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No files matched your search
@@ -59,7 +59,7 @@ def addUpdatedTables(languageCode, dlc):
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if dlc == "rep":
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updatedTables += ["pills", "carBattery", "BFFSSynergies", "CharacterInfo", "ConditionalDescs", "VoidNames", "custom"]
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if dlc == "rep+":
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updatedTables += ["abyssSynergies"]
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updatedTables += ["abyssSynergies", "horsepills", "tarotClothBuffs", "bookOfVirtuesWisps"]
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# korean uses some additional addititve tables
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if languageCode == "ko_kr":
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@@ -2,8 +2,10 @@
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# YOU DONT HAVE TO RUN THIS FILE YOURSELF! THE RESULTING DATA IS SHIPPED WITH THE MOD ALREADY!
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import xml.etree.ElementTree as ET
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from pathlib import Path
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import re
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GENERATE_REP_PLUS = False
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GENERATE_REP_PLUS = True
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filePath = "..\\..\\resources-dlc3\\"
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writeToFile = "features/eid_xmldata.lua"
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@@ -17,40 +19,41 @@ def sortByID(elem):
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return elem["id"]
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recipes = []
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itempools = {}
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itemIDToPool = {}
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maxItemID = 0
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cardMetadatas = []
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pillMetadatas = []
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entityNames = []
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locusts = []
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locustColors = []
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recipeIngredients = {}
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# Poop, Penny
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recipeIngredients["_"] = 29
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recipeIngredients["."] = 8
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# Red, Soul, Black Heart
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recipeIngredients["h"] = 1
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recipeIngredients["s"] = 2
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recipeIngredients["b"] = 3
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# Key, Bomb, Card
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recipeIngredients["/"] = 12
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recipeIngredients["v"] = 15
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recipeIngredients["["] = 21
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# Gold Heart, Eternal Heart, Pill
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recipeIngredients["g"] = 5
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recipeIngredients["e"] = 4
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recipeIngredients["("] = 22
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# Rotten Heart, Gold Key, Giga Bomb
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recipeIngredients["r"] = 7
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recipeIngredients["|"] = 13
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recipeIngredients["V"] = 17
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# Gold Bomb, Bone Heart
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recipeIngredients["^"] = 16
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recipeIngredients["B"] = 6
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# Dice Shard, Cracked Key
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recipeIngredients["?"] = 24
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recipeIngredients["~"] = 25
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recipeIngredients["h"] = 1 # Red Heart
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recipeIngredients["s"] = 2 # Soul Heart
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recipeIngredients["b"] = 3 # Black Heart
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recipeIngredients["e"] = 4 # Eternal Heart
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recipeIngredients["g"] = 5 # Gold Heart
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recipeIngredients["B"] = 6 # Bone Heart
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recipeIngredients["r"] = 7 # Rotten Heart
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recipeIngredients["."] = 8 # Penny
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recipeIngredients["o"] = 9 # Nickel
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recipeIngredients["O"] = 10 # Dime
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recipeIngredients["Q"] = 11 # Lucky Penny
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recipeIngredients["/"] = 12 # Key
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recipeIngredients["|"] = 13 # Golden Key
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recipeIngredients["%"] = 14 # Charged Key
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recipeIngredients["v"] = 15 # Bomb
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recipeIngredients["^"] = 16 # Golden Bomb
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recipeIngredients["V"] = 17 # Giga Bomb
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recipeIngredients["1"] = 18 # Micro Battery
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recipeIngredients["2"] = 19 # Lil Battery
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recipeIngredients["3"] = 20 # Mega Battery
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recipeIngredients["["] = 21 # Card
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recipeIngredients["("] = 22 # Pill
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recipeIngredients[">"] = 23 # Rune
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recipeIngredients["?"] = 24 # Dice Shard
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recipeIngredients["~"] = 25 # Cracked Key
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recipeIngredients["$"] = 26 # Golden Penny
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recipeIngredients["{"] = 27 # Golden Pill
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recipeIngredients["4"] = 28 # Golden Battery
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recipeIngredients["_"] = 29 # Poop Nugget
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# Read recipes.xml
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recipesXML = ET.parse(filePath+'recipes.xml').getroot()
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@@ -70,7 +73,6 @@ for item in items_metadataXML.findall('item'):
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id = int(item.get('id'))
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if maxItemID < id:
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maxItemID = id
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itemIDToPool[id] = []
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# Read itempools.xml
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itempoolsXML = ET.parse(filePath+'itempools.xml').getroot()
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@@ -80,27 +82,17 @@ for pool in itempoolsXML.findall('Pool'):
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for item in pool.findall('Item'):
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id = int(item.get('Id'))
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items.append([id,float(item.get('Weight'))])
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itemIDToPool[id].append(currentpool)
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itempools[pool.get("Name")] = items
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currentpool += 1
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# Read pocketitems.xml
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pocketitemsXML = ET.parse(filePath+'pocketitems.xml').getroot()
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for card in pocketitemsXML.findall('card'):
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cardMetadatas.append({ "id": card.get('id'), "mimiccharge": card.get('mimiccharge', 0)})
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for rune in pocketitemsXML.findall('rune'):
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cardMetadatas.append({ "id": rune.get('id'), "mimiccharge": rune.get('mimiccharge', 0)})
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cardMetadatas.sort(key=sortByID)
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for pilleffect in pocketitemsXML.findall('pilleffect'):
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pillMetadatas.append({ "id": pilleffect.get('id'), "mimiccharge": pilleffect.get('mimiccharge', 0), "class":pilleffect.get('class')})
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pillMetadatas.append({ "id": pilleffect.get('id'), "class":pilleffect.get('class')})
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pillMetadatas.sort(key=sortByID)
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# Read entities2.xml
|
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entitiesXML = ET.parse(filePath+'entities2.xml').getroot()
|
||||
|
||||
for entity in entitiesXML.findall('entity'):
|
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theID = entity.get('id')
|
||||
theName = entity.get('name')
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||||
@@ -113,27 +105,26 @@ for entity in entitiesXML.findall('entity'):
|
||||
entityNames.append({ "id": theID, "name": theName })
|
||||
|
||||
# Read locusts.xml
|
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locustsXML = ET.parse(filePath+'locusts.xml').getroot()
|
||||
for color in locustsXML.findall('color'):
|
||||
name = color.get('name')
|
||||
c_r = color.get('r') or 0
|
||||
c_g = color.get('g') or 0
|
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c_b = color.get('b') or 0
|
||||
c_or = color.get('or') or 0
|
||||
c_og = color.get('og') or 0
|
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c_ob = color.get('ob') or 0
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locustColors.append({"name": name, "r":c_r, "g":c_g, "b":c_b, "or":c_or, "og":c_og, "ob":c_ob})
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file_path = Path(filePath+'locusts.xml')
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file_content = file_path.read_text()
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# remove usage of "&" sign, which is not allowed in XML files
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file_content = file_content.replace("&", "+")
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# remove duplicated scale attributes
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content = []
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for line in file_content.split("\n"):
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attrs = re.findall(r'(scale)=\"[\d\.]*\"', line)
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if len(attrs) > 1:
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line = re.sub(r'(scale)=\"[\d\.]*\"', "", line, 1)
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content.append(line)
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file_content = '\n'.join(content)
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locustsXML = ET.ElementTree(ET.fromstring(file_content)).getroot()
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for locust in locustsXML.findall('locust'):
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id = locust.get('id')
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# locust entries can have multiple colors defined
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color = locust.get('color') or "default"
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colors = []
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for c in color.split("&"):
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colors.append(c.split("-")[len(c.split("-"))-1])
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scale = locust.get('scale') or 1
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speed = locust.get('speed') or 1
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count = locust.get('count') or 1
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locustFlags1 = locust.get('locustFlags') or locust.get('locustFlag') or -1
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locustFlags2 = locust.get('locustFlags2') or -1
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@@ -146,9 +137,6 @@ for locust in locustsXML.findall('locust'):
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procChance1 = locust.get('procChance') or 1
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procChance2 = locust.get('procChance2') or 1
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procChance3 = locust.get('procChance3') or 1
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count = locust.get('count') or 1
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mutexFlags2 = locust.get('mutexFlags2') or 0
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damageMultiplier1 = locust.get('damageMultiplier') or 1
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damageMultiplier2 = locust.get('damageMultiplier2') or 1
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@@ -164,7 +152,6 @@ for locust in locustsXML.findall('locust'):
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locusts.append(
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{
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"id": id,
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"color": colors,
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"scale": scale,
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"speed": speed,
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"count": count,
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@@ -179,7 +166,6 @@ for locust in locustsXML.findall('locust'):
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"procChance3": procChance3,
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"damageMultiplier1": damageMultiplier1,
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"damageMultiplier2": damageMultiplier2,
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"mutexFlags2": mutexFlags2,
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}
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)
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@@ -187,12 +173,12 @@ for locust in locustsXML.findall('locust'):
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newfile = open(writeToFile, "w")
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newfile.write("--This file was autogenerated using 'lookuptable_generator.py' found in the scripts folder\n")
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newfile.write("--It will have to be updated whenever the game's item XML files are updated\n")
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newfile.write("--It will have to be updated whenever the game's XML files are updated\n\n")
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newfile.write("--The highest item ID found in this specific export of XML data\n")
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newfile.write("--Crafting doesn't use the in-game enum, because otherwise array index out-of-bounds errors could occur immediately after a game update\n")
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newfile.write("EID.XMLMaxItemID = "+str(maxItemID) + "\n")
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newfile.write("EID.XMLMaxItemID = "+str(maxItemID) + "\n\n")
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newfile.write("--The fixed recipes, for use in Bag of Crafting\n")
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@@ -209,48 +195,20 @@ for poolName, data in itempools.items():
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newfile.write("}\n\n")
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newfile.write("--The pools that each item is in, for roughly checking if a given item is unlocked\n")
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newfile.write("EID.XMLItemIsInPools = {")
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for itemid, data in itemIDToPool.items():
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newfile.write("["+str(itemid)+"] = "+str(data).replace("[","{").replace("]","}")+", ")
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newfile.write("}\n\n")
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newfile.write("--Metadata found in Pocketitems.xml\n")
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newfile.write("EID.cardMetadata = {")
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for card in cardMetadatas:
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newfile.write("["+card["id"]+"] = {mimiccharge="+str(card["mimiccharge"])+"}, ")
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newfile.write("}\n\n")
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newfile.write("--Metadata found in pocketitems.xml (currently only used for pill class)\n")
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newfile.write("EID.pillMetadata = {")
|
||||
for pill in pillMetadatas:
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newfile.write("["+pill['id']+"] = {mimiccharge="+str(pill['mimiccharge'])+", class=\""+str(pill['class'])+"\"}, ")
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|
||||
newfile.write("}\n\n")
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|
||||
newfile.write("-- locust colors for Abyss\n")
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||||
newfile.write("EID.XMLLocustColors = {")
|
||||
for color in locustColors:
|
||||
tempString = ""
|
||||
tempString += "[\""+str(color["name"])+"\"] = {"
|
||||
tempString += str(color["r"])+", "
|
||||
tempString += str(color["g"])+", "
|
||||
tempString += str(color["b"])+", "
|
||||
tempString += str(color["or"])+", "
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||||
tempString += str(color["og"])+", "
|
||||
tempString += str(color["ob"])+"}, "
|
||||
newfile.write(tempString)
|
||||
newfile.write("["+pill['id']+"] = {class=\""+str(pill['class'])+"\"}, ")
|
||||
newfile.write("}\n\n")
|
||||
|
||||
|
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newfile.write("-- effect storage for each locust generated by Abyss\n")
|
||||
newfile.write("--Effect storage for each locust generated by Abyss\n")
|
||||
newfile.write("EID.XMLLocusts = {")
|
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counter = 0
|
||||
for locust in locusts:
|
||||
counter = counter+1
|
||||
tempString = ""
|
||||
tempString += "["+str(locust['id'])+"] = {"
|
||||
tempString += ""+str(locust['color']).replace("[","{").replace("]","}")+", "
|
||||
tempString += str(locust['count'])+", "
|
||||
tempString += str(locust['scale'])+", "
|
||||
tempString += str(locust['speed'])+", "
|
||||
@@ -265,8 +223,7 @@ for locust in locusts:
|
||||
tempString += str(locust['procChance2'])+", "
|
||||
tempString += str(locust['procChance3'])+", "
|
||||
tempString += str(locust['damageMultiplier1'])+", "
|
||||
tempString += str(locust['damageMultiplier2'])+", "
|
||||
tempString += str(locust['mutexFlags2'])
|
||||
tempString += str(locust['damageMultiplier2'])
|
||||
tempString += "}, "
|
||||
if counter > 50:
|
||||
newfile.write(tempString+"\n")
|
||||
@@ -275,6 +232,7 @@ for locust in locusts:
|
||||
newfile.write(tempString)
|
||||
newfile.write("}\n\n")
|
||||
|
||||
|
||||
newfile.write("--The name of each entity, for use in glitched item descriptions\n")
|
||||
newfile.write("EID.XMLEntityNames = {")
|
||||
tempString = ""
|
||||
@@ -286,8 +244,8 @@ for entity in entityNames:
|
||||
newfile.write(tempString+"\n")
|
||||
tempString =""
|
||||
counter = 0
|
||||
|
||||
newfile.write("}\n\n")
|
||||
|
||||
|
||||
newfile.close()
|
||||
print("SUCCESS")
|
||||
@@ -22,6 +22,7 @@ If you enjoy this mod and want to help on it, check it out on GitHub: https://gi
|
||||
- **Brazilian - Portuguese**: by LuanRoger and NotZin02
|
||||
- **Turkish**: by Cagdas Salur, Mert Dutal
|
||||
- **Ukrainian**: by x3xto
|
||||
- **Vietnamese**: by Hanzo
|
||||
|
||||
|
||||
# Special Thanks to
|
||||
|
||||
@@ -20,7 +20,7 @@ This version is designed to be used with the Afterbirth+ and Repentance DLCs.
|
||||
- **Press F2 to hide/show the descriptions!**
|
||||
|
||||
## Supported Languages
|
||||
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian
|
||||
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian, Vietnamese
|
||||
|
||||
## Versions
|
||||
There are multiple Versions of the mod, depending on which DLCs you have installed. You are currently looking at the version for Afterbirth+ and Repentance.
|
||||
|
||||
@@ -1218,7 +1218,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} Žádný efekt v Greed Módu",
|
||||
["No Effect (Copies)"] = "Žádný další efekt z více kopií", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "Žádný další vliv na spojence", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "Žádný efekt pro postavy, které nemohou mít červené srdce",
|
||||
["Different Effect"] = "{{ColorSilver}}Rozdílný efekt pro {1}{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} {1} zemře při použití", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -301,7 +301,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"278", "Dark Bum", "{{Heart}} Picks up nearby Red Hearts#{{SoulHeart}} Spawns a Seelenherz or spider for every 1.5 Red Hearts picked up"}, -- Dark Bum
|
||||
{"279", "Big Fan", "Large orbital#Deals 30 contact damage per second"}, -- Big Fan
|
||||
{"280", "Sissy Longlegs", "Randomly spawns blue spiders in hostile rooms"}, -- Sissy Longlegs
|
||||
{"281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac"}, -- Punching Bag
|
||||
{"281", "Boxsack", "Lockvogel#Feinde zielen auf ihn statt auf Isaac"}, -- Punching Bag
|
||||
{"282", "How to Jump", "Allows Isaac to jump over gaps and obstacles"}, -- How to Jump
|
||||
{"283", "D100", "Reroll all pickups and pedestal items in the room, and all of Isaac's passive items"}, -- D100
|
||||
{"284", "D4", "Reroll all of Isaac's passive items"}, -- D4
|
||||
@@ -351,7 +351,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#{{Warning}} Holding it for too long deals damage to Isaac"}, -- Breath of Life
|
||||
{"327", "The Polaroid", "Taking damage at half a Red Heart or none makes isaac temporarily invincible"}, -- The Polaroid
|
||||
{"328", "The Negative", "Taking damage at half a Red Heart or none damages all enemies in the room"}, -- The Negative
|
||||
{"329", "The Ludovico Technique", "Replaces Isaac's tears with one giant controllable tear"}, -- The Ludovico Technique
|
||||
{"329", "Die Ludovico-Technik", "Ersetzt Isaac's Tränen mit einer großen steuerbaren Träne"}, -- The Ludovico Technique
|
||||
{"330", "Soy Milk", "↑ {{Tears}} x4 Tears multiplier#↑ {{Tears}} -2 Tränenverzögerung#↓ {{Damage}} x0.2 Schadens-Multiplikator#↓ {{Tearsize}} x0.5 Tear size"}, -- Soy Milk
|
||||
{"331", "Godhead", "↑ {{Damage}} +0.5 Schaden#↑ {{Range}} +1.2 Reichweite#↑ +0.8 Tränenhöhe#↓ {{Tears}} -0.3 Tränen#↓ {{Shotspeed}} -0.3 Schusstempo#Zielsuchende Tränen#{{Damage}} Tränen gain an aura that deals 4.5x Isaac's damage per second"}, -- Godhead
|
||||
{"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)"}, -- Lazarus' Rags
|
||||
@@ -504,7 +504,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"479", "Smelter", "{{Trinket}} Consumes Isaac's held trinkets and grants their effects permanently#Increases the spawn rate of trinkets"}, -- Smelter
|
||||
{"480", "Compost", "Converts pickups into blue flies or spiders#Doubles all blue flies and spiders#Spawns 1 blue fly or spider if Isaac has none"}, -- Compost
|
||||
{"481", "Dataminer", "↑ Random stat up#↓ Random stat down#{{Timer}} Random tear effects für diesen Raum#{{Blank}} Corrupts all sprites and music in the room"}, -- Dataminer
|
||||
{"482", "Clicker", "Changes your character to a random character#Removes the most recent item collected"}, -- Clicker
|
||||
{"482", "Klicker", "Ändert deinen Charakter in einen anderen zufälligen Charakter#Entfernt das zuletzt gesammelte Objekt"}, -- Clicker
|
||||
{"483", "Mama Mega!", "Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss-Ansturm, Hush and all Geheimräume#Having a golden bomb when using the item consumes it and allows for another use of Mama Mega"}, -- Mama Mega!
|
||||
{"484", "Wait What?", "Upon use, pushes enemies away and spawns a rock wave around Isaac#The rock wave can open rooms and break rocks"}, -- Wait What?
|
||||
{"485", "Crooked Penny", "50% chance to double all items, pickups and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, -- Crooked Penny
|
||||
|
||||
@@ -880,7 +880,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"8", "VII - The Chariot", "{{Timer}} Receive for 6 seconds:#↑ {{Speed}} +0.28 Speed#Invincibility#Isaac can't shoot but deals 40 contact damage per second"}, -- VII - The Chariot
|
||||
{"9", "VIII - Justice", "Spawns a random {{UnknownHeart}} heart, {{Coin}} coin, {{Bomb}} bomb and {{Key}} key"}, -- VIII - Justice
|
||||
{"10", "IX - The Hermit", "{{Shop}} Teleports Isaac to the Shop"}, -- IX - The Hermit
|
||||
{"11", "X - Wheel of Fortune", "Spawns a {{Slotmachine}} Slot Machine or {{FortuneTeller}} Fortune Machine"}, -- X - Wheel of Fortune
|
||||
{"11", "X - Wheel of Fortune", "{{Slotmachine}} Spawns a Slot Machine#{{FortuneTeller}} 25% chance for it to be a Fortune Telling Machine"}, -- X - Wheel of Fortune
|
||||
{"12", "XI - Strength", "{{Timer}} Receive for the room:#↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height"}, -- XI - Strength
|
||||
{"13", "XII - The Hanged Man", "{{Timer}} Flight for the room"}, -- XII - The Hanged Man
|
||||
{"14", "XIII - Death", "Deals 40 damage to all enemies in the room"}, -- XIII - Death
|
||||
@@ -936,7 +936,7 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
[7] = {2, 4}, -- VI - The Lovers
|
||||
[8] = {6, 12}, -- VII - The Chariot
|
||||
[9] = {"Spawns {{ColorShinyPurple}}2{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Bomb}} bombs and {{Key}} keys"}, -- VIII - Justice
|
||||
[11] = {" a ", " 2 ", "Slot Machine", "{{CR}}Slot Machines", "Fortune Machine", "{{CR}}Fortune Machines"}, -- X - Wheel of Fortune
|
||||
[11] = {" a Slot Machine", " 2 {{CR}}Slot Machines", " it ", " {{CR}}each "}, -- X - Wheel of Fortune
|
||||
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength
|
||||
[14] = {40, 80}, -- XIII - Death
|
||||
[15] = {" a ", " 2 ", " Machine", " {{CR}}Machines", "Devil Beggar", "{{CR}}Devil Beggars"}, -- XIV - Temperance (+ Greed version)
|
||||
@@ -1223,7 +1223,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} No effect in Greed Mode",
|
||||
["No Effect (Copies)"] = "No additional effect from multiple copies", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "No additional effect on familiars", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "No effect for characters that can't have Red Hearts",
|
||||
["Different Effect"] = "{{ColorSilver}}Different effect for {1}{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} {1} dies on use", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -791,7 +791,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"8", "VII - Le Chariot", "↑ Vitesse {{ColorLime}}+0.28#Isaac devient invulnérable et inflige 40 dégâts de contact par seconde#{{Timer}} L'effet dure 6 secondes"},
|
||||
{"9", "VIII - La Justice", "Fait apparaître une clé, une bombe, une pièce et un cœur"},
|
||||
{"10", "IX - L'Ermite", "Téléporte Isaac dans le Shop {{Shop}}"},
|
||||
{"11", "X - La Roue de Fortune", "Fait apparaître une machine à sous {{Slotmachine}} ou une diseuse de bonne aventure {{FortuneTeller}}"},
|
||||
{"11", "X - La Roue de Fortune", "Fait apparaître 1 des machines suivantes:#Machine à sous {{Slotmachine}} {{ColorSilver}}(75%)#Diseuse de bonne aventure {{FortuneTeller}} {{ColorSilver}} (24%)"},
|
||||
{"12", "XI - La Force", "{{Heart}} +1 réceptacle de cœur#↑ Dégâts {{ColorLime}}+0.3 x1.5#↑ Vitesse {{ColorLime}}+0.3#↑ Portée {{ColorLime}}+5.25#{{Timer}} L'effet dure une salle"},
|
||||
{"13", "XII - Le Pendu", "Permet à Isaac de voler#{{Timer}} L'effet dure une salle"},
|
||||
{"14", "XIII - La Mort", "Inflige 40 dégâts à tous les ennemis de la salle"},
|
||||
@@ -849,7 +849,7 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
[15] = {" une ", " 2 ", " machine", " {{CR}}machines", "mendiant démoniaque", "{{CR}}mendiants démoniaques"}, -- XIV - Temperance (+ Greed version)
|
||||
[17] = {6, 12}, -- XVI - The Tower
|
||||
[20] = {100, 200}, -- XIX - The Sun
|
||||
[21] = {" un ", " 2 ", "mendiant ", "{{CR}}mendiants ", "mendiant démoniaque", "{{CR}}mendiants démoniaques"}, -- XX - Judgement
|
||||
[21] = {"un mendiant", "2 {{ColorWhite}} mendiants"}, -- XX - Judgement
|
||||
[23] = {"2", "4"}, -- 2 of Clubs
|
||||
[24] = {"2", "4"}, -- 2 of Diamonds
|
||||
[25] = {"2", "4"}, -- 2 of Spades
|
||||
@@ -895,7 +895,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"22", "Paralysie", "Empêche toute action pendant 2 secondes"},
|
||||
{"23", "Sésame, ouvre-toi !", "Ouvre les entrées des Secret {{SecretRoom}} et Super Secret Rooms {{SuperSecretRoom}} de l'étage"},
|
||||
{"24", "Phéromones", "Envoûte tous les ennemis de la salle"},
|
||||
{"25", "Amnésie", "Masque la carte pour la durée de l'étage"},
|
||||
{"25", "Amnésie", "Masque la carte de l'étage"},
|
||||
{"26", "Petite fuite...", "Répand une large flaque sur le sol qui inflige des dégâts de contact aux ennemis"},
|
||||
{"27", "C'est louche...", "Isaac tire en diagonale pendant 60 secondes"},
|
||||
{"28", "Anesthésie", "Les dégâts subis sont réduits à un demi-cœur pour la durée d'une salle"},
|
||||
@@ -1094,7 +1094,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedModeSmall}} Aucun effet en mode Avarice",
|
||||
["No Effect (Copies)"] = "Avoir plusieurs exemplaires ne cumule pas les effets", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "Aucun effet bonus pour les familiers", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "Aucun effet pour les personnages sans cœurs rouges",
|
||||
["Different Effect"] = "{{ColorSilver}}(Effet différent avec {1}{{ColorSilver}})",
|
||||
["Dies on Use"] = "{{Warning}} Tue {1} si utilisé",
|
||||
|
||||
|
||||
@@ -1222,7 +1222,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} Effetto nullo in Modalità Avido",
|
||||
["No Effect (Copies)"] = "Nessun effetto extra da più copie", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "Nessun effetto extra da famigli", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "Effetto nullo per personaggi che non hanno Cuori Rossi",
|
||||
["Different Effect"] = "Effetto diverso per {1}",
|
||||
["Dies on Use"] = "{{Warning}} Se usato {1} muore", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -1222,7 +1222,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} グリードモードでは効果なし",
|
||||
["No Effect (Copies)"] = "複数所持でも効果なし", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "追加の効果なし", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "赤ハートを持てない キャラに効果なし",
|
||||
["Different Effect"] = "{{ColorSilver}}{1}では効果が変化{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} {1}で使うと死ぬ", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -818,7 +818,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"8", "VII - 전차", "{{Collectible77}} 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 줍니다."}, -- VII - The Chariot
|
||||
{"9", "VIII - 정의", "{{Heart}}하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠를 하나씩 드랍합니다."}, -- VIII - Justice
|
||||
{"10", "IX - 은둔자", "{{Shop}} 상점으로 순간이동합니다."}, -- IX - The Hermit
|
||||
{"11", "X - 운명의 수레바퀴", "{{Slotmachine}} 도박기계 혹은 {{FortuneTeller}}운세기계를 생성합니다."}, -- X - Wheel of Fortune
|
||||
{"11", "X - 운명의 수레바퀴", "{{Slotmachine}} 도박기계를 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 25%의 확률로 운세기계가 대신 등장"}, -- X - Wheel of Fortune
|
||||
{"12", "XI - 힘", "{{Timer}} 사용 시 그 방에서:#{{ArrowGrayRight}} {{Heart}}최대 체력 +1#{{ArrowGrayRight}} {{DamageSmall}}공격력 +0.3#{{ArrowGrayRight}} {{DamageSmall}}공격력 배율 +50%#{{ArrowGrayRight}} {{RangeSmall}}사거리 +5.25#{{ArrowGrayRight}} 눈물 높이 +0.5#{{ArrowGrayRight}} {{SpeedSmall}}이동속도 +0.3"}, -- XI - Strength
|
||||
{"13", "XII - 매달린 남자", "{{Collectible20}} 그 방에서 비행 능력을 얻습니다."}, -- XII - The Hanged Man
|
||||
{"14", "XIII - 죽음", "{{Collectible35}} 그 방의 적에게 40의 피해를 줍니다."}, -- XIII - Death
|
||||
@@ -1088,7 +1088,7 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
[7] = {2, 4}, -- VI - The Lovers
|
||||
[8] = {6, 12}, -- VII - The Chariot
|
||||
[9] = {"{{Heart}}하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠를 {{ColorShinyPurple}}2{{CR}}개씩 드랍합니다."}, -- VIII - Justice
|
||||
[11] = {"{{Slotmachine}}도박기계 혹은 {{FortuneTeller}}운세기계를 2개 생성합니다."}, -- X - Wheel of Fortune
|
||||
[11] = {"{{Slotmachine}} 도박기계를 2개 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 각각 25%의 확률로 운세기계가 대신 등장"}, -- X - Wheel of Fortune
|
||||
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength
|
||||
[14] = {40, 80}, -- XIII - Death
|
||||
[15] = {"하나", "2개"}, -- XIV - Temperance
|
||||
@@ -1129,7 +1129,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} Greed Mode: 무효과",
|
||||
["No Effect (Copies)"] = "중첩 효과 없음", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "추가 효과 없음", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "최대 체력이 소울하트인 캐릭터에는 무효과",
|
||||
["Different Effect"] = "{{ColorSilver}}{1}에 다른 효과 존재{{CR}}",
|
||||
["Dies on Use"] = "!!! {1}: 사용 시 사망", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -1219,7 +1219,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} No effect in Greed Mode",
|
||||
["No Effect (Copies)"] = "No additional effect from multiple copies", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "No additional effect on familiars", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "No effect for characters that can't have Red Hearts",
|
||||
["Different Effect"] = "{{ColorSilver}}Different effect for {1}{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} {1} dies on use", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -357,14 +357,14 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"332", "Harapos de Lázaro", "{{Player11}} Reaparece como Lázaro Resucitado tras morir"}, -- Lazarus' Rags
|
||||
{"333", "La Mente", "Revela completamente el mapa"}, -- The Mind
|
||||
{"334", "El Cuerpo", "↑ {{Heart}} +3 de Vida"}, -- El Cuerpo
|
||||
{"335", "El Alma", "+ {{SoulHeart}} 2 corazones de alma#Otorga un aura que empuja a enemigos y proyectiles"}, -- The Soul
|
||||
{"335", "El Alma", "{{SoulHeart}} +2 Corazones de alma#Otorga un aura que empuja a enemigos y proyectiles"}, -- The Soul
|
||||
{"336", "Cebolla Muerta", "↑ {{Range}} Alcance +0.25#↑ {{Tearsize}} Tamaño de lágrima x1.5#↓ {{Tearsize}} Tamaño de lágrima -0.5#↓ {{Shotspeed}} Vel. de lágrimas -0.4#Otorga lágrimas perforantes y espectrales"},
|
||||
{"337", "Reloj roto", "{{Slow}} Ralentiza la habitación cada cuatro salas#13% de probabilidad de acelerar la habitación"}, -- Broken Watch
|
||||
{"338", "El Búmeran", "Boomerang lanzable#Confunde a los enemigos e inflige el doble de tu daño#Puede recoger y acercar objetos"}, -- The Boomerang
|
||||
{"339", "El Gancho", "↑ {{Range}} Alcance +5.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5#↑ {{Shotspeed}} Vel. de lágrimas +0.16#↑ {{BlackHeart}} +1 Corazón negro"}, -- Safety Pin
|
||||
{"340", "Píldora de Cafeína", "↑ {{Speed}} Velocidad +0.3#↑ Reduce tu tamaño#{{Pill}} Genera una píldora aleatoria al tomarlo"}, -- Caffeine Pill
|
||||
{"341", "Foto destruida", "↑ {{Tears}} Lágrimas +0.7#↑ {{Shotspeed}} Vel. de lágrimas +0.16%"}, -- Torn Photo
|
||||
{"342", "Hongo Azul", "↑ {{Heart}} +1 de Vida#↑ {{Tears}} Lágrimas +0.7#↓ {{Shotspeed}} Vel. de lágrimas -16%"}, -- Hongo Azul
|
||||
{"342", "Hongo Azul", "↑ {{Heart}} +1 de Vida#↑ {{Tears}} Lágrimas +0.7#↓ {{Shotspeed}} Vel. de lágrimas -0.16"}, -- Blue Cap
|
||||
{"343", "Llave de casa", "↑ {{Luck}} Suerte +1#↑ {{SoulHeart}} +1 Corazón de alma#{{Key}} Genera 2 llaves"}, -- Latch Key
|
||||
{"344", "Caja de Fósforos", "{{BlackHeart}} +1 Corazón negro#{{Bomb}} Genera 3 bombas"}, -- Match Book
|
||||
{"345", "Synthol", "↑ {{Damage}} Daño +1#↑ {{Range}} Alcance +5.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5"}, -- Synthoil
|
||||
@@ -497,7 +497,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"472", "Rey bebé", "Hace que lo sigan otros familiares#Se detiene cuando disparas#Se teletransporta hacia ti cuando dejas de disparar"}, -- King Baby
|
||||
{"473", "Gran Chubby", "Carga lentamente hacia adelante#Bloquea proyectiles#Inflige 40.5 de daño por contacto"}, -- Big Chubby
|
||||
{"474", "Amígdala", "Bloquea proyectiles enemigos"}, -- Tonsil
|
||||
{"475", "Plan C", "Inflige 9.999.999 de daño a todos los enemigos#{{Warning}} Te mata 3 segundos después"}, -- Plan C
|
||||
{"475", "Plan C", "Inflige 9.999.999 de daño a todos los enemigos#{{Warning}} Moriras 3 segundos después de usarlo {{Warning}}"}, -- Plan C
|
||||
{"476", "D1", "Duplica un recolectable aleatorio en la habitación actual"}, -- D1
|
||||
{"477", "Vacío", "Consume todos los objetos en pedestales de la habitación#↑ Objeto pasivo: Mejora 2 estadisticas aleatorias#Objeto activo: Añade el efecto del objeto al de Vacío (Los efectos se apilan)"}, -- Void
|
||||
{"478", "Pausa", "Congela a todos los enemigos en la habitación hasta que vuelvas a disparar#Los enemigos congelados aun pueden hacer daño#Los enemigos se descongelan tras 30 segundos"}, -- Pause
|
||||
@@ -510,7 +510,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"485", "Moneda Doblada", "50% de probabilidad de duplicar todos los objetos, recolectables y cofres en la habitación#50% de probabilidad de eliminar los objetos y recolectables de la habitación y soltar una moneda"}, -- Crooked Penny
|
||||
{"486", "Hoja sin Filo", "Te inflige daño sin perder ningún corazón#Activa los efectos de tus objetos que requieran recibir daño"},
|
||||
{"487", "Pelador de Papas", "{{Heart}} A cambio de un contenedor de corazón, otorga:#↑ {{Damage}} Daño +0.2#{{Collectible73}} Un Cubo de carne#{{Timer}} Otorga durante la habitación:#↑ {{Range}} Alcance +5#{{Collectible214}} Dejas un rastro de fluido rojo en el suelo"}, -- Potato Peeler
|
||||
{"488", "Metrónomo", "Otorga un efecto de objeto aleatorio en cada habitación"},
|
||||
{"488", "Metrónomo", "{{Timer}} Otorga el efecto de un objeto aleatorio durante la habitación"}, -- Metronome
|
||||
{"489", "D infinito", "Activa un efecto de dado aleatorio por cada uso"}, -- D Infinito
|
||||
{"490", "Alma de Edén", "Genera 2 objetos aleatorios del grupo de la habitación actual"}, -- Eden's Soul
|
||||
{"491", "Bebé ácido", "{{Pill}} Genera una píldora aleatoria cada 3 habitaciones#{{Poison}} Usar una píldora envenena a todos los enemigos en la habitación"}, -- Acid Baby
|
||||
@@ -563,17 +563,17 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"538", "Canicas", "{{Trinket}} Genera 3 trinkets aleatorios#{{Collectible479}} Al recibir daño, 10% de probabilidad de consumir tu trinket y otorgar sus efectos permanentemente"}, -- Marbles
|
||||
{"539", "Huevo misterioso", "Genera un enemigo encantado al recibir daño#Genera aliados más fuertes cuantas más habitaciones limpies sin recibir daño"}, -- Mystery Egg
|
||||
{"540", "Piedra plana", "Las lágrimas rebotan en el suelo e infligen daño por rebote a los enemigos cercanos"}, -- Flat Stone
|
||||
{"541", "Médula", "{{BoneHeart}} Genera 3 corazones rojos#{{EmptyBoneHeart}} +1 Corazón de hueso"}, -- Marrow
|
||||
{"541", "Médula", "{{Heart}} Genera 3 corazones rojos#{{EmptyBoneHeart}} +1 Corazón de hueso"}, -- Marrow
|
||||
{"542", "Costilla deslizante", "Orbital#Refleja projectiles enemigos"}, -- Costilla deslizante
|
||||
{"543", "Suelo Santificado", "Al recibir daño, genera una caca blanca con un aura#El aura otorga lo siguiente:#↑ {{Tears}} Lágrimas x2#50% de probabilidad de ignorar el daño recibido"}, -- Hallowed Ground
|
||||
{"544", "Costilla con Punta", "Levita en frente del jugador#Inflige 6 veces tu daño por segundo"}, -- Pointy Rib
|
||||
{"545", "Libro de los Muertos", "Genera un hueso orbital o Bonies aliados por cada enemigo derrotado en la habitación#Máximo de 8 invocaciones"}, -- Libro de los Muertos
|
||||
{"546", "Anillo de papá", "Otorga un aura que petrifica a los enemigos cercanos"}, -- Dad's Ring
|
||||
{"547", "Papeles del divorcio", "↑ {{Tears}} Lágrimas +0.7#{{EmptyBoneHeart}} +1 un Corazón de hueso#Genera el trinket {{Trinket21}} Papel misterioso"}, -- Divorce Papers
|
||||
{"547", "Papeles del divorcio", "↑ {{Tears}} Lágrimas +0.7#{{EmptyBoneHeart}} +1 Corazón de hueso#Genera el trinket {{Trinket21}} Papel misterioso"}, -- Divorce Papers
|
||||
{"548", "Hueso de Mandíbula", "Familiar boomerang#Inflige 7 de daño por contacto#Puede recoger y acercar objetos"}, -- Jaw Bone
|
||||
{"549", "Huesos frágiles", "{{EmptyBoneHeart}} Reemplaza todos tus contenedores de corazón por 6 corazones de hueso#Al perder un corazón de hueso:#↑ {{Tears}} Lágrimas +0.5#Dispara 8 lágrimas de hueso a tu alrededor"}, -- Brittle Bones
|
||||
{"550", "Pala rota", "Los pies de mamá te atacarán constantemente#Al usarlo, los pies dejarán de caer en esta habitación#{{Warning}} (¡Intenta ganar la Boss Rush con esto!)"}, -- Pala rota
|
||||
{"551", "Pala rota", "Segunda parte de la pala rota#{{Warning}} Úsala en el montón de tierra en la \"Dark Room\"(La sala oscura)"}, -- Pala rota
|
||||
{"550", "Pala rota", "Los pies de mamá te atacarán constantemente#Al usarlo, los pies dejarán de caer en esta habitación#{{Warning}} (¡Intenta ganar la Boss Rush con esto!)"}, -- Broken Shovel
|
||||
{"551", "Pala rota", "Segunda parte de la pala rota#{{Warning}} Úsala en el montón de tierra en la \"Sala Oscura\""}, -- Broken Shovel
|
||||
{"552", "Pala de Mamá", "Genera una trampilla hacia el siguiente nivel#{{LadderRoom}} 10% de probabilidad de generar una trampilla a una mazmorra#{{Warning}} Úsala en el montón de tierra en la \"Dark Room\"(La sala oscura)"}, -- Mom's Shovel
|
||||
}
|
||||
|
||||
@@ -739,9 +739,9 @@ EID.descriptions[languageCode].BFFSSynergies = {
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "Moneda tragada", "{{Coin}} Genera 1 moneda al recibir daño"}, -- Swallowed Penny
|
||||
{"2", "Popó petrificado", "50% de probabilidad de obtener recolectables al romper cacas"}, -- Petrified Poop
|
||||
{"3", "Batería AAA", "{{Battery}} Se necesita 1 carga menos en los objetos activos"}, -- AAA Battery
|
||||
{"3", "Batería AAA", "{{Battery}} Los objetos activos necesitan 1 carga menos"}, -- AAA Battery
|
||||
{"4", "Control Remoto Roto", "{{Collectible44}} Usar un objeto activo te teletransporta a una habitación aleatoria"}, -- Broken Remote
|
||||
{"5", "Corazón Purpura", "Doble de probabilidad de encontrar enemigos y jefes campeones"}, -- Purple Heart
|
||||
{"5", "Corazón Purpura", "Duplica la probabilidad de encontrar enemigos y jefes campeones"}, -- Purple Heart
|
||||
{"6", "Imán roto", "{{Coin}} Atrae las monedas hacia el jugador"}, -- Broken Magnet
|
||||
{"7", "Cuenta de rosario", "{{AngelChance}} 75% de probabilidad de reemplazar la {{DevilRoom}} Sala del Diablo por una {{AngelRoom}} Sala del Ángel#Aumenta la probabilidad de encontrar {{Collectible33}} La Bíblia en {{Shop}} Tiendas y {{Library}} Bibliotecas"}, -- Rosary Bead
|
||||
{"8", "Cartucho", "{{Timer}} 5% de probabilidad al ser golpeado de activar el efecto de {{Collectible93}} El Gamekid durante 6.5 segundos"}, -- Cartridge
|
||||
@@ -776,7 +776,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"37", "Pezuña de cabra", "↑ {{Speed}} Velocidad +0.15"}, -- Pezuña de cabra
|
||||
{"38", "Perla de Mamá", "+10% de probabilidad de que los corazones se generen como {{SoulHeart}} Corazones de Alma, {{BlackHeart}} Corazones Negros o {{EmptyBoneHeart}} Corazones de Hueso"}, -- Mom's Pearl
|
||||
{"39", "Cáncer", "↑ {{Tears}} Lágrimas +2"}, -- Cáncer
|
||||
{"40", "Parche rojo", "{{Timer}} 20% de probabilidad de obtener ↑ {{Damage}} Daño +1.8 al recibir daño#{{Suerte}} 100% de probabilidad con 8 de suerte"}, -- Red Patch
|
||||
{"40", "Parche rojo", "{{Timer}} 20% de probabilidad de obtener ↑ {{Damage}} Daño +1.8 al recibir daño#{{Luck}} 100% de probabilidad con 8 de suerte"}, -- Red Patch
|
||||
{"41", "Fósforo", "{{Bomb}} 10% de probabilidad de que la recompensa de la sala sea una bomba#{{Bomb}} 33% de probabilidad de obtener bombas extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos#{{Warning}} Remueve {{Trinket53}} la garrapata"}, -- Match Stick
|
||||
{"42", "Dedo de la Suerte", "↑ {{Luck}} Suerte +1#+8% de probabilidad de obtener una recompensa de sala#33% de probabilidad de obtener un recolectable extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos"}, -- Lucky Toe
|
||||
{"43", "Cráneo maldito", "Si quedas a medio corazón al recibir daño, serás teletransportado a una habitación aleatoria"}, -- Cursed Skull
|
||||
@@ -870,60 +870,60 @@ EID.descriptions[languageCode].trinkets={
|
||||
---------- Cards ----------
|
||||
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "0 - El Bufón", "Te teletransporta a la primer habitación del piso actual"},
|
||||
{"2", "I - El Mago", "{{Timer}} Otorga durante la habitación actual:#Lágrimas teledirigidas"},
|
||||
{"3", "II - La Suma Sacerdotisa", "El Pie de Mamá aplastará a un enemigo#Te aplastará si no hay enemigos"},
|
||||
{"4", "III - La Emperatriz", "{{Timer}} Otorga durante la habitación actual:#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño +1.5"},
|
||||
{"5", "IV - El Emperador", "{{BossRoom}} Te teletransporta a la Sala de Jefe"},
|
||||
{"6", "V - El Sumo Sacerdote", "{{SoulHeart}} Genera 2 corazones de alma"},
|
||||
{"7", "VI - Los Enamorados", "{{Heart}} Genera 2 corazones rojos"},
|
||||
{"8", "VII - El Carruaje", "{{Timer}} Otorga durante 6 segundos:#↑ {{Speed}} Velocidad +0.28#Invencibilidad#No puedes disparar, pero infliges 40 de daño por contacto"},
|
||||
{"9", "VIII - Justicia", "Genera {{UnknownHeart}} un corazón, {{Coin}} una moneda, {{Bomb}} una bomba y {{Key}} una llave al azar"},
|
||||
{"10", "IX - El Ermitaño", "{{Shop}} Te teletransporta a la tienda"},
|
||||
{"11", "X - La Rueda de la Fortuna", "Genera una {{Slotmachine}} máquina tragaperras o una {{FortuneTeller}} máquina de la fortuna"},
|
||||
{"12", "XI - Fuerza", "{{Timer}} Otorga durante la habitación actual:#↑ {{Heart}} +1 de Vida#↑ {{Speed}} Velocidad +0.3#↑{{Range}} Alcance +5.25#↑ {{Damage}} Daño +50% y +0.3"},
|
||||
{"13", "XII - El Colgado", "{{Timer}} Permite volar durante la habitación actual"},
|
||||
{"14", "XIII - Muerte", "{{Collectible35}} Inflige 40 de daño a todos los enemigos en la habitación"},
|
||||
{"15", "XIV - Templanza", "{{BloodDonationMachine}} Genera una máquina de donación de sangre"},
|
||||
{"16", "XV - El Diablo", "{{Timer}} Otorga durante la habitación actual:#↑ {{Damage}} Daño +2"},
|
||||
{"17", "XVI - La Torre", "Invoca 6 bombas troll"},
|
||||
{"18", "XVII - Las Estrellas", "{{TreasureRoom}} Te teletransporta a la sala del tesoro"},
|
||||
{"19", "XVIII - La Luna", "{{SecretRoom}} Te teletransporta a la habitación secreta"},
|
||||
{"20", "XIX - El Sol", "{{HealingRed}} Salud al maximo#Inflige 100 de daño a todos los enemigos#Revela el mapa completo del piso (excepto la {{SuperSecretRoom}} Habitación Super Secreta)"},
|
||||
{"21", "XX - Juicio", "{{Beggar}} Genera un mendigo#{{DemonBeggar}} 33% de probabilidad de generar un mendigo demoníaco#2% de probabilidad de generar un mendigo de llaves o de bombas"}, -- XX - Judgement
|
||||
{"22", "XXI - El Mundo", "Revela el mapa completo del piso (excepto la {{SuperSecretRoom}} Habitación Super Secreta)"},
|
||||
{"23", "2 de tréboles", "{{Bomb}} Duplica tus bombas"},
|
||||
{"24", "2 de diamantes", "{{Coin}} Duplica tus monedas"},
|
||||
{"25", "2 de picas", "{{Key}} Duplica tus llaves"},
|
||||
{"26", "2 de corazones", "{{HealingRed}} Duplica tus Corazones Rojos {{ColorSilver}}(No duplica contenedores){{CR}}"},
|
||||
{"27", "As de tréboles", "{{Bomb}} Convierte todos los recolectables en bombas aleatorias"},
|
||||
{"28", "As de diamantes", "{{Coin}} Convierte todos los recolectables en monedas aleatorias"},
|
||||
{"29", "As de picas", "{{Key}} Convierte todos los recolectables en llaves aleatorias"},
|
||||
{"30", "As de corazones", "{{UnknownHeart}} Convierte todos los recolectables en corazones aleatorios"},
|
||||
{"31", "Joker", "{{AngelDevilChance}} Te teletransporta a la sala de Diablo/Ángel"},
|
||||
{"32", "Hagalaz", "Destruye todas las rocas de la habitación"},
|
||||
{"33", "Jera", "Duplica todos los recolectables en la habitación"},
|
||||
{"34", "Ehwaz", "{{Crawlspace}} Genera una trampilla#{{LadderRoom}} 8% de probabilidad de generar una trampilla a una mazmorra"},
|
||||
{"35", "Dagaz", "{{SoulHeart}} +1 Corazón de alma#{{CurseCursed}} Remueve las maldiciónes del piso actual"},
|
||||
{"36", "Ansuz", "{{Timer}} Revela el mapa completo de la planta actual"},
|
||||
{"37", "Perthro", "{{Collectible105}} Cambia los objetos de pedestal en la habitación"},
|
||||
{"38", "Berkano", "Genera 3 arañas azules y 3 moscas azules"},
|
||||
{"39", "Algiz", "{{Timer}} Otorga invencibilidad durante 30 segundos"},
|
||||
{"40", "Runa en blanco", "Efecto de runa aleatorio#25% de probabilidad de duplicarse a si mismo"},
|
||||
{"41", "Runa negra", "Inflige 40 de daño a todos los enemigos#{{Collectible477}} Consume los objetos de pedestal en la sala y potencia una estadística aleatoria por cada objeto consumido#Convierte los recolectables en la sala en moscas azules"},
|
||||
{"42", "Carta del caos", "Carta lanzable que mata a cualquier enemigo al instante (excepto Delirium)"},
|
||||
{"43", "Tarjeta de crédito", "Elimina el precio de todos los objetos en la tienda actual o la {{DevilRoom}} Sala del Diablo, haciendo que todo sea gratis"},
|
||||
{"44", "Carta de reglas", "Al usarlo muestra consejos \"útiles\" "},
|
||||
{"45", "Una Carta Contra la Humanidad", "Llena toda la habitación de caca"},
|
||||
{"46", "Rey suicida", "Te mata instantáneamente y genera 10 recolectables/objetos en el suelo#Los objetos generados serán del grupo de la habitación actual"},
|
||||
{"47", "Carta Sal Libre de Prisión", "Abre todas las puertas de la habitación actual"},
|
||||
{"48", "¿? Carta", "Activa el efecto de tu objeto activo sin gastar cargas"},
|
||||
{"49", "Fragmento de Dado", "Cambia los objetos de pedestal y los recolectables en la habitación actual"},
|
||||
{"50", "Contacto de emergencia", "Invoca a 2 Manos de Mamá para que sujeten a un enemigo cada una"},
|
||||
{"51", "Carta sagrada", "Otorga un escudo de {{Collectible313}} Manto Sagrado para la habitación actual#25% de probabilidad de generar otra Carta Sagrada"},
|
||||
{"52", "Gran Crecimiento", "Durante la habitación actual, recibes: #↑ {{Damage}} Daño +7#↑ {{Range}} Alcance +30#↑ +Tamaño#Permite romper rocas caminando sobre ellas"},
|
||||
{"53", "Recuerdo Antiguo", "{{Card}} Genera 3 cartas aleatorias"},
|
||||
{"54", "Caminando una Era", "Otorga durante la habitación actual: #↑ {{Speed}} Velocidad +0.5#{{Shotspeed}} Vel. de tiro 0.40#Ralentiza a los enemigos"},
|
||||
{"1", "0 - El Bufón", "Te teletransporta a la primer habitación del piso actual"}, -- 0 - The Fool
|
||||
{"2", "I - El Mago", "{{Timer}} Lágrimas teledirigidas durante la habitación actual"}, -- I - The Magician
|
||||
{"3", "II - La Suma Sacerdotisa", "El Pie de Mamá aplastará a un enemigo#Te aplastará si no hay enemigos"}, -- II - The High Priestess
|
||||
{"4", "III - La Emperatriz", "{{Timer}} Otorga durante la habitación actual:#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño +1.5"}, -- III - The Empress
|
||||
{"5", "IV - El Emperador", "{{BossRoom}} Te teletransporta a la Sala de Jefe"}, -- IV - The Emperor
|
||||
{"6", "V - El Hierofante", "{{SoulHeart}} Genera 2 corazones de alma"}, -- V - The Hierophant
|
||||
{"7", "VI - Los Enamorados", "{{Heart}} Genera 2 corazones rojos"}, -- VI - The Lovers
|
||||
{"8", "VII - El Carruaje", "{{Timer}} Otorga durante 6 segundos:#↑ {{Speed}} Velocidad +0.28#Invencibilidad#No puedes disparar, pero infliges 40 de daño por contacto"}, -- VII - The Chariot
|
||||
{"9", "VIII - Justicia", "Genera {{UnknownHeart}} un corazón, {{Coin}} una moneda, {{Bomb}} una bomba y {{Key}} una llave al azar"}, -- VIII - Justice
|
||||
{"10", "IX - El Ermitaño", "{{Shop}} Te teletransporta a la tienda"}, -- IX - The Hermit
|
||||
{"11", "X - La Rueda de la Fortuna", "Genera una {{Slotmachine}} Máquina Tragaperras#{{FortuneTeller}} 24% de probabilidad de generar una Máquina de la Fortuna"}, -- X - Wheel of Fortune
|
||||
{"12", "XI - Fuerza", "{{Timer}} Otorga durante la habitación actual:#↑ {{Heart}} +1 de Vida#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño +0.3#↑ {{Damage}} Daño x1.5#↑{{Range}} Alcance +5.25#↑ Tamaño de lágrimas +0.5"}, -- XI - Strength
|
||||
{"13", "XII - El Colgado", "{{Timer}} Permite volar durante la habitación actual"}, -- XII - The Hanged Man
|
||||
{"14", "XIII - Muerte", "Inflige 40 de daño a todos los enemigos en la habitación"}, -- XIII - Death
|
||||
{"15", "XIV - Templanza", "{{BloodDonationMachine}} Genera una máquina de donación de sangre"}, -- XIV - Temperance
|
||||
{"16", "XV - El Diablo", "{{Timer}} Otorga durante la habitación actual:#↑ {{Damage}} Daño +2"}, -- XV - The Devil
|
||||
{"17", "XVI - La Torre", "Invoca 6 bombas troll"}, -- XVI - The Tower
|
||||
{"18", "XVII - Las Estrellas", "{{TreasureRoom}} Te teletransporta a la sala del tesoro"}, -- XVII - The Stars
|
||||
{"19", "XVIII - La Luna", "{{SecretRoom}} Te teletransporta a la habitación secreta"}, -- XVIII - The Moon
|
||||
{"20", "XIX - El Sol", "{{HealingRed}} Salud al maximo#Inflige 100 de daño a todos los enemigos#Revela el mapa completo del piso (excepto la {{SuperSecretRoom}} Habitación Super Secreta)"}, -- XIX - The Sun
|
||||
{"21", "XX - Juicio", "{{Beggar}} Genera un mendigo#{{DemonBeggar}} 33% de probabilidad de generar un mendigo demoníaco#{{KeyBeggar}}/{{BombBeggar}} 2% de probabilidad de generar un mendigo de llaves o de bombas"}, -- XX - Judgement
|
||||
{"22", "XXI - El Mundo", "Revela el mapa completo del piso actual (excepto la {{SuperSecretRoom}} Habitación Super Secreta)"}, -- XXI - The World
|
||||
{"23", "2 de Tréboles", "{{Bomb}} Duplica tus bombas"}, -- 2 of Clubs
|
||||
{"24", "2 de Diamantes", "{{Coin}} Duplica tus monedas"}, -- 2 of Diamonds
|
||||
{"25", "2 de Picas", "{{Key}} Duplica tus llaves"}, -- 2 of Spades
|
||||
{"26", "2 de Corazones", "{{HealingRed}} Duplica tus Corazones Rojos {{ColorSilver}}(No duplica contenedores){{CR}}"},
|
||||
{"27", "As de Tréboles", "{{Bomb}} Convierte todos los recolectables en bombas aleatorias"}, -- Ace of Clubs
|
||||
{"28", "As de Diamantes", "{{Coin}} Convierte todos los recolectables en monedas aleatorias"}, -- Ace of Diamonds
|
||||
{"29", "As de Picas", "{{Key}} Convierte todos los recolectables en llaves aleatorias"}, -- Ace of Spades
|
||||
{"30", "As de Corazones", "{{UnknownHeart}} Convierte todos los recolectables en corazones aleatorios"}, -- Ace of Hearts
|
||||
{"31", "Joker", "{{AngelDevilChance}} Te teletransporta a la sala de Diablo/Ángel"}, -- Joker
|
||||
{"32", "Hagalaz", "Destruye todas las rocas de la habitación actual"}, -- Hagalaz
|
||||
{"33", "Jera", "Duplica todos los recolectables en la habitación"}, -- Jera
|
||||
{"34", "Ehwaz", "{{Crawlspace}} Genera una trampilla#{{LadderRoom}} 8% de probabilidad de generar una trampilla a una mazmorra"}, -- Ehwaz
|
||||
{"35", "Dagaz", "{{SoulHeart}} +1 Corazón de alma#{{CurseCursed}} Remueve las maldiciónes del piso actual"}, -- Dagaz
|
||||
{"36", "Ansuz", "{{Timer}} Revela el mapa completo del piso actual"}, -- Ansuz
|
||||
{"37", "Perthro", "{{Collectible105}} Cambia los objetos en pedestales en la habitación"}, -- Perthro
|
||||
{"38", "Berkano", "Genera 3 arañas azules y 3 moscas azules"}, -- Berkano
|
||||
{"39", "Algiz", "{{Timer}} Otorga invencibilidad durante 30 segundos"}, -- Algiz
|
||||
{"40", "Runa en blanco", "Efecto de runa aleatorio#25% de probabilidad de duplicarse a si mismo"}, -- Blank Rune
|
||||
{"41", "Runa negra", "Inflige 40 de daño a todos los enemigos#{{Collectible477}} Consume los objetos de pedestal en la sala y potencia una estadística aleatoria por cada objeto consumido#Convierte los recolectables en la sala en moscas azules"}, -- Black Rune
|
||||
{"42", "Carta del caos", "Carta lanzable que mata a cualquier enemigo al instante (excepto Delirium)"}, -- Chaos Card
|
||||
{"43", "Tarjeta de crédito", "Elimina el precio de todos los objetos en la tienda actual o la {{DevilRoom}} Sala del Diablo, haciendo que todo sea gratis"}, -- Credit Card
|
||||
{"44", "Carta de reglas", "Al usarlo, muestra consejos \"útiles\""}, -- Rules Card
|
||||
{"45", "Una Carta Contra la Humanidad", "Llena toda la habitación de caca"}, -- A Card Against Humanity
|
||||
{"46", "Rey suicida", "Te mata instantáneamente y genera 10 recolectables/objetos en el suelo#Los objetos generados serán del grupo de la habitación actual"}, -- Suicide King
|
||||
{"47", "Carta Sal Libre de Prisión", "Abre todas las puertas de la habitación actual"}, -- Get Out Of Jail Free Card
|
||||
{"48", "¿? Carta", "Activa tu objeto activo sin consumir cargas"}, -- ? Card
|
||||
{"49", "Fragmento de Dado", "Cambia los objetos en pedestales y recolectables en la habitación"}, -- Dice Shard
|
||||
{"50", "Contacto de emergencia", "Invoca 2 Manos de Mamá para que sujeten a un enemigo cada una"}, -- Emergency Contact
|
||||
{"51", "Carta sagrada", "{{HolyMantle}} Otorga un escudo de Manto Sagrado para la habitación actual#25% de probabilidad de generar otra Carta Sagrada"}, -- Holy Card
|
||||
{"52", "Gran Crecimiento", "{{Timer}} Otorga durante la habitación actual:#↑ {{Damage}} Daño +7#↑ {{Range}} Alcance +30#↑ +Tamaño#Permite romper rocas caminando sobre ellas"}, -- Huge Growth
|
||||
{"53", "Recuerdo Antiguo", "{{Card}} Genera 3 cartas aleatorias"}, -- Ancient Recall
|
||||
{"54", "Caminando una Era", "{{Timer}} Otorga durante la habitación actual:#↑ {{Speed}} Velocidad +0.5#{{Shotspeed}} Vel. de lágrimas -1#Ralentiza a los enemigos"}, -- Era Walk
|
||||
}
|
||||
|
||||
--[[ Card Buffs caused by Tarot Cloth (separate table from Rep due to how different they are)
|
||||
@@ -931,32 +931,32 @@ EID.descriptions[languageCode].cards={
|
||||
-- Tables with one entry will completely replace the original description
|
||||
-- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple) ]]
|
||||
EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
[4] = {0.3, 0.6, 1.5, 3}, -- III - La Emperatriz
|
||||
[6] = {2, 4}, -- V - El Sumo Sacerdote
|
||||
[7] = {2, 4}, -- VI - Los Enamorados
|
||||
[8] = {6, 12}, -- VII - El Carruaje
|
||||
[9] = {"Genera {{ColorShinyPurple}}2{{CR}} {{UnknownHeart}} corazones, {{Coin}} monedas, {{Bomb}} bombas y {{Key}} llaves al azar"}, -- VIII - Justicia
|
||||
[11] = {" una ", " 2 ", "máquina", "{{CR}}máquinas", "máquina", "{{CR}}máquinas"}, -- X - La Rueda de la Fortuna
|
||||
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Fuerza
|
||||
[14] = {40, 80}, -- XIII - Muerte
|
||||
[15] = {" una ", " 2 ", " máquina", " {{CR}}máquinas", "mendigo demoníaco", "{{CR}}mendigos demoníacos"}, -- XIV - Templanza (+ la versión de Codicia)
|
||||
[17] = {6, 12}, -- XVI - La Torre
|
||||
[20] = {100, 200}, -- XIX - El Sol
|
||||
[21] = {" un mendigo ", " 2 {{CR}}mendigos ", "generar ", "{{CR}}tambien generar ", "generar ", "{{CR}}tambien generar "}, -- XX - Judgement
|
||||
[23] = {"Duplica", "Cuadruplica"}, -- 2 de tréboles
|
||||
[24] = {"Duplica", "Cuadruplica"}, -- 2 de diamantes
|
||||
[25] = {"Duplica", "Cuadruplica"}, -- 2 de picas
|
||||
[26] = {"Duplica", "Cuadruplica"}, -- 2 de corazones
|
||||
[4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress
|
||||
[6] = {2, 4}, -- V - The Hierophant
|
||||
[7] = {2, 4}, -- VI - The Lovers
|
||||
[8] = {6, 12}, -- VII - The Chariot
|
||||
[9] = {"Genera {{ColorShinyPurple}}2{{CR}} {{UnknownHeart}} corazones, {{Coin}} monedas, {{Bomb}} bombas y {{Key}} llaves al azar"}, -- VIII - Justice
|
||||
[11] = {" una ", " 2 ", "Máquina", "{{CR}}Maquinas","generar una", "{{CR}}que una sea una"}, -- X - Wheel of Fortune
|
||||
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength
|
||||
[14] = {40, 80}, -- XIII - Death
|
||||
[15] = {" una ", " 2 ", " Máquina", " {{CR}}Máquinas", "mendigo demoníaco", "{{CR}}mendigos demoníacos"}, -- XIV - Temperance (+ Greed version)
|
||||
[17] = {6, 12}, -- XVI - The Tower
|
||||
[20] = {100, 200}, -- XIX - The Sun
|
||||
[21] = {"Genera un mendigo", "{{CR}}Genera {{ColorShinyPurple}}2{{CR}} mendigos", "generar ", "{{CR}}que uno sea ", "generar:", "{{CR}}que uno sea:"}, -- XX - Judgement
|
||||
[23] = {"Duplica", "Cuadruplica"}, -- 2 of Clubs
|
||||
[24] = {"Duplica", "Cuadruplica"}, -- 2 of Diamonds
|
||||
[25] = {"Duplica", "Cuadruplica"}, -- 2 of Spades
|
||||
[26] = {"Duplica", "Cuadruplica"}, -- 2 of Hearts
|
||||
[33] = {"Duplica", "Cuadruplica"}, -- Jera
|
||||
[35] = {1, 2}, -- Dagaz
|
||||
[37] = {"los ", "2 veces {{CR}}los "}, -- Perthro
|
||||
[38] = {3, 6, 3, 6}, -- Berkano
|
||||
[39] = {30, 60}, -- Algiz
|
||||
[40] = "Activa 2 efectos de runa e intenta duplicarse a si mismo 2 veces", -- Runa en blanco
|
||||
[41] = {40, 80}, -- Runa negra
|
||||
[46] = {10, 20}, -- Rey suicida
|
||||
[48] = {"el ", "2 veces {{CR}}el "}, -- ¿? Carta
|
||||
[53] = {3, 6}, -- Recuerdo Antiguo
|
||||
[40] = "Activa 2 efectos de runa aleatorios e intenta duplicarse a si mismo 2 veces", -- Blank Rune
|
||||
[41] = {40, 80}, -- Black Rune
|
||||
[46] = {10, 20}, -- Suicide King
|
||||
[48] = {"el ", "2 veces {{CR}}el "}, -- ? Card
|
||||
[53] = {3, 6}, -- Ancient Recall
|
||||
}
|
||||
|
||||
---------- Pills ----------
|
||||
@@ -964,53 +964,53 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Píldora sin identificar"
|
||||
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "Vaya pedo", "{{Poison}} Genera una nube de gas"},
|
||||
{"1", "Mal viaje", "{{Warning}} Inflige 1 corazón de daño"},
|
||||
{"2", "Bolas de acero", "{{SoulHeart}} +2 corazones de alma"},
|
||||
{"3", "Las bombas son llaves", "Intercambia el número de {{Bomb}} bombas por el de {{Key}} llaves"},
|
||||
{"4", "Diarrea explosiva", "Invoca 5 bombas troll"},
|
||||
{"5", "Salud completa", "{{HealingRed}} Salud al maximo"},
|
||||
{"6", "Menos salud", "↓ {{EmptyHeart}} -1 Contenedor de corazón"},
|
||||
{"7", "Más salud", "↑ {{EmptyHeart}} +1 contenedor de corazón vacío"},
|
||||
{"8", "Encontré Píldoras", "Sin efecto"},
|
||||
{"9", "Pubertad", "Sin efecto#Consumir 3 te transforma en Adulto:#↑ {{Heart}} +1 de Vida"},
|
||||
{"10", "Mosca bonita", "Añade 1 mosca orbital"},
|
||||
{"11", "Menos Alcance", "↓ {{Range}} Alcance -2"},
|
||||
{"12", "Más Alcance", "↑ {{Range}} Alcance +2.5"},
|
||||
{"13", "Menos velocidad", "↓ {{Speed}} Velocidad -0.12"},
|
||||
{"14", "Más velocidad", "↑ {{Speed}} Valocidad +0.15"},
|
||||
{"15", "Menos lágrimas", "↓ {{Tears}} Lágrimas -0.28"},
|
||||
{"16", "Más lágrimas", "↑ {{Tears}} Lágrimas +0.35"},
|
||||
{"17", "Menos suerte", "↓ {{Luck}} Suerte -1"} ,
|
||||
{"18", "Más suerte", "↑ {{Luck}} Suerte +1"},
|
||||
{"19", "Telepíldoras", "Te teletransporta a una habitación aleatoria"},
|
||||
{"20", "¡48 Horas de energía!", "{{Battery}} Recarga por completo tu objeto activo#{{Battery}} Genera 1-2 baterías"},
|
||||
{"21", "Hematémesis", "{{Warning}} Drena todos los corazones menos el último#{{Heart}} Genera 1-4 corazones rojos"},
|
||||
{"22", "Parálisis", "Congelado!#No puedes moverte ni disparar durante 2 segundos"},
|
||||
{"23", "¡Puedo ver para siempre!", "{{SecretRoom}} Abre las entradas de las habitaciones secretas del nivel actual"},
|
||||
{"24", "Feromonas", "{{Charm}} Encanta a todos los enemigos de la habitación"},
|
||||
{"25", "Amnesia", "{{CurseLost}} Oculta el mapa"},
|
||||
{"26", "Fiesta de limonada", "Genera un charco que daña a los enemigos"},
|
||||
{"27", "¿Eres un mago?", "{{Timer}} Disparas en diagonal durante 60 segundos"},
|
||||
{"28", "¡Percs!", "{{Timer}} Solo recibirás la mitad del daño durante la habitación actual"},
|
||||
{"29", "¡Adicto!", "{{Timer}} Aumenta el daño recibido a un corazón durante la habitación actual"},
|
||||
{"30", "Relaxante", "Genera una caca al moverte durante 2 segundos"},
|
||||
{"31", "¿¿??", "{{CurseMaze}} Maldición del Laberinto durante todo el nivel"},
|
||||
{"32", "Una te hace grande", "Aumenta tu tamaño#No afecta a tu hitbox"},
|
||||
{"33", "Una te hace pequeño", "Reduce tu tamaño#Reduce el tamaño de tu hitbox"},
|
||||
{"34", "¡Infestado!", "Genera 1 mosca azul por cada caca en la habitación"},
|
||||
{"35", "¿Infestado?", "Genera 1 araña azul por cada enemigo en la habitación#Genera 1-3 arañas cuando no hay enemigos"},
|
||||
{"36", "¡Píldora de Poder!", "{{Timer}} Otorga durante 6.5 segundos:#Invencibilidad#No puedes disparar, pero infliges 40 de daño por contacto cada segundo#{{HealingRed}} Matar 2 enemigos cura medio corazón#{{Fear}} Asusta a todos los enemigos en la habitación"},
|
||||
{"37", "Visión Retro", "{{Timer}} Pixelea la pantalla 3 veces durante 30 segundos"},
|
||||
{"38", "¡Amigos hasta el fin!", "Invoca 3 moscas aliadas"},
|
||||
{"39", "X-Lax", "Genera una piscina de fluido resbaladizo"},
|
||||
{"40", "Algo está mal...", "{{Slow}} Genera una piscina de fluido ralentizante"},
|
||||
{"41", "Tengo mucho sueño...", "{{Slow}} Ralentiza a todos los enemigos en la habitación"},
|
||||
{"42", "¡¡TENGO MUCHA ENERGÍA!!", "Acelera a todos los enemigos en la habitación"},
|
||||
{"43", "¡Glup!", "{{Trinket}} Consume el trinket actual y otorga su efecto de forma permanente"},
|
||||
{"44", "¡Horf!", "{{Collectible149}} Dispara una lágrima de Ipecac"},
|
||||
{"45", "¡Es como si caminara sobre el sol!", "{{Timer}} Otorga durante 6 segundos:#Invencibilidad#No puedes disparar (Sin daño por contacto)"},
|
||||
{"46", "¡Vurp!", "Genera la última píldora usada anterior a esta"},
|
||||
{"0", "Vaya pedo", "Te tiras un pedo!#{{Poison}} Envenena a los enemigos cercanos"}, -- Bad Gas
|
||||
{"1", "Mal viaje", "{{Warning}} Te inflige 1 corazón de daño#Se vuelve una pildora de \"Salud completa\" al tener 1 corazón o menos"}, -- Bad Trip
|
||||
{"2", "Bolas de acero", "{{SoulHeart}} +2 corazones de alma"}, -- Balls of Steel
|
||||
{"3", "Las bombas son llaves", "Intercambia el número de {{Bomb}} bombas por el de {{Key}} llaves"}, -- Bombs are Key
|
||||
{"4", "Diarrea explosiva", "Genera 5 bombas encendidas en tu posición"}, -- Explosive Diarrhea
|
||||
{"5", "Salud completa", "{{HealingRed}} Salud al maximo"}, -- Full Health
|
||||
{"6", "Menos salud", "↓ {{EmptyHeart}} -1 Contenedor de corazón#Se vuelve una pildora de \"Más salud\" al tener 1 contenedor o menos"}, -- Health Down
|
||||
{"7", "Más salud", "↑ {{EmptyHeart}} +1 contenedor de corazón vacío"}, -- Health Up
|
||||
{"8", "Encontré Píldoras", "Sin efecto"}, -- I Found Pills
|
||||
{"9", "Pubertad", "Sin efecto#Consumir 3 te transforma en Adulto:#↑ {{Heart}} +1 de Vida"}, -- Puberty
|
||||
{"10", "Mosca bonita", "+1 Mosca orbital"}, -- Pretty Fly
|
||||
{"11", "Menos Alcance", "↓ {{Range}} Alcance -2"}, -- Range Down
|
||||
{"12", "Más Alcance", "↑ {{Range}} Alcance +2.5"}, -- Range Up
|
||||
{"13", "Menos velocidad", "↓ {{Speed}} Velocidad -0.12"}, -- Speed Down
|
||||
{"14", "Más velocidad", "↑ {{Speed}} Valocidad +0.15"}, -- Speed Up
|
||||
{"15", "Menos lágrimas", "↓ {{Tears}} Lágrimas -0.28"}, -- Tears Down
|
||||
{"16", "Más lágrimas", "↑ {{Tears}} Lágrimas +0.35"}, -- Tears Up
|
||||
{"17", "Menos suerte", "↓ {{Luck}} Suerte -1"} , -- Luck Down
|
||||
{"18", "Más suerte", "↑ {{Luck}} Suerte +1"}, -- Luck Up
|
||||
{"19", "Telepíldoras", "Te teletransporta a una habitación aleatoria#{{ErrorRoom}} Probabilidad menor de teletransportarte a la habitación de \"I AM ERROR\""}, -- Telepills
|
||||
{"20", "¡48 Horas de energía!", "{{Battery}} Recarga completamente el objeto activo#{{Battery}} Genera 1-2 baterías"}, -- 48 Hour Energy!
|
||||
{"21", "Hematémesis", "{{Warning}} Drena todos los corazones menos el último#{{Heart}} Genera 1-4 corazones rojos"}, -- Hematemesis
|
||||
{"22", "Parálisis", "Congelado!#No puedes moverte ni disparar durante 2 segundos"}, -- Paralysis
|
||||
{"23", "¡Puedo ver para siempre!", "{{SecretRoom}} Abre las entradas de las habitaciones secretas en el piso actual"}, -- I can see forever!
|
||||
{"24", "Feromonas", "{{Charm}} Encanta a todos los enemigos de la habitación"}, -- Pheromones
|
||||
{"25", "Amnesia", "{{CurseLost}} Oculta el mapa del piso actual"}, -- Amnesia
|
||||
{"26", "Fiesta de limonada", "Genera un gran charco en el suelo que daña a los enemigos"}, -- Lemon Party
|
||||
{"27", "¿Eres un Mago?", "{{Timer}} Disparas en diagonal durante 60 segundos"}, -- R U A Wizard?
|
||||
{"28", "¡Percs!", "{{Timer}} Reduce el daño recibido a medio corazón durante la habitación actual"}, -- Percs!
|
||||
{"29", "¡Adicto!", "{{Timer}} Aumenta el daño recibido a un corazón durante la habitación actual"}, -- Addicted!
|
||||
{"30", "Relaxante", "Genera una caca al moverte durante 2 segundos"}, -- Re-Lax
|
||||
{"31", "¿¿??", "{{CurseMaze}} Maldición del Laberinto durante el piso actual"}, -- ???
|
||||
{"32", "Una te hace grande", "Aumenta tu tamaño#No afecta a tu hitbox"}, -- One makes you larger
|
||||
{"33", "Una te hace pequeño", "Reduce tu tamaño#Reduce el tamaño de tu hitbox"}, -- One makes you small
|
||||
{"34", "¡Infestado!", "Genera 1 mosca azul por cada caca en la habitación"}, -- Infested!
|
||||
{"35", "¿Infestado?", "Genera 1 araña azul por cada enemigo en la habitación#Genera 1-3 arañas cuando no hay enemigos"}, -- Infested?
|
||||
{"36", "¡Píldora de Poder!", "{{Timer}} Otorga durante 6.5 segundos:#Invencibilidad#No puedes disparar, pero infliges 40 de daño por contacto cada segundo#{{HealingRed}} Probabilidad de curar medio corazón al matar enemigos#{{Fear}} Asusta a todos los enemigos en la habitación"}, -- Power Pill!
|
||||
{"37", "Visión Retro", "{{Timer}} Pixelea la pantalla 3 veces durante 30 segundos"}, -- Retro Vision
|
||||
{"38", "¡Amigos hasta el fin!", "Genera 3 moscas azules"}, -- Friends Till The End!
|
||||
{"39", "X-Lax", "Genera una piscina de fluido resbaladizo"}, -- X-Lax
|
||||
{"40", "Algo está mal...", "{{Slow}} Genera una piscina de fluido ralentizante"}, -- Something's wrong...
|
||||
{"41", "Tengo mucho sueño...", "{{Slow}} Ralentiza a todos los enemigos en la habitación"}, -- I'm Drowsy...
|
||||
{"42", "¡¡TENGO MUCHA ENERGÍA!!", "Acelera a todos los enemigos en la habitación"}, -- I'm Excited!!
|
||||
{"43", "¡Glup!", "{{Trinket}} Consume el trinket actual y otorga sus efectos de forma permanente"}, -- Gulp!
|
||||
{"44", "¡Horf!", "{{Collectible149}} Dispara una lágrima de Ipecac"}, -- Horf!
|
||||
{"45", "¡Es como si caminara sobre el sol!", "{{Timer}} Otorga durante 6 segundos:#Invencibilidad#No puedes disparar (Sin daño por contacto)"}, -- Feels like I'm walking on sunshine!
|
||||
{"46", "¡Vurp!", "Genera la última píldora usada anterior a esta"}, -- Vurp!
|
||||
}
|
||||
|
||||
---------- Character Info ----------
|
||||
@@ -1126,7 +1126,7 @@ EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} UN SOLO USO {{Warnin
|
||||
-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines
|
||||
EID.descriptions[languageCode].RedToX = {
|
||||
-- These change "+1 Health" to just "+1 Soul Heart" and etc.
|
||||
-- cora{plural_zon} will automatically replace corazón with corazones if it's > 1
|
||||
-- cora{plural_zon} will automatically replace "corazón" with "corazones" if it's > 1
|
||||
["Red to Soul"] = {
|
||||
"↑ {{Heart}} +{1} de Vida", "{{SoulHeart}} +{1} Cora{plural_zon} de Alma",
|
||||
"↑ {{EmptyHeart}} +{1} contenedor{plural_es} de corazón vacío{plural_s}", "{{SoulHeart}} +{1} Cora{plural_zon} de Alma",
|
||||
@@ -1139,7 +1139,7 @@ EID.descriptions[languageCode].RedToX = {
|
||||
|
||||
["Red to Bone"] = {
|
||||
"↑ {{Heart}} +{1} de Vida", "{{BoneHeart}} +{1} Cora{plural_zon} de Hueso",
|
||||
"↑ {{EmptyHeart}} +{1} contenedor{plural_es} de corazón vacío{plural_s}", "{{EmptyBoneHeart}} +{1} Cora{plural_zon} de Hueso Vacío{plural_s}",
|
||||
"↑ {{EmptyHeart}} +{1} contenedor{plural_es} de corazón vacío{plural_s}", "{{EmptyBoneHeart}} +{1} Cora{plural_zon} de Hueso Vacío{plural_s}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
"↓ {{EmptyHeart}} {1} de Vida", "↓ {{EmptyBoneHeart}} {1} Cora{plural_zon} de Hueso"},
|
||||
|
||||
["Red to Coin"] = {
|
||||
@@ -1153,10 +1153,8 @@ EID.descriptions[languageCode].RedToX = {
|
||||
"↓ {{EmptyHeart}} {1} de Vida", "↓ {{EmptyCoinHeart}} {1} Cora{plural_zon} de Moneda"}, -- Red HP to Coin Hearts
|
||||
|
||||
["Red to None"] = {
|
||||
"↑ {{Heart}} +1 de Vida", "",
|
||||
"↑ {{Heart}} +{1} de Vida", "",
|
||||
"↑ {{EmptyHeart}} +1 contenedor de corazón vacío", "",
|
||||
"↑ {{EmptyHeart}} +{1} contenedores de corazón vacíos", "",
|
||||
"↑ {{EmptyHeart}} +{1} contenedor{plural_es} de corazón vacío{plural_s}", "",
|
||||
"↓ {{EmptyHeart}} {1} de Vida", ""}, -- Red HP to None (The Lost)
|
||||
}
|
||||
|
||||
@@ -1240,7 +1238,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} Sin efecto en el Modo Codicia",
|
||||
["No Effect (Copies)"] = "Tener multiples copias no otorga efectos adicionales", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "Sin efecto adicional en familiares", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "Ningún efecto en personajes que no pueden tener Corazones rojos",
|
||||
["Different Effect"] = "{{ColorSilver}}Efecto diferente para {1}{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} {1} morirá al usarlo", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -1216,7 +1216,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Greed)"] = "{{GreedMode}} 贪婪模式中无效果",
|
||||
["No Effect (Copies)"] = "多个重复品无额外效果", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "对跟班没有额外效果", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "对不能拥有红心的角色无效果",
|
||||
["Different Effect"] = "{{ColorSilver}}对{1}有不同效果{{CR}}",
|
||||
["Dies on Use"] = "{{Warning}} 使用时{1}死亡", -- for Razor Blade and such as The Lost
|
||||
|
||||
|
||||
@@ -14,33 +14,45 @@ local languageCode = "de"
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Zitronen-Missgeschick", "Hinterlässt eine Pfütze#Die Pfütze verursacht 24 Schaden pro Sekunde#Bleibt bestehen bis du den Raum verlässt"}, -- Lemon Mishap
|
||||
[56] = { "56", "Zitronen-Missgeschick", "Hinterlässt eine Pfütze#Die Pfütze verursacht 24 Schaden pro Sekunde#Bleibt bestehen bis du den Raum verlässt" }, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Toter Vogel", "Beim Erleiden von Schaden erscheint ein Vogel, der Feinde angreift#Der Vogel verursacht bei Kontakt 4.3 Schaden pro Sekunde#Bleibt bestehen, solange der Spieler nur 1/2 Herz hat"}, -- Dead Bird
|
||||
[117] = { "117", "Toter Vogel", "Beim Erleiden von Schaden erscheint ein Vogel, der Feinde angreift#Der Vogel verursacht bei Kontakt 4.3 Schaden pro Sekunde#Bleibt bestehen, solange der Spieler nur 1/2 Herz hat" }, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Boxsack", "Lockvogel#Feinde zielen auf ihn statt auf Isaac#Blockiert feindliche Tränen" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "Die Ludovico-Technik", "↑ {{Shotspeed}} +0.2 Schusstempo#Ersetzt Isaac's Tränen mit einer großen steuerbaren Träne" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Bohne", "Verursacht 100 Schaden und versteinert alle Gegner im Raum#{{Poison}} Verursacht 5 Schaden und vergiftet alle Gegner in der Nähe#Kann geheime Räume öffnen und Felsen zerbrechen"}, -- Mega Bean
|
||||
[351] = { "351", "Mega Bohne", "Verursacht 100 Schaden und versteinert alle Gegner im Raum#{{Poison}} Verursacht 5 Schaden und vergiftet alle Gegner in der Nähe#Kann geheime Räume öffnen und Felsen zerbrechen" }, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Milch!", "Blockiert gegnerische Geschosse#{{Tears}} Zerbricht nach 10 Treffern und gewährt für den Rest des Levels einen Tränen-Boost"}, -- Milk!
|
||||
[436] = { "436", "Milch!", "Blockiert gegnerische Geschosse#{{Tears}} Zerbricht nach 10 Treffern und gewährt für den Rest des Levels einen Tränen-Boost" }, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Gartenbohne", "Schießen ohne Pause für 4 Sekunden erzeugt eine Kackwolke#Die Wolke vergrößert sich über 10 Sekunden#Die Wolke verursacht weniger Schaden, je größer sie wird#Sie kann durch Schießen bewegt werden"}, -- Linger Bean
|
||||
[447] = { "447", "Gartenbohne", "Schießen ohne Pause für 4 Sekunden erzeugt eine Kackwolke#Die Wolke vergrößert sich über 10 Sekunden#Die Wolke verursacht weniger Schaden, je größer sie wird#Sie kann durch Schießen bewegt werden" }, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Prallt durch den Raum umher#Verursacht 30 Kontaktschaden pro Sekunde#Hält an, wenn Isaac schießt#Blockiert Geschosse, wenn er angehalten wird, und feuert radiale Tränenstöße ab"}, -- Hushy
|
||||
[470] = { "470", "Hushy", "Prallt durch den Raum umher#Verursacht 30 Kontaktschaden pro Sekunde#Hält an, wenn Isaac schießt#Blockiert Geschosse, wenn er angehalten wird, und feuert radiale Tränenstöße ab" }, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Data-Miner", "↑ Zufällige Erhöhung der Werte#↓ Zufällige Verringerung der Werte#{{Timer}} Zufällige Träneneffekte für den Raum#Verwandelt Items in Glitch-Items#{{Blank}} Macht alle Sprites und Musik im Raum kaputt"}, -- Dataminer
|
||||
[481] = { "481", "Data-Miner", "↑ Zufällige Erhöhung der Werte#↓ Zufällige Verringerung der Werte#{{Timer}} Zufällige Träneneffekte für den Raum#Verwandelt Items in Glitch-Items#{{Blank}} Macht alle Sprites und Musik im Raum kaputt" }, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Klicker", "Ändert deinen Charakter in einen anderen zufälligen Charakter#50% Chance, das zuletzt gesammelte Objekt zu verlieren" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Im Delirium", "Beschwört eine freundliche Delirium-Version eines Bosses#Persistiert zwischen Räumen#{{Warning}} Es kann immer nur ein Endgegner aktiv sein#Die Aktivierungskosten richten sich nach der Qualität des zuvor gespawnten Endgegners"}, -- Delirious
|
||||
[510] = { "510", "Im Delirium", "Beschwört eine freundliche Delirium-Version eines Bosses#Persistiert zwischen Räumen#{{Warning}} Es kann immer nur ein Endgegner aktiv sein#Das Leben des Endgegners reduziert sich über die Zeit" }, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "Das tut weh", "{{Timer}} Beim Erleiden von Schaden, erhalte für den Raum:#↑ {{Tears}} +1.2 Feuerrate beim ersten Treffer#↑ {{Tears}} +0.4 Feuerrate bei jeden weiteren Treffer#Lässt einen Ring aus 10 Tränen um Isaac entstehen#Tränen hinterlassen beim Aufprall eine Pfütze"}, -- It Hurts
|
||||
[560] = { "560", "Das tut weh", "{{Timer}} Beim Erleiden von Schaden, erhalte für den Raum:#↑ {{Tears}} +1.2 Feuerrate beim ersten Treffer#↑ {{Tears}} +0.4 Feuerrate bei jeden weiteren Treffer#Lässt einen Ring aus 10 Tränen um Isaac entstehen#Tränen hinterlassen beim Aufprall eine Pfütze" }, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Durch zweimaliges Tippen auf eine Bewegungstaste sprintet Isaac#{{Damage}} Während eines Sprints ist Isaac unbesiegbar und verursacht das Vierfache seines Schadens +8#{{Timer}} 3 Sekunden Abklingzeit#{{Burning}} Erzeugt beim Aufprall einen Feuerring" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Leere Herzcontainer#↓ {{Speed}} -0.3 Geschwindigkeit#{{HealingRed}} Heilt 2 Herzen#{{Speed}} Geschwindigkeit erhöht sich auf +0.5, wenn man stillsteht#{{Poison}} Bewegung setzt Giftwolken frei#{{Poison}} Gift Immunität"}, -- Jupiter
|
||||
[594] = { "594", "Jupiter", "↑ {{EmptyHeart}} +2 Leere Herzcontainer#↓ {{Speed}} -0.3 Geschwindigkeit#{{HealingRed}} Heilt 2 Herzen#{{Speed}} Geschwindigkeit erhöht sich auf +0.5, wenn man stillsteht#{{Poison}} Bewegung setzt Giftwolken frei#{{Poison}} Gift Immunität" }, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Böser Schutzstein", "↑ {{Luck}} +2 Glück#Immunität gegen {{Burning}} Feuerschaden, {{Confusion}} Verwirrung, {{Fear}} Angst, {{Slow}} Spinnenweben und {{Poison}} Gift Effekte#Gewährt 1 Sekunde Immunität gegen Pfützen"}, -- Evil Charm
|
||||
[632] = { "632", "Böser Schutzstein", "↑ {{Luck}} +2 Glück#Immunität gegen {{Burning}} Feuerschaden, {{Confusion}} Verwirrung, {{Fear}} Angst, {{Slow}} Spinnenweben und {{Poison}} Gift Effekte#Gewährt 1 Sekunde Immunität gegen Pfützen" }, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Stern von Bethlehem", "Bewegt sich langsam vom ersten Raum der Etage zum {{BossRoom}}Boss-Raum#Bewegt sich schneller, wenn du vor ihm bist, und langsamer, wenn du dahinter bist#Das Stehen in seiner Aura gewährt:#↑ {{Tears}} x2,5 Tränenmultiplikator#↑ {{Damage}} x1,2 Schadensmultiplikator#Zielsuchende Tränen#50% Chance, Schaden zu ignorieren" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Kartenlesen", "Erzeugt zwei Portale im ersten Raum jeder Etage#Das Verlassen des Raums deaktiviert die Portale#{{Blank}} {{ColorRed}}Rot: {{CR}}{{BossRoom}} Boss Raum#{{Blank}} {{ColorYellow}}Gelb: {{CR}}{{TreasureRoom}} Itemraum#{{Blank}} {{ColorBlue}}Blau: {{CR}}{{SecretRoom}} Geheimraum#{{Blank}} {{ColorGreen}}Grün: {{CR}}{{Shop}} Shop"}, -- Card Reading
|
||||
[660] = { "660", "Kartenlesen", "Erzeugt zwei Portale im ersten Raum jeder Etage#Das Verlassen des Raums deaktiviert die Portale#{{Blank}} {{ColorRed}}Rot: {{CR}}{{BossRoom}} Boss Raum#{{Blank}} {{ColorYellow}}Gelb: {{CR}}{{TreasureRoom}} Itemraum#{{Blank}} {{ColorBlue}}Blau: {{CR}}{{SecretRoom}} Geheimraum#{{Blank}} {{ColorGreen}}Grün: {{CR}}{{Shop}} Shop" }, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Kleines Portal", "Doppeltes Tippen auf eine Feuertaste startet das Portal#Verursacht Kontaktschaden, wenn es gestartet wird#Verzehrt Pickups auf seinem Weg#Jeder verzehrtes Pickup erhöht seine Größe, seinen Schaden und bringt eine blaue Fliege hervor#Das Verzehren von 2-3 Pickups erzeugt ein Portal zu einem speziellen Raum und der Begleiter verschwindet für den Rest des Levels#Der Inhalt des Raums bleibt für den Rest des Laufs bestehen"}, -- Lil Portal
|
||||
[681] = { "681", "Kleines Portal", "Doppeltes Tippen auf eine Feuertaste startet das Portal#Verursacht Kontaktschaden, wenn es gestartet wird#Verzehrt Pickups auf seinem Weg#Jeder verzehrtes Pickup erhöht seine Größe, seinen Schaden und bringt eine blaue Fliege hervor#Das Verzehren von 2-3 Pickups erzeugt ein Portal zu einem speziellen Raum und der Begleiter verschwindet für den Rest des Levels#Der Inhalt des Raums bleibt für den Rest des Laufs bestehen" }, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = { "685", "Glas mit Irrlichtern", "Erzeugt ein zufälliges Irrlicht#Erzeugt bei jeder Verwendung ein zusätzliches Irrlicht, bis zu 12 möglich#Die erste Verwendung gewährt 2 Irrlichter" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abgrund", "Konvertiert alle Itempodeste im Raum in freundliche Heuschrecken#Einige Items erzeugen eine spezielle Heuschrecke#{{Damage}} Heuschrecken verursachen Isaacs Schaden multipliziert mit der Qualität des konvertierten Items:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
[706] = { "706", "Abgrund", "Konvertiert alle Itempodeste im Raum in freundliche Heuschrecken#Einige Items erzeugen eine spezielle Heuschrecke#{{Damage}} Heuschrecken verursachen Isaacs Schaden multipliziert mit der Qualität des konvertierten Items:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
@@ -48,30 +60,53 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Zecke", "{{HealingRed}} Heilt 1 Herz beim Betreten eines {{BossRoom}} Bossraums#-15% Boss Leben#{{Warning}} Kann nach dem Aufheben nicht entfernt werden#Nur entfernbar mit {{Trinket41}} Streichholz, {{Trinket135}} Feuerzeug, oder \"Schlucken\""}, -- Tick
|
||||
[53] = { "53", "Zecke", "{{HealingRed}} Heilt 1 Herz beim Betreten eines {{BossRoom}} Bossraums#-15% Boss Leben#{{Warning}} Kann nach dem Aufheben nicht entfernt werden#Nur entfernbar mit {{Trinket41}} Streichholz, {{Trinket135}} Feuerzeug, oder \"Schlucken\"" }, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Mandel", "Beschwört nach 6-12 Schaden nehmen einen Begleiter, der Projektile blockiert# Maximal 2 Begleiter"}, -- Tonsil
|
||||
[97] = { "97", "Mandel", "Beschwört nach 6-12 Schaden nehmen einen Begleiter, der Projektile blockiert# Maximal 2 Begleiter" }, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Kurze Zündschnur", "Isaacs Bomben explodieren schneller#Bombem machen 15% mehr Schaden"}, -- Short Fuse
|
||||
[133] = { "133", "Kurze Zündschnur", "Isaacs Bomben explodieren schneller#Bombem machen 15% mehr Schaden" }, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Wunschknochen", "Beim Schaden nehmen, 5% Chance kaputt zu gehen und ein Item zu beschwören"}, -- Wish Bone
|
||||
[104] = { "104", "Wunschknochen", "Beim Schaden nehmen, 5% Chance kaputt zu gehen und ein Item zu beschwören" }, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Lunchpaket", "{{Collectible22}} Beim Schaden nehmen, 5% Chance kaputt zu gehen und \"Mittagessen\" zu beschwören"}, -- Bag Lunch
|
||||
[105] = { "105", "Lunchpaket", "{{Collectible22}} Beim Schaden nehmen, 5% Chance kaputt zu gehen und \"Mittagessen\" zu beschwören" }, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance to spawn a Crane Game instead"
|
||||
[11] = { "11", "X - Glücksrad", "Beschwört einen {{Slotmachine}} Spielautomaten oder {{FortuneTeller}} Wahrsager-Maschine#{{CraneGame}} 1% Chance ein Kranspiel zu beschwören" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Beschwört 3 Heuschrecken für den Raum"}, -- Berkano
|
||||
[38] = { "38", "Berkano", "{{Collectible706}} Beschwört 3 Heuschrecken für den Raum" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = { " einen ", " 2 ", "Spielautomaten", "{{CR}}Spielautomaten", "Wahrsager-Maschine", "{{CR}}Wahrsager-Maschinen", "ein Kranspiel", "zwei {{CR}}Kranspiele" }, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnesie", "{{CurseLost}} Versteckt die Ebenen-Karte#{{Pill}} Vergesse alle zuvor identifizierten Pillen" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Blutende Herzen liefern nur die Hälfte der Ladung eines normalen Herzbehälters", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Beschwört 16 Heuschrecken mit verschiedenen Farben und Effekten", -- Abyss
|
||||
@@ -81,6 +116,14 @@ local abyssSynergies = {
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "Außen-Ring Irrlicht {{OuterWisp}}#{{Poison}} Gift-Furz wenn zerstört#Irrlicht wird zerstört wenn der Raum verlassen wird", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "Mittel-Ring Irrlicht {{MiddleWisp}}#{{Charm}} Verzaubernde Tränen#{{Charm}} Verzaubernder Furz wenn zerstört#Irrlicht wird zerstört wenn der Raum verlassen wird", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -14,33 +14,45 @@ local languageCode = "en_us"
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 damage per second#Creep persists until you exit the room"}, -- Lemon Mishap
|
||||
[56] = { "56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 damage per second#Creep persists until you exit the room" }, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second#Persists between rooms if player is at 1/2 hearts"}, -- Dead Bird
|
||||
[117] = { "117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second#Persists between rooms if player is at 1/2 hearts" }, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac#Blocks enemy tears" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "The Ludovico Technique", "↑ {{Shotspeed}} +0.2 Shot speed#Replaces Isaac's tears with one giant controllable tear" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Bean", "{{Petrify}} Deals 100 damage and petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Can open secret rooms and break rocks"}, -- Mega Bean
|
||||
[351] = { "351", "Mega Bean", "{{Petrify}} Deals 100 damage and petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Can open secret rooms and break rocks" }, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Milk!", "Blocks enemy projectiles#{{Tears}} After 10 hits, it breaks and grants a Tears up for the remainder of the floor"}, -- Milk!
|
||||
[436] = { "436", "Milk!", "Blocks enemy projectiles#{{Tears}} After 10 hits, it breaks and grants a Tears up for the remainder of the floor" }, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Linger Bean", "Firing without pause for 4 seconds spawns a poop cloud#The cloud increases its size over 10 seconds#The cloud deals less damage the bigger it gets#It can be moved by shooting it"}, -- Linger Bean
|
||||
[447] = { "447", "Linger Bean", "Firing without pause for 4 seconds spawns a poop cloud#The cloud increases its size over 10 seconds#The cloud deals less damage the bigger it gets#It can be moved by shooting it" }, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Bounces around the room#Deals 30 contact damage per second#Stops moving when Isaac shoots#Blocks projectiles when stopped and fires radial bursts of tears"}, -- Hushy
|
||||
[470] = { "470", "Hushy", "Bounces around the room#Deals 30 contact damage per second#Stops moving when Isaac shoots#Blocks projectiles when stopped and fires radial bursts of tears" }, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Dataminer", "↑ Random stat up#↓ Random stat down#{{Timer}} Random tear effects for the room#Turns item pedestals into glitched items#{{Blank}} Corrupts all sprites and music in the room"}, -- Dataminer
|
||||
[481] = { "481", "Dataminer", "↑ Random stat up#↓ Random stat down#{{Timer}} Random tear effects for the room#Turns item pedestals into glitched items#{{Blank}} Corrupts all sprites and music in the room" }, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Clicker", "Changes your character to a random character#50% chance of removing the most recent item collected" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Delirious", "Spawns a friendly delirium version of a boss#Persists between rooms#{{Warning}} Only one boss can be active at a time#The item-charge is based on the quality of the previously spawned boss"}, -- Delirious
|
||||
[510] = { "510", "Delirious", "Spawns a friendly delirium version of a boss#Persists between rooms#{{Warning}} Only one boss can be active at a time#The health of the boss deteriorates over time" }, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "It Hurts", "{{Timer}} When taking damage, receive for the room:#↑ {{Tears}} +1.2 Fire rate on the first hit#↑ {{Tears}} +0.4 Fire rate for each additional hit#Releases a ring of 10 tears around Isaac#Tears leave a pool of creep on impact"}, -- It Hurts
|
||||
[560] = { "560", "It Hurts", "{{Timer}} When taking damage, receive for the room:#↑ {{Tears}} +1.2 Fire rate on the first hit#↑ {{Tears}} +0.4 Fire rate for each additional hit#Releases a ring of 10 tears around Isaac#Tears leave a pool of creep on impact" }, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Double-tapping a movement key makes Isaac dash#{{Damage}} During a dash, Isaac is invincible and deals 4x his damage +8#{{Timer}} 3 seconds cooldown#{{Burning}} Creates a ring of fire on impact" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals 2 heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity"}, -- Jupiter
|
||||
[594] = { "594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals 2 heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity" }, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} fire damage, {{Confusion}} confusion, {{Fear}} fear, {{Slow}} spider-webs and {{Poison}} poison effects#Grants 1 second immunity to creep"}, -- Evil Charm
|
||||
[632] = { "632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} fire damage, {{Confusion}} confusion, {{Fear}} fear, {{Slow}} spider-webs and {{Poison}} poison effects#Grants 1 second immunity to creep" }, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#Moves faster if you're ahead of it, and slower if you're behind it#Standing in its aura grants:#↑ {{Tears}} x2.5 Tears multiplier#↑ {{Damage}} x1.2 Damage multiplier#Homing tears#50% chance to ignore damage" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room#{{Blank}} {{ColorGreen}}Green: {{CR}}{{Shop}} Shop"}, -- Card Reading
|
||||
[660] = { "660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room#{{Blank}} {{ColorGreen}}Green: {{CR}}{{Shop}} Shop" }, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Lil Portal", "Double-tapping a fire button launches the portal#Deals contact damage when launched#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming 2-3 pickups spawns a portal to a special room and the familiar disappears for the rest of the floor#The content of the room persists for the rest of the run"}, -- Lil Portal
|
||||
[681] = { "681", "Lil Portal", "Double-tapping a fire button launches the portal#Deals contact damage when launched#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming 2-3 pickups spawns a portal to a special room and the familiar disappears for the rest of the floor#The content of the room persists for the rest of the run" }, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = { "685", "Jar of Wisps", "Spawns 2 random wisps#Spawns one additional wisp with each use, up to 12" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Some items spawn a special locust when consumed#{{Damage}} Locusts deal Isaac's damage multiplied by the item quality consumed:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
[706] = { "706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Some items spawn a special locust when consumed#{{Damage}} Locusts deal Isaac's damage multiplied by the item quality consumed:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
@@ -48,30 +60,54 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, or gulping"}, -- Tick
|
||||
[53] = { "53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, or gulping" }, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars"}, -- Tonsil
|
||||
[97] = { "97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars" }, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage"}, -- Short Fuse
|
||||
[133] = { "133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage" }, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit"}, -- Wish Bone
|
||||
[104] = { "104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit" }, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit"}, -- Bag Lunch
|
||||
[105] = { "105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit" }, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = { "11", "X - Wheel of Fortune", "{{Slotmachine}} Spawns a Slot Machine#{{FortuneTeller}} 24% chance for it to be a Fortune Telling Machine#{{CraneGame}} 1% chance for it to be a Crane Game" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Summons 3 Abyss locusts for the room"}, -- Berkano
|
||||
[38] = { "38", "Berkano", "{{Collectible706}} Summons 3 Abyss locusts for the room" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = {" a Slot Machine", " 2 {{CR}}Slot Machines", " it ", " {{CR}}each ", " it ", " {{CR}}each "}, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnesia", "{{CurseLost}} Hides the floor map#{{Pill}} Forgets all previously identified pills" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Bleeding hearts only provide half the charge of a regular heart container", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Spawns 16 locusts with different colors and effects", -- Abyss
|
||||
@@ -81,6 +117,14 @@ local abyssSynergies = {
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "Outer ring wisp {{OuterWisp}}#{{Poison}} Poison fart when destroyed#Wisp gets removed when changing rooms", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "Middle ring wisp {{MiddleWisp}}#{{Charm}} Charm tears#{{Charm}} Charm fart when destroyed#Wisp gets removed when changing rooms", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -17,6 +17,10 @@ local collectibles = {
|
||||
[56] = {"56", "Petit Acident", "Répand une flaque au sol et inflige des dégâts aux ennemis qui marchent dedans#La flaque disparaît quand Isaac quitte la salle"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Oiseau Mort", "Subir un dégât invoque un oiseau qui pourchasse et inflige des dégâts aux ennemis#L'oiseau reste actif si Isaac n'a qu'un demi-cœur rouge#{{DamageSmall}} 4.3 dégâts par seconde"}, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Théodule", "Est temporairement pris pour cible par les ennemis#Bloque les projectiles ennemis" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "La Technique Ludovico", "↑ Vitesse des tirs {{ColorLime}}+0.2#Remplace les larmes d'Isaac par une grosse larme déplaçable avec les boutons de tir" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Haricot Géant", "Isaac pète, ce qui pétrifie et inflige des dégâts à tous les ennemis de la salle, empoisonne les ennemis à proximité et détruit les obstacles et les portes"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
@@ -27,18 +31,26 @@ local collectibles = {
|
||||
[470] = {"470", "P'tit Murmure", "Rebondit contre les murs de la salle et inflige des dégâts de contact#Tirer l'immobilise et le fait tirer des anneaux de larmes#{{DamageSmall}} 30 dégâts par seconde"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Pioche Pirate", "↑ Augmente une stat#↓ Diminue une stat#Rejoue les objets de la salle en objets corrompus#Donne aux larmes d'Isaac des effets aléatoires#Déforme visuellement les éléments de la salle#{{Timer}} L'effet dure une salle"}, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Télécommande", "Transforme le personnage actuel en un autre personnage au hasard#50% de chances de retirer de l'inventaire le dernier objet passif obtenu" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Délire", "Invoque un boss amical qui persiste jusqu'à ce qu'il meure#Ne peut invoquer qu'un boss à la fois#La barre de charge dépend de la puissance du dernier boss invoqué"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "Motus", "Subir un dégât projette 10 larmes autour d'Isaac et répand des flaques de sang sous ses larmes#↑ Débit {{ColorLime}}+1.2{{ColorWhite}} au premier dégât subi, {{ColorLime}}+0.4{{ColorWhite}} pour chaque dégât suivant"}, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Appuyer 2 fois sur un bouton de déplacement fait foncer Isaac dans cette direction#La ruée inflige {{ColorLime}}dégâts x3{{ColorWhite}}, crée un anneau de feu au contact, et rend Isaac invulnérable#{{Timer}} 3 secondes de recharge" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↓ Vitesse {{ColorError}}-0.3#{{Heart}} +2 réceptacles de cœur#{{HealingRed}} Soigne 2 cœurs rouges#Immunise Isaac contre le poison#Rester immobile accumule de la vitesse, se déplacer relâche un nuage de gaz empoisonné"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Pendentif Maléfique", "↑ Chance {{ColorLime}}+2.0#Immunise Isaac contre les toiles d'araignée, les dégâts de feu, le poison, la terreur et la confusion#Les flaques n'infligent de dégâts à Isaac qu'au bout d'une seconde"},
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Star of Bethlehem", "Se déplace lentement vers la salle de boss#{{Blank}} Être dans son aura donne :#↑ Dégâts {{ColorLime}}x1.2#↑ Débit {{ColorLime}}x2.5#Larmes autoguidées#Chance de nullifier les dégâts subis" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop vortex
|
||||
[660] = {"660", "Cartomancie", "Fait apparaître deux vortex dans la première salle de chaque étage#Entrer dans un vortex téléporte Isaac :#{{Blank}} {{ColorRed}}Rouge {{ColorWhite}}= Salle du Boss#{{Blank}} {{ColorYellow}}Jaune {{ColorWhite}}= Salle du Trésor#{{Blank}} {{ColorBlue}}Bleu {{ColorWhite}} = Salle Secrète#{{Blank}} {{ColorGreen}}Vert {{ColorWhite}} = Boutique#Quitter la salle fait disparaître les vortex"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "P'tit Vortex", "Appuyer 2 fois sur un bouton de tir projette le vortex#Inflige des dégâts de contact et consomme les ressources sur son chemin#Chaque ressource absorbée augmente sa taille, ses dégâts et fait apparaître une mouche bleue#Consommer 3 ressources fait apparaître un vortex vers une salle spéciale dont le contenu persiste pour le reste de la partie"}, -- Lil Portal
|
||||
-- Change: Added info
|
||||
[685] = {"685", "Bocal de Feux Follets", "Invoque 2 feux follets aléatoires#Chaque utilisation invoque un feu follet de plus, jusqu'à 12"}, -- Jar of Wisps
|
||||
|
||||
[706] = {"706", "Abysse", "Absorbe tous les objets de la salle et invoque un locuste abyssal pour chaque objet détruit#Les locustes abyssaux sont invulnérables et infligent entre {{ColorError}}50%{{CR}} et {{ColorLime}}200%{{CR}} des dégâts d'Isaac selon la qualité de l'objet absorbé"},
|
||||
}
|
||||
@@ -64,14 +76,30 @@ EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
-- Change: Added "1% chance to spawn a Crane Game instead"
|
||||
[11] = { "11", "X - La Roue de Fortune", "Fait apparaître une des machines suivantes:#{{Slotmachine}} Machine à sous{{ColorSilver}}(75%)#{{FortuneTeller}} Diseuse de bonne aventure {{ColorSilver}} (24%)#{{CraneGame}} Machine à pince{{ColorSilver}} (1%)" }, -- X - Wheel of Fortune
|
||||
[38] = {"38", "Berkano", "Invoque 3 locustes abyssaux#{{Timer}} L'effet dure une salle"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnésie", "Masque la carte de l'étage#Oublie toutes les pilules déjà identifiées" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Les cœurs sanglants donnent moitié moins de charge que les cœurs normaux", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Invoque 16 locustes différents", -- Abyss
|
||||
@@ -81,6 +109,13 @@ local abyssSynergies = {
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "Le feu {{OuterWisp}} pète et empoisonne les ennemis à sa mort, et dure une salle", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "Le feu {{MiddleWisp}} pète et envoûte les ennemis à sa mort, et dure une salle", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -10,6 +10,9 @@
|
||||
|
||||
local languageCode = "ko_kr"
|
||||
|
||||
-- 1.7.9.11 Conditional todos
|
||||
-- T.??? + Bombs are Key
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
@@ -17,6 +20,12 @@ local collectibles = {
|
||||
[56] = {"56", "레몬빛 실수", "사용 시 캐릭터의 주위에 노란 장판을 생성합니다.#장판은 지상의 적에게 초당 24의 피해를 주며 방을 나가기 전까지 유지됩니다."}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "죽은 새", "피격 시 적을 따라다니며 접촉한 적에게 초당 4.3의 피해를 줍니다.#{{HalfHeart}} 빨간하트가 반칸 이하일 때 항상 발동"}, -- Dead Bird
|
||||
-- Change: added "ability to block shots"
|
||||
[281] = {"281", "샌드백", "방 안을 돌아다니며 6초 간격으로 적을 유인합니다.#적의 탄환을 막아줍니다."}, -- Punching Bag
|
||||
-- Change:
|
||||
[329] = {"329", "루도비코 요법", "↑ {{ShotspeedSmall}}탄속 +0.2#공격이 공격키로 조종 가능한 원격 눈물 공격으로 변경됩니다."}, -- The Ludovico Technique
|
||||
-- Change:
|
||||
[350] = {"350", "독성 쇼크", "{{Poison}} 방 입장 시 그 방의 적에게 공격력 x2의 피해를 줍니다.#적 처치시 초록 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- Toxic Shock
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "대빵 큰 콩", "{{Petrify}} 사용 시 그 방의 장애물을 파괴하고 적에게 100의 폭발 + 석화 피해를 주며;#{{ArrowGrayRight}} {{Poison}}캐릭터 주변의 적에 초당 5의 추가 독성 피해를 줍니다.#{{BossRoom}} 보스방에서 사용 시 D2(6스테이지)의 경우 보스러시가, W2(8스테이지)의 경우 Blue Womb으로 향하는 문이 열립니다."}, -- Mega Bean
|
||||
-- Change : Up to 2 items
|
||||
@@ -30,19 +39,25 @@ local collectibles = {
|
||||
[470] = {"470", "허쉬", "대각선으로 이동하며 접촉하는 적에게 초당 30의 피해를 줍니다.#공격키를 누르고 있으면 움직이지 않는 대신 적의 탄환을 막으며;#{{ArrowGrayRight}} 8방향으로 공격력 6의 눈물을 발사합니다."}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "데이터마이너", "{{ArrowUpDown}} 사용 시 능력치가 랜덤으로 증가하거나 감소, 그 방에서 랜덤 효과가 부여되며;#{{ArrowGrayRight}} {{Collectible721}}그 방의 아이템을 오류 아이템으로 바꿉니다.#!!! 그 방의 스프라이트가 망가집니다."}, -- Dataminer
|
||||
-- Change:
|
||||
[482] = {"482", "클리커", "사용 시 가장 최근에 획득한 패시브 아이템을 50%의 확률로 제거하고;#{{ArrowGrayRight}} 캐릭터를 다른 랜덤 캐릭터로 바꿉니다."}, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "정신착란", "{{Friendly}} {{DeliriumSmall}} 사용 시 Delirium 버전의 아군 보스를 소환합니다.#소환된 보스는 방을 나가도 유지되나 재사용 시 이전에 소환한 보스는 사라집니다.#소환된 보스에 따라서 충전량이 달라집니다."}, -- Delirious
|
||||
[510] = {"510", "정신착란", "{{Friendly}} {{DeliriumSmall}} 사용 시 Delirium 버전의 아군 보스를 소환합니다.#소환된 보스는 방을 나가도 유지되나 체력이 서서히 감소합니다.#재사용 시 이전에 소환한 보스는 사라집니다."}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "너무 아파", "피격 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사하며;#{{ArrowGrayRight}} 그 방에서 {{TearsSmall}}연사(+상한) +1.2#{{Blank}} (2회 피격 시부터 {{TearsSmall}}+0.4)#그 방에서 공격이 무언가에 부딪힐 때 빨간 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- It Hurts
|
||||
[593] = {"593", "화성", "이동키를 두번 누르면 누른 방향으로 돌진하여 접촉한 적에게 공격력 x4 +8의 피해를 줍니다.#{{ArrowGrayRight}} 돌진 중 적 및 장애물에 부딪힐 시 작은 원형 지진파를 발생시킵니다.#{{TimerSmall}} (쿨타임 3초/{{Collectible130}}{{Collectible181}}1초)"}, -- Mars
|
||||
[593] = {"593", "화성", "이동키를 두번 누르면 누른 방향으로 돌진하여 접촉한 적에게 공격력 x4 +8의 피해를 줍니다.#{{ArrowGrayRight}} {{Burning}} 돌진 중 적 및 장애물에 부딪힐 시 주변의 적에게 10의 화염 피해를 줍니다.#{{TimerSmall}} (쿨타임 3초/{{Collectible130}}{{Collectible181}}1초)"}, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "목성", "↑ {{Heart}}최대 체력 +2#↓ {{SpeedSmall}}이동속도 -0.3#{{Poison}} 이동하지 않으면 이동속도가 0.5 증가하며, 증가한 상태에서 이동 시 공격력 x0.5의 독가스를 발사하고 이동속도가 다시 감소합니다.#캐릭터가 독구름에 면역이 됩니다."}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "사악한 부적", "↑ {{LuckSmall}}행운 +2#!!! 캐릭터가 이하 효과에 면역:#{{Burning}} 모닥불 및 화염 피해#{{Confusion}} 혼란#{{Fear}} 공포#{{Slow}} 거미줄#{{Poison}} 독구름#{{ArrowGrayRight}} 적의 장판에 닿아도 1초 이내에 벗어나면 피해를 받지 않습니다."}, -- Evil Charm
|
||||
-- Change: removed x1.5 dmg mult
|
||||
[651] = {"651", "베들레헴의 별", "{{BossRoom}} 오라를 가지고 보스방이 있는 곳으로 이동합니다.#캐릭터가 오라 안에 있을 시:#{{ArrowGrayRight}} {{DamageSmall}}공격력 배율 x1.2#{{ArrowGrayRight}} {{TearsSmall}}연사 배율 x2.5#{{ArrowGrayRight}} 피해를 확률적으로 무시하고 공격에 유도 효과가 생깁니다."}, -- Star of Bethlehem
|
||||
-- Change: added shop portals
|
||||
[660] = {"660", "카드점", "스테이지 첫 방에 색상에 따라 특정한 장소로 이동할 수 있는 포탈이 생성됩니다.#{{ArrowGrayRight}} {{ColorRed}}빨강: {{CR}}{{BossRoom}}보스방#{{Blank}} {{ColorBlue}}파랑: {{CR}}{{SecretRoom}}비밀방#{{Blank}} {{ColorYellow}}노랑: {{CR}}{{TreasureRoom}}보물방#{{Blank}} {{ColorGreen}}초록: {{CR}}{{Shop}}상점#방을 나가면 포탈이 사라집니다."}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "꼬마 포탈", "{{Throwable}} 공격키를 2번 연속 누르면 공격 방향으로 날아가며;#{{ArrowGrayRight}} 접촉한 적에게 피해를 주고 픽업에 접촉 시 픽업을 파란 아군 파리로 바꿉니다.#여러 개의 픽업을 바꿀 시 차원의 방으로 이동하는 포탈을 생성합니다.#차원의 방은 현재 게임 내내, 스테이지 이동 시에도 유지됩니다.#스테이지 진입 시 포탈이 다시 복원됩니다."}, -- Lil Portal
|
||||
-- Change: added "every wisp spawned has a high chance to be of a special variety"
|
||||
[685] = {"685", "도깨비불 든 병", "{{Collectible584}} 사용 시 위습을 소환합니다.#사용할 때마다 소환하는 위습의 개수가 증가합니다.#높은 확률로 특별한 위습이 소환됩니다."}, -- Jar of Wisps
|
||||
-- Change: tem quality now impacts the damage of the summoned locust. Locusts now inherit many different effects based on the item destroyed by Abyss.
|
||||
[706] = {"706", "무저갱", "사용 시 그 방의 아이템을 심연의 파리로 바꿉니다.#원본 아이템에 따라 심연의 파리의 능력이 달라집니다.#심연의 파리는 공격방향으로 돌진하며 접촉한 적에게 원본 아이템의 등급에 따라 피해를 줍니다.#!!! {{NoLB}}{{Quality0}}:0.5x/{{Quality1}}:0.75x/{{Quality2}}:1.0x/{{Quality3}}:1.5x/{{Quality4}}:2.0x"}, -- Abyss
|
||||
|
||||
@@ -68,14 +83,34 @@ EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets
|
||||
|
||||
---------- Cards ----------
|
||||
local cards={
|
||||
[11] = {"11", "X - 운명의 수레바퀴", "{{Slotmachine}} 도박기계를 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 24%의 확률로 운세기계가 대신 등장#{{ArrowGrayRight}} {{CraneGame}} 1%의 확률로 크레인게임이 대신 등장"}, -- X - Wheel of Fortune
|
||||
[38] = {"38", "벨카노", "{{Collectible706}} 그 방에서 심연의 파리 3마리를 소환합니다."}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs={
|
||||
[11] = {"{{Slotmachine}} 도박기계를 {{ColorShinyPurple}}2개{{CR}} 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 각각 24%의 확률로 운세기계가 대신 등장#{{ArrowGrayRight}} {{CraneGame}} 각각 1%의 확률로 크레인게임이 대신 등장"}, -- Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
local horsepills={
|
||||
[26] = {"25", "건망증", "{{CurseLostSmall}} Lost 저주에 걸리며 맵을 볼 수 없습니다.#{{ColorYellow}}알약의 효과가 다시 가려집니다."}, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "고정 체력이 아닌 하트는 부족한 충전량 한칸 당 체력 {{BlinkYellowRed}}1칸{{CR}}을 깎습니다.", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
local wisps = {
|
||||
[111] = "{{OuterWisp}} {{ColorOrange}}외부 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5)#{{Poison}}꺼지면 독방귀를 뀝니다.#방을 나가면 사라집니다.", -- The Bean
|
||||
[421] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Charm}}꺼지면 매혹 방귀를 뀝니다.#방을 나가면 사라집니다.", -- Kidney Bean
|
||||
-- TODO check damage and hp
|
||||
[441] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Chargeable}}충전형 혈사포를 발사합니다. ({{DamageSmall}}:3)#{{Collectible441}}아이템 발동 중 혈사포를 같이 발사합니다.", -- Mega Blast
|
||||
}
|
||||
|
||||
@@ -14,33 +14,45 @@ local languageCode = "spa"
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Accidente de Limón", "Genera una charco de limonada#La limonada inflige 24 de daño cada segundo#La limonada persiste hasta abandonar la habitacion"}, -- Accidente de Limón
|
||||
[56] = { "56", "Accidente de Limón", "Genera una charco de limonada#La limonada inflige 24 de daño cada segundo#La limonada persiste hasta abandonar la habitacion" }, -- Accidente de Limón
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Ave Muerta", "Invoca un pajaro que ataca a los enemigos tras recibir daño#El pajaro inflige 4.3 de daño por contacto cada segundo#Persiste entre habitaciones al tener medio corazón de salud"}, -- Dead Bird
|
||||
[117] = { "117", "Ave Muerta", "Invoca un pajaro que ataca a los enemigos tras recibir daño#El pajaro inflige 4.3 de daño por contacto cada segundo#Persiste entre habitaciones al tener medio corazón de salud" }, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Saco de boxeo", "Señuelo que deambula por la habitación#Los enemigos lo atacarán en vez de al jugador si está cerca#Bloquea proyectiles enemigos" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "La técnica de Ludovico", "↑ {{Shotspeed}} Vel. de lágrimas +0.2#Reemplaza tus lágrimas con una lágrima gigante controlable" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Frijol", "Petrifica e inflige 100 de daño a los enemigos de la habitación actual#{{Poison}} Envenena e inflige 5 de daño a los enemigos cercanos#Puede abrir cuartos secretos y destruir rocas"}, -- Mega Frijol
|
||||
[351] = { "351", "Mega Frijol", "Petrifica e inflige 100 de daño a los enemigos de la habitación actual#{{Poison}} Envenena e inflige 5 de daño a los enemigos cercanos#Puede abrir cuartos secretos y destruir rocas" }, -- Mega Frijol
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "¡Leche!", "Bloquea proyectiles enemigos#{{Tears}} Tras bloquear 10 proyectiles, se rompe y aumenta tus lagrimas durante el piso actual"}, -- ¡Leche!
|
||||
[436] = { "436", "¡Leche!", "Bloquea proyectiles enemigos#{{Tears}} Tras bloquear 10 proyectiles, se rompe y aumenta tus lagrimas durante el piso actual" }, -- ¡Leche!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Frijol Persistente", "Disparar durante 4 segundos genera una nube de pedo#La nube aumentará su tamaño durante 10 segundos#La nube inflige menos daño al ser más grande#Puede ser movida disparandole"}, -- Frijol Persistente
|
||||
[447] = { "447", "Frijol Persistente", "Disparar durante 4 segundos genera una nube de pedo#La nube aumentará su tamaño durante 10 segundos#La nube inflige menos daño al ser más grande#Puede ser movida disparandole" }, -- Frijol Persistente
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Shhh", "Rebota por la habitación#Inflige 30 de daño por contacto cada segundo#Se detiene cuando disparas#Al detenerse, bloquea proyectiles y dispara ráfagas de lágrimas en un radio"}, -- Shhh
|
||||
[470] = { "470", "Shhh", "Rebota por la habitación#Inflige 30 de daño por contacto cada segundo#Se detiene cuando disparas#Al detenerse, bloquea proyectiles y dispara ráfagas de lágrimas en un radio" }, -- Shhh
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Dataminer", "↑ Mejora una estadística aleatoria#↓ Reduce una estadística aleatoria#{{Timer}} Efecto de lágrima aleatorio para la habitación actual#Corrompe los objetos en pedestales de la habitación#{{Blank}} Corrompe la musica y los graficos en la habitacion"}, -- Dataminer
|
||||
[481] = { "481", "Dataminer", "↑ Mejora una estadística aleatoria#↓ Reduce una estadística aleatoria#{{Timer}} Efecto de lágrima aleatorio para la habitación actual#Corrompe los objetos en pedestales de la habitación#{{Blank}} Corrompe la musica y los graficos en la habitacion" }, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Control Remoto", "Cambia tu personaje por otro de forma aleatoria#50% de probabilidad de eliminar el último objeto pasivo recogido" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Delirious", "Genera una version Delirium amistosa de un Jefe#Se mantiene entre Habitaciones#{{Warning}} Solo un jefe puede existir a la vez#Las cargas del objeto se basan en la calidad del jefe generado anteriormente"}, -- Delirious
|
||||
[510] = { "510", "Delirious", "Genera una version Delirium amistosa de un Jefe#Se mantiene entre Habitaciones#{{Warning}} Solo un jefe puede existir a la vez#La salud del jefe se deteriora con el tiempo" }, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "Duele..", "{{Timer}} Recibir daño otorga durante la habitacion:#↑ {{Tears}} Lágrimas +1.2 con el primer golpe#↑ {{Tears}} Lágrimas +0.4 por cada golpe adicional#Libera un anillo de 10 lágrimas a tu alrededor#Las lagrimas dejan un charco de fluido"}, -- ¡Eso duele!
|
||||
[560] = { "560", "Duele..", "{{Timer}} Recibir daño otorga durante la habitacion:#↑ {{Tears}} Lágrimas +1.2 con el primer golpe#↑ {{Tears}} Lágrimas +0.4 por cada golpe adicional#Libera un anillo de 10 lágrimas a tu alrededor#Las lagrimas dejan un charco de fluido" }, -- ¡Eso duele!
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Embiste al pulsar dos veces la tecla de movimiento#Al embestir: te vuelves invulnerable e infliges {{Damage}} 4 veces tu daño +8#{{Timer}} 3 segundos de recarga#{{Burning}} Genera un aro de fuego al impacto" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Júpiter", "↑ {{EmptyHeart}} +2 Contenedores de corazón vacíos#↓ {{Speed}} Velocidad -0.3#{{HealingRed}} Cura 2 corazones#{{Speed}} +0.5 de Velocidad adicional al quedarte quieto#{{Poison}} Libera nubes de veneno al moverse#{{Poison}} Inmunidad al Veneno"}, -- Júpiter
|
||||
[594] = { "594", "Júpiter", "↑ {{EmptyHeart}} +2 Contenedores de corazón vacíos#↓ {{Speed}} Velocidad -0.3#{{HealingRed}} Cura 2 corazones#{{Speed}} +0.5 de Velocidad adicional al quedarte quieto#{{Poison}} Libera nubes de veneno al moverse#{{Poison}} Inmunidad al Veneno" }, -- Júpiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Nazar", "↑ {{Luck}} Suerte +2#Inmunidad a efectos de {{Burning}} Quemadura, {{Confusion}} Confusión, {{Fear}} Miedo, {{Slow}} Telarañas y {{Poison}} Veneno#Otorga un segundo de inmunidad a los fluidos"}, -- Amuleto Maldito
|
||||
[632] = { "632", "Nazar", "↑ {{Luck}} Suerte +2#Inmunidad a efectos de {{Burning}} Quemadura, {{Confusion}} Confusión, {{Fear}} Miedo, {{Slow}} Telarañas y {{Poison}} Veneno#Otorga un segundo de inmunidad a los fluidos" }, -- Amuleto Maldito
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Estrella de Belén", "{{BossRoom}} Viaja lentamente hasta la sala del jefe#Emite un aura que otorga:#↑ {{Tears}} Lágrimas x2.5#↑ {{Damage}} Daño x1.2#Lágrimas Teledirigidas#50% de probabilidad de ignorar el daño recibido" }, -- Star of Bethlehem
|
||||
-- Change: Complete rewrite
|
||||
[660] = {"660", "Lectura de cartas", "Genera 2 portales al inicio de cada planta#Los portales desaparecen al abandonar la habitación#{{Blank}} {{ColorRed}}Rojo: {{CR}}{{BossRoom}} Sala del jefe#{{Blank}} {{ColorYellow}}Amarillo: {{CR}}{{TreasureRoom}} Sala del tesoro#{{Blank}} {{ColorBlue}}Azul: {{CR}}{{SecretRoom}} Habitación secreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Tienda"}, -- Card Reading
|
||||
[660] = { "660", "Lectura de cartas", "Genera 2 portales al inicio de cada planta#Los portales desaparecen al abandonar la habitación#{{Blank}} {{ColorRed}}Rojo: {{CR}}{{BossRoom}} Sala del jefe#{{Blank}} {{ColorYellow}}Amarillo: {{CR}}{{TreasureRoom}} Sala del tesoro#{{Blank}} {{ColorBlue}}Azul: {{CR}}{{SecretRoom}} Habitación secreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Tienda" }, -- Card Reading
|
||||
-- Change: Added info about the green portal
|
||||
[681] = {"681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida"}, -- Portal Pequeño
|
||||
[681] = { "681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida" }, -- Portal Pequeño
|
||||
-- Change: Added info for first usage
|
||||
[685] = { "685", "Tarro de Avispas", "Genera fuegos aleatorios que disparan distintas lágrimas, bloquean disparos e infligen daño por contacto#Genera un fuego adicional con cada uso, hasta llegar a 12#El primer uso genera 2 fuegos" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abismo", "Consume los objetos en pedestales de la habitacion y genera un familiar langosta por objeto#Algunos objetos generan una langosta especial al ser consumidos#{{Damage}} Las langostas infligen tu daño multiplicado por la calidad del objeto consumido:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1#{{Quality3}} - x1.5#{{Quality4}} - x2"}, -- Abismo
|
||||
[706] = { "706", "Abismo", "Consume los objetos en pedestales de la habitacion y genera un familiar langosta por objeto#Algunos objetos generan una langosta especial al ser consumidos#{{Damage}} Las langostas infligen tu daño multiplicado por la calidad del objeto consumido:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1#{{Quality3}} - x1.5#{{Quality4}} - x2" }, -- Abismo
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
@@ -48,30 +60,54 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "La garrapata", "{{HealingRed}} Cura 1 corazón al entrar a una {{BossRoom}} Sala de Jefe#El jefe comienza con -15% de vida#{{Warning}} Al ser recogido, no puede ser soltado#Solo es quitado con {{Trinket41}} la Cerilla {{Trinket135}} el Mechero, o tragándotelo"}, -- La garrapata
|
||||
[53] = { "53", "La garrapata", "{{HealingRed}} Cura 1 corazón al entrar a una {{BossRoom}} Sala de Jefe#El jefe comienza con -15% de vida#{{Warning}} Al ser recogido, no puede ser soltado#Solo es quitado con {{Trinket41}} la Cerilla {{Trinket135}} el Mechero, o tragándotelo" }, -- La garrapata
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Amígdala", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares a la vez"}, -- Amígdala
|
||||
[97] = { "97", "Amígdala", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares a la vez" }, -- Amígdala
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Fusible corto", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño"}, -- Fusible corto
|
||||
[133] = { "133", "Fusible corto", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño" }, -- Fusible corto
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Hueso de los deseos", "5% de probabilidad de destruirse y generar un objeto al ser golpeado"}, -- Hueso de los deseos
|
||||
[104] = { "104", "Hueso de los deseos", "5% de probabilidad de destruirse y generar un objeto al ser golpeado" }, -- Hueso de los deseos
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Bolsa del almuerzo", "5% de probabilidad de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado"}, -- Bolsa del almuerzo
|
||||
[105] = { "105", "Bolsa del almuerzo", "5% de probabilidad de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado" }, -- Bolsa del almuerzo
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added 1% chance to spawn a Crane Game
|
||||
[11] = { "11", "X - La Rueda de la Fortuna", "Genera una {{Slotmachine}} Máquina Tragaperras#{{FortuneTeller}} 24% de probabilidad de generar una Máquina de la Fortuna#{{CraneGame}} 1% de probabilidad de generar un Juego de la Grua" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Invoca 3 langostas del Abismo durante la habitación"}, -- Berkano
|
||||
[38] = { "38", "Berkano", "{{Collectible706}} Invoca 3 langostas del Abismo durante la habitación" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = { " una ", " 2 ", "Máquina", "{{CR}}Maquinas","generar una", " {CR}que una sea una", "generar un", "{{CR}}que una sea un" }, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnesia", "{{CurseLost}} Oculta el mapa del piso actual#{{Pill}} Olvida las pildoras previamente identificadas" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "Los corazones etereos solo otorgan la mitad de las cargas que un contenedor de corazón regular", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Genera 16 langostas de diferentes colores y efectos", -- Abyss
|
||||
@@ -81,6 +117,14 @@ local abyssSynergies = {
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "Fuego orbital exterior {{OuterWisp}}#Pedo venenoso al destruirse#Desaparece al cambiar de habitación", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "Fuego orbital central {{MiddleWisp}}#{{Charm}} Lágrimas encantadoras#Genera un pedo encantador al destruirse#Desaparece al cambiar de habitación", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -0,0 +1,89 @@
|
||||
---------------------------------------
|
||||
----- Basic Vietnamese descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "vi"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Lemon Mishap", "Làm tràn một vũng chất nhầy#Vũng chất nhầy gây 24 sát thương mỗi giây#Chất nhầy tồn tại cho đến khi bạn rời phòng"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Dead Bird", "TNhận sát thương sinh ra một con chim tấn công kẻ thù#Con chim gây 4.3 sát thương tiếp xúc mỗi giây#Tồn tại giữa các phòng nếu người chơi còn 1/2 trái tim"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Bean", "Gây 100 sát thương và làm hóa đá tất cả kẻ thù trong phòng#{{Poison}} Gây 5 sát thương và đầu độc kẻ thù gần đó#Có thể mở phòng bí mật và phá đá"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Milk!", "Chặn đạn của kẻ thù#{{Tears}} Sau 10 lần trúng, nó vỡ và tăng Tears cho đến hết tầng"}, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Linger Bean", "Bắn liên tục trong 4 giây tạo ra một đám mây phân#Đám mây tăng kích thước trong 10 giây#Đám mây gây ít sát thương hơn khi lớn hơn#Có thể di chuyển nó bằng cách bắn vào"}, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Hushy", "Nảy quanh phòng#Gây 30 sát thương tiếp xúc mỗi giây#Dừng di chuyển khi Isaac bắn#Chặn đạn khi dừng lại và bắn loạt nước mắt tỏa tròn"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Dataminer", "↑ Tăng ngẫu nhiên một chỉ số#↓ Giảm ngẫu nhiên một chỉ số#{{Timer}} Hiệu ứng nước mắt ngẫu nhiên trong phòng#Biến bệ vật phẩm thành vật phẩm lỗi#{{Blank}} Làm hỏng tất cả hình ảnh và âm nhạc trong phòng"}, -- Dataminer
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Delirious", "Tạo ra một phiên bản delirium thân thiện của một trùm#Tồn tại giữa các phòng#{{Warning}} Chỉ một trùm có thể hoạt động cùng lúc#Thanh nạp vật phẩm dựa trên chất lượng của trùm trước đó"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "It Hurts", "{{Timer}} Khi nhận sát thương, nhận được trong phòng:#↑ {{Tears}} +1.2 Tốc độ bắn ở lần trúng đầu tiên#↑ {{Tears}} +0.4 Tốc độ bắn cho mỗi lần trúng thêm#Thả một vòng 10 nước mắt quanh Isaac#Nước mắt để lại vũng chất nhầy khi chạm đất"}, -- It Hurts
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Hộp tim rỗng#↓ {{Speed}} -0.3 Tốc độ#{{HealingRed}} Hồi 2 tim#{{Speed}} Tốc độ tăng lên +0.5 khi đứng yên#{{Poison}} Di chuyển thả ra đám mây độc#{{Poison}} Miễn nhiễm độc"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Evil Charm", "↑ {{Luck}} +2 May mắn#Miễn nhiễm với sát thương {{Burning}} lửa, {{Confusion}} gây rối, {{Fear}} sợ hãi, {{Slow}} mạng nhện và hiệu ứng {{Poison}} độc#Cấp 1 giây miễn nhiễm với chất nhầy"}, -- Evil Charm
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "Card Reading", "STạo hai cổng trong phòng đầu tiên của mỗi tầng#Rời phòng làm cổng biến mất#{{Blank}} {{ColorRed}}Đỏ: {{CR}}{{BossRoom}} Phòng Trùm#{{Blank}} {{ColorYellow}}Vàng: {{CR}}{{TreasureRoom}} Phòng Vật phẩm#{{Blank}} {{ColorBlue}}Xanh dương: {{CR}}{{SecretRoom}} Phòng Bí mật#{{Blank}} {{ColorGreen}}Xanh lá: {{CR}}{{Shop}} Cửa hàng"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Lil Portal", "Nhấn đúp nút bắn phóng cổng#Gây sát thương tiếp xúc khi phóng#Tiêu thụ các vật nhặt trên đường đi#Mỗi vật nhặt tiêu thụ tăng kích thước, sát thương và tạo một ruồi xanh#Tiêu thụ 2-3 vật nhặt tạo cổng đến phòng đặc biệt và vật quen thuộc biến mất đến hết tầng#Nội dung phòng tồn tại đến hết lượt chơi"}, -- Lil Portal
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abyss", "Tiêu thụ tất cả bệ vật phẩm trong phòng và tạo một đồng hành châu chấu cho mỗi bệ#Một số vật phẩm tạo châu chấu đặc biệt khi bị tiêu thụ#{{Damage}} Châu chấu gây sát thương của Isaac nhân với chất lượng vật phẩm tiêu thụ:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Tick", "{{HealingRed}} Hồi 1 tim khi vào {{BossRoom}} Phòng Trùm#-15% máu trùm#{{Warning}} Một khi nhặt lên, không thể bỏ#Chỉ có thể bỏ bằng {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, hoặc nuốt"}, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Tonsil", "Nhận sát thương 6-12 lần tạo ra một đồng hành chặn đạn#Giới hạn tối đa 2 đồng hành"}, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Short Fuse", "Bom của Isaac nổ nhanh hơn#Bom gây thêm 15% sát thương"}, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Wish Bone", "5% cơ hội bị phá hủy và tạo một bệ vật phẩm khi trúng đòn"}, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Bag Lunch", "{{Collectible22}} 5% cơ hội bị phá hủy và tạo Lunch khi trúng đòn"}, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Triệu hồi 3 châu chấu Abyss cho phòng"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Tạo 16 châu chấu với màu sắc và hiệu ứng khác nhau", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
EID.descriptions[languageCode].repPlusTrinkets = trinkets
|
||||
end
|
||||
@@ -17,6 +17,10 @@ local collectibles = {
|
||||
[56] = {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = {"281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标#可以抵挡敌方泪弹" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = {"329", "鲁多维科科技", "↑ {{Shotspeed}} 弹速+0.2#角色的泪弹由1颗巨大的可控泪弹取代"}, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "超级豆子", "使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎岩石"}, -- Mega Bean
|
||||
-- Change: "10%" to "20%"
|
||||
@@ -29,16 +33,26 @@ local collectibles = {
|
||||
[470] = {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕并散射泪弹"}, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#将底座道具变为错误道具#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, -- Dataminer
|
||||
-- Change: reduced the chance of removing the most recently acquired item to 50%
|
||||
[482] = {"482", "遥控器", "将角色换为其他随机角色#50%概率移除最近收集到的1个道具"}, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#道具充能取决于上次生成的头目品质"}, -- Delirious
|
||||
[510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#生成的头目的血量会随时间流失"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速+1.2#↑ {{Tears}} 后续受伤射速+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = {"593", "火星", "双击移动键使角色冲锋#{{Damage}} 冲锋时角色无敌, 造成4x角色伤害+8的伤害#{{Timer}} 3秒冷却#{{Burning}} 撞击时在角色周围生成火圈" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}火焰伤害, {{Confusion}}混乱, {{Fear}}恐惧, {{Slow}}蜘蛛网, {{Poison}}毒气效果#获得1秒水迹免疫"}, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Damage}} 伤害修正x1.2#↑ {{Tears}} 射速修正x2.5#追踪泪弹#50%几率阻挡伤害" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色:{{CR}}{{BossRoom}}头目房#{{Blank}} {{ColorYellow}}黄色:{{CR}}{{TreasureRoom}}宝箱房#{{Blank}} {{ColorBlue}}蓝色:{{CR}}{{SecretRoom}}隐藏房#{{Blank}} {{ColorGreen}}绿色:{{CR}}{{Shop}}商店"}, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "黑洞宝宝", "双击发射键可发射传送门#发射后造成接触伤害#消耗经过的掉落物#消耗掉落物会提升其尺寸, 伤害并生成1只蓝苍蝇#消耗2-3掉落物生成至特殊房间的传送门, 跟班在本层后续中消失#房间中的内容本局持续存在"}, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = {"685", "魂火罐", "生成2随机魂火#每次使用多生成1魂火, 最多12个"}, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#一些道具会生成特殊蝗虫#{{Damage}} 蝗虫造成1x角色伤害, 并根据道具品质修正:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
|
||||
}
|
||||
@@ -60,255 +74,50 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = {"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机/{{FortuneTeller}}预言机#{{CraneGame}} 1%概率生成1个夹娃娃机"}, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "桦木符文", "{{Collectible706}} 在当前房间中,生成3个无底坑蝗虫"}, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = {"25", "失忆症", "{{CurseLost}} 隐藏本层地图#{{Pill}} 清除所有已记录的胶囊效果"}, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
-- Table that contains commonly used descriptions for abyss synergies
|
||||
local abyssPresets = {
|
||||
noEffect = "无特殊效果",
|
||||
normalTwo = "2只普通蝗虫",
|
||||
smallFour = "4只小型蝗虫",
|
||||
blackFear = "黑色蝗虫, 使敌人恐惧",
|
||||
blueConfuse = "蓝色蝗虫, 击退敌人并使其混乱",
|
||||
blueFreeze = "蓝色蝗虫, 冻结敌人",
|
||||
cyanDestroyProjectiles = "青色蝗虫, 阻挡敌人弹幕",
|
||||
cyanElectricity = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害",
|
||||
grayConfuse = "灰色蝗虫, 使敌人混乱",
|
||||
grayPetrify = "灰色蝗虫, 使敌人石化",
|
||||
grayMagnetize = "灰色蝗虫, 使敌人磁化",
|
||||
graySlow = "淡灰色蝗虫, 使敌人减速",
|
||||
grayBones = "淡灰色蝗虫, 击中敌人时产生1-3个骨片",
|
||||
greenPoison = "绿色蝗虫, 使敌人中毒",
|
||||
pinkMimic = "粉色蝗虫, 触发随机特效",
|
||||
pinkCharm = "粉色蝗虫, 魅惑敌人",
|
||||
purpleHoming = "紫色跟踪蝗虫",
|
||||
orangeBurn = "橙色蝗虫, 使敌人燃烧",
|
||||
redBleed = "暗红色蝗虫, 使敌人流血",
|
||||
redLarge = "较大的红色蝗虫",
|
||||
whiteBeam = "白色蝗虫, 生成造成3x角色伤害的光束",
|
||||
whiteGodhead = "白色蝗虫, 带有伤害光环, 造成每秒60点伤害",
|
||||
yellowExplode = "黄色蝗虫, 接触敌人时有几率爆炸",
|
||||
yellowPoisonExplode = "黄色蝗虫, 使敌人中毒, 接触敌人时有几率爆炸",
|
||||
yellowMimicExplode = "黄色蝗虫, 触发随机特效, 接触敌人时有几率爆炸",
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "会流失的心仅提供一半的充能", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[4] = abyssPresets.noEffect, -- Cricket's Head
|
||||
[6] = "较快的红色蝗虫, 造成伤害更快", -- Number One
|
||||
[7] = abyssPresets.noEffect, -- Blood of the Martyr
|
||||
[10] = "2只青色蝗虫, 阻挡敌人弹幕", -- Halo of Flies
|
||||
[12] = abyssPresets.redLarge, -- Magic Mushroom
|
||||
[19] = abyssPresets.yellowExplode, -- Boom!
|
||||
[37] = abyssPresets.yellowExplode, -- Mr. Boom
|
||||
[39] = abyssPresets.grayPetrify, -- Mom's Bra
|
||||
[40] = abyssPresets.yellowExplode, -- Kamikaze!
|
||||
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
|
||||
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
|
||||
[41] = abyssPresets.blackFear, -- Mom's Pad
|
||||
[53] = abyssPresets.grayMagnetize, -- Magneto
|
||||
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
|
||||
[62] = abyssPresets.redBleed, -- Charm of the Vampire
|
||||
[63] = abyssPresets.cyanElectricity, -- The Battery
|
||||
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
|
||||
[66] = abyssPresets.graySlow, -- The Hourglass
|
||||
[68] = abyssPresets.cyanElectricity, -- Technology
|
||||
[69] = abyssPresets.redLarge, -- Chocolate Milk
|
||||
[71] = "较小的红色蝗虫", -- Mini Mush
|
||||
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
|
||||
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
|
||||
[89] = abyssPresets.graySlow, -- Spider Bite
|
||||
[95] = abyssPresets.cyanElectricity, -- Robo Baby
|
||||
[99] = abyssPresets.graySlow, -- Little Gish
|
||||
[100] = abyssPresets.purpleHoming, -- Little Steven
|
||||
[104] = "1只正常红色蝗虫和2只较小的红色蝗虫", -- The Parasite
|
||||
[106] = abyssPresets.yellowExplode, -- Mr. Mega
|
||||
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
|
||||
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
|
||||
[111] = abyssPresets.greenPoison, -- The Bean
|
||||
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
|
||||
[114] = "较大的红色蝗虫, 攻击更快", -- Mom's Knife
|
||||
[116] = abyssPresets.cyanElectricity, -- 9 Volt
|
||||
[118] = "较大的黑色蝗虫", -- Brimstone
|
||||
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
|
||||
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
|
||||
[136] = abyssPresets.yellowExplode, -- Best Friend
|
||||
[137] = abyssPresets.yellowExplode, -- Remote Detonator
|
||||
[140] = abyssPresets.yellowExplode, -- Bob's Curse
|
||||
[149] = abyssPresets.greenPoison, -- Ipecac
|
||||
[153] = abyssPresets.smallFour, -- Mutant Spider
|
||||
[160] = abyssPresets.whiteBeam, -- Crack the Sky
|
||||
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
|
||||
[164] = abyssPresets.orangeBurn, -- The Candle
|
||||
[168] = abyssPresets.yellowExplode, -- Epic Fetus
|
||||
[169] = abyssPresets.redLarge, -- Polyphemus
|
||||
[171] = abyssPresets.graySlow, -- Spider Butt
|
||||
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
|
||||
[178] = "白色蝗虫, 使敌人石化, 生成造成3x角色伤害的光束", -- Holy Water
|
||||
[180] = abyssPresets.greenPoison, -- The Black Bean
|
||||
[181] = abyssPresets.whiteBeam, -- White Pony
|
||||
[182] = "较慢的白色追踪蝗虫, 生成造成3x角色伤害的光束", -- Sacred Heart
|
||||
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
|
||||
[190] = abyssPresets.yellowExplode, -- Pyro
|
||||
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
|
||||
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
|
||||
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
|
||||
[201] = abyssPresets.grayConfuse, -- Iron Bar
|
||||
[202] = abyssPresets.grayPetrify, -- Midas' Touch
|
||||
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
|
||||
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
|
||||
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
|
||||
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
|
||||
[220] = abyssPresets.yellowExplode, -- Sad Bombs
|
||||
[224] = abyssPresets.smallFour, -- Cricket's Body
|
||||
[228] = abyssPresets.blackFear, -- Mom's Perfume
|
||||
[230] = abyssPresets.blackFear, -- Abaddon
|
||||
[231] = "黑色蝗虫, 使敌人减速", -- Ball of Tar
|
||||
[232] = abyssPresets.graySlow, -- Stop Watch
|
||||
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
|
||||
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
|
||||
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
|
||||
[245] = abyssPresets.normalTwo, -- 20/20
|
||||
[248] = abyssPresets.redLarge, -- Hive Mind
|
||||
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
|
||||
[256] = "黄色蝗虫, 使敌人燃烧, 接触敌人时有几率爆炸", -- Hot Bombs
|
||||
[258] = abyssPresets.pinkMimic, -- Missing No.
|
||||
[259] = abyssPresets.blackFear, -- Dark Matter
|
||||
[264] = abyssPresets.purpleHoming, -- Smart Fly
|
||||
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
|
||||
[266] = abyssPresets.graySlow, -- Juicy Sack
|
||||
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
|
||||
[272] = abyssPresets.yellowExplode, -- BBF
|
||||
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
|
||||
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
|
||||
[277] = abyssPresets.blackFear, -- Lil Haunt
|
||||
[279] = "大型青色缓慢蝗虫, 阻挡敌人弹幕", -- Big Fan
|
||||
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
|
||||
[289] = abyssPresets.orangeBurn, -- Red Candle
|
||||
[294] = abyssPresets.blueConfuse, -- Butter Bean
|
||||
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
|
||||
[300] = abyssPresets.blueConfuse, -- Aries
|
||||
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
|
||||
[309] = abyssPresets.blueConfuse, -- Pisces
|
||||
[310] = "较慢的大型黑色蝗虫", -- Eve's Mascara
|
||||
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
|
||||
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
|
||||
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
|
||||
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
|
||||
[330] = "小型红色快速蝗虫, 造成伤害更快", -- Soy Milk
|
||||
[331] = abyssPresets.whiteGodhead, -- Godhead
|
||||
[336] = "红色缓慢蝗虫", -- Dead Onion
|
||||
[337] = abyssPresets.graySlow, -- Broken Watch
|
||||
[338] = abyssPresets.grayPetrify, -- Boomerang
|
||||
[347] = abyssPresets.normalTwo, -- Diplopia
|
||||
[350] = abyssPresets.greenPoison, -- Toxic Shock
|
||||
[351] = "绿色蝗虫, 击退敌人并使其中毒和混乱", -- Mega Bean
|
||||
[353] = abyssPresets.yellowExplode, -- Bomber Boy
|
||||
[356] = abyssPresets.cyanElectricity, -- Car Battery
|
||||
[360] = abyssPresets.normalTwo, -- Incubus
|
||||
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
|
||||
[366] = "2只黄色蝗虫, 接触敌人时有几率爆炸", -- Scatter Bombs
|
||||
[367] = "黄色蝗虫, 使敌人减速, 接触敌人时有几率爆炸", -- Sticky Bombs
|
||||
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
|
||||
[372] = abyssPresets.cyanElectricity, -- Charged Baby
|
||||
[374] = abyssPresets.whiteBeam, -- Holy Light
|
||||
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
|
||||
[378] = abyssPresets.yellowExplode, -- Number Two
|
||||
[379] = abyssPresets.redLarge, -- Pupula Duplex
|
||||
[387] = abyssPresets.graySlow, -- Censer
|
||||
[391] = abyssPresets.pinkCharm, -- Betrayal
|
||||
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
|
||||
[395] = abyssPresets.cyanElectricity, -- Tech X
|
||||
[398] = "蓝色蝗虫, 缩小敌人", -- God's Flesh
|
||||
[401] = abyssPresets.yellowExplode, -- Explosivo
|
||||
[402] = abyssPresets.pinkMimic, -- Chaos
|
||||
[403] = abyssPresets.pinkMimic, -- Spider Mod
|
||||
[404] = "青色蝗虫, 使敌人中毒, 阻挡敌人弹幕", -- Farting Baby
|
||||
[405] = abyssPresets.pinkMimic, -- GB Bug
|
||||
[415] = abyssPresets.whiteBeam, -- Crown of Light
|
||||
[417] = abyssPresets.whiteGodhead, -- Succubus
|
||||
[418] = abyssPresets.pinkMimic, -- Fruit Cake
|
||||
[421] = abyssPresets.pinkCharm, -- Kidney Bean
|
||||
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
|
||||
[425] = abyssPresets.graySlow, -- Night Light
|
||||
[427] = abyssPresets.yellowExplode, -- Mine Crafter
|
||||
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
|
||||
[441] = "较大的黑色蝗虫", -- Mega Blast
|
||||
[446] = abyssPresets.greenPoison, -- Dead Tooth
|
||||
[448] = abyssPresets.redBleed, -- Shard of Glass
|
||||
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
|
||||
[453] = abyssPresets.grayBones, -- Compound Fracture
|
||||
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
|
||||
[459] = abyssPresets.greenPoison, -- Sinus Infection
|
||||
[460] = abyssPresets.grayConfuse, -- Glaucoma
|
||||
[466] = abyssPresets.greenPoison, -- Contagion
|
||||
[473] = "较大较慢的红色蝗虫", -- Big Chubby
|
||||
[478] = abyssPresets.grayPetrify, -- Pause
|
||||
[483] = "较大的黄色蝗虫, 接触敌人时有几率爆炸", -- Mama Mega
|
||||
[488] = abyssPresets.pinkMimic, -- Metronome
|
||||
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
|
||||
[497] = abyssPresets.grayConfuse, -- Camo Undies
|
||||
[502] = abyssPresets.graySlow, -- Large Zit
|
||||
[506] = abyssPresets.redBleed, -- Backstabber
|
||||
[508] = abyssPresets.redBleed, -- Mom's Razor
|
||||
[510] = abyssPresets.pinkMimic, -- Delirious
|
||||
[512] = abyssPresets.grayMagnetize, -- Black Hole
|
||||
[514] = "灰色蝗虫, 使敌人石化和混乱", -- Broken Modem
|
||||
[517] = abyssPresets.yellowExplode, -- Fast Bombs
|
||||
[519] = abyssPresets.pinkMimic, -- Lil Delirium
|
||||
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
|
||||
[524] = abyssPresets.cyanElectricity, -- Technology Zero
|
||||
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
|
||||
[533] = abyssPresets.whiteBeam, -- Trisagion
|
||||
[541] = abyssPresets.grayBones, -- Marrow
|
||||
[542] = abyssPresets.grayBones, -- Slipped Rib
|
||||
[544] = abyssPresets.grayBones, -- Pointy Rib
|
||||
[545] = abyssPresets.grayBones, -- Book of the Dead
|
||||
[546] = abyssPresets.grayPetrify, -- Dad's Ring
|
||||
[548] = abyssPresets.grayBones, -- Jawbone
|
||||
[549] = abyssPresets.grayBones, -- Brittle Bones
|
||||
[553] = abyssPresets.greenPoison, -- Mucomycosis
|
||||
[554] = abyssPresets.blackFear, -- 2Spooky
|
||||
[561] = "小型红色快速蝗虫, 造成伤害更快", -- Almond Milk
|
||||
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
|
||||
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
|
||||
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
|
||||
[574] = abyssPresets.whiteGodhead, -- Monstrance
|
||||
[575] = abyssPresets.graySlow, -- The Intruder
|
||||
[577] = "2只青色蝗虫, 阻挡敌人弹幕", -- Damocles
|
||||
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
|
||||
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
|
||||
[591] = abyssPresets.pinkCharm, -- Venus
|
||||
[594] = abyssPresets.greenPoison, -- Jupiter
|
||||
[596] = abyssPresets.blueFreeze, -- Uranus
|
||||
[603] = abyssPresets.cyanElectricity, -- Battery Pack
|
||||
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
|
||||
[608] = abyssPresets.blueFreeze, -- Freezer Baby
|
||||
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
|
||||
[616] = abyssPresets.orangeBurn, -- Bird's Eye
|
||||
[617] = abyssPresets.grayMagnetize, -- Lodestone
|
||||
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
|
||||
[622] = abyssPresets.pinkMimic, -- Genesis
|
||||
[625] = "大型红色蝗虫, 攻击更快", -- Mega Mush
|
||||
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
|
||||
[631] = "2只小型红色蝗虫", -- Meat Cleaver
|
||||
[637] = abyssPresets.blueConfuse, -- Knockout Drops
|
||||
[640] = abyssPresets.orangeBurn, -- Urn of Souls
|
||||
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
|
||||
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
|
||||
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
|
||||
[652] = abyssPresets.blueFreeze, -- Cube Baby
|
||||
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
|
||||
[683] = abyssPresets.grayBones, -- Bone Spurs
|
||||
[689] = abyssPresets.pinkMimic, -- Glitched Crown
|
||||
[690] = abyssPresets.blueConfuse, -- Belly Jelly
|
||||
[693] = "3只青色蝗虫, 阻挡敌人弹幕", -- The Swarm
|
||||
[698] = abyssPresets.normalTwo, -- Twisted Pair
|
||||
[721] = abyssPresets.pinkMimic, -- TMTRAINER
|
||||
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
|
||||
[706] = "16只不同效果的蝗虫", -- Abyss
|
||||
}
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "外环魂火{{OuterWisp}}#{{Poison}} 被摧毁时产生毒气#魂火跟班会在切换房间时消失", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "中环魂火{{MiddleWisp}}#{{Charm}} 魅惑泪弹#{{Charm}} 被摧毁时产生魅惑屁#魂火跟班会在切换房间时消失", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
|
||||
@@ -747,9 +747,9 @@ EID.descriptions[languageCode].TearFlagNames = {
|
||||
[52] = "piecing + gain double damage & homing afterwards", -- Belial tears, piecing tears gets double damage + homing
|
||||
[53] = "turn enemies into gold on touch", -- Midas touch tears
|
||||
[54] = "burst into 10 tears on hit", -- Needle tears
|
||||
[55] = "electicity on hit", -- Jacobs ladder tears
|
||||
[55] = "electricity on hit", -- Jacobs ladder tears
|
||||
[56] = "Summon big horn hand on hit", -- Little Horn tears
|
||||
[57] = "connected with electicity", -- Technology Zero
|
||||
[57] = "connected with electricity", -- Technology Zero
|
||||
[58] = "bounces of eachother", -- Pop!
|
||||
[59] = "absorb others", -- Hungry Tears
|
||||
[60] = "lasershot", -- Trisagion, generates a laser on top of the tear
|
||||
|
||||
@@ -1179,7 +1179,7 @@ EID.descriptions[languageCode].tarotClothBuffs = {
|
||||
[8] = {6, 12}, -- VII - The Chariot
|
||||
[9] = {"Fait apparaître {{ColorShinyPurple}}2{{ColorWhite}} clés, {{ColorShinyPurple}}2{{ColorWhite}} bombes, {{ColorShinyPurple}}2{{ColorWhite}} pièces et {{ColorShinyPurple}}2{{ColorWhite}} cœurs"}, -- VIII - Justice
|
||||
[10] = "Empêche Avarice d'apparaître dans la boutique et génère des objets à acheter s'il a déjà été vaincu dans la Boutique", -- IX - The Hermit
|
||||
[11] = {"Fait apparaître {{ColorShinyPurple}}2{{ColorWhite}} machines à sous {{Slotmachine}}"}, -- X - Wheel of Fortune
|
||||
[11] = {"une", "2"}, -- X - Wheel of Fortune
|
||||
[12] = {"+1 réceptacle", "+2 {{ColorWhite}}réceptacles", "+0.3", "+0.6", "+0.3", "+0.6", "+2.5", "+5"}, -- XI - Strength
|
||||
[14] = {40, 80}, -- XIII - Death
|
||||
[15] = {"Fait apparaître {{ColorShinyPurple}}2{{ColorWhite}} banques du sang {{BloodDonationMachine}}"}, -- XIV - Temperance
|
||||
@@ -1187,7 +1187,7 @@ EID.descriptions[languageCode].tarotClothBuffs = {
|
||||
[17] = {6, 12}, -- XVI - The Tower
|
||||
[18] = "Propose un {{ColorShinyPurple}}choix entre 2 objets{{ColorWhite}} si elle n'a pas encore été visitée", -- XVII - The Stars
|
||||
[20] = {100, 200}, -- XIX - The Sun
|
||||
[21] = {"Invoque {{ColorShinyPurple}}2{{ColorWhite}} mendiants"}, -- XX - Judgement
|
||||
[21] = {"un mendiant", "2 {{ColorWhite}}mendiants"}, -- XX - Judgement
|
||||
[56] = "Lâche également les 6 derniers objets ramassés", -- 0 - The Fool?
|
||||
[59] = {2, 3}, -- III - The Empress?
|
||||
[61] = {2, 3}, -- V - The Hierophant?
|
||||
|
||||
@@ -388,7 +388,7 @@ local repCollectibles={
|
||||
[648] = {"648", "", "<item does not exist>"}, --
|
||||
[649] = {"649", "탱탱한 플럼", "방 안을 돌아다니며 대각선 방향으로 공격력 3의 눈물 다발을 발사합니다.#접촉한 적에게 초당 6의 피해를 줍니다."}, -- Fruity Plum
|
||||
[650] = {"650", "플럼 피리", "사용 시 10초 동안 아군 Baby Plum 보스를 소환합니다.#Baby Plum 보스는 한바퀴 회전 > 찍기 > 대각선 방향으로 눈물 발사 후 떠납니다."}, -- Plum Flute
|
||||
[651] = {"651", "베들레헴의 별", "{{BossRoom}} 오라를 가지고 보스방이 있는 곳으로 이동합니다.#캐릭터가 오라 안에 있을 시:#{{ArrowGrayRight}} {{DamageSmall}}공격력 배율 x1.2#{{ArrowGrayRight}} {{DamageSmall}}최종 공격력 배율 x1.5#{{ArrowGrayRight}} {{TearsSmall}}연사 배율 x2.5#{{ArrowGrayRight}} 피해를 확률적으로 무시하고 공격에 유도 효과가 생깁니다."}, -- Star of Bethlehem
|
||||
[651] = {"651", "베들레헴의 별", "{{BossRoom}} 오라를 가지고 보스방이 있는 곳으로 이동합니다.#캐릭터가 오라 안에 있을 시:#{{ArrowGrayRight}} {{DamageSmall}}공격력 배율 x1.2#{{ArrowGrayRight}} {{DamageSmall}}최종 공격력 배율 x1.5#{{ArrowGrayRight}} {{TearsSmall}}연사 배율 x2.5#{{ArrowGrayRight}} 피해를 확률적으로 무시하고 공격에 유도 효과가 생깁니다."}, -- Star of Bethlehem
|
||||
[652] = {"652", "큐브 아기", "스스로 움직일 수 없으며 캐릭터가 접촉할 시 직선으로 미끄러지며 이동합니다.#{{Freezing}} 적과 접촉 시 17.5의 빙결 피해를 주고 적의 탄환을 막습니다."}, -- Cube Baby
|
||||
[653] = {"653", "사탄아 물렀거라", "소지중일 때 적 처치시 그 자리에 붉은 귀신을 소환합니다.#사용 시 붉은 귀신이 폭파되며 주변의 적에게 피해를 주며, 체력이 50% 이하인 유령 타입의 적들 및 보스를 즉사시킵니다."}, -- Vade Retro
|
||||
[654] = {"654", "위조 학위", "↑ {{BlackHeart}}블랙하트 +1#{{Pill}} 알약을 1개 드랍합니다.#사용하지 않은 알약의 효과를 알 수 있습니다.#긍정적인 알약과 중립적인 알약 효과가 등장하지 않습니다.#{{DamageSmall}} 능력치 감소 알약 사용 시 공격력이 +0.6 증가합니다.#{{BlackHeart}} 비 능력치 관련 부정 알약 사용 시 블랙하트를 1개 드랍합니다."}, -- False PHD
|
||||
@@ -1185,7 +1185,7 @@ EID.descriptions[languageCode].tarotClothBuffs = {
|
||||
[8] = {6, 12}, -- VII - The Chariot
|
||||
[9] = {"{{Heart}}하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠를 {{ColorShinyPurple}}2개씩{{CR}} 소환합니다."}, -- VIII - Justice
|
||||
[10] = "상점 방문 여부와 상관없이 Greed가 등장한 상점을 일반 상점으로 바꿉니다.", -- The Hermit
|
||||
[11] = {"도박기계, 혹은 운세기계를 {{ColorShinyPurple}}2개{{CR}} 생성합니다."}, -- Wheel of Fortune
|
||||
[11] = {"{{Slotmachine}} 도박기계를 {{ColorShinyPurple}}2개{{CR}} 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 각각 25%의 확률로 운세기계가 대신 등장"}, -- Wheel of Fortune
|
||||
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 2.5, 5}, -- XI - Strength
|
||||
[14] = {40, 80}, -- XIII - Death
|
||||
[15] = {"하나", "2개"}, -- Temperance
|
||||
|
||||
@@ -37,14 +37,14 @@ local repCollectibles={
|
||||
[52] = {"52", "Dr. Fetus", "¡Lágrimas bomba!#↓ {{Tears}} Lágrimas x0.4%#{{Damage}} Las bombas hacen 10 veces tu daño#{{Damage}} Si esto resulta en +60 de daño, infligirán tu daño x5 + 30"}, -- Dr. Fetus
|
||||
[53] = {"53", "Magneto", "Atrae a los recolectables cercanos hacia el jugador#Abre cofres a distancia, ignorando el daño de los cofres de pinchos"}, -- Magneto
|
||||
[55] = {"55", "Ojo de Mamá", "50% de probabilidad de disparar una lágrima hacia atrás#{{Luck}} 100% de probabilidad con 5 de suerte"}, -- Mom's Eye
|
||||
[59] = {"59", "Libro de Belial", "↑ {{AngelDevilChance}} +12.5% de probabilidad de generar salas de Angel/Diablo#{{Timer}} Otorga por habitación:#↑ {{Damage}} Daño +2"}, -- The Book of Belial
|
||||
[59] = {"59", "Libro de Belial", "↑ {{AngelDevilChance}} +12.5% de probabilidad de generar salas de Ángel/Diablo#{{Timer}} Otorga por habitación:#↑ {{Damage}} Daño +2"}, -- The Book of Belial
|
||||
[62] = {"62", "Encanto del Vampiro", "↑ {{Damage}} Daño +0.3#{{HealingRed}} Cura medio corazón por cada 13 enemigos asesinados"}, -- Charm of the Vampire
|
||||
[67] = {"67", "Hermana Maggy", "Dispara lágrimas normales que infligen 5 de daño"}, -- Sister Maggy
|
||||
[69] = {"69", "Batido de chocolate", "{{Chargeable}} Permite cargar las lágrimas#↑ {{Damage}} El daño aumenta con el tiempo de carga hasta llegar al 400%"}, -- Chocolate Milk
|
||||
[70] = {"70", "Hormonas de crecimiento", "↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +1"}, -- Growth Hormones
|
||||
[71] = {"71", "Honguito", "↑ {{Speed}} Velocidad +0.3#↑ {{Range}} Alcance +1.5#↑ Reduce tu tamaño"}, -- Mini Mush
|
||||
[72] = {"72", "Rosario", "↑ {{Tears}} Lágrimas +0.5#{{SoulHeart}} +3 Corazones de alma#{{Collectible33}} La Biblia se vuelve más común"}, -- Rosario
|
||||
[78] = {"78", "Libro de Revelaciones", "{{SoulHeart}} +1 corazón de alma#↑ {{AngelDevilChance}} +17.5% de probabilidad de generar salas de Angel/Diablo al tenerlo#Reemplaza al jefe del piso por un jinete al usarlo"}, -- Book of Revelations
|
||||
[78] = {"78", "Libro de Revelaciones", "{{SoulHeart}} +1 corazón de alma#↑ {{AngelDevilChance}} +17.5% de probabilidad de generar salas de Ángel/Diablo al tenerlo#Reemplaza al jefe del piso por un jinete al usarlo"}, -- Book of Revelations
|
||||
[79] = {"79", "La marca", "↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +1#{{BlackHeart}} +1 Corazón negro"}, -- La marca
|
||||
[80] = {"80", "El pacto", "↑ {{Tears}} Lágrimas +0.7#↑ {{Damage}} Daño +0.5#{{BlackHeart}} +2 Corazones negros"}, -- El pacto
|
||||
[83] = {"83", "El clavo", "Al usarlo:#{{HalfBlackHeart}} + medio corazón negro#↓ {{Speed}} Velocidad -0.18#↑ {{Damage}} Daño +0.7#Inflige 40 de daño por contacto cada segundo#Permite romper rocas caminando sobre ellas"}, -- The Nail
|
||||
@@ -52,7 +52,7 @@ local repCollectibles={
|
||||
[87] = {"87", "Cuernos de Loki", "25% de probabilidad de disparar en 4 direcciones#{{Luck}} 100% de probabilidad con 15 de suerte"}, -- Loki's Horns
|
||||
[91] = {"91", "Sombrero de espeleólogo", "Revela el tipo de habitaciónes adyacentes#{{SecretRoom}} {{SuperSecretRoom}} Revela las Salas secretas y súper secretas#Evita el daño de projectiles que caigan desde arriba"}, -- Spelunker Hat
|
||||
[98] = {"98", "La reliquia", "{{SoulHeart}} Genera 1 corazón de alma cada 7-8 habitaciones"}, -- The Relic
|
||||
[101] = {"101", "El Halo", "↑ {{Heart}} +1 de Vida#↑ {{Speed}} Velocidad +0.3#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} +0.3#↑ {{Range}} Alcance +1.5#{{HealingRed}} Cura 1 corazón"}, -- The Halo
|
||||
[101] = {"101", "El Halo", "↑ {{Heart}} +1 de Vida#↑ {{Speed}} Velocidad +0.3#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.3#↑ {{Range}} Alcance +1.5#{{HealingRed}} Cura 1 corazón"}, -- The Halo
|
||||
[106] = {"106", "Sr. Mega", "↑ {{Bomb}} Daño de bombas x1.85#{{Bomb}} +5 Bombas"}, -- Sr. Mega
|
||||
[107] = {"107", "Las Tijeras Dentadas", "{{Timer}} Durante la habitación actual:#Permite volar#Tu cuerpo se separa y ataca a los enemigos#El cuerpo inflige 23.5 de daño por contacto cada segundo"}, -- The Pinking Shears
|
||||
[110] = {"110", "Lentillas de Mamá", "↑ {{Range}} Alcance +1.5#20% de probabilidad de disparar lágrimas petrificantes#{{Luck}} 50% de probabilidad con 20 de suerte"}, -- Mom's Contacts
|
||||
@@ -73,7 +73,7 @@ local repCollectibles={
|
||||
[152] = {"152", "Tecnología 2", "↓ {{Tears}} Lágrimas x0.67#Remplaza tu ojo derecho con un laser continuo#{{Damage}} El laser inflige 2 veces tu daño cada segundo"}, -- Technology 2
|
||||
[153] = {"153", "Araña mutante", "↓ {{Tears}} Lágrimas x0.42#Disparo cuádruple"}, -- Mutant Spider
|
||||
[155] = {"155", "El fisgón", "↑ {{Damage}} Daño x1.35 para el ojo izquierdo#Flota por la habitación#Inflige 17.1 de daño por contacto cada segundo"}, -- The Peeper
|
||||
[158] = {"158", "Bola de cristal", "Puede generar:#Un {{SoulHeart}} Corazón de Alma, {{Rune}} runa o {{Card}} carta#{{Timer}} Revela el mapa del piso actual(excepto {{SuperSecretRoom}}{{UltraSecretRoom}} las Habitaciones Súper/Ultra Secretas)#Al tenerlo:#↑ {{PlanetariumChance}} Probabilidad de planetarios +15%#↑ {{PlanetariumChance}} Probabilidad de planetarios +100% si te saltas la habitación del tesoro"}, -- Crystal Ball
|
||||
[158] = {"158", "Bola de cristal", "Puede generar:#Un {{SoulHeart}} Corazón de Alma, {{Rune}} runa o {{Card}} carta#{{Timer}} Revela el mapa del piso actual(excepto {{SuperSecretRoom}}{{UltraSecretRoom}} las Habitaciones Súper/Ultra Secretas)#Al tenerlo:#↑ {{PlanetariumChance}} +15% de probabilidad de planetario#↑ {{PlanetariumChance}} +100% de probabilidad de planetario al saltear la habitación del tesoro"}, -- Crystal Ball
|
||||
[169] = {"169", "Polifemo", "↑ {{Damage}} Daño +4#↑ {{Damage}} Daño x2#↓ {{Tears}} Lágrimas x0.42"}, -- Polyphemus
|
||||
[171] = {"171", "Trasero Aracnido", "{{Slow}} Ralentiza a los enemigos durante 4 segundos#Inflige 10 de daño a todos los enemigos#Eliminar enemigos con él genera arañas azules"}, -- Culo de araña
|
||||
[172] = {"172", "Daga de Sacrificio", "Cuchillo orbital#Bloquea proyectiles enemigos#Inflige 112.5 de daño por contacto cada segundo"}, -- Sacrificial Dagger
|
||||
@@ -87,7 +87,7 @@ local repCollectibles={
|
||||
[189] = {"189", "Súper Fan de SMB", "↑ {{Heart}} +1 de vida#↑ {{Speed}} Velocidad +0.2#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.3#↑ {{Range}} Alcance +2.5#{{HealingRed}} Salud al maximo"}, -- SMB Super Fan
|
||||
[192] = {"192", "Telepatía para tontos", "{{Timer}} Otorga lágrimas teledirigidas para la habitación actual#↑ {{Range}} Alcance +3"}, -- Telepathy For Dummies
|
||||
[193] = {"193", "¡CARNE!", "↑ {{Heart}} +1 de Vida#↑ {{Damage}} Daño +0.3#{{HealingRed}} Cura 1 corazón"}, -- ¡CARNE!
|
||||
[194] = {"194", "Bola 8 mágica", "↑ {{Shotspeed}} Vel. de lágrimas +0.16#{{Card}} Genera una carta#↑ {{PlanetariumChance}} Probabilidad de Planetario +15%"}, -- Magic 8 Ball
|
||||
[194] = {"194", "Bola 8 mágica", "↑ {{Shotspeed}} Vel. de lágrimas +0.16#{{Card}} Genera una carta#↑ {{PlanetariumChance}} +15% de probabilidad de planetario"}, -- Magic 8 Ball
|
||||
[197] = {"197", "Jugo de Jesús", "↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +1.5"}, -- Jesus Juice
|
||||
[203] = {"203", "Paquete modesto", "50% de probabilidad de remplazar los recolectables por sus versiones dobles"}, -- Humbleing Bundle
|
||||
[205] = {"205", "Enchufe Afilado", "{{Battery}} Carga el objeto activo a cambio de medio corazón por carga faltante#Solo funciona si el objeto activo no tiene cargas#{{Heart}} Remueve primero los corazones rojos"}, -- Sharp Plug
|
||||
@@ -101,7 +101,7 @@ local repCollectibles={
|
||||
[224] = {"224", "Cuerpo de Cricket", "↑ {{Tears}} Lágrimas +0.5#↓ {{Range}} Alcance x0.8#Las lágrimas se dividen en 4 al impactar#Las lágrimas partidas infligen la mitad de daño"}, -- Cricket's Body
|
||||
[225] = {"225", "Máscara BDSM", "{{SoulHeart}} 8% de probabilidad de generar un corazón de alma al recibir daño#{{Luck}} 50% de probabilidad con 22 de suerte#{{HalfHeart}} Probabilidad de que los enemigos dejen caer medio corazón rojo al morir"}, -- Gimpy
|
||||
[226] = {"226", "Loto Negro", "↑ {{Heart}} +1 de Vida#{{HealingRed}} Cura 1 corazón#↑ {{SoulHeart}} +1 Corazón de alma#↑ {{BlackHeart}} +1 Corazón negro"}, -- Black Lotus
|
||||
[228] = {"228", "Perfume de Mamá", "↑ {{Tears}} Lágrimas +0.5#{{Fear}} Probabilidad de 15% de disparar lágrimas que asustan a los enemigos"}, -- Mom's Perfume
|
||||
[228] = {"228", "Perfume de Mamá", "↑ {{Tears}} Lágrimas +0.5#{{Fear}} 15% de probabilidad de disparar lágrimas que asustan a los enemigos"}, -- Mom's Perfume
|
||||
[229] = {"229", "Pulmón de Monstro", "↓ {{Tears}} Lágrimas x0.23#{{Chargeable}} Otorga un ataque cargado que escupirá una ráfaga de lágrimas rojas, similar a Monstro"}, -- Monstro's Lung
|
||||
[230] = {"230", "Abaddón", "↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +1.5#{{BlackHeart}} Convierte los contenedores de corazón en corazones negros#↑ {{BlackHeart}} +2 corazones negros#{{Fear}} 15% de probabilidad de disparar lágrimas que asustan"}, -- Abadón
|
||||
[232] = {"232", "Cronómetro", "↑ {{Speed}} Velocidad +0.3#{{Slow}} Ralentiza un 80% a los enemigos de forma permanente"}, -- Cronómetro
|
||||
@@ -240,7 +240,7 @@ local repCollectibles={
|
||||
[523] = {"523", "Caja de mudanza", "Permite almacenar hasta 10 recolectables y objetos en la habitación#Permite mover cosas entre habitaciones#Volver a usarlo los suelta en la habitación actual"}, -- Moving Box
|
||||
[524] = {"524", "Tecnología Cero", "Conecta tus lágrimas con rayos de electricidad#Los rayos infligen 4.5 veces tu daño por segundo"}, -- Technology Zero
|
||||
[531] = {"531", "Hemolacria", "↑ {{Damage}} Daño +1#↑ {{Damage}} Daño x1.5#↓ {{Tears}} Lágrimas x0.33#↓ {{Range}} Alcance x0.8#Las lágrimas salen en forma de arco#Al impactar, explotan en lágrimas más pequeñas"}, -- Haemolacria
|
||||
[543] = {"543", "Suelo Santificado", "Al recibir daño, genera una caca blanca con un aura#El aura otorga lo siguiente:#↑ {{Tears}} Lágrimas x25#↑ {{Damage}} Daño x1.2%#Lágrimas teledirigidas#50% de probabilidad de ignorar el daño recibido"}, -- Hallowed Ground
|
||||
[543] = {"543", "Suelo Santificado", "Al recibir daño, genera una caca blanca con un aura que otorga:#↑ {{Tears}} Lágrimas x2.5#↑ {{Damage}} Daño x1.2%#Lágrimas teledirigidas#50% de probabilidad de ignorar el daño recibido"}, -- Hallowed Ground
|
||||
[549] = {"549", "Huesos frágiles", "{{EmptyBoneHeart}} Reemplaza todos tus contenedores de corazón por 6 corazones de hueso#Al perder un corazón de hueso:#↑ {{Tears}} Lágrimas +0.4#Dispara 8 lágrimas de hueso a tu alrededor"}, -- Brittle Bones
|
||||
[552] = {"552", "Pala de Mamá", "Genera una trampilla para saltar el piso#{{LadderRoom}} Genera una trampilla a una mazmorra al usarla sobre la decoración del suelo#Úsala en el montón de tierra en \"Cuarto Oscuro\"#"}, -- Pala de Mamá
|
||||
[553] = {"553", "Mucormicosis", "25% de probabilidad de disparar esporas pegajosas#Las esporas explotan tras 2.5 segundos, infligiendo daño, envenenando a enemigos cercanos y soltando más esporas"}, -- Mucormycosis
|
||||
@@ -274,7 +274,7 @@ local repCollectibles={
|
||||
[581] = {"581", "Mosca psíquica", "Persigue y desvía proyectiles enemigos#Inflige 15 de daño por contacto cada segundo"}, -- Psy Fly
|
||||
[582] = {"582", "Seta ondulada", "↑ {{Shotspeed}} Vel. de lágrimas +0.75#↓ {{Speed}} Velocidad -0.03#Distorsiona la pantalla#Efecto acumulable#Limpiar o abandonar salas reduce los efectos"}, -- Wavy Cap
|
||||
[583] = {"583", "Cohete en un jarro", "{{Bomb}} +5 Bombas#Colocar una bomba al disparar lanzará un cohete a la dirección donde dispares"}, -- Cohete en un jarro
|
||||
[584] = {"584", "El libro de las virtudes", "Invoca un fuego orbital que dispara lágrimas espectrales que puede destruirse#Puede combinarse con un segundo objeto activo para crear fuegos temáticos#Cambia la primera sala del diablo por la del ángel"}, -- El libro de las virtudes
|
||||
[584] = {"584", "El libro de las virtudes", "{{AngelChance}} +12.5% de probabilidad de encontrar salas de Ángel al tenerlo#Invoca un fuego orbital que dispara lágrimas espectrales que puede destruirse#Puede combinarse con un segundo objeto activo para crear fuegos especiales#{{AngelRoom}} Cambia la primer sala del Diablo por una de Ángel#{{AngelRoom}} Las salas del Ángel aún se podran generar tras tomar un objeto de pacto del Diablo"}, -- Book of Virtues
|
||||
[585] = {"585", "Caja de alabastro", "{{SoulHeart}} Se carga al recoger corazones de alma#Genera: #{{SoulHeart}} 3 Corazones de alma#{{AngelRoom}} Dos objetos aleatorios de la Sala del Ángel"}, -- Alabaster Box
|
||||
[586] = {"586", "La escalerilla", "Genera una escalera al inicio de cada piso#{{AngelRoom}} La escalera lleva a una tienda del ángel"}, -- Escalera de mano
|
||||
[587] = {"587", "", "<Este objeto no existe>"}, -- Menorah (Cut item)
|
||||
@@ -283,7 +283,7 @@ local repCollectibles={
|
||||
[590] = {"590", "Mercurius", "↑ {{Speed}} Velocidad +0.4#La mayoría de puertas se mantendrán abiertas permanentemente"}, -- Mercurius
|
||||
[591] = {"591", "Venus", "↑ {{Heart}} +1 de Vida#{{HealingRed}} Cura 1 corazón#{{Charm}} Encanta a los enemigos cercanos"}, -- Venus
|
||||
[592] = {"592", "Terra", "↑ {{Damage}} Daño +1#Reemplaza tus lágrimas por rocas#Infligen daño variable#Pueden destruir obstáculos#Aumenta el empuje"}, -- Terra
|
||||
[593] = {"593", "Mars", "Embiste al pulsar dos veces la tecla de movimiento#te vuelves invulnerable e infliges {{Damage}} 4 veces tu daño +8#{{Timer}} 3 segundos de recarga"}, -- Mars
|
||||
[593] = {"593", "Mars", "Embiste al pulsar dos veces la tecla de movimiento#Al embestir: te vuelves invulnerable e infliges {{Damage}} 4 veces tu daño +8#{{Timer}} 3 segundos de recarga"}, -- Mars
|
||||
[594] = {"594", "Júpiter", "{{EmptyHeart}} +2 contenedores de corazón#↓ {{Speed}} Velocidad -0.3#{{HealingRed}} Cura medio corazón#↑ {{Speed}} Bonus de velocidad +0.5 al quedarse quieto#{{Poison}} Suelta una nube de veneno al moverse otra vez#{{Poison}} Otorga inmunidad al veneno"}, -- Jupiter
|
||||
[595] = {"595", "Saturnus", "Al entrar en una habitación, 7 lágrimas orbitarán a tu alrededor#Estas lágrimas duran 13 segundos e infligen 1.5 veces tu daño +5#Probabilidad de atrapar proyectiles enemigos en la órbita"}, -- Saturnus
|
||||
[596] = {"596", "Uranus", "Otorga lágrimas de hielo que:#{{Slow}} Ralentizan a los enemigos#{{Freezing}} Congela a los enemigos al matarlos#Empujar enemigos congelados hará que se deslicen y exploten en 10 trozos de hielo"}, -- Uranus
|
||||
@@ -302,7 +302,7 @@ local repCollectibles={
|
||||
[609] = {"609", "D6 Eterno", "Cambia todos los objetos de la habitación#25% de probabilidad de eliminar los objetos"}, -- Eternal D6
|
||||
[610] = {"610", "Pecho de Ave", "Familiar que ataca al primer enemigo que te golpée#Lanza una ola de rocas#Después persigue a los enemigos infligiendo 6.5 de daño por contacto cada segundo"}, -- Bird Cage
|
||||
[611] = {"611", "Laringe", "Te hace gritar, dañando y alejando a los enemigos cercanos#Cuantas más cargas tenga el objeto, más potente será el grito"}, -- Laringe
|
||||
[612] = {"612", "Alma Perdida", "Familiar de alma que muere de un golpe y reaparece al inicio de la siguiente planta#Si sobrevive toda la planta, puede generar:#{{SoulHeart}} 3 corazones de alma#{{EternalHeart}}2 corazones eternos#{{TreasureRoom}} Un objeto de sala de tesoro#{{AngelRoom}} Un objeto de sala de angel"}, -- Lost Soul
|
||||
[612] = {"612", "Alma Perdida", "Familiar de alma que muere de un golpe y reaparece al inicio de la siguiente planta#Si sobrevive toda la planta, puede generar:#{{SoulHeart}} 3 corazones de alma#{{EternalHeart}}2 corazones eternos#{{TreasureRoom}} Un objeto de sala de tesoro#{{AngelRoom}} Un objeto de sala de ángel"}, -- Lost Soul
|
||||
[613] = {"613", "", "<Este objeto no existe>"}, -- Salt Shaker (Cut item)
|
||||
[614] = {"614", "Bombas de Sangre", "{{Heart}} +1 de Vida#{{HealingRed}} Cura 4 corazones#{{HalfHeart}} Si no tienes bombas, puedes poner una a cambio de medio corazón#Las bombas dejan fluido rojo"}, -- Bombas de sangre
|
||||
[615] = {"615", "Mini-Dumpy", "Familiar Dumpy que sigue al jugador#Refleja un proyectil o enemigo que pueda golpear al jugador#Probabilidad de reflejar proyectiles cerca de él#Tras reflejar un projectil, necesita ser tocado para volver a activarse"}, -- Lil Dumpy
|
||||
@@ -341,7 +341,7 @@ local repCollectibles={
|
||||
[648] = {"648", "", "<Este objeto no existe>"}, -- Pill Crusher (Cut item)
|
||||
[649] = {"649", "Ciruela afrutada", "Mini Ciruelita#Viaja diagonalmente por la habitación, disparando lágrimas que infligen 3 de daño#Inflige 6 de daño por contacto cada segundo"}, -- Fruity Plum
|
||||
[650] = {"650", "Flauta ciruela", "{{Timer}} Invoca a Ciruelita en la habitación actual durante 10 segundos"}, -- Flauta de ciruela
|
||||
[651] = {"651", "Estrella de Belén", "{{BossRoom}} Viaja lentamente hasta la sala del jefe#Emite un aura que otorga:#↑ {{Tears}} Lágrimas x2.5#↑ {{Damage}} Daño x1.8#Lágrimas Teledirigidas#50% de probabilidad de ignorar daños"}, -- Star of Bethlehem
|
||||
[651] = {"651", "Estrella de Belén", "{{BossRoom}} Viaja lentamente hasta la sala del jefe#Emite un aura que otorga:#↑ {{Tears}} Lágrimas x2.5#↑ {{Damage}} Daño x1.8#Lágrimas Teledirigidas#50% de probabilidad de ignorar el daño recibido"}, -- Star of Bethlehem
|
||||
[652] = {"652", "Bebé cubito", "Familiar que se desliza por la habitación si lo empujas#{{Slow}} Ralentiza e inflige 17.5 de daño por contacto#{{Freezing}} Congela a los enemigos al matarlos"}, -- Cube Baby
|
||||
[653] = {"653", "Vade Retro", "Al tenerlo, los enemigos no fantasmas dejan pequeños fantasmas rojos al morir#Al usarlo, hace que los fantasmas exploten#Mata instantaneamente a cualquier enemigo fantasma (incluyendo jefes) que tengan menos de 50% de salud"}, -- Vade Retro
|
||||
[654] = {"654", "Falso PHD", "{{Pill}} Identifica todas las píldoras#{{Pill}} Convierte las píldoras buenas en píldoras malas#{{BlackHeart}} +1 corazón negro#↑ {{Damage}} Las píldoras que bajan estadísticas otorgan +0.6 de daño#{{BlackHeart}} Otras píldoras sueltan corazones negros"}, -- False PHD
|
||||
@@ -359,9 +359,9 @@ local repCollectibles={
|
||||
[666] = {"666", "", "<Este objeto no existe>"},
|
||||
[667] = {"667", "Hombre de Paja", "{{Player14}} Genera un Keeper compañero#{{DevilRoom}} Los objetos de pacto del Diablo costaran monedas si esta vivo#Al morir:#Genera arañas azules#Elimina todo objeto que haya recogido y a si mismo de tu inventario#{{Warning}} Puede tomar objetos de eventos de progresión"}, -- Straw Man
|
||||
[668] = {"668", "Nota de Papá", "Tomarlo iniciará la ruta de ascenso hasta Casa#{{Trinket}} Transformará todos los trinkets dejados en la {{BossRoom}} Sala del jefe o la {{TreasureRoom}} Sala del tesoro en una {{Card78}} Llave rota"}, -- Nota de papá
|
||||
[669] = {"669", "Salchicha", "↑ {{Heart}} +1 corazón#↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +0.5#↑ {{Tears}} Lágrimas +0.5#↑ {{Range}} Alcance +2.5#↑ {{Shotspeed}} Vel. de lágrimas +0.6#↑ {{Luck}} Suerte +1#{{HealingRed}} Salud al maximo#↑ {{AngelDevilChance}} Probabilidad de sala de Diablo/Ángel +6.9%#↑ {{PlanetariumChance}} Probabilidad de Planetario +6.9% "}, -- Sausage
|
||||
[669] = {"669", "Salchicha", "↑ {{Heart}} +1 corazón#↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +0.5#↑ {{Tears}} Lágrimas +0.5#↑ {{Range}} Alcance +2.5#↑ {{Shotspeed}} Vel. de lágrimas +0.6#↑ {{Luck}} Suerte +1#{{HealingRed}} Salud al maximo#↑ {{AngelDevilChance}} +6.9% de probabilidad de sala de Diablo/Ángel#↑ {{PlanetariumChance}} +6.9% de probabilidad de planetario"}, -- Sausage
|
||||
[670] = {"670", "¿Opciones?", "Permite elegir entre dos recompensas de habitación"}, -- Options?
|
||||
[671] = {"671", "Corazón de Caramelo", "↑ Otorga una mejora aleatoria permanente de estadísticas al recoger un {{Heart}} corazón rojo#{{Heart}} Genera un corazón rojo"}, -- Candy Heart
|
||||
[671] = {"671", "Corazón de Caramelo", "↑ Recoger un {{Heart}} corazón rojo otorga una mejora aleatoria de estadísticas permanente#{{Heart}} Genera un corazón rojo"}, -- Candy Heart
|
||||
[672] = {"672", "Una Libra de Carne", "{{DevilRoom}} Los pactos del diablo ahora cuestan monedas#{{Shop}} Los objetos de las tiendas cuestan contenedores de corazón#Los recolectables en las tiendas son gratis pero están rodeados con espinas"}, -- A Pound of Flesh
|
||||
[673] = {"673", "Redención", "{{DevilRoom}} Al salir de una Sala del Diablo sin tomar nada, ganas: #{{SoulHeart}} Un Corazón de alma#↑ {{Damage}} Daño +1"}, -- Redemption
|
||||
[674] = {"674", "Grilletes Espirituales", "Al morir, te vuelves un fantasma encadenado a tu cuerpo muerto y puedes seguir luchando con medio corazón de alma#Si el fantasma sobrevive, te devuelve a la vida tras 10 segundos#{{SoulHeart}} Se recarga tomando corazones de alma"}, -- Soul Shackles
|
||||
@@ -924,7 +924,7 @@ local repTrinkets={
|
||||
[96] = {"96", "Gusano Ouroboros", "↑ {{Tears}} Lágrimas +0.4#↑ {{Range}} Alcance +1.5#Lágrimas espectrales#Probabilidad de disparar lágrimas teledirigidas#{{Luck}} 100% de probabilidad con 9 de suerte#Las lágrimas se mueven rapidamente en espiral"}, -- Ouroboros Worm
|
||||
[97] = {"97", "Angina", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares"}, -- Tonsil
|
||||
[98] = {"98", "Duende de Naríz", "5% de probabilidad de disparar lágrimas de moco#{{Damage}} Los mocos infligen tu daño una vez cada segundo#Los mocos se pegan durante 10 segundos#50% de probabilidad de que los mocos sean teledirigidos"}, -- Nose Goblin
|
||||
[100] = {"100", "Bombilla Vibrante", "Otorga al tener un objeto activo cargado:#↑ {{Speed}} Velocidad +0.25#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +0.75#↑ {{Shotspeed}} Vel. de lágrimas +0.1#↑ {{Luck}} +1 de Suerte"}, -- Vibrant Bulb
|
||||
[100] = {"100", "Bombilla Vibrante", "Otorga al tener un objeto activo cargado:#↑ {{Speed}} Velocidad +0.25#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +0.75#↑ {{Shotspeed}} Vel. de lágrimas +0.1#↑ {{Luck}} Suerte +1"}, -- Vibrant Bulb
|
||||
[101] = {"101", "Bombilla Muerta", "Otorga al tener un objeto activo descargado:#↑ {{Speed}} Velocidad +0.5#↑ {{Tears}} Lágrimas +0.5#↑ {{Damage}} Daño +1.5#↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Vel. de lágrimas +0.3#↑ {{Luck}} Suerte +2"}, -- Dim Bulb
|
||||
[107] = {"107", "Corazón de Cuervo", "El daño recibido afecta a los corazones rojos antes que los de alma o negros#{{Warning}} El daño a corazones rojos puede reducir la probabilidad de salas del Diablo/Ángel"}, -- Crow Heart
|
||||
[110] = {"110", "Dólar de Plata", "{{Shop}} Las tiendas aparecerán en el Útero y en el Cadaver"}, -- Silver Dollar
|
||||
@@ -942,7 +942,7 @@ local repTrinkets={
|
||||
[136] = {"136", "Candado roto", "Las puertas, candados y cofres dorados pueden abrirse con explosiones#También puede abrir una \"Puerta Extraña\" en las \"Profundidades II\""}, -- Broken Padlock
|
||||
[137] = {"137", "Nomeolvides", "Al bajar a una nueva planta, se generan hasta cuatro recolectables no obtenidos de la planta anterior"}, -- Myosotis
|
||||
[138] = {"138", "'M", "Usar un objeto activo lo reemplaza por otro"}, -- 'M
|
||||
[139] = {"139", "Talismán gota", "{{Luck}} +4 de Suerte para los efectos de lágrimas basados en la suerte"}, -- Teardrop Charm
|
||||
[139] = {"139", "Talismán gota", "{{Luck}} Suerte +4 para los efectos de lágrimas basados en la suerte"}, -- Teardrop Charm
|
||||
[140] = {"140", "Manzana de Sodoma", "{{Heart}} Recoger corazones rojos puede convertirlos en arañas azules#Funciona incluso si tienes vida al completo#Puede convertir corazones necesarios para curarte"}, -- Apple of Sodom
|
||||
[141] = {"141", "Canción de cuna olvidada", "Duplica la velocidad de disparo de los familiares"}, -- Forgotten Lullaby
|
||||
[142] = {"142", "Fe de Beth", "{{Collectible584}} Al inicio de cada planta, genera 4 fuegos fatuos del Libro de virtudes"}, -- Beth's Faith
|
||||
@@ -976,7 +976,7 @@ local repTrinkets={
|
||||
[170] = {"170", "Llave de cristal", "{{Collectible580}} 33% de probabilidad de crear una habitación de Llave Roja al limpiar una habitación#Menor probabilidad al estar en una habitación de Llave Roja"}, -- Crystal Key
|
||||
[171] = {"171", "Regateo de Keeper", "{{DevilRoom}} 50% de probabilidad de que los pactos del diablo cuesten monedas en lugar de corazones"}, -- Keeper's Bargain
|
||||
[172] = {"172", "Moneda maldita", "Recoger monedas te teletransporta a una habitación aleatoria#Puede teletransportarte a habitaciones secretas"}, -- Cursed Penny
|
||||
[173] = {"173", "Tu alma", "{{DevilRoom}} Puede usarse para pagar pactos del diablo en lugar de corazones#{{Warning}} Tomar pactos de Diáblo afectará las probabilidades de pactos de Angel"}, -- Your Soul
|
||||
[173] = {"173", "Tu alma", "{{DevilRoom}} Puede usarse para pagar pactos del diablo en lugar de corazones#{{Warning}} Tomar pactos de Diáblo afectará las probabilidades de pactos de Ángel"}, -- Your Soul
|
||||
[174] = {"174", "Imán de número", "{{DevilChance}} +10% de probabilidad de pacto del diablo#Evita que Krampus aparezca en salas del Diáblo#Genera habitaciónes del Diáblo con mas pactos, corazones negros y enemigos"}, -- Number Magnet
|
||||
[175] = {"175", "Llave extraña", "Abre el pasaje hacia ??? (Vientre azul) independientemente del tiempo#{{Collectible297}} Usar la Caja de Pandora consume la llave y genera 6 objetos de grupos aleatorias"}, -- Strange Key
|
||||
[176] = {"176", "Mini coágulo", "Genera un coágulo familiar que imita tus movimientos#Copia tus estadisticas, tus efectos de lágrima y posee un 35% de tu daño#Se regenera cada habitación"}, -- Lil Clot
|
||||
@@ -992,7 +992,7 @@ local repTrinkets={
|
||||
[186] = {"186", "Mejor amigo de Apolión", "{{Collectible706}} Otorga 1 langosta de Abismo"}, -- Apollyon's Best Friend
|
||||
[187] = {"187", "Lentes rotos", "{{TreasureRoom}} 50% de probabilidad de añadir un objeto adicional misterioso a la habitación del tesoro#50% de probabilidad de revelar el objeto misterioso en la ruta alternativa"}, -- Broken Glasses
|
||||
[188] = {"188", "Cubo de hielo", "20% de probabilidad de petrificar a enemigos aleatorios al entrar en una habitación#{{Freezing}} Matar a un enemigo petrificado lo congela"}, -- Ice Cube
|
||||
[189] = {"189", "Sello de Baphomet", "Otorga un escudo de un segundo tras matar a un enemigo"}, -- Sello de Baphomet
|
||||
[189] = {"189", "Sello de Baphomet", "Matar a un enemigo otorga un escudo durante un segundo#Matar más enemigos aumenta la duración del escudo"}, -- Sigil of Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
@@ -1005,8 +1005,10 @@ EID.descriptions[languageCode].quadrupledTrinket = "¡Efecto cuadruplicado!"
|
||||
EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
-- Broken Remote (replace with Teleport 2.0 info)
|
||||
[4] = { "{{Collectible419}} Usar un objeto activo te teletransporta hacia {{ColorGold}}una habitación sin completar{{CR}}#Jerarquía: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0
|
||||
-- Purple Heart
|
||||
[5] = { "Duplica", "Cuadruplica" },
|
||||
-- Broken Magnet (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 for doubled
|
||||
[6] = { "las monedas", "los recolectables" },
|
||||
[6] = { "las monedas", "{{CR}}los {{ColorGold}}recolectables" },
|
||||
-- Rosary Bead append
|
||||
[7] = { "{{Collectible72}} Se añade el rosario a todos los grupos de objetos" },
|
||||
-- Golden Store Credit: full replace
|
||||
@@ -1024,13 +1026,13 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
"{{HealingRed}} Cura {{ColorGold}}3{{CR}} Corazones rojos al entrar a la {{BossRoom}} Sala del Jefe#-{{ColorGold}}30{{CR}}% de salud del jefe#{{ColorGold}} Removible",
|
||||
},
|
||||
-- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect
|
||||
[64] = { "{{ArrowUp}} Los aumentos de estadísticas son duplicados", "Los aumentos de estadísticas son triplicados", "Los aumentos de estadísticas son cuadruplicados", },
|
||||
[64] = { "{{ArrowUp}} Duplíca los aumentos de estadísticas", "Triplíca los aumentos de estadísticas", "Cuadruplíca los aumentos de estadísticas", },
|
||||
-- Error (append): Same behavior as Rainbow Worm
|
||||
[75] = { "Duplica el efecto del trinket, de ser posible", "Triplica el efecto del trinket, de ser posible", "Cuadruplica el efecto del trinket, de ser posible", },
|
||||
-- NO!
|
||||
[88] = { "Evita que aparezcan los objetos de calidad {{Quality0}}" },
|
||||
[88] = { "Evita que aparezcan objetos de calidad {{Quality0}}" },
|
||||
-- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?)
|
||||
[159] = { "{{GoldenChest}} Remplaza todos los cofres (excepto los viejos y megacofres) con cofres dorados#Los cofres dorados pueden contener cartas, píldoras y trinkets extra" },
|
||||
[159] = { "{{GoldenChest}} Reemplaza todos los cofres (excepto los viejos y megacofres) con cofres dorados#Los cofres dorados pueden contener cartas, píldoras y trinkets extra" },
|
||||
-- The Twins
|
||||
[183] = { "Podrá copiar/otorgar 2 familiares", "Podrá copiar/otorgar 2 familiares", "Podrá copiar/otorgar 3 familiares" },
|
||||
}
|
||||
@@ -1045,17 +1047,21 @@ and then place
|
||||
[5] = { "Double", "Quadruple" },
|
||||
in their goldenTrinketEffects
|
||||
]]
|
||||
EID.descriptions[languageCode].goldenTrinketData = { }
|
||||
|
||||
EID.descriptions[languageCode].goldenTrinketData = {
|
||||
-- Purple Heart
|
||||
[5] = {findReplace = true, mult = 2},
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local repCards={
|
||||
[2] = {"2", "I - El Mago", "{{Timer}} Otorga durante la habitación actual:#{{Range}} Alcance +3#Lágrimas teledirigidas"}, -- I - The Magician
|
||||
[2] = {"2", "I - El Mago", "{{Timer}} Otorga durante la habitación actual:#↑ {{Range}} Alcance +3#Lágrimas teledirigidas"}, -- I - The Magician
|
||||
[12] = {"12", "XI - Fuerza", "{{Timer}} Otorga durante la habitación actual:#↑ {{Heart}} +1 de Vida#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño +0.3#↑ {{Damage}} Daño x0.5#↑ {{Range}} Alcance +2.5"}, -- XI - Strength
|
||||
[16] = {"16", "XV - El Diablo", "{{Timer}} Otorga durante la habitación actual:#↑ {{Damage}} Daño +2"}, -- XV - The Devil
|
||||
[18] = {"18", "XVII - Las Estrellas", "{{TreasureRoom}} Te teletransporta a la sala del tesoro#{{Planetarium}} Te llevará al planetario si se generó uno"}, -- XVII - The Stars
|
||||
[20] = {"20", "XIX - El Sol", "{{HealingRed}} Salud al maximo#Inflige 100 de daño a todos los enemigos#{{Timer}} Revela el mapa de la planta por completo (excepto las {{SuperSecretRoom}} Habitaciónes Super / {{UltraSecretRoom}} Ultra Secretas)#{{CurseDarkness}} Remueve la Maldición de Oscuridad"}, -- XIX - The Sun
|
||||
[21] = {"21", "XX - Juicio", "{{Beggar}} Genera un mendigo#{{DemonBeggar}} 33% de probabilidad de generar un mendigo demoníaco#2% de probabilidad de generar:#Un mendigo de llaves#Un mendigo de bombas#Un mendigo de baterías#Un mendigo podrido"}, -- XX - Judgement
|
||||
[21] = {"21", "XX - Juicio", "{{Beggar}} Genera un mendigo#{{DemonBeggar}} 33% de probabilidad de generar un mendigo demoníaco#2% de probabilidad de generar:#{{KeyBeggar}} Un mendigo de llaves#{{BombBeggar}} Un mendigo de bombas#{{BatteryBeggar}} Un mendigo de baterías#{{RottenBeggar}} Un mendigo podrido"}, -- XX - Judgement
|
||||
[22] = {"22", "XXI - El Mundo", "{{Timer}} Revela el mapa de la planta por completo (excepto las {{SuperSecretRoom}} Habitaciónes Super / {{UltraSecretRoom}} Ultra Secretas)"}, -- XXI - The World
|
||||
[27] = {"27", "Ás de Treboles", "{{Bomb}} Convierte todos los recolectables, cofres y enemigos no jefes en bombas aleatorias"}, -- Ace of Clubs
|
||||
[28] = {"28", "Ás de Diamantes", "{{Coin}} Convierte todos los recolectables, cofres y enemigos no jefes en monedas aleatorias"}, -- Ace of Diamonds
|
||||
@@ -1066,13 +1072,13 @@ local repCards={
|
||||
[42] = {"42", "Carta del caos", "Usar la carta la lanza en tu direccion de movimiento#Mata a TODOS los enemigos al instante (Excepto Delirium y La Bestia)"}, -- Chaos Card
|
||||
[51] = {"51", "Carta sagrada", "{{HolyMantle}} Otorga un escudo de Manto Sagrado de un solo uso"}, -- Holy Card
|
||||
[52] = {"52", "Gran Crecimiento", "{{Timer}} Otorga durante la habitación actual:#↑ {{Damage}} Daño +7#↑ {{Range}} Alcance +3#Aumenta tu tamaño#Permite romper rocas al caminar sobre ellas"}, -- Huge Growth
|
||||
[55] = {"55", "Fragmento de runa", "{{Rune}} Activa un efecto de runa aleatoria#El efecto es débil"},
|
||||
[55] = {"55", "Fragmento de runa", "{{Rune}} Activa el efecto de una runa aleatoria#El efecto es más débil que el original"}, -- Rune Shard
|
||||
[56] = {"56", "0 - ¿El Bufón?", "Deja caer tus corazones y recolectables al suelo#Te deja a medio corazón#Los recolectables pueden generarse como {{Collectible74}} Un Cuarto y {{Collectible19}} ¡Buum! si hay una cantidad suficiente"}, -- 0 - The Fool?
|
||||
[57] = {"57", "I - ¿El Mago?", "{{Timer}} Otorga un aura que repéle proyectiles y enemigos durante 60 segundos"}, -- I - The Magician?
|
||||
[58] = {"58", "II - ¿La Gran Sacerdotisa?", "{{Timer}} El Pie de Mamá tratará de pisarte por 60 segundos"}, -- II - The High Priestess?
|
||||
[59] = {"59", "III - ¿La Emperatriz?", "{{Timer}} Otorga durante 60 segundos:#↑ {{Heart}} +2 corazones rojos#↑ {{Tears}} Lágrimas +1.35#↓ {{Speed}} Velocidad -0.1"}, -- III - The Empress?
|
||||
[60] = {"60", "IV - ¿El Emperador?", "{{BossRoom}} Te teletransporta a una sala del jefe adicional#Derrotar al jefe otorga una recompensa#El jefe proviene de 2 plantas mas abajo de la actual"}, -- IV - The Emperor?
|
||||
[61] = {"61", "V - ¿El Sumo Sacerdote?", "{{EmptyBoneHeart}} Genera 2 corazones de hueso"}, -- V - The Hierophant?
|
||||
[61] = {"61", "V - ¿El Hierofante?", "{{EmptyBoneHeart}} Genera 2 corazones de hueso"}, -- V - The Hierophant?
|
||||
[62] = {"62", "VI - ¿Los Enamorados?", "Genera un objeto del grupo de la sala actual#{{BrokenHeart}} Convierte 1 corazón rojo o 2 corazones de alma en un corazón roto"}, -- VI - The Lovers?
|
||||
[63] = {"63", "VII - ¿El Carruaje?", "{{Timer}} Otorga durante 10 segundos:#↑ {{Tears}} Lágrimas x4#Te convierte en una estatua invencible"}, -- VII - The Chariot?
|
||||
[64] = {"64", "VIII - ¿Justicia?", "{{GoldenChest}} Genera 2-4 cofres dorados"}, -- VIII - Justice?
|
||||
@@ -1126,37 +1132,37 @@ EID.descriptions[languageCode].tarotClothBuffs = {
|
||||
[8] = {6, 12}, -- VII - The Chariot
|
||||
[9] = {"Genera {{ColorShinyPurple}}2{{CR}}{{UnknownHeart}} corazones, {{Coin}} monedas, {{Bomb}} bombas y {{Key}} llaves aleatorias"}, -- VIII - Justice
|
||||
[10] = "Evita que Codicia aparezca en las tiendas#Si ya se peleó contra Codicia, la tienda regresará a la normalidad", -- IX - The Hermit
|
||||
[11] = {" una ", " 2 ", "máquina", "{{CR}}maquinas", "máquina", "{{CR}}maquinas"}, -- X - Wheel of Fortune
|
||||
[11] = {" una ", " 2 ", "Máquina", "{{CR}}Maquinas","generar una", "{{CR}}de que una sea una"}, -- X - Wheel of Fortune
|
||||
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 2.5, 5}, -- XI - Strength
|
||||
[14] = {40, 80}, -- XIII - Death
|
||||
[15] = {" una ", " 2 ", "máquina", "{{CR}}maquinas", "mendigo demoníaco", "{{CR}}mendigos demoníacos"}, -- XIV - Temperance ( + Greed version)
|
||||
[15] = {" una ", " 2 ", "Máquina", "{{CR}}Maquinas", "mendigo demoníaco", "{{CR}}mendigos demoníacos"}, -- XIV - Temperance ( + Greed version)
|
||||
[16] = {2, 4}, -- XV - The Devil
|
||||
[17] = {6, 12}, -- XVI - The Tower
|
||||
[18] = "Si no se ha entrado a la sala del tesoro, esta tendrá 2 posibles opciones", -- XVII - The Stars
|
||||
[20] = {100, 400}, -- XIX - The Sun
|
||||
[21] = {" un mendigo ", " 2 {{CR}}mendigos ", "generar ", "{{CR}}tambien generar ", "generar ", "{{CR}}tambien generar "}, -- XX - Judgement
|
||||
[21] = {"Genera un mendigo", "{{CR}}Genera {{ColorShinyPurple}}2{{CR}} mendigos", "generar ", "{{CR}}que uno sea ", "generar:", "{{CR}}que uno sea:"}, -- XX - Judgement
|
||||
[56] = "Sueltas tanto los recolectables como los 6 objetos mas recientes", -- 0 - The Fool?
|
||||
[59] = {2, 3}, -- III - The Empress?
|
||||
[61] = {2, 3}, -- V - The Hierophant?
|
||||
[62] = "Añade 2 corazones rotos y genera 2 objetos", -- VI - The Lovers?
|
||||
[64] = {4, 14, 2, 4}, -- VIII - Justice?
|
||||
[65] = "Genera una {{Coin}} moneda adicional", -- IX - The Hermit?
|
||||
[66] = " un ", " 2 ", "efecto", "{{CR}}efectos", -- X - Wheel of Fortune?
|
||||
[66] = {" un ", " 2 ", "efecto", "{{CR}}efectos"}, -- X - Wheel of Fortune?
|
||||
[67] = {30, 60}, -- XI - Strength?
|
||||
[68] = {30, 60}, -- XII - The Hanged Man?
|
||||
[70] = {5, 10}, -- XIV - Temperance?
|
||||
[72] = {7, 14}, -- XVI - The Tower?
|
||||
[73] = "Elimina tus {{ColorShinyPurple}}2{{CR}} objetos pasivos más antiguos#Genera {{ColorShinyPurple}}4{{CR}} objetos aleatorios del grupo de la sala actual", -- XVII - The Stars?
|
||||
[76] = {" una ", " 2 ", "máquina", "{{CR}}maquinas"}, -- XX - Judgement?
|
||||
[76] = {" una ", " 2 ", "Máquina", "{{CR}}Maquinas"}, -- XX - Judgement?
|
||||
}
|
||||
|
||||
-- There's some odd behavior with Blank Card + Tarot Cloth not doubling some cards
|
||||
-- These will be appended after Blank Card recharge time and "Blank Card effect:"
|
||||
EID.descriptions[languageCode].tarotClothBlankCardBuffs = {
|
||||
[11] = "Genera una máquina", -- X - Wheel of Fortune
|
||||
[11] = "Genera una Máquina", -- X - Wheel of Fortune
|
||||
[12] = "No duplica las mejoras de estadisticas", -- XI - Strength
|
||||
[14] = "Inflige 40 de daño", -- XIII - Death
|
||||
[15] = "Genera una máquina", -- XIV - Temperance
|
||||
[15] = "Genera una Máquina", -- XIV - Temperance
|
||||
[16] = "Daño +2", -- XV - The Devil
|
||||
[20] = "Inflige 200 de daño", -- XIX - The Sun
|
||||
[21] = "Genera un mendigo", -- XX - Judgement
|
||||
@@ -1173,16 +1179,16 @@ EID.descriptions[languageCode].tarotClothBlankCardBuffs = {
|
||||
---------- Pills ----------
|
||||
|
||||
local repPills={
|
||||
[4] = {"3", "Bombas son llaves", "Intercambia el número de {{Bomb}} bombas y de {{Key}} llaves#Las bombas y llaves doradas también se intercambian"}, -- Bombs are Key
|
||||
[4] = {"3", "Las bombas son llaves", "Intercambia el número de {{Bomb}} bombas y de {{Key}} llaves#También intercambia las bombas y llaves doradas"}, -- Bombs are Key
|
||||
[12] = {"11", "Menos Alcance", "↓ {{Range}} Alcance -1"}, -- Range Down
|
||||
[13] = {"12", "Más Alcance", "↑{{Range}} Alcance +1.25"}, -- Range Up
|
||||
[13] = {"12", "Más Alcance", "↑ {{Range}} Alcance +1.25"}, -- Range Up
|
||||
[38] = {"37", "¡Visión retro!", "{{Timer}} Pixela la pantalla durante 30 segundos"}, -- Retro Vision
|
||||
[42] = {"41", "Tengo sueño...", "{{Slow}} Te ralentiza a ti y a los enemigos de la habitación"}, -- I'm Drowsy...
|
||||
[43] = {"42", "¡¡TENGO MUCHA ENERGÍA!!", "{{Timer}} Aumenta tu velocidad y la de los enemigos de la habitación#Se vuelve a activar tras 30 y 60 segundos"}, -- I'm Excited!!
|
||||
[48] = {"47", "- Velocidad de lágrimas", "↓ {{Shotspeed}} Vel. de lágrimas -0.15"}, -- Shot speed Down
|
||||
[49] = {"48", "+ Velocidad de lágrimas", "↑ {{Shotspeed}} Vel. de lágrimas +0.15"}, -- Shot speed Up
|
||||
[50] = {"49", "Píldora experimental", "↑ Aumenta una estadística aleatoria#↓ Disminuye otra estadística aleatoria"}, -- Experimental Pill
|
||||
[9999] = {"", "Píldora dorada", "Efecto de píldora aleatorio#Probabilidad de destruirse tras cada uso"}, -- golden Pill
|
||||
[42] = {"41", "Tengo mucho sueño...", "{{Slow}} Te ralentiza a ti y a todos los enemigos de la habitación"}, -- I'm Drowsy...
|
||||
[43] = {"42", "¡¡TENGO MUCHA ENERGÍA!!", "{{Timer}} Aumenta tu velocidad y la de todos los enemigos de la habitación#Reactiva el efecto tras 30 y 60 segundos"}, -- I'm Excited!!
|
||||
[48] = {"47", "Menos Vel. de lágrimas", "↓ {{Shotspeed}} Vel. de lágrimas -0.15"}, -- Shot speed Down
|
||||
[49] = {"48", "Más Vel. de lágrimas", "↑ {{Shotspeed}} Vel. de lágrimas +0.15"}, -- Shot speed Up
|
||||
[50] = {"49", "Píldora experimental", "↑ Aumenta una estadística aleatoria#↓ Disminuye una estadística aleatoria"}, -- Experimental Pill
|
||||
[9999] = {"", "Píldora dorada", "Efecto de píldora aleatorio#Probabilidad de destruirse tras cada uso"}, -- Golden Pill
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills)
|
||||
|
||||
@@ -1234,8 +1240,8 @@ EID.descriptions[languageCode].horsepills={
|
||||
{"44", "¡Horf!", "Dispara un grupo de lágrimas de {{Collectible149}}Ipecac"}, -- Horf!
|
||||
{"45", "¡Es como si caminara sobre el sol!", "{{Timer}} Otorga durante 6.5 segundos:#Invincibilidad#Isaac no puede disparar pero hace 40 de daño por contacto cada segundo#{{HealingRed}} Comer 2 enemigos cura medio corazón#{{Fear}} Asusta a todos los enemigos en la habitación"}, -- Feels like I'm walking on sunshine!
|
||||
{"46", "¡Vurp!", "Genera la última píldora usada como una píldora para caballos"}, -- Vurp!
|
||||
{"47", "Menos Velocidad de lágrimas", "↓ {{Shotspeed}} Vel. de Lágrimas -0.3"}, -- Shot speed Down
|
||||
{"48", "Más Velocidad de lágrimas", "↑ {{Shotspeed}} Vel. de Lágrimas +0.3"}, -- Shot speed Up
|
||||
{"47", "Menos Vel. de lágrimas", "↓ {{Shotspeed}} Vel. de Lágrimas -0.3"}, -- Shot speed Down
|
||||
{"48", "Más Vel. de lágrimas", "↑ {{Shotspeed}} Vel. de Lágrimas +0.3"}, -- Shot speed Up
|
||||
{"49", "Píldora experimental", "↑ Aumenta una estadística aleatoria dos veces#↓ Disminuye otra estadística aleatoria dos veces"}, -- Experimental Pill
|
||||
[9999] = {"", "Píldora dorada", "Efecto de píldora de caballo aleatorio#Probabilidad de destruirse tras cada uso"}, -- Píldora dorada
|
||||
}
|
||||
@@ -1263,7 +1269,7 @@ local repCharacterInfo = {
|
||||
[30] = {"Edén Corrupto", "Al recibir daño, cambia tus estadisticas, objetos, trinkets, y consumibles#Los objetos cambian a otros objetos de su mismo grupo#El daño auto-infligido no activa este cambio"},
|
||||
[31] = {"El Perdido Corrupto", "{{Card51}} Las cartas y runas encontradas tienen un 10% de probabilidad de ser convertidas en Carta Sagrada#Los objetos de calidad {{Quality2}} o menos tienen un 20% de probabilidad de ser cambiados#Solo se generarán objetos con \"calidad\" suficiente"},
|
||||
[32] = {"Lilith Corrupta", "Presionar el boton de disparo libera un bebé familiar de corta distancia#El bebé inflige 3 veces tu daño al golpear enemigos#Mantener presionado el boton provoca que el bebé dispare lágrimas a los enemigos cercanos"},
|
||||
[33] = {"Keeper Corrupto", "2 Corazones de Moneda máximo#Los enemigos sueltan monedas que desaparecen tras 2 segundos#La mayoria de objetos en pedestales cuestan 15 monedas#Los objetos de pacto del Diablo/Angel cuestan entre 15 y 30 monedas#Las tiendas aparecen abiertas y mejoradas"},
|
||||
[33] = {"Keeper Corrupto", "2 Corazones de Moneda máximo#Los enemigos sueltan monedas que desaparecen tras 2 segundos#La mayoria de objetos en pedestales cuestan 15 monedas#Los objetos de pacto del Diablo/Ángel cuestan entre 15 y 30 monedas#Las tiendas aparecen abiertas y mejoradas"},
|
||||
[34] = {"Apolión Corrupto", ""},
|
||||
[35] = {"El Olvidado Corrupto", "El Olvidado es un monton de huesos inmoviles que son recogidos y lanzados por El Alma#El Olvidado inflige 3 veces tu daño al ser lanzado#Solo El Alma puede recibir daño#Las bombas son soltadas en la ubicación de Forgotten#No puedes tener Corazones rojos#{{SoulHeart}} los Objetos de vida otorgan Corazones de Alma"},
|
||||
[36] = {"Bethany Corrupta", "{{Heart}} Utiliza corazones rojos para cargar tu objeto activo#No puede tener Corazones Rojos#{{SoulHeart}} los Objetos de vida otorgan Corazones de Alma y cargas de sangre#Las bonificaciónes de estadisticas serán 75% efectivas"},
|
||||
@@ -1274,29 +1280,29 @@ local repCharacterInfo = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo)
|
||||
|
||||
EID.descriptions[languageCode].birthright ={ -- TO DO(check for discrepancies)
|
||||
{"Isaac", "", "Todos los objetos en pedestales alternan entre dos objetos"},
|
||||
{"Magdalene", "Magdalena", "↑ {{Heart}} +1 corazón#El límite de corazones aumenta a 18"},
|
||||
{"Cain", "Caín", "↑ {{Luck}} Suerte +1#{{ArcadeRoom}} Todos los pisos tendrán un Arcade mejorado garantizado menos Cofre y Cuarto oscuro#{{Collectible46}} Incrementa enormemente la probabilidad de ganar del Pie de la suerte"},
|
||||
EID.descriptions[languageCode].birthright ={
|
||||
{"Isaac", "", "Todos los objetos en pedestales alternarán entre dos objetos"},
|
||||
{"Magdalene", "Magdalena", "↑ {{Heart}} +1 corazón#Aumenta el límite de contenedores de corazón a 18"},
|
||||
{"Cain", "Caín", "↑ {{Luck}} Suerte +1#{{ArcadeRoom}} Todos los pisos tendrán un Arcade mejorado garantizado(menos \"Cofre\" y \"Cuarto oscuro\")#{{Collectible46}} Incrementa enormemente la probabilidad de ganar del Pie de la suerte"},
|
||||
{"Judas", "", "{{Collectible34}} El Libro de Belial se vuelve un objeto pasivo, similar a {{Collectible584}} El Libro de las Virtudes#{{Collectible34}} Otorga El Libro de Belial si Judas actualmente no lo tiene#↑ {{Damage}} El aumento de daño escala con la carga de los objetos activos#Varios objetos activos reciben interacciones especiales"},
|
||||
{"???", "", "{{SoulHeart}} Los corazones de alma recibidos de los aumentos de vida se duplican"},
|
||||
{"Eve", "Eva", "{{Collectible122}} Activa la Ramera de Babilonia sin depender de la vida#{{Collectible117}} Activa de forma permanente el Ave Muerta"},
|
||||
{"Samson", "Sansón", "{{Collectible157}} Lujuria de Sangre puede activar 4 veces más por piso, hasta alcanzar un máximo de +14 de daño"},
|
||||
{"Azazel", "", "El rayo de Azazel es más amplio#No varía el daño"},
|
||||
{"Lazarus", "Lázaro", "↑ Revivir como Lázaro Resucitado otorga:#↑ {{Damage}} Daño +7.2#{{Timer}} El efecto dura 60 segundos##{{Blank}} Matar enemigos mientras el efecto siga activo extiende la duración"},
|
||||
{"???", "", "{{SoulHeart}} Duplica los corazones de alma recibidos por aumentos de vida"},
|
||||
{"Eve", "Eva", "{{Collectible122}} Activa de forma permanente la Ramera de Babilonia#{{Collectible117}} Activa de forma permanente el Ave Muerta"},
|
||||
{"Samson", "Sansón", "{{Collectible157}} Puedes activar Lujuria de Sangre 4 veces más por piso, hasta un máximo de +14 de daño"},
|
||||
{"Azazel", "", "El rayo de Azazel es más amplio#No aumenta el daño"},
|
||||
{"Lazarus", "Lázaro", "↑ Revivir como Lázaro Resucitado otorga:#↑ {{Damage}} Daño +7.2#{{Timer}} El efecto dura 60 segundos#{{Blank}} Matar enemigos mientras el efecto siga activo extiende la duración"},
|
||||
{"Eden", "Edén", "Genera 3 objetos aleatorios de grupos de objetos aleatorios#Solo se puede tomar uno"},
|
||||
{"The Lost", "El Perdido", "Evita la aparición de objetos inútiles para El Perdido#Ejemplos: Aumentos de vida, vuelo, lágrimas espectrales o los que requieran daño para activarse"},
|
||||
{"Lazarus Risen", "Lázaro Resucitado", "↑ {{Damage}} Daño +7.2#{{Timer}} El efecto dura 60 segundos##{{Blank}} Matar enemigos mientras el efecto siga activo extiende la duración#El efecto se activará cada vez que Lázaro resucite"},
|
||||
{"The Lost", "El Perdido", "Evita que se generen objetos inútiles para El Perdido#Ejemplos: Aumentos de vida, vuelo, lágrimas espectrales o que requieran daño para activarse"},
|
||||
{"Lazarus Risen", "Lázaro Resucitado", "↑ {{Damage}} Daño +7.2#El efecto dura 60 segundos#Matar enemigos mientras el efecto siga activo extiende la duración#El efecto se activará cada vez que Lázaro resucite"},
|
||||
{"Black Judas", "Judas Oscuro", "{{Collectible34}} El Libro de Belial se vuelve un objeto pasivo, similar a {{Collectible584}} El Libro de las Virtudes#{{Collectible34}} Otorga El Libro de Belial si Judas actualmente no lo tiene#↑ {{Damage}} El aumento de daño escala con la carga de los objetos activos#Varios objetos activos reciben interacciones especiales"},
|
||||
{"Lilith", "", "Los familiares se posicionan frente a Lilith"},
|
||||
{"Keeper", "", "↑ {{CoinHeart}} +1 Vida#El límite de contenedores de corazón de moneda aumenta a 4"},
|
||||
{"Keeper", "", "↑ {{CoinHeart}} +1 Vida#Aumenta el límite de corazones de moneda a 4"},
|
||||
{"Apollyon", "Apolión", "{{Collectible477}} Usar Vacio tiene una probabilidad de generar una copia de un objeto absorbido anteriormente#Mientras más objetos absorbidos, mayor probabilidad de generar copias al activarse"},
|
||||
{"The Forgotten", "El Olvidado", "Remueve las cadenas que atan a El Alma a El Olvidado"},
|
||||
{"The Forgotten Soul", "El Alma", "Remueve las cadenas que atan a El Alma a El Olvidado"},
|
||||
{"Bethany", "", "{{Battery}} Probabilidad de no consumir cargas de alma tras activar un objeto"},
|
||||
{"The Forgotten", "El Olvidado", "Remueve las cadenas que atan El Alma a El Olvidado"},
|
||||
{"The Forgotten Soul", "El Alma", "Remueve las cadenas que atan El Alma a El Olvidado"},
|
||||
{"Bethany", "", "{{Battery}} Probabilidad de no consumir cargas de alma al usar un objeto activo"},
|
||||
{"Jacob", "", "El hermano que recoja el objeto obtendrá copias de tres objetos pasivos del otro hermano"},
|
||||
{"Esau", "Esaú", "El hermano que recoja el objeto obtendrá copias de tres objetos pasivos del otro hermano"},
|
||||
{"Tainted Isaac", "Isaac Corrupto", "Añade 4 ranuras de objetos pasivos adicionales#No consume una ranura"},
|
||||
{"Tainted Isaac", "Isaac Corrupto", "Añade 4 ranuras adicionales de objetos pasivos#{{Collectible619}} Primogenitura no consume una ranura"},
|
||||
{"Tainted Magdalene", "Magdalena Corrupta", "{{Heart}} Añade 1 contenedor de corazón que no se drena"},
|
||||
{"Tainted Cain", "Caín Corrupto", "Duplica la cantidad de recolectables generados al tomar un objeto"},
|
||||
{"Tainted Judas", "Judas Corrupto", "{{Collectible705}} Aumenta el alcance del ataque de Artes Oscuras"},
|
||||
@@ -1306,12 +1312,12 @@ EID.descriptions[languageCode].birthright ={ -- TO DO(check for discrepancies)
|
||||
{"Tainted Azazel", "Azazel Corrupto", "{{Collectible726}} Duplica el tamaño del estornudo de Azazel Corrupto"},
|
||||
{"Tainted Lazarus", "Lázaro Corrupto", "El Lázaro Corrupto que no esté activo aparecerá como un personaje fantasma#Es invencible e inflige el 25% de tu daño#Ambas formas reciben este objeto"},
|
||||
{"Tainted Eden", "Edén Corrupto", "Los objetos obtenidos antes de Primogenitura no cambiarán al recibir daño"},
|
||||
{"Tainted Lost", "El Perdido Corrupto", "Otorga una vida extra que revive al Perdido Corrupto en la misma habitación y causa 200 de daño a los enemigos cercanos"},
|
||||
{"Tainted Lost", "El Perdido Corrupto", "Otorga una vida extra que revive a El Perdido Corrupto dentro de la habitación e inflige 200 de daño a enemigos cercanos"},
|
||||
{"Tainted Lilith", "Lilith Corrupta", "{{Collectible728}} Los familiares seguirán a Gello en vez de a Lilith Corrupto#El ataque melee inflige +3 de daño por familiar"},
|
||||
{"Tainted Keeper", "Keeper Corrupto", "{{Coin}} Atrae las monedas que sueltan los enemigos al morir#No afecta al resto de monedas"},
|
||||
{"Tainted Apollyon", "Apolión Corrupto", "Las langostas se quedan atacando a un enemigo mientras se siga disparando"},
|
||||
{"Tainted Apollyon", "Apolión Corrupto", "Las langostas se quedan atacando al enemigo mientras se siga disparando"},
|
||||
{"Tainted Forgotten", "El Olvidado Corrupto", "{{Collectible714}} El Alma Corrupta gana la habilidad de recuperar automáticamente a El Olvidado Corrupto desde la distancia#El Alma es invencible mientras El Olvidado regresa"},
|
||||
{"Tainted Bethany", "Bethany Corrupta", "Genera 4 fuegos de objetos de calidad {{Quality3}} y {{Quality4}} aleatorios#Tienen salud mayor de lo normal"},
|
||||
{"Tainted Bethany", "Bethany Corrupta", "Genera 4 fuegos de objetos de calidad {{Quality3}} y {{Quality4}} aleatorios#Estos fuegos tienen más salud de lo normal"},
|
||||
{"Tainted Jacob", "Jacob Corrupto", "Crea una clon sombrío de Esaú Oscuro#Ambos embisten siempre al mismo tiempo#{{Collectible722}} Reduce el enfriamiento de Anima Sola a 10 segundos#Usar Anima Sola encadena a ambos durante 6.67 segundos"},
|
||||
{"Dead Tainted Lazarus", "Lázaro Corrupto muerto", "El Lázaro Corrupto que no esté activo aparecerá como un personaje fantasma#Es invencible e inflige el 25% de tu daño#Ambas formas reciben este objeto"},
|
||||
{"Tainted Jacob 2", "Jacob Corrupto 2", "Crea una clon sombrío de Esaú Oscuro#Ambos embisten siempre al mismo tiempo#{{Collectible722}} Reduce el enfriamiento de Anima Sola a 10 segundos#Usar Anima Sola encadena a ambos durante 6.67 segundos"},
|
||||
@@ -1429,12 +1435,12 @@ EID.descriptions[languageCode].poopSpells = {
|
||||
|
||||
EID.descriptions[languageCode].itemPoolFor = "Grupos de Objeto:"
|
||||
EID.descriptions[languageCode].itemPoolNames = {
|
||||
[0] = "Tesoro", "Tienda", "Jefe", "Diablo", "Angel", "Secreta", "Biblioteca", "Trile", "Cofre Dorado", "Cofre Rojo", "Mendigo", "Mendigo Demoníaco", "Maldición", "Mendigo de llaves", "Mendigo de Baterias", "Cofre de Mamá", "Tesoro", "Tienda Codicia", "Jefe Codicia", "Diablo Codicia", "Angel Codicia", "Maldición Codicia", "Secreta Codicia", "Juego de la Grua", "Ultra Secreta", "Mendigo de Bombas", "Planetario", "Cofre Antiguo", "Tienda de Bebés", "Cofre de Madera", "Mendigo Podrido",
|
||||
[0] = "Tesoro", "Tienda", "Jefe", "Diablo", "Ángel", "Secreta", "Biblioteca", "Trile", "Cofre Dorado", "Cofre Rojo", "Mendigo", "Mendigo Demoníaco", "Maldición", "Mendigo de llaves", "Mendigo de Baterias", "Cofre de Mamá", "Tesoro", "Tienda Codicia", "Jefe Codicia", "Diablo Codicia", "Ángel Codicia", "Maldición Codicia", "Secreta Codicia", "Juego de la Grua", "Ultra Secreta", "Mendigo de Bombas", "Planetario", "Cofre Antiguo", "Tienda de Bebés", "Cofre de Madera", "Mendigo Podrido",
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].VoidShopText = "Si se absorbe justo después de tomarlo, otorga:"
|
||||
EID.descriptions[languageCode].VoidOptionText = " será absorbido en su lugar"
|
||||
EID.descriptions[languageCode].VoidNames = {"de Velocidad", "de Lágrimas", "de Daño", "de Alcance", "de Vel. de lágrimas", "de Suerte"}
|
||||
EID.descriptions[languageCode].VoidNames = {"Velocidad {1}", "Lágrimas {1}", "Daño {1}", "Alcance {1}", "Vel. de lágrimas {1}", "Suerte {1}"}
|
||||
|
||||
EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} Daño +4", "↑ {{Tears}} Lágrimas +2", "↑ {{Speed}} Velocidad +0.5", "↑ {{Range}} Alcance +3"}
|
||||
|
||||
@@ -1509,7 +1515,7 @@ local repConditions = {
|
||||
["5.100.722"] = {"Encadena a Esaú Oscuro#Tras 5 segundos o al volver a usar Anima Sola, se libera y carga contra Jacob"}, -- TJacob + Anima Sola
|
||||
["5.100.713"] = {"Absorbe los coágulos en tu barra de salud#Los coágulos extras son movidos a tu ubicación#{{Timer}} tiempo de recarga de 1 segundo"}, --Teve + Sumptorium
|
||||
["5.100.711"] = {"Al ", "{{Player38}} Permite a Lázaro alternar entre estados#Al "}, -- Tlaz + Flip
|
||||
["5.100.710"] = {"Upon use, attacking swipes the bag in the chosen direction#Swiping at a pickup puts it in the bag#The Bag's contents can be shifted with {{ButtonRT}} to replace specific pickups when full#Holding the Use key when the bag is full crafts the previewed item#Item quality is based on the quality of the pickups"}, -- Tcain Bag of Crafting
|
||||
["5.100.710"] = {"Al usarse, agita la bolsa en la dirección del ataque#Agitár sobre un recolectable lo mete dentro de la bolsa#Presionar {{ButtonRT}} reordena los contenidos de la bolsa, permitiendo reemplazar recolectables especificos al estar llena#Mantener el boton de Uso mientras la bolsa está llena fabríca el objeto mostrado#La calidad del objeto dependerá de la calidad de los recolectables"}, -- Tcain Bag of Crafting
|
||||
|
||||
["Mother's Kiss Soul"] = {"{{SoulHeart}} +1 Corazón de Alma al tenerlo"},
|
||||
["Mother's Kiss Bone"] = {"{{BoneHeart}} +1 Corazón de Hueso al tenerlo"},
|
||||
@@ -1616,6 +1622,6 @@ if EID.enableDebug then
|
||||
end
|
||||
|
||||
if REPENTOGON then
|
||||
EID.descriptions[languageCode].custom["6.8.0"] = {"0", "Máquina de Donación", "Proximo logro en {1} monedas, monedas restantes: {2}#{{Luck}} 2% de probabilidad de obtener +1 de suerte al donar#{{AngelRoom}} Donar 10 monedas incrementa la probabilidad de encontrar salas de Angel"}
|
||||
EID.descriptions[languageCode].custom["6.8.0"] = {"0", "Máquina de Donación", "Proximo logro en {1} monedas, monedas restantes: {2}#{{Luck}} 2% de probabilidad de obtener +1 de suerte al donar#{{AngelRoom}} Donar 10 monedas incrementa la probabilidad de encontrar salas de Ángel"}
|
||||
EID.descriptions[languageCode].custom["6.11.0"] = {"0", "Máquina de Donación (Codicia)", "Proximo logro en {1} monedas, monedas restantes: {2}"}
|
||||
end
|
||||
@@ -648,24 +648,135 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[729] = "单房间不动魂火", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
EID.descriptions[languageCode].abyssSynergies = {
|
||||
[2] = "3只普通蝗虫", -- The Inner Eye
|
||||
[3] = "紫色追踪蝗虫", -- Spoon Bender
|
||||
[4] = "红色大型蝗虫, 造成3倍伤害", -- Cricket's Head
|
||||
[6] = "黄色短距离快速蝗虫, 快速造成伤害", -- Number One
|
||||
[7] = "红色蝗虫, 造成2倍伤害", -- Blood of the Martyr
|
||||
[10] = "2只灰色蝗虫, 造成一半伤害", -- Halo of Flies
|
||||
[13] = "绿色蝗虫, 使敌人中毒", -- The Virus
|
||||
[103] = "绿色蝗虫, 使敌人中毒", -- The Common Cold
|
||||
[118] = "较大的灰色蝗虫, 其他属性正常", -- Brimstone
|
||||
[149] = "缓慢的大型绿色蝗虫, 造成1.5x角色伤害并使敌人中毒", -- Ipecac
|
||||
[153] = "4只普通蝗虫", -- Mutant Spider
|
||||
[257] = "橙色蝗虫, 使敌人燃烧", -- Fire Mind
|
||||
[305] = "绿色蝗虫, 使敌人中毒", -- Scorpio
|
||||
[374] = "青色蝗虫, 生成造成3x角色伤害的光束", -- Holy Light
|
||||
[494] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- Jacob's Ladder
|
||||
[559] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- 120 Volt
|
||||
---------- Abyss Locust description parts ----------
|
||||
EID.descriptions[languageCode].AbyssTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
|
||||
InfoText = "{amount}只{size}{speed}蝗虫({dmg})",
|
||||
InfoTextPlural = nil, -- Can be used by translators to provide a pluralized version of the InfoText
|
||||
Chance = "({1}%几率)", -- {1} will be replaced with the chance
|
||||
SpeedSlow = "缓慢", -- Speed < 1
|
||||
SpeedFast = "较快", -- Speed > 1
|
||||
SpeedDash = "非常快", -- Speed >= 6
|
||||
SizeSmall = "小型", -- Size < 1
|
||||
SizeBig = "大型", -- Size > 1
|
||||
DamageMult = "{1}x角色伤害", -- {1} will be replaced with the calculated damage multiplier
|
||||
}
|
||||
|
||||
---------- Abyss Locust special effects ----------
|
||||
--- Special locust effects that dont correspond to TearFlags.
|
||||
--- Displays an icon in front of the description that shows an item with the same effect
|
||||
EID.descriptions[languageCode].AbyssLocustEffects = {
|
||||
[0] = "{{Bomb}}接触敌人时爆炸",
|
||||
[1] = "{{QuestionMark}}随机蝗虫效果",
|
||||
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
|
||||
[3] = "{{Collectible285}}在接触敌人时触发退化效果",
|
||||
[4] = "{{Collectible35}}在接触敌人时触发全屏伤害效果",
|
||||
[5] = "{{Collectible638}}在接触敌人时触发永久擦除效果",
|
||||
[6] = "{{Collectible114}}在发动攻击时携带一把旋转的菜刀",
|
||||
[7] = "{{Collectible611}}在接触敌人时触发一次微型的音波",
|
||||
[8] = "{{Collectible399}}在接触敌人时触发一次微型的黑色血激光环",
|
||||
[9] = "{{Collectible522}}在发动攻击时带有强烈的泪弹排斥效果",
|
||||
[10] = "{{Collectible447}}在接触敌人时触发一次微型的毒屁",
|
||||
[11] = "{{Collectible447}}在接触敌人时触发一次微型的击退屁",
|
||||
[12] = "{{Collectible118}}在接触敌人时产生一道微型的反重力硫磺火漩涡",
|
||||
[13] = "{{Collectible317}}在接触敌人时产生绿色水迹",
|
||||
[14] = "{{Collectible56}}在接触敌人时产生黄色水迹",
|
||||
[15] = "{{Collectible214}}在接触敌人时产生红色水迹",
|
||||
[16] = "{{Collectible178}}在接触敌人时产生蓝色水迹",
|
||||
[17] = "{{Collectible420}}在接触敌人时产生一个微型的黑色粉末魔法阵",
|
||||
[18] = "{{Collectible144}}每吞噬一个掉落物会增加0.25的固定伤害,累计吞噬25个掉落物后不再吞噬",
|
||||
}
|
||||
|
||||
|
||||
-- list of Tear flag descriptions used for Abyss locust effect description
|
||||
EID.descriptions[languageCode].TearFlagNames = {
|
||||
[0] = "{{Collectible115}}灵体", -- Ouija board type tear (goes thru obstacles)
|
||||
[1] = "{{Collectible48}}穿刺", -- Cupid's arrow type tear (goes thru enemy)
|
||||
[2] = "{{Collectible3}}追踪", -- Spoon bender type tear (homes to enemy)
|
||||
[3] = "{{Collectible89}}减速", -- Spider bite type tear (slows on contact)
|
||||
[4] = "{{Collectible103}}毒性", -- Common cold type tear (poisons on contact)
|
||||
[5] = "{{Collectible110}}石化", -- Mom's contact type tear (freezes on contact)
|
||||
[6] = "{{Collectible104}}分裂", -- Parasite type tear (splits on collision)
|
||||
[7] = "{{Collectible132}}越远伤害越高", -- Lump of coal type tear (grows by range)
|
||||
[8] = "{{Collectible5}}回旋", -- My reflection type tear (returns back)
|
||||
[9] = "{{Collectible169}}巨人", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage
|
||||
[10] = "{{Trinket10}}蠕动虫", -- Wiggle worm type tear (wiggles)
|
||||
[11] = "{{Collectible151}}击中敌人生成一只蓝苍蝇", -- Mulligan type tear (creates fly on hit)
|
||||
[12] = "{{Collectible149}}爆炸", -- IPECAC type tear (explodes on hit)
|
||||
[13] = "{{Collectible200}}魅惑", -- Mom's Eyeshadow tear
|
||||
[14] = "{{Collectible201}}眩晕", -- Iron Bar tear
|
||||
[15] = "{{Heart}}击杀敌人时掉落心", -- These tears cause enemy to drop hearts if killed (33% chance)
|
||||
[16] = "{{Collectible233}}环绕", -- Used for Little Planet (orbit arounds the player)
|
||||
[17] = "{{Collectible222}}反重力", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[18] = "{{Collectible224}}四向分裂", -- Splits into 4 smaller tears if it hits the ground
|
||||
[19] = "{{Collectible221}}弹跳", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
|
||||
[20] = "{{Collectible228}}恐惧", -- Mom's Perfume type tear of fear (fear on contact)
|
||||
[21] = "{{Collectible261}}逐渐缩小", -- Proptosis tears start large and shrink
|
||||
[22] = "{{Collectible257}}燃烧", -- Fire Mind tears cause Burn effect on enemies
|
||||
[23] = "{{Collectible315}}磁化", -- Attracts enemies and pickups
|
||||
[24] = "{{Collectible309}}击退", -- Tear impact pushes enemies back further
|
||||
[25] = "{{Trinket9}}波动虫", -- Makes the tear pulse
|
||||
[26] = "{{Trinket11}}环形虫", -- Makes the tear path spiral
|
||||
[27] = "{{Trinket12}}扁形虫", -- Makes the tear oval in the direction of travel
|
||||
[28] = "{{Collectible220}}悲伤炸弹", -- Used by Bombs (Sad Bomb)
|
||||
[29] = "{{Collectible209}}屁股炸弹", -- Used by Bombs (Butt Bomb)
|
||||
[30] = "{{Trinket26}}钩形虫", -- Used for Hook Worm
|
||||
[31] = "{{Collectible331}}神性", -- Used for GodHead (they will have a glow around them)
|
||||
[32] = "{{Collectible231}}焦油球", -- Used for Gish player tears (to color enemy black on slowing)
|
||||
[33] = "{{Collectible317}}神秘液体", -- Mysterious Liquid tears spawn damaging green creep when hit
|
||||
[34] = "{{Collectible213}}护盾", -- Lost Contact tears, block enemy projectiles
|
||||
[35] = "{{Collectible432}}闪光炸弹", -- Used by Bombs (Glitter Bomb)
|
||||
[36] = "{{Collectible366}}分裂炸弹", -- Used for Scatter bombs
|
||||
[37] = "{{Collectible367}}粘性", -- Used for Sticky bombs and Explosivo tears
|
||||
[38] = "{{Collectible369}}连续统", -- Tears loop around the screen
|
||||
[39] = "{{Collectible374}}圣光", -- Create damaging light beam on hit
|
||||
[40] = "{{Collectible385}}击中敌人生成硬币", -- Used by Bumbo, spawns a coin when tear hits
|
||||
[41] = "{{Collectible393}}击杀敌人时掉落黑心", -- Enemy drops a black hp when dies
|
||||
[42] = "{{Collectible397}}牵引光束", -- Tear with this flag will follow parent player's beam
|
||||
[43] = "{{Collectible398}}缩小敌人", -- God's flesh flag to minimize enemies
|
||||
[44] = "{{Collectible429}}击中敌人生成硬币", -- Greed coin tears that has a chance to generate a coin when hit
|
||||
[45] = "{{Collectible353}}击中敌人生成硬币十字爆炸", -- Bomber Boy
|
||||
[46] = "{{Trinket96}}衔尾虫", -- Ouroboros Worm, big radius oscilating tears
|
||||
[47] = "{{Collectible460}}使被击中的敌人获得混乱效果", -- Glaucoma tears, permanently confuses enemies
|
||||
[48] = "{{Collectible459}}鼻窦炎", -- Booger tears, stick and do damage over time
|
||||
[49] = "{{Collectible461}}击中敌人生成蓝苍蝇或蓝蜘蛛", -- Egg tears, leave creep and spawns spiders or flies
|
||||
[50] = "{{Collectible463}}硫酸", -- Sulfuric Acid tears, can break grid entities
|
||||
[51] = "{{Collectible453}}分裂骨头", -- Bone tears, splits in 2
|
||||
[52] = "{{Collectible426}}穿透敌人后获得追踪效果", -- Belial tears, piecing tears gets double damage + homing
|
||||
[53] = "{{Collectible202}}金化", -- Midas touch tears
|
||||
[54] = "{{Collectible496}}安乐死", -- Needle tears
|
||||
[55] = "{{Collectible494}}电弧", -- Jacobs ladder tears
|
||||
[56] = "{{Collectible503}}召唤巨角恶魔的手", -- Little Horn tears
|
||||
[57] = "{{Collectible524}}电弧连接", -- Technology Zero
|
||||
[58] = "{{Collectible529}}眼球", -- Pop!
|
||||
[59] = "{{Collectible532}}食泪", -- Hungry Tears
|
||||
[60] = "{{Collectible533}}三圣颂", -- Trisagion, generates a laser on top of the tear
|
||||
[61] = "{{Collectible540}}弹跳", -- Flat Stone
|
||||
[62] = "{{Collectible531}}泪血症", -- Haemolacria
|
||||
[63] = "{{Trinket71}}鲍勃的膀胱", -- Bob's Bladder
|
||||
[64] = "{{Collectible637}}击退", -- Knockout Drops
|
||||
[65] = "{{Freezing}}冻结", -- Uranus
|
||||
[66] = "{{Collectible617}}磁化", -- Lodestone
|
||||
[67] = "{{Collectible618}}诱饵", -- Rotten Tomato
|
||||
[68] = "{{Collectible572}}玄秘魔眼", -- Eye of the Occult
|
||||
[69] = "{{Collectible595}}环形轨道运动", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart)
|
||||
[70] = "{{Collectible592}}碎岩", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies
|
||||
[71] = "{{Trinket144}}脑形虫", -- Brain Worm, tears turn and go horizontally when moving past an enemy
|
||||
[72] = "{{Collectible614}}鲜血炸弹 ", -- Blood Bombs, leave blood creep on the ground
|
||||
[73] = "{{Collectible236}}接触敌人时,使其变成大便", -- E. Coli tears, turn enemies into poop
|
||||
[74] = "击杀敌人生成硬币", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man)
|
||||
[75] = "{{Collectible646}}硫磺火炸弹", -- Brimstone Bombs, explosion creates a brimstone cross
|
||||
[76] = "{{Collectible606}}生成裂隙", -- Rift tears, creates a black hole on impact
|
||||
[77] = "{{Collectible553}}黏住敌人并在敌人死亡时分裂", -- Spore tears, stick to enemies and multiply on enemy death
|
||||
[78] = "{{Collectible727}}幽灵炸弹", -- Ghost bombs
|
||||
[79] = "{{Card}}击杀敌人掉落随机卡牌", -- Killed enemies will drop a random tarot card
|
||||
[80] = "{{Rune}}击杀敌人掉落随机符文", -- Killed enemies will drop a random rune
|
||||
[81] = "使被击中的敌人传送", -- Hit enemies will teleport to a different part of the room
|
||||
[82] = "随时间减速", -- Decelerate over time
|
||||
[83] = "随时间加速", -- Accelerate over time
|
||||
[104] = "{{Collectible221}}弹跳(不会在命中敌人时弹跳)", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies
|
||||
[106] = "{{Collectible506}}从背后攻击造成更多伤害并造成流血", -- Deals extra damage from behind and inflicts bleeding
|
||||
}
|
||||
|
||||
-- Effect of Car battery on Active Items
|
||||
@@ -1118,7 +1229,7 @@ local repCharacterInfo = {
|
||||
[8] = {"拉撒路", "每层一次, 死亡时:#以复活的拉撒路重生#失去1心之容器#↑ {{Damage}} 伤害+0.5"},
|
||||
[11] = {"复活的拉撒路 ", "提升属性, 伤害修正x1.4#进入新层时会变回拉撒路"},
|
||||
[12] = {"黑暗犹大 ", "{{Damage}} 伤害修正x2#无法拥有红心#{{BlackHeart}} 体力上升改为获得黑心#{{Player3}} 通关标记为犹大"},
|
||||
[14] = {"店主", "{{CoinHeart}} 通过拾起硬币来治疗#最多3硬币心容器#心类掉落物变成蓝苍蝇#{{DevilRoom}} 恶魔交易话费15或30硬币"},
|
||||
[14] = {"店主", "{{CoinHeart}} 通过拾起硬币来治疗#最多3硬币心容器#心类掉落物变成蓝苍蝇#{{DevilRoom}} 恶魔交易花费15或30硬币"},
|
||||
[18] = {"伯大尼", "{{SoulHeart}} 使用魂心为主动道具充能#无法获得魂心作为血量"},
|
||||
[19] = {"雅各", "同时控制雅各和以扫#使用炸弹时, 两个角色都会丢下炸弹#按住{{ButtonRT}}时, 以扫留在原地#{{ButtonLT}}使用雅各的主动道具, {{ButtonRB}}使用以扫的主动道具, 按住{{ButtonRT}}使用他们的卡牌/胶囊#在道具多选一时, 雅各和以扫可以同时拿起道具"},
|
||||
[20] = {"以扫", "同时控制雅各和以扫#使用炸弹时, 两个角色都会丢下炸弹#按住{{ButtonRT}}时, 以扫留在原地#{{ButtonLT}}使用雅各的主动道具, {{ButtonRB}}使用以扫的主动道具, 按住{{ButtonRT}}使用他们的卡牌/胶囊#在道具多选一时, 雅各和以扫可以同时拿起道具"},
|
||||
|
||||
@@ -236,18 +236,8 @@ function EID:addCard(id, description, itemName, language)
|
||||
EID.descriptions[language].custom["5.300." .. id] = {id, itemName, description, EID._currentMod}
|
||||
end
|
||||
|
||||
---Adds a metadata for a card. Used for Blank Card/Clear Rune.
|
||||
---@param id Card
|
||||
---@param mimicCharge integer @Range: [1, 12]
|
||||
---@param isRune? boolean @Whether the card is a rune
|
||||
-- DEPRECATED! Does nothing! Don't use!
|
||||
function EID:addCardMetadata(id, mimicCharge, isRune)
|
||||
if isRune then
|
||||
EID.blankCardHidden[id] = true
|
||||
EID.runeIDs[id] = true
|
||||
end
|
||||
EID.cardMetadata[id] = {
|
||||
mimiccharge = type(mimicCharge) == "number" and mimicCharge or -1
|
||||
}
|
||||
end
|
||||
|
||||
---Adds a description for a PillEffect id
|
||||
@@ -290,11 +280,10 @@ end
|
||||
|
||||
---Adds a metadata for a pilleffect. Used for Placebo/False PHD
|
||||
---@param id PillEffect
|
||||
---@param mimicCharge integer @Range: [1, 12]
|
||||
---@param mimicCharge integer @DEPRECATED, does nothing
|
||||
---@param class? EID_PillClass @Default: "0". With False PHD, "3-" gives +0.6 Damage, "2-" and "1-" spawn a Black Heart
|
||||
function EID:addPillMetadata(id, mimicCharge, class)
|
||||
EID.pillMetadata[id] = {
|
||||
mimiccharge = type(mimicCharge) == "number" and mimicCharge or -1,
|
||||
class = class or "0",
|
||||
}
|
||||
end
|
||||
@@ -654,6 +643,7 @@ function EID:getDescriptionObj(Type, Variant, SubType, entity, checkModifiers)
|
||||
description.ModName = tableEntry and tableEntry[4]
|
||||
description.Quality = EID:getObjectQuality(description)
|
||||
description.Icon = EID:getObjectIcon(description)
|
||||
description.ItemPoolType = EID:getObjectItemPool(description)
|
||||
EID:getObjectItemTypeAndCharge(description)
|
||||
|
||||
EID.DifferentEffectPlayers = {}
|
||||
@@ -916,17 +906,20 @@ function EID:getObjectName(Type, Variant, SubType)
|
||||
name = tableEntry[2]
|
||||
end
|
||||
end
|
||||
local fallbackName = Type.."."..Variant.."."..SubType
|
||||
if tableName == "collectibles" then
|
||||
if EID.itemConfig:GetCollectible(SubType) == nil then return Type.."."..Variant.."."..SubType end
|
||||
if EID.itemConfig:GetCollectible(SubType) == nil then return fallbackName end
|
||||
local vanillaName = EID.itemConfig:GetCollectible(SubType).Name
|
||||
local englishName = EID.descriptions["en_us"][tableName][SubType] and EID.descriptions["en_us"][tableName][SubType][2]
|
||||
return name or (not string.find(vanillaName, "^#") and vanillaName) or englishName or vanillaName
|
||||
elseif tableName == "trinkets" then
|
||||
local adjustedSubtype = EID:getAdjustedSubtype(Type, Variant, SubType)
|
||||
if EID.itemConfig:GetTrinket(adjustedSubtype) == nil then return fallbackName end
|
||||
local vanillaName = EID.itemConfig:GetTrinket(adjustedSubtype).Name
|
||||
local englishName = EID.descriptions["en_us"][tableName][adjustedSubtype] and EID.descriptions["en_us"][tableName][adjustedSubtype][2]
|
||||
return name or (not string.find(vanillaName, "^#") and vanillaName) or englishName or vanillaName
|
||||
elseif tableName == "cards" then
|
||||
if EID.itemConfig:GetCard(SubType) == nil then return fallbackName end
|
||||
local vanillaName = EID.itemConfig:GetCard(SubType).Name
|
||||
local englishName = EID.descriptions["en_us"][tableName][SubType] and EID.descriptions["en_us"][tableName][SubType][2]
|
||||
return name or (not string.find(vanillaName, "^#") and vanillaName) or englishName or vanillaName
|
||||
@@ -941,9 +934,9 @@ function EID:getObjectName(Type, Variant, SubType)
|
||||
return EID:getPlayerName(SubType)
|
||||
elseif tableName == "custom" then
|
||||
local xmlName = EID:GetEntityXMLName(Type, Variant, SubType)
|
||||
return name or xmlName or Type.."."..Variant.."."..SubType
|
||||
return name or xmlName or fallbackName
|
||||
end
|
||||
return Type.."."..Variant.."."..SubType
|
||||
return fallbackName
|
||||
end
|
||||
|
||||
---Returns the name of a player based on their ID
|
||||
@@ -995,16 +988,16 @@ end
|
||||
---@return string
|
||||
function EID:getXMLDescription(Type, Variant, SubType)
|
||||
local tableName = EID:getTableName(Type, Variant, SubType)
|
||||
local desc= nil
|
||||
if SubType == 0 then return "(no description available)" end
|
||||
local itemConfig = nil
|
||||
if tableName == "collectibles" then
|
||||
desc = EID.itemConfig:GetCollectible(SubType).Description
|
||||
itemConfig = EID.itemConfig:GetCollectible(SubType)
|
||||
elseif tableName == "trinkets" then
|
||||
desc = EID.itemConfig:GetTrinket(SubType).Description
|
||||
elseif tableName == "cards" then
|
||||
desc = EID.itemConfig:GetCard(SubType).Description
|
||||
itemConfig = EID.itemConfig:GetTrinket(SubType)
|
||||
elseif tableName == "cards" and EID.itemConfig:GetCard(SubType) then
|
||||
itemConfig = EID.itemConfig:GetCard(SubType)
|
||||
end
|
||||
return desc or "(no description available)"
|
||||
return itemConfig and itemConfig.Description or "(no description available)"
|
||||
end
|
||||
|
||||
---Check if an entity is part of the describable entities
|
||||
@@ -1027,10 +1020,15 @@ function EID:hasDescription(entity)
|
||||
local isAllowed = false
|
||||
local entityString = entity.Type .. "." .. entity.Variant .. "." .. entity.SubType
|
||||
|
||||
-- dont describe entity when EID_Hide data is set
|
||||
if EID:getEntityData(entity, "EID_Hide") then
|
||||
return false
|
||||
end
|
||||
|
||||
if EID.IgnoredEntities[entity.Type .. "." .. entity.Variant] or EID.IgnoredEntities[entityString] then return false end
|
||||
|
||||
if EID.Config["EnableEntityDescriptions"] and EID:getTableName(entity.Type, entity.Variant, entity.SubType) == "custom" then
|
||||
isAllowed = __eidEntityDescriptions[entityString] ~= nil
|
||||
isAllowed = isAllowed or __eidEntityDescriptions[entityString] ~= nil
|
||||
isAllowed = isAllowed or EID:getDescriptionData(entity.Type, entity.Variant, entity.SubType) ~= nil
|
||||
isAllowed = isAllowed or EID:getEntityData(entity, "EID_Description") ~= nil
|
||||
end
|
||||
@@ -1057,12 +1055,15 @@ function EID:hasDescription(entity)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if entity.Type == 1000 then
|
||||
-- Handle Card Reading Portals
|
||||
if entity.Variant == 161 then
|
||||
if entity.SubType <= 2 or (EID.isRepentancePlus and entity.SubType == 3) then
|
||||
isAllowed = true
|
||||
end
|
||||
end
|
||||
-- Dice floor information
|
||||
if entity.Variant == EffectVariant.DICE_FLOOR and EID.Config["DisplayDiceInfo"] then
|
||||
isAllowed = true
|
||||
end
|
||||
@@ -2113,7 +2114,7 @@ end
|
||||
---@param entity Entity
|
||||
---@return any?
|
||||
function EID:getEntityData(entity, str)
|
||||
if EID:EntitySanityCheck(entity) and not EID:IsGridEntity(entity) and entity:GetData() ~= nil then
|
||||
if EID:EntitySanityCheck(entity) and not EID:IsGridEntity(entity) and entity:GetData() ~= nil and type(entity:GetData()) == "table" then
|
||||
return entity:GetData()[str]
|
||||
end
|
||||
return nil
|
||||
@@ -2123,7 +2124,7 @@ end
|
||||
---@param str string
|
||||
---@param value any
|
||||
function EID:setEntityData(entity, str, value)
|
||||
if EID:EntitySanityCheck(entity) and not EID:IsGridEntity(entity) and entity:GetData() ~= nil then
|
||||
if EID:EntitySanityCheck(entity) and not EID:IsGridEntity(entity) and entity:GetData() ~= nil and type(entity:GetData()) == "table" then
|
||||
entity:GetData()[str] = value
|
||||
end
|
||||
end
|
||||
@@ -2615,6 +2616,22 @@ function EID:getObjectQuality(descObj)
|
||||
end
|
||||
end
|
||||
|
||||
---Returns the item pool of the described entity
|
||||
---@param descObj EID_DescObj
|
||||
---@return integer?
|
||||
function EID:getObjectItemPool(descObj)
|
||||
if EID.isRepentance and descObj.ObjType == 5 and descObj.ObjVariant == 100 then
|
||||
if EID.isRepentancePlus then
|
||||
-- TODO (maybe will require REPENTOGON?)
|
||||
-- Since D4 exploit is completely fixed in 1.9.7.11, this is no longer viable for full-reroll effect
|
||||
-- (still useful for initial item pool from rooms though)
|
||||
return game:GetItemPool():GetLastPool() -- remove this if item pool function should not appear on 1.9.7.11 patch
|
||||
else
|
||||
return game:GetItemPool():GetLastPool()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
EID.ObjectIcon = {}
|
||||
---Returns the Inline Icon definition object for a given object.
|
||||
---@param descObj EID_DescObj
|
||||
|
||||
@@ -99,7 +99,7 @@ function EID:getBagOfCraftingID(Variant, SubType)
|
||||
elseif Variant == 300 then
|
||||
if SubType == 0 then -- player:GetCard() returned 0
|
||||
return nil
|
||||
elseif EID.runeIDs[SubType] then -- runes
|
||||
elseif EID.itemConfig:GetCard(SubType):IsRune() then -- runes
|
||||
return {23}
|
||||
else -- cards
|
||||
return {21}
|
||||
|
||||
@@ -119,7 +119,7 @@ EID:AddPlayerConditional(230, 14, "Keeper") -- Keeper + Abaddon
|
||||
EID:AddPlayerConditional(152, 2, "Technology 2 One Eye") -- Cain + Technology 2
|
||||
EID:AddPlayerConditional(122, 5, nil, nil, false) -- Eve + Whore of Babylon
|
||||
|
||||
EID:AddClosestPlayerConditional({15, 16, 20, 22, 23, 24, 25, 26, 45, 60, 92, 108, 133, 142, 146, 159, 173, 179, 184, 185, 205, 218, 226, 296, 301, 312, 334, 346, 428, 442, 448, 456, 487, 493, 501, "5.350.14", "5.350.46", "5.350.55", "5.350.56", "5.350.107", "5.350.128"}, 10, "No Effect Replace", {layer = 10000}) -- Useless Lost items replace
|
||||
EID:AddClosestPlayerConditional({20, 45, 60, 92, 108, 133, 142, 146, 159, 173, 179, 184, 185, 205, 226, 296, 301, 312, 428, 442, 448, 487, 493, 501, "5.350.14", "5.350.46", "5.350.55", "5.350.56", "5.350.107", "5.350.128"}, 10, "No Effect Replace", {layer = 10000}) -- Useless Lost items replace
|
||||
EID:AddPlayerConditional({126, 135, 186}, 10, "Dies on Use", {layer = 10000}) -- Lethal Lost items warning
|
||||
EID:AddClosestPlayerConditional({108, 122, 296}, 14, "No Effect Replace") -- Useless Keeper items (The Wafer, Converter, Whore) replace
|
||||
if EID.isRepentance then
|
||||
|
||||
@@ -609,7 +609,10 @@ function EID:applyConditionals(descObj)
|
||||
|
||||
-- Table with 1 entry = replace
|
||||
elseif #text == 1 then
|
||||
descObj.Description = EID:ReplaceVariableStr(text[1], variableText)
|
||||
local iconStr = ""
|
||||
if bulletpoint then iconStr = iconStr .. "{{" .. bulletpoint .. "}} " end
|
||||
if cond.lineColor then iconStr = iconStr .. "{{" .. cond.lineColor .. "}}" end
|
||||
descObj.Description = iconStr.. EID:ReplaceVariableStr(text[1], variableText)
|
||||
|
||||
-- Table with 2+ entries = find and replace pairs
|
||||
-- Entry 1 is replaced with entry 2, entry 3 is replaced with entry 4, etc.
|
||||
|
||||
@@ -331,6 +331,7 @@ EID.InlineIcons = {
|
||||
["WoodenChestRoomIcon"] = {"roomicons", 33, 6, 9, 0, 4},
|
||||
["Teleporter"] = {"roomicons", 34, 9, 9, 0, 2},
|
||||
["ErrorRoom"] = {"roomicons", 35, 9, 9, 0, 2},
|
||||
["LilPortal"] = {"roomicons", 36, 8, 7, 0, 2},
|
||||
|
||||
-- Roomshape Icons
|
||||
["Room"] = {"roomshape", 0, 10, 9, 0, 2},
|
||||
@@ -547,14 +548,14 @@ EID.InlineIcons = {
|
||||
["Charm"] = {"StatusEffects", 1, 10, 9, 0, 1},
|
||||
["Confusion"] = {"StatusEffects", 2, 10, 9, 0, 1},
|
||||
["Fear"] = {"StatusEffects", 3, 10, 9, 0, 1},
|
||||
["Petrify"] = {"StatusEffects", 4, 10, 9, 0, 1},
|
||||
["Petrify"] = {"StatusEffects", 4, 13, 9, 0, 1},
|
||||
["Poison"] = {"StatusEffects", 5, 8, 9, 0, 1},
|
||||
["Slow"] = {"StatusEffects", 6, 10, 9, 0, 2},
|
||||
["Friendly"] = {"StatusEffects", 7, 12, 9, 0, 1},
|
||||
["Shrink"] = {"StatusEffects", 8, 8, 9, 0, 2},
|
||||
["Shrink"] = {"StatusEffects", 8, 10, 9, 0, 1},
|
||||
["BleedingOut"] = {"StatusEffects", 9, 8, 9, 0, 1},
|
||||
["Bait"] = {"StatusEffects", 10, 10, 9, 0, 1},
|
||||
["Chained"] = {"StatusEffects", 11, 8, 11, 0, 0},
|
||||
["Chained"] = {"StatusEffects", 11, 8, 9, 0, 1},
|
||||
["Freezing"] = {"StatusEffects", 12, 10, 9, 0, 1},
|
||||
["Magnetize"] = {"StatusEffects", 13, 10, 9, 0, 1},
|
||||
["BrimstoneCurse"] = {"StatusEffects", 14, 10, 9, 0, 1},
|
||||
@@ -593,17 +594,19 @@ EID.InlineIcons = {
|
||||
["BlueBaby"] = {"Boss", 7, 16, 13, 0, -1},
|
||||
["TheLamb"] = {"Boss", 8, 20, 13, 0, -1},
|
||||
["MegaSatan"] = {"Boss", 9, 19, 16, 0, -3},
|
||||
["Beast"] = {"Boss", 10, 16, 15, 0, -2},
|
||||
-- Boss (Small)
|
||||
["MomBossSmall"] = {"Boss", 10, 10, 10, 0},
|
||||
["MomsHeartSmall"] = {"Boss", 11, 9, 10, 0},
|
||||
["IsaacSmall"] = {"Boss", 12, 10, 8, 0, 2},
|
||||
["BlueBabySmall"] = {"Boss", 13, 10, 8, 0, 2},
|
||||
["DeliriumSmall"] = {"Boss", 14, 10, 9, 0, 1},
|
||||
["TheLambSmall"] = {"Boss", 15, 14, 9, 0, 1},
|
||||
["MotherSmall"] = {"Boss", 16, 10, 9, 0, 1},
|
||||
["MegaSatanSmall"] = {"Boss", 17, 13, 9, 0, 1},
|
||||
["SatanSmall"] = {"Boss", 18, 12, 9, 0, 1},
|
||||
["HushSmall"] = {"Boss", 19, 11, 9, 0, 1},
|
||||
["MomBossSmall"] = {"Boss", 11, 10, 10, 0},
|
||||
["MomsHeartSmall"] = {"Boss", 12, 9, 10, 0},
|
||||
["IsaacSmall"] = {"Boss", 13, 10, 8, 0, 2},
|
||||
["BlueBabySmall"] = {"Boss", 14, 10, 8, 0, 2},
|
||||
["DeliriumSmall"] = {"Boss", 15, 10, 9, 0, 1},
|
||||
["TheLambSmall"] = {"Boss", 16, 14, 9, 0, 1},
|
||||
["MotherSmall"] = {"Boss", 17, 10, 9, 0, 1},
|
||||
["MegaSatanSmall"] = {"Boss", 18, 13, 9, 0, 1},
|
||||
["SatanSmall"] = {"Boss", 19, 12, 9, 0, 1},
|
||||
["HushSmall"] = {"Boss", 20, 11, 9, 0, 1},
|
||||
["BeastSmall"] = {"Boss", 21, 12, 10, 0, 0},
|
||||
|
||||
-- ItemPoolTypes
|
||||
["ItemPoolTreasure"] = {"ItemPools", 0, 11, 11, 0, 0},
|
||||
@@ -920,6 +923,7 @@ EID.MarkupSizeMap = {
|
||||
["{{MegaSatan}}"] = "{{MegaSatanSmall}}",
|
||||
["{{Satan}}"] = "{{SatanSmall}}",
|
||||
["{{Hush}}"] = "{{HushSmall}}",
|
||||
["{{Beast}}"] = "{{BeastSmall}}",
|
||||
|
||||
["{{Timer}}"] = "{{TimerSmall}}",
|
||||
["{{VictoryLap}}"] = "{{VictoryLapSmall}}",
|
||||
@@ -1087,11 +1091,6 @@ EID.HealthTypesWithoutHealing["None"] = true
|
||||
-- Character IDs that have a pocket active (0 = normal, 1 = timed, 2 = special)
|
||||
EID.PocketActivePlayerIDs = { [22] = 0, [23] = 2, [24] = 1, [25] = 2, [26] = 1, [29] = 0, [34] = 0, [36] = 0, [37] = 1, [38] = 0, [39] = 1 }
|
||||
|
||||
-- Cards that don't work with Blank Card in Repentance (Note: ? Card is blacklisted here, don't use this for determining what is a card)
|
||||
EID.blankCardHidden = {[32]=true,[33]=true,[34]=true,[35]=true,[36]=true,[37]=true,[38]=true,[39]=true,[40]=true,[41]=true,[48]=true,[49]=true,[50]=true,[55]=true,[78]=true,[81]=true,[82]=true,[83]=true,[84]=true,[85]=true,[86]=true,[87]=true,[88]=true,[89]=true,[90]=true,[91]=true,[92]=true,[93]=true,[94]=true,[95]=true,[96]=true,[97]=true,}
|
||||
-- Cards that are treated as runes
|
||||
EID.runeIDs = {[32]=true,[33]=true,[34]=true,[35]=true,[36]=true,[37]=true,[38]=true,[39]=true,[40]=true,[41]=true,[55]=true,[81]=true,[82]=true,[83]=true,[84]=true,[85]=true,[86]=true,[87]=true,[88]=true,[89]=true,[90]=true,[91]=true,[92]=true,[93]=true,[94]=true,[95]=true,[96]=true,[97]=true,}
|
||||
|
||||
-- "Evil" item IDs for Black Feather
|
||||
EID.blackFeatherItems = {[215]=true,[216]=true,[230]=true,[260]=true,[262]=true,[339]=true,[344]=true}
|
||||
if EID.isRepentance then EID.blackFeatherItems[654] = true end
|
||||
|
||||
@@ -326,7 +326,7 @@ function EID:D1Prediction(rng)
|
||||
if specialCards[poss[sel].SubType] then
|
||||
local objName = EID:getObjectName(5, poss[sel].Variant, poss[sel].SubType)
|
||||
return "{{" .. variantToName[poss[sel].Variant] .. poss[sel].SubType .. "}} " .. objName
|
||||
elseif EID.runeIDs[poss[sel].SubType] then
|
||||
elseif EID.itemConfig:GetCard(poss[sel].SubType):IsRune() then
|
||||
fullID = "5.301"
|
||||
end
|
||||
end
|
||||
|
||||
@@ -351,7 +351,8 @@ local function HealthUpCallback(descObj)
|
||||
-- check if we just made the description blank
|
||||
if descObj.Description:gsub("#", "") == "" then
|
||||
local noEffectStr = EID:getDescriptionEntry("ConditionalDescs", "No Effect")
|
||||
descObj.Description = EID:GetPlayerIcon(playerType) .. " " .. EID:ReplaceVariableStr(noEffectStr, EID:getPlayerName(playerType))
|
||||
local playerName = "{{ColorIsaac}}"..EID:getPlayerName(playerType) .. "{{CR}}"
|
||||
descObj.Description = EID:GetPlayerIcon(playerType) .. " " .. EID:ReplaceVariableStr(noEffectStr, playerName)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -705,37 +706,37 @@ if EID.isRepentance then
|
||||
return descObj
|
||||
end
|
||||
|
||||
local function VariableCharge(descObj, metadata, collID, chargeText)
|
||||
local function VariableCharge(descObj, config, collID, chargeText)
|
||||
local text = EID:getDescriptionEntry(chargeText or "VariableCharge")
|
||||
if text ~= nil and metadata ~= nil and metadata.mimiccharge and metadata.mimiccharge ~= -1 then
|
||||
if text ~= nil and config ~= nil and config.MimicCharge and config.MimicCharge ~= -1 and descObj.SubType ~= 48 then
|
||||
text = EID:ReplaceVariableStr(text, 1, "{{NameOnlyC" .. collID .. "}}")
|
||||
EID:appendToDescription(descObj, "#{{ColorSilver}}{{Collectible" .. collID .. "}} " .. text .. " {{"..metadata.mimiccharge.."}}{{Battery}}")
|
||||
EID:appendToDescription(descObj, "#{{Collectible" .. collID .. "}} " .. text .. " {{"..config.MimicCharge.."}}{{Battery}}")
|
||||
end
|
||||
end
|
||||
|
||||
local hasTarot = false
|
||||
-- Handle Blank Card description addition
|
||||
local function BlankCardCallback(descObj)
|
||||
VariableCharge(descObj, EID.cardMetadata[descObj.ObjSubType], 286, "BlankCardCharge")
|
||||
VariableCharge(descObj, EID.itemConfig:GetCard(descObj.ObjSubType), 286)
|
||||
-- If the player has Tarot Cloth and Blank Card, display additional text
|
||||
if hasTarot then
|
||||
local text = EID:getDescriptionEntry("BlankCardEffect")
|
||||
local buffText = EID:getDescriptionEntry("tarotClothBlankCardBuffs", descObj.ObjSubType)
|
||||
if buffText then EID:appendToDescription(descObj, "#{{ColorSilver}}{{Collectible286}} " .. text .. " " .. buffText) end
|
||||
if buffText then EID:appendToDescription(descObj, "#{{Collectible286}} " .. text .. " " .. buffText) end
|
||||
end
|
||||
return descObj
|
||||
end
|
||||
|
||||
-- Handle Clear Rune description addition
|
||||
local function ClearRuneCallback(descObj)
|
||||
VariableCharge(descObj, EID.cardMetadata[descObj.ObjSubType], 263, "ClearRuneCharge")
|
||||
VariableCharge(descObj, EID.itemConfig:GetCard(descObj.ObjSubType), 263)
|
||||
return descObj
|
||||
end
|
||||
|
||||
-- Handle Placebo description addition
|
||||
local function PlaceboCallback(descObj)
|
||||
local adjustedID = EID:getAdjustedSubtype(descObj.ObjType, descObj.ObjVariant, descObj.ObjSubType)
|
||||
VariableCharge(descObj, EID.pillMetadata[adjustedID-1], 348, "PlaceboCharge")
|
||||
VariableCharge(descObj, EID.itemConfig:GetPillEffect(adjustedID-1), 348)
|
||||
return descObj
|
||||
end
|
||||
|
||||
@@ -1021,28 +1022,26 @@ if EID.isRepentance then
|
||||
-- Display automatically generated description
|
||||
|
||||
-- Default locust Data
|
||||
local locustData = { "default", 1, 1, 1, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, 1, 1, 1, 1, 1, 0 }
|
||||
local locustData = { 1, 1, 1, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, 1, 1, 1, 1, 1 }
|
||||
-- Check if an XML entry exists and load if exists
|
||||
if EID.XMLLocusts and EID.XMLLocusts[descObj.ObjSubType] then
|
||||
locustData = EID.XMLLocusts[descObj.ObjSubType]
|
||||
end
|
||||
local descriptionText = ""
|
||||
--local colors = locustData[1] -- colors flag: useless info right now
|
||||
local amount = locustData[2]
|
||||
local scale = locustData[3]
|
||||
local speed = locustData[4]
|
||||
local locustFlags1 = locustData[5] -- array
|
||||
local locustFlags2 = locustData[6] -- array
|
||||
local locustFlags3 = locustData[7] -- array
|
||||
local tearFlags1 = locustData[8] -- array
|
||||
local tearFlags2 = locustData[9] -- array
|
||||
local tearFlags3 = locustData[10] -- array
|
||||
local procChance1 = locustData[11]
|
||||
local procChance2 = locustData[12]
|
||||
local procChance3 = locustData[13]
|
||||
local damageMultiplier1 = locustData[14]
|
||||
local damageMultiplier2 = locustData[15]
|
||||
--local mutexFlags2 = locustData[16] -- mutex flag: useless info right now
|
||||
local amount = locustData[1]
|
||||
local scale = locustData[2]
|
||||
local speed = locustData[3]
|
||||
local locustFlags1 = locustData[4] -- array
|
||||
local locustFlags2 = locustData[5] -- array
|
||||
local locustFlags3 = locustData[6] -- array
|
||||
local tearFlags1 = locustData[7] -- array
|
||||
local tearFlags2 = locustData[8] -- array
|
||||
local tearFlags3 = locustData[9] -- array
|
||||
local procChance1 = locustData[10]
|
||||
local procChance2 = locustData[11]
|
||||
local procChance3 = locustData[12]
|
||||
local damageMultiplier1 = locustData[13]
|
||||
local damageMultiplier2 = locustData[14]
|
||||
|
||||
-- base damage via Quality and multiplier
|
||||
local damageText = EID:getDescriptionEntry("AbyssTexts", "DamageMult")
|
||||
@@ -1129,14 +1128,14 @@ if EID.isRepentance then
|
||||
elseif descObj.ObjVariant == PickupVariant.PICKUP_TAROTCARD then
|
||||
hasTarot = EID.collectiblesOwned[451]
|
||||
|
||||
if EID.collectiblesOwned[286] and not EID.blankCardHidden[descObj.ObjSubType] and EID.cardMetadata[descObj.ObjSubType] then table.insert(callbacks, BlankCardCallback) end
|
||||
if EID.collectiblesOwned[263] and EID.runeIDs[descObj.ObjSubType] and EID.cardMetadata[descObj.ObjSubType] then table.insert(callbacks, ClearRuneCallback) end
|
||||
if EID.collectiblesOwned[286] and EID.itemConfig:GetCard(descObj.ObjSubType) and EID.itemConfig:GetCard(descObj.ObjSubType):IsCard() then table.insert(callbacks, BlankCardCallback) end
|
||||
if EID.collectiblesOwned[263] and EID.itemConfig:GetCard(descObj.ObjSubType) and EID.itemConfig:GetCard(descObj.ObjSubType):IsRune() then table.insert(callbacks, ClearRuneCallback) end
|
||||
if descObj.ObjSubType == 80 then table.insert(callbacks, WildCardCallback) end
|
||||
if descObj.ObjSubType == 73 then table.insert(callbacks, TheStarsCallback) end
|
||||
-- Pill Callbacks
|
||||
elseif descObj.ObjVariant == PickupVariant.PICKUP_PILL then
|
||||
if EID.collectiblesOwned[654] then table.insert(callbacks, FalsePHDCallback) end
|
||||
if EID.collectiblesOwned[348] then table.insert(callbacks, PlaceboCallback) end
|
||||
if EID.collectiblesOwned[348] and EID.itemConfig:GetPillEffect(descObj.ObjSubType) then table.insert(callbacks, PlaceboCallback) end
|
||||
table.insert(callbacks, ExperimentalPillCallback)
|
||||
|
||||
if EID.pillPlayer == nil and #EID.coopAllPlayers > 1 then
|
||||
|
||||
@@ -133,9 +133,10 @@ function EID:hasDescription(entity)
|
||||
local isGreed = entity.Variant == 11
|
||||
local eventCounter = isGreed and EventCounter.GREED_DONATION_MACHINE_COUNTER or
|
||||
EventCounter.DONATION_MACHINE_COUNTER
|
||||
local maxDonations = isGreed and 1000 or 999
|
||||
local totalDonations = Isaac.GetPersistentGameData():GetEventCounter(eventCounter)
|
||||
|
||||
return EID.Config["RGON_DonationMachineDescriptions"] and totalDonations < 1000
|
||||
return EID.Config["RGON_DonationMachineDescriptions"] and totalDonations < maxDonations
|
||||
end
|
||||
return oldReturnVal
|
||||
end
|
||||
@@ -164,7 +165,7 @@ local requirementsGreedDonationMachine = {
|
||||
{ 439, Achievement.EVE_HOLDS_RAZOR_BLADE },
|
||||
{ 500, Achievement.GREEDIER },
|
||||
{ 666, Achievement.STORE_KEY },
|
||||
{ 879, Achievement.THE_LOST_HOLDS_HOLY_MANTLE },
|
||||
{ 879, Achievement.LOST_HOLDS_HOLY_MANTLE },
|
||||
{ 999, Achievement.GENEROSITY },
|
||||
{ 1000, Achievement.KEEPER }
|
||||
}
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
--This file was autogenerated using 'lookuptable_generator.py' found in the scripts folder
|
||||
--It will have to be updated whenever the game's item XML files are updated
|
||||
--It will have to be updated whenever the game's XML files are updated
|
||||
|
||||
--The highest item ID found in this specific export of XML data
|
||||
--Crafting doesn't use the in-game enum, because otherwise array index out-of-bounds errors could occur immediately after a game update
|
||||
EID.XMLMaxItemID = 732
|
||||
|
||||
--The fixed recipes, for use in Bag of Crafting
|
||||
EID.XMLRecipes = {["29,29,29,29,29,29,29,29"] = 36, ["8,8,8,8,8,8,8,8"] = 177, ["1,1,1,1,1,1,1,1"] = 45, ["2,2,2,2,2,2,2,2"] = 686, ["3,3,3,3,3,3,3,3"] = 118, ["12,12,12,12,12,12,12,12"] = 343, ["15,15,15,15,15,15,15,15"] = 37, ["21,21,21,21,21,21,21,21"] = 85, ["1,2,4,4,4,4,4,5"] = 331, ["4,4,4,4,4,4,4,4"] = 182, ["22,22,22,22,22,22,22,22"] = 75, ["3,22,22,22,22,22,22,22"] = 654, ["1,1,1,1,1,1,7,7"] = 639, ["12,12,12,12,12,12,13,13"] = 175, ["17,17,17,17,17,17,17,17"] = 483, ["15,15,15,15,15,15,16,16"] = 483, ["6,6,6,6,6,6,6,6"] = 628, ["24,24,24,24,24,24,24,24"] = 489, ["25,25,25,25,25,25,25,25"] = 580, }
|
||||
|
||||
@@ -40,19 +42,11 @@ EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0},
|
||||
{{26, 1.0}, {42, 1.0}, {140, 1.0}, {268, 1.0}, {273, 1.0}, {336, 0.5}, {480, 1.0}, {618, 0.5}, {639, 1.0}}, -- rottenBeggar
|
||||
}
|
||||
|
||||
--The pools that each item is in, for roughly checking if a given item is unlocked
|
||||
EID.XMLItemIsInPools = {[1] = {0, 16, 23}, [2] = {0, 16}, [3] = {0, 16, 23}, [4] = {0, 16, 23}, [5] = {0, 16, 23}, [6] = {0, 16}, [7] = {0, 4, 16, 21, 29}, [8] = {0, 3, 16, 28}, [9] = {7}, [10] = {0, 13, 16, 28}, [11] = {5, 18, 22}, [12] = {0, 16, 17, 24}, [13] = {0, 11, 16, 24}, [14] = {0, 2, 11, 17}, [15] = {0, 17, 24}, [16] = {5, 17, 22}, [17] = {0, 5, 16, 22}, [18] = {}, [19] = {0}, [20] = {5, 22}, [21] = {1, 10, 23}, [22] = {2, 10, 17}, [23] = {2, 10, 17}, [24] = {2, 10, 17}, [25] = {2, 10, 17}, [26] = {2, 10, 17, 30}, [27] = {2, 17, 29}, [28] = {2, 8, 17}, [29] = {2, 8, 15, 17, 27}, [30] = {2, 15, 17, 24, 27}, [31] = {2, 15, 17, 24, 27}, [32] = {2, 8, 17, 23}, [33] = {1, 4, 6}, [34] = {3, 6, 16, 20}, [35] = {3, 5, 6, 16, 20, 22}, [36] = {0, 7}, [37] = {0, 16, 25}, [38] = {0, 16, 23}, [39] = {0, 15, 27}, [40] = {0, 24}, [41] = {0, 15, 27}, [42] = {0, 16, 30}, [44] = {0, 23}, [45] = {0, 16, 24}, [46] = {0, 10, 18, 23}, [47] = {0, 16, 23}, [48] = {0, 16, 23}, [49] = {0, 23, 24}, [50] = {16}, [51] = {2, 3, 11, 12, 19, 20, 23, 24}, [52] = {0, 16}, [53] = {0, 24}, [54] = {1, 10}, [55] = {0, 15, 16, 27}, [56] = {0, 16}, [57] = {0, 13, 16, 28}, [58] = {0, 6}, [59] = {}, [60] = {1, 29}, [62] = {0, 16}, [63] = {1, 14, 18, 23}, [64] = {1, 16}, [65] = {0, 6, 16}, [66] = {0, 23}, [67] = {0, 3, 16, 20, 24, 28}, [68] = {0, 16, 20, 23}, [69] = {0, 16}, [70] = {2, 11, 17}, [71] = {0, 17}, [72] = {0, 4, 21, 24}, [73] = {17, 18, 19, 24, 28}, [74] = {3, 8, 20}, [75] = {0, 1, 18}, [76] = {0, 18}, [77] = {0, 16, 23}, [78] = {0, 4, 6, 16, 21}, [79] = {3, 11, 12, 19, 20, 24}, [80] = {3, 11, 12, 19, 20, 24}, [81] = {3, 9, 12, 19, 20}, [82] = {3, 11, 20, 24}, [83] = {3, 11, 20}, [84] = {3, 5, 18, 22}, [85] = {0, 1, 16, 23}, [86] = {0}, [87] = {0, 11, 16}, [88] = {0, 16, 28}, [89] = {0, 16, 23}, [90] = {23}, [91] = {0, 18, 23}, [92] = {0, 2}, [93] = {0, 16, 23}, [94] = {0, 16}, [95] = {0, 16, 23, 28}, [96] = {0, 16, 24, 28}, [97] = {0, 3, 6, 16, 20}, [98] = {0, 4, 16}, [99] = {0, 16, 28}, [100] = {0, 16, 28}, [101] = {0, 4, 16, 17}, [102] = {0, 1, 10, 11, 15, 16, 23, 27}, [103] = {0, 16}, [104] = {0, 16}, [105] = {0, 18, 23, 24}, [106] = {0, 16, 25}, [107] = {0, 16}, [108] = {0, 4, 16}, [109] = {0, 3, 20, 24}, [110] = {0, 15, 16, 24, 27}, [111] = {0, 10, 16}, [112] = {4, 21, 28}, [113] = {0, 3, 20, 28}, [114] = {0, 3, 15, 16, 20, 27}, [115] = {0, 3, 16, 20}, [116] = {1, 14, 18, 23}, [117] = {0, 16, 28}, [118] = {3, 20, 24}, [119] = {24}, [120] = {0, 5, 16, 17, 22}, [121] = {0, 5, 16, 17, 22}, [122] = {3, 11, 20, 24}, [123] = {0, 3, 6, 20}, [124] = {0, 4, 16}, [125] = {0, 16, 25}, [126] = {0, 11, 12, 16, 19}, [127] = {0, 3, 5, 11, 22}, [128] = {0, 13, 16, 28}, [129] = {0}, [130] = {}, [131] = {0, 16}, [132] = {16, 17, 20}, [133] = {3, 9, 12, 19, 20}, [134] = {3, 9, 12}, [135] = {24}, [136] = {0, 23}, [137] = {0, 1, 16, 23, 24, 25}, [138] = {0, 4, 16, 21, 29}, [139] = {1, 15, 18, 27}, [140] = {0, 9, 16, 25, 30}, [141] = {2}, [142] = {0, 4, 16}, [143] = {0, 2, 11, 17}, [144] = {0, 10, 28}, [145] = {3, 9, 12, 19, 20}, [146] = {0, 4, 16}, [147] = {1, 23}, [148] = {0, 16}, [149] = {0, 16}, [150] = {0, 16}, [151] = {0, 16}, [152] = {0, 16, 23}, [153] = {0, 16, 23}, [154] = {0, 16}, [155] = {0, 16, 28}, [156] = {1, 4, 18}, [157] = {0, 3, 16, 20, 24}, [158] = {}, [159] = {3, 11, 20, 24}, [160] = {0}, [161] = {0, 16}, [162] = {0, 4, 16, 21}, [163] = {0, 3, 16, 28}, [164] = {1}, [165] = {2}, [166] = {0, 18, 23, 24}, [167] = {0, 16, 24, 28}, [168] = {0, 5, 16, 22}, [169] = {0, 16}, [170] = {0, 16, 28}, [171] = {0}, [172] = {0, 3, 16, 20, 28}, [173] = {0, 4}, [174] = {0, 16, 28}, [175] = {0, 13, 16, 27}, [176] = {0, 2, 17, 24}, [177] = {1, 10, 24}, [178] = {0, 4, 21}, [179] = {8}, [180] = {0, 10}, [181] = {}, [182] = {4, 21, 24}, [183] = {2, 17, 29}, [184] = {4, 21}, [185] = {4, 21}, [186] = {0, 3, 16}, [187] = {3, 20}, [188] = {0, 16, 28}, [189] = {0, 16, 23}, [190] = {0, 5, 16, 22, 25}, [191] = {0, 16}, [192] = {0, 6, 16}, [193] = {2, 17, 24}, [194] = {2, 8, 17, 23}, [195] = {1, 2, 10, 11, 15, 17, 27}, [196] = {2, 8, 17, 23}, [197] = {2, 4, 17, 21}, [198] = {2, 10, 17}, [199] = {1, 13, 15, 18, 27}, [200] = {0, 15, 16, 27}, [201] = {0, 16}, [202] = {0}, [203] = {1}, [204] = {1, 10, 18}, [205] = {1, 14}, [206] = {0, 16}, [207] = {17, 28}, [208] = {1, 18, 23, 24}, [209] = {0, 7, 16, 25}, [210] = {0, 16}, [211] = {0}, [212] = {3, 9, 12, 19, 20, 23}, [213] = {0, 5, 16, 22}, [214] = {0, 16, 24}, [215] = {3, 12}, [216] = {3, 11, 12, 19, 20}, [217] = {0, 15, 16, 27}, [218] = {2}, [219] = {2}, [220] = {0, 16, 25}, [221] = {0, 16}, [222] = {0, 16}, [223] = {0, 16}, [224] = {0, 16}, [225] = {0, 3, 11, 12, 19, 20}, [226] = {5, 16, 22}, [227] = {0, 1, 23}, [228] = {0, 15, 16, 27}, [229] = {0, 16}, [230] = {3, 11, 20, 24}, [231] = {0, 16}, [232] = {1, 23}, [233] = {0, 16}, [234] = {0, 16}, [236] = {0, 16}, [237] = {0, 3, 16, 20}, [238] = {}, [239] = {}, [240] = {0, 2, 11, 17}, [241] = {3, 11, 12}, [242] = {0, 5, 16, 22}, [243] = {4, 21}, [244] = {0, 1Line truncated
|
||||
--Metadata found in pocketitems.xml (currently only used for pill class)
|
||||
EID.pillMetadata = {[0] = {class="1+"}, [1] = {class="2-"}, [10] = {class="2+"}, [11] = {class="3-"}, [12] = {class="3+"}, [13] = {class="3-"}, [14] = {class="3+"}, [15] = {class="3-"}, [16] = {class="3+"}, [17] = {class="3-"}, [18] = {class="3+"}, [19] = {class="1"}, [2] = {class="2+"}, [20] = {class="2+"}, [21] = {class="2"}, [22] = {class="1-"}, [23] = {class="2+"}, [24] = {class="1+"}, [25] = {class="2-"}, [26] = {class="1+"}, [27] = {class="1-"}, [28] = {class="1+"}, [29] = {class="1-"}, [3] = {class="2"}, [30] = {class="0"}, [31] = {class="1-"}, [32] = {class="1"}, [33] = {class="1"}, [34] = {class="1+"}, [35] = {class="1+"}, [36] = {class="1+"}, [37] = {class="1-"}, [38] = {class="1+"}, [39] = {class="0-"}, [4] = {class="1"}, [40] = {class="0+"}, [41] = {class="1"}, [42] = {class="1"}, [43] = {class="2+"}, [44] = {class="0"}, [45] = {class="1+"}, [46] = {class="2+"}, [47] = {class="1-"}, [48] = {class="1+"}, [49] = {class="3"}, [5] = {class="2+"}, [6] = {class="3-"}, [7] = {class="3+"}, [8] = {class="0"}, [9] = {class="0"}, }
|
||||
|
||||
--Metadata found in Pocketitems.xml
|
||||
EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimiccharge=2}, [11] = {mimiccharge=4}, [12] = {mimiccharge=3}, [13] = {mimiccharge=3}, [14] = {mimiccharge=3}, [15] = {mimiccharge=6}, [16] = {mimiccharge=3}, [17] = {mimiccharge=3}, [18] = {mimiccharge=2}, [19] = {mimiccharge=2}, [2] = {mimiccharge=2}, [20] = {mimiccharge=12}, [21] = {mimiccharge=6}, [22] = {mimiccharge=3}, [23] = {mimiccharge=12}, [24] = {mimiccharge=12}, [25] = {mimiccharge=12}, [26] = {mimiccharge=12}, [27] = {mimiccharge=6}, [28] = {mimiccharge=6}, [29] = {mimiccharge=6}, [3] = {mimiccharge=2}, [30] = {mimiccharge=6}, [31] = {mimiccharge=2}, [32] = {mimiccharge=2}, [33] = {mimiccharge=12}, [34] = {mimiccharge=4}, [35] = {mimiccharge=6}, [36] = {mimiccharge=2}, [37] = {mimiccharge=4}, [38] = {mimiccharge=2}, [39] = {mimiccharge=4}, [4] = {mimiccharge=3}, [40] = {mimiccharge=3}, [41] = {mimiccharge=4}, [42] = {mimiccharge=6}, [43] = {mimiccharge=6}, [44] = {mimiccharge=1}, [45] = {mimiccharge=6}, [46] = {mimiccharge=1}, [47] = {mimiccharge=2}, [48] = {mimiccharge=1}, [49] = {mimiccharge=4}, [5] = {mimiccharge=4}, [50] = {mimiccharge=3}, [51] = {mimiccharge=4}, [52] = {mimiccharge=3}, [53] = {mimiccharge=12}, [54] = {mimiccharge=3}, [55] = {mimiccharge=1}, [56] = {mimiccharge=12}, [57] = {mimiccharge=4}, [58] = {mimiccharge=4}, [59] = {mimiccharge=4}, [6] = {mimiccharge=12}, [60] = {mimiccharge=2}, [61] = {mimiccharge=12}, [62] = {mimiccharge=4}, [63] = {mimiccharge=2}, [64] = {mimiccharge=12}, [65] = {mimiccharge=2}, [66] = {mimiccharge=4}, [67] = {mimiccharge=3}, [68] = {mimiccharge=6}, [69] = {mimiccharge=4}, [7] = {mimiccharge=6}, [70] = {mimiccharge=6}, [71] = {mimiccharge=4}, [72] = {mimiccharge=3}, [73] = {mimiccharge=12}, [74] = {mimiccharge=2}, [75] = {mimiccharge=6}, [76] = {mimiccharge=12}, [77] = {mimiccharge=2}, [78] = {mimiccharge=4}, [79] = {mimiccharge=12}, [8] = {mimiccharge=3}, [80] = {mimiccharge=6}, [81] = {mimiccharge=4}, [82] = {mimiccharge=3}, [83] = {mimiccharge=6}, [84] = {mimiccharge=3}, [85] = {mimiccharge=3}, [86] = {mimiccharge=4}, [87] = {mimiccharge=6}, [88] = {mimiccharge=6}, [89] = {mimiccharge=1}, [9] = {mimiccharge=6}, [90] = {mimiccharge=4}, [91] = {mimiccharge=3}, [92] = {mimiccharge=12}, [93] = {mimiccharge=12}, [94] = {mimiccharge=6}, [95] = {mimiccharge=4}, [96] = {mimiccharge=6}, [97] = {mimiccharge=4}, }
|
||||
|
||||
EID.pillMetadata = {[0] = {mimiccharge=1, class="1+"}, [1] = {mimiccharge=2, class="2-"}, [10] = {mimiccharge=6, class="2+"}, [11] = {mimiccharge=4, class="3-"}, [12] = {mimiccharge=6, class="3+"}, [13] = {mimiccharge=4, class="3-"}, [14] = {mimiccharge=6, class="3+"}, [15] = {mimiccharge=4, class="3-"}, [16] = {mimiccharge=6, class="3+"}, [17] = {mimiccharge=4, class="3-"}, [18] = {mimiccharge=6, class="3+"}, [19] = {mimiccharge=1, class="1"}, [2] = {mimiccharge=12, class="2+"}, [20] = {mimiccharge=12, class="2+"}, [21] = {mimiccharge=6, class="2"}, [22] = {mimiccharge=6, class="1-"}, [23] = {mimiccharge=4, class="2+"}, [24] = {mimiccharge=2, class="1+"}, [25] = {mimiccharge=6, class="2-"}, [26] = {mimiccharge=3, class="1+"}, [27] = {mimiccharge=6, class="1-"}, [28] = {mimiccharge=2, class="1+"}, [29] = {mimiccharge=6, class="1-"}, [3] = {mimiccharge=1, class="2"}, [30] = {mimiccharge=2, class="0"}, [31] = {mimiccharge=6, class="1-"}, [32] = {mimiccharge=6, class="1"}, [33] = {mimiccharge=6, class="1"}, [34] = {mimiccharge=2, class="1+"}, [35] = {mimiccharge=2, class="1+"}, [36] = {mimiccharge=3, class="1+"}, [37] = {mimiccharge=6, class="1-"}, [38] = {mimiccharge=1, class="1+"}, [39] = {mimiccharge=1, class="0-"}, [4] = {mimiccharge=3, class="1"}, [40] = {mimiccharge=1, class="0+"}, [41] = {mimiccharge=3, class="1"}, [42] = {mimiccharge=6, class="1"}, [43] = {mimiccharge=4, class="2+"}, [44] = {mimiccharge=1, class="0"}, [45] = {mimiccharge=1, class="1+"}, [46] = {mimiccharge=6, class="2+"}, [47] = {mimiccharge=4, class="1-"}, [48] = {mimiccharge=6, class="1+"}, [49] = {mimiccharge=3, class="3"}, [5] = {mimiccharge=12, class="2+"}, [6] = {mimiccharge=4, class="3-"}, [7] = {mimiccharge=6, class="3+"}, [8] = {mimiccharge=1, class="0"}, [9] = {mimiccharge=1, class="0"}, }
|
||||
|
||||
-- locust colors for Abyss
|
||||
EID.XMLLocustColors = {["default"] = {0, 0, 0, 0, 0, 0}, ["fly_red"] = {768, 512, 512, 0, -255, -255}, ["fly_green"] = {512, 768, 512, -255, 0, -255}, ["fly_blue"] = {512, 512, 768, -255, -255, 0}, ["fly_yellow"] = {1024, 768, 512, 0, 0, -255}, ["fly_orange"] = {1024, 512, 512, 0, 0, -255}, ["fly_black"] = {255, 255, 255, 0, 0, 0}, ["fly_purple"] = {768, 512, 1024, 0, -255, 0}, ["fly_pink"] = {1024, 512, 768, 0, -255, 0}, ["fly_cyan"] = {680, 1024, 1024, 0, 0, 0}, }
|
||||
|
||||
-- effect storage for each locust generated by Abyss
|
||||
EID.XMLLocusts = {[2] = {{'fly_red'}, 3, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [3] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [4] = {{'fly_red'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 3, 1, 0}, [6] = {{'fly_yellow'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [7] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1, 0}, [10] = {{'fly_black'}, 2, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 0.5, 1, 0}, [13] = {{'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [25] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [103] = {{'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [118] = {{'fly_black'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [149] = {{'fly_green'}, 1, 1.25, 0.8, {-1}, {-1}, {-1}, {4, 12}, {-1}, {-1}, 1, 1, 1, 1.5, 1, 0}, [153] = {{'fly_red'}, 4, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [257] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {22}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [305] = {{'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [374] = {{'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [494] = {{'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [559] = {{'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, }
|
||||
--Effect storage for each locust generated by Abyss
|
||||
EID.XMLLocusts = {[2] = {3, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [3] = {1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1}, [4] = {1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 3, 1}, [6] = {1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [7] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1}, [10] = {2, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 0.5, 1}, [13] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [25] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [103] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [118] = {1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [149] = {1, 1.25, 0.8, {-1}, {-1}, {-1}, {4, 12}, {-1}, {-1}, 1, 1, 1, 1.5, 1}, [153] = {4, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [257] = {1, 1, 1, {-1}, {-1}, {-1}, {22}, {-1}, {-1}, 1, 1, 1, 1, 1}, [305] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [374] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [494] = {1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1}, [559] = {1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1}, }
|
||||
|
||||
--The name of each entity, for use in glitched item descriptions
|
||||
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
--This file was autogenerated using 'lookuptable_generator.py' found in the scripts folder
|
||||
--It will have to be updated whenever the game's item XML files are updated
|
||||
--It will have to be updated whenever the game's XML files are updated
|
||||
|
||||
--The highest item ID found in this specific export of XML data
|
||||
--Crafting doesn't use the in-game enum, because otherwise array index out-of-bounds errors could occur immediately after a game update
|
||||
EID.XMLMaxItemID = 732
|
||||
|
||||
--The fixed recipes, for use in Bag of Crafting
|
||||
EID.XMLRecipes = {["29,29,29,29,29,29,29,29"] = 36, ["1,1,1,1,1,1,1,1"] = 45, ["22,22,22,22,22,22,22,22"] = 75, ["21,21,21,21,21,21,21,21"] = 85, ["15,15,15,15,15,15,15,15"] = 106, ["3,3,3,3,3,3,3,3"] = 118, ["12,12,12,12,12,12,13,13"] = 175, ["8,8,8,8,8,8,8,8"] = 177, ["4,4,4,4,4,4,4,4"] = 182, ["1,2,4,4,4,4,4,5"] = 331, ["12,12,12,12,12,12,12,12"] = 343, ["17,17,17,17,17,17,17,17"] = 483, ["15,15,15,15,15,15,16,16"] = 483, ["24,24,24,24,24,24,24,24"] = 489, ["25,25,25,25,25,25,25,25"] = 580, ["6,6,6,6,6,6,6,6"] = 628, ["1,1,1,1,1,1,7,7"] = 639, ["3,22,22,22,22,22,22,22"] = 654, ["2,2,2,2,2,2,2,2"] = 686, }
|
||||
|
||||
@@ -25,14 +27,14 @@ EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0},
|
||||
{{29, 1.0}, {30, 1.0}, {31, 1.0}, {39, 1.0}, {41, 1.0}, {55, 1.0}, {102, 1.0}, {110, 1.0}, {114, 0.1}, {139, 1.0}, {195, 1.0}, {199, 1.0}, {200, 1.0}, {217, 1.0}, {228, 1.0}, {355, 1.0}, {439, 1.0}, {508, 1.0}, {580, 0.5}, {732, 1.0}}, -- momsChest
|
||||
{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0}, {7, 1.0}, {8, 1.0}, {10, 1.0}, {12, 0.5}, {13, 1.0}, {15, 1.0}, {17, 0.1}, {19, 1.0}, {34, 1.0}, {35, 1.0}, {36, 1.0}, {37, 1.0}, {38, 1.0}, {39, 1.0}, {40, 1.0}, {41, 1.0}, {42, 1.0}, {45, 1.0}, {47, 1.0}, {48, 1.0}, {49, 1.0}, {50, 1.0}, {52, 1.0}, {55, 1.0}, {56, 1.0}, {57, 1.0}, {62, 1.0}, {64, 1.0}, {65, 1.0}, {66, 1.0}, {67, 1.0}, {68, 1.0}, {69, 1.0}, {77, 1.0}, {78, 1.0}, {85, 1.0}, {86, 1.0}, {87, 1.0}, {88, 1.0}, {89, 1.0}, {92, 1.0}, {93, 1.0}, {94, 1.0}, {95, 1.0}, {96, 1.0}, {97, 1.0}, {98, 0.2}, {99, 1.0}, {100, 1.0}, {101, 0.5}, {102, 1.0}, {103, 1.0}, {104, 1.0}, {106, 1.0}, {107, 1.0}, {108, 1.0}, {110, 1.0}, {111, 1.0}, {113, 1.0}, {114, 0.2}, {115, 1.0}, {117, 1.0}, {120, 1.0}, {121, 1.0}, {123, 1.0}, {124, 1.0}, {125, 1.0}, {126, 1.0}, {127, 1.0}, {128, 1.0}, {129, 1.0}, {131, 1.0}, {132, 1.0}, {136, 1.0}, {137, 1.0}, {138, 1.0}, {140, 1.0}, {142, 1.0}, {146, 1.0}, {148, 1.0}, {149, 1.0}, {150, 1.0}, {151, 1.0}, {152, 1.0}, {153, 1.0}, {154, 1.0}, {155, 1.0}, {157, 1.0}, {160, 1.0}, {161, 1.0}, {162, 1.0}, {163, 1.0}, {167, 1.0}, {168, 0.1}, {169, 1.0}, {170, 1.0}, {171, 1.0}, {172, 1.0}, {174, 1.0}, {175, 1.0}, {178, 1.0}, {180, 1.0}, {186, 1.0}, {188, 1.0}, {189, 1.0}, {190, 0.1}, {191, 1.0}, {192, 1.0}, {200, 1.0}, {201, 1.0}, {202, 1.0}, {203, 0.2}, {206, 1.0}, {209, 1.0}, {210, 1.0}, {211, 1.0}, {213, 1.0}, {214, 1.0}, {217, 1.0}, {220, 1.0}, {221, 1.0}, {222, 1.0}, {223, 1.0}, {224, 1.0}, {226, 1.0}, {228, 1.0}, {229, 1.0}, {231, 1.0}, {233, 1.0}, {234, 1.0}, {236, 1.0}, {237, 0.2}, {242, 1.0}, {244, 1.0}, {245, 1.0}, {250, 1.0}, {254, 1.0}, {256, 1.0}, {257, 1.0}, {258, 0.1}, {261, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {271, 1.0}, {272, 1.0}, {273, 1.0}, {274, 1.0}, {275, 1.0}, {276, 1.0}, {277, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {288, 1.0}, {291, 1.0}, {294, 1.0}, {295, 1.0}, {299, 1.0}, {300, 1.0}, {301, 1.0}, {302, 1.0}, {303, 1.0}, {304, 1.0}, {305, 1.0}, {306, 1.0}, {307, 1.0}, {308, 1.0}, {309, 1.0}, {310, 1.0}, {312, 1.0}, {314, 1.0}, {315, 1.0}, {316, 1.0}, {317, 1.0}, {318, 1.0}, {319, 1.0}, {320, 1.0}, {321, 1.0}, {322, 1.0}, {323, 1.0}, {325, 1.0}, {329, 1.0}, {330, 1.0}, {332, 1.0}, {333, 0.2}, {334, 0.2}, {335, 0.2}, {336, 1.0}, {349, 1.0}, {351, 1.0}, {352, 1.0}, {353, 1.0}, {357, 1.0}, {358, 1.0}, {359, 1.0}, {361, 1.0}, {362, 1.0}, {364, 1.0}, {365, 1.0}, {366, 1.0}, {367, 1.0}, {368, 1.0}, {369, 1.0}, {371, 1.0}, {373, 1.0}, {374, 0.2}, {375, 1.0}, {377, 1.0}, {378, 1.0}, {379, 1.0}, {380, 1.0}, {381, 1.0}, {382, 1.0}, {383, 1.0}, {384, 1.0}, {389, 1.0}, {390, 1.0}, {391, 1.0}, {392, 1.0}, {393, 1.0}, {394, 1.0}, {395, 1.0}, {397, 1.0}, {398, 1.0}, {401, 1.0}, {404, 1.0}, {407, 1.0}, {410, 1.0}, {411, 1.0}, {418, 1.0}, {421, 1.0}, {422, 1.0}, {425, 1.0}, {426, 1.0}, {427, 1.0}, {430, 1.0}, {431, 1.0}, {432, 1.0}, {434, 1.0}, {435, 1.0}, {436, 1.0}, {440, 1.0}, {443, 1.0}, {444, 1.0}, {445, 1.0}, {446, 1.0}, {447, 1.0}, {448, 1.0}, {449, 1.0}, {450, 1.0}, {452, 1.0}, {453, 1.0}, {454, 1.0}, {457, 1.0}, {458, 1.0}, {459, 1.0}, {460, 1.0}, {461, 1.0}, {463, 1.0}, {465, 1.0}, {466, 1.0}, {467, 1.0}, {469, 1.0}, {470, 1.0}, {471, 1.0}, {473, 1.0}, {491, 1.0}, {492, 1.0}, {493, 1.0}, {494, 1.0}, {495, 1.0}, {496, 1.0}, {497, 1.0}, {502, 1.0}, {503, 1.0}, {504, 1.0}, {506, 1.0}, {507, 1.0}, {508, 1.0}, {509, 1.0}, {511, 1.0}, {512, 1.0}, {513, 1.0}, {514, 1.0}, {515, 1.0}, {516, 1.0}, {517, 1.0}, {518, 1.0}, {520, 1.0}, {522, 1.0}, {524, 1.0}, {525, 1.0}, {529, 1.0}, {531, 1.0}, {532, 1.0}, {537, 1.0}, {539, 1.0}, {540, 1.0}, {542, 1.0}, {543, 1.0}, {544, 1.0}, {545, 1.0}, {548, 1.0}, {549, 1.0}, {553, 1.0}, {555, 1.0}, {557, 1.0}, {558, 1.0}, {559, 1.0}, {560, 1.0}, {561, 1.0}, {563, 1.0}, {565, 1.0}, {570, 1.0}, {575, 1.0}, {576, 1.0}, {578, 1.0}, {581, 1.0}, {583, 1.0}, {602, 1.0}, {605, 1.0}, {607, 1.0}, {608, 1.0}, {610, 1.0}, {611, 1.0}, {612, 1.0}, {614, 1.0}, {615, 1.0}, {616, 1.0}, {617, 1.0}, {618, 1.0}, {625, 0.5}, {629, 1.0}, {631, 1.0}, {635, 1.0}, {637, 1.0}, {639, 1.0}, {641, 1.0}, {645, 1.0}, {649, 1.0}, {650, 0.5}, {652, 1.0}, {655, 1.0}, {657, 1.0}, {658, 1.0}, {661, 1.0}, {663, 1.0}, {667, 0.5}, {671, 1.0}, {675, 1.0}, {676, 1.0}, {677, 0.5}, {678, 1.0}, {680, 1.0}, {681, 1.0}, {682, 1.0}, {683, 1.0}, {687, 1.0}, {690, 1.0}, {693, 1.0}, {695, 1.0}, {703, 0.5}, {709, 1.0}, {710, 1.0}, {713, 1.0}, {716, 0.2}, {717, 0.2}, {719, 0.2}, {720, 1.0}, {721, 0.1}, {722, 0.5}, {724, 1.0}, {725, 1.0}, {726, 1.0}, {727, 1.0}, {728, 0.5}, {729, 1.0}}, -- greedTreasure
|
||||
{{12, 0.2}, {14, 1.0}, {16, 0.2}, {22, 1.0}, {23, 1.0}, {24, 1.0}, {25, 1.0}, {26, 1.0}, {27, 1.0}, {28, 1.0}, {29, 1.0}, {30, 1.0}, {31, 1.0}, {32, 1.0}, {51, 1.0}, {70, 1.0}, {71, 1.0}, {73, 1.0}, {92, 0.5}, {101, 0.5}, {120, 1.0}, {121, 1.0}, {132, 1.0}, {143, 1.0}, {165, 1.0}, {176, 1.0}, {183, 1.0}, {193, 1.0}, {194, 1.0}, {195, 1.0}, {196, 1.0}, {197, 1.0}, {198, 1.0}, {207, 1.0}, {218, 1.0}, {219, 1.0}, {240, 1.0}, {253, 1.0}, {254, 1.0}, {255, 1.0}, {339, 1.0}, {340, 1.0}, {341, 1.0}, {342, 1.0}, {343, 1.0}, {344, 1.0}, {345, 1.0}, {346, 1.0}, {354, 1.0}, {355, 1.0}, {370, 1.0}, {428, 0.5}, {438, 1.0}, {455, 1.0}, {456, 1.0}, {538, 1.0}, {541, 1.0}, {547, 1.0}, {564, 1.0}, {600, 1.0}, {624, 1.0}, {644, 1.0}, {659, 1.0}, {707, 1.0}, {708, 1.0}, {730, 1.0}, {731, 1.0}}, -- greedBoss
|
||||
{{11, 0.1}, {46, 1.0}, {63, 1.0}, {73, 1.0}, {75, 1.0}, {76, 1.0}, {84, 1.0}, {91, 1.0}, {105, 1.0}, {116, 1.0}, {137, 1.0}, {139, 1.0}, {147, 1.0}, {156, 1.0}, {164, 1.0}, {166, 1.0}, {199, 1.0}, {204, 1.0}, {205, 1.0}, {208, 1.0}, {232, 0.1}, {246, 1.0}, {247, 1.0}, {248, 1.0}, {251, 1.0}, {252, 1.0}, {260, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {286, 0.5}, {289, 1.0}, {290, 1.0}, {296, 1.0}, {297, 1.0}, {338, 1.0}, {347, 1.0}, {348, 1.0}, {356, 1.0}, {372, 1.0}, {380, 1.0}, {386, 1.0}, {402, 0.5}, {403, 1.0}, {405, 1.0}, {406, 1.0}, {414, 1.0}, {416, 1.0}, {434, 1.0}, {439, 1.0}, {451, 1.0}, {472, 1.0}, {475, 0.2}, {476, 1.0}, {477, 1.0}, {478, 1.0}, {479, 1.0}, {481, 1.0}, {482, 1.0}, {483, 0.5}, {485, 1.0}, {486, 1.0}, {487, 1.0}, {488, 1.0}, {489, 0.1}, {500, 1.0}, {512, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {521, 1.0}, {527, 1.0}, {534, 1.0}, {535, 1.0}, {566, 1.0}, {585, 1.0}, {603, 1.0}, {604, 1.0}, {609, 0.5}, {619, 1.0}, {621, 1.0}, {623, 1.0}, {624, 1.0}, {636, 0.1}, {638, 1.0}, {647, 1.0}, {667, 0.1}, {674, 0.1}, {688, 0.1}, {689, 0.1}, {691, 0.1}, {692, 1.0}, {700, 0.1}, {701, 0.1}, {703, 0.1}, {711, 0.1}, {721, 0.1}, {722, 0.1}, {723, 0.1}, {732, 1.0}}, -- greedShop
|
||||
{{11, 0.1}, {46, 1.0}, {63, 1.0}, {73, 1.0}, {75, 1.0}, {76, 1.0}, {84, 1.0}, {91, 1.0}, {105, 1.0}, {116, 1.0}, {137, 1.0}, {139, 1.0}, {147, 1.0}, {156, 1.0}, {164, 1.0}, {166, 0.1}, {199, 1.0}, {204, 1.0}, {205, 1.0}, {208, 1.0}, {232, 0.1}, {246, 1.0}, {247, 1.0}, {248, 1.0}, {251, 1.0}, {252, 1.0}, {260, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {286, 0.5}, {289, 1.0}, {290, 1.0}, {296, 1.0}, {297, 1.0}, {338, 1.0}, {347, 1.0}, {348, 1.0}, {356, 1.0}, {372, 1.0}, {380, 1.0}, {386, 1.0}, {402, 0.5}, {403, 1.0}, {405, 1.0}, {406, 1.0}, {414, 1.0}, {416, 1.0}, {434, 1.0}, {439, 1.0}, {451, 1.0}, {472, 1.0}, {475, 0.2}, {476, 1.0}, {477, 1.0}, {478, 1.0}, {479, 1.0}, {481, 1.0}, {482, 1.0}, {483, 0.5}, {485, 1.0}, {486, 1.0}, {487, 1.0}, {488, 1.0}, {489, 0.1}, {500, 1.0}, {512, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {521, 1.0}, {527, 1.0}, {534, 1.0}, {535, 1.0}, {566, 1.0}, {585, 1.0}, {603, 1.0}, {604, 1.0}, {609, 0.5}, {619, 1.0}, {621, 1.0}, {623, 1.0}, {624, 1.0}, {636, 0.1}, {638, 1.0}, {647, 1.0}, {667, 0.1}, {674, 0.1}, {688, 0.1}, {689, 0.1}, {691, 0.1}, {692, 1.0}, {700, 0.1}, {701, 0.1}, {703, 0.1}, {711, 0.1}, {721, 0.1}, {722, 0.1}, {723, 0.1}, {732, 1.0}}, -- greedShop
|
||||
{{51, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {126, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {260, 1.0}, {371, 1.0}, {408, 1.0}, {442, 1.0}, {451, 1.0}, {468, 1.0}, {475, 0.2}, {496, 1.0}, {503, 1.0}, {536, 1.0}, {565, 1.0}, {569, 1.0}, {642, 1.0}, {654, 0.5}, {665, 1.0}, {692, 1.0}, {694, 0.5}, {702, 1.0}, {711, 1.0}}, -- greedCurse
|
||||
{{34, 1.0}, {35, 1.0}, {51, 1.0}, {67, 1.0}, {68, 0.2}, {74, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {82, 1.0}, {83, 1.0}, {97, 1.0}, {109, 1.0}, {113, 1.0}, {114, 1.0}, {115, 1.0}, {118, 1.0}, {122, 1.0}, {123, 1.0}, {132, 1.0}, {134, 1.0}, {133, 1.0}, {145, 1.0}, {157, 1.0}, {159, 1.0}, {172, 1.0}, {187, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {230, 1.0}, {237, 1.0}, {259, 1.0}, {262, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {275, 1.0}, {292, 1.0}, {311, 1.0}, {360, 1.0}, {391, 1.0}, {399, 1.0}, {408, 1.0}, {409, 1.0}, {411, 1.0}, {412, 1.0}, {417, 1.0}, {420, 1.0}, {431, 1.0}, {433, 1.0}, {441, 0.2}, {442, 1.0}, {462, 1.0}, {468, 1.0}, {503, 1.0}, {506, 1.0}, {519, 1.0}, {526, 1.0}, {536, 1.0}, {545, 1.0}, {554, 1.0}, {556, 1.0}, {569, 1.0}, {572, 1.0}, {577, 1.0}, {606, 1.0}, {634, 1.0}, {646, 1.0}, {654, 1.0}, {665, 1.0}, {679, 1.0}, {684, 1.0}, {692, 1.0}, {694, 0.5}, {695, 1.0}, {698, 1.0}, {699, 1.0}, {702, 1.0}, {704, 0.5}, {705, 0.5}, {706, 0.5}, {712, 0.5}, {728, 1.0}}, -- greedDevil
|
||||
{{7, 1.0}, {33, 1.0}, {72, 1.0}, {78, 1.0}, {98, 1.0}, {101, 1.0}, {108, 1.0}, {112, 1.0}, {124, 1.0}, {138, 1.0}, {142, 1.0}, {146, 1.0}, {162, 1.0}, {178, 1.0}, {182, 1.0}, {184, 1.0}, {185, 1.0}, {197, 1.0}, {243, 1.0}, {313, 1.0}, {326, 1.0}, {331, 1.0}, {332, 1.0}, {333, 1.0}, {334, 1.0}, {335, 1.0}, {363, 1.0}, {374, 1.0}, {387, 1.0}, {390, 1.0}, {400, 1.0}, {407, 1.0}, {413, 1.0}, {415, 1.0}, {423, 1.0}, {490, 1.0}, {499, 1.0}, {510, 0.4}, {519, 1.0}, {526, 1.0}, {528, 1.0}, {533, 1.0}, {543, 1.0}, {567, 1.0}, {568, 1.0}, {573, 1.0}, {574, 1.0}, {579, 1.0}, {584, 0.5}, {586, 1.0}, {601, 1.0}, {622, 1.0}, {634, 1.0}, {640, 1.0}, {643, 1.0}, {651, 1.0}, {653, 1.0}, {685, 1.0}, {686, 1.0}, {691, 0.5}, {696, 1.0}}, -- greedAngel
|
||||
{{11, 1.0}, {16, 1.0}, {17, 1.0}, {20, 1.0}, {35, 1.0}, {84, 1.0}, {120, 1.0}, {121, 1.0}, {127, 1.0}, {168, 1.0}, {190, 1.0}, {213, 1.0}, {226, 1.0}, {242, 1.0}, {258, 1.0}, {262, 1.0}, {263, 1.0}, {271, 1.0}, {286, 1.0}, {316, 1.0}, {321, 1.0}, {348, 1.0}, {389, 1.0}, {402, 1.0}, {405, 1.0}, {424, 1.0}, {450, 1.0}, {489, 1.0}, {500, 1.0}, {501, 1.0}, {546, 1.0}, {562, 1.0}, {571, 1.0}, {582, 1.0}, {609, 1.0}, {612, 1.0}, {625, 1.0}, {628, 1.0}, {632, 1.0}, {636, 1.0}, {664, 1.0}, {667, 1.0}, {669, 1.0}, {674, 1.0}, {677, 1.0}, {688, 1.0}, {689, 1.0}, {691, 0.5}, {700, 1.0}, {701, 1.0}, {703, 1.0}, {711, 1.0}, {716, 1.0}, {717, 1.0}, {719, 1.0}, {721, 1.0}, {723, 1.0}}, -- greedSecret
|
||||
{{1, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {21, 1.0}, {32, 1.0}, {38, 1.0}, {44, 1.0}, {46, 1.0}, {47, 1.0}, {48, 1.0}, {49, 1.0}, {51, 1.0}, {63, 1.0}, {66, 1.0}, {68, 1.0}, {77, 1.0}, {85, 1.0}, {89, 1.0}, {90, 1.0}, {91, 1.0}, {93, 1.0}, {95, 1.0}, {102, 1.0}, {105, 1.0}, {116, 1.0}, {136, 1.0}, {137, 1.0}, {147, 1.0}, {152, 1.0}, {153, 1.0}, {166, 1.0}, {189, 1.0}, {194, 1.0}, {196, 1.0}, {208, 1.0}, {212, 1.0}, {227, 1.0}, {232, 1.0}, {244, 1.0}, {251, 1.0}, {255, 1.0}, {263, 1.0}, {267, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {337, 1.0}, {338, 1.0}, {352, 1.0}, {357, 1.0}, {362, 1.0}, {370, 1.0}, {382, 1.0}, {383, 1.0}, {386, 1.0}, {395, 1.0}, {397, 1.0}, {403, 1.0}, {406, 1.0}, {419, 1.0}, {422, 1.0}, {425, 1.0}, {427, 1.0}, {437, 1.0}, {438, 1.0}, {439, 1.0}, {444, 1.0}, {451, 1.0}, {465, 1.0}, {476, 1.0}, {478, 1.0}, {488, 1.0}, {494, 1.0}, {505, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {524, 1.0}, {527, 1.0}, {538, 1.0}, {599, 1.0}, {604, 1.0}, {609, 1.0}, {617, 1.0}, {624, 1.0}, {629, 1.0}, {638, 1.0}, {644, 1.0}, {649, 1.0}, {655, 1.0}, {687, 1.0}, {709, 1.0}, {720, 1.0}, {723, 1.0}, {730, 1.0}}, -- craneGame
|
||||
{{12, 1.0}, {13, 1.0}, {15, 1.0}, {30, 1.0}, {31, 1.0}, {40, 1.0}, {45, 1.0}, {49, 1.0}, {51, 1.0}, {53, 1.0}, {67, 1.0}, {72, 1.0}, {73, 1.0}, {79, 1.0}, {80, 1.0}, {82, 1.0}, {96, 1.0}, {105, 1.0}, {109, 1.0}, {110, 1.0}, {118, 1.0}, {119, 1.0}, {122, 1.0}, {135, 1.0}, {137, 1.0}, {157, 1.0}, {159, 1.0}, {166, 1.0}, {167, 1.0}, {176, 1.0}, {177, 1.0}, {182, 1.0}, {193, 1.0}, {208, 1.0}, {214, 1.0}, {230, 1.0}, {247, 1.0}, {253, 1.0}, {254, 1.0}, {261, 1.0}, {276, 1.0}, {289, 1.0}, {334, 1.0}, {373, 1.0}, {394, 1.0}, {399, 1.0}, {411, 1.0}, {412, 1.0}, {421, 1.0}, {435, 1.0}, {443, 1.0}, {452, 1.0}, {462, 1.0}, {466, 1.0}, {475, 1.0}, {481, 1.0}, {506, 1.0}, {511, 1.0}, {531, 1.0}, {541, 1.0}, {554, 1.0}, {556, 1.0}, {565, 1.0}, {572, 1.0}, {573, 1.0}, {580, 1.0}, {606, 1.0}, {607, 1.0}, {614, 1.0}, {616, 1.0}, {618, 1.0}, {621, 1.0}, {637, 1.0}, {650, 1.0}, {654, 1.0}, {657, 1.0}, {671, 1.0}, {678, 1.0}, {682, 1.0}, {684, 1.0}, {692, 1.0}, {694, 1.0}, {695, 1.0}, {700, 1.0}, {702, 1.0}, {703, 1.0}, {704, 1.0}, {705, 1.0}, {706, 1.0}, {711, 1.0}, {724, 1.0}, {726, 1.0}, {728, 1.0}}, -- ultraSecret
|
||||
{{37, 1.0}, {106, 1.0}, {125, 1.0}, {137, 1.0}, {140, 1.0}, {190, 0.2}, {209, 1.0}, {220, 1.0}, {256, 1.0}, {353, 1.0}, {366, 1.0}, {367, 1.0}, {432, 1.0}, {483, 1.0}, {517, 1.0}, {563, 1.0}, {583, 1.0}, {614, 1.0}, {646, 0.2}, {727, 1.0}}, -- bombBum
|
||||
{{37, 1.0}, {106, 1.0}, {125, 1.0}, {137, 1.0}, {140, 1.0}, {190, 0.2}, {209, 1.0}, {220, 1.0}, {223, 0.2}, {256, 1.0}, {353, 1.0}, {366, 1.0}, {367, 1.0}, {432, 1.0}, {483, 1.0}, {517, 1.0}, {563, 1.0}, {583, 1.0}, {614, 1.0}, {646, 0.2}, {727, 1.0}}, -- bombBum
|
||||
{{588, 1.0}, {589, 1.0}, {590, 1.0}, {591, 1.0}, {592, 1.0}, {593, 1.0}, {594, 1.0}, {595, 1.0}, {596, 1.0}, {597, 1.0}, {598, 1.0}}, -- planetarium
|
||||
{{29, 1.0}, {30, 1.0}, {31, 1.0}, {39, 1.0}, {41, 1.0}, {55, 1.0}, {102, 1.0}, {110, 1.0}, {114, 0.2}, {139, 1.0}, {175, 1.0}, {195, 1.0}, {199, 1.0}, {200, 1.0}, {217, 1.0}, {228, 1.0}, {341, 1.0}, {355, 1.0}, {439, 1.0}, {455, 1.0}, {508, 1.0}, {546, 0.2}, {547, 1.0}, {604, 1.0}, {732, 1.0}}, -- oldChest
|
||||
{{8, 1.0}, {10, 1.0}, {57, 1.0}, {67, 1.0}, {73, 1.0}, {88, 1.0}, {95, 1.0}, {96, 1.0}, {99, 1.0}, {100, 1.0}, {112, 1.0}, {113, 1.0}, {117, 1.0}, {128, 1.0}, {144, 1.0}, {155, 1.0}, {163, 1.0}, {167, 1.0}, {170, 1.0}, {174, 1.0}, {188, 1.0}, {207, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {272, 1.0}, {273, 1.0}, {274, 1.0}, {275, 1.0}, {277, 1.0}, {278, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {318, 1.0}, {320, 1.0}, {322, 1.0}, {360, 1.0}, {361, 1.0}, {363, 1.0}, {364, 1.0}, {365, 1.0}, {372, 1.0}, {384, 1.0}, {385, 1.0}, {388, 1.0}, {390, 1.0}, {403, 1.0}, {404, 1.0}, {417, 1.0}, {426, 1.0}, {430, 1.0}, {431, 1.0}, {435, 1.0}, {468, 1.0}, {470, 1.0}, {471, 1.0}, {472, 1.0}, {473, 1.0}, {491, 1.0}, {492, 1.0}, {509, 1.0}, {511, 1.0}, {518, 1.0}, {519, 1.0}, {537, 1.0}, {539, 1.0}, {565, 1.0}, {575, 1.0}, {581, 1.0}, {607, 1.0}, {608, 1.0}, {610, 1.0}, {612, 1.0}, {615, 1.0}, {629, 1.0}, {635, 1.0}, {645, 1.0}, {649, 1.0}, {652, 1.0}, {661, 1.0}, {679, 1.0}, {682, 1.0}, {697, 0.5}, {698, 1.0}, {728, 0.5}}, -- babyShop
|
||||
@@ -40,25 +42,17 @@ EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0},
|
||||
{{26, 1.0}, {42, 1.0}, {140, 1.0}, {268, 1.0}, {273, 1.0}, {336, 0.5}, {480, 1.0}, {618, 0.5}, {639, 1.0}}, -- rottenBeggar
|
||||
}
|
||||
|
||||
--The pools that each item is in, for roughly checking if a given item is unlocked
|
||||
EID.XMLItemIsInPools = {[1] = {0, 16, 23}, [2] = {0, 16}, [3] = {0, 16, 23}, [4] = {0, 16, 23}, [5] = {0, 16, 23}, [6] = {0, 16}, [7] = {0, 4, 16, 21, 29}, [8] = {0, 3, 16, 28}, [9] = {7}, [10] = {0, 13, 16, 28}, [11] = {5, 18, 22}, [12] = {0, 16, 17, 24}, [13] = {0, 11, 16, 24}, [14] = {0, 2, 11, 17}, [15] = {0, 16, 24}, [16] = {5, 17, 22}, [17] = {0, 5, 13, 16, 22}, [18] = {}, [19] = {0, 16}, [20] = {5, 22}, [21] = {1, 10, 23}, [22] = {2, 10, 17}, [23] = {2, 10, 17}, [24] = {2, 10, 17}, [25] = {2, 10, 17}, [26] = {2, 10, 17, 30}, [27] = {2, 17, 29}, [28] = {2, 8, 17}, [29] = {2, 8, 15, 17, 27}, [30] = {2, 15, 17, 24, 27}, [31] = {2, 15, 17, 24, 27}, [32] = {2, 8, 17, 23}, [33] = {1, 4, 6, 21}, [34] = {3, 6, 16, 20}, [35] = {3, 5, 6, 16, 20, 22}, [36] = {0, 7, 16}, [37] = {0, 16, 25}, [38] = {0, 16, 23}, [39] = {0, 15, 16, 27}, [40] = {0, 16, 24}, [41] = {0, 15, 16, 27}, [42] = {0, 16, 30}, [44] = {0, 23}, [45] = {0, 16, 24}, [46] = {0, 10, 18, 23}, [47] = {0, 16, 23}, [48] = {0, 16, 23}, [49] = {0, 16, 23, 24}, [50] = {16}, [51] = {2, 3, 11, 12, 17, 19, 20, 23, 24}, [52] = {0, 16}, [53] = {0, 24}, [54] = {1, 10}, [55] = {0, 15, 16, 27}, [56] = {0, 16}, [57] = {0, 13, 16, 28}, [58] = {0, 6}, [59] = {}, [60] = {1, 29}, [62] = {0, 16}, [63] = {1, 14, 18, 23}, [64] = {1, 16}, [65] = {0, 6, 16}, [66] = {0, 16, 23}, [67] = {0, 3, 16, 20, 24, 28}, [68] = {0, 16, 20, 23}, [69] = {0, 16}, [70] = {2, 11, 17}, [71] = {0, 17}, [72] = {0, 4, 21, 24}, [73] = {17, 18, 24, 28}, [74] = {3, 8, 20}, [75] = {0, 1, 18}, [76] = {0, 18}, [77] = {0, 16, 23}, [78] = {0, 4, 6, 16, 21}, [79] = {3, 11, 12, 19, 20, 24}, [80] = {3, 11, 12, 19, 20, 24}, [81] = {3, 9, 12, 19, 20}, [82] = {3, 11, 20, 24}, [83] = {3, 11, 20}, [84] = {3, 5, 18, 22}, [85] = {0, 1, 16, 23}, [86] = {0, 16}, [87] = {0, 11, 16}, [88] = {0, 16, 28}, [89] = {0, 16, 23}, [90] = {23}, [91] = {0, 18, 23}, [92] = {0, 2, 16, 17}, [93] = {0, 16, 23}, [94] = {0, 16}, [95] = {0, 16, 23, 28}, [96] = {0, 16, 24, 28}, [97] = {0, 3, 6, 16, 20}, [98] = {0, 4, 16, 21}, [99] = {0, 16, 28}, [100] = {0, 16, 28}, [101] = {0, 4, 16, 17, 21}, [102] = {0, 1, 10, 11, 15, 16, 23, 27}, [103] = {0, 16}, [104] = {0, 16}, [105] = {0, 18, 23, 24}, [106] = {0, 16, 25}, [107] = {0, 16}, [108] = {0, 4, 16, 21}, [109] = {0, 3, 20, 24}, [110] = {0, 15, 16, 24, 27}, [111] = {0, 10, 16}, [112] = {4, 21, 28}, [113] = {0, 3, 16, 20, 28}, [114] = {0, 3, 15, 16, 20, 27}, [115] = {0, 3, 16, 20}, [116] = {1, 14, 18, 23}, [117] = {0, 16, 28}, [118] = {3, 20, 24}, [119] = {24}, [120] = {0, 5, 16, 17, 22}, [121] = {0, 5, 16, 17, 22}, [122] = {3, 11, 20, 24}, [123] = {0, 3, 6, 16, 20}, [124] = {0, 4, 16, 21}, [125] = {0, 16, 25}, [126] = {0, 11, 12, 16, 19}, [127] = {0, 3, 5, 11, 16, 22}, [128] = {0, 13, 16, 28}, [129] = {0, 16}, [130] = {}, [131] = {0, 16}, [132] = {16, 17, 20}, [133] = {3, 9, 12, 19, 20}, [134] = {3, 9, 12, 19, 20}, [135] = {24}, [136] = {0, 16, 23}, [137] = {0, 1, 16, 18, 23, 24, 25}, [138] = {0, 4, 16, 21, 29}, [139] = {1, 15, 18, 27}, [140] = {0, 9, 16, 25, 30}, [141] = {2}, [142] = {0, 4, 16, 21}, [143] = {0, 2, 11, 17}, [144] = {0, 10, 28}, [145] = {3, 9, 12, 19, 20}, [146] = {0, 4, 16, 21}, [147] = {1, 18, 23}, [148] = {0, 16}, [149] = {0, 16}, [150] = {0, 16}, [151] = {0, 16}, [152] = {0, 16, 23}, [153] = {0, 16, 23}, [154] = {0, 16}, [155] = {0, 16, 28}, [156] = {1, 4, 18}, [157] = {0, 3, 16, 20, 24}, [158] = {}, [159] = {3, 11, 20, 24}, [160] = {0, 16}, [161] = {0, 16}, [162] = {0, 4, 16, 21}, [163] = {0, 3, 16, 28}, [164] = {1, 18}, [165] = {2, 17}, [166] = {0, 18, 23, 24}, [167] = {0, 16, 24, 28}, [168] = {0, 5, 16, 22}, [169] = {0, 16}, [170] = {0, 16, 28}, [171] = {0, 16}, [172] = {0, 3, 16, 20}, [173] = {0, 4}, [174] = {0, 16, 28}, [175] = {0, 13, 16, 27}, [176] = {0, 2, 17, 24}, [177] = {24}, [178] = {0, 4, 16, 21}, [179] = {8}, [180] = {0, 10, 16}, [181] = {}, [182] = {4, 21, 24}, [183] = {2, 17, 29}, [184] = {4, 21}, [185] = {4, 21}, [186] = {0, 3, 16}, [187] = {3, 20}, [188] = {0, 16, 28}, [189] = {0, 16, 23}, [190] = {0, 5, 16, 22, 25}, [191] = {0, 16}, [192] = {0, 6, 16}, [193] = {2, 17, 24}, [194] = {2, 8, 17, 23}, [195] = {1, 2, 10, 11, 15, 17, 27}, [196] = {2, 8, 17, 23}, [197] = {2, 4, 17, 21}, [198] = {2, 10, 17}, [199] = {1, 13, 15, 18, 27}, [200] = {0, 15, 16, 27}, [201] = {0, 16}, [202] = {0, 16}, [203] = {1, 16}, [204] = {1, 10, 18}, [205] = {1, 14, 18}, [206] = {0, 16}, [207] = {17, 28}, [208] = {1, 18, 23, 24}, [209] = {0, 7, 16, 25}, [210] = {0, 16}, [211] = {0, 16}, [212] = {3, 9, 12, 19, 20, 23}, [213] = {0, 5, 16, 22}, [214] = {0, 16, 24}, [215] = {3, 12}, [216] = {3, 11, 12, 19, 20}, [217] = {0, 15, 16, 27}, [218] = {2, 17}, [219] = {2, 17}, [220] = {0, 16, 25}, [221] = {0, 16}, [222] = {0, 16}, [223] = {0, 16}, [224] = {0, 16}, [225] = {0, 3, 11, 12, 19, 20}, [226] = {5, 16, 22}, [227] = {0, 1, 23}, [228] = {0, 15, 16, 27}, [229] = {0, 16}, [230] = {3, 11, 20, 24}, [231] = {0, 16}, [232] = {1, 18, 23}, [233] = {0, 16}, [234] = {0, 16}, [236] = {0, 16}Line truncated
|
||||
--Metadata found in pocketitems.xml (currently only used for pill class)
|
||||
EID.pillMetadata = {[0] = {class="1+"}, [1] = {class="2-"}, [10] = {class="2+"}, [11] = {class="3-"}, [12] = {class="3+"}, [13] = {class="3-"}, [14] = {class="3+"}, [15] = {class="3-"}, [16] = {class="3+"}, [17] = {class="3-"}, [18] = {class="3+"}, [19] = {class="1"}, [2] = {class="2+"}, [20] = {class="2+"}, [21] = {class="2"}, [22] = {class="1-"}, [23] = {class="2+"}, [24] = {class="1+"}, [25] = {class="2-"}, [26] = {class="1+"}, [27] = {class="1-"}, [28] = {class="1+"}, [29] = {class="1-"}, [3] = {class="2"}, [30] = {class="0"}, [31] = {class="1-"}, [32] = {class="1"}, [33] = {class="1"}, [34] = {class="1+"}, [35] = {class="1+"}, [36] = {class="1+"}, [37] = {class="1-"}, [38] = {class="1+"}, [39] = {class="0-"}, [4] = {class="1"}, [40] = {class="0+"}, [41] = {class="1"}, [42] = {class="1"}, [43] = {class="2+"}, [44] = {class="0"}, [45] = {class="1+"}, [46] = {class="2+"}, [47] = {class="1-"}, [48] = {class="1+"}, [49] = {class="3"}, [5] = {class="2+"}, [6] = {class="3-"}, [7] = {class="3+"}, [8] = {class="0"}, [9] = {class="0"}, }
|
||||
|
||||
--Metadata found in Pocketitems.xml
|
||||
EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimiccharge=2}, [11] = {mimiccharge=4}, [12] = {mimiccharge=3}, [13] = {mimiccharge=3}, [14] = {mimiccharge=3}, [15] = {mimiccharge=6}, [16] = {mimiccharge=3}, [17] = {mimiccharge=3}, [18] = {mimiccharge=2}, [19] = {mimiccharge=2}, [2] = {mimiccharge=2}, [20] = {mimiccharge=12}, [21] = {mimiccharge=6}, [22] = {mimiccharge=3}, [23] = {mimiccharge=12}, [24] = {mimiccharge=12}, [25] = {mimiccharge=12}, [26] = {mimiccharge=12}, [27] = {mimiccharge=6}, [28] = {mimiccharge=6}, [29] = {mimiccharge=6}, [3] = {mimiccharge=2}, [30] = {mimiccharge=6}, [31] = {mimiccharge=2}, [32] = {mimiccharge=2}, [33] = {mimiccharge=12}, [34] = {mimiccharge=4}, [35] = {mimiccharge=6}, [36] = {mimiccharge=2}, [37] = {mimiccharge=4}, [38] = {mimiccharge=4}, [39] = {mimiccharge=4}, [4] = {mimiccharge=3}, [40] = {mimiccharge=3}, [41] = {mimiccharge=4}, [42] = {mimiccharge=6}, [43] = {mimiccharge=6}, [44] = {mimiccharge=1}, [45] = {mimiccharge=6}, [46] = {mimiccharge=1}, [47] = {mimiccharge=2}, [48] = {mimiccharge=1}, [49] = {mimiccharge=4}, [5] = {mimiccharge=4}, [50] = {mimiccharge=3}, [51] = {mimiccharge=4}, [52] = {mimiccharge=3}, [53] = {mimiccharge=12}, [54] = {mimiccharge=3}, [55] = {mimiccharge=1}, [56] = {mimiccharge=12}, [57] = {mimiccharge=4}, [58] = {mimiccharge=4}, [59] = {mimiccharge=4}, [6] = {mimiccharge=12}, [60] = {mimiccharge=2}, [61] = {mimiccharge=12}, [62] = {mimiccharge=4}, [63] = {mimiccharge=2}, [64] = {mimiccharge=12}, [65] = {mimiccharge=2}, [66] = {mimiccharge=4}, [67] = {mimiccharge=3}, [68] = {mimiccharge=6}, [69] = {mimiccharge=4}, [7] = {mimiccharge=6}, [70] = {mimiccharge=6}, [71] = {mimiccharge=4}, [72] = {mimiccharge=4}, [73] = {mimiccharge=12}, [74] = {mimiccharge=2}, [75] = {mimiccharge=6}, [76] = {mimiccharge=12}, [77] = {mimiccharge=2}, [78] = {mimiccharge=4}, [79] = {mimiccharge=12}, [8] = {mimiccharge=3}, [80] = {mimiccharge=6}, [81] = {mimiccharge=4}, [82] = {mimiccharge=3}, [83] = {mimiccharge=6}, [84] = {mimiccharge=2}, [85] = {mimiccharge=3}, [86] = {mimiccharge=4}, [87] = {mimiccharge=6}, [88] = {mimiccharge=6}, [89] = {mimiccharge=1}, [9] = {mimiccharge=6}, [90] = {mimiccharge=4}, [91] = {mimiccharge=3}, [92] = {mimiccharge=12}, [93] = {mimiccharge=12}, [94] = {mimiccharge=6}, [95] = {mimiccharge=4}, [96] = {mimiccharge=6}, [97] = {mimiccharge=4}, }
|
||||
|
||||
EID.pillMetadata = {[0] = {mimiccharge=1, class="1+"}, [1] = {mimiccharge=2, class="2-"}, [10] = {mimiccharge=6, class="2+"}, [11] = {mimiccharge=4, class="3-"}, [12] = {mimiccharge=6, class="3+"}, [13] = {mimiccharge=4, class="3-"}, [14] = {mimiccharge=6, class="3+"}, [15] = {mimiccharge=4, class="3-"}, [16] = {mimiccharge=6, class="3+"}, [17] = {mimiccharge=4, class="3-"}, [18] = {mimiccharge=6, class="3+"}, [19] = {mimiccharge=1, class="1"}, [2] = {mimiccharge=12, class="2+"}, [20] = {mimiccharge=12, class="2+"}, [21] = {mimiccharge=4, class="2"}, [22] = {mimiccharge=6, class="1-"}, [23] = {mimiccharge=4, class="2+"}, [24] = {mimiccharge=2, class="1+"}, [25] = {mimiccharge=6, class="2-"}, [26] = {mimiccharge=3, class="1+"}, [27] = {mimiccharge=6, class="1-"}, [28] = {mimiccharge=2, class="1+"}, [29] = {mimiccharge=6, class="1-"}, [3] = {mimiccharge=1, class="2"}, [30] = {mimiccharge=2, class="0"}, [31] = {mimiccharge=6, class="1-"}, [32] = {mimiccharge=6, class="1"}, [33] = {mimiccharge=6, class="1"}, [34] = {mimiccharge=2, class="1+"}, [35] = {mimiccharge=2, class="1+"}, [36] = {mimiccharge=3, class="1+"}, [37] = {mimiccharge=6, class="1-"}, [38] = {mimiccharge=1, class="1+"}, [39] = {mimiccharge=1, class="0-"}, [4] = {mimiccharge=3, class="1"}, [40] = {mimiccharge=1, class="0+"}, [41] = {mimiccharge=3, class="1"}, [42] = {mimiccharge=6, class="1"}, [43] = {mimiccharge=4, class="2+"}, [44] = {mimiccharge=1, class="0"}, [45] = {mimiccharge=1, class="1+"}, [46] = {mimiccharge=6, class="2+"}, [47] = {mimiccharge=4, class="1-"}, [48] = {mimiccharge=6, class="1+"}, [49] = {mimiccharge=3, class="3"}, [5] = {mimiccharge=12, class="2+"}, [6] = {mimiccharge=4, class="3-"}, [7] = {mimiccharge=6, class="3+"}, [8] = {mimiccharge=1, class="0"}, [9] = {mimiccharge=1, class="0"}, }
|
||||
|
||||
-- locust colors for Abyss
|
||||
EID.XMLLocustColors = {["default"] = {0, 0, 0, 0, 0, 0}, ["fly_red"] = {255, 0, 0, 50, 0, 0}, ["fly_lightred"] = {215, 75, 75, 50, 10, 10}, ["fly_green"] = {0, 255, 0, 0, 0, 0}, ["fly_blue"] = {0, 0, 255, 0, 0, 10}, ["fly_brown"] = {80, 50, 30, 25, 12, 10}, ["fly_yellow"] = {241, 179, 12, 0, 0, 0}, ["fly_gold"] = {202, 178, 0, 150, 150, -255}, ["fly_magnet"] = {219, 204, 94, 0, 0, 0}, ["fly_orange"] = {255, 115, 0, 100, 60, 0}, ["fly_black"] = {1, 1, 1, 0, 0, 0}, ["fly_grey"] = {120, 120, 120, 10, 10, 10}, ["fly_darkred"] = {255, 0, 0, 0, 0, 0}, ["fly_purple"] = {126, 12, 174, 50, -255, 50}, ["fly_darkpurple"] = {126, 12, 174, 0, -150, 0}, ["fly_pink"] = {255, 84, 148, 50, -255, 10}, ["fly_cyan"] = {12, 217, 241, 0, 20, 50}, ["fly_lightblue"] = {122, 242, 238, 0, 20, 50}, ["fly_white"] = {255, 255, 255, 150, 150, 150}, ["fly_gas"] = {0, 155, 0, 0, 0, 0}, ["fly_fart"] = {184, 191, 134, 24, 24, 24}, }
|
||||
|
||||
-- effect storage for each locust generated by Abyss
|
||||
EID.XMLLocusts = {[2] = {{'fly_red'}, 3, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [3] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [6] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [9] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [10] = {{'fly_cyan', 'fly_cyan'}, 2, 1, 1, {2}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [12] = {{'fly_red'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [13] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [19] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [25] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [35] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [36] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [37] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [39] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [42] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [44] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [40] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [41] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [47] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [48] = {{'default'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [49] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .1, 1, 1, 1, 1, 0}, [52] = {{'default'}, 1, 1, 1, {0}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [53] = {{'fly_grey'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1, 0}, [56] = {{'fly_yellow', 'fly_darkred'}, 1, 1, 1, {-1}, {14}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [58] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [62] = {{'fly_darkred'}, 1, 1, 1, {-1}, {-1}, {-1}, {106}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [63] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [64] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.4, 1, 1, 1, 1, 0}, [65] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [66] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [68] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [69] = {{'fly_red'}, 1, 1.25, 0.8, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1, 0}, [71] = {{'fly_red'}, 1, .50, 1.2, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1.5, 1, 0}, [73] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [74] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1, 0}, [77] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [83] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 1, 1, 0}, [89] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [93] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [95] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [99] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [100] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [103] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [104] = {{'fly_red'}, 3, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [105] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [106] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [108] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [110] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [111] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [112] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [114] = {{'fly_red'}, 1, 1, 0.8, {6}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [116] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0},
|
||||
[118] = {{'default'}, 1, 1.25, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [124] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [125] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {2}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [130] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [136] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [137] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [140] = {{'fly_gas', 'fly_yellow'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [144] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [147] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [149] = {{'fly_green'}, 1, 1.25, 0.8, {0, 13}, {-1}, {-1}, {4}, {-1}, {-1}, .8, 1, 1, 1, 1, 0}, [150] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.07, 1, 1, 1, 3, 0}, [153] = {{'fly_red'}, 4, .75, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [154] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.1, 0}, [160] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [162] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [164] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [165] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [166] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [168] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, .8, 1, 1, 1, 1, 0}, [169] = {{'fly_red'}, 1, 1.30, .6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2.2, 1, 0}, [171] = {{'default'}, 1, 1, 1, {-1}, {-1}, {4}, {-1}, {3}, {-1}, 1, 0.3, .05, 1, 1, 3}, [172] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [176] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [178] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {16}, {-1}, {5, 39}, {-1}, 1, 0.1, .3, 1, 1, 3}, [180] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [181] = {{'fly_fart'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, .1, 1, 1, 1, 1, 0}, [182] = {{'fly_fart'}, 1, 1, 0.7, {-1}, {-1}, {-1}, {2}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [183] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [186] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [187] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [190] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [191] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [192] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [194] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [200] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [201] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1, 0}, [202] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.4, 1, 1, 1, 1, 0}, [207] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [209] = {{'fly_green'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [210] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [213] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [214] = {{'fly_red', 'fly_darkred'}, 1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [220] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [224] = {{'fly_red'}, 4, .7, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [228] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [229] = {{'fly_red'}, 4, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [230] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [231] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [232] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [236] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.4, 1, 1, 1, 1, 0}, [237] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0},
|
||||
[242] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [243] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [244] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [245] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [247] = {{'fly_red'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1, 0}, [248] = {{'fly_red'}, 1, 1.5, 0.75, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2.5, 1, 0}, [250] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [254] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.2, 0}, [256] = {{'fly_orange'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {22}, {-1}, 0.3, 1, 1, 1, 1, 0}, [257] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [258] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [259] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [262] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [264] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [265] = {{'default'}, 1, 1, 1, {-1}, {-1}, {4}, {34}, {-1}, {-1}, 1, 1, 0.1, 1, 1, 3}, [266] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [267] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [269] = {{'fly_red', 'fly_darkred'}, 1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [272] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [273] = {{'fly_green'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [276] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [277] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [278] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [279] = {{'fly_cyan', 'fly_cyan'}, 1, 1.25, 0.4, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [280] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 0.2, 1, 1, 1, 1, 0}, [281] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {67, 34}, {-1}, 0.2, 1, 1, 1, 1, 0}, [282] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [283] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [284] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [285] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.7, 1, 1, 1, 1, 0}, [289] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [291] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {4}, {-1}, {73}, {-1}, 1, 0.2, 0.05, 1, 1, 3}, [293] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .1, 1, 1, 1, 1, 0}, [294] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {11}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [295] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [298] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [300] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [302] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.3, 1, 1, 1, 1, 0}, [303] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [305] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [306] = {{'default'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [308] = {{'fly_lightblue', 'fly_darkred'}, 1, 1, 1, {-1}, {16}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [309] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [310] = {{'fly_red'}, 1, 1.25, 0.7, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [313] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [314] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.3, 1, 1, 1, 1, 0}, [315] = {{'fly_grey'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1, 0}, [317] = {{'fly_green', 'fly_darkred'}, 1, 1, 1, {-1}, {13}, {-1}, {-1}, {-1}, {-1}, 0.6, 1, 1, 1, 1, 0}, [321] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [324] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [326] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {34, 39}, {-1}, 0.3, 1, 1, 1, 1, 0},
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||||
[330] = {{'fly_red'}, 1, .60, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, .2, 1, 0}, [331] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {2, 31}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [335] = {{'fly_cyan'}, 1, 1, 1, {9}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [336] = {{'default'}, 1, 1, .4, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [337] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [338] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [342] = {{'fly_red'}, 1, 1, .75, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [347] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [350] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {13}, {-1}, {4}, {-1}, 1, 0.3, 0.3, 1, 1, 3}, [351] = {{'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {4, 64, 70}, {-1}, 0.3, 1, 1, 1, 1, 0}, [352] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 0.05, 1, 1, 1, 5, 0}, [353] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [356] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [360] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [363] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [366] = {{'default'}, 2, .8, 1, {-1}, {0, 2}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [367] = {{'default'}, 1, 1, 1, {0}, {-1}, {-1}, {-1}, {3}, {-1}, 0.3, 1, 1, 1, 1, 0}, [371] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [372] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [374] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [375] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [378] = {{'default'}, 1, 1, 1, {0}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [379] = {{'fly_red'}, 1, 1.2, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [382] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, .2, 1, 1, 1, 1, 0}, [383] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [385] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [387] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [388] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [391] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [393] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [395] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [396] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [398] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {43}, {-1}, 1, 1, 1, 1, 1, 0}, [399] = {{'fly_black'}, 1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [401] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [402] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [403] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [404] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {10, 11}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [405] = {{'default'}, 1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [406] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [408] = {{'fly_black'}, 1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [409] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [415] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [417] = {{'fly_black'}, 1, 1, 1, {-1}, {-1}, {-1}, {31}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [418] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [419] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [420] = {{'fly_black'}, 1, 1.2, 1, {-1}, {17}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [421] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [423] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [425] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [427] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0},
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||||
[429] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1, 0}, [432] = {{'fly_pink'}, 1, 1, 1, {-1}, {0, 1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [436] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [437] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [441] = {{'default'}, 1, 1.8, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [443] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.06, 1, 1, 1, 4, 0}, [446] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [447] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, .3, 1, 1, 1, 1, 0}, [448] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1, 0}, [449] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [450] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.3, 1, 1, 1, 1, 0}, [453] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [457] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [459] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [460] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1, 0}, [462] = {{'default'}, 1, 1, .8, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [463] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 1, 1, 0}, [466] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [469] = {{'fly_lightblue', 'fly_darkred'}, 1, 1, 1, {-1}, {16}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [473] = {{'fly_red'}, 1, 1.2, .4, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [476] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [478] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [481] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [483] = {{'default'}, 1, 1.2, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [484] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {11}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [488] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [489] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.7, 1, 1, 1, 1, 0}, [491] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.05, 1, 1, 1, 1, 0}, [494] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [495] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [497] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1, 0}, [498] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {39}, 1, 0.1, 0.1, 1, 1, 3}, [502] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [503] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {56}, {-1}, 0.2, 1, 1, 1, 1, 0}, [504] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [506] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1, 0}, [507] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [508] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1, 0}, [510] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [511] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [512] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {76}, {-1}, 0.1, 1, 1, 1, 1, 0}, [514] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {14}, 1, 0.3, 0.3, 1, 1, 3}, [517] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [519] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [520] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [522] = {{'fly_cyan'}, 1, 1, 1, {9}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [524] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [525] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [533] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [541] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [542] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0},
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[543] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {2, 73}, {-1}, 0.3, 1, 1, 1, 1, 0}, [544] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [545] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [546] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [548] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [549] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [553] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [554] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [556] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .2, 1, 1, 1, 1, 0}, [559] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [560] = {{'fly_red', 'fly_darkred'}, 1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [561] = {{'fly_red'}, 1, .60, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, .2, 1, 0}, [563] = {{'fly_pink'}, 1, 1, 1, {-1}, {0, 1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [568] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [570] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [574] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {31}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [575] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [576] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [577] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [578] = {{'fly_yellow', 'fly_darkred'}, 1, 1, 1, {-1}, {14}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [581] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2, 34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [583] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [591] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [592] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.5, 1, 1, 1, 1, 0}, [593] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [594] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 0.5, 1, 1, 1, 1, 0}, [596] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1, 0}, [597] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [598] = {{'fly_red'}, 1, .50, 1.2, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [603] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [604] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [606] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {76}, {-1}, 0.1, 1, 1, 1, 1, 0}, [608] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1, 0}, [609] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [611] = {{'fly_red'}, 1, 1, 1, {-1}, {7}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [614] = {{'fly_red'}, 1, 1, 1, {-1}, {0, 14}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [615] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {11}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [616] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [617] = {{'fly_grey'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1, 0}, [618] = {{'fly_lightred'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {67}, {-1}, 1, 1, 1, 1, 1, 0}, [622] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [625] = {{'fly_red'}, 1, 1.8, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 3, 1, 0}, [629] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [631] = {{'fly_red'}, 2, .6, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [635] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [637] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [638] = {{'default'}, 1, 1, 1, {-1}, {5}, {-1}, {-1}, {-1}, {-1}, .05, 1, 1, 1, 1, 0}, [640] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [643] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [645] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [646] = {{'default'}, 1, 1, 1, {-1}, {0, 12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0},
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||||
[647] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [652] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1, 0}, [663] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [679] = {{'fly_black'}, 1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [680] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [681] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [683] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [689] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [690] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [693] = {{'fly_cyan'}, 3, .75, 1, {2}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [696] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [698] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [699] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [709] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, .4, 1, 1, 1, 1, 0}, [716] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1, 0}, [721] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [722] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [723] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [725] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [731] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.2, 0}, [726] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [727] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [706] = {{'default'}, 16, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, }
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--Effect storage for each locust generated by Abyss
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EID.XMLLocusts = {[2] = {3, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [3] = {1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1}, [6] = {1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [9] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1}, [10] = {2, 1, 1, {2}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [12] = {1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [13] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [19] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [25] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [35] = {1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.05, 1, 1, 1, 1}, [36] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1}, [37] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [39] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1}, [42] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.2, 1, 1, 1, 1}, [44] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [40] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [41] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1}, [47] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [48] = {1, 1, 1.3, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [49] = {1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .1, 1, 1, 1, 1}, [52] = {1, 1, 1, {0}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [53] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1}, [56] = {1, 1, 1, {-1}, {14}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [58] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [62] = {1, 1, 1, {-1}, {-1}, {-1}, {106}, {-1}, {-1}, 1, 1, 1, 1, 1}, [63] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [64] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.4, 1, 1, 1, 1}, [65] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [66] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [68] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [69] = {1, 1.25, 0.8, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1}, [71] = {1, .50, 1.2, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1.5, 1}, [73] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [74] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1}, [77] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [83] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 1, 1}, [89] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [93] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [95] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [99] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [100] = {1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1}, [103] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [104] = {3, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [105] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [106] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [108] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [110] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1}, [111] = {1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [112] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [114] = {1, 1, 0.8, {6}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [116] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1},
|
||||
[118] = {1, 1.25, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [124] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [125] = {1, 1, 1, {-1}, {0}, {-1}, {2}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [130] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [136] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [137] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [140] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.2, 1, 1, 1, 1}, [144] = {1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [147] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1}, [149] = {1, 1.25, 0.8, {0, 13}, {-1}, {-1}, {4}, {-1}, {-1}, .8, 1, 1, 1, 1}, [150] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.07, 1, 1, 1, 3}, [153] = {4, .75, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [154] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.1}, [160] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [162] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [164] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1}, [165] = {1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [166] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [168] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, .8, 1, 1, 1, 1}, [169] = {1, 1.30, .6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2.2, 1}, [171] = {1, 1, 1, {-1}, {-1}, {4}, {-1}, {3}, {-1}, 1, 0.3, .05, 1, 1}, [172] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [176] = {1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [178] = {1, 1, 1, {-1}, {-1}, {16}, {-1}, {5, 39}, {-1}, 1, 0.1, .3, 1, 1}, [180] = {1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [181] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, .1, 1, 1, 1, 1}, [182] = {1, 1, 0.7, {-1}, {-1}, {-1}, {2}, {39}, {-1}, 1, 1, 1, 1, 1}, [183] = {1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [186] = {1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1}, [187] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [190] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1}, [191] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [192] = {1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1}, [194] = {1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [200] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1}, [201] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1}, [202] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.4, 1, 1, 1, 1}, [207] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [209] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.2, 1, 1, 1, 1}, [210] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [213] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [214] = {1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [220] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [224] = {4, .7, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [228] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1}, [229] = {4, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [230] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1}, [231] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [232] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [236] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.4, 1, 1, 1, 1}, [237] = {1, 1, 1, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1},
|
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[242] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [243] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [244] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [245] = {2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [247] = {1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1}, [248] = {1, 1.5, 0.75, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2.5, 1}, [250] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [254] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.2}, [256] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {22}, {-1}, 0.2, 1, 1, 1, 1}, [257] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1}, [258] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [259] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1}, [262] = {1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1}, [264] = {1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1}, [265] = {1, 1, 1, {-1}, {-1}, {4}, {34}, {-1}, {-1}, 1, 1, 0.1, 1, 1}, [266] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [267] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [269] = {1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [272] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [273] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.2, 1, 1, 1, 1}, [276] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1}, [277] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1}, [278] = {1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [279] = {1, 1.25, 0.4, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [280] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 0.2, 1, 1, 1, 1}, [281] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {67, 34}, {-1}, 0.2, 1, 1, 1, 1}, [282] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [283] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1}, [284] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [285] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.7, 1, 1, 1, 1}, [289] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1}, [291] = {1, 1, 1, {-1}, {-1}, {4}, {-1}, {73}, {-1}, 1, 0.2, 0.05, 1, 1}, [293] = {1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .1, 1, 1, 1, 1}, [294] = {1, 1, 1, {-1}, {11}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [295] = {1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1}, [298] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [300] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1}, [302] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.3, 1, 1, 1, 1}, [303] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [305] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [306] = {1, 1, 1.3, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [308] = {1, 1, 1, {-1}, {16}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [309] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1}, [310] = {1, 1.25, 0.7, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [313] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [314] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.3, 1, 1, 1, 1}, [315] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1}, [317] = {1, 1, 1, {-1}, {13}, {-1}, {-1}, {-1}, {-1}, 0.6, 1, 1, 1, 1}, [321] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1}, [324] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [326] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {34, 39}, {-1}, 0.3, 1, 1, 1, 1},
|
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[330] = {1, .60, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, .2, 1}, [331] = {1, 1, 1, {-1}, {-1}, {-1}, {2, 31}, {-1}, {-1}, 1, 1, 1, 1, 1}, [335] = {1, 1, 1, {9}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [336] = {1, 1, .4, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [337] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [338] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1}, [342] = {1, 1, .75, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [347] = {2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [350] = {1, 1, 1, {-1}, {-1}, {13}, {-1}, {4}, {-1}, 1, 0.3, 0.3, 1, 1}, [351] = {1, 1, 1, {-1}, {10}, {-1}, {-1}, {4, 64, 70}, {-1}, 0.3, 1, 1, 1, 1}, [352] = {1, 1, 1, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 0.05, 1, 1, 1, 5}, [353] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [356] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [360] = {2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [363] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [366] = {2, .8, 1, {-1}, {0, 2}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [367] = {1, 1, 1, {0}, {-1}, {-1}, {-1}, {3}, {-1}, 0.2, 1, 1, 1, 1}, [371] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [372] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [374] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [375] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [378] = {1, 1, 1, {0}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [379] = {1, 1.2, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [382] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, .2, 1, 1, 1, 1}, [386] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [385] = {1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [387] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [388] = {1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [391] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1}, [393] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [395] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [396] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [398] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {43}, {-1}, 1, 1, 1, 1, 1}, [399] = {1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [401] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1}, [402] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [403] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [404] = {1, 1, 1, {-1}, {10, 11}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1}, [405] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [406] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [408] = {1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [409] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [415] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [417] = {1, 1, 1, {-1}, {-1}, {-1}, {31}, {-1}, {-1}, 1, 1, 1, 1, 1}, [418] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [419] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [420] = {1, 1.2, 1, {-1}, {17}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [421] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1}, [423] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [425] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [427] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1},
|
||||
[429] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1}, [432] = {1, 1, 1, {-1}, {0, 1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [436] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [437] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [441] = {1, 1.25, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [443] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.06, 1, 1, 1, 4}, [446] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [447] = {1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, .3, 1, 1, 1, 1}, [448] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1}, [449] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [450] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.3, 1, 1, 1, 1}, [453] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [457] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [459] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [460] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1}, [462] = {1, 1, .8, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [463] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 1, 1}, [466] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [469] = {1, 1, 1, {-1}, {16}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [473] = {1, 1.2, .4, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [476] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1}, [478] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1}, [481] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [483] = {1, 1.25, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1}, [484] = {1, 1, 1, {-1}, {11}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1}, [488] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [489] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.6, 1, 1, 1, 1}, [491] = {1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.05, 1, 1, 1, 1}, [494] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [495] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1}, [497] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1}, [498] = {1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {39}, 1, 0.1, 0.1, 1, 1}, [502] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [503] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {56}, {-1}, 0.2, 1, 1, 1, 1}, [504] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1}, [506] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1}, [507] = {1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1}, [508] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1}, [510] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1}, [511] = {1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1}, [512] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {76}, {-1}, 0.1, 1, 1, 1, 1}, [514] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {14}, 1, 0.3, 0.3, 1, 1}, [517] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [519] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [520] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [522] = {1, 1, 1, {9}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [524] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [525] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [533] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [541] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [542] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1},
|
||||
[543] = {1, 1, 1, {-1}, {-1}, {-1}, {2}, {39, 73}, {-1}, 0.3, 1, 1, 1, 1}, [544] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [545] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [546] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1}, [548] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [549] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [553] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [554] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1}, [556] = {1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .2, 1, 1, 1, 1}, [559] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [560] = {1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [561] = {1, .60, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, .2, 1}, [563] = {1, 1, 1, {-1}, {0, 1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [568] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [570] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [574] = {1, 1, 1, {-1}, {-1}, {-1}, {31}, {-1}, {-1}, 1, 1, 1, 1, 1}, [575] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [576] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1}, [577] = {2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [578] = {1, 1, 1, {-1}, {14}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [581] = {1, 1, 1, {-1}, {-1}, {-1}, {2, 34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [583] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [591] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1}, [592] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.5, 1, 1, 1, 1}, [593] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [594] = {1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [596] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1}, [597] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [598] = {1, .50, 1.2, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [603] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [604] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1}, [606] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {76}, {-1}, 0.1, 1, 1, 1, 1}, [608] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1}, [609] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [611] = {1, 1, 1, {-1}, {7}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [614] = {1, 1, 1, {-1}, {0, 14}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [615] = {1, 1, 1, {-1}, {11}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [616] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1}, [617] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1}, [618] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {67}, {-1}, 1, 1, 1, 1, 1}, [622] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [625] = {1, 1.8, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 3, 1}, [629] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [631] = {2, .6, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [635] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [637] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1}, [638] = {1, 1, 1, {-1}, {5}, {-1}, {-1}, {-1}, {-1}, .005, 1, 1, 1, 1}, [640] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1}, [643] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [645] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [646] = {1, 1, 1, {-1}, {0, 12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1},
|
||||
[647] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [652] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1}, [663] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [679] = {1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1}, [680] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1}, [681] = {1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [683] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [689] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1}, [690] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1}, [693] = {3, .75, 1, {2}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [696] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [698] = {2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [699] = {1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1}, [709] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, .4, 1, 1, 1, 1}, [716] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1}, [721] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [722] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1}, [723] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [725] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1}, [731] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.2}, [726] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1}, [727] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [706] = {16, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, }
|
||||
|
||||
--The name of each entity, for use in glitched item descriptions
|
||||
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
|
||||
|
||||
@@ -2,7 +2,7 @@ if EID and EID.Name then print("EID Error: Two instances of EID found! Please un
|
||||
EID = RegisterMod("External Item Descriptions", 1)
|
||||
-- important variables
|
||||
EID.GameVersion = "ab+"
|
||||
EID.Languages = {"en_us", "fr", "pt", "pt_br", "ru", "spa", "it", "bul", "pl", "de", "tr_tr", "ko_kr", "zh_cn", "ja_jp", "cs_cz", "nl_nl", "uk_ua", "el_gr", "ro_ro"}
|
||||
EID.Languages = {"en_us", "fr", "pt", "pt_br", "ru", "spa", "it", "bul", "pl", "de", "tr_tr", "ko_kr", "zh_cn", "ja_jp", "cs_cz", "nl_nl", "uk_ua", "el_gr", "ro_ro", "vi"}
|
||||
EID.descriptions = {} -- Table that holds all translation strings
|
||||
EID.enableDebug = false
|
||||
local game = Game()
|
||||
@@ -12,8 +12,8 @@ EID.isRepentance = REPENTANCE or EID.isRepentancePlus -- REPENTANCE variable can
|
||||
require("eid_config")
|
||||
EID.Config = EID.UserConfig
|
||||
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
|
||||
EID.ModVersion = 4.94
|
||||
EID.ModVersionCommit = "7aba985"
|
||||
EID.ModVersion = 4.98
|
||||
EID.ModVersionCommit = "9b736b6"
|
||||
EID.DefaultConfig.Version = EID.Config.Version
|
||||
EID.isHidden = false
|
||||
EID.player = nil -- The primary Player Entity of Player 1
|
||||
@@ -651,13 +651,13 @@ function EID:printDescription(desc, cachedID)
|
||||
curName = curName.." - {{Quality"..desc.Quality.."}}"
|
||||
end
|
||||
-- Display Last Pool for Collectible for full reroll effects (icon)
|
||||
if EID.isRepentance and EID.Config["ShowItemPoolIcon"] and (desc.ObjType == 5 and desc.ObjVariant == 100) then
|
||||
if desc.ItemPoolType and EID.Config["ShowItemPoolIcon"] then
|
||||
local itemConfig = EID.itemConfig:GetCollectible(desc.ObjSubType)
|
||||
if itemConfig:IsCollectible() and not itemConfig:HasTags(ItemConfig.TAG_QUEST) then
|
||||
if not EID.Config["ShowQuality"] then
|
||||
curName = curName.." - "
|
||||
end
|
||||
curName = curName..""..(EID.ItemPoolTypeToMarkup[game:GetItemPool():GetLastPool()] or "{{ItemPoolTreasure}}")
|
||||
curName = curName..""..(EID.ItemPoolTypeToMarkup[desc.ItemPoolType] or "{{ItemPoolTreasure}}")
|
||||
end
|
||||
end
|
||||
-- Display the mod this item is from
|
||||
@@ -720,10 +720,10 @@ function EID:printDescription(desc, cachedID)
|
||||
end
|
||||
end
|
||||
-- Display Last Pool for Collectible for full reroll effects (name)
|
||||
if EID.isRepentance and not EID.InsideItemReminder and EID.Config["ShowItemPoolText"] and (desc.ObjType and desc.ObjType == 5 and desc.ObjVariant and desc.ObjVariant == 100) then
|
||||
if desc.ItemPoolType and not EID.InsideItemReminder and EID.Config["ShowItemPoolText"] then
|
||||
local itemConfig = EID.itemConfig:GetCollectible(desc.ObjSubType)
|
||||
if itemConfig:IsCollectible() and not itemConfig:HasTags(ItemConfig.TAG_QUEST) then
|
||||
local lastPool = game:GetItemPool():GetLastPool()
|
||||
local lastPool = desc.ItemPoolType
|
||||
|
||||
local poolName = ""
|
||||
local poolDescPrepend = EID:getDescriptionEntry("itemPoolFor")
|
||||
@@ -1767,6 +1767,12 @@ function EID:OnUsePill(pillEffectID, player, useFlags)
|
||||
|
||||
-- for tracking used pills, ignore gold pills and no animation pills, since those dont show what pull you used
|
||||
if EID.isRepentance and (pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD or useFlags & UseFlag.USE_NOANIM == UseFlag.USE_NOANIM) then return end
|
||||
|
||||
-- in Repentance+, Amnesia horse pill unidentifies all pills
|
||||
if EID.isRepentancePlus and pillColor > PillColor.PILL_GIANT_FLAG and pillEffectID == PillEffect.PILLEFFECT_AMNESIA then
|
||||
EID.UsedPillColors = {}
|
||||
end
|
||||
|
||||
EID.UsedPillColors[tostring(pillColor)] = true
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_USE_PILL, EID.OnUsePill)
|
||||
@@ -1955,3 +1961,8 @@ Isaac.DebugString("External Item Descriptions v"..EID.ModVersion.."_"..EID.ModVe
|
||||
Isaac.DebugString("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~")
|
||||
|
||||
print("External Item Descriptions v"..EID.ModVersion.."_"..EID.ModVersionCommit.." loaded.")
|
||||
|
||||
-- Run EID compatibility Callback. Useful for mods that load before EID
|
||||
if EID.isRepentance then
|
||||
Isaac.RunCallback("EID_POST_LOAD")
|
||||
end
|
||||
@@ -31,11 +31,11 @@ The Steam-Workshop version of this mod is compatible with Afterbirth+, Repentanc
|
||||
[b]Press F2 to hide/show the descriptions![/b]
|
||||
|
||||
[img]https://i.imgur.com/NqSBJqj.png[/img]
|
||||
[img]https://i.imgur.com/mJshXnR.png[/img]
|
||||
[img]https://i.imgur.com/nl8lCfN.png[/img]
|
||||
Supported Languages:
|
||||
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian
|
||||
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Brazilian-Portuguese, Romanian, Russian, Spanish, Turkish, Ukrainian, Vietnamese
|
||||
|
||||
To change the language, just edit the config. We recommend [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url] for this.
|
||||
To change the language, just edit the "Language" setting in the configuration. We recommend to install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url] to easily change the configuration ingame.
|
||||
|
||||
[img]https://i.imgur.com/RVtZEqp.png[/img]
|
||||
For [b]Steam users[/b], simply press the "Subscribe" button on the mod's Steam Workshop page. This will automatically install the mod for you.
|
||||
@@ -56,7 +56,7 @@ There are multiple Versions of the mod, depending on which DLCs you have install
|
||||
[img]https://i.imgur.com/jrdGbna.png[/img]
|
||||
[url=https://github.com/wofsauge/External-Item-Descriptions/blob/master/CREDITS.md]Check out the credits here[/url]
|
||||
</description>
|
||||
<version>4.94</version>
|
||||
<version>4.98</version>
|
||||
<visibility>Public</visibility>
|
||||
<tag id="Lua"/>
|
||||
<tag id="Items"/>
|
||||
|
||||
|
After Width: | Height: | Size: 147 KiB |
|
After Width: | Height: | Size: 267 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 147 KiB |
|
After Width: | Height: | Size: 174 KiB |
@@ -1,5 +1,5 @@
|
||||
<AnimatedActor>
|
||||
<Info CreatedBy="Unknown" CreatedOn="4/8/2025 10:35:59 AM" Version="210" Fps="30"/>
|
||||
<Info CreatedBy="Unknown" CreatedOn="5/7/2025 12:24:54 PM" Version="215" Fps="30"/>
|
||||
<Content>
|
||||
<Spritesheets>
|
||||
<Spritesheet Path="eid_inline_icons.png" Id="0"/>
|
||||
@@ -213,6 +213,7 @@
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="215" YCrop="261" Width="5" Height="4" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="33" YCrop="68" Width="8" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="149" YCrop="67" Width="9" Height="8" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="159" YCrop="57" Width="7" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</LayerAnimation>
|
||||
<LayerAnimation LayerId="1" Visible="true"/>
|
||||
</LayerAnimations>
|
||||
@@ -461,18 +462,19 @@
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="163" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="180" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="196" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="212" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="210" YCrop="3" Width="12" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="229" YCrop="3" Width="7" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="244" YCrop="4" Width="9" Height="8" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="258" YCrop="3" Width="11" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="277" YCrop="4" Width="7" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="275" YCrop="3" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="149" YCrop="19" Width="7" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="163" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="181" YCrop="18" Width="7" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="181" YCrop="19" Width="7" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="196" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="211" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="228" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="244" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="260" YCrop="19" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="275" YCrop="21" Width="9" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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</LayerAnimation>
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</LayerAnimations>
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@@ -615,6 +617,7 @@
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="240" YCrop="130" Width="15" Height="13" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="216" YCrop="145" Width="19" Height="13" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="236" YCrop="145" Width="19" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="182" YCrop="144" Width="15" Height="15" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="193" YCrop="162" Width="9" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="203" YCrop="162" Width="8" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="212" YCrop="164" Width="9" Height="8" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
@@ -625,6 +628,7 @@
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="203" YCrop="173" Width="13" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="217" YCrop="173" Width="11" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="229" YCrop="173" Width="10" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="241" YCrop="172" Width="11" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</LayerAnimation>
|
||||
<LayerAnimation LayerId="1" Visible="true"/>
|
||||
</LayerAnimations>
|
||||
|
||||
|
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 50 KiB |
@@ -24,10 +24,10 @@ The source code of the application can be found here:
|
||||
https://github.com/wofsauge/IsaacSavegameReader
|
||||
|
||||
SHA-256 Hash:
|
||||
e8e981f32451d54128c148cf0757ccdf734b3cd34e1bb600beb89825ea16260b
|
||||
2e66db3b3d17ec74babf2d6f1d9fc7dc28ccc0caf7173334d8adc2728656dc8a
|
||||
|
||||
Virus total scan:
|
||||
https://www.virustotal.com/gui/file/e8e981f32451d54128c148cf0757ccdf734b3cd34e1bb600beb89825ea16260b
|
||||
https://www.virustotal.com/gui/file/2e66db3b3d17ec74babf2d6f1d9fc7dc28ccc0caf7173334d8adc2728656dc8a
|
||||
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
@@ -53,7 +53,7 @@ El código fuente de la aplicación se encuentra aquí:
|
||||
https://github.com/wofsauge/IsaacSavegameReader
|
||||
|
||||
SHA-256 Hash:
|
||||
e8e981f32451d54128c148cf0757ccdf734b3cd34e1bb600beb89825ea16260b
|
||||
2e66db3b3d17ec74babf2d6f1d9fc7dc28ccc0caf7173334d8adc2728656dc8a
|
||||
|
||||
Virus total scan:
|
||||
https://www.virustotal.com/gui/file/e8e981f32451d54128c148cf0757ccdf734b3cd34e1bb600beb89825ea16260b
|
||||
https://www.virustotal.com/gui/file/2e66db3b3d17ec74babf2d6f1d9fc7dc28ccc0caf7173334d8adc2728656dc8a
|
||||