fix crane game item being misplaced from the offset update

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An-Annoying-Cat authored and GitHub committed 2024-09-15 22:29:28 -05:00
1 parent 26f79fb705
commit 5fed97aec1
1 file changed
-2
-2
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@@ -853,8 +853,6 @@ function EID:renderIndicator(entity, playerNum)
if EID.isRepentance and not EID:IsGridEntity(entity) then
if entity.Variant == 100 and EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_FLIP) and EID:getEntityData(entity, "EID_FlipItemID") then
entityPos = entityPos + Vector(2.5,2.5)
elseif entity.Type == 6 and entity.Variant == 16 then
entityPos = entityPos + Vector(0,-5)
end
end
local sprite = nil