Fixed Hiding of Item choises when in reverse Stage sequence
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@@ -137,7 +137,7 @@ if REPENTANCE then
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end
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pickup:GetData()["EID_IsAltChoise"] = false
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if Game():GetRoom():GetType() == RoomType.ROOM_TREASURE and Game():GetLevel():GetStageType() > 3 and pickup.OptionsPickupIndex == 1 then
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pickup:GetData()["EID_IsAltChoise"] = altPathItemCounter == 1
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pickup:GetData()["EID_IsAltChoise"] = altPathItemCounter == 1 and not Isaac.GetPlayer(0):HasCollectible(668)
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altPathItemCounter = altPathItemCounter + 1
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end
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end
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