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@@ -488,7 +488,7 @@ EID.descriptions[languageCode].collectibles={
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{"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage#Isaac's tears can destroy rocks and open doors"}, -- Sulfuric Acid
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{"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop whatever pickup Isaac needs the most"}, -- Glyph of Balance
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{"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears#Allows Isaac to shoot tears in any direction"}, -- Analog Stick
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{"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poison all nearby enemies"}, -- Contagion
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{"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poisons all nearby enemies#Enemies that die while poisoned also explode and poison nearby enemies"}, -- Contagion
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{"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, -- Finger!
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{"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second#After it deals 600 damage, it is absorbed by Isaac, increasing his contact damage"}, -- Shade
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{"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, -- Depression
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+249
-1
@@ -38,7 +38,7 @@ local collectibles = {
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-- Change: Complete rewrite
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[681] = {"681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida"}, -- Portal Pequeño
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-- Change: Added info about the damage based on item quality
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[706] = {"706", "Abismo", "Consume todo objeto dentro de la habitacion y genera una mosca familiar por objeto#Algunos objetos generan una mosca especial al ser consumidos#{{Damage}} Las moscas hacen daño igual a Isaac multiplicado por la calidad del objeto consumido:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abismo
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[706] = {"706", "Abismo", "Consume todo objeto dentro de la habitacion y genera una langosta familiar por objeto#Algunos objetos generan una langosta especial al ser consumidos#{{Damage}} Las langostas infligen tu daño multiplicado por la calidad del objeto consumido:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abismo
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}
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EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
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@@ -58,6 +58,254 @@ local trinkets = {
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}
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EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
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-- Table that contains commonly used descriptions for abyss synergies
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local abyssPresets = {
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noEffect = "Sin efectos",
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normalTwo = "Dos langostas normales",
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smallFour = "Cuatro langostas pequeñas",
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blackFear = "Langostas negras que asustan a los enemigos",
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blueConfuse = "Langostas azules que empujan y confunden a los enemigos",
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blueFreeze = "Langostas azules que congelan a los enemigos",
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cyanDestroyProjectiles = "Langosta cian que destruye proyectiles enemigos",
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cyanElectricity = "Langosta cian que crea arcos de electricidad causando 0.1 de daño por tick",
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grayConfuse = "Langosta gris que confunde a los enemigos",
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grayPetrify = "Langosta gris que petrifica a los enemigos",
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grayMagnetize = "Langosta gris que magnetiza a los enemigos",
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graySlow = "Langosta gris claro que ralentiza enemigos",
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grayBones = "Langosta gris claro que crea 1-3 fragmentos de hueso tras golpear enemigos",
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greenPoison = "Langosta verde que envenena a los enemigos",
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pinkMimic = "Langosta rosa que imita aleatoriamente los efectos de otras langostas especiales",
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pinkCharm = "Langosta rosa que encanta a los enemigos",
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purpleHoming = "Langosta morada teledirigida",
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orangeBurn = "Langosta ardiente que incendia a los enemigos",
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redBleed = "Langosta rojiza que inflige sangrado a los enemigos",
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redLarge = "Langosta rojiza grande",
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whiteBeam = "Langosta blanca brillante que puede generar rayos de luz que infligen el triple del daño de Isaac",
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whiteGodhead = "Langosta blanca brillante con un aura que inflige 2 de daño por tick a los enemigos dentro",
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yellowExplode = "Langosta amarilla explosiva",
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yellowPoisonExplode = "Langosta amarilla que envenena a los enemigos y explota",
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yellowMimicExplode = "Langosta amarilla que explota e imita aleatoriamente los efectos de otras langostas especiales",
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}
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-- Special Locust effects when Item was eaten by Abyss
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local abyssSynergies = {
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[4] = abyssPresets.noEffect, -- Cricket's Head
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[6] = "Langosta veloz que inflige daño rapidamente", -- Number One
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[7] = abyssPresets.noEffect, -- Blood of the Martyr
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[10] = "Dos langostas cian que destruyen proyectiles enemigos", -- Halo of Flies
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[12] = abyssPresets.redLarge, -- Magic Mushroom
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[19] = abyssPresets.yellowExplode, -- Boom!
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[37] = abyssPresets.yellowExplode, -- Mr. Boom
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[39] = abyssPresets.grayPetrify, -- Mom's Bra
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[40] = abyssPresets.yellowExplode, -- Kamikaze!
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[47] = abyssPresets.yellowExplode, -- Doctor's Remote
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[52] = abyssPresets.yellowExplode, -- Dr. Fetus
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[41] = abyssPresets.blackFear, -- Mom's Pad
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[53] = abyssPresets.grayMagnetize, -- Magneto
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[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
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[62] = abyssPresets.redBleed, -- Charm of the Vampire
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[63] = abyssPresets.cyanElectricity, -- The Battery
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[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
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[66] = abyssPresets.graySlow, -- The Hourglass
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[68] = abyssPresets.cyanElectricity, -- Technology
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[69] = abyssPresets.redLarge, -- Chocolate Milk
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[71] = "Langosta roja pequeña", -- Mini Mush
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[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
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[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
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[89] = abyssPresets.graySlow, -- Spider Bite
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[95] = abyssPresets.cyanElectricity, -- Robo Baby
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[99] = abyssPresets.graySlow, -- Little Gish
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[100] = abyssPresets.purpleHoming, -- Little Steven
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[104] = "Una Langosta roja normal y dos langostas rojas pequeñas", -- The Parasite
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[106] = abyssPresets.yellowExplode, -- Mr. Mega
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[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
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[110] = abyssPresets.grayPetrify, -- Mom's Contacts
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[111] = abyssPresets.greenPoison, -- The Bean
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[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
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[114] = "Langosta roja grande que ataca rapidamente", -- Mom's Knife
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[116] = abyssPresets.cyanElectricity, -- 9 Volt
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[118] = "Langosta negra grande", -- Brimstone
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[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
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[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
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[136] = abyssPresets.yellowExplode, -- Best Friend
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[137] = abyssPresets.yellowExplode, -- Remote Detonator
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[140] = abyssPresets.yellowExplode, -- Bob's Curse
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[149] = abyssPresets.greenPoison, -- Ipecac
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[153] = abyssPresets.smallFour, -- Mutant Spider
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[160] = abyssPresets.whiteBeam, -- Crack the Sky
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[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
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[164] = abyssPresets.orangeBurn, -- The Candle
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[168] = abyssPresets.yellowExplode, -- Epic Fetus
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[169] = abyssPresets.redLarge, -- Polyphemus
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[171] = abyssPresets.graySlow, -- Spider Butt
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[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
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[178] = "Langosta blanca brillante que puede generar rayos de luz que infligen el triple del daño de Isaac", -- Holy Water
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[180] = abyssPresets.greenPoison, -- The Black Bean
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[181] = abyssPresets.whiteBeam, -- White Pony
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[182] = "Langosta blanca, lenta, brillante y teledirigida que puede generar rayos de luz que infligen el triple del daño de Isaac", -- Sacred Heart
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[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
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||||
[190] = abyssPresets.yellowExplode, -- Pyro
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[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
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[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
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[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
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[201] = abyssPresets.grayConfuse, -- Iron Bar
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[202] = abyssPresets.grayPetrify, -- Midas' Touch
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[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
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[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
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[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
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||||
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
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||||
[220] = abyssPresets.yellowExplode, -- Sad Bombs
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||||
[224] = abyssPresets.smallFour, -- Cricket's Body
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||||
[228] = abyssPresets.blackFear, -- Mom's Perfume
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||||
[230] = abyssPresets.blackFear, -- Abaddon
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[231] = "Langosta negra que ralentiza a los enemigos", -- Ball of Tar
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||||
[232] = abyssPresets.graySlow, -- Stop Watch
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||||
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
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[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
|
||||
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
|
||||
[245] = abyssPresets.normalTwo, -- 20/20
|
||||
[248] = abyssPresets.redLarge, -- Hive Mind
|
||||
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
|
||||
[256] = "Langosta amarilla ardiente que incendia a los enemigos y explota", -- Hot Bombs
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[258] = abyssPresets.pinkMimic, -- Missing No.
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||||
[259] = abyssPresets.blackFear, -- Dark Matter
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[264] = abyssPresets.purpleHoming, -- Smart Fly
|
||||
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
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||||
[266] = abyssPresets.graySlow, -- Juicy Sack
|
||||
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
|
||||
[272] = abyssPresets.yellowExplode, -- BBF
|
||||
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
|
||||
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
|
||||
[277] = abyssPresets.blackFear, -- Lil Haunt
|
||||
[279] = "Langosta cian grande y muy lenta que destruye proyectiles enemigos", -- Big Fan
|
||||
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
|
||||
[289] = abyssPresets.orangeBurn, -- Red Candle
|
||||
[294] = abyssPresets.blueConfuse, -- Butter Bean
|
||||
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
|
||||
[300] = abyssPresets.blueConfuse, -- Aries
|
||||
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
|
||||
[309] = abyssPresets.blueConfuse, -- Pisces
|
||||
[310] = "Langosta negra, grande y lenta", -- Eve's Mascara
|
||||
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
|
||||
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
|
||||
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
|
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[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
|
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[330] = "Langosta pequeña extremadamente veloz que inflige daño rapidamente", -- Soy Milk
|
||||
[331] = abyssPresets.whiteGodhead, -- Godhead
|
||||
[336] = "Langosta roja lenta", -- Dead Onion
|
||||
[337] = abyssPresets.graySlow, -- Broken Watch
|
||||
[338] = abyssPresets.grayPetrify, -- Boomerang
|
||||
[347] = abyssPresets.normalTwo, -- Diplopia
|
||||
[350] = abyssPresets.greenPoison, -- Toxic Shock
|
||||
[351] = "Langosta verde que envenena, empuja y confunde a los enemigos", -- Mega Bean
|
||||
[353] = abyssPresets.yellowExplode, -- Bomber Boy
|
||||
[356] = abyssPresets.cyanElectricity, -- Car Battery
|
||||
[360] = abyssPresets.normalTwo, -- Incubus
|
||||
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
|
||||
[366] = "Dos langostas amarillas que explotan", -- Scatter Bombs
|
||||
[367] = "Langosta amarilla que ralentiza a los enemigos y explota", -- Sticky Bombs
|
||||
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
|
||||
[372] = abyssPresets.cyanElectricity, -- Charged Baby
|
||||
[374] = abyssPresets.whiteBeam, -- Holy Light
|
||||
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
|
||||
[378] = abyssPresets.yellowExplode, -- Number Two
|
||||
[379] = abyssPresets.redLarge, -- Pupula Duplex
|
||||
[387] = abyssPresets.graySlow, -- Censer
|
||||
[391] = abyssPresets.pinkCharm, -- Betrayal
|
||||
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
|
||||
[395] = abyssPresets.cyanElectricity, -- Tech X
|
||||
[398] = "Langosta azul que encoje a los enemigos", -- God's Flesh
|
||||
[401] = abyssPresets.yellowExplode, -- Explosivo
|
||||
[402] = abyssPresets.pinkMimic, -- Chaos
|
||||
[403] = abyssPresets.pinkMimic, -- Spider Mod
|
||||
[404] = "Langosta cian que envenena a los enemigos y destruye proyectiles enemigos", -- Farting Baby
|
||||
[405] = abyssPresets.pinkMimic, -- GB Bug
|
||||
[415] = abyssPresets.whiteBeam, -- Crown of Light
|
||||
[417] = abyssPresets.whiteGodhead, -- Succubus
|
||||
[418] = abyssPresets.pinkMimic, -- Fruit Cake
|
||||
[421] = abyssPresets.pinkCharm, -- Kidney Bean
|
||||
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
|
||||
[425] = abyssPresets.graySlow, -- Night Light
|
||||
[427] = abyssPresets.yellowExplode, -- Mine Crafter
|
||||
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
|
||||
[441] = "Langosta negra grande", -- Mega Blast
|
||||
[446] = abyssPresets.greenPoison, -- Dead Tooth
|
||||
[448] = abyssPresets.redBleed, -- Shard of Glass
|
||||
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
|
||||
[453] = abyssPresets.grayBones, -- Compound Fracture
|
||||
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
|
||||
[459] = abyssPresets.greenPoison, -- Sinus Infection
|
||||
[460] = abyssPresets.grayConfuse, -- Glaucoma
|
||||
[466] = abyssPresets.greenPoison, -- Contagion
|
||||
[473] = "Langosta roja grande y lenta", -- Big Chubby
|
||||
[478] = abyssPresets.grayPetrify, -- Pause
|
||||
[483] = "Langosta amarilla grande que explota", -- Mama Mega
|
||||
[488] = abyssPresets.pinkMimic, -- Metronome
|
||||
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
|
||||
[497] = abyssPresets.grayConfuse, -- Camo Undies
|
||||
[502] = abyssPresets.graySlow, -- Large Zit
|
||||
[506] = abyssPresets.redBleed, -- Backstabber
|
||||
[508] = abyssPresets.redBleed, -- Mom's Razor
|
||||
[510] = abyssPresets.pinkMimic, -- Delirious
|
||||
[512] = abyssPresets.grayMagnetize, -- Black Hole
|
||||
[514] = "Langosta gris que petrifica y confunde a los enemigos", -- Broken Modem
|
||||
[517] = abyssPresets.yellowExplode, -- Fast Bombs
|
||||
[519] = abyssPresets.pinkMimic, -- Lil Delirium
|
||||
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
|
||||
[524] = abyssPresets.cyanElectricity, -- Technology Zero
|
||||
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
|
||||
[533] = abyssPresets.whiteBeam, -- Trisagion
|
||||
[541] = abyssPresets.grayBones, -- Marrow
|
||||
[542] = abyssPresets.grayBones, -- Slipped Rib
|
||||
[544] = abyssPresets.grayBones, -- Pointy Rib
|
||||
[545] = abyssPresets.grayBones, -- Book of the Dead
|
||||
[546] = abyssPresets.grayPetrify, -- Dad's Ring
|
||||
[548] = abyssPresets.grayBones, -- Jawbone
|
||||
[549] = abyssPresets.grayBones, -- Brittle Bones
|
||||
[553] = abyssPresets.greenPoison, -- Mucomycosis
|
||||
[554] = abyssPresets.blackFear, -- 2Spooky
|
||||
[561] = "Langosta pequeña y veloz que inflige daño rapidamente", -- Almond Milk
|
||||
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
|
||||
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
|
||||
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
|
||||
[574] = abyssPresets.whiteGodhead, -- Monstrance
|
||||
[575] = abyssPresets.graySlow, -- The Intruder
|
||||
[577] = "Dos langostas cian que destruyen proyectiles enemigos", -- Damocles
|
||||
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
|
||||
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
|
||||
[591] = abyssPresets.pinkCharm, -- Venus
|
||||
[594] = abyssPresets.greenPoison, -- Jupiter
|
||||
[596] = abyssPresets.blueFreeze, -- Uranus
|
||||
[603] = abyssPresets.cyanElectricity, -- Battery Pack
|
||||
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
|
||||
[608] = abyssPresets.blueFreeze, -- Freezer Baby
|
||||
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
|
||||
[616] = abyssPresets.orangeBurn, -- Bird's Eye
|
||||
[617] = abyssPresets.grayMagnetize, -- Lodestone
|
||||
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
|
||||
[622] = abyssPresets.pinkMimic, -- Genesis
|
||||
[625] = "Langosta roja grande que ataca rapidamente", -- Mega Mush
|
||||
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
|
||||
[631] = "Dos langostas rojas pequeñas", -- Meat Cleaver
|
||||
[637] = abyssPresets.blueConfuse, -- Knockout Drops
|
||||
[640] = abyssPresets.orangeBurn, -- Urn of Souls
|
||||
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
|
||||
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
|
||||
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
|
||||
[652] = abyssPresets.blueFreeze, -- Cube Baby
|
||||
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
|
||||
[683] = abyssPresets.grayBones, -- Bone Spurs
|
||||
[689] = abyssPresets.pinkMimic, -- Glitched Crown
|
||||
[690] = abyssPresets.blueConfuse, -- Belly Jelly
|
||||
[693] = "Tres langostas cian que destruyen proyectiles enemigos", -- The Swarm
|
||||
[698] = abyssPresets.normalTwo, -- Twisted Pair
|
||||
[721] = abyssPresets.pinkMimic, -- TMTRAINER
|
||||
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
|
||||
[706] = "Genera 16 langostas de diferentes colores y efectos", -- Abyss
|
||||
}
|
||||
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
+797
-277
File diff suppressed because it is too large.
Load diff
@@ -310,8 +310,8 @@ function EID:ClosestCharCheck(modifierText, playerTypes, includeTainted)
|
||||
end
|
||||
|
||||
-- The closest player does not apply the modifier; check for players that do get this modifier
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local t = EID.coopAllPlayers[i]:GetPlayerType()
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
local t = player:GetPlayerType()
|
||||
if EID:ArrayContains(playerTypes, t) or (includeTainted and EID:ArrayContains(playerTypes, EID.TaintedToRegularID[t])) then
|
||||
table.insert(EID.DifferentEffectPlayers, t)
|
||||
end
|
||||
@@ -320,8 +320,7 @@ function EID:ClosestCharCheck(modifierText, playerTypes, includeTainted)
|
||||
end
|
||||
|
||||
function EID:PlayersHaveGoldenBomb()
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if player:HasGoldenBomb() then
|
||||
return true
|
||||
end
|
||||
@@ -364,8 +363,7 @@ function EID:CheckForNoRedHealthPlayer()
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
return EID.NoRedHeartsPlayerIDs[player:GetPlayerType()]
|
||||
else
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if EID.NoRedHeartsPlayerIDs[player:GetPlayerType()] then
|
||||
return true
|
||||
end
|
||||
@@ -379,8 +377,7 @@ function EID:CheckForTaintedPlayer()
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
return EID.TaintedIDs[player:GetPlayerType()]
|
||||
else
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if EID.TaintedIDs[player:GetPlayerType()] then
|
||||
return true
|
||||
end
|
||||
@@ -390,15 +387,14 @@ function EID:CheckForTaintedPlayer()
|
||||
end
|
||||
|
||||
-- Check if we have characters with Schoolbag or a pocket active item
|
||||
function EID:CheckForMultipleActives(descObj, onlyChargeablePockets)
|
||||
function EID:CheckForMultipleActives(_, onlyChargeablePockets)
|
||||
if EID.InsideItemReminder then
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
if player:HasCollectible(534) then return 534 end
|
||||
local id = player:GetPlayerType()
|
||||
if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end
|
||||
else
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if player:HasCollectible(534) then return 534 end
|
||||
local id = player:GetPlayerType()
|
||||
if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end
|
||||
@@ -416,8 +412,7 @@ function EID:CheckForPocketActives()
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
return EID.PocketActivePlayerIDs[player:GetPlayerType()]
|
||||
else
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if EID.PocketActivePlayerIDs[player:GetPlayerType()] then return true end
|
||||
end
|
||||
end
|
||||
@@ -430,14 +425,14 @@ function EID:CheckForCarBattery(descObj)
|
||||
return descObj.ObjSubType
|
||||
end
|
||||
-- When we're looking at a Car Battery pedestal, check our actives for having an effect or no effect
|
||||
function EID:CheckActivesForCarBattery(descObj)
|
||||
function EID:CheckActivesForCarBattery(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.CarBatteryPedestalWhitelist) do
|
||||
if v and EID:PlayersHaveCollectible(k) then return k end
|
||||
end
|
||||
return false
|
||||
end
|
||||
function EID:CheckActivesForNoCarBattery(descObj)
|
||||
function EID:CheckActivesForNoCarBattery(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.CarBatteryNoSynergy) do
|
||||
if v and EID:PlayersHaveCollectible(k) then return k end
|
||||
@@ -458,21 +453,21 @@ function EID:CheckForHiveMind(descObj)
|
||||
end
|
||||
|
||||
-- When we're looking at a BFFS pedestal, check our familiars for having an effect (only finds the earliest one)
|
||||
function EID:CheckFamiliarsForBFFS(descObj)
|
||||
function EID:CheckFamiliarsForBFFS(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.BFFSPedestalWhitelist) do
|
||||
if v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end
|
||||
end
|
||||
return false
|
||||
end
|
||||
function EID:CheckFamiliarsForHiveMind(descObj)
|
||||
function EID:CheckFamiliarsForHiveMind(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.BFFSPedestalWhitelist) do
|
||||
if EID.HiveMindFamiliars[k] and v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end
|
||||
end
|
||||
return false
|
||||
end
|
||||
function EID:CheckFamiliarsForNoBFFS(descObj)
|
||||
function EID:CheckFamiliarsForNoBFFS(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.BFFSNoSynergy) do
|
||||
if v and EID:PlayersHaveCollectible(k) then return k end
|
||||
|
||||
@@ -14,10 +14,8 @@ function EID:TabReleased() return EID.TabHeldLastFrame and not EID.TabHeldThisFr
|
||||
-- List of collectible IDs for us to check if a player owns them; feel free to add to this in mods that add description modifiers!
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_VOID] = true
|
||||
EID.collectiblesToCheck["5.300.41"] = true -- Black Rune
|
||||
local maxSlot = 1
|
||||
-- Repentance modifiers
|
||||
if EID.isRepentance then
|
||||
maxSlot = 3
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_BOOK_OF_VIRTUES] = true
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_SPINDOWN_DICE] = true
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_MOMS_BOX] = true
|
||||
@@ -459,7 +457,7 @@ if EID.isRepentance then
|
||||
for p = 1,#EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[p]
|
||||
local playerID = player:GetPlayerType()
|
||||
local playerName = player:GetName()
|
||||
local playerName = EID:getPlayerName(player:GetPlayerType())
|
||||
|
||||
local playerStats = {}
|
||||
playerStats[1] = EID:SimpleRound((player.MoveSpeed * 4.5) - 2)
|
||||
@@ -920,12 +918,13 @@ if EID.isRepentance then
|
||||
local function GlitchedCrownCallback(descObj)
|
||||
if not descObj.Entity or inGlitchedCrown then return descObj end
|
||||
local entity = descObj.Entity
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
local pedestalID = descObj.Entity.InitSeed .. descObj.Entity.Index
|
||||
|
||||
if EID.GlitchedCrownCheck[curRoomIndex] and EID.GlitchedCrownCheck[curRoomIndex][descObj.Entity.InitSeed .. descObj.Entity.Index] then
|
||||
if EID.GlitchedCrownCheck[curRoomIndex] and EID.GlitchedCrownCheck[curRoomIndex][pedestalID] then
|
||||
-- this table has collectible ID keys that define the first frame and most recent frame that that ID has been seen on this pedestal
|
||||
-- we need to filter out items that haven't been seen in a while (due to a reroll perhaps), then sort by first frame
|
||||
local pedestalID = descObj.Entity.InitSeed .. descObj.Entity.Index
|
||||
|
||||
local items = EID.GlitchedCrownCheck[curRoomIndex][pedestalID]
|
||||
local sortedItems = {}
|
||||
for id, frames in pairs(items) do
|
||||
|
||||
@@ -12,8 +12,8 @@ EID.isRepentance = REPENTANCE or EID.isRepentancePlus -- REPENTANCE variable can
|
||||
require("eid_config")
|
||||
EID.Config = EID.UserConfig
|
||||
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
|
||||
EID.ModVersion = 4.89
|
||||
EID.ModVersionCommit = "73a5cce"
|
||||
EID.ModVersion = 4.90
|
||||
EID.ModVersionCommit = "830d7b7"
|
||||
EID.DefaultConfig.Version = EID.Config.Version
|
||||
EID.isHidden = false
|
||||
EID.player = nil -- The primary Player Entity of Player 1
|
||||
@@ -49,7 +49,7 @@ local pathsChecked = {}
|
||||
local altPathItemChecked = {}
|
||||
local alwaysUseLocalMode = false -- set to true after drawing a non-local mode description this frame
|
||||
EID.ForceRefreshCache = false -- set to true to force-refresh descriptions, currently used for potential transformation text changes
|
||||
EID.holdTabPlayer = 0
|
||||
EID.holdTabPlayer = nil
|
||||
EID.holdTabCounter = 0
|
||||
EID.DInfinityState = {}
|
||||
local forgottenDropTimer = 0
|
||||
@@ -294,7 +294,7 @@ if EID.isRepentance then
|
||||
-- (it also watches for item rerolls to fill the new entity's GetData)
|
||||
-- POST_NEW_ROOM then handles putting the result in the entity's GetData
|
||||
local curFrame = Isaac.GetFrameCount()
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
if curFrame == lastGetItemResult[2] then
|
||||
if initialItemNext then lastGetItemResult[1] = selectedCollectible
|
||||
elseif flipItemNext and lastGetItemResult[1] then
|
||||
@@ -328,7 +328,7 @@ if EID.isRepentance then
|
||||
flipItemNext = true
|
||||
lastGetItemResult[4] = entity.InitSeed
|
||||
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
local gridPos = game:GetRoom():GetGridIndex(entity.Position)
|
||||
|
||||
-- Update a Flip item's init seed after D6 rerolls or using Flip (aka Grid Index didn't change, Init Seed did)
|
||||
@@ -355,7 +355,7 @@ if EID.isRepentance then
|
||||
-- Only pedestals with indexes that were present at room load can be flip pedestals
|
||||
-- Fixes shop restock machines and Diplopia... mostly. At least while you're in the room.
|
||||
if EID:getEntityData(entity, "EID_FlipItemID") and entity.Index > EID.flipMaxIndex then
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
local gridPos = game:GetRoom():GetGridIndex(entity.Position)
|
||||
local flipEntry = EID.flipItemPositions[curRoomIndex] and EID.flipItemPositions[curRoomIndex][entity.InitSeed]
|
||||
-- only wipe the data if the grid index matches (so Diplopia pedestals don't)
|
||||
@@ -370,7 +370,7 @@ if EID.isRepentance then
|
||||
-- also, reload our descriptions due to transformation progress changing upon Flip
|
||||
EID.ForceRefreshCache = true
|
||||
lastFrameGridChecked = Isaac.GetFrameCount()
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
if EID.flipItemPositions[curRoomIndex] then
|
||||
local pedestals = Isaac.FindByType(5, 100, -1, true, false)
|
||||
for _, pedestal in ipairs(pedestals) do
|
||||
@@ -602,7 +602,7 @@ function EID:printDescription(desc, cachedID)
|
||||
EID.lineHeight = EID.Config["LineHeight"]
|
||||
if EID.Config["ShowItemIcon"] and desc.Icon then
|
||||
offsetX = offsetX + 14
|
||||
EID:renderInlineIcons({{desc.Icon,0}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
|
||||
EID:renderInlineIcons({{desc.Icon}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
|
||||
end
|
||||
|
||||
--Display ItemType / Charge
|
||||
@@ -683,7 +683,7 @@ function EID:printDescription(desc, cachedID)
|
||||
local transformLineHeight = EID.lineHeight
|
||||
if EID.Config["TransformationIcons"] then
|
||||
transformLineHeight = math.max(EID.lineHeight, transformSprite[4])
|
||||
EID:renderInlineIcons({{transformSprite,0}}, renderPos.X, renderPos.Y)
|
||||
EID:renderInlineIcons({{transformSprite}}, renderPos.X, renderPos.Y)
|
||||
end
|
||||
if EID.Config["TransformationText"] or EID.Config["TransformationProgress"] then
|
||||
local transformationName = ""
|
||||
@@ -775,7 +775,7 @@ EID.isDeathCertRoom = false
|
||||
if EID.isRepentance then
|
||||
function EID:AssignFlipItems()
|
||||
EID.flipMaxIndex = -1
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
if EID.flipItemPositions[curRoomIndex] then
|
||||
local pedestals = Isaac.FindByType(5, 100, -1, true, false)
|
||||
for _, pedestal in ipairs(pedestals) do
|
||||
@@ -832,30 +832,40 @@ function EID:renderUnidentifiedPill(entity)
|
||||
if alwaysUseLocalMode then return false
|
||||
else alwaysUseLocalMode = true end
|
||||
end
|
||||
EID.isDisplaying = true
|
||||
|
||||
local pillColor = entity.SubType
|
||||
if pillColor >= 2049 then
|
||||
pillColor = pillColor - 2048
|
||||
end
|
||||
local pos = EID:getTextPosition()
|
||||
local renderPos = EID:getTextPosition()
|
||||
local textScale = Vector(EID.Scale, EID.Scale)
|
||||
local offsetX = 0
|
||||
if EID.CachingDescription then
|
||||
table.insert(EID.CachedStrings, {})
|
||||
table.insert(EID.CachedIcons, {})
|
||||
table.insert(EID.CachedRenderPoses, Vector(pos.X, pos.Y))
|
||||
table.insert(EID.CachedRenderPoses, Vector(renderPos.X, renderPos.Y))
|
||||
end
|
||||
|
||||
local descriptionObj = EID:getDescriptionObj(entity.Type, entity.Variant, entity.SubType, entity, false)
|
||||
descriptionObj.Name = EID:getDescriptionEntry("unidentifiedPill")
|
||||
descriptionObj.Description = ""
|
||||
descriptionObj.ShowWhenUnidentified = false
|
||||
descriptionObj = EID:applyDescriptionModifier(descriptionObj, -999)
|
||||
|
||||
if EID.Config["ShowItemIcon"] then
|
||||
descriptionObj.Name = "{{Pill"..pillColor.."}} "..descriptionObj.Name
|
||||
if EID.Config["ShowItemIcon"] and descriptionObj.Icon then
|
||||
offsetX = offsetX + 14
|
||||
EID:renderInlineIcons({{descriptionObj.Icon}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
|
||||
EID:renderInlineIcons({{EID.InlineIcons["SecretRoom"]}}, renderPos.X + 1 * EID.Scale, renderPos.Y - 4 * EID.Scale)
|
||||
end
|
||||
EID:renderString(descriptionObj.Name, pos + Vector(0,-1), Vector(EID.Scale, EID.Scale), EID:getErrorColor())
|
||||
EID:renderString(
|
||||
EID:getDescriptionEntry("unidentifiedPill"),
|
||||
renderPos + (Vector(offsetX, -3) * EID.Scale),
|
||||
textScale,
|
||||
EID:getErrorColor()
|
||||
)
|
||||
if EID.Config["ShowItemDescription"] and descriptionObj.ShowWhenUnidentified then
|
||||
pos.Y = pos.Y + EID.lineHeight * EID.Scale
|
||||
EID:printBulletPoints(descriptionObj.Description, pos)
|
||||
renderPos.Y = renderPos.Y + EID.lineHeight * EID.Scale
|
||||
EID:printBulletPoints(descriptionObj.Description, renderPos)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -895,7 +905,7 @@ function EID:renderIndicator(entity, playerNum)
|
||||
end
|
||||
|
||||
-- Don't apply sprite.Color changes to Effects (Dice Floors, Card Reading Portals), use Arrow instead
|
||||
if EID.Config["Indicator"] == "arrow" or entity.Type == 1000 or EID:IsGridEntity(entity) then
|
||||
if EID.Config["Indicator"] == "arrow" or entity.Type == 1000 or sprite == nil then
|
||||
ArrowSprite:RenderLayer(playerNum-1, arrowPos, nullVector, nullVector)
|
||||
else
|
||||
local colorMult = {1,1,1}
|
||||
@@ -1174,7 +1184,7 @@ function EID:CheckStartOfRunWarnings()
|
||||
if not EID:AreAchievementsAllowed() then
|
||||
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
|
||||
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
|
||||
demoDescObj.Description = EID:getDescriptionEntry("AchievementWarningText") or ""
|
||||
demoDescObj.Description = ("{{AchievementLocked}} "..EID:getDescriptionEntry("AchievementWarningText")) or ""
|
||||
EID:displayPermanentText(demoDescObj, "AchievementWarningTitle")
|
||||
hasShownStartWarning = true
|
||||
end
|
||||
|
||||
+8
-3
@@ -6,6 +6,8 @@
|
||||
<description>[img]https://i.imgur.com/l9nbaxP.png[/img]
|
||||
This mod displays detailed information about all items, trinkets, cards, runes and pills DIRECTLY onto your screen. Say goodbye to your browser tab with platinumgod or the wiki open ;)
|
||||
|
||||
The Steam-Workshop version of this mod is compatible with Afterbirth+, Repentance, Repentogon and Repentance+. There are also versions for [url=https://github.com/wofsauge/External-Item-Descriptions#versions]Rebirth or Afterbirth[/url], as well as [url=https://github.com/wofsauge/External-Item-Descriptions/wiki/How-to-install-the-mod]Epic Games, GoG and other sources[/url].
|
||||
|
||||
[img]https://i.imgur.com/bRGqujD.png[/img] [url=https://discord.gg/HhD4vMM4bZ]Need help or want to chat? Join our Discord server![/url]
|
||||
[img]https://i.imgur.com/P6a8043.png[/img] [url=https://github.com/wofsauge/External-Item-Descriptions]Check this project out on GitHub![/url]
|
||||
|
||||
@@ -33,9 +35,12 @@ This mod displays detailed information about all items, trinkets, cards, runes a
|
||||
Supported Languages:
|
||||
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian
|
||||
|
||||
To change the language, just edit the config. We recommend [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url] for this.
|
||||
|
||||
[img]https://i.imgur.com/RVtZEqp.png[/img]
|
||||
For [b]Steam users[/b], simply press the "Subscribe" button on the mod's Steam Workshop page. This will automatically install the mod for you.
|
||||
For [b]manual mod installation[/b], read this tutorial "[url=https://github.com/wofsauge/External-Item-Descriptions/wiki/How-to-install-the-mod]How to install the mod[/url]"
|
||||
|
||||
If you have problems installing use the [url=https://wofsauge.github.io/IsaacDocs/rep/faq/interactive_FAQ.html]Interactive FAQ[/url].
|
||||
[img]https://i.imgur.com/PFTZnfC.png[/img]
|
||||
Simply install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url]. You can use it to configure the mod while playing.
|
||||
@@ -44,14 +49,14 @@ Alternatively, edit the `eid_config.lua` file like described [url=https://github
|
||||
|
||||
[img]https://i.imgur.com/vUP4whT.png[/img]
|
||||
There are multiple Versions of the mod, depending on which DLCs you have installed.
|
||||
You are currently looking at the version for Afterbirth+ and Repentance.
|
||||
[b]You are currently looking at the version for Afterbirth+ and Repentance.[/b]
|
||||
|
||||
[url=https://github.com/wofsauge/External-Item-Descriptions#versions]Alternative versions for all other DLCs, or for manual installation purposes can be found here[/url]
|
||||
[url=https://github.com/wofsauge/External-Item-Descriptions#versions]Click here for the Rebirth or Afterbirth Versions[/url]
|
||||
|
||||
[img]https://i.imgur.com/jrdGbna.png[/img]
|
||||
[url=https://github.com/wofsauge/External-Item-Descriptions/blob/master/CREDITS.md]Check out the credits here[/url]
|
||||
</description>
|
||||
<version>4.89</version>
|
||||
<version>4.90</version>
|
||||
<visibility>Public</visibility>
|
||||
<tag id="Lua"/>
|
||||
<tag id="Items"/>
|
||||
|
||||
Reference in new issue
Block a user