Merge branch 'master' into master
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@@ -9,7 +9,7 @@ local game = Game()
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require("eid_config")
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EID.Config = EID.UserConfig
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EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
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EID.ModVersion = "4.6"
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EID.ModVersion = "4.7"
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EID.DefaultConfig.Version = EID.Config.Version
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EID.isHidden = false
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EID.player = nil
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@@ -574,7 +574,6 @@ function EID:onGameUpdate()
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local pos = entity.Position
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for _, otherPos in ipairs(curPositions) do
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if pos:Distance(otherPos[2]) == 0 then
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--entity.Position = entity.Position + Vector(1,0)
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entity:GetData()["EID_RenderOffset"] = Vector(10,0)
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otherPos[1]:GetData()["EID_RenderOffset"] = Vector(-10,0)
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end
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