColor = EID:renderString(lineToPrint, renderPos + Vector(12 * EID.Scale, 0), textScale, textColor)
|
||||
renderPos.Y = renderPos.Y + EID.lineHeight * EID.Scale
|
||||
textColor = EID:renderString(lineToPrint, renderPos + textOffset + indentOffset, textScale, textColor)
|
||||
renderPos.Y = renderPos.Y + EID.lineHeight * EID.Scale
|
||||
end
|
||||
end
|
||||
return renderPos
|
||||
@@ -1084,7 +1111,7 @@ function EID:onGameUpdate()
|
||||
EID:checkPlayersForMissingItems()
|
||||
EID:evaluateQueuedItems()
|
||||
EID:evaluateHeldPill()
|
||||
|
||||
|
||||
EID.TabHeldLastFrame = EID.TabHeldThisFrame
|
||||
EID.TabHeldThisFrame = EID:PlayersActionPressed(EID.Config["BagOfCraftingToggleKey"])
|
||||
|
||||
@@ -1108,14 +1135,14 @@ function EID:onGameUpdate()
|
||||
|
||||
EID.RecheckVoid = true
|
||||
end
|
||||
|
||||
|
||||
-- Check player items for starting items
|
||||
if EID.ShouldCheckStartingItems then
|
||||
EID:UpdateAllPlayerPassiveItems()
|
||||
EID:SetOldestItemIndex()
|
||||
EID.ShouldCheckStartingItems = false
|
||||
end
|
||||
|
||||
|
||||
if EID.isRepentance then
|
||||
EID:WatchForGlitchedCrown()
|
||||
EID:UpdateWildCardEffects()
|
||||
@@ -1205,7 +1232,7 @@ end
|
||||
function EID:CheckPosModifiers()
|
||||
-- HUD offset adjustment, done every frame so it looks nice while changing the option
|
||||
if Options then
|
||||
-- Read the HUD offset from the Options table if it exists.
|
||||
-- Read the HUD offset from the Options table if it exists.
|
||||
-- +3 Y to avoid overlapping with the shadow of the charge bar hud
|
||||
EID:addTextPosModifier("HudOffset", Vector(20, 12) * (Options.HUDOffset - 1) + Vector(0, 3))
|
||||
else
|
||||
@@ -1513,7 +1540,7 @@ function EID:OnRender()
|
||||
EID:addDescriptionToPrint(EID:getDescriptionObj(closest.Type, closest.Variant, closest.SubType+1, closest))
|
||||
-- Handle Card Reading Portals
|
||||
elseif closest.Type == 1000 and closest.Variant == 161 then
|
||||
if closest.SubType <= 2 or (EID.isRepentancePlus and closest.SubType == 3) then
|
||||
if closest.SubType <= 2 or (EID.isRepentancePlus and closest.SubType == 3) then
|
||||
local subtypeToCard = {18, 5, 19}
|
||||
if EID.isRepentancePlus then
|
||||
subtypeToCard = {18, 5, 19, 10}
|
||||
@@ -1538,7 +1565,7 @@ function EID:OnRender()
|
||||
if EID:getEntityData(closest, "EID_DontHide") ~= true then
|
||||
local isHideUncollected = EID.Config["HideUncollectedItemDescriptions"] and EID:requiredForCollectionPage(collectibleID)
|
||||
if (EID.Config["DisableOnCurse"] and EID:hasCurseBlind()) or (isHideUncollected) or (EID.Config["DisableOnAprilFoolsChallenge"] and game.Challenge == Challenge.CHALLENGE_APRILS_FOOL) then
|
||||
local description = isHideUncollected and EID:getDescriptionEntry("CollectionPageInfo") or nil
|
||||
local description = isHideUncollected and EID:getDescriptionEntry("CollectionPageInfo") or nil
|
||||
EID:addQuestionMarkDescription(closest, description)
|
||||
wasHidden = true;
|
||||
end
|
||||
@@ -1720,10 +1747,10 @@ end
|
||||
EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseD4, CollectibleType.COLLECTIBLE_D4)
|
||||
|
||||
-- MC_PRE_USE_ITEM callback to watch for smelting trinkets; includes Gulp and Marbles
|
||||
function EID:OnUseSmelter(_, _, _, player)
|
||||
function EID:OnUseSmelter(_, _, player)
|
||||
player = player or EID.player
|
||||
local playerNum = EID:getPlayerID(player, true)
|
||||
|
||||
|
||||
EID.GulpedTrinkets[playerNum] = EID.GulpedTrinkets[playerNum] or {}
|
||||
for i=0,1 do
|
||||
local trinket = player:GetTrinket(i)
|
||||
@@ -1836,7 +1863,7 @@ function EID:OnGameStart(isSave)
|
||||
--Loading Moddata--
|
||||
if EID:HasData() then
|
||||
local savedEIDConfig = json.decode(Isaac.LoadModData(EID))
|
||||
|
||||
|
||||
-- JSON saves integer table keys as strings. we need to transform them back... used in OnGameStart
|
||||
local function ConvertSavedTable(tableName)
|
||||
for playerID, data in pairs(savedEIDConfig[tableName] or {}) do
|
||||
@@ -1851,7 +1878,7 @@ function EID:OnGameStart(isSave)
|
||||
EID[tableName][tonumber(playerID)] = convertedData
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- collection progress
|
||||
EID.CollectedItems = savedEIDConfig["CollectedItems"] or {}
|
||||
if EID.SaveGame and savedEIDConfig["SaveGameNumber"] > 0 then
|
||||
@@ -1878,19 +1905,19 @@ function EID:OnGameStart(isSave)
|
||||
EID.UsedPillColors = savedEIDConfig["UsedPillColors"] or {}
|
||||
EID.absorbedItems = savedEIDConfig["AbsorbedItems"] or {}
|
||||
end
|
||||
|
||||
|
||||
if EID.isRepentance then
|
||||
EID.BoC.BagItems = {}
|
||||
EID.BoC.LearnedRecipes = {}
|
||||
EID.CraneItemType = {}
|
||||
EID.flipItemPositions = {}
|
||||
|
||||
|
||||
if isSave then
|
||||
EID.BoC.BagItems = savedEIDConfig["BagContent"] or {}
|
||||
EID.BoC.LearnedRecipes = savedEIDConfig["BagLearnedRecipes"] or {}
|
||||
EID.BoC.RoomQueries = savedEIDConfig["BagFloorContent"] or {}
|
||||
EID.CraneItemType = savedEIDConfig["CraneItemType"] or {}
|
||||
|
||||
|
||||
-- turn list back into dict because json cant save dict indices.
|
||||
local flipItemTable = {}
|
||||
for _, v in ipairs(savedEIDConfig["FlipItemPositions"]) do
|
||||
@@ -1934,7 +1961,7 @@ function EID:OnGameStart(isSave)
|
||||
EID.UsedPosition = Vector(EID.Config["XPosition"], EID.Config["YPosition"])
|
||||
EID.Scale = EID.Config["Size"]
|
||||
EID.ItemReminderSelectedCategory = EID.Config["ItemReminderDisplayMode"] == "NoOverview" and 1 or 0
|
||||
|
||||
|
||||
EID:AdjustLanguageConfigSetting()
|
||||
EID:fixDefinedFont()
|
||||
EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
|
||||
|
||||
+1
-1
@@ -56,7 +56,7 @@ There are multiple Versions of the mod, depending on which DLCs you have install
|
||||
[img]https://i.imgur.com/jrdGbna.png[/img]
|
||||
[url=https://github.com/wofsauge/External-Item-Descriptions/blob/master/CREDITS.md]Check out the credits here[/url]
|
||||
</description>
|
||||
<version>5.5</version>
|
||||
<version>5.11</version>
|
||||
<visibility>Public</visibility>
|
||||
<tag id="Lua"/>
|
||||
<tag id="Items"/>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<AnimatedActor>
|
||||
<Info CreatedBy="Unknown" CreatedOn="11.09.2025 18:17:58" Version="218" Fps="30"/>
|
||||
<Info CreatedBy="Unknown" CreatedOn="2025-09-17 00:18:43" Version="221" Fps="30"/>
|
||||
<Content>
|
||||
<Spritesheets>
|
||||
<Spritesheet Path="eid_inline_icons.png" Id="0"/>
|
||||
@@ -535,6 +535,9 @@
|
||||
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="242" YCrop="319" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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||||
</LayerAnimation>
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||||
<LayerAnimation LayerId="1" Visible="true"/>
|
||||
</LayerAnimations>
|
||||
|
||||
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Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 33 KiB |
Reference in new issue
Block a user