977 lines
42 KiB
Lua
977 lines
42 KiB
Lua
Controller = Controller or {}
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Controller.DPAD_LEFT = 0
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Controller.DPAD_RIGHT = 1
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Controller.DPAD_UP = 2
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Controller.DPAD_DOWN = 3
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Controller.BUTTON_A = 4
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Controller.BUTTON_B = 5
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Controller.BUTTON_X = 6
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Controller.BUTTON_Y = 7
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Controller.BUMPER_LEFT = 8
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Controller.TRIGGER_LEFT = 9
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Controller.STICK_LEFT = 10
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Controller.BUMPER_RIGHT = 11
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Controller.TRIGGER_RIGHT = 12
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Controller.STICK_RIGHT = 13
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Controller.BUTTON_BACK = 14
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Controller.BUTTON_START = 15
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-- MOD CONFIG MENU Compatibility
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local MCMLoaded, MCM = pcall(require, "scripts.modconfig")
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EID.MCMCompat_isDisplayingEIDTab = ""
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local MCMCompat_isDisplayingDummyMCMObj = false
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local MCMCompat_oldPermanentObj = nil
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EID.MCMLoaded = MCMLoaded
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local colorNameArray = {}
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EID.MCM_OptionChanged = false
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local function renderDummyDesc(reload)
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if reload then
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MCMCompat_oldPermanentObj = nil
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else
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MCMCompat_oldPermanentObj = EID.permanentDisplayTextObj
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end
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local demoDescObj = EID:getDescriptionObj(5, 100, 33)
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demoDescObj.Name = EID:getDescriptionEntry("MCM","DemoObjectName")
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demoDescObj.Transformation = EID:getDescriptionEntry("MCM","DemoObjectTransformation")
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demoDescObj.Description = EID:getDescriptionEntry("MCM","DemoObjectText")
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EID:displayPermanentText(demoDescObj, "MCM", "DemoObjectName")
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end
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local function renderDummyBagOfCraftingDesc()
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EID.bagPlayer = Isaac.GetPlayer(0)
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EID.BoC.BagItemsOverride = {15,15,5,1,10}
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EID.BoC.RoomOverride = {8,8,8,9}
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EID.BoC.FloorOverride = {1,1,1,3,4,8,8,8,9}
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EID.BoC.InventoryOverride = {21,22}
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EID.RefreshBagTextbox = true
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local craftingSuccess = EID:handleBagOfCraftingRendering(true)
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if craftingSuccess then
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EID:printDescription(EID.descriptionsToPrint[#EID.descriptionsToPrint])
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end
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end
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-- get list of all defined fonts per language file
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local fonts = {}
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local fontNames = {}
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for _, pack in pairs(EID.descriptions) do
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if pack.fonts then
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for _,fontToAdd in ipairs(pack.fonts) do
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local exists = false
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for _,font in ipairs(fontNames) do
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if font == fontToAdd.name then
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exists = true
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break
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end
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end
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if not exists then
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table.insert(fonts, fontToAdd)
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table.insert(fontNames, fontToAdd.name)
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end
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end
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end
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end
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-- get list of all defined Language names
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local displayLanguage = {}
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for _, lang in ipairs(EID.Languages) do
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table.insert(displayLanguage, EID.descriptions[lang].languageName)
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end
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local function clearRenderDummyDesc()
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if MCMCompat_oldPermanentObj == nil then
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EID:hidePermanentText()
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else
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EID.permanentDisplayTextObj = MCMCompat_oldPermanentObj
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end
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MCMCompat_oldPermanentObj = nil
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MCMCompat_isDisplayingDummyMCMObj = false
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EID.BoC.BagItemsOverride = nil
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EID.BoC.RoomOverride = nil
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EID.BoC.FloorOverride = nil
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EID.BoC.InventoryOverride = nil
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EID.RefreshBagTextbox = true
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end
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function EID:renderMCMDummyDescription()
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if MCMLoaded then
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if not Options then
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local hudOffset = ModConfigMenu.Config["General"].HudOffset
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if hudOffset == nil and ScreenHelper then
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hudOffset = ScreenHelper.GetOffset()
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end
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EID.Config["HUDOffset"] = hudOffset
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EID:addTextPosModifier("HudOffset", Vector((hudOffset * 2) - 20, hudOffset - 10))
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end
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if MCM.IsVisible and EID.MCMCompat_isDisplayingEIDTab ~= "" then
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if EID.MCMCompat_isDisplayingEIDTab == "Mouse" and EID.Config["EnableMouseControls"] then
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clearRenderDummyDesc()
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EID:renderHUDLocationIndicators()
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MCMCompat_isDisplayingDummyMCMObj = true
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elseif EID.MCMCompat_isDisplayingEIDTab == "Visuals" and EID.permanentDisplayTextObj == nil then
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renderDummyDesc()
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MCMCompat_isDisplayingDummyMCMObj = true
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elseif EID.MCMCompat_isDisplayingEIDTab == "Crafting" then
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clearRenderDummyDesc()
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renderDummyBagOfCraftingDesc()
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MCMCompat_isDisplayingDummyMCMObj = true
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end
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EID:buildColorArray()
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elseif not MCM.IsVisible and MCMCompat_isDisplayingDummyMCMObj then
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clearRenderDummyDesc()
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EID.MCMCompat_isDisplayingEIDTab = ""
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colorNameArray = {}
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end
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end
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end
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function EID:buildColorArray()
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if (colorNameArray[1] ~= nil) then return end
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colorNameArray = {}
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for k,v in pairs(EID.InlineColors) do
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if k~="ColorText" and k~="ColorTransform" and k~="ColorError" and k~="ColorObjName" and k~="ColorReset" then
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table.insert(colorNameArray,k)
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end
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end
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table.sort(colorNameArray)
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end
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function EID:AddBooleanSetting(category, optionName, displayText, params)
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if type(params) ~= "table" then params = {} end
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if params.repOnly and not EID.isRepentance then return end
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MCM.AddSetting(
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"EID", category,
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{
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Type = ModConfigMenu.OptionType.BOOLEAN,
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CurrentSetting = params.currentSettingFunc or function()
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return EID.Config[optionName]
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end,
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Display = params.displayFunc or function()
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if params.displayingTab then EID.MCMCompat_isDisplayingEIDTab = params.displayingTab end
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local onOff = params.offText or "False"
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if EID.Config[optionName] then
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onOff = params.onText or "True"
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end
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return displayText .. ": " .. onOff
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end,
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OnChange = params.onChangeFunc or function(currentBool)
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EID.Config[optionName] = currentBool
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EID.MCM_OptionChanged = true
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end,
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Info = params.infoText or {}
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}
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)
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end
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function EID:AddNumberSetting(category, optionName, displayText, minimum, maximum, params)
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if type(params) ~= "table" then params = {} end
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if params.repOnly and not EID.isRepentance then return end
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MCM.AddSetting(
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"EID", category,
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{
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Type = ModConfigMenu.OptionType.NUMBER,
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CurrentSetting = params.currentSettingFunc or function()
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return (params.indexOf and AnIndexOf(params.indexOf, EID.Config[optionName])) or EID.Config[optionName]
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end,
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Minimum = minimum,
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Maximum = maximum,
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ModifyBy = params.modifyBy or 1,
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Display = params.displayFunc or function()
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if params.displayingTab then EID.MCMCompat_isDisplayingEIDTab = params.displayingTab end
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return displayText .. ": " .. ((params.displayTable and params.displayTable[EID.Config[optionName]]) or EID.Config[optionName])
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end,
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OnChange = params.onChangeFunc or function(currentNum)
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EID.Config[optionName] = (params.indexOf and params.indexOf[currentNum]) or currentNum
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EID.MCM_OptionChanged = true
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end,
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Info = params.infoText or {}
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}
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)
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end
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function EID:AddScrollSetting(category, optionName, displayText, scrollTable, params)
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if type(params) ~= "table" then params = {} end
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if params.repOnly and not EID.isRepentance then return end
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MCM.AddSetting(
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"EID", category,
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{
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Type = ModConfigMenu.OptionType.SCROLL,
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CurrentSetting = params.currentSettingFunc or function()
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return AnIndexOf(scrollTable, EID.Config[optionName]) - 1
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end,
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Display = params.displayFunc or function()
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if params.displayingTab then EID.MCMCompat_isDisplayingEIDTab = params.displayingTab end
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return displayText .. ": $scroll" .. (AnIndexOf(scrollTable, EID.Config[optionName]) - 1) .. " " ..
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EID.Config[optionName] .. (params.label or "")
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end,
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OnChange = params.onChangeFunc or function(currentNum)
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EID.Config[optionName] = scrollTable[currentNum + 1]
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EID.MCM_OptionChanged = true
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end,
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Info = params.infoText or {}
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}
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)
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end
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function EID:AddHotkeySetting(category, optionName, displayText, infoText, isController)
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if (type(infoText) == "string") then infoText = {infoText} end
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local optionType = ModConfigMenu.OptionType.KEYBIND_KEYBOARD
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local hotkeyToString = InputHelper.KeyboardToString
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local deviceString = "keyboard"
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local backString = "ESCAPE"
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if isController then
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optionType = ModConfigMenu.OptionType.KEYBIND_CONTROLLER
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hotkeyToString = InputHelper.ControllerToString
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deviceString = "controller"
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backString = "BACK"
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end
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MCM.AddSetting(
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"EID",
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category,
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{
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Type = optionType,
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CurrentSetting = function()
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return EID.Config[optionName]
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end,
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Display = function()
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local key = "None"
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if (hotkeyToString[EID.Config[optionName]]) then key = hotkeyToString[EID.Config[optionName]] end
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return displayText .. ": " .. key
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end,
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OnChange = function(currentNum)
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EID.Config[optionName] = currentNum or -1
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EID.MCM_OptionChanged = true
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end,
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PopupGfx = ModConfigMenu.PopupGfx.WIDE_SMALL,
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PopupWidth = 280,
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Popup = function()
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local currentValue = EID.Config[optionName]
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local keepSettingString = ""
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if currentValue > -1 then
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local currentSettingString = hotkeyToString[currentValue]
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keepSettingString = "This setting is currently set to \"" .. currentSettingString .. "\".$newlinePress this button to keep it unchanged.$newline$newline"
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end
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return "Press a button on your "..deviceString.." to change this setting.$newline$newline" .. keepSettingString .. "Press "..backString.." to go back and clear this setting."
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end,
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Info = infoText
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}
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)
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end
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if MCMLoaded then
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function AnIndexOf(t, val)
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--check for 0th term, to help with how OptionType.SCROLL works (returns value between 0 and 10)
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if t[0] and t[0] == val then return 0 end
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for k, v in ipairs(t) do
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if v == val then
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return k
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end
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end
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return 1
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end
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---------------------------------------------------------------------------
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-----------------------------------Info------------------------------------
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MCM.AddSpace("EID", "Info")
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MCM.AddText("EID", "Info", function() return "External Item Descriptions" end)
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MCM.AddSpace("EID", "Info")
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MCM.AddText("EID", "Info", function() return "Version "..EID.ModVersion .."_"..EID.ModVersionCommit.." ("..EID.GameVersion..")" end)
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MCM.AddSpace("EID", "Info")
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MCM.AddText("EID", "Info", function() return "by Wofsauge" end)
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MCM.AddSpace("EID", "Info")
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MCM.AddText("EID", "Info", function() return EID.isHidden and"~~~~~~~~~~~~~~~~~~~~~~~~~~~" or "" end)
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MCM.AddText("EID", "Info", function() return EID.isHidden and"~~~~~ CURRENTLY HIDDEN! ~~~~~" or "" end)
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MCM.AddText("EID", "Info", function()
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EID.MCMCompat_isDisplayingEIDTab = ""
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if EID.Config["HideKey"] ~= -1 or EID.Config["HideButton"] ~= -1 then
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local hotkeyString = InputHelper.KeyboardToString[EID.Config["HideKey"]] or InputHelper.ControllerToString[EID.Config["HideButton"]]
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return EID.isHidden and ("~~~~~~~ " .. hotkeyString .." to show ~~~~~~~~") or ""
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else
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return EID.isHidden and"~~ bind a key/button in the General tab to show ~~" or ""
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end
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end)
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---------------------------------------------------------------------------
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---------------------------------General-----------------------------------
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-- Language
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MCM.AddSetting(
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"EID",
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"General",
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{
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Type = ModConfigMenu.OptionType.NUMBER,
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CurrentSetting = function()
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if EID.Config["Language"] == "auto" then
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return #(EID.Languages) + 1
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else
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return AnIndexOf(EID.Languages, EID.Config["Language"])
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end
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end,
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Minimum = 1,
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Maximum = #(EID.Languages) + 1, -- add "auto" language
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Display = function()
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EID.MCMCompat_isDisplayingEIDTab = "Visuals"
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if EID.Config["Language"] == "auto" then
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return "Language: Auto (" .. displayLanguage[AnIndexOf(EID.Languages, EID:getLanguage())] .. ")"
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else
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return "Language: " .. displayLanguage[AnIndexOf(EID.Languages, EID.Config["Language"])]
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end
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end,
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OnChange = function(currentNum)
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EID.MCM_OptionChanged = true
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EID.RefreshBagTextbox = true -- Crafting isn't open so it won't notice MCM_OptionChanged, but definitely needs to refresh
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if currentNum == #(EID.Languages) + 1 then
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EID.Config["Language"] = "auto"
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else
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EID.Config["Language"] = EID.Languages[currentNum]
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end
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local isFixed = EID:fixDefinedFont(true)
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if isFixed then
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EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
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end
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renderDummyDesc(true)
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end,
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Info = {"Changes the language.","Languages marked with (WIP) are incomplete"}
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}
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)
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-- Item Name Language
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local translateStates = {"English", "Current Language", "Current + English"}
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EID:AddNumberSetting("General", "TranslateItemName", "Name Language", 1, 3, {displayTable = translateStates,
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infoText = {"If translated names are available,","this changes how item names are displayed."}})
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-- Hide Keys
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EID:AddHotkeySetting("General", "HideKey", "Toggle (Keyboard)",
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"Press this key to toggle the description display", false)
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EID:AddHotkeySetting("General", "HideButton", "Toggle (Controller)",
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"Press this button to toggle the description display (Left Stick or Right Stick recommended; most other buttons will not work)", true)
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MCM.AddSpace("EID", "General")
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-- Position / Textbox Size
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EID:AddNumberSetting("General", "XPosition", "Position X", 0, 500, {modifyBy = 5, infoText = "Default = 60"})
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EID:AddNumberSetting("General", "YPosition", "Position Y", 0, 500, {modifyBy = 5, infoText = "Default = 45"})
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EID:AddNumberSetting("General", "LineHeight", "Line Height", 1, 30, {infoText = "Default = 11 (varies per language)"})
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EID:AddNumberSetting("General", "TextboxWidth", "Textbox Width", 1, 500, {modifyBy = 5, infoText = "Default = 130 (varies per language)"})
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MCM.AddSpace("EID", "General")
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EID:AddBooleanSetting("General", "InitiallyHidden", "Is Initially Hidden")
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EID:AddBooleanSetting("General", "DisableStartOfRunWarnings", "Start of Run Warnings", {offText = "Enabled", onText = "Disabled",
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repOnly = true, infoText = "Toggle the achievement, outdated game version, and modded crafting recipes warnings"})
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EID:AddBooleanSetting("General", "DisableOnCurse", 'Show on "Curse of the Blind"', {offText = "True", onText = "False"})
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EID:AddBooleanSetting("General", "DisableOnAprilFoolsChallenge", "Show on April Fools Challenge", {offText = "True", onText = "False"})
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EID:AddBooleanSetting("General", "DisableOnAltPath", "Show Hidden Alt-Path Item", {offText = "True", onText = "False",
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repOnly = true, infoText = "Show the description for the blind item in Downpour/Mines/etc."})
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EID:AddBooleanSetting("General", "OnlyShowPillWhenUsedAtLeastOnce", "Show pill effect after one use", {infoText = "Keeps pilleffect descriptions unidentified, until the player has used the pill at least once in the run. This ignores effects caused by PHD and False PHD"})
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EID:AddBooleanSetting("General", "ShowUnidentifiedPillDescriptions", "Show Unidentified Pill Effects")
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EID:AddBooleanSetting("General", "HideInBattle", "Hide in Battle", {infoText = "Hides the descriptions when in a fight"})
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MCM.AddSpace("EID", "General")
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--indicator
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local indicators = {"arrow", "blink", "border", "highlight", "none"}
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EID:AddNumberSetting("General", "Indicator", "Indicator", 1, 5, {indexOf = indicators,
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infoText = {"Change how the currently described item is marked"}})
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MCM.AddSpace("EID", "General")
|
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|
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-- maxDistance
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local distances = {1, 1.5, 2, 3, 4, 5, 6, 7, 8, 9, 10}
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EID:AddScrollSetting("General", "MaxDistance", "Max Distance", distances, {label = " Grids",
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infoText = "Distance to the object until descriptions are displayed"})
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EID:AddBooleanSetting("General", "DisplayAllNearby", "Display All Objects In Range",
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{ infoText = "Descriptions besides the closest one will be shown using the Local display mode" })
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local descsToDisplaySteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 99}
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EID:AddScrollSetting("General", "MaxDescriptionsToDisplay", "Max Descriptions to Display", descsToDisplaySteps,
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{infoText = "Max number of descriptions to display per frame"})
|
|
|
|
|
|
--------Reset to default
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MCM.AddSpace("EID", "General")
|
|
|
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MCM.AddSetting(
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"EID",
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"General",
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{
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|
Type = ModConfigMenu.OptionType.BOOLEAN,
|
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CurrentSetting = function() return true end,
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Display = function() return "<---- RESET CONFIG TO DEFAULT ---->" end,
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OnChange = function(currentBool)
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local resetFont = (EID.Config["FontType"] ~= "default")
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|
for k,v in pairs(EID.DefaultConfig) do EID.Config[k] = v end
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|
EID.MCM_OptionChanged = true
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|
EID.RefreshBagTextbox = true
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if resetFont then EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt") end
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renderDummyDesc(true)
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end,
|
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Info = {"Press this to reset the config back to its default values"}
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}
|
|
)
|
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|
|
---------------------------------------------------------------------------
|
|
---------------------------------Display-----------------------------------
|
|
|
|
local refreshRateSteps = {1, 2, 3, 4, 6, 10, 12, 15, 20, 30, 60}
|
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EID:AddScrollSetting("Display", "RefreshRate", "Description Refresh Rate", refreshRateSteps,
|
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{displayingTab = "", infoText = "How many times per second that EID updates what description to show"})
|
|
EID:AddBooleanSetting("Display", "CoopDescriptions", "Co-op Player Descriptions",
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|
{infoText = "Allow Players 2, 3, and 4 to display descriptions in Co-op"})
|
|
EID:AddBooleanSetting("Display", "PairedPlayerDescriptions", "Paired Player Descriptions", {repOnly = true,
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infoText = "Allow paired characters like Esau and Tainted Forgotten's bone pile to display descriptions"})
|
|
MCM.AddSpace("EID", "Display")
|
|
|
|
-- Simple toggles of what descriptions the user wants displayed
|
|
EID:AddBooleanSetting("Display", "DisplayItemInfo", "Collectible Infos", {displayingTab = ""})
|
|
EID:AddBooleanSetting("Display", "DisplayTrinketInfo", "Trinket Infos")
|
|
EID:AddBooleanSetting("Display", "DisplayCardInfo", "Card Infos")
|
|
EID:AddBooleanSetting("Display", "DisplayPillInfo", "Pill Infos")
|
|
EID:AddBooleanSetting("Display", "DisplayGlitchedItemInfo", "Glitched Item Infos", {repOnly = true,
|
|
infoText = "Note: The --luadebug launch option is required for more detailed glitched item descriptions; this can be dangerous!"})
|
|
EID:AddBooleanSetting("Display", "DisplaySacrificeInfo", "Sacrifice Room Infos")
|
|
EID:AddBooleanSetting("Display", "DisplayDiceInfo", "Dice Room Infos")
|
|
EID:AddBooleanSetting("Display", "DisplayCraneInfo", "Crane Game Infos", {repOnly = true})
|
|
EID:AddBooleanSetting("Display", "DisplayVoidStatInfo", "Void Stat Increase Infos")
|
|
EID:AddBooleanSetting("Display", "DisplaySanguineInfo", "Sanguine Bond Infos", {repOnly = true})
|
|
EID:AddBooleanSetting("Display", "PredictionSanguineBond", "Predict Sanguine Bond Result", {repOnly = true, infoText = "The next reward from Sanguine Bond can be predicted and highlighted in the description"})
|
|
|
|
local diceSteps = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
|
|
-- Spindown Dice Settings
|
|
if EID.isRepentance then MCM.AddSpace("EID", "Display") end
|
|
|
|
EID:AddScrollSetting("Display", "SpindownDiceResults", "Spindown Dice", diceSteps, {repOnly = true, label = " Items",
|
|
infoText = "Number of item previews when holding Spindown Dice"})
|
|
|
|
-- Display IDs for Spindown Dice results
|
|
EID:AddBooleanSetting("Display", "SpindownDiceDisplayID", "Display IDs",
|
|
{repOnly = true, infoText = "Display IDs for Spindown Dice results"})
|
|
-- Display names for Spindown Dice results
|
|
EID:AddBooleanSetting("Display", "SpindownDiceDisplayName", "Display Names",
|
|
{repOnly = true, infoText = "Display names for Spindown Dice results"})
|
|
-- Spindown Dice skip locked items
|
|
EID:AddBooleanSetting("Display", "SpindownDiceSkipLocked", "Skip Locked Items",
|
|
{repOnly = true, infoText = "Skip locked items in the preview just as the dice will; the method to check for unlock status is not perfect, though"})
|
|
|
|
--------Obstruction---------
|
|
MCM.AddSpace("EID", "Display")
|
|
MCM.AddText("EID", "Display", "Display Infos when Obstructed")
|
|
|
|
EID:AddBooleanSetting("Display", "DisableObstructionOnFlight", "Show again when you have Flight")
|
|
EID:AddBooleanSetting("Display", "DisplayObstructedCardInfo", "Obstructed Card Infos")
|
|
EID:AddBooleanSetting("Display", "DisplayObstructedPillInfo", "Obstructed Pill Infos")
|
|
EID:AddBooleanSetting("Display", "DisplayObstructedSoulstoneInfo", "Obstructed Soulstone Infos", {repOnly = true})
|
|
|
|
-------Shop Spoilers-------
|
|
MCM.AddSpace("EID", "Display")
|
|
MCM.AddText("EID", "Display", "Display Infos in Shops")
|
|
|
|
EID:AddBooleanSetting("Display", "DisplayCardInfoShop", "Shop Card Infos")
|
|
EID:AddBooleanSetting("Display", "DisplayPillInfoShop", "Shop Pill Infos")
|
|
EID:AddBooleanSetting("Display", "DisplaySoulstoneInfoShop", "Shop Soulstone Infos", {repOnly = true})
|
|
|
|
----"Options?" Spoilers----
|
|
if EID.isRepentance then
|
|
MCM.AddSpace("EID", "Display")
|
|
MCM.AddText("EID", "Display", "Interaction with 'Options?'")
|
|
end
|
|
|
|
EID:AddBooleanSetting("Display", "DisplayCardInfoOptions?", "'Options?' Card Infos", {repOnly = true})
|
|
EID:AddBooleanSetting("Display", "DisplayPillInfoOptions?", "'Options?' Pill Infos", {repOnly = true})
|
|
|
|
|
|
---------------------------------------------------------------------------
|
|
---------------------------------Visuals-----------------------------------
|
|
-- Font Type
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Visuals",
|
|
{
|
|
Type = ModConfigMenu.OptionType.NUMBER,
|
|
CurrentSetting = function()
|
|
return AnIndexOf(fontNames, EID.Config["FontType"])
|
|
end,
|
|
Minimum = 1,
|
|
Maximum = #fontNames,
|
|
Display = function()
|
|
EID.MCMCompat_isDisplayingEIDTab = "Visuals";
|
|
return "Font Type: " .. EID.Config["FontType"]
|
|
end,
|
|
OnChange = function(currentNum)
|
|
if EID:canUseFontType(fontNames[currentNum]) then
|
|
EID.MCM_OptionChanged = true
|
|
EID.Config["FontType"] = fontNames[currentNum]
|
|
EID.Config["LineHeight"] = fonts[currentNum].lineHeight or EID.Config["LineHeight"]
|
|
EID.Config["TextboxWidth"] = fonts[currentNum].textboxWidth or EID.Config["TextboxWidth"]
|
|
local fontFile = EID.Config["FontType"] or "default"
|
|
EID:loadFont(EID.modPath .. "resources/font/eid_"..fontFile..".fnt")
|
|
end
|
|
end
|
|
}
|
|
)
|
|
|
|
-- Display Mode
|
|
local displayModes = {"default", "local"}
|
|
EID:AddNumberSetting("Visuals", "DisplayMode", "Display Mode", 1, #displayModes, {indexOf = displayModes,
|
|
infoText = {"Changes display mode of descriptions", "Default: Text is displayed in the top left", "Local: Text is displayed under the described object"}})
|
|
|
|
-- Scale/Size
|
|
EID:AddNumberSetting("Visuals", "Size", "Text Size", 0.5, 2, {modifyBy = 0.25, onChangeFunc =
|
|
function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
currentNum = currentNum - (currentNum % 0.25)
|
|
EID.Config["Size"] = currentNum
|
|
end})
|
|
EID:AddNumberSetting("Visuals", "LocalModeSize", "Text Size (Local Mode)", 0.5, 2, {modifyBy = 0.25, onChangeFunc =
|
|
function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
currentNum = currentNum - (currentNum % 0.25)
|
|
EID.Config["LocalModeSize"] = currentNum
|
|
end})
|
|
-- SCALE Hotkey
|
|
EID:AddHotkeySetting("Visuals",
|
|
"SizeHotkey", "Toggle Size (Keyboard)",
|
|
{"Press this key to change the text size.", "Hold this key to smoothly change the text size."}, false)
|
|
-- Local Mode Centered or not
|
|
EID:AddBooleanSetting("Visuals", "LocalModeCentered", "Local Mode Centered")
|
|
-- Transparency
|
|
local transparencies = {0.1, 0.175, 0.25, 0.3, 0.4, 0.5, 0.6, 0.75, 0.8, 0.9, 1}
|
|
EID:AddScrollSetting("Visuals", "Transparency", "Transparency", transparencies)
|
|
|
|
MCM.AddSpace("EID", "Visuals")
|
|
|
|
|
|
-------Markup icon Sizes---------
|
|
local markupSizes = {"default", "big", "small"}
|
|
EID:AddNumberSetting("Visuals", "MarkupSize", "Markup Icon Size", 1, #markupSizes, {indexOf = markupSizes})
|
|
|
|
EID:AddBooleanSetting("Visuals", "StatChangeIcons", "Stat Change Icons")
|
|
EID:AddBooleanSetting("Visuals", "StatAndPickupBulletpoints", "Stat/Pickup Bulletpoint Icons")
|
|
|
|
|
|
MCM.AddSpace("EID", "Visuals")
|
|
|
|
-- Simple toggles of what is shown in the title and transformation lines of a description
|
|
EID:AddBooleanSetting("Visuals", "ShowItemName", "Display Item Name")
|
|
EID:AddBooleanSetting("Visuals", "ShowItemType", "Display Item Type")
|
|
EID:AddBooleanSetting("Visuals", "ShowItemIcon", "Display Item Icon")
|
|
EID:AddBooleanSetting("Visuals", "ShowItemDescription", "Display Item Description")
|
|
EID:AddBooleanSetting("Visuals", "TransformationText", "Display Transformation Name")
|
|
EID:AddBooleanSetting("Visuals", "TransformationIcons", "Display Transformation Icon")
|
|
EID:AddBooleanSetting("Visuals", "TransformationProgress", "Display Transformation Progress")
|
|
EID:AddBooleanSetting("Visuals", "ShowQuality", "Display Quality Info", {repOnly = true})
|
|
EID:AddBooleanSetting("Visuals", "ShowItemPoolIcon", "Display Item Pool Icon", {repOnly = true, infoText = "Displays collectible's item pool icon that is expected for full reroll effects."})
|
|
EID:AddBooleanSetting("Visuals", "ShowItemPoolText", "Display Item Pool Name", {repOnly = true, infoText = "Displays collectible's item pool name that is expected for full reroll effects."})
|
|
EID:AddBooleanSetting("Visuals", "ShowObjectID", "Display Object ID")
|
|
|
|
-------Mod indicator for modded items---------
|
|
local modIndicatorDisplays = {"Both","Name only","Icon only", "None"}
|
|
EID:AddNumberSetting("Visuals", "ModIndicatorDisplay", "Display Mod Indicator", 1, #modIndicatorDisplays, {indexOf = modIndicatorDisplays})
|
|
|
|
|
|
|
|
---------------------------------------------------------------------------
|
|
------------------------------Item Reminder--------------------------------
|
|
|
|
EID:AddBooleanSetting("Reminder", "ItemReminderEnabled", "Item Reminder Description", {displayingTab = "",offText = "Disabled", onText = "Enabled", infoText = "Hold Map to show your active item's effect, recently picked up items, and much more"})
|
|
|
|
local actionToName = { [0] = "Move Left", "Move Right", "Move Up", "Move Down", "Shoot Left", "Shoot Right", "Shoot Up", "Shoot Down", "Bomb", "Item", "Pill/Card", "Drop", "Pause", "Map" }
|
|
|
|
EID:AddNumberSetting("Reminder", "BagOfCraftingToggleKey", "Hold to Show", 8, 13, {displayTable = actionToName,
|
|
infoText = {"Hold this key to display the Item Reminder description, show Flip/Spindown previews and control the Bag of Crafting recipe list"}})
|
|
|
|
local itemSlotReminders = { [0] = "No", "Yes (max 1)", "Yes (max 2)", "Yes (max 3)", "Yes (max 4)", "Yes (max 5)", "Yes (max 6)", "Yes (max 7)", "Yes (max 8)" }
|
|
|
|
MCM.AddSpace("EID", "Reminder")
|
|
MCM.AddText("EID", "Reminder", "Item Descriptions")
|
|
-- should these be organized in the order they're shown in the map desc code?
|
|
EID:AddNumberSetting("Reminder", "ItemReminderShowRecentItem", "Recent Items", 0, 8, { displayTable = itemSlotReminders, infoText = {"Show recently acquired item descriptions in the Item Reminder (good for Curse of the Blind!)"}})
|
|
EID:AddNumberSetting("Reminder", "ItemReminderShowActiveDesc", "Active Items", 0, 2, { displayTable = itemSlotReminders, infoText = "Show your active item descriptions in the Item Reminder"})
|
|
EID:AddNumberSetting("Reminder", "ItemReminderShowPocketDesc", "Pocket Items", 0, 4, { displayTable = itemSlotReminders, infoText = "Show your pocket item (card, pill, active) descriptions in the Item Reminder"})
|
|
EID:AddNumberSetting("Reminder", "ItemReminderShowTrinketDesc", "Trinkets", 0, 2, { displayTable = itemSlotReminders, infoText = "Show your trinket descriptions in the Item Reminder"})
|
|
|
|
EID:AddNumberSetting("Reminder", "ItemReminderShowPoopDesc", "Poop Spells", 0, 6, { repOnly = true, displayTable = itemSlotReminders, infoText = "Show Tainted ???'s next Poop Spell descriptions in the Item Reminder"})
|
|
|
|
EID:AddBooleanSetting("Reminder", "ItemReminderShowHiddenInfo", "Show Hidden Information", { infoText = "Items like Error (404) or Rainbow Worm can have their current granted item revealed in the Item Reminder"})
|
|
EID:AddBooleanSetting("Reminder", "ItemReminderShowRNGCheats", "Show RNG Predictions", { infoText = "Some items can have their next random result predicted and shown in the Item Reminder"})
|
|
|
|
|
|
|
|
---------------------------------------------------------------------------
|
|
-----------------------------BAG OF CRAFTING-------------------------------
|
|
|
|
if EID.isRepentance then
|
|
-- Bag of Crafting Display
|
|
local bagDisplays = {"always","hold","never"}
|
|
EID:AddNumberSetting("Crafting", "DisplayBagOfCrafting", "Show Display", 1, #bagDisplays, { displayingTab = "Crafting", indexOf = bagDisplays, infoText = {"Always = Always show Results", "Hold = Show when holding up bag", "Never = Disable Bag of Crafting feature"}})
|
|
|
|
-- Bag of Crafting Display Mode
|
|
local bagDisplayModes = {"Recipe List","Item Probability","Preview Only","Pickups Only"}
|
|
EID:AddNumberSetting("Crafting", "BagOfCraftingDisplayRecipesMode", "Display Mode", 1, #bagDisplayModes, { indexOf = bagDisplayModes,
|
|
infoText = {"Toggle showing a list of recipes, an item preview when bag is full, what item pool/quality you might get, or only the floor pickups"}})
|
|
|
|
-- Bag of Crafting Hide in Battle
|
|
EID:AddBooleanSetting("Crafting", "BagOfCraftingHideInBattle", "Hide in Battle", {onText = "Yes", offText = "No",
|
|
infoText = "Hides the Bag of Crafting info when in a fight"})
|
|
-- Bag of Crafting Show Controls
|
|
EID:AddBooleanSetting("Crafting", "BagOfCraftingShowControls", "Show Controls", {onText = "Yes", offText = "No",
|
|
infoText = "Show the text for the Hide/Preview and Recipe List hotkeys"})
|
|
|
|
-- Bag of Crafting 8 icons toggle
|
|
EID:AddBooleanSetting("Crafting", "BagOfCraftingDisplayIcons", "Show Recipes/Best Bag as", {onText = "8 Icons", offText = "Groups",
|
|
infoText = "Choose if you want recipes (and the Best Quality bag in Item Probability Mode) shown as 8 icons, or as grouped ingredients"})
|
|
-- Modded Recipes toggle
|
|
EID:AddBooleanSetting("Crafting", "BagOfCraftingModdedRecipes", "Load Modded Item Recipes (WIP)", {
|
|
infoText = {"Enable or disable basic modded item support", "If you have a lot of modded items, it will slow down game launch"}})
|
|
|
|
MCM.AddSpace("EID", "Crafting")
|
|
MCM.AddText("EID", "Crafting", function() return "Recipe List Options" end)
|
|
|
|
-- Bag of Crafting results per page
|
|
local bagSteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
|
|
EID:AddScrollSetting("Crafting", "BagOfCraftingResults", "Displayed Recipes", bagSteps,
|
|
{ infoText = "Page size for the preview of items currently craftable with Bag of Crafting"})
|
|
|
|
-- Bag of Crafting thorough recipe checks
|
|
local combSteps = {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18}
|
|
EID:AddScrollSetting("Crafting", "BagOfCraftingCombinationMax", "Thorough Calculations", combSteps,
|
|
{ infoText = {"Get every recipe for the X best components; setting this high slows down recipe checking", "(12 = 500 combinations, 14 = 3,000, 16 = 13,000)"}})
|
|
|
|
-- Bag of Crafting random recipe checks
|
|
local calcSteps = {200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200}
|
|
EID:AddScrollSetting("Crafting", "BagOfCraftingRandomResults", "Random Calculations", calcSteps,
|
|
{ infoText = "An additional X number of randomly chosen recipes will be checked, changing each pickup spawn/despawn or refresh"})
|
|
|
|
-- Bag of Crafting item names
|
|
EID:AddBooleanSetting("Crafting", "BagOfCraftingDisplayNames", "Show Item Names",
|
|
{ infoText = "If on, each recipe result takes two lines, one for the item name, one for the recipe"})
|
|
|
|
MCM.AddSpace("EID", "Crafting")
|
|
|
|
EID:AddHotkeySetting("Crafting",
|
|
"CraftingHideKey", "Toggle (Keyboard)",
|
|
"Press this key to toggle the crafting display, allowing you to check descriptions of items/pickups on the floor", false)
|
|
EID:AddHotkeySetting("Crafting",
|
|
"CraftingHideButton", "Toggle (Controller)",
|
|
"Press this button to toggle the crafting display (Left Stick or Right Stick recommended; most other buttons will not work)", true)
|
|
|
|
EID:AddHotkeySetting("Crafting",
|
|
"CraftingResultKey", "Result Toggle (Keyboard)",
|
|
"Press this key to toggle the description of the item ready to be crafted in Recipe List/No Recipe Mode", false)
|
|
EID:AddHotkeySetting("Crafting",
|
|
"CraftingResultButton", "Result Toggle (Controller)",
|
|
"Press this button to toggle the description of the item ready to be crafted (Left Stick or Right Stick recommended; most other buttons will not work)", true)
|
|
|
|
MCM.AddSpace("EID", "Crafting")
|
|
--------Clear bag---------
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Crafting",
|
|
{
|
|
Type = ModConfigMenu.OptionType.BOOLEAN,
|
|
CurrentSetting = function() return true end,
|
|
Display = function() return "<---- Clear Bag Content ---->" end,
|
|
OnChange = function()
|
|
EID.BoC.BagItems = {}
|
|
end,
|
|
Info = {"Press this to clear all currently detected items on the bag"}
|
|
}
|
|
)
|
|
--------Clear Floor---------
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Crafting",
|
|
{
|
|
Type = ModConfigMenu.OptionType.BOOLEAN,
|
|
CurrentSetting = function() return true end,
|
|
Display = function() return "<---- Clear Floor item list ---->" end,
|
|
OnChange = function()
|
|
EID.BoC.RoomQueries = {}
|
|
EID.BoC.FloorQuery = {}
|
|
EID.BoC.CurrentPickupCount = -1
|
|
end,
|
|
Info = {"Press this to clear all currently detected items on the floor"}
|
|
}
|
|
)
|
|
end
|
|
|
|
---------------------------------------------------------------------------
|
|
----------------------------Savegame Config--------------------------------
|
|
if EID.SaveGame then
|
|
MCM.AddText("EID", "Save Game", function() EID.MCMCompat_isDisplayingEIDTab = ""; return "Loaded savegame data:" end)
|
|
MCM.AddText("EID", "Save Game", function() return EID.SaveGame.Platform .." User: "..EID.SaveGame.UserName.." ("..EID.SaveGame.UserID..")" end)
|
|
MCM.AddSpace("EID", "Save Game")
|
|
|
|
-- Show Item needs Collection
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Save Game",
|
|
{
|
|
Type = ModConfigMenu.OptionType.NUMBER,
|
|
CurrentSetting = function()
|
|
return EID.Config["SaveGameNumber"]
|
|
end,
|
|
Minimum = 0,
|
|
Maximum = 3,
|
|
Display = function()
|
|
if EID.Config["SaveGameNumber"] == 0 then
|
|
return "Current Save Game: 0 (Deactivated)"
|
|
end
|
|
return "Current Save Game: " .. EID.Config["SaveGameNumber"]
|
|
end,
|
|
OnChange = function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
EID.Config["SaveGameNumber"] = currentNum
|
|
end,
|
|
Info = {"Save game you are currently on. This info needs to be set to get the correct lookup tables"}
|
|
}
|
|
)
|
|
MCM.AddText("EID", "Save Game", function()
|
|
if EID.Config["SaveGameNumber"] == 0 then return "" end
|
|
local count = 0
|
|
for k, v in pairs(EID.SaveGame[EID.Config["SaveGameNumber"]].ItemNeedsPickup) do
|
|
count = count + 1
|
|
end
|
|
return "Collection page items missing: "..count end)
|
|
MCM.AddSpace("EID", "Save Game")
|
|
|
|
-- Needs collection Color
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Save Game",
|
|
{
|
|
Type = ModConfigMenu.OptionType.NUMBER,
|
|
CurrentSetting = function()
|
|
return AnIndexOf(colorNameArray, EID.Config["ItemCollectionColor"])
|
|
end,
|
|
Minimum = 0,
|
|
Maximum = 1000,
|
|
Display = function()
|
|
if EID.Config["ItemCollectionColor"] == nil then EID.Config["ItemCollectionColor"] = EID.DefaultConfig["ItemCollectionColor"] end
|
|
EID.MCMCompat_isDisplayingEIDTab = "Visuals";
|
|
return "Collection Page Highlight color: " .. string.gsub(EID.Config["ItemCollectionColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ItemCollectionColor"]).."/"..#colorNameArray..")"
|
|
end,
|
|
OnChange = function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
if currentNum == 0 then currentNum = #colorNameArray end
|
|
if currentNum > #colorNameArray then currentNum = 1 end
|
|
EID.Config["ItemCollectionColor"] = colorNameArray[currentNum]
|
|
end,
|
|
Info = {"Color in which item names are colored to highlight that this item needs to be collected for the collection page"}
|
|
}
|
|
)
|
|
else
|
|
MCM.AddSpace("EID", "Save Game")
|
|
MCM.AddSpace("EID", "Save Game")
|
|
MCM.AddText("EID", "Save Game", function() EID.MCMCompat_isDisplayingEIDTab = ""; return "To enable savegame related features," end)
|
|
MCM.AddText("EID", "Save Game", "please run \"scripts\\savegame_reader.exe\"")
|
|
MCM.AddText("EID", "Save Game", "found in the EID mod folder")
|
|
end
|
|
|
|
|
|
---------------------------------------------------------------------------
|
|
-----------------------------Mouse Controls--------------------------------
|
|
MCM.AddText("EID", "Mouse", "! THIS FEATURE IS IN EARLY DEVELOPMENT !")
|
|
MCM.AddSpace("EID", "Mouse")
|
|
MCM.AddText("EID", "Mouse", "MCM -> General -> Hud Offset")
|
|
MCM.AddText("EID", "Mouse", "to adjust Hud Offset")
|
|
MCM.AddSpace("EID", "Mouse")
|
|
-- Enable mouse controls
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Mouse",
|
|
{
|
|
Type = ModConfigMenu.OptionType.BOOLEAN,
|
|
CurrentSetting = function()
|
|
return EID.Config["EnableMouseControls"]
|
|
end,
|
|
Display = function()
|
|
EID.MCMCompat_isDisplayingEIDTab = "Mouse";
|
|
local onOff = "False"
|
|
if EID.Config["EnableMouseControls"] then
|
|
onOff = "True"
|
|
end
|
|
return "Enable Mouse controls: " .. onOff
|
|
end,
|
|
OnChange = function(currentBool)
|
|
EID.Config["EnableMouseControls"] = currentBool
|
|
end,
|
|
Info = {"If enabled, allows to hover over certain HUD elements to get descriptions"}
|
|
}
|
|
)
|
|
-- Enable mouse controls
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Mouse",
|
|
{
|
|
Type = ModConfigMenu.OptionType.BOOLEAN,
|
|
CurrentSetting = function()
|
|
return EID.Config["ShowCursor"]
|
|
end,
|
|
Display = function()
|
|
local onOff = "False"
|
|
if EID.Config["ShowCursor"] then
|
|
onOff = "True"
|
|
end
|
|
return "Show Cursor: " .. onOff
|
|
end,
|
|
OnChange = function(currentBool)
|
|
EID.Config["ShowCursor"] = currentBool
|
|
end,
|
|
}
|
|
)
|
|
|
|
---------------------------------------------------------------------------
|
|
---------------------------------Colors-----------------------------------
|
|
|
|
-- Text Color
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Colors",
|
|
{
|
|
Type = ModConfigMenu.OptionType.NUMBER,
|
|
CurrentSetting = function()
|
|
return AnIndexOf(colorNameArray, EID.Config["TextColor"])
|
|
end,
|
|
Minimum = 0,
|
|
Maximum = 1000,
|
|
Display = function()
|
|
if EID.Config["TextColor"] == nil then EID.Config["TextColor"] = EID.DefaultConfig["TextColor"] end
|
|
EID.MCMCompat_isDisplayingEIDTab = "Visuals";
|
|
return "Descriptions: " .. string.gsub(EID.Config["TextColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["TextColor"]).."/"..#colorNameArray..")"
|
|
end,
|
|
OnChange = function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
if currentNum == 0 then currentNum = #colorNameArray end
|
|
if currentNum > #colorNameArray then currentNum = 1 end
|
|
EID.Config["TextColor"] = colorNameArray[currentNum]
|
|
end,
|
|
Info = {"Changes the color of normal texts."}
|
|
}
|
|
)
|
|
-- Name Color
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Colors",
|
|
{
|
|
Type = ModConfigMenu.OptionType.NUMBER,
|
|
CurrentSetting = function()
|
|
return AnIndexOf(colorNameArray, EID.Config["ItemNameColor"])
|
|
end,
|
|
Minimum = 0,
|
|
Maximum = 1000,
|
|
Display = function()
|
|
if EID.Config["ItemNameColor"] == nil then EID.Config["ItemNameColor"] = EID.DefaultConfig["ItemNameColor"] end
|
|
return "Names: " .. string.gsub(EID.Config["ItemNameColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ItemNameColor"]).."/"..#colorNameArray..")"
|
|
end,
|
|
OnChange = function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
if currentNum == 0 then currentNum = #colorNameArray end
|
|
if currentNum > #colorNameArray then currentNum = 1 end
|
|
EID.Config["ItemNameColor"] = colorNameArray[currentNum]
|
|
end,
|
|
Info = {"Changes the color of name texts."}
|
|
}
|
|
)
|
|
-- Transform Color
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Colors",
|
|
{
|
|
Type = ModConfigMenu.OptionType.NUMBER,
|
|
CurrentSetting = function()
|
|
return AnIndexOf(colorNameArray, EID.Config["TransformationColor"])
|
|
end,
|
|
Minimum = 0,
|
|
Maximum = 1000,
|
|
Display = function()
|
|
if EID.Config["TransformationColor"] == nil then EID.Config["TransformationColor"] = EID.DefaultConfig["TransformationColor"] end
|
|
return "Transformations: " .. string.gsub(EID.Config["TransformationColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["TransformationColor"]).."/"..#colorNameArray..")"
|
|
end,
|
|
OnChange = function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
if currentNum == 0 then currentNum = #colorNameArray end
|
|
if currentNum > #colorNameArray then currentNum = 1 end
|
|
EID.Config["TransformationColor"] = colorNameArray[currentNum]
|
|
end,
|
|
Info = {"Changes the color of transformation texts."}
|
|
}
|
|
)
|
|
-- Error Color
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Colors",
|
|
{
|
|
Type = ModConfigMenu.OptionType.NUMBER,
|
|
CurrentSetting = function()
|
|
return AnIndexOf(colorNameArray, EID.Config["ErrorColor"])
|
|
end,
|
|
Minimum = 0,
|
|
Maximum = 1000,
|
|
Display = function()
|
|
if EID.Config["ErrorColor"] == nil then EID.Config["ErrorColor"] = EID.DefaultConfig["ErrorColor"] end
|
|
return "Errors: " .. string.gsub(EID.Config["ErrorColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ErrorColor"]).."/"..#colorNameArray..")"
|
|
end,
|
|
OnChange = function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
if currentNum == 0 then currentNum = #colorNameArray end
|
|
if currentNum > #colorNameArray then currentNum = 1 end
|
|
EID.Config["ErrorColor"] = colorNameArray[currentNum]
|
|
end,
|
|
Info = {"Changes the color of error messages like Unknown pills"}
|
|
}
|
|
)
|
|
-- Mod indicator Color
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Colors",
|
|
{
|
|
Type = ModConfigMenu.OptionType.NUMBER,
|
|
CurrentSetting = function()
|
|
return AnIndexOf(colorNameArray, EID.Config["ModIndicatorTextColor"])
|
|
end,
|
|
Minimum = 0,
|
|
Maximum = 1000,
|
|
Display = function()
|
|
if EID.Config["ModIndicatorTextColor"] == nil then EID.Config["ModIndicatorTextColor"] = EID.DefaultConfig["ModIndicatorTextColor"] end
|
|
return "Mod Indicator: " .. string.gsub(EID.Config["ModIndicatorTextColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ModIndicatorTextColor"]).."/"..#colorNameArray..")"
|
|
end,
|
|
OnChange = function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
if currentNum == 0 then currentNum = #colorNameArray end
|
|
if currentNum > #colorNameArray then currentNum = 1 end
|
|
EID.Config["ModIndicatorTextColor"] = colorNameArray[currentNum]
|
|
end,
|
|
Info = {"Changes the color of mod indicator texts (as long as they are enabled)."}
|
|
}
|
|
)
|
|
-- Last Pool indicator Color (REPENTANCE ONLY)
|
|
if EID.isRepentance then
|
|
MCM.AddSetting(
|
|
"EID",
|
|
"Colors",
|
|
{
|
|
Type = ModConfigMenu.OptionType.NUMBER,
|
|
CurrentSetting = function()
|
|
return AnIndexOf(colorNameArray, EID.Config["ItemPoolTextColor"])
|
|
end,
|
|
Minimum = 0,
|
|
Maximum = 1000,
|
|
Display = function()
|
|
if EID.Config["ItemPoolTextColor"] == nil then EID.Config["ItemPoolTextColor"] = EID.DefaultConfig["ItemPoolTextColor"] end
|
|
return "Item Pool Name Color: " .. string.gsub(EID.Config["ItemPoolTextColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ItemPoolTextColor"]).."/"..#colorNameArray..")"
|
|
end,
|
|
OnChange = function(currentNum)
|
|
EID.MCM_OptionChanged = true
|
|
if currentNum == 0 then currentNum = #colorNameArray end
|
|
if currentNum > #colorNameArray then currentNum = 1 end
|
|
EID.Config["ItemPoolTextColor"] = colorNameArray[currentNum]
|
|
end,
|
|
Info = {"Changes the color of last item pool indicator texts (as long as they are enabled)."}
|
|
}
|
|
)
|
|
end
|
|
|
|
if MCM.i18n == "Chinese" then
|
|
require("eid_mcm_cn")
|
|
end
|
|
end
|