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56 Commits
Author SHA1 Message Date
Wofsauge 19105b4fcc Updated Workshop Mod 2022-03-24 01:07:57 +01:00
Wofsauge d8a988c753 Sacrifice description 1 and 2 now only show the bomb part on stage 1 2022-03-24 01:02:18 +01:00
wofsauge 0df3d07e73 Merge pull request #426 from JorgeLNJunior/patch-1.7.8
pt_br: patch 1.7.8 updates
2022-03-24 00:53:33 +01:00
wofsauge 3bb6d442d8 Merge pull request #425 from Desintegr/master
Fix Typo for Breakfast and Add Icon for Supper
2022-03-24 00:53:14 +01:00
JorgeLNJunior dbbc516d31 pt_br: add PandorasBoxStrangeKeyEffect text 2022-03-23 18:03:33 -03:00
JorgeLNJunior b30f076935 pt_br: patch 1.7.8 updates 2022-03-23 17:59:27 -03:00
Desintegr be60d69763 Add Icon for Supper 2022-03-23 21:57:12 +01:00
Desintegr 629442090a Fix Typo for Breakfast 2022-03-23 21:55:37 +01:00
Wofsauge 543256aab4 Fixed double spaces and new bullet point icon lines 2022-03-23 19:17:19 +01:00
Buurazu 2e9ea787b7 Update en_us.lua 2022-03-23 13:45:06 -04:00
Buurazu fa9e24fd47 T2.0 "Cleared" 2022-03-23 13:44:47 -04:00
wofsauge e055bd0895 Merge pull request #423 from Buurazu/master
Pandora's Box highlight current floor
2022-03-23 18:28:56 +01:00
Wofsauge b7d1245cae Added missing word in Mom's Perfume description 2022-03-23 18:22:45 +01:00
wofsauge e7f98a0be9 Merge pull request #424 from Ma-rcx/description-fixes
Description fixes
2022-03-23 17:46:05 +01:00
Marcx ceb6d5fee5 "Tears" > "tears" 2022-03-23 17:14:05 +01:00
Marcx 740cb0d2f4 Description changes and improvements 2022-03-23 17:08:08 +01:00
Buurazu 8366d7e45a Markup improvements, Contrition rewrite 2022-03-23 06:38:53 -04:00
Buurazu d3c87016bb Fix small angeldevilchance 2022-03-23 06:35:35 -04:00
Buurazu 170210e19a Fix stat icons having inconsistent width 2022-03-23 06:35:17 -04:00
Buurazu fe503d4c14 add localize note 2022-03-23 04:00:14 -04:00
Buurazu c4a2f81bc2 add localize note + fix sac room markup 2022-03-23 03:59:44 -04:00
Buurazu 1cec2bd530 Markup fixes 2022-03-23 03:54:17 -04:00
Buurazu c71d01eaea Remove prints 2022-03-23 03:28:06 -04:00
Buurazu 73061d059c Stop error loading midgames before latest EID update 2022-03-23 03:23:18 -04:00
Buurazu f5dce45bfc Account for localizations missing ???/Dark Room 2022-03-23 03:22:42 -04:00
Buurazu 30c65c6fa0 Merge ??? and Void 2022-03-23 03:14:20 -04:00
Buurazu 8520addf85 swap Dark Room position 2022-03-23 03:08:04 -04:00
Buurazu 3261ff5560 swap Cat and Dark Room 2022-03-23 03:03:40 -04:00
Buurazu 5bc66918ce Fix order of Dark/Chest, add ??? nothing 2022-03-23 03:02:21 -04:00
Buurazu f961fc1435 Swap Cat/Dark Room pos 2022-03-23 03:00:55 -04:00
Buurazu c52deb35ac Swap Cat and Dark Room pos 2022-03-23 02:58:49 -04:00
Buurazu 33011c89e2 Dark Room does not give 1 coin 2022-03-23 02:57:15 -04:00
Buurazu 0a75e931c3 Swap Cat and Dark Room pos 2022-03-23 02:55:52 -04:00
Buurazu 528b6542cf Swap Cat/Dark Room pos 2022-03-23 02:55:00 -04:00
Buurazu 19e07c9db5 Revert Pandora's Box normalizing 2022-03-23 02:54:17 -04:00
Buurazu 5e5a2cf241 Pandora's Box normalization 2022-03-23 02:41:04 -04:00
Buurazu 5c5632c41f Pandora's Box normalization 2022-03-23 02:38:46 -04:00
Buurazu 6f4cc817ab Pandora's Box normalization 2022-03-23 02:36:53 -04:00
Buurazu 9e8fc0f1e7 Pandora's Box normalization 2022-03-23 02:35:20 -04:00
Buurazu 36c6bd6c0e Pandora's Box normalization 2022-03-23 02:32:59 -04:00
Buurazu a3b6fb1c7a Pandora's Box normalization 2022-03-23 02:31:37 -04:00
Buurazu d1294beb98 Pandora's Box normalization 2022-03-23 02:30:23 -04:00
Buurazu 5db8c84c2f Pandora's Box normalization 2022-03-23 02:28:12 -04:00
Buurazu a99af7fe00 Pandora's Box normalization 2022-03-23 02:26:01 -04:00
Buurazu 20bdf2f897 Pandora's Box normalization 2022-03-23 02:24:17 -04:00
Buurazu a5f41a622e Fix Pandora's Box and spacing 2022-03-23 02:20:28 -04:00
Buurazu b5fc4f26ac new Pandora's Box Strange Key text, fix spacing 2022-03-23 02:18:26 -04:00
Buurazu 572df6cadb Merge branch 'wofsauge:master' into master 2022-03-23 02:16:16 -04:00
Buurazu 7af874a42f Merge pull request #422 from AutisticGoat/master
Basically #421 but well done
2022-03-23 02:16:07 -04:00
Buurazu 9cc29fe4c7 add Pandora's Box callback 2022-03-23 02:12:24 -04:00
Buurazu f6762905f3 Add PlayersHaveTrinket 2022-03-23 02:10:59 -04:00
AutisticGoat 5decb7feeb es_us & spa: ok I'm sure these are the rigit files 2022-03-22 20:49:43 -07:00
AutisticGoat 4f86b508d2 en_us and spa: some changes and that 2022-03-22 20:48:02 -07:00
Buurazu a7ecfa65ea fix no transformation icon, progress-only line height 2022-03-22 23:05:07 -04:00
Buurazu cff0f56867 fix Dim Bulb markup 2022-03-22 22:22:29 -04:00
Buurazu 1faaab6556 fix 2 of diamonds markup 2022-03-22 22:22:08 -04:00
24 changed files with 273 additions and 167 deletions

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+1 -1
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@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "Máslová Fazole", "Odrazí blízké nepřátele a jejich střely#10% šance na proměnění se v silnější {{Collectible484}}Počkat Co? při výměně za jiný aktivní předmět a opětovném sebrání"},
{"295", "Kouzelné Prstíky", "Udělí 2x poškození hráče celé místnosti#Cena: 1 penízek"},
{"296", "Konvertor", "!!! Přemění:#2 Duševní/Černé Srdce na 1 plné Místo pro Červené Srdce"},
{"297", "Pandořina Skříňka", "!!! JEDNORÁZOVÉ POUŽITÍ, vytváří předměty podle patra:#B1: 2 Duševní Srdce#B2: 2 Bomby a 2 Klíče#C1: 1 Boss předmět#C2: B1+C1#D1: 4 Duševní Srdce#D2: 20 mincí#W1: 2 Boss předměty#W2: {{Collectible33}} Bible#???/Void: Nic#Sheol: 1 Ďábelský předmět + 1 Černé Srdce#Dark Room: Odemyká {{Collectible523}} Krabici na Stěhování#Cat: 1 Andělský předmět + 1 Srdce Věčnosti#Chest: 1 penízek"},
{"297", "Pandořina Skříňka", "!!! JEDNORÁZOVÉ POUŽITÍ, vytváří předměty podle patra:#B1: 2 Duševní Srdce#B2: 2 Bomby a 2 Klíče#C1: 1 Boss předmět#C2: B1+C1#D1: 4 Duševní Srdce#D2: 20 mincí#W1: 2 Boss předměty#W2: {{Collectible33}} Bible#???/Void: Nic#Sheol: 1 Ďábelský předmět + 1 Černé Srdce#Cat: 1 Andělský předmět + 1 Srdce Věčnosti#Dark Room: Odemyká {{Collectible523}} Krabici na Stěhování#Chest: 1 penízek"},
{"298", "Jednorožčí Kopyto", "Nesmrtelnost a +0.28 Zvýšení Rychlosti na 6 sekund"},
{"299", "Býk", "Budete zrychlovat v nepřátelských místnostech!#Nesmrtelnost pokud jste dostatečně rychlí#↓ -0.3 Snížení Rychlosti"},
{"300", "Beran", "↑ +0.25 Zvýšení Rychlosti#Váš dotyk uděluje nepřátelům poškození"},
+26 -24
View File
@@ -32,7 +32,7 @@ EID.descriptions[languageCode].collectibles={
{"10", "Halo of Flies", "+2 fly orbitals#Blocks enemy projectiles"},
{"11", "1up!", "↑ +1 life#Respawn with full health"},
{"12", "Magic Mushroom", "↑ +1 Health up#Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up#↑ +0.5 Tear Height#Size up"},
{"13", "The Virus", "{{Poison}} Poison touch#↓ {{Speed}} -0.1 Speed down#{{BlackHeart}}Enemies can drop Black Hearts if poisoned"},
{"13", "The Virus", "{{Poison}} Poison touch#↓ {{Speed}} -0.1 Speed down#{{BlackHeart}} Enemies can drop Black Hearts if poisoned"},
{"14", "Roid Rage", "↑ {{Speed}} +0.6 Speed up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"},
{"15", "<3", "↑ {{Heart}} +1 Health up#{{Heart}} Full health"},
{"16", "Raw Liver", "↑ {{Heart}} +2 Health up#{{Heart}} Full health"},
@@ -169,7 +169,7 @@ EID.descriptions[languageCode].collectibles={
{"147", "Notched Axe", "Break rocks in current room on touch"},
{"148", "Infestation", "Spawn flies when you get hit"},
{"149", "Ipecac", "{{Poison}} Explosive poison tears#↑ {{Damage}} +40 Damage up#↓ {{Tears}} Tears down"},
{"150", "Tough Love", "10% chance to shoot teeth#{{Damage}} Teeth deal 3.2x your damage#{{Luck}}100% chance at 9 Luck"},
{"150", "Tough Love", "10% chance to shoot teeth#{{Damage}} Teeth deal 3.2x your damage#{{Luck}} 100% chance at 9 Luck"},
{"151", "The Mulligan", "1/6 chance to spawn a fly when tears hit an enemy"},
{"152", "Technology 2", "Permanent laser attack!#↓ {{Damage}} -35% Damage down"},
{"153", "Mutant Spider", "Quad Shot!#↓ {{Tears}} Tears down"},
@@ -316,11 +316,13 @@ EID.descriptions[languageCode].collectibles={
{"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger {{Collectible484}}Wait What? when swapping it with a different active item and picking it up again"},
{"295", "Magic Fingers", "Damages the whole room with 2x the player damage#Price: 1 coin"},
{"296", "Converter", "!!! Convert:#2 {{SoulHeart}} / {{BlackHeart}} Soul/Black Hearts into 1 Red Heart Container"},
{"297", "Pandora's Box", "!!! SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}} / B2: 2 {{Bomb}} and 2 {{Key}}#C1: 1 {{BossRoom}} item#C2: B1+C1#D1: 4 {{SoulHeart}}#D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}} / Cath: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box#Chest: 1 coin"},
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
{"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}"},
{"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds"},
{"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Get faster in hostile rooms!#Invincibility when fast enough"},
{"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them"},
{"301", "Cancer", "{{SoulHeart}}v+3 Soul Hearts#Halves taken damage in room when you already got hit"},
{"301", "Cancer", "{{SoulHeart}} +3 Soul Hearts#Halves taken damage in room when you already got hit"},
{"302", "Leo", "Destroy rocks when walking over them#Size up"},
{"303", "Virgo", "Chance to get invincibility when hit#Converts negative pills into positive ones"},
{"304", "Libra", "+6 {{Coin}} Coins / {{Key}} Keys / {{Bomb}} Bombs#Balances your stats!#!!! Every stats up afterwards will affect other stats too"},
@@ -362,9 +364,9 @@ EID.descriptions[languageCode].collectibles={
{"340", "Caffeine Pill", "↑ {{Speed}} +0.3 Speed up#↑ Size down#{{Pill}} Spawns a random pill when picked up"},
{"341", "Torn Photo", "↑ {{Tears}} +0.7 Tears up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
{"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down"},
{"343", "Latch Key", "↑ +1 Luck up#+1 Soul Heart#Spawns 2 keys"},
{"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bomb pickups"},
{"345", "Synthoil", "↑ +1 Damage up#↑ +5.25 Range up#↑ +0.5 Tear Height"},
{"343", "Latch Key", "↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart#{{Key}} Spawns 2 keys"},
{"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 2-3 Bomb pickups"},
{"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"},
{"346", "A Snack", "↑ +1 Health up"},
{"347", "Diplopia", "!!! SINGLE USE !!!#Duplicates any pedestals/ consumables in the current room"},
{"348", "Placebo", "{{Pill}} Copies the effect of the pill you are currently holding"},
@@ -399,7 +401,7 @@ EID.descriptions[languageCode].collectibles={
{"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"},
{"378", "No. 2", "Firing tears for 3 seconds drops a Butt Bomb"},
{"379", "Pupula Duplex", "Tears get a much larger hitbox#Spectral tears"},
{"380", "Pay To Play", "+5 coins#You now open single-key doors with coins instead of keys"},
{"380", "Pay To Play", "{{Coin}} +5 coins#You now open single-key doors with coins instead of keys"},
{"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears up#Gives you a random item at the start of your next run"},
{"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will re-spawn the same enemy as a friendly companion"},
{"383", "Tear Detonator", "Detonate any tears currently on the screen, causing each one to split into 6 more tears which will spread in a circle"},
@@ -438,9 +440,9 @@ EID.descriptions[languageCode].collectibles={
{"416", "Deep Pockets", "Allows you to carry two cards/pills/runes"},
{"417", "Succubus", "Bounces around the room with a damaging aura, dealing 129% of your damage every second#↑ {{Damage}} +50% damage while standing in the aura,"},
{"418", "Fruit Cake", "Gives you a different tear effect with every tear that you fire"},
{"419", "Teleport 2.0", "Teleports you to another random room that has not been explored yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Error-Room"},
{"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Error-Room"},
{"420", "Black Powder", "Walking in a circle will spawn a pentagram symbol on the floor, which deals 10 damage per tick"},
{"421", "Kidney Bean", "Applies charm effect to any enemies in close range and deals 5 damage to them"},
{"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range and deals 5 damage to them"},
{"422", "Glowing Hour Glass", "Rewind time and put you back in the previous room, in the same state you were in at that moment"},
{"423", "Circle of Protection", "Large halo around you, dealing your damage on contact every second#Chance to reflect enemy projectiles"},
{"424", "Sack Head", "Pickups have a 33% chance to be replaced with a sack#Spawns a sack"},
@@ -526,7 +528,7 @@ EID.descriptions[languageCode].collectibles={
{"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"},
{"505", "Poke Go", "Chance to spawn a charmed enemy when entering a hostile room"},
{"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which deals 10% damage of the enemy's max health every 5 seconds"},
{"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}}Chance to drop half hearts when it deals damage"},
{"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}} Chance to drop half hearts when it deals damage"},
{"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 300% your damage on contact per second#Does not block shots"},
{"509", "Bloodshot Eye", "Orbital that shoots a tear every 2 seconds in a random direction#Deals 3.5 damage per tear#Deals 30 contact damage per second"},
{"510", "Delirious", "Spawns a friendly white delirium version of a boss for the current room"},
@@ -568,7 +570,7 @@ EID.descriptions[languageCode].collectibles={
{"546", "Dad's Ring", "Grants an aura that freezes enemies in place"},
{"547", "Divorce Papers", "{{EmptyBoneHeart}} +1 Bone Heart#↑ {{Tears}} +0.7 Tears up#{{Trinket21}} Spawns a Mysterious Paper trinket"},
{"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can retrieve pickups"},
{"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ +0.5 Tears up permanently"},
{"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.5 Tears up permanently"},
{"550", "Broken Shovel", "Mom's Foot will constantly attack you#Using it stops Mom's Foot for current room#!!! (Try to beat Boss Rush with it!)"},
{"551", "Broken Shovel", "Second part of a broken shovel#!!! Use the shovel on the hill of dirt in the \"Dark Room\""},
{"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#10% chance for {{LadderRoom}}crawlspace trapdoor#!!! Use the shovel on the hill of dirt in the \"Dark Room\"#!!! Unlocks something cool"},
@@ -605,7 +607,7 @@ EID.descriptions[languageCode].trinkets={
{"27", "Whip Worm", "↑ {{Shotspeed}} +0.5 Shot Speed up"},
{"28", "Broken Ankh", "{{Player4}} 22% chance to respawn as \"Blue Baby\""},
{"29", "Fish Head", "Spawn 1 blue fly when getting hit"},
{"30", "Pinky Eye", "{{Poison{{ 10% chance to shoot poison tears"},
{"30", "Pinky Eye", "{{Poison}} 10% chance to shoot poison tears"},
{"31", "Push Pin", "10% chance to shoot piercing spectral tears"},
{"32", "Liberty Cap", "25% chance for a random mushroom effect per room#Can reveal special rooms on the minimap"},
{"33", "Umbilical Cord", "When damaged to half a Red Heart, you gain: #{{Collectible100}} Little Steven for the current room"},
@@ -619,7 +621,7 @@ EID.descriptions[languageCode].trinkets={
{"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#!!! Removes {{Trinket53}}Tick"},
{"42", "Lucky Toe", "↑ {{Luck}} +1 Luck up#+8% room clear reward chance#Extra pickups from chests, tinted rocks, and destroyed machines"},
{"43", "Cursed Skull", "When damaged down to half a heart or less, teleport to a random room"},
{"44", "Safety Cap", "{{Pill}} 10% chance for the room clear reward to be a pill#{{Pill}} Chance for a bonus pill from chests, tinted rocks and destroyed machines"},
{"44", "Safety Cap", "{{Pill}} 10% chance for the room clear reward to be a pill#{{Pill}} Chance for a bonus pill from chests, tinted rocks and destroyed machines"},
{"45", "Ace of Spades", "{{Card}} 10% chance for the room clear reward to be a card#{{Card}} Chance for a bonus card from chests, tinted rocks and destroyed machines"},
{"46", "Isaac's Fork", "{{HalfHeart}} 10% chance for healing half a heart after clearing a room"},
{"47", "", "<Item does not exist>"},
@@ -649,7 +651,7 @@ EID.descriptions[languageCode].trinkets={
{"71", "Bob's Bladder", "Bombs leave creep"},
{"72", "Watch Battery", "6.66% chance for the room clear reward to be a battery#+10% chance for random pickups to be a battery#5% chance to add 1 charge to held active item when clearing a room"},
{"73", "Blasting Cap", "10% chance for exploding bombs to drop a bomb pickup"},
{"74", "Stud Finder", "0.5% chance to reveal a {{LadderRoom}}crawlspace when breaking rocks"},
{"74", "Stud Finder", "0.5% chance to reveal a {{LadderRoom}} crawlspace when breaking rocks"},
{"75", "Error", "Random trinket effect every room"},
{"76", "Poker Chip", "Chests have a 50/50 chance to spawn extra pickups OR an enemy fly"},
{"77", "Blister", "Increases knockback"},
@@ -660,7 +662,7 @@ EID.descriptions[languageCode].trinkets={
{"82", "Golden Horse Shoe", "{{TreasureRoom}} +15% chance for Treasure Rooms to have two items on future floors#You can only choose one"},
{"83", "Store Key", "{{Shop}} Open Shops for free"},
{"84", "Rib of Greed", "Greed and Super Greed no longer appear in {{Shop}}Shops or {{SecretRoom}}Secret Rooms#5% more coins and less hearts from room clear rewards"},
{"85", "Karma", "Using a Donation Machine can heal 1 heart, give 1 coin, grant +1 Luck up, or spawn a Beggar"},
{"85", "Karma", "Using a Donation Machine can:# {{Heart}} Heal 1 heart#{{Coin}} Give 1 coin#{{Luck}} Grant +1 Luck up#{{Beggar}} spawn a Beggar"},
{"86", "Lil Larva", "Destroying poop spawns 1 blue fly"},
{"87", "Mom's Locket", "Heal half a heart when using keys#Turns half hearts into full hearts"},
{"88", "NO!", "Prevents active items from spawning"},
@@ -671,12 +673,12 @@ EID.descriptions[languageCode].trinkets={
{"93", "Used Diaper", "15% chance per room for all Fly enemies to become friendly"},
{"94", "Fish Tail", "Doubles all Blue Fly / Spider spawns"},
{"95", "Black Tooth", "3% chance to shoot poison tooth tears"},
{"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#Spectral tears#↑ +4 Range up#↑ +2 Tear Height"},
{"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#Spectral tears#↑ {{Range}} +4 Range up#↑ +2 Tear Height"},
{"97", "Tonsil", "Get a projectile blocking familiar after taking damage 12-20 times#Up to +2 Familiars possible"},
{"98", "Nose Goblin", "10% chance to shoot homing sticky poison tears#Deals your damage each second#Sticks for 60 seconds"},
{"99", "Super Ball", "10% chance to shoot bouncy tears"},
{"100", "Vibrant Bulb", "!!! While holding a fully charged active item:#↑ +0.5 Damage#↑ +0.25 Speed#↑ +0.75 Range#↑ +0.2 Tears#↑ +0.1 Shot speed#↑ +1 Luck"},
{"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ +1.5 Damage#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.4 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"},
{"100", "Vibrant Bulb", "!!! While holding a fully charged active item:#↑ {{Damage}} +0.5 Damage#↑ {{Speed}} +0.25 Speed#↑ {{Range}} +0.75 Range#↑ {{Tears}} +0.2 Tears#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"},
{"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.4 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"},
{"102", "Fragmented Card", "{{SecretRoom}} +1 extra Secret Room per floor while held"},
{"103", "Equality!", "!!! When coin, key and bomb count are equal:#Turns single consumables into double consumables"},
{"104", "Wish Bone", "2% chance to spawn a pedestal item when hit#Gets destroyed afterwards"},
@@ -711,7 +713,7 @@ EID.descriptions[languageCode].cards={
{"1", "0 - The Fool", "Teleports you back to the start"},
{"2", "I - The Magician", "Homing tears for current room"},
{"3", "II - The High Priestess", "Mom's Foot stomps on an enemy!"},
{"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"},
{"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"},
{"5", "IV - The Emperor", "{{BossRoom}} Teleports you to the Boss Room"},
{"6", "V - The Hierophant", "{{SoulHeart}} Drops 2 Soul Hearts"},
{"7", "VI - The Lovers", "{{Heart}} Drops 2 Red Hearts"},
@@ -731,7 +733,7 @@ EID.descriptions[languageCode].cards={
{"21", "XX - Judgement", "Spawns a Beggar or Devil Beggar"},
{"22", "XXI - The World", "Reveals the entire map and shows all room types"},
{"23", "2 of Clubs", "{{Bomb}} Duplicate your bombs"},
{"24", "2 of Diamonds", "{{Money}} Duplicate your money"},
{"24", "2 of Diamonds", "{{Coin}} Duplicate your money"},
{"25", "2 of Spades", "{{Key}} Duplicate your keys"},
{"26", "2 of Hearts", "{{Heart}} Duplicate your Red Hearts#Only has a healing effect"},
{"27", "Ace of Clubs", "{{Bomb}} Turns all pickups into bombs"},
@@ -784,7 +786,7 @@ EID.descriptions[languageCode].pills={
{"13", "Speed Down", "↓ {{Speed}} -0.12 Speed down"},
{"14", "Speed Up", "↑ {{Speed}} +0.15 Speed up"},
{"15", "Tears Down", "↓ {{Tears}} -0.28 Tears down"},
{"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
{"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
{"17", "Luck Down", "↓ {{Luck}} -1 Luck down"},
{"18", "Luck Up", "↑ {{Luck}} +1 Luck up"},
{"19", "Telepills", "Teleports you to a random room#Small chance to teleport you to the I AM ERROR room"},
@@ -822,10 +824,10 @@ EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
EID.descriptions[languageCode].sacrifice={
{"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "{{COin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"3", "", "{{AngelRoom}} 67% chance for increased Angel Room chance"},
{"4", "", "{{Chest}} 50% chance for 1 random chest"},
{"5", "", "{{Coin}} 33% chance for 3 coins#{AngelRoom}} 67% chance for increased {Angel Room chance"},
{"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelRoom}} 67% chance for increased Angel Room chance"},
{"6", "", "{{AngelRoom}} 33% chance for a teleport to the Angel Room#{{DevilRoom}} Teleports to the Devil Room instead if its door was spawned on the current floor#{{Chest}} 67% chance for random chest"},
{"7", "", "{{AngelRoom}} 33% chance for 1 random Angel Room item#{{SoulHeart}} 67% chance for 1 Soul Heart"},
{"8", "", "100% chance for 7 troll bombs"},
+1 -1
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@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "", "Knocks back nearby enemies and enemy shots. #Has a small chance to turn into Wait What? when traded for another active item and then picked back up."},
{"295", "", "Damages the whole room for the cost of 1 coin. #Damage scales based on the player's damage."},
{"296", "", "Converts two soul or black hearts into one red heart container."},
{"297", "", "Based on current floor, drops:#B1: 2 Soul Hearts#B2:2 keys and bombs#C1: 1 Boss item#C2: B1+C1 rewards #D1:4 Soul hearts#D2: 30 Coins#W1:2 Boss items#W2: Bible#Sheol: 1 Devil item+Black heart#Cathedral: 1 Angel item+Soul heart#Chest: 1 Coin"},
{"297", "", "Based on current floor, drops:#B1: 2 Soul Hearts#B2:2 keys and bombs#C1: 1 Boss item#C2: B1+C1 rewards #D1:4 Soul hearts#D2: 30 Coins#W1:2 Boss items#W2: Bible#???/The Void: Nothing#Sheol: 1 Devil item+Black heart#Cathedral: 1 Angel item+Soul heart#Dark Room: Unlocks the Moving Box item#Chest: 1 Coin"},
{"298", "", "Temporary invincibility and speed up, but removes the ability to shoot tears. #The player does not deal contact damage while active."},
{"299", "", "-0.3 Speed down. #While in hostile rooms, the player gains 0.065 speed per tick. #When the player reaches 2.0 speed they gain the My Little Unicorn effect for 5 seconds, becoming invulnerable and dealing contact damage."},
{"300", "", "+0.25 Speed up.#Causes enemies to take 18 points of damage on contact. #Does not prevent the player from taking contact damage."},
+4 -4
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@@ -181,7 +181,7 @@ EID.descriptions[languageCode].collectibles={
{"159", "Spirito della Notte", "Volo#Lacrime Spettrali"},
{"160", "Crepa il cielo", "Raggi di luce dal cielo!"},
{"161", "Ankh", "Rinasci come ??? (Blue Baby)"},
{"162", "Croce Celtica", "Possibilita' di Invincibilita' quando Isaac viene colpito"},
{"162", "Croce Celtica", "Possibilita' di Invincibilita' quando Isaac viene colpito"},
{"163", "Bimbo Fantasma", "Ha Lacrime Spettrali"},
{"164", "La Candela", "Evoca una fiamma blu"},
{"165", "Gatto a Nove Code", "↑ +1 Danni#↑ +0.23 Velocita' di tiro"},
@@ -234,7 +234,7 @@ EID.descriptions[languageCode].collectibles={
{"212", "Collare di Guppy", "50% Possibilita' di rinascere"},
{"213", "Lente a Contatto Persa", "Lacrime schermate"},
{"214", "Anemia", "↑ +5 Gittata#Lascia pozze sul terreno quando vieni colpito"},
{"215", "Testa di Capra", "100% possibilita' di stanza del Diavolo/Angelo"},
{"215", "Testa di Capra", "100% possibilita' di stanza del Diavolo/Angelo"},
{"216", "Abiti da Cerimonia", "↑ +1 Danni#+3 Cuori Neri"},
{"217", "Parrucca di Mamma", "Possibilita' casuale di evocare un ragno blu quando spari Lacrime"},
{"218", "Placenta", "Rigenera lentamente vita#+1 Salute Aumentata"},
@@ -403,7 +403,7 @@ EID.descriptions[languageCode].collectibles={
{"381", "Benedizione di Eden", "↑ +0.7 Lacrime#Dona un oggetto casuale all'inizio delle prossima partita"},
{"382", "Friendly Ball", "Puoi catturare un nemico#La prossima volta che attivi questo oggetto rilascerai il nemico precedentemente catturato che combattera' per te"},
{"383", "Detonatore di lacrime", "Fa esplodere le tue lacrime, dividendole in 6 lacrime che partono in cerchio"},
{"384", "Piccolo Gurdy", "Dopo essere stato caricato e rilasciato questo famiglio rimbalza per tutta la stanza facendo danno da contatto."},
{"384", "Piccolo Gurdy", "Dopo essere stato caricato e rilasciato questo famiglio rimbalza per tutta la stanza facendo danno da contatto."},
{"385", "Bumbo", "Raccoglie tutte le monete nelle vicinanze. Ogni 6 monete aumenta di livello, per raggiungere il livello 4 necessita di 12 monete#Livello 2: puo' rilasciare un consumabile casuale#Livello 3: Spara lacrime nella stessa direzione di Isaac #Livello 4: Non spara piu'lacrime, ma si avvicina lentamente ai nemici e gli fa danno da contatto. Casualmente rilascia delle bombe sotto i nemici#Dopo il livello 4: Continua a rilasciare collezionabili"},
{"386", "D12", "Cambia casualmente le rocce in altri oggetti di scenario(cacche, TNT, ecc."},
{"387", "Incensiere", "Crea un cerchio di luce che rallenta in nemici che vi entrano in contatto"},
@@ -562,7 +562,7 @@ EID.descriptions[languageCode].collectibles={
{"540", "Pietra Piatta", "Lacrime Rimbalzanti#Danno ad area all'impatto"},
{"541", "Midollo", "+1 Cuore d'ossa#Genera 3 cuori rossi"},
{"542", "Costola Sfilata", "Orbitale#Riflette i proiettili"},
{"543", "Terra Santa", "Crea una cacca bianca quando prendi danno#Garantisce un aura di aumento delle lacrime "},
{"543", "Terra Santa", "Crea una cacca bianca quando prendi danno#Garantisce un aura di aumento delle lacrime "},
{"544", "Costola Appuntita", "Arma corpo a corpo"},
{"545", "Libro della morte", "Evoca un orbitale d'ossa o uno scheletro infatuato per ogni nemico ucciso#L'effetto dura per la stanza attuale"},
{"546", "Anello di Papa'", "Un aura che pietrifica i nemici al contatto"},
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@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "Butter Bean", "おならで近くの敵と弾を ノックバックさせる#他のアクティブアイテム との交換・再取得を繰り 返した時、10%の確率で {{Collectible484}}WaitWhat?に変化する"},
{"295", "Magic Fingers", "1コイン消費し、部屋の 全ての敵に攻撃力x2の ダメージを与える"},
{"296", "Converter", "青/黒ハートを2個消費し、 最大体力を1個増やす"},
{"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Cat:天使部屋アイテム 1個   白ハート 1個#Chest:コイン 1枚"},
{"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#Cat:天使部屋アイテム 1個   白ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Chest:コイン 1枚"},
{"298", "Unicorn Stump", "6秒間、無敵状態になり 移動速度が0.28アップ するが、涙攻撃能力を 一時的に失う"},
{"299", "Taurus", "バトル中、移動速度が 徐々に増加する#速度が上限に達した時、 5秒間の無敵状態と 接触ダメージ効果を得る#↓ 移動速度 -0.3"},
{"300", "Aries", "↑ 移動速度 +0.25#素早く敵に衝突すると 18のダメージを与える"},
+1 -1
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@@ -329,7 +329,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "흰강낭콩", "사용 시 방귀를 뀌며 주변의 적을 밀쳐냅니다.#다른 액티브 아이템과 교체 시 확률적으로 {{Collectible484}}Wait What? 아이템으로 바뀝니다."}, -- Butter Bean
{"295", "침대 안마기", "사용 시 동전 하나를 소모해 방 안의 모든 적에게 눈물 공격력 x2의 피해를 줍니다."}, -- Magic Fingers
{"296", "변환기", "사용 시 소울하트 2칸을 {{Heart}}최대 체력 1칸으로 바꿉니다."}, -- Converter
{"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#1: {{SoulHeart}}소울하트 2개#2: {{Bomb}}폭탄 2개, {{Key}}열쇠 2개#3: {{BossRoom}}보스방 아이템 1개#4: {{SoulHeart}}소울하트 2개, {{BossRoom}}보스방 아이템 1개#5: {{SoulHeart}}소울하트 4개#6: {{Coin}}동전 30개#7: {{BossRoom}}보스방 아이템 2개#8: 성경#Sheol: {{BlackHeart}}블랙하트 2개, {{DevilRoom}}악마방 아이템#Cath: {{EthernalHeart}}이터널하트 1개, {{AngelRoom}}천사방 아이템#Chest/Dark: {{Coin}}동전 1개"}, -- Pandora's Box
{"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#1: {{SoulHeart}}소울하트 2개#2: {{Bomb}}폭탄 2개, {{Key}}열쇠 2개#3: {{BossRoom}}보스방 아이템 1개#4: {{SoulHeart}}소울하트 2개, {{BossRoom}}보스방 아이템 1개#5: {{SoulHeart}}소울하트 4개#6: {{Coin}}동전 30개#7: {{BossRoom}}보스방 아이템 2개#8: 성경#Sheol: {{BlackHeart}}블랙하트 2개, {{DevilRoom}}악마방 아이템#Cath: {{EthernalHeart}}이터널하트 1개, {{AngelRoom}}천사방 아이템#Chest: {{Coin}}동전 1개"}, -- Pandora's Box
{"298", "유니콘의 잘린 뿔", "사용 시 6초간 공격불능 무적 상태가 됩니다."}, -- Unicorn Stump
{"299", "황소자리", "↓ {{SpeedSmall}}이동속도 -0.3#방 안에 적이 있을 때 이동속도가 점점 증가하며 최대 속도가 되면 5초간 무적 상태가 됩니다."}, -- Taurus
{"300", "양자리", "↑ {{SpeedSmall}}이동속도 +0.25#높은 속도로 적과 접촉시 적에게 18의 피해를 줍니다."}, -- Aries
+7 -7
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@@ -164,7 +164,7 @@ EID.descriptions[languageCode].collectibles={
{"140", "", "Bombas venenosas#+5 bombas"},
{"141", "", "Gera 7 moedas aleatórias"},
{"142", "", "Quando danificado até meio coração, você ganha 1 Coração de alma#(Uma vez por quarto)"},
{"143", "", "↑ +0.3 Velocidade Up#↑ +0.2 Velocidade de disparo Up"},
{"143", "", "↑ +0.3 Velocidade Up#↑ +0.2 Velocidade de disparo Up"},
{"144", "", "Converte moedas em Pick-ups"},
{"145", "", "Spawna 2-4 moscas azuis"},
{"146", "", "+1 coração eterno"},
@@ -490,7 +490,7 @@ EID.descriptions[languageCode].collectibles={
{"466", "", "O primeiro inimigo morto na sala explodirá e envenenará todos os inimigos próximos"},
{"467", "", "Causa dano baixo constante aos inimigos na direção em que o dedo aponta"},
{"468", "", "Segue seu movimento atrasado em 3 segundos#Causa dano de contato"},
{"469", "", "Leaves Trail of tears#Inimigos que tocam na nuvem podem ativar o efeito Fenda no o céu"},
{"469", "", "Leaves Trail of tears#Inimigos que tocam na nuvem podem ativar o efeito Fenda no o céu"},
{"470", "", "Salta pela sala#Causa dano de contato#Enquanto dispara lágrimas, ele para de se mover"},
{"471", "", "Carrega seus tiros#Ataque de espingarda#(Semelhante ao monstros lung)"},
{"472", "", "Outros familiares seguem#Pára de se mover enquanto dispara lágrimas#Teleportará de volta para você quando você parar de atirar"},
@@ -761,7 +761,7 @@ EID.descriptions[languageCode].cards={
{"49", "", "Role novamente pedestais e pickups na sala atual"},
{"50", "", "Duas das mãos da mãe desçam e agarram um inimigo"},
{"51", "", "Concede o efeito Holy Mantle por um quarto # (O próximo dano que você recebe é 0)"},
{"52", "", "↑ +7 de Dano Up#↑ +30 Alcance Up# ↑ + Tamanho Up#Quebra Pedra!#Efeito dura para a sala atual"},
{"52", "", "↑ +7 de Dano Up#↑ +30 Alcance Up# ↑ + Tamanho Up#Quebra Pedra!#Efeito dura para a sala atual"},
{"53", "", "Aparece 3 cartas aleatórias quando usadas"},
{"54", "", "Diminua a velocidade dos inimigos e das lágrimas de Isaac e dê um efeito Speed up#para a sala atual"},
}
@@ -783,10 +783,10 @@ EID.descriptions[languageCode].pills={
{"8", "", "Sem efeito"},
{"9", "", "Consumir 3 pílulas de puberty garantirá a transformação de um adulto."},
{"10", "", "Concede 1 mosca orbital de que circula o jogador"},
{"11", "", "↓ -2 Alcance down"},
{"12", "", "↑ +2.5 Alcance up"},
{"13", "", "↓ -0.12 velocidade down"},
{"14", "", "↑ +0.15 velocidade up"},
{"11", "", "↓ -2 Alcance down"},
{"12", "", "↑ +2.5 Alcance up"},
{"13", "", "↓ -0.12 velocidade down"},
{"14", "", "↑ +0.15 velocidade up"},
{"15", "", "↓ -0.28 Lágrimas down"},
{"16", "", "↑ +0.35 Lágrimas up"},
{"17", "", "↓ -1 Sorte down"},
+2 -2
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@@ -186,7 +186,7 @@ EID.descriptions[languageCode].collectibles={
{"162", "", "Chance de invencibilidade quando o personagem é atingido"},
{"163", "", "Familiar que atira lágrimas espectrais"},
{"164", "", "Gera um fogo azul"},
{"165", "", "↑ {{Damage}} +1 Dano#↑ {{Shotspeed}} +0.23 Velocidade de disparo"},
{"165", "", "↑ {{Damage}} +1 Dano#↑ {{Shotspeed}} +0.23 Velocidade de disparo"},
{"166", "", "Troca todos os pickup na sala atual."},
{"167", "", "Familiar que atira lagrimas em \"V\""},
{"168", "", "Troca lagrimas por mísseis controláveis#Causa 20x seu dano"},
@@ -744,7 +744,7 @@ EID.descriptions[languageCode].cards={
{"32", "", "Destrua todas as pedras na sala"},
{"33", "", "Duplique todos os pickups na sala"},
{"34", "", "Cria um alçapão para o próximo andar"},
{"35", "", "{{SoulHeart}} +1 coração de alma#{{CurseCursed}} Remove os efeitos de maldição"},
{"35", "", "{{SoulHeart}} +1 coração de alma#{{CurseCursed}} Remove os efeitos de maldição"},
{"36", "", "Revela o mapa completo no andar atual"},
{"37", "", "Trocar todos os itens do pedestal"},
{"38", "", "Invocar 3 aranhas azuis e 3 moscas azuis"},
+1 -1
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@@ -326,7 +326,7 @@ EID.descriptions[languageCode].collectibles={
{"304", "Весы", "+6 Монет / Ключей / Бомб#Балансирует ваши параметры!#!!! Все последующие улучшения будут распределяться между всеми вашими параметрами"},
{"305", "Скорпион", "Ядовитые слезы"},
{"306", "Стрелец", "↑ +0.2 к скорости#Сквозные слёзы"},
{"307", "Козерог", "+1 Ключ / Бомба / Монета#↑ +1 к здоровью#↑ +0.5 к урону#↑ +0.1 к скорости#↑ +1.5 дальность стрельбы"},
{"307", "Козерог", "+1 Ключ / Бомба / Монета#↑ +1 к здоровью#↑ +0.5 к урону#↑ +0.1 к скорости#↑ +1.5 дальность стрельбы"},
{"308", "Водолей", "Персонаж оставляет за собой след из слез, наносящий врагам 6 урона в секунду"},
{"309", "Рыбы", "↑ +0.5 к скорострельности#Увеличивает отталкивание"},
{"310", "Тушь Евы", "Множитель урона x2#↓ Множитель х0.5 к скорострельности#↓ -0.5 скорость слезы"},
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@@ -74,7 +74,7 @@ EID.descriptions[languageCode].collectibles={
{"52", "Dr. Fetus", "¡Lágrimas bomba!"},
{"53", "Magneto", "Acerca los recolectables al jugador"},
{"54", "Mapa del tesoro", "Muestra el plano del mapa"},
{"55", "Ojo de Mamá", "Posibilidad de disparar una lágrima hacia atrás#{{Luck}} 100 % de probabilidad si tienes 2 de suerte"},
{"55", "Ojo de Mamá", "Posibilidad de disparar una lágrima hacia atrás#{{Luck}} 100 % de probabilidad si tienes 2 de suerte"},
{"56", "Accidente de Limón", "Crea una piscina de limonada#Inflige 66 de daño por contacto cada segundo"},
{"57", "Admiración lejana", "Mosca orbital de medio alcance#Inflige 75 de daño por contacto cada segundo"},
{"58", "Libro de las Sombras", "Invencibilidad durante 10 segundos"},
@@ -192,7 +192,7 @@ EID.descriptions[languageCode].collectibles={
{"170", "Papá Patas-largas", "Cae sobre los enemigos#Inflige 40 de daño cada segundo"},
{"171", "Trasero Aracnido", "{{Slow}} Ralentiza a los enemigos cada 4 segundos#10 de daño a todos los enemigos"},
{"172", "Daga de Sacrificio", "Cuchillo orbital#Bloquea los disparos enemigos#Inflige 225 de daño cada segundo"},
{"173", "Mitra", "{{SoulHeart}} Mayor probabilidad de encontrar corazones de alma"},
{"173", "Mitra", "{{SoulHeart}} Mayor probabilidad de encontrar corazones de alma"},
{"174", "Bebé arcoiris", "Dispara lágrimas aleatorias#Inflige de 3 a 5 de daño"},
{"175", "Llave de Papá", "Abre todas las puertas de la habitación actual, incluyendo las salas secretas#Puede abrir la puerta de Mega Satán"},
{"176", "Células madre", "↑ {{Heart}} +1 de vida#↑ {{Shotspeed}} Vel. de tiro +0.16"},
@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "Frijol Mantequilla", "Repele a los enemigos y proyectiles cercanos#10 % de probabilidad de convertirse en \"Wait What?\" (Espera, ¿qué?) al intercambiarlo por otro objeto activable y volverlo a coger"},
{"295", "Dedos mágicos", "Daña toda la habitación con el doble de tu daño#Precio: 1 moneda"},
{"296", "Conversor", "!!! Convierte:#2 corazones de alma/negros en un corazón rojo"},
{"297", "Caja de Pandora", "!!! ÚNICO USO !#!!! Genera cosas en función del piso en el que se active:#B1: 2 corazones de alma #B2: 2 llaves y bombas#C1: 1 objeto de jefe#C2: B1+C1#D1: 4 corazones de alma#D2: 20 monedas#W1: 2 objetos de jefe#W2: Biblia#Sheol: 1 objeto del diablo+corazón negro#Catedral: 1 objeto de ángel + corazón de alma#Chest(cofre): 1 moneda"},
{"297", "Caja de Pandora", "!!! ÚNICO USO !#!!! Genera cosas en función del piso en el que se active:#B1: 2 corazones de alma; B2: 2 llaves y bombas#C1: 1 objeto de jefe; C2: B1+C1#D1: {{SoulHeart}} 4 corazones de alma; D2: 20 monedas#W1: 2 objetos {{BossRoom}}; W2: {{Collectible33}} Biblia#Sheol: 1 objeto {{DevilRoom}} + 1 {{BlackHeart}}; Catedral: 1 objeto {{AngelRoom}} + 1 {{SoulHeart}}#Cofre: {{Coin}} 1 moneda"},
{"298", "Paso de Unicornio", "Invencibilidad y +0,28 velocidad que dura hasta 6 segundos"},
{"299", "Tauro", "¡Te hace más rápido en las habitaciones hostiles!#Invencibilidad al alcanzar la velocidad suficiente"},
{"300", "Aries", "↑ {{Speed}} Velocidad +0.25#Tocar a los enemigos les daña"},
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@@ -506,7 +506,7 @@ EID.descriptions[languageCode].collectibles={
{"484", "Ney Ney?", "Kullanışdığında, düşmanları uzağa ittirir ve taş dalgası çıkartır#Odaları açıp taşları kırabilir"},
{"485", "Yamuk Para", "50% şansla odadaki tüm itemleri, harcanabilirleri ve kasaları değiştirir#50% şans ile siler ve 1 altın verir"},
{"486", "Kör Jilet", "Canını azaltmadan sana hasar verir#İtem efektleri için"},
{"487", "Patates Soyucusu", "Bir kırmızı kalp konteynırını alır ve ↑ +0.2 Hasar ve \"Cube of Meat\" verir"},
{"487", "Patates Soyucusu", "Bir kırmızı kalp konteynırını alır ve ↑ +0.2 Hasar ve \"Cube of Meat\" verir"},
{"488", "Metronom", "Her odada rastgele item efekti verir"},
{"489", "D infinity", "Random Dice-effect each usage"},
{"490", "Eden'in Ruhu", "!!! TEK KULLANIM !#Bulunan odanın havuzundan 2 rastgele item çıkartır"},
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@@ -318,7 +318,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "棉豆", "击退附近的敌人和弹幕#10%几率在换成另1个主动道具后将其换回来后变成更强的{{Collectible484}}等等,啥?"},
{"295", "魔术手指", "对房间内所有敌人造成2x角色伤害#花费:1硬币"},
{"296", "转换器", "!!! 转换:#2魂心/黑心变成1心之容器"},
{"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#地狱:1恶魔房道具+1黑心#暗室:解锁{{Collectible523}}搬家盒#大教堂:1天使房道具+1永恒之心#宝箱:1硬币#若有迷宫诅咒则为章节1层"},
{"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#暗室:解锁{{Collectible523}}搬家盒#宝箱:1硬币#若有迷宫诅咒则为章节1层"},
{"298", "独角兽的残角", "无敌并+0.28移速6秒#无法射击"},
{"299", "金牛座", "#↓ -0.3移速#在有敌人的房间内每秒累计0.13移速#速度达到2时无敌并每次造成40接触伤害,持续5秒"},
{"300", "白羊座", "↑ +0.25移速#对敌人造成18接触伤害#移速不低于为0.8才能造成伤害,且自己仍然会受伤"},
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@@ -23,10 +23,10 @@ local repCollectibles={
[22] = {"22", "Lunch", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Lunch
[23] = {"23", "Dinner", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Dinner
[24] = {"24", "Dessert", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Dessert
[25] = {"25", "Breakfast", "↑ {{Heart}} +1 Health up#H{{Heart}} eals 1 Red Heart"}, -- Breakfast
[25] = {"25", "Breakfast", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Breakfast
[26] = {"26", "Rotten Meat", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Rotten Meat
[29] = {"29", "Mom's Underwear", "↑ {{Range}} +1.5 Range up#Spawns 3-6 Blue Flies"}, -- Mom's Underwear
[30] = {"30", "Mom's Heels", "↑ {{Range}} +1.5 Range up#Touched enemies take 12 damage"}, -- Mom's Heels
[30] = {"30", "Mom's Heels", "↑ {{Range}} +1.5 Range up#Deal 12 contact damage to enemies"}, -- Mom's Heels
[31] = {"31", "Mom's Lipstick", "↑ {{Range}} +2.25 Range up#{{Heart}} Spawns 1 random heart"}, -- Mom's Lipstick
[34] = {"34", "The Book of Belial", "↑ +2 Damage up#↑ {{DevilChance}} / {{AngelChance}} +12.5% Devil/Angel Room chance#↑ {{Damage}} +50% Damage Multiplier if you have Blood of the Martyr"},
[37] = {"37", "Mr. Boom", "Drops a large bomb below the player which deals 185 damage"}, -- Mr. Boom
@@ -40,12 +40,12 @@ local repCollectibles={
[55] = {"55", "Mom's Eye", "50% chance to shoot a tear backwards#{{Luck}} 100% chance at 5 Luck"}, -- Mom's Eye
[59] = {"59", "The Book of Belial", "<Item not obtainable>"}, -- The Book of Belial (Judas's Birthright Version)
[62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage up#Heals half a heart for every 13 enemies killed"}, -- Charm of the Vampire
[64] = {"64", "Steam Sale", "{{Shop}} -50% on shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale
[64] = {"64", "Steam Sale", "{{Shop}} -50% discount on {{Shop}} Shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale
[67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 damage per tear"}, -- Sister Maggy
[70] = {"70", "Growth Hormones", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up"}, -- Growth Hormones
[71] = {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up#↑ Size down"}, -- Mini Mush
[72] = {"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#↑ {{Tears}} +0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary
[77] = {"77", "My Little Unicorn", "Invincibility#20 contact damage"}, -- My Little Unicorn
[77] = {"77", "My Little Unicorn", "Grants invincibility and {{Speed}} +0.28 Speed up for 6 seconds#20 contact damage"}, -- My Little Unicorn
[78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#A Horseman replaces the current floor's boss if used#↑ {{AngelChance}}/{{DevilChance}} +17.5% Devil or Angel Room chance"}, -- Book of Revelations
[79] = {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up# {{BlackHeart}} +1 Black Heart"}, -- The Mark
[80] = {"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{BlackHeart}} +2 Black Hearts"}, -- The Pact
@@ -56,7 +56,7 @@ local repCollectibles={
[98] = {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic
[101] = {"101", "The Halo", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +0.38 Range up#↑ {{Speed}} +0.3 Speed up#"}, -- The Halo
[106] = {"106", "Mr. Mega", "↑ Bomb damage x1.85#+5 Bombs"}, -- Mr. Mega
[110] = {"110", "Mom's Contacts", "20% chance to shoot Freezing Tears#↑ {{Range}} +0.38 Range up"}, -- Mom's Contacts
[110] = {"110", "Mom's Contacts", "20% chance to shoot Freezing tears#{{Luck}} 50% chance at 20 Luck#↑ {{Range}} +0.38 Range up"}, -- Mom's Contacts
[118] = {"118", "Brimstone", "{{Chargeable}} Chargeable#Shoot a blood laser that deals constant damage#↓ {{Tears}} -67% Fire Rate down"}, -- Brimstone
[121] = {"121", "Odd Mushroom (Large)", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +1 Damage up#↑ {{Range}} +0.38 Range up#↓ {{Speed}} -0.2 Speed down"}, -- Odd Mushroom (Large)
[123] = {"123", "Monster Manual", "Spawns a random familiar#Lasts for current floor"}, -- Monster Manual
@@ -72,10 +72,10 @@ local repCollectibles={
[153] = {"153", "Mutant Spider", "Quad shot!#↓ {{Tears}} -58% Fire Rate down"}, -- Mutant Spider
[155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#↑ Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper
[158] = {"158", "Crystal Ball", "Reveals the full map#Drops a: #{{SoulHeart}} Soul Heart# {{Card}} Random Card#{{Rune}} Random Rune#While held:#↑ {{PlanetariumChance}} +15% Planetarium chance#↑ {{PlanetariumChance}} 100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball
[169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears keep going after killing an enemy"},
[169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears travel on after killing an enemy with any leftover damage"},
[171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#10 damage to all enemies#Enemies killed with it spawn blue spiders"}, -- Spider Butt
[172] = {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 112.5 damage per second"}, -- Sacrificial Dagger
[176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart↑ {Shotspeed}} +0.16 Shot Speed up"}, -- Stem Cells
[176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Shotspeed}} +0.16 Shot Speed up"}, -- Stem Cells
[178] = {"178", "Holy Water", "{{Throwable}} {{ColorOrange}}Throwable{{CR}}#Launches itself in the direction Isaac shoots#Breaks and deals 7 damage when touching an enemy#Leaves a pool of damaging creep that petrifies enemies"}, -- Holy Water
[182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} 230% + 1 Damage up#↓ {{Tears}} -0.4 Tears down#↓ {{Shotspeed}} -0.25 Shot Speed down#Homing tears"}, -- Sacred Heart
[184] = {"184", "Holy Grail", "Grants flight#↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Holy Grail
@@ -85,7 +85,7 @@ local repCollectibles={
[193] = {"193", "MEAT!", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up"}, -- MEAT!
[194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot Speed up#{{Card}} +1 card#↑ {{PlanetariumChange}} +15% Planetarium chance"}, -- Magic 8 Ball
[197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.38 Range up"}, -- Jesus Juice
[203] = {"203", "Humbling Bundle", "Chance to spawn the double version of pickups"}, -- Humbling Bundle
[203] = {"203", "Humbling Bundle", "50% chance to spawn the double version of pickups"}, -- Humbling Bundle
[205] = {"205", "Sharp Plug", "On use, fully recharges your active item at the cost of half a heart per charge#Prioritizes Red Hearts"}, -- Sharp Plug
[206] = {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.5 Fire Rate up#Your head is now an orbital which doesn't take damage and deals 105 contact damage#You will still shoot from the head"}, -- Guillotine
[211] = {"211", "Spiderbaby", "Spawn 3-5 Blue Spiders upon taking damage"}, -- Spiderbaby
@@ -93,20 +93,20 @@ local repCollectibles={
[218] = {"218", "Placenta", "↑ {{Heart}} +1 Health up#Heals 1 Red Heart#Chance to heal half a heart every minute"}, -- Placenta
[222] = {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#When released, they will all shoot in the direction they were fired#↑ {{Tears}} +1 Fire Rate up"}, -- Anti-Gravity
[224] = {"224", "Cricket's Body", "Tears split in 4 on hit#Split tears deal half your damage#↑ {{Tears}} +0.5 Fire Rate up#↓ {{Range}} -20% Range down"}, -- Cricket's Body
[228] = {"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#↑ {{Tears}} +0.5 Fire Rate up"}, -- Mom's Perfume
[228] = {"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#{{Luck}} 100% chance at 85 Luck#↑ {{Tears}} +0.5 Fire Rate up"}, -- Mom's Perfume
[229] = {"229", "Monstro's Lung", "Tears can now be charged and released in a shotgun style attack#↓ {{Tears}} 4.3x Tear Delay up"},
[230] = {"230", "Abaddon", "↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.2 Speed up#{{Fear}} Fear tears#Converts all {{Heart}} Red Heart Containers into {{BlackHeart}} Black Hearts#{{BlackHeart}} +2 Black Hearts"}, -- Abaddon
[232] = {"232", "Stop Watch", "{{Slow}} Permanent slow effect for enemies#↑ {{Speed}} +0.3 Speed up"}, -- Stop Watch
[233] = {"233", "Tiny Planet", "Tears orbit around you#↑ {{Range}} +6.5 Range up#Spectral tears"}, -- Tiny Planet
[240] = {"240", "Experimental Treatment", "↑ Randomly increases 4 stats#↓ Randomly decreases 2 stats"}, -- Experimental Treatment
[245] = {"245", "20/20", "Doubles all your shots#↓ {{Damage}} -25% Damage"}, -- 20/20
[248] = {"248", "Hive Mind", "Blue Spiders/flies deal double damage#Spider/fly based familiars become stronger"}, -- Hive Mind
[245] = {"245", "20/20", "Doubles all your shots#↓ {{Damage}} -25% Damage down"}, -- 20/20
[248] = {"248", "Hive Mind", "Blue Spiders and Flies deal double damage#Spider and Fly based familiars become stronger"}, -- Hive Mind
[253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Luck}} +1 Luck up"}, -- Magic Scab
[254] = {"254", "Blood Clot", "!!! Applies only for the left eye#↑ +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Blood Clot
[254] = {"254", "Blood Clot", "!!! Applies only for the left eye#↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Blood Clot
[256] = {"256", "Hot Bombs", "{{Bomb}} +5 Bombs#{{Burning}} Burning bombs#{{Burning}} You can no longer take fire damage#Bombs deal contact damage"}, -- Hot Bombs
[261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ {{Damage}} Dealt damage decreases the longer the tear stays airborne#{{Damage}} 300% Damage at point blank range"}, -- Proptosis
[262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room#Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2
[263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#{{Rune}} Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
[263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#{{Rune}} Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
[273] = {"273", "Bob's Brain", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} bomb#The explosion deals 100 damage#The damage ignores armor"}, -- Bob's Brain
[274] = {"274", "Best Bud", "When getting hit, gain one midrange orbital#Orbital deals 150 damage per second"}, -- Best Bud
[275] = {"275", "Lil Brimstone", "{{Collectible118}} Shoots a brimstone laser#Shot deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimston
@@ -123,8 +123,9 @@ local repCollectibles={
[294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean
[295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10 #Price: 1 coin"}, -- Magic Fingers
[296] = {"296", "Converter", "Converts 1 Soul or Black Heart into 1 Red Heart Container"}, -- Converter
--the SINGLE USE line isn't the standard format in order to save a line break
[297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}} / B2: 2 {{Bomb}} and 2 {{Key}}#C1: 1 {{BossRoom}} item / C2: B1+C1#D1: 4 {{SoulHeart}} / D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items / W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}} / Cath: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box / Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
[297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box
[300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them#Running fast enough will prevent contact damage"}, -- Aries
[307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +0.75 Range up#↑ {{Tears}} +0.5 Fire Rate up#Gives one bomb, coin and key"}, -- Capricorn
[308] = {"308", "Aquarius", "Leave a trail of creep#{{Damage}} Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius
@@ -133,11 +134,11 @@ local repCollectibles={
[314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#Heals 1 Red Heart#↓ {{Speed}} -0.4 Speed down#Destroy rocks when walking over them"}, -- Thunder Thighs
[315] = {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets#Items will be attracted to where the tear lands"}, -- Strange Attractor
[320] = {"320", "???'s Only Friend", "Controllable Fly#Deals 3.5 contact damage per tick"}, -- ???'s Only Friend
[326] = {"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#Beams of light will strike enemies that touch you when invincible#!!! Don't hold it for too long!"}, -- Breath of Life
[326] = {"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#Beams of light will strike enemies that touch you when invincible#!!! Don't hold it for too long or you will start taking damage!"}, -- Breath of Life
[328] = {"328", "The Negative", "↑ {{Damage}} +1 Damage up#Damages all enemies in the room when getting hit and at half a Red Heart or none"}, -- The Negative
[330] = {"330", "Soy Milk", "↑ {{Tears}} 5.5x Fire Rate up#↓ {{Damage}} -80% Damage down#Drastically reduces knockback"}, -- Soy Milk
[331] = {"331", "Godhead", "↑ {{Speed}} +0.5 Damage up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead
[336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ {{Range}} -1.5 Range down#↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Tearsize}} +50% Tear size"}, -- Dead Onion
[336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ {{Range}} -1.5 Range down#↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Tearsize}} +50% Tear Size up"}, -- Dead Onion
[339] = {"339", "Safety Pin", "↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin
[342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#Heals 1 Red Heart#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, -- Blue Cap
[344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#Spawns: #{{Bomb}} 2-3 Bombs#{{Trinket41}} Match Stick"}, -- Match Book
@@ -153,19 +154,19 @@ local repCollectibles={
[368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases your fire rate by up to 200%"}, -- Epiphora
[369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears travel through walls and appear out of the opposite wall"}, -- Continuum
[370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts when picked up"}, -- Mr. Dolly
[374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#{{Damage}} The beam deals 3x your damage#{{Luck}} 50% chance at 9 Luck"}, -- Holy Light
[374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#{{Luck}} 50% chance at 9 Luck#{{Damage}} The beam deals 3x your damage"}, -- Holy Light
[375] = {"375", "Host Hat", "Grants explosion immunity#20% chance to block tears#Blocks projectiles falling from above"}, -- Host hat
[376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items slowly increase in price again"}, -- Restock
[380] = {"380", "Pay To Play", "+5 coins#You now open locked doors and chests with coins instead of keys"},
[382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball
[384] = {"384", "Lil Gurdy", "Will launch and slide around the room#Deals 5-20 contact damage per hit depending on charge duration"}, -- Lil Gurdy
[389] = {"389", "Rune Bag", "{{Rune}} Drops a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag
[393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent's Kiss
[393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Luck}} Not affected by Luck#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent's Kiss
[394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3 Range up#Familiars shoot towards the target"}, -- Marked
[395] = {"395", "Tech X", "{{Chargeable}} Chargeable#Change your tears to a laser ring that travels across the room#Higher damage with longer charge#100% damage on full charge"}, -- Tech X
[397] = {"397", "Tractor Beam", "Isaac's tears now travel directly forward following a beam of light, but will also move sideways based on your player movement#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
[399] = {"399", "Maw of the Void", "{{Chargeable}} Chargeable#After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void
[401] = {"401", "Explosivo", "25% chance to fire sticky bomb tears#They explode after a few seconds and deal your damage + 60"}, -- Explosivo
[401] = {"401", "Explosivo", "25% chance to fire sticky bomb tears#{{Luck}} Not affected by Luck#They explode after a few seconds and deal your damage + 60"}, -- Explosivo
[404] = {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby
[405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug
[407] = {"407", "Purity", "↑ Boosts one of your stats depending on the color of the aura around you#When you take damage and after you enter a new room, you will get a new aura:#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"},
@@ -173,7 +174,7 @@ local repCollectibles={
[415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light
[416] = {"416", "Deep Pockets", "Spawns 1-3 coins if a room didn't yield a reward#{{Coin}} Increases coin cap to 999"}, -- Deep Pockets
[417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ {{Damage}} +50% damage while standing in the aura"}, -- Succubus
[419] = {"419", "Teleport 2.0", "Teleports you to another random room that has not been explored yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Error-Room"}, -- Teleport 2.0
[419] = {"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Error-Room"}, -- Teleport 2.0
[421] = {"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range"}, -- Kidney Bean
[426] = {"426", "Obsessed Fan", "Follows your exact movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
[430] = {"430", "Papa Fly", "Follows your movement pattern on a 0.66 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, -- Papa Fly
@@ -187,7 +188,7 @@ local repCollectibles={
[453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything"}, -- Compound Fracture
[455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin
[456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Midnight Snack
[459] = {"459", "Sinus Infection", "{{Poison}} 20% chance to shoot sticky poison tears#Deals your damage each second#Sticks for 10 seconds"}, -- Sinus Infection
[459] = {"459", "Sinus Infection", "{{Poison}} 20% chance to shoot sticky poison tears#{{Luck}} Not affected by Luck#Deals your damage each second#Sticks for 10 seconds"}, -- Sinus Infection
[462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, -- Eye of Belial
[464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies and room drops appear more frequently#Priority of spawned pickups depends on what the player is missing most of"}, -- Glyph of Balance
[472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will teleport back to you when you stop shooting"}, -- King Baby
@@ -200,15 +201,15 @@ local repCollectibles={
[494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder
[495] = {"495", "Ghost Pepper", "8% chance to shoot a blue fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 Luck#The flame disappears after 2 seconds"}, -- Ghost Pepper
[496] = {"496", "Euthanasia", "3.33% chance to shoot needles#{{Luck}} 50% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia
[497] = {"497", "Camo Undies", "When you enter a room, camouflage yourself and confuse all enemies until you start shooting#↑ {{Speed}} +0.5 Speed up while cloaked#Upon uncloak, deal damage around you and gain a very brief Fire Rate/Damage up"},
[497] = {"497", "Camo Undies", "When you enter a room, camouflage yourself and confuse all enemies until you start shooting#↑ {{Speed}} +0.5 Speed up while cloaked#Upon uncloak, deal damage around you and gain a very brief Fire Rate and Damage up"},
[498] = {"498", "Duality", "{{AngelDevilChance}} Spawns Devil AND Angel Room doors#When entering one, the other disappears"},
[501] = {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins you have#{{Player14}} / {{Player33}}Keeper can gain additional Coin Hearts#{{Collectible416}} Gain 1 Heart Container for every 100 coins you have past 99"}, -- Greed's Gullet
[503] = {"503", "Little Horn", "5% chance to shoot tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies deals 3.5 damage to them"}, -- Little Horn
[503] = {"503", "Little Horn", "5% chance to shoot tears that summon a Big Horn hand#{{Luck}} 20% chance at 15 Luck#The hand kills enemies instantly and deals damage to bosses#Running into enemies deals 3.5 damage to them"}, -- Little Horn
[504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget
[506] = {"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which makes enemies leave creep and take damage when they move"},
[507] = {"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}} Chance to drop half hearts when it deals damage"},
[508] = {"508", "Mom's Razor", "Orbital that causes bleeding, which makes enemies leave creep and take damage when they move#Deals 20% your damage on contact per tick"},
[509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 1/3rd second when enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye
[509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 0.33 seconds when an enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye
[517] = {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Allows you to rapidly place bombs on the ground#Bombs don't knockback each other"}, -- Fast Bombs
[523] = {"523", "Moving Box", "When used, stores up to 10 pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box
[524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity deals 33% of your damage"}, -- Technology Zero
@@ -217,12 +218,12 @@ local repCollectibles={
[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ {{Damage}} +25% Damage up#↑ {{Tears}} +250% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground
[549] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When a Bone Heart is lost:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones
[552] = {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}}crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"},
[553] = {"553", "Mucormycosis", "25% chance to shoot sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis
[553] = {"553", "Mucormycosis", "25% chance to shoot sticky spore tears#{{Luck}} Not affected by Luck#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis
[554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around you"}, -- 2Spooky
[555] = {"555", "Golden Razor", "{{Coin}} Converts 5 coins into {{Damage}} +1.2 Damage up for the current room#Gain 5 coins on pickup"}, -- Golden Razor
[556] = {"556", "Sulfur", "{{Collectible118}} Grants Brimstone for the current room"}, -- Sulfur
[557] = {"557", "Fortune Cookie", "Gives Isaac one thing of the following list: #A fortune#{{SoulHeart}} Soul Heart#{{Card}} Tarot card#{{Rune}} Rune or Soul Stone#{{Trinket}} Trinket"}, -- Fortune Cookie
[558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions"}, -- Eye Sore
[558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions#{{Luck}} Not affected by Luck"}, -- Eye Sore
[559] = {"559", "120 Volt", "Repeatedly zaps close enemies#{{Damage}} Electricity deals 75% of your damage"}, -- 120 Volt
[560] = {"560", "It Hurts", "Release a ring of 10 tears which deal 10 damage and get tears up for the room when hit#↑ {{Tears}} +1.2 Fire Rate up for first hit#↑ {{Tears}} +0.4 for each additional hit"}, -- It Hurts
[561] = {"561", "Almond Milk", "↑ {{Tears}} 4x Fire Rate up#↓ {{Damage}} -70% Damage down#Tears gain random worm trinket effects and some item effects"}, -- Almond Milk
@@ -230,7 +231,7 @@ local repCollectibles={
[563] = {"563", "Nancy Bombs", "{{Bomb}} +5 bombs#{{Bomb}} Bombs explode with a random bomb effect"}, -- Nancy Bombs
[564] = {"564", "A Bar of Soap", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, -- A Bar of Soap
[565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing 15 enemies, it deals more damage, drops half a heart every 10 kills, but will also try to hurt you#After killing 40 enemies, it deals even more damage, drops full hearts, and can destroy rocks#Attacking it returns it to normal"}, -- Blood Puppy
[566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#In the stage transition nightmare, displays: #{{TreasureRoom}} Upcoming Treasure Room Item#{{BossRoom}} Upcoming Boss"}, -- Dream Catcher
[566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#In the stage transition nightmare, displays: #{{TreasureRoom}} Upcoming Treasure Room Item#{{BossRoom}} Upcoming Boss"}, -- Dream Catcher
[567] = {"567", "Paschal Candle", "↑ {{Tears}} +0.4 Fire Rate up for every room cleared without taking damage#{{Tears}} Up to +2 Fire Rate possible"}, -- Paschal Candle
[568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention
[569] = {"569", "Blood Oath", "Stabs you at the beginning of each floor, draining all but half a Red Heart#Increases stats for the floor:#↑ {{Damage}} Damage + 0.15 * HeartsLost^2#↑ {{Speed}} Speed + 0.05*HeartsLost"}, -- Blood Oath
@@ -250,9 +251,9 @@ local repCollectibles={
[583] = {"583", "Rocket in a Jar", "{{Bomb}} +5 bombs#If shooting, placed bombs turn into rockets that fire in the shooting direction"}, -- Rocket in a Jar
[584] = {"584", "Book of Virtues", "Spawns an orbital wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active item to create themed wisps#{{DevilRoom}} Turns the first Devil Room into an {{AngelRoom}} Angel Room#{{AngelChance}} Increases the Angel Room chance#{{AngelDevilChance}} Allows both Devil and Angel deals to be taken"}, -- Book of Virtues
[585] = {"585", "Alabaster Box", "Upon use, Spawns: #{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{SoulHeart}} Must be charged by picking up Soul Hearts#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box
[586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor#{{AngelRoom}} It leads to a unique Angel Room item shop"}, -- The Stairway
[586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor#It leads to a unique {{AngelRoom}} Angel Room shop with items and consumables"}, -- The Stairway
[587] = {"587", "Menorah (Unused but scripted)", "<Item does not exist>"}, -- Menorah (Unused but scripted)
[588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Upon defeating a boss, for the rest of the floor: #{{Card20}} Activates The Sun#{{Battery}} Fully recharges your active item#{{CurseCursed}} Removes any Curses#↑ {{Damage}} +3 Damage#{{Luck}}+1 Luck"}, -- Sol
[588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Upon defeating a boss, for the rest of the floor: #{{Card20}} Activates The Sun#{{Battery}} Fully recharges your active item#{{CurseBlind}} Removes any Curses#↑ {{Damage}} +3 Damage#↑ {{Luck}} +1 Luck"}, -- Sol
[589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#{{SecretRoom}} Secret Rooms contain a beam of light that give: #{{Tears}} Tears up for the current floor#{{HalfSoulHeart}} Half soul heart#{{SecretRoom}} Reveals one Secret Room each floor"}, -- Luna
[590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
[591] = {"591", "Venus", "↑ +1 {{Heart}} Health up#{{Heart}} Heals 1 Red Heart#{{Charm}} Close enemies become charmed"}, -- Venus
@@ -260,32 +261,32 @@ local repCollectibles={
[593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars
[594] = {"594", "Jupiter", "↑ {{Heart}} +2 Health up#{{HalfHeart}} Heals half a Red Heart#↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Build up to +0.5 Speed while standing still#{{Poison}} Makes you immune to poison damage#{{Poison}} Moving releases poison fart clouds behind you"}, -- Jupiter
[595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus
[596] = {"596", "Uranus", "{{Freeze}} Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
[596] = {"596", "Uranus", "{{Freezing}} Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
[597] = {"597", "Neptunus", "{{Chargeable}} Chargeable (automatic)#Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus
[598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto
[599] = {"599", "Voodoo Head", "{{CursedRoom}} Spawns an additional Curse Room each floor#Improves Curse Room layouts and rewards"}, -- Voodoo Head
[600] = {"600", "Eye Drops", "↑ {{Tears}} +30% Fire Rate up for the left eye only#↑ {{Tears}} +20% Fire Rate up for non-tear attacks#First shot in a while is always a double shot#"}, -- Eye Drops
[601] = {"601", "Act of Contrition", "↑ +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{DevilChance}} / {{AngelChance}} Allows both Devil and Angel deals to be taken#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition
[601] = {"601", "Act of Contrition", "↑ +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even if you've taken a Devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition
[602] = {"602", "Member Card", "{{Shop}} Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card
[603] = {"603", "Battery Pack", "{{Battery}} Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack
[604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet
[605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ Tears shot from the right eye will deal 34% more damage"}, -- The Scooper
[606] = {"606", "Ocular Rift", "5% chance to shoot tears that create rifts where they land#Rifts pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
[606] = {"606", "Ocular Rift", "5% chance to shoot tears that create rifts where they land#{{Luck}} Vaguely affected by Luck#Rifts pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
[607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby
[608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby
[609] = {"609", "Eternal D6", "Rerolls pedestals in current room#Items have a 30% chance to disappear"}, -- Eternal D6
[610] = {"610", "Bird Cage", "Familiar that leaps on an enemy on the first hit in the room#Deals 45 damage and releasing a rock wave#Chases enemies afterwards"}, -- Bird Cage
[611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx
[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or an item"}, -- Lost Soul
[613] = {"613", "", "<Item does not exist>"}, -- Salt Shaker
[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or a {{TreasureRoom}}Treasure Room or {{AngelRoom}}Angel Room item"}, -- Lost Soul
[613] = {"613", "", "<Item does not exist>"}, -- Salt Shaker
[614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 5 hearts#{{HalfHeart}} If the player has no bombs, one can be placed at the cost of half a heart#{{Bomb}} Bombs leave red creep#"}, -- Blood Bombs
[615] = {"615", "Lil Dumpy", "Dumpy familiar#Right before Isaac would collide with an enemy or projectile, Dumpy farts to deflect them away#After farting, you need to get close to Dumpy to regain him"}, -- Lil Dumpy
[616] = {"616", "Bird's Eye", "8% chance to shoot red fires that block enemy shots and deal contact damage#{{Luck}} 50% chance at 10 Luck#Fires can block up to 4 shots and/or deal damage 4 times before being destroyed, and last up to 10 seconds"}, -- Bird's Eye
[617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot tears that magnetize enemies#{{Luck}}100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone
[617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot tears that magnetize enemies#{{Luck}} 100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone
[618] = {"618", "Rotten Tomato", "{{Bait}} 17% chance to shoot tears that mark enemies#{{Luck}} 100% chance at 5 Luck#Marked enemies are attacked by other enemies"}, -- Rotten Tomato
[619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright
[620] = {"620", "", "<Item does not exist>"},
[621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage up#{{Heart}} Full health#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time"}, --
[621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage up#{{Heart}} Full health#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time"}, --
[622] = {"622", "Genesis", "{{Warning}} SINGLE USE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, it shows a set of 3 items to choose from"}, -- Genesis
[623] = {"623", "Sharp Key", "{{Key}} +5 keys#Throw your key to deal damage, destroy obstacles, or open doors#Enemies killed with it have a chance to spawn the content of a chest, including items"}, -- Sharp Key
[624] = {"624", "Booster Pack", "Spawns 5 random cards"}, -- Booster Pack
@@ -293,9 +294,9 @@ local repCollectibles={
[626] = {"626", "Knife Piece 1", "First part of the knife familiar"}, -- Knife Piece 1
[627] = {"627", "Knife Piece 2", "Makes a knife familiar with {{Collectible626}} Knife Piece 1#Damages enemies#Can open a certain flesh door"}, -- Knife Piece 2
[628] = {"628", "Death Certificate", "{{Warning}} SINGLE USE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate
[629] = {"629", "Bot Fly", "Orbital that fires shielded tears"}, -- Bot Fly
[629] = {"629", "Bot Fly", "Orbital that fires shielded tears at enemy projectiles"}, -- Bot Fly
[630] = {"630", "", "<Item does not exist>"},
[631] = {"631", "Meat Cleaver", "Splits enemies in the room into 2 smaller versions of themselves with much less health"}, -- Meat Cleaver
[631] = {"631", "Meat Cleaver", "Splits each enemy in the room into 2 smaller versions of itself with much less health"}, -- Meat Cleaver
[632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck up#Makes you immune to burn, confusion, fear, poison, and toxic gas"}, -- Evil Charm
[633] = {"633", "Dogma", "Grants flight and one-time {{Collectible313}}Holy Mantle effect#↑ +2 Damage up#↑ +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of Red and Soul Hearts"}, -- Dogma
[634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory
@@ -306,7 +307,7 @@ local repCollectibles={
[639] = {"639", "Yuck Heart", "{{RottenHeart}} Grants a Rotten Heart upon use"}, -- Yuck Heart
[640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls
[641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama
[642] = {"642", "Magic Skin", "{Turns {{EmptyHeart}} 1 Heart Container or {{SoulHeart}} 2 Soul Hearts into a {{BrokenHeart}} Broken Heart#Spawns an item from the current room's item pool#The more times it's used, the higher the chance it replaces future items if Isaac isn't holding it#33% after 1 use, 50% after 2, 100% after 3#Lower chance if Magic Skin is on a pedestal on the current floor#{{Warning}} Single use item for The Lost"}, -- Magic Skin
[642] = {"642", "Magic Skin", "Turns {{EmptyHeart}} 1 Heart Container or {{SoulHeart}} 2 Soul Hearts into a {{BrokenHeart}} Broken Heart#Spawns an item from the current room's item pool#The more times it's used, the higher the chance it replaces future items if Isaac isn't holding it#33% after 1 use, 50% after 2, 100% after 3#Lower chance if Magic Skin is on a pedestal on the current floor#{{Warning}} Single use item for The Lost"}, -- Magic Skin
[643] = {"643", "Revelation", "{{Chargeable}} Chargeable Holy Laser#Grants flight and {{SoulHeart}} 2 Soul Hearts"}, -- Revelation
[644] = {"644", "Consolation Prize", "Increases your lowest stat#Drops either 3 coins, 1 bomb or 1 key depending on what you have the least of"}, -- Consolation Prize
[645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma
@@ -318,12 +319,12 @@ local repCollectibles={
[651] = {"651", "Star of Bethlehem", "Familiar that slowly travels towards the Boss Room#Emits aura that grants +20% + 1 damage up, tears up and homing"}, -- Star of Bethlehem
[652] = {"652", "Cube Baby", "Familiar that slides around when walked into#It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby
[653] = {"653", "Vade Retro", "While held, non-ghost enemies spawn small red ghosts on death#On use, causes the ghosts to explode"}, -- Vade Retro
[654] = {"654", "False PHD", "{{Heart}} +1 Black Heart#{{Pill}} Identifies all pills#{{Pill}} Converts good pills into bad pills#↑ {{Damage}} Stat down pills also grant damage up#{{BlackHeart}} Other pills drop Black Hearts on use"}, -- False PHD
[654] = {"654", "False PHD", "{{Heart}} +1 Black Heart#{{Pill}} Identifies all pills#{{Pill}} Converts good pills into bad pills#↑ {{Damage}} Stat down pills also grant Damage up#{{BlackHeart}} Other pills drop Black Hearts on use"}, -- False PHD
[655] = {"655", "Spin to Win", "Adds spinning top orbital that blocks enemy shots#Deals 10.5 contact damage per second#When used, {{Speed}} ↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win
[656] = {"656", "Damocles", "<Item not obtainable>"}, -- Damocles
[657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis
[658] = {"658", "Giant Cell", "Spawn micro-Isaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell
[659] = {"659", "Tropicamide", "↑ {{Range}} +1.5 Range up#{{Tearsize}} Increases tear size"}, -- Tropicamide
[659] = {"659", "Tropicamide", "↑ {{Range}} +1.5 Range up#↑{{Tearsize}} Tear Size up"}, -- Tropicamide
[660] = {"660", "Card Reading", "Spawns two portals at the start of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading
[661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints
[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item)
@@ -333,10 +334,10 @@ local repCollectibles={
[666] = {"666", "", "<Item does not exist>"},
[667] = {"667", "Strawman", "+1 Bomb#Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards#Devil deals cost coins while he's alive#!!! He can pick up items, including Story items, removing them permanently on death"}, -- Strawman
[668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Key"}, -- Dad's Note
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Range}} +1.5 Range up#↑ {{Luck}} +1 Luck up#↑ {{DevilChance}} / {{AngelChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Range}} +1.5 Range up#↑ {{Luck}} +1 Luck up#↑ {{AngelDevilChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
[670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to choose from#Taking one causes the other to disappear"}, -- Options?
[671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups"}, -- Candy Heart
[672] = {"672", "A Pound of Flesh", "Devil deals now cost coins#Shop items now cost health#Consumables in shops are free but surrounded by spikes"}, -- A Pound of Flesh
[672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items now cost coins#Shop items now cost health#Consumables in shops are free, but surrounded by spikes"}, -- A Pound of Flesh
[673] = {"673", "Redemption", "Grants 1 Soul Heart and +1 Damage when entering a {{DevilRoom}}Devil Room and not taking any item/pickup"}, -- Redemption
[674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles
[675] = {"675", "Cracked Orb", "When you take damage:#Unlocks locked doors in the current room#Reveals a random room#Destroys all tinted and crawlspace rocks#Can open story doors#Can reveal the {{UltraSecretRoom}}Ultra Secret Room"}, -- Cracked Orb
@@ -371,16 +372,16 @@ local repCollectibles={
[704] = {"704", "Berserk!", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up#Restricts attacks to a melee weapon"}, -- Berserk!
[705] = {"705", "Dark Arts", "Gain +1 Speed and walk through enemies and bullets for 1 second#On touch, deal 2x your damage + 3.5 damage per touched enemy#Explosion on effect end that deals damage equal to how much you dealt"}, -- Dark Arts
[706] = {"706", "Abyss", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss
[707] = {"707", "Supper", "↑ +1 Health up#Heals 1 Red Heart"}, -- Supper
[707] = {"707", "Supper", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Supper
[708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage up#Prevents Isaac from firing tears from one eye"}, -- Stapler
[709] = {"709", "Suplex!", "Allows you to dash into and pick up enemies or bosses, then slam them into the ground#Slam location can be controlled#Slam deals 50 damage and spawns rock waves#Scales in damage and area of effect with the player's size"}, -- Suplex!
[710] = {"710", "Bag of Crafting", "Collects and holds up to 8 pickups which cannot be dropped#Once 8 pickups are in the bag, using it will craft an item#Quality of the item is dependent on the quality of the pickups"}, -- Bag of Crafting
[711] = {"711", "Flip", "When entering a room with an item pedestal, a second ghostly item will be shown#Upon use, flips the real and ghostly item#Both can be taken if Flip is used after taking the first item#!!! The ghostly item disappears if you take the first item and leave the room"}, -- Flip
[712] = {"712", "Lemegeton", "Spawns an orbital wisp familiar that grants an item's effect but can be destroyed#The items have a 25% chance to be from the current room's item pool, or from the Treasure/Boss/Shop pools otherwise"}, -- Lemegeton
[712] = {"712", "Lemegeton", "Spawns an orbital wisp familiar that grants an item's effect but can be destroyed#The items have a 25% chance to be from the current room's item pool, or from the Treasure, Boss or Shop pools otherwise"}, -- Lemegeton
[713] = {"713", "Sumptorium", "Removes half a heart and creates a Clot familiar#Each type of heart generates a Clot with different HP, damage and tear effect"}, -- Sumptorium
[714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance"}, -- Recall
[715] = {"715", "Hold", "Preserves one poop bomb inside that can be used later"}, -- Hold
[716] = {"716", "Keeper's Sack", "{{Shop}} Gives {{Range}} range, {{Speed}} speed, or {{Damage}} damage up when buying things from shops#Spawns 3 coins and 1 key on pickup"}, -- Keeper's Sack
[716] = {"716", "Keeper's Sack", "{{Shop}} Gives {{Range}} range, {{Speed}} speed, or {{Damage}} damage up when buying items or consumables from shops#Spawns 3 coins and 1 key on pickup"}, -- Keeper's Sack
[717] = {"717", "Keeper's Kin", "Rocks and props spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders when in a hostile room"}, -- Keeper's Kin
[718] = {"718", "Keeper's Robe (Cut item)", "<Item does not exist>"}, -- Keepers Robe (Cut item)
[719] = {"719", "Keeper's Box", "Spawns a random shop item/pickup for purchase"}, -- Keeper's Box
@@ -440,7 +441,7 @@ EID.descriptions[languageCode].birthright ={
{"Tainted Lilith", "", "{{Collectible728}} Familiars that normally follow Tainted Lilith will instead act like her Gello#The melee attack does 3 more damage per familiar"},
{"Tainted Keeper", "", "Strongly attracts the coins dropped by defeating enemies from a short distance#No effect on other coins"},
{"Tainted Apollyon", "", "If the fire button is held, locusts will continuously damage enemies instead of returning"},
{"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability, to retrieve the Tainted Forgotten from a distance"},
{"Tainted Forgotten", "", "{{Collectible714}} Tainted Soul gains the Recall ability, to retrieve the Tainted Forgotten from a distance"},
{"Tainted Bethany", "", "Spawns four random item wisps of Quality {{Quality3}} and {{Quality4}} with significantly higher HP than normal"},
{"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus will always charge at the same time#{{Collectible722}} Using Anima Sola chains them both"},
{"Dead Tainted Lazarus", "", "The other version of T. Lazarus will be available as a ghost#He is immune to damage, but can fire tears#Both characters receive the Birthright effect"},
@@ -452,13 +453,13 @@ EID.descriptions[languageCode].birthright ={
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint
EID.descriptions[languageCode].bingeEaterBuffs = {
[22] = "↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Lunch
[23] = "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dinner
[24] = "↑ +{{Damage}} 1 Damage up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dessert
[25] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Breakfast
[26] = "↑ +{{Damage}} 1 Damage up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Rotten Meat
[456] = "↑ +{{Damage}} 1 Damage up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- Midnight Snack
[346] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- A Snack
[22] = "↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Lunch
[23] = "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dinner
[24] = "↑ +{{Damage}} 1 Damage up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dessert
[25] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Breakfast
[26] = "↑ +{{Damage}} 1 Damage up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Rotten Meat
[456] = "↑ +{{Damage}} 1 Damage up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- Midnight Snack
[346] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- A Snack
[707] = "↑ {{Tears}} +0.5 Tears up#↑ {{Luck}} +1 Luck up#↓ -0.03 Speed down", -- Supper
}
@@ -667,7 +668,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[723] = "Rerolls your wisps to the same type", -- Spindown Dice
[728] = "All wisps will orbit Gello", -- Gello
[729] = "Stationary wisp", -- Decap Attack
}
-- Special Locust effects when Item was eaten by Abyss
@@ -715,7 +716,7 @@ local repTrinkets={
[92] = {"92", "Cracked Crown", "↑ Stat increases of your items are 20% more effective"}, -- Cracked Crown
[96] = {"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#↑ +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears#Chance for homing tears"}, -- Ouroboros Worm
[98] = {"98", "Nose Goblin", "{{Poison}} 10% chance to shoot homing sticky poison tears#Deals your damage each second#Sticks for 10 seconds"},
[101] = {"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Lucl}} +2 Luck"},
[101] = {"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"},
[110] = {"110", "Silver Dollar", "{{Shop}} Shops will now appear in the Womb and Corpse"},
[111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms now appear in the Womb and Corpse"}, -- Bloody Crown
[119] = {"119", "Stem Cell", "Heals half of your empty Red/Bone Hearts upon traveling to the next floor#Minimum half a heart healed"}, -- Stem Cell
@@ -743,7 +744,7 @@ local repTrinkets={
[149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button
[150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key
[151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File
[152] = {"152", "Telescope Lens", "+24% {{Planetarium}}Planetarium chance if none have spawned#+9% if a Planetarium has already spawned#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
[152] = {"152", "Telescope Lens", "+24% {{Planetarium}}Planetarium chance if none have spawned#+9% if a Planetarium has already spawned#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
[153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect per room"}, -- Mom's Lock
[154] = {"154", "Dice Bag", "50% chance per new room to grant a single use Dice consumable item#The Dice disappears when leaving#Does not take up a pill/card slot"}, -- Dice Bag
[155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Cathedral"}, -- Holy Crown
@@ -766,7 +767,7 @@ local repTrinkets={
[172] = {"172", "Cursed Penny", "Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny
[173] = {"173", "Your Soul", "One Devil deal item for free"}, -- Your Soul
[174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
[175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}}Pandora's Box spawns 6 items from random pools"}, -- Strange Key
[175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}}Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key
[176] = {"176", "Lil Clot", "Spawns 1 blood clot familiar who mimics Isaac's movement, shoot direction and tear effects#Familiar respawns each room if it dies"}, -- Lil Clot
[177] = {"177", "Temporary Tattoo", "Spawns a chest after clearing a {{ChallengeRoom}}Challenge Room, or a collectible after clearing a {{BossRushRoom}}Boss Challenge Room"}, -- Temporary Tattoo
[178] = {"178", "Swallowed M80", "50% chance to explode upon taking damage"}, -- Swallowed M80
@@ -813,8 +814,8 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
local repCards={
[2] = {"2", "I - The Magician", "For current room grants: #Homing tears#↑ {{Range}} +3 Range"}, -- I - The Magician
[4] = {"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"},
[12] = {"12", "XI - Strength", "For current room grants: #↑ {{Healt}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up"}, -- XI - Strength
[4] = {"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"},
[12] = {"12", "XI - Strength", "For current room grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up"}, -- XI - Strength
[16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for current room"},
[27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into bombs"}, -- Ace of Clubs
[28] = {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups, chests and non-boss enemies into coins"}, -- Ace of Diamonds
@@ -845,7 +846,7 @@ local repCards={
[72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters will often contain Tinted Rocks"}, -- XVI - The Tower?
[73] = {"73", "XVII - The Stars?", "Removes oldest passive item (ignoring starting items)#Spawns 2 random items from current room's item pool"}, -- XVII - The Stars?
[74] = {"74", "XVIII - The Moon?", "{{UltraSecretRoom}} Teleports you to the Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon?
[75] = {"75", "XIX - The Sun?", "For the current floor:#↑ {{Collectible159}} Gain Spirit of the Night#↑ {{Damage}} +1.5 Damage up#{{BoneHearts}} Turns your Red Hearts into Bone Hearts#Applies Curse of Darkness"}, -- XIX - The Sun?
[75] = {"75", "XIX - The Sun?", "For the current floor:#↑ Gain flight and spectral tears#↑ {{Damage}} +1.5 Damage up#{{BoneHeart}} Turns your Red Hearts into Bone Hearts#Applies Curse of Darkness"}, -- XIX - The Sun?
[76] = {"76", "XX - Judgement?", "{{RestockMachine}} Spawns a Restock Machine"}, -- XX - Judgement?
[77] = {"77", "XXI - The World?", "Spawns a trap door to a {{LadderRoom}}crawlspace"}, -- XXI - The World?
[78] = {"78", "Cracked Key", "{{Collectible580}} One time use Red Key"}, -- Cracked Key
@@ -912,7 +913,7 @@ local repPills={
[14] = {"13", "Speed Down", "↓ {{Speed}} -0.12 Speed down"},
[15] = {"14", "Speed Up", "↑ {{Speed}} +0.15 Speed up"},
[16] = {"15", "Tears Down", "↓ {{Tears}} -0.28 Tears down"},
[17] = {"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
[17] = {"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
[18] = {"17", "Luck Down", "↓ {{Luck}} -1 Luck down"},
[19] = {"18", "Luck Up", "↑ {{Luck}} +1 Luck up"},
[42] = {"41", "I'm Drowsy...", "{{Slow}} Slow all enemies and Isaac in the room"}, -- I'm Drowsy...
@@ -953,7 +954,7 @@ EID.descriptions[languageCode].horsepills={
{"25", "Amnesia", "Hides the floor map"}, -- Amnesia
{"26", "Lemon Party", "Spawns room filling puddle on the ground which damages enemies"}, -- Lemon Party
{"27", "R U a Wizard?", "Shoot diagonally for 60 seconds"}, -- R U a Wizard?
{"28", "Percs!", "Take only half the damage for current room"}, -- Percs!
{"28", "Percs!", "Take only half the damage for current room"}, -- Percs!
{"29", "Addicted!", "Take full heart damage for current room"}, -- Addicted!
{"30", "Re-Lax", "Spawn poop while walking for 4 seconds"}, -- Re-Lax
{"31", "???", "Curse of the maze effect for current floor"}, -- ???
@@ -983,7 +984,7 @@ EID.descriptions[languageCode].horsepills={
EID.descriptions[languageCode].GlitchedItemText = {
-- This will be appended to words to pluralize them, make it "" to not pluralize
pluralize = "s",
-- Item Config info
AddBlackHearts = "{{BlackHeart}} {1} Black Heart",
AddBombs = "{{Bomb}} {1} Bomb",
@@ -992,11 +993,11 @@ EID.descriptions[languageCode].GlitchedItemText = {
AddKeys = "{{Key}} {1} Key",
AddMaxHearts = "{{EmptyHeart}} {1} Heart Container",
AddSoulHearts = "{{SoulHeart}} {1} Soul Heart",
-- Cache Flag names
cacheFlagStart = "May affect ",
[0] = "{{Damage}} Damage", "{{Tears}} Fire Rate", "{{Shotspeed}} Shot Speed", "{{Range}} Range", "{{Speed}} Speed", "Tear Effects", "Tear Color", "Flight", "Attack Type", "Familiars", "{{Luck}} Luck", "Size", "Color", "Chest Contents", [16] = "All Stats",
-- Attribute triggers
chain = "Then:{{CR}} ",
active = "On use:#",
@@ -1007,15 +1008,15 @@ EID.descriptions[languageCode].GlitchedItemText = {
tear_fire = "When you fire a tear, chance to:#",
enemy_hit = "On hitting an enemy, chance to:#",
room_clear = "On room clear:#",
-- Attribute effects
area_damage = "Deal {1} damage in an area around you",
area_damage = "Deal {1} damage in an area around you",
add_temporary_effect = "Gain {1} for the room",
convert_entities = "Convert all {1} in the room to {2}",
use_active_item = "Use {1}",
spawn_entity = "Spawn a {1}",
fart = "Fart with size {1}",
-- Generic entity names not obtained from entities2.xml
-- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames
["4.-1"] = "lit Bomb",
@@ -1026,12 +1027,12 @@ EID.descriptions[languageCode].GlitchedItemText = {
["5.40"] = "Bomb pickup",
["5.69"] = "Grab Bag",
["5.70"] = "Pill",
["5.90"] = "Battery",
["5.90"] = "Battery",
["5.300"] = "Card",
["9.-1"] = "enemy projectile",
["999.-1"] = "grid object",
["1000.0"] = "effect",
}
---------- Misc. Text ----------
@@ -1067,6 +1068,8 @@ EID.descriptions[languageCode].FalsePHDHeart = "{{BlackHeart}} Spawns 1 Black He
EID.descriptions[languageCode].FalsePHDDamage = "{{Damage}} +0.6 Damage up"
EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} +1.2 Damage up"
EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Instead, consumes the key and spawns 6 items from random pools"
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! WARNING !!!"
EID.descriptions[languageCode].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled.#(If you've defeated Mom, this message is a bug and can be ignored)#(This warning can be disabled in the config)"
+1 -2
View File
@@ -124,8 +124,7 @@ local repCollectibles={
[294] = {"294", "Butter Bean", "おならで近くの敵と弾を ノックバックさせる#この効果で壁や障害物に 衝突した敵はダメージを 受ける "}, -- Butter Bean
[295] = {"295", "Magic Fingers", "1コイン消費し、部屋の 全ての敵に攻撃力x2+10の ダメージを与える"}, -- Magic Fingers
[296] = {"296", "Converter", "青/黒ハートを1個消費し、 最大体力を1個増やす"}, -- Converter
--the SINGLE USE line isn't the standard format in order to save a line break
[297] = {"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Cat:天使部屋アイテム 1個   白ハート 1個#Chest:コイン 1枚#Home:{{Collectible580}}レッドキー"}, -- Pandora's Box
[297] = {"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#Cat:天使部屋アイテム 1個   白ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Chest:コイン 1枚#Home:{{Collectible580}}レッドキー"}, -- Pandora's Box
[300] = {"300", "Aries", "↑ 移動速度 +0.25#素早く敵に衝突すると、 敵に25のダメージを与える#この時、アイザックは ダメージを受けない"}, -- Aries
[307] = {"307", "Capricorn", "↑ 最大体力 +1#↑ 攻撃力  +0.5#↑ 移動速度 +0.1#↑ 射程   +0.75#↑ 連射速度 +0.5#コイン・爆弾・鍵 +1"}, -- Capricorn
[308] = {"308", "Aquarius", "アイザックの体から青い 液体が流れ続け、触れた 敵にダメージを与える#液体は攻撃力x0.66の ダメージを与え、涙の 特殊効果を引き継ぐ"}, -- Aquarius
+1 -1
View File
@@ -138,7 +138,7 @@ local repCollectibles={
[295] = {"295", "침대 안마기", "사용 시 동전을 1개 소모해 방 안의 모든 적에게 눈물 공격력 x2 +10의 피해를 줍니다."}, -- Magic Fingers
[296] = {"296", "변환기", "사용 시 소울하트 1칸을 {{Heart}}최대 체력 1칸으로 바꿉니다."}, -- Converter
--[297] = {"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#B1(1): 2{{SoulHeart}} #B2(2): 2{{Bomb}} + 2{{Key}}#C1(3): {{BossRoom}} 아이템 1개 #C2(4): 1{{BossRoom}}아이템 + 2{{SoulHeart}}#D1(5): 4{{SoulHeart}} #D2(6): 20{{Coin}}#W1(7): 2{{BossRoom}}아이템 #W2(8): {{Collectible33}}성경#Sheol: {{DevilRoom}} 아이템 1개 + 1{{BlackHeart}}#Cath: {{AngelRoom}} 아이템 1개 + 1{{EthernalHeart}} #Chest/Dark: 1{{Coin}}#Dark(최초 사용): {{Collectible523}}Moving Box 해금#Home: {{Collectible580}}빨간 열쇠"}, -- Pandora's Box
[297] = {"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#B1(1): {{SoulHeart}}소울하트 2개 #B2(2): {{Bomb}}폭탄 2개 + {{Key}}열쇠 2개#C1(3): {{BossRoom}}보스방 아이템 1개 #C2(4): {{BossRoom}}보스방 아이템 1개 + {{SoulHeart}}소울하트 2개#D1(5): {{SoulHeart}}소울하트 4개 #D2(6): {{Coin}}동전 20개#W1(7): {{BossRoom}}보스방 아이템 2개 #W2(8): {{Collectible33}}성경#Sheol: {{DevilRoom}}악마방 아이템 1개 + {{BlackHeart}}블랙하트 1개#Cath: {{AngelRoom}}천사방 아이템 1개 + {{EthernalHeart}}이터널하트 1개 #Chest/Dark: {{Coin}}동전 1개#Dark: {{Collectible523}}Moving Box 해금#Home: {{Collectible580}}빨간 열쇠"}, -- Pandora's Box
[297] = {"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#B1(1): {{SoulHeart}}소울하트 2개 #B2(2): {{Bomb}}폭탄 2개 + {{Key}}열쇠 2개#C1(3): {{BossRoom}}보스방 아이템 1개 #C2(4): {{BossRoom}}보스방 아이템 1개 + {{SoulHeart}}소울하트 2개#D1(5): {{SoulHeart}}소울하트 4개 #D2(6): {{Coin}}동전 20개#W1(7): {{BossRoom}}보스방 아이템 2개 #W2(8): {{Collectible33}}성경#???/Void: 아무것도#Sheol: {{DevilRoom}}악마방 아이템 1개 + {{BlackHeart}}블랙하트 1개#Cath: {{AngelRoom}}천사방 아이템 1개 + {{EthernalHeart}}이터널하트 1개 #Dark: {{Collectible523}}Moving Box 해금#Chest: {{Coin}}동전 1개#Home: {{Collectible580}}빨간 열쇠"}, -- Pandora's Box
[300] = {"300", "양자리", "↑ {{SpeedSmall}}이동속도 +0.25#이동속도가 0.85 이상인 상태에서 높은 속도로 적과 접촉시 피해를 받지 않고 적에게 18의 피해를 줍니다."}, -- Aries
[307] = {"307", "염소자리", "↑ {{Heart}}최대 체력 +1#↑ {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 +1#↑ {{DamageSmall}}공격력 +1#↑ {{TearsSmall}}연사(+상한) +0.5#↑ {{RangeSmall}}사거리 +0.75#↑ {{SpeedSmall}}이동속도 +0.1"}, -- Capricorn
[308] = {"308", "물병자리", "캐릭터가 지나간 자리에 파란 장판이 생기며 닿은 적은 공격력 x0.66의 피해를 입습니다.#장판의 효과는 현재 눈물 효과에 따라 달라집니다."}, -- Aquarius
+15 -5
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@@ -55,6 +55,7 @@ local repCollectibles={
[79] = {"79", "", "↑ {{Damage}} +1 Dano#↑ {{Speed}} +0.2 Velocidade#{{BlackHeart}} +1 Coração negro"}, -- The Mark
[80] = {"80", "", "↑ {{Damage}} +0.5 Dano#↑ {{Tears}} +0.7 Lágrimas#{{BlackHeart}} +2 Coração negro"}, -- The Pact
[83] = {"83", "", "{{HalfBlackHeart}} + Meio Coração negro#↑ {{Damage}} +2 Dano#↓ {{Speed}} -0.18 Velocidade#Dano ao contato#Esmaga pedras ao andar sobre elas"}, -- The Nail
[84] = {"84", "", "Gera um alçapão para o próximo andar#Gera um {{LadderRoom}}crawlspace se usado em um piso decorativo (grama, pedras pequenas, papéis, pedras preciosas, etc.)"}, -- We Need To Go Deeper!
[87] = {"87", "", "25% de chance de disparar nas 4 direções#{{Luck}} 100% de chance com 15 de Sorte"}, -- Loki's Horns
[91] = {"91", "", "Revela o tipo das 2 próximas salas adjacentes#Também pode revelar: #{{SecretRoom}} Salas Secretas#{{SuperSecretRoom}} Salas Super Secretas#{{MiniBoss}} Salas de Mini-Boss#Bloqueia projéteis vindos de cima/teto"}, -- Spelunker Hat
[98] = {"98", "", "{{SoulHeart}} Gera 1 Coração de alma a cada 7-8 salas"}, -- The Relic
@@ -127,7 +128,7 @@ local repCollectibles={
[294] = {"294", "", "Recua inimigos e projéteis próximos#Inimigos empurrados contra obstáculos recebem 10 de dano"}, -- Butter Bean
[295] = {"295", "", "Danifica todos os inimigos da sala com 2x o seu dano + 10 #Preço: 1 moeda"}, -- Magic Fingers
[296] = {"296", "", "Converte 1 Coração de alma ou negro em 1 coração vermelho"}, -- Converter
[297] = {"297", "", "!!! USO ÚNICO !#Gera itens baseados no andar em que for ativado:#B1: 2 {{SoulHeart}}#B2: 2 {{Bomb}} e 2 {{Key}}#C1: 1 {{BossRoom}} item#C2: B1+C1#D1: 4 {{SoulHeart}}#D2: 20 {{Coin}}#W1: 2 {{BossRoom}} itens#W2: {{Collectible33}} The Bible#???: Nada#Void: Nada#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Dark Room: {{Collectible523}} Destranca Moving Box#Catch: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's box
[297] = {"297", "", "!!! USO ÚNICO !#Gera itens baseados no andar em que for ativado:#B1: 2 {{SoulHeart}}#B2: 2 {{Bomb}} e 2 {{Key}}#C1: 1 {{BossRoom}} item#C2: B1+C1#D1: 4 {{SoulHeart}}#D2: 20 {{Coin}}#W1: 2 {{BossRoom}} itens#W2: {{Collectible33}} The Bible#???/Void: Nada#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Catch: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Destranca Moving Box#Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's box
[300] = {"300", "", "↑ {{Speed}} +0.25 Velocidade#Danifica os inimigos ao contato#Correr rápido o suficiente evita dano por contato"}, -- Aries
[307] = {"307", "", "↑ {{Heart}} +1 Saúde#↑ {{Damage}} +0.5 Dano#↑ {{Speed}} +0.1 Velocidade#↑ {{Range}} +0.75 Alcance#↑ {{Tears}} +0.5 Lágrimas#Dá uma chave, bomba e moeda"}, -- Capricorn
[308] = {"308", "", "Deixa um rastro#{{Damage}} Causa 66% do seu dano por segundo#Rastro sinergiza com efeitos da lágrima"}, -- Aquarius
@@ -151,6 +152,7 @@ local repCollectibles={
[354] = {"354", "", "↑ {{Heart}} +1 Saúde#{{Trinket}} Gera um triket aleatório no andar#{{Heart}} Cura 1 coração vermelho"}, -- Crack Jacks
[355] = {"355", "", "↑ {{Range}} +0.38 Alcance#↑ {{Luck}} +1 Sorte# {{SoulHeart}} +1 Coração de alma"}, -- Mom's Pearl
[360] = {"360", "", "Atira as mesmas lágrimas que o personagem em termos de status e efeito#{{Damage}} Causa 75% do seu dano#{{Player14}} Causa 100% do seu dano quando jogar como Lilith"}, -- Incubus
[365] = {"365", "", "Se move ao longo de paredes/obstáculos na sala#Causa 56 de dano de contato por segundo#Inimigos próximos vão ter a Mosca como alvo"}, -- Lost Fly
[366] = {"366", "", "{{Bomb}} +5 Bombas#{{Bomb}} Faz com que suas bombas explodam em 4-5 bombas menores"}, -- Scatter Bombs
[368] = {"368", "", "{{Tears}} Atirar em uma direção faz aumentar gradualmente sua velocidade de disparo para até 200%"}, -- Epiphora
[369] = {"369", "", "↑ {{Range}} +3.0 Alcance#As lágrimas percorrem as paredes e aparecem na parede oposta"}, -- Continuum
@@ -158,6 +160,7 @@ local repCollectibles={
[374] = {"374", "", "10% de chance aleatória de atirar lágrimas sagradas, que irá gerar um feixe de luz ao acertar um inimigo#{{Damage}} O feixa causa 3X o seu dano#50% de chance com 9 de Sorte"}, -- Holy Light
[375] = {"375", "", "Imunidade a explosões#Chance de desviar projéteis"}, -- Host hat
[376] = {"376", "", "Gera 3 pickups aleatórios#Loja reestoca os itens depois de comprar um#Itens reestocados tem custo menor"}, -- Restock
[380] = {"380", "", "{{Coin}} +5 moedas#Agora você abre portas trancadas e baús com moedas em vez de chaves"}, -- Pay To Play
[382] = {"382", "", "Pode ser arremessado em um inimigo para capturá-lo#No próximo isso vai solta-lo como inimigo amigo#Caminhar sobre a bola após a captura recarregará instantaneamente o item"}, -- Friendly Ball
[384] = {"384", "", "Será lançado e deslizará pela sala#Causa 5-20 de dano por acerto dependendo do tempo de carga"}, -- Lil Gurdy
[389] = {"389", "", "{{Rune}} Gera uma runa ou Soul Stone aleatória a cada 7-8 salas"}, -- Rune Bag
@@ -201,11 +204,14 @@ local repCollectibles={
[494] = {"494", "", "Lágrimas geram faíscas de eletricidade com o impacto#Faíscas causam metade do seu dano#Faíscas podem pular entre inimigos"}, -- Jacobs Ladder
[495] = {"495", "", "8% de chance de disparar um fogo azul que bloqueia projéteis dos inimigos e da dano de contato#{{Luck}} 50% de chance com 10 de Sorte#A chama desaparece após 2 segundos"}, -- Ghost Pepper
[496] = {"496", "", "3.33% de chance de disparar agulhas#{{Luck}} 50% de chance com 15 de Sorte#Agulhas matam inimigos normais instantaneamente, explodindo-os em 10 lágrimas#Agulhas causam 3x de dano contra chefes"}, -- Euthanasia
[497] = {"497", "", "Ao entrar em uma sala, se camufla e confunde todos os inimigos até que você comece a disparar#↑ {{Speed}} +0.5 Velocidade enquanto camuflado#Ao disparar, causa dano ao seu redor e ganha um aumento de Taxa de disparo e Dano muito breves"}, -- Camo Undies
[498] = {"498", "", "{{AngelDevilChance}} Gera uma porta da Sala do Diabo E Sala do Anjo#Ao entrar em uma a outra desaparecerá"}, -- Duality
[501] = {"501", "", "Dá a você um espaço de coração para cada 25 moedas que você tem#{{Player14}} / {{Player33}}O Keeper ganhará Corações de Moeda adicionais#{{Collectible416}} Recebe 1 Container de Coração para cada 100 moedas que você tem (caso ultrapasse 99)"}, -- Greed's Gullet
[503] = {"503", "", "Chance de atirar lágrimas que invoca a mão do Big Horn#A mão mata inimigos instantaneamente e causa dano aos chefes#Correr em inimigos causará 3,5 de dano a eles"}, -- Little Horn
[504] = {"504", "", "Gera uma torreta voadora que atira nos inimigos#Cada tiro causa 3.5 de dano"}, -- Brown Nugget
[506] = {"506", "", "Se as lágrimas atingirem as costas do inimigo, elas causam o dobro de dano e cusam sangramento, o que faz os inimigos deixarem um rastro e receberem dano quando eles se movem"}, -- Backstabber
[507] = {"507", "", "{{Damage}} Causa seu dano + 10% da vida máxima do inimigo#Afeta todos os inimigos na sala#{{HalfHeart}} Chance de soltar meio coração quando causar dano"}, -- Sharp Straw
[508] = {"508", "", "Orbital que causa sangramento, o que faz com que os inimigos deixem rastros e recebam dano quando se movem#Causa 20% do seu dano ao contato por tick"}, -- Mom's Razor
[509] = {"509", "", "Orbital que dispara uma lágrima a cada 1/3 de segundo quando o inimigo está próximo#Causa 3.5 de dano por lágrima#Causa 30 de dano por segundo ao contato"}, -- Bloodshot Eye
[517] = {"517", "", "{{Bomb}} +7 Bombas#Permite que você coloque rapidamente bombas no chão#Bombas não empurram umas as outras"}, -- Fast Bombs
[523] = {"523", "", "Quando ussado, guarde até 10 pick-ups da sala atual#Usando de novo coloca todos eles de volta no chão#Isso permite mover coisas entre salas"}, -- Moving Box
@@ -214,6 +220,7 @@ local repCollectibles={
[535] = {"535", "", "{{SoulHeart}} +1 Coração de Alma#{{Heart}} Cura 1 Coração Vermelho#{{HolyMantle}} Concede um escudo ao entrar em uma Sala do Chefe"}, -- Blanket
[543] = {"543", "", "Gera cocôs branco quando for danificado#Enquanto dentro da área do cocô: #↑ {{Damage}} +25% de Dano#↑ {{Tears}} +250% Taxa de disparo#Lágrimas teleguiadas#Chance de bloquear danos"}, -- Hallowed Ground
[549] = {"549", "", "Troca todos os seus espaços de Corações vermelhos por 6 Corações de osso#Quando perder um coração de osso:#Atire 8 lágrimas de osso em todas as direções#↑ +0.4 Velocidade de disparo permanente"}, -- Brittle Bones
[552] = {"552", "", "Gera um alçapão para o próximo andar#Gera um {{LadderRoom}}crawlspace se usado em um piso decorativo (grama, pedras pequenas, papéis, pedras preciosas, etc.)"}, -- Mom's Shovel
[553] = {"553", "", "Chance de atirar esporos pegajosos#Esporos explodem depois de 2.5 segundos, causando dano, envenenamento a inimigos próximos e soltando mais esporos"}, -- Mucormycosis
[554] = {"554", "", "{{Fear}} Amedronta inimigos em um pequeno raio ao seu redor"}, -- 2Spooky
[555] = {"555", "", "{{Coin}} Converte 5 moedas em {{Damage}} +1.2 Dano para a sala atual#{{Coin}} Recebe 5 moedas ao pegar"}, -- Golden Razor
@@ -260,7 +267,7 @@ local repCollectibles={
[596] = {"596", "", "{{Freeze}} Atira lágrimas de gelo, que retardam os inimigos e congela os monstros que ele matam#Tocar em inimigos congelados faz-os desliza e explodir em 6 fragmentos de gelo"}, -- Uranus
[597] = {"597", "", "{{Chargeable}} Carregável (Automático)#Cria um enorme bônus de lágrimas ao longo de 3 segundos enquanto não disparar#Disparar novamente irá liberar lágrimas armazenadas#O bônus da lágrima cai conforme você dispara"}, -- Neptunus
[598] = {"598", "", "↑ {{Tears}} +0.7 Lágrimas#Diminui significativamente o tamanho do personagem, permitindo que ele passe entre objetos#Projéteis podem passar por cima dele"}, -- Pluto
[599] = {"599", "", "{{CursedRoom}} Gera uma Sala de Maldição adicional para cada andar"}, -- Voodoo Head
[599] = {"599", "", "{{CursedRoom}} Gera uma Sala de Maldição adicional para cada andar#{{CursedRoom}} Melhora o layout e recompensas da Sala de Maldição"}, -- Voodoo Head
[600] = {"600", "", "!!! Aplicado apenas no olho esquerdo#↑ {{Tears}} +28% Velocidade de disparo#↑ {{Tears}} +20% Taxa de disparo para ataques que não são lágrimas#Depois de algum tempo, o primeiro tiro será duplo"}, -- Eye Drops
[601] = {"601", "", "↑ {{Tears}} +0.7 Lágrimas#{{EternalHeart}} +1 Coração Eterno#{{DevilChance}} / {{AngelChance}} Permite que Salas do Anjo apareçam, mesmo que um acordo com o Diabo tenha sido fechado antes"}, -- Act of Contrition
[602] = {"602", "", "{{Shop}} Adiciona um alçapão em cada loja que leva a uma segunda loja com um estoque exclusivo"}, -- Member Card
@@ -276,7 +283,7 @@ local repCollectibles={
[612] = {"612", "", "Familiar de alma que morre com um golpe, ressurgindo no início do próximo andar#Se sobreviver a um andar inteiro, gerará 3 corações de almas, 2 corações eternos ou itens"}, -- Lost Soul
[613] = {"613", "", "<Item não existe>"}, -- Salt Shaker
[614] = {"614", "", "↑ {{Heart}} +1 Espaço de coração vermelho#{{Heart}} Cura 5 corações#{{HalfHeart}} Se o jogador não tiver bombas, uma pode ser colocada ao custo de meio coração#{{Bomb}} Bombas deixam uma poça vermelha"}, -- Blood Bombs
[615] = {"615", "", "Familiar que quando sofre dano, empurra, atordoa ou envenena os inimigos próximos"}, -- Lil Dumpy
[615] = {"615", "", "Logo antes do Isaac colidir com um inimigo ou projétil o Dumpy peidará para desviá-los#Depois de peidar, você precisa se aproximar do Dumpy para recuperá-lo"}, -- Lil Dumpy
[616] = {"616", "", "8% de chance de atirar fogo que bloqueia tiros inimigos e causa dano ao contato#{{Luck}} 50% de chance com 10 de Sorte#Máximo de dano é 4x seu dano"}, -- Bird's Eye
[617] = {"617", "", "{{Magnetize}} 17% de chance de atirar lágrimas que magnetiza os inimigos#{{Luck}} 100% com 5 de Sorte#Irá atrair pickups, projéteis e inimigos"}, -- Lodestone
[618] = {"618", "", "{{Bait}} 17% de chance de atirar lágrimas que Marca inimigos#{{Luck}} 100% de chance com 5 de Sorte#Inimigos marcados são atacados por outros inimigos"}, -- Rotten Tomato
@@ -411,7 +418,7 @@ EID.descriptions[languageCode].birthright ={
{"Lazarus", "", "Quando morto, reviva como Lazarus Ressuscitado#↑ {{Damage}} Lazarus Ressuscitado ganha um bônus de +21,6 Dano que diminui lentamente"},
{"Eden", "", "Gera 3 itens aleatórios de locais diferentes#Apenas um pode ser pego"},
{"The Lost", "", "Impede a geração de itens não benéficos para The Lost#Exemplos: aqueles que só dão saúde, vôo e/ou lágrimas espectrais ou itens que ativam ao receber dano"},
{"Lazarus Risen", "", "↑ {{Damage}} Concede um bônus de +21.6 Dano que diminui lentamente"},
{"Lazarus Risen", "", "↑ {{Damage}} +21.6 Dano#O dano desaparece ao longo de um minuto#Matar o inimigo enquanto o efeito está ativo estende o tempo#O efeito é ativado toda vez que o Lazarus reviver"},
{"Black Judas", "", "{{Collectible34}} The Book of Belial se torna um livro passivo semelhante ao {{Collectible584}} Book of Virtues#Concede {{Collectible34}} The Book of Belial se não estiver segurando#↑ {{Damage}} O aumento do dano recebido dele aumenta com a quantidade de cargas do item acima dele"},
{"Lilith", "", "Os familiares são posicionados em frente a Lilith"},
{"Keeper", "", "↑ +1 Saúde#Aumenta a capacidade da saúde em 1"},
@@ -813,6 +820,7 @@ local repCards={
[28] = {"28", "", "{{Coin}} Troca todos os pickups, baús e inimigos não chefes em moedas"},
[29] = {"29", "", "{{Key}} Troca todos os pickups, baús e inimigos não chefes em chaves"},
[30] = {"30", "", "{{Heart}} Troca todos os pickups, baús e inimigos não chefes em corações"},
[34] = {"34", "", "Gera um alçapão para o próximo andar#Gera um {{LadderRoom}}crawlspace se usado em um piso decorativo (grama, pedras pequenas, papéis, pedras preciosas, etc.)"}, -- Ehwaz
[39] = {"39", "", "Invencibilidades por 20 segundos"},
[51] = {"51", "", "{{HolyMantle}} Concede o efeito do Holy Mantle#(Ignora o próximo dano recebido)#O efeito dura até que o dano seja recebido"}, -- Holy card
[52] = {"52", "", "↑ {{Damage}} +7 Dano#↑ {{Range}} +3 Alcance#Destrói pedras ao andar sobre elas#Aumenta seu tamanho#Efeito somente para a sala atual"}, -- Huge Growth
@@ -839,7 +847,7 @@ local repCards={
[74] = {"74", "", "{{UltraSecretRoom}} Teleporta você para sala Ultra Secreta#O caminho de volta serão salas vermelhas"},
[75] = {"75", "", "Para a sala atual: #↑ {{Collectible159}} Ganhe um Spirit of the Night#↑ {{Damage}} +1.5 Dano#Para o andar atual#{{BoneHearts}} Troca corações vermelhos em corações de osso#{{CurseDarkness}} Aplica Curse of Darkness"},
[76] = {"76", "", "{{RestockMachine}} Gera uma Restock Machine"},
[77] = {"77", "", "Gera um alçapão para o crawl space"},
[77] = {"77", "", "{{LadderRoom}} Gera um alçapão para o crawl space"},
[78] = {"78", "", "{{Collectible580}} Uma vez, use a chave vermelha"},
[79] = {"79", "", "{{Heart}} Gera 1-20 corações vermelhos"},
[80] = {"80", "", "Copia o efeito da pílula, carta, runa, pedra da alma ou item ativador usados por ultimo"},
@@ -1059,6 +1067,8 @@ EID.descriptions[languageCode].FalsePHDHeart = "{{BlackHeart}} Gera 1 Coração
EID.descriptions[languageCode].FalsePHDDamage = "{{Damage}} +0.6 de Dano"
EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} +1.2 de Dano"
EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Em vez disso, consome a chave e gera 6 itens de pools aleatórias"
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! ALERTA !!!"
EID.descriptions[languageCode].AchievementWarningText = "Conquista estão desabilitadas!#Para possibilitar a progressão e as conquistas, é preciso primeiro matar a Mãe (Depths II) sem nenhum mod habilitado.#(Se você já derrotou a Mãe, esta mensagem é um bug e pode ser ignorada)#(Este aviso pode ser desabilitado nas configurações)"
+1 -1
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@@ -115,7 +115,7 @@ local repCollectibles={
[294] = {"294", "Judía de mantequilla", "Repele a los enemigos y proyectiles cercanos#Los enemigos lanzados contra obstáculos reciben 10 de daño"}, -- Judía de mantequilla
[295] = {"295", "Dedos mágicos", "Daña toda la habitación con el doble de tu daño + 10 #Precio: 1 moneda"}, -- Dedos mágicos
[296] = {"296", "Conversor", "!!! Convierte:#1 corazón de alma/negro en un corazón rojo"}, -- Conversor
[297] = {"297", "Caja de Pandora", "!!! UN SOLO USO#!!! Genera cosas en base al piso:#B1: 2 {{SoulHeart}} / B2: 2 {{Key}} y {{Bomb}}#C1: 1 objeto {{BossRoom}} / C2: B1+C1#D1: 4 {{SoulHeart}} / D2: 30 {{Coin}}#W1: 2 objetos {{BossRoom}} / W2: {{Collectible33}}#Sheol: 1 objeto {{DevilRoom}} + {{BlackHeart}} / Catedral: 1 objeto {{AngelRoom}} + {{SoulHeart}}#Cofre: 1 {{Coin}}#Home: {{Collectible580}}"},
[297] = {"297", "Caja de Pandora", "!!! UN SOLO USO#!!! Genera cosas en base al piso:#B1: 2 {{SoulHeart}}; B2: 2 {{Key}} y {{Bomb}}#C1: 1 objeto {{BossRoom}}; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 30 {{Coin}}#W1: 2 objetos {{BossRoom}}; W2: {{Collectible33}}#Sheol: 1 objeto {{DevilRoom}} + {{BlackHeart}}; Catedral: 1 objeto {{AngelRoom}} + {{SoulHeart}}#Cofre: 1 {{Coin}}#Casa: {{Collectible580}}"},
[300] = {"300", "Aries", "↑ {{Speed}} Velocidad +0.25#Tocar a los enemigos les daña#Correr lo suficiente evitará el daño por contacto"},
[307] = {"307", "Capricornio", "↑ {{Heart}} +1 de vida / {{Key}} llave / {{Bomb}} bomba / {{Coin}} moneda#↑ {{Speed}} Velocidad +0.1#↑ {{Tears}} Lágrimas +0.50#↑ {{Damage}} Daño +0.93#↑ {{Range}} Alcance +0.75 #"}, -- Capricornio
[308] = {"308", "Aquario", "Deja un rastro de creep#El creep inflige 6 de daño cada segundo#El creep hace sinergia con el efecto de lágrima"}, -- Aquario
+1 -1
View File
@@ -120,7 +120,7 @@ local repCollectibles={
[294] = {"294", "棉豆", "击退附近的敌人和弹幕#将敌人击退到障碍物上会造成10伤害"}, -- Butter Bean
[295] = {"295", "魔术手指", "对房间内所有敌人造成角色伤害x2+10的伤害#价格:1硬币"}, -- Magic Fingers
[296] = {"296", "转换器", "!!! 转换:#1魂心或黑心变成1心之容器"}, -- Converter
[297] = {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#暗室:解锁{{Collectible523}}搬家盒#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#宝箱层:1硬币#家:{{Collectible580}}红钥匙#若有迷宫诅咒则为章节1层"}, -- Pandora's Box
[297] = {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#暗室:解锁{{Collectible523}}搬家盒#宝箱层:1硬币#家:{{Collectible580}}红钥匙#若有迷宫诅咒则为章节1层"}, -- Pandora's Box
[300] = {"300", "白羊座", "↑ +0.25移速#对敌人造成25接触伤害#移速不低于为0.85才能造成伤害,且自己不会受伤"}, -- Aries
[307] = {"307", "摩羯座", "↑ +1心之容器#↑ +0.5伤害#↑ +0.1移速#↑ +0.75射程#↑ +0.5发射速度#给予1炸弹,硬币和钥匙"}, -- Capricorn
[308] = {"308", "水瓶座", "留下水迹#水迹每秒造成66%的角色伤害的接触伤害#水迹与眼泪效果有协同效应"}, -- Aquarius
+11
View File
@@ -939,6 +939,17 @@ function EID:PlayersHaveCollectible(collectibleID)
return false
end
-- Checks if any player has a given trinket ID, for modifiers
function EID:PlayersHaveTrinket(trinketID)
for i = 0, game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:HasTrinket(trinketID) then
return true, player
end
end
return false
end
-- Obtains information about glitched items from the ItemConfig (hearts added on pickup, cacheflags affected), returns string of info
local itemConfigItemAttributes = { "AddMaxHearts", "AddHearts", "AddSoulHearts", "AddBlackHearts", "AddBombs", "AddCoins", "AddKeys", "CacheFlags" }
function EID:CheckGlitchedItemConfig(id)
+28 -28
View File
@@ -373,42 +373,42 @@ EID.InlineIcons = {
-- Use the Stat Icon name without REP or AB to display the stat icon for the dlc the user is using right now. Example: {{Damage}}
-- Stats (Repentance)
["DamageREP"] = {"Stats", 0, 13, 16, 0, -1},
["SpeedREP"] = {"Stats", 1, 16, 16, 0, -1},
["TearsREP"] = {"Stats", 2, 17, 16, 0, 0},
["RangeREP"] = {"Stats", 3, 15, 16, 0, -1},
["ShotspeedREP"] = {"Stats", 4, 13, 16, 0, -1},
["LuckREP"] = {"Stats", 5, 15, 16, 0, -2},
["AngelChanceREP"] = {"Stats", 6, 15, 16, -1, -1},
["DevilChanceREP"] = {"Stats", 7, 15, 16, 0, -2},
["TearsizeREP"] = {"Stats", 11, 11, 16, 0, 1},
["DamageREP"] = {"Stats", 0, 12, 16, 0, -1},
["SpeedREP"] = {"Stats", 1, 12, 16, 0, -1},
["TearsREP"] = {"Stats", 2, 12, 16, 0, 0},
["RangeREP"] = {"Stats", 3, 12, 16, 0, -1},
["ShotspeedREP"] = {"Stats", 4, 12, 16, 0, -1},
["LuckREP"] = {"Stats", 5, 12, 16, 0, -2},
["AngelChanceREP"] = {"Stats", 6, 12, 16, -1, -1},
["DevilChanceREP"] = {"Stats", 7, 12, 16, 0, -2},
["TearsizeREP"] = {"Stats", 11, 12, 16, 0, 1},
["AngelDevilChance"] = {"Stats", 8, 17, 16, 0, -3},
["PlanetariumChance"] = {"Stats", 9, 11, 16, 0, -1}, --unused
["TreasureRoomChance"] = {"Stats", 10, 14, 16, 0, 0}, --unused, assuming that's what it means
["AngelDevilChance"] = {"Stats", 8, 12, 16, 0, -3},
["PlanetariumChance"] = {"Stats", 9, 12, 16, 0, -1}, --unused
["TreasureRoomChance"] = {"Stats", 10, 12, 16, 0, 0}, --unused, assuming that's what it means
-- Stats (Afterbirth+)
["DamageAB"] = {"Stats", 12, 12, 16, 0, 0},
["SpeedAB"] = {"Stats", 13, 13, 16, 0, 0},
["TearsAB"] = {"Stats", 14, 15, 16, 0, -1},
["RangeAB"] = {"Stats", 15, 14, 16, 0, -1},
["ShotspeedAB"] = {"Stats", 16, 11, 16, 0, 1},
["LuckAB"] = {"Stats", 17, 10, 16, 0, 1},
["AngelChanceAB"] = {"Stats", 18, 7, 16, 0, 1},
["DevilChanceAB"] = {"Stats", 19, 7, 16, 0, 1},
["TearsizeAB"] = {"Stats", 20, 9, 16, 0, 1},
["SpeedAB"] = {"Stats", 13, 12, 16, 0, 0},
["TearsAB"] = {"Stats", 14, 12, 16, 0, -1},
["RangeAB"] = {"Stats", 15, 12, 16, 0, -1},
["ShotspeedAB"] = {"Stats", 16, 12, 16, 0, 1},
["LuckAB"] = {"Stats", 17, 12, 16, 0, 1},
["AngelChanceAB"] = {"Stats", 18, 8, 16, 0, 1},
["DevilChanceAB"] = {"Stats", 19, 8, 16, 0, 1},
["TearsizeAB"] = {"Stats", 20, 8, 16, 0, 1},
-- Stats (Repentance Small)
["DamageSmall"] = {"Stats", 21, 10, 16, 0, 1},
["SpeedSmall"] = {"Stats", 22, 12, 16, 0, 1},
["TearsSmall"] = {"Stats", 23, 13, 16, 0, 1},
["RangeSmall"] = {"Stats", 24, 12, 16, 0, 0},
["ShotspeedSmall"] = {"Stats", 25, 9, 16, 0, 1},
["SpeedSmall"] = {"Stats", 22, 10, 16, 0, 1},
["TearsSmall"] = {"Stats", 23, 10, 16, 0, 1},
["RangeSmall"] = {"Stats", 24, 10, 16, 0, 0},
["ShotspeedSmall"] = {"Stats", 25, 10, 16, 0, 1},
["LuckSmall"] = {"Stats", 26, 10, 16, 0, 1},
["AngelChanceSmall"] = {"Stats", 27, 10, 16, 0, 1},
["DevilChanceSmall"] = {"Stats", 28, 11, 16, 0, 1},
["AngelDevilChanceSmall"] = {"Stats", 29, 12, 16, 0, 0},
["PlanetariumChanceSmall"] = {"Stats", 30, 8, 16, 0, 1},
["DevilChanceSmall"] = {"Stats", 28, 10, 16, 0, 1},
["AngelDevilChanceSmall"] = {"Stats", 29, 10, 16, 0, 0},
["PlanetariumChanceSmall"] = {"Stats", 30, 10, 16, 0, 1},
["TreasureRoomChanceSmall"] = {"Stats", 31, 10, 16, 0, 2},
["TearsizeSmall"] = {"Stats", 32, 8, 16, 0, 2},
["TearsizeSmall"] = {"Stats", 32, 10, 16, 0, 2},
-- Stats (Afterbirth+ Small)
["DamageABSmall"] = {"Stats", 33, 8, 16, 0, 2},
["SpeedABSmall"] = {"Stats", 34, 8, 16, 0, 2},
+82 -1
View File
@@ -70,7 +70,7 @@ local function TabCallback(descObj)
return descEntry
end
-- Handle Void (the only modifier that is applied to AB+ at the moment)
-- Handle Void
local voidStatUps = { 0.2, 0.5, 1, 0.5, 0.2, 1 }
if REPENTANCE then voidStatUps[4] = 1.5 end
local lastVoidCheck = -30
@@ -133,6 +133,69 @@ local function BlackRuneCallback(descObj)
return VoidCallback(descObj, true)
end
-- Map each text block of Pandora's Box to the AbsoluteStage number it's watching for
-- Exception: 9 (???) should also watch for 12 (The Void)
-- Localizations must have their text blocks in this order:
-- B1, B2, C1, C2, D1, D2, W1, W2, ???/The Void, Sheol, Cathedral, Dark Room, The Chest, Home
local pandorasStages = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 11, 11, 13 }
-- Stage numbers where whether it's alt or not matters for Pandora's Box
local altStages = { [10] = false, [11] = true, [12] = false, [13] = true }
-- Greed Mode Absolute Stage / Pandora's Box Behavior: 1: B2, 3: C2, 5: D2, 7: W1, 10: Sheol, 0: Chest
local greedStages = { -1, 1, -1, 3, -1, 5, 7, -1, -1, 10, -1, -1, 0, -1 }
local function PandorasBoxCallback(descObj)
local strangeKeyOwned = REPENTANCE and EID:PlayersHaveTrinket(175)
local pandoraCount = 0
local level = game:GetLevel()
local stageNum = level:GetAbsoluteStage()
local altStage = level:IsAltStage()
local doMarkup = false
-- Greed Mode has different Pandora's Box rules and stage numbers
local stageCheck = game:IsGreedMode() and greedStages or pandorasStages
local altCheck = game:IsGreedMode() and {} or altStages
-- floor result information must be separated by line breaks or semicolons in localizations
local totalCount = 0
for w in string.gmatch(descObj.Description, "([^#;]+)") do
if totalCount > 0 or string.find(w,"2") then
totalCount = totalCount + 1
end
end
local skip9and12 = false
-- many localizations do not have the ???/Void entry and the Dark Room entry
-- this seemed better than forcing them to have it
if totalCount == (REPENTANCE and 12 or 11) then
skip9and12 = true
end
for w in string.gmatch(descObj.Description, "([^#;]+)") do
doMarkup = false
-- the first captured group to care about is the one that contains a 2 (2 soul hearts)
if pandoraCount > 0 or string.find(w,"2") then
pandoraCount = pandoraCount + 1
if skip9and12 and (pandoraCount == 9 or pandoraCount == 12) then
pandoraCount = pandoraCount + 1
end
if (altCheck[pandoraCount] == nil or altStage == altCheck[pandoraCount]) then
if stageCheck[pandoraCount] == stageNum then doMarkup = true
--special exception for ???/The Void
elseif pandoraCount == 9 and stageNum == 12 then doMarkup = true
end
end
if doMarkup then
-- gsub behaves very poorly with punctuation so you need a punctuation-escaping gsub helper...
descObj.Description = string.gsub(descObj.Description, w:gsub("([^%w])", "%%%1"), "{{ColorBagComplete}}" .. w .. "{{CR}}")
end
-- don't check any lines of the description after Home
if pandoraCount == (REPENTANCE and 14 or 13) then break end
end
end
if strangeKeyOwned then
descObj.Description = descObj.Description .. "#{{Trinket175}} " .. EID:getDescriptionEntry("PandorasBoxStrangeKeyEffect")
end
return descObj
end
-- Handle Item Collection description addition
local function ItemCollectionPageCallback(descObj)
descObj.Name = "{{"..EID.Config["ItemCollectionColor"].."}}"..descObj.Name
@@ -142,6 +205,20 @@ local function ItemCollectionPageCallback(descObj)
return descObj
end
-- Handle Sacrifice room payout
local function SacrificeRoomCallback(descObj)
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
local curCounter = EID.sacrificeCounter[curRoomIndex] or 1
descObj.Name = descObj.Name.." ("..curCounter.."/12)"
if curCounter <= 2 then
if game:GetLevel():GetAbsoluteStage() > 1 then
local splitPoint = string.find(descObj.Description, '#', 1)
descObj.Description = descObj.Description:sub(1,splitPoint-1)
end
end
return descObj
end
if REPENTANCE then
-- Handle Birthright
@@ -479,6 +556,8 @@ end
-- AFTERBIRTH+ OR REPENTANCE MODIFIERS
local function EIDConditionsAB(descObj)
-- handle Sacrifice room
if descObj.ObjType == -999 and descObj.ObjVariant == -1 then return {SacrificeRoomCallback} end
-- currently, only pickup descriptions have modifiers
if descObj.ObjType ~= 5 then return false end
@@ -490,6 +569,8 @@ local function EIDConditionsAB(descObj)
if descObj.ObjVariant == PickupVariant.PICKUP_COLLECTIBLE then
if EID:requiredForCollectionPage(descObj.ObjSubType) then table.insert(callbacks, ItemCollectionPageCallback) end
if descObj.ObjSubType == 297 then table.insert(callbacks, PandorasBoxCallback) end
if EID.Config["DisplayVoidStatInfo"] then
if EID.collectiblesOwned[477] then table.insert(callbacks, VoidCallback) end
if EID.blackRuneOwned then table.insert(callbacks, BlackRuneCallback) end
+6 -6
View File
@@ -9,7 +9,7 @@ local game = Game()
require("eid_config")
EID.Config = EID.UserConfig
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
EID.ModVersion = "4.23"
EID.ModVersion = "4.24"
EID.DefaultConfig.Version = EID.Config.Version
EID.isHidden = false
EID.player = nil -- The primary Player Entity of Player 1
@@ -655,7 +655,8 @@ function EID:printDescription(desc, cachedID)
--Display Transformation
if not (desc.Transformation == "0" or desc.Transformation == "" or desc.Transformation == nil) then
for transform in string.gmatch(desc.Transformation, "([^,]+)") do
local transformSprite = EID:getTransformationIcon(transform)
--have a blank sprite info table if we aren't displaying it
local transformSprite = EID.Config["TransformationIcons"] and EID:getTransformationIcon(transform) or {}
local transformLineHeight = EID.lineHeight
if EID.Config["TransformationIcons"] then
transformLineHeight = math.max(EID.lineHeight, transformSprite[4])
@@ -691,7 +692,7 @@ function EID:printDescription(desc, cachedID)
EID:getTransformationColor()
)
end
if (EID.Config["TransformationIcons"] or EID.Config["TransformationText"]) then
if (EID.Config["TransformationIcons"] or EID.Config["TransformationText"] or EID.Config["TransformationProgress"]) then
renderPos.Y = renderPos.Y + transformLineHeight * EID.Scale
end
end
@@ -1459,7 +1460,6 @@ local function onRender(t)
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
local curCounter = EID.sacrificeCounter[curRoomIndex] or 1
local sacrificeDesc = EID:getDescriptionObj(-999, -1, curCounter)
sacrificeDesc.Name = sacrificeDesc.Name.." ("..curCounter.."/12)"
EID:addDescriptionToPrint(sacrificeDesc)
end
end
@@ -1523,8 +1523,8 @@ if EID.MCMLoaded or REPENTANCE then
end
EID.TouchedActiveItems = {}
if isSave then
-- JSON saves integer table keys as strings. we need to transform them back...
for playerID, data in pairs(savedEIDConfig["TouchedActiveItems"]) do
-- JSON saves integer table keys as strings. we need to transform them back...
for playerID, data in pairs(savedEIDConfig["TouchedActiveItems"] or {}) do
local convertedData = {}
for key, value in pairs(data) do
convertedData[tonumber(key) or key] = value
+1 -1
View File
@@ -113,7 +113,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
- prefab for the incredible [b]Japanese[/b] language pack
- domcizzz for the cool [b]Czech[/b] language pack
- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities</description>
<version>4.23</version>
<version>4.24</version>
<visibility>Public</visibility>
<tag id="Lua"/>
<tag id="Items"/>
+2 -2
View File
@@ -1,5 +1,5 @@
<AnimatedActor>
<Info CreatedBy="Unknown" CreatedOn="19/03/2022 01:30:31 p. m." Version="183" Fps="30"/>
<Info CreatedBy="Unknown" CreatedOn="3/23/2022 6:30:33 AM" Version="183" Fps="30"/>
<Content>
<Spritesheets>
<Spritesheet Path="eid_inline_icons.png" Id="0"/>
@@ -408,7 +408,7 @@
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="200" YCrop="206" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="192" YCrop="194" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="232" YCrop="194" Width="10" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="1" XCrop="1" YCrop="270" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="188" YCrop="205" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="220" YCrop="206" Width="7" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="243" YCrop="195" Width="9" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="212" YCrop="195" Width="7" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>