Glitched Item Descriptions text

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Buurazu authored and GitHub committed 2022-01-13 17:07:20 -05:00
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commit 7815aeaaff
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@@ -951,6 +951,62 @@ EID.descriptions[languageCode].horsepills={
[9999] = {"", "Golden Pill", "Random horse pill effect#Destroys itself after a few uses"}, -- Golden Pill
}
---------- Glitched Item Descriptions ----------
EID.descriptions[languageCode].GlitchedItemText = {
-- This will be appended to words to pluralize them, make it "" to not pluralize
pluralize = "s",
-- Item Config info
AddBlackHearts = "{1} Black Heart",
AddBombs = "{1} Bomb",
AddCoins = "{1} Coin",
AddHearts = "Heals {1} Red Heart",
AddKeys = "{1} Key",
AddMaxHearts = "{1} Heart Container",
AddSoulHearts = "{1} Soul Heart",
-- Cache Flag names
cacheFlagStart = "May affect ",
[0] = "Damage", "Fire Rate", "Shot Speed", "Range", "Speed", "Tear Effects", "Tear Color", "Flight", "Attack Type", "Familiars", "Luck", "Size", "Color", "Chest Contents", [16] = "All Stats",
-- Attribute triggers
chain = "Then: ",
active = "On use:#",
pickup_collected = "When you collect a pickup:#", --chance to?
enemy_kill = "On kill, chance to:#",
damage_taken = "When you take damage:#", --chance to?
entity_spawned = "When a {{ColorGray}}{T1}{{ColorText}} is spawned:#",
tear_fire = "When you fire a tear, chance to:#",
enemy_hit = "On hitting an enemy, chance to:#",
room_clear = "On room clear:#", --chance to?
-- Attribute effects
area_damage = "Deal {1} damage in an area around you",
add_temporary_effect = "Gain {1} for the room",
convert_entities = "Convert all {{ColorGray}}{1}{{ColorText}} in the room to {{ColorGray}}{2}{{ColorText}}",
use_active_item = "Use {1}",
spawn_entity = "Spawn a {{ColorGray}}{1}{{ColorText}}",
fart = "Fart with size {1}",
-- Generic entity names not obtained from entities2.xml
-- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames
["4.-1"] = "lit Bomb",
["5.0"] = "pickup",
["5.10"] = "Heart",
["5.20"] = "Coin",
["5.30"] = "Key",
["5.40"] = "Bomb pickup",
["5.69"] = "Grab Bag",
["5.70"] = "Pill",
["5.90"] = "Battery",
["5.300"] = "Card",
["9.-1"] = "enemy projectile",
["999.-1"] = "grid object",
["1000.0"] = "effect",
}
---------- Misc. Text ----------
EID.descriptions[languageCode].spindownError = "Item disappears"