514 lines
17 KiB
Lua
514 lines
17 KiB
Lua
EID = RegisterMod("External Item Descriptions", 1)
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local itemConfig = Isaac.GetItemConfig()
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local lineHeight = 11
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local isDisplayingText = false
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local lastDescriptionEntity = nil
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local hideDescToggle = false
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EID.sacrificeCounter = 1
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local IconSprite = Sprite()
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IconSprite:Load("gfx/icons.anm2", true)
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EID.InlineIconSprite = Sprite()
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EID.InlineIconSprite:Load("gfx/eid_inline_icons.anm2", true)
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local ArrowSprite = Sprite()
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ArrowSprite:Load("gfx/icons.anm2", true)
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ArrowSprite:Play("Arrow", false)
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local CardSprite = Sprite()
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CardSprite:Load("gfx/cardfronts.anm2", true)
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require("eid_config")
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require("mod_config_menu")
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require("descriptions.ab+." .. EIDConfig["Language"])
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require("eid_data")
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require("eid_api")
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--use some very hacky trickery to get the path to this mod
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local _, err = pcall(require, "")
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local _, basePathStart = string.find(err, "no file '", 1)
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local _, modPathStart = string.find(err, "no file '", basePathStart)
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local modPathEnd, _ = string.find(err, ".lua'", modPathStart)
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local modPath = string.sub(err, modPathStart + 1, modPathEnd - 1)
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modPath = string.gsub(modPath, "\\", "/")
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modPath = string.gsub(modPath, ":/", ":\\")
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EID.font = Font() -- init font object
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EID.font:Load(modPath .. "resources/font/eid_default.fnt") -- load a font into the font object
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EID.font:SetMissingCharacter(2)
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if not EID.font:IsLoaded() then
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Isaac.DebugString("EID - ERROR: Could not load font from '" .. modPath .. "resources/font/default.fnt" .. "'")
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end
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--Makes textscale smaller, when using detailed english descriptions
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if EIDConfig["Language"] == "en_us_detailed" and EIDConfig["Scale"] > 0.5 then
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EIDConfig["Scale"] = 0.5
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end
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---------------------------------------------------------------------------
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-------------------------Handle Sacrifice Room-----------------------------
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if EIDConfig["DisplaySacrificeInfo"] then
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function onNewFloor()
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EID.sacrificeCounter = 1
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end
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EID:AddCallback(ModCallbacks.MC_POST_NEW_LEVEL, onNewFloor)
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function onDamage(_, entity, _, flag, source)
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if Game():GetRoom():GetType() == RoomType.ROOM_SACRIFICE and source.Type == 0 and flag == DamageFlag.DAMAGE_SPIKES then
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if EID.sacrificeCounter < 12 then
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EID.sacrificeCounter = EID.sacrificeCounter + 1
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end
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end
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end
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EID:AddCallback(ModCallbacks.MC_ENTITY_TAKE_DMG, onDamage, EntityType.ENTITY_PLAYER)
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end
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---------------------------------------------------------------------------
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---------------------------Printing Functions------------------------------
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local modifiedPosY = false -- When the player has the schoolbag it changes
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local function posY()
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return modifiedPosY ~= false and modifiedPosY or EIDConfig["YPosition"]
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end
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function printDescription(desc)
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local Description = desc[3]
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local padding = posY()
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local itemType = itemConfig:GetCollectible(desc[1]).Type
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--Display ItemType / Charge
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if EIDConfig["ShowItemType"] and (itemType == 3 or itemType == 4) then
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local offsetY = 2 * EIDConfig["Scale"]
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if EIDConfig["Scale"] < 1 then
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offsetY = -1
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end
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IconSprite:Play(EID.ItemTypeAnm2Names[itemType])
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IconSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"])
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IconSprite:Update()
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IconSprite:Render(
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Vector(EIDConfig["XPosition"], padding + offsetY),
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Vector(0, 0),
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Vector(0, 0)
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)
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if itemType == 3 then -- Display Charge
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IconSprite:Play(itemConfig:GetCollectible(desc[1]).MaxCharges)
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IconSprite:Update()
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IconSprite:Render(
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Vector(EIDConfig["XPosition"], padding + offsetY),
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Vector(0, 0),
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Vector(0, 0)
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)
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end
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if not EIDConfig["ShowItemName"] then
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padding = padding + lineHeight * EIDConfig["Scale"]
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end
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end
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--Display Itemname
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if EIDConfig["ShowItemName"] then
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local offset = 0
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if EIDConfig["ShowItemType"] then
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if itemType == 3 then -- active item
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offset = 11
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elseif itemType == 4 then -- familiar
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offset = 6
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end
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end
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EID:renderString(
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itemConfig:GetCollectible(desc[1]).Name,
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Vector(EIDConfig["XPosition"] + offset * EIDConfig["Scale"], padding - 4),
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Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
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EID:getNameColor(),
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false
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)
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padding = padding + lineHeight * EIDConfig["Scale"]
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end
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--Display Transformation
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if not (desc[2] == "0" or desc[2] == "" or desc[2] == nil) then
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if EIDConfig["TransformationText"] then
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local transformationText = ""
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if not (EID:getTransformation(desc[2]) == "Custom") then
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transformationText = EID:getTransformation(desc[2])
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elseif not (transformations[desc[2]]) then --Custom transformationname
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transformationText = desc[2]
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else
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transformationText = EID:getTransformation(desc[2])
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end
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EID:renderString(
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transformationText,
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Vector(EIDConfig["XPosition"] + 16 * EIDConfig["Scale"], padding - 1),
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Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
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EID:getTransformationColor(),
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false
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)
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end
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if EIDConfig["TransformationIcons"] and not (EID:getTransformation(desc[2]) == "Custom") then
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IconSprite:Play("Transformation" .. desc[2])
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IconSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"])
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IconSprite:Update()
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IconSprite:Render(
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Vector(EIDConfig["XPosition"] + 5 * EIDConfig["Scale"], padding + 5 * EIDConfig["Scale"]),
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Vector(0, 0),
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Vector(0, 0)
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)
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end
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if (EIDConfig["TransformationIcons"] or EIDConfig["TransformationText"]) then
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padding = padding + lineHeight * EIDConfig["Scale"]
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end
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end
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printBulletPoints(Description, padding)
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end
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function printTrinketDescription(desc, typ)
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local Description = desc[2]
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local padding = posY()
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--Display Itemname
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if EIDConfig["ShowItemName"] then
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local name = ""
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if typ == "trinket" then
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name = itemConfig:GetTrinket(desc[1]).Name
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elseif typ == "card" then
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name = itemConfig:GetCard(desc[1]).Name
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elseif typ == "pill" then
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name = itemConfig:GetPillEffect(desc[1]).Name
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elseif typ == "sacrifice" then
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name = sacrificeDescriptionHeader
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elseif typ == "dice" then
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name = diceDescriptionHeader
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elseif typ == "custom" then
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name = desc[2][1]
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Description = desc[2][2]
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end
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EID:renderString(
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name,
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Vector(EIDConfig["XPosition"], padding - 4),
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Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
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EID:getNameColor(),
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false
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)
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padding = padding + lineHeight * EIDConfig["Scale"]
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end
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printBulletPoints(Description, padding)
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end
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function printBulletPoints(description, padding)
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local textboxWidth = tonumber(EIDConfig["TextboxWidth"]) * 4
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description = EID:replaceShortMarkupStrings(description)
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for line in string.gmatch(description, "([^#]+)") do
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local formatedLines = {}
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local text = ""
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local curLength = 0
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for word in string.gmatch(line, "([^ ]+)") do
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local wordLength = EID:getStrWidth(word)
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if EID:getIcon(word) ~= nil then
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wordLength = EID:getIcon(word)[3]
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end
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if curLength + wordLength <= textboxWidth then
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text = text .. word .. " "
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curLength = curLength + wordLength
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else
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table.insert(formatedLines, text)
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text = word .. " "
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curLength = wordLength
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end
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end
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table.insert(formatedLines, text)
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local textColor = EID:getTextColor()
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for i, lineToPrint in ipairs(formatedLines) do
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-- render bulletpoint
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local posX = EIDConfig["XPosition"]
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if i == 1 then
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local bpIcon = EID:handleBulletpointIcon(lineToPrint)
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if EID:getIcon(bpIcon) ~= nil then
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lineToPrint = string.gsub(lineToPrint, bpIcon .. " ", "")
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end
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EID:renderString(bpIcon, Vector(posX, padding), Vector(EIDConfig["Scale"], EIDConfig["Scale"]), textColor, false)
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end
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EID:renderString(
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lineToPrint,
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Vector(posX + 12, padding),
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Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
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textColor,
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false
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)
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padding = padding + lineHeight * EIDConfig["Scale"]
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end
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end
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end
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---------------------------------------------------------------------------
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---------------------------Handle Rendering--------------------------------
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function renderQuestionMark()
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IconSprite:Play("CurseOfBlind")
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IconSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"])
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IconSprite:Update()
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IconSprite:Render(
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Vector(EIDConfig["XPosition"] + 5 * EIDConfig["Scale"], posY() + 5 * EIDConfig["Scale"]),
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Vector(0, 0),
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Vector(0, 0)
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)
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if Isaac.GetPlayer(0):HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
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modifiedPosY = EIDConfig["YPosition"] - 30
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end
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end
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function renderIndicator(entity)
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if EIDConfig["Indicator"] == "blink" then
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local c = 255 - math.floor(255 * ((entity.FrameCount % 40) / 40))
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entity:SetColor(Color(1, 1, 1, 1, c, c, c), 1, 1, false, false)
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entity:Render(Vector(0, 0))
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entity:SetColor(Color(1, 1, 1, 1, 0, 0, 0), 2, 1, false, false)
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elseif EIDConfig["Indicator"] == "border" then
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local c = 255 - math.floor(255 * ((entity.FrameCount % 40) / 40))
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entity:SetColor(Color(1, 1, 1, 1, c, c, c), 1, 1, false, false)
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entity:Render(Vector(0, 1))
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entity:Render(Vector(0, -1))
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entity:Render(Vector(1, 0))
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entity:Render(Vector(-1, 0))
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entity:SetColor(Color(1, 1, 1, 1, 0, 0, 0), 2, 1, false, false)
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entity:Render(Vector(0, 0))
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elseif EIDConfig["Indicator"] == "highlight" then
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entity:SetColor(Color(1, 1, 1, 1, 255, 255, 255), 1, 1, false, false)
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entity:Render(Vector(0, 1))
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entity:Render(Vector(0, -1))
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entity:Render(Vector(1, 0))
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entity:Render(Vector(-1, 0))
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entity:SetColor(Color(1, 1, 1, 1, 0, 0, 0), 2, 1, false, false)
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entity:Render(Vector(0, 0))
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elseif EIDConfig["Indicator"] == "arrow" then
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ArrowSprite:Update()
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local ArrowOffset = Vector(0, -35)
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if entity.Variant == 100 and not entity:ToPickup():IsShopItem() then
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ArrowOffset = Vector(0, -62)
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end
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ArrowSprite:Render(Game():GetRoom():WorldToScreenPosition(entity.Position + ArrowOffset), Vector(0, 0), Vector(0, 0))
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end
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end
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---------------------------------------------------------------------------
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---------------------------On Render Function------------------------------
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local function onRender(t)
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isDisplayingText = false
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local player = Isaac.GetPlayer(0)
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local closest = nil
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local closestDice = nil
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local dist = 10000
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if Input.IsButtonTriggered(EIDConfig["HideKey"], 0) then
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hideDescToggle = not hideDescToggle
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end
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if hideDescToggle then
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return
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end
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for i, entity in ipairs(Isaac.GetRoomEntities()) do
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if Game():GetRoom():GetType() == RoomType.ROOM_DICE and entity.Type == 1000 and entity.Variant == 76 then
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closestDice = entity
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end
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if EID:hasDescription(entity) then
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local diff = entity.Position:__sub(player.Position)
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if diff:Length() < dist then
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closest = entity
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dist = diff:Length()
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end
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end
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end
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if dist / 40 > tonumber(EIDConfig["MaxDistance"]) or not closest.Type == EntityType.ENTITY_PICKUP then
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if Game():GetRoom():GetType() == RoomType.ROOM_SACRIFICE and EIDConfig["DisplaySacrificeInfo"] then
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printTrinketDescription(sacrificeDescriptions[EID.sacrificeCounter], "sacrifice")
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end
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if
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Game():GetRoom():GetType() == RoomType.ROOM_DICE and EIDConfig["DisplayDiceInfo"] and type(closestDice) ~= type(nil)
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then
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printTrinketDescription(diceDescriptions[closestDice.SubType + 1], "dice")
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renderIndicator(closestDice)
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end
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return
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end
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if closest == nil then
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return
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end
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lastDescriptionEntity = closest
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isDisplayingText = true
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--Handle Indicators
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renderIndicator(closest)
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--Handle Entities (specific)
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if EIDConfig["EnableEntityDescriptions"] and type(closest:GetData()["EID_Description"]) ~= type(nil) then
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printTrinketDescription({closest.Type, closest:GetData()["EID_Description"]}, "custom")
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return
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end
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--Handle Entities (omni)
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if
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EIDConfig["EnableEntityDescriptions"] and
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__eidEntityDescriptions[closest.Type .. "." .. closest.Variant .. "." .. closest.SubType] ~= nil
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then
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printTrinketDescription(
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{
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closest.Type,
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EID:getModDescription(__eidEntityDescriptions, closest.Type .. "." .. closest.Variant .. "." .. closest.SubType)
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},
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"custom"
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)
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return
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end
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--Handle Trinkets
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if closest.Variant == PickupVariant.PICKUP_TRINKET then
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--Handle Collectibles
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if closest.SubType <= 128 then
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printTrinketDescription(trinketdescriptions[closest.SubType], "trinket")
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elseif EID:getModDescription(__eidTrinketDescriptions, closest.SubType) then
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printTrinketDescription(
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{closest.SubType, EID:getModDescription(__eidTrinketDescriptions, closest.SubType)},
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"trinket"
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)
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else
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printTrinketDescription({closest.SubType, itemConfig:GetTrinket(closest.SubType).Description})
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end
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elseif closest.Variant == PickupVariant.PICKUP_COLLECTIBLE then
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--Handle Cards & Runes
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if EID:hasCurseBlind() and EIDConfig["DisableOnCurse"] then
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renderQuestionMark()
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return
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end
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if EID:getModDescription(__eidItemDescriptions, closest.SubType) then
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local tranformation = "0"
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if EID:getModDescription(__eidItemTransformations, closest.SubType) then
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tranformation = EID:getModDescription(__eidItemTransformations, closest.SubType)
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end
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printDescription({closest.SubType, tranformation, EID:getModDescription(__eidItemDescriptions, closest.SubType)})
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elseif closest.SubType <= 552 then
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if EID:getModDescription(__eidItemTransformations, closest.SubType) then
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printDescription(
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{
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closest.SubType,
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EID:getModDescription(__eidItemTransformations, closest.SubType),
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descriptarray[closest.SubType][3]
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}
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)
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else
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printDescription(descriptarray[closest.SubType])
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end
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else
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printDescription({closest.SubType, "", itemConfig:GetCollectible(closest.SubType).Description})
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end
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elseif closest.Variant == PickupVariant.PICKUP_TAROTCARD then
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--Handle Pills
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if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayCardInfoShop"] then
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renderQuestionMark()
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return
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end
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if EID:getModDescription(__eidCardDescriptions, closest.SubType) then
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printTrinketDescription({closest.SubType, EID:getModDescription(__eidCardDescriptions, closest.SubType)}, "card")
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elseif closest.SubType <= 54 then
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printTrinketDescription(cardDescriptions[closest.SubType], "card")
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CardSprite:Play(tostring(closest.SubType))
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CardSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"])
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CardSprite:Update()
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local offsetX = 0
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if EIDConfig["ShowItemName"] then
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offsetX = 10
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end
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CardSprite:Render(
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Vector(EIDConfig["XPosition"] - 9 * EIDConfig["Scale"], posY() + (12 + offsetX) * EIDConfig["Scale"]),
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Vector(0, 0),
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Vector(0, 0)
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)
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else
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printTrinketDescription({closest.SubType, itemConfig:GetCard(closest.SubType).Description})
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end
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elseif closest.Variant == PickupVariant.PICKUP_PILL then
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if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayPillInfoShop"] then
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renderQuestionMark()
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return
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end
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local pillColor = closest.SubType
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local pool = Game():GetItemPool()
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local pillEffect = pool:GetPillEffect(pillColor)
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local identified = pool:IsPillIdentified(pillColor)
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if (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then
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if EID:getModDescription(__eidPillDescriptions, pillEffect) then
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printTrinketDescription({pillEffect, EID:getModDescription(__eidPillDescriptions, pillEffect)}, "pill")
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elseif pillEffect < 47 then
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printTrinketDescription(pillDescriptions[pillEffect + 1], "pill")
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else
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EID:renderString(
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EIDConfig["ErrorMessage"],
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Vector(EIDConfig["XPosition"], posY()),
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Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
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EID:getErrorColor(),
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false
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)
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end
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else
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EID:renderString(
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unidentifiedPillMessage,
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Vector(EIDConfig["XPosition"], posY()),
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Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
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EID:getErrorColor(),
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false
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)
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end
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local pillsprite = closest:GetSprite()
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pillsprite.Scale = Vector(EIDConfig["Scale"] * 0.75, EIDConfig["Scale"] * 0.75)
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pillsprite:Update()
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local offsetX = 0
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if EIDConfig["ShowItemName"] and (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then
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offsetX = 10
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end
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pillsprite:Render(
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Vector(EIDConfig["XPosition"] + 2 * EIDConfig["Scale"], posY() + (11 + offsetX) * EIDConfig["Scale"]),
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Vector(0, 0),
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Vector(0, 0)
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)
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pillsprite.Scale = Vector(1, 1)
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end
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if player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
|
|
modifiedPosY = EIDConfig["YPosition"] + 30
|
|
end
|
|
end
|
|
|
|
EID:AddCallback(ModCallbacks.MC_POST_RENDER, onRender)
|
|
|
|
if ModConfigMenu then
|
|
local json = require("json")
|
|
--------------------------------
|
|
--------Handle Savadata---------
|
|
--------------------------------
|
|
function OnGameStart(isSave)
|
|
--Loading Moddata--
|
|
if EID:HasData() then
|
|
savedEIDConfig = json.decode(Isaac.LoadModData(EID))
|
|
-- hardcode Language usage
|
|
savedEIDConfig["Language"] = EIDConfig["Language"]
|
|
-- Only copy Saved config entries that exist in the save
|
|
for key, value in pairs(EIDConfig) do
|
|
if savedEIDConfig[key] ~= nil then
|
|
EIDConfig[key] = savedEIDConfig[key]
|
|
end
|
|
end
|
|
end
|
|
end
|
|
EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStart)
|
|
|
|
--Saving Moddata--
|
|
function SaveGame()
|
|
EID.SaveData(EID, json.encode(EIDConfig))
|
|
end
|
|
EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, SaveGame)
|
|
end
|
|
|
|
--require("eid_debugging")
|