Merge branch 'wofsauge:master' into master
This commit is contained in:
6 files changed
+111
-56
No files matched your search
+30
-15
@@ -364,9 +364,9 @@ end
|
||||
-- falls back to english if it doesnt exist, unless specified otherwise
|
||||
function EID:getDescriptionEntry(objTable, objID, noFallback)
|
||||
if not objID then
|
||||
return EID.descriptions[EID.Config["Language"]][objTable] or EID.descriptions["en_us"][objTable]
|
||||
return EID.descriptions[EID:getLanguage()][objTable] or EID.descriptions["en_us"][objTable]
|
||||
else
|
||||
local translatedTable = EID.descriptions[EID.Config["Language"]][objTable]
|
||||
local translatedTable = EID.descriptions[EID:getLanguage()][objTable]
|
||||
if noFallback then return translatedTable and translatedTable[objID]
|
||||
else return (translatedTable and translatedTable[objID]) or (EID.descriptions["en_us"][objTable] and EID.descriptions["en_us"][objTable][objID]) end
|
||||
end
|
||||
@@ -404,8 +404,8 @@ function EID:getAdjustedSubtype(Type, Variant, SubType)
|
||||
return 9999
|
||||
end
|
||||
local pool = game:GetItemPool()
|
||||
if REPENTANCE and EID.player.SubType == PlayerType.PLAYER_THESOUL_B then
|
||||
SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin()) + 1
|
||||
if REPENTANCE and EID.player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then
|
||||
SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin() or EID.player) + 1
|
||||
else SubType = pool:GetPillEffect(SubType, EID.player) + 1 end
|
||||
end
|
||||
return SubType
|
||||
@@ -450,7 +450,7 @@ function EID:getTransformationName(id)
|
||||
-- get translated custom name
|
||||
local customTransform = EID.CustomTransformations[id]
|
||||
if customTransform ~= nil then
|
||||
return customTransform[EID.Config["Language"]] or customTransform["en_us"] or id
|
||||
return customTransform[EID:getLanguage()] or customTransform["en_us"] or id
|
||||
end
|
||||
return id
|
||||
end
|
||||
@@ -742,6 +742,19 @@ function EID:filterColorMarkup(text, baseKColor)
|
||||
return textPartsTable
|
||||
end
|
||||
|
||||
-- A simple function to replace all markup {{ }} with placeholder strings, to use in fitTextToWidth
|
||||
function EID:replaceAllMarkupWithSpaces(text)
|
||||
for word in string.gmatch(text, "{{.-}}") do
|
||||
local lookup = EID:getIcon(word)
|
||||
if lookup[1] ~= "ERROR" then
|
||||
text = string.gsub(text, word, EID:generatePlaceholderString(lookup[3]), 1)
|
||||
else
|
||||
text = string.gsub(text, word, "", 1)
|
||||
end
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
-- Fits a given string to a specific width
|
||||
-- returns the string as a table of lines
|
||||
function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars)
|
||||
@@ -815,14 +828,8 @@ function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars)
|
||||
|
||||
-- we can break after str[cursor]
|
||||
local word = sub(str, word_begin_index, cursor)
|
||||
|
||||
local colorFiltered = EID:filterColorMarkup(word, EID:getTextColor())
|
||||
local filteredWord = {}
|
||||
for _, filtered in ipairs(colorFiltered) do
|
||||
table.insert(filteredWord, filtered[1])
|
||||
end
|
||||
local strFiltered, spriteTable = EID:filterIconMarkup(table.concat(filteredWord), 0, 0)
|
||||
local wordLength = EID:getStrWidth(strFiltered)
|
||||
local wordFiltered = EID:replaceAllMarkupWithSpaces(word)
|
||||
local wordLength = EID:getStrWidth(wordFiltered)
|
||||
|
||||
if curLength + wordLength <= textboxWidth or curLength < 17 then
|
||||
table.insert(text, word)
|
||||
@@ -1210,7 +1217,7 @@ end
|
||||
|
||||
-- Function to fix font compatibility. Resets config font to a value compatible with your current language
|
||||
function EID:fixDefinedFont()
|
||||
local curLang = EID.Config["Language"]
|
||||
local curLang = EID:getLanguage()
|
||||
local curFont = EID.Config["FontType"]
|
||||
for _, v in ipairs(EID.descriptions[curLang].fonts) do
|
||||
if curFont == v.name then
|
||||
@@ -1224,7 +1231,7 @@ function EID:fixDefinedFont()
|
||||
end
|
||||
-- Check if a given font name is valid for the currently selected language
|
||||
function EID:canUseFontType(fontType)
|
||||
local curLang = EID.Config["Language"]
|
||||
local curLang = EID:getLanguage()
|
||||
for _, v in ipairs(EID.descriptions[curLang].fonts) do
|
||||
if fontType == v.name then
|
||||
return true
|
||||
@@ -1313,3 +1320,11 @@ function EID:checkPlayersForMissingItems()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function EID:getLanguage()
|
||||
local lang = EID.Config["Language"]
|
||||
if lang == "auto" then
|
||||
return Options and EID.LanguageMap[Options.Language] or "en_us"
|
||||
end
|
||||
return lang
|
||||
end
|
||||
@@ -514,7 +514,7 @@ local moddedCrafting = false
|
||||
-- Only works if the new items are at Weight 1.0 in their item pools, but better than nothing
|
||||
local function GameStartCrafting()
|
||||
if EID.Config["BagOfCraftingModdedRecipes"] and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) and EID.itemConfig:GetCollectible(EID.XMLMaxItemID+1) ~= nil then
|
||||
dofile("eid_xmldata")
|
||||
dofile(EID.modPath .. "eid_xmldata.lua")
|
||||
-- Items past max ID detected
|
||||
CraftingMaxItemID = EID.XMLMaxItemID -- XMLMaxItemID is never modified
|
||||
-- Add new item qualities
|
||||
@@ -542,7 +542,7 @@ local function GameStartCrafting()
|
||||
sortNeeded = true
|
||||
elseif moddedCrafting then
|
||||
-- we had modded items; they have since been disabled
|
||||
dofile("eid_xmldata")
|
||||
dofile(EID.modPath .. "eid_xmldata.lua")
|
||||
moddedCrafting = false
|
||||
sortNeeded = true
|
||||
end
|
||||
|
||||
+4
-3
@@ -1,7 +1,8 @@
|
||||
EID.UserConfig = {
|
||||
-------GENERAL---------
|
||||
-- Change the language of the mod
|
||||
-- Currently Supported: English = "en_us" (Default), "en_us_detailed" (More detailed descriptions)
|
||||
-- Currently Supported: auto = "auto" (Default) Same as Options->Language(Rep), or English(ab+)
|
||||
-- English = "en_us", "en_us_detailed" (More detailed descriptions)
|
||||
-- French = "fr" SPECIAL THANKS TO Nicolas Delvaux
|
||||
-- Polish = "pl" SPECIAL THANKS TO Rickyy
|
||||
-- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy
|
||||
@@ -16,7 +17,7 @@ EID.UserConfig = {
|
||||
--
|
||||
-- If you want to make a translation, please contact me :) (wofsauge)
|
||||
--
|
||||
["Language"] = "en_us",
|
||||
["Language"] = "auto",
|
||||
-- Change if item names should be displayed in English, your translated language or both
|
||||
-- States: 1 = English , 2 = translated, 3 = both
|
||||
-- Default = 2
|
||||
@@ -374,7 +375,7 @@ EID.UserConfig = {
|
||||
--------------------------------------------------
|
||||
|
||||
EID.DefaultConfig = {
|
||||
["Language"] = "en_us",
|
||||
["Language"] = "auto",
|
||||
["TranslateItemName"] = 2,
|
||||
["FontType"] = "default",
|
||||
["TextboxWidth"] = 130,
|
||||
|
||||
@@ -516,3 +516,10 @@ EID.GoldenTrinketData = {
|
||||
EID.BreakUtf8CharsLanguage = {
|
||||
['zh_cn'] = true
|
||||
}
|
||||
|
||||
EID.LanguageMap = {
|
||||
["ru"] = "ru",
|
||||
["de"] = "de",
|
||||
["kr"] = "ko_kr",
|
||||
["zh"] = "zh_cn",
|
||||
}
|
||||
@@ -366,6 +366,7 @@ if REPENTANCE then
|
||||
|
||||
-- Watch for a Void absorbing active items
|
||||
-- (Note: Doesn't differentiate between different players if both players have Void...)
|
||||
-- (Note: Doesn't care about shop / choice items yet either)
|
||||
function EID:CheckVoidAbsorbs(collectibleType)
|
||||
local pedestals = Isaac.FindByType(5, 100, -1, true, false)
|
||||
for _, pedestal in ipairs(pedestals) do
|
||||
@@ -509,8 +510,8 @@ function EID:printDescription(desc)
|
||||
end
|
||||
--Display ItemType / Charge
|
||||
local itemType = -1
|
||||
if tonumber(desc.ObjSubType) ~= nil and desc.ObjType == 5 and desc.ObjVariant == 100 then
|
||||
itemType = EID.itemConfig:GetCollectible(tonumber(desc.ObjSubType)).Type or -1
|
||||
if desc.ObjSubType ~= nil and desc.ObjType == 5 and desc.ObjVariant == 100 then
|
||||
itemType = EID.itemConfig:GetCollectible(desc.ObjSubType).Type or -1
|
||||
end
|
||||
if EID.Config["ShowItemType"] and (itemType == 3 or itemType == 4) then
|
||||
local offsetY = 2
|
||||
@@ -538,7 +539,7 @@ function EID:printDescription(desc)
|
||||
local curName = desc.Name
|
||||
if EID.Config["TranslateItemName"] ~= 2 then
|
||||
local curLanguage = EID.Config["Language"]
|
||||
if curLanguage ~= "en_us" then
|
||||
if EID:getLanguage() ~= "en_us" then
|
||||
EID.Config["Language"] = "en_us"
|
||||
local englishName = desc.PermanentTextEnglish or EID:getObjectName(desc.ObjType, desc.ObjVariant, desc.ObjSubType)
|
||||
EID.Config["Language"] = curLanguage
|
||||
@@ -612,7 +613,7 @@ function EID:printBulletPoints(description, renderPos)
|
||||
local textScale = Vector(EID.Scale, EID.Scale)
|
||||
description = EID:replaceShortMarkupStrings(description)
|
||||
for line in string.gmatch(description, "([^#]+)") do
|
||||
local formatedLines = EID:fitTextToWidth(line, textboxWidth, EID.BreakUtf8CharsLanguage[EID.Config["Language"]])
|
||||
local formatedLines = EID:fitTextToWidth(line, textboxWidth, EID.BreakUtf8CharsLanguage[EID:getLanguage()])
|
||||
local textColor = EID:getTextColor()
|
||||
for i, lineToPrint in ipairs(formatedLines) do
|
||||
-- render bulletpoint
|
||||
@@ -806,8 +807,8 @@ end
|
||||
|
||||
function EID:setPlayer()
|
||||
local p = Isaac.GetPlayer(0)
|
||||
if REPENTANCE and p.SubType == PlayerType.PLAYER_THEFORGOTTEN_B then
|
||||
EID.player = p:GetOtherTwin()
|
||||
if REPENTANCE and p:GetPlayerType() == PlayerType.PLAYER_THEFORGOTTEN_B then
|
||||
EID.player = p:GetOtherTwin() or p
|
||||
else
|
||||
EID.player = p
|
||||
end
|
||||
@@ -928,6 +929,51 @@ local function checkStartOfRunWarnings()
|
||||
end
|
||||
end
|
||||
|
||||
-- Check our position modifiers based on HUD offset and character choice
|
||||
local function checkPosModifiers()
|
||||
-- HUD offset adjustment, done every frame so it looks nice while changing the option
|
||||
if Options then
|
||||
EID:addTextPosModifier("HudOffset", Vector(((Options.HUDOffset * 10) * 2) - 20, (Options.HUDOffset * 10) - 10))
|
||||
else
|
||||
EID:addTextPosModifier("HudOffset", Vector((EID.Config["HUDOffset"] * 2) - 20, EID.Config["HUDOffset"] - 10))
|
||||
end
|
||||
-- the other modifiers don't need to be ran as frequently
|
||||
if EID.GameRenderCount % 30 ~= 0 then return end
|
||||
-- Greed Mode small right adjustment
|
||||
if game:IsGreedMode() then
|
||||
EID:addTextPosModifier("Greed Mode Horizontal", Vector(8,0))
|
||||
else
|
||||
EID:removeTextPosModifier("Greed Mode Horizontal")
|
||||
end
|
||||
if not REPENTANCE then
|
||||
-- AB+ Schoolbag adjustment
|
||||
if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
|
||||
EID:addTextPosModifier("Schoolbag", Vector(0,30))
|
||||
else
|
||||
EID:removeTextPosModifier("Schoolbag")
|
||||
end
|
||||
else
|
||||
-- Tainted Isaac and Tainted ??? unique HUD adjustment
|
||||
if EID.player:GetPlayerType() == 21 or EID.player:GetPlayerType() == 25 then
|
||||
EID:addTextPosModifier("Tainted HUD", Vector(0,30))
|
||||
else
|
||||
EID:removeTextPosModifier("Tainted HUD")
|
||||
end
|
||||
-- Jacob and Esau card/pill adjustment
|
||||
if EID.player:GetPlayerType() == 19 then
|
||||
EID:addTextPosModifier("J&E HUD", Vector(0,15))
|
||||
else
|
||||
EID:removeTextPosModifier("J&E HUD")
|
||||
end
|
||||
-- Magdalene Birthright third row of hearts adjustment
|
||||
if EID.player:GetPlayerType() == 1 and EID.player:HasCollectible(619) then
|
||||
EID:addTextPosModifier("18 Heart HUD", Vector(0,5))
|
||||
else
|
||||
EID:removeTextPosModifier("18 Heart HUD")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
---------------------------On Render Function------------------------------
|
||||
@@ -963,29 +1009,9 @@ local function onRender(t)
|
||||
end
|
||||
|
||||
checkStartOfRunWarnings()
|
||||
checkPosModifiers()
|
||||
EID:renderMCMDummyDescription()
|
||||
|
||||
if EID.GameVersion == "ab+" then
|
||||
if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
|
||||
EID:addTextPosModifier("Schoolbag", Vector(0,30))
|
||||
else
|
||||
EID:removeTextPosModifier("Schoolbag")
|
||||
end
|
||||
else
|
||||
-- Tainted Isaac and Tainted ???
|
||||
if EID.player.SubType == 21 or EID.player.SubType == 25 then
|
||||
EID:addTextPosModifier("Tained HUD", Vector(0,30))
|
||||
else
|
||||
EID:removeTextPosModifier("Tained HUD")
|
||||
end
|
||||
-- Magdalene Birthright
|
||||
if EID.player.SubType == 1 and EID.player:HasCollectible(619) then
|
||||
EID:addTextPosModifier("18 Heart HUD", Vector(0,5))
|
||||
else
|
||||
EID:removeTextPosModifier("18 Heart HUD")
|
||||
end
|
||||
end
|
||||
|
||||
if EID.isHidden then
|
||||
return
|
||||
elseif EID.Config["HideInBattle"] then
|
||||
@@ -1299,11 +1325,6 @@ if EID.MCMLoaded or REPENTANCE then
|
||||
|
||||
EID:fixDefinedFont()
|
||||
EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
|
||||
if REPENTANCE then
|
||||
EID:addTextPosModifier("HudOffset", Vector(((Options.HUDOffset * 10) * 2) - 20, (Options.HUDOffset * 10) - 10))
|
||||
else
|
||||
EID:addTextPosModifier("HudOffset", Vector((EID.Config["HUDOffset"] * 2) - 20, EID.Config["HUDOffset"] - 10))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
+15
-4
@@ -76,15 +76,14 @@ end
|
||||
|
||||
function EID:renderMCMDummyDescription()
|
||||
if MCMLoaded then
|
||||
if not Options then
|
||||
local hudOffset = ModConfigMenu.Config["General"].HudOffset
|
||||
if hudOffset == nil and ScreenHelper then
|
||||
hudOffset = ScreenHelper.GetOffset()
|
||||
end
|
||||
if REPENTANCE and Options then
|
||||
hudOffset = (Options.HUDOffset * 10)
|
||||
end
|
||||
EID.Config["HUDOffset"] = hudOffset
|
||||
EID:addTextPosModifier("HudOffset", Vector((hudOffset * 2) - 20, hudOffset - 10))
|
||||
end
|
||||
if MCM.IsVisible and EID.MCMCompat_isDisplayingEIDTab ~= "" then
|
||||
if EID.MCMCompat_isDisplayingEIDTab == "Mouse" and EID.Config["EnableMouseControls"] then
|
||||
clearRenderDummyDesc()
|
||||
@@ -280,18 +279,30 @@ if MCMLoaded then
|
||||
{
|
||||
Type = ModConfigMenu.OptionType.NUMBER,
|
||||
CurrentSetting = function()
|
||||
if EID.Config["Language"] == "auto" then
|
||||
return #(EID.Languages) + 1
|
||||
else
|
||||
return AnIndexOf(EID.Languages, EID.Config["Language"])
|
||||
end
|
||||
end,
|
||||
Minimum = 1,
|
||||
Maximum = #(EID.Languages),
|
||||
Maximum = #(EID.Languages) + 1, -- add "auto" language
|
||||
Display = function()
|
||||
EID.MCMCompat_isDisplayingEIDTab = "Visuals"
|
||||
if EID.Config["Language"] == "auto" then
|
||||
return "Language: auto(" .. displayLanguage[AnIndexOf(EID.Languages, EID:getLanguage())] .. ")"
|
||||
else
|
||||
return "Language: " .. displayLanguage[AnIndexOf(EID.Languages, EID.Config["Language"])]
|
||||
end
|
||||
end,
|
||||
OnChange = function(currentNum)
|
||||
EID.MCM_OptionChanged = true
|
||||
EID.RefreshBagTextbox = true -- Crafting isn't open so it won't notice MCM_OptionChanged, but definitely needs to refresh
|
||||
if currentNum == #(EID.Languages) + 1 then
|
||||
EID.Config["Language"] = "auto"
|
||||
else
|
||||
EID.Config["Language"] = EID.Languages[currentNum]
|
||||
end
|
||||
local isFixed = EID:fixDefinedFont()
|
||||
if isFixed then
|
||||
EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
|
||||
|
||||
Reference in new issue
Block a user