Void Spindown support
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@@ -106,7 +106,7 @@ local game = Game()
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if descObj.ObjType ~= 5 or descObj.ObjVariant ~= PickupVariant.PICKUP_COLLECTIBLE then
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return false
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end
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if EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_SPINDOWN_DICE) then
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if EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_SPINDOWN_DICE) or (EID.absorbedSpindown and EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_VOID)) then
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return true
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end
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return false
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