Merge remote-tracking branch 'upstream/master'
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@@ -84,7 +84,7 @@ EID.descriptions["en_us"].collectibles={
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{"69", "Chocolate Milk", "Chargeable tears#↑ up to 400% Damage#↓ Tears down"},
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{"70", "Growth Hormones", "↑ +1 Damage up#↑ +0.4 Speed up"},
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{"71", "Mini Mush", "↑ +0.3 Speed up#↓ -4.25 Range down*#↑ +1.5 Tear Height*#(*both add up to a slight Range up)#↑ Size down"},
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{"72", "Rosary", "+3 Soul Hearts#Bible is more common"},
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{"72", "Rosary", "+3 Soul Hearts#{{Collectible33}} The Bible is added to all item pools"},
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{"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat Boy LVL1#LVL4: Meat Boy LVL2"},
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{"74", "A Quarter", "+25 coins"},
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{"75", "PHD", "Better pills# +1 pill#Heals 2 hearts#More money from Blood Donation Machines"},
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@@ -237,9 +237,9 @@ EID.descriptions["en_us"].collectibles={
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{"222", "Anti-Gravity", "↑ +2 Tears up#Anti-Gravity tears"},
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{"223", "Pyromaniac", "Explosions heal you#+5 Bombs"},
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{"224", "Cricket's Body", "↑ +1 Tears up#↓ -10 Range down#Tears split up in 4 on hit#Splitted tears deal half damage"},
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{"225", "Gimpy", "Chance to drop Soul/Black Heart when getting hit#Chance to spawn a half Red Heart when killing an enemy"},
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{"225", "Gimpy", "Chance to spawn a Soul Heart when taking damage#Monsters have a chance to drop a Half Red Heart on death"},
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{"226", "Black Lotus", "↑ +1 Health up#+1 Soul Heart#+1 Black Heart"},
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{"227", "Piggy Bank", "+3 Coins#Drop 1-2 coins when getting hit#Drops 0-1 for Keeper"},
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{"227", "Piggy Bank", "+3 Coins#Spawns 1-2 coins when getting hit#Spawns 0-1 for Keeper"},
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{"228", "Mom's Perfume", "Chance to shoot fearing tears#↑ +1 Tears up"},
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{"229", "Monstro's Lung", "Tears can now be charged and released in a shotgun style attack"},
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{"230", "Abaddon", "↑ +1.5 Damage up#↑ +0.2 Speed up#Fear tears#↓ Removes all heart containers#+6 Black Hearts"},
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@@ -37,8 +37,9 @@ local repCollectibles={
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[67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 Damage per tear"}, -- Sister Maggy
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[70] = {"70", "Growth Hormones", "↑ +1 Damage up#↑ +0.2 Speed up"}, -- Growth Hormones
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[71] = {"71", "Mini Mush", "↑ +0.3 Speed up#↑ +1.5 Range up#↑ Size down"}, -- Mini Mush
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[72] = {"72", "Rosary", "+3 Soul Hearts#↑ 0.5 Tears up#Bible is more common"}, -- Rosary
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[72] = {"72", "Rosary", "+3 Soul Hearts#↑ 0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary
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[77] = {"77", "My Little Unicorn", "Invincibility#20 contact damage"}, -- My Little Unicorn
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[78] = {"78", "Book of Revelations", "+1 Soul Heart#A Horseman replaces the boss if used#↑ +17.5% Devil or Angel Room chance"}, -- Book of Revelations
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[79] = {"79", "The Mark", "↑ +1 Damage up#↑ +0.2 Speed up#+1 Black Heart"}, -- The Mark
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[80] = {"80", "The Pact", "↑ +0.5 Damage up#↑ +0.7 Tears up#+2 Black Hearts"}, -- The Pact
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[83] = {"83", "The Nail", "+ Half Black Heart#↑ +2 Damage up#↓ -0.18 Speed down#Deal contact Damage#Crush rocks"}, -- The Nail
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@@ -266,7 +267,7 @@ local repCollectibles={
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[639] = {"639", "Yuck Heart", "Grants a Rotten Heart upon use"}, -- Yuck Heart
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[640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls
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[641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama
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[642] = {"642", "Magic Skin", "Consumes 1 Heart Container or 2 Soul Hearts to spawn an item of the current item pool#Also grants a broken heart container that can never be filled#{{Warning}} Single Use item for The Lost#The more times the item is used, the higher the chance it replaces future item spawns if you dont hold the item anymore"}, -- Magic Skin
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[642] = {"642", "Magic Skin", "Consumes 1 Heart Container or 2 Soul Hearts and replaces them with a Broken Heart#Spawns an item from the current room's item pool#{{Warning}} Single use item for The Lost#The more times it's used, the higher the chance it replaces future items if Isaac isn't holding it"}, -- Magic Skin
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[643] = {"643", "Revelation", "Grants flight and 2 Soul Hearts#Shooting for 2.5 seconds will fire a holy laser when fire button is released"}, -- Revelation
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[644] = {"644", "Consolation Prize", "Increases your lowest stat#Drops either 3 coins, 1 bomb, or 1 key depending on what you have the least of"}, -- Consolation Prize
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[645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma
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@@ -300,7 +301,7 @@ local repCollectibles={
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[673] = {"673", "Redemption", "Grants 1 Soul Heart and +1 damage when entering a {{DevilRoom}}Devil Room and not taking any item/pickup"}, -- Redemption
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[674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles
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[675] = {"675", "Cracked Orb", "When taking damage, reveals random room on floor#Also unlocks doors that require keys#Can open Mega Satan door#Can reveal Ultra Secret Room"}, -- Cracked Orb
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[676] = {"676", "Empty Heart", "When having an empty heart container at the start of a new floor, grants another one#Bone Hearts dont count"}, -- Empty Heart
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[676] = {"676", "Empty Heart", "When having an empty heart container at the start of a new floor, grants another one#Bone Hearts don't count"}, -- Empty Heart
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[677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection
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[678] = {"678", "C Section", "!!! Currently non-functional!#Launch a baby attached via umbilical cord#Deals 3x contact damage#Baby shoots tears and walks when fire button is held#Returns when button is released"}, -- C Section
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[679] = {"679", "Lil Abaddon", "Familiar which shoots a mini {{Collectible399}} Maw of the Void attack"}, -- Lil Abaddon
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@@ -380,7 +381,7 @@ EID.descriptions["en_us"].birthright ={
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{"Bethany", "", "Activating an item using soul charges is sometimes free"},
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{"Jacob", "", "The character who picks up the item gains copies of three of the other character's passive items"},
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{"Esau", "", "The character who picks up the item gains copies of three of the other character's passive items"},
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{"Tainted Isaac", "", "Adds 4 more slots for passive items"},
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{"Tainted Isaac", "", "Adds 4 more slots for passive items#Does not consume a slot itself"},
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{"Tainted Magdalene", "", "Adds 1 more red heart that doesn't drain"},
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{"Tainted Cain", "", "The amount of pickups spawned from collecting an item is doubled"},
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{"Tainted Judas", "", "<No effect yet>"},
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@@ -495,6 +495,15 @@ function EID:handleHoverHUD()
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return nil
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end
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function EID:setPlayer()
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local p = Isaac.GetPlayer(0)
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if p.SubType == PlayerType.PLAYER_THEFORGOTTEN_B then
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EID.player = p:GetOtherTwin()
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else
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EID.player = p
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end
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end
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---------------------------------------------------------------------------
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---------------------------On Update Function------------------------------
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@@ -504,7 +513,7 @@ EID.pathCheckerEntity = nil
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EID.hasValidWalkingpath = true
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function EID:onGameUpdate()
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EID.player = Isaac.GetPlayer(0)
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EID:setPlayer()
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--Fix Overlapping Pedestals
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local curPositions = {}
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for _, entity in ipairs(Isaac.FindByType(5, 100, -1, true, false)) do
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@@ -581,7 +590,7 @@ local function onRender(t)
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EID:renderMCMDummyDescription()
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renderAchievementInfo()
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EID.player = Isaac.GetPlayer(0)
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EID:setPlayer()
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if EID.GameVersion == "ab+" then
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if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
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EID:addTextPosModifier("Schoolbag", Vector(0,30))
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@@ -829,4 +838,4 @@ end
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if enableDebug then
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require("eid_debugging")
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end
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end
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