Files
External-Item-Descriptions/main.lua
T

496 lines
16 KiB
Lua

EID = RegisterMod("External Item Descriptions", 1)
EID.itemConfig = Isaac.GetItemConfig()
local lineHeight = 11
local isDisplayingText = false
local lastDescriptionEntity = nil
local hideDescToggle = false
EID.sacrificeCounter = 1
local IconSprite = Sprite()
IconSprite:Load("gfx/icons.anm2", true)
EID.InlineIconSprite = Sprite()
EID.InlineIconSprite:Load("gfx/eid_inline_icons.anm2", true)
local ArrowSprite = Sprite()
ArrowSprite:Load("gfx/icons.anm2", true)
ArrowSprite:Play("Arrow", false)
local CardSprite = Sprite()
CardSprite:Load("gfx/cardfronts.anm2", true)
require("eid_config")
require("mod_config_menu")
require("descriptions.ab+." .. EIDConfig["Language"])
require("eid_data")
require("eid_api")
--use some very hacky trickery to get the path to this mod
local _, err = pcall(require, "")
local _, basePathStart = string.find(err, "no file '", 1)
local _, modPathStart = string.find(err, "no file '", basePathStart)
local modPathEnd, _ = string.find(err, ".lua'", modPathStart)
local modPath = string.sub(err, modPathStart + 1, modPathEnd - 1)
modPath = string.gsub(modPath, "\\", "/")
modPath = string.gsub(modPath, ":/", ":\\")
EID.font = Font() -- init font object
EID.font:Load(modPath .. "resources/font/eid_default.fnt") -- load a font into the font object
EID.font:SetMissingCharacter(2)
if not EID.font:IsLoaded() then
Isaac.DebugString("EID - ERROR: Could not load font from '" .. modPath .. "resources/font/default.fnt" .. "'")
end
--Makes textscale smaller, when using detailed english descriptions
if EIDConfig["Language"] == "en_us_detailed" and EIDConfig["Scale"] > 0.5 then
EIDConfig["Scale"] = 0.5
end
---------------------------------------------------------------------------
-------------------------Handle Sacrifice Room-----------------------------
if EIDConfig["DisplaySacrificeInfo"] then
function onNewFloor()
EID.sacrificeCounter = 1
end
EID:AddCallback(ModCallbacks.MC_POST_NEW_LEVEL, onNewFloor)
function onDamage(_, entity, _, flag, source)
if Game():GetRoom():GetType() == RoomType.ROOM_SACRIFICE and source.Type == 0 and flag == DamageFlag.DAMAGE_SPIKES then
if EID.sacrificeCounter < 12 then
EID.sacrificeCounter = EID.sacrificeCounter + 1
end
end
end
EID:AddCallback(ModCallbacks.MC_ENTITY_TAKE_DMG, onDamage, EntityType.ENTITY_PLAYER)
end
---------------------------------------------------------------------------
---------------------------Printing Functions------------------------------
local modifiedPosY = false -- When the player has the schoolbag it changes
local function posY()
return modifiedPosY ~= false and modifiedPosY or EIDConfig["YPosition"]
end
function printDescription(desc)
local Description = desc[3]
local padding = posY()
local itemType = EID.itemConfig:GetCollectible(desc[1]).Type
--Display ItemType / Charge
if EIDConfig["ShowItemType"] and (itemType == 3 or itemType == 4) then
local offsetY = 2 * EIDConfig["Scale"]
if EIDConfig["Scale"] < 1 then
offsetY = -1
end
IconSprite:Play(EID.ItemTypeAnm2Names[itemType])
IconSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"])
IconSprite:Update()
IconSprite:Render(
Vector(EIDConfig["XPosition"], padding + offsetY),
Vector(0, 0),
Vector(0, 0)
)
if itemType == 3 then -- Display Charge
IconSprite:Play(EID.itemConfig:GetCollectible(desc[1]).MaxCharges)
IconSprite:Update()
IconSprite:Render(
Vector(EIDConfig["XPosition"], padding + offsetY),
Vector(0, 0),
Vector(0, 0)
)
end
if not EIDConfig["ShowItemName"] then
padding = padding + lineHeight * EIDConfig["Scale"]
end
end
--Display Itemname
if EIDConfig["ShowItemName"] then
local offset = 0
if EIDConfig["ShowItemType"] then
if itemType == 3 then -- active item
offset = 11
elseif itemType == 4 then -- familiar
offset = 6
end
end
EID:renderString(
EID:getObjectName(desc[1], "collectible"),
Vector(EIDConfig["XPosition"] + offset * EIDConfig["Scale"], padding - 4),
Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
EID:getNameColor(),
false
)
padding = padding + lineHeight * EIDConfig["Scale"]
end
--Display Transformation
if not (desc[2] == "0" or desc[2] == "" or desc[2] == nil) then
if EIDConfig["TransformationText"] then
EID:renderString(
EID:getTransformationName(desc[2]),
Vector(EIDConfig["XPosition"] + 16 * EIDConfig["Scale"], padding - 1),
Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
EID:getTransformationColor(),
false
)
end
if EIDConfig["TransformationIcons"] and EID:isVanillaTransformationID(desc[2]) then
IconSprite:Play("Transformation" .. desc[2])
IconSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"])
IconSprite:Update()
IconSprite:Render(
Vector(EIDConfig["XPosition"] + 5 * EIDConfig["Scale"], padding + 5 * EIDConfig["Scale"]),
Vector(0, 0),
Vector(0, 0)
)
end
if (EIDConfig["TransformationIcons"] or EIDConfig["TransformationText"]) then
padding = padding + lineHeight * EIDConfig["Scale"]
end
end
printBulletPoints(Description, padding)
end
function printTrinketDescription(desc, objType)
local Description = desc[2]
local padding = posY()
--Display Itemname
if EIDConfig["ShowItemName"] then
local name = EID:getObjectName(desc[1], objType)
if objType == "custom" then
name = desc[2][1]
Description = desc[2][2]
end
EID:renderString(
name,
Vector(EIDConfig["XPosition"], padding - 4),
Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
EID:getNameColor(),
false
)
padding = padding + lineHeight * EIDConfig["Scale"]
end
printBulletPoints(Description, padding)
end
function printBulletPoints(description, padding)
local textboxWidth = tonumber(EIDConfig["TextboxWidth"]) * 4
description = EID:replaceShortMarkupStrings(description)
for line in string.gmatch(description, "([^#]+)") do
local formatedLines = {}
local text = ""
local curLength = 0
for word in string.gmatch(line, "([^ ]+)") do
local wordLength = EID:getStrWidth(word)
if EID:getIcon(word) ~= nil then
wordLength = EID:getIcon(word)[3]
end
if curLength + wordLength <= textboxWidth then
text = text .. word .. " "
curLength = curLength + wordLength
else
table.insert(formatedLines, text)
text = word .. " "
curLength = wordLength
end
end
table.insert(formatedLines, text)
local textColor = EID:getTextColor()
for i, lineToPrint in ipairs(formatedLines) do
-- render bulletpoint
local posX = EIDConfig["XPosition"]
if i == 1 then
local bpIcon = EID:handleBulletpointIcon(lineToPrint)
if EID:getIcon(bpIcon) ~= nil then
lineToPrint = string.gsub(lineToPrint, bpIcon .. " ", "")
end
EID:renderString(bpIcon, Vector(posX, padding), Vector(EIDConfig["Scale"], EIDConfig["Scale"]), textColor, false)
end
EID:renderString(
lineToPrint,
Vector(posX + 12, padding),
Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
textColor,
false
)
padding = padding + lineHeight * EIDConfig["Scale"]
end
end
end
---------------------------------------------------------------------------
---------------------------Handle Rendering--------------------------------
function renderQuestionMark()
IconSprite:Play("CurseOfBlind")
IconSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"])
IconSprite:Update()
IconSprite:Render(
Vector(EIDConfig["XPosition"] + 5 * EIDConfig["Scale"], posY() + 5 * EIDConfig["Scale"]),
Vector(0, 0),
Vector(0, 0)
)
if Isaac.GetPlayer(0):HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
modifiedPosY = EIDConfig["YPosition"] - 30
end
end
function renderIndicator(entity)
if EIDConfig["Indicator"] == "blink" then
local c = 255 - math.floor(255 * ((entity.FrameCount % 40) / 40))
entity:SetColor(Color(1, 1, 1, 1, c, c, c), 1, 1, false, false)
entity:Render(Vector(0, 0))
entity:SetColor(Color(1, 1, 1, 1, 0, 0, 0), 2, 1, false, false)
elseif EIDConfig["Indicator"] == "border" then
local c = 255 - math.floor(255 * ((entity.FrameCount % 40) / 40))
entity:SetColor(Color(1, 1, 1, 1, c, c, c), 1, 1, false, false)
entity:Render(Vector(0, 1))
entity:Render(Vector(0, -1))
entity:Render(Vector(1, 0))
entity:Render(Vector(-1, 0))
entity:SetColor(Color(1, 1, 1, 1, 0, 0, 0), 2, 1, false, false)
entity:Render(Vector(0, 0))
elseif EIDConfig["Indicator"] == "highlight" then
entity:SetColor(Color(1, 1, 1, 1, 255, 255, 255), 1, 1, false, false)
entity:Render(Vector(0, 1))
entity:Render(Vector(0, -1))
entity:Render(Vector(1, 0))
entity:Render(Vector(-1, 0))
entity:SetColor(Color(1, 1, 1, 1, 0, 0, 0), 2, 1, false, false)
entity:Render(Vector(0, 0))
elseif EIDConfig["Indicator"] == "arrow" then
ArrowSprite:Update()
local ArrowOffset = Vector(0, -35)
if entity.Variant == 100 and not entity:ToPickup():IsShopItem() then
ArrowOffset = Vector(0, -62)
end
ArrowSprite:Render(Game():GetRoom():WorldToScreenPosition(entity.Position + ArrowOffset), Vector(0, 0), Vector(0, 0))
end
end
---------------------------------------------------------------------------
---------------------------On Render Function------------------------------
local function onRender(t)
isDisplayingText = false
local player = Isaac.GetPlayer(0)
local closest = nil
local closestDice = nil
local dist = 10000
if Input.IsButtonTriggered(EIDConfig["HideKey"], 0) then
hideDescToggle = not hideDescToggle
end
if hideDescToggle then
return
end
for i, entity in ipairs(Isaac.GetRoomEntities()) do
if Game():GetRoom():GetType() == RoomType.ROOM_DICE and entity.Type == 1000 and entity.Variant == 76 then
closestDice = entity
end
if EID:hasDescription(entity) then
local diff = entity.Position:__sub(player.Position)
if diff:Length() < dist then
closest = entity
dist = diff:Length()
end
end
end
if dist / 40 > tonumber(EIDConfig["MaxDistance"]) or not closest.Type == EntityType.ENTITY_PICKUP then
if Game():GetRoom():GetType() == RoomType.ROOM_SACRIFICE and EIDConfig["DisplaySacrificeInfo"] then
printTrinketDescription(sacrificeDescriptions[EID.sacrificeCounter], "sacrifice")
end
if
Game():GetRoom():GetType() == RoomType.ROOM_DICE and EIDConfig["DisplayDiceInfo"] and type(closestDice) ~= type(nil)
then
printTrinketDescription(diceDescriptions[closestDice.SubType + 1], "dice")
renderIndicator(closestDice)
end
return
end
if closest == nil then
return
end
lastDescriptionEntity = closest
isDisplayingText = true
--Handle Indicators
renderIndicator(closest)
--Handle Entities (specific)
if EIDConfig["EnableEntityDescriptions"] and type(closest:GetData()["EID_Description"]) ~= type(nil) then
printTrinketDescription({closest.Type, closest:GetData()["EID_Description"]}, "custom")
return
end
--Handle Entities (omni)
if
EIDConfig["EnableEntityDescriptions"] and
__eidEntityDescriptions[closest.Type .. "." .. closest.Variant .. "." .. closest.SubType] ~= nil
then
printTrinketDescription(
{
closest.Type,
EID:getModDescription(__eidEntityDescriptions, closest.Type .. "." .. closest.Variant .. "." .. closest.SubType)
},
"custom"
)
return
end
--Handle Trinkets
if closest.Variant == PickupVariant.PICKUP_TRINKET then
--Handle Collectibles
if EID:getModDescription(__eidTrinketDescriptions, closest.SubType) then
printTrinketDescription(
{closest.SubType, EID:getModDescription(__eidTrinketDescriptions, closest.SubType)},
"trinket"
)
elseif closest.SubType <= 128 then
printTrinketDescription(trinketdescriptions[closest.SubType], "trinket")
else
printTrinketDescription({closest.SubType, EID.itemConfig:GetTrinket(closest.SubType).Description})
end
elseif closest.Variant == PickupVariant.PICKUP_COLLECTIBLE then
--Handle Cards & Runes
if EID:hasCurseBlind() and EIDConfig["DisableOnCurse"] then
renderQuestionMark()
return
end
if EID:getModDescription(__eidItemDescriptions, closest.SubType) then
local tranformation = "0"
if EID:getModDescription(__eidItemTransformations, closest.SubType) then
tranformation = EID:getModDescription(__eidItemTransformations, closest.SubType)
end
printDescription({closest.SubType, tranformation, EID:getModDescription(__eidItemDescriptions, closest.SubType)})
elseif closest.SubType <= 552 then
if EID:getModDescription(__eidItemTransformations, closest.SubType) then
printDescription(
{
closest.SubType,
EID:getModDescription(__eidItemTransformations, closest.SubType),
descriptarray[closest.SubType][3]
}
)
else
printDescription(descriptarray[closest.SubType])
end
else
printDescription({closest.SubType, "", EID.itemConfig:GetCollectible(closest.SubType).Description})
end
elseif closest.Variant == PickupVariant.PICKUP_TAROTCARD then
--Handle Pills
if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayCardInfoShop"] then
renderQuestionMark()
return
end
if EID:getModDescription(__eidCardDescriptions, closest.SubType) then
printTrinketDescription({closest.SubType, EID:getModDescription(__eidCardDescriptions, closest.SubType)}, "card")
elseif closest.SubType <= 54 then
printTrinketDescription(cardDescriptions[closest.SubType], "card")
CardSprite:Play(tostring(closest.SubType))
CardSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"])
CardSprite:Update()
local offsetX = 0
if EIDConfig["ShowItemName"] then
offsetX = 10
end
CardSprite:Render(
Vector(EIDConfig["XPosition"] - 9 * EIDConfig["Scale"], posY() + (12 + offsetX) * EIDConfig["Scale"]),
Vector(0, 0),
Vector(0, 0)
)
else
printTrinketDescription({closest.SubType, EID.itemConfig:GetCard(closest.SubType).Description})
end
elseif closest.Variant == PickupVariant.PICKUP_PILL then
if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayPillInfoShop"] then
renderQuestionMark()
return
end
local pillColor = closest.SubType
local pool = Game():GetItemPool()
local pillEffect = pool:GetPillEffect(pillColor)
local identified = pool:IsPillIdentified(pillColor)
if (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then
if EID:getModDescription(__eidPillDescriptions, pillEffect) then
printTrinketDescription({pillEffect, EID:getModDescription(__eidPillDescriptions, pillEffect)}, "pill")
elseif pillEffect < 47 then
printTrinketDescription(pillDescriptions[pillEffect + 1], "pill")
else
EID:renderString(
EIDConfig["ErrorMessage"],
Vector(EIDConfig["XPosition"], posY()),
Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
EID:getErrorColor(),
false
)
end
else
EID:renderString(
unidentifiedPillMessage,
Vector(EIDConfig["XPosition"], posY()),
Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
EID:getErrorColor(),
false
)
end
local pillsprite = closest:GetSprite()
pillsprite.Scale = Vector(EIDConfig["Scale"] * 0.75, EIDConfig["Scale"] * 0.75)
pillsprite:Update()
local offsetX = 0
if EIDConfig["ShowItemName"] and (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then
offsetX = 10
end
pillsprite:Render(
Vector(EIDConfig["XPosition"] + 2 * EIDConfig["Scale"], posY() + (11 + offsetX) * EIDConfig["Scale"]),
Vector(0, 0),
Vector(0, 0)
)
pillsprite.Scale = Vector(1, 1)
end
if player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
modifiedPosY = EIDConfig["YPosition"] + 30
end
end
EID:AddCallback(ModCallbacks.MC_POST_RENDER, onRender)
if ModConfigMenu then
local json = require("json")
--------------------------------
--------Handle Savadata---------
--------------------------------
function OnGameStart(isSave)
--Loading Moddata--
if EID:HasData() then
savedEIDConfig = json.decode(Isaac.LoadModData(EID))
-- hardcode Language usage
savedEIDConfig["Language"] = EIDConfig["Language"]
-- Only copy Saved config entries that exist in the save
for key, value in pairs(EIDConfig) do
if savedEIDConfig[key] ~= nil then
EIDConfig[key] = savedEIDConfig[key]
end
end
end
end
EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStart)
--Saving Moddata--
function SaveGame()
EID.SaveData(EID, json.encode(EIDConfig))
end
EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, SaveGame)
end
--require("eid_debugging")