improve Flip adjustment on highlight/blink/etc

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Buurazu authored and GitHub committed 2022-02-13 02:40:02 -05:00
1 parent f6f476ca82
commit f7f90a16aa
1 file changed
+1 -1
+1 -1
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@@ -690,7 +690,7 @@ function EID:renderIndicator(entity)
end
-- Move highlights a bit to fit onto the alt Item layout of Flip / Tainted Laz
if REPENTANCE then
if entity.Variant == 100 and EID.player:HasCollectible(CollectibleType.COLLECTIBLE_FLIP) then
if entity.Variant == 100 and EID.player:HasCollectible(CollectibleType.COLLECTIBLE_FLIP) and EID:getEntityData(entity, "EID_FlipItemID") then
entityPos = entityPos + Vector(2.5,2.5)
elseif entity.Type == 6 and entity.Variant == 16 then
entityPos = entityPos + Vector(0,-5)