439 lines
17 KiB
Lua
439 lines
17 KiB
Lua
EID = RegisterMod( "External Item Descriptions" ,1 );
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local itemConfig = Isaac.GetItemConfig()
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require("eid_config")
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require("mod_config_menu")
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require("descriptions.ab+."..EIDConfig["Language"])
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require("eid_api")
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--use some very hacky trickery to get the path to this mod
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local _, err = pcall(require, "")
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local _, basePathStart = string.find(err, "no file '", 1)
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local _, modPathStart = string.find(err, "no file '", basePathStart)
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local modPathEnd, _ = string.find(err, ".lua'", modPathStart)
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local modPath = string.sub(err, modPathStart+1, modPathEnd-1)
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modPath = string.gsub(modPath, "\\", "/")
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modPath = string.gsub(modPath, ":/", ":\\")
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EID.font = Font() -- init font object
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EID.font:Load(modPath.."resources/font/default.fnt") -- load a font into the font object
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EID.font:SetMissingCharacter(2)
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if not EID.font:IsLoaded() then
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Isaac.DebugString("EID - ERROR: Could not load font from '"..modPath.."resources/font/default.fnt".."'")
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end
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--Makes textscale smaller, when using detailed english descriptions
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if EIDConfig["Language"]=="en_us_detailed" and EIDConfig["Scale"] > 0.5 then
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EIDConfig["Scale"] = 0.5
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end
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local lineHeight = 11
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local isDisplayingText= false
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local lastDescriptionEntity= nil
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local IconSprite = Sprite()
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IconSprite:Load("gfx/icons.anm2", true)
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local ArrowSprite = Sprite()
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ArrowSprite:Load("gfx/icons.anm2", true)
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ArrowSprite:Play("Arrow",false)
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local CardSprite = Sprite()
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CardSprite:Load("gfx/cardfronts.anm2", true)
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---------------------------------------------------------------------------
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-------------------------Handle Sacrifice Room-----------------------------
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local SacrificeCounter = 1
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if EIDConfig["DisplaySacrificeInfo"] then
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function onNewFloor()
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SacrificeCounter = 1
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end
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EID:AddCallback(ModCallbacks.MC_POST_NEW_LEVEL, onNewFloor)
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function onDamage(_,entity,_,flag,source)
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if Game():GetRoom():GetType()==RoomType.ROOM_SACRIFICE and source.Type==0 and flag == DamageFlag.DAMAGE_SPIKES then
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if SacrificeCounter<12 then
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SacrificeCounter= SacrificeCounter+1
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end
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end
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end
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EID:AddCallback(ModCallbacks.MC_ENTITY_TAKE_DMG, onDamage,EntityType.ENTITY_PLAYER)
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end
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---------------------------------------------------------------------------
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---------------------------Printing Functions------------------------------
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local itemTypes= {"null","passive","active","familiar","trinket"}
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local modifiedPosY = false -- When the player has the schoolbag it changes
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local function posY()
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return modifiedPosY ~= false and modifiedPosY or EIDConfig["YPosition"]
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end
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function printDescription(desc)
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local Description = desc[3]
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local padding = posY()
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local itemType = itemConfig:GetCollectible(desc[1]).Type
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--Display ItemType / Charge
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if EIDConfig["ShowItemType"] and (itemType ==3 or itemType== 4) then
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local offsetY = 2*EIDConfig["Scale"]
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if EIDConfig["Scale"]<1 then
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offsetY =-1
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end
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IconSprite:Play(itemTypes[itemType])
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IconSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
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IconSprite:Update()
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IconSprite:Render(Vector(EIDConfig["XPosition"]-3*EIDConfig["Scale"],padding+offsetY), Vector(0,0), Vector(0,0))
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if itemType ==3 then -- Display Charge
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IconSprite:Play(itemConfig:GetCollectible(desc[1]).MaxCharges)
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IconSprite:Update()
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IconSprite:Render(Vector(EIDConfig["XPosition"]-3*EIDConfig["Scale"],padding+offsetY), Vector(0,0), Vector(0,0))
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end
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if not EIDConfig["ShowItemName"] then
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padding = padding+lineHeight*EIDConfig["Scale"]
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end
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end
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--Display Itemname
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if EIDConfig["ShowItemName"] then
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local offset = 0
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if EIDConfig["ShowItemType"]then if itemType==3 then offset = 9 else offset = 6 end end
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EID:renderString(itemConfig:GetCollectible(desc[1]).Name, Vector(EIDConfig["XPosition"]+offset*EIDConfig["Scale"], padding-4), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), EID:getNameColor(), false)
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padding = padding+lineHeight*EIDConfig["Scale"]
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end
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--Display Transformation
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if not(desc[2]=="0" or desc[2]=="" or desc[2]==nil ) then
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if EIDConfig["TransformationText"] then
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local transformationText= ""
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if not(printTransformation(desc[2])=="Custom") then
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transformationText =printTransformation(desc[2])
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elseif not(transformations[desc[2]]) then --Custom transformationname
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transformationText=desc[2]
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else
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transformationText=printTransformation(desc[2])
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end
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EID:renderString(transformationText, Vector(EIDConfig["XPosition"]+16*EIDConfig["Scale"], padding-1), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), EID:getTransformationColor(), false)
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end
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if EIDConfig["TransformationIcons"] and not(printTransformation(desc[2])=="Custom") then
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IconSprite:Play("Transformation"..desc[2])
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IconSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
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IconSprite:Update()
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IconSprite:Render(Vector(EIDConfig["XPosition"]+5*EIDConfig["Scale"],padding+5*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
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end
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if(EIDConfig["TransformationIcons"] or EIDConfig["TransformationText"] ) then
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padding = padding+lineHeight*EIDConfig["Scale"]
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end
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end
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printBulletPoints(Description,padding)
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end
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function printTrinketDescription(desc,typ)
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local Description = desc[2]
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local padding = posY()
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--Display Itemname
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if EIDConfig["ShowItemName"] then
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local name= ""
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if typ=="trinket" then
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name= itemConfig:GetTrinket(desc[1]).Name
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elseif typ=="card" then
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name= itemConfig:GetCard(desc[1]).Name
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elseif typ=="pill" then
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name= itemConfig:GetPillEffect(desc[1]).Name
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elseif typ=="sacrifice" then
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name= sacrificeDescriptionHeader
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elseif typ=="dice" then
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name= diceDescriptionHeader
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elseif typ=="custom" then
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name= desc[2][1]
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Description= desc[2][2]
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end
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EID:renderString(name, Vector(EIDConfig["XPosition"],padding), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), EID:getNameColor(), false)
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padding = padding+lineHeight*EIDConfig["Scale"]
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end
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printBulletPoints(Description,padding)
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end
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function printBulletPoints(Description,padding)
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local textboxWidth=tonumber(EIDConfig["TextboxWidth"])
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for line in string.gmatch(Description, '([^#]+)') do
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local array={}
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local text = ""
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for word in string.gmatch(line, '([^ ]+)') do
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if string.len(text)+string.len(word)<=textboxWidth then
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text = text.." "..word
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else
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table.insert(array, text)
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text = word
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end
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end
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table.insert(array, text)
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local textColor = EID:getTextColor()
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for i, v in ipairs(array) do
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if i== 1 then
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if string.sub(v, 2, 2)=="↑" or string.sub(v, 2, 2)=="↓" or string.sub(v, 2, 2)=="!" then
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EID:renderString("!"..string.sub(v,3,string.len(v)), Vector(EIDConfig["XPosition"],padding), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), textColor, false)
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else
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EID:renderString("\007"..v, Vector(EIDConfig["XPosition"],padding), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), textColor, false)
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end
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else
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EID:renderString(" "..v, Vector(EIDConfig["XPosition"],padding), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), textColor, false)
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end
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padding = padding +lineHeight*EIDConfig["Scale"]
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end
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end
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end
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function printTransformation(S)
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local str="Custom";
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for i = 0, #transformations-1 do
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if (tonumber(S)==i) then
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str = tostring(transformations[i+1])
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end
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end
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return str
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end
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---------------------------------------------------------------------------
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---------------------------Handle Rendering--------------------------------
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function HasCurseBlind()
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local num = Game():GetLevel():GetCurses()
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local t={}
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while num>0 do
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rest=num%2
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t[#t+1]=rest
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num=(num-rest)/2
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end
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return #t>6 and t[7]==1
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end
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function renderQuestionMark()
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IconSprite:Play("CurseOfBlind")
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IconSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
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IconSprite:Update()
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IconSprite:Render(Vector(EIDConfig["XPosition"]+5*EIDConfig["Scale"],posY()+5*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
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if Isaac.GetPlayer(0):HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG)then modifiedPosY =EIDConfig["YPosition"] -30 end
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end
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function renderIndicator(entity)
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if EIDConfig["Indicator"] == "blink" then
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local c = 255-math.floor(255*((entity.FrameCount%40)/40))
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entity:SetColor(Color(1,1,1,1,c,c,c),1,1,false,false)
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entity:Render(Vector(0,0))
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entity:SetColor(Color(1,1,1,1,0,0,0),2,1,false,false)
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elseif EIDConfig["Indicator"] == "border" then
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local c = 255-math.floor(255*((entity.FrameCount%40)/40))
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entity:SetColor(Color(1,1,1,1,c,c,c),1,1,false,false)
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entity:Render(Vector(0,1))
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entity:Render(Vector(0,-1))
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entity:Render(Vector(1,0))
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entity:Render(Vector(-1,0))
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entity:SetColor(Color(1,1,1,1,0,0,0),2,1,false,false)
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entity:Render(Vector(0,0))
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elseif EIDConfig["Indicator"] == "highlight" then
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entity:SetColor(Color(1,1,1,1,255,255,255),1,1,false,false)
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entity:Render(Vector(0,1))
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entity:Render(Vector(0,-1))
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entity:Render(Vector(1,0))
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entity:Render(Vector(-1,0))
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entity:SetColor(Color(1,1,1,1,0,0,0),2,1,false,false)
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entity:Render(Vector(0,0))
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elseif EIDConfig["Indicator"] == "arrow" then
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ArrowSprite:Update()
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local ArrowOffset = Vector(0,-35)
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if entity.Variant ==100 and not entity:ToPickup():IsShopItem() then ArrowOffset = Vector(0,-62) end
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ArrowSprite:Render(Game():GetRoom():WorldToScreenPosition(entity.Position+ArrowOffset), Vector(0,0), Vector(0,0))
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end
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end
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---------------------------------------------------------------------------
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---------------------------On Render Function------------------------------
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local hideDescToggle= false
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-- check if an entity is part of the describable entities
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local function isEntityAllowed(entity)
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local isAllowed = false
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isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_COLLECTIBLE and EIDConfig["DisplayItemInfo"])
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isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_TRINKET and EIDConfig["DisplayTrinketInfo"])
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isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_TAROTCARD and EIDConfig["DisplayCardInfo"])
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isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_PILL and EIDConfig["DisplayPillInfo"])
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return entity.Type == EntityType.ENTITY_PICKUP and isAllowed and entity.SubType>0
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end
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local function onRender(t)
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isDisplayingText= false
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local player = Isaac.GetPlayer(0)
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local closest = nil
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local closestDice = nil
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local dist = 10000
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if Input.IsButtonTriggered(EIDConfig["HideKey"], 0) then
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hideDescToggle = not hideDescToggle;
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end
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if hideDescToggle then return end
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for i, entity in ipairs(Isaac.GetRoomEntities()) do
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local isModEntityDesc = false
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if EIDConfig["EnableEntityDescriptions"] and (__eidEntityDescriptions[entity.Type.."."..entity.Variant.."."..entity.SubType]~=nil --[[or type(entity:GetData()["EID_Description"]) ~= type(nil)]]) then
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isModEntityDesc= true
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end
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if Game():GetRoom():GetType()==RoomType.ROOM_DICE and entity.Type==1000 and entity.Variant== 76 then closestDice= entity end
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if isModEntityDesc or isEntityAllowed(entity) then
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local diff = entity.Position:__sub(player.Position);
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if diff:Length() < dist then
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closest = entity;
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dist = diff:Length();
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end
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end
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end
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if dist/40>tonumber(EIDConfig["MaxDistance"]) or not closest.Type == EntityType.ENTITY_PICKUP then
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if Game():GetRoom():GetType()==RoomType.ROOM_SACRIFICE and EIDConfig["DisplaySacrificeInfo"] then
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printTrinketDescription(sacrificeDescriptions[SacrificeCounter],"sacrifice")
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end
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if Game():GetRoom():GetType()==RoomType.ROOM_DICE and EIDConfig["DisplayDiceInfo"] and type(closestDice) ~= type(nil) then
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printTrinketDescription(diceDescriptions[closestDice.SubType+1],"dice")
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renderIndicator(closestDice)
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end
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return
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end
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if closest==nil then return end
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lastDescriptionEntity = closest
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isDisplayingText= true
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--Handle Indicators
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renderIndicator(closest)
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--Handle Entities (specific)
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if EIDConfig["EnableEntityDescriptions"] and type(closest:GetData()["EID_Description"]) ~= type(nil) then
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printTrinketDescription({closest.Type,closest:GetData()["EID_Description"]},"custom")
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return
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end
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--Handle Entities (omni)
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if EIDConfig["EnableEntityDescriptions"] and __eidEntityDescriptions[closest.Type.."."..closest.Variant.."."..closest.SubType] ~=nil then
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printTrinketDescription({closest.Type,EID:getModDescription(__eidEntityDescriptions,closest.Type.."."..closest.Variant.."."..closest.SubType)},"custom")
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return
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end
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--Handle Trinkets
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if closest.Variant == PickupVariant.PICKUP_TRINKET then
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if closest.SubType <= 128 then
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printTrinketDescription(trinketdescriptions[closest.SubType],"trinket")
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elseif EID:getModDescription(__eidTrinketDescriptions,closest.SubType) then
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printTrinketDescription({closest.SubType,EID:getModDescription(__eidTrinketDescriptions,closest.SubType)},"trinket")
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else
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printTrinketDescription({closest.SubType,itemConfig:GetTrinket(closest.SubType).Description})
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end
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--Handle Collectibles
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elseif closest.Variant == PickupVariant.PICKUP_COLLECTIBLE then
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if HasCurseBlind() and EIDConfig["DisableOnCurse"] then renderQuestionMark() return end
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if EID:getModDescription(__eidItemDescriptions,closest.SubType) then
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local tranformation = "0"
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if EID:getModDescription(__eidItemTransformations,closest.SubType) then
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tranformation = EID:getModDescription(__eidItemTransformations,closest.SubType)
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end
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printDescription({closest.SubType,tranformation,EID:getModDescription(__eidItemDescriptions,closest.SubType)})
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elseif closest.SubType <= 552 then
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if EID:getModDescription(__eidItemTransformations,closest.SubType) then
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printDescription({closest.SubType,EID:getModDescription(__eidItemTransformations,closest.SubType),descriptarray[closest.SubType][3]})
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else
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printDescription(descriptarray[closest.SubType])
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end
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else
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printDescription({closest.SubType,"",itemConfig:GetCollectible(closest.SubType).Description})
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end
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--Handle Cards & Runes
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elseif closest.Variant == PickupVariant.PICKUP_TAROTCARD then
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if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayCardInfoShop"] then renderQuestionMark() return end
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if EID:getModDescription(__eidCardDescriptions,closest.SubType) then
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printTrinketDescription({closest.SubType,EID:getModDescription(__eidCardDescriptions,closest.SubType)},"card")
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elseif closest.SubType <= 54 then
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printTrinketDescription(cardDescriptions[closest.SubType],"card")
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CardSprite:Play(tostring(closest.SubType))
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CardSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
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CardSprite:Update()
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local offsetX = 0
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if EIDConfig["ShowItemName"] then offsetX = 10 end
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CardSprite:Render(Vector(EIDConfig["XPosition"]-9*EIDConfig["Scale"],posY()+(12+offsetX)*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
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else
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printTrinketDescription({closest.SubType,itemConfig:GetCard(closest.SubType).Description})
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end
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--Handle Pills
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elseif closest.Variant == PickupVariant.PICKUP_PILL then
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if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayPillInfoShop"] then renderQuestionMark() return end
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local pillColor = closest.SubType
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local pool = Game():GetItemPool()
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local pillEffect = pool:GetPillEffect(pillColor)
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local identified = pool:IsPillIdentified(pillColor)
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if (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then
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if EID:getModDescription(__eidPillDescriptions,pillEffect) then
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printTrinketDescription({pillEffect,EID:getModDescription(__eidPillDescriptions,pillEffect)},"pill")
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elseif pillEffect < 47 then
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printTrinketDescription(pillDescriptions[pillEffect+1],"pill")
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else
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EID:renderString(EIDConfig["ErrorMessage"], Vector(EIDConfig["XPosition"], posY()), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), EID:getErrorColor(), false)
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end
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else
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EID:renderString(unidentifiedPillMessage, Vector(EIDConfig["XPosition"], posY()), Vector(EIDConfig["Scale"],EIDConfig["Scale"]), EID:getErrorColor(), false)
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end
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local pillsprite = closest:GetSprite()
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pillsprite.Scale = Vector(EIDConfig["Scale"]*0.75,EIDConfig["Scale"]*0.75)
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pillsprite:Update()
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local offsetX = 0
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if EIDConfig["ShowItemName"] and (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then offsetX = 10 end
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pillsprite:Render(Vector(EIDConfig["XPosition"]+2*EIDConfig["Scale"],posY()+(11+offsetX)*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
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pillsprite.Scale = Vector(1,1)
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end
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if player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG)then modifiedPosY =EIDConfig["YPosition"] +30 end
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end
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EID:AddCallback(ModCallbacks.MC_POST_RENDER, onRender)
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if ModConfigMenu then
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local json = require("json")
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--------------------------------
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--------Handle Savadata---------
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--------------------------------
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function OnGameStart(isSave)
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--Loading Moddata--
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if EID:HasData() then
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savedEIDConfig = json.decode(Isaac.LoadModData(EID))
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-- hardcode Language usage
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savedEIDConfig["Language"] = EIDConfig["Language"]
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-- Only copy Saved config entries that exist in the save
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for key, value in pairs(EIDConfig) do
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if savedEIDConfig[key]~=nil then EIDConfig[key]=savedEIDConfig[key] end
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end
|
|
end
|
|
end
|
|
EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStart)
|
|
|
|
--Saving Moddata--
|
|
function SaveGame()
|
|
EID.SaveData(EID, json.encode(EIDConfig))
|
|
end
|
|
EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, SaveGame)
|
|
end
|
|
|
|
--require("eid_debugging") |