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No files matched your search
@@ -55,9 +55,9 @@ def addUpdatedTables(languageCode, dlc):
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# Add language table
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lua.execute('EID.descriptions["'+languageCode+'"] = {}')
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# Add all tables that are assumed to exist already in ab+
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updatedTables = ["collectibles", "trinkets"]
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updatedTables = ["collectibles", "cards", "trinkets", "ConditionalDescs"]
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if dlc == "rep":
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updatedTables += ["cards", "pills", "carBattery", "BFFSSynergies", "CharacterInfo", "ConditionalDescs", "VoidNames", "custom"]
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updatedTables += ["pills", "carBattery", "BFFSSynergies", "CharacterInfo", "ConditionalDescs", "VoidNames", "custom"]
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if dlc == "rep+":
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updatedTables += ["abyssSynergies"]
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@@ -3,7 +3,7 @@
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import xml.etree.ElementTree as ET
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GENERATE_REP_PLUS = True
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GENERATE_REP_PLUS = False
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filePath = "..\\..\\resources-dlc3\\"
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writeToFile = "features/eid_xmldata.lua"
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@@ -22,31 +22,33 @@ maxItemID = 0
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cardMetadatas = []
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pillMetadatas = []
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entityNames = []
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locusts = []
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locustColors = []
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recipeIngredients = {}
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#Poop, Penny
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# Poop, Penny
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recipeIngredients["_"] = 29
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recipeIngredients["."] = 8
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#Red, Soul, Black Heart
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# Red, Soul, Black Heart
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recipeIngredients["h"] = 1
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recipeIngredients["s"] = 2
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recipeIngredients["b"] = 3
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#Key, Bomb, Card
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# Key, Bomb, Card
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recipeIngredients["/"] = 12
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recipeIngredients["v"] = 15
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recipeIngredients["["] = 21
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#Gold Heart, Eternal Heart, Pill
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# Gold Heart, Eternal Heart, Pill
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recipeIngredients["g"] = 5
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recipeIngredients["e"] = 4
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recipeIngredients["("] = 22
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#Rotten Heart, Gold Key, Giga Bomb
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# Rotten Heart, Gold Key, Giga Bomb
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recipeIngredients["r"] = 7
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recipeIngredients["|"] = 13
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recipeIngredients["V"] = 17
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#Gold Bomb, Bone Heart
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# Gold Bomb, Bone Heart
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recipeIngredients["^"] = 16
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recipeIngredients["B"] = 6
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#Dice Shard, Cracked Key
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# Dice Shard, Cracked Key
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recipeIngredients["?"] = 24
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recipeIngredients["~"] = 25
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@@ -110,7 +112,78 @@ for entity in entitiesXML.findall('entity'):
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theName = theName[1:].replace('_',' ').title()
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entityNames.append({ "id": theID, "name": theName })
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#Write xml file
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# Read locusts.xml
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locustsXML = ET.parse(filePath+'locusts.xml').getroot()
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for color in locustsXML.findall('color'):
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name = color.get('name')
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c_r = color.get('r') or 0
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c_g = color.get('g') or 0
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c_b = color.get('b') or 0
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c_or = color.get('or') or 0
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c_og = color.get('og') or 0
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c_ob = color.get('ob') or 0
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locustColors.append({"name": name, "r":c_r, "g":c_g, "b":c_b, "or":c_or, "og":c_og, "ob":c_ob})
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for locust in locustsXML.findall('locust'):
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id = locust.get('id')
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# locust entries can have multiple colors defined
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color = locust.get('color') or "default"
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colors = []
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for c in color.split("&"):
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colors.append(c.split("-")[len(c.split("-"))-1])
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scale = locust.get('scale') or 1
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speed = locust.get('speed') or 1
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locustFlags1 = locust.get('locustFlags') or locust.get('locustFlag') or -1
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locustFlags2 = locust.get('locustFlags2') or -1
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locustFlags3 = locust.get('locustFlags3') or -1
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tearFlags1 = locust.get('tearFlags') or -1
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tearFlags2 = locust.get('tearFlags2') or -1
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tearFlags3 = locust.get('tearFlags3') or -1
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procChance1 = locust.get('procChance') or 1
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procChance2 = locust.get('procChance2') or 1
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procChance3 = locust.get('procChance3') or 1
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count = locust.get('count') or 1
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mutexFlags2 = locust.get('mutexFlags2') or 0
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damageMultiplier1 = locust.get('damageMultiplier') or 1
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damageMultiplier2 = locust.get('damageMultiplier2') or 1
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foundExistingLocust = False
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for savedLocust in locusts:
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if savedLocust["id"] == id:
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savedLocust["count"] = savedLocust["count"] + 1
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foundExistingLocust = True
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break
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if not foundExistingLocust:
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locusts.append(
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{
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"id": id,
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"color": colors,
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"scale": scale,
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"speed": speed,
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"count": count,
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"locustFlags1": list(map(int, str(locustFlags1).split(" "))),
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"locustFlags2": list(map(int, str(locustFlags2).split(" "))),
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"locustFlags3": list(map(int, str(locustFlags3).split(" "))),
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"tearFlags1": list(map(int, str(tearFlags1).split(" "))),
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"tearFlags2": list(map(int, str(tearFlags2).split(" "))),
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"tearFlags3": list(map(int, str(tearFlags3).split(" "))),
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"procChance1": procChance1,
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"procChance2": procChance2,
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"procChance3": procChance3,
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"damageMultiplier1": damageMultiplier1,
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"damageMultiplier2": damageMultiplier2,
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"mutexFlags2": mutexFlags2,
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}
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)
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# Write xml file
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newfile = open(writeToFile, "w")
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newfile.write("--This file was autogenerated using 'lookuptable_generator.py' found in the scripts folder\n")
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@@ -155,6 +228,52 @@ for pill in pillMetadatas:
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newfile.write("}\n\n")
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newfile.write("-- locust colors for Abyss\n")
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newfile.write("EID.XMLLocustColors = {")
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for color in locustColors:
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tempString = ""
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tempString += "[\""+str(color["name"])+"\"] = {"
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tempString += str(color["r"])+", "
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tempString += str(color["g"])+", "
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tempString += str(color["b"])+", "
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tempString += str(color["or"])+", "
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tempString += str(color["og"])+", "
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tempString += str(color["ob"])+"}, "
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newfile.write(tempString)
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newfile.write("}\n\n")
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newfile.write("-- effect storage for each locust generated by Abyss\n")
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newfile.write("EID.XMLLocusts = {")
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counter = 0
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for locust in locusts:
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counter = counter+1
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tempString = ""
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tempString += "["+str(locust['id'])+"] = {"
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tempString += ""+str(locust['color']).replace("[","{").replace("]","}")+", "
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tempString += str(locust['count'])+", "
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tempString += str(locust['scale'])+", "
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tempString += str(locust['speed'])+", "
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# locustFlags and tearFLags can have space seperated values in them
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tempString += str(locust['locustFlags1']).replace("[","{").replace("]","}")+", "
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tempString += str(locust['locustFlags2']).replace("[","{").replace("]","}")+", "
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tempString += str(locust['locustFlags3']).replace("[","{").replace("]","}")+", "
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tempString += str(locust['tearFlags1']).replace("[","{").replace("]","}")+", "
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tempString += str(locust['tearFlags2']).replace("[","{").replace("]","}")+", "
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tempString += str(locust['tearFlags3']).replace("[","{").replace("]","}")+", "
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tempString += str(locust['procChance1'])+", "
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tempString += str(locust['procChance2'])+", "
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tempString += str(locust['procChance3'])+", "
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tempString += str(locust['damageMultiplier1'])+", "
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tempString += str(locust['damageMultiplier2'])+", "
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tempString += str(locust['mutexFlags2'])
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tempString += "}, "
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if counter > 50:
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newfile.write(tempString+"\n")
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counter = 0
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else:
|
||||
newfile.write(tempString)
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newfile.write("}\n\n")
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newfile.write("--The name of each entity, for use in glitched item descriptions\n")
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newfile.write("EID.XMLEntityNames = {")
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@@ -172,4 +291,3 @@ newfile.write("}\n\n")
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||||
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newfile.close()
|
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print("SUCCESS")
|
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|
||||
@@ -16,11 +16,13 @@ If you enjoy this mod and want to help on it, check it out on GitHub: https://gi
|
||||
- **Korean**: by Blackcreamtea, 리셰(kohashiwakaba)
|
||||
- **Polish**: by Rickyy, Kennyluz, MERITT, DimonoKingoKongo
|
||||
- **Portuguese**: by Marcelino Cruz
|
||||
- **Romanian**: by ed._.096, MHI
|
||||
- **Russian**: by hell2Pay, fly_6, Dezzelshipc and Sekaz
|
||||
- **Spanish**: by Lidia Arroyo Purroy, MartinFierro, maintained by AutisticGoat (Kotry)
|
||||
- **Brazilian - Portuguese**: by LuanRoger and NotZin02
|
||||
- **Turkish**: by Cagdas Salur, Mert Dutal
|
||||
- **Ukrainian**: by x3xto
|
||||
- **Vietnamese**: by Hanzo
|
||||
|
||||
|
||||
# Special Thanks to
|
||||
|
||||
@@ -20,7 +20,7 @@ This version is designed to be used with the Afterbirth+ and Repentance DLCs.
|
||||
- **Press F2 to hide/show the descriptions!**
|
||||
|
||||
## Supported Languages
|
||||
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian
|
||||
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian, Vietnamese
|
||||
|
||||
## Versions
|
||||
There are multiple Versions of the mod, depending on which DLCs you have installed. You are currently looking at the version for Afterbirth+ and Repentance.
|
||||
|
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@@ -856,8 +856,8 @@ EID.descriptions[languageCode].pills={
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EID.descriptions[languageCode].sacrificeHeader = "[Další Odměna za Obětování]"
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EID.descriptions[languageCode].sacrifice={
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{"1", "", "{{Coin}} 50% šance na 1 minci#{{Bomb}} 100% šance na 1 Bombu, pokud jsi zabili Bosse v Basementu 1 pod 1 minutu"},
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{"2", "", "{{Coin}} 50% šance na 1 minci#{{Bomb}} 100% šance na 1 Bombu, pokud jsi zabili Bosse v Basementu 1 pod 1 minutu"},
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{"1", "", "{{Coin}} 50% šance na 1 minci#{{Bomb}} 100% šance na 1 Bombu, pokud jsi zabil Bosse v Basementu 1 pod 1 minutu"},
|
||||
{"2", "", "{{Coin}} 50% šance na 1 minci#{{Bomb}} 100% šance na 1 Bombu, pokud jsi zabil Bosse v Basementu 1 pod 1 minutu"},
|
||||
{"3", "", "{{AngelChance}} 67% šance na zvýšenou šanci na Andělskou Místnost"},
|
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{"4", "", "{{Chest}} 50% šance na 1 náhodnou truhlu"},
|
||||
{"5", "", "{{Coin}} 33% šance na 3 mince#{{AngelChance}} 67% šance na zvýšenou šanci na Andělskou Místnost"},
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@@ -1064,8 +1064,13 @@ EID.descriptions[languageCode].transformations = {
|
||||
|
||||
|
||||
---------- MISC ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = "s"
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them, make it nil to not pluralize
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- replace {plural_X} placeholders inside the text with fitting textparts
|
||||
text = EID:ReplaceVariableStr(text, "plural_e", amount > 1 and "e" or "")
|
||||
text = EID:ReplaceVariableStr(text, "plural_ay", amount > 1 and "y" or "a")
|
||||
return text
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Pokud absorbuješ, získáš:"
|
||||
EID.descriptions[languageCode].VoidNames = {"Rychlost", "Slzy", "Poškození", "Dostřel", "Rychlost Střel", "Štěstí"}
|
||||
@@ -1090,27 +1095,28 @@ EID.descriptions[languageCode].MCM = {
|
||||
}
|
||||
|
||||
-- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost
|
||||
-- {1} = number of hearts, {2} = plural character
|
||||
-- {1} = number of hearts, {pluralize} = plural character
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines
|
||||
EID.descriptions[languageCode].RedToX = {
|
||||
-- These change "+1 Health" to just "+1 Soul Heart" and etc.
|
||||
["Red to Soul"] = {"↑ {{Heart}} +{1} Zdraví", "{{SoulHeart}} +{1} Duševní Srdce{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "{{SoulHeart}} +{1} Duševní Srdce{2}",
|
||||
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{SoulHeart}} {1} Duševní Srdce{2}"},
|
||||
["Red to Soul"] = {"↑ {{Heart}} +{1} Zdraví", "{{SoulHeart}} +{1} Duševní Srdce",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce", "{{SoulHeart}} +{1} Duševní Srdce",
|
||||
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{SoulHeart}} {1} Duševní Srdce"},
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Zdraví", "{{BlackHeart}} +{1} Černé Srdce{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "{{BlackHeart}} +{1} Černé Srdce{2}",
|
||||
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{SoulHeart}} {1} Černé Srdce{2}"},
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Zdraví", "{{BlackHeart}} +{1} Černé Srdce",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce", "{{BlackHeart}} +{1} Černé Srdce",
|
||||
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{SoulHeart}} {1} Černé Srdce"},
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Zdraví", "{{BoneHeart}} +{1} Kostěné Srdce{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "{{EmptyBoneHeart}} +{1} Prázdné kostěné srdce{2}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{EmptyBoneHeart}} {1} Kostěné Srdce{2}"}, -- Red HP to Bone Hearts
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Zdraví", "{{BoneHeart}} +{1} Kostěné Srdce",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce", "{{EmptyBoneHeart}} +{1} Prázdné kostěné srdce", "{{HealingRed}}", "{{HealingBone}}",
|
||||
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{EmptyBoneHeart}} {1} Kostěné Srdce"}, -- Red HP to Bone Hearts
|
||||
|
||||
["Red to Coin"] = {"↑ {{Heart}} +{1} Zdraví", "{{CoinHeart}} +{1} Mincové Srdce{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "{{EmptyCoinHeart}} +{1} Prázdné Mincové Srdce{2}",
|
||||
"{{HealingRed}} Vyléčí {1} srdce{2}", "{{HealingCoin}} Vyléčí {1} minci{2}", "{{HealingRed}} Vyléčí půlku srdce", "{{HealingCoin}} Vyléčí 1 minci", "{{HealingRed}}", "{{HealingCoin}}", "↓ {{EmptyHeart}} {1} Zdraví", "↓ {{EmptyCoinHeart}} {1} Mincové Srdce{2}"}, -- Red HP to Coin Hearts
|
||||
["Red to Coin"] = {"↑ {{Heart}} +{1} Zdraví", "{{CoinHeart}} +{1} Mincové Srdce",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce", "{{EmptyCoinHeart}} +{1} Prázdné Mincové Srdce",
|
||||
"{{HealingRed}} Vyléčí {1} srdce", "{{HealingCoin}} Vyléčí {1} minci", "{{HealingRed}} Vyléčí půlku srdce", "{{HealingCoin}} Vyléčí 1 minci", "{{HealingRed}}", "{{HealingCoin}}", "↓ {{EmptyHeart}} {1} Zdraví", "↓ {{EmptyCoinHeart}} {1} Mincové Srdce"}, -- Red HP to Coin Hearts
|
||||
|
||||
["Red to None"] = {"↑ {{Heart}} +{1} Zdraví", "", "↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "", "↓ {{EmptyHeart}} {1} Zdraví", ""}, -- Red HP to None (The Lost)
|
||||
["Red to None"] = {"↑ {{Heart}} +{1} Zdraví", "", "↑ {{EmptyHeart}} +{1} Místo na srdce", "", "↓ {{EmptyHeart}} {1} Zdraví", ""}, -- Red HP to None (The Lost)
|
||||
}
|
||||
|
||||
|
||||
@@ -1212,7 +1218,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} Žádný efekt v Greed Módu",
|
||||
["No Effect (Copies)"] = "Žádný další efekt z více kopií", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "Žádný další vliv na spojence", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "Žádný efekt pro postavy, které nemohou mít červené srdce",
|
||||
["Different Effect"] = "{{ColorSilver}}Rozdílný efekt pro {1}{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} {1} zemře při použití", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -446,7 +446,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"421", "Kidney Bean", "{{Charm}} Charms and deals 5 damage to all enemies in close range"}, -- Kidney Bean
|
||||
{"422", "Glowing Hour Glass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in"}, -- Glowing Hour Glass
|
||||
{"423", "Circle of Protection", "Surrounds Isaac with a large halo that deals his damage on contact per second#Chance to reflect enemy projectiles"}, -- Circle of Protection
|
||||
{"424", "Sack Head", "Pickups have a 33% chance to be replaced with a sack#Spawns a sack"}, -- Sack Head
|
||||
{"424", "Sack Head", "Pickups have a chance to be replaced with a {{GrabBag}}sack:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} Spawns a sack"}, -- Sack Head
|
||||
{"425", "Night Light", "{{Slow}} Spawns a slowing cone of light in front of Isaac"}, -- Night Light
|
||||
{"426", "Obsessed Fan", "Mimics Isaac's exact movement on a 3 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
|
||||
{"427", "Mine Crafter", "Spawns a pushable TNT barrel#Using the item a second time in the same room remotely detonates the barrel"}, -- Mine Crafter
|
||||
@@ -720,8 +720,13 @@ EID.descriptions[languageCode].transformations={
|
||||
}
|
||||
|
||||
---------- MISC ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
text = EID:ReplaceVariableStr(text, "plural_n", amount > 1 and "e" or "") -- add "n" to word
|
||||
text = EID:ReplaceVariableStr(text, "plural_en", amount > 1 and "en" or "") -- add "en" to word
|
||||
return text
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Wenn absorbiert, erhalte:"
|
||||
-- {1} will become the number text (like "{1} Tränen" -> "+0.5 Tränen")
|
||||
|
||||
@@ -59,7 +59,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"36", "The Poop", "Spawns one poop and knocks back enemies#Can be placed next to a pit and destroyed with a bomb to make a bridge"}, -- The Poop
|
||||
{"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 110 damage"}, -- Mr. Boom
|
||||
{"38", "Tammy's Head", "Shoots 10 tears in a circle around Isaac#The tears copy Isaac's tear effects, plus 25 damage"}, -- Tammy's Head
|
||||
{"39", "Mom's Bra", "Petrifies all enemies in the room for 4 seconds"}, -- Mom's Bra
|
||||
{"39", "Mom's Bra", "{{Petrify}} Petrifies all enemies in the room for 4 seconds"}, -- Mom's Bra
|
||||
{"40", "Kamikaze!", "Causes an explosion at Isaac's location#It deals 40 damage"}, -- Kamikaze!
|
||||
{"41", "Mom's Pad", "{{Fear}} Fears all enemies in the room for 5 seconds"}, -- Mom's Pad
|
||||
{"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes on impact and poisons enemies"}, -- Bob's Rotten Head
|
||||
@@ -130,7 +130,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"107", "The Pinking Shears", "{{Timer}} Receive for the room:#Flight#Isaac's body separates from his head and attacks enemies with 82.5 contact damage per second"}, -- The Pinking Shears
|
||||
{"108", "The Wafer", "Reduces most damage taken to half a heart"}, -- The Wafer
|
||||
{"109", "Money = Power", "↑ {{Damage}} +0.04 Damage for every {{Coin}} coin Isaac has"}, -- Money = Power
|
||||
{"110", "Mom's Contacts", "↑ {{Range}} +0.25 Range#↑ +0.5 Tear height#20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts
|
||||
{"110", "Mom's Contacts", "↑ {{Range}} +0.25 Range#↑ +0.5 Tear height#{{Petrify}} 20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts
|
||||
{"111", "The Bean", "{{Poison}} Deals 5 damage to enemies nearby and poisons them#The poison deals Isaac's damage 6 times"}, -- The Bean
|
||||
{"112", "Guardian Angel", "Orbital#Speeds up all other orbitals#Blocks projectiles#Deals 105 contact damage per second"}, -- Guardian Angel
|
||||
{"113", "Demon Baby", "Shoots enemies that get close to him#Deals 3 damage per tear"}, -- Demon Baby
|
||||
@@ -144,7 +144,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"121", "Odd Mushroom (Large)", "↑ {{EmptyHeart}} +1 Empty heart container#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +0.25 Range#↑ +0.5 Tear height#↓ {{Speed}} -0.1 Speed"}, -- Odd Mushroom (Large)
|
||||
{"122", "Whore of Babylon", "When on half a Red Heart or less:#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +1.5 Damage"}, -- Whore of Babylon
|
||||
{"123", "Monster Manual", "{{Timer}} Spawns a random familiar for the room"}, -- Monster Manual
|
||||
{"124", "Dead Sea Scrolls", "Triggers a random active item effect"}, -- Dead Sea Scrolls
|
||||
{"124", "Dead Sea Scrolls", "Triggers a random active item effect#Chooses the effect from a fixed list of items"}, -- Dead Sea Scrolls
|
||||
{"125", "Bobby-Bomb", "{{Bomb}} +5 Bombs#Homing bombs"}, -- Bobby-Bomb
|
||||
{"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage for the room#{{Warning}} Deals 1 heart of damage to Isaac#{{Heart}} Removes Red Hearts first"}, -- Razor Blade
|
||||
{"127", "Forget Me Now", "Rerolls and restarts the entire floor"}, -- Forget Me Now
|
||||
@@ -222,7 +222,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"199", "Mom's Key", "{{Key}} +2 Keys#Chests contain more pickups"}, -- Mom's Key
|
||||
{"200", "Mom's Eyeshadow", "{{Charm}} 10% chance to shoot charming tears#{{Luck}} 100% chance at 27 luck"}, -- Mom's Eyeshadow
|
||||
{"201", "Iron Bar", "↑ {{Damage}} +0.3 Damage#{{Confusion}} 10% chance to shoot concussive tears#{{Luck}} 100% chance at 27 luck"}, -- Iron Bar
|
||||
{"202", "Midas' Touch", "Touching enemies petrifies them and turns them gold#Isaac deals contact damage based on his coin count#{{Coin}} Killing a golden enemy spawns coins#Poop spawned by Isaac has a high chance to be golden poop"}, -- Midas' Touch
|
||||
{"202", "Midas' Touch", "{{Petrify}} Touching enemies petrifies them and turns them gold#Isaac deals contact damage based on his coin count#{{Coin}} Killing a golden enemy spawns coins#Poop spawned by Isaac has a high chance to be golden poop"}, -- Midas' Touch
|
||||
{"203", "Humbleing Bundle", "Pickups spawned are doubled if possible"}, -- Humbleing Bundle
|
||||
{"204", "Fanny Pack", "Taking damage has a 50% chance to spawn a random pickup"}, -- Fanny Pack
|
||||
{"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of 2 hearts#Only works when the item has no charges"}, -- Sharp Plug
|
||||
@@ -360,7 +360,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"335", "The Soul", "{{SoulHeart}} +2 Soul Hearts#Grants an aura that repels enemies and projectiles"}, -- The Soul
|
||||
{"336", "Dead Onion", "↑ {{Range}} +0.25 Range#↑ {{Tearsize}} x1.5 Tear size#↓ -0.5 Tear height#↓ {{Shotspeed}} -0.4 Shot speed#Piercing + spectral tears"}, -- Dead Onion
|
||||
{"337", "Broken Watch", "{{Slow}} Slows down every 4th room#13% chance to speed up the room instead"}, -- Broken Watch
|
||||
{"338", "The Boomerang", "Throwable boomerang#Petrifies enemies and deals 2x Isaac's damage#Can grab and bring back items"}, -- The Boomerang
|
||||
{"338", "The Boomerang", "Throwable boomerang#{{Petrify}} Petrifies enemies and deals 2x Isaac's damage#Can grab and bring back items"}, -- The Boomerang
|
||||
{"339", "Safety Pin", "↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#↑ {{Shotspeed}} +0.16 Shot speed#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin
|
||||
{"340", "Caffeine Pill", "↑ {{Speed}} +0.3 Speed#↑ Size down#{{Pill}} Spawns a random pill"}, -- Caffeine Pill
|
||||
{"341", "Torn Photo", "↑ {{Tears}} +0.7 Tears#↑ {{Shotspeed}} +0.16 Shot speed"}, -- Torn Photo
|
||||
@@ -373,7 +373,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"348", "Placebo", "{{Pill}} Triggers the effect of the pill Isaac holds without using it"}, -- Placebo
|
||||
{"349", "Wooden Nickel", "{{Coin}} 56% chance to spawn a random coin"}, -- Wooden Nickel
|
||||
{"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep#The creep deals 30 damage per second"}, -- Toxic Shock
|
||||
{"351", "Mega Bean", "Petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Sends a rock wave in the direction Isaac is moving#The rock wave can open secret rooms and break rocks"}, -- Mega Bean
|
||||
{"351", "Mega Bean", "{{Petrify}} Petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Sends a rock wave in the direction Isaac is moving#The rock wave can open secret rooms and break rocks"}, -- Mega Bean
|
||||
{"352", "Glass Cannon", "{{Warning}} Firing the cannon reduces Isaac's health down to half a heart#Shoots a large piercing + spectral tear that does 10x Isaac's damage"}, -- Glass Cannon
|
||||
{"353", "Bomber Boy", "{{Bomb}} +5 Bombs#Bombs explode in a cross-shaped pattern"}, -- Bomber Boy
|
||||
{"354", "Crack Jacks", "↑ {{Heart}} +1 Health#{{Trinket}} Spawns a trinket"}, -- Crack Jacks
|
||||
@@ -394,7 +394,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"369", "Continuum", "↑ {{Range}} +2.25 Range#↑ +1.5 Tear height#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, -- Continuum
|
||||
{"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#{{UnknownHeart}} Spawns 3 random hearts"}, -- Mr. Dolly
|
||||
{"371", "Curse of the Tower", "{{Warning}} Taking damage spawns 6 Troll Bombs#The Troll Bombs inherit Isaac's bomb effects"}, -- Curse of the Tower
|
||||
{"372", "Charged Baby", "Every 30 seconds while in an uncleared room, the familiar can:#{{Battery}} Spawn a Battery (max 2 per room)#{{Battery}} Add one charge to the active item (max 2 per room)#Petrify all enemies in the room"}, -- Charged Baby
|
||||
{"372", "Charged Baby", "Every 30 seconds while in an uncleared room, the familiar can:#{{Battery}} Spawn a Battery (max 2 per room)#{{Battery}} Add one charge to the active item (max 2 per room)#{{Petrify}} Petrify all enemies in the room"}, -- Charged Baby
|
||||
{"373", "Dead Eye", "↑ {{Damage}} Consecutive tear hits on enemies grant +25% damage (max +100%)#Missing has a chance to reset the multiplier"}, -- Dead Eye
|
||||
{"374", "Holy Light", "10% chance to shoot holy tears, which spawn a beam of light on hit#{{Luck}} 50% chance at 9 luck#{{Damage}} The beam deals 4x Isaac's damage"}, -- Holy Light
|
||||
{"375", "Host Hat", "Grants immunity to explosions, rock wave attacks and Mom and Satan's stomp attacks#25% chance to reflect enemy shots"}, -- Host Hat
|
||||
@@ -404,7 +404,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"379", "Pupula Duplex", "↑ {{Tearsize}} x2 Tear size#Spectral tears"}, -- Pupula Duplex
|
||||
{"380", "Pay To Play", "{{Coin}} +5 Coins#{{Coin}} Single-key doors must be opened with coins instead of keys"}, -- Pay To Play
|
||||
{"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears#Grants a random item at the start of the next run"}, -- Eden's Blessing
|
||||
{"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns it as a friendly companion"}, -- Friendly Ball
|
||||
{"382", "Friendly Ball", "Can be thrown at enemies to capture them#{{Friendly}} Using the item after capturing an enemy spawns it as a friendly companion"}, -- Friendly Ball
|
||||
{"383", "Tear Detonator", "Splits all of Isaac's tears currently on screen in a circle of 6 tears"}, -- Tear Detonator
|
||||
{"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-90 contact damage per second depending on speed"}, -- Lil Gurdy
|
||||
{"385", "Bumbo", "{{Coin}} Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#Lv2: Chance to spawn item after room clears#Lv3: Shoots tears that can spawn coins on hit#Lv4: Chases enemies, occasionally dropping bombs, can spawn item on coin pickup"}, -- Bumbo
|
||||
@@ -420,7 +420,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"395", "Tech X", "{{Chargeable}} Isaac's tears are replaced by a chargeable laser ring#Ring size increases with charge amount"}, -- Tech X
|
||||
{"396", "Ventricle Razor", "Creates up to two portals to travel between#Can be placed in different rooms"}, -- Ventricle Razor
|
||||
{"397", "Tractor Beam", "↑ {{Tears}} +0.5 Tears#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#↑ {{Shotspeed}} +0.16 Shot speed#Isaac's tears always travel along a beam of light in front of him"}, -- Tractor Beam
|
||||
{"398", "God's Flesh", "Tears can shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, -- God's Flesh
|
||||
{"398", "God's Flesh", "{{Shrink}} Tears can shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, -- God's Flesh
|
||||
{"399", "Maw of the Void", "↑ {{Damage}} +1 Damage#{{Chargeable}} Shooting tears for 2.35 seconds and releasing the fire button creates a black brimstone ring around Isaac#It deals 30x Isaac's damage over 2 seconds#{{BlackHeart}} Enemies killed by the black ring have a 5% chance to drop a Black Heart"}, -- Maw of the Void
|
||||
{"400", "Spear of Destiny", "Isaac holds a spear in front of him#{{Fear}} The spear deals twice his damage and can fear enemies on contact"}, -- Spear of Destiny
|
||||
{"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit and explode after a few seconds"}, -- Explosivo
|
||||
@@ -446,7 +446,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"421", "Kidney Bean", "{{Charm}} Charms and deals 5 damage to all enemies in close range"}, -- Kidney Bean
|
||||
{"422", "Glowing Hour Glass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in"}, -- Glowing Hour Glass
|
||||
{"423", "Circle of Protection", "Surrounds Isaac with a large halo that deals his damage on contact per second#Chance to reflect enemy projectiles"}, -- Circle of Protection
|
||||
{"424", "Sack Head", "Pickups have a 33% chance to be replaced with a sack#Spawns a sack"}, -- Sack Head
|
||||
{"424", "Sack Head", "Pickups have a chance to be replaced with a {{GrabBag}}sack:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} Spawns a sack"}, -- Sack Head
|
||||
{"425", "Night Light", "{{Slow}} Spawns a slowing cone of light in front of Isaac"}, -- Night Light
|
||||
{"426", "Obsessed Fan", "Mimics Isaac's exact movement on a 3 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
|
||||
{"427", "Mine Crafter", "Spawns a pushable TNT barrel#Using the item a second time in the same room remotely detonates the barrel"}, -- Mine Crafter
|
||||
@@ -472,7 +472,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"447", "Linger Bean", "Firing without pause for 7.5 seconds spawns a poop cloud#The cloud deals Isaac's damage 5 times a second#The cloud lasts 15 seconds and can be moved by shooting it"}, -- Linger Bean
|
||||
{"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to spawn a Red Heart#{{Collectible214}} 10% chance to get ↑ {{Range}} +5 Range and leave a trail of blood creep for the room"}, -- Shard of Glass
|
||||
{"449", "Metal Plate", "{{SoulHeart}} +1 Soul Heart#{{Confusion}} Enemy bullets have a 25% chance to be reflected as concussive tears"}, -- Metal Plate
|
||||
{"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#Enemies hit with the coin get petrified and turn into gold#{{Coin}} Killing a gold enemy drops 1-4 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed
|
||||
{"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#{{Petrify}} Enemies hit with the coin get petrified and turn into gold#{{Coin}} Killing a gold enemy drops 1-4 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed
|
||||
{"451", "Tarot Cloth", "{{Card}} Spawns a card#{{Card}} Card effects are doubled or enhanced"}, -- Tarot Cloth
|
||||
{"452", "Varicose Veins", "Taking damage shoots 10 tears in a circle around Isaac#The tears deal Isaac's damage + 25"}, -- Varicose Veins
|
||||
{"453", "Compound Fracture", "↑ {{Range}} +1.5 Range#↑ +1 Tear height#Tears shatter into 1-3 small bone shards upon hitting anything"}, -- Compound Fracture
|
||||
@@ -488,9 +488,9 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage#Isaac's tears can destroy rocks and open doors"}, -- Sulfuric Acid
|
||||
{"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop whatever pickup Isaac needs the most"}, -- Glyph of Balance
|
||||
{"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears#Allows Isaac to shoot tears in any direction"}, -- Analog Stick
|
||||
{"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poison all nearby enemies"}, -- Contagion
|
||||
{"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poisons all nearby enemies#Enemies that die while poisoned also explode and poison nearby enemies"}, -- Contagion
|
||||
{"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, -- Finger!
|
||||
{"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second#After it deals 600 damage, it is absorbed by Isaac, increasing his contact damage"}, -- Shade
|
||||
{"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second#{{Friendly}} After it deals 600 damage, it is absorbed by Isaac, increasing his contact damage and spawning friendly Chargers"}, -- Shade
|
||||
{"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, -- Depression
|
||||
{"470", "Hushy", "Bounces around the room#Deals 30 contact damage per second#Stops moving when Isaac shoots#Blocks projectiles when stopped"}, -- Hushy
|
||||
{"471", "Lil Monstro", "{{Chargeable}} Charges a shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"}, -- Lil Monstro
|
||||
@@ -527,12 +527,12 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"502", "Large Zit", "{{Slow}} Firing occasionally shoots a white creep tear that deals double damage and slows enemies#Taking damage shoots a white creep tear"}, -- Large Zit
|
||||
{"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#{{Luck}} 20% chance at 15 luck#Isaac deals 3.5 contact damage"}, -- Little Horn
|
||||
{"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"}, -- Brown Nugget
|
||||
{"505", "Poke Go", "Entering a hostile room has a chance to spawn a charmed enemy"}, -- Poke Go
|
||||
{"505", "Poke Go", "{{Friendly}} Entering a hostile room has a chance to spawn a friendly enemy"}, -- Poke Go
|
||||
{"506", "Backstabber", "{{BleedingOut}} Hitting an enemy in the back deals double damage and causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, -- Backstabber
|
||||
{"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can spawn half hearts#{{HalfSoulHeart}} Having no heart containers drops Soul Hearts instead"}, -- Sharp Straw
|
||||
{"508", "Mom's Razor", "{{BleedingOut}} Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#{{Damage}} Deals 3x Isaac's damage per second#Does not block shots"}, -- Mom's Razor
|
||||
{"509", "Bloodshot Eye", "Orbital that shoots a tear in a random direction every 2 seconds#Deals 3.5 damage per tear#Deals 30 contact damage per second#Does not block shots"}, -- Bloodshot Eye
|
||||
{"510", "Delirious", "{{Timer}} Spawns a friendly delirium version of a boss for the room"}, -- Delirious
|
||||
{"510", "Delirious", "{{Friendly}} Spawns a friendly delirium version of a boss for the room"}, -- Delirious
|
||||
{"511", "Angry Fly", "Orbits a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, -- Angry Fly
|
||||
{"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 6 damage per second#Destroys nearby rocks#Lasts 6 seconds"}, -- Black Hole
|
||||
{"513", "Bozo", "↑ {{Damage}} +0.1 Damage#{{SoulHeart}} +1 Soul Heart#{{Charm}} Randomly charms/fears enemies#Taking damage has a random chance to spawn a Rainbow Poop"}, -- Bozo
|
||||
@@ -561,14 +561,14 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"536", "Sacrificial Altar", "Sacrifices up to 2 familiars and spawns a devil item for each sacrifice#{{Coin}} Turns blue spiders/flies into coins"}, -- Sacrificial Altar
|
||||
{"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, -- Lil Spewer
|
||||
{"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage has a 10% chance to consume Isaac's held trinket and grant its effects permanently"}, -- Marbles
|
||||
{"539", "Mystery Egg", "Taking damage spawns a charmed enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, -- Mystery Egg
|
||||
{"539", "Mystery Egg", "{{Friendly}} Taking damage spawns a friendly enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, -- Mystery Egg
|
||||
{"540", "Flat Stone", "Isaac's tears bounce off the floor and cause splash damage on every bounce"}, -- Flat Stone
|
||||
{"541", "Marrow", "{{Heart}} Spawns 3 Red Hearts#{{EmptyBoneHeart}} +1 Bone Heart"}, -- Marrow
|
||||
{"542", "Slipped Rib", "Orbital#Reflects enemy projectiles"}, -- Slipped Rib
|
||||
{"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} x2 Tears multiplier#Chance to block damage"}, -- Hallowed Ground
|
||||
{"544", "Pointy Rib", "Levitates in front of Isaac#Deals 6x Isaac's damage per second"}, -- Pointy Rib
|
||||
{"545", "Book of the Dead", "Spawns a bone orbital or charmed bony per enemy killed in the room (up to 8)"}, -- Book of the Dead
|
||||
{"546", "Dad's Ring", "Grants an aura that petrifies enemies"}, -- Dad's Ring
|
||||
{"545", "Book of the Dead", "{{Friendly}} Spawns a bone orbital or friendly bony per enemy killed in the room (up to 8)"}, -- Book of the Dead
|
||||
{"546", "Dad's Ring", "{{Petrify}} Grants an aura that petrifies enemies"}, -- Dad's Ring
|
||||
{"547", "Divorce Papers", "↑ {{Tears}} +0.7 Tears#{{EmptyBoneHeart}} +1 Bone Heart#{{Trinket21}} Spawns the Mysterious Paper trinket"}, -- Divorce Papers
|
||||
{"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can grab and bring back pickups"}, -- Jaw Bone
|
||||
{"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#↑ {{Tears}} +0.5 Tears#Shoots 8 bone tears in all directions"}, -- Brittle Bones
|
||||
@@ -890,7 +890,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room"}, -- XVII - The Stars
|
||||
{"19", "XVIII - The Moon", "{{SecretRoom}} Teleports Isaac to the Secret Room"}, -- XVIII - The Moon
|
||||
{"20", "XIX - The Sun", "{{HealingRed}} Full health#Deals 100 damage to all enemies#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super Secret Room)"}, -- XIX - The Sun
|
||||
{"21", "XX - Judgement", "Spawns a Beggar or Devil Beggar#2% chance to spawn a special Beggar"}, -- XX - Judgement
|
||||
{"21", "XX - Judgement", "{{Beggar}} Spawns a Beggar#{{DemonBeggar}} 33% chance for it to be a Devil Beggar#2% chance for it to be a Key Master or Bomb Bum"}, -- XX - Judgement
|
||||
{"22", "XXI - The World", "{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super Secret Room)"}, -- XXI - The World
|
||||
{"23", "2 of Clubs", "{{Bomb}} Doubles Isaac's number of bombs"}, -- 2 of Clubs
|
||||
{"24", "2 of Diamonds", "{{Coin}} Doubles Isaac's number of coins"}, -- 2 of Diamonds
|
||||
@@ -942,7 +942,7 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
[15] = {" a ", " 2 ", " Machine", " {{CR}}Machines", "Devil Beggar", "{{CR}}Devil Beggars"}, -- XIV - Temperance (+ Greed version)
|
||||
[17] = {6, 12}, -- XVI - The Tower
|
||||
[20] = {100, 200}, -- XIX - The Sun
|
||||
[21] = {" a ", " 2 ", "Beggar ", "{{CR}}Beggars ", "Devil Beggar", "{{CR}}Devil Beggars"}, -- XX - Judgement
|
||||
[21] = {" a Beggar", " 2 {{CR}}Beggars", " it ", " {{CR}}each ", " it ", " {{CR}}each "}, -- XX - Judgement
|
||||
[23] = {"Doubles", "Quadruples"}, -- 2 of Clubs
|
||||
[24] = {"Doubles", "Quadruples"}, -- 2 of Diamonds
|
||||
[25] = {"Doubles", "Quadruples"}, -- 2 of Spades
|
||||
@@ -1093,8 +1093,13 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
---------- MISC ----------
|
||||
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = "s"
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them, make it nil to not pluralize
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- English plural is very easy. Simply put an "s" at the end of specific words, if amount > 1
|
||||
-- replace {pluralize} placeholders inside the text with an "s"
|
||||
return EID:ReplaceVariableStr(text, "pluralize", amount > 1 and "s" or "")
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "If absorbed, gain:"
|
||||
-- {1} will become the number text (like "{1} Tears" -> "+0.5 Tears")
|
||||
@@ -1114,27 +1119,28 @@ EID.descriptions[languageCode].BlackFeatherInformation = "{{ColorLime}}{1}{{CR}}
|
||||
EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} SINGLE USE {{Warning}}"
|
||||
|
||||
-- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost
|
||||
-- {1} = number of hearts, {2} = plural character
|
||||
-- {1} = number of hearts, {pluralize} = plural character
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines
|
||||
EID.descriptions[languageCode].RedToX = {
|
||||
-- These change "+1 Health" to just "+1 Soul Heart" and etc.
|
||||
["Red to Soul"] = {"↑ {{Heart}} +{1} Health", "{{SoulHeart}} +{1} Soul Heart{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{SoulHeart}} +{1} Soul Heart{2}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Soul Heart{2}"},
|
||||
["Red to Soul"] = {"↑ {{Heart}} +{1} Health", "{{SoulHeart}} +{1} Soul Heart{pluralize}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{SoulHeart}} +{1} Soul Heart{pluralize}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Soul Heart{pluralize}"},
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Health", "{{BlackHeart}} +{1} Black Heart{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{BlackHeart}} +{1} Black Heart{2}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Black Heart{2}"},
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Health", "{{BlackHeart}} +{1} Black Heart{pluralize}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{BlackHeart}} +{1} Black Heart{pluralize}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Black Heart{pluralize}"},
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Health", "{{BoneHeart}} +{1} Bone Heart{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{EmptyBoneHeart}} +{1} Empty Bone Heart{2}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{EmptyBoneHeart}} {1} Bone Heart{2}"}, -- Red HP to Bone Hearts
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Health", "{{BoneHeart}} +{1} Bone Heart{pluralize}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{EmptyBoneHeart}} +{1} Empty Bone Heart{pluralize}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{EmptyBoneHeart}} {1} Bone Heart{pluralize}"}, -- Red HP to Bone Hearts
|
||||
|
||||
["Red to Coin"] = {"↑ {{Heart}} +{1} Health", "{{CoinHeart}} +{1} Coin Heart{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{EmptyCoinHeart}} +{1} Empty Coin Heart{2}",
|
||||
"{{HealingRed}} Heals {1} heart{2}", "{{HealingCoin}} Heals {1} coin{2}", "{{HealingRed}} Heals half a heart", "{{HealingCoin}} Heals 1 coin", "{{HealingRed}}", "{{HealingCoin}}", "↓ {{EmptyHeart}} {1} Health", "↓ {{EmptyCoinHeart}} {1} Coin Heart{2}"}, -- Red HP to Coin Hearts
|
||||
["Red to Coin"] = {"↑ {{Heart}} +{1} Health", "{{CoinHeart}} +{1} Coin Heart{pluralize}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{EmptyCoinHeart}} +{1} Empty Coin Heart{pluralize}",
|
||||
"{{HealingRed}} Heals {1} heart{pluralize}", "{{HealingCoin}} Heals {1} coin{pluralize}", "{{HealingRed}} Heals half a heart", "{{HealingCoin}} Heals 1 coin", "{{HealingRed}}", "{{HealingCoin}}", "↓ {{EmptyHeart}} {1} Health", "↓ {{EmptyCoinHeart}} {1} Coin Heart{pluralize}"}, -- Red HP to Coin Hearts
|
||||
|
||||
["Red to None"] = {"↑ {{Heart}} +{1} Health", "", "↑ {{EmptyHeart}} +{1} Empty heart container{2}", "", "↓ {{EmptyHeart}} {1} Health", ""}, -- Red HP to None (The Lost)
|
||||
["Red to None"] = {"↑ {{Heart}} +{1} Health", "", "↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "", "↓ {{EmptyHeart}} {1} Health", ""}, -- Red HP to None (The Lost)
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].MCM = {
|
||||
@@ -1217,7 +1223,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} No effect in Greed Mode",
|
||||
["No Effect (Copies)"] = "No additional effect from multiple copies", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "No additional effect on familiars", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "No effect for characters that can't have Red Hearts",
|
||||
["Different Effect"] = "{{ColorSilver}}Different effect for {1}{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} {1} dies on use", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -970,8 +970,12 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
|
||||
---------- MISC ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = "s"
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them, make it nil to not pluralize
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- French plural
|
||||
-- replace {pluralize} placeholders inside the text with an "s"
|
||||
return EID:ReplaceVariableStr(text, "pluralize", amount > 1 and "s" or "")
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Si absorbé :"
|
||||
EID.descriptions[languageCode].VoidNames = {"Vitesse {{ColorLime}}{1}", "Débit {{ColorLime}}{1}", "Dégâts {{ColorLime}}{1}", "Portée {{ColorLime}}{1}", "Vitesse des tirs {{ColorLime}}{1}", "Chance {{ColorLime}}{1}"}
|
||||
@@ -990,29 +994,30 @@ EID.descriptions[languageCode].BlackFeatherInformation = "{{ColorSilver}}({1} ob
|
||||
EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} USAGE UNIQUE {{Warning}}"
|
||||
|
||||
-- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost
|
||||
-- {1} = number of hearts, {2} = plural character
|
||||
-- {1} = number of hearts, {pluralize} = plural character
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines
|
||||
EID.descriptions[languageCode].RedToX = {
|
||||
-- These change "+1 Health" to just "+1 Soul Heart" and etc.
|
||||
["Red to Soul"] = {"{{Heart}} +{1} réceptacle{2} de cœur", "{{SoulHeart}} +{1} cœur{2} d'âme",
|
||||
"{{EmptyHeart}} +{1} réceptacle{2} de cœur", "{{SoulHeart}} +{1} cœur{2} d'âme",
|
||||
"↓ {1} réceptacle{2} de cœur", "↓ {1} cœur{2}"},
|
||||
["Red to Soul"] = {"{{Heart}} +{1} réceptacle{pluralize} de cœur", "{{SoulHeart}} +{1} cœur{pluralize} d'âme",
|
||||
"{{EmptyHeart}} +{1} réceptacle{pluralize} de cœur", "{{SoulHeart}} +{1} cœur{pluralize} d'âme",
|
||||
"↓ {1} réceptacle{pluralize} de cœur", "↓ {1} cœur{pluralize}"},
|
||||
|
||||
["Red to Black"] = {"{{Heart}} +{1} réceptacle{2} de cœur", "{{BlackHeart}} +{1} cœur{2} noir{2}",
|
||||
"{{EmptyHeart}} +{1} réceptacle{2} de cœur", "{{BlackHeart}} +{1} cœur{2} noir{2}",
|
||||
"↓ {1} réceptacle{2} de cœur", "↓ {1} cœur{2}"},
|
||||
["Red to Black"] = {"{{Heart}} +{1} réceptacle{pluralize} de cœur", "{{BlackHeart}} +{1} cœur{pluralize} noir{pluralize}",
|
||||
"{{EmptyHeart}} +{1} réceptacle{pluralize} de cœur", "{{BlackHeart}} +{1} cœur{pluralize} noir{pluralize}",
|
||||
"↓ {1} réceptacle{pluralize} de cœur", "↓ {1} cœur{pluralize}"},
|
||||
|
||||
["Red to Bone"] = {"{{Heart}} +{1} réceptacle{2} de cœur", "{{BoneHeart}} +{1} cœur{2} d'os",
|
||||
"{{EmptyHeart}} +{1} réceptacle{2} de cœur", "{{EmptyBoneHeart}} +{1} cœur{2} d'os", "↓ -{1} réceptacle{2} de cœur", "↓ -{1} cœur{2}",
|
||||
"↓ {1} réceptacle{2} de cœur", "↓ {1} cœur{2} d'os",
|
||||
["Red to Bone"] = {"{{Heart}} +{1} réceptacle{pluralize} de cœur", "{{BoneHeart}} +{1} cœur{pluralize} d'os",
|
||||
"{{EmptyHeart}} +{1} réceptacle{pluralize} de cœur", "{{EmptyBoneHeart}} +{1} cœur{pluralize} d'os", "↓ -{1} réceptacle{pluralize} de cœur", "↓ -{1} cœur{pluralize}",
|
||||
"↓ {1} réceptacle{pluralize} de cœur", "↓ {1} cœur{pluralize} d'os",
|
||||
"{{HealingRed}}", "{{HealingBone}}"}, -- Red HP to Bone Hearts
|
||||
|
||||
["Red to Coin"] = {"{{Heart}} +{1} réceptacle{2} de cœur", "{{CoinHeart}} +{1} réceptacle{2} de pièce",
|
||||
"{{EmptyHeart}} +{1} réceptacle{2} de cœur", "{{EmptyCoinHeart}} +{1} réceptacle{2} de pièce", "↓ -{1} réceptacle{2} de cœur", "↓ -{1} réceptacle{2} de pièce",
|
||||
"↓ {1} réceptacle{2} de cœur", "↓ {1} réceptacle{2} de pièce",
|
||||
"{{HealingRed}} Soigne {1} cœur{2} rouge{2}", "{{HealingCoin}} Soigne {1} pièce{2}", "{{HealingRed}} Soigne un demi-cœur rouge", "{{HealingCoin}} Soigne 1 pièce", "{{HealingRed}}", "{{HealingCoin}}"},
|
||||
["Red to Coin"] = {"{{Heart}} +{1} réceptacle{pluralize} de cœur", "{{CoinHeart}} +{1} réceptacle{pluralize} de pièce",
|
||||
"{{EmptyHeart}} +{1} réceptacle{pluralize} de cœur", "{{EmptyCoinHeart}} +{1} réceptacle{pluralize} de pièce", "↓ -{1} réceptacle{pluralize} de cœur", "↓ -{1} réceptacle{pluralize} de pièce",
|
||||
"↓ {1} réceptacle{pluralize} de cœur", "↓ {1} réceptacle{pluralize} de pièce",
|
||||
"{{HealingRed}} Soigne {1} cœur{pluralize} rouge{pluralize}", "{{HealingCoin}} Soigne {1} pièce{pluralize}", "{{HealingRed}} Soigne un demi-cœur rouge", "{{HealingCoin}} Soigne 1 pièce", "{{HealingRed}}", "{{HealingCoin}}"},
|
||||
|
||||
["Red to None"] = {"{{Heart}} +{1} réceptacle{2} de cœur", "", "{{EmptyHeart}} +{1} réceptacle{2} de cœur", "", "↓ {1} réceptacle{2} de cœur", ""}, -- Red HP to None (The Lost)
|
||||
["Red to None"] = {"{{Heart}} +{1} réceptacle{pluralize} de cœur", "", "{{EmptyHeart}} +{1} réceptacle{pluralize} de cœur", "", "↓ {1} réceptacle{pluralize} de cœur", ""}, -- Red HP to None (The Lost)
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].MCM = {
|
||||
@@ -1089,7 +1094,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedModeSmall}} Aucun effet en mode Avarice",
|
||||
["No Effect (Copies)"] = "Avoir plusieurs exemplaires ne cumule pas les effets", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "Aucun effet bonus pour les familiers", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "Aucun effet pour les personnages sans cœurs rouges",
|
||||
["Different Effect"] = "{{ColorSilver}}(Effet différent avec {1}{{ColorSilver}})",
|
||||
["Dies on Use"] = "{{Warning}} Tue {1} si utilisé",
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"36", "La Cacca", "Genera una cacca e respinge i nemici#Può essere piazzata vicino a una fossa e distrutta con una bomba per creare un ponte"},
|
||||
{"37", "Sig. Bum", "Lascia a terra una grossa bomba ai piedi di Isaac che infligge 110 danni"},
|
||||
{"38", "Testa di Tammy", "Spara 10 lacrime in cerchio attorno ad Isaac#Le lacrime copiano gli effetti delle lacrime di Isaac, e fanno 25 danni in più"},
|
||||
{"39", "Reggiseno di Mamma", "Pietrifica tutti i nemici nella stanza per 4 secondi"},
|
||||
{"39", "Reggiseno di Mamma", "{{Petrify}} Pietrifica tutti i nemici nella stanza per 4 secondi"},
|
||||
{"40", "Kamikaze!", "Produce un'esplosione nella posizione di Isaac#Infligge 40 danni"},
|
||||
{"41", "Assorbente di Mamma", "{{Fear}} Spaventa tutti i nemici nella stanza per 5 secondi"},
|
||||
{"42", "Testa Marcia di Bob", "Usare l'oggetto e sparare in una direzione fa scagliare la testa#{{Poison}} La testa esplode all'impatto e avvelena i nemici colpiti dall'esplosione"},
|
||||
@@ -124,7 +124,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"101", "L'Aureola", "↑ {{Heart}} +1 Salute#↑ {{Speed}} +0.3 Velocità#↑ {{Tears}} +0.2 Lacrime#↑ {{Damage}} +0.3 Danni#↑ {{Range}} +0.25 Gittata#↑ +0.5 Altezza Lacrime"},
|
||||
{"102", "Boccetta di Mamma", "{{Pill}} Genera 1 pillola"},
|
||||
{"103", "Il Raffreddore", "{{Poison}} 25% di chance di sparare lacrime velenose#{{Luck}} 100% di chance con 12 di Fortuna"},
|
||||
{"104", "Il Parassita", "Al contatto le lacrime si scindono in due#Le lacrime scisse infliggono metà dei danni"},
|
||||
{"104", "Il Parassita", "Al contatto le lacrime si dividono in 2#Le lacrime divise infliggono metà dei danni"},
|
||||
{"105", "Il D6", "Rilancia i piedistalli nella stanza corrente"},
|
||||
{"106", "Mr. Mega", "↑ {{Bomb}} x1.83 danni delle bombe#{{Bomb}} +5 Bombe"},
|
||||
{"107", "Forbici Seghettate", "{{Timer}} Conferisce fino all'uscita dalla stanza:#Volo#Il corpo di Isaac si separa dalla testa e attacca i nemici con 82.5 danni da contatto al secondo"},
|
||||
@@ -144,7 +144,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"121", "Buffungo (Grande)", "↑ {{EmptyHeart}} +1 Portacuore#↑ {{Damage}} +0.3 Danni#↑ {{Range}} +0.25 Gittata#↑ +0.5 Altezza Lacrime#↓ {{Speed}} -0.1 Velocità"},
|
||||
{"122", "Meretrice di Babilonia", "Quando si è a mezzo Cuore Rosso o meno:#↑ {{Speed}} +0.3 Velocità#↑ {{Damage}} +1.5 Danni"},
|
||||
{"123", "Manuale dei Mostri", "{{Timer}} Genera un famiglio casuale fino all'uscita dalla stanza"},
|
||||
{"124", "Pergamene del Mar Morto", "Attiva l'effetto di un oggetto attivo casuale"},
|
||||
{"124", "Pergamene del Mar Morto", "Attiva l'effetto di un oggetto attivo casuale#Sceglie l'effetto da un elenco definito di oggetti"},
|
||||
{"125", "Bobby-Bomba", "{{Bomb}} +5 Bombe#Bombe a ricerca"},
|
||||
{"126", "Lametta", "↑ {{Damage}} +1.2 Danni#{{Warning}} Infligge 1 cuore di danni ad Isaac#{{Heart}} Rimuove per primi i Cuori Rossi"},
|
||||
{"127", "NonTiRicordarDiMe", "{{Warning}} MONOUSO {{Warning}}#Rilancia e fa ripartire l'intero piano"},
|
||||
@@ -162,7 +162,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"139", "Borsetta di Mamma", "{{Trinket}} Isaac può tenere 2 ninnoli"},
|
||||
{"140", "Maledizione di Bob", "{{Bomb}} +5 Bombe#{{Poison}} Le bombe di Isaac avvelenano i nemici poison enemies colpiti dall'esplosione"},
|
||||
{"141", "Reginello", "{{Coin}} Genera 7 monete casuali"},
|
||||
{"142", "Scapolare", "{{SoulHeart}} Isaac ottiene 1 Cuore Celeste quando i danni lo riducono a mezzo cuore#Può avvenire solo una volta a stanza#Uscire e rientrare nella stanza permette di attivare nuovamente l'effetto"},
|
||||
{"142", "Scapolare", "{{SoulHeart}} Isaac ottiene 1 Cuore Celeste quando i danni lo riducono a mezzo cuore#Può avvenire solo 1 volta a stanza#Uscire e rientrare nella stanza permette di attivare nuovamente l'effetto"},
|
||||
{"143", "Speed Ball", "↑ {{Speed}} +0.3 Velocità#↑ {{Shotspeed}} +0.2 Velocità Colpi"},
|
||||
{"144", "Amico Scrocco", "{{Coin}} Raccoglie monete nelle vicinanze#Genera in cambio consumabili casuali"},
|
||||
{"145", "Testa di Guppy", "Evoca 2-4 mosche blu"},
|
||||
@@ -222,7 +222,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"199", "Chiave di Mamma", "{{Key}} +2 Chiavi#I bauli contengono più consumabili"},
|
||||
{"200", "Ombretto di Mamma", "Lacrime ammalianti"},
|
||||
{"201", "Lingotto di Ferro", "↑ {{Damage}} +0.3 Danni#{{Confusion}} 10% di chance di sparare lacrime stordenti#{{Luck}} 100% di chance con 27 di Fortuna"},
|
||||
{"202", "Tocco di Mida", "Toccare i nemici li pietrifica e li trasforma in oro#Isaac infligge danni da contatto in base al suo numero di monete#{{Coin}} Uccidere un nemico dorato genera monete#La cacca generata da Isaac ha un'alta chance di essere cacca dorata"},
|
||||
{"202", "Tocco di Mida", "{{Petrify}} Toccare i nemici li pietrifica e li trasforma in oro#Isaac infligge danni da contatto in base al suo numero di monete#{{Coin}} Uccidere un nemico dorato genera monete#La cacca generata da Isaac ha un'alta chance di essere cacca dorata"},
|
||||
{"203", "Offerta Imperdibile", "Se possibile raddoppia i consumabili generati"},
|
||||
{"204", "Marsupio", "Subire danni ha il 50% di chance di generare 1 consumabile casuale"},
|
||||
{"205", "Presa Diretta", "{{Battery}} Usare un oggetto attivo non carico lo ricarica pienamente al costo di 2 cuori#Funziona solo quando l'oggetto non ha cariche"},
|
||||
@@ -244,7 +244,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"221", "Mastice", "Le lacrime di Isaac rimbalzano sui nemici e sugli ostacoli"},
|
||||
{"222", "Anti-Gravità", "↑ {{Tears}} -2 Delay tra Lacrime#Tenere premuto il tasto di fuoco fa sì che le lacrime levitino a mezz'aria#Rilasciare il tasto di fuoco le lancia nella direzione verso cui erano state sparate"},
|
||||
{"223", "Piromane", "{{Bomb}} +5 Bombe#Immunità a esplosioni, scosse sismiche e pestoni#{{HealingRed}} Le esplosioni curano Isaac di 1 cuore invece di danneggiarlo"},
|
||||
{"224", "Corpo di Cricket", "↑ {{Tears}} -1 Delay tra Lacrime#↑ {{Tearsize}} x1.2 Dimensioni Lacrime#↓ {{Range}} -10 Gittata#Quando le lacrime colpiscono si scindono in 4#Le lacrime scisse infliggono la metà dei danni"},
|
||||
{"224", "Corpo di Cricket", "↑ {{Tears}} -1 Delay tra Lacrime#↑ {{Tearsize}} x1.2 Dimensioni Lacrime#↓ {{Range}} -10 Gittata#Quando le lacrime colpiscono qualcosa si dividono in 4#Le lacrime divise infliggono la metà dei danni"},
|
||||
{"225", "Latex", "{{SoulHeart}} Subire danni ha una chance di generare 1 Cuore Celeste#{{HalfHeart}} I nemici hanno una chance di lasciare mezzo Cuore Rosso quando muoiono"},
|
||||
{"226", "Loto Nero", "↑ {{Heart}} +1 Salute#{{SoulHeart}} +1 Cuore Celeste#{{BlackHeart}} +1 Cuore Nero"},
|
||||
{"227", "Salvadanaio", "{{Coin}} +3 Monete#{{Coin}} Subire danni genera 1-2 monete"},
|
||||
@@ -360,7 +360,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"335", "L'Anima", "{{SoulHeart}} +2 Cuori Celesti#Conferisce un'aura che repelle i nemici e i proiettili"},
|
||||
{"336", "Cipolla Morta", "↑ {{Range}} +0.25 Gittata#↑ {{Tearsize}} x1.5 Dimensioni Lacrime#↓ -0.5 Altezza Lacrime#↓ {{Shotspeed}} -0.4 Velocità Colpi#Lacrime penetranti + spettrali"},
|
||||
{"337", "Cipollotto Rotto", "{{Slow}} Rallenta ogni 4° stanza#13% di chance che tale stanza sia velocizzata"},
|
||||
{"338", "Il Boomerang", "Boomerang lanciabile#Pietrifica i nemici e infligge i danni di Isaac x2#Può afferrare e riportare oggetti"},
|
||||
{"338", "Il Boomerang", "Boomerang lanciabile#{{Petrify}} Pietrifica i nemici e infligge i danni di Isaac x2#Può afferrare e riportare oggetti"},
|
||||
{"339", "Spilla da Balia", "↑ {{Range}} +5.25 Gittata#↑ +0.5 Altezza Lacrime#↑ {{Shotspeed}} +0.16 Velocità Colpi#{{BlackHeart}} +1 Cuore Nero"},
|
||||
{"340", "Pillola di Caffeina", "↑ {{Speed}} +0.3 Velocità#↑ Diminuzione Statura#{{Pill}} Genera una pillola casuale"},
|
||||
{"341", "Foto Strappata", "↑ {{Tears}} +0.7 Lacrime#↑ {{Shotspeed}} +0.16 Velocità Colpi"},
|
||||
@@ -375,7 +375,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"350", "Shock Tossico", "{{Poison}} Entrare in una stanza avvelena tutti i nemici#I nemici uccisi lasciano una pozza di liquido#Il liquido infligge 30 danni al secondo"},
|
||||
{"351", "Mega Fagiolo", "Pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Rilascia una scossa sismica nella direzione in cui si sta muovendo#La scossa sismica può aprire stanze segrete e rompere rocce"},
|
||||
{"352", "Cannone di Vetro", "{{Warning}} Sparare il cannone riduce la salute di Isaac a mezzo cuore#Spara una grossa lacrima penetrante + spettrale che infligge i danni di Isaac x10"},
|
||||
{"353", "Bomber Boy", "{{Bomb}} +5 Bombe#Le bombe creano un'esplosione cruciforme"},
|
||||
{"353", "Bomber Boy", "{{Bomb}} +5 Bombe#Le bombe creano un'esplosione a croce"},
|
||||
{"354", "Crack Jack", "↑ {{Heart}} +1 Salute#{{Trinket}} Genera 1 ninnolo"},
|
||||
{"355", "Perle di Mamma", "↑ {{Range}} +1.25 Gittata#↑ +0.5 Altezza Lacrime#↑ {{Luck}} +1 Fortuna"},
|
||||
{"356", "Batteria per Auto", "{{Battery}} Usare un oggetto attivo attiva due volte il suo effetto"},
|
||||
@@ -394,7 +394,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"369", "Continuum", "↑ {{Range}} +2.25 Gittata#↑ +1.5 Altezza Lacrime#Lacrime spettrali#Le lacrime possono passare attraverso un lato dello schermo e uscire dall'altro"},
|
||||
{"370", "Sig. Bambolotto", "↑ {{Tears}} +0.7 Lacrime#↑ {{Range}} +5.25 Gittata#↑ +0.5 Altezza Lacrime#{{UnknownHeart}} Genera 3 cuori casuali"},
|
||||
{"371", "Maledizione della Torre", "{{Warning}} Subire danni genera 6 Bombe Troll#Le Bombe Troll ricevono gli effetti delle bombe di Isaac"},
|
||||
{"372", "Bebè Carico", "Ogni 30 secondi in una stanza non completata, il famiglio può:#{{Battery}} Generare una pila (max 2 per stanza)#{{Battery}} Aggiungere una carica all'oggetto attivo (max 2 per stanza)#Pietrificare tutti i nemici nella stanza"},
|
||||
{"372", "Bebè Carico", "Ogni 30 secondi in una stanza non completata, il famiglio può:#{{Battery}} Generare una pila (max 2 per stanza)#{{Battery}} Aggiungere una carica all'oggetto attivo (max 2 per stanza)#{{Petrify}} Pietrificare tutti i nemici nella stanza"},
|
||||
{"373", "Cecchino", "↑ {{Damage}} Le lacrime che colpiscono consecutivamente i nemici conferiscono +25% dei danni (max +100%)#I colpi mancati hanno una chance di resettare il moltiplicatore"},
|
||||
{"374", "Luce Sacra", "10% di chance di sparare lacrime sacre, che quando colpiscono generano un raggio di luce#{{Luck}} 50% di chance con 9 di Fortuna#{{Damage}} Il raggio infligge i danni di Isaac x4"},
|
||||
{"375", "Cascospite", "Conferisce immunità alle esplosioni, scosse sismiche e ai pestoni di Mamma e Satana#25% di chance di riflettere i proiettili nemici"},
|
||||
@@ -404,8 +404,8 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"379", "Pupula Duplex", "↑ {{Tearsize}} x2 Dimensioni Lacrime#Lacrime spettrali"},
|
||||
{"380", "Pay to Play", "{{Coin}} +5 Monete#{{Coin}} Le porte con una singola toppa vanno aperte con le monete al posto delle chiavi"},
|
||||
{"381", "Benedizione di Eden", "↑ {{Tears}} +0.7 Lacrime#Conferisce un oggetto casuale all'inizio della prossima run"},
|
||||
{"382", "Sfera Amikè", "Può essere lanciata ai nemici per catturarli#Usare l'oggetto dopo aver catturato un nemico lo genera come alleato amichevole"},
|
||||
{"383", "Detonatore di Lacrime", "Scinde tutte le lacrime di Isaac presenti sullo schermo in cerchi da 6 lacrime"},
|
||||
{"382", "Sfera Amikè", "Può essere lanciata ai nemici per catturarli#{{Friendly}} Usare l'oggetto dopo aver catturato un nemico lo genera come compagno amichevole"},
|
||||
{"383", "Detonatore di Lacrime", "Divide tutte le lacrime di Isaac presenti sullo schermo in cerchi da 6 lacrime"},
|
||||
{"384", "Mini Gastrina", "{{Chargeable}} Si getta e rimbalza per la stanza ad una velocità che dipende dalla quantità di carica#Infligge dai 5 ai 90 danni da contatto al secondo in base alla velocità"},
|
||||
{"385", "Bumbo", "{{Coin}} Raccolgie le monete nelle vicinanze#Aumenta di livello dopo aver raccolto 6, 12, e 24 monete#Lv2: Chance di generare un oggetto a completamento stanza#Lv3: Spara lacrime capaci di generare monete quando colpiscono#Lv4: Insegue i nemici, occasionalmente lascia una bomba, se raccoglie monete può generare un oggetto"},
|
||||
{"386", "D12", "Rilancia gli ostacoli in altri ostacoli casuali (ad es. cacca, vasi, TNT, cacca rossa, blocchi di pietra etc.)"},
|
||||
@@ -420,7 +420,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"395", "Tecn. X", "{{Chargeable}} Le lacrime di Isaac vengono rimpiazzate da un anello laser caricabile#Le dimensioni dell'anello aumentano in base alla quantità di carica"},
|
||||
{"396", "Bisturi", "Crea fino a 2 portali tra cui si può viaggiare#Possono essere posti in stanze diverse"},
|
||||
{"397", "Raggio Traente", "↑ {{Tears}} +0.5 Lacrime#↑ {{Range}} +5.25 Gittata#↑ +0.5 Altezza Lacrime#↑ {{Shotspeed}} +0.16 Velocità Colpi#Le lacrime di Isaac si muovono sempre lungo un raggio di luce di fronte a lui"},
|
||||
{"398", "Trip Divino", "Le lacrime possono rimpicciolire i nemici#I nemici rimpiccioliti possono essere schiacciati e uccisi camminandoci sopra"},
|
||||
{"398", "Trip Divino", "{{Shrink}} Le lacrime possono rimpicciolire i nemici#I nemici rimpiccioliti possono essere schiacciati e uccisi camminandoci sopra"},
|
||||
{"399", "Fauci dell'Oblio", "↑ {{Damage}} +1 Danni#{{Chargeable}} Sparare lacrime per 2.35 secondi e rilasciare il tasto di fuoco crea un anello di zolfo fuso nero attorno ad Isaac#{{BlackHeart}} I nemici uccisi dall'anello nero hanno una chance di lasciare Cuori Neri"},
|
||||
{"400", "Lancia del Destino", "Isaac impugna una lancia davanti a lui#{{Fear}} La lancia infligge il doppio dei suoi danni e al contatto può spaventare i nemici"},
|
||||
{"401", "Explosivo", "25% di chance di sparare lacrime a bomba adesiva#Le lacrime a bomba adesiva non infliggono danni quando colliscono ed esplodono dopo qualche secondo"},
|
||||
@@ -446,7 +446,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"421", "Fagiolo rene", "{{Charm}} Ammalia e infligge 5 danni a tutti i nemici a distanza ravvicinata"},
|
||||
{"422", "Clessidra Luminosa", "Riporta Isaac nella stanza precedente e annulla tutte le azioni svolte nella stanza in cui l'oggetto è stato usato"},
|
||||
{"423", "Cerchio Protettivo", "Isaac viene circondato da una grande aureola che al contatto infligge i suoi danni al secondo#Chance di riflettere i proiettili nemici"},
|
||||
{"424", "Testa di Sacco", "I consumabili hanno il 33% di chance di venire rimpiazzati da un sacco#Genera un sacco"},
|
||||
{"424", "Testa di Sacco", "I consumabili hanno una chance di venire rimpiazzati da un {{GrabBag}sacco:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} Genera un sacco"},
|
||||
{"425", "Luce Notturna", "{{Slow}} Genera un cono di luce rallentante di fronte ad Isaac"},
|
||||
{"426", "Fan Ossessionato", "Riproduce i movimenti di Isaac con un delay di 3 secondi#Infligge 30 danni al secondo"},
|
||||
{"427", "Blocco di TNT", "Genera un blocco di TNT spostabile#Usare l'oggetto per una seconda volta nella stessa stanza fa esplodere a distanza il blocco"},
|
||||
@@ -455,7 +455,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"430", "Papà Mosca", "Riproduce i movimenti di Isaac con un delay di 1 secondo#Spara lacrime che infliggono i danni di Isaac ai nemici nelle vicinanze"},
|
||||
{"431", "Bebè Multidimensionale", "Riproduce i movimenti di Isaac con un delay di 2 secondi#Le lacrime che gli passano attraverso sono raddoppiate e ottengono Più Gittata e Velocità Colpi"},
|
||||
{"432", "Bombe Glitterate", "{{Bomb}} +5 Bombe#{{Charm}} Le bombe di Isaac quando esplodono hanno il 25% di chance di lasciare 1 consumabile casuale e il 15% di chance di ammaliare i nemici"},
|
||||
{"433", "La Mia Ombra", "{{Fear}} Subire danni spaventa tutti i nemici e genera un Furore nero amichevole#Il Furore infligge 5 danni al secondo"},
|
||||
{"433", "La Mia Ombra", "{{Fear}} Subire danni spaventa tutti i nemici e genera un Assalitore nero amichevole#L'Assalitore infligge 5 danni al secondo"},
|
||||
{"434", "Barattolo di Mosche", "Uccidere un nemico aggiunge 1 mosca blu nelle giara, fino a un totale di 20#Usare l'oggetto libera tutte le mosche"},
|
||||
{"435", "Mini Loki", "Spara 4 lacrime in un pattern a croce#Infligge 3.5 danni a lacrima"},
|
||||
{"436", "Latte!", "{{Tears}} Subire danni conferisce più Lacrime per il resto della stanza"},
|
||||
@@ -472,7 +472,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"447", "Fagiolo Aleggiante", "Sparare senza fermarsi per 7.5 secondi genera una nube di puzzo#La nube infligge i danni di Isaac per 5 volte al secondo#La nube dura 15 secondi, e sparandole si può spostarla"},
|
||||
{"448", "Scheggia di Vetro", "Una volta subiti danni:#{{Heart}} 25% di chance di generare 1 Cuore Rosso#{{Collectible214}} 10% di chance di ottenere ↑ {{Range}} +5 Gittata e di lasciare una scia di sangue fino all'uscita dalla stanza"},
|
||||
{"449", "Placca di Metallo", "{{SoulHeart}} +1 Cuore Celeste#{{Confusion}} I proiettili nemici hanno il 25% di chance di venire riflessi come lacrime stordenti"},
|
||||
{"450", "Occhio di Avarizia", "Ogni 20 lacrime, Isaac spara una lacrima-moneta che infligge il doppio dei danni#I nemici colpiti dalla moneta vengono pietrificati e tramutati in oro#{{Coin}} Un nemico dorato ucciso butta a terra 1-4 monete#{{Warning}} Sparare una lacrima-moneta costa 1 moneta"},
|
||||
{"450", "Occhio di Avarizia", "Ogni 20 lacrime, Isaac spara una lacrima-moneta che infligge il doppio dei danni#{{Petrify}} I nemici colpiti dalla moneta vengono pietrificati e tramutati in oro#{{Coin}} Un nemico dorato ucciso butta a terra 1-4 monete#{{Warning}} Sparare una lacrima-moneta costa 1 moneta"},
|
||||
{"451", "Tappetino del Cartomante", "{{Card}} Genera 1 carta#{{Card}} Gli effetti delle carte sono raddoppiati o potenziati"},
|
||||
{"452", "Vene Varicose", "Subire danni fa sparare un cerchio di 10 lacrime attorno ad Isaac#Le lacrime infliggono i danni di Isaac +25"},
|
||||
{"453", "Frattura Esposta", "↑ {{Range}} +1.5 Gittata#↑ +1 Altezza Lacrime#Quando le lacrime colpiscono qualcosa si sgretolano in 1-3 piccole schegge d'ossa"},
|
||||
@@ -481,16 +481,16 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"456", "Spuntino di Mezzanotte", "↑ {{Heart}} +1 Salute"},
|
||||
{"457", "Testa Conica", "{{SoulHeart}} +1 Cuore Celeste#20% di chance di annullare i danni subiti"},
|
||||
{"458", "Ombelico", "{{Trinket}} Permette ad Isaac di portare 2 ninnoli#{{Trinket}} Genera 1 ninnolo casuale"},
|
||||
{"459", "Sinusite", "20% di chance di sparare una caccola appiccicosa#{{Damage}} Le caccole infliggono i danni di Isaac una volta al secondo e rimangono incollate per 60 secondi#{{Luck}} Non è influenzato dalla Fortuna"},
|
||||
{"459", "Sinusite", "20% di chance di sparare una caccola appiccicosa#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo e rimangono incollate per 60 secondi#{{Luck}} Non è influenzato dalla Fortuna"},
|
||||
{"460", "Glaucoma", "{{Confusion}} 5% di chance di sparare lacrime stordenti#Scurisce leggermente lo schermo"},
|
||||
{"461", "Parassitoide", "15% di chance di sparare sacche ovali#{{Luck}} 50% di chance con 5 di Fortuna#{{Slow}} Quando le sacche ovali colpiscono generano del liquido rallentante e un ragno o mosca blu"},
|
||||
{"462", "Occhio di Belial", "↑ {{Range}} +1.5 Gittata#↑ +1 Altezza Lacrime#Lacrime penetranti#Colpire un nemico rende la lacrima a ricerca e ne raddoppia i danni"},
|
||||
{"463", "Acido Solforico", "↑ {{Damage}} +0.3 Danni#Le lacrime di Isaac possono distruggere le rocce e aprire le porte"},
|
||||
{"464", "Glifo dell'Equilibrio", "{{SoulHeart}} +2 Cuori Celesti#I nemici lasciano qualsiasi consumabile di cui Isaac ha più bisogno"},
|
||||
{"465", "Levetta Analogica", "↑ {{Tears}} +0.3 Lacrime#Permette ad Isaac di sparare lacrime in tutte le direzioni"},
|
||||
{"466", "Contagio", "{{Poison}} Il primo nemico ucciso in una stanza esplode e avvelena tutti i nemici nelle vicinanze"},
|
||||
{"466", "Contagio", "{{Poison}} Il primo nemico ucciso in una stanza esplode e avvelena tutti i nemici nelle vicinanze#I nemici avvelenati quando muoiono esplodono e avvelenano i nemici nelle vicinanze"},
|
||||
{"467", "Dito!", "{{Damage}} Infligge costantemente il 10% dei danni di Isaac nella direzione che indica"},
|
||||
{"468", "Ombroso", "Segue i movimenti di Isaac con un delay di 1 secondo#Infligge 30 danni da contatto al secondo#Dopo aver inferto 600 danni, viene assorbito da Isaac, aumentando i suoi danni da contatto"},
|
||||
{"468", "Ombroso", "Segue i movimenti di Isaac con un delay di 1 secondo#Infligge 30 danni da contatto al secondo#{{Friendly}} Dopo aver inferto 600 danni, viene assorbito da Isaac, aumentando i suoi danni da contatto e generando Assalitori amichevoli"},
|
||||
{"469", "Depressione", "Lascia una scia di liquido#Il liquido infligge 6 danni al secondo#I nemici che toccano la nuvola possono essere colpiti da un raggio di luce sacra"},
|
||||
{"470", "Calmina", "Rimbalza per la stanza#Infligge 30 danni da contatto al secondo#Quando Isaac spara smette di muoversi#Mentre è fermo blocca i proiettili"},
|
||||
{"471", "Mini Monstro", "{{Chargeable}} Carica un attacco a raffica simile a quello di {{Collectible229}} \"Polmone di Monstro\"#Ogni lacrima infligge 3.5 danni"},
|
||||
@@ -527,12 +527,12 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"502", "Brufolone", "{{Slow}} Sparando viene occasionalmente scagliata una lacrima con liquido bianco che infligge il doppio dei danni e rallenta i nemici#Subire danni fa sparare una lacrima con liquido bianco"},
|
||||
{"503", "Piccolo Corno", "5% di chance di sparare lacrime che uccidono istantaneamente i nemici#{{Luck}} 20% di chance con 15 di Fortuna#Isaac infligge 3.5 danni da contatto"},
|
||||
{"504", "Pepita Marrone", "Genera una mosca torretta che spara ai nemici#Ogni colpo infligge 2 danni"},
|
||||
{"505", "Pokè Go", "Entrare in una stanza ostile ha una chance di generare un nemico ammaliato"},
|
||||
{"505", "Pokè Go", "{{Friendly}} Entrare in una stanza ostile ha una chance di generare un nemico amichevole"},
|
||||
{"506", "Pugnalatore", "{{BleedingOut}} Colpire un nemico da dietro infligge il doppio dei danni e causa sanguinamento, che infligge il 10% della salute massima del nemico ogni 5 secondi"},
|
||||
{"507", "Cannuccia Appuntita", "{{Damage}} Infligge a tutti i nemici i danni di Isaac +10% della salute massima di ciascun nemico#{{HalfHeart}} Infliggere danni con la cannuccia può generare mezzi cuori#{{HalfSoulHeart}} Non avere portacuori genera invece Cuori Celesti"},
|
||||
{"508", "Rasoio di Mamma", "{{BleedingOut}} Orbitale che causa sanguinamento, infliggendo 10% della salute massima del nemico di danno ogni 5 secondi#{{Damage}} Infligge i danni di Isaac x3 al secondo#Non blocca i proiettili"},
|
||||
{"509", "Occhio Insanguinato", "Orbitale che ogni 2 secondi spara una lacrima in una direzione casuale#Infligge 3.5 danni a lacrima#Infligge 30 danni da contatto al secondo#Non blocca i proiettili"},
|
||||
{"510", "Delirante", "{{Timer}} Genera una forma boss di Delirio amichevole fino all'uscita dalla stanza"},
|
||||
{"510", "Delirante", "{{Friendly}} Genera una forma boss di Delirio amichevole fino all'uscita dalla stanza"},
|
||||
{"511", "Moscarrabbiata", "Orbita attorno a un nemico casuale finché esso non muore#Infligge 30 danni da contatto agli altri nemici"},
|
||||
{"512", "Buco Nero", "Buco nero lanciabile che risucchia qualsiasi cosa#Infligge 0.4 danni per tocco#Distrugge rocce nelle vicinanze#Dura 6 secondi"},
|
||||
{"513", "Pagliaccio", "↑ {{Damage}} +0.1 Danni#{{SoulHeart}} +1 Cuore Celeste#{{Charm}} Ammalia/spaventa i nemici in maniera casuale#Subire ha una chance casuale di generare una Cacca Arcobaleno"},
|
||||
@@ -550,25 +550,25 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"525", "Lebbra", "Subire danni genera un orbitale che blocca i proiettili#Si massimizza a 3 orbitali#Gli orbitali vengono distrutti se subiscono troppi danni"},
|
||||
{"526", "7 Sigilli", "Genera un piccolo famiglio cavaliere che genera locuste#Il cavaliere e le locuste cambiano ogni 10 secondi"},
|
||||
{"527", "Mr. GUARDI!", "Mostra per qualche secondo un cursore spostabile, dopodiché evoca uno spettro che, in base alla posizione del cursore, può:#Aprire porte o bauli#Recuperare un oggetto#50% di chance di rubare dal Negozio/Stanza del Diavolo#Attaccare un nemico finché non muore#Esplodere muri, rocce, negozianti, statue di angeli, macchine o scrocconi"},
|
||||
{"528", "Prisma Angelico", "Prisma orbitale#Le lacrime amiche che lo colpiscono si scindono in 4"},
|
||||
{"528", "Prisma Angelico", "Prisma orbitale#Le lacrime amiche che lo colpiscono si dividono in 4"},
|
||||
{"529", "Pop!", "Le lacrime di Isaac rimbalzano tra loro e quando smettono di muoversi spariscono"},
|
||||
{"530", "Lista Nera", "Uccidere i nemici nell'ordine imposto dal marchio {{DeathMark}} sopra di loro conferisce 1 consumabile casuale o un aumento di una statistica"},
|
||||
{"531", "Emolacria", "↑ {{Damage}} x1.31 Moltiplicatore Danni#↓ {{Tears}} x2 Moltiplicatore Delay tra Lacrime#↓ {{Tears}} +10 Delay tra Lacrime #Le lacrime di Isaac volano in un arco e all'impatto scoppiano in laccrime più piccole"},
|
||||
{"532", "Lacrifagia", "Le lacrime di Isaac rallentano progressivamente, per poi fermarsi e scoppiare in 8 lacrime più piccole#Le lacrime possono fondersi tra loro per ingrandirsi"},
|
||||
{"533", "Trisagion", "Rimpiazza le lacrime di Isaac con raggi di luce penetranti#I raggi infliggono il 33% dei danni ma possono colpire più volte i nemici"},
|
||||
{"534", "Zainetto", "Permette ad Isaac di tenere 2 oggetti attivi#Gli oggetti possono eessere scambiati con il tasto di rilascio ({{ButtonRT}})"},
|
||||
{"535", "Copertina", "{{Heart}} Cura 1 cuore#{{SoulHeart}} +1 Cuore Celeste#{{HolyMantle}} Entrare in una stnaza boss conferisce uno scudo di \"Manto Sacro\" (previene i danni per una volta)"},
|
||||
{"535", "Copertina", "{{Heart}} Cura 1 cuore#{{SoulHeart}} +1 Cuore Celeste#{{HolyMantle}} Entrare in una stnaza boss conferisce uno scudo di \"Manto Sacro\" (previene i danni per 1 volta)"},
|
||||
{"536", "Altare Sacrificale", "{{Warning}} MONOUSO {{Warning}}#Sacrifica fino a 2 famigli e genera un oggetto del Diavolo per ogni sacrificio#{{Coin}} Trasforma i ragni/mosche blu in monete"},
|
||||
{"537", "Mini Conato", "{{Pill}} Quando viene raccolto genera una pillola casuale#Spara una striscia di liquido#Il tipo di liquido cambia ad ogni uso di una pillola"},
|
||||
{"538", "Biglie", "{{Trinket}} Genera 3 ninnoli casuali#{{Collectible479}} Subire danni ha il 10% di chance di consumare il ninnolo tenuto da Isaac e di conferire permanentemente i suoi effetti"},
|
||||
{"539", "Uovo Misterioso", "Subire danni genera un nemico ammaliato#Genera amici più forti quanto più vengono completate stanze senza subire danni"},
|
||||
{"539", "Uovo Misterioso", "{{Friendly}} Subire danni genera un nemico amichevole#Genera amici più forti quanto più vengono completate stanze senza subire danni"},
|
||||
{"540", "Sasso Piatto", "Le lacrime di Isaac rimbalzano sul pavimento e causa danni da schizzi ad ogni rimbalzo"},
|
||||
{"541", "Midollo", "{{Heart}} Genera 3 Cuori Rossi#{{EmptyBoneHeart}} +1 Cuore Osseo"},
|
||||
{"542", "Costola Fluttuante", "Orbitale#Riflette i proiettili nemici"},
|
||||
{"543", "Terra Consacrata", "Subire danni genera una Cacca Bianca#Dentro l'aura della cacca:#↑ {{Tears}} x0.5 Moltiplicatore Delay tra Lacrime#Chance di bloccare i danni"},
|
||||
{"544", "Costola Appuntita", "Levita di fronte ad Isaac#Infligge i danni di Isaac x6 al secondo"},
|
||||
{"545", "Libro dei Morti", "Genera un osso orbitale o un Ossuto per ogni nemico ucciso nella stanza"},
|
||||
{"546", "Anello di Papà", "Conferisce un'aura che pietrifica i nemici"},
|
||||
{"545", "Libro dei Morti", "{{Friendly}} Genera un osso orbitale o un Ossuto amichevole per ogni nemico ucciso nella stanza"},
|
||||
{"546", "Anello di Papà", "{{Petrify}} Conferisce un'aura che pietrifica i nemici"},
|
||||
{"547", "Documenti per il Divorzio", "↑ {{Tears}} +0.7 Lacrime#{{EmptyBoneHeart}} +1 Cuore Osseo#{{Trinket21}} Genera il ninnolo \"Foglio Misterioso\""},
|
||||
{"548", "Mandibola", "Famiglio che opera a mo' di Boomerang#Infligge 7 danni da contatto#Può afferrare e riportare consumabili"},
|
||||
{"549", "Osteogenesi Imperfetta", "{{EmptyBoneHeart}} Rimpiazza tutti i Cuori Rossi di Isaac con 6 Cuori Ossei vuoti#Se si perde un Cuore Osseo:#↑ {{Tears}} +0.5 Lacrime#Spara 8 lacrime ossute in tutte le direzioni"},
|
||||
@@ -834,7 +834,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"95", "Dente Nero", "{{Poison}} 3% di chance di sparare lacrime dentate velenose#Il dente infligge i danni di Isaac x2"},
|
||||
{"96", "Verme Uroboro", "↑ {{Range}} +4 Gittata#↑ +2 Altezza Lacrime#Lacrime spettrali#Chance di lacrime a ricerca#{{Luck}} 100% di chance con 9 di Fortuna#Le lacrime di Isaac si muovono velocemente a spirale"},
|
||||
{"97", "Tonsilla", "Subire danni 12-20 volte genera un famiglio che blocca i proiettili#Si massimizza a 2 famigli"},
|
||||
{"98", "Pepita Verde", "10% di chance di sparare lacrime adesive a ricerca#{{Damage}} Le caccole infliggono i danni di Isaac una volta al secondo#Le lacrime si incollano per 60 secondi"},
|
||||
{"98", "Pepita Verde", "10% di chance di sparare lacrime adesive a ricerca#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo#Le lacrime si incollano per 60 secondi"},
|
||||
{"99", "Super Palla", "10% chance di sparare lacrime rimbalzanti"},
|
||||
{"100", "Lampadina Vivida", "Tenere un oggetto attivo totalmente carico conferisce:#↑ {{Speed}} +0.25 Velocità#↑ {{Tears}} +0.2 Lacrime#↑ {{Damage}} +0.5 Danni#↑ {{Range}} +0.75 Gittata#↑ {{Shotspeed}} +0.1 Velocità Colpi#↑ {{Luck}} +1 Fortuna"},
|
||||
{"101", "Lampadina Fioca", "Tenere un oggetto attivo totalmente scarico conferisce:#↑ {{Speed}} +0.5 Velocità#↑ {{Tears}} +0.4 Lacrime#↑ {{Damage}} +1.5 Danni#↑ {{Range}} +1.5 Gittata#↑ {{Shotspeed}} +0.3 Velocità Colpi#↑ {{Luck}} +2 Fortuna"},
|
||||
@@ -890,7 +890,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"18", "XVII - Le Stelle", "{{TreasureRoom}} Teletrasporta Isaac nella Stanza dei Tesori"},
|
||||
{"19", "XVIII - La Luna", "{{SecretRoom}} Teletrasporta Isaac nella Stanza Segreta"},
|
||||
{"20", "XIX - Il Sole", "{{HealingRed}} Salute al massimo#Infligge 100 danni a tutti i nemici#{{Timer}} Effetto di mappatura completa fino all'uscita dal piano (eccetto la {{SuperSecretRoom}} Stanza Super Segreta)"},
|
||||
{"21", "XX - Il Giudizio", "Genera un Mendicante o Mendicacuori#2% di chance di generare un Mendicante speciale"},
|
||||
{"21", "XX - Il Giudizio", "Genera un Mendicante#{{DemonBeggar}} 33% di chance che sia un Mendicacuori#2% di chance che sia un Chiavaiolo o uno Scroccabombe"},
|
||||
{"22", "XXI - Il Mondo", "{{Timer}} Effetto di mappatura completa fino all'uscita dal piano (eccetto la {{SuperSecretRoom}} Stanza Super Segreta)"},
|
||||
{"23", "2 di Fiori", "{{Bomb}} Duplica il numero di bombe di Isaac"},
|
||||
{"24", "2 di Quadri", "{{Coin}} Duplica il numero di monete di Isaac"},
|
||||
@@ -920,7 +920,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"48", "Carta ?", "Concede un uso gratuito dell'oggetto attivo di Isaac"},
|
||||
{"49", "Scheggia di Dado", "Rilancia tutti i piedistalli e i consumabili nella stanza"},
|
||||
{"50", "Contatto di Emergenza", "Due mani di Mamma scendono giù e afferrano un nemico ciascuno"},
|
||||
{"51", "Carta Sacra", "{{HolyMantle}} Scudo di \"Manto Sacro\" fino all'uscita dalla stanza (previene i danni per una volta)#25% di chance di generare un'altra \"Carta Sacra\""},
|
||||
{"51", "Carta Sacra", "{{HolyMantle}} Scudo di \"Manto Sacro\" fino all'uscita dalla stanza (previene i danni per 1 volta)#25% di chance di generare un'altra \"Carta Sacra\""},
|
||||
{"52", "Crescita Gigante", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Damage}} +7 Danni#↑ {{Range}} +30 Gittata#Aumento Statura#Permette ad Isaac di distruggere le rocce camminandoci sopra"},
|
||||
{"53", "Richiamo Antico", "{{Card}} Genera 3 carte casuali"},
|
||||
{"54", "Passo Epocale", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Speed}} +0.5 Velocità#↓ {{Shotspeed}} -1 Velocità Colpi#{{Slow}} Rallenta i nemici"},
|
||||
@@ -939,10 +939,10 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
[11] = {" una ", " 2 ", "Macchina", "{{CR}}Macchine"}, -- X - Wheel of Fortune
|
||||
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength
|
||||
[14] = {40, 80}, -- XIII - Death
|
||||
[15] = {" una ", " 2 ", "Macchina", " {{CR}}Macchine"},-- XIV - Temperance (+ Greed version) TENERE CONTO DI RENDIZIONE DI "DEVIL BEGGAR", ALTRIMENTI AGGIUNGERE OPZIONE
|
||||
[15] = {" una ", " 2 ", "Macchina", " {{CR}}Macchine", "un Mendicacuore", "2 {{CR}}Mendicacuori"},-- XIV - Temperance (+ Greed version)
|
||||
[17] = {6, 12}, -- XVI - The Tower
|
||||
[20] = {100, 200}, -- XIX - The Sun
|
||||
[21] = {" un ", " 2 ", "Mendicante ", "{{CR}}Mendicanti "}, -- XX - Judgement TENERE CONTO DI RENDIZIONE DI "DEVIL BEGGAR", ALTRIMENTI AGGIUNGERE OPZIONE
|
||||
[21] = {" un Mendicante", " 2 {{CR}}Mendicanti", "sia un Mendicauori", "siano 2 {{CR}}Mendicacuori", "sia un Chiavaiolo o uno Scroccabombe", "siano 2 {{CR}}Chiavaioli o Scroccabombe"}, -- XX - Judgement
|
||||
[23] = {"Duplica", "Quadruplica"}, -- 2 of Clubs
|
||||
[24] = {"Duplica", "Quadruplica"}, -- 2 of Diamonds
|
||||
[25] = {"Duplica", "Quadruplica"}, -- 2 of Spades
|
||||
@@ -1028,7 +1028,7 @@ EID.descriptions[languageCode].CharacterInfo = {
|
||||
[7] = {"Azazel", "Volo##{{Collectible118}} Al posto delle lacrime \"Zolfo Fuso\" dal corto raggio"},
|
||||
[8] = {"Lazzaro", "Quando muore resuscita come Lazzaro Risorto con 1 Portacuori"},
|
||||
[9] = {"Eden", "Ogni partita inizia con statistiche e oggetti casuali"},
|
||||
[10] = {"Lo Smarrito", "Volo#Lacrime spettrali#{{Warning}} Niente Salute#{{DevilRoom}} I patti con il diavolo possono essere stretti gratuitamente una volta per stanza"},
|
||||
[10] = {"Lo Smarrito", "Volo#Lacrime spettrali#{{Warning}} Niente Salute#{{DevilRoom}} I patti con il diavolo possono essere stretti gratuitamente 1 volta per stanza"},
|
||||
[11] = {"Lazzaro Risorto", "Statistiche aumentate e x1.2 Moltiplicatore Danni"},
|
||||
[12] = {"Giuda Oscuro", "{{Damage}} x2 Moltiplicatore Danni#Può ottenere Cuori Rossi#{{Player3}} Conta come Giuda per gli obiettivi"},
|
||||
[13] = {"Lilith", "Non può sparare lacrime#{{Collectible360}} Il suo \"Incubo\" spara per lei"},
|
||||
@@ -1093,8 +1093,12 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
---------- MISC ----------
|
||||
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- TODO: Not Implemented right now...
|
||||
return text
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Se assorbito, si ottiene:"
|
||||
-- {1} will become the number text (like "{1} Tears" -> "+0.5 Tears")
|
||||
@@ -1114,7 +1118,8 @@ EID.descriptions[languageCode].BlackFeatherInformation = "Oggetti tenuti al mome
|
||||
EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} USO SINGOLO {{Warning}}"
|
||||
|
||||
-- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost
|
||||
-- {1} = number of hearts, {2} = plural character
|
||||
-- {1} = number of hearts, {pluralize} = plural character
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines
|
||||
EID.descriptions[languageCode].RedToX = {
|
||||
-- These change "+1 Health" to just "+1 Soul Heart" and etc.
|
||||
@@ -1217,7 +1222,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} Effetto nullo in Modalità Avido",
|
||||
["No Effect (Copies)"] = "Nessun effetto extra da più copie", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "Nessun effetto extra da famigli", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "Effetto nullo per personaggi che non hanno Cuori Rossi",
|
||||
["Different Effect"] = "Effetto diverso per {1}",
|
||||
["Dies on Use"] = "{{Warning}} Se usato {1} muore", -- for Razor Blade and such as The Lost
|
||||
|
||||
@@ -1295,7 +1299,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.100.81"] = "I personaggi che non hanno Cuori Rossi vengono portati ad 1 Cuore Celeste/Nero", -- Dead Cat
|
||||
["5.100.316"] = "{1} rimuove l'effetto di teletrasporto", -- Cursed Eye
|
||||
["5.100.260"] = "Rimuove l'effetto di teletrasporto di {1}", -- Black Candle
|
||||
["Void Single Use"] = "Gli oggetti monouso vengono attivati una volta sola", -- Single Use Actives + Void
|
||||
["Void Single Use"] = "Gli oggetti monouso vengono attivati per 1 volta sola", -- Single Use Actives + Void
|
||||
["? Card Single Use"] = "Dopo l'uso di \"Carta ?\" gli oggetti monouso spariranno", -- Single Use Actives + ? Card
|
||||
["5.300.48"] = "Teletrasporta nella Stanza I AM ERROR#\"Carta Vuota\" e \"Carta ?\" verranno distrutte", -- Blank Card + ? Card
|
||||
["? + Blank Pedestal"] = "Usare \"Carta ?\" con \"Carta Vuota\" teletrasporta nella Stanza I AM ERROR e distrugge ambo le carte", -- Looking at Blank Card with ? Card
|
||||
@@ -1319,7 +1323,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["Eye of Belial Dr. Fetus"] = "Le bombe penetrano ma non sono a ricerca e non infliggono danni extra",
|
||||
["Epic Fetus Brimstone"] = "{1} ha la priorità#I razzi sparano 10 raggi",
|
||||
["Epic Fetus Mom's Knife"] = "{1} ha la priorità#I razzi sparano 10 coltelli",
|
||||
["Haemolacria Brimstone"] = "{1} ha la priorità#Le lacrime si scindono in 4-7 raggi",
|
||||
["Haemolacria Brimstone"] = "{1} ha la priorità#Le lacrime si dividono in 4-7 raggi",
|
||||
["Brimstone Mom's Knife"] = "{1} ha la priorità#In base all'ammontare della carica viene sparata una raffica di coltelli",
|
||||
["Ludovico Ipecac"] = "La lacrima infligge +4 Danni ma non esplode o avvelena",
|
||||
["Technology Ipecac"] = "Il laser infligge +4 Danni e avvelena i bersagli",
|
||||
|
||||
@@ -1093,8 +1093,12 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
---------- MISC ----------
|
||||
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- TODO: Not Implemented right now...
|
||||
return text
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "吸収した時:"
|
||||
-- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up")
|
||||
@@ -1114,27 +1118,28 @@ EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} 使い切りアイ
|
||||
EID.descriptions[languageCode].BlackFeatherInformation = "現在{{ColorLime}}{1}{{CR}}個の対象アイテムを 所持(攻撃力 +{2})"
|
||||
|
||||
-- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost
|
||||
-- {1} = number of hearts, {2} = plural character
|
||||
-- {1} = number of hearts, {pluralize} = plural character
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines
|
||||
EID.descriptions[languageCode].RedToX = {
|
||||
-- These change "+1 Health" to just "+1 Soul Heart" and etc.
|
||||
["Red to Soul"] = {"↑ 最大体力 +{1}", "青ハート +{1}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{SoulHeart}} +{1} Soul Heart{2}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Soul Heart{2}"},
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{SoulHeart}} +{1} Soul Heart{pluralize}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Soul Heart{pluralize}"},
|
||||
|
||||
["Red to Black"] = {"↑ 最大体力 +{1}", "黒ハート +{1}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{BlackHeart}} +{1} Black Heart{2}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Black Heart{2}"},
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{BlackHeart}} +{1} Black Heart{pluralize}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Black Heart{pluralize}"},
|
||||
|
||||
["Red to Bone"] = {"↑ 最大体力 +{1}", "骨ハート +{1}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{EmptyBoneHeart}} +{1} Empty Bone Heart{2}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{EmptyBoneHeart}} {1} Bone Heart{2}"}, -- Red HP to Bone Hearts
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{EmptyBoneHeart}} +{1} Empty Bone Heart{pluralize}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{EmptyBoneHeart}} {1} Bone Heart{pluralize}"}, -- Red HP to Bone Hearts
|
||||
|
||||
["Red to Coin"] = {"↑ 最大体力 +{1}", "↑ 最大体力 +{1}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{EmptyCoinHeart}} +{1} Empty Coin Heart{2}",
|
||||
"{{HealingRed}} Heals {1} heart{2}", "{{HealingCoin}} Heals {1} coin{2}", "{{HealingRed}} Heals half a heart", "{{HealingCoin}} Heals 1 coin", "{{HealingRed}}", "{{HealingCoin}}", "↓ {{EmptyHeart}} {1} Health", "↓ {{EmptyCoinHeart}} {1} Coin Heart{2}"}, -- Red HP to Coin Hearts
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{EmptyCoinHeart}} +{1} Empty Coin Heart{pluralize}",
|
||||
"{{HealingRed}} Heals {1} heart{pluralize}", "{{HealingCoin}} Heals {1} coin{pluralize}", "{{HealingRed}} Heals half a heart", "{{HealingCoin}} Heals 1 coin", "{{HealingRed}}", "{{HealingCoin}}", "↓ {{EmptyHeart}} {1} Health", "↓ {{EmptyCoinHeart}} {1} Coin Heart{pluralize}"}, -- Red HP to Coin Hearts
|
||||
|
||||
["Red to None"] = {"↑ 最大体力 +{1}", "", "↑ {{EmptyHeart}} +{1} Empty heart container{2}", "", "↓ {{EmptyHeart}} {1} Health", ""}, -- Red HP to None (The Lost)
|
||||
["Red to None"] = {"↑ 最大体力 +{1}", "", "↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "", "↓ {{EmptyHeart}} {1} Health", ""}, -- Red HP to None (The Lost)
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].MCM = {
|
||||
@@ -1217,7 +1222,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} グリードモードでは効果なし",
|
||||
["No Effect (Copies)"] = "複数所持でも効果なし", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "追加の効果なし", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "赤ハートを持てない キャラに効果なし",
|
||||
["Different Effect"] = "{{ColorSilver}}{1}では効果が変化{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} {1}で使うと死ぬ", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -872,8 +872,12 @@ EID.descriptions[languageCode].transformations={
|
||||
}
|
||||
|
||||
---------- MISC ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- TODO: Not Implemented right now...
|
||||
return text
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Se absorvido, ganha:"
|
||||
EID.descriptions[languageCode].VoidNames = {"Velocidade", "Lágrimas", "Dano", "Alcance", "Velocidade de Disparo", "Sorte"}
|
||||
|
||||
@@ -871,8 +871,12 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
|
||||
---------- MISC ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- TODO: Not Implemented right now...
|
||||
return text
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Если поглощён, даёт:"
|
||||
EID.descriptions[languageCode].VoidNames = {"Скорость", "Скорострельность", "Урон", "Дальность", "Скорость снаряда", "Удача"}
|
||||
|
||||
@@ -901,9 +901,12 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
|
||||
---------- MISC ----------
|
||||
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- TODO: Not Implemented right now...
|
||||
return text
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "При поглинанні дає:"
|
||||
-- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up")
|
||||
|
||||
@@ -1087,9 +1087,12 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
|
||||
---------- MISC ----------
|
||||
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
-- TODO: Not Implemented right now...
|
||||
return text
|
||||
end
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "若吸收, 则获得:"
|
||||
-- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up")
|
||||
@@ -1110,6 +1113,7 @@ EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} 一次性 {{Warning}
|
||||
|
||||
-- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost
|
||||
-- {1} = number of hearts, {2} = plural character
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines
|
||||
EID.descriptions[languageCode].RedToX = {
|
||||
-- These change "+1 Health" to just "+1 Soul Heart" and etc.
|
||||
@@ -1212,7 +1216,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} 贪婪模式中无效果",
|
||||
["No Effect (Copies)"] = "多个重复品无额外效果", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "对跟班没有额外效果", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "对不能拥有红心的角色无效果",
|
||||
["Different Effect"] = "{{ColorSilver}}对{1}有不同效果{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} 使用时{1}死亡", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -35,6 +35,8 @@ local collectibles = {
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 prázdná místa pro srdce#↓ {{Speed}} Snížení rychlosti o -0.3#{{HealingRed}} Vyléčí 2 srdce#{{Speed}} Zvýšení až +0,5 rychlosti, pokud stojíš na místě#{{Poison}} Při pohybu se za tebou uvolňují jedovaté prdy#{{Poison}} Imunita vůči jedu"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Zlé Kouzlo", "↑ {{Luck}} +2 Štěstí#Imunita vůči: {{Burning}} ohni, {{Confusion}} zmatení, {{Fear}} strachu, {{Slow}} pavučin a {{Poison}} jedovatého efektu#Poskytuje 1 sekundu imunity proti kalužím"}, -- Evil Charm
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Čtení z Karet", "Vytvoří dva portály na začátku každého patra#Portály zmizí, když opustíš místnost#{{Blank}} {{ColorRed}}Červený: {{CR}}{{BossRoom}} Boss místnost#{{Blank}} {{ColorYellow}}Žlutý: {{CR}}{{TreasureRoom}} Pokladnice#{{Blank}} {{ColorBlue}}Modrý: {{CR}}{{SecretRoom}} Tajná místnost#{{Blank}} {{ColorGreen}}Zelená: {{CR}}{{Shop}} Obchod"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Malý Portál", "Dvojitým klepnutím tlačítkem střelby vymrštíš před sebou Malý Portál#Způsobuje kontaktní poškození když letí dopředu#Konzumuje při tom pickupy, které má před sebou#Každý z nich mu zvětší jeho velikost, poškození a vytvoří modrou mušku#Po 2-3 pickupech vytvoří portál do speciální místnosti a spojenec zmizí po zbytek patra#Obsah v této místnosti přetrvává po zbytek běhu"}, -- Lil Portal
|
||||
-- Change: Added info about the damage based on item quality
|
||||
@@ -58,6 +60,18 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Vytvoří 3 mušky Hlubiny pro aktuální místnost"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -0,0 +1,89 @@
|
||||
---------------------------------------
|
||||
----- Basic English descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "de"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Zitronen-Missgeschick", "Hinterlässt eine Pfütze#Die Pfütze verursacht 24 Schaden pro Sekunde#Bleibt bestehen bis du den Raum verlässt"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Toter Vogel", "Beim Erleiden von Schaden erscheint ein Vogel, der Feinde angreift#Der Vogel verursacht bei Kontakt 4.3 Schaden pro Sekunde#Bleibt bestehen, solange der Spieler nur 1/2 Herz hat"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Bohne", "Verursacht 100 Schaden und versteinert alle Gegner im Raum#{{Poison}} Verursacht 5 Schaden und vergiftet alle Gegner in der Nähe#Kann geheime Räume öffnen und Felsen zerbrechen"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Milch!", "Blockiert gegnerische Geschosse#{{Tears}} Zerbricht nach 10 Treffern und gewährt für den Rest des Levels einen Tränen-Boost"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Gartenbohne", "Schießen ohne Pause für 4 Sekunden erzeugt eine Kackwolke#Die Wolke vergrößert sich über 10 Sekunden#Die Wolke verursacht weniger Schaden, je größer sie wird#Sie kann durch Schießen bewegt werden"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Prallt durch den Raum umher#Verursacht 30 Kontaktschaden pro Sekunde#Hält an, wenn Isaac schießt#Blockiert Geschosse, wenn er angehalten wird, und feuert radiale Tränenstöße ab"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Data-Miner", "↑ Zufällige Erhöhung der Werte#↓ Zufällige Verringerung der Werte#{{Timer}} Zufällige Träneneffekte für den Raum#Verwandelt Items in Glitch-Items#{{Blank}} Macht alle Sprites und Musik im Raum kaputt"}, -- Dataminer
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Im Delirium", "Beschwört eine freundliche Delirium-Version eines Bosses#Persistiert zwischen Räumen#{{Warning}} Es kann immer nur ein Endgegner aktiv sein#Die Aktivierungskosten richten sich nach der Qualität des zuvor gespawnten Endgegners"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "Das tut weh", "{{Timer}} Beim Erleiden von Schaden, erhalte für den Raum:#↑ {{Tears}} +1.2 Feuerrate beim ersten Treffer#↑ {{Tears}} +0.4 Feuerrate bei jeden weiteren Treffer#Lässt einen Ring aus 10 Tränen um Isaac entstehen#Tränen hinterlassen beim Aufprall eine Pfütze"}, -- It Hurts
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Leere Herzcontainer#↓ {{Speed}} -0.3 Geschwindigkeit#{{HealingRed}} Heilt 2 Herzen#{{Speed}} Geschwindigkeit erhöht sich auf +0.5, wenn man stillsteht#{{Poison}} Bewegung setzt Giftwolken frei#{{Poison}} Gift Immunität"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Böser Schutzstein", "↑ {{Luck}} +2 Glück#Immunität gegen {{Burning}} Feuerschaden, {{Confusion}} Verwirrung, {{Fear}} Angst, {{Slow}} Spinnenweben und {{Poison}} Gift Effekte#Gewährt 1 Sekunde Immunität gegen Pfützen"}, -- Evil Charm
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Kartenlesen", "Erzeugt zwei Portale im ersten Raum jeder Etage#Das Verlassen des Raums deaktiviert die Portale#{{Blank}} {{ColorRed}}Rot: {{CR}}{{BossRoom}} Boss Raum#{{Blank}} {{ColorYellow}}Gelb: {{CR}}{{TreasureRoom}} Itemraum#{{Blank}} {{ColorBlue}}Blau: {{CR}}{{SecretRoom}} Geheimraum#{{Blank}} {{ColorGreen}}Grün: {{CR}}{{Shop}} Shop"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Kleines Portal", "Doppeltes Tippen auf eine Feuertaste startet das Portal#Verursacht Kontaktschaden, wenn es gestartet wird#Verzehrt Pickups auf seinem Weg#Jeder verzehrtes Pickup erhöht seine Größe, seinen Schaden und bringt eine blaue Fliege hervor#Das Verzehren von 2-3 Pickups erzeugt ein Portal zu einem speziellen Raum und der Begleiter verschwindet für den Rest des Levels#Der Inhalt des Raums bleibt für den Rest des Laufs bestehen"}, -- Lil Portal
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abgrund", "Konvertiert alle Itempodeste im Raum in freundliche Heuschrecken#Einige Items erzeugen eine spezielle Heuschrecke#{{Damage}} Heuschrecken verursachen Isaacs Schaden multipliziert mit der Qualität des konvertierten Items:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Zecke", "{{HealingRed}} Heilt 1 Herz beim Betreten eines {{BossRoom}} Bossraums#-15% Boss Leben#{{Warning}} Kann nach dem Aufheben nicht entfernt werden#Nur entfernbar mit {{Trinket41}} Streichholz, {{Trinket135}} Feuerzeug, oder \"Schlucken\""}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Mandel", "Beschwört nach 6-12 Schaden nehmen einen Begleiter, der Projektile blockiert# Maximal 2 Begleiter"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Kurze Zündschnur", "Isaacs Bomben explodieren schneller#Bombem machen 15% mehr Schaden"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Wunschknochen", "Beim Schaden nehmen, 5% Chance kaputt zu gehen und ein Item zu beschwören"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Lunchpaket", "{{Collectible22}} Beim Schaden nehmen, 5% Chance kaputt zu gehen und \"Mittagessen\" zu beschwören"}, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Beschwört 3 Heuschrecken für den Raum"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Beschwört 16 Heuschrecken mit verschiedenen Farben und Effekten", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -18,7 +18,7 @@ local collectibles = {
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second#Persists between rooms if player is at 1/2 hearts"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Bean", "Deals 100 damage and petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Can open secret rooms and break rocks"}, -- Mega Bean
|
||||
[351] = {"351", "Mega Bean", "{{Petrify}} Deals 100 damage and petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Can open secret rooms and break rocks"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Milk!", "Blocks enemy projectiles#{{Tears}} After 10 hits, it breaks and grants a Tears up for the remainder of the floor"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
@@ -35,6 +35,8 @@ local collectibles = {
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals 2 heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} fire damage, {{Confusion}} confusion, {{Fear}} fear, {{Slow}} spider-webs and {{Poison}} poison effects#Grants 1 second immunity to creep"}, -- Evil Charm
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room#{{Blank}} {{ColorGreen}}Green: {{CR}}{{Shop}} Shop"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Lil Portal", "Double-tapping a fire button launches the portal#Deals contact damage when launched#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming 2-3 pickups spawns a portal to a special room and the familiar disappears for the rest of the floor#The content of the room persists for the rest of the run"}, -- Lil Portal
|
||||
-- Change: Added info about the damage based on item quality
|
||||
@@ -58,252 +60,25 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
-- Table that contains commonly used descriptions for abyss synergies
|
||||
local abyssPresets = {
|
||||
noEffect = "No special effect",
|
||||
normalTwo = "Two normal locusts",
|
||||
smallFour = "Four small locusts",
|
||||
blackFear = "Black locust that fears enemies",
|
||||
blueConfuse = "Blue locust that knock back and confuse enemies.",
|
||||
blueFreeze = "Blue locust that freezes enemies",
|
||||
cyanDestroyProjectiles = "Cyan locust that destroys enemy projectiles",
|
||||
cyanElectricity = "Cyan locust that creates arcs of electricity dealing 0.1 damage per tick",
|
||||
grayConfuse = "Gray locust that confuse enemies",
|
||||
grayPetrify = "Gray locust that petrifies enemies",
|
||||
grayMagnetize = "Gray locust that magnetizes enemies",
|
||||
graySlow = "Light gray locust that slows enemies",
|
||||
grayBones = "Light gray locust that creates 1-3 bone shards upon hitting enemies",
|
||||
greenPoison = "Green locust that poisons enemies",
|
||||
pinkMimic = "Pink locust that randomly mimic the effects of other special locusts",
|
||||
pinkCharm = "Pink locust that charms enemies",
|
||||
purpleHoming = "Purple homing locust",
|
||||
orangeBurn = "Orange burning locust that sets enemies on fire",
|
||||
redBleed = "Dark red locust that inflict bleed on enemies",
|
||||
redLarge = "Larger red locust",
|
||||
whiteBeam = "White, glowing locust that can spawn beams of light that deal deal 3x Isaac's damage",
|
||||
whiteGodhead = "White, glowing locust which has a Godhead aura which rapidly deals 2 damage per tick to enemies inside",
|
||||
yellowExplode = "Yellow locust that explodes",
|
||||
yellowPoisonExplode = "Yellow locust that poisons enemies and explode",
|
||||
yellowMimicExplode = "Yellow locust that explodes and randomly mimic the effects of other special locusts",
|
||||
}
|
||||
---------- Cards ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Summons 3 Abyss locusts for the room"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[4] = abyssPresets.noEffect, -- Cricket's Head
|
||||
[6] = "Fast locust that ticks damage slightly quicker", -- Number One
|
||||
[7] = abyssPresets.noEffect, -- Blood of the Martyr
|
||||
[10] = "Two cyan locusts that destroy enemy projectiles", -- Halo of Flies
|
||||
[12] = abyssPresets.redLarge, -- Magic Mushroom
|
||||
[19] = abyssPresets.yellowExplode, -- Boom!
|
||||
[37] = abyssPresets.yellowExplode, -- Mr. Boom
|
||||
[39] = abyssPresets.grayPetrify, -- Mom's Bra
|
||||
[40] = abyssPresets.yellowExplode, -- Kamikaze!
|
||||
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
|
||||
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
|
||||
[41] = abyssPresets.blackFear, -- Mom's Pad
|
||||
[53] = abyssPresets.grayMagnetize, -- Magneto
|
||||
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
|
||||
[62] = abyssPresets.redBleed, -- Charm of the Vampire
|
||||
[63] = abyssPresets.cyanElectricity, -- The Battery
|
||||
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
|
||||
[66] = abyssPresets.graySlow, -- The Hourglass
|
||||
[68] = abyssPresets.cyanElectricity, -- Technology
|
||||
[69] = abyssPresets.redLarge, -- Chocolate Milk
|
||||
[71] = "Smaller red locust", -- Mini Mush
|
||||
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
|
||||
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
|
||||
[89] = abyssPresets.graySlow, -- Spider Bite
|
||||
[95] = abyssPresets.cyanElectricity, -- Robo Baby
|
||||
[99] = abyssPresets.graySlow, -- Little Gish
|
||||
[100] = abyssPresets.purpleHoming, -- Little Steven
|
||||
[104] = "One normal red locust and two smaller red locusts", -- The Parasite
|
||||
[106] = abyssPresets.yellowExplode, -- Mr. Mega
|
||||
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
|
||||
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
|
||||
[111] = abyssPresets.greenPoison, -- The Bean
|
||||
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
|
||||
[114] = "Larger red locust that attacks faster", -- Mom's Knife
|
||||
[116] = abyssPresets.cyanElectricity, -- 9 Volt
|
||||
[118] = "Larger black locust", -- Brimstone
|
||||
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
|
||||
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
|
||||
[136] = abyssPresets.yellowExplode, -- Best Friend
|
||||
[137] = abyssPresets.yellowExplode, -- Remote Detonator
|
||||
[140] = abyssPresets.yellowExplode, -- Bob's Curse
|
||||
[149] = abyssPresets.greenPoison, -- Ipecac
|
||||
[153] = abyssPresets.smallFour, -- Mutant Spider
|
||||
[160] = abyssPresets.whiteBeam, -- Crack the Sky
|
||||
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
|
||||
[164] = abyssPresets.orangeBurn, -- The Candle
|
||||
[168] = abyssPresets.yellowExplode, -- Epic Fetus
|
||||
[169] = abyssPresets.redLarge, -- Polyphemus
|
||||
[171] = abyssPresets.graySlow, -- Spider Butt
|
||||
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
|
||||
[178] = "White, glowing locust that petrifies enemies and can spawn beams of light that deal deal 3x Isaac's damage", -- Holy Water
|
||||
[180] = abyssPresets.greenPoison, -- The Black Bean
|
||||
[181] = abyssPresets.whiteBeam, -- White Pony
|
||||
[182] = "White, slow, glowing and homing locust that can spawn beams of light that deal deal 3x Isaac's damage", -- Sacred Heart
|
||||
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
|
||||
[190] = abyssPresets.yellowExplode, -- Pyro
|
||||
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
|
||||
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
|
||||
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
|
||||
[201] = abyssPresets.grayConfuse, -- Iron Bar
|
||||
[202] = abyssPresets.grayPetrify, -- Midas' Touch
|
||||
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
|
||||
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
|
||||
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
|
||||
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
|
||||
[220] = abyssPresets.yellowExplode, -- Sad Bombs
|
||||
[224] = abyssPresets.smallFour, -- Cricket's Body
|
||||
[228] = abyssPresets.blackFear, -- Mom's Perfume
|
||||
[230] = abyssPresets.blackFear, -- Abaddon
|
||||
[231] = "Black locust that slows enemies", -- Ball of Tar
|
||||
[232] = abyssPresets.graySlow, -- Stop Watch
|
||||
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
|
||||
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
|
||||
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
|
||||
[245] = abyssPresets.normalTwo, -- 20/20
|
||||
[248] = abyssPresets.redLarge, -- Hive Mind
|
||||
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
|
||||
[256] = "Yellow burning locust that burn enemies and explode", -- Hot Bombs
|
||||
[258] = abyssPresets.pinkMimic, -- Missing No.
|
||||
[259] = abyssPresets.blackFear, -- Dark Matter
|
||||
[264] = abyssPresets.purpleHoming, -- Smart Fly
|
||||
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
|
||||
[266] = abyssPresets.graySlow, -- Juicy Sack
|
||||
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
|
||||
[272] = abyssPresets.yellowExplode, -- BBF
|
||||
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
|
||||
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
|
||||
[277] = abyssPresets.blackFear, -- Lil Haunt
|
||||
[279] = "Large, very slow, cyan locust that destroys enemy projectiles", -- Big Fan
|
||||
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
|
||||
[289] = abyssPresets.orangeBurn, -- Red Candle
|
||||
[294] = abyssPresets.blueConfuse, -- Butter Bean
|
||||
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
|
||||
[300] = abyssPresets.blueConfuse, -- Aries
|
||||
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
|
||||
[309] = abyssPresets.blueConfuse, -- Pisces
|
||||
[310] = "Large, slow, black locust", -- Eve's Mascara
|
||||
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
|
||||
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
|
||||
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
|
||||
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
|
||||
[330] = "Tiny, extremely fast locust that ticks damage quicker", -- Soy Milk
|
||||
[331] = abyssPresets.whiteGodhead, -- Godhead
|
||||
[336] = "Slow red locust", -- Dead Onion
|
||||
[337] = abyssPresets.graySlow, -- Broken Watch
|
||||
[338] = abyssPresets.grayPetrify, -- Boomerang
|
||||
[347] = abyssPresets.normalTwo, -- Diplopia
|
||||
[350] = abyssPresets.greenPoison, -- Toxic Shock
|
||||
[351] = "Green locust that poison, knock back and confuse enemies", -- Mega Bean
|
||||
[353] = abyssPresets.yellowExplode, -- Bomber Boy
|
||||
[356] = abyssPresets.cyanElectricity, -- Car Battery
|
||||
[360] = abyssPresets.normalTwo, -- Incubus
|
||||
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
|
||||
[366] = "Two yellow locust that explode", -- Scatter Bombs
|
||||
[367] = "Yellow locust that slows enemies and explodes", -- Sticky Bombs
|
||||
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
|
||||
[372] = abyssPresets.cyanElectricity, -- Charged Baby
|
||||
[374] = abyssPresets.whiteBeam, -- Holy Light
|
||||
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
|
||||
[378] = abyssPresets.yellowExplode, -- Number Two
|
||||
[379] = abyssPresets.redLarge, -- Pupula Duplex
|
||||
[387] = abyssPresets.graySlow, -- Censer
|
||||
[391] = abyssPresets.pinkCharm, -- Betrayal
|
||||
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
|
||||
[395] = abyssPresets.cyanElectricity, -- Tech X
|
||||
[398] = "Blue locust that shrinks enemies", -- God's Flesh
|
||||
[401] = abyssPresets.yellowExplode, -- Explosivo
|
||||
[402] = abyssPresets.pinkMimic, -- Chaos
|
||||
[403] = abyssPresets.pinkMimic, -- Spider Mod
|
||||
[404] = "Cyan locust that poisons enemies and destroy enemy projectiles", -- Farting Baby
|
||||
[405] = abyssPresets.pinkMimic, -- GB Bug
|
||||
[415] = abyssPresets.whiteBeam, -- Crown of Light
|
||||
[417] = abyssPresets.whiteGodhead, -- Succubus
|
||||
[418] = abyssPresets.pinkMimic, -- Fruit Cake
|
||||
[421] = abyssPresets.pinkCharm, -- Kidney Bean
|
||||
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
|
||||
[425] = abyssPresets.graySlow, -- Night Light
|
||||
[427] = abyssPresets.yellowExplode, -- Mine Crafter
|
||||
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
|
||||
[441] = "Big black locust", -- Mega Blast
|
||||
[446] = abyssPresets.greenPoison, -- Dead Tooth
|
||||
[448] = abyssPresets.redBleed, -- Shard of Glass
|
||||
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
|
||||
[453] = abyssPresets.grayBones, -- Compound Fracture
|
||||
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
|
||||
[459] = abyssPresets.greenPoison, -- Sinus Infection
|
||||
[460] = abyssPresets.grayConfuse, -- Glaucoma
|
||||
[466] = abyssPresets.greenPoison, -- Contagion
|
||||
[473] = "Larger, slower red locust", -- Big Chubby
|
||||
[478] = abyssPresets.grayPetrify, -- Pause
|
||||
[483] = "Larger yellow locust that explodes", -- Mama Mega
|
||||
[488] = abyssPresets.pinkMimic, -- Metronome
|
||||
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
|
||||
[497] = abyssPresets.grayConfuse, -- Camo Undies
|
||||
[502] = abyssPresets.graySlow, -- Large Zit
|
||||
[506] = abyssPresets.redBleed, -- Backstabber
|
||||
[508] = abyssPresets.redBleed, -- Mom's Razor
|
||||
[510] = abyssPresets.pinkMimic, -- Delirious
|
||||
[512] = abyssPresets.grayMagnetize, -- Black Hole
|
||||
[514] = "Gray locust that petrifies and confuse enemies", -- Broken Modem
|
||||
[517] = abyssPresets.yellowExplode, -- Fast Bombs
|
||||
[519] = abyssPresets.pinkMimic, -- Lil Delirium
|
||||
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
|
||||
[524] = abyssPresets.cyanElectricity, -- Technology Zero
|
||||
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
|
||||
[533] = abyssPresets.whiteBeam, -- Trisagion
|
||||
[541] = abyssPresets.grayBones, -- Marrow
|
||||
[542] = abyssPresets.grayBones, -- Slipped Rib
|
||||
[544] = abyssPresets.grayBones, -- Pointy Rib
|
||||
[545] = abyssPresets.grayBones, -- Book of the Dead
|
||||
[546] = abyssPresets.grayPetrify, -- Dad's Ring
|
||||
[548] = abyssPresets.grayBones, -- Jawbone
|
||||
[549] = abyssPresets.grayBones, -- Brittle Bones
|
||||
[553] = abyssPresets.greenPoison, -- Mucomycosis
|
||||
[554] = abyssPresets.blackFear, -- 2Spooky
|
||||
[561] = "Tiny, very fast locust that ticks damage quicker", -- Almond Milk
|
||||
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
|
||||
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
|
||||
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
|
||||
[574] = abyssPresets.whiteGodhead, -- Monstrance
|
||||
[575] = abyssPresets.graySlow, -- The Intruder
|
||||
[577] = "Two cyan locusts that destroy enemy projectiles", -- Damocles
|
||||
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
|
||||
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
|
||||
[591] = abyssPresets.pinkCharm, -- Venus
|
||||
[594] = abyssPresets.greenPoison, -- Jupiter
|
||||
[596] = abyssPresets.blueFreeze, -- Uranus
|
||||
[603] = abyssPresets.cyanElectricity, -- Battery Pack
|
||||
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
|
||||
[608] = abyssPresets.blueFreeze, -- Freezer Baby
|
||||
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
|
||||
[616] = abyssPresets.orangeBurn, -- Bird's Eye
|
||||
[617] = abyssPresets.grayMagnetize, -- Lodestone
|
||||
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
|
||||
[622] = abyssPresets.pinkMimic, -- Genesis
|
||||
[625] = "Big red locust that attacks faster", -- Mega Mush
|
||||
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
|
||||
[631] = "Two small red locusts", -- Meat Cleaver
|
||||
[637] = abyssPresets.blueConfuse, -- Knockout Drops
|
||||
[640] = abyssPresets.orangeBurn, -- Urn of Souls
|
||||
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
|
||||
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
|
||||
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
|
||||
[652] = abyssPresets.blueFreeze, -- Cube Baby
|
||||
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
|
||||
[683] = abyssPresets.grayBones, -- Bone Spurs
|
||||
[689] = abyssPresets.pinkMimic, -- Glitched Crown
|
||||
[690] = abyssPresets.blueConfuse, -- Belly Jelly
|
||||
[693] = "Three cyan locusts that destroy enemy projectiles", -- The Swarm
|
||||
[698] = abyssPresets.normalTwo, -- Twisted Pair
|
||||
[721] = abyssPresets.pinkMimic, -- TMTRAINER
|
||||
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
|
||||
[706] = "Spawns 16 locusts of different colors and effects", -- Abyss
|
||||
[706] = "Spawns 16 locusts with different colors and effects", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
|
||||
@@ -35,6 +35,8 @@ local collectibles = {
|
||||
[594] = {"594", "Jupiter", "↓ Vitesse {{ColorError}}-0.3#{{Heart}} +2 réceptacles de cœur#{{HealingRed}} Soigne 2 cœurs rouges#Immunise Isaac contre le poison#Rester immobile accumule de la vitesse, se déplacer relâche un nuage de gaz empoisonné"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Pendentif Maléfique", "↑ Chance {{ColorLime}}+2.0#Immunise Isaac contre les toiles d'araignée, les dégâts de feu, le poison, la terreur et la confusion#Les flaques n'infligent de dégâts à Isaac qu'au bout d'une seconde"},
|
||||
-- Change: Added Shop vortex
|
||||
[660] = {"660", "Cartomancie", "Fait apparaître deux vortex dans la première salle de chaque étage#Entrer dans un vortex téléporte Isaac :#{{Blank}} {{ColorRed}}Rouge {{ColorWhite}}= Salle du Boss#{{Blank}} {{ColorYellow}}Jaune {{ColorWhite}}= Salle du Trésor#{{Blank}} {{ColorBlue}}Bleu {{ColorWhite}} = Salle Secrète#{{Blank}} {{ColorGreen}}Vert {{ColorWhite}} = Boutique#Quitter la salle fait disparaître les vortex"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "P'tit Vortex", "Appuyer 2 fois sur un bouton de tir projette le vortex#Inflige des dégâts de contact et consomme les ressources sur son chemin#Chaque ressource absorbée augmente sa taille, ses dégâts et fait apparaître une mouche bleue#Consommer 3 ressources fait apparaître un vortex vers une salle spéciale dont le contenu persiste pour le reste de la partie"}, -- Lil Portal
|
||||
|
||||
@@ -58,6 +60,27 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "Invoque 3 locustes abyssaux#{{Timer}} L'effet dure une salle"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Invoque 16 locustes différents", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -18,7 +18,7 @@ local collectibles = {
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Uccello Morto", "Venire colpito genera un uccello#L'uccello infligge 4.3 danni da contatto al secondo#Persiste fra le stanze se Isaac ha mezzo cuore"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Fagiolo", "Infligge 100 danni e pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Può aprire stanze segrete e rompere rocce"}, -- Mega Bean
|
||||
[351] = {"351", "Mega Fagiolo", "{{Petrify}} Infligge 100 danni e pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Può aprire stanze segrete e rompere rocce"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Latte!", "Blocca i proiettili nemici#{{Tears}} Dopo 10 colpi, si rompe e conferisce più Lacrime per il resto del piano"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
@@ -35,6 +35,8 @@ local collectibles = {
|
||||
[594] = {"594", "Iupiter", "↑ {{EmptyHeart}} +2 Portacuori vuoti#↓ {{Speed}} -0.3 Velocità#{{HealingRed}} Cura di 2 cuori#{{Speed}} Mentre rimane fermo la velocità cresce fino a +0.5#{{Poison}} Muoversi rilascia nubi velenose#{{Poison}} Immunità al veleno"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Nazar", "↑ {{Luck}} +2 Fortuna#Immunità ai {{Burning}} danni da fuoco e agli effetti di {{Confusion}} confusione, {{Fear}} paura, e {{Poison}} veleno#Conferisce un'immunità di 1 secondo ai liquidi"}, -- Evil Charm
|
||||
-- Change: Added Shop vortex
|
||||
[660] = {"660", "Lettura delle Carte", "Genera 2 portali nella prima stanza di ogni piano#Lasciare la stanza fa sparire i portali#{{Blank}} {{ColorRed}}Rosso: {{CR}}{{BossRoom}} Stanza del Boss#{{Blank}} {{ColorYellow}}Giallo: {{CR}}{{TreasureRoom}} Stanza dei Tesori#{{Blank}} {{ColorBlue}}Blu: {{CR}}{{SecretRoom}} Stanza Segreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Negozio"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Mini Portale", "Alla doppia premuta del tasto di sparo il portale viene lanciato#Se lanciato infligge danni da contatto#Dissipa i consumabili lungo la via#Ogni consumabile dissipato ne aumenta le dimensioni e i danni, e genera 1 mosca blu#Dissipare 2-3 consumabili genera un portale per una stanza speciale, e il famiglio sparisce per il resto del piano#I contenuti nella stanza persistono per il resto della partita"}, -- Lil Portal
|
||||
-- Change: Added info about the damage based on item quality
|
||||
@@ -58,252 +60,24 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
-- Table that contains commonly used descriptions for abyss synergies
|
||||
local abyssPresets = {
|
||||
noEffect = "Nessun effetto speciale",
|
||||
normalTwo = "2 locuste normali",
|
||||
smallFour = "4 locuste piccole",
|
||||
blackFear = "Locusta nera che spaventa i nemici",
|
||||
blueConfuse = "Locusta blu che respinge e confonde i nemici",
|
||||
blueFreeze = "Locusta blu che congela i nemici",
|
||||
cyanDestroyProjectiles = "Locusta turchese che distrugge i proiettili nemici",
|
||||
cyanElectricity = "Locusta turchese che crea scariche elettriche che infliggono 0.1 danni a tocco",
|
||||
grayConfuse = "Locusta grigia che confonde i nemici",
|
||||
grayPetrify = "Locusta grigia che pietrifica i nemici",
|
||||
grayMagnetize = "Locusta grigia che magnetizza i nemici",
|
||||
graySlow = "Locusta grigio chiaro che rallenta i nemici",
|
||||
grayBones = "Locusta grigio chiaro che crea 1-3 schegge d'ossa quando colpiscono i nemici",
|
||||
greenPoison = "Locusta verde che avvelena i nemici",
|
||||
pinkMimic = "Locusta rosa che imita gli effetti delle altre locuste speciali ad intervalli casuali",
|
||||
pinkCharm = "Locusta rosa che ammalia i nemici",
|
||||
purpleHoming = "Locusta viola a ricerca",
|
||||
orangeBurn = "Locusta arancione e incandescente che incendia i nemici",
|
||||
redBleed = "Locusta rosso scuro che infligge sanguinamento ai nemici",
|
||||
redLarge = "Locusta rossa più grande",
|
||||
whiteBeam = "Locusta bianca e lucente che può generare raggi di luce che infliggono x3 dei danni di Isaac",
|
||||
whiteGodhead = "Locusta bianca e lucente che ha l'aura di \"Divinità\" che infligge rapidamente ai nemici al suo interno 2 danni a tocco",
|
||||
yellowExplode = "Locusta gialla che esplode",
|
||||
yellowPoisonExplode = "Locusta gialla che avvelena i nemici ed esplode",
|
||||
yellowMimicExplode = "Locusta gialla che esplode e imita gli effetti delle altre locuste speciali ad intervalli casuali",
|
||||
}
|
||||
---------- Cards ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Genera 3 locuste di \"Abisso\" fino all'uscita della stanza"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[4] = abyssPresets.noEffect, -- Cricket's Head
|
||||
[6] = "Locusta veloce che infligge danni un po' più velocemente", -- Number One
|
||||
[7] = abyssPresets.noEffect, -- Blood of the Martyr
|
||||
[10] = "2 locuste turchesi che distruggono i proiettili nemici", -- Halo of Flies
|
||||
[12] = abyssPresets.redLarge, -- Magic Mushroom
|
||||
[19] = abyssPresets.yellowExplode, -- Boom!
|
||||
[37] = abyssPresets.yellowExplode, -- Mr. Boom
|
||||
[39] = abyssPresets.grayPetrify, -- Mom's Bra
|
||||
[40] = abyssPresets.yellowExplode, -- Kamikaze!
|
||||
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
|
||||
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
|
||||
[41] = abyssPresets.blackFear, -- Mom's Pad
|
||||
[53] = abyssPresets.grayMagnetize, -- Magneto
|
||||
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
|
||||
[62] = abyssPresets.redBleed, -- Charm of the Vampire
|
||||
[63] = abyssPresets.cyanElectricity, -- The Battery
|
||||
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
|
||||
[66] = abyssPresets.graySlow, -- The Hourglass
|
||||
[68] = abyssPresets.cyanElectricity, -- Technology
|
||||
[69] = abyssPresets.redLarge, -- Chocolate Milk
|
||||
[71] = "Locusta rossa più piccola", -- Mini Mush
|
||||
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
|
||||
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
|
||||
[89] = abyssPresets.graySlow, -- Spider Bite
|
||||
[95] = abyssPresets.cyanElectricity, -- Robo Baby
|
||||
[99] = abyssPresets.graySlow, -- Little Gish
|
||||
[100] = abyssPresets.purpleHoming, -- Little Steven
|
||||
[104] = "1 locusta rossa normale e 2 locuste rosse più piccole", -- The Parasite
|
||||
[106] = abyssPresets.yellowExplode, -- Mr. Mega
|
||||
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
|
||||
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
|
||||
[111] = abyssPresets.greenPoison, -- The Bean
|
||||
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
|
||||
[114] = "Locusta rossa più grande che attacca più velocemente", -- Mom's Knife
|
||||
[116] = abyssPresets.cyanElectricity, -- 9 Volt
|
||||
[118] = "Locusta nera più grande", -- Brimstone
|
||||
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
|
||||
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
|
||||
[136] = abyssPresets.yellowExplode, -- Best Friend
|
||||
[137] = abyssPresets.yellowExplode, -- Remote Detonator
|
||||
[140] = abyssPresets.yellowExplode, -- Bob's Curse
|
||||
[149] = abyssPresets.greenPoison, -- Ipecac
|
||||
[153] = abyssPresets.smallFour, -- Mutant Spider
|
||||
[160] = abyssPresets.whiteBeam, -- Crack the Sky
|
||||
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
|
||||
[164] = abyssPresets.orangeBurn, -- The Candle
|
||||
[168] = abyssPresets.yellowExplode, -- Epic Fetus
|
||||
[169] = abyssPresets.redLarge, -- Polyphemus
|
||||
[171] = abyssPresets.graySlow, -- Spider Butt
|
||||
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
|
||||
[178] = "Locusta bianca e lucente che pietrifica i nemici e che può generare raggi di luce che infliggono x3 dei danni di Isaac", -- Holy Water
|
||||
[180] = abyssPresets.greenPoison, -- The Black Bean
|
||||
[181] = abyssPresets.whiteBeam, -- White Pony
|
||||
[182] = "Locusta bianca, lenta, lucente e a ricerca che può generare raggi di luce che infliggono x3 dei danni di Isaac", -- Sacred Heart
|
||||
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
|
||||
[190] = abyssPresets.yellowExplode, -- Pyro
|
||||
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
|
||||
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
|
||||
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
|
||||
[201] = abyssPresets.grayConfuse, -- Iron Bar
|
||||
[202] = abyssPresets.grayPetrify, -- Midas' Touch
|
||||
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
|
||||
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
|
||||
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
|
||||
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
|
||||
[220] = abyssPresets.yellowExplode, -- Sad Bombs
|
||||
[224] = abyssPresets.smallFour, -- Cricket's Body
|
||||
[228] = abyssPresets.blackFear, -- Mom's Perfume
|
||||
[230] = abyssPresets.blackFear, -- Abaddon
|
||||
[231] = "Locusta nera che rallenta i nemici", -- Ball of Tar
|
||||
[232] = abyssPresets.graySlow, -- Stop Watch
|
||||
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
|
||||
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
|
||||
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
|
||||
[245] = abyssPresets.normalTwo, -- 20/20
|
||||
[248] = abyssPresets.redLarge, -- Hive Mind
|
||||
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
|
||||
[256] = "Locusta gialla e incandescente che brucia i nemici ed esplode", -- Hot Bombs
|
||||
[258] = abyssPresets.pinkMimic, -- Missing No.
|
||||
[259] = abyssPresets.blackFear, -- Dark Matter
|
||||
[264] = abyssPresets.purpleHoming, -- Smart Fly
|
||||
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
|
||||
[266] = abyssPresets.graySlow, -- Juicy Sack
|
||||
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
|
||||
[272] = abyssPresets.yellowExplode, -- BBF
|
||||
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
|
||||
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
|
||||
[277] = abyssPresets.blackFear, -- Lil Haunt
|
||||
[279] = "Locusta turchese, grande e molto lenta che distrugge i proiettili nemici", -- Big Fan
|
||||
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
|
||||
[289] = abyssPresets.orangeBurn, -- Red Candle
|
||||
[294] = abyssPresets.blueConfuse, -- Butter Bean
|
||||
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
|
||||
[300] = abyssPresets.blueConfuse, -- Aries
|
||||
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
|
||||
[309] = abyssPresets.blueConfuse, -- Pisces
|
||||
[310] = "Locusta nera, grande e lenta", -- Eve's Mascara
|
||||
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
|
||||
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
|
||||
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
|
||||
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
|
||||
[330] = "Locusta minuscola e velocissima che infligge danni più velocemente", -- Soy Milk
|
||||
[331] = abyssPresets.whiteGodhead, -- Godhead
|
||||
[336] = "Locusta rossa e lenta", -- Dead Onion
|
||||
[337] = abyssPresets.graySlow, -- Broken Watch
|
||||
[338] = abyssPresets.grayPetrify, -- Boomerang
|
||||
[347] = abyssPresets.normalTwo, -- Diplopia
|
||||
[350] = abyssPresets.greenPoison, -- Toxic Shock
|
||||
[351] = "Locusta verde che avvelena, respinge e confonde i nemici", -- Mega Bean
|
||||
[353] = abyssPresets.yellowExplode, -- Bomber Boy
|
||||
[356] = abyssPresets.cyanElectricity, -- Car Battery
|
||||
[360] = abyssPresets.normalTwo, -- Incubus
|
||||
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
|
||||
[366] = "2 locuste gialle che esplodono", -- Scatter Bombs
|
||||
[367] = "Locusta gialla che rallenta i nemici ed esplode", -- Sticky Bombs
|
||||
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
|
||||
[372] = abyssPresets.cyanElectricity, -- Charged Baby
|
||||
[374] = abyssPresets.whiteBeam, -- Holy Light
|
||||
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
|
||||
[378] = abyssPresets.yellowExplode, -- Number Two
|
||||
[379] = abyssPresets.redLarge, -- Pupula Duplex
|
||||
[387] = abyssPresets.graySlow, -- Censer
|
||||
[391] = abyssPresets.pinkCharm, -- Betrayal
|
||||
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
|
||||
[395] = abyssPresets.cyanElectricity, -- Tech X
|
||||
[398] = "Locusta blu che rimpicciolisce i nemici", -- God's Flesh
|
||||
[401] = abyssPresets.yellowExplode, -- Explosivo
|
||||
[402] = abyssPresets.pinkMimic, -- Chaos
|
||||
[403] = abyssPresets.pinkMimic, -- Spider Mod
|
||||
[404] = "Locusta turchese che avvelena i nemici e distrugge i loro proiettili", -- Farting Baby
|
||||
[405] = abyssPresets.pinkMimic, -- GB Bug
|
||||
[415] = abyssPresets.whiteBeam, -- Crown of Light
|
||||
[417] = abyssPresets.whiteGodhead, -- Succubus
|
||||
[418] = abyssPresets.pinkMimic, -- Fruit Cake
|
||||
[421] = abyssPresets.pinkCharm, -- Kidney Bean
|
||||
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
|
||||
[425] = abyssPresets.graySlow, -- Night Light
|
||||
[427] = abyssPresets.yellowExplode, -- Mine Crafter
|
||||
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
|
||||
[441] = "Grossa locusta nera", -- Mega Blast
|
||||
[446] = abyssPresets.greenPoison, -- Dead Tooth
|
||||
[448] = abyssPresets.redBleed, -- Shard of Glass
|
||||
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
|
||||
[453] = abyssPresets.grayBones, -- Compound Fracture
|
||||
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
|
||||
[459] = abyssPresets.greenPoison, -- Sinus Infection
|
||||
[460] = abyssPresets.grayConfuse, -- Glaucoma
|
||||
[466] = abyssPresets.greenPoison, -- Contagion
|
||||
[473] = "Locusta rossa più grande e più lenta", -- Big Chubby
|
||||
[478] = abyssPresets.grayPetrify, -- Pause
|
||||
[483] = "Locusta gialla più grande che esplode", -- Mama Mega
|
||||
[488] = abyssPresets.pinkMimic, -- Metronome
|
||||
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
|
||||
[497] = abyssPresets.grayConfuse, -- Camo Undies
|
||||
[502] = abyssPresets.graySlow, -- Large Zit
|
||||
[506] = abyssPresets.redBleed, -- Backstabber
|
||||
[508] = abyssPresets.redBleed, -- Mom's Razor
|
||||
[510] = abyssPresets.pinkMimic, -- Delirious
|
||||
[512] = abyssPresets.grayMagnetize, -- Black Hole
|
||||
[514] = "Locusta grigia che pietrifica e confonde i nemici", -- Broken Modem
|
||||
[517] = abyssPresets.yellowExplode, -- Fast Bombs
|
||||
[519] = abyssPresets.pinkMimic, -- Lil Delirium
|
||||
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
|
||||
[524] = abyssPresets.cyanElectricity, -- Technology Zero
|
||||
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
|
||||
[533] = abyssPresets.whiteBeam, -- Trisagion
|
||||
[541] = abyssPresets.grayBones, -- Marrow
|
||||
[542] = abyssPresets.grayBones, -- Slipped Rib
|
||||
[544] = abyssPresets.grayBones, -- Pointy Rib
|
||||
[545] = abyssPresets.grayBones, -- Book of the Dead
|
||||
[546] = abyssPresets.grayPetrify, -- Dad's Ring
|
||||
[548] = abyssPresets.grayBones, -- Jawbone
|
||||
[549] = abyssPresets.grayBones, -- Brittle Bones
|
||||
[553] = abyssPresets.greenPoison, -- Mucomycosis
|
||||
[554] = abyssPresets.blackFear, -- 2Spooky
|
||||
[561] = "Locusta minuscola e velocissima che infligge danni più velocemente", -- Almond Milk
|
||||
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
|
||||
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
|
||||
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
|
||||
[574] = abyssPresets.whiteGodhead, -- Monstrance
|
||||
[575] = abyssPresets.graySlow, -- The Intruder
|
||||
[577] = "2 locuste turchesi che distruggono i proiettili nemici", -- Damocles
|
||||
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
|
||||
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
|
||||
[591] = abyssPresets.pinkCharm, -- Venus
|
||||
[594] = abyssPresets.greenPoison, -- Jupiter
|
||||
[596] = abyssPresets.blueFreeze, -- Uranus
|
||||
[603] = abyssPresets.cyanElectricity, -- Battery Pack
|
||||
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
|
||||
[608] = abyssPresets.blueFreeze, -- Freezer Baby
|
||||
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
|
||||
[616] = abyssPresets.orangeBurn, -- Bird's Eye
|
||||
[617] = abyssPresets.grayMagnetize, -- Lodestone
|
||||
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
|
||||
[622] = abyssPresets.pinkMimic, -- Genesis
|
||||
[625] = "Grossa locusta rossa che attacca più velocemente", -- Mega Mush
|
||||
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
|
||||
[631] = "2 piccole locuste rosse", -- Meat Cleaver
|
||||
[637] = abyssPresets.blueConfuse, -- Knockout Drops
|
||||
[640] = abyssPresets.orangeBurn, -- Urn of Souls
|
||||
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
|
||||
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
|
||||
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
|
||||
[652] = abyssPresets.blueFreeze, -- Cube Baby
|
||||
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
|
||||
[683] = abyssPresets.grayBones, -- Bone Spurs
|
||||
[689] = abyssPresets.pinkMimic, -- Glitched Crown
|
||||
[690] = abyssPresets.blueConfuse, -- Belly Jelly
|
||||
[693] = "3 locuste turchesi che distruggono i proiettili nemici", -- The Swarm
|
||||
[698] = abyssPresets.normalTwo, -- Twisted Pair
|
||||
[721] = abyssPresets.pinkMimic, -- TMTRAINER
|
||||
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
|
||||
[706] = "Genera 16 locuste dai colori ed effetti diversi", -- Abyss
|
||||
[706] = "Genera 16 locustse con colori ed effetti diversi", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
|
||||
@@ -68,6 +68,9 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -18,28 +18,33 @@ local collectibles = {
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "죽은 새", "피격 시 적을 따라다니며 접촉한 적에게 초당 4.3의 피해를 줍니다.#{{HalfHeart}} 빨간하트가 반칸 이하일 때 항상 발동"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "대빵 큰 콩", "사용 시 그 방의 모든 장애물을 파괴하고 적에게 100의 폭발 + 석화 피해를 주며;#{{Poison}} 캐릭터 주변의 적에 초당 5의 추가 독성 피해를 줍니다.#{{BossRoom}} 보스방에서 사용 시 D2(6스테이지)의 경우 보스러시가, W2(8스테이지)의 경우 Blue Womb으로 향하는 문이 열립니다."}, -- Mega Bean
|
||||
[351] = {"351", "대빵 큰 콩", "{{Petrify}} 사용 시 그 방의 장애물을 파괴하고 적에게 100의 폭발 + 석화 피해를 주며;#{{ArrowGrayRight}} {{Poison}}캐릭터 주변의 적에 초당 5의 추가 독성 피해를 줍니다.#{{BossRoom}} 보스방에서 사용 시 D2(6스테이지)의 경우 보스러시가, W2(8스테이지)의 경우 Blue Womb으로 향하는 문이 열립니다."}, -- Mega Bean
|
||||
-- Change : Up to 2 items
|
||||
[381] = {"381", "에덴의 축복", "↑ {{TearsSmall}}연사 +0.7#다음 게임에서 랜덤 아이템을 하나 들고 시작합니다.#{{Blank}} {{ColorGray}}(최대 2개)"}, -- Eden's Blessing
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "우유!", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#{{TearsSmall}} 10회 방어 시 사라지며 그 스테이지에서 연사(+상한) +1#스테이지 진입 시 복원됩니다."}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "납작한 콩", "4초동안 공격을 멈추지 않고 공격을 유지할 시 그 방에서 10초동안 유지되는 갈색 구름이 생성되며;#구름은 점점 커지며 닿은 적은 크기에 반비례하여 최대 공격력 x5의 피해를 줍니다.#구름은 공격으로 밀 수 있습니다."}, -- Linger Bean
|
||||
[447] = {"447", "납작한 콩", "4초동안 공격을 멈추지 않고 공격을 유지할 시 그 방에서 10초동안 유지되는 갈색 구름이 생성되며;#{{ArrowGrayRight}} 구름은 점점 커지며 닿은 적은 크기에 반비례하여 최대 공격력 x5의 피해를 줍니다.#구름은 공격으로 밀 수 있습니다."}, -- Linger Bean
|
||||
[461] = {"461", "기생자", "15%의 확률로 알주머니 공격이 나갑니다.#알주머니 명중 시 파란 아군 거미 또는 파리를 소환합니다.#{{LuckSmall}} 행운 5 이상일 때 50% 확률"}, -- Parasitoid
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "허쉬", "대각선으로 이동하며 접촉하는 적에게 초당 30의 피해를 줍니다.#공격키를 누르고 있으면 움직이지 않는 대신;#{{Blank}} 적의 탄환을 막으며;#{{Blank}} 8방향으로 공격력 6의 눈물을 발사합니다."}, -- Hushy
|
||||
[470] = {"470", "허쉬", "대각선으로 이동하며 접촉하는 적에게 초당 30의 피해를 줍니다.#공격키를 누르고 있으면 움직이지 않는 대신 적의 탄환을 막으며;#{{ArrowGrayRight}} 8방향으로 공격력 6의 눈물을 발사합니다."}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "데이터마이너", "{{ArrowUpDown}} 사용 시 능력치가 랜덤으로 증가하거나 감소, 그 방에서 랜덤 효과가 부여되며;#{{Collectible721}} 그 방의 아이템을 오류 아이템으로 바꿉니다.#!!! 그 방의 스프라이트가 망가집니다."}, -- Dataminer
|
||||
[481] = {"481", "데이터마이너", "{{ArrowUpDown}} 사용 시 능력치가 랜덤으로 증가하거나 감소, 그 방에서 랜덤 효과가 부여되며;#{{ArrowGrayRight}} {{Collectible721}}그 방의 아이템을 오류 아이템으로 바꿉니다.#!!! 그 방의 스프라이트가 망가집니다."}, -- Dataminer
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "정신착란", "{{DeliriumSmall}} 사용 시 Delirium 버전의 아군 보스를 소환합니다.#소환된 보스는 방을 나가도 유지되나 재사용 시 이전에 소환한 보스는 사라집니다.#소환된 보스에 따라서 충전량이 달라집니다."}, -- Delirious
|
||||
[510] = {"510", "정신착란", "{{Friendly}} {{DeliriumSmall}} 사용 시 Delirium 버전의 아군 보스를 소환합니다.#소환된 보스는 방을 나가도 유지되나 재사용 시 이전에 소환한 보스는 사라집니다.#소환된 보스에 따라서 충전량이 달라집니다."}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "너무 아파", "피격 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사하며 그 방에서 {{TearsSmall}}연사(+상한)가 +1.2씩 증가합니다.#{{Blank}} (2회 피격 시부터 {{TearsSmall}}+0.4)#그 방에서 공격이 무언가에 부딪힐 때 빨간 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- It Hurts
|
||||
[593] = {"593", "화성", "이동키를 두번 누르면 누른 방향으로 돌진하여 접촉한 적에게 공격력 x4 +8의 피해를 줍니다.#돌진 중 장애물에 부딪힐 시 주변의 적을 밀쳐냅니다.#{{TimerSmall}} (쿨타임 3초/{{Collectible130}}{{Collectible181}}1초)"}, -- Mars
|
||||
[560] = {"560", "너무 아파", "피격 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사하며;#{{ArrowGrayRight}} 그 방에서 {{TearsSmall}}연사(+상한) +1.2#{{Blank}} (2회 피격 시부터 {{TearsSmall}}+0.4)#그 방에서 공격이 무언가에 부딪힐 때 빨간 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- It Hurts
|
||||
[593] = {"593", "화성", "이동키를 두번 누르면 누른 방향으로 돌진하여 접촉한 적에게 공격력 x4 +8의 피해를 줍니다.#{{ArrowGrayRight}} 돌진 중 적 및 장애물에 부딪힐 시 작은 원형 지진파를 발생시킵니다.#{{TimerSmall}} (쿨타임 3초/{{Collectible130}}{{Collectible181}}1초)"}, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "목성", "↑ {{Heart}}최대 체력 +2#↓ {{SpeedSmall}}이동속도 -0.3#이동하지 않으면 이동속도가 0.5 증가하며, 증가한 상태에서 이동 시 공격력 x0.5의 {{Poison}}독가스를 발사하고 이동속도가 다시 감소합니다.#캐릭터가 독구름에 면역이 됩니다."}, -- Jupiter
|
||||
[594] = {"594", "목성", "↑ {{Heart}}최대 체력 +2#↓ {{SpeedSmall}}이동속도 -0.3#{{Poison}} 이동하지 않으면 이동속도가 0.5 증가하며, 증가한 상태에서 이동 시 공격력 x0.5의 독가스를 발사하고 이동속도가 다시 감소합니다.#캐릭터가 독구름에 면역이 됩니다."}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "사악한 부적", "↑ {{LuckSmall}}행운 +2#!!! 캐릭터가 이하 효과에 면역:#{{Burning}} 모닥불 및 화염 피해#{{Confusion}} 혼란#{{Fear}} 공포#{{Slow}} 거미줄#{{Poison}} 독구름#적의 장판에 닿아도 1초 이내에 벗어나면 피해를 받지 않습니다."}, -- Evil Charm
|
||||
[632] = {"632", "사악한 부적", "↑ {{LuckSmall}}행운 +2#!!! 캐릭터가 이하 효과에 면역:#{{Burning}} 모닥불 및 화염 피해#{{Confusion}} 혼란#{{Fear}} 공포#{{Slow}} 거미줄#{{Poison}} 독구름#{{ArrowGrayRight}} 적의 장판에 닿아도 1초 이내에 벗어나면 피해를 받지 않습니다."}, -- Evil Charm
|
||||
-- Change: added shop portals
|
||||
[660] = {"660", "카드점", "스테이지 첫 방에 색상에 따라 특정한 장소로 이동할 수 있는 포탈이 생성됩니다.#{{ArrowGrayRight}} {{ColorRed}}빨강: {{CR}}{{BossRoom}}보스방#{{Blank}} {{ColorBlue}}파랑: {{CR}}{{SecretRoom}}비밀방#{{Blank}} {{ColorYellow}}노랑: {{CR}}{{TreasureRoom}}보물방#{{Blank}} {{ColorGreen}}초록: {{CR}}{{Shop}}상점#방을 나가면 포탈이 사라집니다."}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "꼬마 포탈", "{{Throwable}} 공격키를 2번 연속 누르면 공격 방향으로 날아가며;#접촉한 적에게 피해를 주고 픽업에 접촉 시 픽업을 파란 아군 파리로 바꿉니다.#여러 개의 픽업을 바꿀 시 차원의 방으로 이동하는 포탈을 생성합니다.#차원의 방은 현재 게임 내내, 스테이지 이동 시에도 유지됩니다.#스테이지 진입 시 포탈이 다시 복원됩니다."}, -- Lil Portal
|
||||
[681] = {"681", "꼬마 포탈", "{{Throwable}} 공격키를 2번 연속 누르면 공격 방향으로 날아가며;#{{ArrowGrayRight}} 접촉한 적에게 피해를 주고 픽업에 접촉 시 픽업을 파란 아군 파리로 바꿉니다.#여러 개의 픽업을 바꿀 시 차원의 방으로 이동하는 포탈을 생성합니다.#차원의 방은 현재 게임 내내, 스테이지 이동 시에도 유지됩니다.#스테이지 진입 시 포탈이 다시 복원됩니다."}, -- Lil Portal
|
||||
-- Change: tem quality now impacts the damage of the summoned locust. Locusts now inherit many different effects based on the item destroyed by Abyss.
|
||||
[706] = {"706", "무저갱", "사용 시 그 방의 아이템을 흡수하며 흡수한 아이템의 수만큼 특수한 아군 파리를 소환합니다.#흡수한 아이템에 따라 소환되는 아군 파리의 능력이 달라집니다.#소환된 아군 파리는 공격방향으로 돌진하며 접촉한 적에게 흡수한 아이템의 등급에 따라 피해를 줍니다.#!!! {{NoLB}}{{Quality0}}:0.5x/{{Quality1}}:0.75x/{{Quality2}}:1.0x/{{Quality3}}:1.5x/{{Quality4}}:2.0x"}, -- Abyss
|
||||
[706] = {"706", "무저갱", "사용 시 그 방의 아이템을 심연의 파리로 바꿉니다.#원본 아이템에 따라 심연의 파리의 능력이 달라집니다.#심연의 파리는 공격방향으로 돌진하며 접촉한 적에게 원본 아이템의 등급에 따라 피해를 줍니다.#!!! {{NoLB}}{{Quality0}}:0.5x/{{Quality1}}:0.75x/{{Quality2}}:1.0x/{{Quality3}}:1.5x/{{Quality4}}:2.0x"}, -- Abyss
|
||||
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
@@ -50,7 +55,7 @@ local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "진드기", "!!! {{Trinket41}}/{{Trinket135}}/{{Collectible479}}를 제외한 {{ColorOrange}}교체 및 버리기 불가{{CR}}#방 입장 시 체력이 60 이상인 적의 체력을 15% 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 한칸 회복합니다."}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "편도선", "6~12 피격 시 {{Collectible474}}Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다."}, -- Tonsil
|
||||
[97] = {"97", "편도선", "6~12 피격 시 Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다."}, -- Tonsil
|
||||
[104] = {"104", "창사골", "!!! 일회용#피격 시 5% 확률로 그 방의 아이템을 하나 생성합니다."}, -- Wish Bone
|
||||
[105] = {"105", "점심 도시락", "!!! 일회용#피격 시 5% 확률로 {{Collectible22}}Lunch ({{Heart}}최대 체력 +1) 아이템을 생성합니다."}, -- Bag Lunch
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
@@ -60,17 +65,30 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
|
||||
---------- Cards ----------
|
||||
local cards={
|
||||
[38] = {"38", "벨카노", "{{Collectible706}} 그 방에서 심연의 파리 3마리를 소환합니다."}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local wisps = {
|
||||
-- TODO check damage and hp
|
||||
[441] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Chargeable}}충전형 혈사포를 발사합니다. ({{DamageSmall}}:3)#{{Collectible441}}아이템 발동 중 혈사포를 같이 발사합니다.", -- Mega Blast
|
||||
}
|
||||
EID:updateDescriptionsViaTable(wisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
-- TODO abyss locusts
|
||||
local locusts = {
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "서로 다른 효과를 가진 심연의 파리 x16 소환", -- Abyss
|
||||
}
|
||||
--EID:updateDescriptionsViaTable(locusts, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -0,0 +1,314 @@
|
||||
---------------------------------------
|
||||
----- Basic English descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ro_ro"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Accidentul Lămâii", "Varsă o baltă de lămâie#Balta provoacă 24 de daune pe secundă#Balta persistă pe durata camerei"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Pasăre Moartă", "Vătamarea oferă o pasăre care atacă inamicii#Pasărea provoacă 4.3 daune pe secundă#Persistă între camere dacă Isaac are 1/2 inimi"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Fasole Gigant", "Provoacă 100 de daune și pietrifică toți inamicilor din cameră#{{Poison}} Provoacă 5 daune și otrăvește toți inamicii din apropiere#Poate deschide camerele secrete și să spargă pietre"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Lapte!", "Blochează proiectilele inamicilor#{{Tears}} După 10 lovituri laptele se spare și oferă Lacrimi pe durata etajului"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Fasole Persistentă", "Dacă tragi pentru 4 secunde fară pauză Isaac lasă un nor de rahat#Norul se mărește pe durata a 10 secunde#Norul provoacă daune mai puține pe măsură ce crește#Poate fi înpins cu lacrimi"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Se mișcă prin cameră#Provoacă 30 de daune de contact pe secundă#Se oprește cand Isaac trage#Blochează proiectilele când este oprit și trage cu rafale de lacrimi in cerc"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Dataminer", "↑ Crește statusuri la întâmplare#↓ Scade statusuri la întâmplare#{{Timer}} Efecte aleatorii pe lacrimi pe durata camerei#Transformă piedestalele in iteme glitched#{{Blank}} Corupe toate aspecte visuale si muzica pe durata camerei"}, -- Dataminer
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Delirant", "Oferă o varianta prietenoasă a unui boss Delirium#Persista între camere#{{Warning}} Numai un boss poate fi activ o dată#Numărul de incărcări este bazat pe calitatea bossului anterior"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "Doare", "{{Timer}} Când Isaac este vătămat primește pe durata camerei:#↑ {{Tears}} +1.2 Viteză de atac la prima vătămare#↑ {{Tears}} +0.4 Viteză de atac pentru fiecare altă vătămare#Eliberează un inel de 10 lacrimi în jurul lui Isaac#Lacrimile lasă o baltă la impact"}, -- Doare
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Vieți goale#↓ {{Speed}} -0.3 Viteză#{{HealingRed}} Vindecă 2 inimi#{{Speed}} Viteza crește până la +0.5 cât timp stai pe loc#{{Poison}} Deplasarea cauzează nori otravitori#{{Poison}} Imunitate la otravă"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Farmec Malefic", "↑ {{Luck}} +2 Noroc#Imunitate la {{Burning}} foc, {{Confusion}} confuzie, {{Fear}} teamă, {{Slow}} pânza de păianjen {{Poison}} Otrava#Oferă 1 secundă de imunitate la balți"}, -- Evil Charm
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Micul Portal", "Dubla apăsare a butonului de tragere aruncă portalul#Provoacă daune de contact cand este aruncat#Consumă pickupurile în durmul său#Fiecare pickup îi mărește dimensiunea, daunele și oferă o muscă albastră#Consumarea a 2-3 pickupuri oferă un portal spre o cameră specială și familiarul dispare pe durata etajului#Conținutul camerei speciale persistă pe durata partidei"}, -- Lil Portal
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abyss", "Consumă toate piedestalele din cameră și oferă o lăcustă pentru fiecare item#Unele iteme oferă lăcuste speciale#{{Damage}} Lăcustele provoacă deaunele lui Isaac înmulțit cu caliatea itemului consumat:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, or gulping"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit"}, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
-- Table that contains commonly used descriptions for abyss synergies
|
||||
local abyssPresets = {
|
||||
noEffect = "Niciun efect special",
|
||||
normalTwo = "Două lăcuste normale",
|
||||
smallFour = "Patru lăcuste mici",
|
||||
blackFear = "Lăcustă neagră care provoacă teamă",
|
||||
blueConfuse = "Lăcustă albastră care aruncă inamicii și provoacă confuzie",
|
||||
blueFreeze = "Lăcustă alastră care ingheață inamicii",
|
||||
cyanDestroyProjectiles = "Lăcustă cyan care distruge proiectilele inamicilor",
|
||||
cyanElectricity = "Lăcustă cyan care produce o scânteie de curent ce provoacă 0.1 daune pe tick",
|
||||
grayConfuse = "Lăcustă gri care provoacă confuzie inamicilor",
|
||||
grayPetrify = "Lăcustă gri care pietrifică inamicii",
|
||||
grayMagnetize = "Lăcustă gri care magnetizeză inamicii",
|
||||
graySlow = "Lăcustă gri deschis care încetinește inamicii",
|
||||
grayBones = "Lăcustă gri care creează 1-3 oase fisurate la impactul cu inamicii",
|
||||
greenPoison = "Lăcustă verde care otrăvește inamicii",
|
||||
pinkMimic = "Lăcustă roz care mimează la întamplare efectele de la alte lăcuste speciale",
|
||||
pinkCharm = "Lacustă roz care vrăjește inamicii",
|
||||
purpleHoming = "Lăcustă mov balistică",
|
||||
orangeBurn = "Lăcustă protocalie care arde inamicii",
|
||||
redBleed = "Lăcustă roșu închis care provoacă sângerare inamicilor",
|
||||
redLarge = "Lăcustă roșie mare",
|
||||
whiteBeam = "Lăcustă strălucitoare albă care poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac",
|
||||
whiteGodhead = "Lăcustă strălucitoare albă care are o aură de Zeitate ce provoacă 2 daune pe tick inamicilor din ea",
|
||||
yellowExplode = "Lăcustă galbenă care explodează",
|
||||
yellowPoisonExplode = "Lăcustă galbenă care otrăvește inamicii si explodează",
|
||||
yellowMimicExplode = "Lăcustă galbenă care explodează și mimează efectul de la altă lăcustă specială",
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
local abyssSynergies = {
|
||||
[4] = abyssPresets.noEffect, -- Cricket's Head
|
||||
[6] = "Lăcusta rapidă ce provoacă daunele mai rapide pe tick", -- Number One
|
||||
[7] = abyssPresets.noEffect, -- Blood of the Martyr
|
||||
[10] = "Două lăcuste cyan care distrug proiectilele inamicilor", -- Halo of Flies
|
||||
[12] = abyssPresets.redLarge, -- Magic Mushroom
|
||||
[19] = abyssPresets.yellowExplode, -- Boom!
|
||||
[37] = abyssPresets.yellowExplode, -- Mr. Boom
|
||||
[39] = abyssPresets.grayPetrify, -- Mom's Bra
|
||||
[40] = abyssPresets.yellowExplode, -- Kamikaze!
|
||||
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
|
||||
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
|
||||
[41] = abyssPresets.blackFear, -- Mom's Pad
|
||||
[53] = abyssPresets.grayMagnetize, -- Magneto
|
||||
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
|
||||
[62] = abyssPresets.redBleed, -- Charm of the Vampire
|
||||
[63] = abyssPresets.cyanElectricity, -- The Battery
|
||||
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
|
||||
[66] = abyssPresets.graySlow, -- The Hourglass
|
||||
[68] = abyssPresets.cyanElectricity, -- Technology
|
||||
[69] = abyssPresets.redLarge, -- Chocolate Milk
|
||||
[71] = "Lăcustă roșie mică", -- Mini Mush
|
||||
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
|
||||
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
|
||||
[89] = abyssPresets.graySlow, -- Spider Bite
|
||||
[95] = abyssPresets.cyanElectricity, -- Robo Baby
|
||||
[99] = abyssPresets.graySlow, -- Little Gish
|
||||
[100] = abyssPresets.purpleHoming, -- Little Steven
|
||||
[104] = "O lăcustă roșie normală și două lăcuste mici", -- The Parasite
|
||||
[106] = abyssPresets.yellowExplode, -- Mr. Mega
|
||||
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
|
||||
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
|
||||
[111] = abyssPresets.greenPoison, -- The Bean
|
||||
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
|
||||
[114] = "Lăcustă roșie mare ce atacă mai rapid", -- Mom's Knife
|
||||
[116] = abyssPresets.cyanElectricity, -- 9 Volt
|
||||
[118] = "Lăcustă neagră mare", -- Brimstone
|
||||
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
|
||||
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
|
||||
[136] = abyssPresets.yellowExplode, -- Best Friend
|
||||
[137] = abyssPresets.yellowExplode, -- Remote Detonator
|
||||
[140] = abyssPresets.yellowExplode, -- Bob's Curse
|
||||
[149] = abyssPresets.greenPoison, -- Ipecac
|
||||
[153] = abyssPresets.smallFour, -- Mutant Spider
|
||||
[160] = abyssPresets.whiteBeam, -- Crack the Sky
|
||||
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
|
||||
[164] = abyssPresets.orangeBurn, -- The Candle
|
||||
[168] = abyssPresets.yellowExplode, -- Epic Fetus
|
||||
[169] = abyssPresets.redLarge, -- Polyphemus
|
||||
[171] = abyssPresets.graySlow, -- Spider Butt
|
||||
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
|
||||
[178] = "Lăcustă strălucitoare albă care pietrifică inamicii și poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac", -- Holy Water
|
||||
[180] = abyssPresets.greenPoison, -- The Black Bean
|
||||
[181] = abyssPresets.whiteBeam, -- White Pony
|
||||
[182] = "Lăcustă albă balistică și înceată care poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac", -- Sacred Heart
|
||||
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
|
||||
[190] = abyssPresets.yellowExplode, -- Pyro
|
||||
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
|
||||
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
|
||||
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
|
||||
[201] = abyssPresets.grayConfuse, -- Iron Bar
|
||||
[202] = abyssPresets.grayPetrify, -- Midas' Touch
|
||||
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
|
||||
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
|
||||
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
|
||||
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
|
||||
[220] = abyssPresets.yellowExplode, -- Sad Bombs
|
||||
[224] = abyssPresets.smallFour, -- Cricket's Body
|
||||
[228] = abyssPresets.blackFear, -- Mom's Perfume
|
||||
[230] = abyssPresets.blackFear, -- Abaddon
|
||||
[231] = "Lăcustă neagră care încetinește inamicii", -- Ball of Tar
|
||||
[232] = abyssPresets.graySlow, -- Stop Watch
|
||||
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
|
||||
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
|
||||
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
|
||||
[245] = abyssPresets.normalTwo, -- 20/20
|
||||
[248] = abyssPresets.redLarge, -- Hive Mind
|
||||
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
|
||||
[256] = "Lăcustă galbena înflăcărată care arde inamicii si explodează", -- Hot Bombs
|
||||
[258] = abyssPresets.pinkMimic, -- Missing No.
|
||||
[259] = abyssPresets.blackFear, -- Dark Matter
|
||||
[264] = abyssPresets.purpleHoming, -- Smart Fly
|
||||
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
|
||||
[266] = abyssPresets.graySlow, -- Juicy Sack
|
||||
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
|
||||
[272] = abyssPresets.yellowExplode, -- BBF
|
||||
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
|
||||
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
|
||||
[277] = abyssPresets.blackFear, -- Lil Haunt
|
||||
[279] = "Lăcustă cyan foarte înceată care distruge proiectilele inamicilor", -- Big Fan
|
||||
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
|
||||
[289] = abyssPresets.orangeBurn, -- Red Candle
|
||||
[294] = abyssPresets.blueConfuse, -- Butter Bean
|
||||
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
|
||||
[300] = abyssPresets.blueConfuse, -- Aries
|
||||
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
|
||||
[309] = abyssPresets.blueConfuse, -- Pisces
|
||||
[310] = "Lăcustă neagră înceată", -- Eve's Mascara
|
||||
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
|
||||
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
|
||||
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
|
||||
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
|
||||
[330] = "Lăcustă mică foarte rapidă care provoacă mai multe daune pe tick", -- Soy Milk
|
||||
[331] = abyssPresets.whiteGodhead, -- Godhead
|
||||
[336] = "Lăcustă roșie înceată", -- Dead Onion
|
||||
[337] = abyssPresets.graySlow, -- Broken Watch
|
||||
[338] = abyssPresets.grayPetrify, -- Boomerang
|
||||
[347] = abyssPresets.normalTwo, -- Diplopia
|
||||
[350] = abyssPresets.greenPoison, -- Toxic Shock
|
||||
[351] = "Lăcustă verde care otrăvește, aruncă și provoacă confuzie inamicilor", -- Mega Bean
|
||||
[353] = abyssPresets.yellowExplode, -- Bomber Boy
|
||||
[356] = abyssPresets.cyanElectricity, -- Car Battery
|
||||
[360] = abyssPresets.normalTwo, -- Incubus
|
||||
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
|
||||
[366] = "Două Lăcuste galbene care explodează", -- Scatter Bombs
|
||||
[367] = "Lăcustă galbenă care încetinește inamicii și explodează", -- Sticky Bombs
|
||||
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
|
||||
[372] = abyssPresets.cyanElectricity, -- Charged Baby
|
||||
[374] = abyssPresets.whiteBeam, -- Holy Light
|
||||
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
|
||||
[378] = abyssPresets.yellowExplode, -- Number Two
|
||||
[379] = abyssPresets.redLarge, -- Pupula Duplex
|
||||
[387] = abyssPresets.graySlow, -- Censer
|
||||
[391] = abyssPresets.pinkCharm, -- Betrayal
|
||||
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
|
||||
[395] = abyssPresets.cyanElectricity, -- Tech X
|
||||
[398] = "Lăcustă albastră care micește inamicii", -- God's Flesh
|
||||
[401] = abyssPresets.yellowExplode, -- Explosivo
|
||||
[402] = abyssPresets.pinkMimic, -- Chaos
|
||||
[403] = abyssPresets.pinkMimic, -- Spider Mod
|
||||
[404] = "Lăcustă cyan care otrăvește inamicii și distruge proiectilele", -- Farting Baby
|
||||
[405] = abyssPresets.pinkMimic, -- GB Bug
|
||||
[415] = abyssPresets.whiteBeam, -- Crown of Light
|
||||
[417] = abyssPresets.whiteGodhead, -- Succubus
|
||||
[418] = abyssPresets.pinkMimic, -- Fruit Cake
|
||||
[421] = abyssPresets.pinkCharm, -- Kidney Bean
|
||||
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
|
||||
[425] = abyssPresets.graySlow, -- Night Light
|
||||
[427] = abyssPresets.yellowExplode, -- Mine Crafter
|
||||
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
|
||||
[441] = "Lăcustă neagră mare", -- Mega Blast
|
||||
[446] = abyssPresets.greenPoison, -- Dead Tooth
|
||||
[448] = abyssPresets.redBleed, -- Shard of Glass
|
||||
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
|
||||
[453] = abyssPresets.grayBones, -- Compound Fracture
|
||||
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
|
||||
[459] = abyssPresets.greenPoison, -- Sinus Infection
|
||||
[460] = abyssPresets.grayConfuse, -- Glaucoma
|
||||
[466] = abyssPresets.greenPoison, -- Contagion
|
||||
[473] = "Lăcustă roșie mare înceată", -- Big Chubby
|
||||
[478] = abyssPresets.grayPetrify, -- Pause
|
||||
[483] = "Lăcustă galbenă mare care explodează", -- Mama Mega
|
||||
[488] = abyssPresets.pinkMimic, -- Metronome
|
||||
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
|
||||
[497] = abyssPresets.grayConfuse, -- Camo Undies
|
||||
[502] = abyssPresets.graySlow, -- Large Zit
|
||||
[506] = abyssPresets.redBleed, -- Backstabber
|
||||
[508] = abyssPresets.redBleed, -- Mom's Razor
|
||||
[510] = abyssPresets.pinkMimic, -- Delirious
|
||||
[512] = abyssPresets.grayMagnetize, -- Black Hole
|
||||
[514] = "Lăcustă gri care pietrifică inamicii și provoacă confuzie", -- Broken Modem
|
||||
[517] = abyssPresets.yellowExplode, -- Fast Bombs
|
||||
[519] = abyssPresets.pinkMimic, -- Lil Delirium
|
||||
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
|
||||
[524] = abyssPresets.cyanElectricity, -- Technology Zero
|
||||
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
|
||||
[533] = abyssPresets.whiteBeam, -- Trisagion
|
||||
[541] = abyssPresets.grayBones, -- Marrow
|
||||
[542] = abyssPresets.grayBones, -- Slipped Rib
|
||||
[544] = abyssPresets.grayBones, -- Pointy Rib
|
||||
[545] = abyssPresets.grayBones, -- Book of the Dead
|
||||
[546] = abyssPresets.grayPetrify, -- Dad's Ring
|
||||
[548] = abyssPresets.grayBones, -- Jawbone
|
||||
[549] = abyssPresets.grayBones, -- Brittle Bones
|
||||
[553] = abyssPresets.greenPoison, -- Mucomycosis
|
||||
[554] = abyssPresets.blackFear, -- 2Spooky
|
||||
[561] = "Lăcustă mică foarte rapidă care provoacă mai multe daune pe tick", -- Almond Milk
|
||||
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
|
||||
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
|
||||
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
|
||||
[574] = abyssPresets.whiteGodhead, -- Monstrance
|
||||
[575] = abyssPresets.graySlow, -- The Intruder
|
||||
[577] = "Două Lăcuste cyan care distrug proiectiele inamicilor", -- Damocles
|
||||
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
|
||||
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
|
||||
[591] = abyssPresets.pinkCharm, -- Venus
|
||||
[594] = abyssPresets.greenPoison, -- Jupiter
|
||||
[596] = abyssPresets.blueFreeze, -- Uranus
|
||||
[603] = abyssPresets.cyanElectricity, -- Battery Pack
|
||||
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
|
||||
[608] = abyssPresets.blueFreeze, -- Freezer Baby
|
||||
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
|
||||
[616] = abyssPresets.orangeBurn, -- Bird's Eye
|
||||
[617] = abyssPresets.grayMagnetize, -- Lodestone
|
||||
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
|
||||
[622] = abyssPresets.pinkMimic, -- Genesis
|
||||
[625] = "Lăcustă Roșie neagră care atacă mai repede", -- Mega Mush
|
||||
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
|
||||
[631] = "Doua Lăcuste roșii mici", -- Meat Cleaver
|
||||
[637] = abyssPresets.blueConfuse, -- Knockout Drops
|
||||
[640] = abyssPresets.orangeBurn, -- Urn of Souls
|
||||
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
|
||||
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
|
||||
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
|
||||
[652] = abyssPresets.blueFreeze, -- Cube Baby
|
||||
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
|
||||
[683] = abyssPresets.grayBones, -- Bone Spurs
|
||||
[689] = abyssPresets.pinkMimic, -- Glitched Crown
|
||||
[690] = abyssPresets.blueConfuse, -- Belly Jelly
|
||||
[693] = "Trei Lăcuste cyan care distrug proiectilele inamicilor", -- The Swarm
|
||||
[698] = abyssPresets.normalTwo, -- Twisted Pair
|
||||
[721] = abyssPresets.pinkMimic, -- TMTRAINER
|
||||
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
|
||||
[706] = "Oferă 16 lăcuste de diferite culori și efecte", -- Abyss
|
||||
}
|
||||
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -37,6 +37,9 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line | ! = Warning
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "spa"
|
||||
@@ -14,31 +14,33 @@ local languageCode = "spa"
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Accidente de Limón", "Crea una piscina de limonada#La limonada Inflige 24 de daño por segundo#esta persiste hasta que abandones la habitacion"}, -- Accidente de Limón
|
||||
[56] = {"56", "Accidente de Limón", "Genera una charco de limonada#La limonada inflige 24 de daño cada segundo#La limonada persiste hasta abandonar la habitacion"}, -- Accidente de Limón
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Ave Muerta", "Tras ser golpeado genera un pajaro que ataca a los enemigos#El pajaro inflige 4.3 de daño de contacto por segundo#Persiste entre habitaciones si el jugador esta a 1/2 corazon"}, -- Ave Muerta
|
||||
[117] = {"117", "Ave Muerta", "Invoca un pajaro que ataca a los enemigos tras recibir daño#El pajaro inflige 4.3 de daño por contacto cada segundo#Persiste entre habitaciones al tener medio corazón de salud"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Frijol", "Causa 100 de daño y petrifica a los enemigos en la habitacion#{{Poison}} Causa 5 de daño y envenena a cualquier enemigo cercano#Puede abrir cuartos secretos y destruir rocas"}, -- Mega Frijol
|
||||
[351] = {"351", "Mega Frijol", "Petrifica e inflige 100 de daño a los enemigos de la habitación actual#{{Poison}} Envenena e inflige 5 de daño a los enemigos cercanos#Puede abrir cuartos secretos y destruir rocas"}, -- Mega Frijol
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "¡Leche!", "Bloquea proyectiles Enemigos#{{Tears}} Tras bloquear 10 disparos, se rompera y aumentara tus lagrimas durante el resto del nivel"}, -- ¡Leche!
|
||||
[436] = {"436", "¡Leche!", "Bloquea proyectiles enemigos#{{Tears}} Tras bloquear 10 proyectiles, se rompe y aumenta tus lagrimas durante el piso actual"}, -- ¡Leche!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Frijol Persistente", "Disparar por 4 segundos sin parar genera una nube de popo#La nube aumenta su tamaño luego de diez segundos#La nube hace menos daño al ser mas grande#Puede ser movida disparandole"}, -- Frijol Persistente
|
||||
[447] = {"447", "Frijol Persistente", "Disparar durante 4 segundos genera una nube de pedo#La nube aumentará su tamaño durante 10 segundos#La nube inflige menos daño al ser más grande#Puede ser movida disparandole"}, -- Frijol Persistente
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Shhh", "Rebota por la habitación#Inflige 30 de Daño de contacto por segundo#Se detiene cuando Isaac dispara#Al detenerse bloquea proyectiles y dispara rafagas de lagrimas en un radio"}, -- Shhh
|
||||
[470] = {"470", "Shhh", "Rebota por la habitación#Inflige 30 de daño por contacto cada segundo#Se detiene cuando disparas#Al detenerse, bloquea proyectiles y dispara ráfagas de lágrimas en un radio"}, -- Shhh
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Dataminer", "↑ Mejora una estadística aleatoria#↓ Reduce una estadística aleatoria#{{Timer}} Efecto aleatorio de lágrima para la habitación actual#Vuelve los objetos de pedestales en objetos corrompidos#{{Blank}} Corrompe la musica y los graficos en la habitacion"}, -- Dataminer
|
||||
[481] = {"481", "Dataminer", "↑ Mejora una estadística aleatoria#↓ Reduce una estadística aleatoria#{{Timer}} Efecto de lágrima aleatorio para la habitación actual#Corrompe los objetos en pedestales de la habitación#{{Blank}} Corrompe la musica y los graficos en la habitacion"}, -- Dataminer
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Delirious", "Genera una version Delirium amistosa de un Jefe#Se mantiene entre Habitaciones#{{Warning}} Solo un jefe puede existir a la vez#Las cargas del objeto se basan en la calidad del jefe generado previamente"}, -- Delirious
|
||||
[510] = {"510", "Delirious", "Genera una version Delirium amistosa de un Jefe#Se mantiene entre Habitaciones#{{Warning}} Solo un jefe puede existir a la vez#Las cargas del objeto se basan en la calidad del jefe generado anteriormente"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "Duele..", "{{Timer}} Al recibir daño, recibe por la habitacion:#↑ {{Tears}} Lagrimas +1.2 con el primer golpe#↑ {{Tears}} Lagrimas +0.4 por cada golpe adicional#Libera un anillo de 10 lagrimas alrededor de Isaac#Las lagrimas dejan un charco de creep al impactar"}, -- ¡Eso duele!
|
||||
[560] = {"560", "Duele..", "{{Timer}} Recibir daño otorga durante la habitacion:#↑ {{Tears}} Lágrimas +1.2 con el primer golpe#↑ {{Tears}} Lágrimas +0.4 por cada golpe adicional#Libera un anillo de 10 lágrimas a tu alrededor#Las lagrimas dejan un charco de fluido"}, -- ¡Eso duele!
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Júpiter", "↑ {{EmptyHeart}} +2 Contenedores de Corazón Vacíos#↓ {{Speed}} Velocidad -0.3#{{HealingRed}} Cura 2 corazones#{{Speed}} Bonus de velocidad +0.5 al quedarse quieto#{{Poison}} Libera nubes de veneno al moverse#{{Poison}} inmunidad al Veneno"}, -- Júpiter
|
||||
[594] = {"594", "Júpiter", "↑ {{EmptyHeart}} +2 Contenedores de corazón vacíos#↓ {{Speed}} Velocidad -0.3#{{HealingRed}} Cura 2 corazones#{{Speed}} +0.5 de Velocidad adicional al quedarte quieto#{{Poison}} Libera nubes de veneno al moverse#{{Poison}} Inmunidad al Veneno"}, -- Júpiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Nazar", "↑ {{Luck}} Suerte +2#Inmunidad a efectos de {{Burning}} Quemadura, {{Confusion}} Confusión, {{Fear}} Miedo, {{Slow}} Telarañas y {{Poison}} Veneno#Otorga 1 segundo de inmunidad al creep"}, -- Amuleto Maldito
|
||||
[632] = {"632", "Nazar", "↑ {{Luck}} Suerte +2#Inmunidad a efectos de {{Burning}} Quemadura, {{Confusion}} Confusión, {{Fear}} Miedo, {{Slow}} Telarañas y {{Poison}} Veneno#Otorga un segundo de inmunidad a los fluidos"}, -- Amuleto Maldito
|
||||
-- Change: Complete rewrite
|
||||
[660] = {"660", "Lectura de cartas", "Genera 2 portales al inicio de cada planta#Los portales desaparecen al abandonar la habitación#{{Blank}} {{ColorRed}}Rojo: {{CR}}{{BossRoom}} Sala del jefe#{{Blank}} {{ColorYellow}}Amarillo: {{CR}}{{TreasureRoom}} Sala del tesoro#{{Blank}} {{ColorBlue}}Azul: {{CR}}{{SecretRoom}} Habitación secreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Tienda"}, -- Card Reading
|
||||
-- Change: Added info about the green portal
|
||||
[681] = {"681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida"}, -- Portal Pequeño
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abismo", "Consume todo objeto dentro de la habitacion y genera una mosca familiar por objeto#Algunos objetos generan una mosca especial al ser consumidos#{{Damage}} Las moscas hacen daño igual a Isaac multiplicado por la calidad del objeto consumido:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abismo
|
||||
[706] = {"706", "Abismo", "Consume los objetos en pedestales de la habitacion y genera un familiar langosta por objeto#Algunos objetos generan una langosta especial al ser consumidos#{{Damage}} Las langostas infligen tu daño multiplicado por la calidad del objeto consumido:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1#{{Quality3}} - x1.5#{{Quality4}} - x2"}, -- Abismo
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
@@ -52,12 +54,33 @@ local trinkets = {
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Fusible corto", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño"}, -- Fusible corto
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Hueso de los deseos", "Probabilidad de 5% de destruirse y generar un objeto al ser golpeado"}, -- Hueso de los deseos
|
||||
[104] = {"104", "Hueso de los deseos", "5% de probabilidad de destruirse y generar un objeto al ser golpeado"}, -- Hueso de los deseos
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Bolsa del almuerzo", "Probabilidad de 5% de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado"}, -- Bolsa del almuerzo
|
||||
[105] = {"105", "Bolsa del almuerzo", "5% de probabilidad de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado"}, -- Bolsa del almuerzo
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Invoca 3 langostas del Abismo durante la habitación"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Genera 16 langostas de diferentes colores y efectos", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -36,6 +36,9 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -0,0 +1,89 @@
|
||||
---------------------------------------
|
||||
----- Basic Vietnamese descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "vi"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Lemon Mishap", "Làm tràn một vũng chất nhầy#Vũng chất nhầy gây 24 sát thương mỗi giây#Chất nhầy tồn tại cho đến khi bạn rời phòng"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Dead Bird", "TNhận sát thương sinh ra một con chim tấn công kẻ thù#Con chim gây 4.3 sát thương tiếp xúc mỗi giây#Tồn tại giữa các phòng nếu người chơi còn 1/2 trái tim"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Bean", "Gây 100 sát thương và làm hóa đá tất cả kẻ thù trong phòng#{{Poison}} Gây 5 sát thương và đầu độc kẻ thù gần đó#Có thể mở phòng bí mật và phá đá"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Milk!", "Chặn đạn của kẻ thù#{{Tears}} Sau 10 lần trúng, nó vỡ và tăng Tears cho đến hết tầng"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Linger Bean", "Bắn liên tục trong 4 giây tạo ra một đám mây phân#Đám mây tăng kích thước trong 10 giây#Đám mây gây ít sát thương hơn khi lớn hơn#Có thể di chuyển nó bằng cách bắn vào"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Nảy quanh phòng#Gây 30 sát thương tiếp xúc mỗi giây#Dừng di chuyển khi Isaac bắn#Chặn đạn khi dừng lại và bắn loạt nước mắt tỏa tròn"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Dataminer", "↑ Tăng ngẫu nhiên một chỉ số#↓ Giảm ngẫu nhiên một chỉ số#{{Timer}} Hiệu ứng nước mắt ngẫu nhiên trong phòng#Biến bệ vật phẩm thành vật phẩm lỗi#{{Blank}} Làm hỏng tất cả hình ảnh và âm nhạc trong phòng"}, -- Dataminer
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Delirious", "Tạo ra một phiên bản delirium thân thiện của một trùm#Tồn tại giữa các phòng#{{Warning}} Chỉ một trùm có thể hoạt động cùng lúc#Thanh nạp vật phẩm dựa trên chất lượng của trùm trước đó"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "It Hurts", "{{Timer}} Khi nhận sát thương, nhận được trong phòng:#↑ {{Tears}} +1.2 Tốc độ bắn ở lần trúng đầu tiên#↑ {{Tears}} +0.4 Tốc độ bắn cho mỗi lần trúng thêm#Thả một vòng 10 nước mắt quanh Isaac#Nước mắt để lại vũng chất nhầy khi chạm đất"}, -- It Hurts
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Hộp tim rỗng#↓ {{Speed}} -0.3 Tốc độ#{{HealingRed}} Hồi 2 tim#{{Speed}} Tốc độ tăng lên +0.5 khi đứng yên#{{Poison}} Di chuyển thả ra đám mây độc#{{Poison}} Miễn nhiễm độc"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Evil Charm", "↑ {{Luck}} +2 May mắn#Miễn nhiễm với sát thương {{Burning}} lửa, {{Confusion}} gây rối, {{Fear}} sợ hãi, {{Slow}} mạng nhện và hiệu ứng {{Poison}} độc#Cấp 1 giây miễn nhiễm với chất nhầy"}, -- Evil Charm
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Card Reading", "STạo hai cổng trong phòng đầu tiên của mỗi tầng#Rời phòng làm cổng biến mất#{{Blank}} {{ColorRed}}Đỏ: {{CR}}{{BossRoom}} Phòng Trùm#{{Blank}} {{ColorYellow}}Vàng: {{CR}}{{TreasureRoom}} Phòng Vật phẩm#{{Blank}} {{ColorBlue}}Xanh dương: {{CR}}{{SecretRoom}} Phòng Bí mật#{{Blank}} {{ColorGreen}}Xanh lá: {{CR}}{{Shop}} Cửa hàng"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Lil Portal", "Nhấn đúp nút bắn phóng cổng#Gây sát thương tiếp xúc khi phóng#Tiêu thụ các vật nhặt trên đường đi#Mỗi vật nhặt tiêu thụ tăng kích thước, sát thương và tạo một ruồi xanh#Tiêu thụ 2-3 vật nhặt tạo cổng đến phòng đặc biệt và vật quen thuộc biến mất đến hết tầng#Nội dung phòng tồn tại đến hết lượt chơi"}, -- Lil Portal
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abyss", "Tiêu thụ tất cả bệ vật phẩm trong phòng và tạo một đồng hành châu chấu cho mỗi bệ#Một số vật phẩm tạo châu chấu đặc biệt khi bị tiêu thụ#{{Damage}} Châu chấu gây sát thương của Isaac nhân với chất lượng vật phẩm tiêu thụ:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Tick", "{{HealingRed}} Hồi 1 tim khi vào {{BossRoom}} Phòng Trùm#-15% máu trùm#{{Warning}} Một khi nhặt lên, không thể bỏ#Chỉ có thể bỏ bằng {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, hoặc nuốt"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Tonsil", "Nhận sát thương 6-12 lần tạo ra một đồng hành chặn đạn#Giới hạn tối đa 2 đồng hành"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Short Fuse", "Bom của Isaac nổ nhanh hơn#Bom gây thêm 15% sát thương"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Wish Bone", "5% cơ hội bị phá hủy và tạo một bệ vật phẩm khi trúng đòn"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Bag Lunch", "{{Collectible22}} 5% cơ hội bị phá hủy và tạo Lunch khi trúng đòn"}, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Triệu hồi 3 châu chấu Abyss cho phòng"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Tạo 16 châu chấu với màu sắc và hiệu ứng khác nhau", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -39,6 +39,8 @@ local collectibles = {
|
||||
[632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}火焰伤害, {{Confusion}}混乱, {{Fear}}恐惧, {{Slow}}蜘蛛网, {{Poison}}毒气效果#获得1秒水迹免疫"}, -- Evil Charm
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "黑洞宝宝", "双击发射键可发射传送门#发射后造成接触伤害#消耗经过的掉落物#消耗掉落物会提升其尺寸, 伤害并生成1只蓝苍蝇#消耗2-3掉落物生成至特殊房间的传送门, 跟班在本层后续中消失#房间中的内容本局持续存在"}, -- Lil Portal
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色:{{CR}}{{BossRoom}}头目房#{{Blank}} {{ColorYellow}}黄色:{{CR}}{{TreasureRoom}}宝箱房#{{Blank}} {{ColorBlue}}蓝色:{{CR}}{{SecretRoom}}隐藏房#{{Blank}} {{ColorGreen}}绿色:{{CR}}{{Shop}}商店"}, -- Card Reading
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#一些道具会生成特殊蝗虫#{{Damage}} 蝗虫造成1x角色伤害, 并根据道具品质修正:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
@@ -60,250 +62,22 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
-- Table that contains commonly used descriptions for abyss synergies
|
||||
local abyssPresets = {
|
||||
noEffect = "无特殊效果",
|
||||
normalTwo = "2只普通蝗虫",
|
||||
smallFour = "4只小型蝗虫",
|
||||
blackFear = "黑色蝗虫, 使敌人恐惧",
|
||||
blueConfuse = "蓝色蝗虫, 击退敌人并使其混乱",
|
||||
blueFreeze = "蓝色蝗虫, 冻结敌人",
|
||||
cyanDestroyProjectiles = "青色蝗虫, 阻挡敌人弹幕",
|
||||
cyanElectricity = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害",
|
||||
grayConfuse = "灰色蝗虫, 使敌人混乱",
|
||||
grayPetrify = "灰色蝗虫, 使敌人石化",
|
||||
grayMagnetize = "灰色蝗虫, 使敌人磁化",
|
||||
graySlow = "淡灰色蝗虫, 使敌人减速",
|
||||
grayBones = "淡灰色蝗虫, 击中敌人时产生1-3个骨片",
|
||||
greenPoison = "绿色蝗虫, 使敌人中毒",
|
||||
pinkMimic = "粉色蝗虫, 触发随机特效",
|
||||
pinkCharm = "粉色蝗虫, 魅惑敌人",
|
||||
purpleHoming = "紫色跟踪蝗虫",
|
||||
orangeBurn = "橙色蝗虫, 使敌人燃烧",
|
||||
redBleed = "暗红色蝗虫, 使敌人流血",
|
||||
redLarge = "较大的红色蝗虫",
|
||||
whiteBeam = "白色蝗虫, 生成造成3x角色伤害的光束",
|
||||
whiteGodhead = "白色蝗虫, 带有伤害光环, 造成每秒60点伤害",
|
||||
yellowExplode = "黄色蝗虫, 接触敌人时有几率爆炸",
|
||||
yellowPoisonExplode = "黄色蝗虫, 使敌人中毒, 接触敌人时有几率爆炸",
|
||||
yellowMimicExplode = "黄色蝗虫, 触发随机特效, 接触敌人时有几率爆炸",
|
||||
}
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} 在当前房间中,生成3个无底坑蝗虫"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[4] = abyssPresets.noEffect, -- Cricket's Head
|
||||
[6] = "较快的红色蝗虫, 造成伤害更快", -- Number One
|
||||
[7] = abyssPresets.noEffect, -- Blood of the Martyr
|
||||
[10] = "2只青色蝗虫, 阻挡敌人弹幕", -- Halo of Flies
|
||||
[12] = abyssPresets.redLarge, -- Magic Mushroom
|
||||
[19] = abyssPresets.yellowExplode, -- Boom!
|
||||
[37] = abyssPresets.yellowExplode, -- Mr. Boom
|
||||
[39] = abyssPresets.grayPetrify, -- Mom's Bra
|
||||
[40] = abyssPresets.yellowExplode, -- Kamikaze!
|
||||
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
|
||||
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
|
||||
[41] = abyssPresets.blackFear, -- Mom's Pad
|
||||
[53] = abyssPresets.grayMagnetize, -- Magneto
|
||||
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
|
||||
[62] = abyssPresets.redBleed, -- Charm of the Vampire
|
||||
[63] = abyssPresets.cyanElectricity, -- The Battery
|
||||
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
|
||||
[66] = abyssPresets.graySlow, -- The Hourglass
|
||||
[68] = abyssPresets.cyanElectricity, -- Technology
|
||||
[69] = abyssPresets.redLarge, -- Chocolate Milk
|
||||
[71] = "较小的红色蝗虫", -- Mini Mush
|
||||
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
|
||||
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
|
||||
[89] = abyssPresets.graySlow, -- Spider Bite
|
||||
[95] = abyssPresets.cyanElectricity, -- Robo Baby
|
||||
[99] = abyssPresets.graySlow, -- Little Gish
|
||||
[100] = abyssPresets.purpleHoming, -- Little Steven
|
||||
[104] = "1只正常红色蝗虫和2只较小的红色蝗虫", -- The Parasite
|
||||
[106] = abyssPresets.yellowExplode, -- Mr. Mega
|
||||
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
|
||||
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
|
||||
[111] = abyssPresets.greenPoison, -- The Bean
|
||||
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
|
||||
[114] = "较大的红色蝗虫, 攻击更快", -- Mom's Knife
|
||||
[116] = abyssPresets.cyanElectricity, -- 9 Volt
|
||||
[118] = "较大的黑色蝗虫", -- Brimstone
|
||||
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
|
||||
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
|
||||
[136] = abyssPresets.yellowExplode, -- Best Friend
|
||||
[137] = abyssPresets.yellowExplode, -- Remote Detonator
|
||||
[140] = abyssPresets.yellowExplode, -- Bob's Curse
|
||||
[149] = abyssPresets.greenPoison, -- Ipecac
|
||||
[153] = abyssPresets.smallFour, -- Mutant Spider
|
||||
[160] = abyssPresets.whiteBeam, -- Crack the Sky
|
||||
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
|
||||
[164] = abyssPresets.orangeBurn, -- The Candle
|
||||
[168] = abyssPresets.yellowExplode, -- Epic Fetus
|
||||
[169] = abyssPresets.redLarge, -- Polyphemus
|
||||
[171] = abyssPresets.graySlow, -- Spider Butt
|
||||
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
|
||||
[178] = "白色蝗虫, 使敌人石化, 生成造成3x角色伤害的光束", -- Holy Water
|
||||
[180] = abyssPresets.greenPoison, -- The Black Bean
|
||||
[181] = abyssPresets.whiteBeam, -- White Pony
|
||||
[182] = "较慢的白色追踪蝗虫, 生成造成3x角色伤害的光束", -- Sacred Heart
|
||||
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
|
||||
[190] = abyssPresets.yellowExplode, -- Pyro
|
||||
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
|
||||
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
|
||||
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
|
||||
[201] = abyssPresets.grayConfuse, -- Iron Bar
|
||||
[202] = abyssPresets.grayPetrify, -- Midas' Touch
|
||||
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
|
||||
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
|
||||
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
|
||||
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
|
||||
[220] = abyssPresets.yellowExplode, -- Sad Bombs
|
||||
[224] = abyssPresets.smallFour, -- Cricket's Body
|
||||
[228] = abyssPresets.blackFear, -- Mom's Perfume
|
||||
[230] = abyssPresets.blackFear, -- Abaddon
|
||||
[231] = "黑色蝗虫, 使敌人减速", -- Ball of Tar
|
||||
[232] = abyssPresets.graySlow, -- Stop Watch
|
||||
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
|
||||
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
|
||||
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
|
||||
[245] = abyssPresets.normalTwo, -- 20/20
|
||||
[248] = abyssPresets.redLarge, -- Hive Mind
|
||||
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
|
||||
[256] = "黄色蝗虫, 使敌人燃烧, 接触敌人时有几率爆炸", -- Hot Bombs
|
||||
[258] = abyssPresets.pinkMimic, -- Missing No.
|
||||
[259] = abyssPresets.blackFear, -- Dark Matter
|
||||
[264] = abyssPresets.purpleHoming, -- Smart Fly
|
||||
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
|
||||
[266] = abyssPresets.graySlow, -- Juicy Sack
|
||||
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
|
||||
[272] = abyssPresets.yellowExplode, -- BBF
|
||||
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
|
||||
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
|
||||
[277] = abyssPresets.blackFear, -- Lil Haunt
|
||||
[279] = "大型青色缓慢蝗虫, 阻挡敌人弹幕", -- Big Fan
|
||||
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
|
||||
[289] = abyssPresets.orangeBurn, -- Red Candle
|
||||
[294] = abyssPresets.blueConfuse, -- Butter Bean
|
||||
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
|
||||
[300] = abyssPresets.blueConfuse, -- Aries
|
||||
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
|
||||
[309] = abyssPresets.blueConfuse, -- Pisces
|
||||
[310] = "较慢的大型黑色蝗虫", -- Eve's Mascara
|
||||
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
|
||||
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
|
||||
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
|
||||
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
|
||||
[330] = "小型红色快速蝗虫, 造成伤害更快", -- Soy Milk
|
||||
[331] = abyssPresets.whiteGodhead, -- Godhead
|
||||
[336] = "红色缓慢蝗虫", -- Dead Onion
|
||||
[337] = abyssPresets.graySlow, -- Broken Watch
|
||||
[338] = abyssPresets.grayPetrify, -- Boomerang
|
||||
[347] = abyssPresets.normalTwo, -- Diplopia
|
||||
[350] = abyssPresets.greenPoison, -- Toxic Shock
|
||||
[351] = "绿色蝗虫, 击退敌人并使其中毒和混乱", -- Mega Bean
|
||||
[353] = abyssPresets.yellowExplode, -- Bomber Boy
|
||||
[356] = abyssPresets.cyanElectricity, -- Car Battery
|
||||
[360] = abyssPresets.normalTwo, -- Incubus
|
||||
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
|
||||
[366] = "2只黄色蝗虫, 接触敌人时有几率爆炸", -- Scatter Bombs
|
||||
[367] = "黄色蝗虫, 使敌人减速, 接触敌人时有几率爆炸", -- Sticky Bombs
|
||||
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
|
||||
[372] = abyssPresets.cyanElectricity, -- Charged Baby
|
||||
[374] = abyssPresets.whiteBeam, -- Holy Light
|
||||
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
|
||||
[378] = abyssPresets.yellowExplode, -- Number Two
|
||||
[379] = abyssPresets.redLarge, -- Pupula Duplex
|
||||
[387] = abyssPresets.graySlow, -- Censer
|
||||
[391] = abyssPresets.pinkCharm, -- Betrayal
|
||||
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
|
||||
[395] = abyssPresets.cyanElectricity, -- Tech X
|
||||
[398] = "蓝色蝗虫, 缩小敌人", -- God's Flesh
|
||||
[401] = abyssPresets.yellowExplode, -- Explosivo
|
||||
[402] = abyssPresets.pinkMimic, -- Chaos
|
||||
[403] = abyssPresets.pinkMimic, -- Spider Mod
|
||||
[404] = "青色蝗虫, 使敌人中毒, 阻挡敌人弹幕", -- Farting Baby
|
||||
[405] = abyssPresets.pinkMimic, -- GB Bug
|
||||
[415] = abyssPresets.whiteBeam, -- Crown of Light
|
||||
[417] = abyssPresets.whiteGodhead, -- Succubus
|
||||
[418] = abyssPresets.pinkMimic, -- Fruit Cake
|
||||
[421] = abyssPresets.pinkCharm, -- Kidney Bean
|
||||
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
|
||||
[425] = abyssPresets.graySlow, -- Night Light
|
||||
[427] = abyssPresets.yellowExplode, -- Mine Crafter
|
||||
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
|
||||
[441] = "较大的黑色蝗虫", -- Mega Blast
|
||||
[446] = abyssPresets.greenPoison, -- Dead Tooth
|
||||
[448] = abyssPresets.redBleed, -- Shard of Glass
|
||||
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
|
||||
[453] = abyssPresets.grayBones, -- Compound Fracture
|
||||
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
|
||||
[459] = abyssPresets.greenPoison, -- Sinus Infection
|
||||
[460] = abyssPresets.grayConfuse, -- Glaucoma
|
||||
[466] = abyssPresets.greenPoison, -- Contagion
|
||||
[473] = "较大较慢的红色蝗虫", -- Big Chubby
|
||||
[478] = abyssPresets.grayPetrify, -- Pause
|
||||
[483] = "较大的黄色蝗虫, 接触敌人时有几率爆炸", -- Mama Mega
|
||||
[488] = abyssPresets.pinkMimic, -- Metronome
|
||||
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
|
||||
[497] = abyssPresets.grayConfuse, -- Camo Undies
|
||||
[502] = abyssPresets.graySlow, -- Large Zit
|
||||
[506] = abyssPresets.redBleed, -- Backstabber
|
||||
[508] = abyssPresets.redBleed, -- Mom's Razor
|
||||
[510] = abyssPresets.pinkMimic, -- Delirious
|
||||
[512] = abyssPresets.grayMagnetize, -- Black Hole
|
||||
[514] = "灰色蝗虫, 使敌人石化和混乱", -- Broken Modem
|
||||
[517] = abyssPresets.yellowExplode, -- Fast Bombs
|
||||
[519] = abyssPresets.pinkMimic, -- Lil Delirium
|
||||
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
|
||||
[524] = abyssPresets.cyanElectricity, -- Technology Zero
|
||||
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
|
||||
[533] = abyssPresets.whiteBeam, -- Trisagion
|
||||
[541] = abyssPresets.grayBones, -- Marrow
|
||||
[542] = abyssPresets.grayBones, -- Slipped Rib
|
||||
[544] = abyssPresets.grayBones, -- Pointy Rib
|
||||
[545] = abyssPresets.grayBones, -- Book of the Dead
|
||||
[546] = abyssPresets.grayPetrify, -- Dad's Ring
|
||||
[548] = abyssPresets.grayBones, -- Jawbone
|
||||
[549] = abyssPresets.grayBones, -- Brittle Bones
|
||||
[553] = abyssPresets.greenPoison, -- Mucomycosis
|
||||
[554] = abyssPresets.blackFear, -- 2Spooky
|
||||
[561] = "小型红色快速蝗虫, 造成伤害更快", -- Almond Milk
|
||||
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
|
||||
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
|
||||
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
|
||||
[574] = abyssPresets.whiteGodhead, -- Monstrance
|
||||
[575] = abyssPresets.graySlow, -- The Intruder
|
||||
[577] = "2只青色蝗虫, 阻挡敌人弹幕", -- Damocles
|
||||
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
|
||||
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
|
||||
[591] = abyssPresets.pinkCharm, -- Venus
|
||||
[594] = abyssPresets.greenPoison, -- Jupiter
|
||||
[596] = abyssPresets.blueFreeze, -- Uranus
|
||||
[603] = abyssPresets.cyanElectricity, -- Battery Pack
|
||||
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
|
||||
[608] = abyssPresets.blueFreeze, -- Freezer Baby
|
||||
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
|
||||
[616] = abyssPresets.orangeBurn, -- Bird's Eye
|
||||
[617] = abyssPresets.grayMagnetize, -- Lodestone
|
||||
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
|
||||
[622] = abyssPresets.pinkMimic, -- Genesis
|
||||
[625] = "大型红色蝗虫, 攻击更快", -- Mega Mush
|
||||
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
|
||||
[631] = "2只小型红色蝗虫", -- Meat Cleaver
|
||||
[637] = abyssPresets.blueConfuse, -- Knockout Drops
|
||||
[640] = abyssPresets.orangeBurn, -- Urn of Souls
|
||||
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
|
||||
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
|
||||
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
|
||||
[652] = abyssPresets.blueFreeze, -- Cube Baby
|
||||
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
|
||||
[683] = abyssPresets.grayBones, -- Bone Spurs
|
||||
[689] = abyssPresets.pinkMimic, -- Glitched Crown
|
||||
[690] = abyssPresets.blueConfuse, -- Belly Jelly
|
||||
[693] = "3只青色蝗虫, 阻挡敌人弹幕", -- The Swarm
|
||||
[698] = abyssPresets.normalTwo, -- Twisted Pair
|
||||
[721] = abyssPresets.pinkMimic, -- TMTRAINER
|
||||
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
|
||||
[706] = "16只不同效果的蝗虫", -- Abyss
|
||||
}
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
|
||||
@@ -1115,11 +1115,12 @@ EID.descriptions[languageCode].horsepills={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Černé Srdce",
|
||||
AddBombs = "{{Bomb}} {1} Bomba",
|
||||
AddBombs = "{{Bomb}} {1} Bomb{plural_ay}",
|
||||
AddCoins = "{{Coin}} {1} Mince",
|
||||
AddHearts = "Vyéčí {{Heart}} {1} Červené Srdce",
|
||||
AddKeys = "{{Key}} {1} Klíč",
|
||||
AddKeys = "{{Key}} {1} Klíč{plural_e}",
|
||||
AddMaxHearts = "{{EmptyHeart}} {1} Místo pro srdce",
|
||||
AddSoulHearts = "{{SoulHeart}} {1} Duševní Srdce",
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@ local repCollectibles={
|
||||
[110] = {"110", "Mamas Kontakte", "↑ {{Range}} +1.5 Reichweite#20% Chance, versteinerte Tränen zu schießen#{{Luck}} Bei 20 Glück 50%ige Chance"}, -- Mom's Contacts
|
||||
[114] = {"114", "Mamas Messer", "Isaacs Tränen werden durch ein werfbares Messer ersetzt#{{Damage}} Das Messer verursacht 2x Isaacs Schaden beim Halten und begrenzt sich bei 1/3 Ladung auf 6x Schaden#Weitere Aufladung erhöht nur die Wurfweite#Schaden reduziert sich auf 2x beim Zurückkehren zu Isaac"}, -- Mom's Knife
|
||||
[115] = {"115", "Ouija-Brett", "↑ {{Tears}} +0.5 Tränen#Spektrale Tränen"}, -- Ouija Board
|
||||
[118] = {"118", "Schwefel", "↓ {{Tears}} x0.33 Feuerratenmultiplikator#{{Chargeable}} Isaacs Tränen werden durch einen aufladbaren Blutstrahl ersetzt##{{Damage}} Er verursacht 9x Isaacs Schaden über 0.63 Sekunden"}, -- Brimstone
|
||||
[118] = {"118", "Schwefel", "↓ {{Tears}} x0.33 Feuerratenmultiplikator#{{Chargeable}} Isaacs Tränen werden durch einen aufladbaren Blutstrahl ersetzt#{{Damage}} Er verursacht 9x Isaacs Schaden über 0.63 Sekunden"}, -- Brimstone
|
||||
[121] = {"121", "Seltsamer Pilz (Groß)", "↑ {{Heart}} +1 Gesundheit#↑ {{Damage}} +1 Schaden#↑ {{Range}} +1.5 Reichweite#↓ {{Speed}} -0.2 Geschwindigkeit"}, -- Odd Mushroom (Large)
|
||||
[123] = {"123", "Monsterhandbuch", "{{Timer}} Spawnt für den Raum ein zufälliges Begleittier"}, -- Monster Manual
|
||||
[126] = {"126", "Rasierklinge", "↑ {{Damage}} +1.2 Schaden für den Raum#{{Warning}} Verursacht 1 Herz Schaden an Isaac#Nach dem ersten Gebrauch im Raum nur noch ein halbes Herz#{{Heart}} Entfernt zuerst Rote Herzen"}, -- Razor Blade
|
||||
@@ -689,26 +689,142 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[729] = "Stationärer Einzelraum-Wisp", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
EID.descriptions[languageCode].abyssSynergies = {
|
||||
[2] = "Drei normale Heuschrecken", -- The Inner Eye
|
||||
[3] = "Lila heimische Heuschrecke", -- Spoon Bender
|
||||
[4] = "Rote große Heuschrecke, die dreifachen Schaden verursacht", -- Cricket's Head
|
||||
[6] = "Gelbe, schnelle Nahbereichsheuschrecke, die schnelleren Schaden verursacht", -- Number One
|
||||
[7] = "Rote Heuschrecke, die doppelten Schaden verursacht", -- Blood of the Martyr
|
||||
[10] = "Zwei graue Heuschrecken, die halben Schaden verursachen", -- Halo of Flies
|
||||
[13] = "Grüne Heuschrecke, die Feinde vergiftet", -- The Virus
|
||||
[103] = "Grüne Heuschrecke, die Feinde vergiftet", -- The Common Cold
|
||||
[118] = "Graue größere Heuschrecke, die ansonsten normal ist", -- Brimstone
|
||||
[149] = "Große, langsame, grüne Heuschrecke, die 1,5x Isaacs Schaden verursacht und Feinde vergiftet", -- Ipecac
|
||||
[153] = "Vier normale Heuschrecken", -- Mutant Spider
|
||||
[257] = "Orange brennende Heuschrecke, die Feinde in Brand setzt", -- Fire Mind
|
||||
[305] = "Grüne Heuschrecke, die Feinde vergiftet", -- Scorpio
|
||||
[374] = "Cyan leuchtende Heuschrecke, die Lichtstrahlen erzeugen kann, die 3x Isaacs Schaden verursachen", -- Holy Light
|
||||
[494] = "Hellblaue Heuschrecke mit Lichtbögen, die 0,1 Schaden pro Tick verursachen", -- Jacob's Ladder
|
||||
[559] = "Hellblaue Heuschrecke mit Lichtbögen, die 0,1 Schaden pro Tick verursachen", -- 120 Volt
|
||||
---------- Abyss Locust description parts ----------
|
||||
EID.descriptions[languageCode].AbyssTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- Abyss texts are affected by the PluralizeFunction (ab+ file)
|
||||
InfoText = "Eine {size}{speed}Heuschrecke ({dmg})",
|
||||
InfoTextPlural = "{amount} {size}{speed}Heuschrecken ({dmg})", -- Can be used by translators to provide a pluralized version of the InfoText
|
||||
Chance = " ({1}% Chance)", -- {1} will be replaced with the chance
|
||||
SpeedSlow = "schnelle ", -- Speed < 1
|
||||
SpeedFast = "langsame ", -- Speed > 1
|
||||
SpeedDash = "flotte ", -- Speed >= 6
|
||||
SizeSmall = "kleine ", -- Size < 1
|
||||
SizeBig = "große ", -- Size > 1
|
||||
DamageMult = "{1}x Isaac's Schaden", -- {1} will be replaced with the calculated damage multiplier
|
||||
}
|
||||
|
||||
---------- Abyss Locust special effects ----------
|
||||
--- Special locust effects that dont correspond to TearFlags.
|
||||
--- Displays an icon in front of the description that shows an item with the same effect
|
||||
EID.descriptions[languageCode].AbyssLocustEffects = {
|
||||
[0] = "{{Bomb}} Explodiert, wenn es Schaden verursacht",
|
||||
[1] = "{{QuestionMark}} Zufälliger Heuschrecken Effekt",
|
||||
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
|
||||
[3] = "{{Collectible284}} Feind neu würfeln, wenn es Schaden verursacht",
|
||||
[4] = "{{Collectible35}} Fügt allen Feinden Schaden zu, wenn es Schaden verursacht",
|
||||
[5] = "{{Collectible638}} Löscht einen Gegner aus, wenn es Schaden verursacht",
|
||||
[6] = "{{Collectible114}} Messer dreht sich um Heuschrecke, wenn es angreift",
|
||||
[7] = "{{Collectible611}} Nutzt Kehlkopfschrei, der Gegner in der Nähe verletzt",
|
||||
[8] = "{{Collectible399}} Beschwört einen \"Schlund der Leere\" Ring",
|
||||
[9] = "{{Collectible522}} Erhält beim Angriff eine Aura, die Geschosse abwehrt",
|
||||
[10] = "{{Collectible447}} Erzeugt giftigen Furz, wenn es Schaden verursacht",
|
||||
[11] = "{{Collectible447}} Erzeugt einen Furz, wenn es Schaden verursacht",
|
||||
[12] = "{{Collectible118}} Spawns an anti-gravity brimstone, wenn es Schaden verursacht",
|
||||
[13] = "{{Collectible317}} Erzeugt grüne Pfütze, wenn es Schaden verursacht",
|
||||
[14] = "{{Collectible56}} Erzeugt gelbe Pfütze, wenn es Schaden verursacht",
|
||||
[15] = "{{Collectible214}} Erzeugt rote Pfütze, wenn es Schaden verursacht",
|
||||
[16] = "{{Collectible178}} Erzeugt blaue Pfütze, wenn es Schaden verursacht",
|
||||
[17] = "{{Collectible420}} Erzeugt zufällig ein Pentagramm",
|
||||
[18] = "{{Collectible144}} Erhält +0.25 Schaden für jedes konsumiertes Pickup. Maximal 25 Pickups",
|
||||
}
|
||||
|
||||
|
||||
-- list of Tear flag descriptions used for Abyss locust effect description
|
||||
EID.descriptions[languageCode].TearFlagNames = {
|
||||
[0] = "gespensterhaft", -- Ouija board type tear (goes thru obstacles)
|
||||
[1] = "durchdringend", -- Cupid's arrow type tear (goes thru enemy)
|
||||
[2] = "zielsuchend", -- Spoon bender type tear (homes to enemy)
|
||||
[3] = "Verlangsamung", -- Spider bite type tear (slows on contact)
|
||||
[4] = "Gift", -- Common cold type tear (poisons on contact)
|
||||
[5] = "versteinern", -- Mom's contact type tear (freezes on contact)
|
||||
[6] = "spaltet sich", -- Parasite type tear (splits on collision)
|
||||
[7] = "wächst durch Reichweite", -- Lump of coal type tear (grows by range)
|
||||
[8] = "Bumerang", -- My reflection type tear (returns back)
|
||||
[9] = "Ausdauernd", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage
|
||||
[10] = "Schlängelbewegung", -- Wiggle worm type tear (wiggles)
|
||||
[11] = "Beschwört Fliege bei Treffer", -- Mulligan type tear (creates fly on hit)
|
||||
[12] = "Explosiv", -- IPECAC type tear (explodes on hit)
|
||||
[13] = "bezaubernd", -- Mom's Eyeshadow tear
|
||||
[14] = "verwirrend", -- Iron Bar tear
|
||||
[15] = "Gegner lassen Herzen fallen", -- These tears cause enemy to drop hearts if killed (33% chance)
|
||||
[16] = "Kreist um Spieler", -- Used for Little Planet (orbit arounds the player)
|
||||
[17] = "Wartet bevor es sich bewegt", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[18] = "Aufteilung in 4 bei Treffer", -- Splits into 4 smaller tears if it hits the ground
|
||||
[19] = "Abprallen von Feinden", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
|
||||
[20] = "Angst", -- Mom's Perfume type tear of fear (fear on contact)
|
||||
[21] = "Verkleinernd", -- Proptosis tears start large and shrink
|
||||
[22] = "Brennend", -- Fire Mind tears cause Burn effect on enemies
|
||||
[23] = "Feind und Pickup-Magnet", -- Attracts enemies and pickups
|
||||
[24] = "Rückstoß", -- Tear impact pushes enemies back further
|
||||
[25] = "pulsierend", -- Makes the tear pulse
|
||||
[26] = "Spiralbewegung", -- Makes the tear path spiral
|
||||
[27] = "ovale Form", -- Makes the tear oval in the direction of travel
|
||||
[28] = "Traurige Bombe", -- Used by Bombs (Sad Bomb)
|
||||
[29] = "Po Bombe", -- Used by Bombs (Butt Bomb)
|
||||
[30] = "Eckige Bewegung", -- Used for Hook Worm
|
||||
[31] = "Schaden verursachende Aura", -- Used for GodHead (they will have a glow around them)
|
||||
[32] = "Verlangsamung + färbt Feind Schwarz", -- Used for Gish player tears (to color enemy black on slowing)
|
||||
[33] = "Erzeugt grüne Pfütze bei Treffer", -- Mysterious Liquid tears spawn damaging green creep when hit
|
||||
[34] = "Geschützt", -- Lost Contact tears, block enemy projectiles
|
||||
[35] = "Glitzer Bombe", -- Used by Bombs (Glitter Bomb)
|
||||
[36] = "Streuungsbombe", -- Used for Scatter bombs
|
||||
[37] = "klebrig", -- Used for Sticky bombs and Explosivo tears
|
||||
[38] = "Endlosschleife um den Bildschirm", -- Tears loop around the screen
|
||||
[39] = "Erzeugt Lichtstrahl bei Treffer", -- Create damaging light beam on hit
|
||||
[40] = "Erzeugt Geld bei Treffer", -- Used by Bumbo, spawns a coin when tear hits
|
||||
[41] = "Erzeugt schwarzes Herz bei Mord", -- Enemy drops a black hp when dies
|
||||
[42] = "Traktorstrahl", -- Tear with this flag will follow parent player's beam
|
||||
[43] = "Feinde schrumpfen", -- God's flesh flag to minimize enemies
|
||||
[44] = "Erzeugt Geld bei Treffer", -- Greed coin tears that has a chance to generate a coin when hit
|
||||
[45] = "Kreuz Bombe", -- Bomber Boy
|
||||
[46] = "Große Spiralbewegung", -- Ouroboros Worm, big radius oscilating tears
|
||||
[47] = "Dauerhafte Verwirrung bei Treffer", -- Glaucoma tears, permanently confuses enemies
|
||||
[48] = "Popel", -- Booger tears, stick and do damage over time
|
||||
[49] = "Erzeugt Spinne oder Fliege bei Treffer", -- Egg tears, leave creep and spawns spiders or flies
|
||||
[50] = "Kann Steine bei Treffer zerstören", -- Sulfuric Acid tears, can break grid entities
|
||||
[51] = "Erzeugt 1-2 Knochensplitter bei Mord", -- Bone tears, splits in 2
|
||||
[52] = "durchdringend + anschließend doppelter Schaden und verfolgen", -- Belial tears, piecing tears gets double damage + homing
|
||||
[53] = "Feinde bei Berührung in Gold verwandeln", -- Midas touch tears
|
||||
[54] = "Erzeugt kreisförmig 10 Tränen bei Treffer", -- Needle tears
|
||||
[55] = "Elektrizität bei Treffer", -- Jacobs ladder tears
|
||||
[56] = "Beschwört Große Hornhand bei Treffer", -- Little Horn tears
|
||||
[57] = "verbunden mit Elektrizität", -- Technology Zero
|
||||
[58] = "prallt von einander ab", -- Pop!
|
||||
[59] = "Absorbiert andere", -- Hungry Tears
|
||||
[60] = "Laserangriff", -- Trisagion, generates a laser on top of the tear
|
||||
[61] = "hüpft auf Boden", -- Flat Stone
|
||||
[62] = "kreisförmige Spaltung", -- Haemolacria
|
||||
[63] = "Pfützenspur", -- Bob's Bladder
|
||||
[64] = "Schlageffekt bei Treffer", -- Knockout Drops
|
||||
[65] = "Gefriert Gegner bei Mord", -- Uranus
|
||||
[66] = "Gegner und Pickup Magnet", -- Lodestone
|
||||
[67] = "Köderwirkung bei Treffer", -- Rotten Tomato
|
||||
[68] = "Auge des Okkulten", -- Eye of the Occult
|
||||
[69] = "enge Umlaufbahn", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart)
|
||||
[70] = "Zerstört Steine", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies
|
||||
[71] = "90 Grad Bewegung", -- Brain Worm, tears turn and go horizontally when moving past an enemy
|
||||
[72] = "Blut Bombe", -- Blood Bombs, leave blood creep on the ground
|
||||
[73] = "Feind in Kacke verwandeln", -- E. Coli tears, turn enemies into poop
|
||||
[74] = "Erzeugt Münze bei Mord", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man)
|
||||
[75] = "Schwefelbombe", -- Brimstone Bombs, explosion creates a brimstone cross
|
||||
[76] = "Schwarzes Loch bei Treffer", -- Rift tears, creates a black hole on impact
|
||||
[77] = "Klebt an Feind und vermehrt sich beim Tod des Feindes", -- Spore tears, stick to enemies and multiply on enemy death
|
||||
[78] = "Geister Bombe", -- Ghost bombs
|
||||
[79] = "Erzeugt Karte bei Mord", -- Killed enemies will drop a random tarot card
|
||||
[80] = "Erzeugt Rune bei Mord", -- Killed enemies will drop a random rune
|
||||
[81] = "Teleportiere Gegner bei Treffer", -- Hit enemies will teleport to a different part of the room
|
||||
[82] = "Langsamer über die Zeit", -- Decelerate over time
|
||||
[83] = "Schneller über die Zeit", -- Accelerate over time
|
||||
[104] = "Prallt ab (nur Wände)", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies
|
||||
[106] = "zusätzlicher Schaden von Hinten + Blutungen", -- Deals extra damage from behind and inflicts bleeding
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
-- Kept in for backwards compatibility
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
|
||||
|
||||
-- Effect of Car battery on Active Items
|
||||
local repCarBattery = {
|
||||
[34] = {2, 4}, -- The Book of Belial -- TODO: Is this +1 damage or another +2 from additional uses?
|
||||
@@ -903,6 +1019,8 @@ local repCards={
|
||||
[12] = {"12", "XI - Die Kraft", "{{Timer}} Erhalte für den Raum:#↑ {{Heart}} +1 Gesundheit#↑ {{Speed}} +0,3 Geschwindigkeit#↑ {{Damage}} +0,3 Schaden#↑ {{Damage}} x1,5 Schadensmultiplikator#↑ {{Range}} +2,5 Reichweite"}, -- XI - Strength
|
||||
[16] = {"16", "XV - Der Teufel", "{{Timer}} Erhalte für den Raum:#↑ {{Damage}} +2 Schaden"}, -- XV - The Devil
|
||||
[18] = {"18", "XVII - Die Sterne", "{{TreasureRoom}} Teleportiert Isaac zum Schatzraum#{{Planetarium}} Falls es ein Planetarium gibt, teleportiert es dorthin stattdessen"}, -- XVII - The Stars
|
||||
[20] = {"20", "XIX - Die Sonne", "{{HealingRed}} Volles Leben#Fügt allen Gegnern 100 Schaden zu#{{Timer}} Voller Mapping-Effekt für das Stockwerk (außer {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Geheimer Raum)#{{CurseDarkness}} Entfernt Fluch der Dunkelheit"}, -- XIX - The Sun
|
||||
[22] = {"22", "XXI - Die Welt", "{{Timer}} Voller Mapping-Effekt für das Stockwerk (außer {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Geheimer Raum)"}, -- XXI - The World
|
||||
[27] = {"27", "Karo Ass", "{{Bomb}} Verwandelt alle Pickups, Truhen und nicht-Boss-Gegner in zufällige Bomben"}, -- Ace of Clubs
|
||||
[28] = {"28", "Kreuz Ass", "{{Coin}} Verwandelt alle Pickups, Truhen und nicht-Boss-Gegner in zufällige Münzen"}, -- Ace of Diamonds
|
||||
[29] = {"29", "Pik Ass", "{{Key}} Verwandelt alle Pickups, Truhen und nicht-Boss-Gegner in zufällige Schlüssel"}, -- Ace of Spades
|
||||
@@ -1090,13 +1208,14 @@ EID.descriptions[languageCode].horsepills={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Schwarzes Herz",
|
||||
AddBombs = "{{Bomb}} {1} Bombe",
|
||||
AddCoins = "{{Coin}} {1} Münze",
|
||||
AddHearts = "Heilt {{Heart}} {1} Herz",
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Schwarzes Herz{plural_en}",
|
||||
AddBombs = "{{Bomb}} {1} Bombe{plural_n}",
|
||||
AddCoins = "{{Coin}} {1} Münze{plural_n}",
|
||||
AddHearts = "Heilt {{Heart}} {1} Herz{plural_en}",
|
||||
AddKeys = "{{Key}} {1} Schlüssel",
|
||||
AddMaxHearts = "{{EmptyHeart}} {1} Herz-Container",
|
||||
AddSoulHearts = "{{SoulHeart}} {1} Seelenherz",
|
||||
AddSoulHearts = "{{SoulHeart}} {1} Seelenherz{plural_en}",
|
||||
|
||||
-- Cache Flag names
|
||||
cacheFlagStart = "Kann beeinflussen ",
|
||||
@@ -1133,6 +1252,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
|
||||
["5.70"] = "Pille",
|
||||
["5.90"] = "Batterie",
|
||||
["5.300"] = "Karte",
|
||||
["5.301"] = "Rune", -- not a real ID
|
||||
["9.-1"] = "Gegnergeschoss",
|
||||
["999.-1"] = "Gitterobjekt",
|
||||
["1000.0"] = "Effekt",
|
||||
@@ -1144,22 +1264,26 @@ EID.descriptions[languageCode].GlitchedItemText = {
|
||||
---------- Misc. Text ----------
|
||||
|
||||
EID.descriptions[languageCode].poopSpells = {
|
||||
{"Poop", "Normales Poop, das Aufsammelbares fallen lassen kann"},
|
||||
{"Corny Poop", "Spawnt blaue Fliegen, solange es intakt ist"},
|
||||
{"Burning Poop", "Verursacht Kontakt-Schaden, solange es intakt ist#Hinterlässt Feuer, wenn es zerstört wird"},
|
||||
{"Stone Poop", "Kann 3 Mal Schaden verursachen, wenn es geworfen wird#Benötigt viele Treffer, um zerstört zu werden"},
|
||||
{"Stinky Poop", "Erzeugt eine giftige Wolke#{{Warning}} Die Wolke explodiert, wenn sie Feuer berührt!"},
|
||||
{"Black Poop", "{{Slow}} Erzeugt verlangsamenden Creep#{{Confusion}} Verursacht 10 Schaden und verwirrt alle Gegner, wenn sie zerstört wird"},
|
||||
{"Holy Poop", "{{Collectible543}} Erzeugt einen weißen Poop#Solange innerhalb der Aura des Poops:#↑ {{Damage}} x1.2 Schadensmultiplikator#↑ {{Tears}} x2.5 Schussrate-Multiplikator#Homing-Tränen#Chance, Schaden zu blockieren"},
|
||||
{"Brown Creep", "Hinterlässt eine Spur von Creep#Das Stehen auf dem Creep erhöht Isaacs Schussrate und Schaden#Wenn der Creep andere Poops berührt, übernimmt er ihre Eigenschaften"},
|
||||
{"Fart", "Stößt nahegelegene Gegner und Geschosse zurück und erzeugt eine giftige Wolke#{{Warning}} Die Wolke explodiert, wenn sie Feuer berührt!"},
|
||||
{"Bomb", "Normale werfbare Bombe"},
|
||||
{"Explosive Diarrhea", "Isaac lässt schnell 5 brennende Bomben erscheinen"},
|
||||
{"Kacke", "Normales Kacke, das Aufsammelbares fallen lassen kann"},
|
||||
{"Körnige Kacke", "Spawnt blaue Fliegen, solange es intakt ist"},
|
||||
{"Brennende Kacke", "Verursacht Kontakt-Schaden, solange es intakt ist#Hinterlässt Feuer, wenn es zerstört wird"},
|
||||
{"Steinige Kacke", "Kann 3 Mal Schaden verursachen, wenn es geworfen wird#Benötigt viele Treffer, um zerstört zu werden"},
|
||||
{"Stinkende Kacke", "Erzeugt eine giftige Wolke#{{Warning}} Die Wolke explodiert, wenn sie Feuer berührt!"},
|
||||
{"Schwarze Kacke", "{{Slow}} Erzeugt verlangsamenden Creep#{{Confusion}} Verursacht 10 Schaden und verwirrt alle Gegner, wenn sie zerstört wird"},
|
||||
{"Heilige Kacke", "{{Collectible543}} Erzeugt einen weißen Kacke#Solange innerhalb der Aura des Kacke:#↑ {{Damage}} x1.2 Schadensmultiplikator#↑ {{Tears}} x2.5 Schussrate-Multiplikator#Homing-Tränen#Chance, Schaden zu blockieren"},
|
||||
{"Braune Pfütze", "Hinterlässt eine Spur von Creep#Das Stehen auf dem Creep erhöht Isaacs Schussrate und Schaden#Wenn der Creep andere Poops berührt, übernimmt er ihre Eigenschaften"},
|
||||
{"Furz", "Stößt nahegelegene Gegner und Geschosse zurück und erzeugt eine giftige Wolke#{{Warning}} Die Wolke explodiert, wenn sie Feuer berührt!"},
|
||||
{"Bombe", "Normale werfbare Bombe"},
|
||||
{"Explosiver Durchfall", "Isaac lässt schnell 5 brennende Bomben erscheinen"},
|
||||
|
||||
--Undetected poop, for Poop API
|
||||
--[Poop name in code] = {Icon, Name, Description}
|
||||
["Unknown"] = {"{{PoopSpell1}}", "Unbekannte Kacke", "Unbekannter Effekt"}
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].itemPoolFor = "Pool für Gegenstand:"
|
||||
EID.descriptions[languageCode].itemPoolNames = {
|
||||
[0] = "Schatz", "Shop", "Boss", "Teufel", "Engel", "Geheimnis", "Bibliothek", "Shell Game", "Goldene Truhe", "Rote Truhe", "Bettler", "Dämonenbettler", "Fluch", "Schlüsselmeister", "Batterie-Bum", "Mamas Truhe", "Gier Schatz", "Gier Boss", "Gier Shop", "Gier Teufel", "Gier Engel", "Gier Fluch", "Gier Geheimnis", "Cranium-Spiel", "Ultra-Geheimnis", "Bomben-Bum", "Planetarium", "Alte Truhe", "Baby-Shop", "Holztruhe", "Verdorbener Bettler",
|
||||
[0] = "Schatz", "Shop", "Boss", "Teufel", "Engel", "Geheimnis", "Bibliothek", "Shell Game", "Goldene Truhe", "Rote Truhe", "Bettler", "Dämonenbettler", "Fluch", "Schlüsselmeister", "Batterie-Bettler", "Mamas Truhe", "Gier Schatz", "Gier Boss", "Gier Shop", "Gier Teufel", "Gier Engel", "Gier Fluch", "Gier Geheimnis", "Cranium-Spiel", "Ultra-Geheimnis", "Bomben-Bum", "Planetarium", "Alte Truhe", "Baby-Shop", "Holztruhe", "Verdorbener Bettler",
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].VoidShopText = "Wenn sofort nach dem Aufsammeln absorbiert, erhältst du:"
|
||||
@@ -1213,6 +1337,15 @@ EID.descriptions[languageCode].AchievementWarningText = "Erfolge sind deaktivier
|
||||
EID.descriptions[languageCode].OldGameVersionWarningText = "EID ist für die neueste Steam-Version aktualisiert#Ihre Spielversion wird nicht offiziell unterstützt, daher sind einige Beschreibungen und Funktionen möglicherweise ungenau#(Diese Warnung kann in der Konfiguration deaktiviert werden)"
|
||||
EID.descriptions[languageCode].ModdedRecipesWarningText = "Modifizierte Gegenstände können die Berechnung der Crafting-Rezepte ungenau machen!#Installiere REPENTOGON für verbesserte Unterstützung modifizierter Rezepte#(Diese Warnung kann in der Konfiguration deaktiviert werden)"
|
||||
|
||||
-- Strings for Tainted Cain's pedestal salvaging; the non-base lines will have the corresponding icon automatically
|
||||
EID.descriptions[languageCode].TaintedCainPedestalBase = "Verwandelt sich bei Berührung in 3-8 zufällige Pickups"
|
||||
EID.descriptions[languageCode].TaintedCainPedestalBaseBirthright = "Verwandelt sich bei Berührung in {{BlinkBirthright}}6-16{{CR}} zufällige Pickups"
|
||||
EID.descriptions[languageCode].TaintedCainPedestalGuaranteed = "Garantiert ein {n} {1}" -- Room type spawns
|
||||
EID.descriptions[languageCode].TaintedCainPedestalBonus = "33% Chance für ein extra {1}" -- "Safety Cap" type spawns
|
||||
EID.descriptions[languageCode].TaintedCainPedestalLuckyToe = "66% Chance für ein extra Pickup"
|
||||
EID.descriptions[languageCode].TaintedCainPedestalLuckyToeBirthright = "66% Chance für {{BlinkBirthright}}2{{CR}} extra Pickups"
|
||||
EID.descriptions[languageCode].TaintedCainPedestalDaemonsTail = "Herzen sind 80% unwahrscheinlicher"
|
||||
|
||||
EID.descriptions[languageCode].ResultsWithX = "(Ergebnisse mit {1})"
|
||||
|
||||
-- Conditional descriptions
|
||||
@@ -1231,11 +1364,38 @@ local repBFFSSynergies = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies)
|
||||
|
||||
-- TODO: make these more consistent with other descs, add icons, and is there any traits of the characters missing?
|
||||
---------- Character Info ----------
|
||||
local repCharacterInfo = {
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
}
|
||||
[4] = {"???", "Kann keine roten Herzen haben#{{SoulHeart}} HP-Up Items geben Seelenherzen#{{DevilRoom}} Teufelsgeschäfte, die 1 oder 2 Rote Herzen kosten würden, kosten stattdessen 1 oder 2 Seelenherzen#Kacke zerstören erzeugt 1 blaue Fliege"},
|
||||
[8] = {"Lazarus", "Ein mal pro Ebene, wenn du stirbst:#Wiederauferstehen als Auferstandener Lazarus#Verliere 1 roten Herz Container#↑ {{Damage}} +0.5 Schaden"},
|
||||
[11] = {"Auferstandener Lazarus", "Erhöhte Werte und x1.4 Schadensmultiplikator#Beim Betreten einer neuen Ebene, verwandelt sich zurück in Lazarus"},
|
||||
[12] = {"Dunkler Judas", "{{Damage}} x2 Schadensmultiplikator#Kann keine roten Herzen haben#{{BlackHeart}} Health ups grant Black Hearts#{{Player3}} Counts as Judas for completion marks"},
|
||||
--[14] = {"Hüter", "{{CoinHeart}} Heal by picking up coins#Maximum of 3 Coin Hearts#Heart pickups are turned into Blue Flies#{{DevilRoom}} Devil deals cost 15 or 30 coins"},
|
||||
--[18] = {"Bethanie", "{{SoulHeart}} Use Soul Hearts to charge your active item#Can't use Soul Hearts as health"},
|
||||
--[19] = {"Jakob", "Control Jakob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jakob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jakob and Esau can grab two simultaneously"},
|
||||
--[20] = {"Esau", "Control Jakob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jakob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jakob and Esau can grab two simultaneously"},
|
||||
|
||||
--[21] = {"Befleckter Isaac", "Item pedestals cycle between 2 options#You can only carry 8 passive items#Change which item will be dropped for a 9th item with {{ButtonRT}}"},
|
||||
[22] = {"Befleckte Magdalene", "Gesundheit über 2 Rote Herzen wird langsam abgebaut#Führt bei Kontakt einen Nahkampfangriff für 6x Schaden aus#{{HalfRedHeart}} Chance für Feinde, halbe rote Herzen fallen zu lassen, die nach 2 Sekunden verschwinden#Herz wird bei Nahkampftötung garantiert#{{Sammelbares45}} Doppelt so viel Heilung aus nicht-aufnehmbaren Quellen#{{AngelDevilChance}} Schaden, der durch das Ablassen von Herzen verursacht wird, wirkt sich nicht auf die Chance auf einen Teufelsschlag aus"},
|
||||
[23] = {"Befleckter Cain", "Das Berühren eines Items verwandelt es in mehrere Pickups"},
|
||||
[24] = {"Befleckter Judas", "Kann keine roten Herzen haben#{{BlackHeart}} HP-Up Items geben schwarze Herzen"},
|
||||
--[25] = {"Befleckter ???", "Bombs are replaced with Poop Spells#{{Crafting29}} Doing damage spawns poop pickups#{{Collectible715}} You can store the next spell for later by using Hold"},
|
||||
--[26] = {"Befleckte Eve", "Holding Fire converts your hearts into Clot familiars#Different Heart types spawn Clots with more health and tear effects#Clots lose health over time#Clots stay in place while holding {{ButtonRT}}#At half a heart left with no Clots, you gain a Mom's Knife-like attack until you heal and leave the room"},
|
||||
--[27] = {"Befleckter Samson", "Dealing or taking damage builds up Berserk mode#{{Timer}} When you go berserk, receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee that reflects shots#{{Timer}} Each kill increases the duration by 1 second and grants brief invincibility"},
|
||||
--[28] = {"Befleckter Azazel", "When you start charging, you sneeze blood#Hitting an enemy with the sneeze halves your charge time#The sneeze deals 1.5x Azazel's damage#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams#On death, cursed enemies explode and pass on the curse to nearby enemies"},
|
||||
--[29] = {"Befleckter Lazarus", "Lazarus has two states, each with their own items and health#Clearing a room/wave or using Flip switches to the other state"},
|
||||
--[30] = {"Befleckte Eden", "When you take damage, reroll your stats, items, trinket, and consumables#Items reroll into an item from the same item pool#Self-damage doesn't reroll"},
|
||||
--[31] = {"Befleckter Lost", "{{Card51}} Cards that spawn have a 10% chance to be Holy Card#Quality {{Quality2}} or less items have a 20% chance to be rerolled#Only \"offensive\" items can spawn"},
|
||||
--[32] = {"Befleckter Lilith", "Pressing Fire launches a short-range fetus melee attack that does 3x damage#Holding Fire keeps the fetus out shooting tears towards the nearest enemy"},
|
||||
--[33] = {"Befleckter Hüter", "Maximum of 2 Coin Hearts#Enemies drop coins that disappear in 2 seconds#Most item pedestals cost 15 coins#Devil deals and Angel items cost 15 or 30 coins#Shops don't require a key and have increased stock"},
|
||||
[34] = {"Befleckter Apollyon", ""},
|
||||
--[35] = {"Befleckter Vergessener", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts"},
|
||||
--[36] = {"Befleckte Bethanie", "{{Heart}} Use Red Hearts to charge your active item#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts and blood charges#Stat increases are only 75% effective"},
|
||||
--[37] = {"Befleckter Jakob", "Dark Esau chases you, charging towards you when close#The charge does a lot of damage to enemies#If he hits you, you turn into a ghost that dies in one hit for the rest of the floor#While a ghost, one devil deal per room can be taken for free"},
|
||||
--[38] = {"Toter befleckter Lazarus", "Lazarus has two states, each with their own items and health#Clearing a room/wave or using Flip switches to the other state"},
|
||||
--[39] = {"Befleckte Seele von Jakob", "Flight#Spectral tears#{{Warning}} No health#{{Warning}} Die if hit by Dark Esau#{{DevilRoom}} One devil deal per room can be taken for free#Turn back into Tainted Jakob in the next floor"},
|
||||
--[40] = {"Befleckte vergessene Seele", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts"},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo)
|
||||
|
||||
|
||||
@@ -1251,6 +1411,6 @@ if EID.enableDebug then
|
||||
end
|
||||
|
||||
if REPENTOGON then
|
||||
EID.descriptions[languageCode].custom["6.8.0"] = {"0", "Donation Machine", "Next achievement at {1} coins, {2} coins remaining#{{Luck}} 2% chance for +1 Luck when donating#{{AngelRoom}} Donating 10 coins increases Angel Room chance"}
|
||||
EID.descriptions[languageCode].custom["6.11.0"] = {"0", "Greed Donation Machine", "Next achievement at {1} coins, {2} coins remaining"}
|
||||
EID.descriptions[languageCode].custom["6.8.0"] = {"0", "Spendenmaschine", "Nächster Erfolg bei {1} Münzen, noch {2} Münzen#{{Luck}} 2% Chance für +1 Glück nach Spende#{{AngelRoom}} 10 Münzen spenden erhöht Engelraum-Chance"}
|
||||
EID.descriptions[languageCode].custom["6.11.0"] = {"0", "Gier Spendenmaschine", "Nächster Erfolg bei {1} Münzen, noch {2} Münzen"}
|
||||
end
|
||||
@@ -55,7 +55,7 @@ local repCollectibles={
|
||||
[101] = {"101", "The Halo", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +1.5 Range#{{HealingRed}} Heals 1 heart"}, -- The Halo
|
||||
[106] = {"106", "Mr. Mega", "↑ x1.85 Bomb damage#{{Bomb}} +5 Bombs"}, -- Mr. Mega
|
||||
[107] = {"107", "The Pinking Shears", "{{Timer}} Receive for the room:#Flight#Isaac's body separates from his head and attacks enemies with 23.5 contact damage per second"}, -- The Pinking Shears
|
||||
[110] = {"110", "Mom's Contacts", "↑ {{Range}} +1.5 Range#20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts
|
||||
[110] = {"110", "Mom's Contacts", "↑ {{Range}} +1.5 Range#{{Petrify}} 20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts
|
||||
[114] = {"114", "Mom's Knife", "Isaac's tears are replaced by a throwable knife#{{Damage}} The knife deals 2x Isaac's damage while held and caps at 6x damage at 1/3 charge#Charging further only increases throwing range#Damage reduces to 2x when returning to Isaac"}, -- Mom's Knife
|
||||
[115] = {"115", "Ouija Board", "↑ {{Tears}} +0.5 Tears#Spectral tears"}, -- Ouija Board
|
||||
[118] = {"118", "Brimstone", "↓ {{Tears}} x0.33 Fire rate multiplier#{{Chargeable}} Isaac's tears are replaced by a chargeable blood beam#{{Damage}} It deals 9x Isaac's damage over 0.63 seconds"}, -- Brimstone
|
||||
@@ -69,17 +69,17 @@ local repCollectibles={
|
||||
[142] = {"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again#{{Warning}} Doesn't trigger from health donations"}, -- Scapular
|
||||
[147] = {"147", "Notched Axe", "Using the item makes Isaac hold the axe#Holding the axe allows Isaac to break rocks, secret room entrances and damage enemies#Landing a hit with the axe reduces its charge#Entering a new floor fully recharges the axe"}, -- Notched Axe
|
||||
[148] = {"148", "Infestation", "Taking damage spawns 2-6 blue flies"}, -- Infestation
|
||||
[149] = {"149", "Ipecac", "↑ {{Damage}} +40 Damage#↓ {{Tears}} x0.33 Fire rate multiplier#↓ {{Range}} x0.8 Range multiplier#↓ {{Shotspeed}} -0.2 Shot speed#Isaac's tears are fired in an arc#{{Poison}} The tears explode and poison enemies where they land"}, -- Ipecac
|
||||
[149] = {"149", "Ipecac", "↑ {{Damage}} +40 Damage#↓ {{Tears}} x0.33 Fire rate multiplier#↓ {{Range}} x0.8 Range multiplier#↓ {{Shotspeed}} x0.8 Shot speed multiplier#Isaac's tears are fired in an arc#{{Poison}} The tears explode and poison enemies where they land"}, -- Ipecac
|
||||
[152] = {"152", "Technology 2", "↓ {{Tears}} x0.67 Fire rate multiplier#Replaces Isaac's right eye tears with a continuous laser#{{Damage}} The laser deals 2x Isaac's damage per second"}, -- Technology 2
|
||||
[153] = {"153", "Mutant Spider", "↓ {{Tears}} x0.42 Fire rate multiplier#Isaac shoots 4 tears at once"}, -- Mutant Spider
|
||||
[155] = {"155", "The Peeper", "↑ {{Damage}} x1.35 Damage multiplier for the left eye#Floats around the room#Deals 17.1 contact damage per second"}, -- The Peeper
|
||||
[158] = {"158", "Crystal Ball", "Spawns a {{SoulHeart}} Soul Heart, {{Rune}} rune or {{Card}} card#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super Secret Room)#While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball
|
||||
[158] = {"158", "Crystal Ball", "Spawns a {{SoulHeart}} Soul Heart, {{Rune}} rune or {{Card}} card#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}}{{UltraSecretRoom}} Super/Ultra Secret Room)#While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball
|
||||
[169] = {"169", "Polyphemus", "↑ {{Damage}} +4 Damage#↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.42 Fire rate multiplier#Tears pierce killed enemies if there is leftover damage"}, -- Polyphemus
|
||||
[171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#Deals 10 damage to all enemies#Enemies killed by the item spawn blue spiders"}, -- Spider Butt
|
||||
[172] = {"172", "Sacrificial Dagger", "Orbital#Blocks enemy shots#Deals 112.5 contact damage per second"}, -- Sacrificial Dagger
|
||||
[173] = {"173", "Mitre", "{{SoulHeart}} 33% chance that Red Hearts spawn as Soul Hearts instead"}, -- Mitre
|
||||
[176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health#↑ {{Shotspeed}} +0.16 Shot speed#{{HealingRed}} Heals 1 heart"}, -- Stem Cells
|
||||
[178] = {"178", "Holy Water", "{{Throwable}} Launches itself in the direction Isaac shoots#Breaks and deals 7 damage upon hitting an enemy#Leaves a pool of petrifying + damaging creep"}, -- Holy Water
|
||||
[178] = {"178", "Holy Water", "{{Throwable}} Launches itself in the direction Isaac shoots#Breaks and deals 7 damage upon hitting an enemy#{{Petrify}} Leaves a pool of petrifying + damaging creep"}, -- Holy Water
|
||||
[180] = {"180", "The Black Bean", "Isaac farts multiple times when damaged#{{Poison}} The farts leave poison clouds and deflects projectiles"}, -- The Black Bean
|
||||
[182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#↑ {{Damage}} +1 Damage#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{HealingRed}} Full health#Homing tears"}, -- Sacred Heart
|
||||
[184] = {"184", "Holy Grail", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#Flight"}, -- Holy Grail
|
||||
@@ -174,7 +174,7 @@ local repCollectibles={
|
||||
[375] = {"375", "Host Hat", "Grants immunity to explosions and falling projectiles#25% chance to reflect enemy shots"}, -- Host Hat
|
||||
[376] = {"376", "Restock", "Buying an item from a Shop restocks it instantly#Restocked items increase in price each time"}, -- Restock
|
||||
[380] = {"380", "Pay To Play", "{{Coin}} +5 Coins#Locked blocks, doors and chests must be opened with coins instead of keys"}, -- Pay To Play
|
||||
[382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns the capture as a friendly companion#Walking over the ball after a capture instantly recharges the item"}, -- Friendly Ball
|
||||
[382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#{{Friendly}} Using the item after capturing an enemy spawns the capture as a friendly companion#Walking over the ball after a capture instantly recharges the item"}, -- Friendly Ball
|
||||
[384] = {"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-20 contact damage per hit depending on speed"}, -- Lil Gurdy
|
||||
[386] = {"386", "D12", "Rerolls any obstacle into another random obstacle (e.g. poop, pots, TNT, red poop, stone blocks etc.)#Small chance to reroll obstacles into buttons, killswitches, crawlspaces or trapdoors"}, -- D12
|
||||
[389] = {"389", "Rune Bag", "{{Rune}} Spawns a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag
|
||||
@@ -199,13 +199,13 @@ local repCollectibles={
|
||||
[430] = {"430", "Papa Fly", "Mimics Isaac's movement on a 0.66 second delay#{{Damage}} Shoots tears at nearby enemies that deal Isaac's damage"}, -- Papa Fly
|
||||
[431] = {"431", "Multidimensional Baby", "Mimics Isaac's movement on a 0.66 second delay#Tears that pass through it are doubled and gain a range + shot speed boost"}, -- Multidimensional Baby
|
||||
[432] = {"432", "Glitter Bombs", "{{Bomb}} +5 Bombs#{{Charm}} Bombs have a 63% chance to drop a random pickup and a 15% chance to charm enemies when they explode#The pickup spawn chance goes down by 1% for each spawn this floor"}, -- Glitter Bombs
|
||||
[433] = {"433", "My Shadow", "A small shadow follows Isaac#{{Timer}} When an enemy touches the shadow a friendly black charger spawns for the room#The charger deals 8.7 damage per hit"}, -- My Shadow
|
||||
[433] = {"433", "My Shadow", "A small shadow follows Isaac#{{Friendly}} When an enemy touches the shadow a friendly black charger spawns for the room#The charger deals 8.7 damage per hit"}, -- My Shadow
|
||||
[437] = {"437", "D7", "Restarts a room and respawns all enemies#Can be used to get multiple room clear rewards from a single room"}, -- D7
|
||||
[440] = {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone
|
||||
[442] = {"442", "Dark Prince's Crown", "While at 1 full Red Heart:#↑ {{Tears}} +2 Fire rate#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.2 Shot speed"}, -- Dark Prince's Crown
|
||||
[444] = {"444", "Lead Pencil", "Isaac shoots a cluster of tears every 15 tears"}, -- Lead Pencil
|
||||
[448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to spawn a Red Heart#{{BleedingOut}} Isaac bleeds, spewing tears in the direction he is shooting#The bleeding does half a Red Heart of damage every 20 seconds#The bleeding stops if a Red Heart is healed, all Red Hearts are empty, or the next damage would kill Isaac"}, -- Shard of Glass
|
||||
[450] = {"450", "Eye of Greed", "{{Damage}} Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#Enemies hit with the coin turn into gold#{{Coin}} Killing a gold enemy drops 1-3 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed
|
||||
[450] = {"450", "Eye of Greed", "{{Damage}} Every 20 tears, Isaac shoots a coin tear that deals x1.5 +10 damage#{{Petrify}} Enemies hit with the coin get petrified and turn into gold#{{Coin}} Killing a gold enemy drops 1-3 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed
|
||||
[451] = {"451", "Tarot Cloth", "{{Card}} Spawns a card#{{Card}} Tarot card effects are doubled or enhanced"}, -- Tarot Cloth
|
||||
[453] = {"453", "Compound Fracture", "↑ {{Range}} +1.5 Range#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture
|
||||
[455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +2.5 Range#{{Luck}} Spawns a Lucky Penny"}, -- Dad's Lost Coin
|
||||
@@ -213,7 +213,7 @@ local repCollectibles={
|
||||
[459] = {"459", "Sinus Infection", "20% chance to shoot a sticky booger#{{Damage}} Boogers deal Isaac's damage once a second and stick for 10 seconds#{{Luck}} Not affected by luck"}, -- Sinus Infection
|
||||
[462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, -- Eye of Belial
|
||||
[464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Room clear rewards and champion enemy drops become whatever pickup Isaac needs the most"}, -- Glyph of Balance
|
||||
[468] = {"468", "Shade", "Follows Isaac's movement on a 0.66 second delay#Deals 75 contact damage per second#After it deals 666 damage, it is absorbed by Isaac, increasing his contact damage"}, -- Shade
|
||||
[468] = {"468", "Shade", "Follows Isaac's movement on a 0.66 second delay#Deals 75 contact damage per second#{{Friendly}} After it deals 666 damage, it is absorbed by Isaac, increasing his contact damage and spawning friendly Chargers"}, -- Shade
|
||||
[472] = {"472", "King Baby", "Other familiars follow it and automatically shoot at enemies#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, -- King Baby
|
||||
[474] = {"474", "Broken Glass Cannon", "Using the item turns it back into Glass Cannon"}, -- Broken Glass Cannon
|
||||
[476] = {"476", "D1", "Duplicates a random pickup in the room#Duplicated pickups may not be identical to the original"}, -- D1
|
||||
@@ -286,7 +286,7 @@ local repCollectibles={
|
||||
[593] = {"593", "Mars", "Double-tapping a movement key makes Isaac dash#{{Damage}} During a dash, Isaac is invincible and deals 4x his damage +8#{{Timer}} 3 seconds cooldown"}, -- Mars
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals half a heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity"}, -- Jupiter
|
||||
[595] = {"595", "Saturnus", "Entering a room causes 7 tears to orbit Isaac#Those tears last for 13 seconds and deal 1.5x Isaac's damage +5#Enemy projectiles have a chance to orbit Isaac"}, -- Saturnus
|
||||
[596] = {"596", "Uranus", "{{Freezing}} Isaac shoots ice tears that freeze enemies on death#Touching a frozen enemy makes it slide away and explode into 10 ice shards"}, -- Uranus
|
||||
[596] = {"596", "Uranus", "{{Freezing}} Isaac shoots petrifying tears that freeze enemies on death#Touching a frozen enemy makes it slide away and explode into 10 ice shards"}, -- Uranus
|
||||
[597] = {"597", "Neptunus", "{{Tears}} Not shooting builds up a tear bonus over 3 seconds#The tear bonus decreases as Isaac shoots"}, -- Neptunus
|
||||
[598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Tears#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto
|
||||
[599] = {"599", "Voodoo Head", "{{CursedRoom}} Spawns an additional Curse Room each floor#Improves Curse Room layouts and rewards#{{Coin}} Spawns a coin in every Curse Room"}, -- Voodoo Head
|
||||
@@ -298,7 +298,7 @@ local repCollectibles={
|
||||
[605] = {"605", "The Scooper", "↑ {{Damage}} x1.35 Damage multiplier for the right eye#{{Timer}} Summons a Peeper familiar for the room, which leaves a trail of red creep and deals 36 contact damage per second"}, -- The Scooper
|
||||
[606] = {"606", "Ocular Rift", "5% chance to shoot tears that create rifts where they land#{{Luck}} 20% chance at 15 luck#Rifts do 3x Isaac's damage per second and pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
|
||||
[607] = {"607", "Boiled Baby", "Shoots chaotic bursts of tears in all directions#Deals 3.5 or 5.25 damage per tear"}, -- Boiled Baby
|
||||
[608] = {"608", "Freezer Baby", "Shoots petrifying tears that deal 3.5 damage#{{Freezing}} Freezes enemies upon killing them"}, -- Freezer Baby
|
||||
[608] = {"608", "Freezer Baby", "{{Petrify}} Shoots petrifying tears that deal 3.5 damage#{{Freezing}} Freezes enemies upon killing them"}, -- Freezer Baby
|
||||
[609] = {"609", "Eternal D6", "Rerolls all pedestal items in the room#Has a 25% chance to delete items instead of rerolling them"}, -- Eternal D6
|
||||
[610] = {"610", "Bird Cage", "Leaps on the enemy that deals the first damage to Isaac in a room#Deals 45 damage and releases a rock wave#Chases enemies afterwards for 6.5 contact damage per second"}, -- Bird Cage
|
||||
[611] = {"611", "Larynx", "Isaac screams, damages and knocks back nearby enemies#The scream gets stronger the more charges the item has"}, -- Larynx
|
||||
@@ -377,7 +377,7 @@ local repCollectibles={
|
||||
[684] = {"684", "Hungry Soul", "Killing an enemy has a chance to spawn a ghost#Ghosts chase enemies, deal contact damage and explode after 5 seconds#Isaac doesn't take damage from the explosion"}, -- Hungry Soul
|
||||
[685] = {"685", "Jar of Wisps", "Spawns a random wisp#Spawns one additional wisp with each use, up to 12"}, -- Jar of Wisps
|
||||
[686] = {"686", "Soul Locket", "↑ Picking up {{SoulHeart}} Soul Hearts grants random permanent stat ups#{{SoulHeart}} Spawns a Soul Heart"}, -- Soul Locket
|
||||
[687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder
|
||||
[687] = {"687", "Friend Finder", "{{Friendly}} Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder
|
||||
[688] = {"688", "Inner Child", "+1 Life#Upon death:#Respawns Isaac in the same room with half a heart#↑ {{Speed}} +0.2 Speed#↑ Massive size down"}, -- Inner Child
|
||||
[689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown
|
||||
[690] = {"690", "Belly Jelly", "Enemies bounce off of Isaac#50% chance to negate contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly
|
||||
@@ -412,7 +412,7 @@ local repCollectibles={
|
||||
[719] = {"719", "Keeper's Box", "{{Shop}} Spawns a random Shop item/pickup to be purchased"}, -- Keeper's Box
|
||||
[720] = {"720", "Everything Jar", "Spawns pickups based on the number of charges#Charge Rewards:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}#{{Blank}} Triggers a powerful random effect at 12 charges"}, -- Everything Jar
|
||||
[721] = {"721", "TMTRAINER", "Causes all future items to be glitched#Glitched items have completely random effects"}, -- TMTRAINER
|
||||
[722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds#Chained enemies cannot move or attack"}, -- Anima Sola
|
||||
[722] = {"722", "Anima Sola", "{{Chained}} Chains down the nearest enemy for 5 seconds#Chained enemies cannot move or attack"}, -- Anima Sola
|
||||
[723] = {"723", "Spindown Dice", "Rerolls all items in the room by decreasing their internal ID by one"}, -- Spindown Dice
|
||||
[724] = {"724", "Hypercoagulation", "{{Heart}} Taking damage drops a half or full Red Heart depending on how much Isaac lost#The hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation
|
||||
[725] = {"725", "IBS", "Dealing enough damage causes Isaac to flash red#Releasing the fire button while Isaac is flashing either:#Throws a random poop#Creates buffing creep#{{Poison}} Farts a poison cloud#Spawns 5 live bombs"}, -- IBS
|
||||
@@ -486,7 +486,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[36] = "Outer ring wisp {{OuterWisp}}#2.5% chance for {{Collectible236}} E. Coli tears", -- The Poop
|
||||
[37] = "Middle ring wisp {{MiddleWisp}}#Drop scatter homing bombs when destroyed", -- Mr. Boom
|
||||
[38] = "Outer ring wisp {{OuterWisp}}#Rapid, inaccurate tears", -- Tammy's Head
|
||||
[39] = "Middle ring wisp {{MiddleWisp}}#5% chance for petrifying tears", -- Mom's Bra
|
||||
[39] = "Middle ring wisp {{MiddleWisp}}#5% chance for {{Petrify}} petrifying tears", -- Mom's Bra
|
||||
[40] = "Middle ring wisp {{MiddleWisp}}#Explosive tears#Explodes when destroyed", -- Kamikaze!
|
||||
[41] = "Middle ring wisp {{MiddleWisp}}#7.5% chance for {{Fear}} fear tears", -- Mom's Pad
|
||||
[42] = "Middle ring wisp {{MiddleWisp}}#7.5% chance for {{Collectible149}} Ipecac tears", -- Bob's Rotten Head
|
||||
@@ -558,7 +558,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[347] = "Middle ring wisp {{MiddleWisp}}#High HP wisps with {{Collectible245}} 20/20 tears#Duplicate all other wisps", -- Diplopia
|
||||
[348] = "Middle ring wisp {{MiddleWisp}}#Spawns a {{Pill}} pill when destroyed", -- Placebo
|
||||
[349] = "Middle ring wisp {{MiddleWisp}}#50% chance to drop a {{Coin}} coin when destroyed", -- Wooden Nickel
|
||||
[351] = "Middle ring wisp {{MiddleWisp}}#Send a rock wave out on use#Petrify + {{Poison}} poison fart when destroyed", -- Mega Bean
|
||||
[351] = "Middle ring wisp {{MiddleWisp}}#Send a rock wave out on use#{{Petrify}} Petrify + {{Poison}} poison fart when destroyed", -- Mega Bean
|
||||
[352] = "Middle ring wisp {{MiddleWisp}}#Low HP wisp that persists between rooms#All Glass Cannon wisps are destroyed when one is destroyed", -- Glass Cannon
|
||||
[357] = "Middle ring wisp {{MiddleWisp}}#No special effect#Duplicate all wisps for the room", -- Box of Friends
|
||||
[382] = "Middle ring wisp {{MiddleWisp}}#Friendly enemies spawn 1 of 4 wisps on death, depending on their attacks, with normal, homing, explosive, or Brimstone tears", -- Friendly Ball
|
||||
@@ -568,7 +568,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[406] = "Middle ring wisp {{MiddleWisp}}#Random damage and fire rate", -- D8
|
||||
[419] = "Middle ring wisp {{MiddleWisp}}#20% chance for tears to teleport enemies#Wisps flicker every 5 seconds", -- Teleport 2.0
|
||||
[421] = "Middle ring wisp {{MiddleWisp}}#{{Charm}} Charm tears#{{Charm}} Charm fart when destroyed", -- Kidney Bean
|
||||
[422] = "Middle ring wisp {{MiddleWisp}}#30% chance for petrifying tears#Respawns all wisps that got destroyed in the previous room", -- Glowing Hourglass
|
||||
[422] = "Middle ring wisp {{MiddleWisp}}#30% chance for {{Petrify}} petrifying tears#Respawns all wisps that got destroyed in the previous room", -- Glowing Hourglass
|
||||
[427] = "Bounces around the room, exploding when shot by Isaac#Cannot shoot tears or deal contact damage", -- Mine Crafter
|
||||
[434] = "Middle ring wisp {{MiddleWisp}}#Wisps are spawned instead of flies#Up to 5 flies makes 1 wisp with increased health and damage", -- Jar of Flies
|
||||
[437] = "Middle ring wisp {{MiddleWisp}}#D7 effect when hit for the first time", -- D7
|
||||
@@ -601,7 +601,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[523] = "Middle ring wisp {{MiddleWisp}}#Wisp only spawns when dropping items#Spawns a random pickup when destroyed", -- Moving Box
|
||||
[527] = "Middle ring wisp {{MiddleWisp}}#Cannot shoot tears#On room clear, wisps open chests/doors", -- Mr. ME!
|
||||
[536] = "Middle ring wisp {{MiddleWisp}}#Converts all wisps into {{HalfHeart}} half Red Hearts#Spawns a high HP, high damage wisp on sacrifice", -- Sacrificial Altar
|
||||
[545] = "Inner ring wisp {{InnerWisp}}#Spawns a friendly Bony when destroyed", -- Book of the Dead
|
||||
[545] = "Inner ring wisp {{InnerWisp}}#{{Friendly}} Spawns a friendly Bony when destroyed", -- Book of the Dead
|
||||
[550] = "Middle ring wisp {{MiddleWisp}}#10% chance for tears to make Mom stomp on the enemy", -- Broken Shovel
|
||||
[552] = "Middle ring wisp {{MiddleWisp}}#10% chance for tears to make Mom stomp on the enemy#Also spawns a high HP wisp that cannot shoot tears", -- Mom's Shovel
|
||||
[555] = "Middle ring wisp {{MiddleWisp}}#15% chance for {{Collectible202}} Midas' Touch tears", -- Golden Razor
|
||||
@@ -648,26 +648,142 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[729] = "Single room stationary wisp", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
EID.descriptions[languageCode].abyssSynergies = {
|
||||
[2] = "Three normal locusts", -- The Inner Eye
|
||||
[3] = "Purple homing locust", -- Spoon Bender
|
||||
[4] = "Red large locust that deals triple damage", -- Cricket's Head
|
||||
[6] = "Yellow fast short range locust that deals damage more quickly", -- Number One
|
||||
[7] = "Red locust that deals double damage", -- Blood of the Martyr
|
||||
[10] = "Two gray locusts that deal half damage", -- Halo of Flies
|
||||
[13] = "Green locust that poisons enemies", -- The Virus
|
||||
[103] = "Green locust that poisons enemies", -- The Common Cold
|
||||
[118] = "Gray larger locust that is otherwise normal", -- Brimstone
|
||||
[149] = "Large, slow, green locust that deals 1.5x Isaac's damage and poisons enemies", -- Ipecac
|
||||
[153] = "Four normal locusts", -- Mutant Spider
|
||||
[257] = "Orange, burning locust that sets enemies on fire", -- Fire Mind
|
||||
[305] = "Green locust that poisons enemies", -- Scorpio
|
||||
[374] = "Cyan, glowing locust that can spawn beams of light that deal deal 3x Isaac's damage", -- Holy Light
|
||||
[494] = "Light blue locust with arcs of electricity that deal 0.1 damage per arc", -- Jacob's Ladder
|
||||
[559] = "Light blue locust with arcs of electricity that deal 0.1 damage per arc", -- 120 Volt
|
||||
---------- Abyss Locust description parts ----------
|
||||
EID.descriptions[languageCode].AbyssTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- Abyss texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
|
||||
InfoText = "{amount} {size}{speed}locust{pluralize} ({dmg})",
|
||||
InfoTextPlural = nil, -- Can be used by translators to provide a pluralized version of the InfoText
|
||||
Chance = " ({1}% Chance)", -- {1} will be replaced with the chance
|
||||
SpeedSlow = "slow ", -- Speed < 1
|
||||
SpeedFast = "fast ", -- Speed > 1
|
||||
SpeedDash = "dashing ", -- Speed >= 6
|
||||
SizeSmall = "small ", -- Size < 1
|
||||
SizeBig = "big ", -- Size > 1
|
||||
DamageMult = "{1}x Isaac's damage", -- {1} will be replaced with the calculated damage multiplier
|
||||
}
|
||||
|
||||
---------- Abyss Locust special effects ----------
|
||||
--- Special locust effects that dont correspond to TearFlags.
|
||||
--- Displays an icon in front of the description that shows an item with the same effect
|
||||
EID.descriptions[languageCode].AbyssLocustEffects = {
|
||||
[0] = "{{Bomb}} Explodes when dealing damage",
|
||||
[1] = "{{QuestionMark}} Random locust effect",
|
||||
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
|
||||
[3] = "{{Collectible284}} Reroll enemy when dealing damage",
|
||||
[4] = "{{Collectible35}} Damages all enemies when dealing damage",
|
||||
[5] = "{{Collectible638}} Erases an enemy when dealing damage",
|
||||
[6] = "{{Collectible114}} Knife spining around locust when its attacking",
|
||||
[7] = "{{Collectible611}} Uses Larynx scream, damaging enemies nearby",
|
||||
[8] = "{{Collectible399}} Spawns a Maw of the Void ring",
|
||||
[9] = "{{Collectible522}} Gains a projectile repelling aura when charging",
|
||||
[10] = "{{Collectible447}} Spawns poison farts when dealing damage",
|
||||
[11] = "{{Collectible447}} Spawns a fart when dealing damage",
|
||||
[12] = "{{Collectible118}} Spawns an anti-gravity brimstone when dealing damage",
|
||||
[13] = "{{Collectible317}} Spawns green creep when dealing damage",
|
||||
[14] = "{{Collectible56}} Spawns yellow creep when dealing damage",
|
||||
[15] = "{{Collectible214}} Spawns red creep when dealing damage",
|
||||
[16] = "{{Collectible178}} Spawns blue creep when dealing damage",
|
||||
[17] = "{{Collectible420}} Randomly spawns a pentagram",
|
||||
[18] = "{{Collectible144}} Gains +0.25 damage for each pickup consumed. Maximum of 25 pickups",
|
||||
}
|
||||
|
||||
|
||||
-- list of Tear flag descriptions used for Abyss locust effect description
|
||||
EID.descriptions[languageCode].TearFlagNames = {
|
||||
[0] = "spectral", -- Ouija board type tear (goes thru obstacles)
|
||||
[1] = "piercing", -- Cupid's arrow type tear (goes thru enemy)
|
||||
[2] = "homing", -- Spoon bender type tear (homes to enemy)
|
||||
[3] = "slowing", -- Spider bite type tear (slows on contact)
|
||||
[4] = "poison", -- Common cold type tear (poisons on contact)
|
||||
[5] = "petrify", -- Mom's contact type tear (freezes on contact)
|
||||
[6] = "split", -- Parasite type tear (splits on collision)
|
||||
[7] = "grow by range", -- Lump of coal type tear (grows by range)
|
||||
[8] = "boomerang", -- My reflection type tear (returns back)
|
||||
[9] = "persistent", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage
|
||||
[10] = "wiggle movement", -- Wiggle worm type tear (wiggles)
|
||||
[11] = "spawn fly on hit", -- Mulligan type tear (creates fly on hit)
|
||||
[12] = "explosive", -- IPECAC type tear (explodes on hit)
|
||||
[13] = "charming", -- Mom's Eyeshadow tear
|
||||
[14] = "confusion", -- Iron Bar tear
|
||||
[15] = "enemies drop hearts", -- These tears cause enemy to drop hearts if killed (33% chance)
|
||||
[16] = "orbit around player", -- Used for Little Planet (orbit arounds the player)
|
||||
[17] = "waits before moving", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[18] = "split into 4 on hit", -- Splits into 4 smaller tears if it hits the ground
|
||||
[19] = "bounce of enemies", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
|
||||
[20] = "fear", -- Mom's Perfume type tear of fear (fear on contact)
|
||||
[21] = "shrink", -- Proptosis tears start large and shrink
|
||||
[22] = "burn", -- Fire Mind tears cause Burn effect on enemies
|
||||
[23] = "enemy and pickup magnet", -- Attracts enemies and pickups
|
||||
[24] = "knockback", -- Tear impact pushes enemies back further
|
||||
[25] = "pulsating", -- Makes the tear pulse
|
||||
[26] = "spiral movement", -- Makes the tear path spiral
|
||||
[27] = "oval shape", -- Makes the tear oval in the direction of travel
|
||||
[28] = "sad bomb", -- Used by Bombs (Sad Bomb)
|
||||
[29] = "butt bomb", -- Used by Bombs (Butt Bomb)
|
||||
[30] = "square movement", -- Used for Hook Worm
|
||||
[31] = "damage dealing aura", -- Used for GodHead (they will have a glow around them)
|
||||
[32] = "slowing + color enemy black", -- Used for Gish player tears (to color enemy black on slowing)
|
||||
[33] = "green creep on hit", -- Mysterious Liquid tears spawn damaging green creep when hit
|
||||
[34] = "shielded", -- Lost Contact tears, block enemy projectiles
|
||||
[35] = "glitter bomb", -- Used by Bombs (Glitter Bomb)
|
||||
[36] = "scatter bomb", -- Used for Scatter bombs
|
||||
[37] = "sticky", -- Used for Sticky bombs and Explosivo tears
|
||||
[38] = "loops around screen", -- Tears loop around the screen
|
||||
[39] = "spawn light beam on hit", -- Create damaging light beam on hit
|
||||
[40] = "coin drop on hit", -- Used by Bumbo, spawns a coin when tear hits
|
||||
[41] = "black hp drop on hit", -- Enemy drops a black hp when dies
|
||||
[42] = "tractor beam", -- Tear with this flag will follow parent player's beam
|
||||
[43] = "shrink enemies", -- God's flesh flag to minimize enemies
|
||||
[44] = "create coin on hit", -- Greed coin tears that has a chance to generate a coin when hit
|
||||
[45] = "cross bomb", -- Bomber Boy
|
||||
[46] = "big spiral movement", -- Ouroboros Worm, big radius oscilating tears
|
||||
[47] = "permanent confusion on hit", -- Glaucoma tears, permanently confuses enemies
|
||||
[48] = "booger", -- Booger tears, stick and do damage over time
|
||||
[49] = "spawn spiders or fly on hit", -- Egg tears, leave creep and spawns spiders or flies
|
||||
[50] = "can break grid entities on hit", -- Sulfuric Acid tears, can break grid entities
|
||||
[51] = "spawn 1-2 bone shards on enemy death", -- Bone tears, splits in 2
|
||||
[52] = "piecing + gain double damage & homing afterwards", -- Belial tears, piecing tears gets double damage + homing
|
||||
[53] = "turn enemies into gold on touch", -- Midas touch tears
|
||||
[54] = "burst into 10 tears on hit", -- Needle tears
|
||||
[55] = "electricity on hit", -- Jacobs ladder tears
|
||||
[56] = "Summon big horn hand on hit", -- Little Horn tears
|
||||
[57] = "connected with electricity", -- Technology Zero
|
||||
[58] = "bounces of eachother", -- Pop!
|
||||
[59] = "absorb others", -- Hungry Tears
|
||||
[60] = "lasershot", -- Trisagion, generates a laser on top of the tear
|
||||
[61] = "skip on ground", -- Flat Stone
|
||||
[62] = "burst split", -- Haemolacria
|
||||
[63] = "creep trail", -- Bob's Bladder
|
||||
[64] = "punch effect on hit", -- Knockout Drops
|
||||
[65] = "freeze enemy on death", -- Uranus
|
||||
[66] = "enemy and pickup magnet", -- Lodestone
|
||||
[67] = "bait effect on hit", -- Rotten Tomato
|
||||
[68] = "Eye of the Occult", -- Eye of the Occult
|
||||
[69] = "narrow orbit movement", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart)
|
||||
[70] = "break rocks", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies
|
||||
[71] = "90 degree movement", -- Brain Worm, tears turn and go horizontally when moving past an enemy
|
||||
[72] = "blood bomb", -- Blood Bombs, leave blood creep on the ground
|
||||
[73] = "turn enemy into poop", -- E. Coli tears, turn enemies into poop
|
||||
[74] = "coin drop on death", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man)
|
||||
[75] = "brimstone bomb", -- Brimstone Bombs, explosion creates a brimstone cross
|
||||
[76] = "black hole on hit", -- Rift tears, creates a black hole on impact
|
||||
[77] = "stick to enemy and multiply on enemy death", -- Spore tears, stick to enemies and multiply on enemy death
|
||||
[78] = "ghost bomb", -- Ghost bombs
|
||||
[79] = "card drop on death", -- Killed enemies will drop a random tarot card
|
||||
[80] = "rune drop on death", -- Killed enemies will drop a random rune
|
||||
[81] = "teleport enemy on hit", -- Hit enemies will teleport to a different part of the room
|
||||
[82] = "decelerate over time", -- Decelerate over time
|
||||
[83] = "accelerate over time", -- Accelerate over time
|
||||
[104] = "bounce (walls only)", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies
|
||||
[106] = "extra damage from behind + bleeding", -- Deals extra damage from behind and inflicts bleeding
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
-- Kept in for backwards compatibility
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
|
||||
-- Effect of Car battery on Active Items
|
||||
local repCarBattery = {
|
||||
[34] = {2, 3}, -- The Book of Belial
|
||||
@@ -704,7 +820,7 @@ local repCarBattery = {
|
||||
[713] = {"half a heart", "a heart", "a clot", "2 {{CR}}clots"}, -- Sumptorium
|
||||
[719] = {" a ", " 2 ", "item/pickup", "{{CR}}items/pickups"}, -- Keeper's Box
|
||||
[720] = "Spawns a poop alongside the pickup", -- Everything Jar
|
||||
[722] = "Chains 2 enemies down#If there's only one enemy, chains it for 10 seconds#Using Anima Sola again unchains the closest enemy", -- Anima Sola
|
||||
[722] = "{{Chained}} Chains 2 enemies down#If there's only one enemy, chains it for 10 seconds#Using Anima Sola again unchains the closest enemy", -- Anima Sola
|
||||
[723] = {"one", "two"}, -- Spindown Dice
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery)
|
||||
@@ -845,7 +961,7 @@ local repTrinkets={
|
||||
[164] = {"164", "Ring Cap", "{{Bomb}} Spawns 1 extra bomb for each bomb placed"}, -- Ring Cap
|
||||
[165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a bomb, heart, pill, card, trinket, battery, or enemy fly"}, -- Nuh Uh!
|
||||
[166] = {"166", "Modeling Clay", "50% chance to grant the effect of a random passive item each room"}, -- Modeling Clay
|
||||
[167] = {"167", "Polished Bone", "Clearing a room has a 25% chance to spawn a friendly Bony"}, -- Polished Bone
|
||||
[167] = {"167", "Polished Bone", "{{Friendly}} Clearing a room has a 25% chance to spawn a friendly Bony"}, -- Polished Bone
|
||||
[168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} Entering a new floor grants +1 Bone Heart"}, -- Hollow Heart
|
||||
[169] = {"169", "Kid's Drawing", "{{Guppy}} Counts as 1 item towards the Guppy transformation while held"}, -- Kid's Drawing
|
||||
[170] = {"170", "Crystal Key", "{{Collectible580}} Clearing a room has a 33% chance to create a Red Key room#Lower chance to occur when in a red room"}, -- Crystal Key
|
||||
@@ -866,7 +982,7 @@ local repTrinkets={
|
||||
[185] = {"185", "Cricket Leg", "Killing an enemy has a 17% chance to spawn a random locust"}, -- Cricket Leg
|
||||
[186] = {"186", "Apollyon's Best Friend", "{{Collectible706}} Grants 1 Abyss locust"}, -- Apollyon's Best Friend
|
||||
[187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in alt path Treasure Rooms"}, -- Broken Glasses
|
||||
[188] = {"188", "Ice Cube", "Entering a room has a 20% chance to petrify random enemies#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube
|
||||
[188] = {"188", "Ice Cube", "{{Petrify}} Entering a room has a 20% chance to petrify random enemies#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube
|
||||
[189] = {"189", "Sigil of Baphomet", "Killing an enemy makes Isaac invincible for 1 second#Invincibility stacks with successive enemy kills"}, -- Sigil of Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets)
|
||||
@@ -929,6 +1045,9 @@ local repCards={
|
||||
[12] = {"12", "XI - Strength", "{{Timer}} Receive for the room:#↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +2.5 Range"}, -- XI - Strength
|
||||
[16] = {"16", "XV - The Devil", "{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage"}, -- XV - The Devil
|
||||
[18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"}, -- XVII - The Stars
|
||||
[20] = {"20", "XIX - The Sun", "{{HealingRed}} Full health#Deals 100 damage to all enemies#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Secret Room)#{{CurseDarkness}} Removes Curse of Darkness"}, -- XIX - The Sun
|
||||
[21] = {"21", "XX - Judgement", "{{Beggar}} Spawns a Beggar#{{DemonBeggar}} 33% chance for it to be a Devil Beggar#5% chance for it to be a Key Master, Bomb Bum, Battery Bum, or Rotten Beggar"}, -- XX - Judgement
|
||||
[22] = {"22", "XXI - The World", "{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Secret Room)"}, -- XXI - The World
|
||||
[27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into random bombs"}, -- Ace of Clubs
|
||||
[28] = {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups, chests and non-boss enemies into random coins"}, -- Ace of Diamonds
|
||||
[29] = {"29", "Ace of Spades", "{{Key}} Turns all pickups, chests and non-boss enemies into random keys"}, -- Ace of Spades
|
||||
@@ -952,7 +1071,7 @@ local repCards={
|
||||
[66] = {"66", "X - Wheel of Fortune?", "{{DiceRoom}} Triggers a random Dice Room effect"}, -- X - Wheel of Fortune?
|
||||
[67] = {"67", "XI - Strength?", "{{Timer}} Enemies in the room are {{Slow}} slowed and take double damage for 30 seconds"}, -- XI - Strength?
|
||||
[68] = {"68", "XII - The Hanged Man?", "{{Timer}} Receive for 30 seconds:#↓ {{Speed}} -0.1 Speed#Triple shot#{{Coin}} Killed enemies drop coins"}, -- XII - The Hanged Man?
|
||||
[69] = {"69", "XIII - Death?", "{{Collectible545}} Activates Book of the Dead#Spawns Bone entities for each enemy killed in room"}, -- XIII - Death?
|
||||
[69] = {"69", "XIII - Death?", "{{Collectible545}} Activates Book of the Dead#{{Friendly}} Spawns friendly Bone entities for each enemy killed in room"}, -- XIII - Death?
|
||||
[70] = {"70", "XIV - Temperance?", "{{Pill}} Forces Isaac to eat 5 random pills"}, -- XIV - Temperance?
|
||||
[71] = {"71", "XV - The Devil?", "{{Timer}} Receive for 60 seconds:#{{Collectible33}} Activates The Bible (flight)#{{Collectible390}} Seraphim familiar#{{MomsHeart}} Kills Mom's Foot and Mom's Heart instantly#{{Warning}} Kills Isaac when used on Satan"}, -- XV - The Devil?
|
||||
[72] = {"72", "XVI - The Tower?", "Spawns 7 clusters of random rocks and obstacles#Clusters often contain Tinted Rocks"}, -- XVI - The Tower?
|
||||
@@ -1006,7 +1125,7 @@ EID.descriptions[languageCode].tarotClothBuffs = {
|
||||
[17] = {6, 12}, -- XVI - The Tower
|
||||
[18] = "If the Treasure Room hasn't been entered yet, it will have two items to choose from", -- XVII - The Stars
|
||||
[20] = {100, 400}, -- XIX - The Sun
|
||||
[21] = {" a ", " 2 ", "Beggar ", "{{CR}}Beggars ", "Devil Beggar", "{{CR}}Devil Beggars"}, -- XX - Judgement
|
||||
[21] = {" a Beggar", " 2 {{CR}}Beggars", " it ", " {{CR}}each ", " it ", " {{CR}}each "}, -- XX - Judgement
|
||||
[56] = "Drops Isaac's most recent 6 items alongside the pickups", -- 0 - The Fool?
|
||||
[59] = {2, 3}, -- III - The Empress?
|
||||
[61] = {2, 3}, -- V - The Hierophant?
|
||||
@@ -1184,9 +1303,9 @@ EID.descriptions[languageCode].birthright ={
|
||||
{"Tainted Apollyon", "", "Locusts continuously damage enemies without returning while the fire button is held"},
|
||||
{"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance#The Soul is invincible while the Forgotten is returning"},
|
||||
{"Tainted Bethany", "", "Spawns four random item wisps of Quality {{Quality3}} and {{Quality4}} with significantly higher HP than normal"},
|
||||
{"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#Using Anima Sola chains both Esaus for 6.67 seconds"},
|
||||
{"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#{{Chained}} Using Anima Sola chains both Esaus for 6.67 seconds"},
|
||||
{"Dead Tainted Lazarus", "", "The non-active form of Tainted Lazarus appears as a ghostly second character#He is invincible and deals 25% damage#Both forms receive the Birthright item"},
|
||||
{"Tainted Jacob's Soul", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#Using Anima Sola chains both Esaus for 6.67 seconds"},
|
||||
{"Tainted Jacob's Soul", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#{{Chained}} Using Anima Sola chains both Esaus for 6.67 seconds"},
|
||||
{"Tainted Forgotten Soul", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance#The Soul is invincible while the Forgotten is returning"},
|
||||
}
|
||||
|
||||
@@ -1194,13 +1313,14 @@ EID.descriptions[languageCode].birthright ={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Black Heart",
|
||||
AddBombs = "{{Bomb}} {1} Bomb",
|
||||
AddCoins = "{{Coin}} {1} Coin",
|
||||
AddHearts = "{{HealingRed}} Heals {1} heart",
|
||||
AddKeys = "{{Key}} {1} Key",
|
||||
AddMaxHearts = "{{EmptyHeart}} {1} Heart container",
|
||||
AddSoulHearts = "{{SoulHeart}} {1} Soul Heart",
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Black Heart{pluralize}",
|
||||
AddBombs = "{{Bomb}} {1} Bomb{pluralize}",
|
||||
AddCoins = "{{Coin}} {1} Coin{pluralize}",
|
||||
AddHearts = "{{HealingRed}} Heals {1} heart{pluralize}",
|
||||
AddKeys = "{{Key}} {1} Key{pluralize}",
|
||||
AddMaxHearts = "{{EmptyHeart}} {1} Heart container{pluralize}",
|
||||
AddSoulHearts = "{{SoulHeart}} {1} Soul Heart{pluralize}",
|
||||
|
||||
-- Cache Flag names
|
||||
cacheFlagStart = "May affect ",
|
||||
@@ -1377,7 +1497,7 @@ local repConditions = {
|
||||
["5.100.205 (Tainted Magdalene)"] = "Allows infinite usage of Yum Heart", -- Sharp Plug + Tainted Magdalene
|
||||
|
||||
["5.100.705"] = "Temporary +1 damage up for each bullet/enemy", -- Dark Arts + Dark/Tainted Judas
|
||||
["5.100.722"] = {"Chains down Dark Esau#After 5 seconds or upon using Anima Sola again, he breaks free and dashes towards Jacob"}, -- TJacob + Anima Sola
|
||||
["5.100.722"] = {"{{Chained}} Chains down Dark Esau#After 5 seconds or upon using Anima Sola again, he breaks free and dashes towards Jacob"}, -- TJacob + Anima Sola
|
||||
["5.100.713"] = {"Recalls all clots to Eve's health bar#Excess clots are simply moved to her location#{{Timer}} 1 second recharge time"}, --Teve + Sumptorium
|
||||
["5.100.711"] = {"Entering", "{{Player38}} Flips Lazarus to the other state#Entering"}, -- Tlaz + Flip
|
||||
["5.100.710"] = {"Upon use, attacking swipes the bag in the chosen direction#Swiping at a pickup puts it in the bag#The Bag's contents can be shifted with {{ButtonRT}} to replace specific pickups when full#Holding the Use key when the bag is full crafts the previewed item#Item quality is based on the quality of the pickups"}, -- Tcain Bag of Crafting
|
||||
|
||||
@@ -176,7 +176,7 @@ local repCollectibles={
|
||||
[323] = {"323", "Bocal de Larmes", "Projette 8 larmes qui infligent {{ColorLime}}dégâts +5{{ColorWhite}} en cercle autour d'Isaac#Chaque larme tirée par Isaac recharge une barre de l'objet"},
|
||||
[324] = {"324", "erreur", "{{Blank}} Téléporte Isaac vers l'une de ces salles :#{{TreasureRoom}} Salle du Trésor#{{SecretRoom}} Salle Secrète#{{SuperSecretRoom}} Salle Super Secrète#Salle d'Erreur"},
|
||||
[325] = {"325", "Paire de Ciseaux", "Sépare la tête d'Isaac de son corps#Le joueur contrôle le corps#La tête est immobile et tire en même temps que le corps"},
|
||||
[326] = {"326", "Souffle de Vie", "Maintenir le bouton d'utilisation vide la barre de charge#Quand elle est vide, Isaac devient invulnérable pour une seconde et invoque des rayons de lumière au contact#Effectuer un blocage parfait envoie des rayons de lumière en croix#{{Warning}} Rester appuyé trop longtemps inflige des dégâts à Isaac"}, -- Breath of Life
|
||||
[326] = {"326", "Souffle de Vie", "Maintenir [Utiliser] vide la barre de charge#Une fois vide, Isaac devient invulnérable 1 seconde et crée des rayons de lumière au contact#Effectuer un blocage parfait envoie des rayons de lumière en croix#{{Warning}} Appuyer trop longtemps inflige des dégâts à Isaac"}, -- Breath of Life
|
||||
[327] = {"327", "Le Positif", "Subir un dégât à un demi-cœur rouge ou moins rend Isaac invulnérable pendant 5 secondes#Permet d'entrer dans le {{ColorTransform}}Coffre"},
|
||||
[328] = {"328", "Le Négatif", "↑ Dégâts {{ColorLime}}+1.0#Subir un dégât à un demi-cœur rouge ou moins inflige 40 dégâts à tous les ennemis de la salle#Permet d'entrer dans la {{ColorTransform}}Chambre Noire"}, -- The Negative
|
||||
[330] = {"330", "Lait de Soja", "↑ Débit {{ColorLime}}x5.5#↓ Dégâts {{ColorError}}-80%#Réduit grandement le recul infligé par les larmes d'Isaac"}, -- Soy Milk
|
||||
@@ -747,26 +747,142 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
EID.descriptions[languageCode].abyssSynergies = {
|
||||
[2] = "Invoque trois locustes normaux", -- The Inner Eye
|
||||
[3] = "Invoque un locuste violet autoguidé", -- Spoon Bender
|
||||
[4] = "Invoque un gros locuste rouge qui inflige 3x les dégâts d'Isaac", -- Cricket's Head
|
||||
[6] = "Invoque un locuste jaune rapide à courte portée qui inflige des dégâts plus vite", -- Number One
|
||||
[7] = "Invoque un locuste rouge qui inflige 2x les dégâts d'Isaac", -- Blood of the Martyr
|
||||
[10] = "Invoque deux locustes gris qui infligent 50% de dégâts", -- Halo of Flies
|
||||
[13] = "Invoque un locuste vert qui empoisonne les ennemis", -- The Virus
|
||||
[103] = "Invoque un locuste vert qui empoisonne les ennemis", -- The Common Cold
|
||||
[118] = "Invoque un locuste gris plus gros qui n'a pas d'autre particularité", -- Brimstone
|
||||
[149] = "Invoque un locuste vert, gros et lent qui inflige 1.5x les dégâts d'Isaac et empoisonne les ennemis", -- Ipecac
|
||||
[153] = "Invoque 4 locustes normaux", -- Mutant Spider
|
||||
[257] = "Invoque un locuste orange qui enflamme les ennemis", -- Fire Mind
|
||||
[305] = "Invoque un locuste vert qui empoisonne les ennemis", -- Scorpio
|
||||
[374] = "Invoque un locuste bleu clair, invoque des rayons de lumière qui infligent 3x les dégâts d'Isaac", -- Holy Light
|
||||
[494] = "Invoque un locuste électrisé qui inflige 0.1 dégâts par tick", -- Jacob's Ladder
|
||||
[559] = "Invoque un locuste électrisé qui inflige 0.1 dégâts par tick ", -- 120 Volt
|
||||
---------- Abyss Locust description parts ----------
|
||||
EID.descriptions[languageCode].AbyssTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- Abyss texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
|
||||
InfoText = "{amount} {size} locuste{pluralize} {speed} ({dmg})", -- values inside {} brackets will be replaced with text parts below
|
||||
InfoTextPlural = "{amount} {size} locustes {speed} ({dmg})", -- Will be shown when more than 1 locust will spawn
|
||||
Chance = " ({1}%{{LuckSmall}})", -- {1} will be replaced with the chance
|
||||
SpeedSlow = "lent{pluralize}", -- Speed < 1
|
||||
SpeedFast = "rapide{pluralize}", -- Speed > 1
|
||||
SpeedDash = "très rapide{pluralize}", -- Speed >= 6
|
||||
SizeSmall = "petit{pluralize}", -- Size < 1
|
||||
SizeBig = "gros", -- Size > 1
|
||||
DamageMult = "Dégâts x{1}", -- {1} will be replaced with the calculated damage multiplier
|
||||
}
|
||||
|
||||
---------- Abyss Locust special effects ----------
|
||||
--- Special locust effects that dont correspond to TearFlags.
|
||||
--- Displays an icon in front of the description that shows an item with the same effect
|
||||
EID.descriptions[languageCode].AbyssLocustEffects = {
|
||||
[0] = "Explose au contact",
|
||||
[1] = "Effet aléatoire",
|
||||
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
|
||||
[3] = "Rejoue les ennemis au contact",
|
||||
[4] = "Inflige des dégâts de masse au contact",
|
||||
[5] = "Efface les ennemis au contact",
|
||||
[6] = "Brandit un couteau",
|
||||
[7] = "Inflige des dégâts de zone au contact",
|
||||
[8] = "Crée un cercle noir au contact",
|
||||
[9] = "Repousse les ennmis et projectiles lorsqu'il se déplace",
|
||||
[10] = "Crée un pet toxique au contact",
|
||||
[11] = "Pète au contact",
|
||||
[12] = "Crache un rayon laser au contact",
|
||||
[13] = "Répand une flaque toxique au contact",
|
||||
[14] = "Répand une flaque toxique au contact",
|
||||
[15] = "Répand une flaque toxique au contact",
|
||||
[16] = "Répand une flaque toxique au contact",
|
||||
[17] = "Crée des pentagrammes au sol qui infligent des dégâts",
|
||||
[18] = "Mange les ressources au contact et gagne {{ColorLime}}dégâts +0.25{{ColorRed}} par ressource mangée (max. 25)",
|
||||
}
|
||||
|
||||
|
||||
-- list of Tear flag descriptions used for Abyss locust effect description
|
||||
EID.descriptions[languageCode].TearFlagNames = {
|
||||
[0] = "Traverse les obstacles", -- Ouija board type tear (goes thru obstacles)
|
||||
[1] = "Transperce les ennemis", -- Cupid's arrow type tear (goes thru enemy)
|
||||
[2] = "Autoguidé", -- Spoon bender type tear (homes to enemy)
|
||||
[3] = "Ralentit les ennemis au contact", -- Spider bite type tear (slows on contact)
|
||||
[4] = "Empoisonne les ennemis au contact", -- Common cold type tear (poisons on contact)
|
||||
[5] = "Pétrifie les ennemis au contact", -- fMom's contact type tear (freezes on contact)
|
||||
[6] = "Se divise au contact", -- Parasite type tear (splits on collision)
|
||||
[7] = "Grandit selon sa distance à Isaac", -- Lump of coal type tear (grows by range)
|
||||
[8] = "Revient comme un boomerang", -- My reflection type tear (returns back)
|
||||
[9] = "Traverse les ennemis qu'il tue", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage
|
||||
[10] = "Se déplace en zig-zag", -- Wiggle worm type tear (wiggles)
|
||||
[11] = "Invoque une mouche au contact", -- Mulligan type tear (creates fly on hit)
|
||||
[12] = "Explose au contact", -- IPECAC type tear (explodes on hit)
|
||||
[13] = "Envoûte les ennemis au contact", -- Mom's Eyeshadow tear
|
||||
[14] = "Étourdit les ennemis au contact", -- Iron Bar tear
|
||||
[15] = "Fait apparaître un cœur s'il tue un ennemi", -- These tears cause enemy to drop hearts if killed (33% chance)
|
||||
[16] = "Orbite autour d'Isaac", -- Used for Little Planet (orbit arounds the player)
|
||||
[17] = "Attaque avec un délai", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[18] = "Se divise en 4 au contact", -- Splits into 4 smaller tears if it hits the ground
|
||||
[19] = "Rebondit contre les ennemis, les murs et les obstacles", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
|
||||
[20] = "Terrifie les ennemis au contact", -- Mom's Perfume type tear of fear (fear on contact)
|
||||
[21] = "Rapetisse quand il est lancé", -- Proptosis tears start large and shrink
|
||||
[22] = "Brûle les ennemis au contact", -- Fire Mind tears cause Burn effect on enemies
|
||||
[23] = "Attire les ennemis et les ressources", -- Attracts enemies and pickups
|
||||
[24] = "Inflige du recul au contact", -- Tear impact pushes enemies back further
|
||||
[25] = "Grandit et rapetisse rapidement", -- Makes the tear pulse
|
||||
[26] = "Se déplace en spirale", -- Makes the tear path spiral
|
||||
[27] = "Est élargi sur les côtés", -- Makes the tear oval in the direction of travel
|
||||
[28] = "Bombe pleureuse", -- Used by Bombs (Sad Bomb)
|
||||
[29] = "Bombe bronze", -- Used by Bombs (Butt Bomb)
|
||||
[30] = "Se déplace en carré", -- Used for Hook Worm
|
||||
[31] = "Est entouré d'une aura qui inflige des dégâts", -- Used for GodHead (they will have a glow around them)
|
||||
[32] = "Ralentit les ennemis au contact", -- Used for Gish player tears (to color enemy black on slowing)
|
||||
[33] = "Répand une flaque toxique au contact", -- Mysterious Liquid tears spawn damaging green creep when hit
|
||||
[34] = "Détruit les projectiles au contact", -- Lost Contact tears, block enemy projectiles
|
||||
[35] = "Bombe à paillette", -- Used by Bombs (Glitter Bomb)
|
||||
[36] = "Bombe à fragmentation", -- Used for Scatter bombs
|
||||
[37] = "Colle aux ennemis", -- Used for Sticky bombs and Explosivo tears
|
||||
[38] = "Traverse les bords de l'écran", -- Tears loop around the screen
|
||||
[39] = "Crée des rayons de lumière au contact", -- Create damaging light beam on hit
|
||||
[40] = "Fait apparaître une pièce au contact", -- Used by Bumbo, spawns a coin when tear hits
|
||||
[41] = "Fait apparaître un cœur noir s'il tue un ennemi", -- Enemy drops a black hp when dies
|
||||
[42] = "Suit le rayon de lumière", -- Tear with this flag will follow parent player's beam
|
||||
[43] = "Rapetisse les ennemis au contact", -- God's flesh flag to minimize enemies
|
||||
[44] = "Fait apparaître une pièce au contact", -- Greed coin tears that has a chance to generate a coin when hit
|
||||
[45] = "Explose en croix au contact", -- Bomber Boy
|
||||
[46] = "Se déplace en grandes spirales", -- Ouroboros Worm, big radius oscilating tears
|
||||
[47] = "Étourdit les ennemis de manière permanente au contact", -- Glaucoma tears, permanently confuses enemies
|
||||
[48] = "Se colle aux ennemis", -- Booger tears, stick and do damage over time
|
||||
[49] = "Invoque une mouche ou araignée bleue au contact", -- Egg tears, leave creep and spawns spiders or flies
|
||||
[50] = "Détruit les obstacles au contact", -- Sulfuric Acid tears, can break grid entities
|
||||
[51] = "Les ennemis tués par ce locuste éclatent en fragments d'os", -- Bone tears, splits in 2
|
||||
[52] = "Transperce les ennemis puis devient autoguidé", -- Belial tears, piecing tears gets double damage + homing
|
||||
[53] = "Transforme les ennemis en or au contact", -- Midas touch tears
|
||||
[54] = "Éclate en 10 larmes au contact", -- Needle tears
|
||||
[55] = "Crée des arcs électriques au contact", -- Jacobs ladder tears
|
||||
[56] = "Invoque la main de Grosse Corne au contact", -- Little Horn tears
|
||||
[57] = "Reliés par des arcs électriques", -- Technology Zero
|
||||
[58] = "Rebondit sur les autres", -- Pop!
|
||||
[59] = "Absorbe les autres", -- Hungry Tears
|
||||
[60] = "Laser de lumière", -- Trisagion, generates a laser on top of the tear
|
||||
[61] = "Rebondit sur le sol", -- Flat Stone
|
||||
[62] = "Éclate au contact", -- Haemolacria
|
||||
[63] = "Répand une flaque toxique", -- Bob's Bladder
|
||||
[64] = "Inflige du recul au contact", -- Knockout Drops
|
||||
[65] = "Gèle les ennemis qu'il tue", -- Uranus
|
||||
[66] = "Attire les ennemis et les ressources", -- Lodestone
|
||||
[67] = "Les ennemis touchés par ce locuste sont pris pour cible par les autres", -- Rotten Tomato
|
||||
[68] = "Œil Occulte", -- Eye of the Occult
|
||||
[69] = "Orbite autour d'Isaac", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart)
|
||||
[70] = "Détruit les obstacles au contact", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies
|
||||
[71] = "Tourne à 90° pour toucher un ennemi manqué", -- Brain Worm, tears turn and go horizontally when moving past an enemy
|
||||
[72] = "Hémoglobombe", -- Blood Bombs, leave blood creep on the ground
|
||||
[73] = "Transforme les ennemis en caca au contact", -- E. Coli tears, turn enemies into poop
|
||||
[74] = "Tuer un ennemi fait apparaître une pièce", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man)
|
||||
[75] = "Bombe soufre", -- Brimstone Bombs, explosion creates a brimstone cross
|
||||
[76] = "Crée un trou noir au contact", -- Rift tears, creates a black hole on impact
|
||||
[77] = "Colle aux ennemis et se multiplie s'il les tue", -- Spore tears, stick to enemies and multiply on enemy death
|
||||
[78] = "Bombe fantôme", -- Ghost bombs
|
||||
[79] = "Tuer un ennemi fait apparaître une carte", -- Killed enemies will drop a random tarot card
|
||||
[80] = "Tuer un ennemi fait apparaître une rune", -- Killed enemies will drop a random rune
|
||||
[81] = "Téléporte les ennemis au contact", -- Hit enemies will teleport to a different part of the room
|
||||
[82] = "Décélère progressivement", -- Decelerate over time
|
||||
[83] = "Accélère progressivement", -- Accelerate over time
|
||||
[104] = "Rebondit contre les murs", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies
|
||||
[106] = "Inflige davantage de dégâts et fait saigner les ennemis qu'il touche par derrière", -- Deals extra damage from behind and inflicts bleeding
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
-- Kept in for backwards compatibility
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
|
||||
|
||||
-- Effect of Car battery on Active Items
|
||||
local repCarBattery = {
|
||||
@@ -1260,13 +1376,14 @@ EID.descriptions[languageCode].horsepills={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} cœur(s) noir(s)",
|
||||
AddBombs = "{{Bomb}} {1} bombe(s)",
|
||||
AddCoins = "{{Coin}} {1} pièce(s)",
|
||||
AddHearts = "Heals {{Heart}} {1} cœur(s) rouge(s)",
|
||||
AddKeys = "{{Key}} {1} clé(s)",
|
||||
AddMaxHearts = "{{EmptyHeart}} {1} réceptacle(s) de cœur",
|
||||
AddSoulHearts = "{{SoulHeart}} {1} cœur(s) d'âme",
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{{BlackHeart}} {1} cœur{pluralize} noir{pluralize}",
|
||||
AddBombs = "{{Bomb}} {1} bombe{pluralize}",
|
||||
AddCoins = "{{Coin}} {1} pièce{pluralize}",
|
||||
AddHearts = "Heals {{Heart}} {1} cœur{pluralize} rouge{pluralize}",
|
||||
AddKeys = "{{Key}} {1} clé{pluralize}",
|
||||
AddMaxHearts = "{{EmptyHeart}} {1} réceptacle{pluralize} de cœur",
|
||||
AddSoulHearts = "{{SoulHeart}} {1} cœur{pluralize} d'âme",
|
||||
|
||||
-- Cache Flag names
|
||||
cacheFlagStart = "Peut influencer ",
|
||||
|
||||
@@ -57,7 +57,7 @@ local repCollectibles={
|
||||
[101] = {"101", "L'Aureola", "↑ {{Heart}} +1 Salute#↑ {{Speed}} +0.3 Velocità#↑ {{Tears}} +0.2 Lacrime#↑ {{Damage}} +0.3 Danni#↑ {{Range}} +1.5 Gittata#{{HealingRed}} Cura di 1 cuore"}, -- The Halo
|
||||
[106] = {"106", "Sig. Mega", "↑ {{Bomb}} x1.85 danni delle bombe#{{Bomb}} +5 Bombe"}, -- Mr. Mega
|
||||
[107] = {"107", "Forbici Seghettate", "{{Timer}} Conferisce fino all'uscita dalla stanza:#Volo#Il corpo di Isaac si separa dalla testa e attacca i nemici con 23.5 danni da contatto al secondo"}, -- The Pinking Shears
|
||||
[110] = {"110", "Lentine di Mamma", "↑ {{Range}} +1.5 Gittata#20% di chance di sparare lacrime pietrificanti#{{Luck}} 50% di chance con 20 di Fortuna"}, -- Mom's Contacts
|
||||
[110] = {"110", "Lentine di Mamma", "↑ {{Range}} +1.5 Gittata#{{Petrify}} 20% di chance di sparare lacrime pietrificanti#{{Luck}} 50% di chance con 20 di Fortuna"}, -- Mom's Contacts
|
||||
[114] = {"114", "Coltello di Mamma", "Le lacrime di Isaac vengono rimpiazzate da un coltello lanciabile#{{Damage}} Il coltello infligge i danni di Isaac x2 mentre viene tenuto e si massimizza a x6 ad 1/3 della carica#I danni si riducono a x2 quando ritorna ad Isaac"}, -- Mom's Knife
|
||||
[115] = {"115", "Tavola Ouija", "↑ {{Tears}} +0.5 Lacrime#Lacrime spettrali"}, -- Ouija Board
|
||||
[118] = {"118", "Zolfo Fuso", "↓ {{Tears}} x0.33 Moltiplicatore Rateo di Fuoco#{{Chargeable}} Le lacrime di Isaac vengono rimpiazzate da un raggio di sangue caricabile"}, -- Brimstone
|
||||
@@ -68,19 +68,19 @@ local repCollectibles={
|
||||
[138] = {"138", "Stimmate", "↑ {{Heart}} +1 Salute#↑ {{Damage}} +0.3 Danni#{{HealingRed}} Cura di 1 cuore"}, -- Stigmata
|
||||
[139] = {"139", "Borsetta di Mamma", "{{Trinket}} Genera 1 ninnolo casuale#{{Trinket}} Isaac può tenere 2 ninnoli"}, -- Mom's Purse
|
||||
[140] = {"140", "Maledizione di Bob", "{{Bomb}} +5 Bombe#{{Poison}} Le bombe di Isaac creano una nube velenosa#{{Poison}} Immunità al veleno"}, -- Bob's Curse
|
||||
[142] = {"142", "Scapolare", "{{SoulHeart}} Isaac ottiene 1 Cuore Celeste quando i danni lo riducono a mezzo cuore#Può avvenire solo una volta a stanza#Uscire e rientrare nella stanza permette di attivare nuovamente l'effetto#{{Warning}} Non viene attivato dalle donazioni di cuori"}, -- Scapular
|
||||
[142] = {"142", "Scapolare", "{{SoulHeart}} Isaac ottiene 1 Cuore Celeste quando i danni lo riducono a mezzo cuore#Può avvenire solo 1 volta a stanza#Uscire e rientrare nella stanza permette di attivare nuovamente l'effetto#{{Warning}} Non viene attivato dalle donazioni di cuori"}, -- Scapular
|
||||
[147] = {"147", "Piccone Minatorio", "Usare l'oggetto fa sì che Isaac tenga il piccone in mano#Tenere il piccone permette ad Isaac di rompere rocce e ingressi per le Stanze Segrete, e anche di danneggiare i nemici#Mettere a segno un colpo con il piccone riduce la sua carica#Entrare in nuovo piano ricarica pienamente il piccone"}, -- Notched Axe
|
||||
[148] = {"148", "Infestazione", "Subire danni genera 2-6 mosche blu"}, -- Infestation
|
||||
[149] = {"149", "Ipecac", "↑ {{Damage}} +40 Danni#↓ {{Tears}} x0.33 Moltiplicatore Rateo di Fuoco#↓ {{Range}} x0.8 Moltiplicatore Gittata#Isaac spara lacrime lungo un arco#{{Poison}} Le lacrime esplodono nel punto in cui atterrano, avvelenando i nemici"}, -- Ipecac
|
||||
[152] = {"152", "Tecnologia 2", "↓ {{Tears}} x0.67 Moltiplicatore Rateo di Fuoco#Rimpiazza le lacrime dell'occhio destro di Isaac con un laser costante#{{Damage}} Il laser infligge il 20% dei danni di Isaac per tocco"}, -- Technology 2
|
||||
[153] = {"153", "Ragno Mutante", "↓ {{Tears}} x0.42 Moltiplicatore Rateo di Fuoco#Isaac spara 4 lacrime alla volta"}, -- Mutant Spider
|
||||
[155] = {"155", "Il Guardone", "↑ {{Damage}} x1.35 Moltiplicatore Danni per l'occhio sinistro#Levita intorno alla stanza#Infligge 17.1 danni da contatto al secondo"}, -- The Peeper
|
||||
[158] = {"158", "Sfera di Cristallo", "Genera 1 {{SoulHeart}} Cuore Celeste, 1 {{Rune}} runa o 1 {{Card}} carta#{{Timer}} Effetto di mappatura completa fino all'uscita dal piano (escluse le {{SuperSecretRoom}} Stanze Super Segrete)#Mentre viene tenuto:#{{PlanetariumChance}} +15% di chance di un Planetario#{{PlanetariumChance}} +100% se è stata saltata una {{TreasureRoom}} Stanza dei Tesori"}, -- Crystal Ball
|
||||
[158] = {"158", "Sfera di Cristallo", "Genera 1 {{SoulHeart}} Cuore Celeste, 1 {{Rune}} runa o 1 {{Card}} carta#{{Timer}} Effetto di mappatura completa fino all'uscita dal piano (escluse le {{SuperSecretRoom}}{{UltraSecretRoom}} Stanze Super/Ultra Segrete)#Mentre viene tenuto:#{{PlanetariumChance}} +15% di chance di un Planetario#{{PlanetariumChance}} +100% se è stata saltata una {{TreasureRoom}} Stanza dei Tesori"}, -- Crystal Ball
|
||||
[169] = {"169", "Polifemo", "↑ {{Damage}} +4 Danni#↑ {{Damage}} x2 Moltiplicatore Danni#↓ {{Tears}} x0.42 Moltiplicatore Rateo di Fuoco#Le lacrime penetrano i nemici uccisi in caso di danni avanzanti"}, -- Polyphemus
|
||||
[171] = {"171", "Chiappe Ragnesche", "{{Slow}} Rallenta i nemici per 4 secondi#Infligge 10 danni a tutti i nemici##I nemici uccisi dall'oggetto generano ragni blu"}, -- Spider Butt
|
||||
[172] = {"172", "Lama Sacrificale", "Orbitale#Blocca i proiettili nemici#Infligge 112.5 danni al secondo"}, -- Sacrificial Dagger
|
||||
[176] = {"176", "Cellule Staminali", "↑ {{Heart}} +1 Salute#↑ {{Shotspeed}} +0.16 Velocità Colpi#{{HealingRed}} Cura di 1 cuore"}, -- Stem Cells
|
||||
[178] = {"178", "Acqua Santa", "{{Throwable}} Si lancia nella direzione in cui Isaac spara#Si infrange e una volta colpito un nemico infligge 7 danni#Lascia una pozza di liquido pietrificante e danneggiante"}, -- Holy Water
|
||||
[178] = {"178", "Acqua Santa", "{{Throwable}} Si lancia nella direzione in cui Isaac spara#Si infrange e una volta colpito un nemico infligge 7 danni#{{Petrify}} Lascia una pozza di liquido pietrificante e danneggiante"}, -- Holy Water
|
||||
[180] = {"180", "Il Fagiolo Nero", "Quando Isaac viene danneggiato scorreggia per più volte#{{Poison}} Le scorregge lasciano nubi velenose e respingono i proiettili"}, -- The Black Bean
|
||||
[182] = {"182", "Sacro Cuore", "↑ {{Heart}} +1 Salute#↑ {{Damage}} x2.3 Moltiplicatore Danni#↑ {{Damage}} +1 Danni#↓ {{Tears}} -0.4 Lacrime#↓ {{Shotspeed}} -0.25 Velocità Colpi#{{HealingRed}} Salute al Massimo#Lacrime a ricerca"}, -- Sacred Heart
|
||||
[184] = {"184", "Sacro Graal", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore#Volo"}, -- Holy Grail
|
||||
@@ -100,7 +100,7 @@ local repCollectibles={
|
||||
[219] = {"219", "Cerotto Vecchio", "↑ {{EmptyHeart}} +1 Portacuori vuoto#{{Heart}} Subire danni ha il 20% di chance di generare 1 Cuore Rosso"}, -- Old Bandage
|
||||
[222] = {"222", "Anti-Gravità", "↑ {{Tears}} +1 Rateo di Fuoco#Tenere premuto il tasto di fuoco fa sì che le lacrime levitino a mezz'aria#Rilasciare il tasto di fuoco le lancia nella direzione verso cui erano state sparate"}, -- Anti-Gravity
|
||||
[223] = {"223", "Piromane", "{{Bomb}} +5 Bombe#Immunità alle esplosioni e al fuoco#{{HalfHeart}} Le esplosioni curano Isaac di mezzo cuore invece di danneggiarlo"}, -- Pyromaniac
|
||||
[224] = {"224", "Corpo di Cricket", "↑ {{Tears}} +0.5 Rateo di Fuoco#↓ {{Range}} x0.8 Moltiplicatore Gittata#Quando le lacrime colpiscono si scindono in 4#Le lacrime scisse infliggono la metà dei danni"}, -- Cricket's Body
|
||||
[224] = {"224", "Corpo di Cricket", "↑ {{Tears}} +0.5 Rateo di Fuoco#↓ {{Range}} x0.8 Moltiplicatore Gittata#Quando le lacrime colpiscono si dividono in 4#Le lacrime divise infliggono la metà dei danni"}, -- Cricket's Body
|
||||
[225] = {"225", "Latex", "{{SoulHeart}} Subire danni ha una chance di generare un Cuore Celeste#{{Luck}} +2% di chance per punto Fortuna#{{HalfHeart}} I nemici hanno una chance di lasciare mezzo Cuore Rosso quando muoiono"}, -- Gimpy
|
||||
[226] = {"226", "Loto Nero", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore#{{SoulHeart}} +1 Cuore Celeste#{{BlackHeart}} +1 Cuore Nero"}, -- Black Lotus
|
||||
[228] = {"228", "Profumo di Mamma", "↑ {{Tears}} +0.5 Rateo d fuoco#{{Fear}} 15% di chance di sparare lacrime spaventose"}, -- Moms Perfume
|
||||
@@ -176,7 +176,7 @@ local repCollectibles={
|
||||
[375] = {"375", "Cascospite", "Conferisce immunità alle esplosioni e alla caduta di proiettili#25% di chance di riflettere proiettili nemici"}, -- Host hat
|
||||
[376] = {"376", "Rifornimento", "Comprare oggetti al Negozio lo rifornisce istantaneamente#Il prezzo degli oggetti riforniti aumenta ad ogni istanza"}, -- Restock
|
||||
[380] = {"380", "Pay To Play", "{{Coin}} +5 Monete#Blocchi, porte e bauli chiusi a chiave vanno aperti con le monete al posto delle chiavi"}, -- Pay to Play
|
||||
[382] = {"382", "Sfera Amikè", "Può essere lanciata ai nemici per catturarli#Usare l'oggetto dopo aver catturato un nemico lo genera come un alleato amichevole#Camminare sopra la sfera dopo la cattura ricarica istantaneamente l'oggetto"}, -- Friendly Ball
|
||||
[382] = {"382", "Sfera Amikè", "Può essere lanciata ai nemici per catturarli#{{Friendly}} Usare l'oggetto dopo aver catturato un nemico lo genera come un compagno amichevole#Camminare sopra la sfera dopo la cattura ricarica istantaneamente l'oggetto"}, -- Friendly Ball
|
||||
[384] = {"384", "Mini Gastrina", "{{Chargeable}} Si getta e rimbalza per la stanza ad una velocità che dipende dalla quantità di carica#Infligge dai 5 ai 25 danni da contatto al secondo in base alla velocità"}, -- Lil Gurdy
|
||||
[386] = {"386", "D12", "Rilancia gli ostacoli in altri ostacoli casuali (ad es. cacca, vasi, TNT, cacca rossa, blocchi di pietra etc.)#Piccola chance di rilanciare gli ostacoli in pulsanti, tasterminatori, cunicoli o botole"}, -- D12
|
||||
[389] = {"389", "Sacco di Rune", "{{Rune}} Genera 1 runa o pietra dell'anima casuale ogni 7-8 stanze"}, -- Rune Bag
|
||||
@@ -201,21 +201,21 @@ local repCollectibles={
|
||||
[430] = {"430", "Papà Mosca", "Riproduce i movimenti di Isaac con un delay di 0.66 secondi#Spara lacrime che infliggono i danni di Isaac ai nemici nelle vicinanze"}, -- papa Fly
|
||||
[431] = {"431", "Bebè Multidimensionale", "Riproduce i movimenti di Isaac con un delay di 0.66 secondi#Le lacrime che gli passano attraverso sono raddoppiate e potenziano gittata e velocità colpi"}, -- Multidimensional Baby
|
||||
[432] = {"432", "Bombe Glitter", "{{Bomb}} +5 Bombe#{{Charm}} Le bombe di Isaac quando esplodono hanno il 63% di chance di lasciare un consumabile casuale e il 15% di chance di ammaliare i nemici#La chance di generare 1 consumabile diminuisce dell'1% per ogni oggetto generato nel piano"}, -- Glitter Bombs
|
||||
[433] = {"433", "La mia Ombra", "Isaac viene seguito da una piccola ombra #{{Timer}} Quando un nemico tocca l'ombra viene generato un Furore nero amichevole fino all'uscita dalla stanza#Il Furore infligge 8.7 danni a colpo"}, -- My Shadow
|
||||
[433] = {"433", "La mia Ombra", "Isaac viene seguito da una piccola ombra #{{Friendly}} Quando un nemico tocca l'ombra viene generato un Assalitore nero amichevole fino all'uscita dalla stanza#L'Assalitore infligge 8.7 danni a colpo"}, -- My Shadow
|
||||
[437] = {"437", "D7", "Ripristina la stanza e resuscita tutti i nemici#Può essere usato per ottenere più ricompense per completamento stanza da una singola stanza"}, -- D7
|
||||
[440] = {"440", "Calcolo Renale", "Isaac occasionalmente smette di sparare e carica un attacco che rilascia uno scroscio di lacrime e un calcolo renale"}, -- Kidney Stone
|
||||
[442] = {"442", "Corona del Principe delle Tenebre", "Se si rimane con 1 Cuore Rosso pieno:#↑ {{Tears}} +0.75 Lacrime#↑ {{Range}} +1.5 Gittata#↑ {{Shotspeed}} +0.2 Velocità Colpi"}, -- Dark Princes Crown
|
||||
[444] = {"444", "Matita", "Ogni 15 lacrime Isaac spara un ammasso di lacrime"}, -- Lead Pencil
|
||||
[448] = {"448", "Scheggia di Vetro", "Una volta subiti danni:#{{Heart}} 25% di chance di generare 1 Cuore Rosso#{{BleedingOut}} Isaac sanguina, sprizzando lacrime nella direzione verso cui sta sparando#Il sanguinamento infligge mezzo Cuore Rosso di danni ogni 20 secondi#Il sanguinamento termina se 1 Cuore Rosso viene curato, tutti i Cuori Rossi vengono svuotati, o se il prossimo danno ucciderebbe Isaac"}, -- Shard of Glass
|
||||
[450] = {"450", "Occhio di Avarizia", "Ogni 20 lacrime, Isaac spara una lacrima-moneta che infligge x1.5 dei danni +10#I nemici colpiti dalla moneta vengono pietrificati e tramutati in oro#{{Coin}} Un nemico dorato ucciso butta a terra 1-3 monete#{{Warning}} Sparare una lacrima-moneta costa 1 moneta"}, -- Eye of Greed
|
||||
[450] = {"450", "Occhio di Avarizia", "Ogni 20 lacrime, Isaac spara una lacrima-moneta che infligge x1.5 dei danni +10#{{Petrify}} I nemici colpiti dalla moneta vengono pietrificati e tramutati in oro#{{Coin}} Un nemico dorato ucciso butta a terra 1-3 monete#{{Warning}} Sparare una lacrima-moneta costa 1 moneta"}, -- Eye of Greed
|
||||
[451] = {"451", "Tappetino del Cartomante", "{{Card}} Genera 1 carta#{{Card}} Gli effetti dei tarocchi sono raddoppiati o potenziati"}, -- Tarot Cloth
|
||||
[453] = {"453", "Frattura Esposta", "↑ {{Range}} +1.5 Gittata#Quando le lacrime colpiscono qualcosa si sgretolano in 1-3 piccole schegge d'ossa"}, -- Compound Fracture
|
||||
[455] = {"455", "Moneta Perduta di Papà", "↑ {{Range}} +2.5 Gittata#{{Luck}} Genera un Penny Fortunato"},
|
||||
[456] = {"456", "Spuntino di Mezzanotte", "↑ {{Heart}} +1 Salute#{{HealingRed}} Cura di 1 cuore"}, -- Midnight Snack
|
||||
[459] = {"459", "Sinusite", "20% di chance di sparare una caccola appiccicosa#{{Damage}} Le caccole infliggono i danni di Isaac una volta al secondo e rimangono incollate per 60 secondi#{{Luck}} Non è influenzato dalla Fortuna"}, -- Sinus Infection
|
||||
[459] = {"459", "Sinusite", "20% di chance di sparare una caccola appiccicosa#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo e rimangono incollate per 60 secondi#{{Luck}} Non è influenzato dalla Fortuna"}, -- Sinus Infection
|
||||
[462] = {"462", "Occhio di Belial", "↑ {{Range}} +1.5 Gittata#Lacrime penetranti#Colpire un nemico rende la lacrima a ricerca e ne raddoppia i danni"}, -- Eye of Belial
|
||||
[464] = {"464", "Glifo dell'Equilibrio", "{{SoulHeart}} +2 Cuori Celesti#Gli oggetti lasciati dalle ricompense per completamento stanza e dai nemici campioni diventano qualsiasi consumabile di cui Isaac ha più bisogno"}, -- Glyph of Balance
|
||||
[468] = {"468", "Ombroso", "Segue i movimenti di Isaac con un delay di 1 secondo#Infligge 75 danni da contatto al secondo#Dopo aver inferto 666 danni, viene assorbito da Isaac, aumentando i suoi danni da contatto"}, -- Shade
|
||||
[468] = {"468", "Ombroso", "Segue i movimenti di Isaac con un delay di 1 secondo#Infligge 75 danni da contatto al secondo#{{Friendly}} Dopo aver inferto 666 danni, viene assorbito da Isaac, aumentando i suoi danni da contatto e generando Assalitori amichevoli"}, -- Shade
|
||||
[472] = {"472", "Re Bebè", "È seguito dagli altri famigli, i quali sparano automaticamente ai nemici#Quando Isaac spara smette di muoversi#Quando Isaac smette di sparare si teletrasporta da lui"}, -- King Baby
|
||||
[474] = {"474", "Cannone di Vetro Infranto", "Usare l'oggetto lo riconverte in \"Cannone di Vetro\""}, -- broken Glass Canon
|
||||
[476] = {"476", "D1", "Raddoppia 1 consumabile casuale nella stanza#I consumabili duplicati potrebbero non essere identici agli originali"}, -- D1
|
||||
@@ -288,7 +288,7 @@ local repCollectibles={
|
||||
[593] = {"593", "Mars", "Ad una doppia premuta del tasto di movimento Isaac effettua uno scatto#{{Damage}} Durante lo scatto Isaac è invincibile e infligge x4 dei suoi danni +8#{{Timer}} Tempo di attesa di 3 secondi"}, -- Mars
|
||||
[594] = {"594", "Iupiter", "↑ {{EmptyHeart}} +2 Portacuori vuoti#↓ {{Speed}} -0.3 Velocità#{{HealingRed}} Cura di mezzo cuore#{{Speed}} Mentre rimane fermo la velocità cresce fino a +0.5#{{Poison}} Muoversi rilascia nubi velenose#{{Poison}} Immunità al veleno"}, -- Jupiter
|
||||
[595] = {"595", "Saturnus", "Entrare in una stanza fa sì che 7 lacrime orbitino attorno ad Isaac#Le lacrime durano 13 secondi e infliggono x1.5 dei danni di Isaac +5#I proiettili nemici hanno una chance di orbitare attorno ad Isaac"}, -- Saturnus
|
||||
[596] = {"596", "Uranus", "{{Freezing}} Isaac spara lacrime di ghiaccio che congelano i nemici una volta morti#Toccare un nemico congelato lo fa scivolare via ed esplodere in 10 schegge di ghiaccio"}, -- Uranus
|
||||
[596] = {"596", "Uranus", "{{Freezing}} Isaac spara lacrime pietrificanti che congelano i nemici una volta morti#Toccare un nemico congelato lo fa scivolare via ed esplodere in 10 schegge di ghiaccio"}, -- Uranus
|
||||
[597] = {"597", "Neptunus", "{{Tears}} Non sparare accumula un bonus alle Lacrime per 3 secondi#Mentre Isaac spara il bonus di lacrime decresce"}, -- Neptunus
|
||||
[598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Lacrime#Isaac viene drasticamente rimpicciolito, permettendogli di passare tra gli oggetti#I proiettili possono passare sopra di lui"}, -- Pluto
|
||||
[599] = {"599", "Testa Voodoo", "{{CursedRoom}} Genera una Stanza Maledetta aggiuntiva ad ogni piano#Migliora i layout e le ricompense delle Stanze Maledette#{{Coin}} Genera 1 moneta in ogni Stanza Maledetta"}, -- Voodoo Head
|
||||
@@ -300,7 +300,7 @@ local repCollectibles={
|
||||
[605] = {"605", "Porzionatore", "↑ {{Damage}} x1.35 Moltiplicatore danni dell'occhio destro#{{Timer}} Evoca fino all'uscita dalla stanza un famiglio di \"Guardone\" che lascia una scia di sangue"}, -- The Scooper
|
||||
[606] = {"606", "Squarcio Oculare", "5% di chance di sparare lacrime che creano squarci nel punto in cui atterrano#{{Luck}} 20% di chance con 15 di Fortuna#Gli squarci infliggono i danni di Isaac x3 al secondo e traggono a sé nemici, consumabili e proiettili nelle vicinanze"}, -- Ocular Rift
|
||||
[607] = {"607", "Bebè Bollito", "Spara scrosci caotici di lacrime in tutte le direzioni#Infligge 3.5 o 5.3 danni a lacrima"}, -- Boiled Baby
|
||||
[608] = {"608", "Bebè Ghiacciato", "Spara lacrime pietrificanti#{{Freezing}} I nemici si congelano quando vengono uccisi"}, -- Freezer Baby
|
||||
[608] = {"608", "Bebè Ghiacciato", "{{Petrify}} Spara lacrime pietrificanti#{{Freezing}} I nemici si congelano quando vengono uccisi"}, -- Freezer Baby
|
||||
[609] = {"609", "D6 Eterno", "Rilancia tutti i piedistalli nella stanza#Ha il 25% di chance di cancellare gli oggetti invece di rilanciarli"}, -- Eternal D6
|
||||
[610] = {"610", "Gabbia per Uccelli", "Si lancia sul primo nemico che infligge danni ad Isaac#Infligge 45 danni e rilascia una scossa sismica#In seguito insegue i nemici, infliggendo 6.5 danni da contatto al secondo"}, -- Bird Cage
|
||||
[611] = {"611", "Laringe", "Isaac urla, danneggiando e respingendo i nemici nelle vicinanze#L'urlo è più forte quanto più l'oggetto ha cariche"}, -- Larynx
|
||||
@@ -323,21 +323,21 @@ local repCollectibles={
|
||||
[628] = {"628", "Certificato di Morte", "{{Warning}} MONOUSO {{Warning}}#Teletrasporta Isaac in un piano che contiene ogni oggetto del gioco#Scegliere un oggetto da questo piano teletrasporta Isaac nella stanza da cui è venuto"}, -- Death Certificate
|
||||
[629] = {"629", "Mosca-Bot", "Spara lacrime scudo per distruggere i proiettili nemici"}, -- Bot Fly
|
||||
[630] = {"630", "", "<Item does not exist>"},
|
||||
[631] = {"631", "Mannaia", "Scinde ciascun nemico nella stanza in 2 versioni più piccole con meno salute"}, -- Meat Cleaver
|
||||
[631] = {"631", "Mannaia", "Divide ciascun nemico nella stanza in 2 versioni più piccole con meno salute"}, -- Meat Cleaver
|
||||
[632] = {"632", "Nazar", "↑ {{Luck}} +2 Fortuna#Immunità a {{Burning}} fuoco, {{Confusion}} confusione, {{Fear}} paura, e {{Poison}} veleno"}, -- Evil Charm
|
||||
[633] = {"633", "Dogma", "↑ {{Speed}} +0.1 Velocità#↑ {{Damage}} +2 Danni#Volo e un singolo uso di {{HolyMantleSmall}} \"Manto Sacro\"#{{Heart}} Cura Isaac con Cuori Rossi e Celesti se ha meno di 6 cuori"}, -- Dogma
|
||||
[634] = {"634", "Purgatorio", "Nelle stanze ostili vengono generate crepe rosse nel terreno#Camminare sopra le crepe evoca fantasmi esplosivi a ricerca"}, -- Purgatory
|
||||
[635] = {"635", "Feticcio", "Genera un famiglio che si muove nella direzione in cui Isaac spara#Se usato, Isaac si scambia di posto con il famiglio e diventa invincibile per poco tempo#Teletrasportarsi ad un nemico o certi ostacoli può danneggiarli o distruggerli"}, -- Stitches
|
||||
[636] = {"636", "Tasto R", "{{Warning}} MONOUSO {{Warning}}#Ripristina la partita#Vengono mantenuti tutti gli oggetti, ninnoli, statistiche e consumabili collezionati#Il timer non viene azzerato"}, -- R Key
|
||||
[637] = {"637", "Pugno nell'Occhio", "{{Confusion}} 10% di chance di sparare in pugno che infligge confusione e una spinta poderosa#{{Luck}} 100% di chance con 9 di Fortuna#I nemici subiscono danni quando vengono spinti verso un muro/ostacolo"}, -- Knockout Drops
|
||||
[638] = {"638", "Gomma per Cancellare", "Lancia una gomma da cancellare che uccide istantemente un nemico#Impedisce per il resto della partita la generazione del nemico cancellato#Infligge 15 danni ai boss#Può essere usato una volta per piano"}, -- Eraser
|
||||
[637] = {"637", "Pugno nell'Occhio", "{{Confusion}} 10% di chance di sparare un pugno che infligge confusione e una spinta poderosa#{{Luck}} 100% di chance con 9 di Fortuna#I nemici subiscono danni quando vengono spinti verso un muro/ostacolo"}, -- Knockout Drops
|
||||
[638] = {"638", "Gomma per Cancellare", "Lancia una gomma da cancellare che uccide istantemente un nemico#Impedisce per il resto della partita la generazione del nemico cancellato#Infligge 15 danni ai boss#Può essere usato 1 volta per piano"}, -- Eraser
|
||||
[639] = {"639", "Cuore Schifoso", "{{RottenHeart}} +1 Cuore Marcio"}, -- Yuck Heart
|
||||
[640] = {"640", "Urna di Anime", "Genera un getto infuocato#Uccidere un nemico aggiunge una carica all'urna"}, -- Urn of Souls
|
||||
[641] = {"641", "Akeldama", "Crea nelle stanze ostili una sfilza di lacrime dietro Isaac#Le lacrime infliggono 3.5 danni"}, -- Akeldama
|
||||
[642] = {"642", "Pelle Magica", "Genera un oggetto dalla categoria di oggetti della stanza corrente#{{BrokenHeart}} Trasforma 1 Portacuori o 1 Cuore Osseo o 2 Cuori Celesti in 1 Cuore Spezzato#{{Warning}} Se Isasc non lo tiene può rimpiazzare oggetti futuri {{ColorSilver}}(33% dopo 1 uso, 50% dopo 2, 100% dopo 3)#Le chance sono minori se \"Pelle Magica\" è su un piedistallo nel piano corrente#{{Player10}} Monouso per Lo Smarrito"}, -- Magic Skin
|
||||
[643] = {"643", "Rivelazione", "{{SoulHeart}} +2 Cuori Celesti#Volo#{{Chargeable}} Raggio sacro dai danni elevati#Non rimpiazza le lacrime di Isaac"}, -- Revelation
|
||||
[644] = {"644", "Premio di Consolazione", "↑ Aumenta la più bassa tra Velocità, Rateo di Fuoco, Danni, e Gittata#Genera tra 3 {{Coin}} monete, 1 {{Bomb}} bomba, o 1 {{Key}} chiave in base a cosa Isaac ha di meno"}, -- Consolation Prize
|
||||
[645] = {"645", "Minitoma", "Grosso orbitale che blocca i proiettili#Infligge 3.5 danni da contatto al secondo#Dopo aver subito 3 colpi si scinde in versione più piccole di se stessi#Le versioni piú piccole si sfaldano in ragni blu#Resuscita 5 secondi dopo la sua sparizione totale"}, -- Tinytoma
|
||||
[645] = {"645", "Minitoma", "Grosso orbitale che blocca i proiettili#Infligge 3.5 danni da contatto al secondo#Dopo aver subito 3 colpi si dividono in versione più piccole di se stessi#Le versioni piú piccole si sfaldano in ragni blu#Resuscita 5 secondi dopo la sua sparizione totale"}, -- Tinytoma
|
||||
[646] = {"646", "Bombe Zolfo Fuso", "{{Bomb}} +5 Bombe#{{Collectible118}} Le bombe di Isaac rilasciano dei raggi di zolfo fuso in 4 direzioni#I raggi non feriscono Isaac"}, -- Brimstone Bombs
|
||||
[647] = {"647", "4.5 Volt", "Completare le stanze non carica più gli oggetti attivi#Infliggere danni ai nemici riempie lentamente la barra di carica#I danni richiesti per le cariche aumentano ad ogni piano"}, -- 4.5 Volt
|
||||
[648] = {"648", "", "<Item does not exist>"},
|
||||
@@ -373,13 +373,13 @@ local repCollectibles={
|
||||
[678] = {"678", "Taglio Cesareo", "{{Chargeable}} Rimpiazza le lacrime di Isaac con un attacco caricato che spara feti spettrali e a ricerca#{{Damage}} I feti infliggono i danni di Isaac x2.8 al secondo"}, -- C Section
|
||||
[679] = {"679", "Mini Abbadon", "{{Collectible399}} Famiglio che carica e rilascia un cerchio di \"Fauci dell'Oblio\" che infligge 52.5 danni in un 1 secondo"}, -- Lil Abaddon
|
||||
[680] = {"680", "Vendetta di Montezuma", "{{Chargeable}} Sparare carica un raggio posteriore a corto raggio dai danni elevati#Non rimpiazza la lacrime di Isaac"}, -- Montezumàs Revenge
|
||||
[681] = {"681", "Mini Portale", "Infligge danni da contatto e vola in avanti#Dissipa i consumabili lungo la via#Ogni consumabile dissipato ne aumenta le dimensioni e i danni, e genera 1 mosca blu#Dissipare 4 consumabili genera un portale per una stanza inesplorata"}, -- Lil Portal
|
||||
[681] = {"681", "Mini Portale", "Infligge danni da contatto e vola in avanti#Mangia i consumabili lungo la via#Ogni consumabile mangiato ne aumenta le dimensioni e i danni, e genera 1 mosca blu#Mangiare 4 consumabili genera un portale per una stanza inesplorata"}, -- Lil Portal
|
||||
[682] = {"682", "Amico Verme", "A volte sbuca dal terreno per afferrare un nemico#I nemici afferrati subiscono 8 danni al secondo, vengono rallentati e non possono muoversi"}, -- Worm Friend
|
||||
[683] = {"683", "Speroni Ossei", "Quando i nemici muoiono generano schegge d'ossa#Le ossa bloccano i proiettili e infliggono danni da contatto"}, -- Bone Spurs
|
||||
[684] = {"684", "Anima Affamata", "Uccidere un nemico ha una chance di generare un fantasma#I fantasmi inseguono i nemici, infliggono danni da contatto ed esplodono dopo 5 secondi#Isaac non subisce danni dalle loro esplosioni"}, -- Hungry Soul
|
||||
[685] = {"685", "Giara di Fiammelle", "Genera 1 fiammella casuale#Ad ogni uso genera 1 fiammella aggiuntiva, fino ad arrivare a 12"}, -- Jar of Wisps
|
||||
[686] = {"686", "Ciondolo Celeste", "↑ Raccogliere i {{SoulHeart}} Cuori Celesti conferisce aumenti permanenti a statistiche casuali#{{SoulHeart}} Genera 1 Cuore Celeste"}, -- Soul Locket
|
||||
[687] = {"687", "Cerca Amici", "Genera un mostro amichevole casuale che imita i movimenti e gli attacchi di Isaac"}, -- Friend Finder
|
||||
[687] = {"687", "Cerca Amici", "{{Friendly}} Genera un mostro amichevole casuale che imita i movimenti e gli attacchi di Isaac"}, -- Friend Finder
|
||||
[688] = {"688", "Fanciullo Interiore", "+1 Vita#Quando Isaac muore:#Resuscita nella stessa stanza con mezzo cuore#↑ {{Speed}} +0.2 Velocità#↑ Enorme Riduzione Statura "}, -- Inner Child
|
||||
[689] = {"689", "Corona Glitchata", "I piedistalli alternano rapidamente tra 5 oggetti causali"}, -- Glitched Crown
|
||||
[690] = {"690", "Gelatina di Fagiolo", "I nemici rimbalzano via da Isaac#50% di chance di negare danni da contatto#50% di chance di deviare i proiettili nemici"}, -- Belly Jelly
|
||||
@@ -414,7 +414,7 @@ local repCollectibles={
|
||||
[719] = {"719", "Scatola del Mercante", "{{Shop}} Genera un oggetto/consumabile del Negozio comprabile"}, -- Keeper's Box
|
||||
[720] = {"720", "Giara Universale", "Genera consumabili in base al numero di cariche#Ricompense delle cariche:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}#{{Blank}} A 12 cariche attiva un potente effetto casuale"}, -- Everything Jar
|
||||
[721] = {"721", "TMTRAINER", "Fa sì che tutti gli oggetti futuri siano glitchati#Gli oggetti glitchati hanno effetti totalmente casuali"}, -- TMTRAINER
|
||||
[722] = {"722", "Anima Sola", "Incatena il nemico più vicino per 5 secondi#I nemici incatenati non possono muoversi o attaccare"}, -- Anima Sola
|
||||
[722] = {"722", "Anima Sola", "{{Chained}} Incatena il nemico più vicino per 5 secondi#I nemici incatenati non possono muoversi o attaccare"}, -- Anima Sola
|
||||
[723] = {"723", "Dado Decrementale", "Rilancia tutti gli oggetti nella stanza, diminuendo di 1 il loro ID interno"}, -- Spindown Dice
|
||||
[724] = {"724", "Trombofilia", "{{Heart}} Subire danni butta a terra mezzo Cuore Rosso oppure uno intero, in base al quantitativo perso da Isaac#I cuori vengono scagliati via e spariscono 1.5 seconds"}, -- Hypercoagulation
|
||||
[725] = {"725", "Sindrome del Colon Irritabile", "Infliggere abbastanza danni fa lampeggiare di rosso Isaac#Rilasciare il tasto di fuoco mentre Isaac lampeggia può:#Lanciare una cacca casuale#Creare del liquido potenziante#{{Poison}} Scorreggiare una nube velenosa#Genera 5 bombe accese"}, -- IBS
|
||||
@@ -457,7 +457,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
|
||||
[290] = "Usare l'oggetto consuma un cuore, conferisce un {{Damage}} aumento dei danni e lascia una scia di sangue per terra", -- The Jar
|
||||
[295] = "Ha una chance di invocare gli effetti di {{Collectible555}} \"Lametta Dorata\"", -- Magic Fingers
|
||||
[297] = "Insieme alle ricompense ordinarie conferisce permanentemente un famiglio demoniaco", -- Pandora's Box
|
||||
[323] = "Spara invece 10 lacrime e sono perforanti + spettrali con un potenziamento dei danni", -- Isaac's Tears
|
||||
[323] = "Spara invece 10 lacrime e sono penetranti + spettrali con un potenziamento dei danni", -- Isaac's Tears
|
||||
[326] = "Mentre Isaac è invincibile invece di generare luce ha un'aura fiammeggiante#{{Damage}} Più Danni temporanei e con una parata perfetta invoca gli effetti di {{Collectible35}} \"Il Necronomicon\"", -- Breath of Life
|
||||
[352] = "Se infranto attiva {{Collectible34}} \"Il libro di Belial\"#L'aumento dei danni persiste fino alla riparazione del cannone", -- Glass Cannon
|
||||
[475] = "Se Giuda ha una vita extra resuscita come Giuda Oscuro", -- Plan C
|
||||
@@ -488,7 +488,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[36] = "Fiammella dell'anello esterno {{OuterWisp}}#2.5% di chance di {{Collectible236}} lacrime di \"E. Coli\"", -- The Poop
|
||||
[37] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta butta a terra bombe a grappolo a ricerca", -- Mr. Boom
|
||||
[38] = "Fiammella dell'anello esterno {{OuterWisp}}#Lacrime veloci ma imprecise", -- Tammy's Head
|
||||
[39] = "Fiammella dell'anello mediano {{MiddleWisp}}#5% di chance di lacrime pietrificanti", -- Mom's Bra
|
||||
[39] = "Fiammella dell'anello mediano {{MiddleWisp}}#5% di chance di {{Petrify}} lacrime pietrificanti", -- Mom's Bra
|
||||
[40] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime esplosive#Se distrutta esplode", -- Kamikaze!
|
||||
[41] = "Fiammella dell'anello mediano {{MiddleWisp}}#7.5% di chance di {{Fear}} lacrime spaventose", -- Mom's Pad
|
||||
[42] = "Fiammella dell'anello mediano {{MiddleWisp}}#7.5% di chance di {{Collectible149}} lacrime di \"Ipecac\"", -- Bob's Rotten Head
|
||||
@@ -529,7 +529,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[164] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella per una singola stanza", -- The Candle
|
||||
[166] = "Fiammella dell'anello mediano {{MiddleWisp}}#Distrugge tutti i consumabili nella stanza, ognuno di questi con una chance di generare una fiammella casuale", -- D20
|
||||
[171] = "Fiammella dell'anello mediano {{MiddleWisp}}#7.5% di chance di {{Slow}} lacrime rallentanti", -- Spider Butt
|
||||
[175] = "Fiammella dell'anello mediano {{MiddleWisp}}#Le fiammelle aprono bauli/porte chiusi che toccano, incluse le porte per Mega Satana, Ascesa, e Carcassa#Le fiammelle si donano da sole ai {{KeyBeggar}} Chiavai", -- Dad's Key
|
||||
[175] = "Fiammella dell'anello mediano {{MiddleWisp}}#Le fiammelle aprono bauli/porte chiusi che toccano, incluse le porte per Mega Satana, Ascesa, e Carcassa#Le fiammelle si donano da sole ai {{KeyBeggar}} Chiavaiolo", -- Dad's Key
|
||||
[177] = "Genera 1 fiammella in base alla ricompensa vinta", -- Portable Slot
|
||||
[181] = "Fiammella dell'anello mediano {{MiddleWisp}}#10% di chance di {{Collectible374}} lacrime di \"Luce Santa\"", -- White Pony
|
||||
[186] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella dalla salute elevata", -- Blood Rights
|
||||
@@ -560,7 +560,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[347] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammelle dalla salute elevata con lacrime di {{Collectible245}} \"Dieci Decimi\"#Duplica tutte le altre fiammelle", -- Diplopia
|
||||
[348] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta genera 1 {{Pill}} pillola", -- Placebo
|
||||
[349] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta 50% di chance di lasciare 1 {{Coin}} moneta", -- Wooden Nickel
|
||||
[351] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se usata rilascia una scossa sismica#Se distrutta rilascia una scorreggia pietrificante + {{Poison}} velenosa", -- Mega Bean
|
||||
[351] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se usata rilascia una scossa sismica#Se distrutta rilascia una scorreggia {{Petrify}} pietrificante e {{Poison}} velenosa", -- Mega Bean
|
||||
[352] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella dalla basse salute che persiste fra le stanze#Se viene distrutta una fiammella \"Cannone di Vetro\" vengono distrutte anche tutte le altre", -- Glass Cannon
|
||||
[357] = "Fiammella dell'anello mediano {{MiddleWisp}}#Nessun effetto speciale#Duplica tutte le fiammelle fino all'uscita dalla stanza", -- Box of Friends
|
||||
[382] = "Fiammella dell'anello mediano {{MiddleWisp}}#I nemici amichevoli generano 1 tra 4 fiammelle quando vengono uccisi in base ai loro attacchi, con lacrime normali, a ricerca, esplosive, o di \"Zolfo Fuso\"", -- Friendly Ball
|
||||
@@ -570,7 +570,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[406] = "Fiammella dell'anello mediano {{MiddleWisp}}#Danni e rateo di fuoco casuali", -- D8
|
||||
[419] = "Fiammella dell'anello mediano {{MiddleWisp}}#20% di chance che le lacrime teletrasportino i nemici#Le fiammelle tremolano ogni 5 secondi", -- Teleport 2.0
|
||||
[421] = "Fiammella dell'anello mediano {{MiddleWisp}}#{{Charm}} Lacrime ammalianti#{{Charm}} Se distrutta rilascia una scorreggia ammaliante", -- Kidney Bean
|
||||
[422] = "Fiammella dell'anello mediano {{MiddleWisp}}#30% di chance di lacrime pietrificanti#Resuscita tutte le fiammelle distrutte nella stanza precedente", -- Glowing Hourglass
|
||||
[422] = "Fiammella dell'anello mediano {{MiddleWisp}}#30% di chance di {{Petrify}} lacrime pietrificanti#Resuscita tutte le fiammelle distrutte nella stanza precedente", -- Glowing Hourglass
|
||||
[427] = "Bounces around the room, exploding when shot by Isaac#Non può sparare lacrime o infliggere danni da conttatto", -- Mine Crafter
|
||||
[434] = "Fiammella dell'anello mediano {{MiddleWisp}}#Al posto delle mosche vengono generate fiammelle#Usando fino a 5 mosche crea 1 fiammella con più danni e salute", -- Jar of Wisps
|
||||
[437] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se si è colpiti per la prima volta attiva l'effetto di \"D7\"", -- D7
|
||||
@@ -603,7 +603,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[523] = "Fiammella dell'anello mediano {{MiddleWisp}}#La fiammella viene generata solo quando vengono rilasciati oggetti#Se distrutta genera un consumabile casuale", -- Moving Box
|
||||
[527] = "Fiammella dell'anello mediano {{MiddleWisp}}#Non può sparare lacrime#A completamento stanza le fiammelle aprono bauli/porte", -- Mr. ME!
|
||||
[536] = "Fiammella dell'anello mediano {{MiddleWisp}}#Converte tutte le fiammelle in {{HalfHeart}} mezzi Cuori Rossi#Dopo il sacrificio genera una fiammella dalla salute e danni elevati", -- Sacrificial Altar
|
||||
[545] = "Fiammella dell'anello interno {{InnerWisp}}#Se distrutta genera un Ossuto amichevole", -- Book of the Dead
|
||||
[545] = "Fiammella dell'anello interno {{InnerWisp}}#{{Friendly}} Se distrutta genera un Ossuto amichevole", -- Book of the Dead
|
||||
[550] = "Fiammella dell'anello mediano {{MiddleWisp}}#10% di chance che le lacrime facciano sì che Mamma calpesti i nemici", -- Broken Shovel
|
||||
[552] = "Fiammella dell'anello mediano {{MiddleWisp}}#10% di chance che le lacrime facciano sì che Mamma calpesti i nemici#Genera anche una fiammella dalla salute elevata che non può sparare lacrime", -- Mom's Shovel
|
||||
[555] = "Fiammella dell'anello mediano {{MiddleWisp}}#15% di chance di lacrime di {{Collectible202}} \"Tocco di Mida\"", -- Golden Razor
|
||||
@@ -621,7 +621,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[611] = "Fiammella dell'anello mediano {{MiddleWisp}}#Salute e danni aumentano in base alle cariche", -- Larynx
|
||||
[622] = "Fiammella dell'anello mediano {{MiddleWisp}}#Rimpiazza tutte le fiammelle con 3 fiammelle normali", -- Genesis
|
||||
[623] = "Fiammella dell'anello medianosNessun effetto speciale", -- Sharp Key
|
||||
[631] = "Fiammella dell'anello mediano {{MiddleWisp}}#Scinde tutte le fiammelle a metà (metà dei danni)#Se scisse le fiammelle per una terza volta vengono distrutte", -- Meat Cleaver
|
||||
[631] = "Fiammella dell'anello mediano {{MiddleWisp}}#Divide tutte le fiammelle a metà (metà dei danni)#Le fiammelle divise per una terza volta vengono distrutte", -- Meat Cleaver
|
||||
[635] = "Fiammella per una singola stanza#Genera una fiammella stazionaria nella posizione di Isaac prima di venire teletrasportato (fino a 6 fiammelle)", -- Stitches
|
||||
[636] = "Nessuna fiammella", -- R Key
|
||||
[638] = "Fiammella dell'anello mediano {{MiddleWisp}}#Immunità ai proiettili#Al contatto con i nemici che non sono boss", -- Eraser
|
||||
@@ -650,26 +650,142 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[729] = "Fiammella stazionaria per una singola stanza", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
EID.descriptions[languageCode].abyssSynergies = {
|
||||
[2] = "3 locuste normali", -- The Inner Eye
|
||||
[3] = "Locusta viola a ricerca", -- Spoon Bender
|
||||
[4] = "Grossa locusta rossa che infligge il triplo dei danni", -- Cricket's Head
|
||||
[6] = "Locusta gialla rapida a corto raggio che infligge danni più rapidamente", -- Number One
|
||||
[7] = "Locusta rossa che infligge il doppio dei danni", -- Blood of the Martyr
|
||||
[10] = "2 locuste grigie che infliggono metà dei danni", -- Halo of Flies
|
||||
[13] = "Locusta verde che avvelena i nemici", -- The Virus
|
||||
[103] = "Locusta verde che avvelena i nemici", -- The Common Cold
|
||||
[118] = "Locusta grigia più grossa ma normale in tutti gli altri aspetti", -- Brimstone
|
||||
[149] = "Locusta verde, grossa e lenta che infligge x1.5 dei danni di Isaac e avvelena i nemici", -- Ipecac
|
||||
[153] = "4 locuste normali", -- Mutant Spider
|
||||
[257] = "Locusta arancione e incandescente che incendia i nemici", -- Fire Mind
|
||||
[305] = "Locusta verde che avvelena i nemici", -- Scorpio
|
||||
[374] = "Locusta turchese e lucente che può generare raggi di luce che infliggono x3 dei danni di Isaac", -- Holy Light
|
||||
[494] = "Locusta blu chiaro con scariche elettriche che infliggono 0.1 danni a scossa", -- Jacob's Ladder
|
||||
[559] = "Locusta blu chiaro con scariche elettriche che infliggono 0.1 danni a scossa", -- 120 Volt
|
||||
---------- Abyss Locust description parts ----------
|
||||
EID.descriptions[languageCode].AbyssTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- Abyss texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
|
||||
InfoText = "{amount} {size} locusta/e {speed} ({dmg})",
|
||||
InfoTextPlural = "{amount} {size} locusta/e {speed} ({dmg})", -- Can be used by translators to provide a pluralized version of the InfoText
|
||||
Chance = " ({1}% di chance)", -- {1} will be replaced with the chance
|
||||
SpeedSlow = "lenta/e", -- Speed < 1
|
||||
SpeedFast = "rapida/e", -- Speed > 1
|
||||
SpeedDash = "velocissima/e", -- Speed >= 6
|
||||
SizeSmall = "piccola/e", -- Size < 1
|
||||
SizeBig = "grossa/e", -- Size > 1
|
||||
DamageMult = "x{1} danni di Isaac", -- {1} will be replaced with the calculated damage multiplier
|
||||
}
|
||||
|
||||
---------- Abyss Locust special effects ----------
|
||||
--- Special locust effects that dont correspond to TearFlags.
|
||||
--- Displays an icon in front of the description that shows an item with the same effect
|
||||
EID.descriptions[languageCode].AbyssLocustEffects = {
|
||||
[0] = "{{Bomb}} Se infligge danni esplode",
|
||||
[1] = "{{QuestionMark}} Effetto di una locusta casuale",
|
||||
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
|
||||
[3] = "{{Collectible284}} Se infligge danni rilancia i nemici",
|
||||
[4] = "{{Collectible35}} Se infligge danni danneggia tutti i nemici",
|
||||
[5] = "{{Collectible638}} Se infligge danni cancella un nemico",
|
||||
[6] = "{{Collectible114}} Un coltello gira attorno alla locusta quando attacca",
|
||||
[7] = "{{Collectible611}} Usa l'urlo di \"Laringe\", danneggiando i nemici vicini",
|
||||
[8] = "{{Collectible399}} Genera un anello di \"Fauci dell'Oblio\"",
|
||||
[9] = "{{Collectible522}} Ottiene un'aura che respinge i proiettili se caricata",
|
||||
[10] = "{{Collectible447}} Se infligge danni genera scorregge velenosi",
|
||||
[11] = "{{Collectible447}} Se infligge danni genera una scorreggia",
|
||||
[12] = "{{Collectible118}} Se infligge danni genera un raggio di zolfo fuso anti-gravità",
|
||||
[13] = "{{Collectible317}} Se infligge danni genera del liquido verde",
|
||||
[14] = "{{Collectible56}} Se infligge danni genera del liquido giallo",
|
||||
[15] = "{{Collectible214}} Se infligge danni genera del liquido rosso",
|
||||
[16] = "{{Collectible178}} Se infligge danni genera del liquido blu",
|
||||
[17] = "{{Collectible420}} Genera casualmente un \"Pentagramma\"",
|
||||
[18] = "{{Collectible144}} Ottiene +0.25 danni per ogni consumabile mangiato. Massimale di 25 consumabili",
|
||||
}
|
||||
|
||||
|
||||
-- list of Tear flag descriptions used for Abyss locust effect description
|
||||
EID.descriptions[languageCode].TearFlagNames = {
|
||||
[0] = "Spettrale", -- Ouija board type tear (goes thru obstacles)
|
||||
[1] = "Penetrante", -- Cupid's arrow type tear (goes thru enemy)
|
||||
[2] = "A ricerca", -- Spoon bender type tear (homes to enemy)
|
||||
[3] = "Rallentante", -- Spider bite type tear (slows on contact)
|
||||
[4] = "Velenosa", -- Common cold type tear (poisons on contact)
|
||||
[5] = "Pietrificante", -- Mom's contact type tear (freezes on contact)
|
||||
[6] = "Si divide", -- Parasite type tear (splits on collision)
|
||||
[7] = "Cresce con la gittata", -- Lump of coal type tear (grows by range)
|
||||
[8] = "Boomerang", -- My reflection type tear (returns back)
|
||||
[9] = "Persistente", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage
|
||||
[10] = "Movimento ondulato", -- Wiggle worm type tear (wiggles)
|
||||
[11] = "Quando colpisce genera una mosca", -- Mulligan type tear (creates fly on hit)
|
||||
[12] = "Esplosiva", -- IPECAC type tear (explodes on hit)
|
||||
[13] = "Ammaliante", -- Mom's Eyeshadow tear
|
||||
[14] = "Stordente", -- Iron Bar tear
|
||||
[15] = "I nemici lasciano cuori", -- These tears cause enemy to drop hearts if killed (33% chance)
|
||||
[16] = "Orbita attorno al personaggio", -- Used for Little Planet (orbit arounds the player)
|
||||
[17] = "Rimane ferma prima di muoversi", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[18] = "Quando colpisce si divide in 4", -- Splits into 4 smaller tears if it hits the ground
|
||||
[19] = "Rimbalza via dai nemici", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
|
||||
[20] = "Spaventosa", -- Mom's Perfume type tear of fear (fear on contact)
|
||||
[21] = "Rimpiccolisce con la gittata", -- Proptosis tears start large and shrink
|
||||
[22] = "Bruciante", -- Fire Mind tears cause Burn effect on enemies
|
||||
[23] = "Calamita per nemici e consumabili", -- Attracts enemies and pickups
|
||||
[24] = "Respingente", -- Tear impact pushes enemies back further
|
||||
[25] = "Pulsante", -- Makes the tear pulse
|
||||
[26] = "Movimento a spirale", -- Makes the tear path spiral
|
||||
[27] = "Forma ovale", -- Makes the tear oval in the direction of travel
|
||||
[28] = "Bomba triste", -- Used by Bombs (Sad Bomb)
|
||||
[29] = "Bomba popò", -- Used by Bombs (Butt Bomb)
|
||||
[30] = "Movimento angolare", -- Used for Hook Worm
|
||||
[31] = "Aura che infligge danni", -- Used for GodHead (they will have a glow around them)
|
||||
[32] = "Rallentante e colora di nero i nemici", -- Used for Gish player tears (to color enemy black on slowing)
|
||||
[33] = "Quando colpisce genera liquido verde", -- Mysterious Liquid tears spawn damaging green creep when hit
|
||||
[34] = "Scherma dai proiettili", -- Lost Contact tears, block enemy projectiles
|
||||
[35] = "Bomba glitterata", -- Used by Bombs (Glitter Bomb)
|
||||
[36] = "Bomba a grappolo", -- Used for Scatter bombs
|
||||
[37] = "Bomba appiccicosa", -- Used for Sticky bombs and Explosivo tears
|
||||
[38] = "Attraversa lo schermo", -- Tears loop around the screen
|
||||
[39] = "Quando colpisce genera un raggio di luce", -- Create damaging light beam on hit
|
||||
[40] = "Quando colpisce lascia una moneta", -- Used by Bumbo, spawns a coin when tear hits
|
||||
[41] = "Quando uccide lascia un cuore nero", -- Enemy drops a black hp when dies
|
||||
[42] = "Raggio traente", -- Tear with this flag will follow parent player's beam
|
||||
[43] = "Rimpicciolente", -- God's flesh flag to minimize enemies
|
||||
[44] = "Quando colpisce genera una moneta", -- Greed coin tears that has a chance to generate a coin when hit
|
||||
[45] = "Bomba con esplosione a croce", -- Bomber Boy
|
||||
[46] = "Grande movimento a spirale", -- Ouroboros Worm, big radius oscilating tears
|
||||
[47] = "Quando colpisce stordisce permanentemente", -- Glaucoma tears, permanently confuses enemies
|
||||
[48] = "Caccola", -- Booger tears, stick and do damage over time
|
||||
[49] = "Quando colpisce genera ragni o mosca", -- Egg tears, leave creep and spawns spiders or flies
|
||||
[50] = "Quando colpisce può distruggere ostacoli", -- Sulfuric Acid tears, can break grid entities
|
||||
[51] = "Quando uccide genera 1-2 schegge d'ossa", -- Bone tears, splits in 2
|
||||
[52] = "penetrante e poi a ricerca con danni doppi", -- Belial tears, piecing tears gets double damage + homing
|
||||
[53] = "Al contatto trasforma in oro i nemici", -- Midas touch tears
|
||||
[54] = "Quando colpisce scoppia in 10 lacrime", -- Needle tears
|
||||
[55] = "Quando colpisce genera scosse", -- Jacobs ladder tears
|
||||
[56] = "Quando colpisce evoca mano di \"Grande Corno\"", -- Little Horn tears
|
||||
[57] = "Connessa tramite scosse", -- Technology Zero
|
||||
[58] = "Rimbalzante", -- Pop!
|
||||
[59] = "Assorbe le altre", -- Hungry Tears
|
||||
[60] = "Colpo laser", -- Trisagion, generates a laser on top of the tear
|
||||
[61] = "Saltella sul terreno", -- Flat Stone
|
||||
[62] = "Scoppio multiplo", -- Haemolacria
|
||||
[63] = "Scia di liquido", -- Bob's Bladder
|
||||
[64] = "Quando colpisce attiva effetto pugno", -- Knockout Drops
|
||||
[65] = "Quando uccide congela i nemici", -- Uranus
|
||||
[66] = "Calamita per nemici e consumabili", -- Lodestone
|
||||
[67] = "Marchia i nemici", -- Rotten Tomato
|
||||
[68] = "\"Occhio dell'Occulto\"", -- Eye of the Occult
|
||||
[69] = "Orbita ridotta", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart)
|
||||
[70] = "Spacca le rocce", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies
|
||||
[71] = "Movimento di 90°", -- Brain Worm, tears turn and go horizontally when moving past an enemy
|
||||
[72] = "Bomba di sangue", -- Blood Bombs, leave blood creep on the ground
|
||||
[73] = "Trasforma i nemici in cacca", -- E. Coli tears, turn enemies into poop
|
||||
[74] = "Quando uccide lascia una moneta", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man)
|
||||
[75] = "Bomba di zolfo fuso", -- Brimstone Bombs, explosion creates a brimstone cross
|
||||
[76] = "Quando colpisce genera buco nero", -- Rift tears, creates a black hole on impact
|
||||
[77] = "Appiccicosa e quando uccide si sdoppia", -- Spore tears, stick to enemies and multiply on enemy death
|
||||
[78] = "Bomba fantasma", -- Ghost bombs
|
||||
[79] = "Quando uccide lascia carta", -- Killed enemies will drop a random tarot card
|
||||
[80] = "Quando uccide lascia runa", -- Killed enemies will drop a random rune
|
||||
[81] = "Quando colpisce teletrasporta i nemici", -- Hit enemies will teleport to a different part of the room
|
||||
[82] = "Con il tempo rallenta", -- Decelerate over time
|
||||
[83] = "Con il tempo accellera", -- Accelerate over time
|
||||
[104] = "Rimbalza sui muri", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies
|
||||
[106] = "danni extra da dietro e causa sanguinamento", -- Deals extra damage from behind and inflicts bleeding
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
-- Kept in for backwards compatibility
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
|
||||
-- Effect of Car battery on Active Items
|
||||
local repCarBattery = {
|
||||
[34] = {2, 3}, -- The Book of Belial
|
||||
@@ -706,7 +822,7 @@ local repCarBattery = {
|
||||
[713] = {"mezzo cuore", "cuore", "un grumo", "2 {{CR}}grumi"}, -- Sumptorium
|
||||
[719] = {" un ", " 2 ", "oggetto/consumabile del Negozio comprabile", "{{CR}}oggetti/consumabili del Negozio comprabili"}, -- Keeper's Box
|
||||
[720] = "Genera una cacca insieme ai consumabili", -- Everything Jar
|
||||
[722] = "Incatena 2 nemici#Se c'è solo un nemico lo incatena per 10 secondi#Usare nuovamente \"Anima Sola\" libera il nemico più vicino", -- Anima Sola
|
||||
[722] = "{{Chained}} Incatena 2 nemici#Se c'è solo un nemico lo incatena per 10 secondi#Usare nuovamente \"Anima Sola\" libera il nemico più vicino", -- Anima Sola
|
||||
[723] = {"1", "2"}, -- Spindown Dice
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery)
|
||||
@@ -752,7 +868,7 @@ local repBFFSSynergies = {
|
||||
["5.100.626"] = {25, 50}, -- Knife Piece 1
|
||||
["5.100.627"] = {25, 50}, -- Knife Piece 2
|
||||
["5.100.629"] = {3, 6}, -- Bot Fly
|
||||
["5.100.635"] = "Se usato spara 8 lacrime dalla posizione del giocatore", -- Stitches
|
||||
["5.100.635"] = "Se usato spara 8 lacrime dalla posizione del personaggio", -- Stitches
|
||||
["5.100.645"] = {3.5, 7}, -- Tinytoma
|
||||
["5.100.649"] = {3, 6, 2, 4}, -- Fruity Plum
|
||||
["5.100.650"] = "Danni da contatto raddoppiati", -- Plum Flute
|
||||
@@ -801,7 +917,7 @@ local repTrinkets={
|
||||
[80] = {"80", "Piuma Nera", "↑ {{Damage}} +0.5 Danni per ogni oggetto tenuto con \"Più malvagità\""}, -- Black Feather
|
||||
[92] = {"92", "Corona Incrinata", "↑ x1.33 Moltiplicatore delle statistiche (escluso il rateo di fuoco) al di sopra di 1 {{Speed}} Velocità, 2.73 {{Tears}} Lacrime, 3.5 {{Damage}} Danni, 6.5 {{Range}} Gittata, 1 {{Shotspeed}} Velocità Colpi"}, -- Cracked Crown
|
||||
[96] = {"96", "Verme Uroboro", " +0.4 Lacrime#↑ {{Range}} +1.5 Gittata#Lacrime spettrali#Chance di lacrime a ricerca#{{Luck}} 100% di chance con 9 di Fortuna#Le lacrime di Isaac si muovono velocemente a spirale"}, -- Ouroboros Worm
|
||||
[98] = {"98", "Pepita Verde", "5% di chance di sparare lacrime adesive a ricerca#{{Damage}} Le caccole infliggono i danni di Isaac una volta al secondo#Le lacrime si incollano per 10 secondi"}, -- Nose Goblin
|
||||
[98] = {"98", "Pepita Verde", "5% di chance di sparare lacrime adesive a ricerca#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo#Le lacrime si incollano per 10 secondi"}, -- Nose Goblin
|
||||
[101] = {"101", "Lampadina Fioca", "Tenere un oggetto attivo totalmente scarico conferisce:#↑ {{Speed}} +0.5 Velocità#↑ {{Tears}} +0.5 Lacrime#↑ {{Damage}} +1.5 Danni#↑ {{Range}} +1.5 Gittata#↑ {{Shotspeed}} +0.3 Velocità Colpi#↑ {{Luck}} +2 Fortuna"},
|
||||
[107] = {"107", "Cuore di Corvo", "Subire danni esaurisce i Cuori Rossi prima dei Cuori Neri/Celesti#{{Warning}} I danni ai Cuori Rossi possono ridurre le chance di una Stanza del Diavolo/dell'Angelo"}, -- Crow Heart
|
||||
[110] = {"110", "Dollaro d'Argento", "{{Shop}} I Negozi appaiono in \"Utero\" e \"Carcassa\""},
|
||||
@@ -842,12 +958,12 @@ local repTrinkets={
|
||||
[159] = {"159", "Chiave Dorata", "{{Key}} +1 Chiave quando viene raccolto#{{GoldenChest}} Rimpiazza tutti i bauli (eccetto quelli Vecchi/Mega) con bauli dorati#{{GoldenChest}} I bauli dorati possono contenere carte, pillole o ninnoli extra"}, -- Gilded Key
|
||||
[160] = {"160", "Sacco Fortunato", "{{GrabBag}} Entrare in nuovo piano genera un sacco"}, -- Lucky Sack
|
||||
[161] = {"161", "Corona Empia", "Genera una {{TreasureRoom}} Stanza del Tesoro e un {{Shop}} Negozio in \"Sheol\""}, -- Wicked Crown
|
||||
[162] = {"162", "Moncherino di Azazel", "{{Player7}} Completare una stanza ha il 50% di chance di trasformare il giocatore in Azazel#{{Timer}} L'effetto dura fino al completamento e all'uscita dalla stanza"}, -- Azazel's Stump
|
||||
[162] = {"162", "Moncherino di Azazel", "{{Player7}} Completare una stanza ha il 50% di chance di trasformare il personaggio in Azazel#{{Timer}} L'effetto dura fino al completamento e all'uscita dalla stanza"}, -- Azazel's Stump
|
||||
[163] = {"163", "Tarzanello", "Tutte le Cacchine sono amichevoli#Completare una stanza genera 1 Cacchina casuale"}, -- Dingle Berry
|
||||
[164] = {"164", "Munizioni Giocattolo", "{{Bomb}} Genera 1 bomba extra per ogni bomba piazzata"}, -- Ring Cap
|
||||
[165] = {"165", "No No!", "Da \"Utero\" in poi rimpiazza tutte le monete e chiavi generate con una bomba, cuore, pillola, carta, ninnolo, pila, o mosca nemica"}, -- Nuh Uh!
|
||||
[166] = {"166", "Plastilina", "50% di chance di conferire l'effetto di un oggetto passivo casuale ad ogni stanza"}, -- Modeling Clay
|
||||
[167] = {"167", "Osso Levigato", "Completare una stanza ha il 25% di chance di generare un Ossuto amichevole"}, -- Polished Bone
|
||||
[167] = {"167", "Osso Levigato", "{{Friendly}} Completare una stanza ha il 25% di chance di generare un Ossuto amichevole"}, -- Polished Bone
|
||||
[168] = {"168", "Cuore Cavo", "{{EmptyBoneHeart}} Entrare in un nuovo piano conferisce +1 Cuore Osseo"}, -- Hollow Heart
|
||||
[169] = {"169", "Disegno di un Bimbo", "{{Guppy}} Mentre viene tenuto conta come 1 oggetto per la trasformazione di Guppy"}, -- Kid's Drawing
|
||||
[170] = {"170", "Chiave di Cristallo", "{{Collectible580}} Completare una stanza ha il 33% di chance di creare una stanza di \"Chiave Rossa\"#Chance più basse che ciò avvenga in una stanza rossa"}, -- Crystal Key
|
||||
@@ -868,7 +984,7 @@ local repTrinkets={
|
||||
[185] = {"185", "Zampa di Grillo", "Uccidere un nemico ha il 17% di chance di generare una locusta casuale"}, -- Cricket Leg
|
||||
[186] = {"186", "Migliore Amica di Apollion", "{{Collectible706}} Conferisce 1 locusta di \"Abisso\""}, -- Apollyon's Best Friend
|
||||
[187] = {"187", "Occhiali Rotti", "{{TreasureRoom}} 50% di chance di aggiungere un oggetto nascosto nella stanza del Tesoro#50% di chance di rivelare l'oggetto nascosto nelle Stanze del Tesoro della via alternativa"}, -- Broken Glasses
|
||||
[188] = {"188", "Cubo di Ghiaccio", "Entrare in una stanza ha il 20% di chance di pietrificare nemici casuali#{{Freezing}} Uccidere un nemico pietrificato lo congela"}, -- Ice Cube
|
||||
[188] = {"188", "Cubo di Ghiaccio", "{{Petrify}} Entrare in una stanza ha il 20% di chance di pietrificare nemici casuali#{{Freezing}} Uccidere un nemico pietrificato lo congela"}, -- Ice Cube
|
||||
[189] = {"189", "Sigillo di Bafometto", "Uccidere un nemico rende Isaac invincibile per 1 secondo#L'invincibilità incrementa di durata ad ogni uccisione consecutiva"}, -- Sigil of Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets)
|
||||
@@ -931,6 +1047,9 @@ local repCards={
|
||||
[12] = {"12", "XI - Forza", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Heart}} +1 Salute#↑ {{Speed}} +0.3 Velocità#↑ {{Damage}} +0.3 Danni#↑ {{Damage}} x1.5 Moltiplicatore Danni#↑ {{Range}} +2.5 Gittata"}, -- XI - Strength
|
||||
[16] = {"16", "XV - Il Diavolo", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Damage}} +2 Danni"}, -- XV - The Devil
|
||||
[18] = {"18", "XVII - Le Stelle", "{{TreasureRoom}} Teletrasporta Isaac nella Stanza dei Tesori#{{Planetarium}} Se c'è un Planetario, lo teletrasporta lì"}, -- XVII - The Stars
|
||||
[20] = {"20", "XIX - Il Sole", "{{HealingRed}} Salute al massimo#Infligge 100 danni a tutti i nemici#{{Timer}} Effetto di mappatura completa fino all'uscita dal piano (eccetto per la Stanza {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Segreta)#{{CurseDarkness}} Rimuove Malediz. del Buio"}, -- XIX - The Sun
|
||||
[21] = {"21", "XX - Il Giudizio", "Genera un Mendicante#{{DemonBeggar}} 33% di chance che sia un Mendicacuori#5% di chance che sia un Chiavaiolo, Scroccabombe, Elettrizzato o Mendicadavere"}, -- XX - Judgement
|
||||
[22] = {"22", "XXI - Il Mondo", "{{Timer}} Effetto di mappatura completa fino all'uscita dal piano (eccetto per la Stanza {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Segreta)"}, -- XXI - The World
|
||||
[27] = {"27", "Asso di Fiori", "{{Bomb}} Converte tutti i consumabili, bauli e nemici che non sono boss in bombe"}, -- Ace of Clubs
|
||||
[28] = {"28", "Asso di Quadri", "{{Coin}} Converte tutti i consumabili, bauli e nemici che non sono boss in monete"}, -- Ace of Diamonds
|
||||
[29] = {"29", "Asso di Picche", "{{Key}} Converte tutti i consumabili, bauli e nemici che non sono boss in chiavi"}, -- Ace of Spades
|
||||
@@ -938,7 +1057,7 @@ local repCards={
|
||||
[34] = {"34", "Ehwaz", "Genera una botola per il prossimo piano#{{LadderRoom}} Genera un cunicolo se usato su una casella decorativa del piano (erba, sassolini, foglietti, gemme, etc.)"}, -- Ehwaz
|
||||
[39] = {"39", "Algiz", "{{Timer}} Rende Isaac invincibile per 20 secondi"}, -- Algiz
|
||||
[42] = {"42", "Carta del Caos", "Usare la carta la lancia nella direzione in cui Isaac si sta muovendo#Uccide istantaneamente QUALSIASI nemico tocchi (eccetto Delirio e La Bestia)"}, -- Chaos Card
|
||||
[51] = {"51", "Carta Santa", "Scudo monouso di \"Manto Sacro\" (previene i danni per una volta)"}, -- Holy card
|
||||
[51] = {"51", "Carta Santa", "Scudo monouso di \"Manto Sacro\" (previene i danni per 1 volta)"}, -- Holy card
|
||||
[52] = {"52", "Crescita Gigante", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Damage}} +7 Danni#↑ {{Range}} +3 Gittata#Aumento Statura#Permette ad Isaac di distruggere le rocce camminandoci sopra"}, -- Huge Growth
|
||||
[55] = {"55", "Frammento di Runa", "{{Rune}} Attiva l'effetto di una runa casuale#L'effetto della runa è più debole"}, -- Rune Shard
|
||||
[56] = {"56", "0 - Il Matto?", "Butta a terra tutti i cuori di Isaac a parte 1 e tutti i suoi consumabili#Se possibile le monete e le bombe vengono rilasciate in forma di {{Collectible74}} \"Un Quarto\" o {{Collectible19}} \"Bum!\""}, -- 0 - The Fool?
|
||||
@@ -954,7 +1073,7 @@ local repCards={
|
||||
[66] = {"66", "X - Ruota della Fortuna?", "{{DiceRoom}} Attiva l'effetto di una Stanza del Dado casuale"}, -- X - Wheel of Fortune?
|
||||
[67] = {"67", "XI - Forza?", "{{Timer}} I nemici nella stanza vengono {{Slow}} rallentati e prendono il doppio dei danni per 30 secondi"}, -- XI - Strength?
|
||||
[68] = {"68", "XII - L'Appeso?", "{{Timer}} Conferisce per 30 secondi:#↓ {{Speed}} -0.1 Velocità#Triplo colpo#{{Coin}} I nemici uccisi lasciano monete"}, -- XII - The Hanged Man?
|
||||
[69] = {"69", "XIII - Morte?", "{{Collectible545}} Attiva \"Libro dei Morti\"#Genera entità d'ossa per ogni nemico ucciso nella stanza"}, -- XIII - Death?
|
||||
[69] = {"69", "XIII - Morte?", "{{Collectible545}} Attiva \"Libro dei Morti\"#{{Friendly}} Genera entità d'ossa amichevoli per ogni nemico ucciso nella stanza"}, -- XIII - Death?
|
||||
[70] = {"70", "XIV - Temperanza?", "{{Pill}} Costringe Isaac ad assumere 5 pillole casuali"}, -- XIV - Temperance?
|
||||
[71] = {"71", "XV - Il Diavolo?", "{{Timer}} Conferisce per 60 secondi:#{{Collectible33}} Attiva \"La Bibbia\" (volo)#{{Collectible390}} Famiglio di \"Serafino\"#{{MomsHeart}} Uccide istantaneamente Mamma, Cuore di Mamma e \"È Vivo!\"#{{Warning}} Uccide Isaac se usato contro Satana"}, -- XV - The Devil?
|
||||
[72] = {"72", "XVI - La Torre?", "Genera 7 ammassi di rocce e ostacoli casuali#Gli ammassi contengono spesso rocce colorate"}, -- XVI - The Tower?
|
||||
@@ -970,19 +1089,19 @@ local repCards={
|
||||
[82] = {"82", "Anima di Maddalena", "{{Timer}} Conferisce fino all'uscita dalla stanza:#{{HalfHeart}} I nemici uccisi lasciano mezzi Cuori Rossi che spariscono dopo 2 secondi"}, -- Soul of Magdalene
|
||||
[83] = {"83", "Anima di Caino", "Apre tutte le porte nella stanza#{{Collectible580}} Crea Stanza Rosse in ogni muro in cui è possibile"}, -- Soul of Cain
|
||||
[84] = {"84", "Anima di Giuda", "{{Collectible705}} Attiva \"Arti Oscure\" per la durata di 3 secondi#↑ {{Damage}} Più Danni temporanei per ogni nemico/proiettile colpito"}, -- Soul of Judas
|
||||
[85] = {"85", "Anima di ???", "{{Poison}} Rilascia 8 scorregge con liquido marrone, per poi generare rapidamente 7 Bombe Popò#Rimanere sul liquido conferisce:#↑ {{Tears}} +1.5 Rateo di Fuoco#↑ {{Damage}} +1 Danni"}, -- Soul of ???
|
||||
[85] = {"85", "Anima di ???", "{{Poison}} Rilascia 8 scorregge velenose con liquido marrone, per poi generare rapidamente 7 Bombe Popò#Rimanere sul liquido conferisce:#↑ {{Tears}} +1.5 Rateo di Fuoco#↑ {{Damage}} +1 Danni"}, -- Soul of ???
|
||||
[86] = {"86", "Anima di Eva", "{{Timer}} 14 famigli di \"Uccello Morto\" attaccano in volo i nemici fino alla loro morte o all'uscita dalla stanza"}, -- Soul of Eve
|
||||
[87] = {"87", "Anima di Sansone", "{{Collectible704}} Attiva \"Violenza!\" per 10 secondi#{{Timer}} Ogni uccisione incrementa la durata di 1 secondo"}, -- Soul of Samson
|
||||
[88] = {"88", "Anima di Azazel", "{{Collectible441}} Spara un raggio di \"Mega Sbotto\" per 7.5 secondi"}, -- Soul of Azazel
|
||||
[89] = {"89", "Anima di Lazzaro", "Isaac muore e resuscita subito dopo con mezzo cuore#Se si subiscono danni letali questo oggetto viene usato automaticamente (opera come una vita extra)"}, -- Soul of Lazarus
|
||||
[90] = {"90", "Anima di Eden", "Rilancia i piedistalli e i consumabili nella stanza#Gli oggetti rilanciati appartengono a categorie di oggetti casuali"}, -- Soul of Eden
|
||||
[91] = {"91", "Anima dello Smarrito", "{{Player10}} Trasforma il giocatore in Lo Smarrito fino all'uscita dalla stanza#Permette di prendere gratuitamente 1 {{DevilRoom}} oggetto della Stanza del Diavolo#Permette di aprire gratuitamente la porta per \"Mausoleo\" o \"Gehenna\""}, -- Soul of the Lost
|
||||
[91] = {"91", "Anima dello Smarrito", "{{Player10}} Trasforma il personaggio in Lo Smarrito fino all'uscita dalla stanza#Permette di prendere gratuitamente 1 {{DevilRoom}} oggetto della Stanza del Diavolo#Permette di aprire gratuitamente la porta per \"Mausoleo\" o \"Gehenna\""}, -- Soul of the Lost
|
||||
[92] = {"92", "Anima di Lilith", "Conferisce permanentemente un famiglio casuale"}, -- Soul of Lilith
|
||||
[93] = {"93", "Anima del Mercante", "{{Coin}} Genera 3-25 monete casuali"}, -- Soul of the Keeper
|
||||
[94] = {"94", "Anima di Apollion", "Genera 15 locuste casuali"}, -- Soul of Apollyon
|
||||
[95] = {"95", "Anima del Dimenticato", "{{Player16}} Genera Il Dimenticato come personaggio secondario fino all'uscita dalla stanza"}, -- Soul of the Forgotten
|
||||
[96] = {"96", "Anima di Betania", "{{Collectible584}} Genera 6 fiammelle casuali di \"Libro delle Virtù\""}, -- Soul of Bethany
|
||||
[97] = {"97", "Anima di Giacobbe ed Esaù", "{{Player20}} Genera Esaù come personaggio secondario fino all'uscita dalla stanza#Viene generato con lo stesso numero di oggetti passivi del giocatore"}, -- Soul of Jacob and Esau
|
||||
[97] = {"97", "Anima di Giacobbe ed Esaù", "{{Player20}} Genera Esaù come personaggio secondario fino all'uscita dalla stanza#Viene generato con lo stesso numero di oggetti passivi del personaggio"}, -- Soul of Jacob and Esau
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards)
|
||||
|
||||
@@ -1008,7 +1127,7 @@ EID.descriptions[languageCode].tarotClothBuffs = {
|
||||
[17] = {6, 12}, -- XVI - The Tower
|
||||
[18] = "Se non si è ancora entrati nella Stanza dei Tesori, avrà 2 oggetti tra cui scegliere", -- XVII - The Stars
|
||||
[20] = {100, 400}, -- XIX - The Sun
|
||||
[21] = {" una ", " 2 ", "Mendicante ", "{{CR}}Mendicanti "}, -- XX - Judgement TENERE IN CONSIDERAZIONE TRADUZIONE DEVIL BEGGAR PER INSERIRE ALTRE OPZIONI
|
||||
[21] = {" un Mendicante", " 2 {{CR}}Mendicanti", "sia un Mendicauori", "siano 2 {{CR}}Mendicacuori", "sia un Chiavaiolo, Scroccabombe, Elettrizzato o Mendicadavere", "siano 2 {{CR}}Chiavaioli, Scroccabombe, Elettrizzati o Mendicadaveri"}, -- XX - Judgement
|
||||
[56] = "Insieme ai consumabili butta a terra 6 degli oggetti di Isaac più recenti", -- 0 - The Fool?
|
||||
[59] = {2, 3}, -- III - The Empress?
|
||||
[61] = {2, 3}, -- V - The Hierophant?
|
||||
@@ -1117,7 +1236,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Character Info ----------
|
||||
local repCharacterInfo = {
|
||||
[4] = {"???", "Non può avere Cuori Rossi#{{SoulHeart}} Gli aumenti di salute conferiscono Cuori Celesti#{{DevilRoom}} I patti con il diavolo dal prezzo di 1 o 2 Cuori Rossi avranno invece un prezzo di 1 o 2 Cuori Celesti#Distruggere una cacca genera 1 mosca blu"},
|
||||
[8] = {"Lazzaro", "Una volta per piano, se muore:#Resuscita come Lazzaro Risorto#Perde 1 Portacuori#↑ {{Damage}} +0.5 Danni"},
|
||||
[8] = {"Lazzaro", "1 volta per piano, se muore:#Resuscita come Lazzaro Risorto#Perde 1 Portacuori#↑ {{Damage}} +0.5 Danni"},
|
||||
[11] = {"Lazzaro Risorto", "Statistiche aumentate e x1.4 Moltiplicatore Danni#All'ingresso in un nuovo piano ritorna ad essere Lazzaro"},
|
||||
[12] = {"Giuda Oscuro", "{{Damage}} x2 Moltiplicatore Danni#Non può avere Cuori Rossi#{{BlackHeart}} Gli aumenti di salute conferiscono Cuori Neri#{{Player3}} Conta come Giuda per gli obiettivi"},
|
||||
[14] = {"Mercante", "{{CoinHeart}} Si cura raccogliendo monete#Massimale di 3 Portamonete#{{DevilRoom}} I cuori consumabili vengono trasformati in mosche blu#I patti con il diavolo costano 15 o 30 monete"},
|
||||
@@ -1186,9 +1305,9 @@ EID.descriptions[languageCode].birthright ={
|
||||
{"Apollion Corrotto", "", "Finché il tasto di fuoco viene premuto le locuste danneggiano incessantemente i nemici senza ritornare"},
|
||||
{"Il Dimenticato Corrotto", "", "{{Collectible714}} L'Anima Corrotta ottiene l'abilità \"Richiamo\" per recuperare da lontano Il Dimenticato Corrotto#L'Anima è invincibile durante il richiamo di Il Dimenticato"},
|
||||
{"Betania Corrotta", "", "Genera 4 fiammelle di oggetti casuali di Qualità {{Quality3}} e {{Quality4}} con salute molto più elevata del normale"},
|
||||
{"Giacobbe Corrotto", "", "Esaù Oscuro si scinde in due, creando un clone d'ombra di sé stesso#Entrambi gli Esaù caricano sempre nello stesso momento#{{Collectible722}} Il tempo di attesa di \"Anima Sola\" è ridotto a 10 secondi#Usare \"Anima Sola\" incatena entrambi gli Esaù per 6.67 secondi"},
|
||||
{"Giacobbe Corrotto", "", "Esaù Oscuro si divide in due, creando un clone d'ombra di sé stesso#Entrambi gli Esaù caricano sempre nello stesso momento#{{Collectible722}} Il tempo di attesa di \"Anima Sola\" è ridotto a 10 secondi#{{Chained}} Usare \"Anima Sola\" incatena entrambi gli Esaù per 6.67 secondi"},
|
||||
{"Lazzaro Morto Corrotto", "", "La forma inattiva di Lazzaro Corrotto appare come un secondo personaggio spettrale#È invincibile e infligge il 25% dei danni#Entrambe le forme ricevono \"Primogenitura\""},
|
||||
{"L'Anima di Giacobbe Corrotta", "", "Esaù Oscuro si scinde in due, creando un clone d'ombra di sé stesso#Entrambi gli Esaù caricano sempre nello stesso momento#{{Collectible722}} Il tempo di attesa di \"Anima Sola\" è ridotto a 10 secondi#Usare \"Anima Sola\" incatena entrambi gli Esaù per 6.67 secondi"},
|
||||
{"L'Anima di Giacobbe Corrotta", "", "Esaù Oscuro si divide in due, creando un clone d'ombra di sé stesso#Entrambi gli Esaù caricano sempre nello stesso momento#{{Collectible722}} Il tempo di attesa di \"Anima Sola\" è ridotto a 10 secondi#{{Chained}} Usare \"Anima Sola\" incatena entrambi gli Esaù per 6.67 secondi"},
|
||||
{"L'Anima Dimenticata Corrotta", "", "{{Collectible714}} L'Anima Corrotta ottiene l'abilità \"Richiamo\" per recuperare da lontano Il Dimenticato Corrotto#L'Anima è invincibile durante il richiamo di Il Dimenticato"},
|
||||
}
|
||||
|
||||
@@ -1196,6 +1315,7 @@ EID.descriptions[languageCode].birthright ={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Cuore/i Nero/i",
|
||||
AddBombs = "{{Bomb}} {1} Bomba/e",
|
||||
AddCoins = "{{Coin}} {1} Moneta/e",
|
||||
@@ -1303,7 +1423,7 @@ EID.descriptions[languageCode].poopSpells = {
|
||||
|
||||
EID.descriptions[languageCode].itemPoolFor = "Categoria/e dell'oggetto:"
|
||||
EID.descriptions[languageCode].itemPoolNames = {
|
||||
[0] = "Tesoro", "Negozio", "Boss", "Diavolo", "Angelo", "Segreta", "Biblioteca", "Truffaldino", "Baule Dorato", "Baule Rosso", "Mendicante", "Mendicacuori", "Maledetta", "Chiavaio", "Elettrizzato", "Baule di Mamma", "Tesoro - Avido", "Boss - Avido", "Negozio - Avido", "Diavolo - Avido", "Angelo - Avido", "Maledetta - Avido", "Segreta - Avido", "Gioco della Gru", "Ultra Segreta", "Scroccabombe", "Planetario", "Vecchio Baule", "Negozio di Bebè", "Baule di Legno", "Mendicarcassa",
|
||||
[0] = "Tesoro", "Negozio", "Boss", "Diavolo", "Angelo", "Segreta", "Biblioteca", "Truffaldino", "Baule Dorato", "Baule Rosso", "Mendicante", "Mendicacuori", "Maledetta", "Chiavaiolo", "Elettrizzato", "Baule di Mamma", "Tesoro - Avido", "Boss - Avido", "Negozio - Avido", "Diavolo - Avido", "Angelo - Avido", "Maledetta - Avido", "Segreta - Avido", "Gioco della Gru", "Ultra Segreta", "Scroccabombe", "Planetario", "Vecchio Baule", "Negozio di Bebè", "Baule di Legno", "Mendicadavere",
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].VoidShopText = "Se assorbito subito dopo venir preso:"
|
||||
@@ -1354,7 +1474,7 @@ local repConditions = {
|
||||
["5.100.580"] = "{{GreedMode}} Nella Modalità Avido può raramente creare delle stanze speciali#{{SuperSecretRoom}} Può essere d'aiuto nel trovare Stanze Super Segrete", -- Red Key (Greed)
|
||||
["5.300.83"] = "{{GreedMode}} Nella Modalità Avido può raramente creare delle stanze speciali#{{SuperSecretRoom}} Può essere d'aiuto nel trovare Stanze Super Segrete", -- Soul of Cain (Greed)
|
||||
["5.100.514"] = {"Fa sì che alcuni nemici o proiettili si blocchino ad intermittenza per poco tempo#I proiettili bloccati spariscono"}, -- Broken Modem (Greed)
|
||||
["5.350.162"] = {"{{Player7}} Completare una stanza ha il 50% di chance di trasformare il giocatore in Azazel#{{Timer}} L'effetto dura fino al completamento di un'altra ondata"}, -- Azazel's Stump (Greed)
|
||||
["5.350.162"] = {"{{Player7}} Completare una stanza ha il 50% di chance di trasformare il personaggio in Azazel#{{Timer}} L'effetto dura fino al completamento di un'altra ondata"}, -- Azazel's Stump (Greed)
|
||||
|
||||
|
||||
------ ACHIEVEMENT CHECKS ------
|
||||
@@ -1380,7 +1500,7 @@ local repConditions = {
|
||||
["5.100.205 (Tainted Magdalene)"] = "Permette usi infiniti di \"Cuore Gustoso\"", -- Sharp Plug + Tainted Magdalene
|
||||
|
||||
["5.100.705"] = "+1 Danni temporanei per ogni proiettile/nemico", -- Dark Arts + Dark/Tainted Judas
|
||||
["5.100.722"] = {"Incatena Esaù Oscuro#Dopo 5 secondi o dopo aver riusato \"Anima Sola\", si libera lanciandosi verso Jacob"}, -- TJacob + Anima Sola
|
||||
["5.100.722"] = {"{{Chained}} Incatena Esaù Oscuro#Dopo 5 secondi o dopo aver riusato \"Anima Sola\", si libera lanciandosi verso Jacob"}, -- TJacob + Anima Sola
|
||||
["5.100.713"] = {"Richiama tutti i grumi alla abrra di salute di Eva#I grumi in eccesso vengono spostati nella sua posizione#{{Timer}} Tempo di ricarica di 1 secondo"}, --Teve + Sumptorium
|
||||
["5.100.711"] = {"Scambio con", "{{Player38}} Inverte Lazzaro nella sua forma alternativa#Scambio con"}, -- Tlaz + Flip
|
||||
["5.100.710"] = {"Se usato, attaccare agita il sacco nella direzione scelta#Agitarlo su un consumabile lo pone nel sacco#Quando è pieno i suoi contenuti possono essere spostati con {{ButtonRT}} per sostituire specifici consumabili#La qualità dell'oggetto si basa sulla qualità dei consumabili"}, -- Tcain Bag of Crafting
|
||||
@@ -1430,7 +1550,7 @@ local repConditions = {
|
||||
["1000.76.1"] = "{{Warning}} Rilancia solo il personaggio che ha attivato il dado", -- Dice Room 1 (Co-op)
|
||||
["1000.76.6"] = "{{Warning}} In co-op vengono rilanciati tutti gli oggetti dei personaggi!", -- Dice Room 6 (Co-op)
|
||||
["5.100.45"] = "Cura gli altri giocatori di mezzo cuore", -- Yum Heart (Co-Op)
|
||||
["5.350.125"] = "I raggi si estendono anche ai giocatori", -- Extension Cord (Co-Op)
|
||||
["5.350.125"] = "I raggi si estendono anche agli altri giocatori", -- Extension Cord (Co-Op)
|
||||
|
||||
["5.100.245"] = "Rimuove la penalità nel rateo di fuoco di {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus
|
||||
["20/20"] = "Nessuna penalità nel rateo di fuoco con {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus
|
||||
|
||||
@@ -1202,6 +1202,7 @@ EID.descriptions[languageCode].birthright ={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{1} 黒ハート",
|
||||
AddBombs = "{1} 爆弾",
|
||||
AddCoins = "{1} コイン",
|
||||
|
||||
@@ -995,6 +995,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Coração Negro",
|
||||
AddBombs = "{{Bomb}} {1} Bomba",
|
||||
AddCoins = "{{Coin}} {1} Moeda",
|
||||
|
||||
@@ -997,6 +997,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{{BlackHeart}} {1} чёрных сердец",
|
||||
AddBombs = "{{Bomb}} {1} бомб",
|
||||
AddCoins = "{{Coin}} {1} монет",
|
||||
|
||||
@@ -1100,6 +1100,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Чорних сердець",
|
||||
AddBombs = "{{Bomb}} {1} бомб",
|
||||
AddCoins = "{{Coin}} {1} монет",
|
||||
|
||||
@@ -648,24 +648,135 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[729] = "单房间不动魂火", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
EID.descriptions[languageCode].abyssSynergies = {
|
||||
[2] = "3只普通蝗虫", -- The Inner Eye
|
||||
[3] = "紫色追踪蝗虫", -- Spoon Bender
|
||||
[4] = "红色大型蝗虫, 造成3倍伤害", -- Cricket's Head
|
||||
[6] = "黄色短距离快速蝗虫, 快速造成伤害", -- Number One
|
||||
[7] = "红色蝗虫, 造成2倍伤害", -- Blood of the Martyr
|
||||
[10] = "2只灰色蝗虫, 造成一半伤害", -- Halo of Flies
|
||||
[13] = "绿色蝗虫, 使敌人中毒", -- The Virus
|
||||
[103] = "绿色蝗虫, 使敌人中毒", -- The Common Cold
|
||||
[118] = "较大的灰色蝗虫, 其他属性正常", -- Brimstone
|
||||
[149] = "缓慢的大型绿色蝗虫, 造成1.5x角色伤害并使敌人中毒", -- Ipecac
|
||||
[153] = "4只普通蝗虫", -- Mutant Spider
|
||||
[257] = "橙色蝗虫, 使敌人燃烧", -- Fire Mind
|
||||
[305] = "绿色蝗虫, 使敌人中毒", -- Scorpio
|
||||
[374] = "青色蝗虫, 生成造成3x角色伤害的光束", -- Holy Light
|
||||
[494] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- Jacob's Ladder
|
||||
[559] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- 120 Volt
|
||||
---------- Abyss Locust description parts ----------
|
||||
EID.descriptions[languageCode].AbyssTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
|
||||
InfoText = "{amount}只{size}{speed}蝗虫({dmg})",
|
||||
InfoTextPlural = nil, -- Can be used by translators to provide a pluralized version of the InfoText
|
||||
Chance = "({1}%几率)", -- {1} will be replaced with the chance
|
||||
SpeedSlow = "缓慢", -- Speed < 1
|
||||
SpeedFast = "较快", -- Speed > 1
|
||||
SpeedDash = "非常快", -- Speed >= 6
|
||||
SizeSmall = "小型", -- Size < 1
|
||||
SizeBig = "大型", -- Size > 1
|
||||
DamageMult = "{1}x角色伤害", -- {1} will be replaced with the calculated damage multiplier
|
||||
}
|
||||
|
||||
---------- Abyss Locust special effects ----------
|
||||
--- Special locust effects that dont correspond to TearFlags.
|
||||
--- Displays an icon in front of the description that shows an item with the same effect
|
||||
EID.descriptions[languageCode].AbyssLocustEffects = {
|
||||
[0] = "{{Bomb}}接触敌人时爆炸",
|
||||
[1] = "{{QuestionMark}}随机蝗虫效果",
|
||||
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
|
||||
[3] = "{{Collectible285}}在接触敌人时触发退化效果",
|
||||
[4] = "{{Collectible35}}在接触敌人时触发全屏伤害效果",
|
||||
[5] = "{{Collectible638}}在接触敌人时触发永久擦除效果",
|
||||
[6] = "{{Collectible114}}在发动攻击时携带一把旋转的菜刀",
|
||||
[7] = "{{Collectible611}}在接触敌人时触发一次微型的音波",
|
||||
[8] = "{{Collectible399}}在接触敌人时触发一次微型的黑色血激光环",
|
||||
[9] = "{{Collectible522}}在发动攻击时带有强烈的泪弹排斥效果",
|
||||
[10] = "{{Collectible447}}在接触敌人时触发一次微型的毒屁",
|
||||
[11] = "{{Collectible447}}在接触敌人时触发一次微型的击退屁",
|
||||
[12] = "{{Collectible118}}在接触敌人时产生一道微型的反重力硫磺火漩涡",
|
||||
[13] = "{{Collectible317}}在接触敌人时产生绿色水迹",
|
||||
[14] = "{{Collectible56}}在接触敌人时产生黄色水迹",
|
||||
[15] = "{{Collectible214}}在接触敌人时产生红色水迹",
|
||||
[16] = "{{Collectible178}}在接触敌人时产生蓝色水迹",
|
||||
[17] = "{{Collectible420}}在接触敌人时产生一个微型的黑色粉末魔法阵",
|
||||
[18] = "{{Collectible144}}每吞噬一个掉落物会增加0.25的固定伤害,累计吞噬25个掉落物后不再吞噬",
|
||||
}
|
||||
|
||||
|
||||
-- list of Tear flag descriptions used for Abyss locust effect description
|
||||
EID.descriptions[languageCode].TearFlagNames = {
|
||||
[0] = "{{Collectible115}}灵体", -- Ouija board type tear (goes thru obstacles)
|
||||
[1] = "{{Collectible48}}穿刺", -- Cupid's arrow type tear (goes thru enemy)
|
||||
[2] = "{{Collectible3}}追踪", -- Spoon bender type tear (homes to enemy)
|
||||
[3] = "{{Collectible89}}减速", -- Spider bite type tear (slows on contact)
|
||||
[4] = "{{Collectible103}}毒性", -- Common cold type tear (poisons on contact)
|
||||
[5] = "{{Collectible110}}石化", -- Mom's contact type tear (freezes on contact)
|
||||
[6] = "{{Collectible104}}分裂", -- Parasite type tear (splits on collision)
|
||||
[7] = "{{Collectible132}}越远伤害越高", -- Lump of coal type tear (grows by range)
|
||||
[8] = "{{Collectible5}}回旋", -- My reflection type tear (returns back)
|
||||
[9] = "{{Collectible169}}巨人", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage
|
||||
[10] = "{{Trinket10}}蠕动虫", -- Wiggle worm type tear (wiggles)
|
||||
[11] = "{{Collectible151}}击中敌人生成一只蓝苍蝇", -- Mulligan type tear (creates fly on hit)
|
||||
[12] = "{{Collectible149}}爆炸", -- IPECAC type tear (explodes on hit)
|
||||
[13] = "{{Collectible200}}魅惑", -- Mom's Eyeshadow tear
|
||||
[14] = "{{Collectible201}}眩晕", -- Iron Bar tear
|
||||
[15] = "{{Heart}}击杀敌人时掉落心", -- These tears cause enemy to drop hearts if killed (33% chance)
|
||||
[16] = "{{Collectible233}}环绕", -- Used for Little Planet (orbit arounds the player)
|
||||
[17] = "{{Collectible222}}反重力", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[18] = "{{Collectible224}}四向分裂", -- Splits into 4 smaller tears if it hits the ground
|
||||
[19] = "{{Collectible221}}弹跳", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
|
||||
[20] = "{{Collectible228}}恐惧", -- Mom's Perfume type tear of fear (fear on contact)
|
||||
[21] = "{{Collectible261}}逐渐缩小", -- Proptosis tears start large and shrink
|
||||
[22] = "{{Collectible257}}燃烧", -- Fire Mind tears cause Burn effect on enemies
|
||||
[23] = "{{Collectible315}}磁化", -- Attracts enemies and pickups
|
||||
[24] = "{{Collectible309}}击退", -- Tear impact pushes enemies back further
|
||||
[25] = "{{Trinket9}}波动虫", -- Makes the tear pulse
|
||||
[26] = "{{Trinket11}}环形虫", -- Makes the tear path spiral
|
||||
[27] = "{{Trinket12}}扁形虫", -- Makes the tear oval in the direction of travel
|
||||
[28] = "{{Collectible220}}悲伤炸弹", -- Used by Bombs (Sad Bomb)
|
||||
[29] = "{{Collectible209}}屁股炸弹", -- Used by Bombs (Butt Bomb)
|
||||
[30] = "{{Trinket26}}钩形虫", -- Used for Hook Worm
|
||||
[31] = "{{Collectible331}}神性", -- Used for GodHead (they will have a glow around them)
|
||||
[32] = "{{Collectible231}}焦油球", -- Used for Gish player tears (to color enemy black on slowing)
|
||||
[33] = "{{Collectible317}}神秘液体", -- Mysterious Liquid tears spawn damaging green creep when hit
|
||||
[34] = "{{Collectible213}}护盾", -- Lost Contact tears, block enemy projectiles
|
||||
[35] = "{{Collectible432}}闪光炸弹", -- Used by Bombs (Glitter Bomb)
|
||||
[36] = "{{Collectible366}}分裂炸弹", -- Used for Scatter bombs
|
||||
[37] = "{{Collectible367}}粘性", -- Used for Sticky bombs and Explosivo tears
|
||||
[38] = "{{Collectible369}}连续统", -- Tears loop around the screen
|
||||
[39] = "{{Collectible374}}圣光", -- Create damaging light beam on hit
|
||||
[40] = "{{Collectible385}}击中敌人生成硬币", -- Used by Bumbo, spawns a coin when tear hits
|
||||
[41] = "{{Collectible393}}击杀敌人时掉落黑心", -- Enemy drops a black hp when dies
|
||||
[42] = "{{Collectible397}}牵引光束", -- Tear with this flag will follow parent player's beam
|
||||
[43] = "{{Collectible398}}缩小敌人", -- God's flesh flag to minimize enemies
|
||||
[44] = "{{Collectible429}}击中敌人生成硬币", -- Greed coin tears that has a chance to generate a coin when hit
|
||||
[45] = "{{Collectible353}}击中敌人生成硬币十字爆炸", -- Bomber Boy
|
||||
[46] = "{{Trinket96}}衔尾虫", -- Ouroboros Worm, big radius oscilating tears
|
||||
[47] = "{{Collectible460}}使被击中的敌人获得混乱效果", -- Glaucoma tears, permanently confuses enemies
|
||||
[48] = "{{Collectible459}}鼻窦炎", -- Booger tears, stick and do damage over time
|
||||
[49] = "{{Collectible461}}击中敌人生成蓝苍蝇或蓝蜘蛛", -- Egg tears, leave creep and spawns spiders or flies
|
||||
[50] = "{{Collectible463}}硫酸", -- Sulfuric Acid tears, can break grid entities
|
||||
[51] = "{{Collectible453}}分裂骨头", -- Bone tears, splits in 2
|
||||
[52] = "{{Collectible426}}穿透敌人后获得追踪效果", -- Belial tears, piecing tears gets double damage + homing
|
||||
[53] = "{{Collectible202}}金化", -- Midas touch tears
|
||||
[54] = "{{Collectible496}}安乐死", -- Needle tears
|
||||
[55] = "{{Collectible494}}电弧", -- Jacobs ladder tears
|
||||
[56] = "{{Collectible503}}召唤巨角恶魔的手", -- Little Horn tears
|
||||
[57] = "{{Collectible524}}电弧连接", -- Technology Zero
|
||||
[58] = "{{Collectible529}}眼球", -- Pop!
|
||||
[59] = "{{Collectible532}}食泪", -- Hungry Tears
|
||||
[60] = "{{Collectible533}}三圣颂", -- Trisagion, generates a laser on top of the tear
|
||||
[61] = "{{Collectible540}}弹跳", -- Flat Stone
|
||||
[62] = "{{Collectible531}}泪血症", -- Haemolacria
|
||||
[63] = "{{Trinket71}}鲍勃的膀胱", -- Bob's Bladder
|
||||
[64] = "{{Collectible637}}击退", -- Knockout Drops
|
||||
[65] = "{{Freezing}}冻结", -- Uranus
|
||||
[66] = "{{Collectible617}}磁化", -- Lodestone
|
||||
[67] = "{{Collectible618}}诱饵", -- Rotten Tomato
|
||||
[68] = "{{Collectible572}}玄秘魔眼", -- Eye of the Occult
|
||||
[69] = "{{Collectible595}}环形轨道运动", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart)
|
||||
[70] = "{{Collectible592}}碎岩", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies
|
||||
[71] = "{{Trinket144}}脑形虫", -- Brain Worm, tears turn and go horizontally when moving past an enemy
|
||||
[72] = "{{Collectible614}}鲜血炸弹 ", -- Blood Bombs, leave blood creep on the ground
|
||||
[73] = "{{Collectible236}}接触敌人时,使其变成大便", -- E. Coli tears, turn enemies into poop
|
||||
[74] = "击杀敌人生成硬币", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man)
|
||||
[75] = "{{Collectible646}}硫磺火炸弹", -- Brimstone Bombs, explosion creates a brimstone cross
|
||||
[76] = "{{Collectible606}}生成裂隙", -- Rift tears, creates a black hole on impact
|
||||
[77] = "{{Collectible553}}黏住敌人并在敌人死亡时分裂", -- Spore tears, stick to enemies and multiply on enemy death
|
||||
[78] = "{{Collectible727}}幽灵炸弹", -- Ghost bombs
|
||||
[79] = "{{Card}}击杀敌人掉落随机卡牌", -- Killed enemies will drop a random tarot card
|
||||
[80] = "{{Rune}}击杀敌人掉落随机符文", -- Killed enemies will drop a random rune
|
||||
[81] = "使被击中的敌人传送", -- Hit enemies will teleport to a different part of the room
|
||||
[82] = "随时间减速", -- Decelerate over time
|
||||
[83] = "随时间加速", -- Accelerate over time
|
||||
[104] = "{{Collectible221}}弹跳(不会在命中敌人时弹跳)", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies
|
||||
[106] = "{{Collectible506}}从背后攻击造成更多伤害并造成流血", -- Deals extra damage from behind and inflicts bleeding
|
||||
}
|
||||
|
||||
-- Effect of Car battery on Active Items
|
||||
@@ -1194,6 +1305,7 @@ EID.descriptions[languageCode].birthright ={
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- Item Config info
|
||||
-- These texts are affected by the PluralizeFunction (ab+ file)
|
||||
AddBlackHearts = "{{BlackHeart}} {1}黑心",
|
||||
AddBombs = "{{Bomb}} {1}炸弹",
|
||||
AddCoins = "{{Coin}} {1}硬币",
|
||||
|
||||
@@ -51,7 +51,6 @@ end
|
||||
|
||||
-- Abyss, Birthright Book of Belial, Binge Eater
|
||||
if EID.isRepentance then
|
||||
EID:AddItemConditional("5.100", 706, nil, { locTable = "abyssSynergies", lineColor = "ColorRed" }, false) -- Abyss (no item reminder)
|
||||
EID:AddItemConditional("5.100", 59, nil, { locTable = "bookOfBelialBuffs" }) -- Belial Birthright
|
||||
EID:AddItemConditional("5.100", 664, nil, { locTable = "bingeEaterBuffs" }) -- Binge Eater
|
||||
EID:AddItemConditional({22, 23, 24, 25, 26, 346, 456, 707}, 664, "Binge Eater Healing") -- Binge Eater (Heals 2 hearts)
|
||||
@@ -120,7 +119,7 @@ EID:AddPlayerConditional(230, 14, "Keeper") -- Keeper + Abaddon
|
||||
EID:AddPlayerConditional(152, 2, "Technology 2 One Eye") -- Cain + Technology 2
|
||||
EID:AddPlayerConditional(122, 5, nil, nil, false) -- Eve + Whore of Babylon
|
||||
|
||||
EID:AddClosestPlayerConditional({15, 16, 20, 22, 23, 24, 25, 26, 45, 60, 92, 108, 133, 142, 146, 159, 173, 179, 184, 185, 205, 218, 226, 296, 301, 312, 334, 346, 428, 442, 448, 456, 487, 493, 501, "5.350.14", "5.350.46", "5.350.55", "5.350.56", "5.350.107", "5.350.128"}, 10, "No Effect Replace", {layer = 10000}) -- Useless Lost items replace
|
||||
EID:AddClosestPlayerConditional({20, 45, 60, 92, 108, 133, 142, 146, 159, 173, 179, 184, 185, 205, 226, 296, 301, 312, 428, 442, 448, 487, 493, 501, "5.350.14", "5.350.46", "5.350.55", "5.350.56", "5.350.107", "5.350.128"}, 10, "No Effect Replace", {layer = 10000}) -- Useless Lost items replace
|
||||
EID:AddPlayerConditional({126, 135, 186}, 10, "Dies on Use", {layer = 10000}) -- Lethal Lost items warning
|
||||
EID:AddClosestPlayerConditional({108, 122, 296}, 14, "No Effect Replace") -- Useless Keeper items (The Wafer, Converter, Whore) replace
|
||||
if EID.isRepentance then
|
||||
|
||||
@@ -310,8 +310,8 @@ function EID:ClosestCharCheck(modifierText, playerTypes, includeTainted)
|
||||
end
|
||||
|
||||
-- The closest player does not apply the modifier; check for players that do get this modifier
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local t = EID.coopAllPlayers[i]:GetPlayerType()
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
local t = player:GetPlayerType()
|
||||
if EID:ArrayContains(playerTypes, t) or (includeTainted and EID:ArrayContains(playerTypes, EID.TaintedToRegularID[t])) then
|
||||
table.insert(EID.DifferentEffectPlayers, t)
|
||||
end
|
||||
@@ -320,8 +320,7 @@ function EID:ClosestCharCheck(modifierText, playerTypes, includeTainted)
|
||||
end
|
||||
|
||||
function EID:PlayersHaveGoldenBomb()
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if player:HasGoldenBomb() then
|
||||
return true
|
||||
end
|
||||
@@ -364,8 +363,7 @@ function EID:CheckForNoRedHealthPlayer()
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
return EID.NoRedHeartsPlayerIDs[player:GetPlayerType()]
|
||||
else
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if EID.NoRedHeartsPlayerIDs[player:GetPlayerType()] then
|
||||
return true
|
||||
end
|
||||
@@ -379,8 +377,7 @@ function EID:CheckForTaintedPlayer()
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
return EID.TaintedIDs[player:GetPlayerType()]
|
||||
else
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if EID.TaintedIDs[player:GetPlayerType()] then
|
||||
return true
|
||||
end
|
||||
@@ -390,15 +387,14 @@ function EID:CheckForTaintedPlayer()
|
||||
end
|
||||
|
||||
-- Check if we have characters with Schoolbag or a pocket active item
|
||||
function EID:CheckForMultipleActives(descObj, onlyChargeablePockets)
|
||||
function EID:CheckForMultipleActives(_, onlyChargeablePockets)
|
||||
if EID.InsideItemReminder then
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
if player:HasCollectible(534) then return 534 end
|
||||
local id = player:GetPlayerType()
|
||||
if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end
|
||||
else
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if player:HasCollectible(534) then return 534 end
|
||||
local id = player:GetPlayerType()
|
||||
if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end
|
||||
@@ -416,8 +412,7 @@ function EID:CheckForPocketActives()
|
||||
local player = EID.ItemReminderPlayerEntity
|
||||
return EID.PocketActivePlayerIDs[player:GetPlayerType()]
|
||||
else
|
||||
for i = 1, #EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
if EID.PocketActivePlayerIDs[player:GetPlayerType()] then return true end
|
||||
end
|
||||
end
|
||||
@@ -430,14 +425,14 @@ function EID:CheckForCarBattery(descObj)
|
||||
return descObj.ObjSubType
|
||||
end
|
||||
-- When we're looking at a Car Battery pedestal, check our actives for having an effect or no effect
|
||||
function EID:CheckActivesForCarBattery(descObj)
|
||||
function EID:CheckActivesForCarBattery(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.CarBatteryPedestalWhitelist) do
|
||||
if v and EID:PlayersHaveCollectible(k) then return k end
|
||||
end
|
||||
return false
|
||||
end
|
||||
function EID:CheckActivesForNoCarBattery(descObj)
|
||||
function EID:CheckActivesForNoCarBattery(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.CarBatteryNoSynergy) do
|
||||
if v and EID:PlayersHaveCollectible(k) then return k end
|
||||
@@ -458,21 +453,21 @@ function EID:CheckForHiveMind(descObj)
|
||||
end
|
||||
|
||||
-- When we're looking at a BFFS pedestal, check our familiars for having an effect (only finds the earliest one)
|
||||
function EID:CheckFamiliarsForBFFS(descObj)
|
||||
function EID:CheckFamiliarsForBFFS(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.BFFSPedestalWhitelist) do
|
||||
if v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end
|
||||
end
|
||||
return false
|
||||
end
|
||||
function EID:CheckFamiliarsForHiveMind(descObj)
|
||||
function EID:CheckFamiliarsForHiveMind(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.BFFSPedestalWhitelist) do
|
||||
if EID.HiveMindFamiliars[k] and v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end
|
||||
end
|
||||
return false
|
||||
end
|
||||
function EID:CheckFamiliarsForNoBFFS(descObj)
|
||||
function EID:CheckFamiliarsForNoBFFS(_)
|
||||
if EID.InsideItemReminder then return false end
|
||||
for k,v in pairs(EID.BFFSNoSynergy) do
|
||||
if v and EID:PlayersHaveCollectible(k) then return k end
|
||||
@@ -614,7 +609,10 @@ function EID:applyConditionals(descObj)
|
||||
|
||||
-- Table with 1 entry = replace
|
||||
elseif #text == 1 then
|
||||
descObj.Description = EID:ReplaceVariableStr(text[1], variableText)
|
||||
local iconStr = ""
|
||||
if bulletpoint then iconStr = iconStr .. "{{" .. bulletpoint .. "}} " end
|
||||
if cond.lineColor then iconStr = iconStr .. "{{" .. cond.lineColor .. "}}" end
|
||||
descObj.Description = iconStr.. EID:ReplaceVariableStr(text[1], variableText)
|
||||
|
||||
-- Table with 2+ entries = find and replace pairs
|
||||
-- Entry 1 is replaced with entry 2, entry 3 is replaced with entry 4, etc.
|
||||
|
||||
@@ -543,20 +543,24 @@ EID.InlineIcons = {
|
||||
["Player40"] = {"Players", 40, 15, 12, 2, 1, EID.PlayerSprite}, -- T. The Soul
|
||||
|
||||
-- Status effects
|
||||
["Charm"] = {"StatusEffects", 0, 10, 9, 0, 1},
|
||||
["Burning"] = {"StatusEffects", 1, 8, 9, 0, 1},
|
||||
["Crown"] = {"StatusEffects", 2, 10, 9, 0, 3},
|
||||
["Burning"] = {"StatusEffects", 0, 8, 9, 0, 1},
|
||||
["Charm"] = {"StatusEffects", 1, 10, 9, 0, 1},
|
||||
["Confusion"] = {"StatusEffects", 2, 10, 9, 0, 1},
|
||||
["Fear"] = {"StatusEffects", 3, 10, 9, 0, 1},
|
||||
["Poison"] = {"StatusEffects", 4, 8, 9, 0, 1},
|
||||
["Slow"] = {"StatusEffects", 5, 10, 9, 0, 2},
|
||||
["Magnetize"] = {"StatusEffects", 6, 10, 9, 0, 1},
|
||||
["BrimstoneCurse"] = {"StatusEffects", 7, 10, 9, 0, 1},
|
||||
["BleedingOut"] = {"StatusEffects", 8, 8, 9, 0, 1},
|
||||
["Bait"] = {"StatusEffects", 9, 10, 9, 0, 1},
|
||||
["Weakness"] = {"StatusEffects", 10, 10, 9, 0, 1},
|
||||
["DeathMark"] = {"StatusEffects", 11, 10, 9, 0, 1},
|
||||
["Confusion"] = {"StatusEffects", 12, 10, 9, 0, 1},
|
||||
["Freezing"] = {"StatusEffects", 13, 10, 9, 0, 1},
|
||||
["Petrify"] = {"StatusEffects", 4, 10, 9, 0, 1},
|
||||
["Poison"] = {"StatusEffects", 5, 8, 9, 0, 1},
|
||||
["Slow"] = {"StatusEffects", 6, 10, 9, 0, 2},
|
||||
["Friendly"] = {"StatusEffects", 7, 12, 9, 0, 1},
|
||||
["Shrink"] = {"StatusEffects", 8, 8, 9, 0, 2},
|
||||
["BleedingOut"] = {"StatusEffects", 9, 8, 9, 0, 1},
|
||||
["Bait"] = {"StatusEffects", 10, 10, 9, 0, 1},
|
||||
["Chained"] = {"StatusEffects", 11, 8, 11, 0, 0},
|
||||
["Freezing"] = {"StatusEffects", 12, 10, 9, 0, 1},
|
||||
["Magnetize"] = {"StatusEffects", 13, 10, 9, 0, 1},
|
||||
["BrimstoneCurse"] = {"StatusEffects", 14, 10, 9, 0, 1},
|
||||
["Weakness"] = {"StatusEffects", 15, 10, 9, 0, 1},
|
||||
["DeathMark"] = {"StatusEffects", 16, 10, 9, 0, 1},
|
||||
["Crown"] = {"StatusEffects", 17, 10, 9, 0, 3},
|
||||
|
||||
-- Curses
|
||||
["CurseDarkness"] = {"Curses", 0, 13, 11, 0, -1},
|
||||
@@ -1307,3 +1311,12 @@ EID.BoC.ComponentShifts = {
|
||||
{0x00000011, 0x0000000F, 0x00000017},
|
||||
{0x00000011, 0x0000000F, 0x0000001A}
|
||||
}
|
||||
|
||||
-- list of multipliers for Abyss locust damages
|
||||
EID.QualityToLocustDamageMultiplier = {
|
||||
[0] = 0.5,
|
||||
[1] = 0.75,
|
||||
[2] = 1,
|
||||
[3] = 1.5,
|
||||
[4] = 2,
|
||||
}
|
||||
@@ -17,7 +17,7 @@ function EID:countEntries(t)
|
||||
end
|
||||
EID:countEntries(EID.descriptions["en_us"])
|
||||
local enUSEntries = count
|
||||
print("en_us entries: "..enUSEntries)
|
||||
EID:WriteDebugMsg("en_us entries: "..enUSEntries)
|
||||
|
||||
|
||||
local maxChecklimit = {["tarotClothBuffs"] = 2}
|
||||
@@ -34,7 +34,7 @@ local ignoreNodesWithName = {["fonts"] = true}
|
||||
|
||||
|
||||
for _, lang in ipairs(languageFilesToCheck) do
|
||||
print("Now checking integrity of languagefile: " .. lang)
|
||||
EID:WriteDebugMsg("Now checking integrity of languagefile: " .. lang)
|
||||
-- Generic function to compare two tables
|
||||
function EID:compareTables(table1, table2, prevKey, progress)
|
||||
local checkLimit = EID:getMaxCheckLimit(prevKey)
|
||||
@@ -44,10 +44,10 @@ for _, lang in ipairs(languageFilesToCheck) do
|
||||
if not (ignoreNodesWithName[k] or checkLimit < 0) then
|
||||
-- only evaluate nodes that are not listed in this table
|
||||
if not table2[k] then
|
||||
print(" Table '" .. prevKey .. "' does not contain key: " .. k)
|
||||
EID:WriteDebugMsg(" Table '" .. prevKey .. "' does not contain key: " .. k)
|
||||
progress[2] = progress[2] + 1
|
||||
elseif type(table2[k]) ~= type(table1[k]) then
|
||||
-- print("Type mismatch in table '" .. prevKey .. "', key: " .. k)
|
||||
-- EID:WriteDebugMsg("Type mismatch in table '" .. prevKey .. "', key: " .. k)
|
||||
progress[2] = progress[2] + 1
|
||||
elseif type(table2[k]) == "table" then
|
||||
EID:compareTables(table1[k], table2[k], prevKey.."->"..k, progress)
|
||||
@@ -59,7 +59,7 @@ for _, lang in ipairs(languageFilesToCheck) do
|
||||
local filteredSpriteText, spriteTable = EID:filterIconMarkup(textPart[1])
|
||||
|
||||
if string.find(filteredSpriteText, "{{") or string.find(filteredSpriteText, "}}") then
|
||||
print(" Table '" ..
|
||||
EID:WriteDebugMsg(" Table '" ..
|
||||
prevKey .. "' entry '" .. k .. "' does contain a broken markup object: '" .. table2[k])
|
||||
progress[1] = progress[1] - 2
|
||||
progress[2] = progress[2] + 1
|
||||
@@ -67,7 +67,7 @@ for _, lang in ipairs(languageFilesToCheck) do
|
||||
else
|
||||
for _, sprite in ipairs(spriteTable) do
|
||||
if sprite[1][1] == "ERROR" then
|
||||
print(" Table '" ..
|
||||
EID:WriteDebugMsg(" Table '" ..
|
||||
prevKey ..
|
||||
"' entry '" .. k .. "' does contain a bad icon markup in string: '" .. table2[k])
|
||||
progress[1] = progress[1] - 2
|
||||
@@ -86,8 +86,8 @@ for _, lang in ipairs(languageFilesToCheck) do
|
||||
EID:compareTables(EID.descriptions["en_us"], EID.descriptions[lang], lang, progress)
|
||||
|
||||
local errors = (enUSEntries - progress[1])-progress[2]
|
||||
print("Errors found: "..errors .." / "..enUSEntries)
|
||||
print("Translation progress: "..((enUSEntries-errors)/enUSEntries*100).."%")
|
||||
EID:WriteDebugMsg("Errors found: "..errors .." / "..enUSEntries)
|
||||
EID:WriteDebugMsg("Translation progress: "..((enUSEntries-errors)/enUSEntries*100).."%")
|
||||
|
||||
end
|
||||
|
||||
@@ -211,6 +211,16 @@ EID:addColor("ColorBlackBlink", nil, function(color)
|
||||
-- Test: Pill effect unidentifyable
|
||||
EID:SetPillEffectUnidentifyable(24, true) -- set "I can see forever" to always be unidentifyable
|
||||
|
||||
-- Test: Write error for id = -1
|
||||
EID:addCollectible(-1, "Desc", "Fail")
|
||||
EID:addTrinket(-1, "Desc", "Fail")
|
||||
EID:addCharacterInfo(-1, "Desc", "Fail")
|
||||
EID:addCard(-1, "Desc", "Fail")
|
||||
EID:addPill(-1, "Desc", "Fail")
|
||||
EID:addHorsePill(-1, "Desc", "Fail")
|
||||
EID:addBirthright(-1, "Desc", "Fail")
|
||||
|
||||
|
||||
local function onDebugRender()
|
||||
EID:renderHUDLocationIndicators()
|
||||
|
||||
|
||||
@@ -14,10 +14,8 @@ function EID:TabReleased() return EID.TabHeldLastFrame and not EID.TabHeldThisFr
|
||||
-- List of collectible IDs for us to check if a player owns them; feel free to add to this in mods that add description modifiers!
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_VOID] = true
|
||||
EID.collectiblesToCheck["5.300.41"] = true -- Black Rune
|
||||
local maxSlot = 1
|
||||
-- Repentance modifiers
|
||||
if EID.isRepentance then
|
||||
maxSlot = 3
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_BOOK_OF_VIRTUES] = true
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_SPINDOWN_DICE] = true
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_MOMS_BOX] = true
|
||||
@@ -28,6 +26,7 @@ if EID.isRepentance then
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_FLIP] = true
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_GLOWING_HOUR_GLASS] = true
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_GLITCHED_CROWN] = true
|
||||
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_ABYSS] = true
|
||||
end
|
||||
EID.collectiblesOwned = {}
|
||||
EID.collectiblesAbsorbed = {}
|
||||
@@ -327,18 +326,19 @@ local function HealthUpCallback(descObj)
|
||||
-- find/replace Health Up lines
|
||||
local numHearts = EID.HealthUpData[typeVarSub] or 1
|
||||
local text = EID:getDescriptionEntry("RedToX", "Red to " .. heartType)
|
||||
local plural = ""; if numHearts ~= 1 and numHearts ~= -1 then plural = EID:getDescriptionEntry("Pluralize") end
|
||||
|
||||
local pos = 1
|
||||
while pos <= #text do
|
||||
-- replace {1} with the number of hearts and {2} with the plural character
|
||||
local toFind = EID:ReplaceVariableStr(text[pos], {numHearts, plural})
|
||||
local toFind = EID:ReplaceVariableStr(text[pos], numHearts)
|
||||
if text[pos + 1] then
|
||||
local replaceWith = EID:ReplaceVariableStr(text[pos + 1], {numHearts, plural})
|
||||
local replaceWith = EID:ReplaceVariableStr(text[pos + 1], numHearts)
|
||||
descObj.Description = EID:SimpleReplace(descObj.Description, tostring(toFind), replaceWith, 1)
|
||||
end
|
||||
pos = pos + 2
|
||||
end
|
||||
-- pluralize
|
||||
descObj.Description = EID:TryPluralizeString(descObj.Description, numHearts)
|
||||
|
||||
-- remove HealingRed lines entirely for Soul/Black/None health chars
|
||||
descObj.Description = descObj.Description .. "#" -- gsub finds final lines better if the desc ends with a line break
|
||||
@@ -351,7 +351,8 @@ local function HealthUpCallback(descObj)
|
||||
-- check if we just made the description blank
|
||||
if descObj.Description:gsub("#", "") == "" then
|
||||
local noEffectStr = EID:getDescriptionEntry("ConditionalDescs", "No Effect")
|
||||
descObj.Description = EID:GetPlayerIcon(playerType) .. " " .. EID:ReplaceVariableStr(noEffectStr, EID:getPlayerName(playerType))
|
||||
local playerName = "{{ColorIsaac}}"..EID:getPlayerName(playerType) .. "{{CR}}"
|
||||
descObj.Description = EID:GetPlayerIcon(playerType) .. " " .. EID:ReplaceVariableStr(noEffectStr, playerName)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -459,7 +460,7 @@ if EID.isRepentance then
|
||||
for p = 1,#EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[p]
|
||||
local playerID = player:GetPlayerType()
|
||||
local playerName = player:GetName()
|
||||
local playerName = EID:getPlayerName(player:GetPlayerType())
|
||||
|
||||
local playerStats = {}
|
||||
playerStats[1] = EID:SimpleRound((player.MoveSpeed * 4.5) - 2)
|
||||
@@ -920,12 +921,13 @@ if EID.isRepentance then
|
||||
local function GlitchedCrownCallback(descObj)
|
||||
if not descObj.Entity or inGlitchedCrown then return descObj end
|
||||
local entity = descObj.Entity
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
local pedestalID = descObj.Entity.InitSeed .. descObj.Entity.Index
|
||||
|
||||
if EID.GlitchedCrownCheck[curRoomIndex] and EID.GlitchedCrownCheck[curRoomIndex][descObj.Entity.InitSeed .. descObj.Entity.Index] then
|
||||
if EID.GlitchedCrownCheck[curRoomIndex] and EID.GlitchedCrownCheck[curRoomIndex][pedestalID] then
|
||||
-- this table has collectible ID keys that define the first frame and most recent frame that that ID has been seen on this pedestal
|
||||
-- we need to filter out items that haven't been seen in a while (due to a reroll perhaps), then sort by first frame
|
||||
local pedestalID = descObj.Entity.InitSeed .. descObj.Entity.Index
|
||||
|
||||
local items = EID.GlitchedCrownCheck[curRoomIndex][pedestalID]
|
||||
local sortedItems = {}
|
||||
for id, frames in pairs(items) do
|
||||
@@ -980,6 +982,114 @@ if EID.isRepentance then
|
||||
inGlitchedCrown = false
|
||||
return descObj
|
||||
end
|
||||
|
||||
-----------------------------
|
||||
-- Abyss Locust Handling-----
|
||||
-----------------------------
|
||||
local function GetChanceString(effectID, chance1, chance2, chance3)
|
||||
local chanceText = ""
|
||||
local chance = (effectID == 3 and chance3 < 1 and chance3) or (effectID == 2 and chance2 < 1 and chance2) or chance1 or 1
|
||||
if chance ~= 1 then
|
||||
chanceText = EID:getDescriptionEntry("AbyssTexts", "Chance")
|
||||
chanceText = EID:ReplaceVariableStr(chanceText, math.floor(chance * 100))
|
||||
end
|
||||
return chanceText
|
||||
end
|
||||
|
||||
local function GetFlagString(id, tableName, flagArray, chance1, chance2, chance3)
|
||||
local text = ""
|
||||
for _, locustFlag in ipairs(flagArray) do
|
||||
local locustEffectText = EID:getDescriptionEntry(tableName, locustFlag)
|
||||
if locustEffectText then
|
||||
text = text .. "#{{ColorRed}}" .. locustEffectText .. GetChanceString(id, chance1, chance2, chance3)
|
||||
end
|
||||
if not EID.isRepentancePlus then
|
||||
-- In Repentance, there is a bug where only the first flag of the array is able to trigger
|
||||
return text
|
||||
end
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
local function AbyssCallback(descObj)
|
||||
local textColor = "{{ColorRed}}"
|
||||
-- Display explicit "abyssSynergies" table entry, if present
|
||||
local overrideDesc = EID:getDescriptionEntry("abyssSynergies", descObj.ObjSubType)
|
||||
if overrideDesc then
|
||||
EID:appendToDescription(descObj, "#{{Collectible706}} " .. textColor .. overrideDesc)
|
||||
return descObj
|
||||
end
|
||||
-- Display automatically generated description
|
||||
|
||||
-- Default locust Data
|
||||
local locustData = { "default", 1, 1, 1, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, 1, 1, 1, 1, 1, 0 }
|
||||
-- Check if an XML entry exists and load if exists
|
||||
if EID.XMLLocusts and EID.XMLLocusts[descObj.ObjSubType] then
|
||||
locustData = EID.XMLLocusts[descObj.ObjSubType]
|
||||
end
|
||||
local descriptionText = ""
|
||||
--local colors = locustData[1] -- colors flag: useless info right now
|
||||
local amount = locustData[2]
|
||||
local scale = locustData[3]
|
||||
local speed = locustData[4]
|
||||
local locustFlags1 = locustData[5] -- array
|
||||
local locustFlags2 = locustData[6] -- array
|
||||
local locustFlags3 = locustData[7] -- array
|
||||
local tearFlags1 = locustData[8] -- array
|
||||
local tearFlags2 = locustData[9] -- array
|
||||
local tearFlags3 = locustData[10] -- array
|
||||
local procChance1 = locustData[11]
|
||||
local procChance2 = locustData[12]
|
||||
local procChance3 = locustData[13]
|
||||
local damageMultiplier1 = locustData[14]
|
||||
local damageMultiplier2 = locustData[15]
|
||||
--local mutexFlags2 = locustData[16] -- mutex flag: useless info right now
|
||||
|
||||
-- base damage via Quality and multiplier
|
||||
local damageText = EID:getDescriptionEntry("AbyssTexts", "DamageMult")
|
||||
local dmg = (EID.isRepentancePlus and EID.QualityToLocustDamageMultiplier[descObj.Quality] or 1) * damageMultiplier1
|
||||
damageText = EID:ReplaceVariableStr(damageText, dmg)
|
||||
|
||||
-- size
|
||||
local scaleText = ""
|
||||
if scale < 1 then scaleText = EID:getDescriptionEntry("AbyssTexts", "SizeSmall")
|
||||
elseif scale > 1 then scaleText = EID:getDescriptionEntry("AbyssTexts", "SizeBig") end
|
||||
-- speed
|
||||
local speedText = ""
|
||||
if speed < 1 then speedText = EID:getDescriptionEntry("AbyssTexts", "SpeedSlow")
|
||||
elseif speed >=6 then speedText = EID:getDescriptionEntry("AbyssTexts", "SpeedDash")
|
||||
elseif speed > 1 then speedText = EID:getDescriptionEntry("AbyssTexts", "SpeedFast") end
|
||||
|
||||
-- overview / headline
|
||||
local infoText = amount > 1 and EID:getDescriptionEntry("AbyssTexts", "InfoTextPlural") or EID:getDescriptionEntry("AbyssTexts", "InfoText")
|
||||
descriptionText = "#{{Collectible706}} " .. textColor .. infoText
|
||||
descriptionText = EID:ReplaceVariableStr(descriptionText, "amount", amount)
|
||||
descriptionText = EID:ReplaceVariableStr(descriptionText, "size", scaleText)
|
||||
descriptionText = EID:ReplaceVariableStr(descriptionText, "speed", speedText)
|
||||
descriptionText = EID:ReplaceVariableStr(descriptionText, "dmg", damageText)
|
||||
|
||||
-- damage multiplier based on proc chance
|
||||
if damageMultiplier2 ~= 1 then
|
||||
local dmgText2 = EID:ReplaceVariableStr(EID:getDescriptionEntry("AbyssTexts", "DamageMult"), damageMultiplier2)
|
||||
descriptionText = descriptionText .. "#"..textColor .. dmgText2 .. GetChanceString(1, procChance1, procChance2, procChance3)
|
||||
end
|
||||
-- create list of locust effect descriptions
|
||||
descriptionText = descriptionText .. GetFlagString(1, "AbyssLocustEffects", locustFlags1, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(2, "AbyssLocustEffects", locustFlags2, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(3, "AbyssLocustEffects", locustFlags3, procChance1, procChance2, procChance3)
|
||||
|
||||
-- create list of tear effect descriptions
|
||||
descriptionText = descriptionText .. GetFlagString(1, "TearFlagNames", tearFlags1, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(2, "TearFlagNames", tearFlags2, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(3, "TearFlagNames", tearFlags3, procChance1, procChance2, procChance3)
|
||||
|
||||
-- pluralize
|
||||
descriptionText = EID:TryPluralizeString(descriptionText, amount)
|
||||
-- Put everything together
|
||||
EID:appendToDescription(descObj, descriptionText)
|
||||
|
||||
return descObj
|
||||
end
|
||||
|
||||
--------------------------------
|
||||
-- Although individual conditions/callbacks work well for mods to be able to add through the API,
|
||||
@@ -1010,6 +1120,7 @@ if EID.isRepentance then
|
||||
|
||||
if EID:PlayersHaveCharacter(PlayerType.PLAYER_CAIN_B) then table.insert(callbacks, TaintedCainPedestalCallback) end
|
||||
if EID.collectiblesOwned[711] and EID:getEntityData(descObj.Entity, "EID_FlipItemID") then table.insert(callbacks, FlipCallback) end
|
||||
if EID.collectiblesOwned[706] then table.insert(callbacks, AbyssCallback) end
|
||||
if EID.Config["SpindownDiceResults"] > 0 and (EID.collectiblesOwned[723] or EID.collectiblesAbsorbed[723]) and descObj.ObjSubType ~= 668 then
|
||||
goingToSpindown = true
|
||||
table.insert(callbacks, SpindownDiceCallback)
|
||||
|
||||
@@ -23,19 +23,24 @@ local actions = { [0] = "use_active_item", "add_temporary_effect", "convert_enti
|
||||
local triggers = { [0] = "active", "tear_fire", "enemy_hit", "enemy_kill", "damage_taken", "room_clear", "entity_spawned", "pickup_collected", "chain" }
|
||||
|
||||
local function entityToName(Type, Variant, plural)
|
||||
plural = plural or false
|
||||
-- -1 is often used as an "any of this type", even if there's only one of that type, so converting it to 0 can help find names
|
||||
-- the string.format is in case this receives the type/variant as a Lua float
|
||||
local e = string.format("%d",Type) .. "." .. string.format("%d",Variant)
|
||||
local eWithZero = string.gsub(e, "-1", "0")
|
||||
|
||||
local localizedNames = EID:getDescriptionEntry("GlitchedItemText")
|
||||
local pluralize = EID:getDescriptionEntry("Pluralize")
|
||||
local name = localizedNames[e] or localizedNames[eWithZero] or EID:GetEntityXMLName(Type, Variant, 0) or e
|
||||
|
||||
--print out entities with no name yet
|
||||
if name == e then Isaac.DebugString("No name found for " .. e .. " (could be modded)")
|
||||
elseif plural then name = name .. pluralize end
|
||||
if name == e then Isaac.DebugString("No name found for " .. e .. " (could be modded)") end
|
||||
|
||||
-- pluralize Entity name
|
||||
if plural then
|
||||
name = name .."{pluralize}"
|
||||
name = EID:TryPluralizeString(name, 2)
|
||||
-- remove temporary variable, if language did not replace it
|
||||
name = EID:ReplaceVariableStr(name, "pluralize", "")
|
||||
end
|
||||
|
||||
return name
|
||||
end
|
||||
@@ -54,7 +59,6 @@ function EID:CheckGlitchedItemConfig(id)
|
||||
|
||||
local localizedNames = EID:getDescriptionEntry("GlitchedItemText")
|
||||
local localizedNamesEnglish = EID:getDescriptionEntryEnglish("GlitchedItemText")
|
||||
local pluralize = EID:getDescriptionEntry("Pluralize")
|
||||
local attributes = "#"
|
||||
|
||||
-- Check the base item config for the Hearts/Bombs/Coins/Keys this item adds,
|
||||
@@ -85,9 +89,10 @@ function EID:CheckGlitchedItemConfig(id)
|
||||
local prefix = "↑ "
|
||||
if val > 0 then s = "+" .. s else prefix = "↓ " end
|
||||
attributes = attributes .. prefix .. EID:ReplaceVariableStr(localizedNames[v] or localizedNamesEnglish[v], 1, s)
|
||||
if val ~= 1 and val ~= -1 then attributes = attributes .. pluralize end
|
||||
attributes = attributes .. "#"
|
||||
end
|
||||
-- pluralize
|
||||
attributes = EID:TryPluralizeString(attributes, val)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -48,19 +48,25 @@ EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimicc
|
||||
|
||||
EID.pillMetadata = {[0] = {mimiccharge=1, class="1+"}, [1] = {mimiccharge=2, class="2-"}, [10] = {mimiccharge=6, class="2+"}, [11] = {mimiccharge=4, class="3-"}, [12] = {mimiccharge=6, class="3+"}, [13] = {mimiccharge=4, class="3-"}, [14] = {mimiccharge=6, class="3+"}, [15] = {mimiccharge=4, class="3-"}, [16] = {mimiccharge=6, class="3+"}, [17] = {mimiccharge=4, class="3-"}, [18] = {mimiccharge=6, class="3+"}, [19] = {mimiccharge=1, class="1"}, [2] = {mimiccharge=12, class="2+"}, [20] = {mimiccharge=12, class="2+"}, [21] = {mimiccharge=6, class="2"}, [22] = {mimiccharge=6, class="1-"}, [23] = {mimiccharge=4, class="2+"}, [24] = {mimiccharge=2, class="1+"}, [25] = {mimiccharge=6, class="2-"}, [26] = {mimiccharge=3, class="1+"}, [27] = {mimiccharge=6, class="1-"}, [28] = {mimiccharge=2, class="1+"}, [29] = {mimiccharge=6, class="1-"}, [3] = {mimiccharge=1, class="2"}, [30] = {mimiccharge=2, class="0"}, [31] = {mimiccharge=6, class="1-"}, [32] = {mimiccharge=6, class="1"}, [33] = {mimiccharge=6, class="1"}, [34] = {mimiccharge=2, class="1+"}, [35] = {mimiccharge=2, class="1+"}, [36] = {mimiccharge=3, class="1+"}, [37] = {mimiccharge=6, class="1-"}, [38] = {mimiccharge=1, class="1+"}, [39] = {mimiccharge=1, class="0-"}, [4] = {mimiccharge=3, class="1"}, [40] = {mimiccharge=1, class="0+"}, [41] = {mimiccharge=3, class="1"}, [42] = {mimiccharge=6, class="1"}, [43] = {mimiccharge=4, class="2+"}, [44] = {mimiccharge=1, class="0"}, [45] = {mimiccharge=1, class="1+"}, [46] = {mimiccharge=6, class="2+"}, [47] = {mimiccharge=4, class="1-"}, [48] = {mimiccharge=6, class="1+"}, [49] = {mimiccharge=3, class="3"}, [5] = {mimiccharge=12, class="2+"}, [6] = {mimiccharge=4, class="3-"}, [7] = {mimiccharge=6, class="3+"}, [8] = {mimiccharge=1, class="0"}, [9] = {mimiccharge=1, class="0"}, }
|
||||
|
||||
-- locust colors for Abyss
|
||||
EID.XMLLocustColors = {["default"] = {0, 0, 0, 0, 0, 0}, ["fly_red"] = {768, 512, 512, 0, -255, -255}, ["fly_green"] = {512, 768, 512, -255, 0, -255}, ["fly_blue"] = {512, 512, 768, -255, -255, 0}, ["fly_yellow"] = {1024, 768, 512, 0, 0, -255}, ["fly_orange"] = {1024, 512, 512, 0, 0, -255}, ["fly_black"] = {255, 255, 255, 0, 0, 0}, ["fly_purple"] = {768, 512, 1024, 0, -255, 0}, ["fly_pink"] = {1024, 512, 768, 0, -255, 0}, ["fly_cyan"] = {680, 1024, 1024, 0, 0, 0}, }
|
||||
|
||||
-- effect storage for each locust generated by Abyss
|
||||
EID.XMLLocusts = {[2] = {{'fly_red'}, 3, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [3] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [4] = {{'fly_red'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 3, 1, 0}, [6] = {{'fly_yellow'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [7] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1, 0}, [10] = {{'fly_black'}, 2, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 0.5, 1, 0}, [13] = {{'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [25] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [103] = {{'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [118] = {{'fly_black'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [149] = {{'fly_green'}, 1, 1.25, 0.8, {-1}, {-1}, {-1}, {4, 12}, {-1}, {-1}, 1, 1, 1, 1.5, 1, 0}, [153] = {{'fly_red'}, 4, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [257] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {22}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [305] = {{'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [374] = {{'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [494] = {{'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [559] = {{'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, }
|
||||
|
||||
--The name of each entity, for use in glitched item descriptions
|
||||
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
|
||||
["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.131"] = "My Shadow", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.20.3"] = "Dime", ["5.20.4"] = "Double Penny", ["5.20.5"] = "Lucky Penny", ["5.20.6"] = "Sticky Nickel", ["5.30.1"] = "Key", ["5.30.2"] = "Golden Key", ["5.30.3"] = "Key Ring", ["5.30.4"] = "Charged Key", ["5.40.1"] = "Bomb", ["5.40.2"] = "Double Bomb", ["5.40.3"] = "Troll Bomb", ["5.40.4"] = "Golden Bomb",
|
||||
["5.40.5"] = "Megatroll Bomb", ["5.90.1"] = "Lil' Battery", ["5.90.2"] = "Micro Battery", ["5.50"] = "Chest", ["5.51"] = "Bomb Chest", ["5.52"] = "Spiked Chest", ["5.53"] = "Eternal Chest", ["5.54"] = "Mimic Chest", ["5.60"] = "Locked Chest", ["5.69.1"] = "Grab Bag", ["5.70.1"] = "Pill Blue-Blue", ["5.70.2"] = "Pill White-Blue", ["5.70.3"] = "Pill Orange-Orange", ["5.70.4"] = "Pill White-White", ["5.70.5"] = "Pill Dots-Red", ["5.70.6"] = "Pill Pink-Red", ["5.70.7"] = "Pill Blue-Cadetblue", ["5.70.8"] = "Pill Yellow-Orange", ["5.70.9"] = "Pill Dots-White", ["5.70.10"] = "Pill White-Azure", ["5.70.11"] = "Pill Black-Yellow", ["5.70.12"] = "Pill White-Black", ["5.70.13"] = "Pill White-Yellow", ["5.100"] = "Collectible", ["5.110"] = "Broken Shovel", ["5.150"] = "Shop Item", ["5.300"] = "Tarot Card", ["5.300.1"] = "Tarot Card", ["5.300.2"] = "Suit Card", ["5.300.3"] = "Rune#1", ["5.300.4"] = "Rune#2", ["5.300.5"] = "Emergency Contact", ["5.300.6"] = "Dice Shard", ["5.300.7"] = "Black Rune", ["5.300.8"] = "Magic Card", ["5.300.9"] = "Card Against Humanity", ["5.300.10"] = "Credit Card", ["5.300.11"] = "Holy Card", ["5.300.12"] = "Chance Card", ["5.300.13"] = "Rune Shard", ["5.340"] = "Big Chest", ["5.350"] = "Trinket", ["5.360"] = "Red Chest", ["5.370"] = "Challenge Trophy", ["5.380"] = "Isaac's Bed", ["6.1"] = "Slot Machine", ["6.2"] = "Blood Donation Machine", ["6.3"] = "Fortune Telling Machine", ["6.4"] = "Beggar", ["6.5"] = "Devil Beggar", ["6.6"] = "Shell Game", ["6.7"] = "Key Master", ["6.8"] = "Donation Machine", ["6.9"] = "Bomb Bum", ["6.10"] = "Shop Restock Machine", ["6.11"] = "Greed Donation Machine", ["6.12"] = "Mom's Dressing Table", ["7.1"] = "Laser (Thick Red)", ["7.1.3"] = "Laser (Thick Dark)", ["7.2"] = "Laser (Thin Red)", ["7.3"] = "Laser (Shoop da Whoop)", ["7.4"] = "Laser (Pride)", ["7.5"] = "Laser (Light Beam)", ["7.6"] = "Laser (Giant Red)", ["7.7"] = "Tractor Beam", ["7.8"] = "Light Ring", ["7.9"] = "Laser (Brimtech)", ["7.10"] = "Laser (Electric)", ["8.0"] = "Moms Knife", ["8.1"] = "Bone Club", ["8.2"] = "Bone Scythe", ["8.9"] = "Notched Axe", ["9.0"] = "Projectile", ["9.1"] = "Projectile", ["9.2"] = "Purple Fire Projectile", ["9.3"] = "Puke Projectile", ["9.4"] = "Tear Projectile", ["9.5"] = "Corn Projectile", ["9.6"] = "Hush Projectile", ["9.7"] = "Coin Projectile", ["9.12"] = "Steven Projectile", ["10.0"] = "Frowning Gaper", ["10.1"] = "Gaper", ["10.2"] = "Flaming Gaper", ["11.0"] = "Gusher", ["11.1"] = "Pacer", ["12.0"] = "Horf", ["13.0"] = "Fly", ["14.0"] = "Pooter", ["14.1"] = "Super Pooter", ["15.0"] = "Clotty", ["15.1"] = "Clot", ["15.2"] = "Iblob", ["16.0"] = "Mulligan", ["16.1"] = "Mulligoon", ["16.2"] = "Mulliboom", ["17.0"] = "Shopkeeper", ["17.1"] = "Secret Room Keeper", ["17.2"] = "Error Room Keeper", ["17.3"] = "Special Shopkeeper", ["17.4"] = "Special Secret Room Keeper",
|
||||
["18.0"] = "Attack Fly", ["19.0"] = "Larry Jr", ["19.1"] = "The Hollow", ["20.0"] = "Monstro", ["21.0"] = "Maggot", ["22.0"] = "Hive", ["22.1"] = "Drowned Hive", ["23.0"] = "Charger", ["23.0.1"] = "My Shadow", ["23.1"] = "Drowned Charger", ["23.2"] = "Dank Charger", ["24.0"] = "Globin", ["24.1"] = "Gazing Globin", ["24.2"] = "Dank Globin", ["25.0"] = "Boom Fly", ["25.1"] = "Red Boom Fly", ["25.2"] = "Drowned Boom Fly", ["26.0"] = "Maw", ["26.1"] = "Red Maw", ["26.2"] = "Psychic Maw", ["27.0"] = "Host", ["27.1"] = "Red Host", ["28.0"] = "Chub", ["28.1"] = "Chad", ["28.2"] = "The Carrion Queen", ["29.0"] = "Hopper", ["29.1"] = "Trite", ["30.0"] = "Boil", ["30.1"] = "Gut", ["30.2"] = "Sack", ["31.0"] = "Spitty", ["32.0"] = "Brain", ["33.0"] = "Fire Place", ["33.1"] = "Red Fire Place", ["33.2"] = "Blue Fire Place", ["33.3"] = "Purple Fire Place", ["34.0"] = "Leaper", ["35.0"] = "Mr Maw", ["35.1"] = "Mr Maw Head", ["35.2"] = "Mr Red Maw", ["35.3"] = "Mr Red Maw Head", ["35.10"] = "Mr. Maw Neck", ["36.0"] = "Gurdy", ["38.0"] = "Baby", ["38.1"] = "Angelic Baby", ["38.2"] = "Ultra Pride Baby", ["39.0"] = "Vis", ["39.1"] = "Double Vis", ["39.2"] = "Chubber", ["39.22"] = "Chubber Projectile", ["39.3"] = "Scarred Double Vis", ["40.0"] = "Guts", ["40.1"] = "Scarred Guts", ["41.0"] = "Knight", ["41.1"] = "Selfless Knight", ["42.0"] = "Stone Grimace", ["42.1"] = "Vomit Grimace", ["43.0"] = "Monstro Ii", ["43.1"] = "Gish", ["44.0"] = "Poky", ["44.1"] = "Slide", ["45.0"] = "Mom", ["45.10"] = "Mom Stomp", ["46.0"] = "Sloth", ["46.1"] = "Super Sloth", ["46.2"] = "Ultra Pride", ["47.0"] = "Lust", ["47.1"] = "Super Lust", ["48.0"] = "Wrath", ["48.1"] = "Super Wrath", ["49.0"] = "Gluttony", ["49.1"] = "Super Gluttony", ["50.0"] = "Greed", ["50.1"] = "Super Greed", ["51.0"] = "Envy", ["51.10"] = "Envy (big)", ["51.20"] = "Envy (medium)", ["51.30"] = "Envy (small)", ["51.1"] = "Super Envy", ["51.11"] = "Super Envy (big)", ["51.21"] = "Super Envy (medium)", ["51.31"] = "Super Envy (small)", ["52.0"] = "Pride", ["52.1"] = "Super Pride", ["53.0"] = "Dople", ["53.1"] = "Evil Twin", ["54.0"] = "Flaming Hopper", ["55.0"] = "Leech", ["55.1"] = "Kamikaze Leech", ["55.2"] = "Holy Leech", ["56.0"] = "Lump", ["57.0"] = "Membrain", ["57.1"] = "Mama Guts", ["58.0"] = "Parabite", ["58.1"] = "Scarred Parabite", ["59.0"] = "Fred", ["60.0"] = "Eye", ["60.1"] = "Bloodshot Eye", ["61.0"] = "Sucker", ["61.1"] = "Spit", ["61.2"] = "Soul Sucker",
|
||||
["62.0"] = "Pin", ["62.1"] = "Scolex", ["62.2"] = "The Frail", ["63.0"] = "Famine", ["64.0"] = "Pestilence", ["65.0"] = "War", ["65.1"] = "Conquest", ["65.10"] = "War without horse", ["66.0"] = "Death", ["66.10"] = "Death Scythe", ["66.20"] = "Death Horse", ["66.30"] = "Death without horse", ["67.0"] = "The Duke Of Flies", ["67.1"] = "The Husk", ["68.0"] = "Peep", ["68.1"] = "The Bloat", ["68.10"] = "Peep Eye", ["68.11"] = "Bloat Eye", ["69.0"] = "Loki", ["69.1"] = "Lokii", ["71.0"] = "Fistula", ["71.1"] = "Teratoma", ["72.0"] = "Fistula Medium", ["72.1"] = "Teratoma Medium", ["73.0"] = "Fistula Small", ["73.1"] = "Teratoma Small", ["74.0"] = "Blastocyst", ["75.0"] = "Blastocyst Medium", ["76.0"] = "Blastocyst Small", ["77.0"] = "Embryo", ["78.0"] = "Moms Heart", ["78.1"] = "It Lives", ["78.10"] = "Moms Guts", ["79.0"] = "Gemini", ["79.1"] = "Steven", ["79.2"] = "The Blighted Ovum", ["79.10"] = "Gemini Baby", ["79.11"] = "Steven Baby", ["79.12"] = "The Blighted Ovum Baby", ["79.20"] = "Umbilical Cord", ["80.0"] = "Moter", ["81.0"] = "The Fallen", ["81.1"] = "Krampus", ["82.0"] = "Headless Horseman", ["83.0"] = "Headless Horsemans Head", ["84.0"] = "Satan", ["84.10"] = "Satan Stomp", ["85.0"] = "Spider", ["86.0"] = "Keeper", ["87.0"] = "Gurgle", ["88.0"] = "Walking Boil", ["88.1"] = "Walking Gut", ["88.2"] = "Walking Sack", ["89.0"] = "Buttlicker", ["90.0"] = "Hanger", ["91.0"] = "Swarmer", ["92.0"] = "Heart", ["93.0"] = "Mask", ["94.0"] = "Big Spider", ["96.0"] = "Eternal Fly", ["97.0"] = "Mask Of Infamy", ["98.0"] = "Heart Of Infamy", ["99.0"] = "Gurdy Jr", ["100.0"] = "Widow", ["100.1"] = "The Wretched", ["101.0"] = "Daddy Long Legs", ["101.1"] = "Triachnid", ["102.0"] = "Isaac", ["102.1"] = "Bluebaby", ["102.2"] = "??? (Alt)", ["201.0"] = "Stone Eye", ["202.0"] = "Constant Stone Shooter", ["202.10"] = "Cross Stone Shooter", ["202.10.1"] = "Cross Stone Shooter", ["202.11"] = "Cross Stone Shooter (always on)", ["202.11.1"] = "Cross Stone Shooter (always on)", ["203.0"] = "Brimstone Head", ["204.0"] = "Mobile Host", ["205.0"] = "Nest", ["206.0"] = "Baby Long Legs", ["206.1"] = "Small Baby Long Legs", ["207.0"] = "Crazy Long Legs", ["207.1"] = "Small Crazy Long Legs", ["208.0"] = "Fatty", ["208.1"] = "Pale Fatty", ["208.2"] = "Flaming Fatty", ["209.0"] = "Fat Sack", ["210.0"] = "Blubber", ["211.0"] = "Half Sack", ["212.0"] = "Deaths Head", ["212.1"] = "Dank Deaths Head", ["213.0"] = "Moms Hand", ["214.0"] = "Level 2 Fly", ["215.0"] = "Level 2 Spider", ["216.0"] = "Swinger", ["216.1"] = "Swinger Head", ["216.10"] = "Swinger Neck", ["217.0"] = "Dip", ["217.1"] = "Corn", ["217.2"] = "Brownie Corn", ["218.0"] = "Wall Hugger",
|
||||
["219.0"] = "Wizoob", ["220.0"] = "Squirt", ["220.1"] = "Dank Squirt", ["221.0"] = "Cod Worm", ["222.0"] = "Ring Fly", ["223.0"] = "Dinga", ["224.0"] = "Oob", ["225.0"] = "Black Maw", ["226.0"] = "Skinny", ["226.1"] = "Rotty", ["226.2"] = "Crispy", ["227.0"] = "Bony", ["228.0"] = "Homunculus", ["228.10"] = "Homunculus Cord", ["229.0"] = "Tumor", ["230.0"] = "Camillo Jr", ["231.0"] = "Nerve Ending", ["231.1"] = "Nerve Ending 2", ["234.0"] = "One Tooth", ["235.0"] = "Gaping Maw", ["236.0"] = "Broken Gaping Maw", ["237.0"] = "Gurgling", ["237.1"] = "Gurgling Boss", ["237.2"] = "Turdling", ["238.0"] = "Splasher", ["239.0"] = "Grub", ["240.0"] = "Wall Creep", ["241.0"] = "Rage Creep", ["242.0"] = "Blind Creep", ["243.0"] = "Conjoined Spitty", ["244.0"] = "Round Worm", ["244.1"] = "Tube Worm", ["245.0"] = "Poop", ["246.0"] = "Ragling", ["246.1"] = "Rag Man's Ragling", ["247.0"] = "Flesh Mobile Host", ["248.0"] = "Psychic Horf", ["249.0"] = "Full Fly", ["250.0"] = "Ticking Spider", ["251.0"] = "Begotten", ["251.10"] = "Begotten Chain", ["252.0"] = "Nulls", ["253.0"] = "Psy Tumor", ["254.0"] = "Floating Knight", ["255.0"] = "Night Crawler", ["256.0"] = "Dart Fly", ["257.0"] = "Conjoined Fatty", ["257.1"] = "Blue Conjoined Fatty", ["258.0"] = "Fat Bat", ["259.0"] = "Imp", ["260.0"] = "Haunt", ["260.10"] = "Lil Haunt", ["261.0"] = "Dingle", ["261.1"] = "Dangle", ["262.0"] = "Mega Maw", ["263.0"] = "The Gate", ["264.0"] = "Mega Fatty", ["265.0"] = "The Cage", ["266.0"] = "Mama Gurdy", ["266.1"] = "Mama Gurdy Left Hand", ["266.2"] = "Mama Gurdy Right Hand", ["267.0"] = "Dark One", ["268.0"] = "The Adversary", ["269.0"] = "Polycephalus", ["270.0"] = "Mr Fred", ["271.0"] = "Uriel", ["271.1"] = "Fallen Uriel", ["272.0"] = "Gabriel", ["272.1"] = "Fallen Gabriel", ["273.0"] = "The Lamb", ["273.10"] = "Lamb Body", ["274.0"] = "Mega Satan", ["274.1"] = "Mega Satan's Right Hand", ["274.2"] = "Mega Satan's Left Hand", ["275.0"] = "Mega Satan 2", ["275.1"] = "Mega Satan 2's Right Hand", ["275.2"] = "Mega Satan 2's Left Hand", ["276.0"] = "Roundy", ["277.0"] = "Black Bony", ["278.0"] = "Black Globin", ["279.0"] = "Black Globins Head", ["280.0"] = "Black Globins Body", ["281.0"] = "Swarm", ["282.0"] = "Mega Clotty", ["283.0"] = "Bone Knight", ["284.0"] = "Cyclopia", ["285.0"] = "Red Ghost", ["286.0"] = "Flesh Deaths Head", ["287.0"] = "Moms Dead Hand", ["288.0"] = "Dukie", ["289.0"] = "Ulcer", ["290.0"] = "Meatball", ["291.0"] = "Pitfall", ["291.1"] = "Suction Pitfall", ["291.2"] = "Teleport Pitfall", ["292.0"] = "Movable TNT", ["292.1"] = "Movable TNT (Mine Crafter)", ["293.0"] = "Ultra Greed Coin (Spinner)", ["293.1"] = "Ultra Greed Coin (Key)", ["293.2"] = "Ultra Greed Coin (Bomb)", ["293.3"] = "Ultra Greed Coin (Heart)",
|
||||
["294.0"] = "Ultra Greed Door", ["295.0"] = "Corn Mine", ["296.0"] = "Hush Fly", ["297.0"] = "Blue Gaper", ["298.0"] = "Blue Boil", ["299.0"] = "Greed Gaper", ["300.0"] = "Mushroom", ["301.0"] = "Poison Mind", ["302.0"] = "Stoney", ["302.10"] = "Cross Stoney", ["303.0"] = "Blister", ["304.0"] = "The Thing", ["305.0"] = "Ministro", ["306.0"] = "Portal", ["307.0"] = "Tar Boy", ["307.0.1"] = "Tar Boy Mouth", ["308.0"] = "Fistuloid", ["309.0"] = "Gush", ["310.0"] = "Leper", ["310.0.1"] = "Leper Stage 2", ["310.0.2"] = "Leper Stage 3", ["310.0.3"] = "Leper Stage 4", ["310.1"] = "Leper Flesh", ["311.0"] = "Mr Mine", ["311.10"] = "Mr. Mine Neck", ["401.0"] = "The Stain", ["402.0"] = "Brownie", ["403.0"] = "The Forsaken", ["404.0"] = "Little Horn", ["404.1"] = "Dark Ball", ["405.0"] = "Rag Man", ["405.1"] = "Rag Man's Head", ["406.0"] = "Ultra Greed", ["406.1"] = "Ultra Greedier", ["407.0"] = "Hush", ["408.0"] = "Hush (Skinless)", ["409.0"] = "Rag Mega", ["409.1"] = "Purple Ball", ["409.2"] = "Rag Mega's Rebirth Pillar", ["410.0"] = "Sisters Vis", ["411.0"] = "Big Horn", ["411.1"] = "Small Hole", ["411.2"] = "Big Hole", ["412.0"] = "Delirium", ["413.0"] = "The Matriarch", ["1000.1"] = "Bomb Explosion", ["1000.2"] = "Blood Explosion", ["1000.3"] = "Fly Explosion", ["1000.4"] = "Rock Particle", ["1000.5"] = "Blood Particle", ["1000.6"] = "Devil", ["1000.7"] = "Blood Splat", ["1000.8"] = "Ladder", ["1000.9"] = "Angel", ["1000.10"] = "Blue Flame", ["1000.11"] = "Bullet Poof", ["1000.12"] = "Tear PoofA", ["1000.12.10"] = "Tear PoofA (no tear)", ["1000.13"] = "Tear PoofB", ["1000.14"] = "Ripple Poof", ["1000.14.1"] = "Ripple Poof", ["1000.15"] = "Poof01", ["1000.16"] = "Poof02", ["1000.16.1"] = "Large Ground Poof", ["1000.16.2"] = "Large Ground Poof (foreground)", ["1000.16.3"] = "Large Blood Poof", ["1000.16.4"] = "Large Blood Poof (foreground)", ["1000.16.5"] = "Blood Cloud", ["1000.16.10"] = "Forgotten Soul Poof", ["1000.16.11"] = "Holy Mantle Poof", ["1000.17"] = "Poof04", ["1000.18"] = "Bomb Crater", ["1000.19"] = "Crack The Sky", ["1000.20"] = "Scythe Break", ["1000.21"] = "Tiny Bug", ["1000.68"] = "Wall Bug", ["1000.22"] = "Creep (Red)", ["1000.23"] = "Creep (Green)", ["1000.24"] = "Creep (Yellow)", ["1000.25"] = "Creep (White)", ["1000.26"] = "Creep (Black)", ["1000.27"] = "Wood Particle", ["1000.28"] = "Monstros Tooth", ["1000.29"] = "Mom Foot Stomp", ["1000.30"] = "Dr. Fetus Target", ["1000.31"] = "Dr. Fetus Rocket", ["1000.32"] = "Lemon Mishap", ["1000.78"] = "Lemon Party", ["1000.33"] = "Tiny Fly", ["1000.34"] = "Fart", ["1000.35"] = "Tooth Particle", ["1000.36"] = "Wall Hole X-Ray", ["1000.37"] = "Player Creep (Holy Water)", ["1000.38"] = "Spider Explosion", ["1000.39"] = "Heaven Door", ["1000.41"] = "Water Droplet", ["1000.42"] = "Blood Gush", ["1000.43"] = "Poop Explosion", ["1000.44"] = "Player Creep (White)", ["1000.45"] = "Player Creep (Black)", ["1000.46"] = "Player Creep (Red)",
|
||||
["1000.47"] = "Trinity Shield", ["1000.48"] = "Battery up", ["1000.49"] = "Effect Notification", ["1000.50"] = "Laser Impact", ["1000.50.1"] = "Brimstone Impact", ["1000.50.2"] = "Shoop Impact", ["1000.50.3"] = "Brimstone Impact CageVis", ["1000.50.4"] = "Bouncing Impact", ["1000.50.5"] = "Ring Impact", ["1000.51"] = "Fire", ["1000.52"] = "Red Flame", ["1000.53"] = "Tear Creep (Green)", ["1000.54"] = "Player Creep Holy Water Trail", ["1000.55"] = "Spike Effect", ["1000.56"] = "Brown Creep", ["1000.57"] = "Pulling Effect", ["1000.58"] = "Poop Particle", ["1000.59"] = "Dust Cloud", ["1000.60"] = "Boomerang", ["1000.61"] = "Shockwave (Radial)", ["1000.62"] = "Rock Explosion", ["1000.63"] = "Worm", ["1000.63.1"] = "Maggot", ["1000.63.2"] = "Leech", ["1000.64"] = "Beetle", ["1000.65"] = "Wisp", ["1000.66"] = "Ember Particle", ["1000.69"] = "Butterfly", ["1000.70"] = "Blood Drop", ["1000.71"] = "Brimstone Swirl", ["1000.74"] = "Isaac's Carpet", ["1000.76"] = "Dice Room Floor", ["1000.77"] = "Large Blood Explosion", ["1000.75"] = "Bar Particle", ["1000.67"] = "Shockwave (Directional)", ["1000.72"] = "Crackwave", ["1000.73"] = "Shockwave (Random)", ["1000.79"] = "Tear Poof small", ["1000.80"] = "Tear Poof very small", ["1000.81"] = "Friendly ball", ["1000.82"] = "Womb hole teleport", ["1000.83"] = "Spear of destiny", ["1000.84"] = "Evil Eye", ["1000.85"] = "Diamond Particle", ["1000.86"] = "Nail Particle", ["1000.87"] = "Falling Ember", ["1000.88"] = "Dark Ball Smoke Particle", ["1000.89"] = "Ultra Greed Footprint", ["1000.90"] = "Milk Puddle", ["1000.91"] = "Mom's Hand (Emergency Contact)", ["1000.92"] = "Player Creep (Black Powder)", ["1000.93"] = "Pentagram (Black Powder)", ["1000.94"] = "Slippery Brown Creep", ["1000.95"] = "Diamond Particle", ["1000.96"] = "Hush Laser", ["1000.97"] = "Impact", ["1000.98"] = "Coin Particle", ["1000.99"] = "Water Splash", ["1000.100"] = "Hush Ashes", ["1000.101"] = "Hush Laser Up", ["1000.102"] = "Bullet Poof", ["1000.103"] = "Ultra Greed Bling", ["1000.104"] = "Fireworks", ["1000.105"] = "Brown Cloud", ["1000.106"] = "Fart Ring", ["1000.107"] = "BlackHole", ["1000.107.1"] = "BlackHoleRay", ["1000.108"] = "Mr. Me!", ["1000.109"] = "Death Skull", ["1000.110"] = "Enemy Brimstone Swirl", ["1000.111"] = "Haemolacria Trail", ["1000.112"] = "Hallowed Ground", ["1000.113"] = "Brimstone Ball", ["1000.114"] = "Forgotten Chain", ["1000.115"] = "Broken Shovel Shadow", ["1000.116"] = "Dirt Patch", ["1000.117"] = "Forgotten Soul", ["1000.118"] = "Small Rocket", ["1000.119"] = "Timer", ["1000.120"] = "Spawner", ["1000.121"] = "Light", ["1000.122"] = "Big Horn Hole Helper", ["1000.123"] = "Halo", ["1000.123.1"] = "Telekinesis Halo", ["1000.124"] = "Tar Bubble", ["1000.125"] = "Big Horn Hand", ["1000.126"] = "Tech Dot", ["1000.127"] = "Mama Mega Explosion", ["9001.1"] = "Spidermod Text", ["2.39"] = "Fist Tear", ["2.40"] = "Grid Tear", ["2.41"] = "Ice Tear", ["2.42"] = "Rock Tear", ["2.43"] = "Key Tear", ["2.44"] = "Bloody Key Tear", ["2.45"] = "Eraser Tear", ["2.46"] = "Fire Tear", ["2.47"] = "Sword Tear", ["2.48"] = "Spore Tear", ["2.49"] = "Tech Sword Tear", ["2.50"] = "Fetus Tear",
|
||||
["3.200"] = "Intruder", ["3.201"] = "Dip Familiar", ["3.201.1"] = "Dip Familiar (red)", ["3.201.2"] = "Dip Familiar (corny)", ["3.201.3"] = "Dip Familiar (gold)", ["3.201.4"] = "Dip Familiar (rainbow)", ["3.201.5"] = "Dip Familiar (black)", ["3.201.6"] = "Dip Familiar (white)", ["3.201.12"] = "Dip Familiar (stone)", ["3.201.13"] = "Dip Familiar (flaming)", ["3.201.14"] = "Dip Familiar (stinky)", ["3.201.20"] = "Dip Familiar (Brownie)", ["3.202"] = "Damocles", ["3.203"] = "Blood Oath", ["3.204"] = "Psy Fly", ["3.205"] = "Menorah", ["3.206"] = "Wisp Familiar", ["3.207"] = "Peepers Other Eye", ["3.208"] = "Boiled Baby", ["3.209"] = "Freezer Baby", ["3.210"] = "Bird Cage", ["3.211"] = "Lost Soul", ["3.212"] = "Lil Dumpy", ["3.213"] = "Knife Piece 1", ["3.214"] = "Knife Piece 2", ["3.215"] = "Knife Piece 3", ["3.216"] = "Tinytoma", ["3.217"] = "Tinytoma (small)", ["3.218"] = "Bot Fly", ["3.219"] = "Dead Bird (permanent)", ["3.220"] = "Siren Minion", ["3.221"] = "Paschal Candle", ["3.222"] = "Stitches", ["3.223"] = "Full Knife", ["3.224"] = "Baby Plum (familiar)", ["3.225"] = "Fruity Plum", ["3.226"] = "Spin to Win", ["3.227"] = "Beths Heart", ["3.228"] = "Minisaac", ["3.229"] = "Swarm Fly Orbital", ["3.230"] = "Lil Abaddon", ["3.231"] = "Abyss Locust", ["3.232"] = "Lil Portal", ["3.233"] = "Worm Friend", ["3.234"] = "Bone Spur", ["3.235"] = "Twisted Baby 1", ["3.235.1"] = "Twisted Baby 2", ["3.236"] = "Star of Bethlehem", ["3.237"] = "Item Wisp Familiar", ["3.238"] = "Blood Baby", ["3.239"] = "Cube Baby", ["3.240"] = "Umbilical Baby", ["3.241"] = "Blood Puppy", ["3.242"] = "Vanishing Twin", ["3.243"] = "Decap Attack", ["3.244"] = "Esau Jr.", ["4.13"] = "Throwable Bomb", ["4.14"] = "Small Bomb", ["4.15"] = "Brimstone Bomb", ["4.16"] = "Bloody Sad Bomb", ["4.17"] = "Giga Bomb", ["4.18"] = "Golden Troll Bomb", ["4.19"] = "Rocket", ["4.20"] = "Giga Rocket", ["5.41"] = "Throwable Bomb (pickup)", ["5.20.7"] = "Golden Penny", ["5.69.2"] = "Black Sack", ["5.70.14"] = "Pill Gold-Gold", ["5.70.2049"] = "Horse Pill Blue-Blue", ["5.70.2050"] = "Horse Pill White-Blue", ["5.70.2051"] = "Horse Pill Orange-Orange", ["5.70.2052"] = "Horse Pill White-White", ["5.70.2053"] = "Horse Pill Dots-Red", ["5.70.2054"] = "Horse Pill Pink-Red", ["5.70.2055"] = "Horse Pill Blue-Cadetblue", ["5.70.2056"] = "Horse Pill Yellow-Orange", ["5.70.2057"] = "Horse Pill Dots-White", ["5.70.2058"] = "Horse Pill White-Azure", ["5.70.2059"] = "Horse Pill Black-Yellow", ["5.70.2060"] = "Horse Pill White-Black", ["5.70.2061"] = "Horse Pill White-Yellow", ["5.70.2062"] = "Horse Pill Gold-Gold", ["5.10.12"] = "Rotten Heart", ["5.42"] = "Poop Nugget", ["5.42.1"] = "Big Poop Nugget", ["5.40.7"] = "Giga Bomb", ["5.90.3"] = "Mega Battery", ["5.90.4"] = "Golden Battery", ["5.300.14"] = "Reverse Tarot Card", ["5.300.15"] = "Cracked Key", ["5.300.16"] = "Treasure Card", ["5.300.17"] = "Unus Card", ["5.300.18"] = "Soul of Isaac", ["5.300.19"] = "Soul of Magdalene", ["5.300.20"] = "Soul of Cain", ["5.300.21"] = "Soul of Judas", ["5.300.22"] = "Soul of ???", ["5.300.23"] = "Soul of Eve", ["5.300.24"] = "Soul of Samson", ["5.300.25"] = "Soul of Azazel", ["5.300.26"] = "Soul of Lazarus",
|
||||
["5.300.27"] = "Soul of Eden", ["5.300.28"] = "Soul of the Lost", ["5.300.29"] = "Soul of Lilith", ["5.300.30"] = "Soul of the Keeper", ["5.300.31"] = "Soul of Apollyon", ["5.300.32"] = "Soul of the Forgotten", ["5.300.33"] = "Soul of Bethany", ["5.300.34"] = "Soul of Jacob", ["5.380.10"] = "Mom's Bed", ["5.390"] = "Mom's Chest", ["5.55"] = "Old Chest", ["5.56"] = "Wooden Chest", ["5.57"] = "Mega Chest", ["5.58"] = "Haunted Chest", ["6.13"] = "Battery Bum", ["6.14"] = "Isaac (secret)", ["6.15"] = "Hell Game", ["6.16"] = "Crane Game", ["6.17"] = "Confessional", ["6.18"] = "Rotten Beggar", ["7.11"] = "Laser (Thicker Red)", ["7.12"] = "Laser (Thick Brown)", ["7.13"] = "Laser (Beast)", ["7.14"] = "Laser (Thicker Brimtech)", ["7.15"] = "Laser (Giant Brimtech)", ["8.3"] = "Donkey Jawbone", ["8.4"] = "Bag of Crafting", ["8.5"] = "Sumptorium", ["8.10"] = "Spirit Sword", ["8.11"] = "Tech Sword", ["9.8"] = "Grid Projectile", ["9.9"] = "Rock Projectile", ["9.11"] = "Meat Projectile", ["9.13"] = "Feather Projectile", ["9.14"] = "Lava Projectile", ["9.15"] = "Head Projectile", ["9.16"] = "Eyeball Projectile", ["10.3"] = "Rotten Gaper", ["10.3.1"] = "Rotten Gaper", ["10.3.2"] = "Rotten Gaper", ["10.3.3"] = "Rotten Gaper", ["10.3.4"] = "Rotten Gaper", ["10.3.5"] = "Rotten Gaper", ["14.2"] = "Tainted Pooter", ["15.3"] = "Grilled Clotty", ["19.2"] = "Tuff Twin", ["19.3"] = "The Shell", ["22.2"] = "Holy Mulligan", ["22.3"] = "Tainted Mulligan", ["23.3"] = "Carrion Princess", ["24.3"] = "Cursed Globin", ["25.3"] = "Dragon Fly", ["25.3.1"] = "Dragon Fly X", ["25.4"] = "Bone Fly", ["25.5"] = "Sick Boom Fly", ["25.6"] = "Tainted Boom Fly", ["27.3"] = "Hard Host", ["29.2"] = "Eggy", ["29.3"] = "Tainted Hopper", ["31.1"] = "Tainted Spitty", ["33.4"] = "White Fire Place", ["33.10"] = "Moveable Fireplace", ["33.12"] = "Moveable Blue Fireplace", ["33.13"] = "Moveable Purple Fireplace", ["34.1"] = "Sticky Leaper", ["38.1.1"] = "Angelic Baby (small)", ["38.3"] = "Wrinkly Baby", ["60.2"] = "Holy Eye", ["87.1"] = "Crackle", ["227.1"] = "Holy Bony", ["229.1"] = "Planetoid", ["244.2"] = "Tainted Round Worm", ["244.2.1"] = "Tainted Round Worm Butt", ["244.3"] = "Tainted Tube Worm", ["33.11"] = "Coal", ["33.11.1"] = "Coal", ["33.11.2"] = "Coal", ["33.11.3"] = "Coal", ["40.2"] = "Slog", ["41.2"] = "Loose Knight", ["41.3"] = "Brainless Knight", ["41.4"] = "Black Knight", ["42.2"] = "Triple Grimace", ["61.3"] = "Ink", ["57.2"] = "Dead Meat", ["61.4"] = "Mama Fly", ["61.5"] = "Bulb", ["61.6"] = "Bloodfly", ["61.7"] = "Tainted Sucker", ["62.3"] = "Wormwood", ["92.1"] = "Half Heart", ["92.1.1"] = "Half Heart", ["93.1"] = "Mask Ii", ["212.2"] = "Cursed Deaths Head", ["212.3"] = "Brimstone Deaths Head", ["212.4"] = "Redskull", ["239.100"] = "Corpse Eater", ["239.101"] = "Carrion Rider", ["240.1"] = "Soy Creep", ["240.2"] = "Rag Creep", ["240.3"] = "Tainted Soy Creep",
|
||||
["241.1"] = "Split Rage Creep", ["269.1"] = "The Pile", ["306.1"] = "Lil Portal", ["802.0"] = "Blood Puppy", ["802.1"] = "Blood Puppy", ["803.0"] = "Blind Bat", ["804.0"] = "Quake Grimace", ["804.0.1"] = "Quake Grimace", ["804.0.2"] = "Quake Grimace", ["804.0.3"] = "Quake Grimace", ["805.0"] = "Bishop", ["806.0"] = "Bubbles", ["807.0"] = "Wraith", ["808.0"] = "Willo", ["809.0"] = "Bomb Grimace", ["810.0"] = "Small Leech", ["811.0"] = "Deep Gaper", ["811.0.1"] = "Deep Gaper", ["811.0.2"] = "Deep Gaper", ["811.0.3"] = "Deep Gaper", ["811.0.4"] = "Deep Gaper", ["811.0.5"] = "Deep Gaper", ["811.0.6"] = "Deep Gaper", ["812.0"] = "Sub Horf", ["812.1"] = "Tainted Sub Horf", ["813.0"] = "Blurb", ["814.0"] = "Strider", ["815.0"] = "Fissure", ["816.0"] = "Polty", ["816.1"] = "Kineti", ["817.0"] = "Prey", ["817.1"] = "Mullighoul", ["818.0"] = "Rock Spider", ["818.0.1"] = "Rock Spider", ["818.0.2"] = "Rock Spider", ["818.0.3"] = "Rock Spider", ["818.1"] = "Tinted Rock Spider", ["818.1.1"] = "Tinted Rock Spider", ["818.1.2"] = "Tinted Rock Spider", ["818.1.3"] = "Tinted Rock Spider", ["818.2"] = "Coal Spider", ["818.2.1"] = "Coal Spider", ["818.2.2"] = "Coal Spider", ["818.2.3"] = "Coal Spider", ["819.0"] = "Fly Bomb", ["819.1"] = "Eternal Fly Bomb", ["820.0"] = "Danny", ["820.1"] = "Coal Boy", ["821.0"] = "Blaster", ["822.0"] = "Bouncer", ["823.0"] = "Quakey", ["824.0"] = "Gyro", ["824.1"] = "Grilled Gyro", ["825.0"] = "Fire Worm", ["826.0"] = "Hardy", ["827.0"] = "Faceless", ["827.1"] = "Tainted Faceless", ["828.0"] = "Necro", ["829.0"] = "Mole", ["829.1"] = "Tainted Mole", ["830.0"] = "Big Bony", ["830.10"] = "Big Bone", ["831.0"] = "Gutted Fatty", ["831.10"] = "Gutted Fatty Eye", ["831.20"] = "Festering Guts", ["832.0"] = "Exorcist", ["832.1"] = "Fanatic", ["833.0"] = "Candler", ["834.0"] = "Whipper", ["834.1"] = "Snapper", ["834.2"] = "Flagellant", ["835.0"] = "Peeping Fatty", ["835.10"] = "Peeping Fatty Eye", ["836.0"] = "Vis Versa", ["837.0"] = "Henry", ["838.0"] = "Level 2 Willo", ["839.0"] = "Strifer", ["840.0"] = "Pon", ["841.0"] = "Revenant", ["841.1"] = "Quad Revenant", ["842.0"] = "Nightwatch", ["843.0"] = "Canary", ["843.1"] = "Foreigner", ["844.0"] = "Bombgagger", ["850.0"] = "Level 2 Gaper", ["850.1"] = "Level 2 Horf", ["850.2"] = "Level 2 Gusher", ["851.0"] = "Twitchy", ["852.0"] = "Spikeball", ["853.0"] = "Small Maggot", ["854.0"] = "Adult Leech", ["855.0"] = "Level 2 Charger", ["855.1"] = "Elleech", ["856.0"] = "Gasbag", ["857.0"] = "Cohort", ["858.0"] = "Vessel", ["859.0"] = "Floast", ["860.0"] = "Unborn", ["861.0"] = "Pustule", ["862.0"] = "Cyst", ["863.0"] = "Morningstar",
|
||||
["863.0.1"] = "Morningstar", ["863.0.2"] = "Morningstar", ["864.0"] = "Mockulus", ["865.0"] = "Evis", ["865.10"] = "Evis Guts", ["866.0"] = "Dark Esau", ["866.0.1"] = "Darker Esau", ["866.1"] = "Dark Esau's Pit", ["867.0"] = "Mothers Shadow", ["868.0"] = "Army Fly", ["869.0"] = "Migraine", ["870.0"] = "Drip", ["871.0"] = "Splurt", ["872.0"] = "Cloggy", ["873.0"] = "Fly Trap", ["874.0"] = "Gas Dwarf", ["217.3"] = "Big Corn", ["875.0"] = "Poot Mine", ["876.0"] = "Dump", ["876.1"] = "Dump Head", ["877.0"] = "Grudge", ["878.0"] = "Butt Slicker", ["879.0"] = "Bloaty", ["880.0"] = "Flesh Maiden", ["881.0"] = "Needle", ["881.1"] = "Pasty", ["882.0"] = "Dust", ["883.0"] = "Baby Begotten", ["884.0"] = "Swarm Spider", ["885.0"] = "Cultist", ["885.1"] = "Blood Cultist", ["885.10"] = "Bone Trap", ["886.0"] = "Vis Fatty", ["886.1"] = "Fetal Demon", ["887.0"] = "Dusty Deaths Head", ["888.0"] = "Shady", ["889.0"] = "Clickety Clack", ["890.0"] = "Maze Roamer", ["890.0.1"] = "Maze Roamer", ["891.0"] = "Goat", ["891.1"] = "Black Goat", ["892.0"] = "Poofer", ["893.0"] = "Ball And Chain", ["900.0"] = "Reap Creep", ["901.0"] = "Lil Blub", ["902.0"] = "Rainmaker", ["903.0"] = "The Visage", ["903.1"] = "Visage Mask", ["903.10"] = "Visage Chain", ["903.20"] = "Visage Plasma", ["904.0"] = "Siren", ["904.1"] = "Siren's Skull", ["904.10"] = "Siren Helper Projectile", ["905.0"] = "The Heretic", ["906.0"] = "Hornfel", ["906.1"] = "Hornfel Decoy", ["907.0"] = "Great Gideon", ["907.0.1"] = "Great Gideon (defeated)", ["908.0"] = "Baby Plum", ["909.0"] = "The Scourge", ["909.10"] = "The Scourge (chain)", ["910.0"] = "Chimera", ["910.1"] = "Chimera (body)", ["910.2"] = "Chimera (head)", ["911.0"] = "Rotgut", ["911.1"] = "Rotgut (maggot)", ["911.2"] = "Rotgut (heart)", ["912.0"] = "Mother", ["912.10"] = "Mother 2", ["912.20"] = "Dead Isaac", ["912.30"] = "Mother Worm", ["912.100"] = "Mother Ball", ["912.100.1"] = "Mother Ball (Medium)", ["912.100.2"] = "Mother Ball (Small)", ["913.0"] = "Min Min", ["914.0"] = "Clog", ["915.0"] = "Singe", ["915.1"] = "Singe's Ball", ["916.0"] = "Bumbino", ["917.0"] = "Colostomia", ["918.0"] = "Turdlet", ["919.0"] = "Raglich", ["919.1"] = "Raglich Arm", ["920.0"] = "Horny Boys", ["921.0"] = "Clutch", ["921.1"] = "Clutch Orbital", ["950.0"] = "Dogma", ["950.1"] = "Dogma's TV", ["950.2"] = "Dogma Angel", ["950.10"] = "Dogma Angel Baby", ["951.1"] = "Stalactite", ["951.2"] = "Beast Rock Projectile", ["951.3"] = "Beast Soul", ["951.10"] = "Ultra Famine", ["951.11"] = "Ultra Famine Fly", ["951.20"] = "Ultra Pestilence", ["951.21"] = "Ultra Pestilence Fly", ["951.22"] = "Ultra Pestilence Maggot", ["951.23"] = "Ultra Pestilence Fly Ball", ["951.30"] = "Ultra War", ["951.31"] = "Ultra War Bomb",
|
||||
["951.40"] = "Ultra Death", ["951.41"] = "Ultra Death Scythe", ["951.42"] = "Ultra Death Head", ["951.0"] = "The Beast", ["951.100"] = "Background (Beast)", ["951.101"] = "Background (Famine)", ["951.102"] = "Background (Pestilence)", ["951.103"] = "Background (War)", ["951.104"] = "Background (Death)", ["960.0"] = "Generic Prop", ["960.1"] = "Mom's Dresser", ["960.2"] = "Mom's Vanity", ["960.3"] = "Couch", ["960.4"] = "TV", ["963.0"] = "Frozen Enemy", ["964.0"] = "Dummy", ["965.0"] = "Minecart", ["966.0"] = "Siren Helper", ["967.0"] = "Hornfel Door", ["1000.12.20"] = "Key Tear Poof", ["1000.12.21"] = "Bloody Key Tear Poof", ["1000.12.22"] = "Sword Tear Poof", ["1000.12.23"] = "Tech Sword Tear Poof", ["1000.16.66"] = "Lava Splash", ["1000.16.67"] = "Lava Splash (Large)", ["1000.50.6"] = "Big Brimstone Impact", ["1000.50.7"] = "Brimstone Impact (Poop)", ["1000.123.2"] = "Monstrance Halo", ["1000.123.3"] = "Curse Halo", ["1000.123.4"] = "Static Halo", ["1000.123.5"] = "Saturnus Halo", ["1000.123.6"] = "Thorns Halo", ["1000.123.7"] = "Static Halo (Prerendered)", ["1000.123.8"] = "Dark Arts Halo", ["1000.123.9"] = "Breath of Life Halo", ["1000.74.1"] = "Mom's Carpet", ["1000.74.2"] = "Mom's Carpet", ["1000.130"] = "Leech Explosion", ["1000.131"] = "Maggot Explosion", ["1000.132"] = "Big Water Splash", ["1000.132.1"] = "Static Splash", ["1000.132.2"] = "Static Splash 2", ["1000.133"] = "Water Ripple", ["1000.133.1"] = "Small Water Ripple", ["1000.134"] = "Pedestal Ripple", ["1000.135"] = "Rain Drop", ["1000.136"] = "Grid Projectile Helper", ["1000.137"] = "Wormwood Hole", ["1000.137.1"] = "Wormwood Hole Spray", ["1000.138"] = "Mist", ["1000.139"] = "Trap Door Cover", ["1000.140"] = "Backdrop Decoration", ["1000.141"] = "Smoke Cloud", ["1000.142"] = "Whirlpool", ["1000.142.1"] = "Whirlpool Particle", ["1000.143"] = "Fartwave", ["1000.144"] = "Enemy Ghost", ["1000.145"] = "Rock Tear Poof", ["1000.146"] = "Dirt Pile", ["1000.147"] = "Fire Jet", ["1000.147.1"] = "Fire Jet (purple)", ["1000.148"] = "Fire Wave", ["1000.149"] = "Big Rock Explosion", ["1000.150"] = "Big Rock Wave", ["1000.151"] = "Gideon Attract Ring", ["1000.151.1"] = "Gideon Attract Trail", ["1000.151.10"] = "Shockwave Ring", ["1000.151.11"] = "Shockwave Trail", ["1000.152"] = "Hornfel Room Controller", ["1000.153"] = "Occult Target", ["1000.154"] = "Door Outline", ["1000.39.1"] = "Moonlight", ["1000.155"] = "Slippery Brown Creep (growing)", ["1000.156"] = "Tall Ladder", ["1000.156.1"] = "Stairway", ["1000.157"] = "Willo Spawner", ["1000.158"] = "Tadpole", ["1000.159"] = "Lil Ghost", ["1000.160"] = "Bishop Shield", ["1000.161"] = "Portal Teleport", ["1000.162"] = "Heretic Pentagram", ["1000.163"] = "Chain Gib", ["1000.164"] = "Siren Ring", ["1000.165"] = "Siren Charm Effect", ["1000.165.1"] = "Siren Charm Glow", ["1000.166"] = "Sprite Trail", ["1000.167"] = "Chain Lightning", ["1000.168"] = "Colostomia Puddle", ["1000.169"] = "Creep (Static)", ["1000.170"] = "Dogma Debris", ["1000.171"] = "Dogma Blackhole", ["1000.172"] = "Dogma Orb", ["1000.173"] = "Cracked Orb Poof", ["1000.174"] = "Shop Spikes", ["1000.175"] = "Kineti Beam", ["1000.176"] = "Cleaver Slash", ["1000.177"] = "Reverse Explosion", ["1000.177.1"] = "Reverse Explosion Debris", ["1000.178"] = "Urn of Souls", ["1000.178.1"] = "Urn of Souls (Belial)", ["1000.179"] = "Enemy Soul",
|
||||
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
|
||||
["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.131"] = "My Shadow", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.20.3"] = "Dime", ["5.20.4"] = "Double Penny", ["5.20.5"] = "Lucky Penny", ["5.20.6"] = "Sticky Nickel", ["5.30.1"] = "Key", ["5.30.2"] = "Golden Key", ["5.30.3"] = "Key Ring", ["5.30.4"] = "Charged Key", ["5.40.1"] = "Bomb", ["5.40.2"] = "Double Bomb", ["5.40.3"] = "Troll Bomb", ["5.40.4"] = "Golden Bomb",
|
||||
["5.40.5"] = "Megatroll Bomb", ["5.90.1"] = "Lil' Battery", ["5.90.2"] = "Micro Battery", ["5.50"] = "Chest", ["5.51"] = "Bomb Chest", ["5.52"] = "Spiked Chest", ["5.53"] = "Eternal Chest", ["5.54"] = "Mimic Chest", ["5.60"] = "Locked Chest", ["5.69.1"] = "Grab Bag", ["5.70.1"] = "Pill Blue-Blue", ["5.70.2"] = "Pill White-Blue", ["5.70.3"] = "Pill Orange-Orange", ["5.70.4"] = "Pill White-White", ["5.70.5"] = "Pill Dots-Red", ["5.70.6"] = "Pill Pink-Red", ["5.70.7"] = "Pill Blue-Cadetblue", ["5.70.8"] = "Pill Yellow-Orange", ["5.70.9"] = "Pill Dots-White", ["5.70.10"] = "Pill White-Azure", ["5.70.11"] = "Pill Black-Yellow", ["5.70.12"] = "Pill White-Black", ["5.70.13"] = "Pill White-Yellow", ["5.100"] = "Collectible", ["5.110"] = "Broken Shovel", ["5.150"] = "Shop Item", ["5.300"] = "Tarot Card", ["5.300.1"] = "Tarot Card", ["5.300.2"] = "Suit Card", ["5.300.3"] = "Rune#1", ["5.300.4"] = "Rune#2", ["5.300.5"] = "Emergency Contact", ["5.300.6"] = "Dice Shard", ["5.300.7"] = "Black Rune", ["5.300.8"] = "Magic Card", ["5.300.9"] = "Card Against Humanity", ["5.300.10"] = "Credit Card", ["5.300.11"] = "Holy Card", ["5.300.12"] = "Chance Card", ["5.300.13"] = "Rune Shard", ["5.340"] = "Big Chest", ["5.350"] = "Trinket", ["5.360"] = "Red Chest", ["5.370"] = "Challenge Trophy", ["5.380"] = "Isaac's Bed", ["6.1"] = "Slot Machine", ["6.2"] = "Blood Donation Machine", ["6.3"] = "Fortune Telling Machine", ["6.4"] = "Beggar", ["6.5"] = "Devil Beggar", ["6.6"] = "Shell Game", ["6.7"] = "Key Master", ["6.8"] = "Donation Machine", ["6.9"] = "Bomb Bum", ["6.10"] = "Shop Restock Machine", ["6.11"] = "Greed Donation Machine", ["6.12"] = "Mom's Dressing Table", ["7.1"] = "Laser (Thick Red)", ["7.1.3"] = "Laser (Thick Dark)", ["7.2"] = "Laser (Thin Red)", ["7.3"] = "Laser (Shoop da Whoop)", ["7.4"] = "Laser (Pride)", ["7.5"] = "Laser (Light Beam)", ["7.6"] = "Laser (Giant Red)", ["7.7"] = "Tractor Beam", ["7.8"] = "Light Ring", ["7.9"] = "Laser (Brimtech)", ["7.10"] = "Laser (Electric)", ["8.0"] = "Moms Knife", ["8.1"] = "Bone Club", ["8.2"] = "Bone Scythe", ["8.9"] = "Notched Axe", ["9.0"] = "Projectile", ["9.1"] = "Projectile", ["9.2"] = "Purple Fire Projectile", ["9.3"] = "Puke Projectile", ["9.4"] = "Tear Projectile", ["9.5"] = "Corn Projectile", ["9.6"] = "Hush Projectile", ["9.7"] = "Coin Projectile", ["9.12"] = "Steven Projectile", ["10.0"] = "Frowning Gaper", ["10.1"] = "Gaper", ["10.2"] = "Flaming Gaper", ["11.0"] = "Gusher", ["11.1"] = "Pacer", ["12.0"] = "Horf", ["13.0"] = "Fly", ["14.0"] = "Pooter", ["14.1"] = "Super Pooter", ["15.0"] = "Clotty", ["15.1"] = "Clot", ["15.2"] = "Iblob", ["16.0"] = "Mulligan", ["16.1"] = "Mulligoon", ["16.2"] = "Mulliboom", ["17.0"] = "Shopkeeper", ["17.1"] = "Secret Room Keeper", ["17.2"] = "Error Room Keeper", ["17.3"] = "Special Shopkeeper", ["17.4"] = "Special Secret Room Keeper",
|
||||
["18.0"] = "Attack Fly", ["19.0"] = "Larry Jr", ["19.1"] = "The Hollow", ["20.0"] = "Monstro", ["21.0"] = "Maggot", ["22.0"] = "Hive", ["22.1"] = "Drowned Hive", ["23.0"] = "Charger", ["23.0.1"] = "My Shadow", ["23.1"] = "Drowned Charger", ["23.2"] = "Dank Charger", ["24.0"] = "Globin", ["24.1"] = "Gazing Globin", ["24.2"] = "Dank Globin", ["25.0"] = "Boom Fly", ["25.1"] = "Red Boom Fly", ["25.2"] = "Drowned Boom Fly", ["26.0"] = "Maw", ["26.1"] = "Red Maw", ["26.2"] = "Psychic Maw", ["27.0"] = "Host", ["27.1"] = "Red Host", ["28.0"] = "Chub", ["28.1"] = "Chad", ["28.2"] = "The Carrion Queen", ["29.0"] = "Hopper", ["29.1"] = "Trite", ["30.0"] = "Boil", ["30.1"] = "Gut", ["30.2"] = "Sack", ["31.0"] = "Spitty", ["32.0"] = "Brain", ["33.0"] = "Fire Place", ["33.1"] = "Red Fire Place", ["33.2"] = "Blue Fire Place", ["33.3"] = "Purple Fire Place", ["34.0"] = "Leaper", ["35.0"] = "Mr Maw", ["35.1"] = "Mr Maw Head", ["35.2"] = "Mr Red Maw", ["35.3"] = "Mr Red Maw Head", ["35.10"] = "Mr. Maw Neck", ["36.0"] = "Gurdy", ["38.0"] = "Baby", ["38.1"] = "Angelic Baby", ["38.2"] = "Ultra Pride Baby", ["39.0"] = "Vis", ["39.1"] = "Double Vis", ["39.2"] = "Chubber", ["39.22"] = "Chubber Projectile", ["39.3"] = "Scarred Double Vis", ["40.0"] = "Guts", ["40.1"] = "Scarred Guts", ["41.0"] = "Knight", ["41.1"] = "Selfless Knight", ["42.0"] = "Stone Grimace", ["42.1"] = "Vomit Grimace", ["43.0"] = "Monstro Ii", ["43.1"] = "Gish", ["44.0"] = "Poky", ["44.1"] = "Slide", ["45.0"] = "Mom", ["45.10"] = "Mom Stomp", ["46.0"] = "Sloth", ["46.1"] = "Super Sloth", ["46.2"] = "Ultra Pride", ["47.0"] = "Lust", ["47.1"] = "Super Lust", ["48.0"] = "Wrath", ["48.1"] = "Super Wrath", ["49.0"] = "Gluttony", ["49.1"] = "Super Gluttony", ["50.0"] = "Greed", ["50.1"] = "Super Greed", ["51.0"] = "Envy", ["51.10"] = "Envy (big)", ["51.20"] = "Envy (medium)", ["51.30"] = "Envy (small)", ["51.1"] = "Super Envy", ["51.11"] = "Super Envy (big)", ["51.21"] = "Super Envy (medium)", ["51.31"] = "Super Envy (small)", ["52.0"] = "Pride", ["52.1"] = "Super Pride", ["53.0"] = "Dople", ["53.1"] = "Evil Twin", ["54.0"] = "Flaming Hopper", ["55.0"] = "Leech", ["55.1"] = "Kamikaze Leech", ["55.2"] = "Holy Leech", ["56.0"] = "Lump", ["57.0"] = "Membrain", ["57.1"] = "Mama Guts", ["58.0"] = "Parabite", ["58.1"] = "Scarred Parabite", ["59.0"] = "Fred", ["60.0"] = "Eye", ["60.1"] = "Bloodshot Eye", ["61.0"] = "Sucker", ["61.1"] = "Spit", ["61.2"] = "Soul Sucker",
|
||||
["62.0"] = "Pin", ["62.1"] = "Scolex", ["62.2"] = "The Frail", ["63.0"] = "Famine", ["64.0"] = "Pestilence", ["65.0"] = "War", ["65.1"] = "Conquest", ["65.10"] = "War without horse", ["66.0"] = "Death", ["66.10"] = "Death Scythe", ["66.20"] = "Death Horse", ["66.30"] = "Death without horse", ["67.0"] = "The Duke Of Flies", ["67.1"] = "The Husk", ["68.0"] = "Peep", ["68.1"] = "The Bloat", ["68.10"] = "Peep Eye", ["68.11"] = "Bloat Eye", ["69.0"] = "Loki", ["69.1"] = "Lokii", ["71.0"] = "Fistula", ["71.1"] = "Teratoma", ["72.0"] = "Fistula Medium", ["72.1"] = "Teratoma Medium", ["73.0"] = "Fistula Small", ["73.1"] = "Teratoma Small", ["74.0"] = "Blastocyst", ["75.0"] = "Blastocyst Medium", ["76.0"] = "Blastocyst Small", ["77.0"] = "Embryo", ["78.0"] = "Moms Heart", ["78.1"] = "It Lives", ["78.10"] = "Moms Guts", ["79.0"] = "Gemini", ["79.1"] = "Steven", ["79.2"] = "The Blighted Ovum", ["79.10"] = "Gemini Baby", ["79.11"] = "Steven Baby", ["79.12"] = "The Blighted Ovum Baby", ["79.20"] = "Umbilical Cord", ["80.0"] = "Moter", ["81.0"] = "The Fallen", ["81.1"] = "Krampus", ["82.0"] = "Headless Horseman", ["83.0"] = "Headless Horsemans Head", ["84.0"] = "Satan", ["84.10"] = "Satan Stomp", ["85.0"] = "Spider", ["86.0"] = "Keeper", ["87.0"] = "Gurgle", ["88.0"] = "Walking Boil", ["88.1"] = "Walking Gut", ["88.2"] = "Walking Sack", ["89.0"] = "Buttlicker", ["90.0"] = "Hanger", ["91.0"] = "Swarmer", ["92.0"] = "Heart", ["93.0"] = "Mask", ["94.0"] = "Big Spider", ["96.0"] = "Eternal Fly", ["97.0"] = "Mask Of Infamy", ["98.0"] = "Heart Of Infamy", ["99.0"] = "Gurdy Jr", ["100.0"] = "Widow", ["100.1"] = "The Wretched", ["101.0"] = "Daddy Long Legs", ["101.1"] = "Triachnid", ["102.0"] = "Isaac", ["102.1"] = "Bluebaby", ["102.2"] = "??? (Alt)", ["201.0"] = "Stone Eye", ["202.0"] = "Constant Stone Shooter", ["202.10"] = "Cross Stone Shooter", ["202.10.1"] = "Cross Stone Shooter", ["202.11"] = "Cross Stone Shooter (always on)", ["202.11.1"] = "Cross Stone Shooter (always on)", ["203.0"] = "Brimstone Head", ["204.0"] = "Mobile Host", ["205.0"] = "Nest", ["206.0"] = "Baby Long Legs", ["206.1"] = "Small Baby Long Legs", ["207.0"] = "Crazy Long Legs", ["207.1"] = "Small Crazy Long Legs", ["208.0"] = "Fatty", ["208.1"] = "Pale Fatty", ["208.2"] = "Flaming Fatty", ["209.0"] = "Fat Sack", ["210.0"] = "Blubber", ["211.0"] = "Half Sack", ["212.0"] = "Deaths Head", ["212.1"] = "Dank Deaths Head", ["213.0"] = "Moms Hand", ["214.0"] = "Level 2 Fly", ["215.0"] = "Level 2 Spider", ["216.0"] = "Swinger", ["216.1"] = "Swinger Head", ["216.10"] = "Swinger Neck", ["217.0"] = "Dip", ["217.1"] = "Corn", ["217.2"] = "Brownie Corn", ["218.0"] = "Wall Hugger",
|
||||
["219.0"] = "Wizoob", ["220.0"] = "Squirt", ["220.1"] = "Dank Squirt", ["221.0"] = "Cod Worm", ["222.0"] = "Ring Fly", ["223.0"] = "Dinga", ["224.0"] = "Oob", ["225.0"] = "Black Maw", ["226.0"] = "Skinny", ["226.1"] = "Rotty", ["226.2"] = "Crispy", ["227.0"] = "Bony", ["228.0"] = "Homunculus", ["228.10"] = "Homunculus Cord", ["229.0"] = "Tumor", ["230.0"] = "Camillo Jr", ["231.0"] = "Nerve Ending", ["231.1"] = "Nerve Ending 2", ["234.0"] = "One Tooth", ["235.0"] = "Gaping Maw", ["236.0"] = "Broken Gaping Maw", ["237.0"] = "Gurgling", ["237.1"] = "Gurgling Boss", ["237.2"] = "Turdling", ["238.0"] = "Splasher", ["239.0"] = "Grub", ["240.0"] = "Wall Creep", ["241.0"] = "Rage Creep", ["242.0"] = "Blind Creep", ["243.0"] = "Conjoined Spitty", ["244.0"] = "Round Worm", ["244.1"] = "Tube Worm", ["245.0"] = "Poop", ["246.0"] = "Ragling", ["246.1"] = "Rag Man's Ragling", ["247.0"] = "Flesh Mobile Host", ["248.0"] = "Psychic Horf", ["249.0"] = "Full Fly", ["250.0"] = "Ticking Spider", ["251.0"] = "Begotten", ["251.10"] = "Begotten Chain", ["252.0"] = "Nulls", ["253.0"] = "Psy Tumor", ["254.0"] = "Floating Knight", ["255.0"] = "Night Crawler", ["256.0"] = "Dart Fly", ["257.0"] = "Conjoined Fatty", ["257.1"] = "Blue Conjoined Fatty", ["258.0"] = "Fat Bat", ["259.0"] = "Imp", ["260.0"] = "Haunt", ["260.10"] = "Lil Haunt", ["261.0"] = "Dingle", ["261.1"] = "Dangle", ["262.0"] = "Mega Maw", ["263.0"] = "The Gate", ["264.0"] = "Mega Fatty", ["265.0"] = "The Cage", ["266.0"] = "Mama Gurdy", ["266.1"] = "Mama Gurdy Left Hand", ["266.2"] = "Mama Gurdy Right Hand", ["267.0"] = "Dark One", ["268.0"] = "The Adversary", ["269.0"] = "Polycephalus", ["270.0"] = "Mr Fred", ["271.0"] = "Uriel", ["271.1"] = "Fallen Uriel", ["272.0"] = "Gabriel", ["272.1"] = "Fallen Gabriel", ["273.0"] = "The Lamb", ["273.10"] = "Lamb Body", ["274.0"] = "Mega Satan", ["274.1"] = "Mega Satan's Right Hand", ["274.2"] = "Mega Satan's Left Hand", ["275.0"] = "Mega Satan 2", ["275.1"] = "Mega Satan 2's Right Hand", ["275.2"] = "Mega Satan 2's Left Hand", ["276.0"] = "Roundy", ["277.0"] = "Black Bony", ["278.0"] = "Black Globin", ["279.0"] = "Black Globins Head", ["280.0"] = "Black Globins Body", ["281.0"] = "Swarm", ["282.0"] = "Mega Clotty", ["283.0"] = "Bone Knight", ["284.0"] = "Cyclopia", ["285.0"] = "Red Ghost", ["286.0"] = "Flesh Deaths Head", ["287.0"] = "Moms Dead Hand", ["288.0"] = "Dukie", ["289.0"] = "Ulcer", ["290.0"] = "Meatball", ["291.0"] = "Pitfall", ["291.1"] = "Suction Pitfall", ["291.2"] = "Teleport Pitfall", ["292.0"] = "Movable TNT", ["292.1"] = "Movable TNT (Mine Crafter)", ["293.0"] = "Ultra Greed Coin (Spinner)", ["293.1"] = "Ultra Greed Coin (Key)", ["293.2"] = "Ultra Greed Coin (Bomb)", ["293.3"] = "Ultra Greed Coin (Heart)",
|
||||
["294.0"] = "Ultra Greed Door", ["295.0"] = "Corn Mine", ["296.0"] = "Hush Fly", ["297.0"] = "Blue Gaper", ["298.0"] = "Blue Boil", ["299.0"] = "Greed Gaper", ["300.0"] = "Mushroom", ["301.0"] = "Poison Mind", ["302.0"] = "Stoney", ["302.10"] = "Cross Stoney", ["303.0"] = "Blister", ["304.0"] = "The Thing", ["305.0"] = "Ministro", ["306.0"] = "Portal", ["307.0"] = "Tar Boy", ["307.0.1"] = "Tar Boy Mouth", ["308.0"] = "Fistuloid", ["309.0"] = "Gush", ["310.0"] = "Leper", ["310.0.1"] = "Leper Stage 2", ["310.0.2"] = "Leper Stage 3", ["310.0.3"] = "Leper Stage 4", ["310.1"] = "Leper Flesh", ["311.0"] = "Mr Mine", ["311.10"] = "Mr. Mine Neck", ["401.0"] = "The Stain", ["402.0"] = "Brownie", ["403.0"] = "The Forsaken", ["404.0"] = "Little Horn", ["404.1"] = "Dark Ball", ["405.0"] = "Rag Man", ["405.1"] = "Rag Man's Head", ["406.0"] = "Ultra Greed", ["406.1"] = "Ultra Greedier", ["407.0"] = "Hush", ["408.0"] = "Hush (Skinless)", ["409.0"] = "Rag Mega", ["409.1"] = "Purple Ball", ["409.2"] = "Rag Mega's Rebirth Pillar", ["410.0"] = "Sisters Vis", ["411.0"] = "Big Horn", ["411.1"] = "Small Hole", ["411.2"] = "Big Hole", ["412.0"] = "Delirium", ["413.0"] = "The Matriarch", ["1000.1"] = "Bomb Explosion", ["1000.2"] = "Blood Explosion", ["1000.3"] = "Fly Explosion", ["1000.4"] = "Rock Particle", ["1000.5"] = "Blood Particle", ["1000.6"] = "Devil", ["1000.7"] = "Blood Splat", ["1000.8"] = "Ladder", ["1000.9"] = "Angel", ["1000.10"] = "Blue Flame", ["1000.11"] = "Bullet Poof", ["1000.12"] = "Tear PoofA", ["1000.12.10"] = "Tear PoofA (no tear)", ["1000.13"] = "Tear PoofB", ["1000.14"] = "Ripple Poof", ["1000.14.1"] = "Ripple Poof", ["1000.15"] = "Poof01", ["1000.16"] = "Poof02", ["1000.16.1"] = "Large Ground Poof", ["1000.16.2"] = "Large Ground Poof (foreground)", ["1000.16.3"] = "Large Blood Poof", ["1000.16.4"] = "Large Blood Poof (foreground)", ["1000.16.5"] = "Blood Cloud", ["1000.16.10"] = "Forgotten Soul Poof", ["1000.16.11"] = "Holy Mantle Poof", ["1000.17"] = "Poof04", ["1000.18"] = "Bomb Crater", ["1000.19"] = "Crack The Sky", ["1000.20"] = "Scythe Break", ["1000.21"] = "Tiny Bug", ["1000.68"] = "Wall Bug", ["1000.22"] = "Creep (Red)", ["1000.23"] = "Creep (Green)", ["1000.24"] = "Creep (Yellow)", ["1000.25"] = "Creep (White)", ["1000.26"] = "Creep (Black)", ["1000.27"] = "Wood Particle", ["1000.28"] = "Monstros Tooth", ["1000.29"] = "Mom Foot Stomp", ["1000.30"] = "Dr. Fetus Target", ["1000.31"] = "Dr. Fetus Rocket", ["1000.32"] = "Lemon Mishap", ["1000.78"] = "Lemon Party", ["1000.33"] = "Tiny Fly", ["1000.34"] = "Fart", ["1000.35"] = "Tooth Particle", ["1000.36"] = "Wall Hole X-Ray", ["1000.37"] = "Player Creep (Holy Water)", ["1000.38"] = "Spider Explosion", ["1000.39"] = "Heaven Door", ["1000.41"] = "Water Droplet", ["1000.42"] = "Blood Gush", ["1000.43"] = "Poop Explosion", ["1000.44"] = "Player Creep (White)", ["1000.45"] = "Player Creep (Black)", ["1000.46"] = "Player Creep (Red)",
|
||||
["1000.47"] = "Trinity Shield", ["1000.48"] = "Battery up", ["1000.49"] = "Effect Notification", ["1000.50"] = "Laser Impact", ["1000.50.1"] = "Brimstone Impact", ["1000.50.2"] = "Shoop Impact", ["1000.50.3"] = "Brimstone Impact CageVis", ["1000.50.4"] = "Bouncing Impact", ["1000.50.5"] = "Ring Impact", ["1000.51"] = "Fire", ["1000.52"] = "Red Flame", ["1000.53"] = "Tear Creep (Green)", ["1000.54"] = "Player Creep Holy Water Trail", ["1000.55"] = "Spike Effect", ["1000.56"] = "Brown Creep", ["1000.57"] = "Pulling Effect", ["1000.58"] = "Poop Particle", ["1000.59"] = "Dust Cloud", ["1000.60"] = "Boomerang", ["1000.61"] = "Shockwave (Radial)", ["1000.62"] = "Rock Explosion", ["1000.63"] = "Worm", ["1000.63.1"] = "Maggot", ["1000.63.2"] = "Leech", ["1000.64"] = "Beetle", ["1000.65"] = "Wisp", ["1000.66"] = "Ember Particle", ["1000.69"] = "Butterfly", ["1000.70"] = "Blood Drop", ["1000.71"] = "Brimstone Swirl", ["1000.74"] = "Isaac's Carpet", ["1000.76"] = "Dice Room Floor", ["1000.77"] = "Large Blood Explosion", ["1000.75"] = "Bar Particle", ["1000.67"] = "Shockwave (Directional)", ["1000.72"] = "Crackwave", ["1000.73"] = "Shockwave (Random)", ["1000.79"] = "Tear Poof small", ["1000.80"] = "Tear Poof very small", ["1000.81"] = "Friendly ball", ["1000.82"] = "Womb hole teleport", ["1000.83"] = "Spear of destiny", ["1000.84"] = "Evil Eye", ["1000.85"] = "Diamond Particle", ["1000.86"] = "Nail Particle", ["1000.87"] = "Falling Ember", ["1000.88"] = "Dark Ball Smoke Particle", ["1000.89"] = "Ultra Greed Footprint", ["1000.90"] = "Milk Puddle", ["1000.91"] = "Mom's Hand (Emergency Contact)", ["1000.92"] = "Player Creep (Black Powder)", ["1000.93"] = "Pentagram (Black Powder)", ["1000.94"] = "Slippery Brown Creep", ["1000.95"] = "Diamond Particle", ["1000.96"] = "Hush Laser", ["1000.97"] = "Impact", ["1000.98"] = "Coin Particle", ["1000.99"] = "Water Splash", ["1000.100"] = "Hush Ashes", ["1000.101"] = "Hush Laser Up", ["1000.102"] = "Bullet Poof", ["1000.103"] = "Ultra Greed Bling", ["1000.104"] = "Fireworks", ["1000.105"] = "Brown Cloud", ["1000.106"] = "Fart Ring", ["1000.107"] = "BlackHole", ["1000.107.1"] = "BlackHoleRay", ["1000.108"] = "Mr. Me!", ["1000.109"] = "Death Skull", ["1000.110"] = "Enemy Brimstone Swirl", ["1000.111"] = "Haemolacria Trail", ["1000.112"] = "Hallowed Ground", ["1000.113"] = "Brimstone Ball", ["1000.114"] = "Forgotten Chain", ["1000.115"] = "Broken Shovel Shadow", ["1000.116"] = "Dirt Patch", ["1000.117"] = "Forgotten Soul", ["1000.118"] = "Small Rocket", ["1000.119"] = "Timer", ["1000.120"] = "Spawner", ["1000.121"] = "Light", ["1000.122"] = "Big Horn Hole Helper", ["1000.123"] = "Halo", ["1000.123.1"] = "Telekinesis Halo", ["1000.124"] = "Tar Bubble", ["1000.125"] = "Big Horn Hand", ["1000.126"] = "Tech Dot", ["1000.127"] = "Mama Mega Explosion", ["9001.1"] = "Spidermod Text", ["2.39"] = "Fist Tear", ["2.40"] = "Grid Tear", ["2.41"] = "Ice Tear", ["2.42"] = "Rock Tear", ["2.43"] = "Key Tear", ["2.44"] = "Bloody Key Tear", ["2.45"] = "Eraser Tear", ["2.46"] = "Fire Tear", ["2.47"] = "Sword Tear", ["2.48"] = "Spore Tear", ["2.49"] = "Tech Sword Tear", ["2.50"] = "Fetus Tear",
|
||||
["3.200"] = "Intruder", ["3.201"] = "Dip Familiar", ["3.201.1"] = "Dip Familiar (red)", ["3.201.2"] = "Dip Familiar (corny)", ["3.201.3"] = "Dip Familiar (gold)", ["3.201.4"] = "Dip Familiar (rainbow)", ["3.201.5"] = "Dip Familiar (black)", ["3.201.6"] = "Dip Familiar (white)", ["3.201.12"] = "Dip Familiar (stone)", ["3.201.13"] = "Dip Familiar (flaming)", ["3.201.14"] = "Dip Familiar (stinky)", ["3.201.20"] = "Dip Familiar (Brownie)", ["3.202"] = "Damocles", ["3.203"] = "Blood Oath", ["3.204"] = "Psy Fly", ["3.205"] = "Menorah", ["3.206"] = "Wisp Familiar", ["3.207"] = "Peepers Other Eye", ["3.208"] = "Boiled Baby", ["3.209"] = "Freezer Baby", ["3.210"] = "Bird Cage", ["3.211"] = "Lost Soul", ["3.212"] = "Lil Dumpy", ["3.213"] = "Knife Piece 1", ["3.214"] = "Knife Piece 2", ["3.215"] = "Knife Piece 3", ["3.216"] = "Tinytoma", ["3.217"] = "Tinytoma (small)", ["3.218"] = "Bot Fly", ["3.219"] = "Dead Bird (permanent)", ["3.220"] = "Siren Minion", ["3.221"] = "Paschal Candle", ["3.222"] = "Stitches", ["3.223"] = "Full Knife", ["3.224"] = "Baby Plum (familiar)", ["3.225"] = "Fruity Plum", ["3.226"] = "Spin to Win", ["3.227"] = "Beths Heart", ["3.228"] = "Minisaac", ["3.229"] = "Swarm Fly Orbital", ["3.230"] = "Lil Abaddon", ["3.231"] = "Abyss Locust", ["3.232"] = "Lil Portal", ["3.233"] = "Worm Friend", ["3.234"] = "Bone Spur", ["3.235"] = "Twisted Baby 1", ["3.235.1"] = "Twisted Baby 2", ["3.236"] = "Star of Bethlehem", ["3.237"] = "Item Wisp Familiar", ["3.238"] = "Blood Baby", ["3.239"] = "Cube Baby", ["3.240"] = "Umbilical Baby", ["3.241"] = "Blood Puppy", ["3.242"] = "Vanishing Twin", ["3.243"] = "Decap Attack", ["3.244"] = "Esau Jr.", ["4.13"] = "Throwable Bomb", ["4.14"] = "Small Bomb", ["4.15"] = "Brimstone Bomb", ["4.16"] = "Bloody Sad Bomb", ["4.17"] = "Giga Bomb", ["4.18"] = "Golden Troll Bomb", ["4.19"] = "Rocket", ["4.20"] = "Giga Rocket", ["5.41"] = "Throwable Bomb (pickup)", ["5.20.7"] = "Golden Penny", ["5.69.2"] = "Black Sack", ["5.70.14"] = "Pill Gold-Gold", ["5.70.2049"] = "Horse Pill Blue-Blue", ["5.70.2050"] = "Horse Pill White-Blue", ["5.70.2051"] = "Horse Pill Orange-Orange", ["5.70.2052"] = "Horse Pill White-White", ["5.70.2053"] = "Horse Pill Dots-Red", ["5.70.2054"] = "Horse Pill Pink-Red", ["5.70.2055"] = "Horse Pill Blue-Cadetblue", ["5.70.2056"] = "Horse Pill Yellow-Orange", ["5.70.2057"] = "Horse Pill Dots-White", ["5.70.2058"] = "Horse Pill White-Azure", ["5.70.2059"] = "Horse Pill Black-Yellow", ["5.70.2060"] = "Horse Pill White-Black", ["5.70.2061"] = "Horse Pill White-Yellow", ["5.70.2062"] = "Horse Pill Gold-Gold", ["5.10.12"] = "Rotten Heart", ["5.42"] = "Poop Nugget", ["5.42.1"] = "Big Poop Nugget", ["5.40.7"] = "Giga Bomb", ["5.90.3"] = "Mega Battery", ["5.90.4"] = "Golden Battery", ["5.300.14"] = "Reverse Tarot Card", ["5.300.15"] = "Cracked Key", ["5.300.16"] = "Treasure Card", ["5.300.17"] = "Unus Card", ["5.300.18"] = "Soul of Isaac", ["5.300.19"] = "Soul of Magdalene", ["5.300.20"] = "Soul of Cain", ["5.300.21"] = "Soul of Judas", ["5.300.22"] = "Soul of ???", ["5.300.23"] = "Soul of Eve", ["5.300.24"] = "Soul of Samson", ["5.300.25"] = "Soul of Azazel", ["5.300.26"] = "Soul of Lazarus",
|
||||
["5.300.27"] = "Soul of Eden", ["5.300.28"] = "Soul of the Lost", ["5.300.29"] = "Soul of Lilith", ["5.300.30"] = "Soul of the Keeper", ["5.300.31"] = "Soul of Apollyon", ["5.300.32"] = "Soul of the Forgotten", ["5.300.33"] = "Soul of Bethany", ["5.300.34"] = "Soul of Jacob", ["5.380.10"] = "Mom's Bed", ["5.390"] = "Mom's Chest", ["5.55"] = "Old Chest", ["5.56"] = "Wooden Chest", ["5.57"] = "Mega Chest", ["5.58"] = "Haunted Chest", ["6.13"] = "Battery Bum", ["6.14"] = "Isaac (secret)", ["6.15"] = "Hell Game", ["6.16"] = "Crane Game", ["6.17"] = "Confessional", ["6.18"] = "Rotten Beggar", ["7.11"] = "Laser (Thicker Red)", ["7.12"] = "Laser (Thick Brown)", ["7.13"] = "Laser (Beast)", ["7.14"] = "Laser (Thicker Brimtech)", ["7.15"] = "Laser (Giant Brimtech)", ["8.3"] = "Donkey Jawbone", ["8.4"] = "Bag of Crafting", ["8.5"] = "Sumptorium", ["8.10"] = "Spirit Sword", ["8.11"] = "Tech Sword", ["9.8"] = "Grid Projectile", ["9.9"] = "Rock Projectile", ["9.11"] = "Meat Projectile", ["9.13"] = "Feather Projectile", ["9.14"] = "Lava Projectile", ["9.15"] = "Head Projectile", ["9.16"] = "Eyeball Projectile", ["10.3"] = "Rotten Gaper", ["10.3.1"] = "Rotten Gaper", ["10.3.2"] = "Rotten Gaper", ["10.3.3"] = "Rotten Gaper", ["10.3.4"] = "Rotten Gaper", ["10.3.5"] = "Rotten Gaper", ["14.2"] = "Tainted Pooter", ["15.3"] = "Grilled Clotty", ["19.2"] = "Tuff Twin", ["19.3"] = "The Shell", ["22.2"] = "Holy Mulligan", ["22.3"] = "Tainted Mulligan", ["23.3"] = "Carrion Princess", ["24.3"] = "Cursed Globin", ["25.3"] = "Dragon Fly", ["25.3.1"] = "Dragon Fly X", ["25.4"] = "Bone Fly", ["25.5"] = "Sick Boom Fly", ["25.6"] = "Tainted Boom Fly", ["27.3"] = "Hard Host", ["29.2"] = "Eggy", ["29.3"] = "Tainted Hopper", ["31.1"] = "Tainted Spitty", ["33.4"] = "White Fire Place", ["33.10"] = "Moveable Fireplace", ["33.12"] = "Moveable Blue Fireplace", ["33.13"] = "Moveable Purple Fireplace", ["34.1"] = "Sticky Leaper", ["38.1.1"] = "Angelic Baby (small)", ["38.3"] = "Wrinkly Baby", ["60.2"] = "Holy Eye", ["87.1"] = "Crackle", ["227.1"] = "Holy Bony", ["229.1"] = "Planetoid", ["244.2"] = "Tainted Round Worm", ["244.2.1"] = "Tainted Round Worm Butt", ["244.3"] = "Tainted Tube Worm", ["33.11"] = "Coal", ["33.11.1"] = "Coal", ["33.11.2"] = "Coal", ["33.11.3"] = "Coal", ["40.2"] = "Slog", ["41.2"] = "Loose Knight", ["41.3"] = "Brainless Knight", ["41.4"] = "Black Knight", ["42.2"] = "Triple Grimace", ["61.3"] = "Ink", ["57.2"] = "Dead Meat", ["61.4"] = "Mama Fly", ["61.5"] = "Bulb", ["61.6"] = "Bloodfly", ["61.7"] = "Tainted Sucker", ["62.3"] = "Wormwood", ["92.1"] = "Half Heart", ["92.1.1"] = "Half Heart", ["93.1"] = "Mask Ii", ["212.2"] = "Cursed Deaths Head", ["212.3"] = "Brimstone Deaths Head", ["212.4"] = "Redskull", ["239.100"] = "Corpse Eater", ["239.101"] = "Carrion Rider", ["240.1"] = "Soy Creep", ["240.2"] = "Rag Creep", ["240.3"] = "Tainted Soy Creep",
|
||||
["241.1"] = "Split Rage Creep", ["269.1"] = "The Pile", ["306.1"] = "Lil Portal", ["802.0"] = "Blood Puppy", ["802.1"] = "Blood Puppy", ["803.0"] = "Blind Bat", ["804.0"] = "Quake Grimace", ["804.0.1"] = "Quake Grimace", ["804.0.2"] = "Quake Grimace", ["804.0.3"] = "Quake Grimace", ["805.0"] = "Bishop", ["806.0"] = "Bubbles", ["807.0"] = "Wraith", ["808.0"] = "Willo", ["809.0"] = "Bomb Grimace", ["810.0"] = "Small Leech", ["811.0"] = "Deep Gaper", ["811.0.1"] = "Deep Gaper", ["811.0.2"] = "Deep Gaper", ["811.0.3"] = "Deep Gaper", ["811.0.4"] = "Deep Gaper", ["811.0.5"] = "Deep Gaper", ["811.0.6"] = "Deep Gaper", ["812.0"] = "Sub Horf", ["812.1"] = "Tainted Sub Horf", ["813.0"] = "Blurb", ["814.0"] = "Strider", ["815.0"] = "Fissure", ["816.0"] = "Polty", ["816.1"] = "Kineti", ["817.0"] = "Prey", ["817.1"] = "Mullighoul", ["818.0"] = "Rock Spider", ["818.0.1"] = "Rock Spider", ["818.0.2"] = "Rock Spider", ["818.0.3"] = "Rock Spider", ["818.1"] = "Tinted Rock Spider", ["818.1.1"] = "Tinted Rock Spider", ["818.1.2"] = "Tinted Rock Spider", ["818.1.3"] = "Tinted Rock Spider", ["818.2"] = "Coal Spider", ["818.2.1"] = "Coal Spider", ["818.2.2"] = "Coal Spider", ["818.2.3"] = "Coal Spider", ["819.0"] = "Fly Bomb", ["819.1"] = "Eternal Fly Bomb", ["820.0"] = "Danny", ["820.1"] = "Coal Boy", ["821.0"] = "Blaster", ["822.0"] = "Bouncer", ["823.0"] = "Quakey", ["824.0"] = "Gyro", ["824.1"] = "Grilled Gyro", ["825.0"] = "Fire Worm", ["826.0"] = "Hardy", ["827.0"] = "Faceless", ["827.1"] = "Tainted Faceless", ["828.0"] = "Necro", ["829.0"] = "Mole", ["829.1"] = "Tainted Mole", ["830.0"] = "Big Bony", ["830.10"] = "Big Bone", ["831.0"] = "Gutted Fatty", ["831.10"] = "Gutted Fatty Eye", ["831.20"] = "Festering Guts", ["832.0"] = "Exorcist", ["832.1"] = "Fanatic", ["833.0"] = "Candler", ["834.0"] = "Whipper", ["834.1"] = "Snapper", ["834.2"] = "Flagellant", ["835.0"] = "Peeping Fatty", ["835.10"] = "Peeping Fatty Eye", ["836.0"] = "Vis Versa", ["837.0"] = "Henry", ["838.0"] = "Level 2 Willo", ["839.0"] = "Strifer", ["840.0"] = "Pon", ["841.0"] = "Revenant", ["841.1"] = "Quad Revenant", ["842.0"] = "Nightwatch", ["843.0"] = "Canary", ["843.1"] = "Foreigner", ["844.0"] = "Bombgagger", ["850.0"] = "Level 2 Gaper", ["850.1"] = "Level 2 Horf", ["850.2"] = "Level 2 Gusher", ["851.0"] = "Twitchy", ["852.0"] = "Spikeball", ["853.0"] = "Small Maggot", ["854.0"] = "Adult Leech", ["855.0"] = "Level 2 Charger", ["855.1"] = "Elleech", ["856.0"] = "Gasbag", ["857.0"] = "Cohort", ["858.0"] = "Vessel", ["859.0"] = "Floast", ["860.0"] = "Unborn", ["861.0"] = "Pustule", ["862.0"] = "Cyst", ["863.0"] = "Morningstar",
|
||||
["863.0.1"] = "Morningstar", ["863.0.2"] = "Morningstar", ["864.0"] = "Mockulus", ["865.0"] = "Evis", ["865.10"] = "Evis Guts", ["866.0"] = "Dark Esau", ["866.0.1"] = "Darker Esau", ["866.1"] = "Dark Esau's Pit", ["867.0"] = "Mothers Shadow", ["868.0"] = "Army Fly", ["869.0"] = "Migraine", ["870.0"] = "Drip", ["871.0"] = "Splurt", ["872.0"] = "Cloggy", ["873.0"] = "Fly Trap", ["874.0"] = "Gas Dwarf", ["217.3"] = "Big Corn", ["875.0"] = "Poot Mine", ["876.0"] = "Dump", ["876.1"] = "Dump Head", ["877.0"] = "Grudge", ["878.0"] = "Butt Slicker", ["879.0"] = "Bloaty", ["880.0"] = "Flesh Maiden", ["881.0"] = "Needle", ["881.1"] = "Pasty", ["882.0"] = "Dust", ["883.0"] = "Baby Begotten", ["884.0"] = "Swarm Spider", ["885.0"] = "Cultist", ["885.1"] = "Blood Cultist", ["885.10"] = "Bone Trap", ["886.0"] = "Vis Fatty", ["886.1"] = "Fetal Demon", ["887.0"] = "Dusty Deaths Head", ["888.0"] = "Shady", ["889.0"] = "Clickety Clack", ["890.0"] = "Maze Roamer", ["890.0.1"] = "Maze Roamer", ["891.0"] = "Goat", ["891.1"] = "Black Goat", ["892.0"] = "Poofer", ["893.0"] = "Ball And Chain", ["900.0"] = "Reap Creep", ["901.0"] = "Lil Blub", ["902.0"] = "Rainmaker", ["903.0"] = "The Visage", ["903.1"] = "Visage Mask", ["903.10"] = "Visage Chain", ["903.20"] = "Visage Plasma", ["904.0"] = "Siren", ["904.1"] = "Siren's Skull", ["904.10"] = "Siren Helper Projectile", ["905.0"] = "The Heretic", ["906.0"] = "Hornfel", ["906.1"] = "Hornfel Decoy", ["907.0"] = "Great Gideon", ["907.0.1"] = "Great Gideon (defeated)", ["908.0"] = "Baby Plum", ["909.0"] = "The Scourge", ["909.10"] = "The Scourge (chain)", ["910.0"] = "Chimera", ["910.1"] = "Chimera (body)", ["910.2"] = "Chimera (head)", ["911.0"] = "Rotgut", ["911.1"] = "Rotgut (maggot)", ["911.2"] = "Rotgut (heart)", ["912.0"] = "Mother", ["912.10"] = "Mother 2", ["912.20"] = "Dead Isaac", ["912.30"] = "Mother Worm", ["912.100"] = "Mother Ball", ["912.100.1"] = "Mother Ball (Medium)", ["912.100.2"] = "Mother Ball (Small)", ["913.0"] = "Min Min", ["914.0"] = "Clog", ["915.0"] = "Singe", ["915.1"] = "Singe's Ball", ["916.0"] = "Bumbino", ["917.0"] = "Colostomia", ["918.0"] = "Turdlet", ["919.0"] = "Raglich", ["919.1"] = "Raglich Arm", ["920.0"] = "Horny Boys", ["921.0"] = "Clutch", ["921.1"] = "Clutch Orbital", ["950.0"] = "Dogma", ["950.1"] = "Dogma's TV", ["950.2"] = "Dogma Angel", ["950.10"] = "Dogma Angel Baby", ["951.1"] = "Stalactite", ["951.2"] = "Beast Rock Projectile", ["951.3"] = "Beast Soul", ["951.10"] = "Ultra Famine", ["951.11"] = "Ultra Famine Fly", ["951.20"] = "Ultra Pestilence", ["951.21"] = "Ultra Pestilence Fly", ["951.22"] = "Ultra Pestilence Maggot", ["951.23"] = "Ultra Pestilence Fly Ball", ["951.30"] = "Ultra War", ["951.31"] = "Ultra War Bomb",
|
||||
["951.40"] = "Ultra Death", ["951.41"] = "Ultra Death Scythe", ["951.42"] = "Ultra Death Head", ["951.0"] = "The Beast", ["951.100"] = "Background (Beast)", ["951.101"] = "Background (Famine)", ["951.102"] = "Background (Pestilence)", ["951.103"] = "Background (War)", ["951.104"] = "Background (Death)", ["960.0"] = "Generic Prop", ["960.1"] = "Mom's Dresser", ["960.2"] = "Mom's Vanity", ["960.3"] = "Couch", ["960.4"] = "TV", ["963.0"] = "Frozen Enemy", ["964.0"] = "Dummy", ["965.0"] = "Minecart", ["966.0"] = "Siren Helper", ["967.0"] = "Hornfel Door", ["1000.12.20"] = "Key Tear Poof", ["1000.12.21"] = "Bloody Key Tear Poof", ["1000.12.22"] = "Sword Tear Poof", ["1000.12.23"] = "Tech Sword Tear Poof", ["1000.16.66"] = "Lava Splash", ["1000.16.67"] = "Lava Splash (Large)", ["1000.50.6"] = "Big Brimstone Impact", ["1000.50.7"] = "Brimstone Impact (Poop)", ["1000.123.2"] = "Monstrance Halo", ["1000.123.3"] = "Curse Halo", ["1000.123.4"] = "Static Halo", ["1000.123.5"] = "Saturnus Halo", ["1000.123.6"] = "Thorns Halo", ["1000.123.7"] = "Static Halo (Prerendered)", ["1000.123.8"] = "Dark Arts Halo", ["1000.123.9"] = "Breath of Life Halo", ["1000.74.1"] = "Mom's Carpet", ["1000.74.2"] = "Mom's Carpet", ["1000.130"] = "Leech Explosion", ["1000.131"] = "Maggot Explosion", ["1000.132"] = "Big Water Splash", ["1000.132.1"] = "Static Splash", ["1000.132.2"] = "Static Splash 2", ["1000.133"] = "Water Ripple", ["1000.133.1"] = "Small Water Ripple", ["1000.134"] = "Pedestal Ripple", ["1000.135"] = "Rain Drop", ["1000.136"] = "Grid Projectile Helper", ["1000.137"] = "Wormwood Hole", ["1000.137.1"] = "Wormwood Hole Spray", ["1000.138"] = "Mist", ["1000.139"] = "Trap Door Cover", ["1000.140"] = "Backdrop Decoration", ["1000.141"] = "Smoke Cloud", ["1000.142"] = "Whirlpool", ["1000.142.1"] = "Whirlpool Particle", ["1000.143"] = "Fartwave", ["1000.144"] = "Enemy Ghost", ["1000.145"] = "Rock Tear Poof", ["1000.146"] = "Dirt Pile", ["1000.147"] = "Fire Jet", ["1000.147.1"] = "Fire Jet (purple)", ["1000.148"] = "Fire Wave", ["1000.149"] = "Big Rock Explosion", ["1000.150"] = "Big Rock Wave", ["1000.151"] = "Gideon Attract Ring", ["1000.151.1"] = "Gideon Attract Trail", ["1000.151.10"] = "Shockwave Ring", ["1000.151.11"] = "Shockwave Trail", ["1000.152"] = "Hornfel Room Controller", ["1000.153"] = "Occult Target", ["1000.154"] = "Door Outline", ["1000.39.1"] = "Moonlight", ["1000.155"] = "Slippery Brown Creep (growing)", ["1000.156"] = "Tall Ladder", ["1000.156.1"] = "Stairway", ["1000.157"] = "Willo Spawner", ["1000.158"] = "Tadpole", ["1000.159"] = "Lil Ghost", ["1000.160"] = "Bishop Shield", ["1000.161"] = "Portal Teleport", ["1000.162"] = "Heretic Pentagram", ["1000.163"] = "Chain Gib", ["1000.164"] = "Siren Ring", ["1000.165"] = "Siren Charm Effect", ["1000.165.1"] = "Siren Charm Glow", ["1000.166"] = "Sprite Trail", ["1000.167"] = "Chain Lightning", ["1000.168"] = "Colostomia Puddle", ["1000.169"] = "Creep (Static)", ["1000.170"] = "Dogma Debris", ["1000.171"] = "Dogma Blackhole", ["1000.172"] = "Dogma Orb", ["1000.173"] = "Cracked Orb Poof", ["1000.174"] = "Shop Spikes", ["1000.175"] = "Kineti Beam", ["1000.176"] = "Cleaver Slash", ["1000.177"] = "Reverse Explosion", ["1000.177.1"] = "Reverse Explosion Debris", ["1000.178"] = "Urn of Souls", ["1000.178.1"] = "Urn of Souls (Belial)", ["1000.179"] = "Enemy Soul",
|
||||
}
|
||||
|
||||
@@ -44,10 +44,22 @@ EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0},
|
||||
EID.XMLItemIsInPools = {[1] = {0, 16, 23}, [2] = {0, 16}, [3] = {0, 16, 23}, [4] = {0, 16, 23}, [5] = {0, 16, 23}, [6] = {0, 16}, [7] = {0, 4, 16, 21, 29}, [8] = {0, 3, 16, 28}, [9] = {7}, [10] = {0, 13, 16, 28}, [11] = {5, 18, 22}, [12] = {0, 16, 17, 24}, [13] = {0, 11, 16, 24}, [14] = {0, 2, 11, 17}, [15] = {0, 16, 24}, [16] = {5, 17, 22}, [17] = {0, 5, 13, 16, 22}, [18] = {}, [19] = {0, 16}, [20] = {5, 22}, [21] = {1, 10, 23}, [22] = {2, 10, 17}, [23] = {2, 10, 17}, [24] = {2, 10, 17}, [25] = {2, 10, 17}, [26] = {2, 10, 17, 30}, [27] = {2, 17, 29}, [28] = {2, 8, 17}, [29] = {2, 8, 15, 17, 27}, [30] = {2, 15, 17, 24, 27}, [31] = {2, 15, 17, 24, 27}, [32] = {2, 8, 17, 23}, [33] = {1, 4, 6, 21}, [34] = {3, 6, 16, 20}, [35] = {3, 5, 6, 16, 20, 22}, [36] = {0, 7, 16}, [37] = {0, 16, 25}, [38] = {0, 16, 23}, [39] = {0, 15, 16, 27}, [40] = {0, 16, 24}, [41] = {0, 15, 16, 27}, [42] = {0, 16, 30}, [44] = {0, 23}, [45] = {0, 16, 24}, [46] = {0, 10, 18, 23}, [47] = {0, 16, 23}, [48] = {0, 16, 23}, [49] = {0, 16, 23, 24}, [50] = {16}, [51] = {2, 3, 11, 12, 17, 19, 20, 23, 24}, [52] = {0, 16}, [53] = {0, 24}, [54] = {1, 10}, [55] = {0, 15, 16, 27}, [56] = {0, 16}, [57] = {0, 13, 16, 28}, [58] = {0, 6}, [59] = {}, [60] = {1, 29}, [62] = {0, 16}, [63] = {1, 14, 18, 23}, [64] = {1, 16}, [65] = {0, 6, 16}, [66] = {0, 16, 23}, [67] = {0, 3, 16, 20, 24, 28}, [68] = {0, 16, 20, 23}, [69] = {0, 16}, [70] = {2, 11, 17}, [71] = {0, 17}, [72] = {0, 4, 21, 24}, [73] = {17, 18, 24, 28}, [74] = {3, 8, 20}, [75] = {0, 1, 18}, [76] = {0, 18}, [77] = {0, 16, 23}, [78] = {0, 4, 6, 16, 21}, [79] = {3, 11, 12, 19, 20, 24}, [80] = {3, 11, 12, 19, 20, 24}, [81] = {3, 9, 12, 19, 20}, [82] = {3, 11, 20, 24}, [83] = {3, 11, 20}, [84] = {3, 5, 18, 22}, [85] = {0, 1, 16, 23}, [86] = {0, 16}, [87] = {0, 11, 16}, [88] = {0, 16, 28}, [89] = {0, 16, 23}, [90] = {23}, [91] = {0, 18, 23}, [92] = {0, 2, 16, 17}, [93] = {0, 16, 23}, [94] = {0, 16}, [95] = {0, 16, 23, 28}, [96] = {0, 16, 24, 28}, [97] = {0, 3, 6, 16, 20}, [98] = {0, 4, 16, 21}, [99] = {0, 16, 28}, [100] = {0, 16, 28}, [101] = {0, 4, 16, 17, 21}, [102] = {0, 1, 10, 11, 15, 16, 23, 27}, [103] = {0, 16}, [104] = {0, 16}, [105] = {0, 18, 23, 24}, [106] = {0, 16, 25}, [107] = {0, 16}, [108] = {0, 4, 16, 21}, [109] = {0, 3, 20, 24}, [110] = {0, 15, 16, 24, 27}, [111] = {0, 10, 16}, [112] = {4, 21, 28}, [113] = {0, 3, 16, 20, 28}, [114] = {0, 3, 15, 16, 20, 27}, [115] = {0, 3, 16, 20}, [116] = {1, 14, 18, 23}, [117] = {0, 16, 28}, [118] = {3, 20, 24}, [119] = {24}, [120] = {0, 5, 16, 17, 22}, [121] = {0, 5, 16, 17, 22}, [122] = {3, 11, 20, 24}, [123] = {0, 3, 6, 16, 20}, [124] = {0, 4, 16, 21}, [125] = {0, 16, 25}, [126] = {0, 11, 12, 16, 19}, [127] = {0, 3, 5, 11, 16, 22}, [128] = {0, 13, 16, 28}, [129] = {0, 16}, [130] = {}, [131] = {0, 16}, [132] = {16, 17, 20}, [133] = {3, 9, 12, 19, 20}, [134] = {3, 9, 12, 19, 20}, [135] = {24}, [136] = {0, 16, 23}, [137] = {0, 1, 16, 18, 23, 24, 25}, [138] = {0, 4, 16, 21, 29}, [139] = {1, 15, 18, 27}, [140] = {0, 9, 16, 25, 30}, [141] = {2}, [142] = {0, 4, 16, 21}, [143] = {0, 2, 11, 17}, [144] = {0, 10, 28}, [145] = {3, 9, 12, 19, 20}, [146] = {0, 4, 16, 21}, [147] = {1, 18, 23}, [148] = {0, 16}, [149] = {0, 16}, [150] = {0, 16}, [151] = {0, 16}, [152] = {0, 16, 23}, [153] = {0, 16, 23}, [154] = {0, 16}, [155] = {0, 16, 28}, [156] = {1, 4, 18}, [157] = {0, 3, 16, 20, 24}, [158] = {}, [159] = {3, 11, 20, 24}, [160] = {0, 16}, [161] = {0, 16}, [162] = {0, 4, 16, 21}, [163] = {0, 3, 16, 28}, [164] = {1, 18}, [165] = {2, 17}, [166] = {0, 18, 23, 24}, [167] = {0, 16, 24, 28}, [168] = {0, 5, 16, 22}, [169] = {0, 16}, [170] = {0, 16, 28}, [171] = {0, 16}, [172] = {0, 3, 16, 20}, [173] = {0, 4}, [174] = {0, 16, 28}, [175] = {0, 13, 16, 27}, [176] = {0, 2, 17, 24}, [177] = {24}, [178] = {0, 4, 16, 21}, [179] = {8}, [180] = {0, 10, 16}, [181] = {}, [182] = {4, 21, 24}, [183] = {2, 17, 29}, [184] = {4, 21}, [185] = {4, 21}, [186] = {0, 3, 16}, [187] = {3, 20}, [188] = {0, 16, 28}, [189] = {0, 16, 23}, [190] = {0, 5, 16, 22, 25}, [191] = {0, 16}, [192] = {0, 6, 16}, [193] = {2, 17, 24}, [194] = {2, 8, 17, 23}, [195] = {1, 2, 10, 11, 15, 17, 27}, [196] = {2, 8, 17, 23}, [197] = {2, 4, 17, 21}, [198] = {2, 10, 17}, [199] = {1, 13, 15, 18, 27}, [200] = {0, 15, 16, 27}, [201] = {0, 16}, [202] = {0, 16}, [203] = {1, 16}, [204] = {1, 10, 18}, [205] = {1, 14, 18}, [206] = {0, 16}, [207] = {17, 28}, [208] = {1, 18, 23, 24}, [209] = {0, 7, 16, 25}, [210] = {0, 16}, [211] = {0, 16}, [212] = {3, 9, 12, 19, 20, 23}, [213] = {0, 5, 16, 22}, [214] = {0, 16, 24}, [215] = {3, 12}, [216] = {3, 11, 12, 19, 20}, [217] = {0, 15, 16, 27}, [218] = {2, 17}, [219] = {2, 17}, [220] = {0, 16, 25}, [221] = {0, 16}, [222] = {0, 16}, [223] = {0, 16}, [224] = {0, 16}, [225] = {0, 3, 11, 12, 19, 20}, [226] = {5, 16, 22}, [227] = {0, 1, 23}, [228] = {0, 15, 16, 27}, [229] = {0, 16}, [230] = {3, 11, 20, 24}, [231] = {0, 16}, [232] = {1, 18, 23}, [233] = {0, 16}, [234] = {0, 16}, [236] = {0, 16}Line truncated
|
||||
|
||||
--Metadata found in Pocketitems.xml
|
||||
EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimiccharge=2}, [11] = {mimiccharge=4}, [12] = {mimiccharge=3}, [13] = {mimiccharge=3}, [14] = {mimiccharge=3}, [15] = {mimiccharge=6}, [16] = {mimiccharge=3}, [17] = {mimiccharge=3}, [18] = {mimiccharge=2}, [19] = {mimiccharge=2}, [2] = {mimiccharge=2}, [20] = {mimiccharge=12}, [21] = {mimiccharge=6}, [22] = {mimiccharge=3}, [23] = {mimiccharge=12}, [24] = {mimiccharge=12}, [25] = {mimiccharge=12}, [26] = {mimiccharge=12}, [27] = {mimiccharge=6}, [28] = {mimiccharge=6}, [29] = {mimiccharge=6}, [3] = {mimiccharge=2}, [30] = {mimiccharge=6}, [31] = {mimiccharge=2}, [32] = {mimiccharge=2}, [33] = {mimiccharge=12}, [34] = {mimiccharge=4}, [35] = {mimiccharge=6}, [36] = {mimiccharge=2}, [37] = {mimiccharge=4}, [38] = {mimiccharge=2}, [39] = {mimiccharge=4}, [4] = {mimiccharge=3}, [40] = {mimiccharge=3}, [41] = {mimiccharge=4}, [42] = {mimiccharge=6}, [43] = {mimiccharge=6}, [44] = {mimiccharge=1}, [45] = {mimiccharge=6}, [46] = {mimiccharge=1}, [47] = {mimiccharge=2}, [48] = {mimiccharge=1}, [49] = {mimiccharge=4}, [5] = {mimiccharge=4}, [50] = {mimiccharge=3}, [51] = {mimiccharge=4}, [52] = {mimiccharge=3}, [53] = {mimiccharge=12}, [54] = {mimiccharge=3}, [55] = {mimiccharge=1}, [56] = {mimiccharge=12}, [57] = {mimiccharge=4}, [58] = {mimiccharge=4}, [59] = {mimiccharge=4}, [6] = {mimiccharge=12}, [60] = {mimiccharge=2}, [61] = {mimiccharge=12}, [62] = {mimiccharge=4}, [63] = {mimiccharge=2}, [64] = {mimiccharge=12}, [65] = {mimiccharge=2}, [66] = {mimiccharge=4}, [67] = {mimiccharge=3}, [68] = {mimiccharge=6}, [69] = {mimiccharge=4}, [7] = {mimiccharge=6}, [70] = {mimiccharge=6}, [71] = {mimiccharge=4}, [72] = {mimiccharge=4}, [73] = {mimiccharge=12}, [74] = {mimiccharge=2}, [75] = {mimiccharge=6}, [76] = {mimiccharge=12}, [77] = {mimiccharge=2}, [78] = {mimiccharge=4}, [79] = {mimiccharge=12}, [8] = {mimiccharge=3}, [80] = {mimiccharge=6}, [81] = {mimiccharge=4}, [82] = {mimiccharge=3}, [83] = {mimiccharge=6}, [84] = {mimiccharge=2}, [85] = {mimiccharge=3}, [86] = {mimiccharge=4}, [87] = {mimiccharge=6}, [88] = {mimiccharge=6}, [89] = {mimiccharge=1}, [9] = {mimiccharge=6}, [90] = {mimiccharge=4}, [91] = {mimiccharge=3}, [92] = {mimiccharge=12}, [93] = {mimiccharge=12}, [94] = {mimiccharge=6}, [95] = {mimiccharge=4}, [96] = {mimiccharge=6}, [97] = {mimiccharge=4}, }
|
||||
EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimiccharge=2}, [11] = {mimiccharge=4}, [12] = {mimiccharge=3}, [13] = {mimiccharge=3}, [14] = {mimiccharge=3}, [15] = {mimiccharge=6}, [16] = {mimiccharge=3}, [17] = {mimiccharge=3}, [18] = {mimiccharge=2}, [19] = {mimiccharge=2}, [2] = {mimiccharge=2}, [20] = {mimiccharge=12}, [21] = {mimiccharge=6}, [22] = {mimiccharge=3}, [23] = {mimiccharge=12}, [24] = {mimiccharge=12}, [25] = {mimiccharge=12}, [26] = {mimiccharge=12}, [27] = {mimiccharge=6}, [28] = {mimiccharge=6}, [29] = {mimiccharge=6}, [3] = {mimiccharge=2}, [30] = {mimiccharge=6}, [31] = {mimiccharge=2}, [32] = {mimiccharge=2}, [33] = {mimiccharge=12}, [34] = {mimiccharge=4}, [35] = {mimiccharge=6}, [36] = {mimiccharge=2}, [37] = {mimiccharge=4}, [38] = {mimiccharge=4}, [39] = {mimiccharge=4}, [4] = {mimiccharge=3}, [40] = {mimiccharge=3}, [41] = {mimiccharge=4}, [42] = {mimiccharge=6}, [43] = {mimiccharge=6}, [44] = {mimiccharge=1}, [45] = {mimiccharge=6}, [46] = {mimiccharge=1}, [47] = {mimiccharge=2}, [48] = {mimiccharge=1}, [49] = {mimiccharge=4}, [5] = {mimiccharge=4}, [50] = {mimiccharge=3}, [51] = {mimiccharge=4}, [52] = {mimiccharge=3}, [53] = {mimiccharge=12}, [54] = {mimiccharge=3}, [55] = {mimiccharge=1}, [56] = {mimiccharge=12}, [57] = {mimiccharge=4}, [58] = {mimiccharge=4}, [59] = {mimiccharge=4}, [6] = {mimiccharge=12}, [60] = {mimiccharge=2}, [61] = {mimiccharge=12}, [62] = {mimiccharge=4}, [63] = {mimiccharge=2}, [64] = {mimiccharge=12}, [65] = {mimiccharge=2}, [66] = {mimiccharge=4}, [67] = {mimiccharge=3}, [68] = {mimiccharge=6}, [69] = {mimiccharge=4}, [7] = {mimiccharge=6}, [70] = {mimiccharge=6}, [71] = {mimiccharge=4}, [72] = {mimiccharge=4}, [73] = {mimiccharge=12}, [74] = {mimiccharge=2}, [75] = {mimiccharge=6}, [76] = {mimiccharge=12}, [77] = {mimiccharge=2}, [78] = {mimiccharge=4}, [79] = {mimiccharge=12}, [8] = {mimiccharge=3}, [80] = {mimiccharge=6}, [81] = {mimiccharge=4}, [82] = {mimiccharge=3}, [83] = {mimiccharge=6}, [84] = {mimiccharge=2}, [85] = {mimiccharge=3}, [86] = {mimiccharge=4}, [87] = {mimiccharge=6}, [88] = {mimiccharge=6}, [89] = {mimiccharge=1}, [9] = {mimiccharge=6}, [90] = {mimiccharge=4}, [91] = {mimiccharge=3}, [92] = {mimiccharge=12}, [93] = {mimiccharge=12}, [94] = {mimiccharge=6}, [95] = {mimiccharge=4}, [96] = {mimiccharge=6}, [97] = {mimiccharge=4}, }
|
||||
|
||||
EID.pillMetadata = {[0] = {mimiccharge=1, class="1+"}, [1] = {mimiccharge=2, class="2-"}, [10] = {mimiccharge=6, class="2+"}, [11] = {mimiccharge=4, class="3-"}, [12] = {mimiccharge=6, class="3+"}, [13] = {mimiccharge=4, class="3-"}, [14] = {mimiccharge=6, class="3+"}, [15] = {mimiccharge=4, class="3-"}, [16] = {mimiccharge=6, class="3+"}, [17] = {mimiccharge=4, class="3-"}, [18] = {mimiccharge=6, class="3+"}, [19] = {mimiccharge=1, class="1"}, [2] = {mimiccharge=12, class="2+"}, [20] = {mimiccharge=12, class="2+"}, [21] = {mimiccharge=4, class="2"}, [22] = {mimiccharge=6, class="1-"}, [23] = {mimiccharge=4, class="2+"}, [24] = {mimiccharge=2, class="1+"}, [25] = {mimiccharge=6, class="2-"}, [26] = {mimiccharge=3, class="1+"}, [27] = {mimiccharge=6, class="1-"}, [28] = {mimiccharge=2, class="1+"}, [29] = {mimiccharge=6, class="1-"}, [3] = {mimiccharge=1, class="2"}, [30] = {mimiccharge=2, class="0"}, [31] = {mimiccharge=6, class="1-"}, [32] = {mimiccharge=6, class="1"}, [33] = {mimiccharge=6, class="1"}, [34] = {mimiccharge=2, class="1+"}, [35] = {mimiccharge=2, class="1+"}, [36] = {mimiccharge=3, class="1+"}, [37] = {mimiccharge=6, class="1-"}, [38] = {mimiccharge=1, class="1+"}, [39] = {mimiccharge=1, class="0-"}, [4] = {mimiccharge=3, class="1"}, [40] = {mimiccharge=1, class="0+"}, [41] = {mimiccharge=3, class="1"}, [42] = {mimiccharge=6, class="1"}, [43] = {mimiccharge=4, class="2+"}, [44] = {mimiccharge=1, class="0"}, [45] = {mimiccharge=1, class="1+"}, [46] = {mimiccharge=6, class="2+"}, [47] = {mimiccharge=4, class="1-"}, [48] = {mimiccharge=6, class="1+"}, [49] = {mimiccharge=3, class="3"}, [5] = {mimiccharge=12, class="2+"}, [6] = {mimiccharge=4, class="3-"}, [7] = {mimiccharge=6, class="3+"}, [8] = {mimiccharge=1, class="0"}, [9] = {mimiccharge=1, class="0"}, }
|
||||
|
||||
-- locust colors for Abyss
|
||||
EID.XMLLocustColors = {["default"] = {0, 0, 0, 0, 0, 0}, ["fly_red"] = {255, 0, 0, 50, 0, 0}, ["fly_lightred"] = {215, 75, 75, 50, 10, 10}, ["fly_green"] = {0, 255, 0, 0, 0, 0}, ["fly_blue"] = {0, 0, 255, 0, 0, 10}, ["fly_brown"] = {80, 50, 30, 25, 12, 10}, ["fly_yellow"] = {241, 179, 12, 0, 0, 0}, ["fly_gold"] = {202, 178, 0, 150, 150, -255}, ["fly_magnet"] = {219, 204, 94, 0, 0, 0}, ["fly_orange"] = {255, 115, 0, 100, 60, 0}, ["fly_black"] = {1, 1, 1, 0, 0, 0}, ["fly_grey"] = {120, 120, 120, 10, 10, 10}, ["fly_darkred"] = {255, 0, 0, 0, 0, 0}, ["fly_purple"] = {126, 12, 174, 50, -255, 50}, ["fly_darkpurple"] = {126, 12, 174, 0, -150, 0}, ["fly_pink"] = {255, 84, 148, 50, -255, 10}, ["fly_cyan"] = {12, 217, 241, 0, 20, 50}, ["fly_lightblue"] = {122, 242, 238, 0, 20, 50}, ["fly_white"] = {255, 255, 255, 150, 150, 150}, ["fly_gas"] = {0, 155, 0, 0, 0, 0}, ["fly_fart"] = {184, 191, 134, 24, 24, 24}, }
|
||||
|
||||
-- effect storage for each locust generated by Abyss
|
||||
EID.XMLLocusts = {[2] = {{'fly_red'}, 3, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [3] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [6] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [9] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [10] = {{'fly_cyan', 'fly_cyan'}, 2, 1, 1, {2}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [12] = {{'fly_red'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [13] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [19] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [25] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [35] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [36] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [37] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [39] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [42] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [44] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [40] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [41] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [47] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [48] = {{'default'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [49] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .1, 1, 1, 1, 1, 0}, [52] = {{'default'}, 1, 1, 1, {0}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [53] = {{'fly_grey'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1, 0}, [56] = {{'fly_yellow', 'fly_darkred'}, 1, 1, 1, {-1}, {14}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [58] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [62] = {{'fly_darkred'}, 1, 1, 1, {-1}, {-1}, {-1}, {106}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [63] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [64] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.4, 1, 1, 1, 1, 0}, [65] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [66] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [68] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [69] = {{'fly_red'}, 1, 1.25, 0.8, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1, 0}, [71] = {{'fly_red'}, 1, .50, 1.2, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1.5, 1, 0}, [73] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [74] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1, 0}, [77] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [83] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 1, 1, 0}, [89] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [93] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [95] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [99] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [100] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [103] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [104] = {{'fly_red'}, 3, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [105] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [106] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [108] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [110] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [111] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [112] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [114] = {{'fly_red'}, 1, 1, 0.8, {6}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [116] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0},
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[118] = {{'default'}, 1, 1.25, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [124] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [125] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {2}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [130] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [136] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [137] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [140] = {{'fly_gas', 'fly_yellow'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [144] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [147] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [149] = {{'fly_green'}, 1, 1.25, 0.8, {0, 13}, {-1}, {-1}, {4}, {-1}, {-1}, .8, 1, 1, 1, 1, 0}, [150] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.07, 1, 1, 1, 3, 0}, [153] = {{'fly_red'}, 4, .75, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [154] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.1, 0}, [160] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [162] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [164] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [165] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [166] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [168] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, .8, 1, 1, 1, 1, 0}, [169] = {{'fly_red'}, 1, 1.30, .6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2.2, 1, 0}, [171] = {{'default'}, 1, 1, 1, {-1}, {-1}, {4}, {-1}, {3}, {-1}, 1, 0.3, .05, 1, 1, 3}, [172] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [176] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [178] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {16}, {-1}, {5, 39}, {-1}, 1, 0.1, .3, 1, 1, 3}, [180] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [181] = {{'fly_fart'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, .1, 1, 1, 1, 1, 0}, [182] = {{'fly_fart'}, 1, 1, 0.7, {-1}, {-1}, {-1}, {2}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [183] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [186] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [187] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [190] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [191] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [192] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [194] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [200] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [201] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1, 0}, [202] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.4, 1, 1, 1, 1, 0}, [207] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [209] = {{'fly_green'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [210] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [213] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [214] = {{'fly_red', 'fly_darkred'}, 1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [220] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [224] = {{'fly_red'}, 4, .7, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [228] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [229] = {{'fly_red'}, 4, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [230] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [231] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [232] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [236] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.4, 1, 1, 1, 1, 0}, [237] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0},
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[242] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [243] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [244] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [245] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [247] = {{'fly_red'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1, 0}, [248] = {{'fly_red'}, 1, 1.5, 0.75, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2.5, 1, 0}, [250] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [254] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.2, 0}, [256] = {{'fly_orange'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {22}, {-1}, 0.3, 1, 1, 1, 1, 0}, [257] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [258] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [259] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [262] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [264] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [265] = {{'default'}, 1, 1, 1, {-1}, {-1}, {4}, {34}, {-1}, {-1}, 1, 1, 0.1, 1, 1, 3}, [266] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [267] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [269] = {{'fly_red', 'fly_darkred'}, 1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [272] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [273] = {{'fly_green'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [276] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [277] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [278] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [279] = {{'fly_cyan', 'fly_cyan'}, 1, 1.25, 0.4, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [280] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 0.2, 1, 1, 1, 1, 0}, [281] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {67, 34}, {-1}, 0.2, 1, 1, 1, 1, 0}, [282] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [283] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [284] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [285] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.7, 1, 1, 1, 1, 0}, [289] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [291] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {4}, {-1}, {73}, {-1}, 1, 0.2, 0.05, 1, 1, 3}, [293] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .1, 1, 1, 1, 1, 0}, [294] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {11}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [295] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [298] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [300] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [302] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.3, 1, 1, 1, 1, 0}, [303] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [305] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [306] = {{'default'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [308] = {{'fly_lightblue', 'fly_darkred'}, 1, 1, 1, {-1}, {16}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [309] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [310] = {{'fly_red'}, 1, 1.25, 0.7, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [313] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [314] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.3, 1, 1, 1, 1, 0}, [315] = {{'fly_grey'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1, 0}, [317] = {{'fly_green', 'fly_darkred'}, 1, 1, 1, {-1}, {13}, {-1}, {-1}, {-1}, {-1}, 0.6, 1, 1, 1, 1, 0}, [321] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [324] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [326] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {34, 39}, {-1}, 0.3, 1, 1, 1, 1, 0},
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[330] = {{'fly_red'}, 1, .60, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, .2, 1, 0}, [331] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {2, 31}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [335] = {{'fly_cyan'}, 1, 1, 1, {9}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [336] = {{'default'}, 1, 1, .4, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [337] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [338] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [342] = {{'fly_red'}, 1, 1, .75, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [347] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [350] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {13}, {-1}, {4}, {-1}, 1, 0.3, 0.3, 1, 1, 3}, [351] = {{'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {4, 64, 70}, {-1}, 0.3, 1, 1, 1, 1, 0}, [352] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 0.05, 1, 1, 1, 5, 0}, [353] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [356] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [360] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [363] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [366] = {{'default'}, 2, .8, 1, {-1}, {0, 2}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [367] = {{'default'}, 1, 1, 1, {0}, {-1}, {-1}, {-1}, {3}, {-1}, 0.3, 1, 1, 1, 1, 0}, [371] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [372] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [374] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [375] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [378] = {{'default'}, 1, 1, 1, {0}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [379] = {{'fly_red'}, 1, 1.2, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [382] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, .2, 1, 1, 1, 1, 0}, [383] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [385] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [387] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [388] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [391] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [393] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [395] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [396] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [398] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {43}, {-1}, 1, 1, 1, 1, 1, 0}, [399] = {{'fly_black'}, 1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [401] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [402] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [403] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [404] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {10, 11}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [405] = {{'default'}, 1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [406] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [408] = {{'fly_black'}, 1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [409] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [415] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [417] = {{'fly_black'}, 1, 1, 1, {-1}, {-1}, {-1}, {31}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [418] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [419] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [420] = {{'fly_black'}, 1, 1.2, 1, {-1}, {17}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [421] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [423] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [425] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [427] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0},
|
||||
[429] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1, 0}, [432] = {{'fly_pink'}, 1, 1, 1, {-1}, {0, 1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [436] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [437] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [441] = {{'default'}, 1, 1.8, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [443] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.06, 1, 1, 1, 4, 0}, [446] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [447] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, .3, 1, 1, 1, 1, 0}, [448] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1, 0}, [449] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [450] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.3, 1, 1, 1, 1, 0}, [453] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [457] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [459] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [460] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1, 0}, [462] = {{'default'}, 1, 1, .8, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [463] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 1, 1, 0}, [466] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [469] = {{'fly_lightblue', 'fly_darkred'}, 1, 1, 1, {-1}, {16}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [473] = {{'fly_red'}, 1, 1.2, .4, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [476] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [478] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [481] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [483] = {{'default'}, 1, 1.2, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [484] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {11}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [488] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [489] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.7, 1, 1, 1, 1, 0}, [491] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.05, 1, 1, 1, 1, 0}, [494] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [495] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [497] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1, 0}, [498] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {39}, 1, 0.1, 0.1, 1, 1, 3}, [502] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [503] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {56}, {-1}, 0.2, 1, 1, 1, 1, 0}, [504] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [506] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1, 0}, [507] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [508] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1, 0}, [510] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [511] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [512] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {76}, {-1}, 0.1, 1, 1, 1, 1, 0}, [514] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {14}, 1, 0.3, 0.3, 1, 1, 3}, [517] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [519] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [520] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [522] = {{'fly_cyan'}, 1, 1, 1, {9}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [524] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [525] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [533] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [541] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [542] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0},
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[543] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {2, 73}, {-1}, 0.3, 1, 1, 1, 1, 0}, [544] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [545] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [546] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [548] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [549] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [553] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [554] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [556] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .2, 1, 1, 1, 1, 0}, [559] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [560] = {{'fly_red', 'fly_darkred'}, 1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [561] = {{'fly_red'}, 1, .60, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, .2, 1, 0}, [563] = {{'fly_pink'}, 1, 1, 1, {-1}, {0, 1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [568] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [570] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [574] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {31}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [575] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [576] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [577] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [578] = {{'fly_yellow', 'fly_darkred'}, 1, 1, 1, {-1}, {14}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [581] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2, 34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [583] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [591] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [592] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.5, 1, 1, 1, 1, 0}, [593] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [594] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 0.5, 1, 1, 1, 1, 0}, [596] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1, 0}, [597] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [598] = {{'fly_red'}, 1, .50, 1.2, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [603] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [604] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [606] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {76}, {-1}, 0.1, 1, 1, 1, 1, 0}, [608] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1, 0}, [609] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [611] = {{'fly_red'}, 1, 1, 1, {-1}, {7}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [614] = {{'fly_red'}, 1, 1, 1, {-1}, {0, 14}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [615] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {11}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [616] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [617] = {{'fly_grey'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1, 0}, [618] = {{'fly_lightred'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {67}, {-1}, 1, 1, 1, 1, 1, 0}, [622] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [625] = {{'fly_red'}, 1, 1.8, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 3, 1, 0}, [629] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [631] = {{'fly_red'}, 2, .6, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [635] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [637] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [638] = {{'default'}, 1, 1, 1, {-1}, {5}, {-1}, {-1}, {-1}, {-1}, .05, 1, 1, 1, 1, 0}, [640] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [643] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [645] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [646] = {{'default'}, 1, 1, 1, {-1}, {0, 12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0},
|
||||
[647] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [652] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1, 0}, [663] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [679] = {{'fly_black'}, 1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [680] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [681] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [683] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [689] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [690] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [693] = {{'fly_cyan'}, 3, .75, 1, {2}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [696] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [698] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [699] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [709] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, .4, 1, 1, 1, 1, 0}, [716] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1, 0}, [721] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [722] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [723] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [725] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [731] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.2, 0}, [726] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [727] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [706] = {{'default'}, 16, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, }
|
||||
|
||||
--The name of each entity, for use in glitched item descriptions
|
||||
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
|
||||
["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.131"] = "My Shadow", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.20.3"] = "Dime", ["5.20.4"] = "Double Penny", ["5.20.5"] = "Lucky Penny", ["5.20.6"] = "Sticky Nickel", ["5.30.1"] = "Key", ["5.30.2"] = "Golden Key", ["5.30.3"] = "Key Ring", ["5.30.4"] = "Charged Key", ["5.40.1"] = "Bomb", ["5.40.2"] = "Double Bomb", ["5.40.3"] = "Troll Bomb", ["5.40.4"] = "Golden Bomb",
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
This A*-pathfinder module is based on the following git repo:
|
||||
https://github.com/GlorifiedPig/Luafinding
|
||||
|
||||
Licence: MIT
|
||||
@@ -0,0 +1,52 @@
|
||||
|
||||
local FindVector = {}
|
||||
FindVector.__index = FindVector
|
||||
|
||||
local function newFindVector( x, y )
|
||||
return setmetatable( { x = x or 0, y = y or 0 }, FindVector )
|
||||
end
|
||||
|
||||
function FindVector.__unm( vTbl )
|
||||
return newFindVector( -vTbl.x, -vTbl.y )
|
||||
end
|
||||
|
||||
function FindVector.__add( a, b )
|
||||
return newFindVector( a.x + b.x, a.y + b.y )
|
||||
end
|
||||
|
||||
function FindVector.__sub( a, b )
|
||||
return newFindVector( a.x - b.x, a.y - b.y )
|
||||
end
|
||||
|
||||
function FindVector.__mul( a, b )
|
||||
if type( a ) == "number" then
|
||||
return newFindVector( a * b.x, a * b.y )
|
||||
elseif type( b ) == "number" then
|
||||
return newFindVector( a.x * b, a.y * b )
|
||||
else
|
||||
return newFindVector( a.x * b.x, a.y * b.y )
|
||||
end
|
||||
end
|
||||
|
||||
function FindVector.__div( a, b )
|
||||
return newFindVector( a.x / b, a.y / b )
|
||||
end
|
||||
|
||||
function FindVector.__eq( a, b )
|
||||
return a.x == b.x and a.y == b.y
|
||||
end
|
||||
|
||||
function FindVector:__tostring()
|
||||
return "(" .. self.x .. ", " .. self.y .. ")"
|
||||
end
|
||||
|
||||
function FindVector:ID()
|
||||
if self._ID == nil then
|
||||
local x, y = self.x, self.y
|
||||
self._ID = 0.5 * ( ( x + y ) * ( x + y + 1 ) + y )
|
||||
end
|
||||
|
||||
return self._ID
|
||||
end
|
||||
|
||||
return setmetatable( FindVector, { __call = function( _, ... ) return newFindVector( ... ) end } )
|
||||
@@ -0,0 +1,77 @@
|
||||
|
||||
local Heap = {}
|
||||
Heap.__index = Heap
|
||||
|
||||
local function findLowest( a, b )
|
||||
return a < b
|
||||
end
|
||||
|
||||
local function newHeap( template, compare )
|
||||
return setmetatable( {
|
||||
Data = {},
|
||||
Compare = compare or findLowest,
|
||||
Size = 0
|
||||
}, template )
|
||||
end
|
||||
|
||||
local function sortUp( heap, index )
|
||||
if index <= 1 then return end
|
||||
local pIndex = index % 2 == 0 and index / 2 or ( index - 1 ) / 2
|
||||
|
||||
if not heap.Compare( heap.Data[pIndex], heap.Data[index] ) then
|
||||
heap.Data[pIndex], heap.Data[index] = heap.Data[index], heap.Data[pIndex]
|
||||
sortUp( heap, pIndex )
|
||||
end
|
||||
end
|
||||
|
||||
local function sortDown( heap, index )
|
||||
local leftIndex, rightIndex, minIndex
|
||||
leftIndex = index * 2
|
||||
rightIndex = leftIndex + 1
|
||||
if rightIndex > heap.Size then
|
||||
if leftIndex > heap.Size then return
|
||||
else minIndex = leftIndex end
|
||||
else
|
||||
if heap.Compare( heap.Data[leftIndex], heap.Data[rightIndex] ) then minIndex = leftIndex
|
||||
else minIndex = rightIndex end
|
||||
end
|
||||
|
||||
if not heap.Compare( heap.Data[index], heap.Data[minIndex] ) then
|
||||
heap.Data[index], heap.Data[minIndex] = heap.Data[minIndex], heap.Data[index]
|
||||
sortDown( heap, minIndex )
|
||||
end
|
||||
end
|
||||
|
||||
function Heap:Empty()
|
||||
return self.Size == 0
|
||||
end
|
||||
|
||||
function Heap:Clear()
|
||||
self.Data, self.Size, self.Compare = {}, 0, self.Compare or findLowest
|
||||
return self
|
||||
end
|
||||
|
||||
function Heap:Push( item )
|
||||
if item then
|
||||
self.Size = self.Size + 1
|
||||
self.Data[self.Size] = item
|
||||
sortUp( self, self.Size )
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
function Heap:Pop()
|
||||
local root
|
||||
if self.Size > 0 then
|
||||
root = self.Data[1]
|
||||
self.Data[1] = self.Data[self.Size]
|
||||
self.Data[self.Size] = nil
|
||||
self.Size = self.Size - 1
|
||||
if self.Size > 1 then
|
||||
sortDown( self, 1 )
|
||||
end
|
||||
end
|
||||
return root
|
||||
end
|
||||
|
||||
return setmetatable( Heap, { __call = function( self, ... ) return newHeap( self, ... ) end } )
|
||||
@@ -0,0 +1,146 @@
|
||||
|
||||
-- Positions must be a table (or metatable) where table.x and table.y are accessible.
|
||||
|
||||
local FindVector = require( "features.pathfinder.find_vector" )
|
||||
local Heap = require( "features.pathfinder.heap" )
|
||||
|
||||
local Luafinding = {}
|
||||
Luafinding.__index = Luafinding
|
||||
|
||||
-- This instantiates a new Luafinding class for usage later.
|
||||
-- "start" and "finish" should both be 2 dimensional FindVectors, or just a table with "x" and "y" keys. See the note at the top of this file.
|
||||
-- positionOpenCheck can be a function or a table.
|
||||
-- If it's a function it must have a return value of true or false depending on whether or not the position is open.
|
||||
-- If it's a table it should simply be a table of values such as "pos[x][y] = true".
|
||||
function Luafinding:Initialize( start, finish, positionOpenCheck )
|
||||
local newPath = setmetatable( { Start = FindVector(start.Y,start.X), Finish = FindVector(finish.Y,finish.X), PositionOpenCheck = positionOpenCheck }, Luafinding )
|
||||
newPath:CalculatePath()
|
||||
return newPath
|
||||
end
|
||||
|
||||
local function distance( start, finish )
|
||||
local dx = start.x - finish.x
|
||||
local dy = start.y - finish.y
|
||||
return dx * dx + dy * dy
|
||||
end
|
||||
|
||||
local positionIsOpen
|
||||
local function positionIsOpenTable( pos, check ) return check[pos.x] and check[pos.x][pos.y] end
|
||||
local function positionIsOpenCustom( pos, check ) return check( _, pos ) end
|
||||
|
||||
local adjacentPositions = {
|
||||
FindVector( 0, -1 ),
|
||||
FindVector( -1, 0 ),
|
||||
FindVector( 0, 1 ),
|
||||
FindVector( 1, 0 ),
|
||||
}
|
||||
|
||||
local function fetchOpenAdjacentNodes( pos, positionOpenCheck )
|
||||
local result = {}
|
||||
|
||||
for i = 1, #adjacentPositions do
|
||||
local adjacentPos = pos + adjacentPositions[i]
|
||||
if positionIsOpen( adjacentPos, positionOpenCheck ) then
|
||||
table.insert( result, adjacentPos )
|
||||
end
|
||||
end
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
-- This is the function used to actually calculate the path.
|
||||
-- It returns the calcated path table, or nil if it cannot find a path.
|
||||
function Luafinding:CalculatePath()
|
||||
local start, finish, positionOpenCheck = self.Start, self.Finish, self.PositionOpenCheck
|
||||
if not positionOpenCheck then return end
|
||||
positionIsOpen = type( positionOpenCheck ) == "table" and positionIsOpenTable or positionIsOpenCustom
|
||||
if not positionIsOpen( finish, positionOpenCheck ) then return end
|
||||
-- EID edit: check if end position is surrounded by stuff and therefore unaccessable. This is done for a quick early out
|
||||
local directlyAdjacents = fetchOpenAdjacentNodes( self.Finish, positionOpenCheck )
|
||||
if #directlyAdjacents == 0 then return end
|
||||
-- edit end
|
||||
local open, closed = Heap(), {}
|
||||
|
||||
start.gScore = 0
|
||||
start.hScore = distance( start, finish )
|
||||
start.fScore = start.hScore
|
||||
|
||||
open.Compare = function( a, b )
|
||||
return a.fScore < b.fScore
|
||||
end
|
||||
|
||||
open:Push( start )
|
||||
|
||||
while not open:Empty() do
|
||||
local current = open:Pop()
|
||||
local currentId = current:ID()
|
||||
if not closed[currentId] then
|
||||
if current == finish then
|
||||
local path = {}
|
||||
while true do
|
||||
if current.previous then
|
||||
table.insert( path, 1, current )
|
||||
current = current.previous
|
||||
else
|
||||
table.insert( path, 1, start )
|
||||
self.Path = path
|
||||
return path
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
closed[currentId] = true
|
||||
|
||||
local adjacents = fetchOpenAdjacentNodes( current, positionOpenCheck )
|
||||
for i = 1, #adjacents do
|
||||
local adjacent = adjacents[i]
|
||||
if not closed[adjacent:ID()] then
|
||||
local added_gScore = current.gScore + distance( current, adjacent )
|
||||
|
||||
if not adjacent.gScore or added_gScore < adjacent.gScore then
|
||||
adjacent.gScore = added_gScore
|
||||
if not adjacent.hScore then
|
||||
adjacent.hScore = distance( adjacent, finish )
|
||||
end
|
||||
adjacent.fScore = added_gScore + adjacent.hScore
|
||||
|
||||
open:Push( adjacent )
|
||||
adjacent.previous = current
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Luafinding:GetPath()
|
||||
return self.Path
|
||||
end
|
||||
|
||||
function Luafinding:GetDistance()
|
||||
local path = self.Path
|
||||
if not path then return end
|
||||
return distance( path[1], path[#path] )
|
||||
end
|
||||
|
||||
function Luafinding:GetTiles()
|
||||
local path = self.Path
|
||||
if not path then return end
|
||||
return #path
|
||||
end
|
||||
|
||||
function Luafinding:__tostring()
|
||||
local path = self.Path
|
||||
local string = ""
|
||||
|
||||
if path then
|
||||
for k, v in ipairs( path ) do
|
||||
local formatted = ( k .. ": " .. v )
|
||||
string = k == 1 and formatted or string .. "\n" .. formatted
|
||||
end
|
||||
end
|
||||
|
||||
return string
|
||||
end
|
||||
|
||||
return setmetatable( Luafinding, { __call = function( self, ... ) return self:Initialize( ... ) end } )
|
||||
@@ -1,8 +1,8 @@
|
||||
if EID and EID.Name then print("Error: Two instances of EID found! Please uninstall one of them!") return end -- If EID is already loaded, warn the user and dont load the second one.
|
||||
if EID and EID.Name then print("EID Error: Two instances of EID found! Please uninstall one of them!") return end -- If EID is already loaded, warn the user and dont load the second one.
|
||||
EID = RegisterMod("External Item Descriptions", 1)
|
||||
-- important variables
|
||||
EID.GameVersion = "ab+"
|
||||
EID.Languages = {"en_us", "fr", "pt", "pt_br", "ru", "spa", "it", "bul", "pl", "de", "tr_tr", "ko_kr", "zh_cn", "ja_jp", "cs_cz", "nl_nl", "uk_ua", "el_gr"}
|
||||
EID.Languages = {"en_us", "fr", "pt", "pt_br", "ru", "spa", "it", "bul", "pl", "de", "tr_tr", "ko_kr", "zh_cn", "ja_jp", "cs_cz", "nl_nl", "uk_ua", "el_gr", "ro_ro", "vi"}
|
||||
EID.descriptions = {} -- Table that holds all translation strings
|
||||
EID.enableDebug = false
|
||||
local game = Game()
|
||||
@@ -12,8 +12,8 @@ EID.isRepentance = REPENTANCE or EID.isRepentancePlus -- REPENTANCE variable can
|
||||
require("eid_config")
|
||||
EID.Config = EID.UserConfig
|
||||
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
|
||||
EID.ModVersion = 4.89
|
||||
EID.ModVersionCommit = "73a5cce"
|
||||
EID.ModVersion = 4.96
|
||||
EID.ModVersionCommit = "8a8443a"
|
||||
EID.DefaultConfig.Version = EID.Config.Version
|
||||
EID.isHidden = false
|
||||
EID.player = nil -- The primary Player Entity of Player 1
|
||||
@@ -22,7 +22,6 @@ EID.coopMainPlayers = {} -- The primary Player Entity for each controller being
|
||||
EID.coopAllPlayers = {} -- Every Player Entity (includes Esau, T.Forgotten)
|
||||
EID.controllerIndexes = {} -- A table to map each controller index to their player number for coloring indicators
|
||||
EID.isMultiplayer = false -- Used to color P1's highlight/outline indicators (single player just uses white)
|
||||
EID.isOnlineMultiplayer = false -- Set to true to disable code functions that might cause desyncs
|
||||
EID.BoC = {}
|
||||
|
||||
-- general variables
|
||||
@@ -49,7 +48,7 @@ local pathsChecked = {}
|
||||
local altPathItemChecked = {}
|
||||
local alwaysUseLocalMode = false -- set to true after drawing a non-local mode description this frame
|
||||
EID.ForceRefreshCache = false -- set to true to force-refresh descriptions, currently used for potential transformation text changes
|
||||
EID.holdTabPlayer = 0
|
||||
EID.holdTabPlayer = nil
|
||||
EID.holdTabCounter = 0
|
||||
EID.DInfinityState = {}
|
||||
local forgottenDropTimer = 0
|
||||
@@ -130,7 +129,7 @@ if EID.isRepentance then
|
||||
for _,lang in ipairs(EID.Languages) do
|
||||
local wasSuccessful, err = pcall(require,"descriptions."..EID.GameVersion.."."..lang)
|
||||
if not wasSuccessful and not string.find(err, "not found") then
|
||||
Isaac.ConsoleOutput("Load rep "..lang.." failed: "..tostring(err))
|
||||
EID:WriteErrorMsg("Load rep "..lang.." failed: "..tostring(err))
|
||||
end
|
||||
end
|
||||
local _, _ = pcall(require,"descriptions."..EID.GameVersion..".transformations")
|
||||
@@ -143,7 +142,7 @@ if EID.isRepentance then
|
||||
for _,lang in ipairs(EID.Languages) do
|
||||
local wasSuccessful, err = pcall(require,"descriptions."..EID.GameVersion.."."..lang)
|
||||
if not wasSuccessful and not string.find(err, "not found") then
|
||||
Isaac.ConsoleOutput("Load rep+ "..lang.." failed: "..tostring(err))
|
||||
EID:WriteErrorMsg("Load rep+ "..lang.." failed: "..tostring(err))
|
||||
end
|
||||
end
|
||||
local _, _ = pcall(require,"descriptions."..EID.GameVersion..".transformations")
|
||||
@@ -183,16 +182,16 @@ if not success then
|
||||
if EID.isRepentance then
|
||||
success = EID:loadFont("../mods/"..modfolder.."/resources/font/eid_"..fontFile..".fnt")
|
||||
if not success then
|
||||
Isaac.ConsoleOutput("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!\n")
|
||||
Isaac.ConsoleOutput("File not found (absolute path): "..EID.modPath .. "resources/font/eid_"..fontFile..".fnt\n")
|
||||
Isaac.ConsoleOutput("File not found (relative path): ../mods/"..modfolder.."/resources/font/eid_"..fontFile..".fnt")
|
||||
EID:WriteErrorMsg("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!\n")
|
||||
EID:WriteErrorMsg("File not found (absolute path): "..EID.modPath .. "resources/font/eid_"..fontFile..".fnt\n")
|
||||
EID:WriteErrorMsg("File not found (relative path): ../mods/"..modfolder.."/resources/font/eid_"..fontFile..".fnt")
|
||||
return
|
||||
else
|
||||
EID.modPath = "../mods/"..modfolder.."/"
|
||||
end
|
||||
else
|
||||
Isaac.ConsoleOutput("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!\n")
|
||||
Isaac.ConsoleOutput("File does not exist: "..EID.modPath .. "resources/font/eid_"..fontFile..".fnt")
|
||||
EID:WriteErrorMsg("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!\n")
|
||||
EID:WriteErrorMsg("File does not exist: "..EID.modPath .. "resources/font/eid_"..fontFile..".fnt")
|
||||
return
|
||||
end
|
||||
end
|
||||
@@ -294,7 +293,7 @@ if EID.isRepentance then
|
||||
-- (it also watches for item rerolls to fill the new entity's GetData)
|
||||
-- POST_NEW_ROOM then handles putting the result in the entity's GetData
|
||||
local curFrame = Isaac.GetFrameCount()
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
if curFrame == lastGetItemResult[2] then
|
||||
if initialItemNext then lastGetItemResult[1] = selectedCollectible
|
||||
elseif flipItemNext and lastGetItemResult[1] then
|
||||
@@ -328,7 +327,7 @@ if EID.isRepentance then
|
||||
flipItemNext = true
|
||||
lastGetItemResult[4] = entity.InitSeed
|
||||
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
local gridPos = game:GetRoom():GetGridIndex(entity.Position)
|
||||
|
||||
-- Update a Flip item's init seed after D6 rerolls or using Flip (aka Grid Index didn't change, Init Seed did)
|
||||
@@ -355,7 +354,7 @@ if EID.isRepentance then
|
||||
-- Only pedestals with indexes that were present at room load can be flip pedestals
|
||||
-- Fixes shop restock machines and Diplopia... mostly. At least while you're in the room.
|
||||
if EID:getEntityData(entity, "EID_FlipItemID") and entity.Index > EID.flipMaxIndex then
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
local gridPos = game:GetRoom():GetGridIndex(entity.Position)
|
||||
local flipEntry = EID.flipItemPositions[curRoomIndex] and EID.flipItemPositions[curRoomIndex][entity.InitSeed]
|
||||
-- only wipe the data if the grid index matches (so Diplopia pedestals don't)
|
||||
@@ -370,7 +369,7 @@ if EID.isRepentance then
|
||||
-- also, reload our descriptions due to transformation progress changing upon Flip
|
||||
EID.ForceRefreshCache = true
|
||||
lastFrameGridChecked = Isaac.GetFrameCount()
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
if EID.flipItemPositions[curRoomIndex] then
|
||||
local pedestals = Isaac.FindByType(5, 100, -1, true, false)
|
||||
for _, pedestal in ipairs(pedestals) do
|
||||
@@ -602,7 +601,7 @@ function EID:printDescription(desc, cachedID)
|
||||
EID.lineHeight = EID.Config["LineHeight"]
|
||||
if EID.Config["ShowItemIcon"] and desc.Icon then
|
||||
offsetX = offsetX + 14
|
||||
EID:renderInlineIcons({{desc.Icon,0}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
|
||||
EID:renderInlineIcons({{desc.Icon}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
|
||||
end
|
||||
|
||||
--Display ItemType / Charge
|
||||
@@ -683,7 +682,7 @@ function EID:printDescription(desc, cachedID)
|
||||
local transformLineHeight = EID.lineHeight
|
||||
if EID.Config["TransformationIcons"] then
|
||||
transformLineHeight = math.max(EID.lineHeight, transformSprite[4])
|
||||
EID:renderInlineIcons({{transformSprite,0}}, renderPos.X, renderPos.Y)
|
||||
EID:renderInlineIcons({{transformSprite}}, renderPos.X, renderPos.Y)
|
||||
end
|
||||
if EID.Config["TransformationText"] or EID.Config["TransformationProgress"] then
|
||||
local transformationName = ""
|
||||
@@ -754,14 +753,17 @@ function EID:printBulletPoints(description, renderPos)
|
||||
if i == 1 then
|
||||
local bpIcon, rejectedIcon = EID:handleBulletpointIcon(lineToPrint)
|
||||
if EID:getIcon(bpIcon) ~= EID.InlineIcons["ERROR"] then
|
||||
lineToPrint = string.gsub(lineToPrint, bpIcon .. " ", "", 1)
|
||||
lineToPrint = string.gsub(lineToPrint, bpIcon, "", 1)
|
||||
textColor = EID:renderString(bpIcon, renderPos + Vector(-3 * EID.Scale, 0), textScale , textColor, true)
|
||||
else
|
||||
if rejectedIcon then lineToPrint = string.gsub(lineToPrint, rejectedIcon .. " ", "", 1) end
|
||||
if rejectedIcon then lineToPrint = string.gsub(lineToPrint, rejectedIcon, "", 1) end
|
||||
textColor = EID:renderString(bpIcon, renderPos, textScale , textColor)
|
||||
end
|
||||
EID.LastRenderCallColor = EID:copyKColor(textColor) -- Save line start Color for eventual Color Reset call
|
||||
end
|
||||
-- Remove leading spaces
|
||||
lineToPrint = lineToPrint:match('^%s*(.*)')
|
||||
-- render text
|
||||
textColor = EID:renderString(lineToPrint, renderPos + Vector(12 * EID.Scale, 0), textScale, textColor)
|
||||
renderPos.Y = renderPos.Y + EID.lineHeight * EID.Scale
|
||||
end
|
||||
@@ -775,7 +777,7 @@ EID.isDeathCertRoom = false
|
||||
if EID.isRepentance then
|
||||
function EID:AssignFlipItems()
|
||||
EID.flipMaxIndex = -1
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
if EID.flipItemPositions[curRoomIndex] then
|
||||
local pedestals = Isaac.FindByType(5, 100, -1, true, false)
|
||||
for _, pedestal in ipairs(pedestals) do
|
||||
@@ -816,13 +818,6 @@ function EID:onNewRoom()
|
||||
end
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, EID.onNewRoom)
|
||||
|
||||
function EID:onCmd(command, _)
|
||||
if command == "netstart" then -- the game somehow propagates that command correctly to the callback...
|
||||
EID.isOnlineMultiplayer = true
|
||||
end
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_EXECUTE_CMD, EID.onCmd)
|
||||
---------------------------------------------------------------------------
|
||||
---------------------------Handle Rendering--------------------------------
|
||||
|
||||
@@ -832,30 +827,40 @@ function EID:renderUnidentifiedPill(entity)
|
||||
if alwaysUseLocalMode then return false
|
||||
else alwaysUseLocalMode = true end
|
||||
end
|
||||
EID.isDisplaying = true
|
||||
|
||||
local pillColor = entity.SubType
|
||||
if pillColor >= 2049 then
|
||||
pillColor = pillColor - 2048
|
||||
end
|
||||
local pos = EID:getTextPosition()
|
||||
local renderPos = EID:getTextPosition()
|
||||
local textScale = Vector(EID.Scale, EID.Scale)
|
||||
local offsetX = 0
|
||||
if EID.CachingDescription then
|
||||
table.insert(EID.CachedStrings, {})
|
||||
table.insert(EID.CachedIcons, {})
|
||||
table.insert(EID.CachedRenderPoses, Vector(pos.X, pos.Y))
|
||||
table.insert(EID.CachedRenderPoses, Vector(renderPos.X, renderPos.Y))
|
||||
end
|
||||
|
||||
local descriptionObj = EID:getDescriptionObj(entity.Type, entity.Variant, entity.SubType, entity, false)
|
||||
descriptionObj.Name = EID:getDescriptionEntry("unidentifiedPill")
|
||||
descriptionObj.Description = ""
|
||||
descriptionObj.ShowWhenUnidentified = false
|
||||
descriptionObj = EID:applyDescriptionModifier(descriptionObj, -999)
|
||||
|
||||
if EID.Config["ShowItemIcon"] then
|
||||
descriptionObj.Name = "{{Pill"..pillColor.."}} "..descriptionObj.Name
|
||||
if EID.Config["ShowItemIcon"] and descriptionObj.Icon then
|
||||
offsetX = offsetX + 14
|
||||
EID:renderInlineIcons({{descriptionObj.Icon}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
|
||||
EID:renderInlineIcons({{EID.InlineIcons["SecretRoom"]}}, renderPos.X + 1 * EID.Scale, renderPos.Y - 4 * EID.Scale)
|
||||
end
|
||||
EID:renderString(descriptionObj.Name, pos + Vector(0,-1), Vector(EID.Scale, EID.Scale), EID:getErrorColor())
|
||||
EID:renderString(
|
||||
EID:getDescriptionEntry("unidentifiedPill"),
|
||||
renderPos + (Vector(offsetX, -3) * EID.Scale),
|
||||
textScale,
|
||||
EID:getErrorColor()
|
||||
)
|
||||
if EID.Config["ShowItemDescription"] and descriptionObj.ShowWhenUnidentified then
|
||||
pos.Y = pos.Y + EID.lineHeight * EID.Scale
|
||||
EID:printBulletPoints(descriptionObj.Description, pos)
|
||||
renderPos.Y = renderPos.Y + EID.lineHeight * EID.Scale
|
||||
EID:printBulletPoints(descriptionObj.Description, renderPos)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -895,7 +900,7 @@ function EID:renderIndicator(entity, playerNum)
|
||||
end
|
||||
|
||||
-- Don't apply sprite.Color changes to Effects (Dice Floors, Card Reading Portals), use Arrow instead
|
||||
if EID.Config["Indicator"] == "arrow" or entity.Type == 1000 or EID:IsGridEntity(entity) then
|
||||
if EID.Config["Indicator"] == "arrow" or entity.Type == 1000 or sprite == nil then
|
||||
ArrowSprite:RenderLayer(playerNum-1, arrowPos, nullVector, nullVector)
|
||||
else
|
||||
local colorMult = {1,1,1}
|
||||
@@ -1128,26 +1133,20 @@ end
|
||||
EID:AddCallback(ModCallbacks.MC_POST_PICKUP_INIT, EID.CollectibleSpawnedThisFrame, PickupVariant.PICKUP_COLLECTIBLE)
|
||||
|
||||
-- Pathchecking
|
||||
local pathCheckerEntity = nil
|
||||
local lastPathfindFrame = -1
|
||||
|
||||
local function attemptPathfind(entity)
|
||||
if (EID.Config["DisableObstructionOnFlight"] and EID.player.CanFly) or EID.isOnlineMultiplayer then
|
||||
if (EID.Config["DisableObstructionOnFlight"] and EID.player.CanFly) then
|
||||
pathsChecked[entity.InitSeed] = true
|
||||
return true
|
||||
end
|
||||
-- Don't reattempt pathfinding more than 3 times a second, unless this is a new entity
|
||||
if pathsChecked[entity.InitSeed] == false and EID.GameUpdateCount - lastPathfindFrame < 10 then return false end
|
||||
-- Don't reattempt pathfinding more than 2 times a second, unless this is a new entity
|
||||
if pathsChecked[entity.InitSeed] == false and EID.GameUpdateCount - lastPathfindFrame < 15 then return false end
|
||||
|
||||
-- Spawn a Fireplace entity to attempt a pathfind to the target pickup, then remove it afterwards
|
||||
pathCheckerEntity = game:Spawn(33, 0, EID.player.Position, nullVector, EID.player, 6969, 4354)
|
||||
EID:setEntityData(pathCheckerEntity, "EID_Pathfinder", true)
|
||||
pathCheckerEntity.Visible = false
|
||||
local successful = pathCheckerEntity:ToNPC().Pathfinder:HasPathToPos(entity.Position, false)
|
||||
local successful = EID:HasPathToPosition(EID.player.Position, entity.Position)
|
||||
pathsChecked[entity.InitSeed] = successful
|
||||
pathCheckerEntity:Remove()
|
||||
pathCheckerEntity = nil
|
||||
lastPathfindFrame = EID.GameUpdateCount
|
||||
|
||||
return successful
|
||||
end
|
||||
|
||||
@@ -1174,7 +1173,7 @@ function EID:CheckStartOfRunWarnings()
|
||||
if not EID:AreAchievementsAllowed() then
|
||||
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
|
||||
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
|
||||
demoDescObj.Description = EID:getDescriptionEntry("AchievementWarningText") or ""
|
||||
demoDescObj.Description = ("{{AchievementLocked}} "..EID:getDescriptionEntry("AchievementWarningText")) or ""
|
||||
EID:displayPermanentText(demoDescObj, "AchievementWarningTitle")
|
||||
hasShownStartWarning = true
|
||||
end
|
||||
@@ -1195,6 +1194,13 @@ function EID:CheckPosModifiers()
|
||||
end
|
||||
-- the other modifiers don't need to be ran as frequently
|
||||
if EID.GameRenderCount % 30 ~= 0 then return end
|
||||
|
||||
-- Repentance+ pushes a lot of UI lower, so we have to push the description lower as well to avoid overlapping
|
||||
if EID.isRepentancePlus then
|
||||
EID:addTextPosModifier("Repentance+", Vector(0,10))
|
||||
else
|
||||
EID:removeTextPosModifier("Repentance+")
|
||||
end
|
||||
-- Greed Mode small right adjustment
|
||||
if game:IsGreedMode() then
|
||||
EID:addTextPosModifier("Greed Mode Horizontal", Vector(8,0))
|
||||
@@ -1486,27 +1492,41 @@ function EID:OnRender()
|
||||
elseif closest.Type == 1000 and closest.Variant == 76 then
|
||||
EID:addDescriptionToPrint(EID:getDescriptionObj(closest.Type, closest.Variant, closest.SubType+1, closest))
|
||||
-- Handle Card Reading Portals
|
||||
elseif closest.Type == 1000 and closest.Variant == 161 and closest.SubType <= 2 then
|
||||
local subtypeToCard = {18, 5, 19}
|
||||
-- Reuse the descriptions of The Emperor/Stars/Moon, so no localization needed
|
||||
local descriptionObj = EID:getDescriptionObj(5, 300, subtypeToCard[closest.SubType+1], closest)
|
||||
-- Card Reading's name
|
||||
descriptionObj.Name = EID:getObjectName(5, 100, 660)
|
||||
-- Only keep the first line of the description (to avoid Tarot Cloth effects or Planetarium mention on The Stars)
|
||||
descriptionObj.Description = string.sub(descriptionObj.Description, 1, string.find(descriptionObj.Description, "#"))
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
elseif closest.Type == 1000 and closest.Variant == 161 then
|
||||
if closest.SubType <= 2 or (EID.isRepentancePlus and closest.SubType == 3) then
|
||||
local subtypeToCard = {18, 5, 19}
|
||||
if EID.isRepentancePlus then
|
||||
subtypeToCard = {18, 5, 19, 10}
|
||||
end
|
||||
-- Reuse the descriptions of The Emperor/Stars/Moon/Hermit, so no localization needed
|
||||
local descriptionObj = EID:getDescriptionObj(5, 300, subtypeToCard[closest.SubType+1], closest)
|
||||
-- Card Reading's name
|
||||
descriptionObj.Name = EID:getObjectName(5, 100, 660)
|
||||
-- Only keep the first line of the description (to avoid Tarot Cloth effects or Planetarium mention on The Stars)
|
||||
descriptionObj.Description = string.sub(descriptionObj.Description, 1, string.find(descriptionObj.Description, "#"))
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
end
|
||||
-- Handle Crane Game
|
||||
elseif closest.Type == 6 and closest.Variant == 16 then
|
||||
if EID.CraneItemType[tostring(closest.InitSeed)] or EID.CraneItemType[closest.InitSeed.."Drop"..closest.DropSeed] then
|
||||
local collectibleID = EID.CraneItemType[closest.InitSeed.."Drop"..closest.DropSeed] or EID.CraneItemType[tostring(closest.InitSeed)]
|
||||
-- REPENTOGON lets us get the prize collectible directly
|
||||
if REPENTOGON then
|
||||
collectibleID = closest:ToSlot():GetPrizeCollectible()
|
||||
end
|
||||
if collectibleID then
|
||||
local wasHidden = false
|
||||
if EID:getEntityData(closest, "EID_DontHide") ~= true then
|
||||
if (EID:hasCurseBlind() and EID.Config["DisableOnCurse"]) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then
|
||||
EID:addQuestionMarkDescription(closest)
|
||||
local isHideUncollected = EID.Config["HideUncollectedItemDescriptions"] and EID:requiredForCollectionPage(collectibleID)
|
||||
if (EID.Config["DisableOnCurse"] and EID:hasCurseBlind()) or (isHideUncollected) or (EID.Config["DisableOnAprilFoolsChallenge"] and game.Challenge == Challenge.CHALLENGE_APRILS_FOOL) then
|
||||
local description = isHideUncollected and EID:getDescriptionEntry("CollectionPageInfo") or nil
|
||||
EID:addQuestionMarkDescription(closest, description)
|
||||
wasHidden = true;
|
||||
end
|
||||
end
|
||||
local collectibleID = EID.CraneItemType[closest.InitSeed.."Drop"..closest.DropSeed] or EID.CraneItemType[tostring(closest.InitSeed)]
|
||||
local descriptionObj = EID:getDescriptionObj(5, 100, collectibleID, closest)
|
||||
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
if not wasHidden then
|
||||
local descriptionObj = EID:getDescriptionObj(5, 100, collectibleID, closest)
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
end
|
||||
end
|
||||
--Handle Broken Shovel
|
||||
elseif closest.Type == 5 and closest.Variant == 110 then
|
||||
@@ -1524,11 +1544,13 @@ function EID:OnRender()
|
||||
local isHideUncollected = EID.Config["HideUncollectedItemDescriptions"] and EID:requiredForCollectionPage(closest.SubType)
|
||||
local description = isHideUncollected and EID:getDescriptionEntry("CollectionPageInfo") or nil
|
||||
EID:addQuestionMarkDescription(closest, description)
|
||||
else
|
||||
local descriptionObj = EID:getDescriptionObjByEntity(closest)
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
end
|
||||
local descriptionObj = EID:getDescriptionObjByEntity(closest)
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
|
||||
elseif closest.Variant == PickupVariant.PICKUP_TAROTCARD then
|
||||
local descriptionObj = EID:getDescriptionObjByEntity(closest)
|
||||
local wasHidden = false
|
||||
--Handle Cards & Runes
|
||||
if EID:getEntityData(closest, "EID_DontHide") ~= true then
|
||||
local isSoulstone = closest.SubType >= 81 and closest.SubType <= 97
|
||||
@@ -1537,43 +1559,52 @@ function EID:OnRender()
|
||||
local obstructed = ((not isSoulstone and not EID.Config["DisplayObstructedCardInfo"]) or
|
||||
(not EID.Config["DisplayObstructedSoulstoneInfo"] and isSoulstone)) and
|
||||
(not pathsChecked[closest.InitSeed] and not attemptPathfind(closest))
|
||||
if isOptionsSpawn or hideinShop or obstructed then
|
||||
if (isOptionsSpawn or hideinShop or obstructed) and not descriptionObj.ShowWhenUnidentified then
|
||||
-- Render Questionmark
|
||||
EID:addQuestionMarkDescription(closest)
|
||||
wasHidden = true
|
||||
end
|
||||
end
|
||||
local isCantrippedCard = game.Challenge == 43 and closest.SubType > 32768
|
||||
if isCantrippedCard then
|
||||
local descriptionObj = EID:getDescriptionObj(5, 100, closest.SubType - 32768, closest)
|
||||
-- Convert into item description for CanTripped Challenge
|
||||
descriptionObj = EID:getDescriptionObj(5, 100, closest.SubType - 32768, closest)
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
else
|
||||
local descriptionObj = EID:getDescriptionObjByEntity(closest)
|
||||
elseif not wasHidden then
|
||||
-- Show card / Rune description
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
end
|
||||
|
||||
elseif closest.Variant == PickupVariant.PICKUP_PILL then
|
||||
--Handle Pills
|
||||
local wasHidden = false
|
||||
if EID:getEntityData(closest, "EID_DontHide") ~= true then
|
||||
local hideinShop = closest:ToPickup():IsShopItem() and not EID.Config["DisplayPillInfoShop"]
|
||||
local isOptionsSpawn = EID.isRepentance and not EID.Config["DisplayPillInfoOptions?"] and closest:ToPickup().OptionsPickupIndex > 0
|
||||
local obstructed = not EID.Config["DisplayObstructedPillInfo"] and
|
||||
(not pathsChecked[closest.InitSeed] and not attemptPathfind(closest))
|
||||
if isOptionsSpawn or hideinShop or obstructed then
|
||||
-- Render Questionmark
|
||||
EID:addQuestionMarkDescription(closest)
|
||||
wasHidden = true
|
||||
end
|
||||
end
|
||||
if not wasHidden then
|
||||
local pillColor = closest.SubType
|
||||
local pool = game:GetItemPool()
|
||||
local identified = pool:IsPillIdentified(pillColor) and not EID.Config["OnlyShowPillWhenUsedAtLeastOnce"]
|
||||
if EID.isRepentance and pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then identified = true end
|
||||
local pillEffectID = EID:getAdjustedSubtype(closest.Type, closest.Variant, pillColor)
|
||||
local wasUsed = EID:WasPillUsed(pillColor)
|
||||
|
||||
local pillColor = closest.SubType
|
||||
local pool = game:GetItemPool()
|
||||
local identified = pool:IsPillIdentified(pillColor) and not EID.Config["OnlyShowPillWhenUsedAtLeastOnce"]
|
||||
if EID.isRepentance and pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then identified = true end
|
||||
local pillEffectID = EID:getAdjustedSubtype(closest.Type, closest.Variant, pillColor)
|
||||
local wasUsed = EID:WasPillUsed(pillColor)
|
||||
|
||||
if (identified or wasUsed or EID.Config["ShowUnidentifiedPillDescriptions"]) and not EID.UnidentifyablePillEffects[pillEffectID] then
|
||||
local descEntry = EID:getDescriptionObj(closest.Type, closest.Variant, pillColor, closest)
|
||||
EID:addDescriptionToPrint(descEntry)
|
||||
else
|
||||
EID:addDescriptionToPrint({ Description = "UnidentifiedPill", Entity = closest})
|
||||
if (identified or wasUsed or EID.Config["ShowUnidentifiedPillDescriptions"]) and not EID.UnidentifyablePillEffects[pillEffectID] then
|
||||
-- show identified pill
|
||||
local descEntry = EID:getDescriptionObj(closest.Type, closest.Variant, pillColor, closest)
|
||||
EID:addDescriptionToPrint(descEntry)
|
||||
else
|
||||
-- show unidentified pill description
|
||||
EID:addDescriptionToPrint({ Description = "UnidentifiedPill", Entity = closest})
|
||||
end
|
||||
end
|
||||
elseif EID.Config["EnableEntityDescriptions"] then
|
||||
--Handle Entities (omni)
|
||||
@@ -1851,7 +1882,7 @@ function EID:OnGameStart(isSave)
|
||||
local isDefaultConfig = true
|
||||
for key, value in pairs(EID.Config) do
|
||||
if type(value) ~= type(EID.DefaultConfig[key]) and not configIgnoreList[key] then
|
||||
print("EID Warning! : Config value '"..key.."' has wrong data-type. Resetting it to default...")
|
||||
EID:WriteDebugMsg("EID Warning: Config value '"..key.."' has wrong data-type. Resetting it to default...")
|
||||
EID.Config[key] = EID.DefaultConfig[key]
|
||||
end
|
||||
if EID.DefaultConfig[key] ~= value then
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
<description>[img]https://i.imgur.com/l9nbaxP.png[/img]
|
||||
This mod displays detailed information about all items, trinkets, cards, runes and pills DIRECTLY onto your screen. Say goodbye to your browser tab with platinumgod or the wiki open ;)
|
||||
|
||||
The Steam-Workshop version of this mod is compatible with Afterbirth+, Repentance, Repentogon and Repentance+. There are also versions for [url=https://github.com/wofsauge/External-Item-Descriptions#versions]Rebirth or Afterbirth[/url], as well as [url=https://github.com/wofsauge/External-Item-Descriptions/wiki/How-to-install-the-mod]Epic Games, GoG and other sources[/url].
|
||||
|
||||
[img]https://i.imgur.com/bRGqujD.png[/img] [url=https://discord.gg/HhD4vMM4bZ]Need help or want to chat? Join our Discord server![/url]
|
||||
[img]https://i.imgur.com/P6a8043.png[/img] [url=https://github.com/wofsauge/External-Item-Descriptions]Check this project out on GitHub![/url]
|
||||
|
||||
@@ -29,13 +31,16 @@ This mod displays detailed information about all items, trinkets, cards, runes a
|
||||
[b]Press F2 to hide/show the descriptions![/b]
|
||||
|
||||
[img]https://i.imgur.com/NqSBJqj.png[/img]
|
||||
[img]https://i.imgur.com/mJshXnR.png[/img]
|
||||
[img]https://i.imgur.com/nl8lCfN.png[/img]
|
||||
Supported Languages:
|
||||
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian
|
||||
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Brazilian-Portuguese, Romanian, Russian, Spanish, Turkish, Ukrainian, Vietnamese
|
||||
|
||||
To change the language, just edit the "Language" setting in the configuration. We recommend to install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url] to easily change the configuration ingame.
|
||||
|
||||
[img]https://i.imgur.com/RVtZEqp.png[/img]
|
||||
For [b]Steam users[/b], simply press the "Subscribe" button on the mod's Steam Workshop page. This will automatically install the mod for you.
|
||||
For [b]manual mod installation[/b], read this tutorial "[url=https://github.com/wofsauge/External-Item-Descriptions/wiki/How-to-install-the-mod]How to install the mod[/url]"
|
||||
|
||||
If you have problems installing use the [url=https://wofsauge.github.io/IsaacDocs/rep/faq/interactive_FAQ.html]Interactive FAQ[/url].
|
||||
[img]https://i.imgur.com/PFTZnfC.png[/img]
|
||||
Simply install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url]. You can use it to configure the mod while playing.
|
||||
@@ -44,14 +49,14 @@ Alternatively, edit the `eid_config.lua` file like described [url=https://github
|
||||
|
||||
[img]https://i.imgur.com/vUP4whT.png[/img]
|
||||
There are multiple Versions of the mod, depending on which DLCs you have installed.
|
||||
You are currently looking at the version for Afterbirth+ and Repentance.
|
||||
[b]You are currently looking at the version for Afterbirth+ and Repentance.[/b]
|
||||
|
||||
[url=https://github.com/wofsauge/External-Item-Descriptions#versions]Alternative versions for all other DLCs, or for manual installation purposes can be found here[/url]
|
||||
[url=https://github.com/wofsauge/External-Item-Descriptions#versions]Click here for the Rebirth or Afterbirth Versions[/url]
|
||||
|
||||
[img]https://i.imgur.com/jrdGbna.png[/img]
|
||||
[url=https://github.com/wofsauge/External-Item-Descriptions/blob/master/CREDITS.md]Check out the credits here[/url]
|
||||
</description>
|
||||
<version>4.89</version>
|
||||
<version>4.96</version>
|
||||
<visibility>Public</visibility>
|
||||
<tag id="Lua"/>
|
||||
<tag id="Items"/>
|
||||
|
||||
|
After Width: | Height: | Size: 147 KiB |
|
After Width: | Height: | Size: 267 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 147 KiB |
|
After Width: | Height: | Size: 174 KiB |
@@ -1,5 +1,5 @@
|
||||
<AnimatedActor>
|
||||
<Info CreatedBy="Unknown" CreatedOn="22-Nov-24 14:18:11" Version="207" Fps="30"/>
|
||||
<Info CreatedBy="Unknown" CreatedOn="4/8/2025 10:35:59 AM" Version="210" Fps="30"/>
|
||||
<Content>
|
||||
<Spritesheets>
|
||||
<Spritesheet Path="eid_inline_icons.png" Id="0"/>
|
||||
@@ -457,20 +457,23 @@
|
||||
</RootAnimation>
|
||||
<LayerAnimations>
|
||||
<LayerAnimation LayerId="0" Visible="true">
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="148" YCrop="3" Width="7" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="163" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="180" YCrop="3" Width="7" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="195" YCrop="5" Width="9" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="180" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="196" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="212" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="229" YCrop="3" Width="7" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="244" YCrop="4" Width="9" Height="8" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="258" YCrop="3" Width="11" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="277" YCrop="4" Width="7" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="149" YCrop="19" Width="7" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="163" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="180" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="197" YCrop="19" Width="7" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="181" YCrop="18" Width="7" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="196" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="211" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="228" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="244" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="148" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="148" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="275" YCrop="21" Width="9" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</LayerAnimation>
|
||||
</LayerAnimations>
|
||||
<NullAnimations/>
|
||||
|
||||
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 49 KiB |
@@ -1,24 +0,0 @@
|
||||
La aplicación "Savegame_Reader.exe" puede ser usada para crear un archivo LUA legible de tus archivos de guardado
|
||||
Es compatible con los usuarios de AB+ y Repentance
|
||||
|
||||
La información obtenida le permitirá a EID realizar lo siguiente:
|
||||
- Indicar si un objeto es necesario para completar la página de colección
|
||||
|
||||
~~~ INSTRUCCIONES DE USO ~~~
|
||||
1. Extrae el archivo savegame_reader.zip
|
||||
2. Asegúrate de que "savegame_reader.exe" se encuentre en la carpeta "scripts" de EID
|
||||
3. Ejecuta "savegame_reader.exe"
|
||||
|
||||
Puede que necesties instalar "Microsoft .NET 3.1" o mayor para que funcione.
|
||||
Descárgalo aquí: https://dotnet.microsoft.com/en-us/download/dotnet/3.1
|
||||
|
||||
|
||||
~~~ Informations ~~~
|
||||
El código fuente de la aplicación se encuentra aquí:
|
||||
https://github.com/wofsauge/IsaacSavegameReader
|
||||
|
||||
SHA-256 Hash:
|
||||
776d4593660d59e647fc2d213429c1ea02ab230f24bdab8237270395c47d82ca
|
||||
|
||||
Virus total scan:
|
||||
https://www.virustotal.com/gui/file-analysis/NTE5ZWQyZWRlYThhNDBhZTE2NmQ0ZjJiZWEwMzJjOGQ6MTY0MzU4MDA4Nw==
|
||||
@@ -1,13 +1,17 @@
|
||||
The "Savegame_Reader.exe" application can be used to create a LUA readable version of your savegame files.
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ ENGLISH ~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The "Isaac Savegame Reader.exe" application can be used to create a LUA readable version of your savegame files.
|
||||
Its compatible with AB+ and Repentance users.
|
||||
|
||||
The resulting informations can then be used by EID to enable the following features:
|
||||
- Indicate if an item needs to be collected for the collection page
|
||||
|
||||
~~~ HOW TO USE ~~~
|
||||
1. Extract savegame_reader.zip
|
||||
2. make sure the "savegame_reader.exe" is located in the "scripts" folder of EID
|
||||
3. Run the "savegame_reader.exe"
|
||||
1. Extract "Isaac Savegame Reader.zip"
|
||||
2. Make sure the "Isaac Savegame Reader.exe" is located in the "scripts" folder of EID
|
||||
3. Run the "Isaac Savegame Reader.exe"
|
||||
|
||||
You may need to install "Microsoft .NET 3.1" or greater for this tool to work.
|
||||
Download here: https://dotnet.microsoft.com/en-us/download/dotnet/3.1
|
||||
@@ -20,7 +24,36 @@ The source code of the application can be found here:
|
||||
https://github.com/wofsauge/IsaacSavegameReader
|
||||
|
||||
SHA-256 Hash:
|
||||
776d4593660d59e647fc2d213429c1ea02ab230f24bdab8237270395c47d82ca
|
||||
2e66db3b3d17ec74babf2d6f1d9fc7dc28ccc0caf7173334d8adc2728656dc8a
|
||||
|
||||
Virus total scan:
|
||||
https://www.virustotal.com/gui/file-analysis/NTE5ZWQyZWRlYThhNDBhZTE2NmQ0ZjJiZWEwMzJjOGQ6MTY0MzU4MDA4Nw==
|
||||
https://www.virustotal.com/gui/file/2e66db3b3d17ec74babf2d6f1d9fc7dc28ccc0caf7173334d8adc2728656dc8a
|
||||
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ ITALIAN ~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
La aplicación "Isaac Savegame Reader.exe" puede ser usada para crear un archivo LUA legible de tus archivos de guardado
|
||||
Es compatible con los usuarios de AB+ y Repentance y Repentance+
|
||||
|
||||
La información obtenida le permitirá a EID realizar lo siguiente:
|
||||
- Indicar si un objeto es necesario para completar la página de colección
|
||||
|
||||
~~~ INSTRUCCIONES DE USO ~~~
|
||||
1. Extrae el archivo "Isaac Savegame Reader.zip"
|
||||
2. Asegúrate de que "Isaac Savegame Reader.exe" se encuentre en la carpeta "scripts" de EID
|
||||
3. Ejecuta "Isaac Savegame Reader.exe"
|
||||
|
||||
Puede que necesties instalar "Microsoft .NET 3.1" o mayor para que funcione.
|
||||
Descárgalo aquí: https://dotnet.microsoft.com/en-us/download/dotnet/3.1
|
||||
|
||||
|
||||
~~~ Informations ~~~
|
||||
El código fuente de la aplicación se encuentra aquí:
|
||||
https://github.com/wofsauge/IsaacSavegameReader
|
||||
|
||||
SHA-256 Hash:
|
||||
2e66db3b3d17ec74babf2d6f1d9fc7dc28ccc0caf7173334d8adc2728656dc8a
|
||||
|
||||
Virus total scan:
|
||||
https://www.virustotal.com/gui/file/2e66db3b3d17ec74babf2d6f1d9fc7dc28ccc0caf7173334d8adc2728656dc8a
|
||||