Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
a4a3a14a8b | ||
|
|
f49457211d | ||
|
|
5f537d1510 | ||
|
|
d9f71e13ab | ||
|
|
75461bedfe | ||
|
|
498af83e4f | ||
|
|
fb87e7787e | ||
|
|
a0c50a9b42 | ||
|
|
92eefb8fbb | ||
|
|
fef0c57921 | ||
|
|
e3a3c39f3d | ||
|
|
122d5f6837 | ||
|
|
dcbaaf3142 | ||
|
|
df9edb7b36 | ||
|
|
63dfd160d7 | ||
|
|
919f3a2315 | ||
|
|
8f7ebfe73c | ||
|
|
7ce79cea57 | ||
|
|
ed7d7b6842 | ||
|
|
acdcdcdd08 | ||
|
|
46f9790ef4 | ||
|
|
20208208bf | ||
|
|
0fccab594e | ||
|
|
1171b4e6c5 | ||
|
|
3582f2ecbe | ||
|
|
412e8e3348 | ||
|
|
b9f217eae3 | ||
|
|
3a6b675280 |
No files matched your search
@@ -35,7 +35,7 @@ dlcs = ["ab+", "rep", "rep+"]
|
||||
maxChecklimit = {"tarotClothBuffs": 2, "carBattery": 2, "BFFSSynergies": 2}
|
||||
|
||||
|
||||
# count en_us entries for stats
|
||||
# count English entries for stats
|
||||
def count_entries(t):
|
||||
count = 0
|
||||
for k in t:
|
||||
@@ -59,10 +59,10 @@ def addUpdatedTables(languageCode, dlc):
|
||||
if dlc == "rep":
|
||||
updatedTables += ["pills", "carBattery", "BFFSSynergies", "CharacterInfo", "ConditionalDescs", "VoidNames", "custom"]
|
||||
if dlc == "rep+":
|
||||
updatedTables += ["abyssSynergies", "horsepills", "tarotClothBuffs", "bookOfVirtuesWisps"]
|
||||
updatedTables += ["abyssSynergies", "horsepills", "tarotClothBuffs", "bookOfVirtuesWisps", "goldenTrinketEffects"]
|
||||
|
||||
# korean uses some additional addititve tables
|
||||
if languageCode == "ko_kr":
|
||||
if languageCode == "ko":
|
||||
if dlc == "rep":
|
||||
updatedTables += ["dice", "MCM"]
|
||||
else:
|
||||
@@ -109,19 +109,19 @@ def compare_tables(table1, table2, prev_key):
|
||||
|
||||
|
||||
languageProgress = {}
|
||||
en_us_entries = {}
|
||||
en_entries = {}
|
||||
for dlc in dlcs:
|
||||
lua.execute('REPENTOGON = true; EID = {}; EID.descriptions = {}; function EID:updateDescriptionsViaTable(changeTable, tableToUpdate) for k,v in pairs(changeTable) do if v == "" then tableToUpdate[k] = nil else tableToUpdate[k] = v end end end')
|
||||
g = lua.globals()
|
||||
addUpdatedTables("en_us", dlc)
|
||||
addUpdatedTables("en", dlc)
|
||||
|
||||
# Read English language files first
|
||||
englishFile = glob.glob(SOURCE_MOD_DIRECTORY+"/**/"+dlc+"/en_us.lua", recursive=True)[0]
|
||||
englishFile = glob.glob(SOURCE_MOD_DIRECTORY+"/**/"+dlc+"/en.lua", recursive=True)[0]
|
||||
print("reading:", englishFile)
|
||||
lua.execute(open(englishFile, "r", encoding="UTF-8").read())
|
||||
|
||||
en_us_entries[dlc] = count_entries(g.EID['descriptions']['en_us'])
|
||||
print("en_us "+dlc+" entries:", en_us_entries[dlc])
|
||||
en_entries[dlc] = count_entries(g.EID['descriptions']['en'])
|
||||
print("English "+dlc+" entries:", en_entries[dlc])
|
||||
|
||||
|
||||
langFiles = []
|
||||
@@ -131,7 +131,7 @@ for dlc in dlcs:
|
||||
langFiles += glob.glob(SOURCE_MOD_DIRECTORY+"/**/"+dlc+"/*.lua", recursive=True)
|
||||
# Read other language files
|
||||
for file in langFiles:
|
||||
if "en_us" not in file and "transformations" not in file:
|
||||
if "en" not in file and "transformations" not in file:
|
||||
languageCode = os.path.basename(file).replace(".lua","")
|
||||
print("reading:",file)
|
||||
addUpdatedTables(languageCode, dlc)
|
||||
@@ -141,16 +141,16 @@ for dlc in dlcs:
|
||||
|
||||
# Evaluate language for completeness
|
||||
print(f"Evaluating language '{languageCode}'..")
|
||||
errorCount = compare_tables(g.EID['descriptions']['en_us'], g.EID['descriptions'][languageCode], languageCode+"("+dlc+")")
|
||||
percentage = (en_us_entries[dlc] - errorCount) / en_us_entries[dlc] * 100
|
||||
errorCount = compare_tables(g.EID['descriptions']["en"], g.EID['descriptions'][languageCode], languageCode+"("+dlc+")")
|
||||
percentage = (en_entries[dlc] - errorCount) / en_entries[dlc] * 100
|
||||
languageProgress[languageCode][dlc] = [percentage, errorCount]
|
||||
print(f"{Red}Errors found: {errorCount} / {en_us_entries[dlc]}{Color_Off}\n\n")
|
||||
print(f"{Red}Errors found: {errorCount} / {en_entries[dlc]}{Color_Off}\n\n")
|
||||
|
||||
|
||||
# Calculate total english entries
|
||||
total_en_us_entries = 0
|
||||
for entries in en_us_entries.values():
|
||||
total_en_us_entries += entries
|
||||
total_en_entries = 0
|
||||
for entries in en_entries.values():
|
||||
total_en_entries += entries
|
||||
|
||||
# Write git Workflow summary
|
||||
gitWorkflowSummary = "### Translation progress\n| Language | Completion (AB+) |Completion (REP) |Completion (REP+) |Completion (Total) |\n|---|---|---|---|---|\n"
|
||||
@@ -169,12 +169,12 @@ for lang in languageProgress.keys():
|
||||
else:
|
||||
print(
|
||||
f"\t{BWhite}{lang}({dlc}){Color_Off}\t\t{Red}DLC translation missing!{Color_Off}")
|
||||
gitCompletionMessage = f"0% ({en_us_entries[dlc]} left)"
|
||||
totalMissing += en_us_entries[dlc]
|
||||
gitCompletionMessage = f"0% ({en_entries[dlc]} left)"
|
||||
totalMissing += en_entries[dlc]
|
||||
|
||||
gitWorkflowSummary += f"| {gitCompletionMessage} "
|
||||
|
||||
totalPercent = round((total_en_us_entries - totalMissing) / total_en_us_entries * 100, 2)
|
||||
totalPercent = round((total_en_entries - totalMissing) / total_en_entries * 100, 2)
|
||||
gitWorkflowSummary += f"|{totalPercent}% ({totalMissing}) "
|
||||
gitWorkflowSummary += "|\n"
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ maxItemID = 0
|
||||
pillMetadatas = []
|
||||
entityNames = []
|
||||
locusts = []
|
||||
wisps = []
|
||||
|
||||
recipeIngredients = {}
|
||||
recipeIngredients["h"] = 1 # Red Heart
|
||||
@@ -169,6 +170,46 @@ for locust in locustsXML.findall('locust'):
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
wispsXML = ET.parse(filePath + 'wisps.xml').getroot()
|
||||
for wisp in wispsXML.findall('wisp'):
|
||||
id = wisp.get('id')
|
||||
if "s" in id: # ignore special wisp variants
|
||||
continue
|
||||
hp = wisp.get('hp') or 2
|
||||
layer = wisp.get('layer') or 1
|
||||
damage = wisp.get('damage') or 3
|
||||
damageMultiplier2 = wisp.get('damageMultiplier2') or 1
|
||||
stageDamage = wisp.get('stageDamage') or 0.1
|
||||
shotSpeed = wisp.get('shotSpeed') or 1
|
||||
fireDelay = wisp.get('fireDelay') or 30
|
||||
tearFlags = wisp.get('tearFlags') or -1
|
||||
tearFlags2 = wisp.get('tearFlags2') or -1
|
||||
procChance = wisp.get('procChance') or 1
|
||||
canShoot = wisp.get('canShoot') or True
|
||||
count = wisp.get('count') or 1
|
||||
|
||||
wisps.append(
|
||||
{
|
||||
"id": id,
|
||||
"hp": hp,
|
||||
"layer": layer,
|
||||
"damage": damage,
|
||||
"stageDamage": stageDamage,
|
||||
"damageMultiplier2": damageMultiplier2,
|
||||
"shotSpeed": shotSpeed,
|
||||
"fireDelay": fireDelay,
|
||||
"procChance": procChance,
|
||||
"canShoot": canShoot,
|
||||
"count": count,
|
||||
"tearFlags": list(map(int, str(tearFlags).split(" "))),
|
||||
"tearFlags2": list(map(int, str(tearFlags2).split(" "))),
|
||||
}
|
||||
)
|
||||
def wispSortFunc(e):
|
||||
return int(e["id"])
|
||||
|
||||
wisps.sort(key=wispSortFunc)
|
||||
# Write xml file
|
||||
|
||||
newfile = open(writeToFile, "w")
|
||||
@@ -233,6 +274,34 @@ for locust in locusts:
|
||||
newfile.write("}\n\n")
|
||||
|
||||
|
||||
newfile.write("-- effect storage for each wisp generated by Book of Virtues\n")
|
||||
newfile.write("EID.XMLWisps = {")
|
||||
counter = 0
|
||||
for wisp in wisps:
|
||||
counter = counter+1
|
||||
tempString = ""
|
||||
tempString += "["+str(wisp['id'])+"] = {"
|
||||
tempString += str(wisp['hp'])+", "
|
||||
tempString += str(wisp['layer'])+", "
|
||||
tempString += str(wisp['damage'])+", "
|
||||
tempString += str(wisp['stageDamage'])+", "
|
||||
tempString += str(wisp['damageMultiplier2'])+", "
|
||||
tempString += str(wisp['shotSpeed'])+", "
|
||||
tempString += str(wisp['fireDelay'])+", "
|
||||
tempString += str(wisp['procChance'])+", "
|
||||
tempString += str(wisp['canShoot']).lower()+", "
|
||||
tempString += str(wisp['count'])+", "
|
||||
# locustFlags and tearFLags can have space seperated values in them
|
||||
tempString += str(wisp['tearFlags']).replace("[","{").replace("]","}")+", "
|
||||
tempString += str(wisp['tearFlags2']).replace("[","{").replace("]","}")
|
||||
tempString += "}, "
|
||||
if counter > 50:
|
||||
newfile.write(tempString+"\n")
|
||||
counter = 0
|
||||
else:
|
||||
newfile.write(tempString)
|
||||
newfile.write("}\n\n")
|
||||
|
||||
newfile.write("--The name of each entity, for use in glitched item descriptions\n")
|
||||
newfile.write("EID.XMLEntityNames = {")
|
||||
tempString = ""
|
||||
|
||||
@@ -4,7 +4,7 @@ If you enjoy this mod and want to help on it, check it out on GitHub: https://gi
|
||||
|
||||
# Languages
|
||||
- **Bulgarian**: by TST_Gogo_, Gothika_47
|
||||
- **Chinese**: by Xheepey87, frto027
|
||||
- **Chinese (Simplified)**: by Xheepey87, frto027
|
||||
- **Czech**: by David Kapitančik. Picus, domcizzz
|
||||
- **Dutch**: by SomethingMax
|
||||
- **English**: by Wofsauge, Buurazu, Ma-rcx, AutisticGoat (Kotry), ...
|
||||
@@ -19,7 +19,7 @@ If you enjoy this mod and want to help on it, check it out on GitHub: https://gi
|
||||
- **Romanian**: by ed._.096, MHI
|
||||
- **Russian**: by hell2Pay, fly_6, Dezzelshipc and Sekaz
|
||||
- **Spanish**: by Lidia Arroyo Purroy, MartinFierro, maintained by AutisticGoat (Kotry)
|
||||
- **Brazilian - Portuguese**: by LuanRoger and NotZin02
|
||||
- **Brazilian Portuguese**: by LuanRoger and NotZin02
|
||||
- **Turkish**: by Cagdas Salur, Mert Dutal
|
||||
- **Ukrainian**: by x3xto
|
||||
- **Vietnamese**: by Hanzo
|
||||
|
||||
@@ -8,15 +8,16 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "bul"
|
||||
local languageCode = "bg"
|
||||
|
||||
-- init bul table
|
||||
-- init Bulgarian table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Bulgarian (WIP) (AB+)"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"bulgarian", "bul"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
@@ -171,7 +172,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"149", "Буркан с отрова", "Сълзите летят в дъга и избухват#Ефектът от отравяне#↑ {{Damage}} +40 щета#↓ {{Tears}} По-малко сълзи"},
|
||||
{"150", "Трудна любов", "10% Шанс за изстрел на зъб с {{Damage}} 3.2x щети#{{Luck}} 100% шанс при 9 късмет"},
|
||||
{"151", "Мълиганът", "1/6 шанс да призове муха когато сълзите докоснат чудовище"},
|
||||
{"152", "Технология 2", "Безкраен лазер#↓ {{Damage}} -35% Щети#↓ {{Tears}} Период между сълзите x 2"}, -- AB+ en_us.lua claims Tear Delay x 2. Was there a tears down to Tech 2 before Repentance?? ~~Wiki also claims: "Tear delay is effectively doubled, as Isaac will do a bit of the animation to fire a right eye tear, but no tear will come out."
|
||||
{"152", "Технология 2", "Безкраен лазер#↓ {{Damage}} -35% Щети#↓ {{Tears}} Период между сълзите x 2"}, -- AB+ en.lua claims Tear Delay x 2. Was there a tears down to Tech 2 before Repentance?? ~~Wiki also claims: "Tear delay is effectively doubled, as Isaac will do a bit of the animation to fire a right eye tear, but no tear will come out."
|
||||
{"153", "Паяк Мутант", "Четворна стрелба#↓ {{Tears}} скорост на стреляне"},
|
||||
{"154", "Химическо Изгаряне", "↑ {{Damage}} +2 Щети за лявото око"},
|
||||
{"155", "Зъркелът", "Лети из стаята#Нанася щети при контакт"},
|
||||
@@ -188,7 +189,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"166", "D20", "Променя пикъповете в стаята"},
|
||||
{"167", "Бебе Арлекин", "Изтрелва V-образни сълзи"},
|
||||
{"168", "Епичен Ембрион", "Сълзите се заменят с ракети!"},
|
||||
{"169", "Полифем", "Мега сълзи!#↑ {{Damage}} Увеличена щета: (Щета + 4) x 2#↓ {{Tears}} 2 скорост на стреляне#Сълзите продължават след убито чудовище"}, -- Typed out exact Damage formula. The en_us desc is grossly incorrect in this regard (at least, 4 additional damage should be 8 if we are describing it that way).
|
||||
{"169", "Полифем", "Мега сълзи!#↑ {{Damage}} Увеличена щета: (Щета + 4) x 2#↓ {{Tears}} 2 скорост на стреляне#Сълзите продължават след убито чудовище"}, -- Typed out exact Damage formula. The English desc is grossly incorrect in this regard (at least, 4 additional damage should be 8 if we are describing it that way).
|
||||
{"170", "Татко Дълги Крака", "Крак който настъпва чудовищата в стаята"}, -- translation check: literal translation, leaves ambiguous what kind of spider the familiar is
|
||||
{"171", "Паяшки задник", "забавя чудовищата за 4 секунди#Прави по 10 щети на всяко чудовище"},
|
||||
{"172", "Жертвена кама", "Орбитален нож#Нанася много щети"},
|
||||
@@ -252,7 +253,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"230", "Абадон", "↑ {{Damage}} 1.5 Щети#↑ {{Speed}} 0.2 скорост#Шанс да изплаши чудовищата#Маха всички червени сърца#+6 Черни сърца"},
|
||||
{"231", "Топка смола", "{{Slow}} 10% шанс да изстреляте забавящи сълзи#{{Luck}} 100% шанс при 18 късмет#Оставяте слуз на пода която забавя чудовищата"},
|
||||
{"232", "Секундомер", "При поемане на щети враговете в стаята трайно се забавят"},
|
||||
{"233", "Малка планета", "Сълзи летят около вас в орбита#↑ +7 височина на сълзите"}, -- {{Range}} "Range way up!" claimed in en_us.lua. Due to that being related to tear height/tear falling speed, it will not be added here.
|
||||
{"233", "Малка планета", "Сълзи летят около вас в орбита#↑ +7 височина на сълзите"}, -- {{Range}} "Range way up!" claimed in en.lua. Due to that being related to tear height/tear falling speed, it will not be added here.
|
||||
{"234", "Нашествие 2", "Ще получите съюзнически паяк за всяко убито чудовище"}, -- see Infestation comment
|
||||
{"235", "000", "<Не съществува>"},
|
||||
{"236", "Ешерихия коли", "Превръща врага в ако при докосване"},
|
||||
@@ -316,7 +317,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"294", "Маслен боб", "Пърди и отблъсква враговете при използване"},
|
||||
{"295", "Вълшебни пръсти", "Когато се използва, той нанася щети на всички врагове в стаята#Разходи за използване - 1 монета"},
|
||||
{"296", "Конвертор", "Превръща 2 Духовни сърца в 1 Червено сърце"},
|
||||
{"297", "Кутията на Пандора", "Нещата, които може да пусне са зависимост от етажа:#B1: 2 Духовни сърца#B2:2 ключа, 2 бомби#C1:1 Boss предмет#C2:B1 + C1#D1:4 Духовни сърца#D2: 30 Монети#W1:2 Boss предмета#W2: Библия#Sheo1: 1 Дяволски предмет+Черное сърце#Cat: 1 Ангелски предмет+Духовно сърце#Съндък: 1 Монета"},
|
||||
{"297", "Кутията на Пандора", "Нещата, които може да пусне са зависимост от етажа:#B1: 2 Духовни сърца#B2:2 ключа, 2 бомби#C1:1 Boss предмет#C2:B1 + C1#D1:4 Духовни сърца#D2: 30 Монети#W1:2 Boss предмета#W2: Библия#Sheol: 1 Дяволски предмет+Черное сърце#Cat: 1 Ангелски предмет+Духовно сърце#Съндък: 1 Монета"},
|
||||
{"298", "Копито от еднорог", "Временна неуязвимост + скорост, когато се използва"},
|
||||
{"299", "Телец", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Ставате по-бързи в стая с врагове#{{Collectible77}} При пълно ускорение (2.0 скорост) ставате неуязвими#Ефектът се губи за стаята няколко секунди по-късно"}, -- Remove the ↑ in front of {{Speed}} Slowly gain speed(...)?
|
||||
{"300", "Овен", "↑ {{Speed}} +0.25 скорост#Сблъскването с врагове им нанася щети"},
|
||||
@@ -361,7 +362,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"339", "Безопасна игла", "↑ {{Range}} +5.25 Обхват на сълзите#↑ {{Shotspeed}} +0.16 Бързина на стреляне#+1 Черно Сърце#↑ 0.5 Височина на сълзите"},
|
||||
{"340", "Кофеиново хапче", "↑ {{Speed}} 0.3 Бързина#Ставате по-малки#{{Pill}} Дава 1 произволно хапче"},
|
||||
{"341", "Разкъсана фотография", "↑ {{Tears}} 0.7 скорост на стреляне#↑ {{Shotspeed}} 0.16 скорост на сълзите"},
|
||||
{"342", "Синя шапка", "↑ 1 Червено сърце#↑ {{Tears}} 0.7 скорост на стреляне#↓ {{Shotspeed}} -0.16 скорост на сълзите"}, -- ~~en_us.lua: -16% Shot Speed down is wrong? (if it is always -0.16)
|
||||
{"342", "Синя шапка", "↑ 1 Червено сърце#↑ {{Tears}} 0.7 скорост на стреляне#↓ {{Shotspeed}} -0.16 скорост на сълзите"}, -- ~~en.lua: -16% Shot Speed down is wrong? (if it is always -0.16)
|
||||
{"343", "Ключ за външна врата", "↑ {{Luck}} +1 Късмет#+1 Духовно сърце#+2 ключа"},
|
||||
{"344", "Кибритена кутия", "+1 Черно Сърце#+3 Бомби"},
|
||||
{"345", "Синтетично масло", "↑ {{Damage}} 1.0 Щети#↑ {{Range}} 5.25 Обхват на сълзите#↑ 0.5 Височина на сълзите"},
|
||||
@@ -434,11 +435,11 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"412", "Демонично зачатие", "След като нанесете достатъчно щети, вие постоянно ще получите дяволски спътник#Възможно е да получите няколко спътници"},
|
||||
{"413", "Непорочно зачатие", "След като вземете достатъчно сърца, ще получите постоянно ангелски спътник#Възможно е да получите няколко спътници"},
|
||||
{"414", "Повече опции", "2 елемента се появяват в златни стаи#Можете да вземете само един"},
|
||||
{"415", "Корона от светлина", "+2 Духовни сърца#↑ {{Damage}} Щети X 2, ако нямате нито едно празно червено сърце#При поемане на щети бонусът се нулира и опреснява при преместване в друга стая"}, -- TODO: Add heart-dependent effects list-wise (straight up missing in this one); ~~en_us.lua has "Crown Of Light" capitalization
|
||||
{"415", "Корона от светлина", "+2 Духовни сърца#↑ {{Damage}} Щети X 2, ако нямате нито едно празно червено сърце#При поемане на щети бонусът се нулира и опреснява при преместване в друга стая"}, -- TODO: Add heart-dependent effects list-wise (straight up missing in this one); ~~en.lua has "Crown Of Light" capitalization
|
||||
{"416", "Дълбоки джобове", "Можете да носите 2 карти / руни / хапчета със себе си"},
|
||||
{"417", "Сукуб", "Лети из стаята, има аура, която нанася щети на врагове#↑ {{Damage}} +50% щета, докато си в аурата"},
|
||||
{"418", "Плодов пай", "Всяка сълза има произволен ефект"},
|
||||
{"419", "Телепорт 2.0", "Телепортира се в произволна стая, в която все още не сте били#Последователност: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}>{{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}>{{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- ~~a couple of extra(?) spaces in en_us.lua
|
||||
{"419", "Телепорт 2.0", "Телепортира се в произволна стая, в която все още не сте били#Последователност: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}>{{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}>{{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- ~~a couple of extra(?) spaces in en.lua
|
||||
{"420", "Черен прах", "Оставяте черна следа на пода#Ако образувате кръг, ще създаде пентаграма, която нанася щети на враговете"},
|
||||
{"421", "Бъбречен боб", "Прилага чар на близки врагове, когато се активира"},
|
||||
{"422", "Светещ пясъчен часовник", "Ще ви отведе до предишната стая#Всичко наоколо възстановява първоначалното си състояние, което са имали, когато сте били в предишната стая"},
|
||||
@@ -550,7 +551,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"528", "Ангелска призма", "Сълза, прелетяла през орбитална призма, ще се разцепи на 4 подобни сълзи"},
|
||||
{"529", "Пук!", "Сега сълзите имат физика като билярдни топки"},
|
||||
{"530", "Списък на смъртта", "Осигурява полезна награда, ако убивате врагове в реда, в който ще бъдат маркирани"},
|
||||
{"531", "Хемолакрия", "Сълзите летят в дъга#При сблъсък те летят на фрагменти#↑ {{Damage}} 31% щети#↓ {{Tears}} - скорост на стреляне"}, -- ~~en_us.lua: markup items for stats missing! (this might not hold true in latest commits?)
|
||||
{"531", "Хемолакрия", "Сълзите летят в дъга#При сблъсък те летят на фрагменти#↑ {{Damage}} 31% щети#↓ {{Tears}} - скорост на стреляне"}, -- ~~en.lua: markup items for stats missing! (this might not hold true in latest commits?)
|
||||
{"532", "Лакрифагия", "Една сълза в полет се забавя#След спиране, тя избухва в малки сълзи#Можете да \"нахраните\" сълза, като стреляте по нея, тогава тя ще стане по-голяма"},
|
||||
{"533", "Трисвятост", "Сълзите стават пронизващи лъчи светлина#(принцип, подобен на Brimstone)"}, -- a religious hymn name. word in translation formatted as an abstract concept rather than as an adjective (which should be more accurate, but less good sounding).
|
||||
{"534", "Ученическа раница", "Позволява ви да носите 2 активни предмета#Сменяте ги с CTRL"},
|
||||
@@ -711,13 +712,13 @@ EID.descriptions[languageCode].cards={
|
||||
-- translations remaining: certain tokens (pickups, stats); on demand rune names and bosses
|
||||
{"1", "0 - Глупакът", "Телепортира те обратно до стартовата стая на етажа"},
|
||||
{"2", "I - Магьосникът", "Самонасочващи се сълзи за сегашната стая"},
|
||||
{"3", "II - Върховната жрица", "Кракът на мама се стоварва върху някой враг!#!!! Ако няма врагове, се стоварва върху теб"}, -- ~~extra vs en_us.lua: "!!!If no enemies, it stomps on you"
|
||||
{"3", "II - Върховната жрица", "Кракът на мама се стоварва върху някой враг!#!!! Ако няма врагове, се стоварва върху теб"}, -- ~~extra vs en.lua: "!!!If no enemies, it stomps on you"
|
||||
{"4", "III - Императрицата", "За една стая: #↑ {{Damage}} +2.35 Щети#↑ {{Speed}} +0.3 Скорост"},
|
||||
{"5", "IV - Императорът", "{{BossRoom}} Телепортира те до стаята на боса"},
|
||||
{"6", "V - Йерофантът", "{{SoulHeart}} Пуска 2 духовни сърца"},
|
||||
{"7", "VI - Влюбените", "{{Heart}} Пуска 2 червени сърца"},
|
||||
{"8", "VII - Колесницата", "Неуязвимост + щета при контакт за 6 секунди"},
|
||||
{"9", "VIII - Справедливост", "Създава 1 бомба, 1 ключ, 1 монета, 1 сърце (от случайни видове)"}, -- ~~extra vs en_us.lua: "... (of random types)"
|
||||
{"9", "VIII - Справедливост", "Създава 1 бомба, 1 ключ, 1 монета, 1 сърце (от случайни видове)"}, -- ~~extra vs en.lua: "... (of random types)"
|
||||
{"10", "IX - Отшелникът", "{{Shop}} Телепортира те до магазина"},
|
||||
{"11", "X - Колелото на съдбата", "Създава {{Slotmachine}} игрална машина или {{FortuneTeller}} гадателска машина"},
|
||||
{"12", "XI - Сила", "За една стая: #↑ {{Heart}} +1 Здраве#↑ {{Damage}} +0.3 Щети#↑ {{Damage}} +50% Щети#↑ {{Range}} +5.25 Обхват#↑ +0.5 Височина на сълзите#↑ {{Speed}} +0.3 Скорост"},
|
||||
@@ -778,7 +779,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"4", "Екплозивна диария", "Създава 5 бомби в период от общо 5 секунди на моментната ти позиция"},
|
||||
{"5", "Пълно здраве", "Запълва всички червени сърца"},
|
||||
{"6", "По-малко здраве", "↓ {{Heart}} -1 контейнер за червено сърце#Превръща се в хапче \"Повече здраве\", ако имаш 1 контейнер или по-малко"},
|
||||
{"7", "Повече здраве", "↑ {{EmptyHeart}} +1 празен контейнер за червено сърце"}, -- ~~en_us.lua is inconsistent here with the health down vs up descriptions
|
||||
{"7", "Повече здраве", "↑ {{EmptyHeart}} +1 празен контейнер за червено сърце"}, -- ~~en.lua is inconsistent here with the health down vs up descriptions
|
||||
{"8", "Намерих хапче", "Никакъв ефект"},
|
||||
{"9", "Пубертет", "Само визуален ефект на пубертет#!!!3 такива дават трансформацията \"Възрастен\" (+1 червено сърце)"},
|
||||
{"10", "Хубава муха", "Добавя 1 орбитална муха"},
|
||||
@@ -792,7 +793,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"18", "Повече късмет", "↑ {{Luck}} +1 късмет"},
|
||||
{"19", "Телехапче", "Телепортира те в произволна стая#{{ErrorRoom}} Малък шанс за телепорт до стаята I AM ERROR"},
|
||||
{"20", "48-часова енергия!", "Напълно презарежда активната вещ#Създава 1-2 батерии"},
|
||||
{"21", "Хематемеза", "{{EmptyHeart}} Изпразва всички налични контейнери за червени сърца освен едно#{{Heart}} Създава 1-4 червени сърца"}, -- extra markup icons vs en_us.lua
|
||||
{"21", "Хематемеза", "{{EmptyHeart}} Изпразва всички налични контейнери за червени сърца освен едно#{{Heart}} Създава 1-4 червени сърца"}, -- extra markup icons vs en.lua
|
||||
{"22", "Парализа", "Не можеш да се движиш за 2 секунди"},
|
||||
{"23", "Мога да видя всичко!", "{{SecretRoom}} Отваря входовете към тайните стаи на този етаж"}, -- "forever" -> "everything" (meme can't be preserved anyway)
|
||||
{"24", "Феромони", "{{Charm}} Очарова всички врагове в стаята"},
|
||||
@@ -807,7 +808,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"33", "От едно ставаш по-малък", "Визуално се смаляваш#Зоната, в която могат да те ударят, също се смалява"},
|
||||
{"34", "Заразен!", "Създава 1 съюзнически паяк от всяко ако в стаята (с минимум от 1)"}, -- pill name courtesy of google translate
|
||||
{"35", "Заразен?", "Създава 1 съюзнически паяк за всеки враг в стаята#Създава 1-3 паяци, ако няма врагове"},
|
||||
{"36", "Силово хапче!", "{{Collectible93}} Кратък ефект на неуязвимост"}, -- extra markup icon vs en_us.lua
|
||||
{"36", "Силово хапче!", "{{Collectible93}} Кратък ефект на неуязвимост"}, -- extra markup icon vs en.lua
|
||||
{"37", "Ретро визия", "Екранът става много по-пикселиран за 30 секунди"},
|
||||
{"38", "Приятели до края!", "Създава 3 съюзнически мухи"},
|
||||
{"39", "Екс-лакс", "Създава локва от хлъзгава течност"},
|
||||
@@ -898,7 +899,7 @@ EID.descriptions[languageCode].ItemReminder = {
|
||||
EID.descriptions[languageCode].RoomTypeNames = { "Обикновена стая", "Магазин", "Стая I AM ERROR", "Златна стая", "Стая на боса", "Стая на минибос", "Тайна стая", "Супер тайна стая", "Аркадна стая", "Прокълната стая", "Стая с предизвикателство", "Библиотека", "Жертвена стая", "Дяволска стая", "Ангелска стая", "Тайник", "Поредица от босове", "Спалнята на Исаак", "Запустяла спалня", "Стая сандък", "Стая зар", "Черен пазар", "{{GreedMode}} Изходна стая", "Планетариум", "Вход на телепорт", "Изход на телепорт", "Люк към страничния път", "{{Trinket150}} Синя стая", "Ултра тайна стая",
|
||||
-- Not technically room types but still potentially useful to have localized
|
||||
[666] = "Ангелска/дяволска стая", [1024] = "Червена стая", [1025] = "Специална червена стая" }
|
||||
-- if an icon gets added for Blue Key Room, remove the {{Trinket150}} markdown and possibly re-translate; respectively for (Greed Mode) Exit Room; good to suggest for en_us.lua?
|
||||
-- if an icon gets added for Blue Key Room, remove the {{Trinket150}} markdown and possibly re-translate; respectively for (Greed Mode) Exit Room; good to suggest for en.lua?
|
||||
|
||||
-- currently used for D1
|
||||
EID.descriptions[languageCode].PickupNames = {
|
||||
@@ -8,15 +8,16 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "cs_cz"
|
||||
local languageCode = "cs"
|
||||
|
||||
-- init cz table
|
||||
-- init Czech table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Czech"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"czech", "cs_cz"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
@@ -554,7 +555,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Lachryfagie", "Slzy při cestování zpomalují#Po zastavení explodují v 8 menších slz#Slzy mohou být vstřeleny do jiných slz, čímž se zvětší"},
|
||||
{"533", "Trisagion", "Střílíš průrazné záblesky světla#{{Damage}} Udělují 33% poškození, ale mohou zasáhnout nepřátele několikrát"},
|
||||
{"534", "Školní Aktovka", "Umožňuje ti držet 2 aktivní předměty#Přepínej mezi nimi stisknutím tlačítka Drop (tlačítko 'drž' za \"The Forgotten\")"},
|
||||
{"535", "Přikrývka", "{{SoulHeart}} +1 Duševní Srdce#{{Heart}} Léčí 1 Červené Srdce#{{Collectible313}} Uděluje štít při vstupu do místnosti s Bossem"},
|
||||
{"535", "Přikrývka", "{{SoulHeart}} +1 Duševní Srdce#{{HealingRed}} Léčí 1 Červené Srdce#{{Collectible313}} Uděluje štít při vstupu do místnosti s Bossem"},
|
||||
{"536", "Obětní Oltář", "Obětuje 1-2 spojence, aby vytvořil Ďábelský předmět#Promění tvé modré pavouky/mouchy na mince"},
|
||||
{"537", "Maličký Plivač", "{{Pill}} Vytvoří náhodnou pilulku#Spojenec, který střílí řadu kaluží#Typ kaluže se změní pokaždé, když použiješ pilulku"},
|
||||
{"538", "Kuličky", "{{Trinket}} Vytvoří 3 náhodné trinkety#{{Collectible479}} Utrpení poškození může spotřebovat tvůj trinket a přidá ti jeho efekt natrvalo"},
|
||||
@@ -1106,7 +1107,7 @@ EID.descriptions[languageCode].RedToX = {
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Zdraví", "{{BlackHeart}} +{1} Černé Srdce",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce", "{{BlackHeart}} +{1} Černé Srdce",
|
||||
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{SoulHeart}} {1} Černé Srdce"},
|
||||
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{BlackHeart}} {1} Černé Srdce"},
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Zdraví", "{{BoneHeart}} +{1} Kostěné Srdce",
|
||||
"↑ {{EmptyHeart}} +{1} Místo na srdce", "{{EmptyBoneHeart}} +{1} Prázdné kostěné srdce", "{{HealingRed}}", "{{HealingBone}}",
|
||||
@@ -1205,7 +1206,6 @@ EID.descriptions[languageCode].CharacterInfo = {
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
------ GENERAL STRINGS ------
|
||||
["5.300.48"] = "Teleportuje tě do JSEM ERROR místnosti#Prázdná Karta a ?-Karta bude zničena", -- Blank Card + Q Card
|
||||
["Overridden"] = "Je přepsán předmětem {1}",
|
||||
["Overrides"] = "Přepíše {1}",
|
||||
["Almost No Effect"] = "Malý až žádný efekt pro {1}",
|
||||
@@ -1338,4 +1338,4 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.18 (Late Greed)"] = {"Teleportuje Izáka do první místnosti na patře"}, -- XVII - The Stars (Greed Last Floors)
|
||||
["5.300.10"] = "Teleportuje Izáka do náhodné místnosti, pokud zde není žádný obchod", -- IX - The Hermit (Womb and below)
|
||||
|
||||
}
|
||||
}
|
||||
@@ -10,13 +10,14 @@
|
||||
|
||||
local languageCode = "de"
|
||||
|
||||
-- init de table
|
||||
-- init German table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "German (WIP)"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"german"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -557,7 +558,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tränen can merge and become bigger"}, -- Lachryphagy
|
||||
{"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#The beams deal 33% damage but can hit enemies multiple times"}, -- Trisagion
|
||||
{"534", "Schoolbag", "Allows Isaac to hold 2 active items#The items can be swapped using the Drop button ({{ButtonRT}})"}, -- Schoolbag
|
||||
{"535", "Blanket", "{{Heart}} Heals 1 heart#{{SoulHeart}} +1 Seelenherz#{{HolyMantle}} Entering a Bossraum grants a Holy Mantle shield (prevents damage once)"}, -- Blanket
|
||||
{"535", "Blanket", "{{HealingRed}} Heals 1 heart#{{SoulHeart}} +1 Seelenherz#{{HolyMantle}} Entering a Bossraum grants a Holy Mantle shield (prevents damage once)"}, -- Blanket
|
||||
{"536", "Sacrificial Altar", "Sacrifices up to 2 familiars and spawns a devil item for each sacrifice#{{Coin}} Turns blue spiders/flies into Münzen"}, -- Sacrificial Altar
|
||||
{"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, -- Lil Spewer
|
||||
{"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage has a 10% chance to consume Isaac's held trinket and grant its effects permanently"}, -- Marbles
|
||||
@@ -582,21 +583,21 @@ EID.descriptions[languageCode].collectibles={
|
||||
-- Effect of Car battery on Active Items
|
||||
EID.descriptions[languageCode].carBattery = {
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
EID.descriptions[languageCode].cards={
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
|
||||
--[[ Card Buffs caused by Tarot Cloth (separate table from Rep due to how different they are)
|
||||
@@ -638,7 +639,7 @@ EID.descriptions[languageCode].unidentifiedPill = "Unidentifizierte Pille"
|
||||
|
||||
EID.descriptions[languageCode].pills={
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
|
||||
---------- Character Info ----------
|
||||
@@ -723,8 +724,10 @@ EID.descriptions[languageCode].transformations={
|
||||
-- a function that will get applied onto specific descriptions (glitched items, Abyss locusts,...) to pluralize them
|
||||
-- Each language can do their own algorithm to modify the given text to their needs
|
||||
EID.descriptions[languageCode].PluralizeFunction = function(text, amount)
|
||||
text = EID:ReplaceVariableStr(text, "singular_r", amount > 1 and "" or "r") -- add "r" to word if singular
|
||||
text = EID:ReplaceVariableStr(text, "plural_n", amount > 1 and "e" or "") -- add "n" to word
|
||||
text = EID:ReplaceVariableStr(text, "plural_en", amount > 1 and "en" or "") -- add "en" to word
|
||||
text = EID:ReplaceVariableStr(text, "plural_s", amount > 1 and "s" or "") -- add "s" to word
|
||||
return text
|
||||
end
|
||||
|
||||
@@ -817,7 +820,7 @@ EID.descriptions[languageCode].PickupNames = {
|
||||
-- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple)
|
||||
EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
|
||||
-- Conditional descriptions
|
||||
@@ -830,12 +833,12 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.100.34"] = "x1.5 Schadens-Multiplikator", -- Book of Belial
|
||||
["5.300.16"] = "x1.5 Schadens-Multiplikator", -- XV - The Devil
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].BFFSSynergies = {
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
|
||||
-- TODO: make these more consistent with other descs, add icons, and is there any traits of the characters missing?
|
||||
@@ -844,5 +847,5 @@ EID.descriptions[languageCode].BFFSSynergies = {
|
||||
-- The numbers are provided to make this a quick reference for Player IDs
|
||||
EID.descriptions[languageCode].CharacterInfo = {
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
@@ -8,12 +8,13 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "en_us"
|
||||
local languageCode = "en"
|
||||
|
||||
-- init en_us table
|
||||
-- init english tables
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "English"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"english", "en_us"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = {{name="default"}, {name="inverted"}, {name="borderless"}}
|
||||
@@ -349,7 +350,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"324", "Undefined", "Teleports Isaac to the {{TreasureRoom}} Treasure, {{SecretRoom}} Secret, {{SuperSecretRoom}} Super Secret or {{ErrorRoom}} I AM ERROR Room"}, -- Undefined
|
||||
{"325", "Scissors", "{{Timer}} Isaac's head turns into a stationary familiar for the room#The head shoots 3.5 damage tears#The body is controlled separately and still shoots Isaac's tears"}, -- Scissors
|
||||
{"326", "Breath of Life", "Holding down the USE button empties the charge bar#Isaac is temporarily invincible when the charge bar is empty#{{Warning}} Holding it for too long deals damage to Isaac"}, -- Breath of Life
|
||||
{"327", "The Polaroid", "Taking damage at half a Red Heart or none makes isaac temporarily invincible"}, -- The Polaroid
|
||||
{"327", "The Polaroid", "Taking damage at half a Red Heart or none makes Isaac temporarily invincible"}, -- The Polaroid
|
||||
{"328", "The Negative", "Taking damage at half a Red Heart or none damages all enemies in the room"}, -- The Negative
|
||||
{"329", "The Ludovico Technique", "Replaces Isaac's tears with one giant controllable tear"}, -- The Ludovico Technique
|
||||
{"330", "Soy Milk", "↑ {{Tears}} x4 Tears multiplier#↑ {{Tears}} -2 Tear delay#↓ {{Damage}} x0.2 Damage multiplier#↓ {{Tearsize}} x0.5 Tear size"}, -- Soy Milk
|
||||
@@ -557,7 +558,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tears can merge and become bigger"}, -- Lachryphagy
|
||||
{"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#The beams deal 33% damage but can hit enemies multiple times"}, -- Trisagion
|
||||
{"534", "Schoolbag", "Allows Isaac to hold 2 active items#The items can be swapped using the Drop button ({{ButtonRT}})"}, -- Schoolbag
|
||||
{"535", "Blanket", "{{Heart}} Heals 1 heart#{{SoulHeart}} +1 Soul Heart#{{HolyMantle}} Entering a boss room grants a Holy Mantle shield (prevents damage once)"}, -- Blanket
|
||||
{"535", "Blanket", "{{HealingRed}} Heals 1 heart#{{SoulHeart}} +1 Soul Heart#{{HolyMantle}} Entering a boss room grants a Holy Mantle shield (prevents damage once)"}, -- Blanket
|
||||
{"536", "Sacrificial Altar", "Sacrifices up to 2 familiars and spawns a devil item for each sacrifice#{{Coin}} Turns blue spiders/flies into coins"}, -- Sacrificial Altar
|
||||
{"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, -- Lil Spewer
|
||||
{"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage has a 10% chance to consume Isaac's held trinket and grant its effects permanently"}, -- Marbles
|
||||
@@ -1130,7 +1131,7 @@ EID.descriptions[languageCode].RedToX = {
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Health", "{{BlackHeart}} +{1} Black Heart{pluralize}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{BlackHeart}} +{1} Black Heart{pluralize}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Black Heart{pluralize}"},
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{BlackHeart}} {1} Black Heart{pluralize}"},
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Health", "{{BoneHeart}} +{1} Bone Heart{pluralize}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{EmptyBoneHeart}} +{1} Empty Bone Heart{pluralize}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
@@ -8,15 +8,16 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line | ! = Warning
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "spa"
|
||||
local languageCode = "es"
|
||||
|
||||
-- init spa table
|
||||
-- init Spanish table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Spanish"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"spanish", "spa"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -68,7 +69,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"45", "Delicioso Corazón", "{{HealingRed}} Cura 1 corazón"}, -- Delicioso Corazón
|
||||
{"46", "Pie de la suerte", "↑ {{Luck}} Suerte +1#+8% de probabilidad de generar un recolectable tras limpiar una habitación#Aumenta la probabilidad de ganar al apostar"}, -- Lucky Foot
|
||||
{"47", "Control Remoto de Doctor", "{{Collectible168}} Al activarse, invoca un ataque aéreo controlable#{{Damage}} Los cohetes infligen 20 veces tu daño"}, -- Doctor's Remote
|
||||
{"48", "Flecha de Cupido", "Lágrimas penetrantes"}, -- Flecha de Cupido
|
||||
{"48", "Flecha de Cupido", "Lágrimas perforantes"}, -- Flecha de Cupido
|
||||
{"49", "Kamehame... ¡¿Eeeeeeh?!", "Reemplaza el siguiente disparo por un rayo#Inflige 26 veces tu daño durante 0.9 segundos"}, -- Shoop da Whoop!
|
||||
{"50", "Steven", "↑ {{Damage}} Daño +1"}, -- Steven
|
||||
{"51", "Pentáculo", "↑ {{Damage}} Daño +1#↑ {{AngelDevilChance}} +10% de probabilidad de encontrar salas de Angel/Diablo"}, -- Pentagram
|
||||
@@ -111,9 +112,9 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"88", "Pequeño Chubby", "Embiste en la dirección de tus disparos#Inflige 52.5 de daño por contacto cada segundo"}, -- Little Chubby
|
||||
{"89", "Picadura de araña", "{{Slow}} 25% de probabilidad de disparar lágrimas ralentizantes#{{Luck}} 100% de probabilidad con 15 de suerte"}, -- Picadura de araña
|
||||
{"90", "La Roca pequeña", "↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +1#↓ {{Speed}} Velocidad -0.2"}, -- La Roca pequeña
|
||||
{"91", "Sombrero de espeleólogo", "Revela el tipo de habitaciónes adyacentes#{{SecretRoom}} {{SuperSecretRoom}} Puede revelar las Salas secretas y súper secretas"}, -- Spelunker Hat
|
||||
{"91", "Sombrero de espeleólogo", "Revela el tipo de las habitaciónes adyacentes#{{SecretRoom}} Revela las habitaciónes secretas y súper secretas"}, -- Spelunker Hat
|
||||
{"92", "Súper Vendaje", "↑ {{Heart}} +1 de Vida#{{HealingRed}} Cura 1 corazón#{{SoulHeart}} +2 Corazones de Alma"}, -- Súper Vendaje
|
||||
{"93", "El Gamekid", "{{Timer}} Otorga durante 6.5 segundos:#Invencibilidad#No puedes disparar, pero infliges 40 de daño por contacto cada segundo#{{HealingRed}} Probabilidad de curar medio corazón al matar enemigos#{{Fear}} Asusta a todos los enemigos en la sala"}, -- The Gamekid
|
||||
{"93", "El Gamekid", "{{Timer}} Otorga durante 6.5 segundos:#Invencibilidad#No puedes disparar, pero infliges 40 de daño por contacto cada segundo#{{HealingRed}} Probabilidad de curar medio corazón rojo al matar un enemigo#{{Fear}} Asusta a todos los enemigos en la sala"}, -- The Gamekid
|
||||
{"94", "Bolsa de centavos", "{{Coin}} Genera una moneda aleatoria cada 2 habitaciones"}, -- Bolsa de centavos
|
||||
{"95", "Robo-Baby", "Dispara lásers que infligen 3.5 de daño"}, -- Robo-Baby
|
||||
{"96", "Pequeño C.H.A.D.", "{{HalfHeart}} Genera medio corazón rojo cada 3 habitaciones"}, -- Little C.H.A.D.
|
||||
@@ -130,7 +131,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"107", "Las Tijeras Dentadas", "{{Timer}} Durante la habitación actual:#Permite volar#Tu cuerpo se separa y ataca a los enemigos#El cuerpo inflige 82.5 de daño por contacto cada segundo"}, -- The Pinking Shears
|
||||
{"108", "La Hostia", "Reduce todo el daño recibido a medio corazón"}, -- La Hostia
|
||||
{"109", "Dinero = poder", "↑ {{Damage}} +0.04 de daño por cada {{Coin}} moneda que tengas"}, -- Dinero = poder
|
||||
{"110", "Lentillas de Mamá", "↑ {{Range}} Alcance +0.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5#20% de probabilidad de disparar lágrimas petrificantes#{{Luck}} 50% de probabilidad con 20 de suerte"}, -- Mom's Contacts
|
||||
{"110", "Lentillas de Mamá", "↑ {{Range}} Alcance +0.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5#20% de probabilidad de disparar lágrimas petrificadoras#{{Luck}} 50% de probabilidad con 20 de suerte"}, -- Mom's Contacts
|
||||
{"111", "El frijol", "Pedo venenoso#{{Poison}} Eenvenena e inflige 5 de daño a los enemigos cercanos#El veneno inflige tu daño 6 veces"}, -- The Bean
|
||||
{"112", "Ángel Guardián", "Familiar orbital#Acelera a los otros orbitales#Bloquea proyectiles#Inflige 105 de daño por contacto cada segundo"}, -- Guardian Angel
|
||||
{"113", "Bebé Demonio", "Dispara automáticamente a los enemigos cercanos#Inflige 3 de daño por lágrima"}, -- Demon Baby
|
||||
@@ -155,7 +156,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"132", "Un Trozo de Carbón", "{{Damage}} El daño de tus lágrimas aumentará con la distancia recorrida"}, -- A Lump of Coal
|
||||
{"133", "Pata de Guppy", "{{SoulHeart}} Convierte 1 contenedor de corazón en 3 corazones de alma"}, -- Guppy's Paw
|
||||
{"134", "Cola de Guppy", "{{Chest}} 33% de probabilidad de remplazar la recompensa de habitación por un cofre#33% de probabilidad de eliminar la recompensa"}, -- Guppy's Tail
|
||||
{"135", "Bolsa I.V.", "{{Coin}} Te inflige medio corazón de dano y genera 1-2 monedas#{{Heart}} Remueve primero los corazones rojos"}, -- IV Bag
|
||||
{"135", "Bolsa I.V.", "{{Coin}} Te inflige medio corazón de daño y genera 1-2 monedas#{{Heart}} Remueve primero los corazones rojos"}, -- IV Bag
|
||||
{"136", "Mejor Amigo", "Genera un señuelo que atrae a los enemigos y explota tras 5 segundos"}, -- Best Friend
|
||||
{"137", "Detonador remoto", "{{Bomb}} +5 Bombas#Las bombas colocadas ya no explotarán automaticamente#Permite detonar las bombas colocadas de forma remota"}, -- Remote Detonator
|
||||
{"138", "Estigma", "↑ {{Heart}} +1 de Vida#↑ {{Damage}} Daño +0.3"}, -- Estigma
|
||||
@@ -197,7 +198,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"174", "Bebé arcoiris", "Dispara lágrimas aleatorias que infligen 3-5 de daño"}, -- Rainbow Baby
|
||||
{"175", "Llave de Papá", "Abre todas las puertas en la habitación actual#Puede abrir las {{SecretRoom}}/{{SuperSecretRoom}} Salas Secretas, {{ChallengeRoom}}/{{BossRushRoom}} Salas de Desafio y la puerta de Mega Satán"}, -- Dad's Key
|
||||
{"176", "Células madre", "↑ {{Heart}} +1 de Vida#↑ {{Shotspeed}} Vel. de lágrimas +0.16"}, -- Stem Cells
|
||||
{"177", "Tragamonedas portátil", "{{Coin}}Probabilidad de generar un recolectable aleatorio a cambio de una moneda"}, -- Portable Slot
|
||||
{"177", "Tragamonedas portátil", "{{Coin}} Probabilidad de generar un recolectable aleatorio a cambio de una moneda"}, -- Portable Slot
|
||||
{"178", "Agua bendita", "Genera un charco de agua bendita tras recibir daño#El charco inflige 24 de daño cada segundo"}, -- Holy Water
|
||||
{"179", "Destino", "{{EternalHeart}} +1 Corazón eterno#Permite volar"}, -- Fate
|
||||
{"180", "El frijol negro", "Te tiras un pedo al recibir daño#{{Poison}} El pedo envenena a los enemigos cercanos"}, -- The Black Bean
|
||||
@@ -484,7 +485,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"459", "Infección sinusal", "20% de probabilidad de disparar lágrimas de moco#{{Damage}} Los mocos se pegan al enemigo durante 60 segundos e infligen tu daño cada segundo#{{Luck}} No es afectado por la suerte"}, -- Sinus Infection
|
||||
{"460", "Glaucoma", "{{Confusion}} 5% de probabilidad de disparar lágrimas aturdidoras#Obscurece un poco la pantalla"}, -- Glaucoma
|
||||
{"461", "Parasitoide", "15% de probabilidad de disparar sacos de huevos#{{Luck}} 50% de probabilidad con 5 de suerte#{{Slow}} Genera fluido ralentizante y una araña o mosca azul al impactar"}, -- Parasitoid
|
||||
{"462", "Ojo de Belial", "↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +1#lágrimas perforantes#Tras golpear un enemigo, las lágrimas infligen el doble de daño y se vuelven teledirigidas"}, -- Eye of Belial
|
||||
{"462", "Ojo de Belial", "↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +1#Lágrimas perforantes#Tras golpear un enemigo, las lágrimas infligen el doble de daño y se vuelven teledirigidas"}, -- Eye of Belial
|
||||
{"463", "Ácido sulfúrico", "↑ {{Damage}} Daño +0.3#Probabilidad de disparar lágrimas ácidas que destruyen rocas y abren puertas"}, -- Ácido sulfúrico
|
||||
{"464", "Glifo del equilibrio", "{{SoulHeart}} +2 Corazones de alma#Los enemigos campeones soltarán los recolectables que más necesites"},
|
||||
{"465", "Mando Analógico", "↑ {{Tears}} Lágrimas +0.3#Permite disparar lágrimas en cualquier dirección"}, -- Mando Analógico
|
||||
@@ -518,7 +519,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"493", "Adrenalina", "Otorga por cada contenedor de corazón vacío:#↑ {{Damage}} Daño +0.2"}, -- Adrenaline
|
||||
{"494", "Escalera de Jacob", "Las lágrimas generan 1-2 rayos eléctricos al impactar#Los rayos infligen la mitad de tu daño"}, -- Escalera de Jacob
|
||||
{"495", "Pimiento fantasma", "Probabilidad de disparar un fuego rojo que inflige daño y bloquea proyectiles#El fuego persiste hasta bloquear 5 disparos o infligir daño 5 veces"}, -- Ghost Pepper
|
||||
{"496", "Eutanasia", "3.33% de probabilidad de disparar jeringas#100% de probabilidad con 15 de suerte#Las agujas matan a los enemigos normales de un golpe, disparando 10 lágrimas alrededor#{{Damage}} Inflige el triple de tu daño contra jefes"}, -- Euthanasia
|
||||
{"496", "Eutanasia", "3.33% de probabilidad de disparar agujas#100% de probabilidad con 15 de suerte#Las agujas matan a los enemigos normales de un golpe, disparando 10 lágrimas alrededor#{{Damage}} Inflige el triple de tu daño contra jefes"}, -- Euthanasia
|
||||
{"497", "Interior Camuflado", "{{Confusion}} Al entrar a una habitación confunde a los enemigos hasta que dispares"}, -- Camo Undies
|
||||
{"498", "Dualidad", "{{AngelDevilChance}} Genera una sala de Ángel y de Diablo#Entrar en una sala hará desaparecer la otra"}, -- Duality
|
||||
{"499", "Eucaristía", "↑ {{AngelChance}} 100% de probabilidad de encontrar salas de Ángel"}, -- Eucharist
|
||||
@@ -557,7 +558,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Lacrifagia", "Las lágrimas se ralentizan mientras viajan#Al detenerse, explotan en 8 lágrimas pequeñas#Las lágrimas pueden acumularse, volviendose más grandes"}, -- Lachryphagy
|
||||
{"533", "Trisagio", "Remplaza tus lágrimas por rayos perforantes de luz blanca#Los rayos infligen 33% de tu daño, pero impactan multiples veces"}, -- Trisagion
|
||||
{"534", "Mochila", "Permite llevar hasta 2 objetos activos#Pulsa la tecla de soltar objetos ({{ButtonRT}}) para cambiar entre objetos activos"}, -- Schoolbag
|
||||
{"535", "Manto", "{{SoulHeart}} +1 Corazón de alma#{{Heart}} Cura un corazón rojo#{{HolyMantle}} Otorga un Escudo Sagrado al entrar en una {{BossRoom}} sala del jefe"}, -- Blanket
|
||||
{"535", "Manto", "{{HealingRed}} Cura un corazón rojo#{{SoulHeart}} +1 Corazón de alma#{{HolyMantle}} Otorga un escudo de Manto Sagrado al entrar a una {{BossRoom}} sala de jefe"}, -- Blanket
|
||||
{"536", "Altar de sacrificio", "Permite sacrificar hasta 2 familiares para generar un objeto de {{DevilRoom}} pacto del Diablo por sacrificio#{{Coin}} Convierte las arañas o moscas azules en monedas"}, -- Sacrificial Altar
|
||||
{"537", "Mini-vómitos", "{{Pill}} Genera una píldora aleatoria al recogerlo#Familiar que deja un rastro de fluido#El tipo de fluido depende del tipo de píldora"}, -- Lil Spewer
|
||||
{"538", "Canicas", "{{Trinket}} Genera 3 trinkets aleatorios#{{Collectible479}} Al recibir daño, 10% de probabilidad de consumir tu trinket y otorgar sus efectos permanentemente"}, -- Marbles
|
||||
@@ -752,53 +753,53 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"13", "Tarjeta de crédito", "{{Shop}} Permite llevarse un objeto de la tienda gratis"}, -- Credit Card
|
||||
{"14", "Callo", "Otorga inmunidad a las espinas de suelo y el fluido"}, -- Callus
|
||||
{"15", "Roca de la suerte", "{{Coin}} Genera monedas al destruir rocas"}, -- Lucky Rock
|
||||
{"16", "Uña del pie de Mamá", "El pie de mamá cae aleatoriamente en la habitación cada 60 segundos"}, -- Mom's Toenail
|
||||
{"16", "Uña del pie de Mamá", "El Pie de Mamá caerá en un lugar aleatorio de la habitación cada 60 segundos"}, -- Mom's Toenail
|
||||
{"17", "Pintalabios negro", "{{BlackHeart}} +5% de probabilidad de reemplazar los corazones de alma por corazones negros"}, -- Black Lipstick
|
||||
{"18", "Folleto Biblico", "{{EternalHeart}} +3% de probabilidad de encontrar corazones eternos"}, -- Bible Tract
|
||||
{"19", "Clip de Papel", "{{GoldenChest}} Permite abrir los cofres dorados sin usar llaves"}, -- Paper Clip
|
||||
{"20", "Pata de mono", "{{BlackHeart}} Al tener medio corazón, deja caer un corazón negro#{{Warning}} Desaparece luego de 3 usos"}, -- Monkey Paw
|
||||
{"21", "Papel misterioso", "Otorga aleatoriamente el efecto de:#{{Collectible327}} La Polaroid#{{Collectible328}} El Negativo#{{Trinket48}} Una página perdida#{{Trinket23}} Cartel de desaparición"}, -- Mysterious Paper
|
||||
{"22", "Cola de Demonio", "{{Heart}} Disminuye a 20% la probabilidad de generar corazones#{{BlackHeart}} Convierte los corazones en corazones negros#{{Key}} Aumenta la probabilidad de generar llaves"}, -- Daemon's Tail
|
||||
{"23", "Cartel de Desaparecido", "{{Player10}} Reaparecerás como El Perdido al morir"}, -- Missing Poster
|
||||
{"24", "Moneda de Trasero", "{{Coin}} +20% de probabilidad de generar monedas al romper una caca#Recoger monedas hará que te tires pedos"}, -- Butt Penny
|
||||
{"25", "Dulce misterioso", "Te tiras un pedo o generas una caca cada 30 segundos#También puede activarse al recibir daño"}, -- Mysterious Candy
|
||||
{"23", "Cartel de Desaparecido", "{{Player10}} Reaparecerás como \"El Perdido\" tras morir"}, -- Missing Poster
|
||||
{"24", "Moneda de Trasero", "{{Coin}} 20% de probabilidad de generar una moneda al destruir una caca#Soltarás un pedo al recoger una moneda"}, -- Butt Penny
|
||||
{"25", "Dulce misterioso", "Generas una caca o sueltas un pedo cada 30 segundos"}, -- Mysterious Candy
|
||||
{"26", "Gusano Cuadrado", "↑ {{Range}} Alcance +10#Las lágrimas se mueven en ángulos rectos"}, -- Hook Worm
|
||||
{"27", "Gusano Fugáz", "↑ {{Shotspeed}} Vel. de lágrimas +0.5"}, -- Whip Worm
|
||||
{"28", "Anj roto", "{{Player4}} 22% de probabilidad de reaparecer como \"???\" al morir"}, -- Broken Ankh
|
||||
{"29", "Cabeza de Pez", "Genera una mosca azul al recibir daño"}, -- Cabeza de Pez
|
||||
{"30", "Ojo Rojo", "{{Poison}} 10% de probabilidad de disparar lágrimas venenosas#{{Luck}} 100% de probabilidad con 18 de suerte"}, -- Pinky Eye
|
||||
{"31", "Chincheta", "10% de probabilidad de disparar lágrimas perforantes y espectrales#{{Luck}} 100% de probabilidad con 18 de suerte"}, -- Push Pin
|
||||
{"32", "Monguis", "25% de probabilidad de obtener un efecto de champiñón aleatorio durante la habitación#Puede revelar las habitaciones especiales en el mapa"}, -- Liberty Cap
|
||||
{"32", "Monguis", "25% de probabilidad de activar un efecto de hongo aleatorio para la habitación actual#Puede revelar las habitaciones especiales en el mapa"}, -- Liberty Cap
|
||||
{"33", "Cordón umbilical", "{{Timer}} Genera un {{Collectible 100}} Pequeño Steven para la sala cuando tu salud es reducida a medio corazón rojo"}, -- Umbilical Cord
|
||||
{"34", "Corazón de niño", "{{UnknownHeart}} 10% de probabilidad de que la recompensa de la sala sea un corazón aleatorio#{{Heart}} 33% de probabilidad de obtener corazones extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos"}, -- Child's Heart
|
||||
{"35", "Cuerno Curvo", "↑ {{Damage}} Daño +2"}, -- Cuerno Curvo
|
||||
{"36", "Llave oxidada", "{{Key}} 10% de probabilidad de que la recompensa de la sala sea una llave#{{Key}} 33% de probabilidad de obtener llaves extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos"}, -- Rusted Key
|
||||
{"37", "Pezuña de cabra", "↑ {{Speed}} Velocidad +0.15"}, -- Pezuña de cabra
|
||||
{"38", "Perla de Mamá", "+10% de probabilidad de que los corazones se generen como {{SoulHeart}} Corazones de Alma, {{BlackHeart}} Corazones Negros o {{EmptyBoneHeart}} Corazones de Hueso"}, -- Mom's Pearl
|
||||
{"38", "Perla de Mamá", "10% de probabilidad de encontrar {{SoulHeart}} Corazones de Alma, {{BlackHeart}} Corazones Negros o {{EmptyBoneHeart}} Corazones de Hueso"}, -- Mom's Pearl
|
||||
{"39", "Cáncer", "↑ {{Tears}} Lágrimas +2"}, -- Cáncer
|
||||
{"40", "Parche rojo", "{{Timer}} 20% de probabilidad de obtener ↑ {{Damage}} Daño +1.8 al recibir daño#{{Luck}} 100% de probabilidad con 8 de suerte"}, -- Red Patch
|
||||
{"41", "Fósforo", "{{Bomb}} 10% de probabilidad de que la recompensa de la sala sea una bomba#{{Bomb}} 33% de probabilidad de obtener bombas extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos#{{Warning}} Remueve {{Trinket53}} la garrapata"}, -- Match Stick
|
||||
{"42", "Dedo de la Suerte", "↑ {{Luck}} Suerte +1#+8% de probabilidad de obtener una recompensa de sala#33% de probabilidad de obtener un recolectable extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos"}, -- Lucky Toe
|
||||
{"43", "Cráneo maldito", "Si quedas a medio corazón al recibir daño, serás teletransportado a una habitación aleatoria"}, -- Cursed Skull
|
||||
{"42", "Dedo de la Suerte", "↑ {{Luck}} Suerte +1#+8% de probabilidad de obtener una recompensa de sala#33% de probabilidad de obtener un recolectable extra de cofres, las rocas marcadas y máquinas destruidas"}, -- Lucky Toe
|
||||
{"43", "Cráneo maldito", "Al recibir daño hasta quedar a medio corazón o menos, te teletransporta a una habitación aleatoria"}, -- Cursed Skull
|
||||
{"44", "Tapa de Seguridad", "{{Pill}} 10% de probabilidad de que la recompensa de la sala sea una pildora#{{Pill}} 33% de probabilidad de obtener pildoras extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos"}, -- Safety Cap
|
||||
{"45", "As de Espadas", "{{Card}} 10% de probabilidad de que la recompensa de la sala sea una carta#{{Card}} 33% de probabilidad de obtener cartas extra de algunos cofres, las rocas marcadas, algunas máquinas destruidas y algunos mendigos"}, -- Ace of Spades
|
||||
{"46", "Tenedor de Isaac", "{{HealingRed}} Probabilidad del 10% de curar medio corazón al limpiar una habitación#{{Luck}} 100% de probabilidad con 18 de suerte"}, -- Tenedor de Isaac
|
||||
{"47", "", "<Este trinket no existe>"},
|
||||
{"48", "Una Página Faltante", "5% de probabilidad de infligir 40 de daño a toda la habitación al recibir daño"}, -- Una Página Faltante
|
||||
{"48", "Una Página Faltante", "Al recibir daño, 5% de probabilidad de infligir 40 de daño a todos los enemigos en la habitación"}, -- Una Página Faltante
|
||||
{"49", "Moneda Sangrienta", "{{HalfHeart}} 50% de probabilidad de generar medio corazón al recoger una moneda"}, -- Bloody Penny
|
||||
{"50", "Moneda Quemada", "{{Bomb}} 50% de probabilidad de generar bombas al recoger una moneda"}, -- Burnt Penny
|
||||
{"51", "Moneda Plana", "{{Key}} 50% de probabilidad de generar llaves al recoger una moneda"}, -- Flat Penny
|
||||
{"52", "Moneda Falsificada", "{{Coin}} 50% de probabilidad de incrementar +1 el valor de las monedas al recogerlas"}, -- Counterfeit Penny
|
||||
{"53", "Garrapata", "{{HealingRed}} Cura 1 corazón rojo al entrar a una {{BossRoom}} Sala de Jefe#El jefe comienza con -15% de vida#{{Warning}} Al recogerlo, no puede ser soltado#Solo es removido con el {{Trinket41}} Fósforo o tragándolo"}, -- Tick
|
||||
{"54", "Cabeza de Isaac", "Familiar con lágrimas penetrantes#Inflige 3.5 de daño"}, -- Isaac's Head
|
||||
{"55", "La fe de Maggy", "{{EternalHeart}} Otorga un Corazón Eterno al entrar a una nueva planta"}, -- Maggy's Faith
|
||||
{"53", "Garrapata", "{{HealingRed}} Cura 1 corazón rojo al entrar en una {{BossRoom}} Sala de Jefe#Reduce un 15% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él recogiendo {{Trinket41}} la Cerilla o tragándolo"}, -- Tick
|
||||
{"54", "Cabeza de Isaac", "Familiar con lágrimas perforantes#Inflige 3.5 de daño"}, -- Isaac's Head
|
||||
{"55", "La fe de Maggy", "{{EternalHeart}} Otorga un Corazón Eterno al entrar a un nuevo piso"}, -- Maggy's Faith
|
||||
{"56", "Lengua de Judas", "{{DevilRoom}} Reduce los precios de los pactos del Diablo a un corazón#{{SoulHeart}} No reduce los pactos de 3 Corazones de Alma"}, -- Judas' Tongue
|
||||
{"57", "Alma de ???", "Familiar que rebota por la habitación#Dispara en la misma dirección que el jugador#Inflige 3.5 de daño#Dispara lágrimas espectrales y teledirigidas"}, -- ???'s Soul
|
||||
{"58", "Mechón de Sansón", "{{Timer}} Matar a un enemigo tiene 1/15 de probabilidad de otorgar ↑ {{Damage}} Daño +0.5 por la habitación#{{Luck}} 100% de probabilidad con 10 de suerte"}, -- Samson's Lock
|
||||
{"59", "Ojo de Caín", "{{Collectible21}} 25% de probabilidad de revelar los iconos del mapa al empezar un nuevo piso#{{Luck}} 100% de probabilidad con 3 de suerte"}, -- Cain's Eye
|
||||
{"60", "Pata del Ave de Eva", "{{Collectible117}} 5% de probabilidad de generar un pájaro muerto al matar un enemigo#{{Luck}} 100% de probabilidad con 8 de suerte"}, -- Eve's Bird Foot
|
||||
{"61", "La Mano izquierda", "{{RedChest}} Reemplaza todos los cofres por cofres rojos"}, -- La Mano izquierda
|
||||
{"62", "Rocas brillantes", "Las rocas marcadas y de trampilla brillan cada 10 segundos"}, -- Shiny Rock
|
||||
{"62", "Rocas brillantes", "Las rocas marcadas y de trampilla parpadean cada 10 segundos"}, -- Shiny Rock
|
||||
{"63", "Tijeras de Seguridad", "{{Bomb}} Convierte las bombas troll en bombas recolectables"}, -- Safety Scissors
|
||||
{"64", "Gusano de Arcoíris", "Otorga un efecto de gusano aleatorio cada 3 segundos"}, -- Rainbow Worm
|
||||
{"65", "Gusano Estirado", "↑ {{Range}} Alcance x2#↓ Altura de lágrima x0.5"}, -- Tape Worm
|
||||
@@ -807,30 +808,30 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"68", "Súper Imán", "Atrae a los recolectables y enemigos hacia el jugador"}, -- Super Magnet
|
||||
{"69", "Polaroid Desvanecida", "Te camufla de forma aleatoria#{{Confusion}} Confunde a los enemigos"}, -- Faded Polaroid
|
||||
{"70", "Piojo", "Genera aleatoriamente una araña azul en habitaciónes hostiles"}, -- Louse
|
||||
{"71", "Vejiga de Bob", "Las bombas sueltan fluido"}, -- Bob's Bladder
|
||||
{"72", "Batería de Reloj", "{{Battery}} +6.67% de probabilidad de reemplazar la recompensa de la habitación por una batería#{{Battery}} +2% de probabilidad de que los recolectables sean baterías#{{Battery}} 5% de probabilidad de añadir una carga al objeto activo al limpiar una habitación"}, -- Watch Battery
|
||||
{"73", "Detonador", "{{Bomb}} 10% de probabilidad de que las bombas generen bombas recolectables al explotar#Bombas troll generadas por {{Collectible65}} Recetario de Anarquista, {{Collectible371}} Maldición de la torre y {{Card17}} La Torre"}, -- Blasting Cap
|
||||
{"71", "Vejiga de Bob", "Las bombas dejan fluido"}, -- Bob's Bladder
|
||||
{"72", "Batería de Reloj", "{{Battery}} 6.66% de probabilidad de reemplazar la recompensa de la habitación por una batería#{{Battery}} +2% de probabilidad de que los recolectables sean baterías#{{Battery}} 5% de probabilidad de añadir una carga al objeto activo al limpiar una habitación"}, -- Watch Battery
|
||||
{"73", "Detonador", "{{Bomb}} 10% de probabilidad de que las bombas generen bombas recolectables tras explotar"}, -- Blasting Cap
|
||||
{"74", "Detector de Clavos", "{{LadderRoom}} +0.5% de probabilidad de encontrar trampillas al destruir rocas"}, -- Stud Finder
|
||||
{"75", "Error", "Otorga un efecto de trinket aleatorio cada habitación"}, -- Error
|
||||
{"75", "Error", "Otorga el efecto de un trinket aleatorio por sala"}, -- Error
|
||||
{"76", "Ficha de póker", "Al abrir un cofre:#↑ 50% de probabilidad de conseguir más recolectables#↓ 50% de probabilidad de generar una mosca roja"}, -- Poker Chip
|
||||
{"77", "Ampolla", "Aumenta el empuje"}, -- Blister
|
||||
{"78", "Segunda mano", "Duplica la duración de efectos en los enemigos"}, -- Second Hand
|
||||
{"78", "Segunda mano", "Duplica la duración de los efectos de estado aplicados a enemigos"}, -- Second Hand
|
||||
{"79", "Sin final, sin nombre", "25% de probabilidad al usar una {{Rune}} runa, {{Pill}} píldora o {{Card}} carta de generar una copia"}, -- Endless Nameless
|
||||
{"80", "Pluma Negra", "↑ {{Damage}} Daño +0.2 por cada objeto \"malvado\" que tengas"}, -- Black Feather
|
||||
{"81", "Furia del Ciego", "La invencibilidad tras recibir daño dura el doble"}, -- Blind Rage
|
||||
{"82", "Herradura de oro", "{{TreasureRoom}} +15% de probabilidad de generar dos objetos en la sala del tesoro en los pisos siguientes"}, -- Golden Horse Shoe
|
||||
{"81", "Furia del Ciego", "Duplica el tiempo de invencibilidad tras recibir daño"}, -- Blind Rage
|
||||
{"82", "Herradura de oro", "{{TreasureRoom}} +15% de probabilidad de generar dos objetos para elegír en futuras salas del tesoro"}, -- Golden Horse Shoe
|
||||
{"83", "Llave de Tienda", "{{Shop}} Permite abrir las tiendas gratis"}, -- Store Key
|
||||
{"84", "Costilla de Codicia", "{{Coin}} Genera 5% mas monedas y menos corazones como recompensa de habitación#Codicia y Super Codicia ya no aparecerán en la {{Shop}} Tienda y en la {{SecretRoom}} Habitación Secreta"}, -- Rib of Greed
|
||||
{"85", "Karma", "{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón (40%)#{{Coin}} Generar 1 moneda (40%)#{{Luck}} Suerte +1 (15%)#{{Beggar}} Generar un Mendigo (5%)"}, -- Karma
|
||||
{"86", "Mini-Larva", "Romper caca genera una mosca azul"}, -- Lil Larva
|
||||
{"87", "Medallón de Mamá", "{{HealingRed}} Cura medio corazón al usar llaves#{{Heart}} Convierte los medios corazones en corazones enteros"}, -- Mom's Locket
|
||||
{"88", "¡NO!", "Previene que aparezcan objetos activos"}, -- NO!
|
||||
{"89", "Correa de Niño", "Los familiares se mantendrán cerca"}, -- Child Leash
|
||||
{"90", "Detonador café", "La caca explota al ser destruida, infligiendo 60 de daño#No afecta a cacas rojas"}, -- Brown Cap
|
||||
{"89", "Correa de Niño", "Los familiares se mantendrán cerca del jugador"}, -- Child Leash
|
||||
{"90", "Detonador café", "Las cacas explotan al ser destruidas, infligiendo 60 de daño#No afecta a las cacas rojas"}, -- Brown Cap
|
||||
{"91", "Meconio", "33% de probabilidad de encontrar cacas negras#{{BlackHeart}} 5% de probabilidad de generar un corazón negro al romper una caca negra"}, -- Meconium
|
||||
{"92", "Corona Quebrada", "↑ {{Tears}} Lágrimas x0.8#↑ Multiplica las estadisticas x1.33 si se encuentran por encima del valor base"}, -- Cracked Crown
|
||||
{"93", "Pañal usado", "15% de probabilidad por habitación de volver amistosas a todas las moscas enemigas"}, -- Used Diaper
|
||||
{"94", "Cola de pescado", "Duplica todas las moscas azules y arañas azules generadas"}, -- Fish Tail
|
||||
{"94", "Cola de pescado", "Duplica al generar las moscas y arañas azules"}, -- Fish Tail
|
||||
{"95", "Diente negro", "{{Poison}} 3% de probabilidad de disparar un diente negro venenoso#Los dientes infligen el doble de tu daño#{{Luck}} 100% de probabilidad con 32 de suerte"}, -- Black Tooth
|
||||
{"96", "Gusano Ouroboros", "↑ {{Range}} +4 de Alcance#↑ Altura de lágrima +2#Lágrimas espectrales#Probabilidad de disparar lágrimas teledirigidas#{{Luck}} 100% de probabilidad con 9 de suerte#Las lágrimas se mueven rapidamente en espiral"}, -- Ouroboros Worm
|
||||
{"97", "Angina", "Recibir daño 12-20 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares"}, -- Tonsil
|
||||
@@ -842,29 +843,29 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"103", "¡Igualdad!", "Convierte los recolectables en sus versiones dobles al tener el mismo número de {{Coin}} monedas, {{Key}} llaves y {{Bomb}} bombas"}, -- Equality!
|
||||
{"104", "Hueso de los deseos", "2% de probabilidad de consumir el trinket y generar un objeto al recibir daño"}, -- Wish Bone
|
||||
{"105", "Bolsa de Almuerzo", "2% de probabilidad de consumir el trinket y generar {{Collectible22}} Almuerzo al recibir daño"}, -- Bag Lunch
|
||||
{"106", "Corcho Perdido", "Aumenta el radio del rastro de fluido producido por el jugador"}, -- Lost Cork
|
||||
{"107", "Corazón de cuervo", "Los corazones rojos recibien el daño antes que los de alma o negros#No reduce tu probabilidad de obtener pactos del Diablo/Ángel"},
|
||||
{"106", "Corcho Perdido", "Aumenta el radio de los rastros de fluido producidos por el jugador"}, -- Lost Cork
|
||||
{"107", "Corazón de cuervo", "{{Heart}} Los corazones rojos recibirán el daño antes que los de alma o negros#{{AngelDevilChance}} El daño a corazones rojos no reduce la probabilidad de encontrar salas del Diablo/Ángel"}, -- Crow Heart
|
||||
{"108", "Nuez", "Tras ser golpeado por 1-9 explosiones:#Destruye el trinket#Suelta un {{UnknownHeart}} corazón, {{Coin}} moneda, {{Key}} llave y {{Trinket}} trinket aleatorios"}, -- Walnut
|
||||
{"109", "Cinta adhesiva", "Hace que los familiares dejen de moverse"}, -- Duct Tape
|
||||
{"109", "Cinta adhesiva", "Los familiares se moverán de forma relativa a tu posición"}, -- Duct Tape
|
||||
{"110", "Dólar de Plata", "{{Shop}} Las tiendas aparecerán en el Útero"}, -- Silver Dollar
|
||||
{"111", "Corona sangrienta", "{{TreasureRoom}} Las Salas del Tesoro aparecerán en el Útero"},
|
||||
{"111", "Corona sangrienta", "{{TreasureRoom}} Las Salas del Tesoro aparecerán en el Útero"}, -- Bloody Crown
|
||||
{"112", "Pay To Win", "{{RestockMachine}} Las máquinas de reabastecimiento siempre aparecen en las {{TreasureRoom}} Salas del Tesoro"}, -- Pay To Win
|
||||
{"113", "Langosta de Guerra", "Genera una langosta explosiva al entrar a una habitación hostil#La langosta inflige el doble de tu daño + la explosión"}, -- Locust of War
|
||||
{"114", "Langosta de Pestilencia", "{{Poison}} Genera una langosta venenosa al entrar a una habitación hostil#La langosta inflige el doble de tu daño"}, -- Locust of Pestilence
|
||||
{"115", "Langosta de Hambruna", "{{Slow}} Genera una langosta que ralentiza al entrar a una habitación hostil#La langosta inflige el doble de tu daño"}, -- Locust of Famine
|
||||
{"116", "Langosta de Muerte", "Genera una langosta al entrar a una habitación hostil#La langosta inflige cuatro veces tu daño"}, -- Locust of Death
|
||||
{"113", "Langosta de Guerra", "Genera una langosta explosiva al entrar a una habitación hostil#Las langostas infligen el doble de tu daño + la explosión"}, -- Locust of War
|
||||
{"114", "Langosta de Pestilencia", "{{Poison}} Genera una langosta venenosa al entrar a una habitación hostil#Las langostas infligen el doble de tu daño"}, -- Locust of Pestilence
|
||||
{"115", "Langosta de Hambruna", "{{Slow}} Genera una langosta que ralentiza al entrar a una habitación hostil#Las langostas infligen el doble de tu daño"}, -- Locust of Famine
|
||||
{"116", "Langosta de Muerte", "Genera una langosta al entrar a una habitación hostil#Las langostas infligen cuatro veces tu daño"}, -- Locust of Death
|
||||
{"117", "Langosta de Conquista", "Genera 2-5 langostas al entrar a una habitación hostil#Las langostas infligen el doble de tu daño"}, -- Locust of Conquest
|
||||
{"118", "Ala de murciélago", "5% de probabilidad de otorgar vuelo durante la habitación al matar un enemigo"}, -- Bat Wing
|
||||
{"119", "Célula madre", "{{HealingRed}} Entrar a un nuevo piso cura medio corazón"}, -- Stem Cell
|
||||
{"120", "Horquilla", "{{Battery}} Recarga tu objeto activo por completo al entrar a una sala del jefe"},-- Hairpin
|
||||
{"121", "Cruz de madera", "{{Collectible313}} Te protege del primer daño recibido en cada planta"}, -- Wooden Cross
|
||||
{"122", "Mantequilla", "Usar tu objeto activo lo suelta en un pedestal#2% de probabilidad de soltar uno de tus objetos pasivos al recibir daño"}, -- Butter!
|
||||
{"119", "Célula madre", "{{HealingRed}} Cura medio corazón al entrar a un nuevo piso"}, -- Stem Cell
|
||||
{"120", "Horquilla", "{{Battery}} Entrar en una sala de jefe recarga completamente tu objeto activo"},-- Hairpin
|
||||
{"121", "Cruz de madera", "{{Collectible313}} Otorga un escudo de un solo uso en cada piso"}, -- Wooden Cross
|
||||
{"122", "Mantequilla", "Suelta el objeto activo tras usarlo#2% de probabilidad de soltar uno de tus objetos pasivos al recibir daño"}, -- Butter!
|
||||
{"123", "Pluma de filigrana", "Los ángeles soltarán objetos de ángel en lugar de piezas de llave"}, -- Filigree Feather
|
||||
{"124", "Tope de puerta", "La última puerta usada se mantendrá abierta"}, -- Door Stop
|
||||
{"125", "Cable de Extensión", "Conecta a los familiares con rayos de electricidad#La electricidad inflige 6 de daño"}, -- Extension Cord
|
||||
{"126", "Moneda Podrida", "Genera una mosca azul al recoger una moneda"}, -- Rotten Penny
|
||||
{"124", "Tope de puerta", "Mantiene abierta la última puerta utilizada"}, -- Door Stop
|
||||
{"125", "Cable de Extensión", "Conecta a los familiares entre si con rayos de electricidad#Los rayos infligen 6 de daño"}, -- Extension Cord
|
||||
{"126", "Moneda Podrida", "Recoger una moneda genera una mosca azul"}, -- Rotten Penny
|
||||
{"127", "Bebé Doblador", "Otorga lágrimas teledirigidas a todos tus familiares"}, -- Baby-Bender
|
||||
{"128", "Hueso del Dedo", "{{EmptyBoneHeart}} 2% de probabilidad de soltar un corazón de hueso al recibir daño"}, -- Finger Bone
|
||||
{"128", "Hueso del Dedo", "{{EmptyBoneHeart}} 2% de probabilidad de obtener un corazón de hueso al recibir daño"}, -- Finger Bone
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
@@ -1000,14 +1001,14 @@ EID.descriptions[languageCode].pills={
|
||||
{"33", "Una te hace pequeño", "Reduce tu tamaño#Reduce el tamaño de tu hitbox"}, -- One makes you small
|
||||
{"34", "¡Infestado!", "Genera 1 mosca azul por cada caca en la habitación"}, -- Infested!
|
||||
{"35", "¿Infestado?", "Genera 1 araña azul por cada enemigo en la habitación#Genera 1-3 arañas cuando no hay enemigos"}, -- Infested?
|
||||
{"36", "¡Píldora de Poder!", "{{Timer}} Otorga durante 6.5 segundos:#Invencibilidad#No puedes disparar, pero infliges 40 de daño por contacto cada segundo#{{HealingRed}} Probabilidad de curar medio corazón al matar enemigos#{{Fear}} Asusta a todos los enemigos en la habitación"}, -- Power Pill!
|
||||
{"36", "¡Píldora de Poder!", "{{Timer}} Otorga durante 6.5 segundos:#Invencibilidad#No puedes disparar, pero infliges 40 de daño por contacto cada segundo#{{HealingRed}} Probabilidad de curar medio corazón rojo al matar un enemigo#{{Fear}} Asusta a todos los enemigos en la habitación"}, -- Power Pill!
|
||||
{"37", "Visión Retro", "{{Timer}} Pixelea la pantalla 3 veces durante 30 segundos"}, -- Retro Vision
|
||||
{"38", "¡Amigos hasta el fin!", "Genera 3 moscas azules"}, -- Friends Till The End!
|
||||
{"39", "X-Lax", "Genera una piscina de fluido resbaladizo"}, -- X-Lax
|
||||
{"40", "Algo está mal...", "{{Slow}} Genera una piscina de fluido ralentizante"}, -- Something's wrong...
|
||||
{"41", "Tengo mucho sueño...", "{{Slow}} Ralentiza a todos los enemigos en la habitación"}, -- I'm Drowsy...
|
||||
{"42", "¡¡TENGO MUCHA ENERGÍA!!", "Acelera a todos los enemigos en la habitación"}, -- I'm Excited!!
|
||||
{"43", "¡Glup!", "{{Trinket}} Consume el trinket actual y otorga sus efectos de forma permanente"}, -- Gulp!
|
||||
{"43", "¡Gulp!", "{{Trinket}} Consume el trinket actual y otorga sus efectos de forma permanente"}, -- Gulp!
|
||||
{"44", "¡Horf!", "{{Collectible149}} Dispara una lágrima de Ipecac"}, -- Horf!
|
||||
{"45", "¡Es como si caminara sobre el sol!", "{{Timer}} Otorga durante 6 segundos:#Invencibilidad#No puedes disparar (Sin daño por contacto)"}, -- Feels like I'm walking on sunshine!
|
||||
{"46", "¡Vurp!", "Genera la última píldora usada anterior a esta"}, -- Vurp!
|
||||
@@ -13,10 +13,11 @@
|
||||
|
||||
local languageCode = "fr"
|
||||
|
||||
-- init fr table
|
||||
-- init French table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "French"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"french"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = {{name="default", textboxWidth = 145}, {name="inverted", textboxWidth = 145}, {name="borderless", textboxWidth = 145}}
|
||||
|
||||
@@ -10,13 +10,14 @@
|
||||
|
||||
local languageCode = "it"
|
||||
|
||||
-- init it table
|
||||
-- init Italian table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Italian"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"italian"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -125,7 +126,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"102", "Boccetta di Mamma", "{{Pill}} Genera 1 pillola"},
|
||||
{"103", "Il Raffreddore", "{{Poison}} 25% di chance di sparare lacrime velenose#{{Luck}} 100% di chance con 12 di Fortuna"},
|
||||
{"104", "Il Parassita", "Al contatto le lacrime si dividono in 2#Le lacrime divise infliggono metà dei danni"},
|
||||
{"105", "Il D6", "Rilancia i piedistalli nella stanza corrente"},
|
||||
{"105", "Il D6", "Risorteggia i piedistalli nella stanza corrente"},
|
||||
{"106", "Mr. Mega", "↑ {{Bomb}} x1.83 danni delle bombe#{{Bomb}} +5 Bombe"},
|
||||
{"107", "Forbici Seghettate", "{{Timer}} Conferisce fino all'uscita dalla stanza:#Volo#Il corpo di Isaac si separa dalla testa e attacca i nemici con 82.5 danni da contatto al secondo"},
|
||||
{"108", "L'Ostia", "Riduce la maggior parte dei danni presi a mezzo cuore"},
|
||||
@@ -147,7 +148,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"124", "Pergamene del Mar Morto", "Attiva l'effetto di un oggetto attivo casuale#Sceglie l'effetto da un elenco definito di oggetti"},
|
||||
{"125", "Bobby-Bomba", "{{Bomb}} +5 Bombe#Bombe a ricerca"},
|
||||
{"126", "Lametta", "↑ {{Damage}} +1.2 Danni#{{Warning}} Infligge 1 cuore di danni ad Isaac#{{Heart}} Rimuove per primi i Cuori Rossi"},
|
||||
{"127", "NonTiRicordarDiMe", "{{Warning}} MONOUSO {{Warning}}#Rilancia e fa ripartire l'intero piano"},
|
||||
{"127", "NonTiRicordarDiMe", "{{Warning}} MONOUSO {{Warning}}#Risorteggia e fa ripartire l'intero piano"},
|
||||
{"128", "Forever Alone", "Mosca orbitale a lunga distanza#Infligge 30 danni da contatto al secondo"},
|
||||
{"129", "Secchio di Lardo", "↑ {{EmptyHeart}} +2 Portacuori vuoti#↓ {{Speed}} -0.2 Velocità#{{HealingRed}} Cura di mezzo cuore"},
|
||||
{"130", "Un Pony", "{{Speed}} Imposta la Velocità ad almeno 1.5#Volo mentre viene tenuto#Usare l'oggetto fa scattare Isaac nella direzione in cui si sta muovendo"},
|
||||
@@ -156,7 +157,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"133", "Zampa di Guppy", "{{SoulHeart}} Converte 1 Portacuori in 3 Cuori Celesti"},
|
||||
{"134", "Coda di Guppy", "{{Chest}} 33% di chance di rimpiazzare la ricompensa per completamento stanza con un baule#33% di chance di non generare alcuna ricompensa per completamento stanza"},
|
||||
{"135", "Flebo", "{{Coin}} Ferisce Isaac per mezzo cuore e genera 1-2 monete"},
|
||||
{"136", "Amico del Cuore", "Genera un'esca di Isaac che attrae i nemici ed esplode dopo 5 secondi"},
|
||||
{"136", "Amico del Cuore", "Genera un Isaac finto che attrae i nemici ed esplode dopo 5 secondi"},
|
||||
{"137", "Detonatore", "{{Bomb}} +5 Bombe#Le bombe di Isaac non esplodono più automaticamente#Usare l'oggetto fa detonare tutte le bombe di Isaac contemporaneamente"},
|
||||
{"138", "Stimmate", "↑ {{Heart}} +1 Salute#↑ {{Damage}} +0.3 Danni"},
|
||||
{"139", "Borsetta di Mamma", "{{Trinket}} Isaac può tenere 2 ninnoli"},
|
||||
@@ -184,9 +185,9 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"161", "Ankh", "{{Player4}} Una volta morto Isaac resuscita nella forma di ??? (Bimbo Blu)"},
|
||||
{"162", "Croce Celtica", "Subire danni ha il 20% di chance di rendere Isaac temporaneamente invincibile#{{Luck}} 100% di chance con 27 di Fortuna"},
|
||||
{"163", "Bebè Fantasma", "Spara lacrime spettrali#Infligge 3.5 danni a lacrima"},
|
||||
{"164", "La Candela", "Fa scagliare una fiamma blu#La fiamma infligge danni da contatto, blocca le lacrime nemiche, e svanisce dopo 2 secondi"},
|
||||
{"164", "La Candela", "Fa scagliare una fiamma blu#La fiamma infligge danni da contatto, blocca i proiettili nemici, e svanisce dopo 2 secondi"},
|
||||
{"165", "Gatto a Nove Code", "↑ {{Damage}} +1 Danni#↑ {{Shotspeed}} +0.23 Velocità Colpi"},
|
||||
{"166", "D20", "Rilancia tutti i consumabili nella stanza"},
|
||||
{"166", "D20", "Risorteggia tutti i consumabili nella stanza"},
|
||||
{"167", "Bebè Arlecchino", "Spara due lacrime in una traiettoria a forma di V#Infligge 4 danni a lacrima"},
|
||||
{"168", "Epic Fetus", "Al posto delle lacrime appare un mirino direzionabile#Un missile colpisce il mirino dopo 1.5 secondi#Infligge i danni di Isaac x20"},
|
||||
{"169", "Polifemo", "↑ {{Damage}} +4 Danni#↑ {{Damage}} x2 Moltiplicatore Danni#↓ {{Tears}} Meno Lacrime#Le lacrime penetrano i nemici uccisi in caso di danni residui"},
|
||||
@@ -278,7 +279,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"255", "Vite", "↑ {{Tears}} +0.5 Lacrime#↑ {{Shotspeed}} +0.2 Velocità Colpi"},
|
||||
{"256", "Bombe Incendiarie", "{{Bomb}} +5 Bombe#{{Burning}} Le bombe di Isaac lasciano una fiamma quando esplodono"},
|
||||
{"257", "Mente in Fiamme", "{{Burning}} Le lacrime di Isaac appiccano fuoco ai nemici#10% di chance che le lacrime esplodano all'impatto con il nemico#{{Luck}} 100% di chance con 13 di Fortuna#{{Warning}} Le esplosioni possono ferire Isaac"},
|
||||
{"258", "Missing No.", "Ad ogni nuovo piano rilancia tutti gli oggetti e statistiche di Isaac quando viene raccolto e ad ogni nuovo piano"},
|
||||
{"258", "Missing No.", "Risorteggia tutti gli oggetti e statistiche di Isaac quando viene raccolto e ad ogni nuovo piano"},
|
||||
{"259", "Materia Oscura", "↑ {{Damage}} +1 Danni#{{Fear}} 33% di chance di sparare lacrime spaventoso#{{Luck}} 100% di chance con 20 di Fortuna"},
|
||||
{"260", "Candela Nera", "{{CurseBlind}} Immunità alle maledizioni#{{BlackHeart}} +1 Cuori Neri#{{AngelDevilChance}} +15% di chance di una Stanza del Diavolo/dell'Angelo"},
|
||||
{"261", "Proptosi", "↑ {{Damage}} x2 Moltiplicatore Danni#↓ I danni inflitti dalle lacrime diminuiscono con la distanza percorsa"},
|
||||
@@ -301,12 +302,12 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"278", "Scroccoscuro", "{{Heart}} Raccoglie i Cuori Rossi nelle vicinanze#{{SoulHeart}} Genera 1 Cuore Celeste o un ragno per ogni 1.5 Cuori Rossi raccolti"},
|
||||
{"279", "Grande Fan", "Grosso orbitale#Infligge 30 danni al secondo"},
|
||||
{"280", "Sorellina Gambalunga", "Genera ad intervalli casuali ragni blu nelle stanze ostili"},
|
||||
{"281", "Sacco da Boxe", "Famiglio esca#I nemici bersagliano lui al posto di Isaac"},
|
||||
{"281", "Sacco da Boxe", "Famiglio diversivo#I nemici bersagliano lui al posto di Isaac"},
|
||||
{"282", "Come Saltare", "Permette ad Isaac di saltare sopra varchi e ostacoli"},
|
||||
{"283", "D100", "Rilancia tutti i consumabili e i piedistalli nella stanza, e tutti gli oggetti passivi di Isaac"},
|
||||
{"284", "D4", "Rilancia tutti gli oggetti passivi di Isaac"},
|
||||
{"285", "D10", "Rilancia tutti i nemici nella stanza"},
|
||||
{"286", "Carta Vuota", "Attiva l'effetto della carta o della runa tenuta da Isaac senza usarla"},
|
||||
{"283", "D100", "Risorteggia tutti i consumabili e i piedistalli nella stanza, e tutti gli oggetti passivi di Isaac"},
|
||||
{"284", "D4", "Risorteggia tutti gli oggetti passivi di Isaac"},
|
||||
{"285", "D10", "Risorteggia tutti i nemici nella stanza"},
|
||||
{"286", "Carta Bianca", "Attiva l'effetto della carta o della runa tenuta da Isaac senza usarla"},
|
||||
{"287", "Libro dei Segreti", "{{Timer}} Conferisce uno dei seguenti effetti fino all'uscita dal piano:#{{Collectible54}} \"Mappa del Tesoro\"#{{Collectible21}} \"La Bussola\"#{{Collectible246}} \"Mappa Blu\""},
|
||||
{"288", "Scatola di Ragni", "Genera 1-4 ragni blu"},
|
||||
{"289", "Candela Rossa", "Lancia una fiamma rossa#La fiamma sparisce dopo aver inflitto danni o bloccato 5 proiettili"},
|
||||
@@ -408,7 +409,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"383", "Detonatore di Lacrime", "Divide tutte le lacrime di Isaac presenti sullo schermo in cerchi da 6 lacrime"},
|
||||
{"384", "Mini Gastrina", "{{Chargeable}} Si getta e rimbalza per la stanza ad una velocità che dipende dalla quantità di carica#Infligge dai 5 ai 90 danni da contatto al secondo in base alla velocità"},
|
||||
{"385", "Bumbo", "{{Coin}} Raccolgie le monete nelle vicinanze#Aumenta di livello dopo aver raccolto 6, 12, e 24 monete#Lv2: Chance di generare un oggetto a completamento stanza#Lv3: Spara lacrime capaci di generare monete quando colpiscono#Lv4: Insegue i nemici, occasionalmente lascia una bomba, se raccoglie monete può generare un oggetto"},
|
||||
{"386", "D12", "Rilancia gli ostacoli in altri ostacoli casuali (ad es. cacca, vasi, TNT, cacca rossa, blocchi di pietra etc.)"},
|
||||
{"386", "D12", "Risorteggia gli ostacoli in altri ostacoli casuali (ad es. cacca, vasi, TNT, cacca rossa, blocchi di pietra etc.)"},
|
||||
{"387", "Incensiere", "{{Slow}} Famiglio circondato da un grande alone che rallenta i nemici e i proiettili al suo interno"},
|
||||
{"388", "Scrocchiave", "{{Key}} Raccoglie chiavi nelle vicinanze#{{Chest}} In cambio genera bauli casuali"},
|
||||
{"389", "Sacco di Rune", "{{Rune}} Genera 1 runa casuale ogni 5-6 stanze"},
|
||||
@@ -428,7 +429,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"403", "Ragno Moddato", "Mostra le barre di salute e i danni subiti di tutti i nemici#Al contatto con i nemici infligge effetti di stato casuali#Genera pile ad intervalli casuali"},
|
||||
{"404", "Bebè Scoreggione", "Blocca i proiettili#Se colpito, 10% di chance di scorreggiare e di {{Charm}} ammaliare, {{Poison}} avvelenare o respingere i nemici"},
|
||||
{"405", "Bug Rompigioco", "Rimbalza per la stanza#Infligge 120 danni al secondo e al contatto con i nemici applica effetti di stato casuale"},
|
||||
{"406", "D8", "Moltiplica le statistiche dei danni, lacrime, gittata e velocità di Isaac in un range tra il x0.5 e il x2#I moltiplicatori vengono rilanciati ad ogni uso"},
|
||||
{"406", "D8", "Moltiplica le statistiche dei danni, lacrime, gittata e velocità di Isaac in un range tra il x0.5 e il x2#I moltiplicatori vengono risorteggiati ad ogni uso"},
|
||||
{"407", "Purezza", "Dona un'aura colorata ad Isaac, a seconda dell'aura vi sono vantaggi diversi#L'aura cambia subendo danni#Rosso = +4.0 di Danno#Blue = -4 di Intervallo fra le lacrime#Giallo = +0.5 di Velocità#Arancione = +7.5 di Gittata"},
|
||||
{"408", "Athame", "Subire danni crea un anello di zolfo fuso nero attorno ad Isaac#{{BlackHeart}} I nemici uccisi dall'anello hanno una chance del 15% di lasciare 1 Cuore Nero"},
|
||||
{"409", "Recipiente Vuoto", "{{BlackHeart}} +2 Cuori Neri#{{EmptyHeart}} Quando Isaac non ha Cuori Rossi:#Volo#Per ogni 40 secondi passati in una stanza ostile si ottiene uno scudo per 10 secondi"},
|
||||
@@ -459,7 +460,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"434", "Barattolo di Mosche", "Uccidere un nemico aggiunge 1 mosca blu nelle giara, fino a un totale di 20#Usare l'oggetto libera tutte le mosche"},
|
||||
{"435", "Mini Loki", "Spara 4 lacrime in un pattern a croce#Infligge 3.5 danni a lacrima"},
|
||||
{"436", "Latte!", "{{Tears}} Subire danni conferisce più Lacrime per il resto della stanza"},
|
||||
{"437", "D7", "Ripristina la stanza e resuscita tutti i nemici#Può essere usato per ottenere più ricompense per completamento stanza da una singola stanza#Se usata dopo una lotta con Avarizia, rilancia la stanza in un ordinario Negozio/Stanza Segreta"},
|
||||
{"437", "D7", "Ripristina la stanza e resuscita tutti i nemici#Può essere usato per ottenere più ricompense per completamento stanza da una singola stanza#Se usata dopo una lotta con Avarizia, risorteggia la stanza in un ordinario Negozio/Stanza Segreta"},
|
||||
{"438", "Ciuccio", "↑ {{Tears}} +0.75 Lacrime#↑ Diminuzione Statura#{{SoulHeart}} +1 Cuore Celeste"},
|
||||
{"439", "Scatola di Mamma", "{{Trinket}} Genera 1 ninnolo casuale#Mentre viene tenuto:#↑ {{Luck}} +1 Fortuna#{{Trinket}} Raddoppia gli effetti dei ninnoli"},
|
||||
{"440", "Calcolo Renale", "↑ +2 Altezza Lacrime#↓ {{Speed}} -0.2 Velocità#↓ {{Range}} -17 Gittata#Isaac occasionalmente smette di sparare e carica un attacco che rilascia uno scroscio di lacrime e un calcolo renale"},
|
||||
@@ -544,7 +545,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"519", "Mini Delirio", "Si trasforma ogni 10 secondi in un famiglio casuale"},
|
||||
{"520", "Morsetti", "Uccidere 15 enemies aggiunge 1 carica all'oggetto attivo"},
|
||||
{"521", "Coupon", "Rende gratuito un oggetto casuale nel {{Shop}} Negozio o nella {{DevilRoom}} Stanza del Diavolo#Tenere l'oggetto garantisce che almeno un oggetto nel Negozio sia in saldo"},
|
||||
{"522", "Telecinesi", "Ferma tutti i proiettili che si avvicinano ad Isaac per 3 secondi e in seguito li rilancia via"},
|
||||
{"522", "Telecinesi", "Ferma tutti i proiettili che si avvicinano ad Isaac per 3 secondi e in seguito li risorteggia via"},
|
||||
{"523", "Scatola per Traslochi", "Conserva tutti i consumabili e oggetti della stanza corrente#Usare di nuovo l'oggetto butta a terra tutto nel piano#Permette ad Isaac di spostare tra le stanze la sua roba"},
|
||||
{"524", "Tecnologia Zero", "Le lacrime di Isaac sono connesse tra loro da raggi d'elettricità#I raggi infliggono i danni di Isaac"},
|
||||
{"525", "Lebbra", "Subire danni genera un orbitale che blocca i proiettili#Si massimizza a 3 orbitali#Gli orbitali vengono distrutti se subiscono troppi danni"},
|
||||
@@ -557,7 +558,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Lacrifagia", "Le lacrime di Isaac rallentano progressivamente, per poi fermarsi e scoppiare in 8 lacrime più piccole#Le lacrime possono fondersi tra loro per ingrandirsi"},
|
||||
{"533", "Trisagion", "Rimpiazza le lacrime di Isaac con raggi di luce penetranti#I raggi infliggono il 33% dei danni ma possono colpire più volte i nemici"},
|
||||
{"534", "Zainetto", "Permette ad Isaac di tenere 2 oggetti attivi#Gli oggetti possono eessere scambiati con il tasto di rilascio ({{ButtonRT}})"},
|
||||
{"535", "Copertina", "{{Heart}} Cura 1 cuore#{{SoulHeart}} +1 Cuore Celeste#{{HolyMantle}} Entrare in una stnaza boss conferisce uno scudo di \"Manto Sacro\" (previene i danni per 1 volta)"},
|
||||
{"535", "Copertina", "{{HealingRed}} Cura 1 cuore#{{SoulHeart}} +1 Cuore Celeste#{{HolyMantle}} Entrare in una stnaza boss conferisce uno scudo di \"Manto Sacro\" (previene i danni per 1 volta)"},
|
||||
{"536", "Altare Sacrificale", "{{Warning}} MONOUSO {{Warning}}#Sacrifica fino a 2 famigli e genera un oggetto del Diavolo per ogni sacrificio#{{Coin}} Trasforma i ragni/mosche blu in monete"},
|
||||
{"537", "Mini Conato", "{{Pill}} Quando viene raccolto genera una pillola casuale#Spara una striscia di liquido#Il tipo di liquido cambia ad ogni uso di una pillola"},
|
||||
{"538", "Biglie", "{{Trinket}} Genera 3 ninnoli casuali#{{Collectible479}} Subire danni ha il 10% di chance di consumare il ninnolo tenuto da Isaac e di conferire permanentemente i suoi effetti"},
|
||||
@@ -597,7 +598,7 @@ EID.descriptions[languageCode].carBattery = {
|
||||
[93] = {6.5, 13}, -- The Gamekid
|
||||
[97] = {1, 2, "consumabile", "{{CR}}consumabili"}, -- The Book of Sin
|
||||
[102] = {1, 2, "pillola", "{{CR}}pillole"}, -- Mom's Bottle of Pills
|
||||
[105] = "Rilancia due volte, esaurendo più velocemente le categorie di oggetti", -- The D6
|
||||
[105] = "Risorteggia due volte, esaurendo più velocemente le categorie di oggetti", -- The D6
|
||||
[107] = "Genera due corpi", -- The Pinking Shears
|
||||
[111] = {5, 10}, -- The Bean
|
||||
[123] = {" un ", " due ", "famiglio casuale", "{{CR}}famigli casuali"}, -- Monster Manual
|
||||
@@ -608,8 +609,8 @@ EID.descriptions[languageCode].carBattery = {
|
||||
[158] = {1, 2, "Cuore Celeste", "{{CR}}Cuori Celesti", "runa", "{{CR}}rune", "carta", "{{CR}}carte"}, -- Crystal Ball
|
||||
[160] = {5, 10}, -- Crack the Sky
|
||||
[171] = {10, 20}, -- Spider Butt
|
||||
[283] = "Rilancia due volte, aiutando con il progresso della trasfromazione ma esaurendo più velocemente le categorie di oggetti", -- D100
|
||||
[284] = "Rilancia due volte, aiutando con il progresso della trasfromazione ma esaurendo più velocemente le categorie di oggetti", -- D4
|
||||
[283] = "Risorteggia due volte, aiutando con il progresso della trasfromazione ma esaurendo più velocemente le categorie di oggetti", -- D100
|
||||
[284] = "Risorteggia due volte, aiutando con il progresso della trasfromazione ma esaurendo più velocemente le categorie di oggetti", -- D4
|
||||
[286] = "Lo attiva due volte", -- Blank Card
|
||||
[287] = {"uno", "due"}, -- Book of Secrets
|
||||
[288] = {"1-4", "2-8"}, -- Box of Spiders
|
||||
@@ -880,7 +881,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"8", "VII - Il Carro", "{{Timer}} Conferisce per 6 secondi:#↑ {{Speed}} +0.28 Velocità#Invincibilità#Isaac non può sparare ma infligge 40 danni da contatto al secondo"},
|
||||
{"9", "VIII - Giustizia", "Genera 1 {{UnknownHeart}} cuore, {{Coin}} moneta, {{Bomb}} bomba e {{Key}} chiave casuali"},
|
||||
{"10", "IX - L'Eremita", "{{Shop}} Teletrasporta Isaac nel negozio"},
|
||||
{"11", "X - Ruota della Fortuna", "Genera una {{Slotmachine}} Slot Machine o {{FortuneTeller}} Macchina della Fortuna"},
|
||||
{"11", "X - Ruota della Fortuna", "Genera una {{Slotmachine}} Slot Machine#{{FortuneTeller}} 25% di chance che sia una Macchina dei Desideri"},
|
||||
{"12", "XI - Forza", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Heart}} +1 Salute#↑ {{Speed}} +0.3 Velocità#↑ {{Damage}} +0.3 Danni#↑ {{Damage}} x1.5 Moltiplicatore Danni#↑ {{Range}} +5.25 Gittata#↑ +0.5 Altezza Lacrime"},
|
||||
{"13", "XII - L'Appeso", "{{Timer}} Volo fino all'uscita dalla stanza"},
|
||||
{"14", "XIII - Morte", "Infligge 40 danni a tutti i nemici nella stanza"},
|
||||
@@ -900,13 +901,13 @@ EID.descriptions[languageCode].cards={
|
||||
{"28", "Asso di Quadri", "{{Coin}} Converte tutti i consumabili in monete casuali"},
|
||||
{"29", "Asso di Picche", "{{Key}} Converte tutti i consumabili in chiavi casuali"},
|
||||
{"30", "Asso di Cuori", "{{Heart}} Converte tutti i consumabili in bombe casuali"},
|
||||
{"31", "Joker", "{{AngelDevilChance}} Teletrasporta Isaac nella Stanza del Diavolo o dell'Angelo"},
|
||||
{"31", "Jolly", "{{AngelDevilChance}} Teletrasporta Isaac nella Stanza del Diavolo o dell'Angelo"},
|
||||
{"32", "Hagalaz", "Distrugge tutte le rocce nella stanza"},
|
||||
{"33", "Jera", "Duplica tutti i consumabili nella stanza"},
|
||||
{"34", "Ehwaz", "Genera una botola per il prossimo piano#{{LadderRoom}} 8% di chance di una botola con cunicolo"},
|
||||
{"35", "Dagaz", "{{SoulHeart}} +1 Cuore Celeste#{{CurseCursed}} Rimuove tutte le maledizioni fino all'uscita dal piano"},
|
||||
{"36", "Ansuz", "{{Timer}} Effetto di mappatura completa fino all'uscita dal piano"},
|
||||
{"37", "Perthro", "Rilancia tutti i piedistalli nella stanza"},
|
||||
{"37", "Perthro", "Risorteggia tutti i piedistalli nella stanza"},
|
||||
{"38", "Berkano", "Evoca 3 ragni blu e 3 mosche blu"},
|
||||
{"39", "Algiz", "{{Timer}} Rende Isaac invincibile per 30 secondi"},
|
||||
{"40", "Runa Muta", "Attiva l'effetto di una runa casuale#Se usata 25% di chance di autoduplicarsi"},
|
||||
@@ -918,7 +919,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"46", "Re Suicida", "Uccide istantaneamente Isaac e genera 10 consumabili o oggetti sul pavimento#Gli oggetti generati vengono dalla categoria di oggetti della stanza corrente"},
|
||||
{"47", "Carta Esci Gratis di Prigione", "Apre tutte le porte nella stanza corrente"},
|
||||
{"48", "Carta ?", "Concede un uso gratuito dell'oggetto attivo di Isaac"},
|
||||
{"49", "Scheggia di Dado", "Rilancia tutti i piedistalli e i consumabili nella stanza"},
|
||||
{"49", "Scheggia di Dado", "Risorteggia tutti i piedistalli e i consumabili nella stanza"},
|
||||
{"50", "Contatto di Emergenza", "Due mani di Mamma scendono giù e afferrano un nemico ciascuno"},
|
||||
{"51", "Carta Sacra", "{{HolyMantle}} Scudo di \"Manto Sacro\" fino all'uscita dalla stanza (previene i danni per 1 volta)#25% di chance di generare un'altra \"Carta Sacra\""},
|
||||
{"52", "Crescita Gigante", "{{Timer}} Conferisce fino all'uscita dalla stanza:#↑ {{Damage}} +7 Danni#↑ {{Range}} +30 Gittata#Aumento Statura#Permette ad Isaac di distruggere le rocce camminandoci sopra"},
|
||||
@@ -936,7 +937,7 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
[7] = {2, 4}, -- VI - The Lovers
|
||||
[8] = {6, 12}, -- VII - The Chariot
|
||||
[9] = {"Genera {{ColorShinyPurple}}2{{CR}} {{UnknownHeart}} cuori, {{Coin}} monete, {{Bomb}} bombe e {{Key}} chiavi casuali"}, -- VIII - Justice
|
||||
[11] = {" una ", " 2 ", "Macchina", "{{CR}}Macchine"}, -- X - Wheel of Fortune
|
||||
[11] = {" una ", " 2 ", "Macchina", "{{CR}}Macchine"," sia una Macchina dei Desideri", " siano 2 {{CR}}Macchine dei Desideri"}, -- X - Wheel of Fortune
|
||||
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength
|
||||
[14] = {40, 80}, -- XIII - Death
|
||||
[15] = {" una ", " 2 ", "Macchina", " {{CR}}Macchine", "un Mendicacuore", "2 {{CR}}Mendicacuori"},-- XIV - Temperance (+ Greed version)
|
||||
@@ -949,7 +950,7 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
|
||||
[26] = {"Duplica", "Quadruplica"}, -- 2 of Hearts
|
||||
[33] = {"Duplica", "Quadruplica"}, -- Jera
|
||||
[35] = {1, 2}, -- Dagaz
|
||||
[37] = "Rilancia 2 volte", -- Perthro
|
||||
[37] = "Risorteggia 2 volte", -- Perthro
|
||||
[38] = {3, 6, 3, 6}, -- Berkano
|
||||
[39] = {30, 60}, -- Algiz
|
||||
[40] = "Attiva 2 effetti di rune e tenta di duplicarsi 2 volte", -- Blank Rune
|
||||
@@ -1062,12 +1063,12 @@ EID.descriptions[languageCode].sacrifice={
|
||||
EID.descriptions[languageCode].diceHeader = "[Effetti della Stanza del Dado]"
|
||||
|
||||
EID.descriptions[languageCode].dice={
|
||||
{"1", "", "Rilancia tutti gli oggetti di Isaac in oggetti casuali della categoria di oggetti della stanza in cui erano stati ottenuti"},
|
||||
{"2", "", "Rilancia tutti i consumabili nella stanza"},
|
||||
{"3", "", "Rilancia tutti i consumabili e ninnoli nel piano#Non influisce sulla {{AngelDevilChance}} Stanza del Diavolo/dell'Angelo o sui {{LadderRoom}} cunicoli"},
|
||||
{"4", "", "Rilancia tutti i piedistalli nel piano#Non influisce sulla {{AngelDevilChance}} Stanza del Diavolo/dell'Angelo o sui {{LadderRoom}} cunicoli"},
|
||||
{"5", "", "Rilancia e ripristina il piano corrente"},
|
||||
{"6", "", "Rilancia tutti gli oggetti di Isaac#Rilancia tutti i consumabili, ninnoli e piedistalli nel piano"},
|
||||
{"1", "", "Risorteggia tutti gli oggetti di Isaac in oggetti casuali della categoria di oggetti della stanza in cui erano stati ottenuti"},
|
||||
{"2", "", "Risorteggia tutti i consumabili nella stanza"},
|
||||
{"3", "", "Risorteggia tutti i consumabili e ninnoli nel piano#Non influisce sulla {{AngelDevilChance}} Stanza del Diavolo/dell'Angelo o sui {{LadderRoom}} cunicoli"},
|
||||
{"4", "", "Risorteggia tutti i piedistalli nel piano#Non influisce sulla {{AngelDevilChance}} Stanza del Diavolo/dell'Angelo o sui {{LadderRoom}} cunicoli"},
|
||||
{"5", "", "Risorteggia e ripristina il piano corrente"},
|
||||
{"6", "", "Risorteggia tutti gli oggetti di Isaac#Risorteggia tutti i consumabili, ninnoli e piedistalli nel piano"},
|
||||
}
|
||||
|
||||
---------- Transformations ----------
|
||||
@@ -1085,7 +1086,7 @@ EID.descriptions[languageCode].transformations={
|
||||
"Leviatano", -- 9
|
||||
"Serafino", -- 10
|
||||
"Super Scroccone", -- 11
|
||||
"Sapientino", -- 12
|
||||
"Secchione", -- 12
|
||||
"Bimbo Ragno", -- 13
|
||||
"Adulto", -- 14
|
||||
"Piedone" -- 15
|
||||
@@ -1129,7 +1130,7 @@ EID.descriptions[languageCode].RedToX = {
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Salute", "{{BlackHeart}} +{1} Cuore/i Nero/i",
|
||||
"↑ {{EmptyHeart}} +{1} Portacuori vuoto/i", "{{BlackHeart}} +{1} Cuore/i Nero/i",
|
||||
"↓ {{EmptyHeart}} {1} Salute", "↓ {{SoulHeart}} {1} Cuore/i Nero/i"},
|
||||
"↓ {{EmptyHeart}} {1} Salute", "↓ {{BlackHeart}} {1} Cuore/i Nero/i"},
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Salute", "{{BoneHeart}} +{1} Cuore/i Osseo/i",
|
||||
"↑ {{EmptyHeart}} +{1} Portacuori vuoto/i", "{{EmptyBoneHeart}} +{1} Cuore/i Osseo/i Vuoto/i", "{{HealingRed}}", "{{HealingBone}}", -- Red HP to Bone Hearts
|
||||
@@ -1301,8 +1302,8 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.100.260"] = "Rimuove l'effetto di teletrasporto di {1}", -- Black Candle
|
||||
["Void Single Use"] = "Gli oggetti monouso vengono attivati per 1 volta sola", -- Single Use Actives + Void
|
||||
["? Card Single Use"] = "Dopo l'uso di \"Carta ?\" gli oggetti monouso spariranno", -- Single Use Actives + ? Card
|
||||
["5.300.48"] = "Teletrasporta nella Stanza I AM ERROR#\"Carta Vuota\" e \"Carta ?\" verranno distrutte", -- Blank Card + ? Card
|
||||
["? + Blank Pedestal"] = "Usare \"Carta ?\" con \"Carta Vuota\" teletrasporta nella Stanza I AM ERROR e distrugge ambo le carte", -- Looking at Blank Card with ? Card
|
||||
["5.300.48"] = "Teletrasporta nella Stanza I AM ERROR#\"Carta Bianca\" e \"Carta ?\" verranno distrutte", -- Blank Card + ? Card
|
||||
["? + Blank Pedestal"] = "Usare \"Carta ?\" con \"Carta Bianca\" teletrasporta nella Stanza I AM ERROR e distrugge ambo le carte", -- Looking at Blank Card with ? Card
|
||||
["5.100.208"] = {20, 35, 5, 20}, -- Champion Belt + Hard Mode
|
||||
["5.100.521"] = "{{Collectible376}} Gli oggetti gratuiti non verranno riforniti", -- Coupon + Restock/Greed
|
||||
["Black Feather"] = "↑ {{Damage}} +0.2 Danni", -- Black Feather items
|
||||
|
||||
@@ -8,12 +8,13 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ja_jp"
|
||||
local languageCode = "ja"
|
||||
|
||||
-- init ja_jp table
|
||||
-- init Japanese table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Japanese"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"japanese", "jp", "ja_jp"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = {{name="default", lineHeight= 12}, {name="inverted", lineHeight = 12}, {name="borderless", lineHeight= 12}}
|
||||
@@ -1129,7 +1130,7 @@ EID.descriptions[languageCode].RedToX = {
|
||||
|
||||
["Red to Black"] = {"↑ 最大体力 +{1}", "黒ハート +{1}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{BlackHeart}} +{1} Black Heart{pluralize}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Black Heart{pluralize}"},
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{BlackHeart}} {1} Black Heart{pluralize}"},
|
||||
|
||||
["Red to Bone"] = {"↑ 最大体力 +{1}", "骨ハート +{1}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{EmptyBoneHeart}} +{1} Empty Bone Heart{pluralize}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
@@ -2,7 +2,7 @@
|
||||
----- Basic Korean descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- Last Sync with en_us or update: 2024-11-18
|
||||
-- Last Sync with English or update: 2024-11-18
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
@@ -12,12 +12,13 @@
|
||||
|
||||
-- 스탯 순서: 체력 - 빨간하트 - 블랙하트 - 소울하트 - 공격력 - 연사 - 사거리 - 이동속도 - 탄속 - 행운 - 효과
|
||||
|
||||
local languageCode = "ko_kr"
|
||||
local languageCode = "ko"
|
||||
|
||||
-- init ko_kr table
|
||||
-- init Korean table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Korean"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"koreana", "kr", "ko_kr"}
|
||||
|
||||
-- Fonts to be used with this languagepack
|
||||
--[[
|
||||
@@ -29,6 +30,10 @@ EID.descriptions[languageCode].languageName = "Korean"
|
||||
korean_soyanon(소야논8) - A fancy font that that was used from former EID Korean. Shadow version available. Recommended LineHeight : 11
|
||||
korean_galmoori9(갈무리9) - A font that inspired from Nintendo DS Korean font. Recommended LineHeight : 11
|
||||
korean_galmoori11(갈무리11) - A font that inspired from Nintendo DS Korean font. Used for unofficial Korean mod by Blackcreamtea. Recommended LineHeight : 13
|
||||
korean_baekmukgulim10(백묵굴림10) A font that improves readability. Recommended LineHeight : 12
|
||||
korean_hatmuri9(햇무리9) - A font that improves readability. Recommended LineHeight : 12
|
||||
korean_dotum(돋움) - A font that was used from former EID Korean. Recommended LineHeight : 13
|
||||
korean_gulim(굴림) - A font that was used from former EID Korean. Recommended LineHeight : 13
|
||||
|
||||
korean_yoonwebdotum10, korean_galmoori9, korean_galmoori11 is added for community request.
|
||||
eid_korean_hcrdotum_0.png is untouched due to game crashes for changing file names.
|
||||
@@ -47,7 +52,11 @@ EID.descriptions[languageCode].fonts = {
|
||||
{name="korean_soyanon", lineHeight=12, textboxWidth = 150},
|
||||
{name="korean_soyanon_shadow", lineHeight=12, textboxWidth = 150},
|
||||
{name="korean_galmoori9", lineHeight=12, textboxWidth = 150},
|
||||
{name="korean_galmoori11", lineHeight=14, textboxWidth = 160}
|
||||
{name="korean_galmoori11", lineHeight=14, textboxWidth = 160},
|
||||
{name="korean_baekmukgulim10", lineHeight=12, textboxWidth = 150},
|
||||
{name="korean_hatmuri9", lineHeight=12, textboxWidth = 150},
|
||||
{name="korean_dotum", lineHeight=13, textboxWidth = 160},
|
||||
{name="korean_gulim", lineHeight=13, textboxWidth = 160}
|
||||
}
|
||||
|
||||
---------- Collectibles ----------
|
||||
@@ -8,12 +8,13 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "nl_nl"
|
||||
local languageCode = "nl"
|
||||
|
||||
-- init nl_NL table
|
||||
-- init Dutch table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Dutch"
|
||||
EID.descriptions[languageCode].languageName = "Dutch (WIP) (AB+)"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"dutch", "nl_nl"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = {{name="default"}, {name="inverted"}, {name="borderless"}}
|
||||
@@ -559,7 +560,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tears can merge and become bigger"},
|
||||
{"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#The beams deal 33% damage but can hit enemies multiple times"},
|
||||
{"534", "Schoolbag", "Allows Isaac to hold 2 active items#The items can be swapped using the Drop button ({{ButtonRT}})"},
|
||||
{"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{Collectible313}} Entering a boss room grants a {{HolyMantleSmall}} Holy Mantle shield"},
|
||||
{"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{HealingRed}} Heals 1 Red Heart#{{Collectible313}} Entering a boss room grants a {{HolyMantleSmall}} Holy Mantle shield"},
|
||||
{"536", "Sacrificial Altar", "Sacrifices up to 2 familiars and spawns a Devil item for each sacrifice#Turns blue spiders/flies into coins"},
|
||||
{"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"},
|
||||
{"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can remove Isaac's held trinket and grant its effects permanently"},
|
||||
@@ -13,10 +13,11 @@ local languageCode = "pl"
|
||||
-- init pl table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Polish"
|
||||
EID.descriptions[languageCode].languageName = "Polish (WIP)"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"polish"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
|
||||
@@ -15,10 +15,11 @@ local languageCode = "pt"
|
||||
-- init pt table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Portuguese (AB+)"
|
||||
EID.descriptions[languageCode].languageName = "Portuguese (WIP) (AB+)"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"portuguese"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
|
||||
@@ -15,10 +15,11 @@ local languageCode = "pt_br"
|
||||
-- init pt_br table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Brazilian Portuguese"
|
||||
EID.descriptions[languageCode].languageName = "Brazilian Portuguese (WIP)"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"pt-BR", "brazilian"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
@@ -556,7 +557,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "", "As lágrimas diminuem enquanto viaja pela sala#Ao parar, eles explodem em 8 lágrimas menores#As lágrimas podem ser disparadas em outras lágrimas, aumentando-as"},
|
||||
{"533", "", "Lágrimas são trocadas por feixes de luz#{{Damage}} Causa 33% de dano, mas pode atingir inimigos múltiplas vezes"},
|
||||
{"534", "", "Permite segurar 2 itens ativos#Troque entre eles pressionando o botão de Soltar ({{ButtonRT}})"},
|
||||
{"535", "", "{{SoulHeart}} +1 Coração de Alma#{{Heart}} Cura 1 Coração Vermelho#{{Collectible313}} Concede um escudo ao entrar na sala do chefe"},
|
||||
{"535", "", "{{SoulHeart}} +1 Coração de Alma#{{HealingRed}} Cura 1 Coração Vermelho#{{Collectible313}} Concede um escudo ao entrar na sala do chefe"},
|
||||
{"536", "", "Sacrifique 1-2 familiares para gerar um item de Acordo com o Diabo"},
|
||||
{"537", "", "{{Pill}} +1 Pílula aleatória ao pegar#Familiar que dispara uma linha de rastro#O tipo de rastro muda toda vez que o jogador usa uma pílula"},
|
||||
{"538", "", "{{Trinket}} Solta 3 trinkets aleatórios#{{Collectible479}} Ao receber dano, tem a chance de consumir permanentemente o trinket atual"},
|
||||
@@ -906,4 +907,4 @@ EID.descriptions[languageCode].Teleport2GreedRoomNames = { "Sala Principal", "Sa
|
||||
-- Tables with two or more entries are find-replace pairs
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.48"] = "Teleporta para a Sala I AM Error#Blank Card e ?-Carta serão destruídas", -- Blank Card + Q Card
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
---------------------------------------
|
||||
----- Basic English descriptions -----
|
||||
----- Basic Romanian descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
@@ -8,12 +8,13 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ro_ro"
|
||||
local languageCode = "ro"
|
||||
|
||||
-- init en_us table
|
||||
-- init Romanian table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Română"
|
||||
EID.descriptions[languageCode].languageName = "Romanian"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"romanian", "ro_ro"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = {{name="default"}, {name="inverted"}, {name="borderless"}}
|
||||
@@ -557,7 +558,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tears can merge and become bigger"}, -- Lachryphagy
|
||||
{"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#The beams deal 33% damage but can hit enemies multiple times"}, -- Trisagion
|
||||
{"534", "Schoolbag", "Allows Isaac to hold 2 active items#The items can be swapped using the Drop button ({{ButtonRT}})"}, -- Schoolbag
|
||||
{"535", "Blanket", "{{Heart}} Heals 1 heart#{{SoulHeart}} +1 Soul Heart#{{HolyMantle}} Entering a boss room grants a Holy Mantle shield (prevents damage once)"}, -- Blanket
|
||||
{"535", "Blanket", "{{HealingRed}} Heals 1 heart#{{SoulHeart}} +1 Soul Heart#{{HolyMantle}} Entering a boss room grants a Holy Mantle shield (prevents damage once)"}, -- Blanket
|
||||
{"536", "Sacrificial Altar", "Sacrifices up to 2 familiars and spawns a devil item for each sacrifice#{{Coin}} Turns blue spiders/flies into coins"}, -- Sacrificial Altar
|
||||
{"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, -- Lil Spewer
|
||||
{"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage has a 10% chance to consume Isaac's held trinket and grant its effects permanently"}, -- Marbles
|
||||
@@ -1126,7 +1127,7 @@ EID.descriptions[languageCode].RedToX = {
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Health", "{{BlackHeart}} +{1} Black Heart{pluralize}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{BlackHeart}} +{1} Black Heart{pluralize}",
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{SoulHeart}} {1} Black Heart{pluralize}"},
|
||||
"↓ {{EmptyHeart}} {1} Health", "↓ {{BlackHeart}} {1} Black Heart{pluralize}"},
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Health", "{{BoneHeart}} +{1} Bone Heart{pluralize}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{pluralize}", "{{EmptyBoneHeart}} +{1} Empty Bone Heart{pluralize}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
@@ -13,10 +13,11 @@ local languageCode = "ru"
|
||||
-- init ru table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Russian"
|
||||
EID.descriptions[languageCode].languageName = "Russian (WIP)"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"russian"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
|
||||
@@ -8,15 +8,16 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "tr_tr"
|
||||
local languageCode = "tr"
|
||||
|
||||
-- init tr_tr table
|
||||
-- init Turkish table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Turkish"
|
||||
EID.descriptions[languageCode].languageName = "Turkish (WIP)"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"turkish", "tr_tr"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en"].fonts
|
||||
|
||||
---------- Collectibles ----------
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
@@ -8,12 +8,13 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "uk_ua"
|
||||
local languageCode = "uk"
|
||||
|
||||
-- init uk_ua table
|
||||
-- init Ukrainian table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Ukrainian"
|
||||
EID.descriptions[languageCode].languageName = "Ukrainian (WIP)"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"ukrainian", "uk_ua"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = {{name="default"}, {name="inverted"}, {name="borderless"}}
|
||||
@@ -557,7 +558,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Сльозотеча", "Сльози персонажа поступово сповільнюються, зупиняються, а тоді вибухають на 8 менших#Сльози можуть об'єднуватись та ставити більшими"},
|
||||
{"533", "Трисвяте", "Замінює сльози персонажа на пронизливі промені світла#Промені наносять 33% шкоди, але можуть вдаряти ворогів декілька разів"},
|
||||
{"534", "Рюкзак", "Дозволяє персонажу тримати 2 активні предмети#Активні предмети можна міняти, використовуючи кнопку Скиду ({{ButtonRT}})"},
|
||||
{"535", "Ковдра", "{{SoulHeart}} +1 серце Душі#{{Heart}} Відновлює 1 червоне серце#{{Collectible313}} При вході у кімнату боса, персонаж отримує ефект {{HolyMantleSmall}} Святої Мантії"},
|
||||
{"535", "Ковдра", "{{SoulHeart}} +1 серце Душі#{{HealingRed}} Відновлює 1 червоне серце#{{Collectible313}} При вході у кімнату боса, персонаж отримує ефект {{HolyMantleSmall}} Святої Мантії"},
|
||||
{"536", "Вівтар для жертвопринесень", "Принесіть у жертву 1-2 компаньйонів, щоб створити предмет Диявола за кожну пожертву#Перетворює синіх павуків та мух на монети"},
|
||||
{"537", "Крихітка Ригачка", "{{Pill}} Створює випадкову пігулку#Випускає струмінь рідини#Тип рідини змінюється при кожному використанні пігулки"},
|
||||
{"538", "Камінці", "{{Trinket}} Створює 3 випадкові брелки#{{Collectible479}} При отриманні шкоди, активний брелок може бути поглинутий та перенесений до інвентарю предметів, перманентно даючи свій ефект"},
|
||||
@@ -970,4 +971,4 @@ EID.descriptions[languageCode].PickupNames = {
|
||||
-- Tables with two or more entries are find-replace pairs
|
||||
EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.48"] = "Телепортує до кімнати Я - ПОМИЛКА#Пуста Карта та ?-Карта будуть знищені", -- Blank Card + Q Card
|
||||
}
|
||||
}
|
||||
@@ -10,10 +10,11 @@
|
||||
|
||||
local languageCode = "vi"
|
||||
|
||||
-- init en_us table
|
||||
-- init Vietnamese table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Vietnamese"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"vietnamese"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = {{name="vi_vn"}, {name="vi_vnborderless"}}
|
||||
@@ -557,7 +558,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Lachryphagy", "Nước mắt của Isaac dần chậm lại, dừng, sau đó nổ thành 8 nước mắt nhỏ hơn#Nước mắt có thể hợp nhất và trở nên lớn hơn"}, -- Lachryphagy
|
||||
{"533", "Trisagion", "Thay nước mắt của Isaac bằng tia sáng xuyên thấu#Tia gây 33% sát thương nhưng có thể trúng kẻ địch nhiều lần"}, -- Trisagion
|
||||
{"534", "Schoolbag", "Cho phép Isaac giữ 2 vật phẩm kích hoạt#Các vật phẩm có thể được đổi bằng nút Thả ({{ButtonRT}})"}, -- Schoolbag
|
||||
{"535", "Blanket", "{{Heart}} Hồi 1 trái tim#{{SoulHeart}} +1 Trái tim Linh hồn#{{HolyMantle}} Vào phòng trùm cấp một lá chắn Holy Mantle (ngăn sát thương một lần)"}, -- Blanket
|
||||
{"535", "Blanket", "{{HealingRed}} Hồi 1 trái tim#{{SoulHeart}} +1 Trái tim Linh hồn#{{HolyMantle}} Vào phòng trùm cấp một lá chắn Holy Mantle (ngăn sát thương một lần)"}, -- Blanket
|
||||
{"536", "Sacrificial Altar", "Hy sinh tối đa 2 bạn đồng hành và tạo một vật phẩm quỷ cho mỗi lần hy sinh#{{Coin}} Biến nhện/ruồi xanh thành đồng xu"}, -- Sacrificial Altar
|
||||
{"537", "Lil Spewer", "{{Pill}} Tạo một viên thuốc ngẫu nhiên khi nhặt#Bắn một vệt chất lỏng#Loại chất lỏng thay đổi với mỗi lần sử dụng viên thuốc"}, -- Lil Spewer
|
||||
{"538", "Marbles", "{{Trinket}} Tạo 3 món trang sức ngẫu nhiên#{{Collectible479}} Nhận sát thương có 10% cơ hội tiêu thụ món trang sức đang giữ của Isaac và cấp hiệu ứng của nó vĩnh viễn"}, -- Marbles
|
||||
@@ -1125,7 +1126,7 @@ EID.descriptions[languageCode].RedToX = {
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Máu", "{{BlackHeart}} +{1} Trái Tim Đen{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Ô trái tim trống{2}", "{{BlackHeart}} +{1} Trái Tim Đen{2}",
|
||||
"↓ {{EmptyHeart}} {1} Máu", "↓ {{SoulHeart}} {1} Trái Tim Đen{2}"},
|
||||
"↓ {{EmptyHeart}} {1} Máu", "↓ {{BlackHeart}} {1} Trái Tim Đen{2}"},
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Máu", "{{BoneHeart}} +{1} Trái Tim Xương{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Ô trái tim trống{2}", "{{EmptyBoneHeart}} +{1} Ô Trái Tim Xương trống{2}", "{{HealingRed}}", "{{HealingBone}}",
|
||||
|
||||
@@ -13,7 +13,8 @@ local languageCode = "zh_cn"
|
||||
-- init zh_cn table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Chinese"
|
||||
EID.descriptions[languageCode].languageName = "Simplified Chinese"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"zh-CN", "schinese", "zh"}
|
||||
|
||||
-- Fonts to be used with this languagepack
|
||||
EID.descriptions[languageCode].fonts = {{name = "cn_alt", lineHeight = 13, textboxWidth = 145}, {name = "cn_default", lineHeight = 13, textboxWidth = 140}, {name = "cn_old", lineHeight = 14, textboxWidth = 150}}
|
||||
@@ -1123,7 +1124,7 @@ EID.descriptions[languageCode].RedToX = {
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1}心之容器", "{{BlackHeart}} +{1}黑心",
|
||||
"↑ {{EmptyHeart}} +{1}空心之容器", "{{BlackHeart}} +{1}黑心",
|
||||
"↓ {{EmptyHeart}} {1}心之容器", "↓ {{SoulHeart}} {1}黑心"},
|
||||
"↓ {{EmptyHeart}} {1}心之容器", "↓ {{BlackHeart}} {1}黑心"},
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1}心之容器", "{{BoneHeart}} +{1}骨心",
|
||||
"↑ {{EmptyHeart}} +{1}空心之容器", "{{EmptyBoneHeart}} +{1}骨心", "{{HealingRed}}", "{{HealingBone}}",
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "cs_cz"
|
||||
local languageCode = "cs"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -116,15 +116,6 @@ local abyssSynergies = {
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "Außen-Ring Irrlicht {{OuterWisp}}#{{Poison}} Gift-Furz wenn zerstört#Irrlicht wird zerstört wenn der Raum verlassen wird", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "Mittel-Ring Irrlicht {{MiddleWisp}}#{{Charm}} Verzaubernde Tränen#{{Charm}} Verzaubernder Furz wenn zerstört#Irrlicht wird zerstört wenn der Raum verlassen wird", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "en_us"
|
||||
local languageCode = "en"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -60,7 +60,7 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = { "53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, or gulping" }, -- Tick
|
||||
[53] = { "53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping" }, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars" }, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
@@ -72,6 +72,18 @@ local trinkets = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping",
|
||||
"{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
@@ -117,14 +129,6 @@ local abyssSynergies = {
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "Outer ring wisp {{OuterWisp}}#{{Poison}} Poison fart when destroyed#Wisp gets removed when changing rooms", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "Middle ring wisp {{MiddleWisp}}#{{Charm}} Charm tears#{{Charm}} Charm fart when destroyed#Wisp gets removed when changing rooms", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line | ! = Warning
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "spa"
|
||||
local languageCode = "es"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -60,18 +60,30 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = { "53", "La garrapata", "{{HealingRed}} Cura 1 corazón al entrar a una {{BossRoom}} Sala de Jefe#El jefe comienza con -15% de vida#{{Warning}} Al ser recogido, no puede ser soltado#Solo es quitado con {{Trinket41}} la Cerilla {{Trinket135}} el Mechero, o tragándotelo" }, -- La garrapata
|
||||
[53] = { "53", "La garrapata", "{{HealingRed}} Cura 1 corazón al entrar a una {{BossRoom}} Sala de Jefe#Reduce un 15% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él recogiendo {{Trinket41}} la Cerilla, {{Trinket135}} el Mechero o tragándolo" }, -- La garrapata
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = { "97", "Amígdala", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares a la vez" }, -- Amígdala
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Fusible corto", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño" }, -- Fusible corto
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = { "104", "Hueso de los deseos", "5% de probabilidad de destruirse y generar un objeto al ser golpeado" }, -- Hueso de los deseos
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = { "105", "Bolsa del almuerzo", "5% de probabilidad de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado" }, -- Bolsa del almuerzo
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = { "133", "Fusible corto", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño" }, -- Fusible corto
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
------- Golden Trinkets -------
|
||||
|
||||
local goldenTrinketEffects = {
|
||||
-- Tick (replace): added ", {{Trinket135}} A Lighter"
|
||||
[53] = {
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él con {{Trinket41}} La cerilla, {{Trinket135}} el Mechero o tragándolo",
|
||||
"{{HealingRed}} Cura {{ColorGold}}3{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
@@ -84,7 +96,7 @@ EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = { " una ", " 2 ", "Máquina", "{{CR}}Maquinas","generar una", " {CR}que una sea una", "generar un", "{{CR}}que una sea un" }, -- X - Wheel of Fortune
|
||||
[11] = { " una ", " 2 ", "Máquina", "{{CR}}Maquinas","generar una", " {{CR}}que una sea una", "generar un", "{{CR}}que una sea un" }, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
@@ -117,15 +129,6 @@ local abyssSynergies = {
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "Fuego orbital exterior {{OuterWisp}}#Pedo venenoso al destruirse#Desaparece al cambiar de habitación", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "Fuego orbital central {{MiddleWisp}}#{{Charm}} Lágrimas encantadoras#Genera un pedo encantador al destruirse#Desaparece al cambiar de habitación", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
@@ -109,14 +109,6 @@ local abyssSynergies = {
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "Le feu {{OuterWisp}} pète et empoisonne les ennemis à sa mort, et dure une salle", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "Le feu {{MiddleWisp}} pète et envoûte les ennemis à sa mort, et dure une salle", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
|
||||
@@ -14,33 +14,45 @@ local languageCode = "it"
|
||||
|
||||
local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "Limonata Accidentale", "Versa una pozza di liquido#TIl liquido infligge 24 danni da contatto al secondo#Il liquido persiste fino all'uscita dalla stanza"}, -- Lemon Mishap
|
||||
[56] = { "56", "Limonata Accidentale", "Versa una pozza di liquido#TIl liquido infligge 24 danni da contatto al secondo#Il liquido persiste fino all'uscita dalla stanza" }, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "Uccello Morto", "Venire colpito genera un uccello#L'uccello infligge 4.3 danni da contatto al secondo#Persiste fra le stanze se Isaac ha mezzo cuore"}, -- Dead Bird
|
||||
[117] = { "117", "Uccello Morto", "Venire colpito genera un uccello#L'uccello infligge 4.3 danni da contatto al secondo#Persiste fra le stanze se Isaac ha mezzo cuore" }, -- Dead Bird
|
||||
-- Change: added "Blocks enemy tears"
|
||||
[281] = { "281", "Sacco da Boxe", "Famiglio diversivo#I nemici bersagliano lui al posto di Isaac#Blocca i proiettili nemici" }, -- Punching Bag
|
||||
-- Change: added "+0.2 Shot speed"
|
||||
[329] = { "329", "Il Trattamento Ludovico", "↑ {{Shotspeed}} +0.2 Velocità Colpi#Rimpiazza le lacrime di Isaac con una grande lacrima controllabile" }, -- The Ludovico Technique
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "Mega Fagiolo", "{{Petrify}} Infligge 100 danni e pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Può aprire stanze segrete e rompere rocce"}, -- Mega Bean
|
||||
[351] = { "351", "Mega Fagiolo", "{{Petrify}} Infligge 100 danni e pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Può aprire stanze segrete e rompere rocce" }, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
[436] = {"436", "Latte!", "Blocca i proiettili nemici#{{Tears}} Dopo 10 colpi, si rompe e conferisce più Lacrime per il resto del piano"}, -- Milk!
|
||||
[436] = { "436", "Latte!", "Blocca i proiettili nemici#{{Tears}} Dopo 10 colpi, si rompe e conferisce più Lacrime per il resto del piano" }, -- Milk!
|
||||
-- Change: Complete rewrite
|
||||
[447] = {"447", "Fagiolo Aleggiante", "Sparare senza fermarsi per 4 secondi genera una nube tossica#Dopo 10 secondi la nube aumenta di dimensioni#Con l'aumento delle dimensioni la nube infligge meno danni#Sparandole si può spostarla"}, -- Linger Bean
|
||||
[447] = { "447", "Fagiolo Aleggiante", "Sparare senza fermarsi per 4 secondi genera una nube tossica#Dopo 10 secondi la nube aumenta di dimensioni#Con l'aumento delle dimensioni la nube infligge meno danni#Sparandole si può spostarla" }, -- Linger Bean
|
||||
-- Change: added " and fires radial bursts of tears"
|
||||
[470] = {"470", "Calmina", "Rimbalza per la stanza#Infligge 30 danni da contatto al secondo#Quando Isaac spara smette di muoversi#Mentre è fermo blocca i proiettili e spara cerchi di lacrime a scrosci"}, -- Hushy
|
||||
[470] = { "470", "Calmina", "Rimbalza per la stanza#Infligge 30 danni da contatto al secondo#Quando Isaac spara smette di muoversi#Mentre è fermo blocca i proiettili e spara cerchi di lacrime a scrosci" }, -- Hushy
|
||||
-- Change: added "Turns item pedestals into glitched items"
|
||||
[481] = {"481", "Dataminer", "↑ Aumento di una statistica casuale#↓ Diminuzione di una statistica casuale#{{Timer}} Effetti delle lacrime casuali fino all'uscita dalla stanza#Converte i piedistalli in oggetti casuali#{{Blank}} Corrompe tutti gli sprite e la musica nella stanza"}, -- Dataminer
|
||||
[481] = { "481", "Dataminer", "↑ Aumento di una statistica casuale#↓ Diminuzione di una statistica casuale#{{Timer}} Effetti delle lacrime casuali fino all'uscita dalla stanza#Converte i piedistalli in oggetti casuali#{{Blank}} Corrompe tutti gli sprite e la musica nella stanza" }, -- Dataminer
|
||||
-- Change: Reduced the chance of removing the most recent item to 50%
|
||||
[482] = { "482", "Telecomando", "Cambia il tuo personaggio in uno casuale#50% di chance che rimuova l'oggetto preso più di recente" }, -- Clicker
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "Delirante", "Genera un Delirio amichevole#Persiste fra le stanze#{{Warning}} Può essere attivo solo un boss per volta#La carica dell'oggetto dipende dalla qualità del boss generato in precedenza"}, -- Delirious
|
||||
[510] = { "510", "Delirante", "Genera un Delirio amichevole#Persiste fra le stanze#{{Warning}} Può essere attivo solo un boss per volta#La salute del boss degrada con il tempo" }, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "Fa Male", "{{Timer}} Mentre si subiscono danni, conferisce fino all'uscita dalla stanza:#↑ {{Tears}} +1.2 Rateo di Fuoco al primo colpo#↑ {{Tears}} +0.4 Rateo di Fuoco per ogni colpo extra#Rilascia un anello di 10 lacrime attorno ad Isaac#All'impatto le lacrime lasciano una pozza di liquido"}, -- It Hurts
|
||||
[560] = { "560", "Fa Male", "{{Timer}} Mentre si subiscono danni, conferisce fino all'uscita dalla stanza:#↑ {{Tears}} +1.2 Rateo di Fuoco al primo colpo#↑ {{Tears}} +0.4 Rateo di Fuoco per ogni colpo extra#Rilascia un anello di 10 lacrime attorno ad Isaac#All'impatto le lacrime lasciano una pozza di liquido" }, -- It Hurts
|
||||
-- Change: Added ring of fire on impact description
|
||||
[593] = { "593", "Mars", "Ad una doppia premuta del tasto di movimento Isaac effettua uno scatto#{{Damage}} Durante lo scatto Isaac è invincibile e infligge x4 dei suoi danni +8#{{Timer}} Tempo di attesa di 3 secondi#{{Burning}} All'impatto crea un cerchio di fuoco" }, -- Mars
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "Iupiter", "↑ {{EmptyHeart}} +2 Portacuori vuoti#↓ {{Speed}} -0.3 Velocità#{{HealingRed}} Cura di 2 cuori#{{Speed}} Mentre rimane fermo la velocità cresce fino a +0.5#{{Poison}} Muoversi rilascia nubi velenose#{{Poison}} Immunità al veleno"}, -- Jupiter
|
||||
[594] = { "594", "Iupiter", "↑ {{EmptyHeart}} +2 Portacuori vuoti#↓ {{Speed}} -0.3 Velocità#{{HealingRed}} Cura di 2 cuori#{{Speed}} Mentre rimane fermo la velocità cresce fino a +0.5#{{Poison}} Muoversi rilascia nubi velenose#{{Poison}} Immunità al veleno" }, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
[632] = {"632", "Nazar", "↑ {{Luck}} +2 Fortuna#Immunità ai {{Burning}} danni da fuoco e agli effetti di {{Confusion}} confusione, {{Fear}} paura, e {{Poison}} veleno#Conferisce un'immunità di 1 secondo ai liquidi"}, -- Evil Charm
|
||||
-- Change: Added Shop vortex
|
||||
[660] = {"660", "Lettura delle Carte", "Genera 2 portali nella prima stanza di ogni piano#Lasciare la stanza fa sparire i portali#{{Blank}} {{ColorRed}}Rosso: {{CR}}{{BossRoom}} Stanza del Boss#{{Blank}} {{ColorYellow}}Giallo: {{CR}}{{TreasureRoom}} Stanza dei Tesori#{{Blank}} {{ColorBlue}}Blu: {{CR}}{{SecretRoom}} Stanza Segreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Negozio"}, -- Card Reading
|
||||
[632] = { "632", "Nazar", "↑ {{Luck}} +2 Fortuna#Immunità ai {{Burning}} danni da fuoco e agli effetti di {{Confusion}} confusione, {{Fear}} paura, e {{Poison}} veleno#Conferisce un'immunità di 1 secondo ai liquidi" }, -- Evil Charm
|
||||
-- Change: Adjusted the stat boost to match Hallowed Ground
|
||||
[651] = { "651", "Stella di Betlemme", "Si sposta lentamente dalla prima stanza del piano fino alla {{BossRoom}} Stanza del Boss#Si muove più velocemente se lo si supera, ed è più lento se gli si sta dietro#Dentro l'aura conferisce:#↑ {{Tears}} x2.5 Moltiplicatore Lacrime#↑ {{Damage}} x1.2 Moltiplicatore Danni#Lacrime a ricerca#50% di chance di ignorare i danni" }, -- Star of Bethlehem
|
||||
-- Change: Added Shop as a new destination
|
||||
[660] = { "660", "Lettura delle Carte", "Genera 2 portali nella prima stanza di ogni piano#Lasciare la stanza fa sparire i portali#{{Blank}} {{ColorRed}}Rosso: {{CR}}{{BossRoom}} Stanza del Boss#{{Blank}} {{ColorYellow}}Giallo: {{CR}}{{TreasureRoom}} Stanza dei Tesori#{{Blank}} {{ColorBlue}}Blu: {{CR}}{{SecretRoom}} Stanza Segreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Negozio" }, -- Card Reading
|
||||
-- Change: Complete rewrite
|
||||
[681] = {"681", "Mini Portale", "Alla doppia premuta del tasto di sparo il portale viene lanciato#Se lanciato infligge danni da contatto#Dissipa i consumabili lungo la via#Ogni consumabile dissipato ne aumenta le dimensioni e i danni, e genera 1 mosca blu#Dissipare 2-3 consumabili genera un portale per una stanza speciale, e il famiglio sparisce per il resto del piano#I contenuti nella stanza persistono per il resto della partita"}, -- Lil Portal
|
||||
[681] = { "681", "Mini Portale", "Alla doppia premuta del tasto di sparo il portale viene lanciato#Se lanciato infligge danni da contatto#Dissipa i consumabili lungo la via#Ogni consumabile dissipato ne aumenta le dimensioni e i danni, e genera 1 mosca blu#Dissipare 2-3 consumabili genera un portale per una stanza speciale, e il famiglio sparisce per il resto del piano#I contenuti nella stanza persistono per il resto della partita" }, -- Lil Portal
|
||||
-- Change: Added into for first usage
|
||||
[685] = { "685", "Giara di Fiammelle", "Genera 2 fiammelle casuali#Ad ogni uso genera 1 fiammella aggiuntiva, fino ad arrivare a 12" }, -- Jar of Wisps
|
||||
-- Change: Added info about the damage based on item quality
|
||||
[706] = {"706", "Abisso", "Consuma tutti i piedistalli nella stanza e genera un famiglio locusta per ciascuno di essi#Le locuste infliggono i danni di Isaac 2-3 volte ad attacco#Alcuni oggetti se consumati generano una locusta speciale#{{Damage}} Le locuste infliggono i danni di Isaac moltiplicati per la qualità dell'oggetto consumato:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1.0#{{Quality3}} - x1.5#{{Quality4}} - x2.0"}, -- Abyss
|
||||
[706] = { "706", "Abisso", "Consuma tutti i piedistalli nella stanza e genera un famiglio locusta per ciascuno di essi#Le locuste infliggono i danni di Isaac 2-3 volte ad attacco#Alcuni oggetti se consumati generano una locusta speciale#{{Damage}} Le locuste infliggono i danni di Isaac moltiplicati per la qualità dell'oggetto consumato:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1.0#{{Quality3}} - x1.5#{{Quality4}} - x2.0" }, -- Abyss
|
||||
}
|
||||
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
@@ -48,32 +60,57 @@ EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].coll
|
||||
|
||||
local trinkets = {
|
||||
-- Change: added ", {{Trinket135}} A Lighter"
|
||||
[53] = {"53", "Zecca", "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di 1 cuore#-15% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo"}, -- Tick
|
||||
[53] = { "53", "Zecca", "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di 1 cuore#-15% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo" }, -- Tick
|
||||
-- Change: Changed "12-20 times" to "6-12 times"
|
||||
[97] = {"97", "Tonsilla", "Subire danni 6-12 volte genera un famiglio che blocca i proiettili#Si massimizza a 2 famigli"}, -- Tonsil
|
||||
[97] = { "97", "Tonsilla", "Subire danni 6-12 volte genera un famiglio che blocca i proiettili#Si massimizza a 2 famigli" }, -- Tonsil
|
||||
-- Change: added "Bombs deal 15% more damage"
|
||||
[133] = {"133", "Miccia Corta", "Le bombe di Isaac esplodono più in fretta#Le bombe infliggono il 15% dei danni in più"}, -- Short Fuse
|
||||
[133] = { "133", "Miccia Corta", "Le bombe di Isaac esplodono più in fretta#Le bombe infliggono il 15% dei danni in più" }, -- Short Fuse
|
||||
-- Change: "2%" to "5%"
|
||||
[104] = {"104", "Osso dei Desideri", "Se colpiti 5% di chance di venire distrutto e di generare un piedistallo"}, -- Wish Bone
|
||||
[104] = { "104", "Osso dei Desideri", "Se colpiti 5% di chance di venire distrutto e di generare un piedistallo" }, -- Wish Bone
|
||||
-- Change: "2%" to "5%"
|
||||
[105] = {"105", "Sacchetto per il Pranzo", "{{Collectible22}} Se colpiti 5% di chance di venire distrutto e di generare \"Pranzo\""}, -- Bag Lunch
|
||||
[105] = { "105", "Sacchetto per il Pranzo", "{{Collectible22}} Se colpiti 5% di chance di venire distrutto e di generare \"Pranzo\"" }, -- Bag Lunch
|
||||
}
|
||||
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local cards = {
|
||||
-- Change: Added "1% chance for it to be a Crane Game"
|
||||
[11] = { "11", "X - Ruota della Fortuna", "{{Slotmachine}} Genera una Slot Machine#{{FortuneTeller}} 24% di chance che sia una Macchina dei Desideri#{{CraneGame}} 1% di chance che sia una Macchina dei Premi" }, -- X - Wheel of Fortune
|
||||
-- Change: Complete rewrite
|
||||
[38] = {"38", "Berkano", "{{Collectible706}} Genera 3 locuste di \"Abisso\" fino all'uscita della stanza"}, -- Berkano
|
||||
[38] = { "38", "Berkano", "{{Collectible706}} Genera 3 locuste di \"Abisso\" fino all'uscita della stanza" }, -- Berkano
|
||||
}
|
||||
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
|
||||
|
||||
local tarotClothBuffs = {
|
||||
-- Change: Added Crane Game
|
||||
[11] = {" una Slot Machine", " 2 {{CR}}Slot Machines", " sia una Macchina dei Desideri", " siano 2 {{CR}}Macchine dei Desideri", " sia una Macchina dei Premi", " siano 2 {{CR}}Macchine dei Premi"}, -- X - Wheel of Fortune
|
||||
}
|
||||
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local horsepills = {
|
||||
-- Change: Forgets all previously identified pills
|
||||
[26] = { "25", "Amnesia", "{{CurseLost}} Nasconde la mappa#{{Pill}} Cancella i nomi delle pillole identificate in precedenza" }, -- Amnesia
|
||||
}
|
||||
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
|
||||
|
||||
---------- Conditions ----------
|
||||
|
||||
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
|
||||
|
||||
local conditions = {
|
||||
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
|
||||
["5.100.205 (Tainted Magdalene)"] = "I Cuori Sanguinanti forniscono la metà della carica di un normale Portacuori", -- Sharp Plug + Tainted Magdalene
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
---------- Synergies ----------
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "Genera 16 locustse con colori ed effetti diversi", -- Abyss
|
||||
[706] = "Genera 16 locuste con colori ed effetti diversi", -- Abyss
|
||||
}
|
||||
|
||||
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ja_jp"
|
||||
local languageCode = "ja"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ko_kr"
|
||||
local languageCode = "ko"
|
||||
|
||||
-- 1.7.9.11 Conditional todos
|
||||
-- T.??? + Bombs are Key
|
||||
@@ -108,14 +108,6 @@ local conditions = {
|
||||
}
|
||||
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
local wisps = {
|
||||
[111] = "{{OuterWisp}} {{ColorOrange}}외부 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5)#{{Poison}}꺼지면 독방귀를 뀝니다.#방을 나가면 사라집니다.", -- The Bean
|
||||
[421] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Charm}}꺼지면 매혹 방귀를 뀝니다.#방을 나가면 사라집니다.", -- Kidney Bean
|
||||
-- TODO check damage and hp
|
||||
[441] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Chargeable}}충전형 혈사포를 발사합니다. ({{DamageSmall}}:3)#{{Collectible441}}아이템 발동 중 혈사포를 같이 발사합니다.", -- Mega Blast
|
||||
}
|
||||
EID:updateDescriptionsViaTable(wisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
|
||||
local abyssSynergies = {
|
||||
[706] = "서로 다른 효과를 가진 심연의 파리 x16 소환", -- Abyss
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ro_ro"
|
||||
local languageCode = "ro"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
-- Last Sync with English version: 29.11.2024
|
||||
|
||||
local languageCode = "uk_ua"
|
||||
local languageCode = "uk"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -110,15 +110,6 @@ local abyssSynergies = {
|
||||
EID.descriptions[languageCode].abyssSynergies = {}
|
||||
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
|
||||
|
||||
local bookOfVirtuesWisps = {
|
||||
-- Added expiration information
|
||||
[111] = "外环魂火{{OuterWisp}}#{{Poison}} 被摧毁时产生毒气#魂火跟班会在切换房间时消失", -- The Bean
|
||||
-- Added expiration information
|
||||
[421] = "中环魂火{{MiddleWisp}}#{{Charm}} 魅惑泪弹#{{Charm}} 被摧毁时产生魅惑屁#魂火跟班会在切换房间时消失", -- Kidney Bean
|
||||
}
|
||||
EID:updateDescriptionsViaTable(bookOfVirtuesWisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repPlusCollectibles = collectibles
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
|
||||
local languageCode = "cs_cz"
|
||||
local languageCode = "cs"
|
||||
|
||||
local repCollectibles={
|
||||
[2] = {"2", "Vnitřní Oko", "Trojitý výstřel#↓ {{Tears}} -49% Méně Slz"},
|
||||
@@ -519,174 +519,149 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
|
||||
[729] = "Solange der Kopf abgetrennt ist:#↑ {{Tears}} x3 Feuerratenmultiplikator#↑ {{Damage}} +2 Schaden", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Book of Virtues wisp types
|
||||
EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- Wisp texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
|
||||
StatDescription = "{{Heart}} {health} {{Damage}} {damage}", -- {health} will be replaced with the health text, {damage} with the damage text or the "CantShoot" text
|
||||
Health = "{1} Leben", -- {1} will be replaced with the health
|
||||
Damage = "{1} DPS", -- {1} will be replaced with the calculated damage
|
||||
Damage2 = "dmg", -- prepend text for damage multiplier based on proc chance
|
||||
CantShoot = "Schießt nicht!",
|
||||
Shotspeed = "{1}% Schussgeschwindigkeit", -- {1} will be replaced with the shot speed changes in %
|
||||
Chance = " ({1}% Chance)", -- {1} will be replaced with the chance
|
||||
SingleRoom = "Einzelraum-Wisp{plural_s}",
|
||||
NoWisps = "Kein Wisp",
|
||||
Ring = {
|
||||
[-1] = "{amount} stationäre{singular_r} Wisp{plural_s}",
|
||||
[0] = "{amount} innere{singular_r} Ring-Wisp{plural_s} {{InnerWisp}}",
|
||||
[1] = "{amount} mittlere{singular_r} Ring-Wisp{plural_s} {{MiddleWisp}}",
|
||||
[2] = "{amount} äußere{singular_r} Ring-Wisp{plural_s} {{OuterWisp}}",
|
||||
},
|
||||
}
|
||||
|
||||
-- Old table that now is used to store additional information and effects for Book of Virtues Wisps
|
||||
EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[33] = "Innere Ring-Wisp#Lenkende Tränen", -- The Bible
|
||||
[34] = "Mittlere Ring-Wisp#Doppelschaden-Tränen", -- The Book of Belial
|
||||
[35] = "Innere Ring-Wisp#3,5% Chance für {{Fear}} Furcht-Tränen#{{Collectible35}} Necronomicon-Effekt beim Zerstören", -- The Necronomicon
|
||||
[36] = "Äußere Ring-Wisp#2,5% Chance für {{Collectible236}} E. Coli-Tränen", -- The Poop
|
||||
[37] = "Mittlere Ring-Wisp#Wirft gestreute lenkbare Bomben beim Zerstören", -- Mr. Boom
|
||||
[38] = "Äußere Ring-Wisp#Schnelle, ungenaue Tränen", -- Tammy's Head
|
||||
[39] = "Mittlere Ring-Wisp#5% Chance für versteinerte Tränen", -- Mom's Bra
|
||||
[40] = "Mittlere Ring-Wisp#Explosive Tränen#Explodiert beim Zerstören", -- Kamikaze!
|
||||
[41] = "Mittlere Ring-Wisp#7,5% Chance für {{Fear}} Furcht-Tränen", -- Mom's Pad
|
||||
[42] = "Mittlere Ring-Wisp#7,5% Chance für {{Collectible149}} Ipecac-Tränen", -- Bob's Rotten Head
|
||||
[44] = "Mittlere Ring-Wisp#10% Chance, dass Tränen Feinde teleportieren#Wisps flackern alle 5 Sekunden", -- Teleport!
|
||||
[45] = "Mittlere Ring-Wisp#20% Chance, dass Feinde bei Tod 1 {{Heart}} Rotes Herz fallen lassen", -- Yum Heart
|
||||
[47] = "Mittlere Ring-Wisp#Schießt 3 explosive Tränen zum Fadenkreuz bei Verwendung", -- Doctor's Remote
|
||||
[49] = "Äußere Ring-Wisp#Kann keine Tränen schießen#Feuert bei Verwendung einen Strahl ab", -- Shoop da Whoop!
|
||||
[56] = "Mittlere Ring-Wisp#Schnelle, geringe Reichweite Tränen#Wisp tropft gelbes Kriechen", -- Lemon Mishap
|
||||
[58] = "Mittlere Ring-Wisp#Niedrige HP, aber immun gegen Geschosse#Immun gegen Schaden während {{Collectible58}}-Effekt", -- Book of Shadows
|
||||
[65] = "Mittlere Ring-Wisp#Lässt eine Trollbombe fallen beim Zerstören", -- Anarchist Cookbook
|
||||
[66] = "Mittlere Ring-Wisp#{{Slow}} Verlangsamt Gegner für 3 Sekunden beim Zerstören", -- The Hourglass
|
||||
[77] = "Mittlere Ring-Wisp#Zusätzlicher Kontakt-Schaden", -- My Little Unicorn
|
||||
[78] = "Innere Ring-Wisp#Kann keine Tränen schießen#Beschwört eine Heuschrecke für den Raum beim Zerstören", -- Book of Revelations
|
||||
[83] = "Innere Ring-Wisp#Doppelschaden- und Rückstoßtränen", -- The Nail
|
||||
[84] = "Mittlere Ring-Wisp#Kein besonderer Effekt", -- We Need to Go Deeper!
|
||||
[85] = "Innere Ring-Wisp#Lässt eine {{Card}}-Karte fallen beim Zerstören", -- Deck of Cards
|
||||
[86] = "Mittlere Ring-Wisp#Zahnlaser-Tränen", -- Monstro's Tooth
|
||||
[93] = "Innere Ring-Wisp#Antigravitations-Tränen#Chance für {{Fear}} Furcht-Tränen", -- The Gamekid
|
||||
[35] = "{{Collectible35}} Necronomicon-Effekt beim Zerstören", -- The Necronomicon
|
||||
[37] = "Wirft gestreute lenkbare Bomben beim Zerstören", -- Mr. Boom
|
||||
[38] = "Ungenaue Tränen", -- Tammy's Head
|
||||
[40] = "Explodiert beim Zerstören", -- Kamikaze!
|
||||
[47] = "Schießt 3 explosive Tränen zum Fadenkreuz bei Verwendung", -- Doctor's Remote
|
||||
[49] = "Feuert bei Verwendung einen Strahl ab", -- Shoop da Whoop!
|
||||
[56] = "Wisp tropft gelbes Kriechen", -- Lemon Mishap
|
||||
[58] = "Immun gegen Geschosse#Immun gegen Schaden während {{Collectible58}}-Effekt", -- Book of Shadows
|
||||
[65] = "Lässt eine Trollbombe fallen beim Zerstören", -- Anarchist Cookbook
|
||||
[66] = "{{Slow}} Verlangsamt Gegner für 3 Sekunden beim Zerstören", -- The Hourglass
|
||||
[77] = "Zusätzlicher Kontakt-Schaden", -- My Little Unicorn
|
||||
[78] = "Beschwört eine Heuschrecke für den Raum beim Zerstören", -- Book of Revelations
|
||||
[85] = "Lässt eine {{Card}}-Karte fallen beim Zerstören", -- Deck of Cards
|
||||
[97] = "Beschwört 1 von 8 Wisps:#{{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#{{Warning}} Explosive Effekte sind wahrscheinlich", -- The Book of Sin
|
||||
[102] = "Innere Ring-Wisp#Beschwört 1 von 6 Wisps:#normale Tränen, die beim Zerstören eine feindliche Spinne beschwören oder Chance auf Gift, Versteinern, Verwirrung, Verbrennen, Trollbomben-Tränen#Alle 6 lassen beim Zerstören eine {{Pill}}-Pille fallen", -- Mom's Bottle of Pills
|
||||
[105] = "Mittlere Ring-Wisp#+1 Wisp pro umgerolltem Gegenstand", -- The D6
|
||||
[107] = "Innere Ring-Wisp#Durchdringende Tränen", -- The Pinking Shears
|
||||
[111] = "Äußere Ring-Wisp#{{Poison}} Giftiger Furz beim Zerstören", -- The Bean
|
||||
[123] = "Innere Ring-Wisp#Zufällige Tränen", -- Monster Manual
|
||||
[102] = "Beschwört 1 von 6 Wisps:#normale Tränen, die beim Zerstören eine feindliche Spinne beschwören oder Chance auf Gift, Versteinern, Verwirrung, Verbrennen, Trollbomben-Tränen#Alle 6 lassen beim Zerstören eine {{Pill}}-Pille fallen", -- Mom's Bottle of Pills
|
||||
[105] = "+1 Wisp pro umgerolltem Gegenstand", -- The D6
|
||||
[111] = "{{Poison}} Giftiger Furz beim Zerstören", -- The Bean
|
||||
[123] = "Zufällige Tränen", -- Monster Manual
|
||||
[124] = "Beschwört den Wisp des imitierten Gegenstands", -- Dead Sea Scrolls
|
||||
[126] = "Mittlere Ring-Wisp#Wisps mit hoher LP", -- Razor Blade
|
||||
[127] = "Mittlere Ring-Wisp#Unendlicher LP-Wisp für den neuen Raum", -- Forget Me Now
|
||||
[130] = "Mittlere Ring-Wisp#Kann keine Tränen schießen#Wisps laden in die Richtung auf, in die Isaac schießt", -- A Pony
|
||||
[133] = "Mittlere Ring-Wisp#Beschwört 3 Wisps mit hoher LP", -- Guppy's Paw
|
||||
[135] = "Äußere Ring-Wisp#Wisp mit niedriger LP", -- IV Bag
|
||||
[136] = "Mittlere Ring-Wisp#7,5% Chance für {{Bait}} markierte Tränen#Markierte Feinde werden von anderen Feinden angegriffen", -- Best Friend
|
||||
[137] = "Innere Ring-Wisp#+1 Wisp pro detonierte Bombe#Tränen des Wisps können auch ferngezündet werden", -- Remote Detonator
|
||||
[145] = "Äußere Ring-Wisp#Wisps werden anstelle von Fliegen beschworen#Beschwört eine blaue Fliege beim Zerstören", -- Guppy's Head
|
||||
[146] = "Innere Ring-Wisp#Lenkende Tränen", -- Prayer Card
|
||||
[130] = "Stürmt in die Richtung, in die Isaac schießt", -- A Pony
|
||||
[137] = "+1 Wisp pro detonierte Bombe#Tränen des Wisps können auch ferngezündet werden", -- Remote Detonator
|
||||
[145] = "Wisps werden anstelle von Fliegen beschworen#Beschwört eine blaue Fliege beim Zerstören", -- Guppy's Head
|
||||
[147] = "Chance, Dip-Wisps aus Kacke und 1 von 5 Mineral-Wisps aus Felsen zu beschwören:#{{Collectible132}} Kohle, {{Collectible201}} Eisen, {{Collectible202}} Gold, {{Collectible68}} Rotstein, {{Collectible415}} Diamant", -- Notched Axe
|
||||
[158] = "Mittlere Ring-Wisp#Wisp mit hoher LP, der auf nahegelegene Feinde schießt", -- Crystal Ball
|
||||
[160] = "Mittlere Ring-Wisp#Ruft bei Berührung einen Lichtstrahl herbei", -- Crack the Sky
|
||||
[164] = "Mittlere Ring-Wisp#Einzelraum-Wisp", -- The Candle
|
||||
[166] = "Mittlere Ring-Wisp#Zerstört alle Pickups im Raum, mit einer Chance, für jeden eine zufällige Wisp zu beschwören", -- D20
|
||||
[171] = "Mittlere Ring-Wisp#7,5% Chance für {{Slow}} langsame Tränen", -- Spider Butt
|
||||
[175] = "Mittlere Ring-Wisp#Wisps öffnen verschlossene Truhen/Türen bei Berührung, einschließlich der Türen zum Mega Satan, Aufstieg und Leichnam#Wisps spenden sich selbst an {{KeyBeggar}} Schlüsselmeister", -- Dad's Key
|
||||
[160] = "Ruft bei Berührung einen Lichtstrahl herbei", -- Crack the Sky
|
||||
[166] = "Zerstört alle Pickups im Raum, mit einer Chance, für jeden eine zufällige Wisp zu beschwören", -- D20
|
||||
[175] = "Wisps öffnen verschlossene Truhen/Türen bei Berührung, einschließlich der Türen zum Mega Satan, Aufstieg und Leichnam#Wisps spenden sich selbst an {{KeyBeggar}} Schlüsselmeister", -- Dad's Key
|
||||
[177] = "Beschwört einen Wisp basierend auf der gewonnenen Belohnung", -- Portable Slot
|
||||
[181] = "Mittlere Ring-Wisp#10% Chance für {{Collectible374}} Heilige Licht-Tränen", -- White Pony
|
||||
[186] = "Mittlere Ring-Wisp#Wisp mit hoher LP", -- Blood Rights
|
||||
[192] = "Mittlere Ring-Wisp#Lenkende Tränen", -- Telepathy for Dummies
|
||||
[263] = "Mittlere Ring-Wisp#15% Chance, dass Feinde bei Tod eine {{Rune}} Rune fallen lassen#Lässt eine {{Rune}} Rune fallen beim Zerstören", -- Clear Rune
|
||||
[282] = "Beschwört bis zu 6 stationäre Wisps für den Raum", -- How to Jump
|
||||
[263] = "Lässt eine {{Rune}} Rune fallen beim Zerstören", -- Clear Rune
|
||||
[283] = "Rerollt alle Wisps und beschwört 1 zufälligen Wisp herbei#Rerollt nicht Book of Virtues", -- D100
|
||||
[284] = "Entfernt alle Wisps und beschwört einen zufälligen Wisp für jeweils 2 besessene Gegenstände herbei#Rerollt nicht Book of Virtues", -- D4
|
||||
[285] = "Mittlere Ring-Wisp#10% Chance auf D10-Effekt-Tränen", -- D10
|
||||
[286] = "Mittlere Ring-Wisp#15% Chance, dass Feinde beim Tod eine {{Card}} Karte fallen lassen#Beschwört eine {{Card}} Karte herbei, wenn zerstört", -- Blank Card
|
||||
[287] = "Mittlere Ring-Wisp#{{Collectible675}} Cracked Orb-Effekt beim Zerstören", -- Book of Secrets
|
||||
[288] = "Äußere Ring-Wisp#Anstelle von Spinnen werden Wisps beschworen#Beschwört eine blaue Spinne herbei, wenn zerstört", -- Box of Spiders
|
||||
[289] = "Mittlere Ring-Wisp#Einzelraum-Wisp#Tränen mit rotem Flammenmuster", -- Red Candle
|
||||
[290] = "Mittlere Ring-Wisp#Erzeugt pro Herz einen Wisp anstelle sie als Pickups fallen zu lassen#Chance, eine {{HalfHeart}} halbe Rote Herz zu beschwören, wenn zerstört", -- The Jar
|
||||
[291] = "Mittlere Ring-Wisp#Beschwört einen zusätzlichen Wisp pro weggespültem Feind", -- Flush!
|
||||
[292] = "Mittlere Ring-Wisp#+10% {{AngelDevilChance}} Devil/Angel Room Chance pro satanischem Bibel-Wisp", -- Satanic Bible
|
||||
[293] = "Mittlere Ring-Wisp#Feuert einen {{Collectible118}} Brimstone-Strahl in 4 Richtungen ab, wenn zerstört", -- Head of Krampus
|
||||
[294] = "Innere Ring-Wisp#Wisp mit niedriger LP für Einzelraum#Kann keine Tränen schießen#Butter Bean-Effekt beim Zerstören", -- Butter Bean
|
||||
[295] = "Innere Ring-Wisp#Chance, eine {{Coin}} Münze fallen zu lassen, wenn zerstört", -- Magic Fingers
|
||||
[296] = "Mittlere Ring-Wisp#Wisp mit höherer LP, der mit {{Heart}} roten Herzen geheilt werden kann", -- Converter
|
||||
[297] = "Mittlere Ring-Wisp#Beschwört 0-8 Wisps, abhängig vom Stockwerk", -- Pandora's Box
|
||||
[298] = "Mittlere Ring-Wisp#Kann keine Tränen schießen#Immun gegen Berührungsschaden#Verursacht keinen Berührungsschaden, es sei denn, Einhorn-Stumpf oder ein ähnlicher Effekt ist aktiv", -- Unicorn Stump
|
||||
[323] = "Mittlere Ring-Wisp#Beschwört 6 Wisps herbei#3 Sekunden Lebensdauer", -- Isaac's Tears
|
||||
[324] = "Mittlere Ring-Wisp#{{Collectible570}} Playdough Cookie-Tränen", -- Undefined
|
||||
[325] = "Mittlere Ring-Wisp#Bogenschuss-Clustertränen", -- Scissors
|
||||
[326] = "Innere Ring-Wisp#Beschwört 4 Wisps bei perfektem Block", -- Breath of Life
|
||||
[338] = "Mittlere Ring-Wisp#Einzelraum-Wisp#Bumerangtränen", -- The Boomerang
|
||||
[347] = "Mittlere Ring-Wisp#Wisps mit hoher LP und {{Collectible245}} 20/20-Tränen#Dupliziert alle anderen Wisps", -- Diplopia
|
||||
[348] = "Mittlere Ring-Wisp#Beschwört eine {{Pill}} Pille herbei, wenn zerstört", -- Placebo
|
||||
[349] = "Mittlere Ring-Wisp#50% Chance, eine {{Coin}} Münze fallen zu lassen, wenn zerstört", -- Wooden Nickel
|
||||
[351] = "Mittlere Ring-Wisp#Sendet beim Gebrauch eine Felswelle aus#Versteinert + {{Poison}} Giftfurz beim Zerstören", -- Mega Bean
|
||||
[352] = "Mittlere Ring-Wisp#Wisp mit niedriger LP, der zwischen Räumen bestehen bleibt#Alle Glass Cannon Wisps werden zerstört, wenn einer zerstört wird", -- Glass Cannon
|
||||
[357] = "Mittlere Ring-Wisp#Kein besonderer Effekt#Dupliziert alle Wisps für den Raum", -- Box of Friends
|
||||
[382] = "Mittlere Ring-Wisp#Freundliche Gegner beschwören je nach ihren Angriffen einen von 4 Wisps herbei, mit normalen, lenkenden, explosiven oder Brimstone-Tränen beim Tod#Dupliziert alle anderen Wisps", -- Friendly Ball
|
||||
[383] = "Mittlere Ring-Wisp#Tränen des Wisps können detoniert werden und verwandeln sich in 6 von Isaacs Tränen#Besteht zwischen Räumen fort#Explodiert in Isaacs Tränen, wenn zerstört", -- Tear Detonator
|
||||
[386] = "Mittlere Ring-Wisp#5% Chance, dass Tränen Felsen, Urnen, Schädel oder Pilze umrollen", -- D12
|
||||
[396] = "Kann keine Tränen schießen#Jedes Portal hat 1 Wisp", -- Ventricle Razor
|
||||
[406] = "Mittlere Ring-Wisp#Zufälliger Schaden und Feuerrate", -- D8
|
||||
[419] = "Mittlere Ring-Wisp#20% Chance, dass Tränen Feinde teleportieren#Wisps flimmern alle 5 Sekunden", -- Teleport 2.0
|
||||
[421] = "Mittlere Ring-Wisp#{{Charm}} Charm Tränen#{{Charm}} Charm-Furz beim Zerstören", -- Kidney Bean
|
||||
[422] = "Mittlere Ring-Wisp#30% Chance auf versteinernde Tränen#Beschwört alle Wisps neu herbei, die im vorherigen Raum zerstört wurden", -- Glowing Hourglass
|
||||
[427] = "Springt im Raum herum und explodiert, wenn von Isaac getroffen#Kann keine Tränen schießen oder Berührungsschaden verursachen", -- Mine Crafter
|
||||
[434] = "Mittlere Ring-Wisp#Anstelle von Fliegen werden Wisps beschworen#Bis zu 5 Fliegen ergeben 1 Wisp mit erhöhter Gesundheit und Schaden", -- Jar of Flies
|
||||
[437] = "Mittlere Ring-Wisp#D7-Effekt, wenn er zum ersten Mal getroffen wird", -- D7
|
||||
[439] = "Mittlere Ring-Wisp#Kein besonderer Effekt", -- Mom's Box
|
||||
[441] = "Mittlere Ring-Wisp#{{Chargeable}} Aufladbare Brimstone-Tränen#Schießt kontinuierlich während eines Mega-Blasts", -- Mega Blast
|
||||
[475] = "Mittlere Ring-Wisp#Beschwört 8 Wisps mit hohem Schaden, die nach dem Tod bleiben", -- Plan C
|
||||
[476] = "Mittlere Ring-Wisp#Beschwört einen zweiten Wisp, wenn keine Aufnahme dupliziert wurde", -- D1
|
||||
[285] = "10% Chance auf D10-Effekt-Tränen", -- D10
|
||||
[286] = "Beschwört eine {{Card}} Karte herbei, wenn zerstört", -- Blank Card
|
||||
[287] = "{{Collectible675}} Cracked Orb-Effekt beim Zerstören", -- Book of Secrets
|
||||
[288] = "Anstelle von Spinnen werden Wisps beschworen#Beschwört eine blaue Spinne herbei, wenn zerstört", -- Box of Spiders
|
||||
[290] = "Erzeugt pro Herz einen Wisp anstelle sie als Pickups fallen zu lassen#Chance, eine {{HalfHeart}} halbe Rote Herz zu beschwören, wenn zerstört", -- The Jar
|
||||
[291] = "Beschwört einen zusätzlichen Wisp pro weggespültem Feind", -- Flush!
|
||||
[292] = "+10% {{AngelDevilChance}} Devil/Angel Room Chance pro satanischem Bibel-Wisp", -- Satanic Bible
|
||||
[293] = "Feuert einen {{Collectible118}} Brimstone-Strahl in 4 Richtungen ab, wenn zerstört", -- Head of Krampus
|
||||
[294] = "Butter Bean-Effekt beim Zerstören", -- Butter Bean
|
||||
[295] = "Chance, eine {{Coin}} Münze fallen zu lassen, wenn zerstört", -- Magic Fingers
|
||||
[296] = "Kann mit {{Heart}} roten Herzen geheilt werden kann", -- Converter
|
||||
[297] = "Beschwört 0-8 Wisps, abhängig vom Stockwerk", -- Pandora's Box
|
||||
[298] = "Immun gegen Berührungsschaden#Verursacht keinen Berührungsschaden, es sei denn, Einhorn-Stumpf oder ein ähnlicher Effekt ist aktiv", -- Unicorn Stump
|
||||
[323] = "3 Sekunden Lebensdauer", -- Isaac's Tears
|
||||
[324] = "{{Collectible570}} Playdough Cookie-Tränen", -- Undefined
|
||||
[325] = "Bogenschuss-Clustertränen", -- Scissors
|
||||
[326] = "Beschwört 4 Wisps bei perfektem Block", -- Breath of Life
|
||||
[347] = "{{Collectible245}} 20/20-Tränen#Dupliziert alle anderen Wisps", -- Diplopia
|
||||
[348] = "Beschwört eine {{Pill}} Pille herbei, wenn zerstört", -- Placebo
|
||||
[349] = "50% Chance, eine {{Coin}} Münze fallen zu lassen, wenn zerstört", -- Wooden Nickel
|
||||
[351] = "Sendet beim Gebrauch eine Felswelle aus#Versteinert + {{Poison}} Giftfurz beim Zerstören", -- Mega Bean
|
||||
[352] = "Alle Glass Cannon Wisps werden zerstört, wenn einer zerstört wird", -- Glass Cannon
|
||||
[357] = "Dupliziert alle Wisps für den Raum", -- Box of Friends
|
||||
[382] = "Freundliche Gegner beschwören je nach ihren Angriffen einen von 4 Wisps herbei, mit normalen, lenkenden, explosiven oder Brimstone-Tränen beim Tod#Dupliziert alle anderen Wisps", -- Friendly Ball
|
||||
[383] = "Tränen des Wisps können detoniert werden und verwandeln sich in 6 von Isaacs Tränen#Explodiert in Isaacs Tränen, wenn zerstört", -- Tear Detonator
|
||||
[386] = "5% Chance, dass Tränen Felsen, Urnen, Schädel oder Pilze umrollen", -- D12
|
||||
[396] = "Jedes Portal hat 1 Wisp", -- Ventricle Razor
|
||||
[406] = "Zufälliger Schaden und Feuerrate", -- D8
|
||||
[421] = "{{Charm}} Charm-Furz beim Zerstören", -- Kidney Bean
|
||||
[422] = "Beschwört alle Wisps neu herbei, die im vorherigen Raum zerstört wurden", -- Glowing Hourglass
|
||||
[427] = "Springt im Raum herum und explodiert, wenn von Isaac getroffen#Kann keinen Berührungsschaden verursachen", -- Mine Crafter
|
||||
[434] = "Anstelle von Fliegen werden Wisps beschworen#Bis zu 5 Fliegen ergeben 1 Wisp mit erhöhter Gesundheit und Schaden", -- Jar of Flies
|
||||
[437] = "D7-Effekt, wenn er zum ersten Mal getroffen wird", -- D7
|
||||
[441] = "{{Chargeable}} Aufladbare Brimstone-Tränen#Schießt kontinuierlich während eines Mega-Blasts", -- Mega Blast
|
||||
[476] = "Beschwört einen zweiten Wisp, wenn keine Aufnahme dupliziert wurde", -- D1
|
||||
[477] = "Beschwört die Wisps aller absorbierten Aktivgegenstände herbei#Beschwört selbst keinen Wisp herbei", -- Void
|
||||
[478] = "Mittlere Ring-Wisp#Pausiert alle Feinde und Schüsse für 3 Sekunden beim Zerstören", -- Pause
|
||||
[479] = "Mittlere Ring-Wisp#Chance, eine {{Trinket}} Trinket herbeizubeschwören, wenn zerstört", -- Smelter
|
||||
[480] = "Mittlere Ring-Wisp#Erhöhte LP für jeden umgewandelten Pickup#Beschwört nur einen Wisp herbei, wenn mindestens ein Pickup umgewandelt wurde", -- Compost
|
||||
[481] = "Mittlere Ring-Wisp#5% Chance, dass Tränen Feinde in zufällige Wisps verwandeln", -- Dataminer
|
||||
[478] = "Pausiert alle Feinde und Schüsse für 3 Sekunden beim Zerstören", -- Pause
|
||||
[479] = "Chance, eine {{Trinket}} Trinket herbeizubeschwören, wenn zerstört", -- Smelter
|
||||
[480] = "Erhöhte LP für jeden umgewandelten Pickup#Beschwört nur einen Wisp herbei, wenn mindestens ein Pickup umgewandelt wurde", -- Compost
|
||||
[481] = "5% Chance, dass Tränen Feinde in zufällige Wisps verwandeln", -- Dataminer
|
||||
[482] = "Beschwört einen zufälligen Wisp herbei", -- Clicker
|
||||
[483] = "Mittlere Ring-Wisp#Beschwört 8 Wisps herbei, die beim Zerstören eine goldene Trollbombe fallen lassen", -- Mama Mega!
|
||||
[484] = "Mittlere Ring-Wisp#Einzelraum-Wisp#Kann keine Tränen schießen#Wait What?-Effekt beim Zerstören", -- Wait What?
|
||||
[485] = "Mittlere Ring-Wisp#Alle Crooked Penny Wisps werden zerstört oder dupliziert, wenn einer beschädigt wird", -- Crooked Penny
|
||||
[486] = "Mittlere Ring-Wisp#Kann keine Tränen schießen#Chance, dass Isaac keinen Schaden nimmt und dafür zerstört wird", -- Dull Razor
|
||||
[483] = "Lässt eine goldene Trollbombe fallen beim Zerstören", -- Mama Mega!
|
||||
[484] = "Wait What?-Effekt beim Zerstören", -- Wait What?
|
||||
[485] = "Alle Crooked Penny Wisps werden zerstört oder dupliziert, wenn einer beschädigt wird", -- Crooked Penny
|
||||
[486] = "Chance, dass Isaac keinen Schaden nimmt und dafür zerstört wird", -- Dull Razor
|
||||
[487] = "Unzerstörbarer, permanenter Wisp#Verfolgt Feinde, um sie zu beschießen#Blockiert keine Schüsse und verursacht keinen Berührungsschaden", -- Potato Peeler
|
||||
[488] = "Beschwört den Wisp des nachgeahmten Gegenstands herbei (zufälliger Wisp, wenn kein Aktivgegenstand)", -- Metronome
|
||||
[489] = "Mittlere Ring-Wisp#Beschwört einen normalen Wisp herbei#Zusätzlicher Effekt basierend auf dem nachgeahmten Würfel", -- D Infinity
|
||||
[489] = "Zusätzlicher Effekt basierend auf dem nachgeahmten Würfel", -- D Infinity
|
||||
[490] = "Beschwört einen zufälligen Wisp herbei#Beschwört sich nach dem Leeren eines Raums neu, wenn zerstört", -- Eden's Soul
|
||||
[504] = "Mittlere Ring-Wisp#Einzelraum-Wisp#Schnelle, schwache, gezielte Tränen", -- Brown Nugget
|
||||
[507] = "Äußere Ring-Wisp#Chance, bei einem Kill einen Wisp zu beschwören", -- Sharp Straw
|
||||
[510] = "Mittlere Ring-Wisp#{{Collectible229}} Monstro's Lung, {{Collectible268}} Rotten Baby, {{Collectible87}} Loki's Horns oder {{Collectible118}} Brimstone-Tränen", -- Delirious
|
||||
[512] = "Mittlere Ring-Wisp#Magnetische Tränen", -- Black Hole
|
||||
[504] = "Gezielte Tränen", -- Brown Nugget
|
||||
[507] = "Chance, bei einem Kill einen Wisp zu beschwören", -- Sharp Straw
|
||||
[510] = "{{Collectible229}} Monstro's Lung, {{Collectible268}} Rotten Baby, {{Collectible87}} Loki's Horns oder {{Collectible118}} Brimstone-Tränen", -- Delirious
|
||||
[515] = "Beschwört einen zufälligen Wisp herbei#Beschwört sich nach dem Leeren eines Raums neu, wenn zerstört", -- Mystery Gift
|
||||
[516] = "Mittlere Ring-Wisp#Schnelle Tränen#Tränen schießen in 8 Richtungen wie ein Sprinkler", -- Sprinkler
|
||||
[521] = "Mittlere Ring-Wisp#Dreifachschuss#Der Kauf von etwas zerstört alle Coupon-Wisps", -- Coupon
|
||||
[522] = "Äußere Ring-Wisp#Gefangene Projektile verwandeln sich in Wisps", -- Telekinesis
|
||||
[523] = "Mittlere Ring-Wisp#Wisp wird nur beim Ablegen von Gegenständen beschworen#Beschwört einen zufälligen Pickup beim Zerstören", -- Moving Box
|
||||
[527] = "Mittlere Ring-Wisp#Kann keine Tränen schießen#Beim Raumklar öffnen Wisps Truhen/Türen", -- Mr. ME!
|
||||
[536] = "Mittlere Ring-Wisp#Wandelt alle Wisps in {{HalfHeart}} halbe Rote Herzen um#Beschwört einen Wisp mit hoher LP und hohem Schaden bei Opferung", -- Sacrificial Altar
|
||||
[545] = "Innere Ring-Wisp#Beschwört einen freundlichen Bony herbei, wenn zerstört", -- Book of the Dead
|
||||
[550] = "Mittlere Ring-Wisp#10% Chance, dass Tränen dazu führen, dass Mom auf den Feind stampft", -- Broken Shovel
|
||||
[552] = "Mittlere Ring-Wisp#10% Chance, dass Tränen dazu führen, dass Mom auf den Feind stampft#Beschwört auch einen Wisp mit hoher LP herbei, der keine Tränen schießen kann", -- Mom's Shovel
|
||||
[555] = "Mittlere Ring-Wisp#15% Chance für {{Collectible202}} Midas' Touch-Tränen", -- Golden Razor
|
||||
[556] = "Mittlere Ring-Wisp#Kurzreichweite {{Collectible118}} Brimstone-Tränen", -- Sulfur
|
||||
[557] = "Mittlere Ring-Wisp#↑ {{Luck}} +0,2 Glück pro Fortune Cookie-Wisp", -- Fortune Cookie
|
||||
[577] = "Mittlere Ring-Wisp#Kein besonderer Effekt", -- Damocles
|
||||
[578] = "Mittlere Ring-Wisp#Wisp tropft gelbes Creep", -- Free Lemonade
|
||||
[580] = "Mittlere Ring-Wisp#Chance, Rote Türen zu erstellen, wenn ein neuer Raum betreten wird", -- Red Key
|
||||
[582] = "Mittlere Ring-Wisp#Niedriger Schaden Tränen#Maximal 1 Wavy Cap-Wisp", -- Wavy Cap
|
||||
[516] = "Tränen schießen in 8 Richtungen wie ein Sprinkler", -- Sprinkler
|
||||
[521] = "Dreifachschuss#Der Kauf von etwas zerstört alle Coupon-Wisps", -- Coupon
|
||||
[522] = "Gefangene Projektile verwandeln sich in Wisps", -- Telekinesis
|
||||
[523] = "Wisp wird nur beim Ablegen von Gegenständen beschworen#Beschwört einen zufälligen Pickup beim Zerstören", -- Moving Box
|
||||
[527] = "Beim Raumklar öffnen Wisps Truhen/Türen", -- Mr. ME!
|
||||
[536] = "Wandelt alle Wisps in {{HalfHeart}} halbe Rote Herzen um", -- Sacrificial Altar
|
||||
[545] = "Beschwört einen freundlichen Bony herbei, wenn zerstört", -- Book of the Dead
|
||||
[550] = "10% Chance, dass Tränen dazu führen, dass Mom auf den Feind stampft", -- Broken Shovel
|
||||
[552] = "10% Chance, dass Tränen dazu führen, dass Mom auf den Feind stampft", -- Mom's Shovel
|
||||
[556] = "Kurzreichweite {{Collectible118}} Brimstone-Tränen", -- Sulfur
|
||||
[557] = "↑ {{Luck}} +0,2 Glück pro Fortune Cookie-Wisp", -- Fortune Cookie
|
||||
[578] = "Wisp tropft gelbes Creep", -- Free Lemonade
|
||||
[580] = "Chance, Rote Türen zu erstellen, wenn ein neuer Raum betreten wird", -- Red Key
|
||||
[582] = "Maximal 1 Wavy Cap-Wisp", -- Wavy Cap
|
||||
[584] = "Kein Nutzen bei mehreren Kopien", -- Book of Virtues
|
||||
[585] = "Mittlere Ring-Wisp#Beschwört 8 normale Wisps", -- Alabaster Box
|
||||
[604] = "Zählt als mittlere Ring-Wisp#Einzelraum-Wisp#Beschwört 3 Wisps herbei, wo etwas landet#10% Chance für {{Confusion}} Verwirrungstränen", -- Mom's Bracelet
|
||||
[605] = "Mittlere Ring-Wisp#Kein besonderer Effekt", -- The Scooper
|
||||
[609] = "Mittlere Ring-Wisp#Nur 50% Wahrscheinlichkeit, einen unbesiegbaren Wisp herbeizubeschwören#50% Chance, dass alle Eternal D6-Wisps beim Gebrauch zerstört werden", -- Eternal D6
|
||||
[611] = "Mittlere Ring-Wisp#Gesundheits- und Schadenssteigerung basierend auf Ladungen", -- Larynx
|
||||
[622] = "Mittlere Ring-Wisps#Kein besonderer Effekt", -- Sharp Key
|
||||
[623] = "Mittlere Ring-WispsKein besonderer Effekt", -- Sharp Key
|
||||
[631] = "Mittlere Ring-Wisp#Teilt alle Wisps in der Hälfte (halbiert den Schaden)#Wisps werden zerstört, wenn sie zum dritten Mal geteilt werden", -- Meat Cleaver
|
||||
[635] = "Einzelraum-Wisp#Beschwört einen stationären Wisp an Isaacs Position, bevor er teleportiert wird (bis zu 6 Wisps)", -- Stitches
|
||||
[636] = "Kein Wisp", -- R Key
|
||||
[638] = "Mittlere Ring-Wisp#Immun gegen Projektile#Löscht Nicht-Boss-Gegner bei Berührung aus", -- Eraser
|
||||
[639] = "Mittlere Ring-Wisp#Beschwört blaue Fliegen herbei, anstatt Tränen zu schießen", -- Yuck Heart
|
||||
[640] = "Mittlere Ring-Wisp#Chance für blaue Flammentränen", -- Urn of Souls
|
||||
[642] = "Mittlere Ring-Wisp#Gifttränen", -- Magic Skin
|
||||
[650] = "Mittlere Ring-Wisp#Wenn Baby Plum diagonal springt, sind alle Plum Flute-Wisps unbesiegbar und tun dies ebenfalls", -- Plum Flute
|
||||
[653] = "Keine Wisps#Rote Geister können Tränen schießen", -- Vade Retro
|
||||
[655] = "Mittlere Ring-Wisp#Temporäre Wisps während der Verwendung#Schnelle Tränen", -- Spin to Win
|
||||
[604] = "Beschwört 3 Wisps herbei, wo etwas landet", -- Mom's Bracelet
|
||||
[609] = "Nur 50% Wahrscheinlichkeit, einen unbesiegbaren Wisp herbeizubeschwören#50% Chance, dass alle Eternal D6-Wisps beim Gebrauch zerstört werden", -- Eternal D6
|
||||
[611] = "Gesundheits- und Schadenssteigerung basierend auf Ladungen", -- Larynx
|
||||
[622] = "Ersetzt alle Wisps mit 3 normalen Wisps", -- Genesis
|
||||
[631] = "Teilt alle Wisps in der Hälfte (halbiert den Schaden)#Wisps werden zerstört, wenn sie zum dritten Mal geteilt werden", -- Meat Cleaver
|
||||
[638] = "Immun gegen Projektile#Löscht Nicht-Boss-Gegner bei Berührung aus", -- Eraser
|
||||
[639] = "Beschwört blaue Fliegen herbei, anstatt Tränen zu schießen", -- Yuck Heart
|
||||
[640] = "Chance für blaue Flammentränen", -- Urn of Souls
|
||||
[650] = "Wenn Baby Plum diagonal springt, sind alle Plum Flute-Wisps unbesiegbar und tun dies ebenfalls", -- Plum Flute
|
||||
[653] = "Rote Geister können Tränen schießen", -- Vade Retro
|
||||
[655] = "Temporäre Wisps während der Verwendung", -- Spin to Win
|
||||
[685] = "Verdreifacht die beschworenen Wisps", -- Jar of Wisps
|
||||
[687] = "Beschwört einen zufälligen Wisp herbei", -- Friend Finder
|
||||
[703] = "Mittlere Ring-Wisp#Kein besonderer Effekt", -- Esau Jr.
|
||||
[704] = "Mittlere Ring-Wisp#Wisp mit hoher LP#Kann keine Tränen schießen", -- Berserk!
|
||||
[705] = "Mittlere Ring-Wisp#Einzelraum-Wisp pro getötetem Feind", -- Dark Arts
|
||||
[706] = "Mittlere Ring-Wisp#Wisp mit hoher LP#Kann keine Tränen schießen", -- Abyss
|
||||
[709] = "Einzelraum-Wisp#Beschwört 3 Wisps herbei, wo Isaac landet", -- Suplex!
|
||||
[710] = "Beschwört einen zufälligen Wisp beim Handwerk", -- Bag of Crafting
|
||||
[711] = "Mittlere Ring-Wisp#Wisp mit hoher LP", -- Flip
|
||||
[705] = "Einzelner Raum Wisp pro getötetem Feind", -- Dark Arts
|
||||
[709] = "Beschwört 3 Wisps herbei, wo Isaac landet", -- Suplex!
|
||||
[710] = "Beschwört einen zufälligen Wisp beim Herstellen", -- Bag of Crafting
|
||||
[712] = "Die Wisp-Items schießen homing Tränen", -- Lemegeton
|
||||
[713] = "Kein Wisp", -- Sumptorium
|
||||
[719] = "Mittlere Ring-Wisp#20% Chance, dass Feinde beim Töten eine {{Coin}} Münze fallen lassen", -- Keeper's Box
|
||||
[719] = "20% Chance, dass Feinde beim Töten eine {{Coin}} Münze fallen lassen", -- Keeper's Box
|
||||
[720] = "Beschwört einen zufälligen Wisp herbei", -- Everything Jar
|
||||
[722] = "Orbitiert um den geketteten Feind und schießt auf ihn#Wisp stirbt, wenn der Feind stirbt", -- Anima Sola
|
||||
[723] = "Mittlere Ring-Wisp#Beschwört einen zufälligen Wisp herbei und würfelt alle Wisps in den Typ um", -- Spindown Dice
|
||||
[728] = "Mittlere Ring-Wisp#Alle Wisps umkreisen Gello, solange er aktiv ist", -- Gello
|
||||
[729] = "Stationärer Einzelraum-Wisp", -- Decap Attack
|
||||
[723] = "Beschwört einen zufälligen Wisp herbei und würfelt alle Wisps in den Typ um", -- Spindown Dice
|
||||
[728] = "Alle Wisps umkreisen Gello, solange er aktiv ist", -- Gello
|
||||
}
|
||||
|
||||
---------- Abyss Locust description parts ----------
|
||||
@@ -749,7 +724,7 @@ EID.descriptions[languageCode].TearFlagNames = {
|
||||
[14] = "verwirrend", -- Iron Bar tear
|
||||
[15] = "Gegner lassen Herzen fallen", -- These tears cause enemy to drop hearts if killed (33% chance)
|
||||
[16] = "Kreist um Spieler", -- Used for Little Planet (orbit arounds the player)
|
||||
[17] = "Wartet bevor es sich bewegt", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[17] = "Anti-Gravitation", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[18] = "Aufteilung in 4 bei Treffer", -- Splits into 4 smaller tears if it hits the ground
|
||||
[19] = "Abprallen von Feinden", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
|
||||
[20] = "Angst", -- Mom's Perfume type tear of fear (fear on contact)
|
||||
@@ -1354,13 +1329,13 @@ EID.descriptions[languageCode].ResultsWithX = "(Ergebnisse mit {1})"
|
||||
-- Tables with two or more entries are find-replace pairs
|
||||
local repConditions={
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repConditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
local repBFFSSynergies = {
|
||||
-- Not yet Translated!
|
||||
-- Copy & Paste entries from en_us and continue translating from that
|
||||
-- Copy & Paste entries from English and continue translating from that
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies)
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "en_us"
|
||||
local languageCode = "en"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -479,173 +479,148 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
|
||||
}
|
||||
|
||||
-- Book of Virtues wisp types
|
||||
EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- Wisp texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
|
||||
StatDescription = "{{Heart}} {health} {{Damage}} {damage}", -- {health} will be replaced with the health text, {damage} with the damage text or the "CantShoot" text
|
||||
Health = "{1} health", -- {1} will be replaced with the health
|
||||
Damage = "{1} dps", -- {1} will be replaced with the calculated damage
|
||||
CantShoot = "Can't shoot!",
|
||||
Shotspeed = "{1}% Shot speed", -- {1} will be replaced with the shot speed changes in %
|
||||
Chance = " ({1}% Chance)", -- {1} will be replaced with the chance
|
||||
SingleRoom = "Single room wisp",
|
||||
NoWisps = "No Wisps",
|
||||
Ring = {
|
||||
[-1] = "{amount} stationary wisp{pluralize}",
|
||||
[0] = "{amount} inner ring wisp{pluralize} {{InnerWisp}}",
|
||||
[1] = "{amount} middle ring wisp{pluralize} {{MiddleWisp}}",
|
||||
[2] = "{amount} outer ring wisp{pluralize} {{OuterWisp}}",
|
||||
},
|
||||
}
|
||||
|
||||
-- Old table that now is used to store additional information and effects for Book of Virtues Wisps
|
||||
EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[33] = "Inner ring wisp {{InnerWisp}}#Homing tears", -- The Bible
|
||||
[34] = "Middle ring wisp {{MiddleWisp}}#Double damage tears", -- The Book of Belial
|
||||
[35] = "Inner ring wisp {{InnerWisp}}#3.5% chance for {{Fear}} fear tears#{{Collectible35}} Necronomicon effect when destroyed", -- The Necronomicon
|
||||
[36] = "Outer ring wisp {{OuterWisp}}#2.5% chance for {{Collectible236}} E. Coli tears", -- The Poop
|
||||
[37] = "Middle ring wisp {{MiddleWisp}}#Drop scatter homing bombs when destroyed", -- Mr. Boom
|
||||
[38] = "Outer ring wisp {{OuterWisp}}#Rapid, inaccurate tears", -- Tammy's Head
|
||||
[39] = "Middle ring wisp {{MiddleWisp}}#5% chance for {{Petrify}} petrifying tears", -- Mom's Bra
|
||||
[40] = "Middle ring wisp {{MiddleWisp}}#Explosive tears#Explodes when destroyed", -- Kamikaze!
|
||||
[41] = "Middle ring wisp {{MiddleWisp}}#7.5% chance for {{Fear}} fear tears", -- Mom's Pad
|
||||
[42] = "Middle ring wisp {{MiddleWisp}}#7.5% chance for {{Collectible149}} Ipecac tears", -- Bob's Rotten Head
|
||||
[44] = "Middle ring wisp {{MiddleWisp}}#10% chance for tears to teleport enemies#Wisps flicker every 5 seconds", -- Teleport!
|
||||
[45] = "Middle ring wisp {{MiddleWisp}}#20% chance for enemies to drop 1 {{Heart}} Red Heart on kill", -- Yum Heart
|
||||
[47] = "Middle ring wisp {{MiddleWisp}}#Shoot 3 explosive tears towards the crosshair on use", -- Doctor's Remote
|
||||
[49] = "Outer ring wisp {{OuterWisp}}#Cannot shoot tears#Fires a beam on use", -- Shoop da Whoop!
|
||||
[56] = "Middle ring wisp {{MiddleWisp}}#Rapid, low range tears#Wisp drips yellow creep", -- Lemon Mishap
|
||||
[58] = "Middle ring wisp {{MiddleWisp}}#Low HP but immune to projectiles#Immune to damage during {{Collectible58}} effect", -- Book of Shadows
|
||||
[65] = "Middle ring wisp {{MiddleWisp}}#Drop a Troll Bomb when destroyed", -- Anarchist Cookbook
|
||||
[66] = "Middle ring wisp {{MiddleWisp}}#{{Slow}} Slows enemies for 3 seconds when destroyed", -- The Hourglass
|
||||
[77] = "Middle ring wisp {{MiddleWisp}}#Extra contact damage", -- My Little Unicorn
|
||||
[78] = "Inner ring wisp {{InnerWisp}}#Cannot shoot tears#Spawns a Locust for the room when destroyed", -- Book of Revelations
|
||||
[83] = "Inner ring wisp {{InnerWisp}}#Double damage and knockback tears", -- The Nail
|
||||
[84] = "Middle ring wisp {{MiddleWisp}}#No special effect", -- We Need to Go Deeper!
|
||||
[85] = "Inner ring wisp {{InnerWisp}}#Drop a {{Card}} card when destroyed", -- Deck of Cards
|
||||
[86] = "Middle ring wisp {{MiddleWisp}}#Tooth tears", -- Monstro's Tooth
|
||||
[93] = "Inner ring wisp {{InnerWisp}}#Anti-gravity tears#Chance for {{Fear}} fear tears", -- The Gamekid
|
||||
[35] = "{{Collectible35}} Necronomicon effect when destroyed", -- The Necronomicon
|
||||
[37] = "Drop scatter homing bombs when destroyed", -- Mr. Boom
|
||||
[38] = "Inaccurate tears", -- Tammy's Head
|
||||
[40] = "Explodes when destroyed", -- Kamikaze!
|
||||
[47] = "Shoot 3 explosive tears towards the crosshair on use", -- Doctor's Remote
|
||||
[49] = "Fires a beam on use", -- Shoop da Whoop!
|
||||
[56] = "Wisp drips yellow creep", -- Lemon Mishap
|
||||
[58] = "Immune to projectiles#Immune to damage during {{Collectible58}} effect", -- Book of Shadows
|
||||
[65] = "Drop a Troll Bomb when destroyed", -- Anarchist Cookbook
|
||||
[66] = "#{{Slow}} Slows enemies for 3 seconds when destroyed", -- The Hourglass
|
||||
[77] = "Extra contact damage", -- My Little Unicorn
|
||||
[78] = "Spawns a Locust for the room when destroyed", -- Book of Revelations
|
||||
[85] = "Drop a {{Card}} card when destroyed", -- Deck of Cards
|
||||
[97] = "Spawns 1 of 8 wisps:#{{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#{{Warning}} Explosive effects are likely", -- The Book of Sin
|
||||
[102] = "Inner ring wisp {{InnerWisp}}#Spawns 1 of 6 wisps:#normal tears that spawns an enemy spider when destroyed or chance for poison, petrify, confusion, burn, Troll Bomb tears#All 6 spawn a {{Pill}} pill when destroyed", -- Mom's Bottle of Pills
|
||||
[105] = "Middle ring wisp {{MiddleWisp}}#+1 Wisp per item rerolled", -- The D6
|
||||
[107] = "Inner ring wisp {{InnerWisp}}#Piercing tears", -- The Pinking Shears
|
||||
[111] = "Outer ring wisp {{OuterWisp}}#{{Poison}} Poison fart when destroyed", -- The Bean
|
||||
[123] = "Inner ring wisp {{InnerWisp}}#Random tears", -- Monster Manual
|
||||
[102] = "Spawns 1 of 6 wisps:#normal tears that spawns an enemy spider when destroyed or chance for poison, petrify, confusion, burn, Troll Bomb tears#All 6 spawn a {{Pill}} pill when destroyed", -- Mom's Bottle of Pills
|
||||
[105] = "+1 Wisp per item rerolled", -- The D6
|
||||
[111] = "{{Poison}} Poison fart when destroyed", -- The Bean
|
||||
[123] = "Random tears", -- Monster Manual
|
||||
[124] = "Spawns the wisp of what item it mimics", -- Dead Sea Scrolls
|
||||
[126] = "Middle ring wisp {{MiddleWisp}}#High HP wisps", -- Razor Blade
|
||||
[127] = "Middle ring wisp {{MiddleWisp}}#Infinite HP wisp for the new floor", -- Forget Me Now
|
||||
[130] = "Middle ring wisp {{MiddleWisp}}#Cannot shoot tears#Wisps charge in the direction Isaac shoots", -- A Pony
|
||||
[133] = "Middle ring wisp {{MiddleWisp}}#Spawns 3 high HP wisps", -- Guppy's Paw
|
||||
[135] = "Outer ring wisp {{OuterWisp}}#Low HP wisp", -- IV Bag
|
||||
[136] = "Middle ring wisp {{MiddleWisp}}#7.5% chance for {{Bait}} mark tears#Marked enemies are attacked by other enemies", -- Best Friend
|
||||
[137] = "Inner ring wisp {{InnerWisp}}#+1 Wisp per bomb detonated#Wisp's tears can also be remote detonated", -- Remote Detonator
|
||||
[145] = "Outer ring wisp {{OuterWisp}}#Wisps are spawned instead of flies#Spawns a blue fly when destroyed", -- Guppy's Head
|
||||
[146] = "Inner ring wisp {{InnerWisp}}#Homing tears", -- Prayer Card
|
||||
[130] = "Wisps charge in the direction Isaac shoots", -- A Pony
|
||||
[137] = "+1 Wisp per bomb detonated#Wisp's tears can also be remote detonated", -- Remote Detonator
|
||||
[145] = "Wisps are spawned instead of flies#Spawns a blue fly when destroyed", -- Guppy's Head
|
||||
[147] = "Chance to spawn dip wisps from poop and 1 of 5 mineral wisps from rocks:#{{Collectible132}} Coal, {{Collectible201}} Iron, {{Collectible202}} Gold, {{Collectible68}} Redstone, {{Collectible415}} Diamond", -- Notched Axe
|
||||
[158] = "Middle ring wisp {{MiddleWisp}}#High HP wisp that shoots at nearby enemies", -- Crystal Ball
|
||||
[160] = "Middle ring wisp {{MiddleWisp}}#Summon a beam of light on contact", -- Crack the Sky
|
||||
[164] = "Middle ring wisp {{MiddleWisp}}#Single room wisp", -- The Candle
|
||||
[166] = "Middle ring wisp {{MiddleWisp}}#Destroys all pickups in the room, with a chance to spawn a random wisp for each", -- D20
|
||||
[171] = "Middle ring wisp {{MiddleWisp}}#7.5% chance for {{Slow}} slow tears", -- Spider Butt
|
||||
[175] = "Middle ring wisp {{MiddleWisp}}#Wisps open locked chests/doors on touch, including the Mega Satan, Ascent, and Corpse doors#Wisps donate themselves to {{KeyBeggar}} Key Masters", -- Dad's Key
|
||||
[160] = "Summon a beam of light on contact", -- Crack the Sky
|
||||
[166] = "Destroys all pickups in the room, with a chance to spawn a random wisp for each", -- D20
|
||||
[175] = "Wisps open locked chests/doors on touch, including the Mega Satan, Ascent, and Corpse doors#Wisps donate themselves to {{KeyBeggar}} Key Masters", -- Dad's Key
|
||||
[177] = "Spawns a wisp based on the reward won", -- Portable Slot
|
||||
[181] = "Middle ring wisp {{MiddleWisp}}#10% chance for {{Collectible374}} Holy Light tears", -- White Pony
|
||||
[186] = "Middle ring wisp {{MiddleWisp}}#High HP wisp", -- Blood Rights
|
||||
[192] = "Middle ring wisp {{MiddleWisp}}#Homing tears", -- Telepathy for Dummies
|
||||
[263] = "Middle ring wisp {{MiddleWisp}}#15% chance for enemies to drop a {{Rune}} rune on kill#Drops a {{Rune}} rune when destroyed", -- Clear Rune
|
||||
[282] = "Spawns up to 6 stationary wisps for the room", -- How to Jump
|
||||
[263] = "Drops a {{Rune}} rune when destroyed", -- Clear Rune
|
||||
[283] = "Rerolls all wisps and spawns 1 random wisp#Doesn't reroll Book of Virtues", -- D100
|
||||
[284] = "Removes all wisps and spawns a random wisp for every 2 items owned#Doesn't reroll Book of Virtues", -- D4
|
||||
[285] = "Middle ring wisp {{MiddleWisp}}#10% chance for D10 effect tears", -- D10
|
||||
[286] = "Middle ring wisp {{MiddleWisp}}#15% chance for enemies to drop a {{Card}} card on kill#Spawns a {{Card}} card when destroyed", -- Blank Card
|
||||
[287] = "Middle ring wisp {{MiddleWisp}}#{{Collectible675}} Cracked Orb effect when destroyed", -- Book of Secrets
|
||||
[288] = "Outer ring wisp {{OuterWisp}}#Wisps are spawned instead of spiders#Spawns a blue spider when destroyed", -- Box of Spiders
|
||||
[289] = "Middle ring wisp {{MiddleWisp}}#Single room wisp#Red flame tears", -- Red Candle
|
||||
[290] = "Middle ring wisp {{MiddleWisp}}#Creates a wisp per heart instead of dropping them as pickups#Chance to spawn a {{HalfHeart}} half Red Heart when destroyed", -- The Jar
|
||||
[291] = "Middle ring wisp {{MiddleWisp}}#Spawns an extra wisp per flushed enemy", -- Flush!
|
||||
[292] = "Middle ring wisp {{MiddleWisp}}#+10% {{AngelDevilChance}} Devil/Angel Room chance per Satanic Bible wisp", -- Satanic Bible
|
||||
[293] = "Middle ring wisp {{MiddleWisp}}#Fires a 4-way {{Collectible118}} Brimstone beam when destroyed", -- Head of Krampus
|
||||
[294] = "Inner ring wisp {{InnerWisp}}#Low HP single room wisp#Cannot shoot tears#Butter Bean effect when destroyed", -- Butter Bean
|
||||
[295] = "Inner ring wisp {{InnerWisp}}#Chance to drop a {{Coin}} coin when destroyed", -- Magic Fingers
|
||||
[296] = "Middle ring wisp {{MiddleWisp}}#Higher HP wisp that can be healed with {{Heart}} Red Hearts", -- Converter
|
||||
[297] = "Middle ring wisp {{MiddleWisp}}#Spawns 0-8 wisps depending on the floor", -- Pandora's Box
|
||||
[298] = "Middle ring wisp {{MiddleWisp}}#Cannot shoot tears#Immune to contact damage#Doesn't deal contact damage unless Unicorn Stump or a similar effect is active", -- Unicorn Stump
|
||||
[323] = "Middle ring wisp {{MiddleWisp}}#Spawns 6 wisps#3 Second lifetime", -- Isaac's Tears
|
||||
[324] = "Middle ring wisp {{MiddleWisp}}#{{Collectible570}} Playdough Cookie tears", -- Undefined
|
||||
[325] = "Middle ring wisp {{MiddleWisp}}#Arcing cluster tears", -- Scissors
|
||||
[326] = "Inner ring wisp {{InnerWisp}}#Spawns 4 wisps on a perfect block", -- Breath of Life
|
||||
[338] = "Middle ring wisp {{MiddleWisp}}#Single room wisp#Boomerang tears", -- The Boomerang
|
||||
[347] = "Middle ring wisp {{MiddleWisp}}#High HP wisps with {{Collectible245}} 20/20 tears#Duplicate all other wisps", -- Diplopia
|
||||
[348] = "Middle ring wisp {{MiddleWisp}}#Spawns a {{Pill}} pill when destroyed", -- Placebo
|
||||
[349] = "Middle ring wisp {{MiddleWisp}}#50% chance to drop a {{Coin}} coin when destroyed", -- Wooden Nickel
|
||||
[351] = "Middle ring wisp {{MiddleWisp}}#Send a rock wave out on use#{{Petrify}} Petrify + {{Poison}} poison fart when destroyed", -- Mega Bean
|
||||
[352] = "Middle ring wisp {{MiddleWisp}}#Low HP wisp that persists between rooms#All Glass Cannon wisps are destroyed when one is destroyed", -- Glass Cannon
|
||||
[357] = "Middle ring wisp {{MiddleWisp}}#No special effect#Duplicate all wisps for the room", -- Box of Friends
|
||||
[382] = "Middle ring wisp {{MiddleWisp}}#Friendly enemies spawn 1 of 4 wisps on death, depending on their attacks, with normal, homing, explosive, or Brimstone tears", -- Friendly Ball
|
||||
[383] = "Middle ring wisp {{MiddleWisp}}#Wisp's tears can be detonated, turning into 6 of Isaac's tears#Persists between rooms#Burst into Isaac's tears when destroyed", -- Tear Detonator
|
||||
[386] = "Middle ring wisp {{MiddleWisp}}#5% chance for tears to reroll rocks, urns, skulls or mushrooms", -- D12
|
||||
[396] = "Cannot shoot tears#Each portal has 1 wisp", -- Ventricle Razor
|
||||
[406] = "Middle ring wisp {{MiddleWisp}}#Random damage and fire rate", -- D8
|
||||
[419] = "Middle ring wisp {{MiddleWisp}}#20% chance for tears to teleport enemies#Wisps flicker every 5 seconds", -- Teleport 2.0
|
||||
[421] = "Middle ring wisp {{MiddleWisp}}#{{Charm}} Charm tears#{{Charm}} Charm fart when destroyed", -- Kidney Bean
|
||||
[422] = "Middle ring wisp {{MiddleWisp}}#30% chance for {{Petrify}} petrifying tears#Respawns all wisps that got destroyed in the previous room", -- Glowing Hourglass
|
||||
[427] = "Bounces around the room, exploding when shot by Isaac#Cannot shoot tears or deal contact damage", -- Mine Crafter
|
||||
[434] = "Middle ring wisp {{MiddleWisp}}#Wisps are spawned instead of flies#Up to 5 flies makes 1 wisp with increased health and damage", -- Jar of Flies
|
||||
[437] = "Middle ring wisp {{MiddleWisp}}#D7 effect when hit for the first time", -- D7
|
||||
[439] = "Middle ring wisp {{MiddleWisp}}#No special effect", -- Mom's Box
|
||||
[441] = "Middle ring wisp {{MiddleWisp}}#{{Chargeable}} Chargeable Brimstone tears#Shoot continuously during a Mega Blast", -- Mega Blast
|
||||
[475] = "Middle ring wisp {{MiddleWisp}}#Spawns 8 high damage wisps that stay after death", -- Plan C
|
||||
[476] = "Middle ring wisp {{MiddleWisp}}#Spawns a second wisp if no pickup was duplicated", -- D1
|
||||
[285] = "10% chance for D10 effect tears", -- D10
|
||||
[286] = "Spawns a {{Card}} card when destroyed", -- Blank Card
|
||||
[287] = "{{Collectible675}} Cracked Orb effect when destroyed", -- Book of Secrets
|
||||
[288] = "Wisps are spawned instead of spiders#Spawns a blue spider when destroyed", -- Box of Spiders
|
||||
[290] = "Creates a wisp per heart instead of dropping them as pickups#Chance to spawn a {{HalfHeart}} half Red Heart when destroyed", -- The Jar
|
||||
[291] = "Spawns an extra wisp per flushed enemy", -- Flush!
|
||||
[292] = "+10% {{AngelDevilChance}} Devil/Angel Room chance per Satanic Bible wisp", -- Satanic Bible
|
||||
[293] = "Fires a 4-way {{Collectible118}} Brimstone beam when destroyed", -- Head of Krampus
|
||||
[294] = "Butter Bean effect when destroyed", -- Butter Bean
|
||||
[295] = "Chance to drop a {{Coin}} coin when destroyed", -- Magic Fingers
|
||||
[296] = "Can be healed with {{Heart}} Red Hearts", -- Converter
|
||||
[297] = "Spawns 0-8 wisps depending on the floor", -- Pandora's Box
|
||||
[298] = "Immune to contact damage#Doesn't deal contact damage unless Unicorn Stump or a similar effect is active", -- Unicorn Stump
|
||||
[323] = "3 Second lifetime", -- Isaac's Tears
|
||||
[324] = "{{Collectible570}} Playdough Cookie tears", -- Undefined
|
||||
[325] = "Arcing cluster tears", -- Scissors
|
||||
[326] = "Spawns 4 wisps on a perfect block", -- Breath of Life
|
||||
[347] = "{{Collectible245}} 20/20 tears#Duplicate all other wisps", -- Diplopia
|
||||
[348] = "Spawns a {{Pill}} pill when destroyed", -- Placebo
|
||||
[349] = "50% chance to drop a {{Coin}} coin when destroyed", -- Wooden Nickel
|
||||
[351] = "Send a rock wave out on use#{{Petrify}} Petrify + {{Poison}} poison fart when destroyed", -- Mega Bean
|
||||
[352] = "All Glass Cannon wisps are destroyed when one is destroyed", -- Glass Cannon
|
||||
[357] = "Duplicate all wisps for the room", -- Box of Friends
|
||||
[382] = "Friendly enemies spawn 1 of 4 wisps on death, depending on their attacks, with normal, homing, explosive, or Brimstone tears", -- Friendly Ball
|
||||
[383] = "Wisp's tears can be detonated, turning into 6 of Isaac's tears#Burst into Isaac's tears when destroyed", -- Tear Detonator
|
||||
[386] = "5% chance for tears to reroll rocks, urns, skulls or mushrooms", -- D12
|
||||
[396] = "Each portal has 1 wisp", -- Ventricle Razor
|
||||
[406] = "Random damage and fire rate", -- D8
|
||||
[421] = "{{Charm}} Charm fart when destroyed", -- Kidney Bean
|
||||
[422] = "Respawns all wisps that got destroyed in the previous room", -- Glowing Hourglass
|
||||
[427] = "Bounces around the room, exploding when shot by Isaac#Cannot deal contact damage", -- Mine Crafter
|
||||
[434] = "Wisps are spawned instead of flies#Up to 5 flies makes 1 wisp with increased health and damage", -- Jar of Flies
|
||||
[437] = "D7 effect when hit for the first time", -- D7
|
||||
[441] = "{{Chargeable}} Chargeable Brimstone tears#Shoot continuously during a Mega Blast", -- Mega Blast
|
||||
[476] = "Spawns a second wisp if no pickup was duplicated", -- D1
|
||||
[477] = "Spawns the wisps of all absorbed active items#Doesn't spawn a wisp itself", -- Void
|
||||
[478] = "Middle ring wisp {{MiddleWisp}}#Pauses all enemies and shots for 3 seconds when destroyed", -- Pause
|
||||
[479] = "Middle ring wisp {{MiddleWisp}}#Chance to spawn a {{Trinket}} trinket when destroyed", -- Smelter
|
||||
[480] = "Middle ring wisp {{MiddleWisp}}#Increased HP for each pickup converted#Only spawns a wisp if at least one pickup got converted", -- Compost
|
||||
[481] = "Middle ring wisp {{MiddleWisp}}#5% chance for tears to transform enemies into random wisps", -- Dataminer
|
||||
[478] = "Pauses all enemies and shots for 3 seconds when destroyed", -- Pause
|
||||
[479] = "Chance to spawn a {{Trinket}} trinket when destroyed", -- Smelter
|
||||
[480] = "Increased HP for each pickup converted#Only spawns a wisp if at least one pickup got converted", -- Compost
|
||||
[481] = "5% chance for tears to transform enemies into random wisps", -- Dataminer
|
||||
[482] = "Spawns a random wisp", -- Clicker
|
||||
[483] = "Middle ring wisp {{MiddleWisp}}#Spawns 8 wisps that drop a golden Troll Bomb when destroyed", -- Mama Mega!
|
||||
[484] = "Middle ring wisp {{MiddleWisp}}#Single room wisp#Cannot shoot tears#Wait What? effect when destroyed", -- Wait What?
|
||||
[485] = "Middle ring wisp {{MiddleWisp}}#All Crooked Penny wisps are destroyed or duplicated when one is damaged", -- Crooked Penny
|
||||
[486] = "Middle ring wisp {{MiddleWisp}}#Cannot shoot tears#Chance to negate Isaac taking damage and get destroyed for it", -- Dull Razor
|
||||
[483] = "Drop golden Troll Bombs when destroyed", -- Mama Mega!
|
||||
[484] = "Wait What? effect when destroyed", -- Wait What?
|
||||
[485] = "All Crooked Penny wisps are destroyed or duplicated when one is damaged", -- Crooked Penny
|
||||
[486] = "Chance to negate Isaac taking damage and get destroyed for it", -- Dull Razor
|
||||
[487] = "Indestructible, permanent wisp#Chases enemies to shoot them#Doesn't block shots or deal contact damage", -- Potato Peeler
|
||||
[488] = "Spawns the wisp of what item it mimics (random wisp if not an active item)", -- Metronome
|
||||
[489] = "Middle ring wisp {{MiddleWisp}}#Spawns a normal wisp#Extra effect based on the mimicked die", -- D Infinity
|
||||
[489] = "Extra effect based on the mimicked die", -- D Infinity
|
||||
[490] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Eden's Soul
|
||||
[504] = "Middle ring wisp {{MiddleWisp}}#Single room wisp#Rapid, low damage, aimed tears", -- Brown Nugget
|
||||
[507] = "Outer ring wisp {{OuterWisp}}#Chance to spawn a wisp on kill", -- Sharp Straw
|
||||
[510] = "Middle ring wisp {{MiddleWisp}}#{{Collectible229}} Monstro's Lung, {{Collectible268}} Rotten Baby, {{Collectible87}} Loki's Horns or {{Collectible118}} Brimstone tears", -- Delirious
|
||||
[512] = "Middle ring wisp {{MiddleWisp}}#Magnetic tears", -- Black Hole
|
||||
[504] = "Aimed tears", -- Brown Nugget
|
||||
[507] = "Chance to spawn a wisp on kill", -- Sharp Straw
|
||||
[510] = "{{Collectible229}} Monstro's Lung, {{Collectible268}} Rotten Baby, {{Collectible87}} Loki's Horns or {{Collectible118}} Brimstone tears", -- Delirious
|
||||
[515] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Mystery Gift
|
||||
[516] = "Middle ring wisp {{MiddleWisp}}#Rapid tears#Tears shoot in 8 directions like Sprinkler", -- Sprinkler
|
||||
[521] = "Middle ring wisp {{MiddleWisp}}#Triple shot#Purchasing anything destroys all Coupon wisps", -- Coupon
|
||||
[522] = "Outer ring wisp {{OuterWisp}}#Captured projectiles turn into wisps", -- Telekinesis
|
||||
[523] = "Middle ring wisp {{MiddleWisp}}#Wisp only spawns when dropping items#Spawns a random pickup when destroyed", -- Moving Box
|
||||
[527] = "Middle ring wisp {{MiddleWisp}}#Cannot shoot tears#On room clear, wisps open chests/doors", -- Mr. ME!
|
||||
[536] = "Middle ring wisp {{MiddleWisp}}#Converts all wisps into {{HalfHeart}} half Red Hearts#Spawns a high HP, high damage wisp on sacrifice", -- Sacrificial Altar
|
||||
[545] = "Inner ring wisp {{InnerWisp}}#{{Friendly}} Spawns a friendly Bony when destroyed", -- Book of the Dead
|
||||
[550] = "Middle ring wisp {{MiddleWisp}}#10% chance for tears to make Mom stomp on the enemy", -- Broken Shovel
|
||||
[552] = "Middle ring wisp {{MiddleWisp}}#10% chance for tears to make Mom stomp on the enemy#Also spawns a high HP wisp that cannot shoot tears", -- Mom's Shovel
|
||||
[555] = "Middle ring wisp {{MiddleWisp}}#15% chance for {{Collectible202}} Midas' Touch tears", -- Golden Razor
|
||||
[556] = "Middle ring wisp {{MiddleWisp}}#Short range {{Collectible118}} Brimstone tears", -- Sulfur
|
||||
[557] = "Middle ring wisp {{MiddleWisp}}#↑ {{Luck}} +0.2 Luck per Fortune Cookie wisp", -- Fortune Cookie
|
||||
[577] = "Middle ring wisp {{MiddleWisp}}#No special effect", -- Damocles
|
||||
[578] = "Middle ring wisp {{MiddleWisp}}#Wisp drips yellow creep", -- Free Lemonade
|
||||
[580] = "Middle ring wisp {{MiddleWisp}}#Chance to create Red Doors when entering a new room", -- Red Key
|
||||
[582] = "Middle ring wisp {{MiddleWisp}}#Low damage tears#Max 1 Wavy Cap wisp", -- Wavy Cap
|
||||
[516] = "Tears shoot in 8 directions like Sprinkler", -- Sprinkler
|
||||
[521] = "Triple shot#Purchasing anything destroys all Coupon wisps", -- Coupon
|
||||
[522] = "Captured projectiles turn into wisps", -- Telekinesis
|
||||
[523] = "Wisp only spawns when dropping items#Spawns a random pickup when destroyed", -- Moving Box
|
||||
[527] = "On room clear, wisps open chests/doors", -- Mr. ME!
|
||||
[536] = "Converts all wisps into {{HalfHeart}} half Red Hearts", -- Sacrificial Altar
|
||||
[545] = "{{Friendly}} Spawns a friendly Bony when destroyed", -- Book of the Dead
|
||||
[550] = "10% chance for tears to make Mom stomp on the enemy", -- Broken Shovel
|
||||
[552] = "10% chance for tears to make Mom stomp on the enemy", -- Mom's Shovel
|
||||
[556] = "Short range {{Collectible118}} Brimstone tears", -- Sulfur
|
||||
[557] = "↑ {{Luck}} +0.2 Luck per Fortune Cookie wisp", -- Fortune Cookie
|
||||
[578] = "Wisp drips yellow creep", -- Free Lemonade
|
||||
[580] = "Chance to create Red Doors when entering a new room", -- Red Key
|
||||
[582] = "Max 1 Wavy Cap wisp", -- Wavy Cap
|
||||
[584] = "No benefit from multiple copies", -- Book of Virtues
|
||||
[585] = "Middle ring wisp {{MiddleWisp}}#Spawns 8 normal wisps", -- Alabaster Box
|
||||
[604] = "Single room wisp#Spawns 1-3 wisps where something lands (up to 8 wisps)#10% chance for {{Confusion}} confusion tears", -- Mom's Bracelet
|
||||
[605] = "Middle ring wisp {{MiddleWisp}}#No special effect", -- The Scooper
|
||||
[609] = "Middle ring wisp {{MiddleWisp}}#Only 50% to spawn an invincible wisp#50% chance for all Eternal D6 wisps to be destroyed on use", -- Eternal D6
|
||||
[611] = "Middle ring wisp {{MiddleWisp}}#Health and damage increases based on charges", -- Larynx
|
||||
[622] = "Middle ring wisp {{MiddleWisp}}#Replaces all wisps with 3 normal wisps", -- Genesis
|
||||
[623] = "Middle ring wisp {{MiddleWisp}}#No special effect", -- Sharp Key
|
||||
[631] = "Middle ring wisp {{MiddleWisp}}#Splits all wisps in half (halfs damage)#Wisps are destroyed if split a third time", -- Meat Cleaver
|
||||
[635] = "Single room wisp#Spawns a stationary wisp at Isaac's position before getting teleported (up to 6 wisps)", -- Stitches
|
||||
[636] = "No wisp", -- R Key
|
||||
[638] = "Middle ring wisp {{MiddleWisp}}#Immune to projectiles#Erases non-boss enemies on contact", -- Eraser
|
||||
[639] = "Middle ring wisp {{MiddleWisp}}#Spawns blue flies instead of shooting tears", -- Yuck Heart
|
||||
[640] = "Middle ring wisp {{MiddleWisp}}#Chance for blue flame tears", -- Urn of Souls
|
||||
[642] = "Middle ring wisp {{MiddleWisp}}#Poison tears", -- Magic Skin
|
||||
[650] = "Middle ring wisp {{MiddleWisp}}#When Baby Plum bounces diagonally, all Plum Flute wisps are invincible and do so as well", -- Plum Flute
|
||||
[653] = "No wisps#Red ghosts can shoot tears", -- Vade Retro
|
||||
[655] = "Middle ring wisp {{MiddleWisp}}#Temporary wisps during use#Rapid tears", -- Spin to Win
|
||||
[604] = "Spawns 1-3 wisps where something lands (up to 8 wisps)", -- Mom's Bracelet
|
||||
[609] = "Only 50% to spawn an invincible wisp#50% chance for all Eternal D6 wisps to be destroyed on use", -- Eternal D6
|
||||
[611] = "Health and damage increases based on charges", -- Larynx
|
||||
[622] = "Replaces all wisps with 3 normal wisps", -- Genesis
|
||||
[631] = "Splits all wisps in half (halfs damage)#Wisps are destroyed if split a third time", -- Meat Cleaver
|
||||
[638] = "Immune to projectiles#Erases non-boss enemies on contact", -- Eraser
|
||||
[639] = "Spawns blue flies instead of shooting tears", -- Yuck Heart
|
||||
[640] = "Chance for blue flame tears", -- Urn of Souls
|
||||
[650] = "When Baby Plum bounces diagonally, all Plum Flute wisps are invincible and do so as well", -- Plum Flute
|
||||
[653] = "Red ghosts can shoot tears", -- Vade Retro
|
||||
[655] = "Temporary wisps during use", -- Spin to Win
|
||||
[685] = "Triples the spawned wisps", -- Jar of Wisps
|
||||
[687] = "Spawns a random wisp", -- Friend Finder
|
||||
[703] = "Middle ring wisp {{MiddleWisp}}#No special effect", -- Esau Jr.
|
||||
[704] = "Middle ring wisp {{MiddleWisp}}#High HP wisp#Cannot shoot tears", -- Berserk!
|
||||
[705] = "Middle ring wisp {{MiddleWisp}}#Single room wisp per enemy killed", -- Dark Arts
|
||||
[706] = "Middle ring wisp {{MiddleWisp}}#High HP wisp#Cannot shoot tears", -- Abyss
|
||||
[709] = "Single room wisp#Spawns 3 wisps where Isaac lands", -- Suplex!
|
||||
[705] = "Single room wisp per enemy killed", -- Dark Arts
|
||||
[709] = "Spawns 3 wisps where Isaac lands", -- Suplex!
|
||||
[710] = "Spawns a random wisp on craft", -- Bag of Crafting
|
||||
[711] = "Middle ring wisp {{MiddleWisp}}#High HP wisp", -- Flip
|
||||
[712] = "The item wisps shoot homing tears", -- Lemegeton
|
||||
[713] = "No wisp", -- Sumptorium
|
||||
[719] = "Middle ring wisp {{MiddleWisp}}#20% chance for enemies to drop a {{Coin}} coin on kill", -- Keeper's Box
|
||||
[719] = "20% chance for enemies to drop a {{Coin}} coin on kill", -- Keeper's Box
|
||||
[720] = "Spawns a random wisp", -- Everything Jar
|
||||
[722] = "Orbits the chained enemy, shooting at them#Wisp dies when the enemy dies", -- Anima Sola
|
||||
[723] = "Middle ring wisp {{MiddleWisp}}#Spawns a random wisp and rerolls all wisps into the type", -- Spindown Dice
|
||||
[728] = "Middle ring wisp {{MiddleWisp}}#All wisps orbit Gello while active", -- Gello
|
||||
[729] = "Single room stationary wisp", -- Decap Attack
|
||||
[723] = "Spawns a random wisp and rerolls all wisps into the type", -- Spindown Dice
|
||||
[728] = "All wisps orbit Gello while active", -- Gello
|
||||
}
|
||||
|
||||
---------- Abyss Locust description parts ----------
|
||||
@@ -709,7 +684,7 @@ EID.descriptions[languageCode].TearFlagNames = {
|
||||
[14] = "confusion", -- Iron Bar tear
|
||||
[15] = "enemies drop hearts", -- These tears cause enemy to drop hearts if killed (33% chance)
|
||||
[16] = "orbit around player", -- Used for Little Planet (orbit arounds the player)
|
||||
[17] = "waits before moving", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[17] = "Anti-Gravity", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[18] = "split into 4 on hit", -- Splits into 4 smaller tears if it hits the ground
|
||||
[19] = "bounce of enemies", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
|
||||
[20] = "fear", -- Mom's Perfume type tear of fear (fear on contact)
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line | ! = Warning
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "spa"
|
||||
local languageCode = "es"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -50,12 +50,12 @@ local repCollectibles={
|
||||
[83] = {"83", "El clavo", "Al usarlo:#{{HalfBlackHeart}} + medio corazón negro#↓ {{Speed}} Velocidad -0.18#↑ {{Damage}} Daño +0.7#Inflige 40 de daño por contacto cada segundo#Permite romper rocas caminando sobre ellas"}, -- The Nail
|
||||
[84] = {"84", "¡Necesitamos Ir Más Profundo!", "Genera una trampilla hacia el siguiente piso#{{LadderRoom}} Genera una trampilla a una mazmorra al usarse sobre la decoración del suelo"}, -- We Need To Go Deeper!
|
||||
[87] = {"87", "Cuernos de Loki", "25% de probabilidad de disparar en 4 direcciones#{{Luck}} 100% de probabilidad con 15 de suerte"}, -- Loki's Horns
|
||||
[91] = {"91", "Sombrero de espeleólogo", "Revela el tipo de habitaciónes adyacentes#{{SecretRoom}} {{SuperSecretRoom}} Revela las Salas secretas y súper secretas#Evita el daño de projectiles que caigan desde arriba"}, -- Spelunker Hat
|
||||
[91] = {"91", "Sombrero de espeleólogo", "Revela el tipo de las habitaciónes adyacentes#{{SecretRoom}} Revela las habitaciónes secretas y súper secretas#Evita el daño de projectiles que caigan desde arriba"}, -- Spelunker Hat
|
||||
[98] = {"98", "La reliquia", "{{SoulHeart}} Genera 1 corazón de alma cada 7-8 habitaciones"}, -- The Relic
|
||||
[101] = {"101", "El Halo", "↑ {{Heart}} +1 de Vida#↑ {{Speed}} Velocidad +0.3#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.3#↑ {{Range}} Alcance +1.5#{{HealingRed}} Cura 1 corazón"}, -- The Halo
|
||||
[106] = {"106", "Sr. Mega", "↑ {{Bomb}} Daño de bombas x1.85#{{Bomb}} +5 Bombas"}, -- Sr. Mega
|
||||
[107] = {"107", "Las Tijeras Dentadas", "{{Timer}} Durante la habitación actual:#Permite volar#Tu cuerpo se separa y ataca a los enemigos#El cuerpo inflige 23.5 de daño por contacto cada segundo"}, -- The Pinking Shears
|
||||
[110] = {"110", "Lentillas de Mamá", "↑ {{Range}} Alcance +1.5#20% de probabilidad de disparar lágrimas petrificantes#{{Luck}} 50% de probabilidad con 20 de suerte"}, -- Mom's Contacts
|
||||
[110] = {"110", "Lentillas de Mamá", "↑ {{Range}} Alcance +1.5#20% de probabilidad de disparar lágrimas petrificadoras#{{Luck}} 50% de probabilidad con 20 de suerte"}, -- Mom's Contacts
|
||||
[114] = {"114", "Cuchillo de mamá", "{{Chargeable}} Reemplaza tus lágrimas por un cuchillo lanzable#{{Damage}} Al tenerlo en la mano inflige 2 veces tu daño, hasta 6 veces con 1/3 de carga#Cargar más el ataque sólo aumentará el alcance#El daño vuelve al doble al regresar"}, -- Mom's Knife
|
||||
[115] = {"115", "Tabla Ouija", "↑ {{Tears}} Lágrimas +0.4#Lágrimas espectrales"}, -- Ouija Board
|
||||
[118] = {"118", "Azufre", "↓ {{Tears}} Lágrimas x0.33#{{Chargeable}} Reemplaza tus lágrimas por un rayo de sangre cargable#{{Damage}} Inflige 9 veces tu daño cada 0.63 segundos"},
|
||||
@@ -332,7 +332,7 @@ local repCollectibles={
|
||||
[639] = {"639", "Corazón asqueroso", "{{RottenHeart}} +1 Corazón podrido"}, -- Yuck Heart
|
||||
[640] = {"640", "Urna de almas", "Lanza llamas azules#Gana cargas por cada enemigo que mates"}, -- Urna de almas
|
||||
[641] = {"641", "Aceldama", "Crea una cadena de lágrimas detrás al entrar en habitaciones hostiles#Las lágrimas infligen 3.5 de daño"}, -- Akeldama
|
||||
[642] = {"642", "Piel mágica", "Genera un objeto del grupo de items de la habitación actual#{{BrokenHeart}} Convierte 1 contenedor de corazón o 2 corazones de alma en un corazón roto#{{Warning}} Reemplaza futuros objetos si no lo tienes{{ColorSilver}}(33% tras 1 uso, 50% tras 2, 100% tras 3)#Probabilidad menor si ya se generó en la planta actual#{{Warning}} Objeto de un solo uso para The Lost"}, -- Magic Skin
|
||||
[642] = {"642", "Piel mágica", "Genera un objeto del grupo de items de la habitación actual#{{BrokenHeart}} Convierte 1 contenedor de corazón o 2 corazones de alma en un corazón roto#{{Warning}} Reemplaza futuros objetos si no lo tienes{{ColorSilver}}(33% tras 1 uso, 50% tras 2, 100% tras 3)#Menor probabilidad si ya se generó en el piso actual"}, -- Magic Skin
|
||||
[643] = {"643", "Revelación", "{{SoulHeart}} +2 Corazones de alma#Permite volar#{{Chargeable}} Lásar Sagrado cargable#El laser no reemplaza tus lágrimas"}, -- Revelation
|
||||
[644] = {"644", "Premio de consolación", "↑ Mejora tu estadística más baja#Puede generar 3 {{Coin}} monedas, 1 {{Bomb}} bomba, o 1 {{Key}} llave dependiendo de lo que tengas menos"}, -- Consolation Prize
|
||||
[645] = {"645", "Minitoma", "Orbital que bloquea proyectiles#Inflige daño por contacto#Se divide en versiones más pequeñas tras 3 golpes#Al romperse, las versiones pequeñas se convierten en arañas azules#Reaparece 5 segundos después"}, -- Minitoma
|
||||
@@ -444,38 +444,38 @@ EID.descriptions[languageCode].bingeEaterBuffs = {
|
||||
-- Buffs caused by Book of Belial with Judas' Birthright
|
||||
-- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon in front of each buff-bulletpoint
|
||||
EID.descriptions[languageCode].bookOfBelialBuffs = {
|
||||
[40] = "También activa el efecto de {{Collectible35}} El Necronomicón", -- Kamikaze!
|
||||
[126] = "También activa el efecto de {{Collectible35}} El Necronomicón", -- Razor Blade
|
||||
[127] = "↑ {{Damage}} Daño +2 para el siguiente piso", -- Forget me Now
|
||||
[40] = "También activa el efecto del {{Collectible35}} Necronomicón", -- Kamikaze!
|
||||
[126] = "También activa el efecto del {{Collectible35}} Necronomicón", -- Razor Blade
|
||||
[127] = "↑ {{Damage}} Daño +2 para el piso siguiente", -- Forget me Now
|
||||
[133] = "↑ {{Damage}} Daño +0.5", -- Guppy's Paw
|
||||
[135] = "Otorga {{Damage}} Dano temporal +0.66 con cada uso", -- IV Bag
|
||||
[135] = "Otorga {{Damage}} Daño temporal +0.66 por cada uso", -- IV Bag
|
||||
[147] = "El pico tiene mayor duración, empuje, velocidad, {{Burning}} incendia a los enemigos y suelta más recolectables al romper cacas y obstáculos", -- Notched Axe
|
||||
[186] = "También activa el efecto de {{Collectible126}} Cuchilla", -- Blood Rights
|
||||
[282] = "Deja un rastro de fuego que inflige daño por contacto e incendia a los enemigos", -- How to Jump
|
||||
[282] = "Deja un rastro de fuego que inflige daño por contacto e {{Burning}} incendia a los enemigos", -- How to Jump
|
||||
[290] = "Usar el objeto consume un corazón, otorga un aumento de {{Damage}} daño y deja fluido rojo en el suelo", -- The Jar
|
||||
[295] = "Probabilidad de activar el efecto de {{Collectible555}} Cuchilla dorada", -- Magic Fingers
|
||||
[297] = "Genera un familiar demoníaco junto a la recompensa del piso", -- Pandora's Box
|
||||
[323] = "Dispara 10 lágrimas espectrales, perforantes y con un mayor daño", -- Isaac's Tears
|
||||
[326] = "En vez de luz, Tendrás un aura fogosa al ser invencible#Recibes un {{Damage}} aumento de daño temporal y activas el efecto del {{Collectible35}} Necronomicon en un bloqueo perfecto", -- Breath of Life
|
||||
[352] = "Activa {{Collectible34}} El Libro de Belial al romperse#La bonificacion de daño persiste hasta que el cañón es reparado", -- Glass Cannon
|
||||
[475] = "Judas reaparece como Dark Judas si tienes una vida extra", -- Plan C
|
||||
[297] = "Genera un familiar demoníaco permanente junto a la recompensa del piso", -- Pandora's Box
|
||||
[323] = "En su lugar, dispara 10 lágrimas espectrales y perforantes de mayor daño", -- Isaac's Tears
|
||||
[326] = "En vez de luz, Tendrás un aura fogosa al ser invencible#Otorga {{Damage}} Daño temporal y activa el efecto del {{Collectible35}} Necronomicon al hacer un bloqueo perfecto", -- Breath of Life
|
||||
[352] = "Activa {{Collectible34}} El Libro de Belial al romperse#La bonificación de daño persiste hasta que el cañón se repare", -- Glass Cannon
|
||||
[475] = "Revive a Judas como Dark Judas si tiene una vida extra", -- Plan C
|
||||
[482] = "Reemplaza tu objeto más reciente por {{Collectible51}} Pentáculo en vez de eliminarlo", -- Clicker
|
||||
[487] = "↑ {{Damage}} Daño +0.5 adicional", -- Potato Peeler
|
||||
[536] = "Por cada familiar sacrificado:#{{Damage}} Daño temporal +10.8", -- Sacrificial Altar
|
||||
[555] = "Daña a todos los enemigos de la sala y aplica el efecto de {{Collectible202}} Toque de Midas en ellos", -- Golden Razor
|
||||
[577] = "↑ {{Damage}} Aumento de daño permanente", -- Damocles
|
||||
[582] = "↑ {{Damage}} Aumento de daño adicional por el resto del piso basado en la cantidad de veces que se usó", -- Wavy Cap
|
||||
[585] = "Cambia las recompensas por 2 corazones negros y un objeto de trato con el Diablo#Serán 3 corazones negros y 2 objetos si ya se hizo un pacto con el Diablo", -- Alabaster Box
|
||||
[622] = "Otorga gratuitamente un {{Collectible51}} Pentáculo", -- Genesis
|
||||
[577] = "↑ {{Damage}} Daño adicional permanente", -- Damocles
|
||||
[582] = "↑ {{Damage}} Daño adicional permanente basado en la cantidad de usos del objeto", -- Wavy Cap
|
||||
[585] = "Cambia la recompensa por 2 corazones negros y un objeto del Diablo#Serán 3 corazones negros y 2 objetos si ya se ha hecho un pacto con el Diablo", -- Alabaster Box
|
||||
[622] = "Otorga un {{Collectible51}} Pentáculo", -- Genesis
|
||||
[623] = "También activa el efecto de {{Collectible126}} Cuchilla", -- Sharp Key
|
||||
[635] = "Crea una línea de {{Collectible705}} Artes Oscuras entre tú y Pespuntes", -- Stitches
|
||||
[640] = "Lanza un rayo de {{Collectible118}} Azufre", -- Urn of Souls
|
||||
[640] = "En su lugar, dispara un rayo de {{Collectible118}} Azufre", -- Urn of Souls
|
||||
[642] = "↑ {{Damage}} Daño x1.4#↑ {{Damage}} Daño +1", -- Magic Skin
|
||||
[653] = "Los fantasmas irán a los enemigos", -- Vade Retro
|
||||
[685] = "Otorga 6 fuegos fatuos de {{Collectible292}} Biblia satánica#+10% de probabilidad de sala del Diablo por cada fuego", -- Jar of Wisps
|
||||
[705] = "↑ {{Damage}} Aumento temporal de daño por cada enemigo/proyectil golpeado", -- Dark Arts
|
||||
[710] = "Los {{Heart}} Corazones Rojos tienen una probabilidad de ser reemplazados por {{BlackHeart}} Corazones Negros", -- Bag of Crafting
|
||||
[729] = "Cuando la cabeza es lanzada:#↑ {{Tears}} Lágrimas x3#↑ {{Damage}} Daño +2", -- Decap Attack
|
||||
[653] = "Los fantasmas irán hacia los enemigos", -- Vade Retro
|
||||
[685] = "Otorga 6 fuegos fatuos de la {{Collectible292}} Biblia satánica#{{DevilChance}} +10% de probabilidad de sala del Diablo por cada fuego", -- Jar of Wisps
|
||||
[705] = "↑ {{Damage}} Aumento de daño temporal por cada enemigo/proyectil golpeado", -- Dark Arts
|
||||
[710] = "Probabilidad de reemplazar los {{Heart}} Corazones Rojos al recogerlos con {{BlackHeart}} Corazones Negros", -- Bag of Crafting
|
||||
[729] = "Al no tener cabeza:#↑ {{Tears}} Lágrimas x3#↑ {{Damage}} Daño +2", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Book of Virtues wisp types
|
||||
@@ -897,49 +897,48 @@ EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].
|
||||
local repTrinkets={
|
||||
[10] = {"10", "Gusano Ondulante", "↑ {{Tears}} Lágrimas +0.4#Lágrimas espectrales#Las lágrimas se mueven en ondas"}, -- Wiggle Worm
|
||||
[11] = {"11", "Gusano Circular", "↑ {{Tears}} Lágrimas +0.47#Lágrimas espectrales#Las lágrimas se mueven en espiral a gran velocidad"}, -- Ring Worm
|
||||
[14] = {"14", "Callo", "Otorga inmunidad a las espinas de suelo y el fluido#No previene el daño al tocar las espinas especiales en {{SacrificeRoom}} la sala de Sacrificio y {{Collectible692}} la sala del Diablo"}, -- Callus
|
||||
[14] = {"14", "Callo", "Otorga inmunidad a las espinas de suelo y al fluido#{{Warning}} No previene el daño al tocar las espinas especiales en {{SacrificeRoom}} la sala de Sacrificio y {{Collectible692}} la sala del Diablo"}, -- Callus
|
||||
[15] = {"15", "Roca de la suerte", "{{Coin}} 33% de probabilidad de generar monedas al destruir rocas"}, -- Lucky Rock
|
||||
[16] = {"16", "Uña del pie de Mamá", "El Pie de Mamá cae en un lugar aleatorio de la habitación cada 20 segundos"}, -- Mom's Toenail
|
||||
[19] = {"19", "Clip de Papel", "{{GoldenChest}} Permite abrir los cofres dorados sin usar llaves#{{MegaChest}} Los mega cofres aun requerirán llaves para abrirlos"}, -- Paper Clip
|
||||
[16] = {"16", "Uña del pie de Mamá", "El Pie de Mamá caerá en un lugar aleatorio de la habitación cada 20 segundos"}, -- Mom's Toenail
|
||||
[19] = {"19", "Clip de Papel", "{{GoldenChest}} Permite abrir los cofres dorados sin usar llaves#{{MegaChest}} Los mega cofres seguirán requeriendo llaves para abrirse"}, -- Paper Clip
|
||||
[24] = {"24", "Moneda de Trasero", "{{Coin}} 20% de probabilidad de generar una moneda al destruir una caca#Soltarás un pedo al recoger una moneda#{{Poison}} Los pedos empujan y envenenan a los enemigos"}, -- Butt Penny
|
||||
[25] = {"25", "Dulce misterioso", "Te tiras un pedo o generas una caca cada 30 segundos#Los pedos infligen 6 de daño y empujan a los proyectiles"}, -- Mysterious Candy
|
||||
[25] = {"25", "Dulce misterioso", "Generas una caca o sueltas un pedo cada 30 segundos#Los pedos infligen 6 de daño y empujan a los proyectiles"}, -- Mysterious Candy
|
||||
[26] = {"26", "Gusano Cuadrado", "↑ {{Tears}} Lágrimas +0.4#↑ {{Range}} Alcance +1.5#Lágrimas espectrales#Las lágrimas se mueven en ángulos"}, -- Hook Worm
|
||||
[32] = {"32", "Monguis", "25% de probabilidad de activar un efecto de hongo aleatorio para la habitación actual"}, -- Liberty Cap
|
||||
[33] = {"33", "Cordón umbilical", "Al tener medio o ningún corazón rojo:#{{Collectible100}} Otorga un pequeño Steven#{{Collectible318}} 30% de probabilidad de otorgar un familiar Géminis al recibir daño#{{Luck}} 100% de probabilidad con 35 de suerte"}, -- Umbilical Cord
|
||||
[39] = {"39", "Cáncer", "↑ {{Tears}} Lágrimas +1"}, -- Cancer
|
||||
[48] = {"48", "Una Página Faltante", "Al recibir daño, 5% de probabilidad de infligir 80 de daño a los enemigos de la habitación#{{BlackHeart}} Los corazones negros y los efectos similares al Necronomicon reciben +40 de daño extra"}, -- A Missing Page
|
||||
[48] = {"48", "Una Página Faltante", "Al recibir daño, 5% de probabilidad de infligir 80 de daño a todos los enemigos en la habitación#{{BlackHeart}} Los corazones negros y los efectos similares al Necronomicon reciben +40 de daño extra"}, -- A Missing Page
|
||||
[49] = {"49", "Moneda Sangrienta", "{{HalfHeart}} 25% de probabilidad de generar medio corazón al recoger monedas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Bloody Penny
|
||||
[50] = {"50", "Moneda Quemada", "{{Bomb}} 25% de probabilidad de generar una bomba al recoger monedas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Burnt Penny
|
||||
[51] = {"51", "Moneda Plana", "{{Key}} 25% de probabilidad de generar una llave al recoger monedas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Flat Penny
|
||||
[52] = {"52", "Moneda Falsificada", "{{Coin}} 50% de probabilidad de incrementar +1 el valor de las monedas al recogerlas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Counterfeit Penny
|
||||
[61] = {"61", "La Mano izquierda", "{{RedChest}} Reemplaza todos los cofres por cofres rojos#No convierte cofres que ya han sido generados"}, -- La Mano izquierda
|
||||
[63] = {"63", "Tijeras de Seguridad", "{{Bomb}} Convierte las bombas troll en bombas recolectables#También te permite recoger giga bombas"}, -- Safety Scissors
|
||||
[63] = {"63", "Tijeras de Seguridad", "{{Bomb}} Convierte las bombas troll en bombas recolectables#Permite recoger Giga Bombas"}, -- Safety Scissors
|
||||
[65] = {"65", "Gusano Estirado", "↑ {{Range}} Alcance +3"}, -- Tape Worm
|
||||
[66] = {"66", "Gusano Perezoso", "↓ {{Shotspeed}} Vel. de disparo -0.5"}, -- Lazy Worm
|
||||
[67] = {"67", "Dado Roto", "Recibir daño tiene un 50% de probabilidad de activar uno de los siguientes efectos:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible285}} D10#{{Collectible386}} D12#{{Collectible166}} D20"}, -- Cracked Dice
|
||||
[69] = {"69", "Polaroid Desvanecida", "Te camufla de forma aleatoria#{{Confusion}} Confunde a los enemigos#Puede usarse para abrir una \"Puerta Extraña\" en las \"Profundidades II\""}, -- Faded Polaroid
|
||||
[80] = {"80", "Pluma Negra", "↑ {{Damage}} Daño +0.5 por cada objeto \"malvado\" que tengas"}, -- Black Feather
|
||||
[90] = {"90", "Detonador café", "La caca explota al ser destruida, infligiendo 100 de daño#No afecta a cacas rojas"}, -- Brown Cap
|
||||
[90] = {"90", "Detonador café", "La caca explota al ser destruida, infligiendo 100 de daño#No afecta a las cacas rojas"}, -- Brown Cap
|
||||
[92] = {"92", "Corona Quebrada", "↑ Multiplica las estadisticas x1.2 si se encuentran por encima del valor base"}, -- Cracked Crown
|
||||
[96] = {"96", "Gusano Ouroboros", "↑ {{Tears}} Lágrimas +0.4#↑ {{Range}} Alcance +1.5#Lágrimas espectrales#Probabilidad de disparar lágrimas teledirigidas#{{Luck}} 100% de probabilidad con 9 de suerte#Las lágrimas se mueven rapidamente en espiral"}, -- Ouroboros Worm
|
||||
[97] = {"97", "Angina", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares"}, -- Tonsil
|
||||
[98] = {"98", "Duende de Naríz", "5% de probabilidad de disparar lágrimas de moco#{{Damage}} Los mocos infligen tu daño una vez cada segundo#Los mocos se pegan durante 10 segundos#50% de probabilidad de que los mocos sean teledirigidos"}, -- Nose Goblin
|
||||
[100] = {"100", "Bombilla Vibrante", "Otorga al tener un objeto activo cargado:#↑ {{Speed}} Velocidad +0.25#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +0.75#↑ {{Shotspeed}} Vel. de lágrimas +0.1#↑ {{Luck}} Suerte +1"}, -- Vibrant Bulb
|
||||
[101] = {"101", "Bombilla Muerta", "Otorga al tener un objeto activo descargado:#↑ {{Speed}} Velocidad +0.5#↑ {{Tears}} Lágrimas +0.5#↑ {{Damage}} Daño +1.5#↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Vel. de lágrimas +0.3#↑ {{Luck}} Suerte +2"}, -- Dim Bulb
|
||||
[107] = {"107", "Corazón de Cuervo", "El daño recibido afecta a los corazones rojos antes que los de alma o negros#{{Warning}} El daño a corazones rojos puede reducir la probabilidad de salas del Diablo/Ángel"}, -- Crow Heart
|
||||
[107] = {"107", "Corazón de Cuervo", "{{Heart}} Los corazones rojos recibirán el daño antes que los de alma o negros#{{Warning}} El daño a corazones rojos reduce la probabilidad de encontrar salas del Diablo/Ángel"}, -- Crow Heart
|
||||
[110] = {"110", "Dólar de Plata", "{{Shop}} Las tiendas aparecerán en el Útero y en el Cadaver"}, -- Silver Dollar
|
||||
[111] = {"111", "Corona Sangrienta", "{{TreasureRoom}} Las salas del tesoro aparecen en el Útero y en el Cadaver"}, -- Bloody Crown
|
||||
[119] = {"119", "Célula madre", "{{HealingRed}} Entrar a un nuevo piso cura la mitad de tus corazones rojos/de hueso#{{HealingRed}} Cura medio corazón mínimo"}, -- Stem Cell
|
||||
[125] = {"125", "Cable de Extensión", "Conecta a los familiares entre si con rayos de electricidad#Los rayos infligen 6 de daño"}, -- Extension Cord
|
||||
[111] = {"111", "Corona Sangrienta", "{{TreasureRoom}} Las salas del tesoro aparecerán en el Útero y en el Cadaver"}, -- Bloody Crown
|
||||
[119] = {"119", "Célula madre", "{{HealingRed}} Cura la mitad de tus corazones rojos/de hueso al entrar a un nuevo piso#{{HealingRed}} Cura medio corazón como mínimo"}, -- Stem Cell
|
||||
[128] = {"128", "Hueso del Dedo", "{{EmptyBoneHeart}} 4% de probabilidad de obtener un corazón de hueso al recibir daño"}, -- Finger Bone
|
||||
[129] = {"129", "Rompemandíbulas", "{{Damage}} 10% de probabilidad de disparar dientes que infligen 3.2 veces tu daño#{{Luck}} 100% de probabilidad con 9 de suerte"}, -- Jawbreaker
|
||||
[129] = {"129", "Rompemandíbulas", "{{Damage}} 10% de probabilidad de disparar dientes#Los dientes infligen 3.2 veces tu daño#{{Luck}} 100% de probabilidad con 9 de suerte"}, -- Jawbreaker
|
||||
[130] = {"130", "Bolígrafo mordido", "{{Slow}} 10% de probabilidad de disparar lágrimas ralentizantes#{{Luck}} 100% de probabilidad con 18 de suerte"}, -- Chewed Pen
|
||||
[131] = {"131", "Moneda bendecida", "{{HalfSoulHeart}} 17% de probabilidad de generar medio corazón de alma al recoger monedas#Mayor probabilidad al recoger monedas de mayor valor"}, -- Blessed Penny
|
||||
[132] = {"132", "Jeringa rota", "25% de probabilidad de activar un efecto de jeringa aleatorio por habitación"}, -- Broken Syringe
|
||||
[133] = {"133", "Mecha corta", "{{Bomb}} Tus bombas explotan más rápido"}, -- Short Fuse
|
||||
[134] = {"134", "Frijol Gigante", "Aumenta el tamañó de los pedos"}, -- Gigante Bean
|
||||
[135] = {"135", "Un encendedor", "{{Burning}} 20% de probabilidad de incendiar a enemigos aleatorios al entrar en una habitación"}, -- A Lighter
|
||||
[136] = {"136", "Candado roto", "Las puertas, candados y cofres dorados pueden abrirse con explosiones#También puede abrir una \"Puerta Extraña\" en las \"Profundidades II\""}, -- Broken Padlock
|
||||
[133] = {"133", "Mecha corta", "{{Bomb}} Las bombas explotarán más rápido"}, -- Short Fuse
|
||||
[134] = {"134", "Frijol Gigante", "Aumenta el tamaño de los pedos"}, -- Gigante Bean
|
||||
[135] = {"135", "Un encendedor", "{{Burning}} 20% de probabilidad de incendiar enemigos aleatorios al entrar en una habitación"}, -- A Lighter
|
||||
[136] = {"136", "Candado roto", "Las puertas, candados y cofres dorados se pueden abrir con explosiones#También puede abrir una \"Puerta Extraña\" en las \"Profundidades II\""}, -- Broken Padlock
|
||||
[137] = {"137", "Nomeolvides", "Al bajar a una nueva planta, se generan hasta cuatro recolectables no obtenidos de la planta anterior"}, -- Myosotis
|
||||
[138] = {"138", "'M", "Usar un objeto activo lo reemplaza por otro"}, -- 'M
|
||||
[139] = {"139", "Talismán gota", "{{Luck}} Suerte +4 para los efectos de lágrimas basados en la suerte"}, -- Teardrop Charm
|
||||
@@ -954,7 +953,7 @@ local repTrinkets={
|
||||
[148] = {"148", "Collar de la amistad", "Todos tus familiares orbitarán a tu alrededor"}, -- Friendship Necklace
|
||||
[149] = {"149", "Botón de pánico", "Activa tu objeto activo justo antes de recibir daño si está cargado"}, -- Panic Button
|
||||
[150] = {"150", "Llave azul", "Permite abrir las habitaciones que requieren llaves gratis, pero te enviará a una sala similar a la de Hush#Al completar esta habitación, te permite acceder a la habitación bloqueada"}, -- Blue Key
|
||||
[151] = {"151", "Lima", "Todas las espinas se retraen, volviendolas inofensivas#{{CursedRoom}} Afecta a las salas malditas, los cofres trampa y cualquier obstaculo con espinas"}, -- Flat File
|
||||
[151] = {"151", "Lima", "Retrae todas las espinas, volviéndolas inofensivas#{{CursedRoom}} Afecta a las salas malditas, los cofres trampa y cualquier obstaculo con espinas"}, -- Flat File
|
||||
[152] = {"152", "Lente de telescopio", "{{PlanetariumChance}} +9% de probabilidad de planetario#+15% Adicionál si aún no has entrado en uno#{{Planetarium}} Los planetarios ahora aparecen en el Útero y en el Cadaver"}, -- Telescope Lens
|
||||
[153] = {"153", "Mechón de Mamá", "25% de probabilidad de otorgar el efecto de un objeto de Mamá aleatorio por habitación"}, -- Mom's Lock
|
||||
[154] = {"154", "Bolsa de dados", "50% de probabilidad por habitación de otorga un consumible temporal de dado#El dado desaparece al cambiar de habitación#El dado no ocupa un lugar de consumible"}, -- Dice Bag
|
||||
@@ -964,7 +963,7 @@ local repTrinkets={
|
||||
[158] = {"158", "Bolsillo roto", "Suelta 2 de tus monedas, llaves y bombas al recibir daño#Los recolectables pueden ser reemplazados por variantes de mayor valor"}, -- Torn Pocket
|
||||
[159] = {"159", "Llave dorada", "{{Key}} +1 Llave al recoger#{{GoldenChest}} Reemplaza todos los cofres por cofres dorados (excepto mega cofres y cofres viejos)#{{GoldenChest}} Los cofres dorados pueden contener cartas, pildoras o trinkets extra"}, -- Gilded Key
|
||||
[160] = {"160", "Bolsa de la suerte", "{{GrabBag}} Genera un saco al cambiar de piso"}, -- Lucky Sack
|
||||
[161] = {"161", "Corona maldita", "{{TreasureRoom}} Genera una habitación del tesoro en Sheol"}, -- Wicked Crown
|
||||
[161] = {"161", "Corona maldita", "Las {{Shop}} tiendas y {{TreasureRoom}} salas de tesoro aparecerán en Sheol"}, -- Wicked Crown
|
||||
[162] = {"162", "Muñon de Azazel", "{{Player7}} 50% de probabilidad de convertirte en Azazel al limpiar una habitación#{{Timer}} El efecto dura hasta completar y salir de otra habitación"}, -- Azazel's Stump
|
||||
[163] = {"163", "Pedacito de popó", "Vuelve amistosas a todas las caquitas enemigas#Genera una caquita amistosa al limpiar una habitación"}, -- Dingle Berry
|
||||
[164] = {"164", "Fulminantes", "{{Bomb}} Genera una bomba adicional por cada bomba colocada"}, -- Ring Cap
|
||||
@@ -975,9 +974,9 @@ local repTrinkets={
|
||||
[169] = {"169", "Dibujo de niño", "{{Guppy}} Al tenerlo, cuenta como 1 objeto para la transformación de Guppy"}, -- Kid's Drawing
|
||||
[170] = {"170", "Llave de cristal", "{{Collectible580}} 33% de probabilidad de crear una habitación de Llave Roja al limpiar una habitación#Menor probabilidad al estar en una habitación de Llave Roja"}, -- Crystal Key
|
||||
[171] = {"171", "Regateo de Keeper", "{{DevilRoom}} 50% de probabilidad de que los pactos del diablo cuesten monedas en lugar de corazones"}, -- Keeper's Bargain
|
||||
[172] = {"172", "Moneda maldita", "Recoger monedas te teletransporta a una habitación aleatoria#Puede teletransportarte a habitaciones secretas"}, -- Cursed Penny
|
||||
[173] = {"173", "Tu alma", "{{DevilRoom}} Puede usarse para pagar pactos del diablo en lugar de corazones#{{Warning}} Tomar pactos de Diáblo afectará las probabilidades de pactos de Ángel"}, -- Your Soul
|
||||
[174] = {"174", "Imán de número", "{{DevilChance}} +10% de probabilidad de pacto del diablo#Evita que Krampus aparezca en salas del Diáblo#Genera habitaciónes del Diáblo con mas pactos, corazones negros y enemigos"}, -- Number Magnet
|
||||
[172] = {"172", "Moneda maldita", "Recoger una moneda te teletransporta a una habitación aleatoria#Puede teletransportarte a habitaciones secretas"}, -- Cursed Penny
|
||||
[173] = {"173", "Tu alma", "{{DevilRoom}} Permite tomar objetos de pacto del Diablo gratis#{{Warning}} Tomar objetos de pacto aún afectará las probabilidades de pactos de Ángel"}, -- Your Soul
|
||||
[174] = {"174", "Imán de número", "{{DevilChance}} +10% de probabilidad de pacto del diablo#Evita que Krampus aparezca en salas del Diáblo#Las habitaciónes del Diáblo seran mejoradas con mas pactos, corazones negros y enemigos"}, -- Number Magnet
|
||||
[175] = {"175", "Llave extraña", "Abre el pasaje hacia ??? (Vientre azul) independientemente del tiempo#{{Collectible297}} Usar la Caja de Pandora consume la llave y genera 6 objetos de grupos aleatorias"}, -- Strange Key
|
||||
[176] = {"176", "Mini coágulo", "Genera un coágulo familiar que imita tus movimientos#Copia tus estadisticas, tus efectos de lágrima y posee un 35% de tu daño#Se regenera cada habitación"}, -- Lil Clot
|
||||
[177] = {"177", "Tatuaje temporal", "{{Chest}} Genera un cofre al completar una {{ChallengeRoom}} sala de desafío#{{BossRushRoom}} Genera un objeto al completar una sala de desafíos de jefe"}, -- Temporary Tattoo
|
||||
@@ -1021,9 +1020,9 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
[46] = { "{{HalfHeart}} Medio corazón", "{{Heart}} Un corazón", "{{Heart}} Un corazón y medio" },
|
||||
-- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled
|
||||
[53] = {
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a la {{BossRoom}} Sala del Jefe#-{{ColorGold}}30{{CR}}% de salud del jefe#{{ColorGold}} Removible",
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a la {{BossRoom}} Sala del Jefe#-{{ColorGold}}30{{CR}}% de salud del jefe#{{Warning}} Una vez tomado, no lo podrás soltar#Sólo se remueve con {{Trinket41}} La cerilla o tragándolo",
|
||||
"{{HealingRed}} Cura {{ColorGold}}3{{CR}} Corazones rojos al entrar a la {{BossRoom}} Sala del Jefe#-{{ColorGold}}30{{CR}}% de salud del jefe#{{ColorGold}} Removible",
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él con {{Trinket41}} La cerilla o tragándolo",
|
||||
"{{HealingRed}} Cura {{ColorGold}}3{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
|
||||
},
|
||||
-- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect
|
||||
[64] = { "{{ArrowUp}} Duplíca los aumentos de estadísticas", "Triplíca los aumentos de estadísticas", "Cuadruplíca los aumentos de estadísticas", },
|
||||
@@ -1075,7 +1074,7 @@ local repCards={
|
||||
[55] = {"55", "Fragmento de runa", "{{Rune}} Activa el efecto de una runa aleatoria#El efecto es más débil que el original"}, -- Rune Shard
|
||||
[56] = {"56", "0 - ¿El Bufón?", "Deja caer tus corazones y recolectables al suelo#Te deja a medio corazón#Los recolectables pueden generarse como {{Collectible74}} Un Cuarto y {{Collectible19}} ¡Buum! si hay una cantidad suficiente"}, -- 0 - The Fool?
|
||||
[57] = {"57", "I - ¿El Mago?", "{{Timer}} Otorga un aura que repéle proyectiles y enemigos durante 60 segundos"}, -- I - The Magician?
|
||||
[58] = {"58", "II - ¿La Gran Sacerdotisa?", "{{Timer}} El Pie de Mamá tratará de pisarte por 60 segundos"}, -- II - The High Priestess?
|
||||
[58] = {"58", "II - ¿La Suma Sacerdotisa?", "{{Timer}} El Pie de Mamá tratará de pisarte por 60 segundos"}, -- II - The High Priestess?
|
||||
[59] = {"59", "III - ¿La Emperatriz?", "{{Timer}} Otorga durante 60 segundos:#↑ {{Heart}} +2 corazones rojos#↑ {{Tears}} Lágrimas +1.35#↓ {{Speed}} Velocidad -0.1"}, -- III - The Empress?
|
||||
[60] = {"60", "IV - ¿El Emperador?", "{{BossRoom}} Te teletransporta a una sala del jefe adicional#Derrotar al jefe otorga una recompensa#El jefe proviene de 2 plantas mas abajo de la actual"}, -- IV - The Emperor?
|
||||
[61] = {"61", "V - ¿El Hierofante?", "{{EmptyBoneHeart}} Genera 2 corazones de hueso"}, -- V - The Hierophant?
|
||||
@@ -1085,7 +1084,7 @@ local repCards={
|
||||
[65] = {"65", "IX - ¿El Ermitaño?", "{{Coin}} Convierte los recolectables y objetos de la habitación en monedas#El valor de las monedas es el mismo que su precio en la tienda#Genera una moneda si no hay nada que convertir"}, -- IX - The Hermit?
|
||||
[66] = {"66", "X - ¿La Rueda de la Fortuna?", "{{DiceRoom}} Activa un efecto aleatorio de la sala de dados"}, -- X - Wheel of Fortune?
|
||||
[67] = {"67", "XI - ¿Fuerza?", "{{Timer}} Los enemigos de la habitación se vuelven más {{Slow}} lentos y reciben el doble de daño durante 30 segundos"}, -- XI - Strength?
|
||||
[68] = {"68", "XII - ¿El Colgado?", "{{Timer}} Otorga durante 30 segundos:#↓ {{Speed}} velocidad -0.1O#Disparo triple#{{Coin}} Los enemigos asesinados dejan caer monedas"}, -- XII - The Hanged Man?
|
||||
[68] = {"68", "XII - ¿El Colgado?", "{{Timer}} Otorga durante 30 segundos:#↓ {{Speed}} velocidad -0.10#Disparo triple#{{Coin}} Los enemigos asesinados dejan caer monedas"}, -- XII - The Hanged Man?
|
||||
[69] = {"69", "XIII - ¿Muerte?", "{{Collectible545}} Activa el efecto del Libro de los Muertos#Genera entidades de hueso por cada enemigo eliminado en la habitación"}, -- XIII - Death?
|
||||
[70] = {"70", "XIV - ¿Templanza?", "{{Pill}} Consumes 5 píldoras aleatorias"}, -- XIV - Temperance?
|
||||
[71] = {"71", "XV - ¿El Diablo?", "{{Timer}} Otorga durante 60 segundos:#{{Collectible33}} Activa el efecto de La Biblia#{{Collectible390}} Genera un familiar Serafín#{{MomsHeart}} Mata al Pie de Mamá y al Corazón de Mamá de forma instantanea#{{Warning}} Te mata al usarlo contra Satán"}, -- XV - The Devil?
|
||||
@@ -1229,7 +1228,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
{"33", "Una te hace pequeño", "Te haces mucho más pequeño#Tu hitbox se hace más pequeña"}, -- One makes you small
|
||||
{"34", "¡Infestado!", "Genera 2 arañas azules por cada caca de la habitación"}, -- Infested!
|
||||
{"35", "¿Infestado?", "Genera 2 arañas azules por cada enemigo de la habitación#Genera 2-6 arañas azules si no hay enemigos en la habitación"}, -- Infested?
|
||||
{"36", "Píldora de visión", "{{Timer}} Otorga durante la habitación:#↑ {{Damage}} +7 de Daño#↑ {{Range}} +3 de Rango#{{Timer}} Recibes por 6.5 segundos:#Invincibilidad#Isaac no puede disparar pero hace 40 de daño por contacto cada segundo#{{HealingRed}} Matar 2 enemigos cura medio corazón#{{Fear}} Asusta a todos los enemigos en la habitación"}, -- Power Pill!
|
||||
{"36", "Píldora de visión", "{{Timer}} Otorga durante la habitación:#↑ {{Damage}} +7 de Daño#↑ {{Range}} +3 de Rango#{{Timer}} Recibes por 6.5 segundos:#Invincibilidad#Isaac no puede disparar pero infliges 40 de daño por contacto cada segundo#{{HealingRed}} Probabilidad de curar medio corazón rojo al matar un enemigo#{{Fear}} Asusta a todos los enemigos en la habitación"}, -- Power Pill!
|
||||
{"37", "¡Visión retro!", "{{Timer}} Pixela la pantalla durante 30 segundos"}, -- Retro Vision
|
||||
{"38", "¡Amigos hasta el fin!", "Invoca 6 moscas azules"}, -- Friends Till The End!
|
||||
{"39", "X-Lax", "Genera una piscina de fluido resbaladizo persistente"}, -- X-Lax
|
||||
@@ -2,7 +2,7 @@
|
||||
----- Basic French descriptions -----
|
||||
--------------------------------------
|
||||
|
||||
-- Last Sync with en_us: 08.08.2021
|
||||
-- Last Sync with English: 08.08.2021
|
||||
|
||||
-- FORMAT: Item ID | Name| Description
|
||||
-- '#' = starts new line of text
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
----- Basic Italian descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- Last Sync with en_us: 29.07.2021
|
||||
-- Last Sync with English: 29.07.2021
|
||||
|
||||
-- FORMAT: Item ID | Name | Description
|
||||
|
||||
@@ -124,9 +124,9 @@ local repCollectibles={
|
||||
[276] = {"276", "Cuore di Isaac", "Isaac diventa invincibile#Genera un cuore famiglio che segue Isaac#Il cuore si carica mentre Isaac spara, rilasciando uno scroscio di lacrime quando smette#{{Warning}} Se il cuore famiglio viene colpito, Isaac prende danni"}, -- Isaac's Heart
|
||||
[278] = {"278", "Scroccoscuro", "{{Heart}} Raccoglie i Cuori Rossi nelle vicinanze#Genera 1 Cuore Nero, runa, carta, pillola, o ragno per ogni 1.5 Cuori Rossi raccolti"}, -- Dark Bum
|
||||
[280] = {"280", "Sorellina Gambalunga", "Genera ad intervalli casuali ragni blu nelle stanze ostili#{{Charm}} Ammalia i nemici con cui viene in contatto"}, -- Sissy Longlegs
|
||||
[283] = {"283", "D100", "Raddoppia 1 consumabile nella stanza#Rilancia Velocità, Lacrime, Danni, Gittata e gli oggetti passivi di Isaac#Rilancia tutti i piedistalli, consumabili e rocce nella stanza#Fa ripartire la stanza, resuscita tutti i nemici e li rilancia"}, -- D100
|
||||
[283] = {"283", "D100", "Raddoppia 1 consumabile nella stanza#Risorteggia Velocità, Lacrime, Danni, Gittata e gli oggetti passivi di Isaac#Risorteggia tutti i piedistalli, consumabili e rocce nella stanza#Fa ripartire la stanza, resuscita tutti i nemici e li risorteggia"}, -- D100
|
||||
[285] = {"285", "D10", "Regredisce tutti i nemici nella stanza#Ad esempio, tutte le Mosche Rosse diventano Mosche Nere"}, -- D10
|
||||
[286] = {"286", "Carta Vuota", "Attiva l'effetto della carta tenuta da Isaac senza usarla"}, -- Blank Card
|
||||
[286] = {"286", "Carta Bianca", "Attiva l'effetto della carta tenuta da Isaac senza usarla"}, -- Blank Card
|
||||
[287] = {"287", "Libro dei Segreti", "Evidenzia le rocce colorate e le rocce cunicolo nella stanza#{{Timer}} Conferisce uno dei seguenti effetti fino all'uscita dal piano:#{{Collectible54}} \"Mappa del Tesoro\"#{{Collectible21}} \"La Bussola\"#{{Collectible246}} \"Mappa Blu\"#Conferisce solo effetti non già attivi#{{Collectible76}} Se tutti gli effetti sono attivi, conferisce \"Vista a Raggi X\""}, -- Book of Secrets
|
||||
[288] = {"288", "Scatola di Ragni", "Genera 4-8 ragni blu"}, -- Box of Spiders
|
||||
[289] = {"289", "Candela Rossa", "Lancia una fiamma rossa#La fiamma sparisce dopo aver inflitto danni, bloccato 5 proiettili o una volta passati 10 secondi"}, -- Red Candle
|
||||
@@ -178,7 +178,7 @@ local repCollectibles={
|
||||
[380] = {"380", "Pay To Play", "{{Coin}} +5 Monete#Blocchi, porte e bauli chiusi a chiave vanno aperti con le monete al posto delle chiavi"}, -- Pay to Play
|
||||
[382] = {"382", "Sfera Amikè", "Può essere lanciata ai nemici per catturarli#{{Friendly}} Usare l'oggetto dopo aver catturato un nemico lo genera come un compagno amichevole#Camminare sopra la sfera dopo la cattura ricarica istantaneamente l'oggetto"}, -- Friendly Ball
|
||||
[384] = {"384", "Mini Gastrina", "{{Chargeable}} Si getta e rimbalza per la stanza ad una velocità che dipende dalla quantità di carica#Infligge dai 5 ai 25 danni da contatto al secondo in base alla velocità"}, -- Lil Gurdy
|
||||
[386] = {"386", "D12", "Rilancia gli ostacoli in altri ostacoli casuali (ad es. cacca, vasi, TNT, cacca rossa, blocchi di pietra etc.)#Piccola chance di rilanciare gli ostacoli in pulsanti, tasterminatori, cunicoli o botole"}, -- D12
|
||||
[386] = {"386", "D12", "Risorteggia gli ostacoli in altri ostacoli casuali (ad es. cacca, vasi, TNT, cacca rossa, blocchi di pietra etc.)#Piccola chance di risorteggiare gli ostacoli in pulsanti, tasterminatori, cunicoli o botole"}, -- D12
|
||||
[389] = {"389", "Sacco di Rune", "{{Rune}} Genera 1 runa o pietra dell'anima casuale ogni 7-8 stanze"}, -- Rune Bag
|
||||
[391] = {"391", "Tradimento", "I nemici possono colpirsi a vicenda con i loro proiettili e iniziare a rivoltarsi tra loro"}, -- Betrayal
|
||||
[393] = {"393", "Bacio del Serpente", "{{Poison}} 15% di chance di sparare lacrime velenose#{{Poison}} Al contatto con i nemici li avvelena#{{BlackHeart}} I nemici avvelenati al contatto una volta morti hanno una chance di lasciare 1 Cuore Nero"}, -- Serpent`s Kiss
|
||||
@@ -188,7 +188,7 @@ local repCollectibles={
|
||||
[399] = {"399", "Fauci dell'Oblio", "{{Chargeable}} Sparare lacrime per 2.35 secondi e rilasciare il tasto di fuoco crea un anello di zolfo fuso nero attorno ad Isaac"}, -- Maw of the Void
|
||||
[401] = {"401", "Explosivo", "Probabilità di sparare lacrime appiccicose esplosive#Lacrime esplosive di tanto in tanto fanno i tuoi danni"}, -- Explosivo
|
||||
[404] = {"404", "Bebè Scoreggione", "Blocca i proiettili#Se colpito, 10% di chance di scorreggiare e di {{Charm}} ammaliare, {{Poison}} avvelenare o respingere i nemici#Le scorregge infliggono 5-6 danni"}, -- Farting Baby
|
||||
[405] = {"405", "Bug Rompigioco", "{{Throwable}} Lanciabile (doppia premuta del tasto di sparo)#Rilancia i nemici e i consumabili con cui entra a contatto"}, -- GB Bug
|
||||
[405] = {"405", "Bug Rompigioco", "{{Throwable}} Lanciabile (doppia premuta del tasto di sparo)#Risorteggia i nemici e i consumabili con cui entra a contatto"}, -- GB Bug
|
||||
[407] = {"407", "Purezza", "↑ In base al colore dell'aura potenzia una delle statistiche di Isaac#Subire danni rimuove l'effetto, e ne dà uno nuovo nella stanza successiva#{{ColorYellow}} Giallo {{CR}} = ↑ {{Speed}} +0.5 Velocità#{{ColorBlue}}Blu{{CR}} = ↑ {{Tears}} +2 Rateo di Fuoco#{{ColorRed}}Rosso{{CR}} = ↑ {{Damage}} +4 Danni#{{ColorOrange}}Arancione{{CR}} = ↑ {{Range}} +3 Gittata"}, -- Purity
|
||||
[408] = {"408", "Athame", "25% di chance che si formi un anello di zolfo fuso nero attorno ai nemici uccisi#{{Luck}} +2.5% di chance per Fortuna"}, -- Athame
|
||||
[415] = {"415", "Corona di Luce", "{{SoulHeart}} +2 Cuori Celesti#Se Isaac non ha Portacuori danneggiati:#↑ {{Damage}} x2 Moltiplicatore Danni#↓ {{Shotspeed}} -0.3 Velocità Colpi#Subire danni rimuove l'effetto per la stanza"}, -- Crown Of Light
|
||||
@@ -238,7 +238,7 @@ local repCollectibles={
|
||||
[509] = {"509", "Occhio Insanguinato", "Orbitale che ogni 0.33 secondi spara una lacrima ai nemici nelle vicinanze#Infligge 3.5 danni a lacrima#Infligge 20 danni da contatto al secondo"}, -- Bloodshot Eye
|
||||
[514] = {"514", "Modem Sfasciato", "Fa sì che alcuni nemici o proiettili si blocchino ad intermittenza per poco tempo#I proiettili bloccati spariscono#25% di chance di raddoppiare le ricompense di completamento stanza"}, -- Broken Modem
|
||||
[517] = {"517", "Bombe Leste", "{{Bomb}} +7 Bome#Rimuove il delay del piazzamento delle bombe#Le bombe non si respingono a vicenda"}, -- Fast Bombs
|
||||
[522] = {"522", "Telecinesi", "Ferma tutti i proiettili che si avvicinano ad Isaac per 3 secondi e in seguito li rilancia via#Durante l'effetto respinge via i nemici vicini"}, -- Telekinesis
|
||||
[522] = {"522", "Telecinesi", "Ferma tutti i proiettili che si avvicinano ad Isaac per 3 secondi e in seguito li risorteggia via#Durante l'effetto respinge via i nemici vicini"}, -- Telekinesis
|
||||
[523] = {"523", "Scatola per Traslochi", "Conserva fino a 10 consumabili e oggetti della stanza corrente#Usare di nuovo l'oggetto butta a terra tutto nel piano#Permette ad Isaac di spostare oggetti e/o consumabili tra le stanze"}, -- Moving Box
|
||||
[524] = {"524", "Tecnologia Zero", "Le lacrime di Isaac sono connesse tra loro da raggi d'elettricità#I raggi infliggono i danni di Isaac x4.5 al secondo"}, -- Technology Zero
|
||||
[531] = {"531", "Emolacria", "↑ {{Damage}} +1 Danni#↑ {{Damage}} x1.31 Moltiplicatore Danni#↓ {{Tears}} x0.33 Moltiplicatore Rateo di Fuoco#↓ {{Range}} x0.8 Moltiplicatore Gittata#Le lacrime di Isaac volano in un arco e all'impatto scoppiano in lacrime più piccole"}, -- Haemolacria
|
||||
@@ -301,7 +301,7 @@ local repCollectibles={
|
||||
[606] = {"606", "Squarcio Oculare", "5% di chance di sparare lacrime che creano squarci nel punto in cui atterrano#{{Luck}} 20% di chance con 15 di Fortuna#Gli squarci infliggono i danni di Isaac x3 al secondo e traggono a sé nemici, consumabili e proiettili nelle vicinanze"}, -- Ocular Rift
|
||||
[607] = {"607", "Bebè Bollito", "Spara scrosci caotici di lacrime in tutte le direzioni#Infligge 3.5 o 5.3 danni a lacrima"}, -- Boiled Baby
|
||||
[608] = {"608", "Bebè Ghiacciato", "{{Petrify}} Spara lacrime pietrificanti#{{Freezing}} I nemici si congelano quando vengono uccisi"}, -- Freezer Baby
|
||||
[609] = {"609", "D6 Eterno", "Rilancia tutti i piedistalli nella stanza#Ha il 25% di chance di cancellare gli oggetti invece di rilanciarli"}, -- Eternal D6
|
||||
[609] = {"609", "D6 Eterno", "Risorteggia tutti i piedistalli nella stanza#Ha il 25% di chance di cancellare gli oggetti invece di risorteggiarli"}, -- Eternal D6
|
||||
[610] = {"610", "Gabbia per Uccelli", "Si lancia sul primo nemico che infligge danni ad Isaac#Infligge 45 danni e rilascia una scossa sismica#In seguito insegue i nemici, infliggendo 6.5 danni da contatto al secondo"}, -- Bird Cage
|
||||
[611] = {"611", "Laringe", "Isaac urla, danneggiando e respingendo i nemici nelle vicinanze#L'urlo è più forte quanto più l'oggetto ha cariche"}, -- Larynx
|
||||
[612] = {"612", "Anima Smarrita", "Muore in un colpo e resuscita all'inizio del piano successivo#Se arriva in vita al piano successivo, può generare:#{{SoulHeart}} 3 Cuori Celesti#{{EternalHeart}} 2 Cuori Eterni#{{TreasureRoom}} Un oggetto della Stanza dei Tesori#{{AngelRoom}} Un oggetto della Stanza dell'Angelo"}, -- Lost Soul
|
||||
@@ -343,7 +343,7 @@ local repCollectibles={
|
||||
[648] = {"648", "", "<Item does not exist>"},
|
||||
[649] = {"649", "Plum Fruttato", "Si muove diagonalmente attorno alla stanza, sparando lungo la via lacrime che infliggono 3 danni#Infligge 6 danni da contatto al secondo"}, -- Fruity Plum
|
||||
[650] = {"650", "Flauto Plum", "{{Timer}} Evoca nella stanza un \"Bebè Plum\" amichevole per 10 secondi"}, -- Plum Flute
|
||||
[651] = {"651", "Stella di Betlemme", "Si sposta lentamente dalla prima stanza del piano fino alla {{BossRoom}} Stanza del Boss#Si muove più velocemente se lo si supera, ed è più lento se gli si sta dietro#Se dentro l'aura conferisce:#↑ {{Tears}} x2.5 Moltiplicatore Lacrime#↑ {{Damage}} x1.8 Moltiplicatore Danni#Lacrime a ricerca#50% di chance di ignorare i danni"}, -- Star of Bethlehem
|
||||
[651] = {"651", "Stella di Betlemme", "Si sposta lentamente dalla prima stanza del piano fino alla {{BossRoom}} Stanza del Boss#Si muove più velocemente se lo si supera, ed è più lento se gli si sta dietro#Dentro l'aura conferisce:#↑ {{Tears}} x2.5 Moltiplicatore Lacrime#↑ {{Damage}} x1.8 Moltiplicatore Danni#Lacrime a ricerca#50% di chance di ignorare i danni"}, -- Star of Bethlehem
|
||||
[652] = {"652", "Bebè Cubetto", "Si può calciarlo camminando su di lui#{{Slow}} In base alla velocità rallenta e infligge fino a 17.5 danni da contatto#{{Freezing}} Congela i nemici che uccide"}, -- Cube Baby
|
||||
[653] = {"653", "Vade Retro", "Tenere l'oggetto fa sì che una volta morti i nemici non-fantasma generino fantasmini rossi#Usare l'oggetto fa sì che i fantasmini esplodano#Usare l'oggetto inoltre uccide i nemici fantasma (boss inclusi) con meno del 50% della loro salute"}, -- Vade Retro
|
||||
[654] = {"654", "Dottorato Falsificato", "{{BlackHeart}} +1 Cuore Nero#{{Pill}} Identifica tutte le pillole#Converte le pillole positive in negative#↑ {{Damage}} Assumere una pillola che abbassa una statistica conferisce +0.6 Danni#{{BlackHeart}} Assumere altri tipi di pillole negative genera 1 Cuore Nero"}, -- False PHD
|
||||
@@ -383,10 +383,10 @@ local repCollectibles={
|
||||
[688] = {"688", "Fanciullo Interiore", "+1 Vita#Quando Isaac muore:#Resuscita nella stessa stanza con mezzo cuore#↑ {{Speed}} +0.2 Velocità#↑ Enorme Riduzione Statura "}, -- Inner Child
|
||||
[689] = {"689", "Corona Glitchata", "I piedistalli alternano rapidamente tra 5 oggetti causali"}, -- Glitched Crown
|
||||
[690] = {"690", "Gelatina di Fagiolo", "I nemici rimbalzano via da Isaac#50% di chance di negare danni da contatto#50% di chance di deviare i proiettili nemici"}, -- Belly Jelly
|
||||
[691] = {"691", "Sfera Sacra", "Previene la generazione di oggetti di Qualità {{Quality0}}/{{Quality1}}#Gli oggetti di Qualità {{Quality2}} hanno il 33% di chance di venire rilanciati"}, -- Sacred Orb
|
||||
[691] = {"691", "Sfera Sacra", "Previene la generazione di oggetti di Qualità {{Quality0}}/{{Quality1}}#Gli oggetti di Qualità {{Quality2}} hanno il 33% di chance di venire risorteggiati"}, -- Sacred Orb
|
||||
[692] = {"692", "Legame di Sangue", "Genera una schiera di spine nella {{DevilRoom}} Stanza del Diavolo#Subire danni dalle spine conferiscd:#35%: Nulla#33%: ↑ {{Damage}} +0.5 Danni#15%: 6 {{Coin}} monete#10%: 2 {{BlackHeart}} Cuori Neri#5%: {{DevilRoom}} Oggetto casuale del Diavolo#2%: Trasformazione \"Leviatano\""}, -- Sanguine Bond
|
||||
[693] = {"693", "Lo Sciame", "Conferisce 8 mosche orbitali#Completare una stanza genera una nuova mosca#Dopo aver bloccato un proiettile le mosche si trasformano in mosche blu"}, -- The Swarm
|
||||
[694] = {"694", "Cuore Spezzato", "↑ {{Damage}} +0.25 Danni per Cuore Spezzato#{{BrokenHeart}} +3 Cuori Spezzati#{{BrokenHeart}} Ogni colpo letale conferisce +2 Cuori Spezzati#A 12 Cuori Spezzati Isaac muore"}, -- Heartbreak
|
||||
[694] = {"694", "Crepacuore", "↑ {{Damage}} +0.25 Danni per Cuore Spezzato#{{BrokenHeart}} +3 Cuori Spezzati#{{BrokenHeart}} Ogni colpo letale conferisce +2 Cuori Spezzati#A 12 Cuori Spezzati Isaac muore"}, -- Heartbreak
|
||||
[695] = {"695", "Soffio Furente", "Subendo danni si riceve fino all'uscita dal piano:#↑ {{Speed}} Più Velocità#↑ {{Tears}} Più Rateo di Fuoco#Si massimizza a +1.02 di Velocità e a +3 di Rateo di Fuoco"}, -- Bloody Gust
|
||||
[696] = {"696", "Salvezza", "Isaac viene circondato da un'aureola#I nemici dentro all'aureola per troppo tempo vengono colpiti da un raggio di luce in 4 direzioni#Subire danni aumenta le dimensioni dell'aureola fino all'uscita dal piano"}, -- Salvation
|
||||
[697] = {"697", "Gemello Evanescente", "Entrare in una Stanza del Boss genera un clone del boss#Sconfiggere il clone genera un oggetto extra#Il clone è più lento e ha il 75% della salute"}, -- Vanishing Twin
|
||||
@@ -415,13 +415,13 @@ local repCollectibles={
|
||||
[720] = {"720", "Giara Universale", "Genera consumabili in base al numero di cariche#Ricompense delle cariche:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}#{{Blank}} A 12 cariche attiva un potente effetto casuale"}, -- Everything Jar
|
||||
[721] = {"721", "TMTRAINER", "Fa sì che tutti gli oggetti futuri siano glitchati#Gli oggetti glitchati hanno effetti totalmente casuali"}, -- TMTRAINER
|
||||
[722] = {"722", "Anima Sola", "{{Chained}} Incatena il nemico più vicino per 5 secondi#I nemici incatenati non possono muoversi o attaccare"}, -- Anima Sola
|
||||
[723] = {"723", "Dado Decrementale", "Rilancia tutti gli oggetti nella stanza, diminuendo di 1 il loro ID interno"}, -- Spindown Dice
|
||||
[723] = {"723", "Dado Decrementale", "Risorteggia tutti gli oggetti nella stanza, diminuendo di 1 il loro ID interno"}, -- Spindown Dice
|
||||
[724] = {"724", "Trombofilia", "{{Heart}} Subire danni butta a terra mezzo Cuore Rosso oppure uno intero, in base al quantitativo perso da Isaac#I cuori vengono scagliati via e spariscono 1.5 seconds"}, -- Hypercoagulation
|
||||
[725] = {"725", "Sindrome del Colon Irritabile", "Infliggere abbastanza danni fa lampeggiare di rosso Isaac#Rilasciare il tasto di fuoco mentre Isaac lampeggia può:#Lanciare una cacca casuale#Creare del liquido potenziante#{{Poison}} Scorreggiare una nube velenosa#Genera 5 bombe accese"}, -- IBS
|
||||
[726] = {"726", "Emottisi", "Ad una doppia premuta del tasto di fuoco Isaac starnutisce sangue#Lo starnuto infligge i danni di Isaac x1.5#Tempo di attesa di 1 secondo#{{BrimstoneCurse}} I nemici affetti prendono danni extra dai raggi di \"Zolfo Fuso\""}, -- Hemoptysis
|
||||
[727] = {"727", "Bombe Fantasma", "{{Bomb}} +5 Bombe#Le bombe di Isaac generano fantasmi che inseguono i nemici#I fantasmi infliggono i danni di Isaac x2 al secondo ed esplodono dopo 10 secondi"}, -- Ghost Bombs
|
||||
[728] = {"728", "Gellò", "Un famiglio demoniaco prorompe da Isaac fino all'uscita dalla stanza#Il demone spara verso il nemico più vicino, imitando le lacrime, statistiche e effetti di Isaac#{{Damage}} Le sua lacrime infliggono il 75% dei danni di Isaac"}, -- Gello
|
||||
[729] = {"729", "Decapita Azione", "Lancia la testa di Isaacverso una direzione#La testa infligge danni da contatto e spara lacrime dal luogo in cui atterra#Usare di nuovo l'oggetto o calpestare la testa la rimette a posto"}, -- Decap Attack
|
||||
[728] = {"728", "Gellò", "Un famiglio demoniaco fuoriesce da Isaac fino all'uscita dalla stanza#Il demone spara verso il nemico più vicino, imitando le lacrime, statistiche e effetti di Isaac#{{Damage}} Le sue lacrime infliggono il 75% dei danni di Isaac"}, -- Gello
|
||||
[729] = {"729", "Decapita Azione", "Lancia la testa di Isaac verso una direzione#La testa infligge danni da contatto e spara lacrime dal luogo in cui atterra#Usare di nuovo l'oggetto o calpestare la testa la rimette a posto"}, -- Decap Attack
|
||||
[730] = {"730", "Occhio di Vetro", "↑ {{Damage}} +0.75 Danni#↑ {{Luck}} +1 Fortuna"}, -- Glass Eye
|
||||
[731] = {"731", "Orzaiolo", "↑ {{Damage}} x1.28 Moltiplicatore Danni per l'occhio destro#↑ {{Range}} +6.5 Gittata per l'occhio destro#↓ {{Shotspeed}} -0.3 Velocità Colpi per l'occhio destro"}, -- Stye
|
||||
[732] = {"732", "Anello di Mamma", "↑ {{Damage}} +1 Danni#{{Rune}} Genera 1 runa casuale o 1 pietra dell'anima"}, -- Mom's Ring
|
||||
@@ -481,173 +481,147 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
|
||||
}
|
||||
|
||||
-- Book of Virtues wisp types
|
||||
EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- Wisp texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
|
||||
StatDescription = "{{Heart}} {health} {{Damage}} {damage}", -- {health} will be replaced with the health text, {damage} with the damage text or the "CantShoot" text
|
||||
Health = "{1} Salute", -- {1} will be replaced with the health
|
||||
Damage = "{1} DPS", -- {1} will be replaced with the calculated damage
|
||||
CantShoot = "Non spara!",
|
||||
Shotspeed = "{1}% Velocità Colpi", -- {1} will be replaced with the shot speed changes in %
|
||||
Chance = " ({1}% di chance)", -- {1} will be replaced with the chance
|
||||
SingleRoom = "Fiammella per una singola stanza",
|
||||
NoWisps = "Niente fiammelle",
|
||||
Ring = {
|
||||
[-1] = "{amount} fiammella/e stazionaria/e",
|
||||
[0] = "{amount} Fiammella/e dell'anello interno {{InnerWisp}}",
|
||||
[1] = "{amount} Fiammella/e dell'anello mediano {{MiddleWisp}}",
|
||||
[2] = "{amount} Fiammella/e dell'anello esterno {{OuterWisp}}",
|
||||
},
|
||||
}
|
||||
|
||||
-- Old table that now is used to store additional information and effects for Book of Virtues Wisps
|
||||
EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[33] = "Fiammella dell'anello interno {{InnerWisp}}#Lacrime a ricerca", -- The Bible
|
||||
[34] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime dai danni doppi", -- The Book of Belial
|
||||
[35] = "Fiammella dell'anello interno {{InnerWisp}}#3.5% di chance di {{Fear}} lacrime spaventose#{{Collectible35}} Se distrutta attiva l'effetto di \"Necronomicon\"", -- The Necronomicon
|
||||
[36] = "Fiammella dell'anello esterno {{OuterWisp}}#2.5% di chance di {{Collectible236}} lacrime di \"E. Coli\"", -- The Poop
|
||||
[37] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta butta a terra bombe a grappolo a ricerca", -- Mr. Boom
|
||||
[38] = "Fiammella dell'anello esterno {{OuterWisp}}#Lacrime veloci ma imprecise", -- Tammy's Head
|
||||
[39] = "Fiammella dell'anello mediano {{MiddleWisp}}#5% di chance di {{Petrify}} lacrime pietrificanti", -- Mom's Bra
|
||||
[40] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime esplosive#Se distrutta esplode", -- Kamikaze!
|
||||
[41] = "Fiammella dell'anello mediano {{MiddleWisp}}#7.5% di chance di {{Fear}} lacrime spaventose", -- Mom's Pad
|
||||
[42] = "Fiammella dell'anello mediano {{MiddleWisp}}#7.5% di chance di {{Collectible149}} lacrime di \"Ipecac\"", -- Bob's Rotten Head
|
||||
[44] = "Fiammella dell'anello mediano {{MiddleWisp}}#10% di chance che le lacrime teletrasportino i nemici#Le fiammelle tremolano ogni 5 secondi", -- Teleport!
|
||||
[45] = "Fiammella dell'anello mediano {{MiddleWisp}}#20% di chance che i nemici lascino 1 {{Heart}} Cuore Rosso quando vengono uccisi", -- Yum Heart
|
||||
[47] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se si usa l'oggetto spara 3 lacrime esplosive verso il mirino", -- Doctor's Remote
|
||||
[49] = "Fiammella dell'anello esterno {{OuterWisp}}#Non può sparare lacrime#Se si usa l'oggetto spara un raggio", -- Shoop da Whoop!
|
||||
[56] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime veloci a corta gittata#La fiammella sgocciola del liquido giallo", -- Lemon Mishap
|
||||
[58] = "Fiammella dell'anello mediano {{MiddleWisp}}#Salute bassa ma immune ai proiettili#Immunità ai danni durante {{Collectible58}} il suo effetto", -- Book of Shadows
|
||||
[65] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta butta a terra una Bomba Troll", -- Anarchist Cookbook
|
||||
[66] = "Fiammella dell'anello mediano {{MiddleWisp}}#{{Slow}} Se distrutta rallenta i nemici per 3 secondi", -- The Hourglass
|
||||
[77] = "Fiammella dell'anello mediano {{MiddleWisp}}#Danni da contatto extra", -- My Little Unicorn
|
||||
[78] = "Fiammella dell'anello interno {{InnerWisp}}#Non può sparare lacrime#Se distrutta genera una Locusta fino all'uscita dalla stanza", -- Book of Revelations
|
||||
[83] = "Fiammella dell'anello interno {{InnerWisp}}#Danni doppi e lacrime respingenti", -- The Nail
|
||||
[84] = "Fiammella dell'anello mediano {{MiddleWisp}}#Nessun effetto speciale", -- We Need to Go Deeper!
|
||||
[85] = "Fiammella dell'anello interno {{InnerWisp}}#Se distrutta lascia 1 {{Card}} carta", -- Deck of Cards
|
||||
[86] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime dentarie", -- Monstro's Tooth
|
||||
[93] = "Fiammella dell'anello interno {{InnerWisp}}#Lacrime anti-gravità#Chance di {{Fear}} lacrime spaventose", -- The Gamekid
|
||||
[35] = "{{Collectible35}} Se distrutta attiva l'effetto di \"Necronomicon\"", -- The Necronomicon
|
||||
[37] = "Se distrutta butta a terra bombe a grappolo a ricerca", -- Mr. Boom
|
||||
[38] = "Lacrime imprecise", -- Tammy's Head
|
||||
[40] = "Se distrutta esplode", -- Kamikaze!
|
||||
[47] = "Se si usa l'oggetto spara 3 lacrime esplosive verso il mirino", -- Doctor's Remote
|
||||
[49] = "Se si usa l'oggetto spara un raggio", -- Shoop da Whoop!
|
||||
[56] = "La fiammella sgocciola del liquido giallo", -- Lemon Mishap
|
||||
[58] = "Immune ai proiettili#Immunità ai danni durante {{Collectible58}} il suo effetto", -- Book of Shadows
|
||||
[65] = "Se distrutta butta a terra una Bomba Troll", -- Anarchist Cookbook
|
||||
[66] = "{{Slow}} Se distrutta rallenta i nemici per 3 secondi", -- The Hourglass
|
||||
[77] = "Danni da contatto extra", -- My Little Unicorn
|
||||
[78] = "Se distrutta genera una Locusta fino all'uscita dalla stanza", -- Book of Revelations
|
||||
[85] = "Se distrutta lascia 1 {{Card}} carta", -- Deck of Cards
|
||||
[97] = "Genera 1 tra 8 fiammelle:#{{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#{{Warning}} Probabilità di effetti esplosivi", -- The Book of Sin
|
||||
[102] = "Fiammella dell'anello interno {{InnerWisp}}#Genera 1 tra 6 fiammelle:#lacrime normali che se distrutte generano un ragno nemico o chance di lacrime velenose, pietrificanti, contundenti, infuocate, o che generano Bombe Trolls#Tutte e 6 se distrutte generano una {{Pill}} pillola", -- Mom's Bottle of Pills
|
||||
[105] = "Fiammella dell'anello mediano {{MiddleWisp}}#+1 Fiammella per oggetto rilanciato", -- The D6
|
||||
[107] = "Fiammella dell'anello interno {{InnerWisp}}#Lacrime penetranti", -- The Pinking Shears
|
||||
[111] = "Fiammella dell'anello esterno {{OuterWisp}}#{{Poison}} Se distrutta rilascia una scorreggia velenosa", -- The Bean
|
||||
[123] = "Fiammella dell'anello interno {{InnerWisp}}#Lacrime casuali", -- Monster Manual
|
||||
[102] = "Genera 1 tra 6 fiammelle:#lacrime normali che se distrutte generano un ragno nemico o chance di lacrime velenose, pietrificanti, contundenti, infuocate, o che generano Bombe Trolls#Tutte e 6 se distrutte generano una {{Pill}} pillola", -- Mom's Bottle of Pills
|
||||
[105] = "+1 Fiammella per oggetto risorteggiato", -- The D6
|
||||
[111] = "{{Poison}} Se distrutta rilascia una scorreggia velenosa", -- The Bean
|
||||
[123] = "Lacrime casuali", -- Monster Manual
|
||||
[124] = "Genera la fiammella dell'oggetto imitato", -- Dead Sea Scrolls
|
||||
[126] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammelle dalla salute elevata", -- Razor Blade
|
||||
[127] = "Fiammella dell'anello mediano {{MiddleWisp}}#Una fiammella dalla salute infinita per il piano successivo", -- Forget Me Now
|
||||
[130] = "Fiammella dell'anello mediano {{MiddleWisp}}#Non può sparare lacrime#Le fiammelle caricano nella direzione in cui Isaac spara", -- A Pony
|
||||
[133] = "Fiammella dell'anello mediano {{MiddleWisp}}#Genera 3 fiammelle dalla salute elevata", -- Guppy's Paw
|
||||
[135] = "Fiammella dell'anello esterno {{OuterWisp}}#Fiammella dalla bassa salute", -- IV Bag
|
||||
[136] = "Fiammella dell'anello mediano {{MiddleWisp}}#7.5% di chance di {{Bait}} lacrime marchianti#I nemici marchiati vengono attaccati dagli altri nemici", -- Best Friend
|
||||
[137] = "Fiammella dell'anello interno {{InnerWisp}}#+1 Fiammella per bomba detonata#Anche le lacrime della fiammella possono venire detonate a distanza", -- Remote Detonator
|
||||
[145] = "Fiammella dell'anello esterno {{OuterWisp}}#Al posto delle mosche vengono generate fiammelle#Se distrutta genera 1 mosca blu", -- Guppy's Head
|
||||
[146] = "Fiammella dell'anello interno {{InnerWisp}}#Lacrime a ricerca", -- Prayer Card
|
||||
[130] = "Le fiammelle caricano nella direzione in cui Isaac spara", -- A Pony
|
||||
[137] = "+1 Fiammella per bomba detonata#Anche le lacrime della fiammella possono venire detonate a distanza", -- Remote Detonator
|
||||
[145] = "Al posto delle mosche vengono generate fiammelle#Se distrutta genera 1 mosca blu", -- Guppy's Head
|
||||
[147] = "Chance di generare dalla cacca fiammelle fecali e dalle rocce 1 tra 5 fiammelle minerarie:#{{Collectible132}} Carbone, {{Collectible201}} Ferro, {{Collectible202}} Oro, {{Collectible68}} Pietrarossa, {{Collectible415}} Diamante", -- Notched Axe
|
||||
[158] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella dalla salute elevata che spara ai nemici nelle vicinanze", -- Crystal Ball
|
||||
[160] = "Fiammella dell'anello mediano {{MiddleWisp}}#Al contatto con i nemici evoca un raggio di luce", -- Crack the Sky
|
||||
[164] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella per una singola stanza", -- The Candle
|
||||
[166] = "Fiammella dell'anello mediano {{MiddleWisp}}#Distrugge tutti i consumabili nella stanza, ognuno di questi con una chance di generare una fiammella casuale", -- D20
|
||||
[171] = "Fiammella dell'anello mediano {{MiddleWisp}}#7.5% di chance di {{Slow}} lacrime rallentanti", -- Spider Butt
|
||||
[175] = "Fiammella dell'anello mediano {{MiddleWisp}}#Le fiammelle aprono bauli/porte chiusi che toccano, incluse le porte per Mega Satana, Ascesa, e Carcassa#Le fiammelle si donano da sole ai {{KeyBeggar}} Chiavaiolo", -- Dad's Key
|
||||
[160] = "Al contatto con i nemici evoca un raggio di luce", -- Crack the Sky
|
||||
[166] = "Distrugge tutti i consumabili nella stanza, ognuno di questi con una chance di generare una fiammella casuale", -- D20
|
||||
[177] = "Genera 1 fiammella in base alla ricompensa vinta", -- Portable Slot
|
||||
[181] = "Fiammella dell'anello mediano {{MiddleWisp}}#10% di chance di {{Collectible374}} lacrime di \"Luce Santa\"", -- White Pony
|
||||
[186] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella dalla salute elevata", -- Blood Rights
|
||||
[192] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime a ricerca", -- Telepathy for Dummies
|
||||
[263] = "Fiammella dell'anello mediano {{MiddleWisp}}#15% di chance che i nemici lascino 1 {{Rune}} runa quando vengono uccisi#Se distrutta lascia 1 {{Rune}} runa", -- Clear Rune
|
||||
[282] = "Genera fino a 6 fiammelle stazionarie fino all'uscita dalla stanza", -- How to Jump
|
||||
[283] = "Rilancia tutte le fiammellle e genera 1 fiammella casuale#Non rilancia \"Libro delle Virtù\"", -- D100
|
||||
[284] = "Rimuove tutte le fiammelle e genera 1 fiammella casuale per ogni 2 oggetti posseduti#Non rilancia \"Libro delle Virtù\"", -- D4
|
||||
[285] = "Fiammella dell'anello mediano {{MiddleWisp}}#10% di chance di lacrime dagli effetti di \"D10\"", -- D10
|
||||
[286] = "Fiammella dell'anello mediano {{MiddleWisp}}#15% di chance che i nemici lascino 1 {{Card}} carta quando vengono uccisi#Se distrutta genera 1 {{Card}} carta", -- Blank Card
|
||||
[287] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta attiva l'effetto di {{Collectible675}} \"Sfera Incrinata\"", -- Book of Secrets
|
||||
[288] = "Fiammella dell'anello esterno {{OuterWisp}}#Al posto dei ragni vengono generate fiammelle#Se distrutta genera un ragno blu", -- Box of Spiders
|
||||
[289] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella per una singola stanza#Lacrime dalla fiamma rossa", -- Red Candle
|
||||
[290] = "Fiammella dell'anello mediano {{MiddleWisp}}#Crea una fiammella per cuore invece di buttarli a terra come consumabili#Se distrutta chance di generare 1 {{HalfHeart}} mezzo Cuore Rosso", -- The Jar
|
||||
[291] = "Fiammella dell'anello mediano {{MiddleWisp}}#Genera una fiammella aggiuntiva per ogni nemico evacquato", -- Flush!
|
||||
[292] = "Fiammella dell'anello mediano {{MiddleWisp}}#+10% di chance di una {{AngelDevilChance}} Stanza del Diavolo/dell'Angelo per ogni fiammella di \"Bibbia Satanica\"", -- Satanic Bible
|
||||
[293] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta spara un raggio di {{Collectible118}} \"Zolfo Fuso\" in 4 direzioni", -- Head of Krampus
|
||||
[294] = "Fiammella dell'anello interno {{InnerWisp}}#Fiammella per una singola stanza dalla salute bassa#Non può sparare lacrime#Se distrutta attiva l'effetto di \"Fagiolo di Lima\"", -- Butter Bean
|
||||
[295] = "Fiammella dell'anello interno {{InnerWisp}}#Se distrutta chance di generare 1 {{Coin}} moneta", -- Magic Fingers
|
||||
[296] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella dalla salute elevata che può essere curata con {{Heart}} Cuori Rossi", -- Converter
|
||||
[297] = "Fiammella dell'anello mediano {{MiddleWisp}}#In base al piano genera 0-8 fiammelle", -- Pandora's Box
|
||||
[298] = "Fiammella dell'anello mediano {{MiddleWisp}}#Non può sparare lacrime#Immunità ai danni da contatto#Non infligge danni da contatto a meno che non sia attivo l'effetto di \"Moncherino di Unicorno\" o uno simile", -- Unicorn Stump
|
||||
[323] = "Fiammella dell'anello mediano {{MiddleWisp}}#Genera 6 fiammelle#Durata di vita di 3 secondi", -- Isaac's Tears
|
||||
[324] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime di {{Collectible570}} \"Biscotto di Pongo\"", -- Undefined
|
||||
[325] = "Fiammella dell'anello mediano {{MiddleWisp}}#Ammasso di lacrime ad arco", -- Scissors
|
||||
[326] = "Fiammella dell'anello interno {{InnerWisp}}#Con una parata perfetta genera 4 fiammelle", -- Breath of Life
|
||||
[338] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella per una singola stanza#Lacrime boomerangg", -- The Boomerang
|
||||
[347] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammelle dalla salute elevata con lacrime di {{Collectible245}} \"Dieci Decimi\"#Duplica tutte le altre fiammelle", -- Diplopia
|
||||
[348] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta genera 1 {{Pill}} pillola", -- Placebo
|
||||
[349] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta 50% di chance di lasciare 1 {{Coin}} moneta", -- Wooden Nickel
|
||||
[351] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se usata rilascia una scossa sismica#Se distrutta rilascia una scorreggia {{Petrify}} pietrificante e {{Poison}} velenosa", -- Mega Bean
|
||||
[352] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella dalla basse salute che persiste fra le stanze#Se viene distrutta una fiammella \"Cannone di Vetro\" vengono distrutte anche tutte le altre", -- Glass Cannon
|
||||
[357] = "Fiammella dell'anello mediano {{MiddleWisp}}#Nessun effetto speciale#Duplica tutte le fiammelle fino all'uscita dalla stanza", -- Box of Friends
|
||||
[382] = "Fiammella dell'anello mediano {{MiddleWisp}}#I nemici amichevoli generano 1 tra 4 fiammelle quando vengono uccisi in base ai loro attacchi, con lacrime normali, a ricerca, esplosive, o di \"Zolfo Fuso\"", -- Friendly Ball
|
||||
[383] = "Fiammella dell'anello mediano {{MiddleWisp}}#Le lacrime della fiammella possono venire detonate, tramutandosi in 6 lacrime di Isaac#Persiste tra le stanze#Se distrutta scoppia in lacrime di Isaac", -- Tear Detonator
|
||||
[386] = "Fiammella dell'anello mediano {{MiddleWisp}}#5% di chance che le lacrime rilancino rocce, vasi, teschi o funghi", -- D12
|
||||
[396] = "Non può sparare lacrime#Ogni portale ha 1 fiammella", -- Ventricle Razor
|
||||
[406] = "Fiammella dell'anello mediano {{MiddleWisp}}#Danni e rateo di fuoco casuali", -- D8
|
||||
[419] = "Fiammella dell'anello mediano {{MiddleWisp}}#20% di chance che le lacrime teletrasportino i nemici#Le fiammelle tremolano ogni 5 secondi", -- Teleport 2.0
|
||||
[421] = "Fiammella dell'anello mediano {{MiddleWisp}}#{{Charm}} Lacrime ammalianti#{{Charm}} Se distrutta rilascia una scorreggia ammaliante", -- Kidney Bean
|
||||
[422] = "Fiammella dell'anello mediano {{MiddleWisp}}#30% di chance di {{Petrify}} lacrime pietrificanti#Resuscita tutte le fiammelle distrutte nella stanza precedente", -- Glowing Hourglass
|
||||
[427] = "Bounces around the room, exploding when shot by Isaac#Non può sparare lacrime o infliggere danni da conttatto", -- Mine Crafter
|
||||
[434] = "Fiammella dell'anello mediano {{MiddleWisp}}#Al posto delle mosche vengono generate fiammelle#Usando fino a 5 mosche crea 1 fiammella con più danni e salute", -- Jar of Wisps
|
||||
[437] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se si è colpiti per la prima volta attiva l'effetto di \"D7\"", -- D7
|
||||
[439] = "Fiammella dell'anello mediano {{MiddleWisp}}#Nessun effetto speciale", -- Mom's Box
|
||||
[441] = "Fiammella dell'anello mediano {{MiddleWisp}}#{{Chargeable}} Lacrime di \"Zolfo Fuso\" caricabili#Durante un \"Mega Sbotto\" spara continuamente", -- Mega Blast
|
||||
[475] = "Fiammella dell'anello mediano {{MiddleWisp}}#Genera 8 fiammelle dai danni elevati che perdurano dopo la morte", -- Plan C
|
||||
[476] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se nessun consumabile viene duplicato genera una seconda fiammella", -- D1
|
||||
[263] = "Se distrutta lascia 1 {{Rune}} runa", -- Clear Rune
|
||||
[283] = "Risorteggia tutte le fiammellle e genera 1 fiammella casuale#Non risorteggia \"Libro delle Virtù\"", -- D100
|
||||
[284] = "Rimuove tutte le fiammelle e genera 1 fiammella casuale per ogni 2 oggetti posseduti#Non risorteggia \"Libro delle Virtù\"", -- D4
|
||||
[285] = "10% di chance di lacrime dagli effetti di \"D10\"", -- D10
|
||||
[286] = "Se distrutta genera 1 {{Card}} carta", -- Blank Card
|
||||
[287] = "Se distrutta attiva l'effetto di {{Collectible675}} \"Sfera Incrinata\"", -- Book of Secrets
|
||||
[288] = "Al posto dei ragni vengono generate fiammelle#Se distrutta genera un ragno blu", -- Box of Spiders
|
||||
[290] = "Crea una fiammella per cuore invece di buttarli a terra come consumabili#Se distrutta chance di generare 1 {{HalfHeart}} mezzo Cuore Rosso", -- The Jar
|
||||
[291] = "Genera una fiammella aggiuntiva per ogni nemico giù per lo scarico", -- Flush!
|
||||
[292] = "+10% di chance di una {{AngelDevilChance}} Stanza del Diavolo/dell'Angelo per ogni fiammella di \"Bibbia Satanica\"", -- Satanic Bible
|
||||
[293] = "Se distrutta spara un raggio di {{Collectible118}} \"Zolfo Fuso\" in 4 direzioni", -- Head of Krampus
|
||||
[294] = "Se distrutta attiva l'effetto di \"Fagiolo di Lima\"", -- Butter Bean
|
||||
[295] = "Se distrutta chance di generare 1 {{Coin}} moneta", -- Magic Fingers
|
||||
[296] = "Può essere curata con {Heart}} Cuori Rossi", -- Converter
|
||||
[297] = "Genera 0-8 fiammelle in base al piano", -- Pandora's Box
|
||||
[298] = "Immunità ai danni da contatto#Non infligge danni da contatto a meno che non sia attivo l'effetto di \"Moncherino di Unicorno\" o uno simile", -- Unicorn Stump
|
||||
[323] = "Durata di vita di 3 secondi", -- Isaac's Tears
|
||||
[324] = "Lacrime di {{Collectible570}} \"Biscotto di Pongo\"", -- Undefined
|
||||
[325] = "Ammasso di lacrime ad arco", -- Scissors
|
||||
[326] = "Con una parata perfetta genera 4 fiammelle", -- Breath of Life
|
||||
[347] = "Lacrime di {{Collectible245}} \"Dieci Decimi\"#Duplica tutte le altre fiammelle", -- Diplopia
|
||||
[348] = "Se distrutta genera 1 {{Pill}} pillola", -- Placebo
|
||||
[349] = "Se distrutta 50% di chance di lasciare 1 {{Coin}} moneta", -- Wooden Nickel
|
||||
[351] = "Se usata rilascia una scossa sismica#Se distrutta rilascia una scorreggia {{Petrify}} pietrificante e {{Poison}} velenosa", -- Mega Bean
|
||||
[352] = "Se viene distrutta una fiammella \"Cannone di Vetro\" vengono distrutte anche tutte le altre", -- Glass Cannon
|
||||
[357] = "Duplica tutte le fiammelle fino all'uscita dalla stanza", -- Box of Friends
|
||||
[382] = "I nemici amichevoli generano 1 tra 4 fiammelle quando vengono uccisi in base ai loro attacchi, con lacrime normali, a ricerca, esplosive, o di \"Zolfo Fuso\"", -- Friendly Ball
|
||||
[383] = "Le lacrime della fiammella possono venire detonate, tramutandosi in 6 lacrime di Isaac#Persiste tra le stanze#Se distrutta scoppia in lacrime di Isaac", -- Tear Detonator
|
||||
[386] = "5% di chance che le lacrime rilancino rocce, vasi, teschi o funghi", -- D12
|
||||
[396] = "Ogni portale ha 1 fiammella", -- Ventricle Razor
|
||||
[406] = "Danni e rateo di fuoco casuali", -- D8
|
||||
[421] = "{{Charm}} Se distrutta rilascia una scorreggia ammaliante", -- Kidney Bean
|
||||
[422] = "Resuscita tutte le fiammelle distrutte nella stanza precedente", -- Glowing Hourglass
|
||||
[427] = "Rimbalza per la stanza, ed esplode se Isaac ci spara sopra#Non può sparare lacrime o infliggere danni da conttatto", -- Mine Crafter
|
||||
[434] = "Al posto delle mosche vengono generate fiammelle#Usando fino a 5 mosche crea 1 fiammella con più danni e salute", -- Jar of Wisps
|
||||
[437] = "Se si è colpiti per la prima volta attiva l'effetto di \"D7\"", -- D7
|
||||
[441] = "{{Chargeable}} Lacrime di \"Zolfo Fuso\" caricabili#Durante un \"Mega Sbotto\" spara continuamente", -- Mega Blast
|
||||
[476] = "Se nessun consumabile viene duplicato genera una seconda fiammella", -- D1
|
||||
[477] = "Genera fiammelle di tutti gli oggetti attivi assorbiti#Di per sé non genera fiammelle", -- Void
|
||||
[478] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta blocca tutti i nemici e i proiettili per 3 secondi", -- Pause
|
||||
[479] = "Fiammella dell'anello mediano {{MiddleWisp}}#Se distrutta chance di generare un {{Trinket}} ninnolo", -- Smelter
|
||||
[480] = "Fiammella dell'anello mediano {{MiddleWisp}}#Salute aumentata per ogni consumabile convertito#Se almeno 1 consumabile è stato convertito genera solo 1 fiammella ", -- Compost
|
||||
[481] = "Fiammella dell'anello mediano {{MiddleWisp}}#5% di chance che le lacrime trasformino i nemici in fiammelle casuali", -- Dataminer
|
||||
[478] = "Se distrutta blocca tutti i nemici e i proiettili per 3 secondi", -- Pause
|
||||
[479] = "Se distrutta chance di generare un {{Trinket}} ninnolo", -- Smelter
|
||||
[480] = "Salute aumentata per ogni consumabile convertito#Se almeno 1 consumabile è stato convertito genera solo 1 fiammella ", -- Compost
|
||||
[481] = "5% di chance che le lacrime trasformino i nemici in fiammelle casuali", -- Dataminer
|
||||
[482] = "Genera una fiammella casuale", -- Clicker
|
||||
[483] = "Fiammella dell'anello mediano {{MiddleWisp}}#Genera 8 fiammelle che se distrutte lasciano 1 Bomba Troll dorata", -- Mama Mega!
|
||||
[484] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella per una singola stanza#Non può sparare lacrime#Se distrutta attiva l'effetto di \"Aspe', Cosa?\"", -- Wait What?
|
||||
[485] = "Fiammella dell'anello mediano {{MiddleWisp}}#Tutte le fiammelle di \"Penny Storto\" vengono distrutte o duplicate se una di esse viene danneggiata", -- Crooked Penny
|
||||
[486] = "Fiammella dell'anello mediano {{MiddleWisp}}#Non può sparare lacrime#Chance di negare i danni subiti da Isaac per poi venire distrutta", -- Dull Razor
|
||||
[487] = "Indestructible, permanent wisp#Insegue i nemici per sparargli#Non blocca i proiettili e non infligge danni da contatto", -- Potato Peeler
|
||||
[488] = "Genera la fiammella dell'oggetto imitato (fiamella causale se non è un oggetto attivo)", -- Metronome
|
||||
[489] = "Fiammella dell'anello mediano {{MiddleWisp}}#Genera una fiammella normale#Effetto extra in base al dado imitato", -- D Infinity
|
||||
[490] = "Genera a random wisp#Se distrutta resuscita dopo aver completato una stanza", -- Eden's Soul
|
||||
[504] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella per una singola stanza#Lacrime veloci e mirate dai danni esigui", -- Brown Nugget
|
||||
[507] = "Fiammella dell'anello esterno {{OuterWisp}}#Chance di generare una fiammella per ogni uccisione", -- Sharp Straw
|
||||
[510] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime di {{Collectible229}} \"Polmone di Monstro\", {{Collectible268}} \"Bebè Marcio\", {{Collectible87}} \"Corna di Loki\" o di {{Collectible118}} \"Zolfo Fuso\"", -- Delirious
|
||||
[512] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime magnetiche", -- Black Hole
|
||||
[515] = "Genera a random wisp#Se distrutta resuscita dopo aver completato una stanza", -- Mystery Gift
|
||||
[516] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime veloci#Le lacrime sparano in 8 direzioni nella maniera di \"Irrigatore\"", -- Sprinkler
|
||||
[521] = "Fiammella dell'anello mediano {{MiddleWisp}}#Triple shot#Comprare qualsiasi cosa distrugge tutte le fiammelle di \"Coupon\"", -- Coupon
|
||||
[522] = "Fiammella dell'anello esterno {{OuterWisp}}#I proiettili agguantati diventano fiammelle", -- Telekinesis
|
||||
[523] = "Fiammella dell'anello mediano {{MiddleWisp}}#La fiammella viene generata solo quando vengono rilasciati oggetti#Se distrutta genera un consumabile casuale", -- Moving Box
|
||||
[527] = "Fiammella dell'anello mediano {{MiddleWisp}}#Non può sparare lacrime#A completamento stanza le fiammelle aprono bauli/porte", -- Mr. ME!
|
||||
[536] = "Fiammella dell'anello mediano {{MiddleWisp}}#Converte tutte le fiammelle in {{HalfHeart}} mezzi Cuori Rossi#Dopo il sacrificio genera una fiammella dalla salute e danni elevati", -- Sacrificial Altar
|
||||
[545] = "Fiammella dell'anello interno {{InnerWisp}}#{{Friendly}} Se distrutta genera un Ossuto amichevole", -- Book of the Dead
|
||||
[550] = "Fiammella dell'anello mediano {{MiddleWisp}}#10% di chance che le lacrime facciano sì che Mamma calpesti i nemici", -- Broken Shovel
|
||||
[552] = "Fiammella dell'anello mediano {{MiddleWisp}}#10% di chance che le lacrime facciano sì che Mamma calpesti i nemici#Genera anche una fiammella dalla salute elevata che non può sparare lacrime", -- Mom's Shovel
|
||||
[555] = "Fiammella dell'anello mediano {{MiddleWisp}}#15% di chance di lacrime di {{Collectible202}} \"Tocco di Mida\"", -- Golden Razor
|
||||
[556] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime di {{Collectible118}} \"Zolfo Fuso\" a corto raggio", -- Sulfur
|
||||
[557] = "Fiammella dell'anello mediano {{MiddleWisp}}#↑ {{Luck}} +0.2 Fortuna per ogni fiammella di \"Biscotto della Fortuna\"", -- Fortune Cookie
|
||||
[577] = "Fiammella dell'anello mediano {{MiddleWisp}}#Nessun effetto speciale", -- Damocles
|
||||
[578] = "Fiammella dell'anello mediano {{MiddleWisp}}#La fiammella sgocciola del liquido giallo", -- Free Lemonade
|
||||
[580] = "Fiammella dell'anello mediano {{MiddleWisp}}#Chance di creare Porte Rosse quando si entra in una nuova stanza", -- Red Key
|
||||
[582] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime dai danni esigui#1 fiammella di \"Fungo Allucinogeno\" max", -- Wavy Cap
|
||||
[483] = "Se distrutta lascia Bombe Troll", -- Mama Mega!
|
||||
[484] = "Se distrutta attiva l'effetto di \"Aspe', Cosa?\"", -- Wait What?
|
||||
[485] = "Tutte le fiammelle di \"Penny Storto\" vengono distrutte o duplicate se una di esse viene danneggiata", -- Crooked Penny
|
||||
[486] = "Chance di negare i danni subiti da Isaac per poi venire distrutta", -- Dull Razor
|
||||
[487] = "Fiammella indistruttibile e permanente#Insegue i nemici per sparargli#Non blocca i proiettili e non infligge danni da contatto", -- Potato Peeler
|
||||
[488] = "Genera la fiammella dell'oggetto imitato (la fiamella è casuale se non è un oggetto attivo)", -- Metronome
|
||||
[489] = "Effetto extra in base al dado imitato", -- D Infinity
|
||||
[490] = "Genera una fiammella casuale#Se distrutta resuscita dopo aver completato una stanza", -- Eden's Soul
|
||||
[504] = "Lacrime mirate", -- Brown Nugget
|
||||
[507] = "Chance di generare una fiammella per ogni uccisione", -- Sharp Straw
|
||||
[510] = "Lacrime di {{Collectible229}} \"Polmone di Monstro\", {{Collectible268}} \"Bebè Marcio\", {{Collectible87}} \"Corna di Loki\" o di {{Collectible118}} \"Zolfo Fuso\"", -- Delirious
|
||||
[515] = "Genera una fiammella casuale#Se distrutta resuscita dopo aver completato una stanza", -- Mystery Gift
|
||||
[516] = "Le lacrime sparano in 8 direzioni nella maniera di \"Irrigatore\"", -- Sprinkler
|
||||
[521] = "Triplo colpo#Comprare qualsiasi cosa distrugge tutte le fiammelle di \"Coupon\"", -- Coupon
|
||||
[522] = "I proiettili catturati diventano fiammelle", -- Telekinesis
|
||||
[523] = "La fiammella viene generata solo quando vengono rilasciati oggetti#Se distrutta genera un consumabile casuale", -- Moving Box
|
||||
[527] = "A completamento stanza le fiammelle aprono bauli/porte", -- Mr. ME!
|
||||
[536] = "Converte tutte le fiammelle in {{HalfHeart}} mezzi Cuori Rossi", -- Sacrificial Altar
|
||||
[545] = "{{Friendly}} Se distrutta genera un Ossuto amichevole", -- Book of the Dead
|
||||
[550] = "10% di chance che le lacrime facciano sì che Mamma calpesti i nemici", -- Broken Shovel
|
||||
[552] = "10% di chance che le lacrime facciano sì che Mamma calpesti i nemici", -- Mom's Shovel
|
||||
[556] = "Lacrime di {{Collectible118}} \"Zolfo Fuso\" a corto raggio", -- Sulfur
|
||||
[557] = "↑ {{Luck}} +0.2 Fortuna per ogni fiammella di \"Biscotto della Fortuna\"", -- Fortune Cookie
|
||||
[578] = "La fiammella sgocciola del liquido giallo", -- Free Lemonade
|
||||
[580] = "Chance di creare Porte Rosse quando si entra in una nuova stanza", -- Red Key
|
||||
[582] = "1 fiammella di \"Fungo Allucinogeno\" max", -- Wavy Cap
|
||||
[584] = "Nessun beneficio da copie multiple", -- Book of Virtues
|
||||
[585] = "Fiammella dell'anello mediano {{MiddleWisp}}#Genera 8 fiammelle normali", -- Alabaster Box
|
||||
[604] = "Fiammella per una singola stanza#Genera 1-3 fiammelle nel punto d'impatto (fino ad 8 fiammelle)#10% di chance di {{Confusion}} lacrime contundenti", -- Mom's Bracelet
|
||||
[605] = "Fiammella dell'anello mediano {{MiddleWisp}}#Nessun effetto speciale", -- The Scooper
|
||||
[609] = "Fiammella dell'anello mediano {{MiddleWisp}}#50% di chance di generare una fiammella invincibile#50% di chance che se usato vengano distrutte tutte le fiammelle di \"D6 Eterno\"", -- Eternal D6
|
||||
[611] = "Fiammella dell'anello mediano {{MiddleWisp}}#Salute e danni aumentano in base alle cariche", -- Larynx
|
||||
[622] = "Fiammella dell'anello mediano {{MiddleWisp}}#Rimpiazza tutte le fiammelle con 3 fiammelle normali", -- Genesis
|
||||
[623] = "Fiammella dell'anello medianosNessun effetto speciale", -- Sharp Key
|
||||
[631] = "Fiammella dell'anello mediano {{MiddleWisp}}#Divide tutte le fiammelle a metà (metà dei danni)#Le fiammelle divise per una terza volta vengono distrutte", -- Meat Cleaver
|
||||
[635] = "Fiammella per una singola stanza#Genera una fiammella stazionaria nella posizione di Isaac prima di venire teletrasportato (fino a 6 fiammelle)", -- Stitches
|
||||
[636] = "Nessuna fiammella", -- R Key
|
||||
[638] = "Fiammella dell'anello mediano {{MiddleWisp}}#Immunità ai proiettili#Al contatto con i nemici che non sono boss", -- Eraser
|
||||
[639] = "Fiammella dell'anello mediano {{MiddleWisp}}#Al posto di sparare lacrime genera mosche blu", -- Yuck Heart
|
||||
[640] = "Fiammella dell'anello mediano {{MiddleWisp}}#Chance di lacrime dalla fiamma blu", -- Urn of Souls
|
||||
[642] = "Fiammella dell'anello mediano {{MiddleWisp}}#Lacrime velenose", -- Magic Skin
|
||||
[650] = "Fiammella dell'anello mediano {{MiddleWisp}}#Quando \"Bebè Plum\" rimbalza diagonalmente, tutte le fiammelle di \"Flauto Plum\" sono invincibili e fanno altrettanto", -- Plum Flute
|
||||
[653] = "Nessuna fiammella#I fantasmi rossi possono sparare lacrime", -- Vade Retro
|
||||
[655] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammelle temporanee durante l'uso#Lacrime veloci", -- Spin to Win
|
||||
[604] = "Genera 1-3 fiammelle nel punto d'impatto (fino ad 8 fiammelle)#10% di chance di {{Confusion}} lacrime contundenti", -- Mom's Bracelet
|
||||
[609] = "50% di chance di generare una fiammella invincibile#50% di chance che se usato tutte le fiammelle di \"D6 Eterno\" vengano distrutte", -- Eternal D6
|
||||
[611] = "Salute e danni aumentano in base alle cariche", -- Larynx
|
||||
[622] = "Rimpiazza tutte le fiammelle con 3 fiammelle normali", -- Genesis
|
||||
[631] = "Divide tutte le fiammelle a metà (metà dei danni)#Le fiammelle divise per una terza volta vengono distrutte", -- Meat Cleaver
|
||||
[638] = "Immunità ai proiettili#Al contatto con i nemici che non sono boss", -- Eraser
|
||||
[639] = "Al posto di sparare lacrime genera mosche blu", -- Yuck Heart
|
||||
[640] = "Chance di lacrime dalla fiamma blu", -- Urn of Souls
|
||||
[650] = "Quando \"Bebè Plum\" rimbalza diagonalmente, tutte le fiammelle di \"Flauto Plum\" sono invincibili e rimbalzeranno con lei", -- Plum Flute
|
||||
[653] = "I fantasmi rossi possono sparare lacrime", -- Vade Retro
|
||||
[655] = "Fiammelle temporanee durante l'uso", -- Spin to Win
|
||||
[685] = "Triplica le fiammelle generate", -- Jar of Wisps
|
||||
[687] = "Genera una fiammella casuale", -- Friend Finder
|
||||
[703] = "Fiammella dell'anello mediano {{MiddleWisp}}#Nessun effetto speciale", -- Esau Jr.
|
||||
[704] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella dalla salute elevata#Non può sparare lacrime", -- Berserk!
|
||||
[705] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella per una singola stanza per ogni nemico ucciso", -- Dark Arts
|
||||
[706] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella dalla salute elevata#Non può sparare lacrime", -- Abyss
|
||||
[705] = "Fiammella per una singola stanza per ogni nemico ucciso", -- Dark Arts
|
||||
[709] = "Fiammella per una singola stanza#Genera 3 fiammelle nel punto in cui Isaac atterra", -- Suplex!
|
||||
[710] = "Genera una fiammella casuale durante l'assemblaggio", -- Bag of Crafting
|
||||
[711] = "Fiammella dell'anello mediano {{MiddleWisp}}#Fiammella dalla salute elevata", -- Flip
|
||||
[712] = "Le fiammelle dell'oggetto sparano lacrime a ricerca", -- Lemegeton
|
||||
[713] = "Nessuna fiammella", -- Sumptorium
|
||||
[719] = "Fiammella dell'anello mediano {{MiddleWisp}}#20% di chance che i nemici lascino 1 {{Coin}} moneta quando vengono uccisi", -- Keeper's Box
|
||||
[719] = "20% di chance che i nemici lascino 1 {{Coin}} moneta quando vengono uccisi", -- Keeper's Box
|
||||
[720] = "Genera una fiammella casuale", -- Everything Jar
|
||||
[722] = "Orbita attorno al nemico incatenato e gli spara#La fiammella si spegne quando muore il nemico", -- Anima Sola
|
||||
[723] = "Fiammella dell'anello mediano {{MiddleWisp}}#Genera una fiammella casuale e rilancia tutte le fiammelle in quel tipo", -- Spindown Dice
|
||||
[728] = "Fiammella dell'anello mediano {{MiddleWisp}}#Tutte le fiammelle orbitano attorno a \"Gellò\" mentre viene usato", -- Gello
|
||||
[729] = "Fiammella stazionaria per una singola stanza", -- Decap Attack
|
||||
[723] = "Genera una fiammella casuale e risorteggia tutte le fiammelle in quel tipo", -- Spindown Dice
|
||||
[728] = "Tutte le fiammelle orbitano attorno a \"Gellò\" mentre viene usato", -- Gello
|
||||
}
|
||||
|
||||
---------- Abyss Locust description parts ----------
|
||||
@@ -673,7 +647,7 @@ EID.descriptions[languageCode].AbyssLocustEffects = {
|
||||
[0] = "{{Bomb}} Se infligge danni esplode",
|
||||
[1] = "{{QuestionMark}} Effetto di una locusta casuale",
|
||||
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
|
||||
[3] = "{{Collectible284}} Se infligge danni rilancia i nemici",
|
||||
[3] = "{{Collectible284}} Se infligge danni risorteggia i nemici",
|
||||
[4] = "{{Collectible35}} Se infligge danni danneggia tutti i nemici",
|
||||
[5] = "{{Collectible638}} Se infligge danni cancella un nemico",
|
||||
[6] = "{{Collectible114}} Un coltello gira attorno alla locusta quando attacca",
|
||||
@@ -711,7 +685,7 @@ EID.descriptions[languageCode].TearFlagNames = {
|
||||
[14] = "Stordente", -- Iron Bar tear
|
||||
[15] = "I nemici lasciano cuori", -- These tears cause enemy to drop hearts if killed (33% chance)
|
||||
[16] = "Orbita attorno al personaggio", -- Used for Little Planet (orbit arounds the player)
|
||||
[17] = "Rimane ferma prima di muoversi", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[17] = "Anti-Gravità", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
|
||||
[18] = "Quando colpisce si divide in 4", -- Splits into 4 smaller tears if it hits the ground
|
||||
[19] = "Rimbalza via dai nemici", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
|
||||
[20] = "Spaventosa", -- Mom's Perfume type tear of fear (fear on contact)
|
||||
@@ -934,7 +908,7 @@ local repTrinkets={
|
||||
[135] = {"135", "Un Accendino", "{{Burning}} Entrare in una stanza ha il 20% di chance di bruciare nemici casuali"}, -- A Lighter
|
||||
[136] = {"136", "Lucchetto Rotto", "Porte, blocchi chiave e bauli dorati possono essere aperti con le esplosioni#Le esplosioni possono aprire anche la \"Strana Porta\" in \"Profondità II\""}, -- Broken Padlock
|
||||
[137] = {"137", "Myosotis", "Entrare in un nuovo piano genera nella stanza iniziale fino a 4 consumabili non collezionati nel piano precedente"}, -- Myosotis
|
||||
[138] = {"138", "'M", "Usare un oggetto attivo lo rilancia"}, -- 'M
|
||||
[138] = {"138", "'M", "Usare un oggetto attivo lo risorteggia"}, -- 'M
|
||||
[139] = {"139", "Amuleto Lacrima", "{{Luck}} +4 Fortuna per gli effetti delle lacrime basati sulla Fortuna"}, -- Teardrop Charm
|
||||
[140] = {"140", "Pomo di Sodoma", "Raccogliere Cuori Rossi può convertirli in ragni blu#Agisce anche con la salute al massimo#L'effetto può consumare cuori richiesti per curarsi"}, -- Apple of Sodom
|
||||
[141] = {"141", "Ninna Nanna Dimenticata", "Raddoppia il rateo di fuoco dei famigli"}, -- Forgotten Lullaby
|
||||
@@ -1084,7 +1058,7 @@ local repCards={
|
||||
[77] = {"77", "XXI - Il Mondo?", "{{LadderRoom}} Genera una botola con cunicolo"}, -- XXI - The World?
|
||||
[78] = {"78", "Chiave Spezzata", "{{Collectible580}} \"Chiave Rossa\" monouso"}, -- Cracked Key
|
||||
[79] = {"79", "Regina di Cuori", "{{Heart}} 1-20 Cuori Rossi"}, -- Queen of Hearts
|
||||
[80] = {"80", "Cambio Colore", "Copia l'effetto della pillola, carta, runa, pietra dell'anima o oggetto attivati più di recente"}, -- Wild Card
|
||||
[80] = {"80", "Carta Jolly", "Copia l'effetto della pillola, carta, runa, pietra dell'anima o oggetto attivati più di recente"}, -- Wild Card
|
||||
[81] = {"81", "Anima di Isaac", "Fa sì che tutti i piedistalli nella stanza alternino tra 2 oggetti diversi"}, -- Soul of Isaac
|
||||
[82] = {"82", "Anima di Maddalena", "{{Timer}} Conferisce fino all'uscita dalla stanza:#{{HalfHeart}} I nemici uccisi lasciano mezzi Cuori Rossi che spariscono dopo 2 secondi"}, -- Soul of Magdalene
|
||||
[83] = {"83", "Anima di Caino", "Apre tutte le porte nella stanza#{{Collectible580}} Crea Stanza Rosse in ogni muro in cui è possibile"}, -- Soul of Cain
|
||||
@@ -1094,7 +1068,7 @@ local repCards={
|
||||
[87] = {"87", "Anima di Sansone", "{{Collectible704}} Attiva \"Violenza!\" per 10 secondi#{{Timer}} Ogni uccisione incrementa la durata di 1 secondo"}, -- Soul of Samson
|
||||
[88] = {"88", "Anima di Azazel", "{{Collectible441}} Spara un raggio di \"Mega Sbotto\" per 7.5 secondi"}, -- Soul of Azazel
|
||||
[89] = {"89", "Anima di Lazzaro", "Isaac muore e resuscita subito dopo con mezzo cuore#Se si subiscono danni letali questo oggetto viene usato automaticamente (opera come una vita extra)"}, -- Soul of Lazarus
|
||||
[90] = {"90", "Anima di Eden", "Rilancia i piedistalli e i consumabili nella stanza#Gli oggetti rilanciati appartengono a categorie di oggetti casuali"}, -- Soul of Eden
|
||||
[90] = {"90", "Anima di Eden", "Risorteggia i piedistalli e i consumabili nella stanza#Gli oggetti risorteggiati appartengono a categorie di oggetti casuali"}, -- Soul of Eden
|
||||
[91] = {"91", "Anima dello Smarrito", "{{Player10}} Trasforma il personaggio in Lo Smarrito fino all'uscita dalla stanza#Permette di prendere gratuitamente 1 {{DevilRoom}} oggetto della Stanza del Diavolo#Permette di aprire gratuitamente la porta per \"Mausoleo\" o \"Gehenna\""}, -- Soul of the Lost
|
||||
[92] = {"92", "Anima di Lilith", "Conferisce permanentemente un famiglio casuale"}, -- Soul of Lilith
|
||||
[93] = {"93", "Anima del Mercante", "{{Coin}} Genera 3-25 monete casuali"}, -- Soul of the Keeper
|
||||
@@ -1253,8 +1227,8 @@ local repCharacterInfo = {
|
||||
[27] = {"Sansone Corrotto", "Infliggere o subire danni alimenta la modalità \"Violenza\"#{{Timer}} In modalità \"Violenza\", si riceve per 5 secondi:#↑ {{Speed}} +0.4 Velocità#↓ {{Tears}} x0.5 Moltiplicatore Rateo di Fuoco#↑ {{Tears}} +2 Rateo di Fuoco#↑ {{Damage}} +3 Danni#Restringe gli attacchi ad uno in mischia che riflette i proiettili#{{Timer}} Ogni uccisione incrementa la durata di 1 secondo e conferisce una breve invincibilità"},
|
||||
[28] = {"Azazel Corrotto", "All'inizio della carica starnutisce sangue#Colpire un nemico con lo starnuto dimezza il tempo di carica#Lo starnuto infligge i danni di Azazel x1.5#{{BrimstoneCurse}} I nemici colpiti subiscono danni extra dai raggi di \"Zolfo Fuso\"#I nemici maledetti quando muoiono esplodono e passano la maledizione ai nemici nelle vicinanze"},
|
||||
[29] = {"Lazzaro Corrotto", "Lazzaro ha due stadi, ciascuno con i suoi oggetti e salute#Completare una stanza/ondata o usare \"Limbo\" richiama l'altro personaggio"},
|
||||
[30] = {"Eden Corrotto", "Quando si subiscono danni rilancia le sue statistiche, oggetti, ninnoli e consumabili#Gli oggetti vengono rilanciati in un oggetto della stessa categoria#Il danno autoinflitto non conta"},
|
||||
[31] = {"Lo Smarrito Corrotto", "Le carte generate hanno il 10% di chance di essere \"Carta Santa\"#Gli oggetti di Qualità {{Quality2}} o inferiori hanno il 20% di chance di venire rilanciati#Possono essere generati solo oggetti 'offensivi'"},
|
||||
[30] = {"Eden Corrotto", "Quando si subiscono danni risorteggia le sue statistiche, oggetti, ninnoli e consumabili#Gli oggetti vengono risorteggiati in un oggetto della stessa categoria#Il danno autoinflitto non conta"},
|
||||
[31] = {"Lo Smarrito Corrotto", "Le carte generate hanno il 10% di chance di essere \"Carta Santa\"#Gli oggetti di Qualità {{Quality2}} o inferiori hanno il 20% di chance di venire risorteggiati#Possono essere generati solo oggetti 'offensivi'"},
|
||||
[32] = {"Lilith Corrotta", "Premere il tasto di fuoco lancia un attacco fetale in mischia che infligge x3 di danni#Continuare a sparare fa sì che il feto spari lacrime verso il nemico più vicino"},
|
||||
[33] = {"Mercante Corrotto", "#Massimale di 2 Portamonete#I nemici lasciano monete che spariscono dopo 2 secondi#La maggior parte dei piedistalli costa 15 monete#I patti con il diavolo o gli oggetti angelici costano 15 o 30 monete#I negozi non richiedono una chiave e hanno più merce in vendita"},
|
||||
[34] = {"Apollion Corrotto", ""},
|
||||
@@ -1298,7 +1272,7 @@ EID.descriptions[languageCode].birthright ={
|
||||
{"Sansone Corrotto", "", "{{Collectible704}} Uccidere un nemico aggiunge 3 secondi al timer di \"Violenza!\" anziché 1"},
|
||||
{"Azazel Corrotto", "", "{{Collectible726}} Raddoppia le dimesioni dello starnuto di \"Emottisi\" di Azazel Corrotto"},
|
||||
{"Lazzaro Corrotto", "", "La forma inattiva di Lazzaro Corrotto appare come un secondo personaggio spettrale#È invincibile e infligge il 25% dei danni#Entrambe le forme ricevono \"Primogenitura\""},
|
||||
{"Eden Corrotto", "", "Ogni oggetto ottenuto prima di \"Primogenitura\" non può più venire rilanciato#Gli oggetti attivi possono venire rilanciati, se buttati a terra e poi ripresi"},
|
||||
{"Eden Corrotto", "", "Ogni oggetto ottenuto prima di \"Primogenitura\" non può più venire risorteggiato#Gli oggetti attivi possono venire risorteggiati, se buttati a terra e poi ripresi"},
|
||||
{"Lo Smarrito Corrotto", "", "Conferisce 1 vita extra che resuscita Lo Smarrito Corrotto nella stessa stanza e infligge 200 danni ai nemici vicini"},
|
||||
{"Lilith Corrotta", "", "{{Collectible728}} I famigli che normalmente seguirebbero Lilith Corrotta seguono invece \"Gellò\"#L'attacco in mischia ottiene +3 danni per famiglio"},
|
||||
{"Mercante Corrotto", "", "{{Coin}} Attrae con forza maggiore le monete lasciate dai nemici sconfitti#Nessun effetto sulle altre monete"},
|
||||
@@ -1423,7 +1397,7 @@ EID.descriptions[languageCode].poopSpells = {
|
||||
|
||||
EID.descriptions[languageCode].itemPoolFor = "Categoria/e dell'oggetto:"
|
||||
EID.descriptions[languageCode].itemPoolNames = {
|
||||
[0] = "Tesoro", "Negozio", "Boss", "Diavolo", "Angelo", "Segreta", "Biblioteca", "Truffaldino", "Baule Dorato", "Baule Rosso", "Mendicante", "Mendicacuori", "Maledetta", "Chiavaiolo", "Elettrizzato", "Baule di Mamma", "Tesoro - Avido", "Boss - Avido", "Negozio - Avido", "Diavolo - Avido", "Angelo - Avido", "Maledetta - Avido", "Segreta - Avido", "Gioco della Gru", "Ultra Segreta", "Scroccabombe", "Planetario", "Vecchio Baule", "Negozio di Bebè", "Baule di Legno", "Mendicadavere",
|
||||
[0] = "Tesoro", "Negozio", "Boss", "Diavolo", "Angelo", "Segreta", "Biblioteca", "Truffaldino", "Baule Dorato", "Baule Rosso", "Mendicante", "Mendicacuori", "Maledetta", "Chiavaiolo", "Elettrizzato", "Baule di Mamma", "Tesoro - Avido", "Boss - Avido", "Negozio - Avido", "Diavolo - Avido", "Angelo - Avido", "Maledetta - Avido", "Segreta - Avido", "Macchina dei Premi", "Ultra Segreta", "Scroccabombe", "Planetario", "Vecchio Baule", "Negozio di Bebè", "Baule di Legno", "Mendicadavere",
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].VoidShopText = "Se assorbito subito dopo venir preso:"
|
||||
@@ -1547,8 +1521,8 @@ local repConditions = {
|
||||
["Sacrificial Star"] = "\"Stella di Betlemme\" conta come famiglio",
|
||||
["Sacrificial Clots"] = "Converte i grumi in monete",
|
||||
|
||||
["1000.76.1"] = "{{Warning}} Rilancia solo il personaggio che ha attivato il dado", -- Dice Room 1 (Co-op)
|
||||
["1000.76.6"] = "{{Warning}} In co-op vengono rilanciati tutti gli oggetti dei personaggi!", -- Dice Room 6 (Co-op)
|
||||
["1000.76.1"] = "{{Warning}} Risorteggia solo il personaggio che ha attivato il dado", -- Dice Room 1 (Co-op)
|
||||
["1000.76.6"] = "{{Warning}} In co-op vengono risorteggiati tutti gli oggetti dei personaggi!", -- Dice Room 6 (Co-op)
|
||||
["5.100.45"] = "Cura gli altri giocatori di mezzo cuore", -- Yum Heart (Co-Op)
|
||||
["5.350.125"] = "I raggi si estendono anche agli altri giocatori", -- Extension Cord (Co-Op)
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ja_jp"
|
||||
local languageCode = "ja"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local languageCode = "ko_kr"
|
||||
local languageCode = "ko"
|
||||
|
||||
-- Last Sync with en_us or update: 2024-11-18
|
||||
-- Last Sync with English or update: 2024-11-18
|
||||
|
||||
local repCollectibles={
|
||||
-- Original
|
||||
@@ -571,179 +571,150 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
|
||||
[729] = "머리가 분리되어 있을 동안 {{DamageSmall}}공격력 +2, {{TearsSmall}}연사 배율 x3", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Book of Virtues wisp types
|
||||
EID.descriptions[languageCode].BookOfVirtuesWispTexts = {
|
||||
-- values inside {} brackets will be replaced with text parts below
|
||||
-- Wisp texts are affected by the PluralizeFunction (ab+ file)
|
||||
-- The placeholder therefore can be used in all parts that make up the wisp descriptions
|
||||
StatDescription = "{{Heart}} {health} / {{DamageSmall}} {damage}", -- {health} will be replaced with the health text, {damage} with the damage text or the "CantShoot" text
|
||||
Health = "{1}", -- {1} will be replaced with the health
|
||||
Damage = "{1} DPS", -- {1} will be replaced with the calculated damage
|
||||
CantShoot = "공격불가",
|
||||
Shotspeed = "탄속 {1}%", -- {1} will be replaced with the shot speed changes in %
|
||||
Chance = " (확률 {1}%)", -- {1} will be replaced with the chance
|
||||
SingleRoom = "방을 나가면 사라집니다.",
|
||||
NoWisps = "위습 없음",
|
||||
Ring = {
|
||||
[-1] = "고정 x{amount}",
|
||||
[0] = "{{InnerWisp}} {{ColorLime}}내부 x{amount}{{CR}}",
|
||||
[1] = "{{MiddleWisp}} {{ColorYellow}}중앙 x{amount}{{CR}}",
|
||||
[2] = "{{OuterWisp}} {{ColorOrange}}외부 x{amount}{{CR}}",
|
||||
},
|
||||
}
|
||||
|
||||
-- Book of Virtues wisp types
|
||||
EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[33] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:3#유도 눈물을 발사합니다. ({{DamageSmall}}:6/{{TearsSmall}}:↓)", -- The Bible
|
||||
[34] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:6)", -- The Book of Belial
|
||||
[35] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:2#{{Fear}}3.5%의 확률로 공포 눈물을 발사합니다. ({{DamageSmall}}:4)#{{Collectible35}}꺼지면 그 방의 적에 40의 방어 무시 피해를 줍니다.", -- The Necronomicon
|
||||
[36] = "{{OuterWisp}} {{ColorOrange}}외부 x1{{CR}}/{{Heart}}:1#{{Collectible236}}2.5%의 확률로 적을 똥으로 바꾸는 눈물을 발사합니다. ({{DamageSmall}}:1.5)", -- The Poop
|
||||
[37] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5)#꺼지면 작은 유도 폭탄을 소환합니다.", -- Mr. Boom
|
||||
[38] = "{{OuterWisp}} {{ColorOrange}}외부 x1{{CR}}/{{Heart}}:1#명중률이 낮은 눈물을 발사합니다. ({{DamageSmall}}:1.5/{{TearsSmall}}:↑)", -- Tammy's Head
|
||||
[39] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Petrify}}5%의 확률로 석화 눈물을 발사합니다.({{DamageSmall}}:3)", -- Mom's Bra
|
||||
[40] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:3#{{ColorOrange}}폭발성{{CR}} 눈물을 발사합니다. ({{DamageSmall}}:7)#!!!{{ColorOrange}}꺼지면 폭발합니다.", -- Kamikaze!
|
||||
[41] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Fear}}7.5%의 확률로 공포 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Mom's Pad
|
||||
[42] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#{{Collectible149}}7.5%의 확률로 {{ColorOrange}}폭발성{{CR}} 구토제를 발사합니다. ({{DamageSmall}}:3/{{ColorOrange}}9{{CR}})", -- Bob's Rotten Head
|
||||
[44] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:3#10%의 확률로 적을 그 방의 랜덤 위치로 이동시키는 눈물을 발사합니다.({{DamageSmall}}:4)#위습이 5초마다 사라졌다가 나타납니다.", -- Teleport!
|
||||
[45] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Heart}}20%의 확률로 적 처치 시 빨간하트 픽업을 드랍하는 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Yum Heart
|
||||
[47] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5)#{{Collectible47}}사용 시 조준점을 향해 {{ColorOrange}}폭발성{{CR}} 눈물을 3개 발사합니다. ({{DamageSmall}}:14)", -- Doctor's Remote
|
||||
[49] = "{{OuterWisp}} {{ColorOrange}}외부 x1{{CR}}/{{Heart}}:2#(눈물 발사 불가)#{{Collectible49}}사용 시 공격방향으로 레이저를 발사합니다.({{DamageSmall}}:최대70)", -- Shoop da Whoop!
|
||||
[56] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5/{{TearsSmall}}:↑/{{RangeSmall}}:↓)#위습이 주기적으로 노란 장판을 생성합니다.", -- Lemon Mishap
|
||||
[58] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:2)#위습이 탄환에 피해를 받지 않습니다.#{{Collectible58}}방어막 전개 상태일 때 모든 위습이 무적이 됩니다.", -- Book of Shadows
|
||||
[65] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#!!! 꺼지면 트롤 폭탄을 소환합니다.", -- Anarchist Cookbook
|
||||
[66] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5)#{{Slow}}꺼지면 그 방의 적을 3초간 둔화시킵니다.", -- The Hourglass
|
||||
[77] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:3#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#위습의 접촉 피해 2배#{{Collectible77}}무적 상태일 때 모든 위습이 무적이 됩니다.", -- My Little Unicorn
|
||||
[78] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:5#(눈물 발사 불가)#{{Collectible526}}꺼지면 그 방에서 7 Seals 패밀리어를 소환합니다.", -- Book of Revelations
|
||||
[83] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:3#{{Collectible359}}적을 더 강하게 밀치는 눈물을 발사합니다. ({{DamageSmall}}:6)", -- The Nail
|
||||
[84] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:5#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- We Need to Go Deeper!
|
||||
[85] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:3#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Card}}꺼지면 카드를 드랍합니다.", -- Deck of Cards
|
||||
[86] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#이빨을 발사합니다. ({{DamageSmall}}:12)", -- Monstro's Tooth
|
||||
[93] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:3#{{Collectible222}}무중력 + {{Fear}}3.5%의 확률로 공포 눈물을 발사합니다. ({{DamageSmall}}:3/{{TearsSmall}}:↑)", -- The Gamekid
|
||||
[35] = "{{Collectible35}} 꺼지면 그 방의 적에 40의 방어 무시 피해를 줍니다.", -- The Necronomicon
|
||||
[37] = "꺼지면 작은 유도 폭탄을 소환합니다.", -- Mr. Boom
|
||||
[38] = "명중률이 낮은 눈물을 발사합니다.", -- Tammy's Head
|
||||
[40] = "!!! {{ColorOrange}}꺼지면 폭발합니다.", -- Kamikaze!
|
||||
[47] = "{{Collectible47}} 사용 시 조준점을 향해 {{ColorOrange}}폭발성{{ColorPastelBlue}} 눈물을 3개 발사합니다. ({{DamageSmall}}:14)", -- Doctor's Remote
|
||||
[49] = "{{Collectible49}} 사용 시 공격방향으로 레이저를 발사합니다. ({{DamageSmall}}:최대70)", -- Shoop da Whoop!
|
||||
[56] = "위습이 주기적으로 노란 장판을 생성합니다.", -- Lemon Mishap
|
||||
[58] = "위습이 탄환에 피해를 받지 않습니다.#{{Collectible58}} 방어막 전개 상태일 때 모든 위습이 무적이 됩니다.", -- Book of Shadows
|
||||
[65] = "!!! 꺼지면 트롤 폭탄을 소환합니다.", -- Anarchist Cookbook
|
||||
[66] = "{{Slow}} 꺼지면 그 방의 적을 3초간 둔화시킵니다.", -- The Hourglass
|
||||
[77] = "위습의 접촉 피해 2배#{{Collectible77}} 무적 상태일 때 모든 위습이 무적이 됩니다.", -- My Little Unicorn
|
||||
[78] = "{{Collectible526}} 꺼지면 그 방에서 7 Seals 패밀리어를 소환합니다.", -- Book of Revelations
|
||||
[85] = "{{Card}} 꺼지면 카드를 드랍합니다.", -- Deck of Cards
|
||||
[97] = "아래 중 하나의 위습 소환:#{{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#!!! 폭발성 효과가 나올 수 있음", -- The Book of Sin
|
||||
[102] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:4#6종류 중 하나의 눈물을 발사하는 위습을 소환합니다:#일반(꺼지면 {{ColorOrange}}적 거미{{CR}} 소환), 독, 석화, 혼란, 화상, {{ColorOrange}}트롤폭탄{{CR}}#{{Pill}}색상 무관 꺼지면 알약을 소환합니다.", -- Mom's Bottle of Pills
|
||||
[105] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1 +바꾼 아이템 갯수{{CR}}/{{Heart}}:4#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- The D6
|
||||
[107] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:2#적을 관통하는 눈물을 발사합니다. ({{DamageSmall}}:3.5)", -- The Pinking Shears
|
||||
[111] = "{{OuterWisp}} {{ColorOrange}}외부 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5)#{{Poison}}꺼지면 독방귀를 뀝니다.", -- The Bean
|
||||
[123] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:4#{{Collectible518}}랜덤 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Monster Manual
|
||||
[102] = "6종류 중 하나의 눈물을 발사하는 위습을 소환합니다:#일반(꺼지면 {{ColorOrange}}적 거미{{ColorPastelBlue}} 소환), 독, 석화, 혼란, 화상, {{ColorOrange}}트롤폭탄{{ColorPastelBlue}}#{{Pill}} 색상 무관 꺼지면 알약을 소환합니다.", -- Mom's Bottle of Pills
|
||||
[105] = "바꾼 아이템의 개수만큼 추가 소환", -- The D6
|
||||
[111] = "{{Poison}} 꺼지면 독방귀를 뀝니다.", -- The Bean
|
||||
[123] = "{{Collectible518}} 랜덤 눈물을 발사합니다.", -- Monster Manual
|
||||
[124] = "발동된 액티브 아이템의 위습을 소환합니다.", -- Dead Sea Scrolls
|
||||
[126] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:8#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Razor Blade
|
||||
[127] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:절대무적#일반 눈물을 발사합니다. ({{DamageSmall}}:10)#사용 후 다음 스테이지 진입 시 사라집니다.", -- Forget Me Now
|
||||
[130] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#눈물 대신 돌진하며 돌진 중에는 무적 + 적에게 추가 피해를 줍니다.", -- A Pony
|
||||
[133] = "{{MiddleWisp}} {{ColorYellow}}중앙 x3{{CR}}/{{Heart}}:20#일반 눈물을 발사합니다. ({{DamageSmall}}:3.5)", -- Guppy's Paw
|
||||
[135] = "{{OuterWisp}} {{ColorOrange}}외부 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- IV Bag
|
||||
[136] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Bait}}7.5%의 확률로 표식 눈물을 발사합니다. ({{DamageSmall}}:3.5)", -- Best Friend
|
||||
[137] = "{{InnerWisp}} {{ColorLime}}내부 x(터트린 폭탄 수){{CR}}/{{Heart}}:0.5#!!! 아이템 사용 시 폭발하는 눈물을 발사합니다. ({{DamageSmall}}:2.5/{{ColorOrange}}16.5{{CR}})", -- Remote Detonator
|
||||
[145] = "{{OuterWisp}} {{ColorOrange}}외부 x?{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5)#!!!{{ColorRed}}소환한 자폭 파리가 위습으로 교체되며{{CR}} 위습이 꺼지면 자폭 파리를 소환합니다.", -- Guppy's Head
|
||||
[146] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:3#유도 눈물을 발사합니다. ({{DamageSmall}}:6/{{TearsSmall}}:↓)", -- Prayer Card
|
||||
[130] = "눈물 대신 돌진하며 돌진 중에는 무적 + 적에게 추가 피해를 줍니다.", -- A Pony
|
||||
[137] = "터트린 폭탄 수만큼 소환합니다.#!!! 아이템 사용 시 폭발하는 눈물을 발사합니다. ({{DamageSmall}}:{{ColorOrange}}16.5{{ColorPastelBlue}})", -- Remote Detonator
|
||||
[145] = "!!! {{ColorRed}}소환한 자폭 파리가 위습으로 교체되며{{ColorPastelBlue}} 위습이 꺼지면 자폭 파리를 소환합니다.", -- Guppy's Head
|
||||
[147] = "장애물 파괴 시 다른 효과를 가진 위습을 소환합니다:#{{Collectible132}}석탄, {{Collectible201}}철, {{Collectible202}}금, {{Collectible68}}레드스톤, {{Collectible415}}금광석", -- Notched Axe
|
||||
[158] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:5#적을 향해 일반 눈물을 발사합니다. ({{DamageSmall}}:3.5)", -- Crystal Ball
|
||||
[160] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:4#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#적과 접촉 시 빛줄기를 소환합니다.", -- Crack the Sky
|
||||
[164] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:2.5)#방을 나가면 사라집니다.", -- The Candle
|
||||
[166] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1 +?{{CR}}/{{Heart}}:4#일반 눈물을 발사합니다. ({{DamageSmall}}:4)#!!!{{ColorRed}}그 방의 픽업을 제거하고{{CR}} 확률적으로 랜덤 위습을 소환합니다.", -- D20
|
||||
[171] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#{{Slow}}7.5%의 확률로 둔화 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Spider Butt
|
||||
[175] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1.5#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#위습을 대신 소모하여 잠긴 상자, 잠긴 문({{MegaSatanSmall}}/{{MotherSmall}}/{{Collectible633}} 포함) 등을 열거나 {{KeyBeggar}}열쇠거지에게 기부할 수 있습니다.", -- Dad's Key
|
||||
[160] = "적과 접촉 시 빛줄기를 소환합니다.", -- Crack the Sky
|
||||
[166] = "!!! {{ColorRed}}그 방의 픽업을 제거하고{{ColorPastelBlue}} 확률적으로 랜덤 위습을 소환합니다.", -- D20
|
||||
[175] = "위습을 대신 소모하여 잠긴 상자, 잠긴 문({{MegaSatanSmall}}/{{MotherSmall}}/{{BeastSmall}} 포함) 등을 열거나 {{KeyBeggar}}열쇠거지에게 기부할 수 있습니다.", -- Dad's Key
|
||||
[177] = "보상에 따라 다른 효과를 가진 위습을 소환합니다.", -- Portable Slot
|
||||
[181] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Collectible374}}10%의 확률로 빛줄기를 소환하는 눈물을 발사합니다.", -- White Pony
|
||||
[186] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:8#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Blood Rights
|
||||
[192] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#유도 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Telepathy for Dummies
|
||||
[263] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Rune}}15%의 확률로 적 처치 시 룬을 드랍하는 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Rune}}꺼지면 룬을 드랍합니다.", -- Clear Rune
|
||||
[282] = "{{ColorWhite}}고정 x1 (최대 6){{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:6/{{TearsSmall}}:↑)#방을 나가면 사라집니다.", -- How to Jump
|
||||
[263] = "{{Rune}} 꺼지면 룬을 드랍합니다.", -- Clear Rune
|
||||
[283] = "모든 위습을 다른 종류의 위습으로 바꿉니다.#Book of Virtues 아이템은 보존됩니다.", -- D100
|
||||
[284] = "모든 위습을 다른 종류의 위습으로 바꾸며 패시브 수의 절반만큼 추가로 소환합니다.#Book of Virtues 아이템은 보존됩니다.", -- D4
|
||||
[285] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#10%의 확률로 적을 약화시키는 눈물을 발사합니다. ({{DamageSmall}}:3)", -- D10
|
||||
[286] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Card}}15%의 확률로 적 처치 시 카드를 드랍하는 눈물을 발사합니다.#{{Card}}꺼지면 카드를 드랍합니다.", -- Blank Card
|
||||
[287] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Collectible675}}꺼지면 맵에 랜덤 방의 위치를 보여주며 캐릭터가 있는 그 방의 잠겨있는 문과 다락문을 모두 엽니다.", -- Book of Secrets
|
||||
[288] = "{{OuterWisp}} {{ColorOrange}}외부 x?{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:2)#!!!{{ColorRed}}소환한 자폭 거미가 위습으로 교체되며{{CR}} 위습이 꺼지면 자폭 거미를 소환합니다.", -- Box of Spiders
|
||||
[289] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#지속 위습을 발사합니다. ({{DamageSmall}}:2.5)#방을 나가면 사라집니다.", -- Red Candle
|
||||
[290] = "{{MiddleWisp}} {{ColorYellow}}중앙 x?{{CR}}/{{Heart}}:1.5#일반 눈물을 발사합니다. ({{DamageSmall}}:2)#!!!{{ColorRed}}드랍되는 하트가 위습으로 교체되며{{CR}} 위습이 꺼지면 확률적으로 {{HalfHeart}}빨간하트 반칸을 드랍합니다.", -- The Jar
|
||||
[291] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1 +똥으로 바꾼 적의 수{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:2)", -- Flush!
|
||||
[292] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{AngelDevilChanceSmall}}위습이 켜져있는 동안 악마방 확률 +10%p (최대 50%)", -- Satanic Bible
|
||||
[293] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Collectible118}}꺼지면 4방향으로 혈사포를 발사합니다.", -- Head of Krampus
|
||||
[294] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:0.5#(눈물 발사 불가)#꺼지면 방귀를 뀌며 방을 나가면 사라집니다.", -- Butter Bean
|
||||
[295] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:1)#{{Coin}}꺼지면 확률적으로 동전을 드랍합니다.", -- Magic Fingers
|
||||
[296] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:4#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Heart}}빨간하트를 소모하여 위습의 내구도를 회복할 수 있습니다.", -- Converter
|
||||
[297] = "{{MiddleWisp}} {{ColorYellow}}중앙 x(스테이지 -1){{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Pandora's Box
|
||||
[298] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#(눈물 발사 불가)#접촉으로 내구도가 감소하지 않으나;#Unicorn류 아이템 발동 중일 때만 접촉 피해를 줄 수 있습니다.", -- Unicorn Stump
|
||||
[323] = "{{MiddleWisp}} {{ColorYellow}}중앙 x6{{CR}}/{{Heart}}:0.5#일반 눈물을 발사합니다. ({{DamageSmall}}:1)#3초 후 꺼집니다.#!!!{{ColorRed}}아이템의 효과가 발동되지 않습니다.{{CR}}", -- Isaac's Tears
|
||||
[324] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Collectible570}}랜덤 효과의 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Undefined
|
||||
[325] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#1~3개의 일반 눈물을 흩뿌립니다. ({{DamageSmall}}:2)", -- Scissors
|
||||
[326] = "{{MiddleWisp}} {{ColorYellow}}중앙 x4(완벽 방어 한정){{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Breath of Life
|
||||
[338] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#부메랑 눈물을 발사합니다. ({{DamageSmall}}:3)#방을 나가면 사라집니다.", -- The Boomerang
|
||||
[347] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:12#{{Collectible245}}일반 눈물을 2발씩 발사합니다. ({{DamageSmall}}:3)#소환된 모든 위습을 2배로 복사합니다.", -- Diplopia
|
||||
[348] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Pill}}꺼지면 알약을 드랍합니다.", -- Placebo
|
||||
[349] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:2)#{{Coin}}꺼지면 50% 확률로 동전을 드랍합니다.", -- Wooden Nickel
|
||||
[351] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Collectible351}}사용 시 바라보는 방향으로 충격파를 발사합니다.#{{Poison}}{{Petrify}}꺼지면 주변의 적을 중독+석화시킵니다.", -- Mega Bean
|
||||
[352] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:0.5#일반 눈물을 발사합니다. ({{DamageSmall}}:8)#!!!소환된 위습이 꺼지면 다른 위습이 함께 사라집니다.", -- Glass Cannon
|
||||
[357] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:3#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#사용 시 Book of Virtues의 위습도 복사합니다.", -- Box of Friends
|
||||
[382] = "{{MiddleWisp}} {{ColorYellow}}중앙 x?{{CR}}/{{Heart}}:?#소환된 아군 적 사망 시 그 적의 속성에 따른 위습을 소환합니다.#일반, 폭발성, 유도, 혈사포", -- Friendly Ball
|
||||
[383] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:2)#{{Collectible383}}사용 시 위습의 눈물도 캐릭터의 눈물로 분열됩니다.#{{Collectible383}}꺼지면 캐릭터의 눈물을 분열시킵니다.", -- Tear Detonator
|
||||
[386] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1.5#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#5%의 확률로 닿은 일부 오브젝트를 바꾸는 눈물을 발사합니다. ({{ColorOrange}}이미 부서진 돌덩이 포함{{CR}})", -- D12
|
||||
[396] = "{{ColorWhite}}고정 x1{{CR}}/{{Heart}}:16#(눈물 발사 불가)#위습이 각 포탈의 주변을 돕니다.", -- Ventricle Razor
|
||||
[406] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:랜덤/{{TearsSmall}}:랜덤)", -- D8
|
||||
[419] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:4#20%의 확률로 적을 그 방의 랜덤 위치로 이동시키는 눈물을 발사합니다.({{DamageSmall}}:6)#위습이 5초마다 사라졌다가 나타납니다.", -- Teleport 2.0
|
||||
[421] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Charm}}꺼지면 매혹 방귀를 뀝니다.", -- Kidney Bean
|
||||
[422] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#{{Petrify}}30%의 확률로 적을 석화시키는 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Glowing Hourglass
|
||||
[427] = "{{ColorWhite}}고정 x1{{CR}}/{{Heart}}:2#(눈물 발사 불가, 접촉 피해 없음)#대각선으로 돌아다니며 {{ColorOrange}}눈물에 닿으면 폭발합니다.{{CR}}#방을 나가면 사라집니다.", -- Mine Crafter
|
||||
[434] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1~4{{CR}}/{{Heart}}:?#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5~3.5)#!!!{{ColorRed}}소환되는 파리가 위습으로 교체되며{{CR}} 교체된 파리 수에 비례하여 위습이 강해집니다.", -- Jar of Flies
|
||||
[437] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#위습이 피해를 입으면 그 방을 다시 시작하며 기본형 위습으로 교체됩니다.", -- D7
|
||||
[439] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Mom's Box
|
||||
[441] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Chargeable}}충전형 혈사포를 발사합니다. ({{DamageSmall}}:3)#{{Collectible441}}아이템 발동 중 혈사포를 같이 발사합니다.", -- Mega Blast
|
||||
[475] = "{{MiddleWisp}} {{ColorYellow}}중앙 x8{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:12)", -- Plan C
|
||||
[476] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#복사한 픽업이 없다면 위습을 하나 더 소환합니다.", -- D1
|
||||
[285] = "10%의 확률로 적을 약화시키는 눈물을 발사합니다.", -- D10
|
||||
[286] = "{{Card}} 꺼지면 카드를 드랍합니다.", -- Blank Card
|
||||
[287] = "{{Collectible675}} 꺼지면 맵에 랜덤 방의 위치를 보여주며 캐릭터가 있는 그 방의 잠겨있는 문과 다락문을 모두 엽니다.", -- Book of Secrets
|
||||
[288] = "!!! {{ColorRed}}소환한 자폭 거미가 위습으로 교체되며{{ColorPastelBlue}} 위습이 꺼지면 자폭 거미를 소환합니다.", -- Box of Spiders
|
||||
[290] = "!!! {{ColorRed}}드랍되는 하트가 위습으로 교체되며{{ColorPastelBlue}} 위습이 꺼지면 확률적으로 {{HalfHeart}}빨간하트 반칸을 드랍합니다.", -- The Jar
|
||||
[291] = "똥으로 바꾼 적 수만큼 추가로 소환합니다.", -- Flush!
|
||||
[292] = "{{AngelDevilChanceSmall}} 위습이 켜져있는 동안 악마방 확률 +10%p (최대 50%)", -- Satanic Bible
|
||||
[293] = "{{Collectible118}} 꺼지면 4방향으로 혈사포를 발사합니다.", -- Head of Krampus
|
||||
[294] = "꺼지면 방귀를 뀝니다.", -- Butter Bean
|
||||
[295] = "{{Coin}} 꺼지면 확률적으로 동전을 드랍합니다.", -- Magic Fingers
|
||||
[296] = "{{Heart}} 빨간하트를 소모하여 위습의 내구도를 회복할 수 있습니다.", -- Converter
|
||||
[297] = "현재 스테이지에 따른 수만큼 소환합니다. (0~8)", -- Pandora's Box
|
||||
[298] = "접촉으로 내구도가 감소하지 않으나;#Unicorn류 아이템 발동 중일 때만 접촉 피해를 줄 수 있습니다.", -- Unicorn Stump
|
||||
[323] = "3초 후 꺼집니다.#!!! {{ColorRed}}아이템의 효과가 발동되지 않습니다.{{ColorPastelBlue}}", -- Isaac's Tears
|
||||
[324] = "{{Collectible570}} 랜덤 효과의 눈물을 발사합니다.", -- Undefined
|
||||
[325] = "1~3개의 일반 눈물을 흩뿌립니다.", -- Scissors
|
||||
[326] = "완벽 방어 시 위습을 4개 소환합니다.", -- Breath of Life
|
||||
[347] = "{{Collectible245}} 공격이 2발로 나갑니다.#소환된 모든 위습을 2배로 복사합니다.", -- Diplopia
|
||||
[348] = "{{Pill}} 꺼지면 알약을 드랍합니다.", -- Placebo
|
||||
[349] = "{{Coin}} 꺼지면 50% 확률로 동전을 드랍합니다.", -- Wooden Nickel
|
||||
[351] = "{{Collectible351}} 사용 시 바라보는 방향으로 충격파를 발사합니다.#{{Poison}} {{Petrify}}꺼지면 주변의 적을 중독+석화시킵니다.", -- Mega Bean
|
||||
[352] = "!!! 소환된 위습이 꺼지면 다른 위습이 함께 사라집니다.", -- Glass Cannon
|
||||
[357] = "사용 시 위습도 복사합니다.", -- Box of Friends
|
||||
[382] = "#소환된 아군 적 사망 시 그 적의 속성에 따른 위습을 소환합니다:#일반, 폭발성, 유도, 혈사포", -- Friendly Ball
|
||||
[383] = "{{Collectible383}} 사용 시 위습의 눈물도 캐릭터의 눈물로 분열됩니다.#{{Collectible383}} 꺼지면 캐릭터의 눈물을 분열시킵니다.", -- Tear Detonator
|
||||
[386] = "5%의 확률로 닿은 일부 오브젝트를 바꾸는 눈물을 발사합니다. ({{ColorOrange}}이미 부서진 돌덩이 포함{{ColorPastelBlue}})", -- D12
|
||||
[396] = "위습이 각 포탈의 주변을 돕니다.", -- Ventricle Razor
|
||||
[406] = "({{DamageSmall}}:랜덤/{{TearsSmall}}:랜덤)", -- D8
|
||||
[421] = "{{Charm}} 꺼지면 매혹 방귀를 뀝니다.", -- Kidney Bean
|
||||
[422] = "시점을 되돌릴 때 위습도 같이 복원됩니다.", -- Glowing Hourglass
|
||||
[427] = "접촉 피해 없음#대각선으로 돌아다니며 {{ColorOrange}}눈물에 닿으면 폭발합니다.{{ColorPastelBlue}}", -- Mine Crafter
|
||||
[434] = "!!! {{ColorRed}}소환되는 파리가 위습으로 교체되며{{ColorPastelBlue}} (5마리 당 1개) 교체된 파리 수에 비례하여 위습이 강해집니다.", -- Jar of Flies
|
||||
[437] = "위습이 피해를 받으면 그 방을 다시 시작하며 기본형 위습으로 교체됩니다.", -- D7
|
||||
[441] = "{{Chargeable}} 충전형 혈사포를 발사합니다.#{{Collectible441}} 아이템 발동 중 혈사포를 같이 발사합니다.", -- Mega Blast
|
||||
[476] = "복사한 픽업이 없다면 위습을 하나 더 소환합니다.", -- D1
|
||||
[477] = "흡수한 액티브 아이템의 위습을 소환합니다.#{{Collectible477}}Void 자체는 위습을 소환하지 않습니다.", -- Void
|
||||
[478] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#꺼지면 그 방의 적과 탄환을 3초동안 멈춥니다.", -- Pause
|
||||
[479] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#{{Trinket}}꺼지면 확률적으로 장신구를 드랍합니다.", -- Smelter
|
||||
[480] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1(바꾼 픽업이 있을 때만){{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#바꾼 픽업 수에 비례하여 소환한 위습의 내구도가 늘어납니다.", -- Compost
|
||||
[481] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#5%의 확률로 적을 랜덤 위습으로 바꾸는 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Dataminer
|
||||
[478] = "꺼지면 그 방의 적과 탄환을 3초동안 멈춥니다.", -- Pause
|
||||
[479] = "{{Trinket}} 꺼지면 확률적으로 장신구를 드랍합니다.", -- Smelter
|
||||
[480] = "바꾼 픽업 수에 비례하여 소환한 위습의 내구도가 늘어납니다.", -- Compost
|
||||
[481] = "5%의 확률로 적을 랜덤 위습으로 바꾸는 눈물을 발사합니다.", -- Dataminer
|
||||
[482] = "랜덤 위습을 소환합니다.", -- Clicker
|
||||
[483] = "{{MiddleWisp}} {{ColorYellow}}중앙 x8{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#!!!꺼지면 {{ColorGold}}황금 트롤폭탄{{CR}}을 드랍합니다.", -- Mama Mega!
|
||||
[484] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:0.5#(눈물 발사 불가)#{{Collectible484}}꺼지면 주위에 충격파를 일으킵니다.#방을 나가면 사라집니다.", -- Wait What?
|
||||
[485] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#!!!위습이 피해를 입으면 50%의 확률로 복사되거나 사라집니다.", -- Crooked Penny
|
||||
[486] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:3#(눈물 발사 불가)#캐릭터 피격 시 확률적으로 위습을 대신 소모하여 막아줍니다.", -- Dull Razor
|
||||
[487] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:절대무적#적을 추적하여 자동으로 눈물을 발사합니다. ({{DamageSmall}}:3)#!!!탄환을 막아주지 않으며 접촉 피해가 없습니다.", -- Potato Peeler
|
||||
[483] = "!!! 꺼지면 {{ColorGold}}황금 트롤폭탄{{ColorPastelBlue}}을 드랍합니다.", -- Mama Mega!
|
||||
[484] = "{{Collectible484}} 꺼지면 주위에 충격파를 일으킵니다.", -- Wait What?
|
||||
[485] = "!!! 위습이 피해를 입으면 50%의 확률로 복사되거나 사라집니다.", -- Crooked Penny
|
||||
[486] = "캐릭터 피격 시 확률적으로 위습을 대신 소모하여 막아줍니다.", -- Dull Razor
|
||||
[487] = "절대무적#적을 추적하여 자동으로 눈물을 발사합니다.#!!!탄환을 막아주지 않으며 접촉 피해가 없습니다.", -- Potato Peeler
|
||||
[488] = "발동된 아이템의 위습을 소환합니다. (패시브의 경우 랜덤 위습)", -- Metronome
|
||||
[489] = "사용한 주사위의 눈물을 소환합니다.", -- D Infinity
|
||||
[489] = "사용한 주사위의 위습을 소환합니다.", -- D Infinity
|
||||
[490] = "랜덤 위습을 소환합니다.#현재 게임동안 이 위습이 꺼지면 방 클리어 시 새로운 위습을 소환합니다.", -- Eden's Soul
|
||||
[504] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#적을 향해 눈물을 발사합니다. ({{DamageSmall}}:1)#방을 나가면 사라집니다.", -- Brown Nugget
|
||||
[507] = "!!!{{OuterWisp}} {{ColorOrange}}외부 x0{{CR}}/{{Heart}}:0.5#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#빨대로 적 처치 시 확률적으로 위습을 소환합니다.", -- Sharp Straw
|
||||
[510] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:?#특수 공격을 하는 위습 중 하나를 소환합니다:#{{Collectible229}}Monstro's Lung, {{Collectible268}}Rotten Baby, {{Collectible87}}Loki's Horns, {{Collectible118}}Brimstone", -- Delirious
|
||||
[512] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Collectible315}}자석 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Black Hole
|
||||
[504] = "적을 향해 눈물을 발사합니다.", -- Brown Nugget
|
||||
[507] = "빨대로 적 처치 시 확률적으로 위습을 소환합니다.", -- Sharp Straw
|
||||
[510] = "특수 공격을 하는 위습 중 하나를 소환합니다:#{{Collectible229}}Monstro's Lung, {{Collectible268}}Rotten Baby, {{Collectible87}}Loki's Horns, {{Collectible118}}Brimstone", -- Delirious
|
||||
[515] = "랜덤 위습을 소환합니다.#현재 게임동안 이 위습이 꺼지면 방 클리어 시 새로운 위습을 소환합니다.", -- Mystery Gift
|
||||
[516] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#시계방향순 8방향으로 눈물을 발사합니다. ({{DamageSmall}}:3/{{TearsSmall}}:↑)", -- Sprinkler
|
||||
[521] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 3발씩 발사합니다. ({{DamageSmall}}:3)#!!!동전 거래 시 사라집니다.", -- Coupon
|
||||
[522] = "!!!{{OuterWisp}} {{ColorOrange}}외부 x?{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:2)#붙잡은 탄환을 위습으로 바꿉니다.", -- Telekinesis
|
||||
[523] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1(꺼낼 때만 소환){{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#꺼지면 랜덤 픽업을 드랍합니다.", -- Moving Box
|
||||
[527] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#(눈물 발사 불가)#방 클리어 시 위습을 대신 소모하여 잠긴 상자, 잠긴 문({{MegaSatanSmall}}/{{MotherSmall}}/{{Collectible633}} 포함) 등을 엽니다.", -- Mr. ME!
|
||||
[536] = "!!!{{MiddleWisp}} {{ColorYellow}}중앙 x(희생한 패밀리어 수){{CR}}/{{Heart}}:12#일반 눈물을 발사합니다. ({{DamageSmall}}:6)#!!!{{HalfHeart}}소환된 다른 모든 위습을 빨간하트 반칸 픽업으로 바꿉니다.", -- Sacrificial Altar
|
||||
[545] = "{{InnerWisp}} {{ColorLime}}내부 x1{{CR}}/{{Heart}}:3#일반 눈물을 발사합니다. ({{DamageSmall}}:4)#{{Friendly}}꺼지면 아군 Bony를 소환합니다.", -- Book of the Dead
|
||||
[550] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#10%의 확률로 적에게 엄마발이 떨어지게 하는 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Broken Shovel
|
||||
[551] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#10%의 확률로 적에게 엄마발이 떨어지게 하는 눈물을 발사합니다. ({{DamageSmall}}:3)#{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:10#(눈물 발사 불가)", -- Broken Shovel secondary
|
||||
[552] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#10%의 확률로 적에게 엄마발이 떨어지게 하는 눈물을 발사합니다. ({{DamageSmall}}:3)#{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:10#(눈물 발사 불가)", -- Mom's Shovel
|
||||
[555] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Collectible202}}15%의 확률로 적을 황금화 시키는 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Golden Razor
|
||||
[556] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Collectible118}}사거리가 짧은 혈사포를 발사합니다. ({{DamageSmall}}:3)", -- Sulfur
|
||||
[557] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1#일반 눈물을 발사합니다. ({{DamageSmall}}:2)#↑ 소환된 위습 당 {{LuckSmall}}행운 +0.2", -- Fortune Cookie
|
||||
[577] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Damocles
|
||||
[578] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#위습이 주기적으로 노란 장판을 생성합니다.", -- Free Lemonade
|
||||
[580] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:1.5#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#방 입장 시 확률적으로 빨간방으로 가는 문을 엽니다.", -- Red Key
|
||||
[582] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}(최대 1)/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5)", -- Wavy Cap
|
||||
[584] = "(미덕의 책 아이템은 중첩 효과가 없습니다.)", -- Book of Virtues
|
||||
[585] = "{{MiddleWisp}} {{ColorYellow}}중앙 x8{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Alabaster Box
|
||||
[604] = "{{MiddleWisp}} {{ColorYellow}}중앙/고정 x1~3{{CR}}(최대 8)/{{Heart}}:2#{{Confusion}}10%의 확률로 혼란 눈물을 발사합니다. ({{DamageSmall}}:3)#방을 나가면 사라집니다.", -- Mom's Bracelet
|
||||
[605] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- The Scooper
|
||||
[609] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1(50% 확률){{CR}}/{{Heart}}:절대무적#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#50%의 확률로 위습을 소환하거나 전부 사라집니다.", -- Eternal D6
|
||||
[611] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:?#일반 눈물을 발사합니다. ({{DamageSmall}}:?)#충전량에 비례하여 위습이 더 강해집니다.", -- Larynx
|
||||
[622] = "{{MiddleWisp}} {{ColorYellow}}중앙 x3{{CR}}(초기화 이후)/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Genesis
|
||||
[623] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Sharp Key
|
||||
[625] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Mega Mush
|
||||
[628] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Death Certificate
|
||||
[631] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#다른 위습을 공격력 절반의 위습 2마리로 나눕니다.(최대 3회)", -- Meat Cleaver
|
||||
[635] = "{{ColorWhite}}고정 x1{{CR}}(최대 6)/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:1.5)#방을 나가면 사라집니다.", -- Stitches
|
||||
[636] = "(효과 없음)", -- R Key
|
||||
[638] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:절대무적#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#위습을 소모하여 접촉한 적을 해당 게임에서 제거합니다.", -- Eraser
|
||||
[639] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#자폭 파리를 발사합니다. ({{TearsSmall}}:↓/최대 1)", -- Yuck Heart
|
||||
[640] = "{{MiddleWisp}} {{ColorYellow}}중앙 x3{{CR}}(1스택 당)/{{Heart}}:1#확률적으로 파란 위습을 발사합니다. ({{DamageSmall}}:3)", -- Urn of Souls
|
||||
[642] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:16#{{Poison}}독성 눈물을 발사합니다. ({{DamageSmall}}:5)", -- Magic Skin
|
||||
[650] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3.5)#Baby Plum의 통통 튀는 패턴을 따라하며, 해당 패턴 도중에는 무적이 됩니다.", -- Plum Flute
|
||||
[653] = "(위습이 소환되지 않음)#소환된 유령이 눈물을 발사합니다. ({{DamageSmall}}:3.5)", -- Vade Retro
|
||||
[655] = "{{MiddleWisp}} {{ColorYellow}}중앙 x8{{CR}}#일반 눈물을 발사합니다. ({{DamageSmall}}:3/{{TearsSmall}}:↑)#아이템 발동 종료 시 사라집니다.", -- Spin to Win
|
||||
[685] = "(소환되는 위습의 수 3배)", -- Jar of Wisps
|
||||
[516] = "시계방향순 8방향으로 눈물을 발사합니다.", -- Sprinkler
|
||||
[521] = "일반 눈물을 3발씩 발사합니다.#!!! 동전 거래 시 사라집니다.", -- Coupon
|
||||
[522] = "붙잡은 탄환을 위습으로 바꿉니다.", -- Telekinesis
|
||||
[523] = "꺼낼 때만 소환#꺼지면 랜덤 픽업을 드랍합니다.", -- Moving Box
|
||||
[527] = "방 클리어 시 위습을 대신 소모하여 잠긴 상자, 잠긴 문({{MegaSatanSmall}}/{{MotherSmall}}/{{BeastSmall}} 포함) 등을 엽니다.", -- Mr. ME!
|
||||
[536] = "!!! {{HalfHeart}} 소환된 다른 모든 위습을 빨간하트 반칸 픽업으로 바꿉니다.", -- Sacrificial Altar
|
||||
[545] = "{{Friendly}} 꺼지면 아군 Bony를 소환합니다.", -- Book of the Dead
|
||||
[550] = "10%의 확률로 적에게 엄마발이 떨어지게 하는 눈물을 발사합니다.", -- Broken Shovel
|
||||
[551] = "10%의 확률로 적에게 엄마발이 떨어지게 하는 눈물을 발사합니다.", -- Broken Shovel secondary
|
||||
[552] = "10%의 확률로 적에게 엄마발이 떨어지게 하는 눈물을 발사합니다.", -- Mom's Shovel
|
||||
[556] = "{{Collectible118}} 사거리가 짧은 혈사포를 발사합니다.", -- Sulfur
|
||||
[557] = "{{LuckSmall}} 소환된 위습 당 행운 +0.2", -- Fortune Cookie
|
||||
[578] = "위습이 주기적으로 노란 장판을 생성합니다.", -- Free Lemonade
|
||||
[580] = "방 입장 시 확률적으로 빨간방으로 가는 문을 엽니다.", -- Red Key
|
||||
[582] = "최대 1개 제한", -- Wavy Cap
|
||||
[584] = "중첩 효과 없음", -- Book of Virtues
|
||||
[604] = "{{Confusion}} 10%의 확률로 혼란 눈물을 발사합니다.", -- Mom's Bracelet
|
||||
[609] = "절대무적#50%의 확률로 위습을 소환하거나 전부 사라집니다.", -- Eternal D6
|
||||
[611] = "충전량에 비례하여 위습이 더 강해집니다.", -- Larynx
|
||||
[622] = "초기화 시 위습 3개를 소환합니다.", -- Genesis
|
||||
[631] = "다른 위습을 공격력 절반의 위습 2마리로 나눕니다.(최대 3회)", -- Meat Cleaver
|
||||
[638] = "절대무적#위습을 소모하여 접촉한 적을 해당 게임에서 제거합니다.", -- Eraser
|
||||
[639] = "자폭 파리를 발사합니다.", -- Yuck Heart
|
||||
[640] = "확률적으로 파란 불꽃을 발사합니다.", -- Urn of Souls
|
||||
[650] = "Baby Plum의 통통 튀는 패턴을 따라하며, 해당 패턴 도중에는 무적이 됩니다.", -- Plum Flute
|
||||
[653] = "소환된 유령이 눈물을 발사합니다.", -- Vade Retro
|
||||
[655] = "아이템 발동 종료 시 사라집니다.", -- Spin to Win
|
||||
[685] = "소환되는 위습의 수 3배", -- Jar of Wisps
|
||||
[687] = "랜덤 위습을 소환합니다.", -- Friend Finder
|
||||
[703] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Esau Jr.
|
||||
[704] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:10#(눈물 발사 불가)", -- Berserk!
|
||||
[705] = "{{MiddleWisp}} {{ColorYellow}}중앙 x?{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#적을 죽인 수만큼 위습이 소환되며 방을 나가면 사라집니다.", -- Dark Arts
|
||||
[706] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:10#(눈물 발사 불가)", -- Abyss
|
||||
[709] = "{{ColorWhite}}고정 x3{{CR}}(착지 한정)/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#방을 나가면 사라집니다.", -- Suplex!
|
||||
[705] = "적을 죽인 수만큼 위습을 소환합니다.", -- Dark Arts
|
||||
[709] = "착지할 때 위습을 소환합니다.", -- Suplex!
|
||||
[710] = "아이템 생성 시 랜덤 위습을 소환합니다.", -- Bag of Crafting
|
||||
[711] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:5#일반 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Flip
|
||||
[712] = "(위습이 소환되지 않음)#소환된 아이템 위습이 유도 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Lemegeton
|
||||
[713] = "(효과 없음)", -- Sumptorium
|
||||
[714] = "(효과 없음)", -- Recall
|
||||
[715] = "(효과 없음)", -- Hold
|
||||
[719] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Coin}}20%의 확률로 적 처치 시 동전을 드랍하는 눈물을 발사합니다. ({{DamageSmall}}:3)", -- Keeper's Box
|
||||
[712] = "소환된 아이템 위습이 유도 눈물을 발사합니다.", -- Lemegeton
|
||||
[719] = "{{Coin}} 20%의 확률로 적 처치 시 동전을 드랍하는 눈물을 발사합니다.", -- Keeper's Box
|
||||
[720] = "랜덤 위습을 소환합니다.", -- Everything Jar
|
||||
[722] = "{{ColorWhite}}고정 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#묶인 적의 주위를 돌며 속박이 풀리면 사라집니다.", -- Anima Sola
|
||||
[722] = "묶인 적의 주위를 돌며 속박이 풀리면 사라집니다.", -- Anima Sola
|
||||
[723] = "랜덤 위습을 소환하며 모든 위습을 소환된 위습의 종류로 바꿉니다.", -- Spindown Dice
|
||||
[728] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#모든 위습이 Gello의 주위를 돕니다.", -- Gello
|
||||
[729] = "{{ColorWhite}}고정 x1{{CR}}/{{Heart}}:2#일반 눈물을 발사합니다. ({{DamageSmall}}:3)#머리의 주위를 돌며 방을 나가면 사라집니다.", -- Decap Attack
|
||||
[728] = "#모든 위습이 Gello의 주위를 돕니다.", -- Gello
|
||||
}
|
||||
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
@@ -3,7 +3,7 @@
|
||||
----- By: LuanRoger, NotZin0 and JorgeLNJunior -----
|
||||
------------------------------------------------------
|
||||
|
||||
-- Last Sync with en_us: 13.06.2022
|
||||
-- Last Sync with English: 13.06.2022
|
||||
|
||||
-- FORMAT: Item ID | Name| Description
|
||||
-- '#' = starts new line of text
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
|
||||
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
|
||||
|
||||
local languageCode = "ro_ro"
|
||||
local languageCode = "ro"
|
||||
|
||||
---------- Collectibles ----------
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
----- Basic Russian descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- Last Sync with en_us: 12.12.2021
|
||||
-- Last Sync with English: 12.12.2021
|
||||
|
||||
-- FORMAT: Item ID | Name| Description
|
||||
-- '#' = starts new line of text
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
----- Translated to Turkish by Çağdaş Salur -----
|
||||
-------------------------------------------------
|
||||
|
||||
-- Last Sync with en_us: 03.07.2021
|
||||
-- Last Sync with English: 03.07.2021
|
||||
|
||||
-- FORMAT: Item ID | Name| Description
|
||||
-- '#' = starts new line of text
|
||||
@@ -11,7 +11,7 @@
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
|
||||
|
||||
local languageCode = "tr_tr"
|
||||
local languageCode = "tr"
|
||||
|
||||
local repCollectibles={
|
||||
[5] = {"5", "Yansımam", "Bumerang efekti verır#↑ +1.5 Menzil#↑ +60% ekstra Menzil#↑ +0.6 Gözyaşı hızı#↑ +1 Gözyaşı yüksekliği"}, -- My Reflection
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | !!! = Warning
|
||||
local languageCode = "uk_ua"
|
||||
local languageCode = "uk"
|
||||
|
||||
local repCollectibles={
|
||||
[2] = {"2", "Внутрiшнє Око", "Потрiйний пострiл#↓ {{Tears}} -49% Скорострільність знижено"},
|
||||
@@ -2,24 +2,24 @@ EID.UserConfig = {
|
||||
-------GENERAL---------
|
||||
-- Change the language of the mod
|
||||
-- Currently Supported: automatic = "auto" (Default) Chooses the mod language based on your game's language settings(Rep), or defaults to English for ab+ users.
|
||||
-- Bulgarian = "bul" SPECIAL THANKS TO Gothika_47
|
||||
-- Chinese = "zh_cn" SPECIAL THANKS TO Xheepey87, frto027
|
||||
-- Czech = "cs_cz" SPECIAL THANKS TO domcizzz
|
||||
-- Dutch = "nl_nl" SPECIAL THANKS TO SomethingMax
|
||||
-- English = "en_us" SPECIAL THANKS TO everyone!
|
||||
-- Bulgarian = "bg" SPECIAL THANKS TO Gothika_47
|
||||
-- Chinese (Simplified) = "zh_cn" SPECIAL THANKS TO Xheepey87, frto027
|
||||
-- Czech = "cs" SPECIAL THANKS TO domcizzz
|
||||
-- Dutch = "nl" SPECIAL THANKS TO SomethingMax
|
||||
-- English = "en" SPECIAL THANKS TO everyone!
|
||||
-- French = "fr" SPECIAL THANKS TO biobak
|
||||
-- German = "de" SPECIAL THANKS TO Jake
|
||||
-- Greek = "el_gr" SPECIAL THANKS TO vanillarat
|
||||
-- Greek = "el" SPECIAL THANKS TO vanillarat
|
||||
-- Italian = "it" SPECIAL THANKS TO Denkishi, 2G
|
||||
-- Japanese = "ja_jp" SPECIAL THANKS TO prefab
|
||||
-- Korean = "ko_kr" SPECIAL THANKS TO Blackcreamtea, 리셰(kohashiwakaba)
|
||||
-- Japanese = "ja" SPECIAL THANKS TO prefab
|
||||
-- Korean = "ko" SPECIAL THANKS TO Blackcreamtea, 리셰(kohashiwakaba)
|
||||
-- Polish = "pl" SPECIAL THANKS TO Rickyy
|
||||
-- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz
|
||||
-- Brazilian Portuguese = "pt_br" SPECIAL THANKS TO Marcelino Cruz
|
||||
-- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6
|
||||
-- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy
|
||||
-- Turkish = "tr_tr" SPECIAL THANKS TO Mert Dutal
|
||||
-- Ukrainian = "uk_ua" SPECIAL THANKS TO x3xto
|
||||
-- Spanish = "es" SPECIAL THANKS TO Lidia Arroyo Purroy
|
||||
-- Turkish = "tr" SPECIAL THANKS TO Mert Dutal
|
||||
-- Ukrainian = "uk" SPECIAL THANKS TO x3xto
|
||||
--
|
||||
-- If you want to make a translation, please contact me :) (wofsauge)
|
||||
--
|
||||
|
||||
@@ -47,22 +47,6 @@ local dynamicSpriteCache = {} -- used to store sprite objects of collectible ico
|
||||
|
||||
--#region Luadoc definitions
|
||||
|
||||
---@alias EID_LanguageCode
|
||||
---| "cs_cz" @Czech
|
||||
---| "de" @German
|
||||
---| "en_us" @English
|
||||
---| "fr" @French
|
||||
---| "it" @Italian
|
||||
---| "ja_jp" @Japanese
|
||||
---| "ko_kr" @Korean
|
||||
---| "pl" @Polish
|
||||
---| "pt_br" @Portuguese
|
||||
---| "ru" @Russian
|
||||
---| "spa" @Spanish
|
||||
---| "tr_tr" @Turkish
|
||||
---| "uk_ua" @Ukrainian
|
||||
---| "zh_cn" @Simplified Chinese
|
||||
|
||||
---@alias EID_PillClass "3-"|"2-"|"1-"|"0"|"1+"|"2+"|"3+"
|
||||
|
||||
---@alias EID_TypeVariantAlias
|
||||
@@ -76,7 +60,6 @@ local dynamicSpriteCache = {} -- used to store sprite objects of collectible ico
|
||||
---| "pills" @ "5.70"
|
||||
---| "horsepills" @ "5.70"
|
||||
---| "horsepill" @ "5.70"
|
||||
---| "sacrifice" @ "-999.-1"
|
||||
---| "dice" @ "1000.76"
|
||||
---| "entity" @ Indicates that a full entity identifier is used
|
||||
|
||||
@@ -93,6 +76,7 @@ local dynamicSpriteCache = {} -- used to store sprite objects of collectible ico
|
||||
---@field findReplace boolean? @If true, the text is replaced
|
||||
---@field fullReplace boolean? @If true, description is fully replaced
|
||||
---@field goldenOnly boolean? @If true, the description is modified only when the trinket is golden
|
||||
---@field additions number? @Add a value to the number in the text, similar to multiplier. Expects a table of 3 values, 1: double, 2: triple, 3: quadruple effect
|
||||
|
||||
---@class EID_Icon
|
||||
---@field [1] string @Animation name
|
||||
@@ -117,6 +101,7 @@ local dynamicSpriteCache = {} -- used to store sprite objects of collectible ico
|
||||
---@field Entity Entity?
|
||||
---@field ShowWhenUnidentified boolean?
|
||||
---@field PermanentTextEnglish string?
|
||||
---@field IgnoreBulletPointIconConfig boolean?
|
||||
---@field ItemType integer?
|
||||
---@field ChargeType integer?
|
||||
---@field Charges integer? @Max charges
|
||||
@@ -137,10 +122,10 @@ local dynamicSpriteCache = {} -- used to store sprite objects of collectible ico
|
||||
---@param id CollectibleType
|
||||
---@param description string
|
||||
---@param itemName string?
|
||||
---@param language EID_LanguageCode? @Default: "en_us"
|
||||
---@param language EID_LanguageCode? @Default: "en"
|
||||
function EID:addCollectible(id, description, itemName, language)
|
||||
itemName = itemName or nil
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if id == -1 then
|
||||
EID:WriteErrorMsg("Trying to add collectible description to id = -1, which is not allowed! (Name: "..tostring(itemName).."; Description: "..tostring(description)..")")
|
||||
return
|
||||
@@ -156,10 +141,10 @@ end
|
||||
---@param id TrinketType
|
||||
---@param description string
|
||||
---@param itemName? string
|
||||
---@param language? EID_LanguageCode @Default: "en_us"
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:addTrinket(id, description, itemName, language)
|
||||
itemName = itemName or nil
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if id == -1 then
|
||||
EID:WriteErrorMsg("Trying to add trinket description to id = -1, which is not allowed! (Name: "..tostring(itemName).."; Description: "..tostring(description)..")")
|
||||
return
|
||||
@@ -172,10 +157,10 @@ end
|
||||
---@param characterId PlayerType
|
||||
---@param description string
|
||||
---@param playerName? string @Default: "Modded Character"
|
||||
---@param language? EID_LanguageCode @Default: "en_us"
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:addCharacterInfo(characterId, description, playerName, language)
|
||||
playerName = playerName or "Modded Character"
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if characterId == -1 then
|
||||
EID:WriteErrorMsg("Trying to add character description to id = -1, which is not allowed! (Name: "..tostring(playerName).."; Description: "..tostring(description)..")")
|
||||
return
|
||||
@@ -194,7 +179,7 @@ end
|
||||
--- ```
|
||||
function EID:addGoldenTrinketMetadata(id, appendText, numbersToMultiply, maxMultiplier, language)
|
||||
maxMultiplier = maxMultiplier or 3
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
|
||||
if appendText == "" then appendText = nil
|
||||
elseif type(appendText) == "string" then appendText = {appendText} end
|
||||
@@ -208,6 +193,31 @@ function EID:addGoldenTrinketMetadata(id, appendText, numbersToMultiply, maxMult
|
||||
EID.descriptions[language].goldenTrinketEffects[id] = { appendText[1], appendText[1], appendText[2] or appendText[1] }
|
||||
end
|
||||
end
|
||||
---Adds information about appending text and adding to numbers in a modded trinket's Golden/Mom's Box description. All three variables are optional, set to ""/0 or nil to not include them
|
||||
---@param appendText? string | string[] @Text to be appended onto the description. Can be one string, or a table of two strings; one for doubling and one for tripling
|
||||
---@param numbersToChange? number | number[] @The number inside the text that gets added towards. can be one number, or a table of numbers
|
||||
---@param additiveValues? number @Table of values that should be added to the number, if its doubled, tripled, or quadrupled
|
||||
-- Example: My modded trinket gives +5 range and when tripled, adds homing instead of tripling the range boost:
|
||||
--- ```lua
|
||||
--- EID:addGoldenTrinketMetadataAdditive(Isaac.GetTrinketIdByName("Cool Trinket"), {"", "Homing tears"}, 5, {1,2,3})
|
||||
--- ```
|
||||
|
||||
function EID:addGoldenTrinketMetadataAdditive(id, appendText, numbersToChange, additiveValues, language)
|
||||
language = language or "en"
|
||||
|
||||
if appendText == "" then appendText = nil
|
||||
elseif type(appendText) == "string" then appendText = {appendText} end
|
||||
|
||||
if numbersToChange == 0 then numbersToChange = nil
|
||||
elseif type(numbersToChange) == "number" then numbersToChange = {numbersToChange} end
|
||||
|
||||
additiveValues = type(additiveValues) == "number" and {additiveValues, additiveValues, additiveValues} or additiveValues or {1, 2, 3}
|
||||
EID.GoldenTrinketData[id] = {t = numbersToChange, additions = additiveValues, mults = {1,1,1}, append = appendText and true}
|
||||
if appendText then
|
||||
EID:CreateDescriptionTableIfMissing("goldenTrinketEffects", language)
|
||||
EID.descriptions[language].goldenTrinketEffects[id] = { appendText[1], appendText[1], appendText[2] or appendText[1] }
|
||||
end
|
||||
end
|
||||
|
||||
---@see EID_GoldenTrinketData
|
||||
---Add a fully custom data table to the table of Golden Trinket effects.
|
||||
@@ -224,10 +234,10 @@ end
|
||||
---@param id Card
|
||||
---@param description string
|
||||
---@param itemName? string
|
||||
---@param language? EID_LanguageCode @Default: "en_us"
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:addCard(id, description, itemName, language)
|
||||
itemName = itemName or nil
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if id == -1 then
|
||||
EID:WriteErrorMsg("Trying to add card description to id = -1, which is not allowed! (Name: "..tostring(itemName).."; Description: "..tostring(description)..")")
|
||||
return
|
||||
@@ -244,10 +254,10 @@ end
|
||||
---@param id PillEffect
|
||||
---@param description string
|
||||
---@param itemName? string
|
||||
---@param language? EID_LanguageCode @Default: "en_us"
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:addPill(id, description, itemName, language)
|
||||
itemName = itemName or nil
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if id == -1 then
|
||||
EID:WriteErrorMsg("Trying to add pill description to id = -1, which is not allowed! (Name: "..tostring(itemName).."; Description: "..tostring(description)..")")
|
||||
return
|
||||
@@ -265,11 +275,11 @@ end
|
||||
---@param id PillEffect
|
||||
---@param description string
|
||||
---@param itemName? string
|
||||
---@param language? EID_LanguageCode @Default: "en_us"
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:addHorsePill(id, description, itemName, language)
|
||||
if not EID.isRepentance then return end
|
||||
itemName = itemName or nil
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if id == -1 then
|
||||
EID:WriteErrorMsg("Trying to add horsepill description to id = -1, which is not allowed! (Name: "..tostring(itemName).."; Description: "..tostring(description)..")")
|
||||
return
|
||||
@@ -292,10 +302,10 @@ end
|
||||
---@param characterId PlayerType
|
||||
---@param description string
|
||||
---@param playerName? string
|
||||
---@param language? EID_LanguageCode @Default: "en_us"
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:addBirthright(characterId, description, playerName, language)
|
||||
playerName = playerName or nil
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if characterId == -1 then
|
||||
EID:WriteErrorMsg("Trying to add Birthright description to id = -1, which is not allowed! (Name: "..tostring(characterId).."; Description: "..tostring(description)..")")
|
||||
return
|
||||
@@ -307,9 +317,9 @@ end
|
||||
---Creates a new transformation with a given unique name and a display name
|
||||
---@param uniqueName string
|
||||
---@param displayName string
|
||||
---@param language? EID_LanguageCode @Default: "en_us"
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:createTransformation(uniqueName, displayName, language)
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if EID.CustomTransformations[uniqueName] == nil then
|
||||
EID.CustomTransformations[uniqueName] = {}
|
||||
end
|
||||
@@ -424,10 +434,10 @@ end
|
||||
---@param subtype? integer @If `nil` or `-1`, it will affect all subtypes of that entity
|
||||
---@param entityName string
|
||||
---@param description string
|
||||
---@param language? EID_LanguageCode @Default: "en_us"
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:addEntity(id, variant, subtype, entityName, description, language)
|
||||
subtype = subtype or -1
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if id == EntityType.ENTITY_EFFECT then
|
||||
EID.effectList[variant] = true
|
||||
end
|
||||
@@ -458,13 +468,13 @@ end
|
||||
---This spell should be added with the "Custom Poop API" library to actually appear in-game.
|
||||
---Example:
|
||||
---```lua
|
||||
---EID:addCustomPoopSpell("MYPOOP", "I Made This Poop", "{{PoopSpell1}}", "Can be throwed to deal damage", "en_us")
|
||||
---EID:addCustomPoopSpell("MYPOOP", "I Made This Poop", "{{PoopSpell1}}", "Can be throwed to deal damage", "en")
|
||||
---```
|
||||
---@param token string @The name of the spell in the Custom Poop API code
|
||||
---@param name string @The name of the spell as it should appear in the description
|
||||
---@param icon string @Markup icon of the poop
|
||||
---@param description string
|
||||
---@param language? EID_LanguageCode @Default: "en_us"
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:addCustomPoopSpell(token, name, icon, description, language)
|
||||
EID.descriptions[language]["poopSpells"][token] = {icon, name, description, EID._currentMod}
|
||||
end
|
||||
@@ -508,7 +518,6 @@ function EID:getIDVariantString(typeName)
|
||||
elseif typeName == "trinket" or typeName == "trinkets" then return "5.350"
|
||||
elseif typeName == "card" or typeName == "cards" then return "5.300"
|
||||
elseif typeName == "pill" or typeName == "pills" or typeName == "horsepills" or typeName == "horsepill" then return "5.70"
|
||||
elseif typeName == "sacrifice" then return "-999.-1"
|
||||
elseif typeName == "dice" then return "1000.76"
|
||||
end
|
||||
return nil
|
||||
@@ -530,7 +539,6 @@ function EID:getTableName(Type, Variant, SubType)
|
||||
else
|
||||
return "horsepills"
|
||||
end
|
||||
elseif idString == "-999.-1" then return "sacrifice"
|
||||
elseif idString == "1000.76" then return "dice"
|
||||
elseif idString == "1.0" then return "players"
|
||||
else return "custom"
|
||||
@@ -755,12 +763,12 @@ end
|
||||
function EID:getDescriptionEntry(objTable, objIdentifier, noFallback)
|
||||
if not objIdentifier then
|
||||
if noFallback then return EID.descriptions[EID:getLanguage()][objTable]
|
||||
else return EID.descriptions[EID:getLanguage()][objTable] or EID.descriptions["en_us"][objTable] end
|
||||
else return EID.descriptions[EID:getLanguage()][objTable] or EID.descriptions["en"][objTable] end
|
||||
else
|
||||
local translatedTable = EID.descriptions[EID:getLanguage()][objTable]
|
||||
local description
|
||||
if noFallback then description = translatedTable and translatedTable[objIdentifier]
|
||||
else description = (translatedTable and translatedTable[objIdentifier]) or (EID.descriptions["en_us"][objTable] and EID.descriptions["en_us"][objTable][objIdentifier]) end
|
||||
else description = (translatedTable and translatedTable[objIdentifier]) or (EID.descriptions["en"][objTable] and EID.descriptions["en"][objTable][objIdentifier]) end
|
||||
--Try looking for a -1 that would encompass all subtypes of the variant
|
||||
-- Safety check for if the identifier contains "."(dot) 1-2 times and only contains numbers
|
||||
local strNoDots, numDots = string.gsub(objIdentifier, "%.","")
|
||||
@@ -787,9 +795,9 @@ end
|
||||
---@return string
|
||||
function EID:getDescriptionEntryEnglish(objTable, objID)
|
||||
if not objID then
|
||||
return EID.descriptions["en_us"][objTable]
|
||||
return EID.descriptions["en"][objTable]
|
||||
else
|
||||
return EID.descriptions["en_us"][objTable] and EID.descriptions["en_us"][objTable][objID]
|
||||
return EID.descriptions["en"][objTable] and EID.descriptions["en"][objTable][objID]
|
||||
end
|
||||
end
|
||||
|
||||
@@ -821,8 +829,6 @@ function EID:getAdjustedSubtype(Type, Variant, SubType)
|
||||
if EID.isRepentance then
|
||||
return (SubType & TrinketType.TRINKET_ID_MASK)
|
||||
end
|
||||
elseif tableName == "sacrifice" then
|
||||
return math.min(#EID.descriptions["en_us"].sacrifice, SubType)
|
||||
elseif tableName == "pills" or tableName == "horsepills" then
|
||||
-- The effect of a pill varies depending on what player is looking at it in co-op
|
||||
-- EID.pillPlayer is a way to recheck a pill for what different players will turn it into
|
||||
@@ -885,7 +891,7 @@ function EID:getTransformationName(id)
|
||||
-- get translated custom name
|
||||
local customTransform = EID.CustomTransformations[id]
|
||||
if customTransform ~= nil then
|
||||
return customTransform[EID:getLanguage()] or customTransform["en_us"] or id
|
||||
return customTransform[EID:getLanguage()] or customTransform["en"] or id
|
||||
end
|
||||
return id
|
||||
end
|
||||
@@ -902,7 +908,7 @@ function EID:getObjectName(Type, Variant, SubType)
|
||||
local tableEntry = EID:getDescriptionData(Type, Variant, SubType)
|
||||
local name = nil
|
||||
if tableEntry ~= nil then
|
||||
if tableEntry[2] ~= nil and tableEntry[2] ~= "" and tableEntry[2] ~= EID.descriptions["en_us"][tableName][SubType] then
|
||||
if tableEntry[2] ~= nil and tableEntry[2] ~= "" and tableEntry[2] ~= EID.descriptions["en"][tableName][SubType] then
|
||||
name = tableEntry[2]
|
||||
end
|
||||
end
|
||||
@@ -910,24 +916,22 @@ function EID:getObjectName(Type, Variant, SubType)
|
||||
if tableName == "collectibles" then
|
||||
if EID.itemConfig:GetCollectible(SubType) == nil then return fallbackName end
|
||||
local vanillaName = EID.itemConfig:GetCollectible(SubType).Name
|
||||
local englishName = EID.descriptions["en_us"][tableName][SubType] and EID.descriptions["en_us"][tableName][SubType][2]
|
||||
local englishName = EID.descriptions["en"][tableName][SubType] and EID.descriptions["en"][tableName][SubType][2]
|
||||
return name or (not string.find(vanillaName, "^#") and vanillaName) or englishName or vanillaName
|
||||
elseif tableName == "trinkets" then
|
||||
local adjustedSubtype = EID:getAdjustedSubtype(Type, Variant, SubType)
|
||||
if EID.itemConfig:GetTrinket(adjustedSubtype) == nil then return fallbackName end
|
||||
local vanillaName = EID.itemConfig:GetTrinket(adjustedSubtype).Name
|
||||
local englishName = EID.descriptions["en_us"][tableName][adjustedSubtype] and EID.descriptions["en_us"][tableName][adjustedSubtype][2]
|
||||
local englishName = EID.descriptions["en"][tableName][adjustedSubtype] and EID.descriptions["en"][tableName][adjustedSubtype][2]
|
||||
return name or (not string.find(vanillaName, "^#") and vanillaName) or englishName or vanillaName
|
||||
elseif tableName == "cards" then
|
||||
if EID.itemConfig:GetCard(SubType) == nil then return fallbackName end
|
||||
local vanillaName = EID.itemConfig:GetCard(SubType).Name
|
||||
local englishName = EID.descriptions["en_us"][tableName][SubType] and EID.descriptions["en_us"][tableName][SubType][2]
|
||||
local englishName = EID.descriptions["en"][tableName][SubType] and EID.descriptions["en"][tableName][SubType][2]
|
||||
return name or (not string.find(vanillaName, "^#") and vanillaName) or englishName or vanillaName
|
||||
elseif tableName == "pills" or tableName == "horsepills" then
|
||||
local adjustedSubtype = EID:getAdjustedSubtype(Type, Variant, SubType)
|
||||
return EID:getPillName(adjustedSubtype, tableName == "horsepills")
|
||||
elseif tableName == "sacrifice" then
|
||||
return EID:getDescriptionEntry("sacrificeHeader").." ("..SubType.."/"..#EID.descriptions["en_us"].sacrifice..")"
|
||||
elseif tableName == "dice" then
|
||||
return EID:getDescriptionEntry("diceHeader").." ("..SubType..")"
|
||||
elseif tableName == "players" then
|
||||
@@ -976,7 +980,7 @@ function EID:getPillName(pillID, isHorsepill)
|
||||
else
|
||||
vanillaName = EID.itemConfig:GetPillEffect(pillID - 1).Name
|
||||
end
|
||||
name = name and name[2] or (not string.find(vanillaName, "^#") and vanillaName) or EID.descriptions["en_us"][tableName][pillID][2] or vanillaName
|
||||
name = name and name[2] or (not string.find(vanillaName, "^#") and vanillaName) or EID.descriptions["en"][tableName][pillID][2] or vanillaName
|
||||
name = string.gsub(name,"I'm Excited!!!","I'm Excited!!") -- prevent markup trigger
|
||||
return name
|
||||
end
|
||||
@@ -1008,14 +1012,7 @@ function EID:hasDescription(entity)
|
||||
if not EID:EntitySanityCheck(entity) then return false end
|
||||
|
||||
if EID:IsGridEntity(entity) then
|
||||
if EID.GridEntityWhitelist[entity:GetType()] then
|
||||
for _, func in ipairs(EID.GridEntityWhitelist[entity:GetType()]) do
|
||||
if func(entity) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
return EID:CheckGridEntityHasDescription(entity)
|
||||
end
|
||||
local isAllowed = false
|
||||
local entityString = entity.Type .. "." .. entity.Variant .. "." .. entity.SubType
|
||||
@@ -1168,6 +1165,7 @@ end
|
||||
---@return EID_Icon?
|
||||
function EID:createItemIconObject(str)
|
||||
local item = nil
|
||||
local backgroundImage = ""
|
||||
local subTypeIdentifier = 0
|
||||
|
||||
-- Check for {{Item#.##.###}} markup; easiest way to handle it is to just call this function again
|
||||
@@ -1182,7 +1180,16 @@ function EID:createItemIconObject(str)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Add background image to Icon, if the keyword can be found in the markup string
|
||||
for keyword, imagePath in pairs(EID.MarkupBackgroundKeywords) do
|
||||
if string.find(str, keyword) then
|
||||
str = string.gsub(str, keyword, "")
|
||||
backgroundImage = imagePath
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
---@diagnostic disable
|
||||
local collID,numReplace = string.gsub(str, "Collectible", "")
|
||||
if numReplace > 0 and collID ~= "" and tonumber(collID) ~= nil then
|
||||
@@ -1205,19 +1212,19 @@ function EID:createItemIconObject(str)
|
||||
return {"Pills", tonumber(pillID % 2048)-1, 9, 8, 0, 1, EID.CardPillSprite}
|
||||
end
|
||||
---@diagnostic enable
|
||||
|
||||
if item == nil then
|
||||
return nil
|
||||
end
|
||||
if dynamicSpriteCache[str] then
|
||||
return dynamicSpriteCache[str]
|
||||
if dynamicSpriteCache[backgroundImage .. str] then
|
||||
return dynamicSpriteCache[backgroundImage .. str]
|
||||
else
|
||||
local spriteDummy = Sprite()
|
||||
spriteDummy:Load("gfx/eid_inline_icons.anm2", true)
|
||||
spriteDummy:ReplaceSpritesheet(0, backgroundImage)
|
||||
spriteDummy:ReplaceSpritesheet(1, item.GfxFileName)
|
||||
spriteDummy:LoadGraphics()
|
||||
local newDynamicSprite = {"ItemIcon", subTypeIdentifier, 11, 8, -2, -2, spriteDummy}
|
||||
dynamicSpriteCache[str] = newDynamicSprite
|
||||
local newDynamicSprite = { "ItemIcon", subTypeIdentifier, 11, 8, -2, -2, spriteDummy }
|
||||
dynamicSpriteCache[backgroundImage .. str] = newDynamicSprite
|
||||
return newDynamicSprite
|
||||
end
|
||||
end
|
||||
@@ -1230,7 +1237,7 @@ function EID:getTransformationIcon(str)
|
||||
return EID.InlineIcons["ERROR"]
|
||||
end
|
||||
if tonumber(str) ~= nil then
|
||||
str = EID.descriptions["en_us"].transformations[tonumber(str + 1)]
|
||||
str = EID.descriptions["en"].transformations[tonumber(str + 1)]
|
||||
end
|
||||
local transformSprite = EID:getIcon(str:gsub(" ", ""))
|
||||
if transformSprite[1] == "ERROR" then
|
||||
@@ -1321,7 +1328,7 @@ end
|
||||
---Also returns the first word if it was rejected (so it can be removed from the line)
|
||||
---@param text string
|
||||
---@return string, string?
|
||||
function EID:handleBulletpointIcon(text)
|
||||
function EID:handleBulletpointIcon(text, ignoreBPConfig)
|
||||
-- Find the position where '}}' is followed by a space or letter
|
||||
local firstMarkupPos, _ = string.find(text, "{{.-}}")
|
||||
local startPos, endPos = string.find(text, "}}%s")
|
||||
@@ -1332,7 +1339,7 @@ function EID:handleBulletpointIcon(text)
|
||||
local firstWord = string.sub(text, 1, endPos - 1)
|
||||
firstWord = EID:removeColorMarkup(firstWord)
|
||||
if EID:getIcon(firstWord) ~= EID.InlineIcons["ERROR"] and string.find(firstWord, "{{.-}}")~=nil then
|
||||
if not EID.Config["StatAndPickupBulletpoints"] and EID.StatPickupBulletpointBlacklist[firstWord] then
|
||||
if ignoreBPConfig and not EID.Config["StatAndPickupBulletpoints"] and EID.StatPickupBulletpointBlacklist[firstWord] then
|
||||
return "\007", firstWord
|
||||
end
|
||||
return firstWord
|
||||
@@ -1424,7 +1431,7 @@ function EID:replaceAllMarkupWithSpaces(text, checkBulletpoint)
|
||||
end
|
||||
end
|
||||
-- iconsFound is used to make the next space after a markup icon be immune to line breaks, but only if it's just one icon with no other text
|
||||
local iconsFound = 0; if text:gsub(" ", ""):gsub("{{.-}}","") ~= "" then iconsFound = -999 end
|
||||
local iconsFound = 0; if text:gsub(" ", ""):gsub("{{.-}}","") ~= "" then iconsFound = math.mininteger end
|
||||
|
||||
for word in string.gmatch(text, "{{.-}}") do
|
||||
local lookup = EID:getIcon(word)
|
||||
@@ -2303,22 +2310,6 @@ function EID:getPlayerID(entityPlayer, lazarusAdjust)
|
||||
return 0
|
||||
end
|
||||
|
||||
---Get the current Language. Defaults to english if none is set.
|
||||
---@return EID_LanguageCode
|
||||
function EID:getLanguage()
|
||||
local lang = EID.Config["Language"]
|
||||
-- Reset invalid languages (like en_us_detailed)
|
||||
if EID.descriptions[lang] == nil then
|
||||
EID.Config["Language"] = "auto"
|
||||
lang = "auto"
|
||||
end
|
||||
if lang == "auto" then
|
||||
return Options and EID.LanguageMap[Options.Language] or "en_us"
|
||||
end
|
||||
---@cast lang EID_LanguageCode
|
||||
return lang
|
||||
end
|
||||
|
||||
---@param itemID CollectibleType
|
||||
function EID:AddToCollectiblesToCheckList(itemID)
|
||||
EID.collectiblesToCheck[itemID] = true
|
||||
|
||||
@@ -1150,7 +1150,7 @@ function EID:handleBagOfCraftingRendering(ignoreRefreshRate)
|
||||
-- Nothing in our recipe list passed the test; try checking English names as a backup
|
||||
if #IDsToCheck == 0 then
|
||||
local curLang = EID:getLanguage()
|
||||
EID.Config["Language"] = "en_us"
|
||||
EID.Config["Language"] = "en"
|
||||
for _,id in ipairs(sortedIDs) do
|
||||
local searchValid = EID:BoCSCheckItemName(EID:getObjectName(5, 100, id))
|
||||
if (searchValid) then table.insert(IDsToCheck, id) end
|
||||
|
||||
@@ -57,7 +57,7 @@ end
|
||||
|
||||
EID:AddCallback("EIDCallbacks.SEARCH_NAME_CONVERSION", function(_, searchString)
|
||||
-- TODO : make english search inside ko_kr language setting (priotity low though)
|
||||
if EID:getLanguage() == "ko_kr" then
|
||||
if EID:getLanguage() == "ko" then
|
||||
return EID.engKeystrokeToKor(searchString)
|
||||
end
|
||||
end)
|
||||
|
||||
@@ -20,7 +20,7 @@ end
|
||||
-- Optional parameters: replaceText, language, extraTable
|
||||
-- Example usage: EID:addCondition(myDevilishItemID, EID.IsGreedMode, "{{GreedMode}} Reduces shop prices by 1 for each optional Nightmare wave completed")
|
||||
function EID:addCondition(ID, ownedID, text, replaceText, language, extraTable)
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if replaceText then text = {text, replaceText} end
|
||||
local modifierText = newModdedCondition(text, language)
|
||||
if type(ownedID) ~= "function" then
|
||||
@@ -37,7 +37,7 @@ end
|
||||
-- Optional parameters: text2, language, extraTable
|
||||
-- Example usage: EID:addSynergyCondition(myHappyLittleItemID, {CollectibleType.COLLECTIBLE_BRIMSTONE, CollectibleType.COLLECTIBLE_SULFUR}, "Turns your laser into a smiley face that charms enemies")
|
||||
function EID:addSynergyCondition(ID1, ID2, text1, text2, language, extraTable)
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
local modifierText1 = newModdedCondition(text1, language)
|
||||
local modifierText2 = newModdedCondition(text2, language)
|
||||
EID:AddSynergyConditional(ID1, ID2, modifierText1, modifierText2, extraTable)
|
||||
@@ -49,7 +49,7 @@ end
|
||||
-- Optional parameters: replaceText, language, extraTable, includeTainted
|
||||
-- Example usage: EID:addPlayerCondition(myAngstyItemID, PlayerType.PLAYER_EVE, "Gives Eve extra mascara (2x Damage multiplier)")
|
||||
function EID:addPlayerCondition(ID, playerID, text, replaceText, language, extraTable, includeTainted)
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if replaceText then text = {text, replaceText} end
|
||||
local modifierText = newModdedCondition(text, language)
|
||||
EID:AddPlayerConditional(ID, playerID, modifierText, extraTable, includeTainted)
|
||||
@@ -61,7 +61,7 @@ end
|
||||
-- or, if you provide newNumber, it changes numberToDouble to that (technically, it's just a find/replace pair, any strings work)
|
||||
-- Example usage: EID:addToGeneralCondition(myVeryHealthyItemID, "bingeEaterBuffs", "↑ {{Speed}} +0.15 Speed#↓ {{Tears}} -0.5 Tears#↓ {{Damage}} -0.5 Damage")
|
||||
function EID:addToGeneralCondition(ID, locTable, text, numberToDouble, newNumber, language)
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if numberToDouble then
|
||||
newNumber = newNumber or numberToDouble * 2
|
||||
text = { numberToDouble, newNumber, text }
|
||||
@@ -103,7 +103,7 @@ end
|
||||
-- Shortcut function for adding BFFS conditions; this is slightly more complex since it supports trinkets
|
||||
-- Example usage: EID:addBFFSCondition(myBasicFamiliarID, nil, 3.5)
|
||||
function EID:addBFFSCondition(ID, text, numberToDouble, newNumber, language)
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if numberToDouble then
|
||||
newNumber = newNumber or numberToDouble * 2
|
||||
text = { numberToDouble, newNumber, text }
|
||||
@@ -119,7 +119,7 @@ end
|
||||
|
||||
-- Shortcut function for adding Hive Mind conditions; by default, it will show with BFFS too, unless you pass in allowBFFS as false
|
||||
function EID:addHiveMindCondition(ID, text, numberToDouble, newNumber, language, allowBFFS)
|
||||
language = language or "en_us"
|
||||
language = language or "en"
|
||||
if allowBFFS == nil then allowBFFS = true end
|
||||
EID.HiveMindFamiliars[ID] = true
|
||||
if not allowBFFS then EID.BFFSIgnore[ID] = true end
|
||||
@@ -551,7 +551,7 @@ function EID:applyConditionals(descObj)
|
||||
local adjustedSubtype = EID:getAdjustedSubtype(descObj.ObjType, descObj.ObjVariant, descObj.ObjSubType)
|
||||
local typeVar = descObj.ObjType.."."..descObj.ObjVariant -- for general conditions (Tarot Cloth, Book of Virtues)
|
||||
local typeVarSub = descObj.ObjType.."."..descObj.ObjVariant.."."..adjustedSubtype -- for specific conditions
|
||||
local highestLayer = -999
|
||||
local highestLayer = math.mininteger
|
||||
local printedDescs = {}
|
||||
|
||||
-- Combine specific+generic conditions into one table (in that order)
|
||||
|
||||
@@ -32,22 +32,6 @@ EID.effectList = {
|
||||
["161"] = true,
|
||||
}
|
||||
|
||||
-- Grid entity types to be detected by EID
|
||||
-- Add functions to the list to further filter the entries
|
||||
EID.GridEntityWhitelist = {
|
||||
[GridEntityType.GRID_SPIKES] = {
|
||||
function(gridEntity)
|
||||
return Game():GetRoom():GetType() == RoomType.ROOM_SACRIFICE and
|
||||
EID.Config["DisplaySacrificeInfo"]
|
||||
end,
|
||||
function(gridEntity)
|
||||
return EID.isRepentance and EID.Config["DisplaySanguineInfo"] and
|
||||
Game():GetRoom():GetType() == RoomType.ROOM_DEVIL and
|
||||
EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_SANGUINE_BOND)
|
||||
end,
|
||||
},
|
||||
}
|
||||
|
||||
--maps the Player transformation from the enum PlayerForm to the internal transformation table
|
||||
-- Possible usages: EID.TRANSFORMATION[ PlayerForm.PLAYERFORM_MUSHROOM ]
|
||||
-- EID.TRANSFORMATION.MUSHROOM
|
||||
@@ -875,21 +859,6 @@ EID.GoldenTrinketData = {
|
||||
[13] = {goldenOnly = true, fullReplace = true, mult=1}, [15] = {append = true}, [16] = {t={20}, mults={0.5, 0.333}}, [25] = {goldenOnly = true, findReplace = true, mult = 2},
|
||||
}
|
||||
|
||||
EID.BreakUtf8CharsLanguage = {
|
||||
['zh_cn'] = true
|
||||
}
|
||||
|
||||
-- Map the game's built-in language option strings to EID's
|
||||
EID.LanguageMap = {
|
||||
["jp"] = "ja_jp",
|
||||
["es"] = "spa",
|
||||
["de"] = "de",
|
||||
["fr"] = "fr",
|
||||
["ru"] = "ru",
|
||||
["kr"] = "ko_kr",
|
||||
["zh"] = "zh_cn",
|
||||
}
|
||||
|
||||
EID.MarkupSizeMap = {
|
||||
["{{Damage}}"] = "{{DamageSmall}}",
|
||||
["{{Speed}}"] = "{{SpeedSmall}}",
|
||||
@@ -975,6 +944,12 @@ EID.RoomShapeToMarkup = { "{{Room}}", "{{RoomSmallHorizontal}}", "{{RoomSmallVer
|
||||
EID.RoomTypeToMarkup = { "{{Room}}", "{{Shop}}", "{{ErrorRoom}}", "{{TreasureRoom}}", "{{BossRoom}}", "{{MiniBoss}}", "{{SecretRoom}}", "{{SuperSecretRoom}}", "{{ArcadeRoom}}", "{{CursedRoom}}", "{{ChallengeRoom}}", "{{Library}}", "{{SacrificeRoom}}", "{{DevilRoom}}", "{{AngelRoom}}", "{{LadderRoom}}", "{{Room}}" --[[boss rush]], "{{IsaacsRoom}}", "{{BarrenRoom}}", "{{ChestRoom}}", "{{DiceRoom}}", "{{Shop}}", "{{Room}}", --[[Black Market / Greed Exit]] "{{Planetarium}}", "{{Teleporter}}","{{Teleporter}}", "{{Room}}", "{{Room}}" --[[Blue Key rooms]], "{{UltraSecretRoom}}" }
|
||||
EID.ItemPoolTypeToMarkup = { [0] = "{{ItemPoolTreasure}}", "{{ItemPoolShop}}", "{{ItemPoolBoss}}", "{{ItemPoolDevil}}", "{{ItemPoolAngel}}", "{{ItemPoolSecret}}", "{{ItemPoolLibrary}}", "{{ItemPoolShellGame}}", "{{ItemPoolGoldenChest}}", "{{ItemPoolRedChest}}", "{{ItemPoolBeggar}}", "{{ItemPoolDemonBeggar}}", "{{ItemPoolCurse}}", "{{ItemPoolKeyMaster}}", "{{ItemPoolBombBum}}", "{{ItemPoolMomsChest}}", "{{ItemPoolGreedTreasure}}", "{{ItemPoolGreedShop}}", "{{ItemPoolGreedBoss}}", "{{ItemPoolGreedDevil}}", "{{ItemPoolGreedAngel}}", "{{ItemPoolGreedCurse}}", "{{ItemPoolGreedSecret}}", "{{ItemPoolCraneGame}}", "{{ItemPoolUltraSecret}}", "{{ItemPoolBatteryBum}}", "{{ItemPoolPlanetarium}}", "{{ItemPoolOldChest}}", "{{ItemPoolBabyShop}}", "{{ItemPoolWoodenChest}}", "{{ItemPoolRottenBeggar}}"}
|
||||
|
||||
-- Background icon markup substrings
|
||||
EID.MarkupBackgroundKeywords = {
|
||||
["Virtues"] = "gfx/ui/hud_bookofvirtues.png",
|
||||
}
|
||||
|
||||
|
||||
-- additional offset of the textbox to the entity position. Only applies in local description mode.
|
||||
-- If a function returns a value, it will be used as the offset
|
||||
EID.LocalModePositionOffset = {
|
||||
@@ -1318,4 +1293,29 @@ EID.QualityToLocustDamageMultiplier = {
|
||||
[2] = 1,
|
||||
[3] = 1.5,
|
||||
[4] = 2,
|
||||
}
|
||||
}
|
||||
|
||||
EID.WispData = {
|
||||
-- Indicates Wisps created by items, that only last 1 room
|
||||
SingleRoom = {
|
||||
[164] = true, -- The Candle
|
||||
[289] = true, -- Red Candle
|
||||
[294] = true, -- Butter Bean
|
||||
[338] = true, -- The Boomerang
|
||||
[484] = true, -- Wait What?
|
||||
[504] = true, -- Brown Nugget
|
||||
[604] = true, -- Mom's Bracelet
|
||||
[709] = true, -- Suplex!
|
||||
},
|
||||
-- Indicates items, that dont create any wisps at all
|
||||
NoWisp = {
|
||||
[636] = true, -- R Key
|
||||
[653] = true, -- Vade Retro
|
||||
[713] = true, -- Sumptorium
|
||||
}
|
||||
}
|
||||
|
||||
if EID.isRepentancePlus then
|
||||
EID.WispData.SingleRoom[111] = true -- The Bean
|
||||
EID.WispData.SingleRoom[421] = true -- Kidney Bean
|
||||
end
|
||||
@@ -3,9 +3,9 @@ local showDebugChars = false
|
||||
|
||||
-- check integrity of language files
|
||||
|
||||
local languageFilesToCheck = {"fr"} -- EID.Languages -- single file check {"ko_kr"}
|
||||
local languageFilesToCheck = {"fr"} -- EID.Languages -- single file check example {"ko"}
|
||||
|
||||
-- count en_us entries for stats
|
||||
-- count English entries for stats
|
||||
local count = 0
|
||||
function EID:countEntries(t)
|
||||
for k, _ in pairs(t) do
|
||||
@@ -15,9 +15,9 @@ function EID:countEntries(t)
|
||||
end
|
||||
end
|
||||
end
|
||||
EID:countEntries(EID.descriptions["en_us"])
|
||||
EID:countEntries(EID.descriptions["en"])
|
||||
local enUSEntries = count
|
||||
EID:WriteDebugMsg("en_us entries: "..enUSEntries)
|
||||
EID:WriteDebugMsg("English entries: "..enUSEntries)
|
||||
|
||||
|
||||
local maxChecklimit = {["tarotClothBuffs"] = 2}
|
||||
@@ -83,7 +83,7 @@ for _, lang in ipairs(languageFilesToCheck) do
|
||||
end
|
||||
|
||||
local progress = { 0, 0 }
|
||||
EID:compareTables(EID.descriptions["en_us"], EID.descriptions[lang], lang, progress)
|
||||
EID:compareTables(EID.descriptions["en"], EID.descriptions[lang], lang, progress)
|
||||
|
||||
local errors = (enUSEntries - progress[1])-progress[2]
|
||||
EID:WriteDebugMsg("Errors found: "..errors .." / "..enUSEntries)
|
||||
|
||||
@@ -0,0 +1,150 @@
|
||||
--------------- Grid entity description modifiers ---------------
|
||||
|
||||
-- Table containing grid entity description handlers
|
||||
-- Use EID:addGridEntity() or EID:addGridEntityConditional() to add new entries to this table.
|
||||
-- Keys in this table are integers or type GridEntityType
|
||||
-- Each value is a list of tables with the keys "condition" and "callback", which act like modifiers
|
||||
-- and define when a description should be shown and how it should be modified.
|
||||
EID.GridEntityDescriptions = {
|
||||
}
|
||||
|
||||
--- @deprecated Use EID:addGridEntity() instead
|
||||
EID.GridEntityWhitelist = setmetatable({}, {
|
||||
__newindex = function(_, _, _)
|
||||
EID:WriteErrorMsg("GridEntityWhitelist is deprecated, use EID:addGridEntity() instead.")
|
||||
end
|
||||
})
|
||||
|
||||
--- Adds a new grid entity description entry.
|
||||
---@param type GridEntityType
|
||||
---@param variant integer
|
||||
---@param name string
|
||||
---@param description string
|
||||
---@param language? EID_LanguageCode @Default: "en"
|
||||
function EID:addGridEntity(type, variant, name, description, language)
|
||||
variant = variant or 0
|
||||
language = language or "en"
|
||||
|
||||
EID:CreateDescriptionTableIfMissing("custom", language)
|
||||
EID.descriptions[language].custom["-999." .. type .. "." .. variant] = {
|
||||
variant,
|
||||
name,
|
||||
description
|
||||
}
|
||||
-- Add a new grid entity description entry
|
||||
if variant == -1 then
|
||||
-- Apply to all variants of the grid entity type
|
||||
EID:addGridEntityConditional(type,
|
||||
function(_)
|
||||
return true
|
||||
end,
|
||||
function(descObj)
|
||||
if descObj.ObjSubType == -1 then
|
||||
return descObj
|
||||
else
|
||||
return EID:getDescriptionObj(-999, type, -1, descObj.Entity, true)
|
||||
end
|
||||
end)
|
||||
else
|
||||
-- Only apply to the specific variant of the grid entity type
|
||||
EID:addGridEntityConditional(type,
|
||||
function(entity)
|
||||
return entity:GetVariant() == variant
|
||||
end,
|
||||
function(descObj) return descObj end)
|
||||
end
|
||||
end
|
||||
|
||||
--- Adds a conditional description handler for a specific grid entity type.
|
||||
--- This function allows you to specify a grid entity type, a condition function to determine
|
||||
--- when the description should be shown, and a callback function to modify the description further.
|
||||
--- @param type GridEntityType
|
||||
--- @param conditionalFunction function
|
||||
--- @param callbackFunction function
|
||||
function EID:addGridEntityConditional(type, conditionalFunction, callbackFunction)
|
||||
if not EID.GridEntityDescriptions[type] then
|
||||
EID.GridEntityDescriptions[type] = {}
|
||||
end
|
||||
table.insert(EID.GridEntityDescriptions[type], {
|
||||
condition = conditionalFunction,
|
||||
callback = callbackFunction
|
||||
})
|
||||
end
|
||||
|
||||
--- Checks if the given grid entity has a description available
|
||||
--- @param entity GridEntity: The grid entity to check for a description.
|
||||
--- @return boolean: Returns true if a description exists for the entity, false otherwise.
|
||||
function EID:CheckGridEntityHasDescription(entity)
|
||||
-- Check if the grid entity has a description
|
||||
if EID.GridEntityDescriptions[entity:GetType()] then
|
||||
for _, func in ipairs(EID.GridEntityDescriptions[entity:GetType()]) do
|
||||
if func.condition and func.condition(entity) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
----------------------------------------------------
|
||||
-- Handle Sacrifice room payout
|
||||
----------------------------------------------------
|
||||
local function SacrificeRoomCondition(_)
|
||||
return Game():GetRoom():GetType() == RoomType.ROOM_SACRIFICE and EID.Config["DisplaySacrificeInfo"]
|
||||
end
|
||||
|
||||
local function SacrificeRoomCallback(descObj)
|
||||
descObj.ObjSubType = math.min(#EID.descriptions["en"].sacrifice, descObj.Entity.VarData + 1)
|
||||
-- Get sacrifice name by subtype
|
||||
descObj.Name = EID:getDescriptionEntry("sacrificeHeader") ..
|
||||
" (" .. descObj.ObjSubType .. "/" .. #EID.descriptions["en"].sacrifice .. ")"
|
||||
|
||||
descObj.Description = EID:getDescriptionEntry("sacrifice", descObj.ObjSubType)[3]
|
||||
local curCounter = descObj.ObjSubType or 1
|
||||
if curCounter <= 2 then
|
||||
--Remove B1 Bomb drop info when not on B1
|
||||
if game:GetLevel():GetAbsoluteStage() > 1 then
|
||||
local splitPoint = string.find(descObj.Description, '#', 1)
|
||||
descObj.Description = descObj.Description:sub(1,splitPoint-1)
|
||||
end
|
||||
end
|
||||
return descObj
|
||||
end
|
||||
EID:addGridEntityConditional(GridEntityType.GRID_SPIKES, SacrificeRoomCondition, SacrificeRoomCallback)
|
||||
|
||||
----------------------------------------------------
|
||||
-- Handle Sanguine bond payout preview
|
||||
----------------------------------------------------
|
||||
local function SanguineSpikeCondition(gridEntity)
|
||||
return EID.isRepentance and gridEntity:GetVariant() >= 100 and
|
||||
EID.Config["DisplaySanguineInfo"]
|
||||
end
|
||||
|
||||
local function SanguineSpikeCallback(descObj)
|
||||
descObj = EID:getDescriptionObj(5, 100, 692, descObj.Entity, false)
|
||||
local desc = EID:trimSanguineDesc(descObj.Entity, descObj)
|
||||
if desc ~= "" then
|
||||
descObj.Description = desc
|
||||
end
|
||||
return descObj
|
||||
end
|
||||
EID:addGridEntityConditional(GridEntityType.GRID_SPIKES, SanguineSpikeCondition, SanguineSpikeCallback)
|
||||
|
||||
|
||||
----------------------------------------------------
|
||||
-- Define GridEntity Conditional handler
|
||||
----------------------------------------------------
|
||||
local function EIDGridConditions(descObj)
|
||||
-- Only run if the grid entity is valid
|
||||
if descObj.ObjType ~= -999 or not EID.GridEntityDescriptions[descObj.ObjVariant] or not descObj.Entity then return false end
|
||||
|
||||
local callbacks = {}
|
||||
for _, entry in ipairs(EID.GridEntityDescriptions[descObj.ObjVariant]) do
|
||||
if entry.condition and entry.condition(descObj.Entity) then
|
||||
table.insert(callbacks, entry.callback)
|
||||
end
|
||||
end
|
||||
return callbacks
|
||||
end
|
||||
|
||||
EID:addDescriptionModifier("EID Grid Descriptions", EIDGridConditions, nil, 1)
|
||||
@@ -3,7 +3,7 @@ local GLITCH_ITEM_FLAG = 4294967296
|
||||
local currentBlacklist
|
||||
local lastInputTime = 0
|
||||
local lastScrollDirection = 1 -- used for automatic scroll feature, if no description is visible for a category
|
||||
local autoScrollTriesLeft = -999 -- Stores how many tries the automatic category skip has left to do. This prevents infinite loops, when the player has no items
|
||||
local autoScrollTriesLeft = math.mininteger -- Stores how many tries the automatic category skip has left to do. This prevents infinite loops, when the player has no items
|
||||
local numAvailableDescriptionSlots = 0
|
||||
|
||||
EID.ItemReminderBlacklist = { ["5.100.714"] = true, ["5.100.715"] = true } -- Dont display these in the Item reminder view
|
||||
@@ -615,7 +615,7 @@ function EID:ItemReminderHandlePoopSpells(player)
|
||||
|
||||
local ignoreExisting = false
|
||||
if customPoop == nil then --If the poop still doesn't exist, use the unkown one instead
|
||||
customPoop = EID:getDescriptionEntry("poopSpells")["Unknown"] or EID.descriptions["en_us"]["poopSpells"]["Unknown"]
|
||||
customPoop = EID:getDescriptionEntry("poopSpells")["Unknown"] or EID.descriptions["en"]["poopSpells"]["Unknown"]
|
||||
ignoreExisting = true
|
||||
end
|
||||
|
||||
@@ -886,7 +886,7 @@ function EID:ItemReminderGetDescription()
|
||||
|
||||
-- Skip category if nothing is in it
|
||||
if #EID.ItemReminderTempDescriptions == 0 then
|
||||
if autoScrollTriesLeft == -999 then
|
||||
if autoScrollTriesLeft == math.mininteger then
|
||||
-- auto scroll was started
|
||||
autoScrollTriesLeft = #EID.ItemReminderCategories - 1
|
||||
end
|
||||
@@ -908,11 +908,11 @@ function EID:ItemReminderGetDescription()
|
||||
end
|
||||
end
|
||||
-- auto scroll was stopped. reset scroll value
|
||||
autoScrollTriesLeft = -999
|
||||
autoScrollTriesLeft = math.mininteger
|
||||
EID.InsideItemReminder = false
|
||||
return "{{Blank}}#{{Blank}} " .. EID:getDescriptionEntry("ItemReminder", "InventoryEmpty")
|
||||
end
|
||||
autoScrollTriesLeft = -999
|
||||
autoScrollTriesLeft = math.mininteger
|
||||
|
||||
local finalHoldMapDesc = ""
|
||||
EID.ItemReminderDisplayingScrollbar = false
|
||||
|
||||
@@ -113,13 +113,11 @@ end
|
||||
--order of checking: 15% Pennies, 48% Damage, 58% Hearts, 63% Item, 65% Leviathan, 100% Nothing
|
||||
local sanguineResults = { { 0.15, 3 }, { 0.48, 2 }, { 0.58, 4 }, { 0.63, 5 }, { 0.65, 6 }, { 1, 1 } }
|
||||
-- This function both trims the desc to just a list of chances, and highlights the next result if allowed, since those two actions are very intertwined
|
||||
function EID:trimSanguineDesc(descObj)
|
||||
local currentRoom = game:GetLevel():GetCurrentRoom()
|
||||
local spikes = currentRoom:GetGridEntity(67)
|
||||
function EID:trimSanguineDesc(spikes, descObj)
|
||||
if not spikes then return "" end -- don't display anything if we can't find the spikes!
|
||||
local cheatResult = nil
|
||||
if spikes and EID.Config["PredictionSanguineBond"] then
|
||||
local spikeSeed = currentRoom:GetGridEntity(67):GetRNG():GetSeed()
|
||||
local spikeSeed = spikes:GetRNG():GetSeed()
|
||||
spikeSeed = EID:RNGNext(spikeSeed, 5, 9, 7)
|
||||
spikeSeed = EID:RNGNext(spikeSeed, 0x01, 0x05, 0x13) -- magic disassembled numbers!
|
||||
local nextFloat = EID:SeedToFloat(spikeSeed)
|
||||
|
||||
@@ -0,0 +1,164 @@
|
||||
-- List of all valid languages
|
||||
EID.Languages = {
|
||||
"en", -- English
|
||||
"fr", -- French
|
||||
"pt", -- Portuguese
|
||||
"pt_br", -- Brazilian Portuguese
|
||||
"ru", -- Russian
|
||||
"es", -- Spanish
|
||||
"it", -- Italian
|
||||
"bg", -- Bulgarian
|
||||
"pl", -- Polish
|
||||
"de", -- German
|
||||
"tr", -- Turkish
|
||||
"ko", -- Korean
|
||||
"zh_cn", -- Simplified Chinese
|
||||
"ja", -- Japanese
|
||||
"cs", -- Czech
|
||||
"nl", -- Dutch
|
||||
"uk", -- Ukrainian
|
||||
"el", -- Greek
|
||||
"ro", -- Romanian
|
||||
"vi" -- Vietnamese
|
||||
}
|
||||
|
||||
-- List of languages where it is allowed to do line-breaks between UTF-8 characters in a description
|
||||
EID.BreakUtf8CharsLanguage = {
|
||||
['zh_cn'] = true
|
||||
}
|
||||
|
||||
--#region Luadoc definitions
|
||||
---@alias EID_LanguageCode
|
||||
---| "bg" @Bulgarian
|
||||
---| "cs" @Czech
|
||||
---| "de" @German
|
||||
---| "el" @Greek
|
||||
---| "en" @English
|
||||
---| "es" @Spanish
|
||||
---| "fr" @French
|
||||
---| "it" @Italian
|
||||
---| "ja" @Japanese
|
||||
---| "ko" @Korean
|
||||
---| "nl" @Dutch
|
||||
---| "pl" @Polish
|
||||
---| "pt_br" @Brasilian Portuguese
|
||||
---| "pt" @Portuguese
|
||||
---| "ro" @Romanian
|
||||
---| "ru" @Russian
|
||||
---| "tr" @Turkish
|
||||
---| "uk" @Ukrainian
|
||||
---| "vi" @Vietnamese
|
||||
---| "zh_cn" @Simplified Chinese
|
||||
--#endregion
|
||||
|
||||
---Get the current Language. Defaults to english if none is set.
|
||||
---@return EID_LanguageCode
|
||||
function EID:getLanguage()
|
||||
local lang = EID.Config["Language"]
|
||||
-- Reset invalid languages (like en_us_detailed)
|
||||
if EID.descriptions[lang] == nil then
|
||||
EID.Config["Language"] = "auto"
|
||||
lang = "auto"
|
||||
end
|
||||
if lang == "auto" then
|
||||
local langToReturn = Options and Options.Language or "en" -- Use game language, if available.
|
||||
-- don't do any updating if on a Repentance version before v1.7.9b
|
||||
if Isaac.RunCallback ~= nil then
|
||||
for _, callbackData in pairs(Isaac.GetCallbacks("EID_EVALUATE_AUTO_LANG")) do
|
||||
local newString = callbackData.Function(callbackData.Mod, langToReturn)
|
||||
if newString and type(newString) == "string" and EID.descriptions[newString] ~= nil then
|
||||
langToReturn = newString
|
||||
end
|
||||
end
|
||||
end
|
||||
return langToReturn
|
||||
end
|
||||
---@cast lang EID_LanguageCode
|
||||
return lang
|
||||
end
|
||||
|
||||
--- Attempts to load all language packs from a given game version
|
||||
function EID:LoadLanguagePacks(gameVersion)
|
||||
--transformation infos
|
||||
local _, _ = pcall(require, "descriptions." .. gameVersion .. ".transformations")
|
||||
--languages
|
||||
for _, languageCode in ipairs(EID.Languages) do
|
||||
local wasSuccessful, err = pcall(require, "descriptions." .. gameVersion .. "." .. languageCode)
|
||||
if not wasSuccessful and not string.find(err, "not found") then
|
||||
EID:WriteErrorMsg("Loading Languagepack '" .. languageCode .. "' (" .. gameVersion .. ") failed: " ..
|
||||
tostring(err))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Initializes handling of alternative language codes for all languages
|
||||
function EID:AdjustLanguageConfigSetting()
|
||||
if EID.Config["Language"] == "auto" then
|
||||
-- If the language is set to "auto", we will not adjust the language codes
|
||||
return
|
||||
end
|
||||
|
||||
for _, languageCode in ipairs(EID.Languages) do
|
||||
if languageCode == EID.Config["Language"] then
|
||||
-- If the language is set to a valid language code, we will not adjust it
|
||||
return
|
||||
end
|
||||
-- If the language is not set to a valid language code, we will adjust it
|
||||
if EID.descriptions[languageCode] then
|
||||
for _, altLanguageCode in ipairs(EID.descriptions[languageCode].alternativeLanguageCodes or {}) do
|
||||
if altLanguageCode == EID.Config["Language"] then
|
||||
EID.Config["Language"] = languageCode
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
EID:WriteErrorMsg("No valid language code found for '"..EID.Config["Language"].."', resetting to 'auto'")
|
||||
EID.Config["Language"] = "auto"
|
||||
end
|
||||
|
||||
--- Initializes handling of alternative language codes for all languages
|
||||
function EID:InitAltLanguageCodes()
|
||||
for _, languageCode in ipairs(EID.Languages) do
|
||||
if EID.descriptions[languageCode] and EID.descriptions[languageCode].alternativeLanguageCodes then
|
||||
for _, altlanguageCode in ipairs(EID.descriptions[languageCode].alternativeLanguageCodes) do
|
||||
EID:AddAlternativeLanguageCode(languageCode, altlanguageCode)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Initializes handling of alternative language codes for a specific language using meta-table that redirect table accesses to the original table
|
||||
function EID:AddAlternativeLanguageCode(originalLanguageCode, newLanguageCode)
|
||||
EID.descriptions[newLanguageCode] = setmetatable({}, {
|
||||
__index = EID.descriptions[originalLanguageCode],
|
||||
__newindex = function(_, key, value)
|
||||
EID.descriptions[originalLanguageCode][key] = value
|
||||
end,
|
||||
__pairs = function(_) return pairs(EID.descriptions[originalLanguageCode]) end,
|
||||
})
|
||||
end
|
||||
|
||||
--- Initializes and loads all language packs for the current game version,
|
||||
--- including handling for Repentance and Repentance+ expansions,
|
||||
--- and sorts the language list after loading.
|
||||
function EID:InitializeLanguagePacks()
|
||||
-- load AB+ descriptions
|
||||
EID:LoadLanguagePacks(EID.GameVersion)
|
||||
EID:InitAltLanguageCodes()
|
||||
|
||||
-- load Repentance descriptions
|
||||
if EID.isRepentance then
|
||||
EID.GameVersion = "rep"
|
||||
EID:LoadLanguagePacks(EID.GameVersion)
|
||||
|
||||
-- Load Repentance+ descriptions
|
||||
if EID.isRepentancePlus then
|
||||
EID.GameVersion = "rep+"
|
||||
EID:LoadLanguagePacks(EID.GameVersion)
|
||||
end
|
||||
end
|
||||
|
||||
-- sort table after loading the languages in their specified order
|
||||
table.sort(EID.Languages)
|
||||
end
|
||||
@@ -336,7 +336,7 @@ if MCMLoaded then
|
||||
end
|
||||
renderDummyDesc(true)
|
||||
end,
|
||||
Info = {"Changes the language.","Languages marked as WIP are incomplete."}
|
||||
Info = {"Changes the language.","Languages marked as WIP are incomplete. Contributions welcome!"}
|
||||
}
|
||||
)
|
||||
-- Item Name Language
|
||||
|
||||
@@ -211,19 +211,6 @@ local function ItemCollectionPageCallback(descObj)
|
||||
return descObj
|
||||
end
|
||||
|
||||
-- Handle Sacrifice room payout
|
||||
local function SacrificeRoomCallback(descObj)
|
||||
local curCounter = descObj.ObjSubType or 1
|
||||
if curCounter <= 2 then
|
||||
--Remove B1 Bomb drop info when not on B1
|
||||
if game:GetLevel():GetAbsoluteStage() > 1 then
|
||||
local splitPoint = string.find(descObj.Description, '#', 1)
|
||||
descObj.Description = descObj.Description:sub(1,splitPoint-1)
|
||||
end
|
||||
end
|
||||
return descObj
|
||||
end
|
||||
|
||||
-- Handle Black Feather dynamic damage up text
|
||||
local function BlackFeatherCallback(descObj)
|
||||
for i = 1,#EID.coopAllPlayers do
|
||||
@@ -427,30 +414,6 @@ if EID.isRepentance then
|
||||
return descObj
|
||||
end
|
||||
|
||||
-- Handle Book of Virtues description addition
|
||||
local function BookOfVirtuesCallback(descObj)
|
||||
-- Display players' current active item's wisp effect when looking at a Book of Virtues pedestal
|
||||
if descObj.ObjSubType == 584 and not EID.InsideItemReminder then
|
||||
for i = 1,#EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
local active = player:GetActiveItem()
|
||||
local wispType = EID:getDescriptionEntry("bookOfVirtuesWisps", active)
|
||||
if wispType ~= nil then
|
||||
local iconStr = "#{{Collectible" .. active .. "}} "
|
||||
EID:appendToDescription(descObj, iconStr..wispType:gsub("#",iconStr))
|
||||
end
|
||||
end
|
||||
-- Display wisp effect of a pedestal / your active while holding Book of Virtues
|
||||
else
|
||||
local wispType = EID:getDescriptionEntry("bookOfVirtuesWisps", descObj.ObjSubType)
|
||||
if wispType ~= nil then
|
||||
local iconStr = "#{{Collectible584}} "
|
||||
EID:appendToDescription(descObj, iconStr..wispType:gsub("#",iconStr))
|
||||
end
|
||||
end
|
||||
return descObj
|
||||
end
|
||||
|
||||
-- 3 coins, 1 bomb, 1 key, 1 soul heart, 2 red hearts
|
||||
local consolationPickups = { "5.20", "5.40", "5.30", "5.10.3", "5.10" }
|
||||
local consolationQuantity = { "3", "1", "1", "1", "2" }
|
||||
@@ -604,22 +567,28 @@ if EID.isRepentance then
|
||||
else multiplier = data.mults[1] end
|
||||
elseif data.mult and ((isGolden and hasBox) or data.mult < 2) then multiplier = data.mult end
|
||||
|
||||
--custom additions table (manually defined)
|
||||
local addition = 0
|
||||
if data.additions then
|
||||
addition = data.additions[textChoice]
|
||||
end
|
||||
|
||||
--replacing numeric text based on our multiplier
|
||||
if (data.t) then
|
||||
for _,v in ipairs(data.t) do
|
||||
--"%d*%.?%d+" will grab every number group (1, 10, 0.5), this will allow us to not replace the "1" in "10" erroneously
|
||||
descObj.Description = string.gsub(descObj.Description, "%d*%.?%d+", function(s)
|
||||
count = 0
|
||||
--"%d*%.?%d+" will grab every number group (1, 10, 0.5), this will allow us to not replace the "1" in "10" erroneously
|
||||
descObj.Description = string.gsub(descObj.Description, "%d*%.?%d+", function(s)
|
||||
for _, v in ipairs(data.t) do
|
||||
if (s == tostring(v) and count == 0) then
|
||||
count = count + 1
|
||||
if v == 17 then
|
||||
if multiplier == 2 then v = 16.5
|
||||
elseif multiplier == 3 then v = (1/6)*100 end -- convert 17% to 33% or 50%
|
||||
elseif v == 33 and (multiplier == 1.5 or multiplier == 3) then v = (1/3)*100 end -- convert 33% to 50% or 100%
|
||||
return "{{ColorGold}}" .. string.format("%.4g",v*multiplier) .. "{{CR}}"
|
||||
return "{{ColorGold}}" .. string.format("%.4g",v * multiplier + addition) .. "{{CR}}"
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
--replacing a phrase, such as "half a heart"
|
||||
if data.findReplace then
|
||||
@@ -991,17 +960,18 @@ if EID.isRepentance then
|
||||
local chance = (effectID == 3 and chance3 < 1 and chance3) or (effectID == 2 and chance2 < 1 and chance2) or chance1 or 1
|
||||
if chance ~= 1 then
|
||||
chanceText = EID:getDescriptionEntry("AbyssTexts", "Chance")
|
||||
chanceText = EID:ReplaceVariableStr(chanceText, math.floor(chance * 100))
|
||||
local chancePercent = string.format("%.2f", chance * 100):gsub("%.?0+$", "") -- formated and without trailing zeros
|
||||
chanceText = EID:ReplaceVariableStr(chanceText, chancePercent)
|
||||
end
|
||||
return chanceText
|
||||
end
|
||||
|
||||
local function GetFlagString(id, tableName, flagArray, chance1, chance2, chance3)
|
||||
local function GetFlagString(id, tableName, color, flagArray, chance1, chance2, chance3)
|
||||
local text = ""
|
||||
for _, locustFlag in ipairs(flagArray) do
|
||||
local locustEffectText = EID:getDescriptionEntry(tableName, locustFlag)
|
||||
if locustEffectText then
|
||||
text = text .. "#{{ColorRed}}" .. locustEffectText .. GetChanceString(id, chance1, chance2, chance3)
|
||||
text = text .. "#".. color .. locustEffectText .. GetChanceString(id, chance1, chance2, chance3)
|
||||
end
|
||||
if not EID.isRepentancePlus then
|
||||
-- In Repentance, there is a bug where only the first flag of the array is able to trigger
|
||||
@@ -1072,14 +1042,14 @@ if EID.isRepentance then
|
||||
descriptionText = descriptionText .. "#"..textColor .. dmgText2 .. GetChanceString(1, procChance1, procChance2, procChance3)
|
||||
end
|
||||
-- create list of locust effect descriptions
|
||||
descriptionText = descriptionText .. GetFlagString(1, "AbyssLocustEffects", locustFlags1, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(2, "AbyssLocustEffects", locustFlags2, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(3, "AbyssLocustEffects", locustFlags3, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(1, "AbyssLocustEffects", textColor, locustFlags1, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(2, "AbyssLocustEffects", textColor, locustFlags2, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(3, "AbyssLocustEffects", textColor, locustFlags3, procChance1, procChance2, procChance3)
|
||||
|
||||
-- create list of tear effect descriptions
|
||||
descriptionText = descriptionText .. GetFlagString(1, "TearFlagNames", tearFlags1, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(2, "TearFlagNames", tearFlags2, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(3, "TearFlagNames", tearFlags3, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(1, "TearFlagNames", textColor, tearFlags1, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(2, "TearFlagNames", textColor, tearFlags2, procChance1, procChance2, procChance3)
|
||||
descriptionText = descriptionText .. GetFlagString(3, "TearFlagNames", textColor, tearFlags3, procChance1, procChance2, procChance3)
|
||||
|
||||
-- pluralize
|
||||
descriptionText = EID:TryPluralizeString(descriptionText, amount)
|
||||
@@ -1088,7 +1058,133 @@ if EID.isRepentance then
|
||||
|
||||
return descObj
|
||||
end
|
||||
---------------------------------------
|
||||
---- Book of Virtues Wisp Handling-----
|
||||
---------------------------------------
|
||||
|
||||
local function BookOfVirtuesWispDescriptionBuilder(descObj, itemID)
|
||||
local textColor = "{{ColorPastelBlue}}"
|
||||
-- Get explicit "bookOfVirtuesWisps" table entry, if present
|
||||
local additionalDesc = EID:getDescriptionEntry("bookOfVirtuesWisps", itemID)
|
||||
|
||||
-- Display automatically generated description
|
||||
|
||||
-- Check if an XML entry exists and load if exists
|
||||
if not EID.XMLWisps or not EID.XMLWisps[itemID] then
|
||||
if additionalDesc then -- try to display additional Description if available
|
||||
EID:appendToDescription(descObj, "#{{VirtuesCollectible"..itemID.."}} " .. textColor .. additionalDesc)
|
||||
end
|
||||
return descObj
|
||||
end
|
||||
-- Disable removal of stat up icons for this description object
|
||||
descObj.IgnoreBulletPointIconConfig = true
|
||||
|
||||
-- read xml data
|
||||
local wispData = EID.XMLWisps[itemID]
|
||||
local descriptionText = ""
|
||||
local hp = wispData[1]
|
||||
local layer = wispData[2]
|
||||
local damage = wispData[3]
|
||||
local stageDamage = wispData[4]
|
||||
local damageMultiplier2 = wispData[5]
|
||||
local shotSpeed = wispData[6]
|
||||
local fireDelay = wispData[7]
|
||||
local procChance = wispData[8]
|
||||
local canShoot = wispData[9] and fireDelay ~= -1
|
||||
local amount = wispData[10]
|
||||
local tearFlags = wispData[11] -- array
|
||||
local tearFlags2 = wispData[12] -- array
|
||||
|
||||
-- Display "No Wisp" text if defined. else, display more detailed description
|
||||
if EID.WispData.NoWisp[itemID] then
|
||||
local noWispsText = EID:getDescriptionEntry("BookOfVirtuesWispTexts", "NoWisps")
|
||||
descriptionText = "#{{VirtuesCollectible"..itemID.."}} " .. textColor .. noWispsText
|
||||
else
|
||||
-- base damage via damage, stage damage and firedelay
|
||||
local damageText = ""
|
||||
if canShoot then
|
||||
damageText = EID:getDescriptionEntry("BookOfVirtuesWispTexts", "Damage")
|
||||
local dmg = (damage + (stageDamage * (game:GetLevel():GetAbsoluteStage() - 1))) * (30 / fireDelay)
|
||||
local dmgTxt = string.format("%.2f", dmg):gsub("%.?0+$", "") -- formated and without trailing zeros
|
||||
damageText = EID:ReplaceVariableStr(damageText, dmgTxt)
|
||||
else
|
||||
-- Display "Cant Shoot" text instead of damage values
|
||||
damageText = EID:getDescriptionEntry("BookOfVirtuesWispTexts", "CantShoot")
|
||||
end
|
||||
|
||||
-- HP Text
|
||||
local hpText = EID:getDescriptionEntry("BookOfVirtuesWispTexts", "Health")
|
||||
hpText = EID:ReplaceVariableStr(hpText, hp)
|
||||
|
||||
-- layer
|
||||
local ringTable = EID:getDescriptionEntry("BookOfVirtuesWispTexts", "Ring")
|
||||
local ringText = ringTable[layer] or ringTable[1]
|
||||
-- overview / headline
|
||||
descriptionText = "#{{VirtuesCollectible"..itemID.."}} " .. textColor .. ringText
|
||||
descriptionText = EID:ReplaceVariableStr(descriptionText, "amount", amount ~= 0 and amount or "")
|
||||
|
||||
-- HP and damage text
|
||||
local statText = EID:getDescriptionEntry("BookOfVirtuesWispTexts", "StatDescription")
|
||||
statText = EID:ReplaceVariableStr(statText, "health", textColor .. hpText) -- TODO: Fix issue where color definition before icon definition causes 1 extra space
|
||||
statText = EID:ReplaceVariableStr(statText, "damage", damageText)
|
||||
descriptionText = descriptionText .. "#" .. statText
|
||||
|
||||
-- Single room warning
|
||||
if EID.WispData.SingleRoom[itemID] then
|
||||
local singleRoomText = EID:getDescriptionEntry("BookOfVirtuesWispTexts", "SingleRoom")
|
||||
descriptionText = descriptionText .. "#{{Warning}} " .. textColor .. singleRoomText
|
||||
end
|
||||
|
||||
if canShoot then
|
||||
-- shot speed
|
||||
if shotSpeed ~= 1 then
|
||||
local shotSpeedText = EID:getDescriptionEntry("BookOfVirtuesWispTexts", "Shotspeed")
|
||||
local shotSpeedtxt = string.format("%.2f", shotSpeed * 100):gsub("%.?0+$", "") -- formated and without trailing zeros
|
||||
shotSpeedText = EID:ReplaceVariableStr(shotSpeedText, shotSpeedtxt)
|
||||
descriptionText = descriptionText .. "#{{Shotspeed}} " .. textColor .. shotSpeedText
|
||||
end
|
||||
|
||||
-- damage multiplier based on proc chance
|
||||
if damageMultiplier2 ~= 1 then
|
||||
local damageText2 = EID:ReplaceVariableStr(EID:getDescriptionEntry("BookOfVirtuesWispTexts", "Damage"), damageMultiplier2)
|
||||
descriptionText = descriptionText .. "#" .. textColor .. damageText2 .. GetChanceString(2, procChance, procChance, 0)
|
||||
end
|
||||
-- create list of tear effect descriptions
|
||||
descriptionText = descriptionText .. GetFlagString(1, "TearFlagNames", "{{Shotspeed}} " .. textColor, tearFlags, procChance, procChance)
|
||||
descriptionText = descriptionText .. GetFlagString(2, "TearFlagNames", "{{Shotspeed}} " .. textColor, tearFlags2, procChance, procChance)
|
||||
end
|
||||
end
|
||||
|
||||
-- add additional descriptions. Do a loop to ensure correct line color
|
||||
if additionalDesc then
|
||||
for line in string.gmatch(additionalDesc, "([^#]+)") do
|
||||
descriptionText = descriptionText .. "#" .. textColor .. line
|
||||
end
|
||||
end
|
||||
|
||||
-- pluralize
|
||||
descriptionText = EID:TryPluralizeString(descriptionText, amount)
|
||||
-- Put everything together
|
||||
EID:appendToDescription(descObj, descriptionText)
|
||||
return descObj
|
||||
end
|
||||
|
||||
-- Handle Book of Virtues description addition
|
||||
local function BookOfVirtuesCallback(descObj)
|
||||
-- Display players' current active item's wisp effect when looking at a Book of Virtues pedestal
|
||||
if descObj.ObjSubType == 584 and not EID.InsideItemReminder then
|
||||
for i = 1,#EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
local activeItemID = player:GetActiveItem()
|
||||
if activeItemID > 0 then
|
||||
descObj = BookOfVirtuesWispDescriptionBuilder(descObj, activeItemID)
|
||||
end
|
||||
end
|
||||
return descObj
|
||||
end
|
||||
-- Display wisp effect of a pedestal / your active while holding Book of Virtues
|
||||
return BookOfVirtuesWispDescriptionBuilder(descObj, descObj.ObjSubType)
|
||||
end
|
||||
--------------------------------
|
||||
-- Although individual conditions/callbacks work well for mods to be able to add through the API,
|
||||
-- As we kept adding callbacks for vanilla items, a lot of code got repeated over and over
|
||||
@@ -1157,8 +1253,6 @@ end
|
||||
|
||||
-- AFTERBIRTH+ OR REPENTANCE MODIFIERS
|
||||
local function EIDConditionsAB(descObj)
|
||||
-- handle Sacrifice room
|
||||
if descObj.ObjType == -999 and descObj.ObjVariant == -1 then return {SacrificeRoomCallback} end
|
||||
-- currently, only pickup descriptions have modifiers
|
||||
if descObj.ObjType ~= 5 then return false end
|
||||
|
||||
|
||||
@@ -83,6 +83,33 @@ end
|
||||
|
||||
EID:AddCallback(ModCallbacks.MC_MAIN_MENU_RENDER, EID.OnMenuRender)
|
||||
|
||||
--------------------------Gulped items-----------------------------------
|
||||
|
||||
-- REPENTOGON: Gulped trinkets can be read directly from the game
|
||||
function EID:ItemReminderHeldPlusGulped(player)
|
||||
local newTable = {}
|
||||
for i=0, 1 do
|
||||
local trinket = player:GetTrinket(i)
|
||||
if trinket > 0 then table.insert(newTable, trinket) end
|
||||
end
|
||||
|
||||
-- Use GetSmeltedTrinkets() to aquire player smelted trinkets infos, instead of keeping a separate table
|
||||
for id, dataTable in pairs(player:GetSmeltedTrinkets()) do
|
||||
if dataTable then
|
||||
local sumTrinket = dataTable.trinketAmount + dataTable.goldenTrinketAmount
|
||||
if sumTrinket > 0 then
|
||||
table.insert(newTable, id)
|
||||
end
|
||||
end
|
||||
end
|
||||
return newTable
|
||||
end
|
||||
|
||||
-- Remove callback, since we dont need to track smelter usage in Repentogon
|
||||
EID:RemoveCallback(ModCallbacks.MC_PRE_USE_ITEM, EID.OnUseSmelter)
|
||||
|
||||
-- remove function. No longer needed
|
||||
function EID:UpdateAllPlayerTrinkets() end
|
||||
|
||||
---------------------------BAG OF CRAFTING-------------------------------
|
||||
-- Directly read bag of crafting content
|
||||
|
||||
@@ -47,7 +47,7 @@ end
|
||||
|
||||
-- attributes we need to check on the glitched item's ItemConfig
|
||||
local itemConfigItemAttributes = { "AddMaxHearts", "AddHearts", "AddSoulHearts", "AddBlackHearts", "AddBombs", "AddCoins", "AddKeys", "CacheFlags" }
|
||||
-- REPENTOGON's ProceduralItem functions, in the same order as en_us's VoidNames text we'll be using
|
||||
-- REPENTOGON's ProceduralItem functions, in the same order as English's VoidNames text we'll be using
|
||||
local getFunctions = { "GetSpeed", "GetFireDelay", "GetDamage", "GetRange", "GetShotSpeed", "GetLuck" }
|
||||
-- The items have a value between 0 and 1, and multiplied by these before being added to the player's stats
|
||||
local statMult = { 0.2, 1, 1, 1.5, 0.2, 1 }
|
||||
@@ -198,5 +198,5 @@ end
|
||||
-- this made more sense when this file was only executed when --luadebug was present
|
||||
-- https://www.youtube.com/watch?v=msDuNZyYAIQ
|
||||
if (debug and os.date("%m/%d") == "04/01") then
|
||||
EID.descriptions["en_us"].sacrifice[1][3] = "{{Coin}} 50% chance of winning 1 coin at Sacrifice#75% chance if you're a genetic freak#!!! If you add Kurt Angle to the mix, your chances of winning drastically go down"
|
||||
EID.descriptions["en"].sacrifice[1][3] = "{{Coin}} 50% chance of winning 1 coin at Sacrifice#75% chance if you're a genetic freak#!!! If you add Kurt Angle to the mix, your chances of winning drastically go down"
|
||||
end
|
||||
@@ -48,6 +48,12 @@ EID.pillMetadata = {[0] = {class="1+"}, [1] = {class="2-"}, [10] = {class="2+"},
|
||||
--Effect storage for each locust generated by Abyss
|
||||
EID.XMLLocusts = {[2] = {3, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [3] = {1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1}, [4] = {1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 3, 1}, [6] = {1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [7] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1}, [10] = {2, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 0.5, 1}, [13] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [25] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [103] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [118] = {1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [149] = {1, 1.25, 0.8, {-1}, {-1}, {-1}, {4, 12}, {-1}, {-1}, 1, 1, 1, 1.5, 1}, [153] = {4, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [257] = {1, 1, 1, {-1}, {-1}, {-1}, {22}, {-1}, {-1}, 1, 1, 1, 1, 1}, [305] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [374] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [494] = {1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1}, [559] = {1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1}, }
|
||||
|
||||
-- effect storage for each wisp generated by Book of Virtues
|
||||
EID.XMLWisps = {[33] = {3, 1, 6, 0.1, 1, 0.75, 42, 1, true, 1, {2}, {-1}}, [34] = {2, 1, 6, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [35] = {2, 1, 4, 0.1, 1, 1, 30, 0.035, true, 1, {-1}, {20}}, [36] = {1, 2, 1.5, 0.1, 1, 1, 30, 0.025, true, 1, {0}, {73}}, [37] = {1, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {0}, {-1}}, [38] = {1, 2, 1.5, 0.1, 1, 1, 15, 1, true, 1, {-1}, {-1}}, [39] = {2, 1, 3, 0.1, 1, 1, 30, 0.05, true, 1, {-1}, {5}}, [40] = {3, 1, 7, 0.1, 1, 1, 30, 1, true, 1, {12}, {-1}}, [41] = {2, 1, 3, 0.1, 1, 1, 30, 0.075, true, 1, {-1}, {20}}, [42] = {1, 1, 3, 0.1, 3, 1, 30, 0.075, true, 1, {-1}, {4, 12}}, [44] = {3, 1, 4, 0.1, 1, 1, 30, 0.1, true, 1, {-1}, {81}}, [45] = {2, 1, 3, 0.1, 1, 1, 30, 0.2, true, 1, {-1}, {15}}, [47] = {1, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [49] = {2, 2, 1.5, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [56] = {1, 1, 1.5, 0.1, 1, 1, 10, 1, true, 1, {-1}, {-1}}, [58] = {1, 1, 2, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [65] = {1, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [66] = {1, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [77] = {3, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [78] = {5, 0, 3, 0.1, 1, 1, -1, 1, true, 1, {-1}, {-1}}, [83] = {3, 0, 6, 0.1, 1, 1, 30, 1, true, 1, {24}, {-1}}, [84] = {5, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [85] = {3, 0, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [86] = {2, 1, 12, 0.1, 1, 1, 45, 1, true, 1, {-1}, {-1}}, [93] = {3, 0, 3, 0.1, 1, 1, 25, 1, true, 1, {17}, {-1}}, [97] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [102] = {4, 0, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [105] = {4, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [107] = {2, 1, 3.5, 0.1, 1, 1, 30, 1, true, 1, {1}, {-1}}, [111] = {1, 2, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [123] = {4, 0, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [124] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [126] = {8, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [127] = {100, 1, 10, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [130] = {2, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [133] = {20, 1, 3.5, 0.1, 1, 1, 30, 1, true, 3, {-1}, {-1}}, [135] = {1, 2, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [136] = {2, 1, 3.5, 0.1, 1, 1, 30, 0.075, true, 1, {-1}, {67}}, [137] = {0.5, 0, 2.5, 0.1, 1, 1, 30, 1, true, 0, {122}, {-1}}, [145] = {1, 2, 1.5, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [146] = {3, 1, 6, 0.1, 1, 0.75, 64, 1, true, 1, {2}, {-1}}, [147] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [158] = {5, 1, 3.5, 0.1, 1, 1.2, 30, 1, true, 1, {-1}, {-1}}, [160] = {4, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [164] = {1, 1, 2.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [166] = {4, 1, 4, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [171] = {1, 1, 3, 0.1, 1, 1, 30, 0.075, true, 1, {-1}, {3}}, [175] = {1.5, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [177] = {2, 2, 1.5, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [181] = {2, 1, 3, 0.1, 1, 1, 30, 0.1, true, 1, {-1}, {39}}, [186] = {8, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}},
|
||||
[192] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {2}, {-1}}, [263] = {2, 1, 3, 0.1, 1, 1, 30, 0.15, true, 1, {-1}, {80}}, [282] = {1, -1, 3, 0.1, 1, 1, 15, 1, true, 1, {-1}, {-1}}, [283] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [284] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [285] = {2, 1, 3, 0.1, 1, 1, 30, 0.1, true, 1, {-1}, {118}}, [286] = {2, 1, 3, 0.1, 1, 1, 30, 0.15, true, 1, {-1}, {79}}, [287] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [288] = {1, 2, 2, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [289] = {1, 1, 2.5, 0.1, 1, 1, 75, 1, true, 1, {-1}, {-1}}, [290] = {1.5, 1, 2, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [291] = {2, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [292] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [293] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [294] = {0.5, 1, 1, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [295] = {1, 0, 1, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [296] = {4, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [297] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [298] = {1, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [323] = {0.5, 1, 1, 0.1, 1, 1, 30, 1, true, 6, {-1}, {-1}}, [324] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [325] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [326] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [338] = {1, 1, 3, 0.1, 1, 2, 30, 1, true, 1, {8}, {-1}}, [347] = {12, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [348] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [349] = {2, 1, 2, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [351] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [352] = {0.5, 1, 8, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [357] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [382] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [383] = {2, 1, 2, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [386] = {1.5, 1, 2, 0.1, 1, 1, 30, 0.05, true, 1, {-1}, {115}}, [396] = {16, -1, 3, 0.1, 1, 1, 30, 1, false, 0, {-1}, {-1}}, [406] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [419] = {4, 1, 6, 0.1, 1, 1, 30, 0.2, true, 1, {-1}, {81}}, [421] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [422] = {1, 1, 1.5, 0.1, 1, 1, 30, 0.3, true, 1, {-1}, {5}}, [427] = {2, -1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [434] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [437] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [441] = {2, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [475] = {2, 1, 12, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [476] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [477] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [478] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [479] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [480] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [481] = {2, 1, 3, 0.1, 1, 1, 30, 0.05, true, 1, {-1}, {117}}, [482] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [483] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 10, {-1}, {-1}},
|
||||
[484] = {0.5, 1, 1, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [485] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [486] = {3, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [487] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [488] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [490] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [504] = {2, 1, 1, 0.1, 1, 1, 10, 1, true, 1, {-1}, {-1}}, [507] = {0.5, 2, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [510] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [512] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {23}, {-1}}, [515] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [516] = {2, 1, 2, 0.1, 1, 1, 10, 1, true, 1, {-1}, {-1}}, [521] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [522] = {2, 2, 2, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [523] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [527] = {2, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [536] = {12, 1, 6, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [545] = {3, 2, 4, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [550] = {2, 1, 3, 0.1, 1, 1, 30, 0.1, true, 1, {-1}, {116}}, [552] = {10, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [555] = {2, 1, 3, 0.1, 1, 1, 30, 0.15, true, 1, {-1}, {53}}, [556] = {2, 1, 3, 0.1, 1, 1, 90, 1, true, 1, {-1}, {-1}}, [557] = {1, 1, 2, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [577] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [578] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [580] = {1.5, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [582] = {2, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [584] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [585] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [604] = {2, 1, 3, 0.1, 1, 1, 30, 0.1, true, 0, {-1}, {14}}, [605] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [609] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [611] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [622] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [623] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [631] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [635] = {2, -1, 1.5, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [636] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [638] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [639] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [640] = {1, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [642] = {16, 0, 5, 0.1, 1, 1, 30, 1, true, 1, {1}, {-1}}, [650] = {2, 1, 3.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [653] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [655] = {0.5, 1, 3, 0.1, 1, 1, 5, 1, true, 0, {-1}, {-1}}, [685] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [687] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [702] = {4, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [703] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [704] = {10, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [705] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}},
|
||||
[706] = {10, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [709] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [710] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [711] = {5, 1, 4, 0.1, 1, 1, 30, 1, true, 1, {0}, {-1}}, [712] = {4, 0, 3, 0.1, 1, 1, -1, 1, false, 0, {-1}, {-1}}, [713] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [719] = {2, 1, 3, 0.1, 1, 1, 30, 0.2, true, 1, {-1}, {74}}, [720] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [722] = {2, 2, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [723] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [728] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [729] = {2, -1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, }
|
||||
|
||||
--The name of each entity, for use in glitched item descriptions
|
||||
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
|
||||
["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.131"] = "My Shadow", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.20.3"] = "Dime", ["5.20.4"] = "Double Penny", ["5.20.5"] = "Lucky Penny", ["5.20.6"] = "Sticky Nickel", ["5.30.1"] = "Key", ["5.30.2"] = "Golden Key", ["5.30.3"] = "Key Ring", ["5.30.4"] = "Charged Key", ["5.40.1"] = "Bomb", ["5.40.2"] = "Double Bomb", ["5.40.3"] = "Troll Bomb", ["5.40.4"] = "Golden Bomb",
|
||||
|
||||
@@ -54,6 +54,12 @@ EID.XMLLocusts = {[2] = {3, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1,
|
||||
[543] = {1, 1, 1, {-1}, {-1}, {-1}, {2}, {39, 73}, {-1}, 0.3, 1, 1, 1, 1}, [544] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [545] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [546] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1}, [548] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [549] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [553] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1}, [554] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1}, [556] = {1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .2, 1, 1, 1, 1}, [559] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [560] = {1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [561] = {1, .60, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, .2, 1}, [563] = {1, 1, 1, {-1}, {0, 1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [568] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [570] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [574] = {1, 1, 1, {-1}, {-1}, {-1}, {31}, {-1}, {-1}, 1, 1, 1, 1, 1}, [575] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1}, [576] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1}, [577] = {2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [578] = {1, 1, 1, {-1}, {14}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [581] = {1, 1, 1, {-1}, {-1}, {-1}, {2, 34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [583] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [591] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1}, [592] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.5, 1, 1, 1, 1}, [593] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [594] = {1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [596] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1}, [597] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [598] = {1, .50, 1.2, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [603] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [604] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1}, [606] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {76}, {-1}, 0.1, 1, 1, 1, 1}, [608] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1}, [609] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [611] = {1, 1, 1, {-1}, {7}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [614] = {1, 1, 1, {-1}, {0, 14}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [615] = {1, 1, 1, {-1}, {11}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [616] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1}, [617] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1}, [618] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {67}, {-1}, 1, 1, 1, 1, 1}, [622] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [625] = {1, 1.8, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 3, 1}, [629] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [631] = {2, .6, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [635] = {1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [637] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1}, [638] = {1, 1, 1, {-1}, {5}, {-1}, {-1}, {-1}, {-1}, .005, 1, 1, 1, 1}, [640] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1}, [643] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [645] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [646] = {1, 1, 1, {-1}, {0, 12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1},
|
||||
[647] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1}, [652] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1}, [663] = {1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [679] = {1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1}, [680] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1}, [681] = {1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [683] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1}, [689] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1}, [690] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1}, [693] = {3, .75, 1, {2}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1}, [696] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1}, [698] = {2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1}, [699] = {1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1}, [709] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, .4, 1, 1, 1, 1}, [716] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1}, [721] = {1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, [722] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1}, [723] = {1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1}, [725] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1}, [731] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.2}, [726] = {1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1}, [727] = {1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1}, [706] = {16, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1}, }
|
||||
|
||||
-- effect storage for each wisp generated by Book of Virtues
|
||||
EID.XMLWisps = {[33] = {3, 1, 6, 0.1, 1, 0.75, 42, 1, true, 1, {2}, {-1}}, [34] = {2, 1, 6, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [35] = {2, 1, 4, 0.1, 1, 1, 30, 0.035, true, 1, {-1}, {20}}, [36] = {1, 2, 1.5, 0.1, 1, 1, 30, 0.025, true, 1, {0}, {73}}, [37] = {1, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {0}, {-1}}, [38] = {1, 2, 1.5, 0.1, 1, 1, 15, 1, true, 1, {-1}, {-1}}, [39] = {2, 1, 3, 0.1, 1, 1, 30, 0.05, true, 1, {-1}, {5}}, [40] = {3, 1, 7, 0.1, 1, 1, 30, 1, true, 1, {12}, {-1}}, [41] = {2, 1, 3, 0.1, 1, 1, 30, 0.075, true, 1, {-1}, {20}}, [42] = {1, 1, 3, 0.1, 3, 1, 30, 0.075, true, 1, {-1}, {4, 12}}, [44] = {3, 1, 4, 0.1, 1, 1, 30, 0.1, true, 1, {-1}, {81}}, [45] = {2, 1, 3, 0.1, 1, 1, 30, 0.2, true, 1, {-1}, {15}}, [47] = {1, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [49] = {2, 2, 1.5, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [56] = {1, 1, 1.5, 0.1, 1, 1, 10, 1, true, 1, {-1}, {-1}}, [58] = {1, 1, 2, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [65] = {1, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [66] = {1, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [77] = {3, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [78] = {5, 0, 3, 0.1, 1, 1, -1, 1, true, 1, {-1}, {-1}}, [83] = {3, 0, 6, 0.1, 1, 1, 30, 1, true, 1, {24}, {-1}}, [84] = {5, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [85] = {3, 0, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [86] = {2, 1, 12, 0.1, 1, 1, 45, 1, true, 1, {-1}, {-1}}, [93] = {3, 0, 3, 0.1, 1, 1, 25, 1, true, 1, {17}, {-1}}, [97] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [102] = {4, 0, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [105] = {4, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [107] = {2, 1, 3.5, 0.1, 1, 1, 30, 1, true, 1, {1}, {-1}}, [111] = {1, 2, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [123] = {4, 0, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [124] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [126] = {8, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [127] = {100, 1, 10, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [130] = {2, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [133] = {20, 1, 3.5, 0.1, 1, 1, 30, 1, true, 3, {-1}, {-1}}, [135] = {1, 2, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [136] = {2, 1, 3.5, 0.1, 1, 1, 30, 0.075, true, 1, {-1}, {67}}, [137] = {0.5, 0, 2.5, 0.1, 1, 1, 30, 1, true, 0, {122}, {-1}}, [145] = {1, 2, 1.5, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [146] = {3, 1, 6, 0.1, 1, 0.75, 64, 1, true, 1, {2}, {-1}}, [147] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [158] = {5, 1, 3.5, 0.1, 1, 1.2, 30, 1, true, 1, {-1}, {-1}}, [160] = {4, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [164] = {1, 1, 2.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [166] = {4, 1, 4, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [171] = {1, 1, 3, 0.1, 1, 1, 30, 0.075, true, 1, {-1}, {3}}, [175] = {1.5, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [177] = {2, 2, 1.5, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [181] = {2, 1, 3, 0.1, 1, 1, 30, 0.1, true, 1, {-1}, {39}}, [186] = {8, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}},
|
||||
[192] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {2}, {-1}}, [263] = {2, 1, 3, 0.1, 1, 1, 30, 0.15, true, 1, {-1}, {80}}, [282] = {1, -1, 3, 0.1, 1, 1, 15, 1, true, 1, {-1}, {-1}}, [283] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [284] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [285] = {2, 1, 3, 0.1, 1, 1, 30, 0.1, true, 1, {-1}, {118}}, [286] = {2, 1, 3, 0.1, 1, 1, 30, 0.15, true, 1, {-1}, {79}}, [287] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [288] = {1, 2, 2, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [289] = {1, 1, 2.5, 0.1, 1, 1, 75, 1, true, 1, {-1}, {-1}}, [290] = {1.5, 1, 2, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [291] = {2, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [292] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [293] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [294] = {0.5, 1, 1, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [295] = {1, 0, 1, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [296] = {4, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [297] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [298] = {1, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [323] = {0.5, 1, 1, 0.1, 1, 1, 30, 1, true, 6, {-1}, {-1}}, [324] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [325] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [326] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [338] = {1, 1, 3, 0.1, 1, 2, 30, 1, true, 1, {8}, {-1}}, [347] = {12, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [348] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [349] = {2, 1, 2, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [351] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [352] = {0.5, 1, 8, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [357] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [382] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [383] = {2, 1, 2, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [386] = {1.5, 1, 2, 0.1, 1, 1, 30, 0.05, true, 1, {-1}, {115}}, [396] = {16, -1, 3, 0.1, 1, 1, 30, 1, false, 0, {-1}, {-1}}, [406] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [419] = {4, 1, 6, 0.1, 1, 1, 30, 0.2, true, 1, {-1}, {81}}, [421] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [422] = {1, 1, 1.5, 0.1, 1, 1, 30, 0.3, true, 1, {-1}, {5}}, [427] = {2, -1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [434] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [437] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [441] = {6, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [475] = {2, 1, 12, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [476] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [477] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [478] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [479] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [480] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [481] = {2, 1, 3, 0.1, 1, 1, 30, 0.05, true, 1, {-1}, {117}}, [482] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [483] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 10, {-1}, {-1}},
|
||||
[484] = {0.5, 1, 1, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [485] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [486] = {3, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [487] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [488] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [490] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [504] = {2, 1, 1, 0.1, 1, 1, 10, 1, true, 1, {-1}, {-1}}, [507] = {0.5, 2, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [510] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [512] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {23}, {-1}}, [515] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [516] = {2, 1, 2, 0.1, 1, 1, 10, 1, true, 1, {-1}, {-1}}, [521] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [522] = {2, 2, 2, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [523] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [527] = {2, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [536] = {12, 1, 6, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [545] = {3, 2, 4, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [550] = {2, 1, 3, 0.1, 1, 1, 30, 0.1, true, 1, {-1}, {116}}, [552] = {10, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [555] = {2, 1, 3, 0.1, 1, 1, 30, 0.15, true, 1, {-1}, {53}}, [556] = {2, 1, 3, 0.1, 1, 1, 90, 1, true, 1, {-1}, {-1}}, [557] = {1, 1, 2, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [577] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [578] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [580] = {1.5, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [582] = {2, 1, 1.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [584] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [585] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [604] = {2, 1, 3, 0.1, 1, 1, 30, 0.1, true, 0, {-1}, {14}}, [605] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [609] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [611] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [622] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [623] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [631] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [635] = {2, -1, 1.5, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [636] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [638] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [639] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [640] = {1, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [642] = {16, 0, 5, 0.1, 1, 1, 30, 1, true, 1, {1}, {-1}}, [650] = {2, 1, 3.5, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [653] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [655] = {0.5, 1, 3, 0.1, 1, 1, 5, 1, true, 0, {-1}, {-1}}, [685] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [687] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [702] = {4, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [703] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [704] = {10, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [705] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}},
|
||||
[706] = {10, 1, 3, 0.1, 1, 1, 30, 1, false, 1, {-1}, {-1}}, [709] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [710] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [711] = {5, 1, 4, 0.1, 1, 1, 30, 1, true, 1, {0}, {-1}}, [712] = {4, 0, 3, 0.1, 1, 1, -1, 1, false, 0, {-1}, {-1}}, [713] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [719] = {2, 1, 3, 0.1, 1, 1, 30, 0.2, true, 1, {-1}, {74}}, [720] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [722] = {2, 2, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [723] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 0, {-1}, {-1}}, [728] = {2, 1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, [729] = {2, -1, 3, 0.1, 1, 1, 30, 1, true, 1, {-1}, {-1}}, }
|
||||
|
||||
--The name of each entity, for use in glitched item descriptions
|
||||
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
|
||||
["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.131"] = "My Shadow", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.20.3"] = "Dime", ["5.20.4"] = "Double Penny", ["5.20.5"] = "Lucky Penny", ["5.20.6"] = "Sticky Nickel", ["5.30.1"] = "Key", ["5.30.2"] = "Golden Key", ["5.30.3"] = "Key Ring", ["5.30.4"] = "Charged Key", ["5.40.1"] = "Bomb", ["5.40.2"] = "Double Bomb", ["5.40.3"] = "Troll Bomb", ["5.40.4"] = "Golden Bomb",
|
||||
|
||||
@@ -2,7 +2,6 @@ if EID and EID.Name then print("EID Error: Two instances of EID found! Please un
|
||||
EID = RegisterMod("External Item Descriptions", 1)
|
||||
-- important variables
|
||||
EID.GameVersion = "ab+"
|
||||
EID.Languages = {"en_us", "fr", "pt", "pt_br", "ru", "spa", "it", "bul", "pl", "de", "tr_tr", "ko_kr", "zh_cn", "ja_jp", "cs_cz", "nl_nl", "uk_ua", "el_gr", "ro_ro", "vi"}
|
||||
EID.descriptions = {} -- Table that holds all translation strings
|
||||
EID.enableDebug = false
|
||||
local game = Game()
|
||||
@@ -101,13 +100,12 @@ end
|
||||
|
||||
------- Load all modules and other stuff ------
|
||||
|
||||
--transformation infos
|
||||
require("descriptions."..EID.GameVersion..".transformations")
|
||||
--languages
|
||||
for _,lang in ipairs(EID.Languages) do
|
||||
require("descriptions."..EID.GameVersion.."."..lang)
|
||||
end
|
||||
table.sort(EID.Languages)
|
||||
|
||||
require("features.eid_api")
|
||||
require("features.eid_grid_descriptions")
|
||||
|
||||
require("features.eid_language_manager")
|
||||
EID:InitializeLanguagePacks()
|
||||
|
||||
pcall(require,"scripts.eid_savegames")
|
||||
require("features.eid_mcm")
|
||||
@@ -117,36 +115,15 @@ if EID.isRepentancePlus then
|
||||
else
|
||||
require("features.eid_xmldata")
|
||||
end
|
||||
require("features.eid_api")
|
||||
require("features.eid_conditionals")
|
||||
require("features.eid_modifiers")
|
||||
require("features.eid_holdmapdesc")
|
||||
require("features.eid_itemprediction")
|
||||
|
||||
-- load Repentence descriptions
|
||||
-- load Repentance features
|
||||
if EID.isRepentance then
|
||||
EID.GameVersion = "rep"
|
||||
for _,lang in ipairs(EID.Languages) do
|
||||
local wasSuccessful, err = pcall(require,"descriptions."..EID.GameVersion.."."..lang)
|
||||
if not wasSuccessful and not string.find(err, "not found") then
|
||||
EID:WriteErrorMsg("Load rep "..lang.." failed: "..tostring(err))
|
||||
end
|
||||
end
|
||||
local _, _ = pcall(require,"descriptions."..EID.GameVersion..".transformations")
|
||||
require("features.eid_bagofcrafting")
|
||||
require("features.eid_tmtrainer")
|
||||
|
||||
-- Load Repentance+ DLC data
|
||||
if EID.isRepentancePlus then
|
||||
EID.GameVersion = "rep+"
|
||||
for _,lang in ipairs(EID.Languages) do
|
||||
local wasSuccessful, err = pcall(require,"descriptions."..EID.GameVersion.."."..lang)
|
||||
if not wasSuccessful and not string.find(err, "not found") then
|
||||
EID:WriteErrorMsg("Load rep+ "..lang.." failed: "..tostring(err))
|
||||
end
|
||||
end
|
||||
local _, _ = pcall(require,"descriptions."..EID.GameVersion..".transformations")
|
||||
end
|
||||
end
|
||||
|
||||
EID.LastRenderCallColor = EID:getTextColor()
|
||||
@@ -630,8 +607,8 @@ function EID:printDescription(desc, cachedID)
|
||||
curName = desc.Name
|
||||
if EID.Config["TranslateItemName"] ~= 2 then
|
||||
local curLanguage = EID.Config["Language"]
|
||||
if EID:getLanguage() ~= "en_us" then
|
||||
EID.Config["Language"] = "en_us"
|
||||
if EID:getLanguage() ~= "en" then
|
||||
EID.Config["Language"] = "en"
|
||||
local englishName = desc.PermanentTextEnglish or EID:getObjectName(desc.ObjType, desc.ObjVariant, desc.ObjSubType)
|
||||
EID.Config["Language"] = curLanguage
|
||||
if EID.Config["TranslateItemName"] == 1 then
|
||||
@@ -730,16 +707,16 @@ function EID:printDescription(desc, cachedID)
|
||||
local poolDescTable = EID:getDescriptionEntry("itemPoolNames")
|
||||
poolName = "{{"..EID.Config["ItemPoolTextColor"].."}}"..poolDescPrepend..""..(EID.ItemPoolTypeToMarkup[lastPool] or "{{ItemPoolTreasure}}")..poolDescTable[lastPool] .. "{{CR}}#"
|
||||
|
||||
renderPos = EID:printBulletPoints(poolName, renderPos)
|
||||
renderPos = EID:printBulletPoints(poolName, renderPos, desc.IgnoreBulletPointIconConfig)
|
||||
end
|
||||
end
|
||||
|
||||
if EID.Config["ShowItemDescription"] then
|
||||
EID:printBulletPoints(desc.Description, renderPos)
|
||||
EID:printBulletPoints(desc.Description, renderPos, desc.IgnoreBulletPointIconConfig)
|
||||
end
|
||||
end
|
||||
|
||||
function EID:printBulletPoints(description, renderPos)
|
||||
function EID:printBulletPoints(description, renderPos, ignoreBPConfig)
|
||||
local textboxWidth = tonumber(EID.Config["TextboxWidth"])
|
||||
local textScale = Vector(EID.Scale, EID.Scale)
|
||||
description = EID:replaceNameMarkupStrings(description)
|
||||
@@ -751,7 +728,7 @@ function EID:printBulletPoints(description, renderPos)
|
||||
for i, lineToPrint in ipairs(formatedLines) do
|
||||
-- render bulletpoint
|
||||
if i == 1 then
|
||||
local bpIcon, rejectedIcon = EID:handleBulletpointIcon(lineToPrint)
|
||||
local bpIcon, rejectedIcon = EID:handleBulletpointIcon(lineToPrint, ignoreBPConfig)
|
||||
if EID:getIcon(bpIcon) ~= EID.InlineIcons["ERROR"] then
|
||||
lineToPrint = string.gsub(lineToPrint, bpIcon, "", 1)
|
||||
textColor = EID:renderString(bpIcon, renderPos + Vector(-3 * EID.Scale, 0), textScale , textColor, true)
|
||||
@@ -845,7 +822,7 @@ function EID:renderUnidentifiedPill(entity)
|
||||
local descriptionObj = EID:getDescriptionObj(entity.Type, entity.Variant, entity.SubType, entity, false)
|
||||
descriptionObj.Description = ""
|
||||
descriptionObj.ShowWhenUnidentified = false
|
||||
descriptionObj = EID:applyDescriptionModifier(descriptionObj, -999)
|
||||
descriptionObj = EID:applyDescriptionModifier(descriptionObj, math.mininteger)
|
||||
|
||||
if EID.Config["ShowItemIcon"] and descriptionObj.Icon then
|
||||
offsetX = offsetX + 14
|
||||
@@ -860,7 +837,7 @@ function EID:renderUnidentifiedPill(entity)
|
||||
)
|
||||
if EID.Config["ShowItemDescription"] and descriptionObj.ShowWhenUnidentified then
|
||||
renderPos.Y = renderPos.Y + EID.lineHeight * EID.Scale
|
||||
EID:printBulletPoints(descriptionObj.Description, renderPos)
|
||||
EID:printBulletPoints(descriptionObj.Description, renderPos, descriptionObj.IgnoreBulletPointIconConfig)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1614,20 +1591,8 @@ function EID:OnRender()
|
||||
end
|
||||
end
|
||||
else -- Grid entities
|
||||
local room = game:GetRoom()
|
||||
if closest:GetType() == GridEntityType.GRID_SPIKES then
|
||||
if room:GetType() == RoomType.ROOM_SACRIFICE and EID.Config["DisplaySacrificeInfo"] then
|
||||
local desc = EID:getDescriptionObj(-999, -1, closest.VarData + 1, closest)
|
||||
EID:addDescriptionToPrint(desc)
|
||||
elseif EID.isRepentance and EID.Config["DisplaySanguineInfo"] and room:GetType() == RoomType.ROOM_DEVIL and
|
||||
EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_SANGUINE_BOND) then
|
||||
local desc = EID:getDescriptionObj(5, 100, 692, closest, false)
|
||||
desc.Description = EID:trimSanguineDesc(desc)
|
||||
if desc.Description ~= "" then
|
||||
EID:addDescriptionToPrint(desc)
|
||||
end
|
||||
end
|
||||
end
|
||||
local desc = EID:getDescriptionObj(-999, closest:GetType(), closest:GetVariant(), closest)
|
||||
EID:addDescriptionToPrint(desc)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1659,7 +1624,8 @@ local function AddActiveItemProgress(player, isD4)
|
||||
if isD4 then maxSlot = 1 end
|
||||
for i = 0, maxSlot do
|
||||
local itemIDStr = tostring(player:GetActiveItem(i))
|
||||
if itemIDStr ~= "0" then
|
||||
-- Book of Virtues does not count as an active item in Repentance
|
||||
if itemIDStr ~= "0" and not (EID.isRepentance and itemIDStr == "584") then
|
||||
EID:InitActiveItemInteraction(itemIDStr)
|
||||
activesTable[itemIDStr] = activesTable[itemIDStr] + 1
|
||||
end
|
||||
@@ -1706,7 +1672,7 @@ end
|
||||
EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseD4, CollectibleType.COLLECTIBLE_D4)
|
||||
|
||||
-- Watch for smelting trinkets; includes Gulp and Marbles
|
||||
local function OnUseSmelter(_, _, _, player)
|
||||
function EID:OnUseSmelter(_, _, _, player)
|
||||
player = player or EID.player
|
||||
local playerNum = EID:getPlayerID(player, true)
|
||||
|
||||
@@ -1716,7 +1682,7 @@ local function OnUseSmelter(_, _, _, player)
|
||||
if trinket > 0 then table.insert(EID.GulpedTrinkets[playerNum], trinket) end
|
||||
end
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_PRE_USE_ITEM, OnUseSmelter, CollectibleType.COLLECTIBLE_SMELTER)
|
||||
EID:AddCallback(ModCallbacks.MC_PRE_USE_ITEM, EID.OnUseSmelter, CollectibleType.COLLECTIBLE_SMELTER)
|
||||
|
||||
-- Watch for Glowing Hourglass to revert certain variables
|
||||
local function OnUseGlowingHourglass(_, _, _, _)
|
||||
@@ -1908,6 +1874,7 @@ function EID:OnGameStart(isSave)
|
||||
EID.Scale = EID.Config["Size"]
|
||||
EID.ItemReminderSelectedCategory = EID.Config["ItemReminderDisplayMode"] == "NoOverview" and 1 or 0
|
||||
|
||||
EID:AdjustLanguageConfigSetting()
|
||||
EID:fixDefinedFont()
|
||||
EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
|
||||
end
|
||||
|
||||
|
After Width: | Height: | Size: 66 KiB |
|
After Width: | Height: | Size: 103 KiB |
|
After Width: | Height: | Size: 249 KiB |
|
After Width: | Height: | Size: 99 KiB |
|
After Width: | Height: | Size: 94 KiB |
|
After Width: | Height: | Size: 103 KiB |
|
After Width: | Height: | Size: 27 KiB |
|
After Width: | Height: | Size: 249 KiB |
|
After Width: | Height: | Size: 99 KiB |
|
After Width: | Height: | Size: 96 KiB |
|
After Width: | Height: | Size: 106 KiB |
|
After Width: | Height: | Size: 27 KiB |
|
After Width: | Height: | Size: 48 KiB |
|
After Width: | Height: | Size: 59 KiB |
@@ -1,5 +1,5 @@
|
||||
<AnimatedActor>
|
||||
<Info CreatedBy="Unknown" CreatedOn="5/7/2025 12:24:54 PM" Version="215" Fps="30"/>
|
||||
<Info CreatedBy="Unknown" CreatedOn="07.05.2025 23:49:05" Version="216" Fps="30"/>
|
||||
<Content>
|
||||
<Spritesheets>
|
||||
<Spritesheet Path="eid_inline_icons.png" Id="0"/>
|
||||
@@ -276,7 +276,9 @@
|
||||
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</RootAnimation>
|
||||
<LayerAnimations>
|
||||
<LayerAnimation LayerId="0" Visible="true"/>
|
||||
<LayerAnimation LayerId="0" Visible="true">
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="0" YCrop="0" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</LayerAnimation>
|
||||
<LayerAnimation LayerId="1" Visible="true">
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="0" YCrop="0" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</LayerAnimation>
|
||||
|
||||