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Author SHA1 Message Date
Wofsauge 5d94632d3e chore: release 5.17
Check Localization / Check Localization process (push) Canceled after 0s
2026-03-08 22:46:02 +01:00
Wofsauge a1daac239f Fixed error caused by missing damageMultiplier2 text in Book Of Virtues Wisp function 2026-03-08 21:17:22 +01:00
Wofsauge c6ac3fa22f chore: release 5.16 2026-02-20 19:04:00 +01:00
11 changed files with 13 additions and 5 deletions

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@@ -1605,6 +1605,7 @@ EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text
Shotspeed = "{1}% Rychlost střely", -- {1} will be replaced with the shot speed changes in %
Damage = "{1}% Poškození", -- {1} will be replaced with the damage changes in %
Chance = " ({1}% Šance)", -- {1} will be replaced with the chance
SingleRoom = "Bludička pro jednu místnost",
NoWisps = "Žádné bludičky",
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@@ -525,6 +525,7 @@ EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text
Shotspeed = "{1}% Schussgeschwindigkeit", -- {1} will be replaced with the shot speed changes in %
Damage = "{1}% Schaden", -- {1} will be replaced with the damage changes in %
Chance = " ({1}% Chance)", -- {1} will be replaced with the chance
SingleRoom = "Einzelraum-Wisp{plural_s}",
NoWisps = "Kein Wisp",
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@@ -485,6 +485,7 @@ EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text
Shotspeed = "{1}% Shot speed", -- {1} will be replaced with the shot speed changes in %
Damage = "{1}% Damage", -- {1} will be replaced with the damage changes in %
Chance = " ({1}% Chance)", -- {1} will be replaced with the chance
SingleRoom = "Single room wisp",
NoWisps = "No Wisps",
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@@ -485,6 +485,7 @@ EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text
Shotspeed = "{1}% Velocità Colpi", -- {1} will be replaced with the shot speed changes in %
Damage = "{1}% Danni", -- {1} will be replaced with the damage changes in %
Chance = " ({1}% di chance)", -- {1} will be replaced with the chance
SingleRoom = "Fiammella per una singola stanza",
NoWisps = "Niente fiammelle",
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@@ -493,6 +493,7 @@ EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text
Shotspeed = "弾速:{1}%", -- {1} will be replaced with the shot speed changes in %
Damage = "ダメージ: {1}%", -- {1} will be replaced with the damage changes in %
Chance = "(確率{1}%)", -- {1} will be replaced with the chance
SingleRoom = "その部屋でのみ有効",
NoWisps = "ウィスプなし",
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@@ -578,6 +578,7 @@ EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text
Shotspeed = "탄속 {1}%", -- {1} will be replaced with the shot speed changes in %
Damage = "피해 {1}%", -- {1} will be replaced with the damage changes in %
Chance = " (확률 {1}%)", -- {1} will be replaced with the chance
SingleRoom = "방을 나가면 사라집니다.",
NoWisps = "위습 없음",
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@@ -485,6 +485,7 @@ EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text
Shotspeed = "{1}% vel. de lágrimas", -- {1} will be replaced with the shot speed changes in %
Damage = "{1}% Daño", -- {1} will be replaced with the damage changes in %
Chance = " ({1}% de probabilidad)", -- {1} will be replaced with the chance
SingleRoom = "Fuego de una sola habitación",
NoWisps = "No hay fuego",
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@@ -486,6 +486,7 @@ EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
StatDescription = "{ringIcon}{{Wisp}} {amount}|{{Heart}} {health}|{{Damage}} {damage}", -- {ringIcon} will be replaced with an icon representing the wisp movement, {amount} with the number of wisps, {health} with the HP, {damage} with the damage or the "CantShoot" text
Shotspeed = "{1}%弹速", -- {1} will be replaced with the shot speed changes in %
Damage = "{1}%伤害", -- {1} will be replaced with the damage changes in %
Chance = " ({1}%概率)", -- {1} will be replaced with the chance
SingleRoom = "单房间魂火",
NoWisps = "无魂火",
+2 -2
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@@ -1195,8 +1195,8 @@ if EID.isRepentance then
-- damage multiplier based on proc chance
if damageMultiplier2 ~= 1 then
local damageText2 = EID:ReplaceVariableStr(EID:getDescriptionEntry("BookOfVirtuesWispTexts", "Damage"), damageMultiplier2)
descriptionText = descriptionText .. "#" .. textColor .. damageText2 .. GetChanceString(2, procChance, procChance, 0)
local damageText2 = EID:ReplaceVariableStr(EID:getDescriptionEntry("BookOfVirtuesWispTexts", "Damage"), damageMultiplier2 * 100)
descriptionText = descriptionText .. "#{{Damage}} " .. textColor .. damageText2 .. GetChanceString(2, procChance, procChance, 0)
end
-- create list of tear effect descriptions
descriptionText = descriptionText .. GetFlagString(1, "TearFlagNames", "{{Shotspeed}} " .. textColor, tearFlags, procChance, procChance)
+2 -2
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@@ -12,8 +12,8 @@ EID.isRepentance = REPENTANCE or EID.isRepentancePlus -- REPENTANCE variable can
require("eid_config")
EID.Config = EID.UserConfig
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
EID.ModVersion = 5.15
EID.ModVersionCommit = "c66fc0b"
EID.ModVersion = 5.17
EID.ModVersionCommit = "a1daac2"
EID.DefaultConfig.Version = EID.Config.Version
EID.isHidden = false
EID.player = nil -- The primary Player Entity of Player 1
+1 -1
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@@ -56,7 +56,7 @@ There are multiple Versions of the mod, depending on which DLCs you have install
[img]https://i.imgur.com/jrdGbna.png[/img]
[url=https://github.com/wofsauge/External-Item-Descriptions/blob/master/CREDITS.md]Check out the credits here[/url]
</description>
<version>5.15</version>
<version>5.17</version>
<visibility>Public</visibility>
<tag id="Lua"/>
<tag id="Items"/>