feat: START box for launch lines and blank line between boxes
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@@ -59,6 +59,18 @@ autoPriority.exe -dry-run
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Триггер игрового режима не дублируется в PROMOTE: его исход уже вписан в строку `GAME MODE ON` (`NORMAL -> HIGH`, `уже HIGH` или `в блоклисте`). Выключение режима — секция `GAME MODE OFF — восстановление`, восстановленные процессы идут в PROMOTE/DEMOTE как обычно.
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Запуск программы оформлен отдельным боксом START:
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```text
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┌─ 04.10.2026 19:58:36 ─────────────────────────────
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├ START
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│ ├ started (mem=512MB, game-mem=2.0GB, interval=1m0s, dry-run=false)
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│ └ own priority set to IDLE
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└───────────────────────────────────────────────────
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```
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Боксы разделены пустой строкой.
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Режим `-dry-run` помечает строки `(план)`.
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## Ограничения
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@@ -701,20 +701,12 @@ func (a *app) emitChange(hasGame bool, target uint32, detail string) {
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// flushScan выводит события одного скана одним боксом.
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// Порядок групп строгий: PROMOTE -> DEMOTE -> SKIP -> BLOCK.
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func (a *app) flushScan() {
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a.buffering = false
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groups := []struct {
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name string
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rows []string
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}{
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{"PROMOTE", a.bufPromote},
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{"DEMOTE", a.bufDemote},
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{"SKIP", a.bufSkip},
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{"BLOCK", a.bufBlock},
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}
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head := a.gameHead
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a.gameHead = ""
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a.bufPromote, a.bufDemote, a.bufSkip, a.bufBlock = nil, nil, nil, nil
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type logGroup struct {
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name string
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rows []string
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}
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func renderBox(head string, groups []logGroup) {
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var lines []string
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if head != "" {
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lines = append(lines, "├ "+head)
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@@ -756,6 +748,21 @@ func (a *app) flushScan() {
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logRaw(line)
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}
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logRaw("└" + strings.Repeat("─", width-1))
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logRaw("")
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}
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func (a *app) flushScan() {
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a.buffering = false
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head := a.gameHead
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a.gameHead = ""
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groups := []logGroup{
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{"PROMOTE", a.bufPromote},
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{"DEMOTE", a.bufDemote},
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{"SKIP", a.bufSkip},
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{"BLOCK", a.bufBlock},
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}
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a.bufPromote, a.bufDemote, a.bufSkip, a.bufBlock = nil, nil, nil, nil
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renderBox(head, groups)
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}
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// handleTrigger проводит триггер через смену приоритета, но вместо
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@@ -1088,8 +1095,8 @@ func main() {
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fmt.Fprintln(logFile, s)
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}
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logf("autoPriority started (mem=%s, game-mem=%s, interval=%s, dry-run=%v)",
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formatMemSize(mem), formatMemSize(gameMem), *interval, *dryRun)
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startRows := []string{fmt.Sprintf("started (mem=%s, game-mem=%s, interval=%s, dry-run=%v)",
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formatMemSize(mem), formatMemSize(gameMem), *interval, *dryRun)}
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if !*dryRun {
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pid := uint32(os.Getpid())
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@@ -1099,11 +1106,12 @@ func main() {
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closeH(h)
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}
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if err != nil {
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logf("warning: could not set own priority to IDLE: %v", err)
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startRows = append(startRows, fmt.Sprintf("warning: could not set own priority to IDLE: %v", err))
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} else {
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logf("own priority set to IDLE")
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startRows = append(startRows, "own priority set to IDLE")
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}
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}
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renderBox("", []logGroup{{"START", startRows}})
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a := newApp(mem, gameMem, *dryRun)
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