Merge pull request #376 from Buurazu/master

Text position modifiers update
This commit is contained in:
wofsauge authored and GitHub committed 2022-02-08 10:50:29 +01:00
commit fc2f7f1c33
4 files changed
+77 -50

No files matched your search

+17 -10
View File
@@ -404,8 +404,8 @@ function EID:getAdjustedSubtype(Type, Variant, SubType)
return 9999
end
local pool = game:GetItemPool()
if REPENTANCE and EID.player.SubType == PlayerType.PLAYER_THESOUL_B then
SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin()) + 1
if REPENTANCE and EID.player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then
SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin() or EID.player) + 1
else SubType = pool:GetPillEffect(SubType, EID.player) + 1 end
end
return SubType
@@ -742,6 +742,19 @@ function EID:filterColorMarkup(text, baseKColor)
return textPartsTable
end
-- A simple function to replace all markup {{ }} with placeholder strings, to use in fitTextToWidth
function EID:replaceAllMarkupWithSpaces(text)
for word in string.gmatch(text, "{{.-}}") do
local lookup = EID:getIcon(word)
if lookup[1] ~= "ERROR" then
text = string.gsub(text, word, EID:generatePlaceholderString(lookup[3]), 1)
else
text = string.gsub(text, word, "", 1)
end
end
return text
end
-- Fits a given string to a specific width
-- returns the string as a table of lines
function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars)
@@ -815,14 +828,8 @@ function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars)
-- we can break after str[cursor]
local word = sub(str, word_begin_index, cursor)
local colorFiltered = EID:filterColorMarkup(word, EID:getTextColor())
local filteredWord = {}
for _, filtered in ipairs(colorFiltered) do
table.insert(filteredWord, filtered[1])
end
local strFiltered, spriteTable = EID:filterIconMarkup(table.concat(filteredWord), 0, 0)
local wordLength = EID:getStrWidth(strFiltered)
local wordFiltered = EID:replaceAllMarkupWithSpaces(word)
local wordLength = EID:getStrWidth(wordFiltered)
if curLength + wordLength <= textboxWidth or curLength < 17 then
table.insert(text, word)
+2 -2
View File
@@ -514,7 +514,7 @@ local moddedCrafting = false
-- Only works if the new items are at Weight 1.0 in their item pools, but better than nothing
local function GameStartCrafting()
if EID.Config["BagOfCraftingModdedRecipes"] and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) and EID.itemConfig:GetCollectible(EID.XMLMaxItemID+1) ~= nil then
dofile("eid_xmldata")
dofile(EID.modPath .. "eid_xmldata.lua")
-- Items past max ID detected
CraftingMaxItemID = EID.XMLMaxItemID -- XMLMaxItemID is never modified
-- Add new item qualities
@@ -542,7 +542,7 @@ local function GameStartCrafting()
sortNeeded = true
elseif moddedCrafting then
-- we had modded items; they have since been disabled
dofile("eid_xmldata")
dofile(EID.modPath .. "eid_xmldata.lua")
moddedCrafting = false
sortNeeded = true
end
+51 -30
View File
@@ -366,6 +366,7 @@ if REPENTANCE then
-- Watch for a Void absorbing active items
-- (Note: Doesn't differentiate between different players if both players have Void...)
-- (Note: Doesn't care about shop / choice items yet either)
function EID:CheckVoidAbsorbs(collectibleType)
local pedestals = Isaac.FindByType(5, 100, -1, true, false)
for _, pedestal in ipairs(pedestals) do
@@ -509,8 +510,8 @@ function EID:printDescription(desc)
end
--Display ItemType / Charge
local itemType = -1
if tonumber(desc.ObjSubType) ~= nil and desc.ObjType == 5 and desc.ObjVariant == 100 then
itemType = EID.itemConfig:GetCollectible(tonumber(desc.ObjSubType)).Type or -1
if desc.ObjSubType ~= nil and desc.ObjType == 5 and desc.ObjVariant == 100 then
itemType = EID.itemConfig:GetCollectible(desc.ObjSubType).Type or -1
end
if EID.Config["ShowItemType"] and (itemType == 3 or itemType == 4) then
local offsetY = 2
@@ -806,8 +807,8 @@ end
function EID:setPlayer()
local p = Isaac.GetPlayer(0)
if REPENTANCE and p.SubType == PlayerType.PLAYER_THEFORGOTTEN_B then
EID.player = p:GetOtherTwin()
if REPENTANCE and p:GetPlayerType() == PlayerType.PLAYER_THEFORGOTTEN_B then
EID.player = p:GetOtherTwin() or p
else
EID.player = p
end
@@ -928,6 +929,51 @@ local function checkStartOfRunWarnings()
end
end
-- Check our position modifiers based on HUD offset and character choice
local function checkPosModifiers()
-- HUD offset adjustment, done every frame so it looks nice while changing the option
if Options then
EID:addTextPosModifier("HudOffset", Vector(((Options.HUDOffset * 10) * 2) - 20, (Options.HUDOffset * 10) - 10))
else
EID:addTextPosModifier("HudOffset", Vector((EID.Config["HUDOffset"] * 2) - 20, EID.Config["HUDOffset"] - 10))
end
-- the other modifiers don't need to be ran as frequently
if EID.GameRenderCount % 30 ~= 0 then return end
-- Greed Mode small right adjustment
if game:IsGreedMode() then
EID:addTextPosModifier("Greed Mode Horizontal", Vector(8,0))
else
EID:removeTextPosModifier("Greed Mode Horizontal")
end
if not REPENTANCE then
-- AB+ Schoolbag adjustment
if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
EID:addTextPosModifier("Schoolbag", Vector(0,30))
else
EID:removeTextPosModifier("Schoolbag")
end
else
-- Tainted Isaac and Tainted ??? unique HUD adjustment
if EID.player:GetPlayerType() == 21 or EID.player:GetPlayerType() == 25 then
EID:addTextPosModifier("Tainted HUD", Vector(0,30))
else
EID:removeTextPosModifier("Tainted HUD")
end
-- Jacob and Esau card/pill adjustment
if EID.player:GetPlayerType() == 19 then
EID:addTextPosModifier("J&E HUD", Vector(0,15))
else
EID:removeTextPosModifier("J&E HUD")
end
-- Magdalene Birthright third row of hearts adjustment
if EID.player:GetPlayerType() == 1 and EID.player:HasCollectible(619) then
EID:addTextPosModifier("18 Heart HUD", Vector(0,5))
else
EID:removeTextPosModifier("18 Heart HUD")
end
end
end
---------------------------------------------------------------------------
---------------------------On Render Function------------------------------
@@ -963,28 +1009,8 @@ local function onRender(t)
end
checkStartOfRunWarnings()
checkPosModifiers()
EID:renderMCMDummyDescription()
if EID.GameVersion == "ab+" then
if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
EID:addTextPosModifier("Schoolbag", Vector(0,30))
else
EID:removeTextPosModifier("Schoolbag")
end
else
-- Tainted Isaac and Tainted ???
if EID.player.SubType == 21 or EID.player.SubType == 25 then
EID:addTextPosModifier("Tained HUD", Vector(0,30))
else
EID:removeTextPosModifier("Tained HUD")
end
-- Magdalene Birthright
if EID.player.SubType == 1 and EID.player:HasCollectible(619) then
EID:addTextPosModifier("18 Heart HUD", Vector(0,5))
else
EID:removeTextPosModifier("18 Heart HUD")
end
end
if EID.isHidden then
return
@@ -1299,11 +1325,6 @@ if EID.MCMLoaded or REPENTANCE then
EID:fixDefinedFont()
EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
if REPENTANCE then
EID:addTextPosModifier("HudOffset", Vector(((Options.HUDOffset * 10) * 2) - 20, (Options.HUDOffset * 10) - 10))
else
EID:addTextPosModifier("HudOffset", Vector((EID.Config["HUDOffset"] * 2) - 20, EID.Config["HUDOffset"] - 10))
end
end
end
end
+7 -8
View File
@@ -76,15 +76,14 @@ end
function EID:renderMCMDummyDescription()
if MCMLoaded then
local hudOffset = ModConfigMenu.Config["General"].HudOffset
if hudOffset == nil and ScreenHelper then
hudOffset = ScreenHelper.GetOffset()
if not Options then
local hudOffset = ModConfigMenu.Config["General"].HudOffset
if hudOffset == nil and ScreenHelper then
hudOffset = ScreenHelper.GetOffset()
end
EID.Config["HUDOffset"] = hudOffset
EID:addTextPosModifier("HudOffset", Vector((hudOffset * 2) - 20, hudOffset - 10))
end
if REPENTANCE and Options then
hudOffset = (Options.HUDOffset * 10)
end
EID.Config["HUDOffset"] = hudOffset
EID:addTextPosModifier("HudOffset", Vector((hudOffset * 2) - 20, hudOffset - 10))
if MCM.IsVisible and EID.MCMCompat_isDisplayingEIDTab ~= "" then
if EID.MCMCompat_isDisplayingEIDTab == "Mouse" and EID.Config["EnableMouseControls"] then
clearRenderDummyDesc()