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110 Commits
Author SHA1 Message Date
Wofsauge 9908279ec5 chore: release 4.94
Check Localization / Check Localization process (push) Canceled after 0s
2025-03-07 17:30:41 +01:00
Wofsauge 7aba985b15 Fixed BFFS modifier and others not working correctly 2025-03-07 17:08:20 +01:00
Wofsauge 43e9e66bf2 Added helper function to print errors in console and log 2025-03-07 16:39:50 +01:00
Wofsauge 9597058ecc Prevent certain entities from accidentally recieving a SubType -1 description 2025-03-07 16:36:59 +01:00
Wofsauge 99dacf8f0a Fixed Abyss Locust damage for Repentance users 2025-03-07 15:28:56 +01:00
kittenchilly 385f3f38b7 Lower description in Repentance+ to avoid overlapping (#812) 2025-03-07 15:26:52 +01:00
Wofsauge 18095c4f59 chore: release 4.93
Check Localization / Check Localization process (push) Canceled after 0s
2025-03-06 19:36:08 +01:00
Wofsauge da1f85da6e Updated Sack Head description 2025-03-06 15:03:53 +01:00
biobak 4cb222d865 FR translation of 1.7.9.10 changes (#810)
* new changes translated to FR

* french updates + added icons

* implemented abyss rework FR
2025-03-04 15:04:15 +01:00
Wofsauge 0b2558cdc7 Abyss: More pluralization capabilities for translators 2025-03-02 23:11:44 +01:00
Wofsauge b4c6f8dad8 Abyss: Moved word seperation into the translation, instead of being handled via the code 2025-03-02 21:18:47 +01:00
Wofsauge 096c202b18 Abyss: Added pluralization and default text for normal items 2025-03-02 21:14:13 +01:00
리셰 4b625d9262 ko_kr : recent r+ update, major desc changes (#809)
* ko_kr : rep+ 1.9.7.10 update

* ko_kr : major desc changes

- renamed book of virtues 'flames' to 'wisps'
- marked chained effects to 'ArrowGrayRight' markup
- moved some inline icons to bulletpoint location
2025-03-02 20:53:29 +01:00
Wofsauge c4c2d7eb25 Translated German Rep+ stuff and new Abyss descriptions 2025-02-27 23:59:14 +01:00
Wofsauge 49be3838a0 Refactor: Abyss Locust descriptions
closes #803
2025-02-27 22:04:10 +01:00
Wofsauge 460eaeee01 Removed depricated variable "EID.isOnlineMultiplayer" 2025-02-26 22:49:46 +01:00
Wofsauge da9eb2b3dd Reimplemented Pathfinder to use A* instead of spawning an entity
#closes 788
2025-02-26 22:45:15 +01:00
Wofsauge db406cacbf Allow cards to be unhidden via the "ShowWhenUnidentified" flag
closes #797
2025-02-26 19:01:33 +01:00
Wofsauge e4795a42d2 Merge branch 'master' of https://github.com/wofsauge/External-Item-Descriptions into master 2025-02-26 18:35:45 +01:00
Wofsauge 061bfb28c3 fix CI 2025-02-26 18:35:32 +01:00
BenevolusGoat 9e5bddb6e5 -1 SubType fix (#806) 2025-02-24 20:07:29 +01:00
Wofsauge 93610facf5 chore: release 4.92
Check Localization / Check Localization process (push) Canceled after 0s
2025-02-22 23:37:32 +01:00
Wofsauge 535f49362e small adjustments to item descriptions 2025-02-22 23:27:53 +01:00
Wofsauge 65f8b94350 Updated Czech translation with 1.9.7.10 changes 2025-02-22 22:55:26 +01:00
kittenchilly efaac6bc92 Description changes and additions for REP+ V1.9.7.9/V1.9.7.10 (#805)
* Description changes and additions for REP+ V1.9.7.9/V1.9.7.10

* Update main.lua
2025-02-22 22:30:13 +01:00
Wofsauge fc115aa1e3 Merge branch 'master' of https://github.com/wofsauge/External-Item-Descriptions into master 2025-02-21 16:10:53 +01:00
Wofsauge 3b7081598b Fixed spelling error in Czech language pack 2025-02-21 16:10:46 +01:00
f0lk-amyandMihailF4 72c2a9ad95 Romanian credits added (#802)
Co-authored-by: MihailF4 <mihailcuta8@gmail.com>
2025-02-11 20:23:47 +01:00
f0lk-amyandMihailF4 eb34c8b214 Partial romanian translation (#800)
---------

Co-authored-by: MihailF4 <mihailcuta8@gmail.com>
2025-02-10 23:02:38 +01:00
Wofsauge e3acca45db Fixed localization CI 2025-02-09 23:50:49 +01:00
Wofsauge 3f4ae57ce8 Removed greed mode bug warning for Dream Catcher in Rep+ 2025-02-09 23:44:06 +01:00
Wofsauge 896a1dce27 Updated savegame reader to newest version 2025-02-09 23:33:15 +01:00
Wofsauge b4c66ace01 Updated savegame reader tool to support Repentance+ savefiles
relates to #799
2025-02-07 18:12:52 +01:00
Wofsauge 2663deafa0 chore: release 4.91
Check Localization / Check Localization process (push) Canceled after 0s
2025-01-25 16:29:26 +01:00
Wofsauge b10a18c2b6 Fixed error caused by entities that dont have an icon assigned to them
closes #796
2025-01-25 15:59:59 +01:00
Wofsauge 33181983e7 Updated workshop mod description
Check Localization / Check Localization process (push) Canceled after 0s
2025-01-25 00:36:37 +01:00
Wofsauge e94d60285b chore: release 4.90 2025-01-25 00:35:53 +01:00
Wofsauge 830d7b7fd6 small code improvements 2025-01-25 00:12:40 +01:00
Wofsauge a120a6c693 Added "AchievementLocked" icon to the achievement warning text 2025-01-25 00:12:27 +01:00
Wofsauge 0ced81f7e3 Improved "Unidentified Pill"-info rendering 2025-01-25 00:11:54 +01:00
Wofsauge fc7c9d5605 Fixed modded card/pill icons in Item Reminder
closes #795
2025-01-24 23:31:21 +01:00
Wofsauge 97cbaecc42 Improved Luadocs and fixed some code warnings 2025-01-24 00:19:16 +01:00
Christina / twyn!b 38fbb8a473 Better Contagion description (#794)
fix minor grammar issue, add info about enemies also exploding if poisoned
2025-01-19 21:17:36 +01:00
CatWiz ca6a9e7fb5 Added Luadoc comments to all functions in eid_api.lua (#793)
* luadoc part 1

* luadoc part 2

* luadoc part 3

* luadoc part 4

* fixed warnings

* added some missing returns
2025-01-12 13:24:58 +01:00
MartinFierroWasTaken 9a1f5b0930 Update spa.lua (#792)
+Switched "moscas"(flies) with "langostas"(locusts) on the [706] abyss item description
+added & translated abyss special locusts table

also check lines 68, 83, 142 & 145 on the english rep+ language file for minor errors
2025-01-12 00:01:07 +01:00
BenevolusGoat 0fd8346b66 Have Consolation Prize use EID:getPlayerName instead of directly using player:GetName() (#790) 2024-12-29 18:00:29 +01:00
Wofsauge 19084c4002 chore: release 4.89
Check Localization / Check Localization process (push) Canceled after 0s
2024-12-16 19:01:30 +01:00
KnuckleBuckle 73a5cce5af it: updated rep+ lua file and revised rep lua file (#787) 2024-12-15 16:16:20 +01:00
Xheepey87 9f028e3181 zh_cn: sync and polish wording style (#786)
* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua
2024-12-14 11:21:21 +01:00
Wofsauge 9ba9801aee Fixed Chinese abyss descs, and fixed CI 2024-12-14 01:15:03 +01:00
Wofsauge aed6d5f875 Reduced redundancy of new rep+ abyss synergy descriptions 2024-12-13 23:15:54 +01:00
yeshengxiaozu f416f3230e Add rep+ abyss synergies for en_us and zh_cn (#785)
* Add rep+ abyss synergies for en_us and zh_cn

* fix typo
2024-12-13 20:32:39 +01:00
Xheepey87 c8170507bf zh_cn: polish some descriptions, fix Neptunus and Pluto descriptions (#784)
* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua
2024-12-11 23:31:43 +01:00
KnuckleBuckleandwofsauge 365b01b79e it: updated tainted jacob's soul and forgotten soul's descriptions, plus typo corrections in ab+ and rep+ lua files (#781)
* first It descriptions update

* second commit test

* description update

* work in progress

* ab/it.lua done and updated up to last commit. rep/it.lua in progress

* ab+_it.lua updated and rep_it.lua finished and updated. Awaiting quality check

* updating ab+ and rep luas + revising previous content

* additional revisions

* revisions done

* revision based on lua updates

* updated .luas + revisions

* new ab+ and rep luas update + revising previous content

* updated with recent pulls from master branch

* updated luas

* updated rep it.lua

* correction rep it.lua

* update + revision ab+ it.lua

* it.lua created in rep+ folder

* Update it.lua

* Update it.lua 2

* Update it.lua rep

* Update it.lua ab+

* Update it.lua ab+ 2

* Update it.lua ab+ 3

* Update it.lua rep

* Update it.lua rep+ 3

* Update it.lua rep+ 3

* Update it.lua rep 3

* Update it.lua rep 4

* Update it.lua rep+ 4

* It.lua ab+ revision

* It.lua ab+ item name correction

* It.lua rep revision

* it.lua rep+ update

* it: variable references fixed

* it: variable references fixed

* it: wronf file upload in scripts folder resolved

* it: typo corrections

* it: updated tainted jacob's soul and forgotten soul's descriptions

---------

Co-authored-by: wofsauge <jan-.-@t-online.de>
2024-12-10 00:33:20 +01:00
natteshandnattesh eb8e37c838 Fix typo (#782)
* Fix interpolation in Mini Monstro ita translaton

* fixed typo

* fixed it typos

* fix it typos

* fix typo it

---------

Co-authored-by: nattesh <iosonotia@gmail.com>
2024-12-10 00:32:57 +01:00
Wofsauge 36dbbd1798 Fixed markup in pt_br 2024-12-05 14:06:25 +01:00
Wofsauge 8007796d48 chore: release 4.88
Check Localization / Check Localization process (push) Canceled after 0s
2024-12-05 13:09:00 +01:00
Wofsauge b275d16867 Fixed compatibility with V1.9.7.7 2024-12-05 12:59:28 +01:00
Wofsauge 84e6f03254 Updated Czech translation pack 2024-12-04 13:49:06 +01:00
natteshandnattesh 132c576e36 Another fix to it language (#780)
* Fix interpolation in Mini Monstro ita translaton

* fixed typo

* fixed it typos

* fix it typos

---------

Co-authored-by: nattesh <iosonotia@gmail.com>
2024-12-04 09:23:40 +01:00
Xheepey87 d91f86288f zh_cn: update the files (#779)
* Update zh_cn.lua

* Update zh_cn.lua

* Delete resources/font/eid_cn_alt_ext_0.png

* Add files via upload

* Update zh_cn.lua

* Add files via upload
2024-12-04 09:23:13 +01:00
Buurazu cc85e901bb Fix shop item + options item bug 2024-12-03 21:46:42 -05:00
Buurazu 173285275f fix tjacob soul birthright 2024-12-02 22:04:51 -05:00
Wofsauge 8f8906848b Merge branch 'master' of https://github.com/wofsauge/External-Item-Descriptions into master 2024-12-02 17:46:20 +01:00
Wofsauge ba7cdcc2f8 100% Completion of Czech languagepack! (Special thanks to David Kapitančik!) 2024-12-02 17:46:13 +01:00
natteshandnattesh 43aff73fc7 Fixed other typos (#777)
* Fix interpolation in Mini Monstro ita translaton

* fixed typo

* fixed it typos

---------

Co-authored-by: nattesh <iosonotia@gmail.com>
2024-12-02 15:13:44 +01:00
Xheepey87 498b8fdca7 zh_cn: update all the things (#776)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Delete resources/font/eid_cn_alt_1.png

* Delete resources/font/eid_cn_alt_2.png
2024-12-02 13:17:24 +01:00
Buurazu fe79f376d1 Merge pull request #775 from Sucaiking/master
bracket issues
2024-12-02 04:22:47 -05:00
Sucaiking 1d5436d72e bracket issues 2024-12-02 17:08:56 +08:00
Wofsauge 1cebbc95f3 Improved Translation Checker CI to display missing entries for each dlc file 2024-12-01 23:06:36 +01:00
Wofsauge ee5f90ee8f Updated Czech translation even more 2024-12-01 22:59:55 +01:00
Wofsauge 9ae9e5e708 Updated Czech languagepack (Special thanks to David Kapitančik!) 2024-12-01 21:21:36 +01:00
Wofsauge 01d74919dd Merge branch 'master' of https://github.com/wofsauge/External-Item-Descriptions into master 2024-11-30 17:33:12 +01:00
Wofsauge db1c73f7ac Improved stability of EID:getObjectName() 2024-11-30 17:33:08 +01:00
x3xto 6c14fbe015 [uk_ua] rep+ translation + rep small fixes (#774) 2024-11-29 08:52:02 +01:00
natteshandnattesh db2643bfd5 Fix interpolation in Mini Monstro ita translaton (#773)
* Fix interpolation in Mini Monstro ita translaton

* fixed typo

---------

Co-authored-by: nattesh <iosonotia@gmail.com>
2024-11-29 00:39:33 +01:00
violetc b3ee0001c2 fix: a typo in chinese (#771) 2024-11-26 09:40:56 +01:00
ayssia 12736a77db Update Simp. Chinese translation (#770)
* Update Simp. Chinese translation

* more

* 统一用词
2024-11-26 09:03:38 +01:00
Wofsauge 5eb7750b75 chore: release 4.87 2024-11-26 01:09:32 +01:00
Wofsauge 2473868965 Added fail-save for when the user tries to run two instances of EID simultaniously
Check Localization / Check Localization process (push) Canceled after 0s
2024-11-25 23:57:55 +01:00
kittenchilly 5bd0e8c06f Fix Rep+ XMLData not applying (#768) 2024-11-25 00:38:32 +01:00
Wofsauge eed5c35fa7 Added Romanian characters to font 2024-11-23 19:51:11 +01:00
Xheepey87 cee0fe64ba Add files via upload (#767) 2024-11-23 18:14:29 +01:00
biobakandwofsauge de4992fca8 french updates + new icons (#766)
* new changes translated to FR

* added unknown poop

* REP+ changes

* More french changes

* Update eid_config.lua

* french updates + added icons

---------

Co-authored-by: wofsauge <jan-.-@t-online.de>
2024-11-23 18:13:33 +01:00
Xheepey87 58339a0f58 zh_cn: typo fixes for ab+&rep+, update rep partly (#764) 2024-11-22 13:46:52 +01:00
Wofsauge a64d84dd89 chore: release 4.86
Check Localization / Check Localization process (push) Canceled after 0s
2024-11-21 23:42:05 +01:00
Xheepey87 ca654bfa3a zh_cn: update all the things in ab+ and rep+ (#763)
* Update zh_cn.lua
2024-11-21 17:26:08 +01:00
MartinFierroWasTaken efa8de0152 minor spelling mistake (#761)
changed "destruise" with "destruirse"
I forgot to put an r there
my bad
2024-11-21 00:30:22 +01:00
MartinFierroWasTaken 4567513aa2 minor grammar corrections (#760)
changed some phrasing to feel more natural
added accentuation marcs
fixed "destruise"
my bad
2024-11-21 00:30:04 +01:00
Wofsauge 6300d498d2 Updated 2 spanish translations in ab+ to the new phrasing from rep+ 2024-11-20 20:25:13 +01:00
Wofsauge 842aeb5942 small improvements on it and ja_jp 2024-11-20 19:02:45 +01:00
Wofsauge efe2008348 Improved localizationChecker script to include rep+ descriptions 2024-11-20 19:02:10 +01:00
KnuckleBuckle 71da0cd11c Variable fix (#759) 2024-11-20 18:35:53 +01:00
KnuckleBuckle a7a637d6fa Rep+ it.lua update & it.lua revisions in other folders (#758) 2024-11-20 17:40:23 +01:00
Xheepey87 cae999d61a zh_cn: add rep+ descriptions (#757) 2024-11-20 17:39:06 +01:00
MartinFierroWasTaken 08c4f3a8df Updated spa.lua (#756)
translated and added the "wishing bone" and "Lunch bag" trinkets and the "void" item descriptions
2024-11-20 16:13:54 +01:00
리셰 b79eb44b98 ko_kr : rep+ additions (#755)
* ko_kr : rep plus additions

* ko_kr : fix forgotten ones

* ko_kr : another one
2024-11-20 13:37:30 +01:00
Wofsauge e2501d9541 Added missing rep+ description changes for Abyss 2024-11-20 13:21:43 +01:00
Wofsauge 2810f8f98e Added missing rep+ description changes for Wish Bone and Bag Lunch (en_us, fr, it, ja_jp) 2024-11-20 13:21:28 +01:00
Wofsauge 693f741a3b Added Spanish Rep+ translation (Special thanks to MartinFierro) 2024-11-20 13:11:11 +01:00
wofsauge b792ae6ece Merge pull request #754 from 6ixyard/new_branch
ru rep+
2024-11-20 11:31:23 +01:00
6ixyard e3d212d9a8 RuTrans 2024-11-20 13:25:25 +03:00
prefab de794ca103 Create rep+/ja_jp.lua (#752)
based on en_us
+God's Flesh
+Mars
2024-11-20 11:03:12 +01:00
KnuckleBuckle 81e9f7fd6a Typo corrections on it.lua files (#753) 2024-11-20 11:02:23 +01:00
Wofsauge ed798895b8 chore: release 4.85
Check Localization / Check Localization process (push) Canceled after 0s
2024-11-19 23:03:00 +01:00
KnuckleBuckle c4029b3a42 Created it.lua in rep+ folder (#751)
* update + revision ab+ it.lua

* it.lua created in rep+ folder
2024-11-19 22:51:14 +01:00
biobakandwofsauge 5ef24caefb French REP+ (#750)
* REP+ changes

* More french changes

---------

Co-authored-by: wofsauge <jan-.-@t-online.de>
2024-11-19 22:09:17 +01:00
KnuckleBuckleandwofsauge 8643a551b0 Italian translation and update of it.lua files of ab+ and rep folder (#749)
* first It descriptions update

* second commit test

* description update

* work in progress

* ab/it.lua done and updated up to last commit. rep/it.lua in progress

* ab+_it.lua updated and rep_it.lua finished and updated. Awaiting quality check

* updating ab+ and rep luas + revising previous content

* additional revisions

* revisions done

* revision based on lua updates

* updated .luas + revisions

* new ab+ and rep luas update + revising previous content

* updated with recent pulls from master branch

* updated luas

* updated rep it.lua

* correction rep it.lua

* update + revision ab+ it.lua

---------

Co-authored-by: wofsauge <jan-.-@t-online.de>
2024-11-19 22:07:40 +01:00
Wofsauge a85094f520 Added Repentance+ xml data lookup table 2024-11-19 18:32:53 +01:00
Wofsauge 0feaa3733d Added Repentance+ support and updated descriptions of affected items 2024-11-19 17:57:19 +01:00
73 changed files with 14911 additions and 5217 deletions

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+84 -28
View File
@@ -8,6 +8,8 @@ import glob, os
SCRIPT_PATH = os.path.realpath(__file__)
SOURCE_MOD_DIRECTORY = os.path.dirname(SCRIPT_PATH)+"/../.."
ONLY_DO_LANGUAGE = ""
if "GITHUB_WORKSPACE" in os.environ:
SOURCE_MOD_DIRECTORY = os.environ["GITHUB_WORKSPACE"]
@@ -28,6 +30,8 @@ BWhite='\033[1;37m' # Bold White
ignoreNodesWithName = {"fonts"}
ignoreTypeMissmatchNodesWithName = {"ConditionalDescs", "BFFSSynergies"}
dlcs = ["ab+", "rep", "rep+"]
maxChecklimit = {"tarotClothBuffs": 2, "carBattery": 2, "BFFSSynergies": 2}
@@ -46,6 +50,26 @@ def getMaxCheckLimit(parentName):
return maxChecklimit[entry]
return float('inf')
def addUpdatedTables(languageCode, dlc):
if dlc != "ab+":
# Add language table
lua.execute('EID.descriptions["'+languageCode+'"] = {}')
# Add all tables that are assumed to exist already in ab+
updatedTables = ["collectibles", "cards", "trinkets", "ConditionalDescs"]
if dlc == "rep":
updatedTables += ["pills", "carBattery", "BFFSSynergies", "CharacterInfo", "ConditionalDescs", "VoidNames", "custom"]
if dlc == "rep+":
updatedTables += ["abyssSynergies"]
# korean uses some additional addititve tables
if languageCode == "ko_kr":
if dlc == "rep":
updatedTables += ["dice", "MCM"]
else:
updatedTables += ["bookOfVirtuesWisps"]
for table in updatedTables:
lua.execute('EID.descriptions["'+languageCode+'"].'+table+' = {}')
# find entries in table2 that are missing or different than in table 1
def compare_tables(table1, table2, prev_key):
errorCount = 0
@@ -56,7 +80,7 @@ def compare_tables(table1, table2, prev_key):
# dont evaluate nodes that are listed in this table
continue
if k not in table2:
print(f"\tTable '{prev_key}' does not contain key: {k}")
print(f"\tTable '{prev_key}' does not contain entry: {k}")
errorCount += 1
# table is missing. add all missing entries as error
if lupa.lua_type(table1[k]) == "table":
@@ -84,45 +108,77 @@ def compare_tables(table1, table2, prev_key):
return errorCount
lua.execute('REPENTOGON = true; EID = {}; EID.descriptions = {}; function EID:updateDescriptionsViaTable(changeTable, tableToUpdate) for k,v in pairs(changeTable) do if v == "" then tableToUpdate[k] = nil else tableToUpdate[k] = v end end end')
g = lua.globals()
languageProgress = {}
en_us_entries = {}
for dlc in dlcs:
lua.execute('REPENTOGON = true; EID = {}; EID.descriptions = {}; function EID:updateDescriptionsViaTable(changeTable, tableToUpdate) for k,v in pairs(changeTable) do if v == "" then tableToUpdate[k] = nil else tableToUpdate[k] = v end end end')
g = lua.globals()
addUpdatedTables("en_us", dlc)
# Read English language files first
for englishFile in glob.glob(SOURCE_MOD_DIRECTORY+"/**/ab+/en_us.lua", recursive=True) + glob.glob(SOURCE_MOD_DIRECTORY+"/**/rep/en_us.lua", recursive=True):
# Read English language files first
englishFile = glob.glob(SOURCE_MOD_DIRECTORY+"/**/"+dlc+"/en_us.lua", recursive=True)[0]
print("reading:", englishFile)
lua.execute(open(englishFile, "r", encoding="UTF-8").read())
en_us_entries = count_entries(g.EID['descriptions']['en_us'])
print("en_us entries:", en_us_entries)
en_us_entries[dlc] = count_entries(g.EID['descriptions']['en_us'])
print("en_us "+dlc+" entries:", en_us_entries[dlc])
languages = {}
# Read other language files
for file in glob.glob(SOURCE_MOD_DIRECTORY+"/**/ab+/*.lua", recursive=True) + glob.glob(SOURCE_MOD_DIRECTORY+"/**/rep/*.lua", recursive=True):
if "en_us" not in file and "transformations" not in file:
print("reading:",file)
lua.execute(open(file, "r", encoding="UTF-8").read())
languages[os.path.basename(file).replace(".lua","")] = 0
langFiles = []
if ONLY_DO_LANGUAGE != "":
langFiles += glob.glob(SOURCE_MOD_DIRECTORY+"/**/"+dlc+"/"+ONLY_DO_LANGUAGE+".lua", recursive=True)
else:
langFiles += glob.glob(SOURCE_MOD_DIRECTORY+"/**/"+dlc+"/*.lua", recursive=True)
# Read other language files
for file in langFiles:
if "en_us" not in file and "transformations" not in file:
languageCode = os.path.basename(file).replace(".lua","")
print("reading:",file)
addUpdatedTables(languageCode, dlc)
lua.execute(open(file, "r", encoding="UTF-8").read())
if languageCode not in languageProgress:
languageProgress[languageCode] = {}
# Evaluate all languages
for lang in languages:
print(f"Evaluating language '{lang}'..")
errorCount = compare_tables(g.EID['descriptions']['en_us'], g.EID['descriptions'][lang], lang)
percentage = (en_us_entries - errorCount) / en_us_entries*100
languages[lang] = [percentage, errorCount]
print(f"{Red}Errors found: {errorCount} / {en_us_entries}{Color_Off}\n\n")
# Evaluate language for completeness
print(f"Evaluating language '{languageCode}'..")
errorCount = compare_tables(g.EID['descriptions']['en_us'], g.EID['descriptions'][languageCode], languageCode+"("+dlc+")")
percentage = (en_us_entries[dlc] - errorCount) / en_us_entries[dlc] * 100
languageProgress[languageCode][dlc] = [percentage, errorCount]
print(f"{Red}Errors found: {errorCount} / {en_us_entries[dlc]}{Color_Off}\n\n")
# Calculate total english entries
total_en_us_entries = 0
for entries in en_us_entries.values():
total_en_us_entries += entries
# Write git Workflow summary
gitWorkflowSummary = "### Translation progress\n| Language | Completion | Missing entries |\n|---|---|---|\n"
gitWorkflowSummary = "### Translation progress\n| Language | Completion (AB+) |Completion (REP) |Completion (REP+) |Completion (Total) |\n|---|---|---|---|---|\n"
print(f"{Blue}Translation progress:{Color_Off}")
for lang in languages:
print(
f"\t{BWhite}{lang}{Color_Off}\t{Blue}{round(languages[lang][0],2)}%{Color_Off}\t{Red}{languages[lang][1]} missing{Color_Off}"
)
errorMessage = languages[lang][1] if languages[lang][1] >0 else "🎉"
gitWorkflowSummary += f"| {lang} | {round(languages[lang][0],2)}% | {errorMessage} |\n"
for lang in languageProgress.keys():
gitWorkflowSummary += f"| {lang} "
totalMissing = 0
for dlc in dlcs:
gitCompletionMessage = ""
if dlc in languageProgress[lang]:
percent = round(languageProgress[lang][dlc][0], 2)
missingEntries = languageProgress[lang][dlc][1]
totalMissing += missingEntries
print(f"\t{BWhite}{lang}({dlc}){Color_Off}\t{Blue}{percent}%{Color_Off}\t{Red}{missingEntries} missing{Color_Off}")
gitCompletionMessage = f"{percent}% ({missingEntries} left)" if missingEntries >3 else "100% 🎉"
else:
print(
f"\t{BWhite}{lang}({dlc}){Color_Off}\t\t{Red}DLC translation missing!{Color_Off}")
gitCompletionMessage = f"0% ({en_us_entries[dlc]} left)"
totalMissing += en_us_entries[dlc]
gitWorkflowSummary += f"| {gitCompletionMessage} "
totalPercent = round((total_en_us_entries - totalMissing) / total_en_us_entries * 100, 2)
gitWorkflowSummary += f"|{totalPercent}% ({totalMissing}) "
gitWorkflowSummary += "|\n"
print(gitWorkflowSummary)
if "GITHUB_STEP_SUMMARY" in os.environ:
print("\n\nwrite workflow summary to: ", os.environ["GITHUB_STEP_SUMMARY"])
@@ -3,8 +3,14 @@
import xml.etree.ElementTree as ET
filePath = "D:\\Programme\\Steam\\steamapps\\common\\The Binding of Isaac Rebirth\\resources-dlc3\\"
# filePath = "D:\\Program Files\\Steam\\steamapps\\common\\The Binding of Isaac Rebirth\\resources-dlc3\\"
GENERATE_REP_PLUS = False
filePath = "..\\..\\resources-dlc3\\"
writeToFile = "features/eid_xmldata.lua"
if GENERATE_REP_PLUS:
filePath = "..\\..\\extracted_resources\\resources\\"
writeToFile = "features/eid_xmldata_rep+.lua"
# take second element for sort
def sortByID(elem):
@@ -16,31 +22,33 @@ maxItemID = 0
cardMetadatas = []
pillMetadatas = []
entityNames = []
locusts = []
locustColors = []
recipeIngredients = {}
#Poop, Penny
# Poop, Penny
recipeIngredients["_"] = 29
recipeIngredients["."] = 8
#Red, Soul, Black Heart
# Red, Soul, Black Heart
recipeIngredients["h"] = 1
recipeIngredients["s"] = 2
recipeIngredients["b"] = 3
#Key, Bomb, Card
# Key, Bomb, Card
recipeIngredients["/"] = 12
recipeIngredients["v"] = 15
recipeIngredients["["] = 21
#Gold Heart, Eternal Heart, Pill
# Gold Heart, Eternal Heart, Pill
recipeIngredients["g"] = 5
recipeIngredients["e"] = 4
recipeIngredients["("] = 22
#Rotten Heart, Gold Key, Giga Bomb
# Rotten Heart, Gold Key, Giga Bomb
recipeIngredients["r"] = 7
recipeIngredients["|"] = 13
recipeIngredients["V"] = 17
#Gold Bomb, Bone Heart
# Gold Bomb, Bone Heart
recipeIngredients["^"] = 16
recipeIngredients["B"] = 6
#Dice Shard, Cracked Key
# Dice Shard, Cracked Key
recipeIngredients["?"] = 24
recipeIngredients["~"] = 25
@@ -104,9 +112,80 @@ for entity in entitiesXML.findall('entity'):
theName = theName[1:].replace('_',' ').title()
entityNames.append({ "id": theID, "name": theName })
#Write xml file
# Read locusts.xml
locustsXML = ET.parse(filePath+'locusts.xml').getroot()
for color in locustsXML.findall('color'):
name = color.get('name')
c_r = color.get('r') or 0
c_g = color.get('g') or 0
c_b = color.get('b') or 0
c_or = color.get('or') or 0
c_og = color.get('og') or 0
c_ob = color.get('ob') or 0
locustColors.append({"name": name, "r":c_r, "g":c_g, "b":c_b, "or":c_or, "og":c_og, "ob":c_ob})
newfile = open("eid_xmldata.lua", "w")
for locust in locustsXML.findall('locust'):
id = locust.get('id')
# locust entries can have multiple colors defined
color = locust.get('color') or "default"
colors = []
for c in color.split("&"):
colors.append(c.split("-")[len(c.split("-"))-1])
scale = locust.get('scale') or 1
speed = locust.get('speed') or 1
locustFlags1 = locust.get('locustFlags') or locust.get('locustFlag') or -1
locustFlags2 = locust.get('locustFlags2') or -1
locustFlags3 = locust.get('locustFlags3') or -1
tearFlags1 = locust.get('tearFlags') or -1
tearFlags2 = locust.get('tearFlags2') or -1
tearFlags3 = locust.get('tearFlags3') or -1
procChance1 = locust.get('procChance') or 1
procChance2 = locust.get('procChance2') or 1
procChance3 = locust.get('procChance3') or 1
count = locust.get('count') or 1
mutexFlags2 = locust.get('mutexFlags2') or 0
damageMultiplier1 = locust.get('damageMultiplier') or 1
damageMultiplier2 = locust.get('damageMultiplier2') or 1
foundExistingLocust = False
for savedLocust in locusts:
if savedLocust["id"] == id:
savedLocust["count"] = savedLocust["count"] + 1
foundExistingLocust = True
break
if not foundExistingLocust:
locusts.append(
{
"id": id,
"color": colors,
"scale": scale,
"speed": speed,
"count": count,
"locustFlags1": list(map(int, str(locustFlags1).split(" "))),
"locustFlags2": list(map(int, str(locustFlags2).split(" "))),
"locustFlags3": list(map(int, str(locustFlags3).split(" "))),
"tearFlags1": list(map(int, str(tearFlags1).split(" "))),
"tearFlags2": list(map(int, str(tearFlags2).split(" "))),
"tearFlags3": list(map(int, str(tearFlags3).split(" "))),
"procChance1": procChance1,
"procChance2": procChance2,
"procChance3": procChance3,
"damageMultiplier1": damageMultiplier1,
"damageMultiplier2": damageMultiplier2,
"mutexFlags2": mutexFlags2,
}
)
# Write xml file
newfile = open(writeToFile, "w")
newfile.write("--This file was autogenerated using 'lookuptable_generator.py' found in the scripts folder\n")
newfile.write("--It will have to be updated whenever the game's item XML files are updated\n")
@@ -149,6 +228,52 @@ for pill in pillMetadatas:
newfile.write("}\n\n")
newfile.write("-- locust colors for Abyss\n")
newfile.write("EID.XMLLocustColors = {")
for color in locustColors:
tempString = ""
tempString += "[\""+str(color["name"])+"\"] = {"
tempString += str(color["r"])+", "
tempString += str(color["g"])+", "
tempString += str(color["b"])+", "
tempString += str(color["or"])+", "
tempString += str(color["og"])+", "
tempString += str(color["ob"])+"}, "
newfile.write(tempString)
newfile.write("}\n\n")
newfile.write("-- effect storage for each locust generated by Abyss\n")
newfile.write("EID.XMLLocusts = {")
counter = 0
for locust in locusts:
counter = counter+1
tempString = ""
tempString += "["+str(locust['id'])+"] = {"
tempString += ""+str(locust['color']).replace("[","{").replace("]","}")+", "
tempString += str(locust['count'])+", "
tempString += str(locust['scale'])+", "
tempString += str(locust['speed'])+", "
# locustFlags and tearFLags can have space seperated values in them
tempString += str(locust['locustFlags1']).replace("[","{").replace("]","}")+", "
tempString += str(locust['locustFlags2']).replace("[","{").replace("]","}")+", "
tempString += str(locust['locustFlags3']).replace("[","{").replace("]","}")+", "
tempString += str(locust['tearFlags1']).replace("[","{").replace("]","}")+", "
tempString += str(locust['tearFlags2']).replace("[","{").replace("]","}")+", "
tempString += str(locust['tearFlags3']).replace("[","{").replace("]","}")+", "
tempString += str(locust['procChance1'])+", "
tempString += str(locust['procChance2'])+", "
tempString += str(locust['procChance3'])+", "
tempString += str(locust['damageMultiplier1'])+", "
tempString += str(locust['damageMultiplier2'])+", "
tempString += str(locust['mutexFlags2'])
tempString += "}, "
if counter > 50:
newfile.write(tempString+"\n")
counter = 0
else:
newfile.write(tempString)
newfile.write("}\n\n")
newfile.write("--The name of each entity, for use in glitched item descriptions\n")
newfile.write("EID.XMLEntityNames = {")
@@ -166,4 +291,3 @@ newfile.write("}\n\n")
newfile.close()
print("SUCCESS")
+2 -1
View File
@@ -16,8 +16,9 @@ If you enjoy this mod and want to help on it, check it out on GitHub: https://gi
- **Korean**: by Blackcreamtea, 리셰(kohashiwakaba)
- **Polish**: by Rickyy, Kennyluz, MERITT, DimonoKingoKongo
- **Portuguese**: by Marcelino Cruz
- **Romanian**: by ed._.096, MHI
- **Russian**: by hell2Pay, fly_6, Dezzelshipc and Sekaz
- **Spanish**: by Lidia Arroyo Purroy, maintained by AutisticGoat (Kotry)
- **Spanish**: by Lidia Arroyo Purroy, MartinFierro, maintained by AutisticGoat (Kotry)
- **Brazilian - Portuguese**: by LuanRoger and NotZin02
- **Turkish**: by Cagdas Salur, Mert Dutal
- **Ukrainian**: by x3xto
+445 -34
View File
@@ -51,7 +51,7 @@ EID.descriptions[languageCode].collectibles={
{"29", "Mámino Spodní Prádlo", "↑ {{Range}} +5.25 Větší Dostřel#↑ +0.5 Výška Slz"},
{"30", "Máminy Podpatky", "↑ {{Range}} +5.25 Větší Dostřel#↑ +0.5 Výška Slz"},
{"31", "Mámina Rtěnka", "↑ {{Range}} +5.25 Větší Dostřel#↑ +0.5 Výška Slz"},
{"32", "Drátěný Věšák na Kabáty", "↑ {{Tears}} +0.7 Více Slz"},
{"32", "Drátěný Věšák", "↑ {{Tears}} +0.7 Více Slz"},
{"33", "Bible", "Létání pro aktuální místnos#{{MomsHeart}} Okamžitě zabije Máminu Nohu a Mámino Srdce#!!! Zabije TEBE při použití na Satana"},
{"34", "Kniha Belialova", "↑ {{Damage}} +2 Větší Poškození#{{AngelDevilChance}} +12.5% Šance na Ďábelskou/Andělskou místnost#{{Collectible7}} +50% Násobič Poškození pokud máš Krev Mučedníka"},
{"35", "Necronomicon", "Uděluje 40 poškození všem nepřátelům v místnosti"},
@@ -60,7 +60,7 @@ EID.descriptions[languageCode].collectibles={
{"38", "Tammyho Hlava", "Vystřelí 10 slz v kruhu kolem Izáka"},
{"39", "Mámina Podprsenka", "Zmrazí všechny nepřátele v aktuální místnosti na 4 sekundy"},
{"40", "Kamikaze!", "Způsobí explozi v místě hráče#Způsobí 40 poškození"},
{"41", "Mámina Vložka", "{{Fear}} Po dobu 5 sekund se nepřátelé budou bát v aktuální místnosti"},
{"41", "Mámina Vložka", "{{Fear}} Po dobu 5-ti sekund se nepřátelé budou bát v aktuální místnosti"},
{"42", "Bobova Shnilá Hlava", "{{Poison}} Vrhací jedovatá bomba"},
{"43", "", "<předmět neexistuje>"},
{"44", "Teleport!", "Teleportuje Izáka do náhodné místnosti kromě místností JSEM ERROR"},
@@ -75,7 +75,7 @@ EID.descriptions[languageCode].collectibles={
{"53", "Magneto", "Magneticky přitahuje pickupy"},
{"54", "Mapa Pokladů", "Odhalí rozložení patra#Nezobrazuje ikony místností"},
{"55", "Mámino Oko", "50% šance vystřelit slzu dozadu#{{Luck}} 100% šance při 2 Štěstí"},
{"56", "Citronová Nehoda", "Vytvoří kaluž limonády#Způsobí 24 poškození kontaktem za sekundu"},
{"56", "Citronová Nehoda", "Vytvoří kaluž limonády#Způsobí 24 kontakního poškození za sekundu"},
{"57", "Vzdálený Obdiv", "Orbitální muška střední vzdálenosti#Uděluje 75 kontaktního poškození za sekundu"},
{"58", "Kniha Stínů", "Nepřemožitelnost na 10 sekund"},
{"59", "", "<předmět neexistuje>"},
@@ -104,7 +104,7 @@ EID.descriptions[languageCode].collectibles={
{"82", "Lord Podzemí", "Létání#↑ {{Speed}} +0.3 Zvýšení Rychlosti"},
{"83", "Hřebík", "{{SoulHeart}} +1 Duševní Srdce#↑ {{Damage}} +0.7 Větší Poškození#↓ {{Speed}} -0.18 Snížení Rychlosti#Uděluješ 40 kontaktního poškození#Rozdrcuješ kameny"},
{"84", "Musíme Jít Hlouběji!", "Vytvoří padací dvířka pro přeskočení patra#{{LadderRoom}} 10% šance na padací dvířka vedoucí do průlezu"},
{"85", "Balíček Karet", "{{Card}} Vytvoří 1 Kartu"},
{"85", "Balíček Karet", "{{Card}} Vytvoří 1 Kartu/y"},
{"86", "Monstrův Zub", "Vyvolej Monstra na jedno dupnutí"},
{"87", "Lokiho Rohy", "25% šance na vystřelení ve 4 směrech#{{Luck}} 100% šance při 7 Štěstí"},
{"88", "Malý Tlouštík", "Spojenec, který se vystřelí dopředu#Způsobuje 52.5 kontaktního poškození za sekundu"},
@@ -121,7 +121,7 @@ EID.descriptions[languageCode].collectibles={
{"99", "Malý Gish", "{{Slow}} Zpomalující slzy#Uděluje 3.5 poškození za slzu"},
{"100", "Malý Steven", "Naváděné slzy#Uděluje 3.5 poškození za slzu"},
{"101", "Svatozář", "↑ {{Heart}} +1 Zvýšení Zdraví#↑ {{Damage}} +0.3 Větší Poškození#↑ {{Tears}} +0.2 Více Slz#↑ {{Range}} +0.25 Větší Dostřel#↑ {{Speed}} +0.3 Zvýšení Rychlosti#↑ +0.5 Výška Slz"},
{"102", "Mámina Lahvička s Pilulky", "{{Pill}} Vytvoří 1 Pilulku"},
{"102", "Mámina Lahvička s Pilulky", "{{Pill}} Vytvoří 1 Pilulku/y"},
{"103", "Běžná Chřipka", "{{Poison}} 25% šance vystřelit Jedovaté slzy#{{Luck}} 100% šance při 12 Štěstí"},
{"104", "Parazit", "Slzy se při kontaktu rozdělí na dvě části#Rozdělené slzy způsobí poloviční poškození"},
{"105", "D6", "Zamíchá předměty v aktuální místnosti"},
@@ -155,7 +155,7 @@ EID.descriptions[languageCode].collectibles={
{"133", "Guppyho Tlapka", "!!! Přeměň:#1 místo pro Srdce na 3 Duševní Srdce"},
{"134", "Guppyho Ocas", "{{Chest}} 33% šance, že odměna za pročištěnou místnost bude truhla#33% šance na žádnou odměnu za pročištěnou místnost"},
{"135", "Infuzní vak", "Přenosná krevní banka#Půl srdce = 1-3 penízků#{{Player14}} 0-1 mincí za Keepera"},
{"136", "Nejlepší Kámoš", "Explodující Návnada#Přitahuje nepřátele"},
{"136", "Nejlepší Kámoš", "Explodující návnada#Přitahuje nepřátele"},
{"137", "Dálková Rozbuška", "Odpalíš bomby na požádání#{{Bomb}} +5 Bomb"},
{"138", "Stigmata", "↑ +1 Zvýšení Zdraví#↑ {{Damage}} +0.3 Větší Poškození"},
{"139", "Mámina Kabelka", "{{Trinket}} Nyní můžeš mít 2 trinkety"},
@@ -266,7 +266,7 @@ EID.descriptions[languageCode].collectibles={
{"244", "Tech.5", "Střílíš náhodné laserové výstřely"},
{"245", "20/20", "Zdvojnásobí všechny tvoje střely"},
{"246", "Modrá Mapa", "{{SecretRoom}} Odhaluje tajné místnosti"},
{"247", "NEJKY!", "Tvoji spojenci působí dvojnásobné poškození"},
{"247", "NEJKY!", "Tvoji spojenci mají dvojnásobné poškození"},
{"248", "Úlové Myšlení", "Modří pavouci/mouchy působí dvojnásobné poškození"},
{"249", "Jsou Tu Možnosti", "Namísto 1 se objeví 2 Boss předměty#!!! Vzít lze pouze jeden"},
{"250", "1+1 Bomby", "{{Bomb}} Všechny bomby se stanou dvojitými bombami"},
@@ -291,23 +291,23 @@ EID.descriptions[languageCode].collectibles={
{"269", "Bezhlavé Dítě", "Zanechává po sobě kaluž udělující 6 poškození za sekundu"},
{"270", "Pijavice", "{{HalfHeart}} Vyléčí polovinu Srdce, když zabije nepřítele#Uděluje 3.2 poškození za sekundu"},
{"271", "Tajemný Pytel", "Každých pár pokojů vytvoří náhodné pickupy"},
{"272", "VKM", "Přátelská explodující moucha#Exploze způsobí 60 poškození"},
{"272", "VKM (Velká Kamarádská Moucha)", "Explodující moucha#Exploze způsobí 60 poškození"},
{"273", "Bobův Mozek", "Společník jakožto vrhací bomba#Exploze způsobí 60 poškození"},
{"274", "Nejlepší Kámoš", "Když dostaneš zásah, získáte orbitální mušku střední vzdálenosti#Uděluje 75 poškození za sekundu"},
{"275", "Maličký Leviatan", "{{Collectible118}} Střílí brimstone laser#Jeho rána uděluje 31.5 poškození za sekundu"},
{"276", "Izákovo Srdce", "Získáte nezranitelné tělo#!!! Když je zasaženo Srdce, utrpíte poškození"},
{"276", "Izákovo Srdce", "Získáš nezranitelné tělo#!!! Když je ale zasaženo Srdce, utrpíš poškození"},
{"277", "Maličký Bubák", "Přátelský společenský duch#Uděluje 4 poškození za sekundu a způsobuje strach"},
{"278", "Temný Žebrák", "{{Heart}} Převádí 1.5 Červených Srdcí na Duševní/Černé srdce nebo pavouka"},
{"279", "Velký Fanda", "Velká tlustá orbitální moucha#Uděluje 30 poškození za sekundu"},
{"280", "Sissy Dlouhonožka", "Náhodně vytváří modré pavouky pokud je v nepřátelské místnosti"},
{"281", "Boxovací Pytel", "Společník sloužící jakožto návnada#Místo na tebe se nepřátelé zaměří na něj"},
{"282", "Jak Skákat", "Umožňuje ti skákat"},
{"283", "D100", "Zamíchá všechny pickupy, předměty a všechny tvoje pasivní předměty"},
{"283", "D100", "Zamíchá všechny pickupy, předměty a tvoje pasivní předměty"},
{"284", "D4", "Zamíchá všechny tvoje pasivní předměty"},
{"285", "D10", "Zamíchá všechny nepřátele v místnosti"},
{"286", "Prázdná Karta", "Napodobuje efekty tvojí držené karty"},
{"287", "Kniha Tajemství", "Získáš jeden z těchto efektů pro patro: #{{Collectible54}} Mapa pokladů#{{Collectible21}} Kompas #{{Collectible246}} Modrá mapa"},
{"288", "Krabice Plná Pavouků", "Vytvoří 1-4 modré pavouky"},
{"288", "Krabice Plná Pavouků", "Vytvoří 1-4 modré/ých pavouků"},
{"289", "Červená Svíčka", "Vyhodíte červený plamen#Plamen přetrvává, dokud pětkrát nezpůsobí 23 poškození nebo pětkrát nezablokuje střelu"},
{"290", "Sklenice", "{{Heart}} Uloží až 4 Červené Srdce pro pozdější použití"},
{"291", "Spláchnutej!", "!!! Instantně zabíjí hovnové nepřátele a bosse!#Proměňuje nepřátele v hovna"},
@@ -315,7 +315,7 @@ EID.descriptions[languageCode].collectibles={
{"293", "Krampusova Hlava", "Vystřelí krvavé lasery ve všech 4 směrech"},
{"294", "Máslová Fazole", "Odrazí blízké nepřátele a jejich střely#10% šance na proměnění se v silnější {{Collectible484}}Počkat Co? při výměně za jiný aktivní předmět a opětovném sebrání"},
{"295", "Kouzelné Prstíky", "Udělí 2x poškození hráče celé místnosti#{{Coin}} Cena: 1 mince"},
{"296", "Konvertor", "!!! Přemění:#2 Duševní/Černé Srdce na 1 plné Místo pro Červené Srdce"},
{"296", "Konvertor", "!!! Přemění:#2 Duševní/Černé Srdce na 1 místo/a pro Červené Srdce"},
{"297", "Pandořina Skříňka", "vytváří předměty podle patra:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} předmět; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} předměty#W2: {{Collectible33}} Bible#???/Void: Nic#Sheol: 1 {{DevilRoom}} předmět + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} předmět + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Odemkne Stěhovací Krabici; Chest: 1 {{Coin}}"},
{"298", "Jednorožčí Kopyto", "Nesmrtelnost a +0.28 Zvýšení Rychlosti na 6 sekund"},
{"299", "Býk", "{{Speed}} Budeš zrychlovat v nepřátelských místnostech!#Nesmrtelnost pokud jsi dostatečně rychlý#↓ {{Speed}} -0.3 Snížení Rychlosti"},
@@ -446,7 +446,7 @@ EID.descriptions[languageCode].collectibles={
{"424", "Pytel na Hlavu", "Pickupy mají 33% šanci, že budou nahrazeny pytlíkem#Vytvoří pytlík"},
{"425", "Noční Světlo", "Vytváří před tebou kužel světla, který zpomaluje nepřátele a projektily uvnitř něj#Odstraňuje Prokletí Temnoty pro aktuální patro"},
{"426", "Posedlý Fanoušek", "Sleduje tvůj přesný pohyb s 3 sekundovým zpožděním#Uděluje 30 kontaktního poškození za sekundu"},
{"427", "Mine Crafťák", "Vytvoří tlačitelný TNT barel#Pokud jej použiješ podruhé ve stejné místnosti, zatímco tam je poslední TNT barel, na dálku exploduje"},
{"427", "Mine Crafťák", "Vytvoří tlačitelný TNT barel#Pokud jej použiješ podruhé ve stejné místnosti, zatímco tam je poslední TNT barel, tak ten starší na dálku exploduje"},
{"428", "Pyžamo", "{{SoulHeart}} +4 Duševní Srdce#Plně obnoví tvoje červená srdce"},
{"429", "Keeperova Hlava", "{{Coin}} Nepřátelé mají 5% šanci vytvořit minci při zasažení tvojí slzou"},
{"430", "Táta Moucha", "Sleduje tvůj přesný pohyb s 1 sekundovým zpožděním#Střílí slzy na nepřátele poblíž, jeho slzy působí poškození rovnající se tvému poškození"},
@@ -505,7 +505,7 @@ EID.descriptions[languageCode].collectibles={
{"483", "Máma Mega!", "Ovlivňuje celé patro#Všechny objekty explodují#Uděluje 200 poškození všem nepřátelům#Otevírá dveře do Boss Rush, Hush a všech Tajných Místností"},
{"484", "Počkat Co?", "Po použití odstrčí nepřátele a vytvoří vlnu kamení#Dokáže otevřít místnosti a rozbít kameny"},
{"485", "Pokřivená Mince", "50% šance na zdvojnásobení všech předmětů, pickupy a truhel v místnosti#50% šance na odstranění předmětů/pickupů/truhly v místnosti a vytvoření 1 mince"},
{"486", "Tupá Žiletka", "Zraní tě, aniž by ti udělila poškození#Může spustit určité efekty předmětů"},
{"486", "Tupá Žiletka", "Zraní tě, aniž by ti udělila poškození#Může spustit určité efekty"},
{"487", "Škrabka na Brambory", "Odebere jedno místo s Červeným Srdcem a dá ti ↑ {{Damage}} +0.2 poškození a {{Collectible73}} Kostku Masa#↑ {{Range}} +5 Dostřel a zanecháš po sobě kaluž krve pro aktuální místnost"},
{"488", "Metronom", "Udělí ti efekt náhodného předmětu pro aktuální místnost"},
{"489", "D Nekonečno", "Náhodný efekt hracích kostek při každém použití"},
@@ -523,19 +523,19 @@ EID.descriptions[languageCode].collectibles={
{"501", "Greedův Jícen", "Za každých 25 mincí ti přidá 1 místo pro Srdce#{{Player14}} Keeper získá další místo pro Mincové Srdce"},
{"502", "Velký Jebák", "Při střelbě občas vystřelíš bílou slzu s bílou kaluží, která způsobí dvojnásobné poškození#Při utrpení poškození vystřelíš bílou slzu"},
{"503", "Malý Roh", "5% šance vystřelit slzu, která okamžitě zabijí nepřátele#Při kontaktu s nepřáteli způsobíš 3.5 poškození"},
{"504", "Hnědá Hrudka", "Vytvoří mouchu, která stojí na místě a střílí na nepřátele#Každý výstřel způsobí 2 poškození"},
{"504", "Hnědý Nuget", "Vytvoří mouchu, která stojí na místě a střílí na nepřátele#Každý výstřel způsobí 2 poškození"},
{"505", "Poké Go", "Možnost vytvoření očarovaného nepřítele při vstupu do nepřátelské místnosti"},
{"506", "Kudlou Do Zad", "Pokud slzy zasáhnou nepřítele do zad, způsobí jim dvojnásobné poškození a také krvácení, které každých 5 sekund způsobí 10% poškození z maximálního zdraví nepřítele."},
{"507", "Ostré Brčko", "{{Damage}} Způsobí tvoje poškození + 10 % maximálního zdraví nepřítele#Ovlivňuje všechny nepřátele v místnosti#{{HalfHeart}} Šance vytvoření půlky srdcí, když způsobí poškození#{{HalfSoulHeart}} Pokud nemáš Červené Srdce, může místo toho vytvořit poloviny Duševních Srdcí"},
{"508", "Maminčin Holicí Strojek", "Orbitální žiletka, která způsobuje krvácení, které způsobí 10% poškození maximálního zdraví nepřítele každých 5 sekund#Uděluje 300% poškození při kontaktu za sekundu#Neblokuje střely"},
{"509", "Krví Podlité Oko", "Orbitální oko, které vystřelí slzu každé 2 sekundy v náhodném směru#Uděluje 3.5 poškození za slzu#Uděluje 30 kontaktního poškození za sekundu"},
{"510", "Blouznivec", "Vytvoří přátelskou verzi Bosse Delíria pro aktuální místnost"},
{"510", "Blouznivec", "Vytvoří přátelskou Delíriovskou verzi bosse pro aktuální místnost"},
{"511", "Naštvaná Moucha", "Obíhá kolem náhodného nepřítele, dokud tento nepřítel nezemře#Uděluje 30 kontaktního poškození za sekundu ostatním nepřátelům"},
{"512", "Černá Díra", "Vrhatelná černá díra, která všechno nasává#Uděluje 0.4 poškození každý tik#Zničí okolní kameny#Vydrží 6 sekund#Tebe sice také přitahuje, ale tah je mnohem slabší"},
{"513", "Klaun Bozo", "↑ +0.1 Větší Poškození#+1 Duševní Srdce#Náhodná šance na okouzlení/zastrašení nepřítele#Náhodná šance na vytvoření duhového hovínka při utrpení poškození"},
{"514", "Rozbitý Modem", "Způsobuje, že se náhodní nepřátelé 'lagují' v náhodných intervalech, což způsobí jejich krátké zamrznutí#Efekt platí i pro nepřátelské střely a pickupy#25% šance na zdvojnásobení odměn z místnosti"},
{"515", "Tajemný Dárek", "Vytvoří náhodný předmět ze skupiny předmětů aktuální místnosti#Šance místo toho vytvořit Hroudu Uhlí nebo Hovno"},
{"516", "Rozstřikovač", "Vytvoří Rozstřikovač, který se otáčí v kruhu a rozstřikuje tvoje slzy na všechny strany"},
{"516", "Rozstřikovač", "Vytvoří rozstřikovač, který se otáčí v kruhu a rozstřikuje tvoje slzy na všechny strany"},
{"517", "Rychlé Bomby", "{{Bomb}} +7 Bomb#Umožňuje ti rychle umisťovat bomby"},
{"518", "Kamarád v Bedně", "Spojenec, který vypadá jako náhodné dítě z coopu#Má náhodný efekt slz#Každé patro se náhodně mění"},
{"519", "Maličký Delirium", "Spojenec, který se každých 10 sekund promění v dalšího náhodného spojence"},
@@ -628,7 +628,7 @@ EID.descriptions[languageCode].trinkets={
{"50", "Spálená Mince", "{Bomb}} 50% šance na vytvoření bomby, když vezmeš minci"},
{"51", "Plochá Mince", "{{Key}} 50% šance na vytvoření klíče, když vezmeš minci"},
{"52", "Padělaná Mince", "{{Coin}} 50% šance na získání +1 mince, když vezmeš minci"},
{"53", "Klíště", "{{BossRoom}} -15% životů Bossů#Vyléčí 1 Červené Srdce při vstupu do {{BossRoom}}Boss Místnosti#!!! Pokud Klíště vezmeš, nemůžeš ho položit#Lze odstranit pouze {{Trinket41}} Zápalkou nebo spolknutím pomocí pilulky"},
{"53", "Klíště", "{{BossRoom}} -15% bossova života#Vyléčí 1 Červené Srdce při vstupu do {{BossRoom}}Boss Místnosti#!!! Pokud klíště vezmeš, nemůžeš jej pak sundat#Ale lze jej odstranit pouze se {{Trinket41}} zápalkou nebo spolknutím pomocí pilulky"},
{"54", "Izákova Hlava", "Spojenec s průraznými slzami#Uděluje 3.5 poškození za slzu"},
{"55", "Maggyina Víra", "{{EternalHeart}} Získáš 1 Srdce Věčnosti na začátku každého patra"},
{"56", "Jidášův Jazyk", "{{DevilRoom}} Snižuje ceny Dohod s Ďáblem ze 2 srdcí na 1 srdce"},
@@ -664,7 +664,7 @@ EID.descriptions[languageCode].trinkets={
{"86", "Malá Larva", "Zničení hovna vytvoří 1 modrou mouchu"},
{"87", "Maminčin Medailon", "Vyléčí půlku srdce když používáš klíče#Přeměňuje půlky srdcí na celé srdce"},
{"88", "NE!", "Zabraňuje objevení aktivních předmětů"},
{"89", "Dětské Vodítko", "Společníci zůstávají blíže k tobě"},
{"89", "Dětské Vodítko", "Spojenci zůstávají blíže k tobě"},
{"90", "Hnědá Rozbuška", "Hovna explodují a udělí 100 poškození při zničení"},
{"91", "Smolka", "33% na vytvoření Černých Hoven#5% šance na vytvoření Černého Srdce, když zničíte Černé Hovno"},
{"92", "Nakřáplá Koruna", "↑ Zvýšení statistik z tvých předmětů je o 33% více efektivnější#↑ +0.2 Více Slz#↑ -1 Zpoždění Slz"},
@@ -672,7 +672,7 @@ EID.descriptions[languageCode].trinkets={
{"94", "Rybí Ocas", "Zdvojnásobí všechny vytvořené Modré Mouchy / Pavouky"},
{"95", "Černý Zub", "3% šance na vystřelení jedovatých zubů"},
{"96", "Červ Ouroboros", "Slzy se rychle pohybují ve spirále#Spektrální slzy#↑ {{Range}} +4 Větší Dostřel#↑ +2 Výška Slz"},
{"97", "Mandle", "Dostaneš společníka blokujícího střely po tom co utrpíš 12-20x poškození#Až +2 společníci"},
{"97", "Mandle", "Dostaneš společníka blokujícího střely po tom co utrpíš 12-20x poškození#Až +2 spojenci"},
{"98", "Nosní Goblin (Sopel)", "10% šance vystřelit naváděné přilepující se jedovaté slzy#Uděluje tvoje poškození každou sekundu#Drží se na nepříteli 60 sekund"},
{"99", "Super Míček", "10% šance na vystřelení skákající slzy"},
{"100", "Živá Žárovka", "!!! Při držení plně nabitého aktivního předmětu:#↑ {{Damage}} +0.5 Větší Poškození#↑ {{Speed}} +0.25 Zvýšení Rychlosti#↑ {{Range}} +0.75 Větší Dostřel#↑ {{Tears}} +0.2 Více Slz#↑ {{Shotspeed}} +0.1 Větší Rychlost Střel#↑ {{Luck}} +1 Zvýšení Štěstí"},
@@ -680,7 +680,7 @@ EID.descriptions[languageCode].trinkets={
{"102", "Roztržená Karta", "{{SecretRoom}} +1 extra Tajná Místnost za patro pokud trinket držíš"},
{"103", "Rovnost!", "!!! Když počet mincí, klíčů a bomb je roven:#Promění pickupy na jejich dvojité verze"},
{"104", "Kost Přání", "2% šance na vytvoření předmětu, když dostaneš zásah#Trinket bude poté zničen"},
{"105", "Oběd v Sáčku", "{{Collectible22}} 2% šance na vytvoření Obědu, když dostaneš zásah#Trinket bude poté zničen"},
{"105", "Oběd v Sáčku", "{{Collectible22}} 2% šance na vytvoření oběda, když dostaneš zásah#Trinket bude poté zničen"},
{"106", "Ztracený Korek", "Zvětší dosah jakékoli kaluže, kterou vytvoříš"},
{"107", "Vraní Srdce", "Utrpené poškození bude ignorovat Duševní/Černá Srdce, což způsobí, že tvoje Červená Srdce budou vyčerpána jako první"},
{"108", "Vlašský Ořech", "Po zásahu 1-9 výbuchy vytvoří klíč, minci, srdce a náhodný trinket#Není vyžadováno dostávat poškození#Trinket bude poté zničen"},
@@ -702,7 +702,7 @@ EID.descriptions[languageCode].trinkets={
{"124", "Zarážka za Dveře", "Poslední dveře, které jsi použil, zůstanou otevřené"},
{"125", "Prodlužovačka", "Propojuje tvé spojence paprsky elektřiny#Způsobí 6 poškození na paprsek"},
{"126", "Zkažená Mince", "Vytvoří modrou mouchu, když sebereš minci"},
{"127", "Dětská Ohýbací Lžička", "Uděluje tvým spojencům naváděné střely"},
{"127", "Ohnutá Dětská Lžička", "Uděluje tvým spojencům naváděné střely"},
{"128", "Kost Prstu", "{{EmptyBoneHeart}} 2% šance na získání Kostěného Srdce když utrpíš poškození"},
}
@@ -717,7 +717,7 @@ EID.descriptions[languageCode].cards={
{"7", "VI - Zamilovaní", "{{Heart}} Vytvoří 2 Červené Srdce"},
{"8", "VII - Vůz", "Nesmrtelnost + kontaktní poškození na 6 sekund"},
{"9", "VIII - Spravedlnost", "Vytvoří 1 bombu, 1 klíč, 1 minci a 1 srdce"},
{"10", "IX - Poustevník", "{{Shop}} Teleportuje tě do Obchodu"},
{"10", "IX - Poustevník", "{{Shop}} Teleportuje tě do obchodu"},
{"11", "X - Kolo Štěstí", "Vytvoří {{Slotmachine}} Hrací Automat nebo {{FortuneTeller}} Věštecký Stroj"},
{"12", "XI - Síla", "↑ {{Heart}} +1 Zvýšení Zdraví#↑ {{Damage}} +0.3 Větší Poškození#↑ {{Damage}} +50% Větší Poškození#↑ {{Range}} +5.25 Větší Dostřel#↑ +0.5 Výška Slz#↑ {{Speed}} +0.3 Zvýšení Rychlosti pro aktuální místnost"},
{"13", "XII - Viselec", "Uděluje ti létání pro aktuální místnost"},
@@ -764,6 +764,41 @@ EID.descriptions[languageCode].cards={
{"54", "Érová Chůze", "{{Slow}} Zpomalí nepřátele#↑ {{Speed}} +0.5 Zvýšení Rychlosti#↓ {{Shotspeed}} -1 Menší Rychlost Střel#Efekt trvá pro aktuální místnost"},
}
--[[ Card Buffs caused by Tarot Cloth (separate table from Rep due to how different they are)
-- Strings will be appended to the original description (with line breaks replaced with a Tarot Cloth icon)
-- Tables with one entry will completely replace the original description
-- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple) ]]
EID.descriptions[languageCode].tarotClothBuffsAB = {
[4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress
[6] = {2, 4}, -- V - The Hierophant
[7] = {2, 4}, -- VI - The Lovers
[8] = {6, 12}, -- VII - The Chariot
[9] = {"Vytvoří {{ColorShinyPurple}}2{{CR}} náhodná {{UnknownHeart}} srdce, {{Coin}} mince, {{Bomb}} bomby a {{Key}} klíče"}, -- VIII - Justice
[11] = {" a ", " 2 ", "Hrací Automat", "{{CR}}Hrací Automaty", "Věštecký Stroj", "{{CR}}Věštecké Stroje"}, -- X - Wheel of Fortune
[12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength
[14] = {40, 80}, -- XIII - Death
[15] = {" a ", " 2 ", " Machine", " {{CR}}Machines", "Devil Beggar", "{{CR}}Devil Beggars"}, -- XIV - Temperance (+ Greed version)
[17] = {6, 12}, -- XVI - The Tower
[20] = {100, 200}, -- XIX - The Sun
[21] = {" a ", " 2 ", "Žebrák ", "{{CR}}Žebráci ", "Ďábelský žebrák", "{{CR}}Ďábelské žebráky"}, -- XX - Judgement
[23] = {"Duplikuje", "Zčtyřnásobuje"}, -- 2 of Clubs
[24] = {"Duplikuje", "Zčtyřnásobuje"}, -- 2 of Diamonds
[25] = {"Duplikuje", "Zčtyřnásobuje"}, -- 2 of Spades
[26] = {"Duplikuje", "Zčtyřnásobuje"}, -- 2 of Hearts
[33] = {"Duplikuje", "Zčtyřnásobuje"}, -- Jera
[35] = {1, 2}, -- Dagaz
[37] = "Přetočí dvakrát", -- Perthro
[38] = {3, 6, 3, 6}, -- Berkano
[39] = {30, 60}, -- Algiz
[40] = "Spustí 2 runové efekty a pokusí se dvakrát duplikovat", -- Blank Rune
[41] = {40, 80}, -- Black Rune
[46] = {10, 20}, -- Suicide King
[48] = "Použije se dvakrát", -- ? Card
[53] = {3, 6}, -- Ancient Recall
}
---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Neznámá Pilulka"
@@ -821,8 +856,8 @@ EID.descriptions[languageCode].pills={
EID.descriptions[languageCode].sacrificeHeader = "[Další Odměna za Obětování]"
EID.descriptions[languageCode].sacrifice={
{"1", "", "{{Coin}} 50% šance na 1 minci#{{Bomb}} 100% šance na 1 Bombu, pokud jsi zabili Bosse v Basementu 1 pod 1 minutu"},
{"2", "", "{{Coin}} 50% šance na 1 minci#{{Bomb}} 100% šance na 1 Bombu, pokud jsi zabili Bosse v Basementu 1 pod 1 minutu"},
{"1", "", "{{Coin}} 50% šance na 1 minci#{{Bomb}} 100% šance na 1 Bombu, pokud jsi zabil Bosse v Basementu 1 pod 1 minutu"},
{"2", "", "{{Coin}} 50% šance na 1 minci#{{Bomb}} 100% šance na 1 Bombu, pokud jsi zabil Bosse v Basementu 1 pod 1 minutu"},
{"3", "", "{{AngelChance}} 67% šance na zvýšenou šanci na Andělskou Místnost"},
{"4", "", "{{Chest}} 50% šance na 1 náhodnou truhlu"},
{"5", "", "{{Coin}} 33% šance na 3 mince#{{AngelChance}} 67% šance na zvýšenou šanci na Andělskou Místnost"},
@@ -844,9 +879,169 @@ EID.descriptions[languageCode].dice={
{"3", "", "Zamíchá všechny pickupy a trinkety na celém patře#Neovlivňuje {{DevilRoom}} Ďábelskou nebo {{AngelRoom}} Andělskou Místnost"},
{"4", "", "Zamíchá všechny předměty na podstavcích na patře#Neovlivňuje {{DevilRoom}} Ďábelskou nebo {{AngelRoom}} Andělskou Místnost"},
{"5", "", "Zamíchá a restartuje aktuální patro"},
{"6", "", "Zamíchá všechny předměty, pickupy, trinkety a předměty na podstavcích, včetně všeho na patře"}
{"6", "", "Zamíchá všechny tvoje předměty, pickupy, trinkety a předměty na podstavcích, prostě všechno na patře"}
}
---------- Modifikátory ----------
-- Effect of Car Battery on Active Items
EID.descriptions[languageCode].carBattery = {
["No Effect"] = "Žádný efekt",
[35] = {40, 80}, -- The Necronomicon
[37] = { " a ", " 2 ", "bomba/y", "{{CR}}bomby" }, -- Mr. Boom
[38] = {10, 20}, -- Tammy's Head
[45] = {1, 2, "srdce", "{{CR}}srdce"}, -- Yum Heart
[58] = {10, 20}, -- Book of Shadows
[65] = {6, 12}, -- Anarchist's Cookbook
[66] = {8, 16}, -- The Hourglass
[77] = {6, 12}, -- My Little Unicorn
[78] = {1, 2}, -- Book of Revelations
[83] = {1, 2}, -- The Nail
[85] = {1, 2, "karta", "{{CR}}karty"}, -- Deck of Cards
[86] = {120, 240}, -- Monstro's Tooth
[93] = {6.5, 13}, -- The Gamekid
[97] = {" a ", " 2 ", "pickup", "{{CR}}pickupy"}, -- The Book of Sin
[102] = {1, 2, "pilulka", "{{CR}}pilulky"}, -- Mom's Bottle of Pills
[105] = "Přetočí dvakrát, čímž rychleji vyčerpá předměty ze seznamu předmětů", -- The D6
[107] = "Vytvoří dvě těla", -- The Pinking Shears
[111] = {5, 10}, -- The Bean
[123] = {" a ", " 2 ", "Spojenec", "{{CR}}spojenci"}, -- Monster Manual
[124] = {" a ", " 2 ", "efekt", "{{CR}}efekt"}, -- Dead Sea Scrolls
[136] = {" a ", " 2 ", "Izák", "{{CR}}Izáky"}, -- Best Friend
[145] = {"2-4", "4-8"}, -- Guppy's Head
[146] = {1, 2, " Srdce", " {{CR}}Srdce"}, -- Prayer Card (should this just say +1 health...)
[158] = {" a ", " 2 ", " Srdce", " {{CR}}Srdce", "runa", "{{CR}}runy", "karta", "{{CR}}karty"}, -- Crystal Ball
[160] = {5, 10}, -- Crack the Sky
[171] = {10, 20}, -- Spider Butt
[283] = "Přetočí dvakrát, pomůže s transformacemi ale rychleji vyčerpá předměty ze seznamu předmětů", -- D100
[284] = "Přetočí dvakrát, pomůže s transformacemi ale rychleji vyčerpá předměty ze seznamu předmětů", -- D4
[286] = "Spustí se nadvakrát", -- Blank Card
[287] = {"one", "two"}, -- Book of Secrets
[288] = {"1-4", "2-8"}, -- Box of Spiders
[292] = {1, 2}, -- Satanic Bible
[293] = {440, 880}, -- Head of Krampus
[294] = "Zvýšený knockback", -- Butter Bean
[298] = {6, 12}, -- Unicorn Stump
[348] = "Spustí se nadvakrát", -- Placebo
[349] = "Vyvolá šanci dvakrát", -- Wooden Nickel
[351] = {5, 10}, -- Mega Bean
[357] = {"Duplikuje", "Triplikuje"}, -- Box of Friends
[383] = {6, 36}, -- Tear Detonator
[421] = {5, 10}, -- Kidney Bean
[427] = {" a ", " 2 ", "barel", "{{CR}}barel"}, -- Mine Crafter
[439] = {" a ", " 2 ", "trinket", "{{CR}}trinket"}, -- Mom's Box
[476] = {" a ", " 2 ", "pickup", "{{CR}}pickup"}, -- D1
[477] = "Aktivuje každou absorbovanou aktivní položku dvakrát", -- Void
[480] = {"Duplikuje", "Čtyřnásobuje"}, -- Compost
[481] = "Dvě zvýšení a snížení statistik", -- Dataminer
[482] = "Dvakrát změní tvoji postavu a odstraní dva předměty", -- Clicker
[485] = "25% šance na zčtyřnásobení, 25% šance na zdvojnásobení a odstranění originálů, 50% šance na odstranění", -- Crooked Penny
[486] = {"efekty", "{{CR}}efekty {{BlinkYellowGreen}}dvakrát"}, -- Dull Razor
[488] = "Aktivuje se dvakrát, ale zůstane pouze druhý efekt", -- Metronome
[489] = {" a ", " 2 ", "efekt", "{{CR}}efekty"}, -- D Infinity
[504] = {" a ", " 2 ", "střílí", "{{CR}}střílny"}, -- Brown Nugget
[507] = "Spustí se nadvakrát", -- Sharp Straw
[510] = {" a ", " 2 ", "verze", "{{CR}}verze"}, -- Delirious
[516] = {" a ", " 2 ", "rozstřikuje", "{{CR}}Rozstřikovače"}, -- Sprinkler
[521] = {"jeden náhodný předmět", "{{CR}}dva náhodné předměty"}, -- Coupon
[523] = "Vymění obsah krabice za pickupy v místnosti", -- Moving Box
[545] = {8, 16}, -- Book of the Dead
[550] = "Zastaví dupání ve dvou místnostech (nebo vlny v Boss Rushi)", -- Broken Shovel
}
-- Effect of BFFS! on Familiars
EID.descriptions[languageCode].BFFSSynergies = {
["No Effect"] = "Žádný účinek od {1}",
["5.100.8"] = {3.5, 7}, -- Brother Bobby
["5.100.57"] = {75, 150}, -- Distant Admiration
["5.100.67"] = {3.5, 7}, -- Sister Maggy
["5.100.73"] = "Dvojnásobné poškození", -- Cube of Meat
["5.100.88"] = {52.5, 105}, -- Little Chubby
["5.100.94"] = {"2", "1-2"}, -- Sack of Pennies
["5.100.95"] = {3.5, 7}, -- Robo-Baby
["5.100.96"] = {"3", "2-3"}, -- Little C.H.A.D.
["5.100.98"] = {"5-6", "4-5"}, -- The Relic
["5.100.99"] = {3.5, 7}, -- Little Gish
["5.100.100"] = {3.5, 7}, -- Little Steven
["5.100.107"] = {82.5, 165}, -- The Pinking Shears
["5.100.112"] = {105, 210}, -- Guardian Angel
["5.100.113"] = {3, 6}, -- Demon Baby
["5.100.117"] = {4.3, 8.6}, -- Dead Bird
["5.100.128"] = {30, 60}, -- Forever Alone
["5.100.131"] = {"3", "2-3"}, -- Bomb Bag
["5.100.144"] = {"3-4", "3"}, -- Bum Friend
["5.100.155"] = {17, 34}, -- The Peeper
["5.100.163"] = {3.5, 7}, -- Ghost Baby
["5.100.167"] = {4, 8}, -- Harlequin Baby
["5.100.170"] = {40, 80}, -- Daddy Longlegs
["5.100.172"] = {225, 450}, -- Sacrificial Dagger
["5.100.174"] = {"3-5", "6-10"}, -- Rainbow Baby
["5.100.187"] = "Dvojnásobné poškození", -- Guppy's Hairball
["5.100.188"] = {3.5, 7, 7.5, 15}, -- Abel (includes Cain's Rep synergy)
["5.100.206"] = {105, 210}, -- Guillotine
["5.100.207"] = "Dvojnásobné poškození", -- Ball of Bandages
["5.100.264"] = {22.5, 45}, -- Smart Fly
["5.100.266"] = "Vytvoří dalšího modrého pavouka", -- Juicy Sack
["5.100.267"] = {3.5, 7}, -- Robo-Baby 2.0
["5.100.270"] = {3.2, 6.4}, -- Leech
["5.100.271"] = {"5-6", "4-5"}, -- Mystery Sack
["5.100.272"] = {60, 85}, -- BBF
["5.100.273"] = {60, 85}, -- Bob's Brain
["5.100.274"] = {75, 150}, -- Best Bud
["5.100.275"] = {31.5, 63}, -- Lil Brimstone
["5.100.277"] = {4, 8}, -- Lil Haunt
["5.100.279"] = {30, 60}, -- Big Fan
["5.100.318"] = {6, 12}, -- Gemini
["5.100.319"] = {"Izákovo poškození", "dvojnásobné {{CR}}Izákovo poškození"}, -- Cain's Other Eye
["5.100.320"] = {37.5, 75}, -- ???'s Only Friend
["5.100.321"] = {10.7, 21.4}, -- Samson's Chains
["5.100.322"] = {3.5, 7}, -- Mongo Baby
["5.100.325"] = {3.5, 7}, -- Scissors
["5.100.360"] = "Dvojnásobné poškození", -- Incubus
["5.100.361"] = "Dvojnásobné poškození", -- Fate's Reward
["5.100.362"] = {35, 44}, -- Lil Chest
["5.100.363"] = {105, 210}, -- Sworn Protector
["5.100.364"] = {45, 90}, -- Friend Zone
["5.100.365"] = {105, 210}, -- Lost Fly
["5.100.372"] = "Vyšší šance na vytvoření baterií", -- Charged Baby
["5.100.384"] = {"5-90", "10-180"}, -- Lil Gurdy
["5.100.385"] = "Dvojnásobné poškození", -- Bumbo
["5.100.388"] = "Častěji vytváří truhly", -- Key Bum
["5.100.389"] = {"5-6", "4-5"}, -- Rune Bag
["5.100.390"] = {10, 20}, -- Seraphim
["5.100.403"] = "Vyšší šance na vytvoření baterií", -- Spider Mod
["5.100.405"] = {120, 240}, -- GB Bug
["5.100.417"] = "Poškozující aura se zvětší, ale samotné poškození aury ne", -- Succubus
["5.100.426"] = {30, 60}, -- Obsessed Fan
["5.100.430"] = {"Izákovo poškození", "dvojnásobné {{CR}}Izákovo poškození"}, -- Papa Fly
["5.100.435"] = {3.5, 7}, -- Lil Loki
["5.100.468"] = {30, 60}, -- Shade
["5.100.470"] = {30, 60}, -- Hushy
["5.100.471"] = {3.5, 7}, -- Lil Monstro
["5.100.473"] = {40.5, 81}, -- Big Chubby
["5.100.491"] = {"3", "2-3"}, -- Acid Baby
["5.100.500"] = {"5-6", "4-5"}, -- Sack of Sacks
["5.100.508"] = {3, 6}, -- Mom's Razor
["5.100.509"] = {3.5, 7, 30, 60}, -- Bloodshot Eye
["5.100.511"] = {30, 60}, -- Angry Fly
["5.100.518"] = "Dvojnásobné poškození", -- Buddy in a Box
["5.100.519"] = "Dvojnásobné poškození", -- Lil Delirium
["5.100.525"] = {35, 70}, -- Leprosy
["5.100.526"] = "Kontaktní poškození jezdce je dvojnásobné", -- 7 Seals
["5.100.537"] = "Zvyšuje velikost kaluže, ale ne její poškození", -- Lil Spewer
["5.100.539"] = "Vytvoří šampionskou variantu nepřítele", -- Mystery Egg
["5.100.544"] = {6, 12}, -- Pointy Rib
["5.100.545"] = "Kontaktní poškození kostního orbitálu je dvojnásobné", -- Book of the Dead
["5.100.548"] = {7, 14}, -- Jaw Bone
["5.350.54"] = {3.5, 7}, --- Isaac's Head
["5.350.57"] = {3.5, 7}, --- ???'s Soul
["Lilith"] = "Poškození inkubusů je dvojnásobné", -- Incubus (for BFFS pedestal)
}
---------- Transformations ----------
EID.descriptions[languageCode].transformations = {
"", -- 0 = none
@@ -879,12 +1074,50 @@ EID.descriptions[languageCode].CollectionPageInfo = "Tento předmět je potřeba
EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} JEDNO POUŽITÍ {{Warning}}"
EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} +4 Poškození", "↑ {{Tears}} -4 Zpoždění slz", "↑ {{Speed}} +0.5 Rychlost", "↑ {{Range}} +7.5 Rozsah#↑ +1 Výška slz"}
EID.descriptions[languageCode].CrookedPennyHeads = "Panna"
EID.descriptions[languageCode].CrookedPennyTails = "Orel"
EID.descriptions[languageCode].BlackFeatherInformation = "{{ColorLime}}{1}{{CR}} aktuálně držené předměty (+{2} poškození)"
EID.descriptions[languageCode].LuckModifier = "{1}% šance při {2} štěstí"
EID.descriptions[languageCode].MCM = {
DemoObjectName = "Demo Jméno Objektu",
DemoObjectTransformation = "Demo Transformace",
DemoObjectText = "Tento text je v češtině#Velmi skvělý a dlouhý popis pro simulaci zalomení řádků způsobených šířkou textového pole EID!#{{Collectible4}} Toto je také skvělý řádek#{{Heart}} Tento řádek tě má rád#{{AngelDevilChance}} Tento řádek může být tvůj anděl nebo ďábel#{{Damage}} +1 Zvýšení statistiky"
}
-- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost
-- {1} = number of hearts, {2} = plural character
-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines
EID.descriptions[languageCode].RedToX = {
-- These change "+1 Health" to just "+1 Soul Heart" and etc.
["Red to Soul"] = {"↑ {{Heart}} +{1} Zdraví", "{{SoulHeart}} +{1} Duševní Srdce{2}",
"↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "{{SoulHeart}} +{1} Duševní Srdce{2}",
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{SoulHeart}} {1} Duševní Srdce{2}"},
["Red to Black"] = {"↑ {{Heart}} +{1} Zdraví", "{{BlackHeart}} +{1} Černé Srdce{2}",
"↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "{{BlackHeart}} +{1} Černé Srdce{2}",
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{SoulHeart}} {1} Černé Srdce{2}"},
["Red to Bone"] = {"↑ {{Heart}} +{1} Zdraví", "{{BoneHeart}} +{1} Kostěné Srdce{2}",
"↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "{{EmptyBoneHeart}} +{1} Prázdné kostěné srdce{2}", "{{HealingRed}}", "{{HealingBone}}",
"↓ {{EmptyHeart}} {1} Zdraví", "↓ {{EmptyBoneHeart}} {1} Kostěné Srdce{2}"}, -- Red HP to Bone Hearts
["Red to Coin"] = {"↑ {{Heart}} +{1} Zdraví", "{{CoinHeart}} +{1} Mincové Srdce{2}",
"↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "{{EmptyCoinHeart}} +{1} Prázdné Mincové Srdce{2}",
"{{HealingRed}} Vyléčí {1} srdce{2}", "{{HealingCoin}} Vyléčí {1} minci{2}", "{{HealingRed}} Vyléčí půlku srdce", "{{HealingCoin}} Vyléčí 1 minci", "{{HealingRed}}", "{{HealingCoin}}", "↓ {{EmptyHeart}} {1} Zdraví", "↓ {{EmptyCoinHeart}} {1} Mincové Srdce{2}"}, -- Red HP to Coin Hearts
["Red to None"] = {"↑ {{Heart}} +{1} Zdraví", "", "↑ {{EmptyHeart}} +{1} Místo na srdce{2}", "", "↓ {{EmptyHeart}} {1} Zdraví", ""}, -- Red HP to None (The Lost)
}
EID.descriptions[languageCode].RoomTypeNames = { "Normální místnost", "Obchod", "JSEM ERROR místnost", "Pokladnice", "Boss Místnost", "Miniboss Místnost", "Tajná místnost", "Super tajná místnost", "Herna", "Místnost prokletí", "Vyzyvatelská Místnost", "Knihovna", "Obětní místnost", "Ďábelská místnost", "Andělská místnost", "Místnost prolézacího prostoru", "Boss Rush místnost", "Izákův pokoj", "Pustá místnost", "Truhlová místnost", "Kostková místnost", "Černý trh", "Východ místnosti", "Planetárium", "Vstup pro teleport", "Výstup pro teleport", "Padací dvířka alternativní cesty", "Místnost s modrým klíčem", "Ultra tajná místnost",
-- Not technically room types but still potentially useful to have localized
[666] = "Ďábelská/Andělská místnost", [1024] = "Červená místnost", [1025] = "Speciální červená místnost" }
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "Nic",
@@ -901,25 +1134,203 @@ EID.descriptions[languageCode].PickupNames = {
["5.40"] = "{{Bomb}} Bomb",
["5.40.1"] = "{{Crafting15}} Bomb", ["5.40.2"] = "{{Crafting15}} Double Bomb", ["5.40.3"] = "{{Crafting15}} Troll Bomb", ["5.40.4"] = "{{Crafting16}} Golden Bomb", ["5.40.5"] = "{{Crafting15}} Megatroll Bomb", ["5.40.7"] = "{{Crafting17}} Giga Bomb",
["5.90"] = "{{Battery}} Battery",
["5.90.0"] = "{{Crafting19}} Lil' Battery", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Lil' Battery", ["5.90.2"] = "{{Crafting18}} Micro Battery", ["5.90.3"] = "{{Crafting20}} Mega Battery", ["5.90.4"] = "{{Crafting28}} Golden Battery",
["5.42"] = "{{Crafting29}} Hovnový Nuget", ["5.42.1"] = "{{Crafting29}} Velký Hovnový Nuget",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
["5.90"] = "{{Battery}} Baterie",
["5.90.0"] = "{{Crafting19}} Malá Baterie", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Malá Baterie", ["5.90.2"] = "{{Crafting18}} Mikro Baterie", ["5.90.3"] = "{{Crafting20}} Mega Baterie", ["5.90.4"] = "{{Crafting28}} Zlatá Baterie",
["5.69"] = "{{GrabBag}} Grab Bag", ["5.69.1"] = "{{GrabBag}} Grab Bag", ["5.69.2"] = "{{BlackSack}} Black Sack",
["5.50"] = "{{Chest}} Truhla", ["5.51"] = "{{BombChest}} Bombová Truhla", ["5.52"] = "{{SpikedChest}} Ostnatá Truhla", ["5.53"] = "{{EternalChest}} Věčná Truhla", ["5.54"] = "{{MimicChest}} Mimik Truhla", ["5.55"] = "{{OldChest}} Stará Truhla", ["5.56"] = "{{WoodenChest}} Dřevěnná Truhla", ["5.57"] = "{{MegaChest}} Mega Truhla", ["5.58"] = "{{HauntedChest}} Strašidelná Truhla", ["5.60"] = "{{GoldenChest}} Zlatá Truhla", ["5.360"] = "{{RedChest}} Červená Truhla",
["5.70"] = "{{Pill}} Pill",
["5.300"] = "{{Card}} Card",
["5.301"] = "{{Rune}} Rune", -- not a real id
["5.69"] = "{{GrabBag}} Pytlík", ["5.69.1"] = "{{GrabBag}} Pytlík", ["5.69.2"] = "{{BlackSack}} Černý Pytlík",
["5.70"] = "{{Pill}} Pilulka",
["5.300"] = "{{Card}} Karta",
["5.301"] = "{{Rune}} Runa", -- not a real id
["5.350"] = "{{Trinket}} Trinket",
}
-- the ItemReminder description will predict the abilities of items with a header like "Item Name Result"
EID.descriptions[languageCode].ItemReminder = {
ResultHeader = "{1} Výsledek",
InventoryEmpty = "(Hráč nemá žádné předměty)",
CategoryNames = {
Overview = "Přehled inventáře",
Wisps = "Bludičky Lemegetonu",
Special = "Speciální",
Actives = "Držené aktivní předměty",
Pockets = "Držené kapesní předměty",
Trinkets = "Držené Trinkety",
Passives = "Držené pasivní předměty",
Character = "Informace o postavě",
}
}
---------- Character Info ----------
-- These descriptions are shown in the Item Reminder
-- The character names here are also used in getPlayerName to provide localized character names
-- The numbers are provided to make this a quick reference for Player IDs
EID.descriptions[languageCode].CharacterInfo = {
[0] = {"Izák", ""},
[1] = {"Magdaléna", ""},
[2] = {"Kain", ""},
[3] = {"Jidáš", ""},
[4] = {"???", "Nemůže mít červené srdce#{{SoulHeart}} Zvýšení zdraví mu dává Duševní srdce"},
[5] = {"Eva", ""},
[6] = {"Samson", ""},
[7] = {"Azazel", "Létání#{{Collectible118}} Krátký dosah Brimstonu místo slz"},
[8] = {"Lazarus", "Když zemřeš, vzkříšíš se jako Povstalý Lazarus s 1 místem pro červené srdce"},
[9] = {"Eden", "Začneš s náhodnými statistikami a předměty při každém běhu"},
[10] = {"The Lost", "Létání#Spektrální slzy#{{Warning}} Žádné životy#{{DevilRoom}} Jeden ďábelský předmět za místnost je zdarma"},
[11] = {"Povstalý Lazarus", "Zvýšené staty a x1.2 multiplikátor poškození"},
[12] = {"Temný Jidáš", "{{Damage}} x2 multiplikátor poškození#{{Player3}} Počítá se jako Jidáš pro dokončení v menu u výběru postav"},
[13] = {"Lilith", "Nemůže střílet slzy#{{Collectible360}} Její Inkubus střílí místo ní"},
[14] = {"Keeper", "{{CoinHeart}} Uzdravíš se sbíráním mincí#Maximum jsou 2 Mincové srdce#Jakékoliv srdcové pickupy jsou přeměněny na modré mušky"},
[15] = {"Apollyón", ""},
[16] = {"Zapomenutý", "Máš útok na blízko, který lze nabít a i házet#{{BoneHeart}} Může mít až 6 kostěných srdcí#{{Player17}} Zmáčkni {{ButtonRT}} aby ses přepnul na Duši#{{SoulHeart}} Duše může mít až 6 duševních/černých srdcí, má létání a spektrální slzy#Duše je připoutána v malém okruhu kolem Zapomenutého"},
[17] = {"Zapomenutého Duše", "Máš útok na blízko, který lze nabít a i házet#{{BoneHeart}} Může mít až 6 kostěných srdcí#{{Player17}} Zmáčkni {{ButtonRT}} aby ses přepnul na Duši#{{SoulHeart}} Duše může mít až 6 duševních/černých srdcí, má létání a spektrální slzy#Duše je připoutána v malém okruhu kolem Zapomenutého"},
}
-- Conditional descriptions
-- Strings will be appended to the original description
-- Tables with one entry will completely replace the original description
-- Tables with two or more entries are find-replace pairs
EID.descriptions[languageCode].ConditionalDescs = {
------ GENERAL STRINGS ------
["5.300.48"] = "Teleportuje tě do JSEM ERROR místnosti#Prázdná Karta a ?-Karta bude zničena", -- Blank Card + Q Card
["Overridden"] = "Je přepsán předmětem {1}",
["Overrides"] = "Přepíše {1}",
["Almost No Effect"] = "Malý až žádný efekt pro {1}",
["No Effect"] = "Žádný efekt pro {1}",
["No Effect Replace"] = {"Žádný efekt pro {1}"},
["No Effect From"] = "Žádný účinek od {1}",
["Can't Charge"] = "Nelze nabíjet {1}",
["Can't Be Charged"] = "Nelze být nabíjen {1}",
["Can't Be Duplicated"] = "Nelze být duplikován",
["No Effect (Greed)"] = "{{GreedMode}} Žádný efekt v Greed Módu",
["No Effect (Copies)"] = "Žádný další efekt z více kopií", -- Having the item already, or having Diplopia while looking at a pedestal
["No Effect (Familiars)"] = "Žádný další vliv na spojence", -- probably just for Hive Mind + BFFS!
["No Red"] = "Žádný efekt pro postavy, které nemohou mít červené srdce",
["Different Effect"] = "{{ColorSilver}}Rozdílný efekt pro {1}{{CR}}",
["Dies on Use"] = "{{Warning}} {1} zemře při použití", -- for Razor Blade and such as The Lost
------ GREED MODE ------
["Room to Wave"] = {"místnost", "vlna/kolo/skupina", "místnost", "vlna/kolo/skupina"}, -- convert room clear effects to wave clear effects
["No Champion Drops"] = "!!! Šampioni nevytvářejí pickupy v Greed Módu!", -- Champion Belt / Purple Heart
["5.300.15"] = {"{{DemonBeggar}} Vytvoří ďábelského žebráka"}, -- Temperance (Greed)
["5.300.19"] = {"Teleportuje Izáka do první místnosti na patře"}, -- The Moon (Greed)
["5.300.20"] = {"{{HealingRed}} Plné Zdraví#Způsobí 100 poškození všem nepřátelům"}, -- XIX - The Sun (Greed)
["5.100.483 (Greed)"] = "{{GreedMode}} Nespustí se jednou za vlnu/kolo, pouze jednou za místnost", -- Mama Mega (Greed)
["5.100.535"] = "{{GreedMode}} Žádný štít na Boss Waves, pouze na Ultra Greed", -- Blanket (Greed)
["5.350.120"] = "{{GreedMode}} Žádné nabití na Boss Waves, pouze na Ultra Greed", -- Hairpin (Greed)
["5.100.246"] = {"{{SuperSecretRoom}} Odhalí umístění supertajné místnosti na mapě"}, -- Blue Map (Greed)
["5.100.333"] = {"{{SuperSecretRoom}} Odhalí umístění supertajné místnosti na mapě"}, -- The Mind (Greed)
["5.100.514"] = {"Způsobí, že se někteří nepřátelé a jejich střely krátce zastaví v náhodných intervalech"}, -- Broken Modem (Greed)
["5.350.34"] = {"{{Heart}} 33% šance na bonusové srdce z truhel, zbarvených kamenů a zničených strojů"}, -- Child's Heart
["5.350.36"] = {"{{Key}} 33% šance na bonusové klíče z truhel, zbarvených kamenů a zničených strojů"}, -- Rusted Key
["5.350.41"] = {"{{Bomb}} 33% šance na bonusové bomby z truhel, zbarvených kamenů a zničených strojů#{{Warning}} Removes {{Trinket53}} Tick"}, -- Match Stick
["5.350.44"] = {"{{Pill}} 33% šance na bonusové pilulky z truhel, zbarvených kamenů a zničených strojů"}, -- Safety Cap
["5.350.45"] = {"{{Card}} 33% šance na bonusové karty z truhel, zbarvených kamenů a zničených strojů"}, -- Ace of Spades
["5.350.72"] = {"{{Battery}} +10% šance, že náhodné pickupy budou baterie#{{Battery}} 5% šance na přidání 1 nabití k drženému aktivnímu předmětu za dokončení vlny"}, -- Watch Battery
["5.100.297 (Greed)"] = {"Vytváří odměny podle patra:#Sklep: 2{{Bomb}} + 2{{Key}}#Jeskyně: Boss předmět + 2{{SoulHeart}}#Hlubiny: 20{{Coin}}#Lůno: 2 Boss předměty#Šeol: Ďábelský předmět + 1{{BlackHeart}}#Obchod/Ultra Greed: 1{{Coin}}"}, -- Pandora's Box
------ ACHIEVEMENT CHECKS ------
["5.350.23"] = "{{Warning}} Umírání v {{SacrificeRoom}} Obětní místnosti při držení tohoto trinketu odemkne Ztraceného", -- Missing Poster (Unlock The Lost)
["5.100.297"] = {"Odemkne {{Collectible523}} Stěhovací krabici", "Nic"}, -- Pandora's Box unlocking Moving Box
------ SPECIFIC CHARACTER SYNERGIES/CHANGES ------
-- NO RED HEALTH CHARS
["Super Bandage Soul"] = {"{{SoulHeart}} +3 Duševní srdce"}, -- for Soul Heart chars
["Super Bandage Black"] = {"{{SoulHeart}} +2 Duševní srdce#{{BlackHeart}} +1 Černé srdce"}, -- for Black Heart chars
["Black Lotus Soul"] = {"{{SoulHeart}} +2 Duševní srdce#{{BlackHeart}} +1 Černé srdce"}, -- for Soul Heart chars
["Black Lotus Black"] = {"{{SoulHeart}} +1 Duševní srdce#{{BlackHeart}} +2 Černá srdce"}, -- for Black Heart chars
["5.100.135 (PHD)"] = "Vytvoří 2-3 mince pokud máš {1}", -- IV Bag PHD
["Keeper 0-1"] = "Vytvoří 0-1 minci za {1}", -- IV Bag/Piggy Bank Keeper
["5.100.549"] = "{1} prostě získáš ↑ {{Tears}} +0.4 Slzy při sebrání", -- Brittle Bones (Keeper+Lost)
["5.100.501"] = "{1} může získat další místa na mince", -- Greed's Gullet
["5.100.230 (Keeper)"] = "{{Warning}} {1} umře", -- Abaddon
------ DUPLICATE COPIES OF ITEMS ------
["5.100.2 (Copies)"] = "Izák vystřelí další 3 slzy#Žádné další snížení statistik", -- The Inner Eye
["5.100.153 (Copies)"] = "Izák vystřelí další 4 slzy#Žádné další snížení statistik", -- Mutant Spider
["5.100.245 (Copies)"] = "Izák vystřelí další 2 slzy", -- 20/20
["5.100.358 (Copies)"] = "Izák vystřelí další 2 slzy blíže ke středu", -- The Wiz
["5.100.64 (Copies)"] = "Když budeš tento předmět vlastnit podruhé, všechny položky v Obchodě budou zdarma", -- Steam Sale
["5.100.118 (Copies)"] = "Izák vystřelí další paprsek", -- Brimstone
["5.100.224 (Copies)"] = "Další kopie poskytují rychlost pouze -0,2", -- Kidney Stone
----- MISC. ITEM CONDITIONS ------
["Sacrificial Nugget"] = "Střílny Hnědého Nugetu se počítají jako spojenci",
["Sacrificial Conception"] = "Spojenci udělené {1} mohou být obětovány a znovu se objeví",
["Sacrificial Angels"] = "{1} vytvoří 2 černá srdce, pokud jsou obětováni",
["Sacrificial Void"] = "Může být použit vícekrát, pokud je absorbován Prázdnotou",
["5.100.116 (1 Room)"] = "1 dobití v místnosti se změní na 15sekundové dobití v nedokončené místnosti", -- 9 Volt
["5.100.116 (Timed)"] = "Časované dobíjení začíná z poloviny", -- 9 Volt
["9 Volt 1 Room"] = "15 sekund dobití v nedokončené místnosti", -- Actives + 9 Volt
["9 Volt Timed"] = "Po použití začne nabíjení z poloviny", -- Actives + 9 Volt
["5.100.205 (Wafer)"] = "Snižuje použití na půl srdce", -- Sharp Plug + Wafer
["Suicide 1"] = "{1} nemůže zabránit smrti", -- Plan C, Damocles, Suicide King
["Suicide 2"] = "Nezabrání smrti tím {1}", -- Plan C, Damocles, Suicide King
["5.100.7"] = "x1.5 Násobitel poškození, když je aktivní efekt {1}", -- Blood of the Martyr
["5.100.34"] = "x1.5 Násobitel poškození", -- Book of Belial
["5.300.16"] = "x1.5 Násobitel poškození", -- XV - The Devil
["5.100.81"] = "Postavy, které nemohou mít červené srdce, se nastaví na 1 duševní/černé srdce", -- Dead Cat
["5.100.316"] = "{1} odstraní efekt teleportace", -- Cursed Eye
["5.100.260"] = "Odstraňuje teleportační efekt {1}", -- Black Candle
["Void Single Use"] = "Jednorázové předměty jsou aktivovány pouze jednou", -- Single Use Actives + Void
["? Card Single Use"] = "Jednorázové předměty po použití '? Karty' zmizí ", -- Single Use Actives + ? Card
["5.300.48"] = "Teleport do JSEM ERROR místnosti#Prázdná Karta a '? Karta' budou zničeny", -- Blank Card + ? Card
["? + Blank Pedestal"] = "Pomocí ? Karty s Prázdnou Kartou tě teleportuje do JSEM ERROR místnosti a zničí obě karty", -- Looking at Blank Card with ? Card
["5.100.208"] = {20, 35, 5, 20}, -- Champion Belt + Hard Mode
["5.100.521"] = "{{Collectible376}} Předměty zdarma nebudou znovu naskladněny", -- Coupon + Restock/Greed
["Black Feather"] = "↑ {{Damage}} +0.2 Poškození", -- Black Feather items
["Bulb Multiple"] = "Kontroluje pouze primární aktivní předmět", -- Vibrant/Dim Bulb + Schoolbag/Pocket Actives
["Bulb Zero"] = "Aktivní s 0 max. nabitími spustí žárovku", -- Vibrant/Dim Bulb + zero charge actives
["5.350.101 (Timed)"] = "S časovaným dobíjením v podstatě k ničemu", -- Dim Bulb + Timed Recharges
["5.100.122"] = "Spustí se při 1 červeném srdci jako {1}", -- Whore of Babylon + Eve
["5.70.28"] = "Izák místo toho střílí dopředu a do stran", -- R U A Wizard + The Wiz
["5.100.523"] = "Počítá se jako pasivní předmět do {1}", -- Moving Box + Void
["Mongo Babies"] = "Může být kopírován {1}", -- Mongo Baby + Baby Familiars
["Technology 2 One Eye"] = "S {1} laser zcela nahradí tvoje slzy",
["Brimstone Proptosis"] = "Paprsky způsobí další 2x poškození v dosahu prázdného bodu, které se zmenšuje se vzdáleností",
["Brimstone Ipecac"] = "Při nabíjení jsou vystřelovány Ipekakové slzy#Poškození +40 se vztahuje na laser",
["Proptosis Anti-Gravity"] = "Slzy neztrácejí poškození, dokud se nezačnou pohybovat",
["Epic Fetus Soy Milk"] = "Doba zaměřovacího kříže není zkrácena, ale poškození střely je drasticky sníženo",
["Eye of Belial Dr. Fetus"] = "Bomby proráží, ale nejsou naváděné ani nezpůsobí další poškození",
["Epic Fetus Brimstone"] = "{1} má prioritu#Rakety vystřelí 10 paprsků",
["Epic Fetus Mom's Knife"] = "{1} má prioritu#Rakety vystřelí 10 nožů",
["Haemolacria Brimstone"] = "{1} má prioritu#Slzy se rozdělí na 4-7 paprsků",
["Brimstone Mom's Knife"] = "{1} má prioritu#Podle výše nabití se vystřelí palba nožů",
["Ludovico Ipecac"] = "Slza dostane +4 poškození, ale neexploduje ani neotráví",
["Technology Ipecac"] = "Laser dostane +4 poškození a otráví cíle",
["Chocolate Milk Overrides"] = "↑ {{Tears}} x1.25 Multiplikátor slz",
["Chocolate Milk Marked"] = "Izák automaticky nabíjí na základě vzdálenosti od zaměřovače",
["Ghost Pepper Fart"] = "Prdění způsobí, že se za Izákem vyšlehne plamen",
["Damage Multiplier Stack"] = "Násobitel poškození se nesčítá",
["White Poop"] = "Místo toho vytvoří bílé hovínko",
["White Poop Chance"] = "Šance na vytvoření bílého hovínka",
["Golden Poop Chance"] = "Šance na vytvoření zlatého hovna",
["5.100.483"] = "{{GoldenBomb}} Při držení zlaté bomby + Máma Mega, je spotřebována zlatá bomba a tudíž umožňuje další použití Mámy Mega",
["5.300.5"] = {"{{BossRoom}} Teleportuje Izáka do náhodné Boss Místnosti"}, -- IV - The Emperor (in The Void)
["5.300.18"] = "Teleportuje Izáka do náhodné místnosti, pokud zde není Pokladnice", -- XVII - The Stars (Womb and below)
["5.300.18 (Greed)"] = {"{{TreasureRoom}} Teleportuje Izáka do náhodné Pokladnice"}, -- XVII - The Stars (Greed)
["5.300.18 (Late Greed)"] = {"Teleportuje Izáka do první místnosti na patře"}, -- XVII - The Stars (Greed Last Floors)
["5.300.10"] = "Teleportuje Izáka do náhodné místnosti, pokud zde není žádný obchod", -- IX - The Hermit (Womb and below)
}
+1 -1
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@@ -446,7 +446,7 @@ EID.descriptions[languageCode].collectibles={
{"421", "Kidney Bean", "{{Charm}} Charms and deals 5 damage to all enemies in close range"}, -- Kidney Bean
{"422", "Glowing Hour Glass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in"}, -- Glowing Hour Glass
{"423", "Circle of Protection", "Surrounds Isaac with a large halo that deals his damage on contact per second#Chance to reflect enemy projectiles"}, -- Circle of Protection
{"424", "Sack Head", "Pickups have a 33% chance to be replaced with a sack#Spawns a sack"}, -- Sack Head
{"424", "Sack Head", "Pickups have a chance to be replaced with a {{GrabBag}}sack:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} Spawns a sack"}, -- Sack Head
{"425", "Night Light", "{{Slow}} Spawns a slowing cone of light in front of Isaac"}, -- Night Light
{"426", "Obsessed Fan", "Mimics Isaac's exact movement on a 3 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
{"427", "Mine Crafter", "Spawns a pushable TNT barrel#Using the item a second time in the same room remotely detonates the barrel"}, -- Mine Crafter
+3 -3
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@@ -144,7 +144,7 @@ EID.descriptions[languageCode].collectibles={
{"121", "Odd Mushroom (Large)", "↑ {{EmptyHeart}} +1 Empty heart container#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +0.25 Range#↑ +0.5 Tear height#↓ {{Speed}} -0.1 Speed"}, -- Odd Mushroom (Large)
{"122", "Whore of Babylon", "When on half a Red Heart or less:#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +1.5 Damage"}, -- Whore of Babylon
{"123", "Monster Manual", "{{Timer}} Spawns a random familiar for the room"}, -- Monster Manual
{"124", "Dead Sea Scrolls", "Triggers a random active item effect"}, -- Dead Sea Scrolls
{"124", "Dead Sea Scrolls", "Triggers a random active item effect#Chooses the effect from a fixed list of items"}, -- Dead Sea Scrolls
{"125", "Bobby-Bomb", "{{Bomb}} +5 Bombs#Homing bombs"}, -- Bobby-Bomb
{"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage for the room#{{Warning}} Deals 1 heart of damage to Isaac#{{Heart}} Removes Red Hearts first"}, -- Razor Blade
{"127", "Forget Me Now", "Rerolls and restarts the entire floor"}, -- Forget Me Now
@@ -446,7 +446,7 @@ EID.descriptions[languageCode].collectibles={
{"421", "Kidney Bean", "{{Charm}} Charms and deals 5 damage to all enemies in close range"}, -- Kidney Bean
{"422", "Glowing Hour Glass", "Brings Isaac back to the previous room and reverses all actions done in the room the item was used in"}, -- Glowing Hour Glass
{"423", "Circle of Protection", "Surrounds Isaac with a large halo that deals his damage on contact per second#Chance to reflect enemy projectiles"}, -- Circle of Protection
{"424", "Sack Head", "Pickups have a 33% chance to be replaced with a sack#Spawns a sack"}, -- Sack Head
{"424", "Sack Head", "Pickups have a chance to be replaced with a {{GrabBag}}sack:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} Spawns a sack"}, -- Sack Head
{"425", "Night Light", "{{Slow}} Spawns a slowing cone of light in front of Isaac"}, -- Night Light
{"426", "Obsessed Fan", "Mimics Isaac's exact movement on a 3 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
{"427", "Mine Crafter", "Spawns a pushable TNT barrel#Using the item a second time in the same room remotely detonates the barrel"}, -- Mine Crafter
@@ -488,7 +488,7 @@ EID.descriptions[languageCode].collectibles={
{"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage#Isaac's tears can destroy rocks and open doors"}, -- Sulfuric Acid
{"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop whatever pickup Isaac needs the most"}, -- Glyph of Balance
{"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears#Allows Isaac to shoot tears in any direction"}, -- Analog Stick
{"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poison all nearby enemies"}, -- Contagion
{"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poisons all nearby enemies#Enemies that die while poisoned also explode and poison nearby enemies"}, -- Contagion
{"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, -- Finger!
{"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second#After it deals 600 damage, it is absorbed by Isaac, increasing his contact damage"}, -- Shade
{"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, -- Depression
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@@ -77,7 +77,7 @@ EID.descriptions[languageCode].collectibles={
{"53", "Gros Aimant", "Isaac attire les ressources"},
{"54", "Carte au Trésor", "Révèle la disposition des salles sur la carte"},
{"55", "Œil de Maman", "Isaac tire parfois une larme additionnelle dans la direction opposée#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 2 Chance)"},
{"56", "Petit Acident", "Répand une flaque jaune au sol et inflige des dégâts aux ennemis qui marchent dedans"},
{"56", "Petit Acident", "Répand une flaque au sol et inflige des dégâts aux ennemis qui marchent dedans"},
{"57", "Admiration Distante", "Orbite autour d'Isaac et inflige des dégâts de contact#{{DamageSmall}} 75 dégâts par seconde"},
{"58", "Livre des Ombres", "Rend Isaac invulnérable pendant 10 secondes"},
{"59", "", "<Cet objet n'existe pas>"},
@@ -138,7 +138,7 @@ EID.descriptions[languageCode].collectibles={
{"114", "Couteau de Maman", "Remplace les larmes d'Isaac par un couteau#Le couteau inflige {{ColorLime}}dégâts x2{{ColorWhite}} dans les mains d'Isaac et {{ColorLime}}dégâts x6{{ColorWhite}} au plus loin de lui"},
{"115", "Planche de Ouija", "Larmes spectrales"},
{"116", "Pile 9 Volts", "Charge automatiquement la première barre des objets activables#Charge complètement l'objet activable tenu"},
{"117", "Oiseau Mort", "Subir un dégât invoque un oiseau qui pourchasse et inflige des dégâts aux ennemis##{{DamageSmall}} 4.3 dégâts par seconde"},
{"117", "Oiseau Mort", "Subir un dégât invoque un oiseau qui pourchasse et inflige des dégâts aux ennemis#{{DamageSmall}} 4.3 dégâts par seconde"},
{"118", "Soufre", "Charge un laser de sang#Le laser inflige {{ColorLime}}dégâts x13{{ColorWhite}} sur la durée d'un tir"},
{"119", "Poche de Sang", "{{Heart}} +1 réceptacle de cœur#{{HealingRed}} Soigne 4 cœurs rouges#↑ Vitesse {{ColorLime}}+0.3"},
{"120", "Champignon Suspect", "↑ Débit {{ColorLime}}+1.7#↑ Vitesse {{ColorLime}}+0.3#↓ Dégâts {{ColorError}}-10% -0.4"},
@@ -342,7 +342,7 @@ EID.descriptions[languageCode].collectibles={
{"318", "Gémeaux", "Est lié à Isaac#Attaque les ennemis qui s'approchent de lui#{{DamageSmall}} 6 dégâts par seconde"},
{"319", "Œil Gauche de Caïn", "Rebondit contre les murs de la salle#Tire dans la même direction qu'Isaac et inflige les mêmes dégâts que lui"},
{"320", "La Seule Amie de ???", "Inflige des dégâts de contact#Peut être déplacée avec les boutons de tir#{{DamageSmall}} 37.5 dégâts par seconde"},
{"321", "Boulet de Samson", "Traîne derrière Isaac et détruit les rochers, bloque les projectiles et inflige des dégâts de contact##{{DamageSmall}} 10.7 dégâts par seconde"},
{"321", "Boulet de Samson", "Traîne derrière Isaac et détruit les rochers, bloque les projectiles et inflige des dégâts de contact#{{DamageSmall}} 10.7 dégâts par seconde"},
{"322", "Bébé Moqueur", "Imite les tirs d'un des familiers d'Isaac#Le familier imité change régulièrement"},
{"323", "Bocal de Larmes", "Projette 8 larmes en cercle autour d'Isaac#Chaque larme tirée par Isaac recharge une barre de l'objet"},
{"324", "erreur", "{{Blank}} Téléporte Isaac vers l'une de ces salles :#{{TreasureRoom}} Treasure Room#{{SecretRoom}} Secret Room#{{SuperSecretRoom}} Super Secret Room#I AM ERROR Room"},
@@ -745,7 +745,7 @@ EID.descriptions[languageCode].trinkets={
{"94", "Queue de Poisson", "Double les apparitions de mouches et araignées bleues"},
{"95", "Dent Noircie", "Isaac tire parfois une dent morte qui inflige {{ColorLime}}dégâts x2{{ColorWhite}} et empoisonne les ennemis#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 32 Chance)"},
{"96", "Ver d'Ouroboros", "↑ Portée {{ColorLime}}+4.0#La trajectoire des larmes d'Isaac forme une très grande spirale#Larmes spectrales#Isaac tire parfois une larme autoguidée#{{LuckSmall}} Effet affecté par la statistique de chance#{{Blank}} {{ColorSilver}}(100% à 9 Chance)"},
{"97", "Amygdale", "Subir suffisamment de dégâts peut invoquer jusqu'à deux familiers#Les familiers bloquent les tirs ennemis et n'infligent pas de dégâts"},
{"97", "Amygdale", "Subir entre 12 et 20 dégâts invoque jusqu'à deux familiers#Les familiers bloquent les tirs ennemis et n'infligent pas de dégâts"},
{"98", "Crotte de Nez", "Isaac tire parfois une crotte de nez qui se colle aux ennemis et inflige les dégâts d'Isaac une fois par seconde#Les crottes de nez se décollent si l'ennemi meurt, s'enterre, saute hors de l'écran ou au bout de 60 secondes"},
{"99", "Balle Rebondissante", "Isaac tire parfois une larme rebondissante"},
{"100", "Ampoule Allumée", "Si l'objet activable est entièrement chargé :#↑ Dégâts {{ColorLime}}+0.5#↑ Débit {{ColorLime}}+0.2#↑ Vitesse {{ColorLime}}+0.25#↑ Portée {{ColorLime}}+0.75#↑ Vitesse des tirs {{ColorLime}}+0.10#↑ Chance {{ColorLime}}+1"},
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@@ -318,7 +318,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "", "Afasta inimigos e projéteis próximos#10% de chance de se tornar o mais forte {{Collectible484}}Wait What? Ao trocá-lo por um item ativo diferente e pegá-lo novamente"},
{"295", "", "Causa dano em toda a sala com 2x o seu dano#{{Coin}} Preço: 1 moeda"},
{"296", "", "Converte 2 Corações de Alma/Negro em 1 Contêiner de Coração Vermelho"},
{"297", "", "gera itens com base no andar atual:#Basement 1: 2 {{SoulHeart}}#Basement 2: 2 {{Key}} e 2 {{Bomb}}#Caves 1: 1 {{BossRoom}} Item#Caves 2: B1+C1#Depths 1: 4 {{SoulHeart}}#Depths 2: 20 {{Coin}}#Womb 1: 2 {{BossRoom}} Itens#Womb 2:{{Collectible33}} The Bible#Blue Womb: Nada#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathedral: 1 {{AngelRoom}} item + 1 {{EternalHeart}}}#Dark Room: Desbloqueia {{Collectible523}} Moving Box#Chest: 1 moeda"},
{"297", "", "gera itens com base no andar atual:#Basement 1: 2 {{SoulHeart}}#Basement 2: 2 {{Key}} e 2 {{Bomb}}#Caves 1: 1 {{BossRoom}} Item#Caves 2: B1+C1#Depths 1: 4 {{SoulHeart}}#Depths 2: 20 {{Coin}}#Womb 1: 2 {{BossRoom}} Itens#Womb 2:{{Collectible33}} The Bible#Blue Womb: Nada#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathedral: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: Desbloqueia {{Collectible523}} Moving Box#Chest: 1 moeda"},
{"298", "", "Invencibilidade e +0.28 Velocidade por 6 segundos#Nenhum dano ao contato"},
{"299", "", "↓ {{Speed}} -0.3 Velocidade#↑ {{Speed}} Ganhe velocidade lentamente enquanto estiver em salas hostis#{{Collectible77}} Com 2 de velocidade, ganha invencibilidade e causa dano ao contato#Depois, perca o aumento de velocidade do Taurus para a sala"},
{"300", "", "↑ {{Speed}} +0.25 Velocidade#Inflinge dano aos inimigos ao toca-los"},
@@ -440,7 +440,7 @@ EID.descriptions[languageCode].collectibles={
{"416", "", "Permite carregar 2 cartas, pílulas ou runas"},
{"417", "", "Salta ao redor da sala com uma aura que causa 129% do seu dano a cada segundo#↑ {{Damage}} +50% dano enquanto estiver na aura"},
{"418", "", "Dá a você um efeito de lágrima diferente a cada lágrima que você disparar"},
{"419", "", "Teleporta você para outra sala aleatória que ainda não foi limpa#Hierarquia: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}}{{BarrenRoom}}>{{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"},
{"419", "", "Teleporta você para outra sala aleatória que ainda não foi limpa#Hierarquia: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}>{{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"},
{"420", "", "Andar em círculo gerará um símbolo de pentagrama no chão (10 de dano ao contato)"},
{"421", "", "{{Charm}} Encanta quaisquer inimigos próximos e causa 5 de dano a eles"},
{"422", "", "Qualquer dano sofrido ou consumíveis usados na sala atual serão redefinidos para o estado anterior"},
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@@ -679,8 +679,8 @@ EID.descriptions[languageCode].trinkets={
{"101", "Bombilla apagada", "!!! Al tener un objeto activable descargado :#↑ {{Speed}} Velocidad +0.5#↑ {{Range}} Alcance +1.5#↑ {{Tears}} Lágrimas +0.4#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño +1.5#↑ {{Luck}} Suerte +2"},
{"102", "Carta fragmentada", "{{SecretRoom}} +1 sala secreta adicional por planta"},
{"103", "¡Igualdad!", "!!! Cuando tienes el mismo número de monedas, llaves y bombas:#Convierte los medios recolectables en dobles"},
{"104", "Hueso de los deseos", "Posibilidad de generar un objeto al ser golpeado#Se acaba destruyendo"},
{"105", "Bolsa del almuerzo", "Posibilidad de generar un objeto de vida {{Collectible22}} al ser golpeado#Se acaba destruyendo"},
{"104", "Hueso de los deseos", "Probabilidad de 2% de destruirse y generar un objeto al ser golpeado"},
{"105", "Bolsa del almuerzo", "Probabilidad de 2% de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado"},
{"106", "Corcho perdido", "Aumenta el radio de cualquier creep que produzcas"},
{"107", "Corazón de cuervo", "Al recibir daño, los corazones rojos son dañados antes que los de alma o negros"},
{"108", "Nuez", "Probabilidad de soltar un recolectable o trinket aleatorio al ser golpeado por una explosión#Se acaba destruyendo"},
@@ -981,4 +981,4 @@ EID.descriptions[languageCode].MCM = {
-- Tables with two or more entries are find-replace pairs
EID.descriptions[languageCode].ConditionalDescs = {
["5.300.48"] = "Te teletransporta a la habitación de I Am Error#Tanto Carta en blanco como la ¿? carta se destruirán", -- Blank Card + Q Card
}
}
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---------------------------------------
----- Basic Czech descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "cs_cz"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Citronová Nehoda", "Vytvoří kaluž limonády#Kaluž působí 24 poškození za sekundu#Kaluž tu zůstane, dokud neopustíš aktuální místnost"}, -- Lemon Mishap
-- Change: added "Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce"
[117] = {"117", "Mrtvý Pták", "Vytvoří mrtvého ptáka, když dostaneš zasáh, a útočí na nepřátele#Pták způsobí 4.3 kontaktního poškození za sekundu#Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce"}, -- Dead Bird
-- Change: Complete rewrite
[351] = {"351", "Mega Fazole", "Uděluje 100 poškození a zmrazí všechny nepřátele v místnosti#{{Poison}} Způsobí 5 poškození a otráví všechny nepřátele v okolí#Dokáže otevřít tajné místnosti a rozbíjet kameny"}, -- Mega Bean
-- Change: Complete rewrite
[436] = {"436", "Mléko!", "Blokuje nepřátelské střely#{{Tears}} Po 10 úderech se rozbije a získáš Více Slz po zbytek běhu"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "Loudavá Fazole", "Střílení bez pauzy po dobu 4 sekund vytvoří malý smradlavý oblak#Oblak zvětšuje svou velikost po dobu 10 sekund#Čím větší bude oblak, tím však bude menší poškození#Dá se posunout pomocí střílením na něj"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "Hushy", "Poskakuje po místnosti#Způsobí kontaktního poškození 30 za sekundu#Při střelbě se přestane pohybovat#Blokuje střely při zastavení a sám vystřeluje salvu slz do kruhu"}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Data Těžič", "↑ Náhodné zvýšení statu#↓ Náhodné snížení statu#{{Timer}} Náhodné slzné efekty pro místnost#Promění předměty na podstavci na poškozené předměty (jako u TMTRAINERu)#{{Blank}} Posere všechny textury a hudbu v místnosti"}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "Blouznivec", "Vytvoří přátelskou Delíriovskou verzi bosse#Přetrvává mezi místnostmi#{{Warning}} V jednu chvíli může být aktivní pouze jeden boss#Nabíjení předmětu zavisí na kvalitě dříve vytvořeného bosse"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "To bolí", "{{Timer}} Při poškození získáš za místnost:#↑ {{Tears}} +1.2 Více Slz za první zásah#↑ {{Tears}} +0.4 za každý další zásah#Uvolní kolem Izáka kruh 10 slz#Slzy při dopadu zanechávají kaluž"}, -- It Hurts
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 prázdná místa pro srdce#↓ {{Speed}} Snížení rychlosti o -0.3#{{HealingRed}} Vyléčí 2 srdce#{{Speed}} Zvýšení až +0,5 rychlosti, pokud stojíš na místě#{{Poison}} Při pohybu se za tebou uvolňují jedovaté prdy#{{Poison}} Imunita vůči jedu"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "Zlé Kouzlo", "↑ {{Luck}} +2 Štěstí#Imunita vůči: {{Burning}} ohni, {{Confusion}} zmatení, {{Fear}} strachu, {{Slow}} pavučin a {{Poison}} jedovatého efektu#Poskytuje 1 sekundu imunity proti kalužím"}, -- Evil Charm
-- Change: Added Shop as a new destination
[660] = {"660", "Čtení z Karet", "Vytvoří dva portály na začátku každého patra#Portály zmizí, když opustíš místnost#{{Blank}} {{ColorRed}}Červený: {{CR}}{{BossRoom}} Boss místnost#{{Blank}} {{ColorYellow}}Žlutý: {{CR}}{{TreasureRoom}} Pokladnice#{{Blank}} {{ColorBlue}}Modrý: {{CR}}{{SecretRoom}} Tajná místnost#{{Blank}} {{ColorGreen}}Zelená: {{CR}}{{Shop}} Obchod"}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "Malý Portál", "Dvojitým klepnutím tlačítkem střelby vymrštíš před sebou Malý Portál#Způsobuje kontaktní poškození když letí dopředu#Konzumuje při tom pickupy, které má před sebou#Každý z nich mu zvětší jeho velikost, poškození a vytvoří modrou mušku#Po 2-3 pickupech vytvoří portál do speciální místnosti a spojenec zmizí po zbytek patra#Obsah v této místnosti přetrvává po zbytek běhu"}, -- Lil Portal
-- Change: Added info about the damage based on item quality
[706] = {"706", "Hlubina", "Zkonzumuje všechny předměty v místnosti a vytvoří spojeneckou útočnou mušku za každý předmět#Některé předměty při konzumaci vytvoří speciální mušku#{{Damage}} Mušky způsobí Izákovo poškození vynásobené kvalitou spotřebovaného předmětu:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "Klíště", "{{HealingRed}} Vyléčí 1 Červené Srdce při vstupu do {{BossRoom}} Boss Místnosti#-15% bossova života#{{Warning}} Pokud klíště vezmeš, nemůžeš jej pak sundat#Ale lze jej odstranit pouze se {{Trinket41}} zápalkou, {{Trinket135}} zapalovačem, nebo polknutím pomocí 'polk' pilulky"}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "Mandle", "Při utrpení poškození 6-12krát vytvoří spojence který blokuje střely#Max. +2 spojenci"}, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "Krátká Pojistka", "Bomby umístěné Izákem explodují rychleji#Bomby způsobí o 15 % větší poškození"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = {"104", "Kost Přání", "5% šance na sebe-zničení a zároveň i vytvoření předmětu, když dostaneš zásah"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = {"105", "Oběd v Sáčku", "{{Collectible22}} 5% šance na vytvoření oběda, když dostaneš zásah"}, -- Bag Lunch
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Cards ----------
local cards = {
-- Change: Complete rewrite
[38] = {"38", "Berkano", "{{Collectible706}} Vytvoří 3 mušky Hlubiny pro aktuální místnost"}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
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---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "de"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Zitronen-Missgeschick", "Hinterlässt eine Pfütze#Die Pfütze verursacht 24 Schaden pro Sekunde#Bleibt bestehen bis du den Raum verlässt"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "Toter Vogel", "Beim Erleiden von Schaden erscheint ein Vogel, der Feinde angreift#Der Vogel verursacht bei Kontakt 4.3 Schaden pro Sekunde#Bleibt bestehen, solange der Spieler nur 1/2 Herz hat"}, -- Dead Bird
-- Change: Complete rewrite
[351] = {"351", "Mega Bohne", "Verursacht 100 Schaden und versteinert alle Gegner im Raum#{{Poison}} Verursacht 5 Schaden und vergiftet alle Gegner in der Nähe#Kann geheime Räume öffnen und Felsen zerbrechen"}, -- Mega Bean
-- Change: Complete rewrite
[436] = {"436", "Milch!", "Blockiert gegnerische Geschosse#{{Tears}} Zerbricht nach 10 Treffern und gewährt für den Rest des Levels einen Tränen-Boost"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "Gartenbohne", "Schießen ohne Pause für 4 Sekunden erzeugt eine Kackwolke#Die Wolke vergrößert sich über 10 Sekunden#Die Wolke verursacht weniger Schaden, je größer sie wird#Sie kann durch Schießen bewegt werden"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "Hushy", "Prallt durch den Raum umher#Verursacht 30 Kontaktschaden pro Sekunde#Hält an, wenn Isaac schießt#Blockiert Geschosse, wenn er angehalten wird, und feuert radiale Tränenstöße ab"}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Data-Miner", "↑ Zufällige Erhöhung der Werte#↓ Zufällige Verringerung der Werte#{{Timer}} Zufällige Träneneffekte für den Raum#Verwandelt Items in Glitch-Items#{{Blank}} Macht alle Sprites und Musik im Raum kaputt"}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "Im Delirium", "Beschwört eine freundliche Delirium-Version eines Bosses#Persistiert zwischen Räumen#{{Warning}} Es kann immer nur ein Endgegner aktiv sein#Die Aktivierungskosten richten sich nach der Qualität des zuvor gespawnten Endgegners"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "Das tut weh", "{{Timer}} Beim Erleiden von Schaden, erhalte für den Raum:#↑ {{Tears}} +1.2 Feuerrate beim ersten Treffer#↑ {{Tears}} +0.4 Feuerrate bei jeden weiteren Treffer#Lässt einen Ring aus 10 Tränen um Isaac entstehen#Tränen hinterlassen beim Aufprall eine Pfütze"}, -- It Hurts
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Leere Herzcontainer#↓ {{Speed}} -0.3 Geschwindigkeit#{{HealingRed}} Heilt 2 Herzen#{{Speed}} Geschwindigkeit erhöht sich auf +0.5, wenn man stillsteht#{{Poison}} Bewegung setzt Giftwolken frei#{{Poison}} Gift Immunität"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "Böser Schutzstein", "↑ {{Luck}} +2 Glück#Immunität gegen {{Burning}} Feuerschaden, {{Confusion}} Verwirrung, {{Fear}} Angst, {{Slow}} Spinnenweben und {{Poison}} Gift Effekte#Gewährt 1 Sekunde Immunität gegen Pfützen"}, -- Evil Charm
-- Change: Added Shop as a new destination
[660] = {"660", "Kartenlesen", "Erzeugt zwei Portale im ersten Raum jeder Etage#Das Verlassen des Raums deaktiviert die Portale#{{Blank}} {{ColorRed}}Rot: {{CR}}{{BossRoom}} Boss Raum#{{Blank}} {{ColorYellow}}Gelb: {{CR}}{{TreasureRoom}} Itemraum#{{Blank}} {{ColorBlue}}Blau: {{CR}}{{SecretRoom}} Geheimraum#{{Blank}} {{ColorGreen}}Grün: {{CR}}{{Shop}} Shop"}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "Kleines Portal", "Doppeltes Tippen auf eine Feuertaste startet das Portal#Verursacht Kontaktschaden, wenn es gestartet wird#Verzehrt Pickups auf seinem Weg#Jeder verzehrtes Pickup erhöht seine Größe, seinen Schaden und bringt eine blaue Fliege hervor#Das Verzehren von 2-3 Pickups erzeugt ein Portal zu einem speziellen Raum und der Begleiter verschwindet für den Rest des Levels#Der Inhalt des Raums bleibt für den Rest des Laufs bestehen"}, -- Lil Portal
-- Change: Added info about the damage based on item quality
[706] = {"706", "Abgrund", "Konvertiert alle Itempodeste im Raum in freundliche Heuschrecken#Einige Items erzeugen eine spezielle Heuschrecke#{{Damage}} Heuschrecken verursachen Isaacs Schaden multipliziert mit der Qualität des konvertierten Items:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "Zecke", "{{HealingRed}} Heilt 1 Herz beim Betreten eines {{BossRoom}} Bossraums#-15% Boss Leben#{{Warning}} Kann nach dem Aufheben nicht entfernt werden#Nur entfernbar mit {{Trinket41}} Streichholz, {{Trinket135}} Feuerzeug, oder \"Schlucken\""}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "Mandel", "Beschwört nach 6-12 Schaden nehmen einen Begleiter, der Projektile blockiert# Maximal 2 Begleiter"}, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "Kurze Zündschnur", "Isaacs Bomben explodieren schneller#Bombem machen 15% mehr Schaden"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = {"104", "Wunschknochen", "Beim Schaden nehmen, 5% Chance kaputt zu gehen und ein Item zu beschwören"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = {"105", "Lunchpaket", "{{Collectible22}} Beim Schaden nehmen, 5% Chance kaputt zu gehen und \"Mittagessen\" zu beschwören"}, -- Bag Lunch
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Cards ----------
local cards = {
-- Change: Complete rewrite
[38] = {"38", "Berkano", "{{Collectible706}} Beschwört 3 Heuschrecken für den Raum"}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Beschwört 16 Heuschrecken mit verschiedenen Farben und Effekten", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
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@@ -0,0 +1,89 @@
---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "en_us"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 damage per second#Creep persists until you exit the room"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second#Persists between rooms if player is at 1/2 hearts"}, -- Dead Bird
-- Change: Complete rewrite
[351] = {"351", "Mega Bean", "Deals 100 damage and petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Can open secret rooms and break rocks"}, -- Mega Bean
-- Change: Complete rewrite
[436] = {"436", "Milk!", "Blocks enemy projectiles#{{Tears}} After 10 hits, it breaks and grants a Tears up for the remainder of the floor"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "Linger Bean", "Firing without pause for 4 seconds spawns a poop cloud#The cloud increases its size over 10 seconds#The cloud deals less damage the bigger it gets#It can be moved by shooting it"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "Hushy", "Bounces around the room#Deals 30 contact damage per second#Stops moving when Isaac shoots#Blocks projectiles when stopped and fires radial bursts of tears"}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Dataminer", "↑ Random stat up#↓ Random stat down#{{Timer}} Random tear effects for the room#Turns item pedestals into glitched items#{{Blank}} Corrupts all sprites and music in the room"}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "Delirious", "Spawns a friendly delirium version of a boss#Persists between rooms#{{Warning}} Only one boss can be active at a time#The item-charge is based on the quality of the previously spawned boss"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "It Hurts", "{{Timer}} When taking damage, receive for the room:#↑ {{Tears}} +1.2 Fire rate on the first hit#↑ {{Tears}} +0.4 Fire rate for each additional hit#Releases a ring of 10 tears around Isaac#Tears leave a pool of creep on impact"}, -- It Hurts
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals 2 heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} fire damage, {{Confusion}} confusion, {{Fear}} fear, {{Slow}} spider-webs and {{Poison}} poison effects#Grants 1 second immunity to creep"}, -- Evil Charm
-- Change: Added Shop as a new destination
[660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room#{{Blank}} {{ColorGreen}}Green: {{CR}}{{Shop}} Shop"}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "Lil Portal", "Double-tapping a fire button launches the portal#Deals contact damage when launched#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming 2-3 pickups spawns a portal to a special room and the familiar disappears for the rest of the floor#The content of the room persists for the rest of the run"}, -- Lil Portal
-- Change: Added info about the damage based on item quality
[706] = {"706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Some items spawn a special locust when consumed#{{Damage}} Locusts deal Isaac's damage multiplied by the item quality consumed:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, or gulping"}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars"}, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = {"104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = {"105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit"}, -- Bag Lunch
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Cards ----------
local cards = {
-- Change: Complete rewrite
[38] = {"38", "Berkano", "{{Collectible706}} Summons 3 Abyss locusts for the room"}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Spawns 16 locusts with different colors and effects", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
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---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "fr"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Petit Acident", "Répand une flaque au sol et inflige des dégâts aux ennemis qui marchent dedans#La flaque disparaît quand Isaac quitte la salle"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "Oiseau Mort", "Subir un dégât invoque un oiseau qui pourchasse et inflige des dégâts aux ennemis#L'oiseau reste actif si Isaac n'a qu'un demi-cœur rouge#{{DamageSmall}} 4.3 dégâts par seconde"}, -- Dead Bird
-- Change: Complete rewrite
[351] = {"351", "Haricot Géant", "Isaac pète, ce qui pétrifie et inflige des dégâts à tous les ennemis de la salle, empoisonne les ennemis à proximité et détruit les obstacles et les portes"}, -- Mega Bean
-- Change: Complete rewrite
[436] = {"436", "Tasse de Lait", "Suit Isaac et bloque les projectiles ennemis#Après 10 projectiles bloqués, donne {{ColorLime}}débit augmenté{{CR}} pour l'étage"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "Haricot Péteux", "Tirer pendant 4 secondes crée un nuage qui grandit pendant 10 secondes#Le nuage inflige des dégâts inverses à sa taille"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "P'tit Murmure", "Rebondit contre les murs de la salle et inflige des dégâts de contact#Tirer l'immobilise et le fait tirer des anneaux de larmes#{{DamageSmall}} 30 dégâts par seconde"}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Pioche Pirate", "↑ Augmente une stat#↓ Diminue une stat#Rejoue les objets de la salle en objets corrompus#Donne aux larmes d'Isaac des effets aléatoires#Déforme visuellement les éléments de la salle#{{Timer}} L'effet dure une salle"}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "Délire", "Invoque un boss amical qui persiste jusqu'à ce qu'il meure#Ne peut invoquer qu'un boss à la fois#La barre de charge dépend de la puissance du dernier boss invoqué"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "Motus", "Subir un dégât projette 10 larmes autour d'Isaac et répand des flaques de sang sous ses larmes#↑ Débit {{ColorLime}}+1.2{{ColorWhite}} au premier dégât subi, {{ColorLime}}+0.4{{ColorWhite}} pour chaque dégât suivant"}, -- It Hurts
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Jupiter", "↓ Vitesse {{ColorError}}-0.3#{{Heart}} +2 réceptacles de cœur#{{HealingRed}} Soigne 2 cœurs rouges#Immunise Isaac contre le poison#Rester immobile accumule de la vitesse, se déplacer relâche un nuage de gaz empoisonné"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "Pendentif Maléfique", "↑ Chance {{ColorLime}}+2.0#Immunise Isaac contre les toiles d'araignée, les dégâts de feu, le poison, la terreur et la confusion#Les flaques n'infligent de dégâts à Isaac qu'au bout d'une seconde"},
-- Change: Added Shop vortex
[660] = {"660", "Cartomancie", "Fait apparaître deux vortex dans la première salle de chaque étage#Entrer dans un vortex téléporte Isaac :#{{Blank}} {{ColorRed}}Rouge {{ColorWhite}}= Salle du Boss#{{Blank}} {{ColorYellow}}Jaune {{ColorWhite}}= Salle du Trésor#{{Blank}} {{ColorBlue}}Bleu {{ColorWhite}} = Salle Secrète#{{Blank}} {{ColorGreen}}Vert {{ColorWhite}} = Boutique#Quitter la salle fait disparaître les vortex"}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "P'tit Vortex", "Appuyer 2 fois sur un bouton de tir projette le vortex#Inflige des dégâts de contact et consomme les ressources sur son chemin#Chaque ressource absorbée augmente sa taille, ses dégâts et fait apparaître une mouche bleue#Consommer 3 ressources fait apparaître un vortex vers une salle spéciale dont le contenu persiste pour le reste de la partie"}, -- Lil Portal
[706] = {"706", "Abysse", "Absorbe tous les objets de la salle et invoque un locuste abyssal pour chaque objet détruit#Les locustes abyssaux sont invulnérables et infligent entre {{ColorError}}50%{{CR}} et {{ColorLime}}200%{{CR}} des dégâts d'Isaac selon la qualité de l'objet absorbé"},
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "Tique", "{{HealingRed}} Entrer dans une salle de boss soigne 1 cœur rouge#Retire 15% des PV des boss#{{Warning}} Ne peut être retirée qu'avec l'{{ColorYellow}}Allumette{{ColorWhite}} {{Trinket41}} ou le {{ColorYellow}} Briquet {{Trinket135}}"}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "Amygdale", "Subir entre 6 et 12 dégâts invoque jusqu'à deux familiers#Les familiers bloquent les tirs ennemis et n'infligent pas de dégâts"}, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "Pétard", "Les bombes placées par Isaac explosent plus rapidement et infligent {{ColorLime}} dégâts +15%"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = {"104", "Os de Poulet", "Subir un dégât a 5% de chances de détruire la babiole et faire apparaître un objet provenant de la banque d'objets de la salle"},
-- Change: "2%" to "5%"
[105] = {"105", "Sac de Friandises", "Subir un dégât a 5% de chances de détruire la babiole et faire apparaître {{ColorYellow}}Déjeuner{{ColorWhite}} {{Collectible22}}"},
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Cards ----------
local cards = {
-- Change: Complete rewrite
[38] = {"38", "Berkano", "Invoque 3 locustes abyssaux#{{Timer}} L'effet dure une salle"}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Invoque 16 locustes différents", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
+317
View File
@@ -0,0 +1,317 @@
---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "it"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Limonata Accidentale", "Versa una pozza di liquido#TIl liquido infligge 24 danni da contatto al secondo#Il liquido persiste fino all'uscita dalla stanza"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "Uccello Morto", "Venire colpito genera un uccello#L'uccello infligge 4.3 danni da contatto al secondo#Persiste fra le stanze se Isaac ha mezzo cuore"}, -- Dead Bird
-- Change: Complete rewrite
[351] = {"351", "Mega Fagiolo", "Infligge 100 danni e pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Può aprire stanze segrete e rompere rocce"}, -- Mega Bean
-- Change: Complete rewrite
[436] = {"436", "Latte!", "Blocca i proiettili nemici#{{Tears}} Dopo 10 colpi, si rompe e conferisce più Lacrime per il resto del piano"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "Fagiolo Aleggiante", "Sparare senza fermarsi per 4 secondi genera una nube tossica#Dopo 10 secondi la nube aumenta di dimensioni#Con l'aumento delle dimensioni la nube infligge meno danni#Sparandole si può spostarla"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "Calmina", "Rimbalza per la stanza#Infligge 30 danni da contatto al secondo#Quando Isaac spara smette di muoversi#Mentre è fermo blocca i proiettili e spara cerchi di lacrime a scrosci"}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Dataminer", "↑ Aumento di una statistica casuale#↓ Diminuzione di una statistica casuale#{{Timer}} Effetti delle lacrime casuali fino all'uscita dalla stanza#Converte i piedistalli in oggetti casuali#{{Blank}} Corrompe tutti gli sprite e la musica nella stanza"}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "Delirante", "Genera un Delirio amichevole#Persiste fra le stanze#{{Warning}} Può essere attivo solo un boss per volta#La carica dell'oggetto dipende dalla qualità del boss generato in precedenza"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "Fa Male", "{{Timer}} Mentre si subiscono danni, conferisce fino all'uscita dalla stanza:#↑ {{Tears}} +1.2 Rateo di Fuoco al primo colpo#↑ {{Tears}} +0.4 Rateo di Fuoco per ogni colpo extra#Rilascia un anello di 10 lacrime attorno ad Isaac#All'impatto le lacrime lasciano una pozza di liquido"}, -- It Hurts
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Iupiter", "↑ {{EmptyHeart}} +2 Portacuori vuoti#↓ {{Speed}} -0.3 Velocità#{{HealingRed}} Cura di 2 cuori#{{Speed}} Mentre rimane fermo la velocità cresce fino a +0.5#{{Poison}} Muoversi rilascia nubi velenose#{{Poison}} Immunità al veleno"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "Nazar", "↑ {{Luck}} +2 Fortuna#Immunità ai {{Burning}} danni da fuoco e agli effetti di {{Confusion}} confusione, {{Fear}} paura, e {{Poison}} veleno#Conferisce un'immunità di 1 secondo ai liquidi"}, -- Evil Charm
-- Change: Complete rewrite
[681] = {"681", "Mini Portale", "Alla doppia premuta del tasto di sparo il portale viene lanciato#Se lanciato infligge danni da contatto#Dissipa i consumabili lungo la via#Ogni consumabile dissipato ne aumenta le dimensioni e i danni, e genera 1 mosca blu#Dissipare 2-3 consumabili genera un portale per una stanza speciale, e il famiglio sparisce per il resto del piano#I contenuti nella stanza persistono per il resto della partita"}, -- Lil Portal
-- Change: Added info about the damage based on item quality
[706] = {"706", "Abisso", "Consuma tutti i piedistalli nella stanza e genera un famiglio locusta per ciascuno di essi#Le locuste infliggono i danni di Isaac 2-3 volte ad attacco#Alcuni oggetti se consumati generano una locusta speciale#{{Damage}} Le locuste infliggono i danni di Isaac moltiplicati per la qualità dell'oggetto consumato:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1.0#{{Quality3}} - x1.5#{{Quality4}} - x2.0"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "Zecca", "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di 1 cuore#-15% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo"}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "Tonsilla", "Subire danni 6-12 volte genera un famiglio che blocca i proiettili#Si massimizza a 2 famigli"}, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "Miccia Corta", "Le bombe di Isaac esplodono più in fretta#Le bombe infliggono il 15% dei danni in più"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = {"104", "Osso dei Desideri", "Se colpiti 5% di chance di venire distrutto e di generare un piedistallo"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = {"105", "Sacchetto per il Pranzo", "{{Collectible22}} Se colpiti 5% di chance di venire distrutto e di generare \"Pranzo\""}, -- Bag Lunch
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- Table that contains commonly used descriptions for abyss synergies
local abyssPresets = {
noEffect = "Nessun effetto speciale",
normalTwo = "2 locuste normali",
smallFour = "4 locuste piccole",
blackFear = "Locusta nera che spaventa i nemici",
blueConfuse = "Locusta blu che respinge e confonde i nemici",
blueFreeze = "Locusta blu che congela i nemici",
cyanDestroyProjectiles = "Locusta turchese che distrugge i proiettili nemici",
cyanElectricity = "Locusta turchese che crea scariche elettriche che infliggono 0.1 danni a tocco",
grayConfuse = "Locusta grigia che confonde i nemici",
grayPetrify = "Locusta grigia che pietrifica i nemici",
grayMagnetize = "Locusta grigia che magnetizza i nemici",
graySlow = "Locusta grigio chiaro che rallenta i nemici",
grayBones = "Locusta grigio chiaro che crea 1-3 schegge d'ossa quando colpiscono i nemici",
greenPoison = "Locusta verde che avvelena i nemici",
pinkMimic = "Locusta rosa che imita gli effetti delle altre locuste speciali ad intervalli casuali",
pinkCharm = "Locusta rosa che ammalia i nemici",
purpleHoming = "Locusta viola a ricerca",
orangeBurn = "Locusta arancione e incandescente che incendia i nemici",
redBleed = "Locusta rosso scuro che infligge sanguinamento ai nemici",
redLarge = "Locusta rossa più grande",
whiteBeam = "Locusta bianca e lucente che può generare raggi di luce che infliggono x3 dei danni di Isaac",
whiteGodhead = "Locusta bianca e lucente che ha l'aura di \"Divinità\" che infligge rapidamente ai nemici al suo interno 2 danni a tocco",
yellowExplode = "Locusta gialla che esplode",
yellowPoisonExplode = "Locusta gialla che avvelena i nemici ed esplode",
yellowMimicExplode = "Locusta gialla che esplode e imita gli effetti delle altre locuste speciali ad intervalli casuali",
}
-- Special Locust effects when Item was eaten by Abyss
local abyssSynergies = {
[4] = abyssPresets.noEffect, -- Cricket's Head
[6] = "Locusta veloce che infligge danni un po' più velocemente", -- Number One
[7] = abyssPresets.noEffect, -- Blood of the Martyr
[10] = "2 locuste turchesi che distruggono i proiettili nemici", -- Halo of Flies
[12] = abyssPresets.redLarge, -- Magic Mushroom
[19] = abyssPresets.yellowExplode, -- Boom!
[37] = abyssPresets.yellowExplode, -- Mr. Boom
[39] = abyssPresets.grayPetrify, -- Mom's Bra
[40] = abyssPresets.yellowExplode, -- Kamikaze!
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
[41] = abyssPresets.blackFear, -- Mom's Pad
[53] = abyssPresets.grayMagnetize, -- Magneto
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
[62] = abyssPresets.redBleed, -- Charm of the Vampire
[63] = abyssPresets.cyanElectricity, -- The Battery
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
[66] = abyssPresets.graySlow, -- The Hourglass
[68] = abyssPresets.cyanElectricity, -- Technology
[69] = abyssPresets.redLarge, -- Chocolate Milk
[71] = "Locusta rossa più piccola", -- Mini Mush
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
[89] = abyssPresets.graySlow, -- Spider Bite
[95] = abyssPresets.cyanElectricity, -- Robo Baby
[99] = abyssPresets.graySlow, -- Little Gish
[100] = abyssPresets.purpleHoming, -- Little Steven
[104] = "1 locusta rossa normale e 2 locuste rosse più piccole", -- The Parasite
[106] = abyssPresets.yellowExplode, -- Mr. Mega
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
[111] = abyssPresets.greenPoison, -- The Bean
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
[114] = "Locusta rossa più grande che attacca più velocemente", -- Mom's Knife
[116] = abyssPresets.cyanElectricity, -- 9 Volt
[118] = "Locusta nera più grande", -- Brimstone
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
[136] = abyssPresets.yellowExplode, -- Best Friend
[137] = abyssPresets.yellowExplode, -- Remote Detonator
[140] = abyssPresets.yellowExplode, -- Bob's Curse
[149] = abyssPresets.greenPoison, -- Ipecac
[153] = abyssPresets.smallFour, -- Mutant Spider
[160] = abyssPresets.whiteBeam, -- Crack the Sky
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
[164] = abyssPresets.orangeBurn, -- The Candle
[168] = abyssPresets.yellowExplode, -- Epic Fetus
[169] = abyssPresets.redLarge, -- Polyphemus
[171] = abyssPresets.graySlow, -- Spider Butt
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
[178] = "Locusta bianca e lucente che pietrifica i nemici e che può generare raggi di luce che infliggono x3 dei danni di Isaac", -- Holy Water
[180] = abyssPresets.greenPoison, -- The Black Bean
[181] = abyssPresets.whiteBeam, -- White Pony
[182] = "Locusta bianca, lenta, lucente e a ricerca che può generare raggi di luce che infliggono x3 dei danni di Isaac", -- Sacred Heart
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
[190] = abyssPresets.yellowExplode, -- Pyro
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
[201] = abyssPresets.grayConfuse, -- Iron Bar
[202] = abyssPresets.grayPetrify, -- Midas' Touch
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
[220] = abyssPresets.yellowExplode, -- Sad Bombs
[224] = abyssPresets.smallFour, -- Cricket's Body
[228] = abyssPresets.blackFear, -- Mom's Perfume
[230] = abyssPresets.blackFear, -- Abaddon
[231] = "Locusta nera che rallenta i nemici", -- Ball of Tar
[232] = abyssPresets.graySlow, -- Stop Watch
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
[245] = abyssPresets.normalTwo, -- 20/20
[248] = abyssPresets.redLarge, -- Hive Mind
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
[256] = "Locusta gialla e incandescente che brucia i nemici ed esplode", -- Hot Bombs
[258] = abyssPresets.pinkMimic, -- Missing No.
[259] = abyssPresets.blackFear, -- Dark Matter
[264] = abyssPresets.purpleHoming, -- Smart Fly
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
[266] = abyssPresets.graySlow, -- Juicy Sack
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
[272] = abyssPresets.yellowExplode, -- BBF
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
[277] = abyssPresets.blackFear, -- Lil Haunt
[279] = "Locusta turchese, grande e molto lenta che distrugge i proiettili nemici", -- Big Fan
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
[289] = abyssPresets.orangeBurn, -- Red Candle
[294] = abyssPresets.blueConfuse, -- Butter Bean
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
[300] = abyssPresets.blueConfuse, -- Aries
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
[309] = abyssPresets.blueConfuse, -- Pisces
[310] = "Locusta nera, grande e lenta", -- Eve's Mascara
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
[330] = "Locusta minuscola e velocissima che infligge danni più velocemente", -- Soy Milk
[331] = abyssPresets.whiteGodhead, -- Godhead
[336] = "Locusta rossa e lenta", -- Dead Onion
[337] = abyssPresets.graySlow, -- Broken Watch
[338] = abyssPresets.grayPetrify, -- Boomerang
[347] = abyssPresets.normalTwo, -- Diplopia
[350] = abyssPresets.greenPoison, -- Toxic Shock
[351] = "Locusta verde che avvelena, respinge e confonde i nemici", -- Mega Bean
[353] = abyssPresets.yellowExplode, -- Bomber Boy
[356] = abyssPresets.cyanElectricity, -- Car Battery
[360] = abyssPresets.normalTwo, -- Incubus
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
[366] = "2 locuste gialle che esplodono", -- Scatter Bombs
[367] = "Locusta gialla che rallenta i nemici ed esplode", -- Sticky Bombs
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
[372] = abyssPresets.cyanElectricity, -- Charged Baby
[374] = abyssPresets.whiteBeam, -- Holy Light
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
[378] = abyssPresets.yellowExplode, -- Number Two
[379] = abyssPresets.redLarge, -- Pupula Duplex
[387] = abyssPresets.graySlow, -- Censer
[391] = abyssPresets.pinkCharm, -- Betrayal
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
[395] = abyssPresets.cyanElectricity, -- Tech X
[398] = "Locusta blu che rimpicciolisce i nemici", -- God's Flesh
[401] = abyssPresets.yellowExplode, -- Explosivo
[402] = abyssPresets.pinkMimic, -- Chaos
[403] = abyssPresets.pinkMimic, -- Spider Mod
[404] = "Locusta turchese che avvelena i nemici e distrugge i loro proiettili", -- Farting Baby
[405] = abyssPresets.pinkMimic, -- GB Bug
[415] = abyssPresets.whiteBeam, -- Crown of Light
[417] = abyssPresets.whiteGodhead, -- Succubus
[418] = abyssPresets.pinkMimic, -- Fruit Cake
[421] = abyssPresets.pinkCharm, -- Kidney Bean
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
[425] = abyssPresets.graySlow, -- Night Light
[427] = abyssPresets.yellowExplode, -- Mine Crafter
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
[441] = "Grossa locusta nera", -- Mega Blast
[446] = abyssPresets.greenPoison, -- Dead Tooth
[448] = abyssPresets.redBleed, -- Shard of Glass
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
[453] = abyssPresets.grayBones, -- Compound Fracture
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
[459] = abyssPresets.greenPoison, -- Sinus Infection
[460] = abyssPresets.grayConfuse, -- Glaucoma
[466] = abyssPresets.greenPoison, -- Contagion
[473] = "Locusta rossa più grande e più lenta", -- Big Chubby
[478] = abyssPresets.grayPetrify, -- Pause
[483] = "Locusta gialla più grande che esplode", -- Mama Mega
[488] = abyssPresets.pinkMimic, -- Metronome
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
[497] = abyssPresets.grayConfuse, -- Camo Undies
[502] = abyssPresets.graySlow, -- Large Zit
[506] = abyssPresets.redBleed, -- Backstabber
[508] = abyssPresets.redBleed, -- Mom's Razor
[510] = abyssPresets.pinkMimic, -- Delirious
[512] = abyssPresets.grayMagnetize, -- Black Hole
[514] = "Locusta grigia che pietrifica e confonde i nemici", -- Broken Modem
[517] = abyssPresets.yellowExplode, -- Fast Bombs
[519] = abyssPresets.pinkMimic, -- Lil Delirium
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
[524] = abyssPresets.cyanElectricity, -- Technology Zero
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
[533] = abyssPresets.whiteBeam, -- Trisagion
[541] = abyssPresets.grayBones, -- Marrow
[542] = abyssPresets.grayBones, -- Slipped Rib
[544] = abyssPresets.grayBones, -- Pointy Rib
[545] = abyssPresets.grayBones, -- Book of the Dead
[546] = abyssPresets.grayPetrify, -- Dad's Ring
[548] = abyssPresets.grayBones, -- Jawbone
[549] = abyssPresets.grayBones, -- Brittle Bones
[553] = abyssPresets.greenPoison, -- Mucomycosis
[554] = abyssPresets.blackFear, -- 2Spooky
[561] = "Locusta minuscola e velocissima che infligge danni più velocemente", -- Almond Milk
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
[574] = abyssPresets.whiteGodhead, -- Monstrance
[575] = abyssPresets.graySlow, -- The Intruder
[577] = "2 locuste turchesi che distruggono i proiettili nemici", -- Damocles
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
[591] = abyssPresets.pinkCharm, -- Venus
[594] = abyssPresets.greenPoison, -- Jupiter
[596] = abyssPresets.blueFreeze, -- Uranus
[603] = abyssPresets.cyanElectricity, -- Battery Pack
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
[608] = abyssPresets.blueFreeze, -- Freezer Baby
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
[616] = abyssPresets.orangeBurn, -- Bird's Eye
[617] = abyssPresets.grayMagnetize, -- Lodestone
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
[622] = abyssPresets.pinkMimic, -- Genesis
[625] = "Grossa locusta rossa che attacca più velocemente", -- Mega Mush
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
[631] = "2 piccole locuste rosse", -- Meat Cleaver
[637] = abyssPresets.blueConfuse, -- Knockout Drops
[640] = abyssPresets.orangeBurn, -- Urn of Souls
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
[652] = abyssPresets.blueFreeze, -- Cube Baby
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
[683] = abyssPresets.grayBones, -- Bone Spurs
[689] = abyssPresets.pinkMimic, -- Glitched Crown
[690] = abyssPresets.blueConfuse, -- Belly Jelly
[693] = "3 locuste turchesi che distruggono i proiettili nemici", -- The Swarm
[698] = abyssPresets.normalTwo, -- Twisted Pair
[721] = abyssPresets.pinkMimic, -- TMTRAINER
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
[706] = "Genera 16 locuste dai colori ed effetti diversi", -- Abyss
}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
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---------------------------------------
----- Basic Japanese descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "ja_jp"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "レモンの災い", "レモン汁が床に広がり、 触れた敵に毎秒24の ダメージを与える#レモン汁は部屋に居る間 残り続ける"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "鳥の死体", "ダメージを受けると鳥が 現れ、その部屋に居る間、 敵を追いかけて攻撃する#残り体力が半ハートの時、 常に有効(イブのみ{{Heart}}1)#毎秒4.3の接触ダメージ"}, -- Dead Bird
-- Change: Complete rewrite
[351] = {"351", "メガ豆", "部屋の障害物を全て爆破し、 全ての敵に100ダメージと 毒を与える#ボスラッシュ・ハッシュ・ 隠し部屋の入り口も破壊"}, -- Mega Bean
-- Change: 10% >> 20%. No longer explodes when killed,
[398] = {"398", "神々の肉", "20%の確率で涙に収縮化 効果が付与される#収縮した敵は踏み潰せ、 爆発や炸裂を起こさない"}, -- God's Flesh
-- Change: Complete rewrite
[436] = {"436", "ミルク!", "アイザックに追従し、 敵の弾をブロックする#10回ブロックすると 破壊され、次のフロア まで連射速度がアップ"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "リンガービーンズ", "4秒間攻撃を続けると おならの雲が発生し、 触れた敵に攻撃力x5の ダメージを毎秒与える#雲は10秒間持続し、 サイズは徐々に大きく、 ダメージは小さくなる#雲を涙で撃つと動かせる"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "ハッシー", "部屋を飛び回る使い魔#接触した敵に毎秒30の ダメージを与える#攻撃ボタン押下中は 動きを止め、敵の弾を ブロックし、放射状に 6ダメージの弾を放つ"}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "データマイナー", "ランダムなステータスを 一つ増やし、一つ減らす#その部屋に居る間、涙に ランダムな効果を付与#画面と音楽を歪める#{{Collectible721}} 部屋にあるアイテムを グリッチ化させる"}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "精神錯乱", "友好的なデリリアムを召喚#同時に召喚できるのは一体 までで、フロアに居る間有効#召喚された形態の強さに 応じて次のチャージ量が変動"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "痛い・・・", "ダメージを受けると、 円形に10発の涙を放ち、 床に血だまりを生成し、 連射速度がアップする#最初に1.2、以降は0.4 ずつアップする#その部屋でのみ有効"}, -- It Hurts
-- Change: added "Isaac gains a shield for half a second during the end of the dash."
[593] = {"593", "マルス", "移動ボタンをダブルタップ すると、突進攻撃が発動#突進中はダメージを受けず、 衝突した敵に攻撃力x4+8の ダメージを与える#突進終了時、0.5秒間の シールドを付与する#3秒のクールダウン"}, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "ユピテル", "体力を2回復#↑ 最大体力 +2##↓ 移動速度 -0.3#静止中、一時的に移動 速度が上昇し、毒ガス がチャージされる#移動すると一時上昇した 移動速度が減少を始め、 同時に毒ガスを放出す#アイザックに毒耐性を付与"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "イビル チャーム", "↑ 運 +2#炎・混乱・恐怖・毒・ クモの巣・爆発キノコ への耐性を付与する#床に残るダメージ性の 液体を1秒間無効化"}, -- Evil Charm
-- Change: Complete rewrite
[681] = {"681", "リトル ポータル", "攻撃ボタンをダブルタップ すると突進し、接触した 敵にダメージを与える#突進中にピックアップを 吸収すると、ダメージ・ サイズがアップ#2~3個のピックアップを 吸収すると特殊な部屋に つながるポータルを生成して 消え、次のフロアで復活する#ポータルはそのゲーム中 常に同じ部屋へつながり、 倉庫のように使える"}, -- Lil Portal
-- TODO: check how exactly the quality affects the damage of the wisp
-- OFFICIAL CHANGELOG TEXT: Abyss - Item quality now impacts the damage of the summoned locust. Locusts now inherit many different effects based on the item destroyed by Abyss.
--[706] = {"706", "アビス", "部屋の全てのアイテムを 破壊し、イナゴの使い魔に 変換する#イナゴは攻撃方向に連動 して発射され、接触した 敵にダメージを与える#破壊したアイテムの品質や 効果に応じてイナゴの ダメージと効果が変動する #最大64匹まで所持できる"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "ダニ", "ボスを含む、HP60以上の 敵のHPを15%減少させる#ボス部屋に入った時、 赤ハート1個回復#!!! 取得すると取り外せない#{{Trinket41}}マッチ棒か{{Trinket135}}ライターで 除去可能"}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "扁桃腺", "6~12回ダメージを 受けると、敵の弾を ブロックする使い魔が スポーンする#最大2体までスポーン"}, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "ショート ヒューズ", "設置した爆弾が起爆する までの時間が、1.5秒から 0.66秒に短縮される#爆弾のダメージ +15%"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = {"104", "ウィッシュボーン", "ダメージを受けた時 5%の確率でその部屋の アイテムプールから ランダムなアイテムを スポーンする#効果発動後に消滅する"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = {"105", "弁当袋", "ダメージを受けた時 5%の確率で{{Collectible22}}昼ごはんが スポーンする#効果発動後に消滅する"}, -- Bag Lunch
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
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---------------------------------------
----- Basic Korean descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "ko_kr"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "레몬빛 실수", "사용 시 캐릭터의 주위에 노란 장판을 생성합니다.#장판은 지상의 적에게 초당 24의 피해를 주며 방을 나가기 전까지 유지됩니다."}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "죽은 새", "피격 시 적을 따라다니며 접촉한 적에게 초당 4.3의 피해를 줍니다.#{{HalfHeart}} 빨간하트가 반칸 이하일 때 항상 발동"}, -- Dead Bird
-- Change: Complete rewrite
[351] = {"351", "대빵 큰 콩", "사용 시 그 방의 장애물을 파괴하고 적에게 100의 폭발 + 석화 피해를 주며;#{{ArrowGrayRight}} {{Poison}}캐릭터 주변의 적에 초당 5의 추가 독성 피해를 줍니다.#{{BossRoom}} 보스방에서 사용 시 D2(6스테이지)의 경우 보스러시가, W2(8스테이지)의 경우 Blue Womb으로 향하는 문이 열립니다."}, -- Mega Bean
-- Change : Up to 2 items
[381] = {"381", "에덴의 축복", "↑ {{TearsSmall}}연사 +0.7#다음 게임에서 랜덤 아이템을 하나 들고 시작합니다.#{{Blank}} {{ColorGray}}(최대 2개)"}, -- Eden's Blessing
-- Change: Complete rewrite
[436] = {"436", "우유!", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#{{TearsSmall}} 10회 방어 시 사라지며 그 스테이지에서 연사(+상한) +1#스테이지 진입 시 복원됩니다."}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "납작한 콩", "4초동안 공격을 멈추지 않고 공격을 유지할 시 그 방에서 10초동안 유지되는 갈색 구름이 생성되며;#{{ArrowGrayRight}} 구름은 점점 커지며 닿은 적은 크기에 반비례하여 최대 공격력 x5의 피해를 줍니다.#구름은 공격으로 밀 수 있습니다."}, -- Linger Bean
[461] = {"461", "기생자", "15%의 확률로 알주머니 공격이 나갑니다.#알주머니 명중 시 파란 아군 거미 또는 파리를 소환합니다.#{{LuckSmall}} 행운 5 이상일 때 50% 확률"}, -- Parasitoid
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "허쉬", "대각선으로 이동하며 접촉하는 적에게 초당 30의 피해를 줍니다.#공격키를 누르고 있으면 움직이지 않는 대신 적의 탄환을 막으며;#{{ArrowGrayRight}} 8방향으로 공격력 6의 눈물을 발사합니다."}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "데이터마이너", "{{ArrowUpDown}} 사용 시 능력치가 랜덤으로 증가하거나 감소, 그 방에서 랜덤 효과가 부여되며;#{{ArrowGrayRight}} {{Collectible721}}그 방의 아이템을 오류 아이템으로 바꿉니다.#!!! 그 방의 스프라이트가 망가집니다."}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "정신착란", "{{DeliriumSmall}} 사용 시 Delirium 버전의 아군 보스를 소환합니다.#소환된 보스는 방을 나가도 유지되나 재사용 시 이전에 소환한 보스는 사라집니다.#소환된 보스에 따라서 충전량이 달라집니다."}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "너무 아파", "피격 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사하며;#{{ArrowGrayRight}} 그 방에서 {{TearsSmall}}연사(+상한) +1.2#{{Blank}} (2회 피격 시부터 {{TearsSmall}}+0.4)#그 방에서 공격이 무언가에 부딪힐 때 빨간 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- It Hurts
[593] = {"593", "화성", "이동키를 두번 누르면 누른 방향으로 돌진하여 접촉한 적에게 공격력 x4 +8의 피해를 줍니다.#{{ArrowGrayRight}} 돌진 중 적 및 장애물에 부딪힐 시 작은 원형 지진파를 발생시킵니다.#{{TimerSmall}} (쿨타임 3초/{{Collectible130}}{{Collectible181}}1초)"}, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "목성", "↑ {{Heart}}최대 체력 +2#↓ {{SpeedSmall}}이동속도 -0.3#{{Poison}} 이동하지 않으면 이동속도가 0.5 증가하며, 증가한 상태에서 이동 시 공격력 x0.5의 독가스를 발사하고 이동속도가 다시 감소합니다.#캐릭터가 독구름에 면역이 됩니다."}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "사악한 부적", "↑ {{LuckSmall}}행운 +2#!!! 캐릭터가 이하 효과에 면역:#{{Burning}} 모닥불 및 화염 피해#{{Confusion}} 혼란#{{Fear}} 공포#{{Slow}} 거미줄#{{Poison}} 독구름#{{ArrowGrayRight}} 적의 장판에 닿아도 1초 이내에 벗어나면 피해를 받지 않습니다."}, -- Evil Charm
-- Change: added shop portals
[660] = {"660", "카드점", "스테이지 첫 방에 색상에 따라 특정한 장소로 이동할 수 있는 포탈이 생성됩니다.#{{ArrowGrayRight}} {{ColorRed}}빨강: {{CR}}{{BossRoom}}보스방#{{Blank}} {{ColorBlue}}파랑: {{CR}}{{SecretRoom}}비밀방#{{Blank}} {{ColorYellow}}노랑: {{CR}}{{TreasureRoom}}보물방#{{Blank}} {{ColorGreen}}초록: {{CR}}{{Shop}}상점#방을 나가면 포탈이 사라집니다."}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "꼬마 포탈", "{{Throwable}} 공격키를 2번 연속 누르면 공격 방향으로 날아가며;#{{ArrowGrayRight}} 접촉한 적에게 피해를 주고 픽업에 접촉 시 픽업을 파란 아군 파리로 바꿉니다.#여러 개의 픽업을 바꿀 시 차원의 방으로 이동하는 포탈을 생성합니다.#차원의 방은 현재 게임 내내, 스테이지 이동 시에도 유지됩니다.#스테이지 진입 시 포탈이 다시 복원됩니다."}, -- Lil Portal
-- Change: tem quality now impacts the damage of the summoned locust. Locusts now inherit many different effects based on the item destroyed by Abyss.
[706] = {"706", "무저갱", "사용 시 그 방의 아이템을 심연의 파리로 바꿉니다.#원본 아이템에 따라 심연의 파리의 능력이 달라집니다.#심연의 파리는 공격방향으로 돌진하며 접촉한 적에게 원본 아이템의 등급에 따라 피해를 줍니다.#!!! {{NoLB}}{{Quality0}}:0.5x/{{Quality1}}:0.75x/{{Quality2}}:1.0x/{{Quality3}}:1.5x/{{Quality4}}:2.0x"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "진드기", "!!! {{Trinket41}}/{{Trinket135}}/{{Collectible479}}를 제외한 {{ColorOrange}}교체 및 버리기 불가{{CR}}#방 입장 시 체력이 60 이상인 적의 체력을 15% 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 한칸 회복합니다."}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "편도선", "6~12 피격 시 Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다."}, -- Tonsil
[104] = {"104", "창사골", "!!! 일회용#피격 시 5% 확률로 그 방의 아이템을 하나 생성합니다."}, -- Wish Bone
[105] = {"105", "점심 도시락", "!!! 일회용#피격 시 5% 확률로 {{Collectible22}}Lunch ({{Heart}}최대 체력 +1) 아이템을 생성합니다."}, -- Bag Lunch
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "짧은 도화선", "!!! 폭탄이 터지는 속도가 빨라집니다.#{{Bomb}} 폭탄 피해량 +15%"}, -- Short Fuse
-- exclusive to ko_kr
[135] = {"135", "라이터", "{{Burning}} 방 입장 시 20%의 확률로 그 방의 적에게 2초간 화상을 입힙니다.#{{LuckSmall}} 행운 40 이상일 때 100% 확률#{{Trinket53}} 흡수하지 않은 Tick 장신구를 제거할 수 있습니다."}, -- A Lighter
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Cards ----------
local cards={
[38] = {"38", "벨카노", "{{Collectible706}} 그 방에서 심연의 파리 3마리를 소환합니다."}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local wisps = {
-- TODO check damage and hp
[441] = "{{MiddleWisp}} {{ColorYellow}}중앙 x1{{CR}}/{{Heart}}:2#{{Chargeable}}충전형 혈사포를 발사합니다. ({{DamageSmall}}:3)#{{Collectible441}}아이템 발동 중 혈사포를 같이 발사합니다.", -- Mega Blast
}
EID:updateDescriptionsViaTable(wisps, EID.descriptions[languageCode].bookOfVirtuesWisps)
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "서로 다른 효과를 가진 심연의 파리 x16 소환", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
+314
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@@ -0,0 +1,314 @@
---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "ro_ro"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Accidentul Lămâii", "Varsă o baltă de lămâie#Balta provoacă 24 de daune pe secundă#Balta persistă pe durata camerei"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "Pasăre Moartă", "Vătamarea oferă o pasăre care atacă inamicii#Pasărea provoacă 4.3 daune pe secundă#Persistă între camere dacă Isaac are 1/2 inimi"}, -- Dead Bird
-- Change: Complete rewrite
[351] = {"351", "Fasole Gigant", "Provoacă 100 de daune și pietrifică toți inamicilor din cameră#{{Poison}} Provoacă 5 daune și otrăvește toți inamicii din apropiere#Poate deschide camerele secrete și să spargă pietre"}, -- Mega Bean
-- Change: Complete rewrite
[436] = {"436", "Lapte!", "Blochează proiectilele inamicilor#{{Tears}} După 10 lovituri laptele se spare și oferă Lacrimi pe durata etajului"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "Fasole Persistentă", "Dacă tragi pentru 4 secunde fară pauză Isaac lasă un nor de rahat#Norul se mărește pe durata a 10 secunde#Norul provoacă daune mai puține pe măsură ce crește#Poate fi înpins cu lacrimi"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "Hushy", "Se mișcă prin cameră#Provoacă 30 de daune de contact pe secundă#Se oprește cand Isaac trage#Blochează proiectilele când este oprit și trage cu rafale de lacrimi in cerc"}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Dataminer", "↑ Crește statusuri la întâmplare#↓ Scade statusuri la întâmplare#{{Timer}} Efecte aleatorii pe lacrimi pe durata camerei#Transformă piedestalele in iteme glitched#{{Blank}} Corupe toate aspecte visuale si muzica pe durata camerei"}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "Delirant", "Oferă o varianta prietenoasă a unui boss Delirium#Persista între camere#{{Warning}} Numai un boss poate fi activ o dată#Numărul de incărcări este bazat pe calitatea bossului anterior"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "Doare", "{{Timer}} Când Isaac este vătămat primește pe durata camerei:#↑ {{Tears}} +1.2 Viteză de atac la prima vătămare#↑ {{Tears}} +0.4 Viteză de atac pentru fiecare altă vătămare#Eliberează un inel de 10 lacrimi în jurul lui Isaac#Lacrimile lasă o baltă la impact"}, -- Doare
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Vieți goale#↓ {{Speed}} -0.3 Viteză#{{HealingRed}} Vindecă 2 inimi#{{Speed}} Viteza crește până la +0.5 cât timp stai pe loc#{{Poison}} Deplasarea cauzează nori otravitori#{{Poison}} Imunitate la otravă"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "Farmec Malefic", "↑ {{Luck}} +2 Noroc#Imunitate la {{Burning}} foc, {{Confusion}} confuzie, {{Fear}} teamă, {{Slow}} pânza de păianjen {{Poison}} Otrava#Oferă 1 secundă de imunitate la balți"}, -- Evil Charm
-- Change: Complete rewrite
[681] = {"681", "Micul Portal", "Dubla apăsare a butonului de tragere aruncă portalul#Provoacă daune de contact cand este aruncat#Consumă pickupurile în durmul său#Fiecare pickup îi mărește dimensiunea, daunele și oferă o muscă albastră#Consumarea a 2-3 pickupuri oferă un portal spre o cameră specială și familiarul dispare pe durata etajului#Conținutul camerei speciale persistă pe durata partidei"}, -- Lil Portal
-- Change: Added info about the damage based on item quality
[706] = {"706", "Abyss", "Consumă toate piedestalele din cameră și oferă o lăcustă pentru fiecare item#Unele iteme oferă lăcuste speciale#{{Damage}} Lăcustele provoacă deaunele lui Isaac înmulțit cu caliatea itemului consumat:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, or gulping"}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars"}, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = {"104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = {"105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit"}, -- Bag Lunch
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
-- Table that contains commonly used descriptions for abyss synergies
local abyssPresets = {
noEffect = "Niciun efect special",
normalTwo = "Două lăcuste normale",
smallFour = "Patru lăcuste mici",
blackFear = "Lăcustă neagră care provoacă teamă",
blueConfuse = "Lăcustă albastră care aruncă inamicii și provoacă confuzie",
blueFreeze = "Lăcustă alastră care ingheață inamicii",
cyanDestroyProjectiles = "Lăcustă cyan care distruge proiectilele inamicilor",
cyanElectricity = "Lăcustă cyan care produce o scânteie de curent ce provoacă 0.1 daune pe tick",
grayConfuse = "Lăcustă gri care provoacă confuzie inamicilor",
grayPetrify = "Lăcustă gri care pietrifică inamicii",
grayMagnetize = "Lăcustă gri care magnetizeză inamicii",
graySlow = "Lăcustă gri deschis care încetinește inamicii",
grayBones = "Lăcustă gri care creează 1-3 oase fisurate la impactul cu inamicii",
greenPoison = "Lăcustă verde care otrăvește inamicii",
pinkMimic = "Lăcustă roz care mimează la întamplare efectele de la alte lăcuste speciale",
pinkCharm = "Lacustă roz care vrăjește inamicii",
purpleHoming = "Lăcustă mov balistică",
orangeBurn = "Lăcustă protocalie care arde inamicii",
redBleed = "Lăcustă roșu închis care provoacă sângerare inamicilor",
redLarge = "Lăcustă roșie mare",
whiteBeam = "Lăcustă strălucitoare albă care poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac",
whiteGodhead = "Lăcustă strălucitoare albă care are o aură de Zeitate ce provoacă 2 daune pe tick inamicilor din ea",
yellowExplode = "Lăcustă galbenă care explodează",
yellowPoisonExplode = "Lăcustă galbenă care otrăvește inamicii si explodează",
yellowMimicExplode = "Lăcustă galbenă care explodează și mimează efectul de la altă lăcustă specială",
}
-- Special Locust effects when Item was eaten by Abyss
local abyssSynergies = {
[4] = abyssPresets.noEffect, -- Cricket's Head
[6] = "Lăcusta rapidă ce provoacă daunele mai rapide pe tick", -- Number One
[7] = abyssPresets.noEffect, -- Blood of the Martyr
[10] = "Două lăcuste cyan care distrug proiectilele inamicilor", -- Halo of Flies
[12] = abyssPresets.redLarge, -- Magic Mushroom
[19] = abyssPresets.yellowExplode, -- Boom!
[37] = abyssPresets.yellowExplode, -- Mr. Boom
[39] = abyssPresets.grayPetrify, -- Mom's Bra
[40] = abyssPresets.yellowExplode, -- Kamikaze!
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
[41] = abyssPresets.blackFear, -- Mom's Pad
[53] = abyssPresets.grayMagnetize, -- Magneto
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
[62] = abyssPresets.redBleed, -- Charm of the Vampire
[63] = abyssPresets.cyanElectricity, -- The Battery
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
[66] = abyssPresets.graySlow, -- The Hourglass
[68] = abyssPresets.cyanElectricity, -- Technology
[69] = abyssPresets.redLarge, -- Chocolate Milk
[71] = "Lăcustă roșie mică", -- Mini Mush
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
[89] = abyssPresets.graySlow, -- Spider Bite
[95] = abyssPresets.cyanElectricity, -- Robo Baby
[99] = abyssPresets.graySlow, -- Little Gish
[100] = abyssPresets.purpleHoming, -- Little Steven
[104] = "O lăcustă roșie normală și două lăcuste mici", -- The Parasite
[106] = abyssPresets.yellowExplode, -- Mr. Mega
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
[111] = abyssPresets.greenPoison, -- The Bean
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
[114] = "Lăcustă roșie mare ce atacă mai rapid", -- Mom's Knife
[116] = abyssPresets.cyanElectricity, -- 9 Volt
[118] = "Lăcustă neagră mare", -- Brimstone
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
[136] = abyssPresets.yellowExplode, -- Best Friend
[137] = abyssPresets.yellowExplode, -- Remote Detonator
[140] = abyssPresets.yellowExplode, -- Bob's Curse
[149] = abyssPresets.greenPoison, -- Ipecac
[153] = abyssPresets.smallFour, -- Mutant Spider
[160] = abyssPresets.whiteBeam, -- Crack the Sky
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
[164] = abyssPresets.orangeBurn, -- The Candle
[168] = abyssPresets.yellowExplode, -- Epic Fetus
[169] = abyssPresets.redLarge, -- Polyphemus
[171] = abyssPresets.graySlow, -- Spider Butt
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
[178] = "Lăcustă strălucitoare albă care pietrifică inamicii și poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac", -- Holy Water
[180] = abyssPresets.greenPoison, -- The Black Bean
[181] = abyssPresets.whiteBeam, -- White Pony
[182] = "Lăcustă albă balistică și înceată care poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac", -- Sacred Heart
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
[190] = abyssPresets.yellowExplode, -- Pyro
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
[201] = abyssPresets.grayConfuse, -- Iron Bar
[202] = abyssPresets.grayPetrify, -- Midas' Touch
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
[220] = abyssPresets.yellowExplode, -- Sad Bombs
[224] = abyssPresets.smallFour, -- Cricket's Body
[228] = abyssPresets.blackFear, -- Mom's Perfume
[230] = abyssPresets.blackFear, -- Abaddon
[231] = "Lăcustă neagră care încetinește inamicii", -- Ball of Tar
[232] = abyssPresets.graySlow, -- Stop Watch
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
[245] = abyssPresets.normalTwo, -- 20/20
[248] = abyssPresets.redLarge, -- Hive Mind
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
[256] = "Lăcustă galbena înflăcărată care arde inamicii si explodează", -- Hot Bombs
[258] = abyssPresets.pinkMimic, -- Missing No.
[259] = abyssPresets.blackFear, -- Dark Matter
[264] = abyssPresets.purpleHoming, -- Smart Fly
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
[266] = abyssPresets.graySlow, -- Juicy Sack
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
[272] = abyssPresets.yellowExplode, -- BBF
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
[277] = abyssPresets.blackFear, -- Lil Haunt
[279] = "Lăcustă cyan foarte înceată care distruge proiectilele inamicilor", -- Big Fan
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
[289] = abyssPresets.orangeBurn, -- Red Candle
[294] = abyssPresets.blueConfuse, -- Butter Bean
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
[300] = abyssPresets.blueConfuse, -- Aries
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
[309] = abyssPresets.blueConfuse, -- Pisces
[310] = "Lăcustă neagră înceată", -- Eve's Mascara
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
[330] = "Lăcustă mică foarte rapidă care provoacă mai multe daune pe tick", -- Soy Milk
[331] = abyssPresets.whiteGodhead, -- Godhead
[336] = "Lăcustă roșie înceată", -- Dead Onion
[337] = abyssPresets.graySlow, -- Broken Watch
[338] = abyssPresets.grayPetrify, -- Boomerang
[347] = abyssPresets.normalTwo, -- Diplopia
[350] = abyssPresets.greenPoison, -- Toxic Shock
[351] = "Lăcustă verde care otrăvește, aruncă și provoacă confuzie inamicilor", -- Mega Bean
[353] = abyssPresets.yellowExplode, -- Bomber Boy
[356] = abyssPresets.cyanElectricity, -- Car Battery
[360] = abyssPresets.normalTwo, -- Incubus
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
[366] = "Două Lăcuste galbene care explodează", -- Scatter Bombs
[367] = "Lăcustă galbenă care încetinește inamicii și explodează", -- Sticky Bombs
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
[372] = abyssPresets.cyanElectricity, -- Charged Baby
[374] = abyssPresets.whiteBeam, -- Holy Light
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
[378] = abyssPresets.yellowExplode, -- Number Two
[379] = abyssPresets.redLarge, -- Pupula Duplex
[387] = abyssPresets.graySlow, -- Censer
[391] = abyssPresets.pinkCharm, -- Betrayal
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
[395] = abyssPresets.cyanElectricity, -- Tech X
[398] = "Lăcustă albastră care micește inamicii", -- God's Flesh
[401] = abyssPresets.yellowExplode, -- Explosivo
[402] = abyssPresets.pinkMimic, -- Chaos
[403] = abyssPresets.pinkMimic, -- Spider Mod
[404] = "Lăcustă cyan care otrăvește inamicii și distruge proiectilele", -- Farting Baby
[405] = abyssPresets.pinkMimic, -- GB Bug
[415] = abyssPresets.whiteBeam, -- Crown of Light
[417] = abyssPresets.whiteGodhead, -- Succubus
[418] = abyssPresets.pinkMimic, -- Fruit Cake
[421] = abyssPresets.pinkCharm, -- Kidney Bean
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
[425] = abyssPresets.graySlow, -- Night Light
[427] = abyssPresets.yellowExplode, -- Mine Crafter
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
[441] = "Lăcustă neagră mare", -- Mega Blast
[446] = abyssPresets.greenPoison, -- Dead Tooth
[448] = abyssPresets.redBleed, -- Shard of Glass
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
[453] = abyssPresets.grayBones, -- Compound Fracture
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
[459] = abyssPresets.greenPoison, -- Sinus Infection
[460] = abyssPresets.grayConfuse, -- Glaucoma
[466] = abyssPresets.greenPoison, -- Contagion
[473] = "Lăcustă roșie mare înceată", -- Big Chubby
[478] = abyssPresets.grayPetrify, -- Pause
[483] = "Lăcustă galbenă mare care explodează", -- Mama Mega
[488] = abyssPresets.pinkMimic, -- Metronome
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
[497] = abyssPresets.grayConfuse, -- Camo Undies
[502] = abyssPresets.graySlow, -- Large Zit
[506] = abyssPresets.redBleed, -- Backstabber
[508] = abyssPresets.redBleed, -- Mom's Razor
[510] = abyssPresets.pinkMimic, -- Delirious
[512] = abyssPresets.grayMagnetize, -- Black Hole
[514] = "Lăcustă gri care pietrifică inamicii și provoacă confuzie", -- Broken Modem
[517] = abyssPresets.yellowExplode, -- Fast Bombs
[519] = abyssPresets.pinkMimic, -- Lil Delirium
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
[524] = abyssPresets.cyanElectricity, -- Technology Zero
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
[533] = abyssPresets.whiteBeam, -- Trisagion
[541] = abyssPresets.grayBones, -- Marrow
[542] = abyssPresets.grayBones, -- Slipped Rib
[544] = abyssPresets.grayBones, -- Pointy Rib
[545] = abyssPresets.grayBones, -- Book of the Dead
[546] = abyssPresets.grayPetrify, -- Dad's Ring
[548] = abyssPresets.grayBones, -- Jawbone
[549] = abyssPresets.grayBones, -- Brittle Bones
[553] = abyssPresets.greenPoison, -- Mucomycosis
[554] = abyssPresets.blackFear, -- 2Spooky
[561] = "Lăcustă mică foarte rapidă care provoacă mai multe daune pe tick", -- Almond Milk
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
[574] = abyssPresets.whiteGodhead, -- Monstrance
[575] = abyssPresets.graySlow, -- The Intruder
[577] = "Două Lăcuste cyan care distrug proiectiele inamicilor", -- Damocles
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
[591] = abyssPresets.pinkCharm, -- Venus
[594] = abyssPresets.greenPoison, -- Jupiter
[596] = abyssPresets.blueFreeze, -- Uranus
[603] = abyssPresets.cyanElectricity, -- Battery Pack
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
[608] = abyssPresets.blueFreeze, -- Freezer Baby
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
[616] = abyssPresets.orangeBurn, -- Bird's Eye
[617] = abyssPresets.grayMagnetize, -- Lodestone
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
[622] = abyssPresets.pinkMimic, -- Genesis
[625] = "Lăcustă Roșie neagră care atacă mai repede", -- Mega Mush
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
[631] = "Doua Lăcuste roșii mici", -- Meat Cleaver
[637] = abyssPresets.blueConfuse, -- Knockout Drops
[640] = abyssPresets.orangeBurn, -- Urn of Souls
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
[652] = abyssPresets.blueFreeze, -- Cube Baby
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
[683] = abyssPresets.grayBones, -- Bone Spurs
[689] = abyssPresets.pinkMimic, -- Glitched Crown
[690] = abyssPresets.blueConfuse, -- Belly Jelly
[693] = "Trei Lăcuste cyan care distrug proiectilele inamicilor", -- The Swarm
[698] = abyssPresets.normalTwo, -- Twisted Pair
[721] = abyssPresets.pinkMimic, -- TMTRAINER
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
[706] = "Oferă 16 lăcuste de diferite culori și efecte", -- Abyss
}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
+48
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@@ -0,0 +1,48 @@
---------------------------------------
----- Basic Russian descriptions -----
---------------------------------------
-- Translated 11/20/2024 by 6ixyard for Repentance+ DLC
local languageCode = "ru"
---------- Collectibles ----------
local collectibles = {
[56] = {"56", "Лимонная авария", "При активации создает под вами лужу, которая наносит 24 контактного урона в секунду#Лужа остается до выхода из комнаты"}, -- Lemon Mishap
[117] = {"117", "Мёртвая птичка", "Атакует врагов после того, как вы получите урон#Наносит 4.3 контактного урона в секунду#Сохраняется между комнатами, если у игрока {{HalfHeart}} сердца"}, -- Dead Bird
[351] = {"351", "Мега боб", "Наносит 100 урона всем врагам в комнате и {{Poison}} отравляет их#Открывает {{SecretRoom}} секретные комнаты / комнату {{Timer}} Босс-Раша / вход в {{Hush}} Синюю Утробу"}, -- Mega Bean
[436] = {"436", "Молоко!", "Следует за персонажем и блокирует выстрелы#{{Tears}} После 10 попаданий разбивается и дает +1.0 к скорострельности до конца этажа"}, -- Milk!
[447] = {"447", "Тормозной боб", "Создаёт облако через 4 секунды непрерывной стрельбы, наносящее урон#Со временем увеличивается в размере#Можно подвинуть, стреляя в него"}, -- Linger Bean
[470] = {"470", "Молчун", "Летает по комнате#Наносит контактный урон#Останавливается во время стрельбы#Во время остановки периодически выпускает 8 слёз во всех направлениях и блокирует вражеские выстрелы"}, -- Hushy
[481] = {"481", "Анализатор", "При использовании, дает небольшой ↑/↓ к случайным характеристикам#Случайный эффект слез в пределах комнаты#Спрайты в текущей комнате ломаются#Превращает все предметы на пьедесталах в глючные"}, -- Dataminer
[510] = {"510", "Бредящий", "Призывает союзника - случайную безумную версию босса#{{Warning}} Одновременно может быть активен только 1 босс#Сохраняется между комнатами"}, -- Delirious
[560] = {"560", "Больно", "При получении урона персонаж выпускает 10 слез вокруг#Слезы оставляют лужу при попадании#↑ +1.2 к скорострельности за первое повреждение#↑ +0.4 к скорострельности за последующие#Скорострельность может стать больше максимума"}, -- It Hurts
[594] = {"594", "Юпитер", "{{EmptyHeart}} +2 пустых контейнера здоровья#{{HealingRed}} Лечит 2 сердца#↓ -0.3 к скорости#{{Speed}} Когда персонаж стоит на месте, он накапливает до +0.5 скорости#{{Poison}} При движении выделяется облако отравляющего газа позади и уменьшается накопленная скорость"}, -- Jupiter
[632] = {"632", "Злой амулет", "{{Luck}} +2 к удаче#Иммунитет к эффектам {{Burning}} горения, {{Confusion}} ошеломления, {{Fear}} страха, {{Slow}} паутине, {{Poison}} отравления, облаков ядовитого газа и грибов#Лужи противника не наносят урон 1 секунду"}, -- Evil Charm
[681] = {"681", "Малютка портал", "Фамильяр, который следует за персонажем и вылетает вперед при двойном клике стрельбы#Поглощает предметы и создает портал в особую комнату со случайным сундуком#Комната сохраняет свое содержимое и может быть использована для переноса {{Card}} карт /{{Rune}} рун /{{Pill}} пилюль / брелоков между этажами"}, -- Lil Portal
[706] = {"706", "Бездна", "Уничтожает все артефакты в комнате#Навсегда призывает саранчу бездны за каждый уничтоженный предмет#{{Damage}} Множитель урона cаранчи зависит от качества#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
[53] = {"53", "Клещ", "-15% здоровья Босса#Лечит на 1 сердце, когда вы заходите в {{BossRoom}}Комнату Боссом#{{Warning}} После взятия не может быть сброшен#Может быть удалён {{Trinket41}} Спичкой, {{Trinket135}} Зажигалкой или проглочен"}, -- Tick
[97] = {"97", "Миндалина", "Создает фамильяра после получения урона 6 - 12 раз#Может сработать дважды, после чего исчезнет"}, -- Tonsil
[133] = {"133", "Короткий запал", "Бомбы, заложенные персонажем, наносят на 15% больше урона и взрываются быстрее"}, -- Short Fuse
[104] = {"104", "Кость желаний", "С шансом 5% создает предмет на пьедестале при получении урона#После чего исчезает"}, -- Wish Bone
[105] = {"105", "Пакет с обедом", "С шансом 5% создает предмет {{Collectible22}} при получении урона#После чего исчезает"}, -- Bag Lunch
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
+317
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@@ -0,0 +1,317 @@
---------------------------------------
----- Basic Spanish descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "spa"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Accidente de Limón", "Crea una piscina de limonada#La limonada Inflige 24 de daño por segundo#esta persiste hasta que abandones la habitacion"}, -- Accidente de Limón
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "Ave Muerta", "Tras ser golpeado genera un pajaro que ataca a los enemigos#El pajaro inflige 4.3 de daño de contacto por segundo#Persiste entre habitaciones si el jugador esta a 1/2 corazon"}, -- Ave Muerta
-- Change: Complete rewrite
[351] = {"351", "Mega Frijol", "Causa 100 de daño y petrifica a los enemigos en la habitacion#{{Poison}} Causa 5 de daño y envenena a cualquier enemigo cercano#Puede abrir cuartos secretos y destruir rocas"}, -- Mega Frijol
-- Change: Complete rewrite
[436] = {"436", "¡Leche!", "Bloquea proyectiles Enemigos#{{Tears}} Tras bloquear 10 disparos, se rompera y aumentara tus lagrimas durante el resto del nivel"}, -- ¡Leche!
-- Change: Complete rewrite
[447] = {"447", "Frijol Persistente", "Disparar por 4 segundos sin parar genera una nube de popo#La nube aumenta su tamaño luego de diez segundos#La nube hace menos daño al ser mas grande#Puede ser movida disparandole"}, -- Frijol Persistente
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "Shhh", "Rebota por la habitación#Inflige 30 de Daño de contacto por segundo#Se detiene cuando Isaac dispara#Al detenerse bloquea proyectiles y dispara rafagas de lagrimas en un radio"}, -- Shhh
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Dataminer", "↑ Mejora una estadística aleatoria#↓ Reduce una estadística aleatoria#{{Timer}} Efecto aleatorio de lágrima para la habitación actual#Vuelve los objetos de pedestales en objetos corrompidos#{{Blank}} Corrompe la musica y los graficos en la habitacion"}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "Delirious", "Genera una version Delirium amistosa de un Jefe#Se mantiene entre Habitaciones#{{Warning}} Solo un jefe puede existir a la vez#Las cargas del objeto se basan en la calidad del jefe generado previamente"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "Duele..", "{{Timer}} Al recibir daño, recibe por la habitacion:#↑ {{Tears}} Lagrimas +1.2 con el primer golpe#↑ {{Tears}} Lagrimas +0.4 por cada golpe adicional#Libera un anillo de 10 lagrimas alrededor de Isaac#Las lagrimas dejan un charco de creep al impactar"}, -- ¡Eso duele!
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Júpiter", "↑ {{EmptyHeart}} +2 Contenedores de Corazón Vacíos#↓ {{Speed}} Velocidad -0.3#{{HealingRed}} Cura 2 corazones#{{Speed}} Bonus de velocidad +0.5 al quedarse quieto#{{Poison}} Libera nubes de veneno al moverse#{{Poison}} inmunidad al Veneno"}, -- Júpiter
-- Change: Complete rewrite
[632] = {"632", "Nazar", "↑ {{Luck}} Suerte +2#Inmunidad a efectos de {{Burning}} Quemadura, {{Confusion}} Confusión, {{Fear}} Miedo, {{Slow}} Telarañas y {{Poison}} Veneno#Otorga 1 segundo de inmunidad al creep"}, -- Amuleto Maldito
-- Change: Complete rewrite
[681] = {"681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida"}, -- Portal Pequeño
-- Change: Added info about the damage based on item quality
[706] = {"706", "Abismo", "Consume todo objeto dentro de la habitacion y genera una langosta familiar por objeto#Algunos objetos generan una langosta especial al ser consumidos#{{Damage}} Las langostas infligen tu daño multiplicado por la calidad del objeto consumido:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abismo
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "La garrapata", "{{HealingRed}} Cura 1 corazón al entrar a una {{BossRoom}} Sala de Jefe#El jefe comienza con -15% de vida#{{Warning}} Al ser recogido, no puede ser soltado#Solo es quitado con {{Trinket41}} la Cerilla {{Trinket135}} el Mechero, o tragándotelo"}, -- La garrapata
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "Amígdala", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares a la vez"}, -- Amígdala
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "Fusible corto", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño"}, -- Fusible corto
-- Change: "2%" to "5%"
[104] = {"104", "Hueso de los deseos", "Probabilidad de 5% de destruirse y generar un objeto al ser golpeado"}, -- Hueso de los deseos
-- Change: "2%" to "5%"
[105] = {"105", "Bolsa del almuerzo", "Probabilidad de 5% de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado"}, -- Bolsa del almuerzo
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- Table that contains commonly used descriptions for abyss synergies
local abyssPresets = {
noEffect = "Sin efectos",
normalTwo = "Dos langostas normales",
smallFour = "Cuatro langostas pequeñas",
blackFear = "Langostas negras que asustan a los enemigos",
blueConfuse = "Langostas azules que empujan y confunden a los enemigos",
blueFreeze = "Langostas azules que congelan a los enemigos",
cyanDestroyProjectiles = "Langosta cian que destruye proyectiles enemigos",
cyanElectricity = "Langosta cian que crea arcos de electricidad causando 0.1 de daño por tick",
grayConfuse = "Langosta gris que confunde a los enemigos",
grayPetrify = "Langosta gris que petrifica a los enemigos",
grayMagnetize = "Langosta gris que magnetiza a los enemigos",
graySlow = "Langosta gris claro que ralentiza enemigos",
grayBones = "Langosta gris claro que crea 1-3 fragmentos de hueso tras golpear enemigos",
greenPoison = "Langosta verde que envenena a los enemigos",
pinkMimic = "Langosta rosa que imita aleatoriamente los efectos de otras langostas especiales",
pinkCharm = "Langosta rosa que encanta a los enemigos",
purpleHoming = "Langosta morada teledirigida",
orangeBurn = "Langosta ardiente que incendia a los enemigos",
redBleed = "Langosta rojiza que inflige sangrado a los enemigos",
redLarge = "Langosta rojiza grande",
whiteBeam = "Langosta blanca brillante que puede generar rayos de luz que infligen el triple del daño de Isaac",
whiteGodhead = "Langosta blanca brillante con un aura que inflige 2 de daño por tick a los enemigos dentro",
yellowExplode = "Langosta amarilla explosiva",
yellowPoisonExplode = "Langosta amarilla que envenena a los enemigos y explota",
yellowMimicExplode = "Langosta amarilla que explota e imita aleatoriamente los efectos de otras langostas especiales",
}
-- Special Locust effects when Item was eaten by Abyss
local abyssSynergies = {
[4] = abyssPresets.noEffect, -- Cricket's Head
[6] = "Langosta veloz que inflige daño rapidamente", -- Number One
[7] = abyssPresets.noEffect, -- Blood of the Martyr
[10] = "Dos langostas cian que destruyen proyectiles enemigos", -- Halo of Flies
[12] = abyssPresets.redLarge, -- Magic Mushroom
[19] = abyssPresets.yellowExplode, -- Boom!
[37] = abyssPresets.yellowExplode, -- Mr. Boom
[39] = abyssPresets.grayPetrify, -- Mom's Bra
[40] = abyssPresets.yellowExplode, -- Kamikaze!
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
[41] = abyssPresets.blackFear, -- Mom's Pad
[53] = abyssPresets.grayMagnetize, -- Magneto
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
[62] = abyssPresets.redBleed, -- Charm of the Vampire
[63] = abyssPresets.cyanElectricity, -- The Battery
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
[66] = abyssPresets.graySlow, -- The Hourglass
[68] = abyssPresets.cyanElectricity, -- Technology
[69] = abyssPresets.redLarge, -- Chocolate Milk
[71] = "Langosta roja pequeña", -- Mini Mush
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
[89] = abyssPresets.graySlow, -- Spider Bite
[95] = abyssPresets.cyanElectricity, -- Robo Baby
[99] = abyssPresets.graySlow, -- Little Gish
[100] = abyssPresets.purpleHoming, -- Little Steven
[104] = "Una Langosta roja normal y dos langostas rojas pequeñas", -- The Parasite
[106] = abyssPresets.yellowExplode, -- Mr. Mega
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
[111] = abyssPresets.greenPoison, -- The Bean
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
[114] = "Langosta roja grande que ataca rapidamente", -- Mom's Knife
[116] = abyssPresets.cyanElectricity, -- 9 Volt
[118] = "Langosta negra grande", -- Brimstone
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
[136] = abyssPresets.yellowExplode, -- Best Friend
[137] = abyssPresets.yellowExplode, -- Remote Detonator
[140] = abyssPresets.yellowExplode, -- Bob's Curse
[149] = abyssPresets.greenPoison, -- Ipecac
[153] = abyssPresets.smallFour, -- Mutant Spider
[160] = abyssPresets.whiteBeam, -- Crack the Sky
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
[164] = abyssPresets.orangeBurn, -- The Candle
[168] = abyssPresets.yellowExplode, -- Epic Fetus
[169] = abyssPresets.redLarge, -- Polyphemus
[171] = abyssPresets.graySlow, -- Spider Butt
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
[178] = "Langosta blanca brillante que puede generar rayos de luz que infligen el triple del daño de Isaac", -- Holy Water
[180] = abyssPresets.greenPoison, -- The Black Bean
[181] = abyssPresets.whiteBeam, -- White Pony
[182] = "Langosta blanca, lenta, brillante y teledirigida que puede generar rayos de luz que infligen el triple del daño de Isaac", -- Sacred Heart
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
[190] = abyssPresets.yellowExplode, -- Pyro
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
[201] = abyssPresets.grayConfuse, -- Iron Bar
[202] = abyssPresets.grayPetrify, -- Midas' Touch
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
[220] = abyssPresets.yellowExplode, -- Sad Bombs
[224] = abyssPresets.smallFour, -- Cricket's Body
[228] = abyssPresets.blackFear, -- Mom's Perfume
[230] = abyssPresets.blackFear, -- Abaddon
[231] = "Langosta negra que ralentiza a los enemigos", -- Ball of Tar
[232] = abyssPresets.graySlow, -- Stop Watch
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
[245] = abyssPresets.normalTwo, -- 20/20
[248] = abyssPresets.redLarge, -- Hive Mind
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
[256] = "Langosta amarilla ardiente que incendia a los enemigos y explota", -- Hot Bombs
[258] = abyssPresets.pinkMimic, -- Missing No.
[259] = abyssPresets.blackFear, -- Dark Matter
[264] = abyssPresets.purpleHoming, -- Smart Fly
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
[266] = abyssPresets.graySlow, -- Juicy Sack
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
[272] = abyssPresets.yellowExplode, -- BBF
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
[277] = abyssPresets.blackFear, -- Lil Haunt
[279] = "Langosta cian grande y muy lenta que destruye proyectiles enemigos", -- Big Fan
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
[289] = abyssPresets.orangeBurn, -- Red Candle
[294] = abyssPresets.blueConfuse, -- Butter Bean
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
[300] = abyssPresets.blueConfuse, -- Aries
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
[309] = abyssPresets.blueConfuse, -- Pisces
[310] = "Langosta negra, grande y lenta", -- Eve's Mascara
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
[330] = "Langosta pequeña extremadamente veloz que inflige daño rapidamente", -- Soy Milk
[331] = abyssPresets.whiteGodhead, -- Godhead
[336] = "Langosta roja lenta", -- Dead Onion
[337] = abyssPresets.graySlow, -- Broken Watch
[338] = abyssPresets.grayPetrify, -- Boomerang
[347] = abyssPresets.normalTwo, -- Diplopia
[350] = abyssPresets.greenPoison, -- Toxic Shock
[351] = "Langosta verde que envenena, empuja y confunde a los enemigos", -- Mega Bean
[353] = abyssPresets.yellowExplode, -- Bomber Boy
[356] = abyssPresets.cyanElectricity, -- Car Battery
[360] = abyssPresets.normalTwo, -- Incubus
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
[366] = "Dos langostas amarillas que explotan", -- Scatter Bombs
[367] = "Langosta amarilla que ralentiza a los enemigos y explota", -- Sticky Bombs
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
[372] = abyssPresets.cyanElectricity, -- Charged Baby
[374] = abyssPresets.whiteBeam, -- Holy Light
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
[378] = abyssPresets.yellowExplode, -- Number Two
[379] = abyssPresets.redLarge, -- Pupula Duplex
[387] = abyssPresets.graySlow, -- Censer
[391] = abyssPresets.pinkCharm, -- Betrayal
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
[395] = abyssPresets.cyanElectricity, -- Tech X
[398] = "Langosta azul que encoje a los enemigos", -- God's Flesh
[401] = abyssPresets.yellowExplode, -- Explosivo
[402] = abyssPresets.pinkMimic, -- Chaos
[403] = abyssPresets.pinkMimic, -- Spider Mod
[404] = "Langosta cian que envenena a los enemigos y destruye proyectiles enemigos", -- Farting Baby
[405] = abyssPresets.pinkMimic, -- GB Bug
[415] = abyssPresets.whiteBeam, -- Crown of Light
[417] = abyssPresets.whiteGodhead, -- Succubus
[418] = abyssPresets.pinkMimic, -- Fruit Cake
[421] = abyssPresets.pinkCharm, -- Kidney Bean
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
[425] = abyssPresets.graySlow, -- Night Light
[427] = abyssPresets.yellowExplode, -- Mine Crafter
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
[441] = "Langosta negra grande", -- Mega Blast
[446] = abyssPresets.greenPoison, -- Dead Tooth
[448] = abyssPresets.redBleed, -- Shard of Glass
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
[453] = abyssPresets.grayBones, -- Compound Fracture
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
[459] = abyssPresets.greenPoison, -- Sinus Infection
[460] = abyssPresets.grayConfuse, -- Glaucoma
[466] = abyssPresets.greenPoison, -- Contagion
[473] = "Langosta roja grande y lenta", -- Big Chubby
[478] = abyssPresets.grayPetrify, -- Pause
[483] = "Langosta amarilla grande que explota", -- Mama Mega
[488] = abyssPresets.pinkMimic, -- Metronome
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
[497] = abyssPresets.grayConfuse, -- Camo Undies
[502] = abyssPresets.graySlow, -- Large Zit
[506] = abyssPresets.redBleed, -- Backstabber
[508] = abyssPresets.redBleed, -- Mom's Razor
[510] = abyssPresets.pinkMimic, -- Delirious
[512] = abyssPresets.grayMagnetize, -- Black Hole
[514] = "Langosta gris que petrifica y confunde a los enemigos", -- Broken Modem
[517] = abyssPresets.yellowExplode, -- Fast Bombs
[519] = abyssPresets.pinkMimic, -- Lil Delirium
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
[524] = abyssPresets.cyanElectricity, -- Technology Zero
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
[533] = abyssPresets.whiteBeam, -- Trisagion
[541] = abyssPresets.grayBones, -- Marrow
[542] = abyssPresets.grayBones, -- Slipped Rib
[544] = abyssPresets.grayBones, -- Pointy Rib
[545] = abyssPresets.grayBones, -- Book of the Dead
[546] = abyssPresets.grayPetrify, -- Dad's Ring
[548] = abyssPresets.grayBones, -- Jawbone
[549] = abyssPresets.grayBones, -- Brittle Bones
[553] = abyssPresets.greenPoison, -- Mucomycosis
[554] = abyssPresets.blackFear, -- 2Spooky
[561] = "Langosta pequeña y veloz que inflige daño rapidamente", -- Almond Milk
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
[574] = abyssPresets.whiteGodhead, -- Monstrance
[575] = abyssPresets.graySlow, -- The Intruder
[577] = "Dos langostas cian que destruyen proyectiles enemigos", -- Damocles
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
[591] = abyssPresets.pinkCharm, -- Venus
[594] = abyssPresets.greenPoison, -- Jupiter
[596] = abyssPresets.blueFreeze, -- Uranus
[603] = abyssPresets.cyanElectricity, -- Battery Pack
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
[608] = abyssPresets.blueFreeze, -- Freezer Baby
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
[616] = abyssPresets.orangeBurn, -- Bird's Eye
[617] = abyssPresets.grayMagnetize, -- Lodestone
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
[622] = abyssPresets.pinkMimic, -- Genesis
[625] = "Langosta roja grande que ataca rapidamente", -- Mega Mush
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
[631] = "Dos langostas rojas pequeñas", -- Meat Cleaver
[637] = abyssPresets.blueConfuse, -- Knockout Drops
[640] = abyssPresets.orangeBurn, -- Urn of Souls
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
[652] = abyssPresets.blueFreeze, -- Cube Baby
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
[683] = abyssPresets.grayBones, -- Bone Spurs
[689] = abyssPresets.pinkMimic, -- Glitched Crown
[690] = abyssPresets.blueConfuse, -- Belly Jelly
[693] = "Tres langostas cian que destruyen proyectiles enemigos", -- The Swarm
[698] = abyssPresets.normalTwo, -- Twisted Pair
[721] = abyssPresets.pinkMimic, -- TMTRAINER
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
[706] = "Genera 16 langostas de diferentes colores y efectos", -- Abyss
}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
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--[[
"Guppy", -- 1
"Fun Guy", -- 2
"Lord of the Flies", -- 3
"Conjoined", -- 4
"Spun", -- 5
"Mom", -- 6
"Oh Crap", -- 7
"Bob", -- 8
"Leviathan", -- 9
"Seraphim", -- 10
"Super Bum", -- 11
"Bookworm", -- 12
"Spider Baby", -- 13
"Adult", -- 14
"Stompy" -- 15
]]--
-- Repentance transformations
-- Format: [ID.VARIANT.SUBTYPE] = "Transformation string"
local transformations = {
-- Collectibles
["5.100.519"] = "4", -- Lil Delirium: Conjoined
}
EID:updateDescriptionsViaTable(transformations, EID.EntityTransformations)
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---------------------------------------
----- Ukrainian descriptions -----
---------------------------------------
-- Last Sync with English version: 29.11.2024
local languageCode = "uk_ua"
---------- Collectibles ----------
local collectibles = {
[56] = {"56", "Лимонна невдача", "Створює калюжу рідини#Рідина наносить 24 шкоди в секунду#Калюжа існуватиме, поки ви не покинете кімнату"}, -- Lemon Mishap
[117] = {"117", "Мертвий птах", "При отриманні персонажем шкоди, з'являється компаньйон-птах#Птах наносить 4.3 контактної шкоди за секунду#Птах залишається, поки у персонажа {{HalfHeart}}1/2 серця"}, -- Dead Bird
[351] = {"351", "Мега біб", "Наносить 100 шкоди та тимчасово заморожує всіх ворогів в кімнаті#{{Poison}} Додатково наносить 5 шкоди та отруює всіх ворогів поруч#Може відкривати секретні кімнати та ламати перешкоди"}, -- Mega Bean
[436] = {"436", "Молоко!", "Блокує ворожі снаряди#{{Tears}} Після 10 влучань, розбивається та дає +1.0 до темпу стрільби до кінця поверху"}, -- Milk!
[447] = {"447", "Довгий біб", "Безперервна стрільба протягом 4 секунд створює хмарку#Розмір хмарки збільшується протягом 10 секунд#Чим більша хмарка, тим менше шкоди вона наносить#Її можна переміщувати, стріляючи в неї"}, -- Linger Bean
[470] = {"470", "Мовчун", "Літає кімнатою#Наносить 30 контактної шкоди за секунду#Перестає рухатись, коли персонаж стріляє#Поки нерухомий, блокує ворожі снаряди і стріляє в усіх 8 напрямах"}, -- Hushy
[481] = {"481", "Датамайнер", "↑ Покращує випадкову характеристику#↓ Погіршує випадкову характеристику#{{Timer}} Випадковий ефект сліз для поточної кімнати#Перетворює усі п'єдестали в глючні предмети#{{Blank}} Ламає усі спрайти та музику в кімнаті"}, -- Dataminer
[510] = {"510", "Несамовитий", "Створює дружню \"несамовиту\" версію боса#Зберігається між кімнатами#{{Warning}} Одночасно може існувати лише 1 бос"}, -- Delirious
[560] = {"560", "Болить!", "{{Timer}} При отриманні шкоди, персонаж випускає 10 сліз навколо себе#Сльози залишають калюжки рідини при влучанні#↑ {{Tears}} +1.2 до скорострільності при першому ударі#↑ {{Tears}} +0.4 скорострільності при кожному наступному"}, -- It Hurts
[594] = {"594", "Юпітер", "↑ {{EmptyHeart}} +2 порожні контейнери сердець#↓ {{Speed}} -0.3 до швидкості#{{HealingRed}} Відновлює 2 серця#{{Speed}} Стоячи на місці, персонаж нарощує свою швидкість до +0.5#{{Poison}} Рухаючись, персонаж випускає отруйний газ, а його швидкість зменшується до норми#{{Poison}} Імунітет до отрути"}, -- Jupiter
[632] = {"632", "Амулет зла", "↑ {{Luck}} +2 до удачі#Імунітет до ефектів{{Burning}} вогню, {{Confusion}} спантеличення, {{Fear}} страху, {{Slow}} павутини та {{Poison}} отрути#Ворожі калюжі не наносять шкоди 1 секунду"}, -- Evil Charm
[681] = {"681", "Крихітний портал", "Подвійний натиск на кнопки стрільби запускає компаньйона вперед#Наносить конатктну шкоду#Поглинає розхідники на шляху, збільшуючись та створюючи синю муху за кожен#Поглинувши 2-3 розхідники, створює портал в особливу кімнату, яка зберігає свій вміст протягом забігу та може бути використана для перенесення предметів між поверхами"}, -- Lil Portal
[706] = {"706", "Безодня", "Поглинає усі предмети в кімнаті та створює по сарані за кожен#{{Damage}} Множник шкоди сарани залежить від якості поглинутого премета:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
[53] = {"53", "Кліщ", "{{HealingRed}} Відновлює 1 серце при вході в {{BossRoom}} кімнату боса#-15% здоров'я боса#{{Warning}} Може бути знятий лише {{Trinket41}} Сірником, {{Trinket135}} Запальничкою, або проковтнутий"}, -- Tick
[97] = {"97", "Мигдалик", "При отриманні персонажем шкоди 6-12 разів, з'являється компаньйон, що блокує ворожі снаряди#До 2 компаньйонів"}, -- Tonsil
[104] = {"104", "Кістка бажань", "5% шанс створити п'єдестал з артефактом, коли персонажу завдають шкоди#Самознищується після цього"}, -- Wish Bone
[105] = {"105", "Сумка з обідом", "{{Collectible22}} 5% шанс створити Обід, коли персонажу завдають шкоди#Самознищується після цього"}, -- Bag Lunch
[133] = {"133", "Вкорочений ґніт", "Бомби вибухають швидше та наносять на 15% більше шкоди"}, -- Short Fuse
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
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---------------------------------------
----- Basic Chinese descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "zh_cn"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird
-- Change: Complete rewrite
[351] = {"351", "超级豆子", "使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎岩石"}, -- Mega Bean
-- Change: "10%" to "20%"
[398] = {"398", "神体蘑菇", "20%几率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"}, -- God's Flesh
-- Change: Complete rewrite
[436] = {"436", "牛奶!", "阻挡弹幕#{{Tears}} 受击10次后, 破裂并在本层获得射速提升"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "流连豆", "每连续发射4秒时, 生成一朵便便云#10秒内尺寸不断变大#尺寸越大伤害越低#可通过射击便便云使其移动"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕并散射泪弹"}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#将底座道具变为错误道具#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, -- Dataminer
-- Change: Complete rewrite
[510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#道具充能取决于上次生成的头目品质"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速+1.2#↑ {{Tears}} 后续受伤射速+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}火焰伤害, {{Confusion}}混乱, {{Fear}}恐惧, {{Slow}}蜘蛛网, {{Poison}}毒气效果#获得1秒水迹免疫"}, -- Evil Charm
-- Change: Complete rewrite
[681] = {"681", "黑洞宝宝", "双击发射键可发射传送门#发射后造成接触伤害#消耗经过的掉落物#消耗掉落物会提升其尺寸, 伤害并生成1只蓝苍蝇#消耗2-3掉落物生成至特殊房间的传送门, 跟班在本层后续中消失#房间中的内容本局持续存在"}, -- Lil Portal
-- Change: Added info about the damage based on item quality
[706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#一些道具会生成特殊蝗虫#{{Damage}} 蝗虫造成1x角色伤害, 并根据道具品质修正:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍, {{Trinket135}}打火机移除或吞下"}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "扁桃体", "受伤6-12次后, 获得阻挡弹幕的跟班#最多+2个跟班"}, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "短引线", "角色的炸弹爆炸更快#炸弹造成的伤害提高15%"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = {"104", "许愿骨", "受伤时, 5%几率被摧毁并生成1底座道具"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = {"105", "午餐袋", "{{Collectible22}} 受伤时, 5%几率被摧毁并生成午餐"}, -- Bag Lunch
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- Table that contains commonly used descriptions for abyss synergies
local abyssPresets = {
noEffect = "无特殊效果",
normalTwo = "2只普通蝗虫",
smallFour = "4只小型蝗虫",
blackFear = "黑色蝗虫, 使敌人恐惧",
blueConfuse = "蓝色蝗虫, 击退敌人并使其混乱",
blueFreeze = "蓝色蝗虫, 冻结敌人",
cyanDestroyProjectiles = "青色蝗虫, 阻挡敌人弹幕",
cyanElectricity = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害",
grayConfuse = "灰色蝗虫, 使敌人混乱",
grayPetrify = "灰色蝗虫, 使敌人石化",
grayMagnetize = "灰色蝗虫, 使敌人磁化",
graySlow = "淡灰色蝗虫, 使敌人减速",
grayBones = "淡灰色蝗虫, 击中敌人时产生1-3个骨片",
greenPoison = "绿色蝗虫, 使敌人中毒",
pinkMimic = "粉色蝗虫, 触发随机特效",
pinkCharm = "粉色蝗虫, 魅惑敌人",
purpleHoming = "紫色跟踪蝗虫",
orangeBurn = "橙色蝗虫, 使敌人燃烧",
redBleed = "暗红色蝗虫, 使敌人流血",
redLarge = "较大的红色蝗虫",
whiteBeam = "白色蝗虫, 生成造成3x角色伤害的光束",
whiteGodhead = "白色蝗虫, 带有伤害光环, 造成每秒60点伤害",
yellowExplode = "黄色蝗虫, 接触敌人时有几率爆炸",
yellowPoisonExplode = "黄色蝗虫, 使敌人中毒, 接触敌人时有几率爆炸",
yellowMimicExplode = "黄色蝗虫, 触发随机特效, 接触敌人时有几率爆炸",
}
local abyssSynergies = {
[4] = abyssPresets.noEffect, -- Cricket's Head
[6] = "较快的红色蝗虫, 造成伤害更快", -- Number One
[7] = abyssPresets.noEffect, -- Blood of the Martyr
[10] = "2只青色蝗虫, 阻挡敌人弹幕", -- Halo of Flies
[12] = abyssPresets.redLarge, -- Magic Mushroom
[19] = abyssPresets.yellowExplode, -- Boom!
[37] = abyssPresets.yellowExplode, -- Mr. Boom
[39] = abyssPresets.grayPetrify, -- Mom's Bra
[40] = abyssPresets.yellowExplode, -- Kamikaze!
[47] = abyssPresets.yellowExplode, -- Doctor's Remote
[52] = abyssPresets.yellowExplode, -- Dr. Fetus
[41] = abyssPresets.blackFear, -- Mom's Pad
[53] = abyssPresets.grayMagnetize, -- Magneto
[58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows
[62] = abyssPresets.redBleed, -- Charm of the Vampire
[63] = abyssPresets.cyanElectricity, -- The Battery
[65] = abyssPresets.yellowExplode, -- Anarchist Cookbook
[66] = abyssPresets.graySlow, -- The Hourglass
[68] = abyssPresets.cyanElectricity, -- Technology
[69] = abyssPresets.redLarge, -- Chocolate Milk
[71] = "较小的红色蝗虫", -- Mini Mush
[73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat
[77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn
[89] = abyssPresets.graySlow, -- Spider Bite
[95] = abyssPresets.cyanElectricity, -- Robo Baby
[99] = abyssPresets.graySlow, -- Little Gish
[100] = abyssPresets.purpleHoming, -- Little Steven
[104] = "1只正常红色蝗虫和2只较小的红色蝗虫", -- The Parasite
[106] = abyssPresets.yellowExplode, -- Mr. Mega
[108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer
[110] = abyssPresets.grayPetrify, -- Mom's Contacts
[111] = abyssPresets.greenPoison, -- The Bean
[112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel
[114] = "较大的红色蝗虫, 攻击更快", -- Mom's Knife
[116] = abyssPresets.cyanElectricity, -- 9 Volt
[118] = "较大的黑色蝗虫", -- Brimstone
[124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls
[125] = abyssPresets.yellowExplode, -- Bobby-Bomb
[136] = abyssPresets.yellowExplode, -- Best Friend
[137] = abyssPresets.yellowExplode, -- Remote Detonator
[140] = abyssPresets.yellowExplode, -- Bob's Curse
[149] = abyssPresets.greenPoison, -- Ipecac
[153] = abyssPresets.smallFour, -- Mutant Spider
[160] = abyssPresets.whiteBeam, -- Crack the Sky
[162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross
[164] = abyssPresets.orangeBurn, -- The Candle
[168] = abyssPresets.yellowExplode, -- Epic Fetus
[169] = abyssPresets.redLarge, -- Polyphemus
[171] = abyssPresets.graySlow, -- Spider Butt
[172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger
[178] = "白色蝗虫, 使敌人石化, 生成造成3x角色伤害的光束", -- Holy Water
[180] = abyssPresets.greenPoison, -- The Black Bean
[181] = abyssPresets.whiteBeam, -- White Pony
[182] = "较慢的白色追踪蝗虫, 生成造成3x角色伤害的光束", -- Sacred Heart
[187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball
[190] = abyssPresets.yellowExplode, -- Pyro
[191] = abyssPresets.pinkMimic, -- 3 Dollar Bill
[192] = abyssPresets.purpleHoming, -- Telepathy for Dummies
[200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow
[201] = abyssPresets.grayConfuse, -- Iron Bar
[202] = abyssPresets.grayPetrify, -- Midas' Touch
[207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages
[209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs
[210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf
[213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact
[220] = abyssPresets.yellowExplode, -- Sad Bombs
[224] = abyssPresets.smallFour, -- Cricket's Body
[228] = abyssPresets.blackFear, -- Mom's Perfume
[230] = abyssPresets.blackFear, -- Abaddon
[231] = "黑色蝗虫, 使敌人减速", -- Ball of Tar
[232] = abyssPresets.graySlow, -- Stop Watch
[242] = abyssPresets.cyanDestroyProjectiles, -- Infamy
[243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield
[244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5
[245] = abyssPresets.normalTwo, -- 20/20
[248] = abyssPresets.redLarge, -- Hive Mind
[250] = abyssPresets.yellowExplode, -- BOGO Bombs
[256] = "黄色蝗虫, 使敌人燃烧, 接触敌人时有几率爆炸", -- Hot Bombs
[258] = abyssPresets.pinkMimic, -- Missing No.
[259] = abyssPresets.blackFear, -- Dark Matter
[264] = abyssPresets.purpleHoming, -- Smart Fly
[265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby
[266] = abyssPresets.graySlow, -- Juicy Sack
[267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0
[272] = abyssPresets.yellowExplode, -- BBF
[273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain
[276] = abyssPresets.blueConfuse, -- Isaac's Heart
[277] = abyssPresets.blackFear, -- Lil Haunt
[279] = "大型青色缓慢蝗虫, 阻挡敌人弹幕", -- Big Fan
[281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag
[289] = abyssPresets.orangeBurn, -- Red Candle
[294] = abyssPresets.blueConfuse, -- Butter Bean
[298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump
[300] = abyssPresets.blueConfuse, -- Aries
[303] = abyssPresets.cyanDestroyProjectiles, -- Virgo
[309] = abyssPresets.blueConfuse, -- Pisces
[310] = "较慢的大型黑色蝗虫", -- Eve's Mascara
[313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle
[315] = abyssPresets.grayMagnetize, -- Strange Attractor
[317] = abyssPresets.greenPoison, -- Mysterious Liquid
[326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life
[330] = "小型红色快速蝗虫, 造成伤害更快", -- Soy Milk
[331] = abyssPresets.whiteGodhead, -- Godhead
[336] = "红色缓慢蝗虫", -- Dead Onion
[337] = abyssPresets.graySlow, -- Broken Watch
[338] = abyssPresets.grayPetrify, -- Boomerang
[347] = abyssPresets.normalTwo, -- Diplopia
[350] = abyssPresets.greenPoison, -- Toxic Shock
[351] = "绿色蝗虫, 击退敌人并使其中毒和混乱", -- Mega Bean
[353] = abyssPresets.yellowExplode, -- Bomber Boy
[356] = abyssPresets.cyanElectricity, -- Car Battery
[360] = abyssPresets.normalTwo, -- Incubus
[363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector
[366] = "2只黄色蝗虫, 接触敌人时有几率爆炸", -- Scatter Bombs
[367] = "黄色蝗虫, 使敌人减速, 接触敌人时有几率爆炸", -- Sticky Bombs
[371] = abyssPresets.yellowExplode, -- Curse of the Tower
[372] = abyssPresets.cyanElectricity, -- Charged Baby
[374] = abyssPresets.whiteBeam, -- Holy Light
[375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat
[378] = abyssPresets.yellowExplode, -- Number Two
[379] = abyssPresets.redLarge, -- Pupula Duplex
[387] = abyssPresets.graySlow, -- Censer
[391] = abyssPresets.pinkCharm, -- Betrayal
[393] = abyssPresets.greenPoison, -- Serpent's Kiss
[395] = abyssPresets.cyanElectricity, -- Tech X
[398] = "蓝色蝗虫, 缩小敌人", -- God's Flesh
[401] = abyssPresets.yellowExplode, -- Explosivo
[402] = abyssPresets.pinkMimic, -- Chaos
[403] = abyssPresets.pinkMimic, -- Spider Mod
[404] = "青色蝗虫, 使敌人中毒, 阻挡敌人弹幕", -- Farting Baby
[405] = abyssPresets.pinkMimic, -- GB Bug
[415] = abyssPresets.whiteBeam, -- Crown of Light
[417] = abyssPresets.whiteGodhead, -- Succubus
[418] = abyssPresets.pinkMimic, -- Fruit Cake
[421] = abyssPresets.pinkCharm, -- Kidney Bean
[423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection
[425] = abyssPresets.graySlow, -- Night Light
[427] = abyssPresets.yellowExplode, -- Mine Crafter
[432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs
[441] = "较大的黑色蝗虫", -- Mega Blast
[446] = abyssPresets.greenPoison, -- Dead Tooth
[448] = abyssPresets.redBleed, -- Shard of Glass
[449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate
[453] = abyssPresets.grayBones, -- Compound Fracture
[457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head
[459] = abyssPresets.greenPoison, -- Sinus Infection
[460] = abyssPresets.grayConfuse, -- Glaucoma
[466] = abyssPresets.greenPoison, -- Contagion
[473] = "较大较慢的红色蝗虫", -- Big Chubby
[478] = abyssPresets.grayPetrify, -- Pause
[483] = "较大的黄色蝗虫, 接触敌人时有几率爆炸", -- Mama Mega
[488] = abyssPresets.pinkMimic, -- Metronome
[495] = abyssPresets.orangeBurn, -- Ghost Pepper
[497] = abyssPresets.grayConfuse, -- Camo Undies
[502] = abyssPresets.graySlow, -- Large Zit
[506] = abyssPresets.redBleed, -- Backstabber
[508] = abyssPresets.redBleed, -- Mom's Razor
[510] = abyssPresets.pinkMimic, -- Delirious
[512] = abyssPresets.grayMagnetize, -- Black Hole
[514] = "灰色蝗虫, 使敌人石化和混乱", -- Broken Modem
[517] = abyssPresets.yellowExplode, -- Fast Bombs
[519] = abyssPresets.pinkMimic, -- Lil Delirium
[520] = abyssPresets.cyanElectricity, -- Jumper Cables
[524] = abyssPresets.cyanElectricity, -- Technology Zero
[525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy
[533] = abyssPresets.whiteBeam, -- Trisagion
[541] = abyssPresets.grayBones, -- Marrow
[542] = abyssPresets.grayBones, -- Slipped Rib
[544] = abyssPresets.grayBones, -- Pointy Rib
[545] = abyssPresets.grayBones, -- Book of the Dead
[546] = abyssPresets.grayPetrify, -- Dad's Ring
[548] = abyssPresets.grayBones, -- Jawbone
[549] = abyssPresets.grayBones, -- Brittle Bones
[553] = abyssPresets.greenPoison, -- Mucomycosis
[554] = abyssPresets.blackFear, -- 2Spooky
[561] = "小型红色快速蝗虫, 造成伤害更快", -- Almond Milk
[563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs
[568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention
[570] = abyssPresets.pinkMimic, -- Playdough Cookie
[574] = abyssPresets.whiteGodhead, -- Monstrance
[575] = abyssPresets.graySlow, -- The Intruder
[577] = "2只青色蝗虫, 阻挡敌人弹幕", -- Damocles
[581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly
[583] = abyssPresets.yellowExplode, -- Rocket in a Jar
[591] = abyssPresets.pinkCharm, -- Venus
[594] = abyssPresets.greenPoison, -- Jupiter
[596] = abyssPresets.blueFreeze, -- Uranus
[603] = abyssPresets.cyanElectricity, -- Battery Pack
[606] = abyssPresets.grayMagnetize, -- Ocular Rift
[608] = abyssPresets.blueFreeze, -- Freezer Baby
[615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy
[616] = abyssPresets.orangeBurn, -- Bird's Eye
[617] = abyssPresets.grayMagnetize, -- Lodestone
[618] = abyssPresets.pinkCharm, -- Rotten Tomato
[622] = abyssPresets.pinkMimic, -- Genesis
[625] = "大型红色蝗虫, 攻击更快", -- Mega Mush
[629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly
[631] = "2只小型红色蝗虫", -- Meat Cleaver
[637] = abyssPresets.blueConfuse, -- Knockout Drops
[640] = abyssPresets.orangeBurn, -- Urn of Souls
[645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma
[646] = abyssPresets.yellowExplode, -- Brimstone Bombs
[647] = abyssPresets.cyanElectricity, -- 4.5 Volt
[652] = abyssPresets.blueFreeze, -- Cube Baby
[663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail
[683] = abyssPresets.grayBones, -- Bone Spurs
[689] = abyssPresets.pinkMimic, -- Glitched Crown
[690] = abyssPresets.blueConfuse, -- Belly Jelly
[693] = "3只青色蝗虫, 阻挡敌人弹幕", -- The Swarm
[698] = abyssPresets.normalTwo, -- Twisted Pair
[721] = abyssPresets.pinkMimic, -- TMTRAINER
[727] = abyssPresets.yellowExplode, -- Ghost Bombs
[706] = "16只不同效果的蝗虫", -- Abyss
}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
+401 -43
View File
@@ -2,7 +2,7 @@
----- Basic Czech descriptions -----
---------------------------------------
-- Last Update: 11.11.2021
-- Last Update: 02.12.2024
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
@@ -34,6 +34,7 @@ local repCollectibles={
[44] = {"44", "Teleport", "Teleportuje Izáka do náhodné místnosti kromě JSEM ERROR místnosti#Jeho směr trochu ovlivníš pohybem do požadovaného směru"}, -- Teleport
[45] = {"45", "Mňamka Srdce", "{{Heart}} Vyléčí 1 červené srdce#Také vyléčí půl srdce u ostatních hráčů"}, -- Yum Heart
[46] = {"46", "Šťastná Noha", "↑ +1 {{Luck}} Zvýšení Štěstí#Lepší šance na výhru při hraní hazardních her#Zvyšuje šanci na odměnu za vyklizení místnosti#Promění některé špatné pilulky na dobré"}, -- Lucky Foot
[49] = {"49", "Shoop da Whoop!", "Další výstřel je nahrazen paprskem#Způsobí 24násobné Izákovo poškození za 0,83 sekundy"}, -- Shoop da Whoop!
[52] = {"52", "Dr. Zárodek", "{{Bomb}} Bomby namísto slz#{{Damage}} Každá bomba způsobí 10x tvoje poškození + 30#Pokud to způsobí poškození více než 60, způsobí to 5x tvoje poškození + 30#↓ {{Tears}} -60% Méně Slz"}, --Dr. Fetus
[53] = {"53", "Magneto", "Magneticky přitahuje pickupy#Otevírá truhly na dálku, ignoruje poškození truhel s hroty"}, -- Magneto
[55] = {"55", "Mámino Oko", "50% šance na vystřelení slzy dozadu#{{Luck}} 100% šance při 5 Štěstí"}, -- Mom's Eye
@@ -49,12 +50,13 @@ local repCollectibles={
[78] = {"78", "Kniha Zjevení", "{{SoulHeart}} +1 Duševní Srdce#Při použití nahradí bosse jeden Jezdec Apokalypsy#↑ {{AngelDevilChance}} +17.5% šance na Ďábelskou nebo Andělskou místnost"}, -- Book of Revelations
[79] = {"79", "Značka", "↑ {{Damage}} +1 Větší Poškození#↑ {{Speed}} +0.2 Zvýšení Rychlosti#{{BlackHeart}} +1 Černé srdce"}, -- The Mark
[80] = {"80", "Pakt", "↑ {{Damage}} +0.5 Větší Poškození#↑ {{Tears}} +0.7 Více Slz#{{BlackHeart}} +2 Černá srdce"}, -- The Pact
[83] = {"83", "Hřebík", "{{HalfBlackHeart}} + Půlka černého srdce#↑ {{Damage}} +2 Větší Poškození#↓ {{Speed}} -0.18 Snížení Rychlosti#Uděluje kontaktní poškození#Ničí kameny po jejich přejití"}, -- The Nail
[83] = {"83", "Hřebík", "{{HalfBlackHeart}} + Půlka černé/ho srdce#↑ {{Damage}} +2 Větší Poškození#↓ {{Speed}} -0.18 Snížení Rychlosti#Uděluje kontaktní poškození#Ničí kameny po jejich přejití"}, -- The Nail
[84] = {"84", "Musíme jít hlouběji!", "Vytvoří padací dveře do dalšího patra#{{LadderRoom}} Vytvoří průlezný prostor při použití na dekoraci (tráva, kamínky, papíry, drahokamy, apod.)"}, -- We Need To Go Deeper!
[87] = {"87", "Lokiho Rohy", "25% šance na vystřelení ve 4 směrech#{{Luck}} 100% šance při 15 Štěstí"}, -- Loki's Horns
[91] = {"91", "Horníkova Helma", "Odhalí typ místnosti sousedních místností#{{SecretRoom}} Může také odhalit Tajné Místnosti, Super Tajné Místnosti a Mini-Boss Místnosti#Blokuje střely padající shora"}, -- Spelunker Hat
[98] = {"98", "Relikvie", "{{SoulHeart}} Vytvoří 1 Duševní Srdce každých 7-8 místností"}, -- The Relic
[101] = {"101", "Svatozář", "↑ {{Heart}} +1 Zvýšení Zdraví#{{Heart}} Vyléčí 1 červené srdce#↑ {{Damage}} +0.3 Větší Poškození#↑ {{Tears}} +0.2 Více Slz#↑ {{Range}} +0.38 Větší Dostřel#↑ {{Speed}} +0.3 Zvýšení Rychlosti"}, -- The Halo
[107] = {"107", "Velké Nůžky", "{{Timer}} Za místnost získáš:#Létání#Izákovo tělo se oddělí od jeho hlavy a útočí na nepřátele s 23,5 kontaktním poškozením za sekundu"}, -- The Pinking Shears
[106] = {"106", "Pan Mega", "↑ Poškození bomb x1.85#{{Bomb}} +5 Bomb"}, -- Mr. Mega
[110] = {"110", "Mámina Kontaktní Čočka", "20% šance na vystřelení Mrazivé Slzy#{{Luck}} 50% šance při 20 Štěstí#↑ {{Range}} +0.38 Větší Dostřel"}, -- Mom's Contacts
[114] = {"114", "Mámin Nůž", "Kontrolovatelný nůž#Nůž způsobí 2x poškození Izáka při držení a 6x poškození v co největší vzdálenosti"}, -- Mom's Knife
@@ -80,6 +82,7 @@ local repCollectibles={
[169] = {"169", "Polyfémos", "↑ {{Damage}} +100% Větší Poškození#↑ {{Damage}} +4 dodatečné Větší Poškození#↓ {{Tears}} -58% Méně Slz#Slzy pokračují i ​​po zabití nepřítele"},
[171] = {"171", "Pavoučí Prdel", "{{Slow}} Zpomalí nepřátele na 4 sekundy#10 poškození všem nepřátelům#Zabití nepřátelé vytvoří modré pavouky"}, -- Spider Butt
[172] = {"172", "Obětní Dýka", "Orbitální nůž#Blokuje nepřátelské střely#Udává 112.5 poškození za sekundu"}, -- Sacrificial Dagger
[173] = {"173", "Mitra", "{{SoulHeart}} 33% šance, že se místo červených srdcí objeví Duševní Srdce"}, -- Mitre
[176] = {"176", "Kmenové Buňky", "↑ {{Heart}} +1 Zvýšení Zdraví#↑ {{Shotspeed}} +0.16 Vyšší Rychlost Střel#{{Heart}} Vyléčí 1 červené srdce"}, -- Stem Cells
[178] = {"178", "Svěcená Voda", "{{Throwable}} {{ColorOrange}}Vrhatelné{{CR}}#Spustí se v tom směru, ve kterém Izák střílí#Při dotyku s nepřítelem se rozbije a způsobí 7 poškození#Zanechá po sobě poškozující kaluž, která zkamení nepřátele"}, -- Holy Water
[180] = {"180", "Černá Fazole", "Při doteku prdíš a zanecháváš za sebou jedovaté prdy"},
@@ -98,9 +101,11 @@ local repCollectibles={
[211] = {"211", "Pavoučí Miláček", "Při utrpení poškození vytvoří 3-5 modrých pavouků"}, -- Spiderbaby
[214] = {"214", "Anémie (Chudokrevost)", "↑ {{Range}} +1.5 Větší Dostřel#Po utrpení zásahu zanechává na zemi poškozující kaluž"}, -- Anemic
[218] = {"218", "Placenta", "↑ {{Heart}} +1 Zvýšení Zdraví#{{Heart}} Vyléčí 1 červené srdce#{{HalfHeart}} Šance na vyléčení půl srdce každou minutu"}, -- Placenta
[219] = {"219", "Starý Obvaz", "↑ {{EmptyHeart}} +1 Prázdné místo pro srdce#{{Heart}} Při utrpení poškození je 20% šance na vytvoření červeného srdce"}, -- Old Bandage
[222] = {"222", "Anti-Gravitace", "Podržením tlačítka pro střelbu se ve vzduchu budou vznášet slzy#Po uvolnění budou všechny slzy vystřeleny tím směrem, kterým byly vystřeleny původně#↑ {{Tears}} +1 Více Slz"}, -- Anti-Gravity
[223] = {"223", "Pyromaniak", "Výbuchy tě léčí#{{Bomb}} +5 Bomb"},
[224] = {"224", "Kriketovo Tělo", "Slzy se při zásahu rozdělují na 4#Rozdělené slzy způsobí poloviční poškození#↑ {{Tears}} +0.5 Více Slz#↓ {{Range}} -20% Menší Dostřel"}, -- Cricket's Body
[225] = {"225", "Fetišista", "{{SoulHeart}} Při utrpení poškození je 8% šance na vytvoření Duševního Srdce#{{Luck}} +2% šance na štěstí#{{HalfHeart}} Nepřátelé mají šanci upustit poloviční červené srdce"}, -- Gimpy
[226] = {"226", "Černý Lotus", "↑ {{Heart}} +1 Zvýšení Zdraví#{{SoulHeart}} +1 Duševní Srdce#{{BlackHeart}} +1 Černé Srdce"},
[228] = {"228", "Maminčin Parfém", "{{Fear}} 15% šance vystřelit zastrašující slzy#↑ {{Tears}} +0.5 Více Slz"}, -- Mom's Perfume
[229] = {"229", "Monstrova plíce", "{{Chargeable}} Slzy jsou nabíjeny a vypouštěny ve stylu brokovnice#↓ {{Tears}} -77% Méně Slz"}, -- Monstro's Lung
@@ -118,22 +123,25 @@ local repCollectibles={
[262] = {"262", "Chybějící stránka 2", "{{BlackHeart}} +1 Černé Srdce#Když zdraví klesne na 1 srdce, udělí poškození všem nepřátelům v místnosti#{{Collectible35}} Černá srdce a efekt u Necronomiconu způsobí dvakrát větší poškození"}, -- Missing Page 2
[263] = {"263", "Čistá Runa", "{{Rune}} Kopíruje efekt momentálně držené runy nebo kamene duší#Vytvoří 1 náhodnou runu"}, -- Clear Rune (REPENTANCE ITEM)
[264] = {"264", "Chytrá Muška", "Orbitální moucha#Když dostaneš zásah, zaútočí na nepřátele#Uděluje 22.5 poškození za sekundu"},
[272] = {"272", "VKM (Velká Kamarádská Moucha)", "Explodující moucha#Exploze způsobí 100 poškození#{{Warning}} Exploze může Izáka zranit"}, -- BBF
[273] = {"273", "Bobův Mozek", "{{Throwable}} {{ColorOrange}}Vrhatelná{{CR}} bomba#Exploze způsobí 100 poškození#Poškození ignoruje brnění"}, -- Bob's Brain
[274] = {"274", "Nejlepší Kámoš", "Když dostaneš zásah, získáš orbitální mušku střední vzdálenosti#Orbitál uděluje 150 poškození za sekundu"}, -- Best Bud
[275] = {"275", "Malej Brimstone", "{{Collectible118}} Střílí brimstone laser#Jeho rána uděluje 2 poškození za tik, za celkovou škodu 20"}, -- Lil Brimstone
[276] = {"276", "Izákovo Srdce", "Získáš nezranitelné tělo#!!! Když je zasaženo Srdce, utrpíš poškození#Spojenec se při výstřelech nabíjí, při vypouštění uvolňuje salvu slz"}, -- Isaac's Heart
[278] = {"278", "Temný Žebrák", "{{Heart}} Převádí 1.5 červeného srdce buď na duševní/černé srdce, nepřátelského pavouka, modrého pavouka, pilulku, kartu nebo runu"}, -- Dark Bum
[280] = {"280", "Sissy Dlouhonožka", "Náhodně vytváří modré pavouky pokud je v nepřátelské místnosti#{{Charm}} Okouzlí nepřátele, se kterými přijde do kontaktu"}, -- Sissy Longlegs
[283] = {"283", "D100", "Zamíchá všechny pickupy, předměty a všechny tvoje pasivní předměty#Duplikuje 1 náhodný pickup v místnosti#Restartuje aktuální místnost, respawne tě a zamíchá nepřátele v oné místnosti#Zamíchá kameny v místnosti"}, -- D100
[283] = {"283", "D100", "Zamíchá všechny pickupy, předměty a tvoje pasivní předměty#Duplikuje 1 náhodný pickup/y v místnosti#Restartuje aktuální místnost, respawne tě a zamíchá nepřátele v oné místnosti#Zamíchá kameny v místnosti"}, -- D100
[285] = {"285", "D10", "Zamíchá nepřátele v místnosti#Pokusí se je zamíchat na nepřátele s podobným maximálním HP"}, -- D10
[286] = {"286", "Prázdná Karta", "Spustí efekt karty, kterou Izák drží, aniž by ji použil"}, -- Blank Card
[287] = {"287", "Kniha Tajemství", "Dá ti {{Collectible54}}Mapu pokladů, {{Collectible21}}Kompas nebo {{Collectible246}}Modrou Mapu pro aktuální patro#Poskytuje pouze efekty mapování, které ještě nemáš#Pokud všechny efekty jsou už aktivní, dá ti {{Collectible76}}Rentgenové Vidění"}, -- Book of Secrets
[288] = {"288", "Krabice Plná Pavouků", "Vytvoří 4-8 modré pavouky"}, -- Box of Spiders
[288] = {"288", "Krabice Plná Pavouků", "Vytvoří 4-8 modrých pavouků"}, -- Box of Spiders
[289] = {"289", "Červená Svíčka", "Vytvoří červený plamen#Plamen zůstává do té doby dokud nezpůsobí poškození nebo pětkrát nezablokuje střely anebo po 10 sekundách"}, -- Red Candle
[291] = {"291", "Spláchnutej!", "Proměňuje ne-bossové nepřátele na hovna#Instantně zabíjí hovnové nepřátele a bosse#Hasí ohniště a naplňí místnost vodou#Proměňuje jámy naplněné lávou na půdu"}, -- Flush!
[292] = {"292", "Satanská Bible", "{{BlackHeart}} +1 Černé srdce#{{DevilRoom}} Pokud je předmět použitý před bossem, pak po dokončení místnosti budeš moci uzavřít obchod s ďáblem#!!! Vezmeš-li si tento předmět, nechť budeš uzamčen do ďábelských obchodů po zbytek tohoto běhu!"}, -- Satanic Bible
[293] = {"293", "Krampusova Hlava", "{{Collectible118}} Vystřelí čtyřcestný krvavý paprsek#Každý způsobí 200 poškození během 1,33 sekundy"}, -- Head of Krampus
[294] = {"294", "Máslová Fazole", "Odrazí blízké nepřátele a jejich střely#Nepřátelé zatlačení do překážek utrpí 10 poškození"}, -- Butter Bean
[295] = {"295", "Kouzelné Prstíky", "Udělí 2x hráčovo poškození v celé místnosti + 10 #{{Coin}} Cena: 1 mince"}, -- Magic Fingers
[296] = {"296", "Konvertor", "Převádí 1 Duševní nebo Černé srdce na 1 slot pro červené srdce"}, -- Converter
[296] = {"296", "Konvertor", "Převádí 1 Duševní nebo Černé srdce na 1 místo/a pro červené srdce"}, -- Converter
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
[297] = {"297", "Pandořina Skříňka", "vytváří předměty dle patra:#B1: 2 {{SoulHeart}}#B2: 2 {{Bomb}} a 2 {{Key}}#C1: 1 {{BossRoom}}#C2: B1+C1#D1: 4 {{SoulHeart}}#D2: 20 {{Coin}}#W1: 2 Boss předměty#W2: {{Collectible33}}Bible#???/Void: Nic#Sheol: 1 {{DevilRoom}} + 1 {{BlackHeart}}#Dark Room: Odemkne {{Collectible523}}Krabici#Cat: 1 {{AngelRoom}} + 1 {{SoulHeart}}#Chest: 1 {{Coin}}#Home: {{Collectible580}}"}, -- Pandora's Box
@@ -145,9 +153,11 @@ local repCollectibles={
[311] = {"311", "Jidášův Stín", "{{Player12}} Když zemřeš, znovuzrodíš se jako Temný Jidáš#{{Damage}} Ten má 2x Násobič Poškození#{{Player24}} Poskvrněný Jidáš se sám oživí"}, -- Judas' Shadow
[314] = {"314", "Boky Jako Skříň", "↑ {{Heart}} +1 Zvýšení Zdraví#↓ {{Speed}} -0.4 Snížení Rychlosti#{{Heart}} Vyléčí 1 červené srdce#Při chůzi přes kameny je zničí"}, -- Thunder Thighs
[315] = {"315", "Podivný Přitahovák", "Magnetické slzy#Ovlivňuje nepřátele, pickupy a trinkety#Předměty budou přitahovány tam kam slza dopadne"}, -- Strange Attractor
[316] = {"316", "Prokleté Oko", "Nabitá vlna 5 slz#{{Warning}} Získání poškození při částečném nabití teleportuje Izáka do náhodné místnosti"}, -- Cursed Eye
[319] = {"319", "Kainovo Druhé Oko", "Odráží se po místnosti#Střílí směrem k Izákovi#{{Damage}} Jeho poškození se rovná tvému poškození"},
[320] = {"320", "Jediný Přítel ???", "Ovladatelná muška#Uděluje 3.5 kontaktního poškození za tik"}, -- ???'s Only Friend
[323] = {"323", "Izákovy Slzy", "Při použití vystřelíš 8 slz ve všech směrech#Slzy kopírují ty tvoje#Nabíjí se při střílení"},
[325] = {"325", "Nůžky", "{{Timer}} Izákova hlava se promění v nehybného spojence v aktuální místnosti#Tělo je ovládáno odděleně a tryská krvavé slzy směrem, kterým Izák střílí"}, -- Scissors
[326] = {"326", "Dech Života", "Pro neporazitelnost podrž mezerník, dokud nebude nabíjecí lišta prázdná#Paprsky světla zasáhnou nepřátele, kteří se tě dotkli, během tvé neporazitelnosti#!!! Nedržto to příliš dlouho!"}, -- Breath of Life
[328] = {"328", "Negativ", "↑ {{Damage}} +1 Větší Poškození#Poškodí všechny nepřátele v místnosti při zásahu a při polovičním nebo žádném červeném srdci"}, -- The Negative
[330] = {"330", "Sójové Mléko", "↑ {{Tears}} 5.5x Více Slz#↓ {{Damage}} -80% Menší Poškození#Drasticky snižuje knockback"}, -- Soy Milk
@@ -159,6 +169,7 @@ local repCollectibles={
[344] = {"344", "Zápalky", "{{BlackHeart}} +1 Černé srdce#{{Bomb}} Vytvoří 2-3 bomby a {{Trinket41}}Sirku"}, -- Match Book
[345] = {"345", "Synthol (steroidy)", "↑ {{Damage}} +1 Větší Poškození#↑ {{Range}} +1.5 Větší Dostřel"}, -- Synthoil
[346] = {"346", "Svačina", "↑ {{Heart}} +1 Zvýšení Zdraví#{{Heart}} Vyléčí 1 červené srdce"}, -- A Snack
[349] = {"349", "Dřevěný Niklák", "{{Coin}} 59% šance na vytvoření náhodné mince"}, -- Wooden Nickel
[350] = {"350", "Toxický Šok", "{{Poison}} Na začátku každé místnosti otrávíš každého nepřítele#Zabití nepřátelé zanechávají po sobě louži#Poskytuje imunitu vůči toxickým oblakům"}, -- Toxic Shock
[352] = {"352", "Skleněné Dělo", "Vystřelí jednu velkou průraznou spektrální slzu ((DMG x 10) + 10)#!!! Když dostaneš poškození:#↓ Ztratíš navíc 2 srdce ze zdraví#↑ {{Range}} +1.5 Větší Dostřel a zanecháš krvavou kaluž v místnosti#To extra poškození tě nazabije#Sebepoškození se nepočítá"}, -- Glass Cannon
[354] = {"354", "Crack-Jackův Karamelový Popcorn", "↑ {{Heart}} +1 Zvýšení Zdraví#{{Trinket}} Vytvoří náhodný trinket#{{Heart}} Vyléčí 1 červené srdce"}, -- Crack Jacks
@@ -177,6 +188,7 @@ local repCollectibles={
[380] = {"380", "Zaplať za hraní", "{{Coin}} +5 mincí#Nyní otevíráš zamčené dveře a truhly pomocí mincí namísto klíčů"}, -- Pay To Play
[382] = {"382", "Kamarádský Míček", "Můžeš jej vrhnout na nepřátele k jejich zachycení#Při dalším použití se znovu objeví stejný nepřítel, ale už jako přátelský společník#Chůze po míči (po zachycení ) předmět okamžitě dobije"}, -- Friendly Ball
[384] = {"384", "Malý Gurdy", "{{Chargeable}} Vystřelí se a bude létat po místnosti#Způsobí 5-25 kontaktního poškození v závislosti na jeho rychlosti"}, -- Lil Gurdy
[386] = {"386", "D12", "Přetočí jakoukoli překážku na jinou náhodnou překážku (např. hovínka, vázy, TNT, červená hovínka, kamenné bloky apod.)#Malá šance přetočit překážky na tlačítka, průlezný prostor nebo padací dveře"}, -- D12
[389] = {"389", "Pytlíček Run", "{{Rune}} Vytvoří náhodnou runu každých 7-8 místností#Také může vytvořit kámen duší"}, -- Rune Bag
[391] = {"391", "Zrada", "{{Charm}} Pokaždé, když Izák utrpí poškození, okouzlí každého nepřítele v místnosti a ti pak můžou bojovat mezi sebou"},
[393] = {"393", "Hadí Polibek", "{{Poison}} 15% šance vystřelit jedovaté slzy#{{Luck}} Není ovlivněno štěstím#{{Poison}} Otráví nepřátelé při doteku#{{BlackHeart}} Nepřátelé zabití kontaktním jedem mají 20% šanci vytvořit černé srdce"}, -- Serpent's Kiss
@@ -226,6 +238,7 @@ local repCollectibles={
[495] = {"495", "Naga Jolokia (Chilli Paprička)", "8% šance na vystřelení modrého plamene, který blokuje nepřátelské výstřely a působí kontaktní poškození#{{Luck}} 50% šance při 10 Štěstí#The flame disappears after 2 seconds"}, -- Ghost Pepper
[496] = {"496", "Eutanázie", "3.33% šance na vystřelení jehel#{{Luck}} 50% šance při 15 Štěstí#Jehly okamžitě zabijí normální nepřátele a roztříští je do 10 slz#Jehly způsobí 3x poškození Bossům"}, -- Euthanasia
[497] = {"497", "Maskáčové Spodní Prádlo", "Když vejdeš do místnosti, budeš zamaskován a zmáteš všechny nepřátele, dokud nezačneš střílet#↑ {{Speed}} +0.5 Zvýšení Rychlosti při zahalení#Po odmaskování, způsobíš poškození kolem sebe a získáš Více Slz a Větší Poškození"}, -- Camo Undies
[500] = {"500", "Pytel Pytlů", "Vytvoří pytlík každých 7-8 místností"}, -- Sack of Sacks
[501] = {"501", "Greedův Jícen", "Za každých 25 mincí ti přibyde 1 místo pro srdce#{{Player14}} Keeper může získat další místo pro Mincové Srdce#{{Collectible416}} Získáš místo pro srdce za každých 100 mincí, které máš po 99"}, -- Greed's Gullet
[503] = {"503", "Malej Horn", "5% šance na vystřelení slzy, která vyvolá ruku Big Horna#{{Luck}} 20% šance při 15 Štěstí#Ruka instantně zabijí nepřátele a uděluje poškození Bossům#Při kontaktu s nepřáteli udělí 3.5 poškození"}, -- Little Horn
[504] = {"504", "Hnědý Nuget", "Vytvoří mouchu, která stojí na místě a střílí na nepřátele#Každý výstřel způsobí 3.5 poškození"}, -- Brown Nugget
@@ -235,6 +248,7 @@ local repCollectibles={
[509] = {"509", "Krví Podlité Oko", "Orbitál, který vystřelí slzu každé 1/3 sekundy když je nepřítel poblíž#Uděluje 3.5 poškození za slzu#Uděluje 30 kontaktního poškození za sekundu"}, -- Bloodshot Eye
[514] = {"514", "Rozbitý Modem", "Způsobuje, že se náhodní nepřátelé 'lagují' v náhodných intervalech, což způsobí jejich krátké zamrznutí#Efekt platí i pro nepřátelské střely a pickupy#25% šance na zdvojnásobení odměn z místnosti"}, -- Broken Modem
[517] = {"517", "Rychlo-Bomby", "{{Bomb}} +7 Bomb#Umožňí ti rychleji umístit bomby#Bomby se navzájem neodstrkují"}, -- Fast Bombs
[522] = {"522", "Telekineze", "Zastaví na 3 sekundy všechny nepřátelské projektily, které se přiblíží k Izákovi, a poté je od něj odhodí#Během efektu odtlačí nepřátele poblíž pryč"}, -- Telekinesis
[523] = {"523", "Stěhovací Krabice", "Při použití uloží až 10 pickupů z aktuální místnosti#Opětovným použitím je vrátíš zpět na podlahu#To ti umožní přesouvat věci mezi místnostmi"}, -- Moving Box
[524] = {"524", "Technologie Nula", "Slzy budou spojeny elektřinou#Elektřina způsobí 33 % tvého poškození"}, -- Technology Zero
[531] = {"531", "Hemolakrie", "Slzy létají obloukem a při dopadu se rozdělí v menší slzy#↑ {{Damage}} +1 Větší Poškození#↑ {{Damage}} +50% Násobič Poškození#↓ {{Tears}} Méně Slz#↓ {{Range}} -20% Menší Dostřel"}, -- Haemolacria
@@ -284,7 +298,7 @@ local repCollectibles={
[591] = {"591", "Venuše", "↑ {{Heart}} +1 Zvýšení Zdraví#{{Heart}} Vyléčí 1 Červené Srdce#{{Charm}} Okouzlí nepřátele poblíž"}, -- Venus
[592] = {"592", "Země", "↑ {{Damage}} +1 Větší Poškození#Nahrazuje slzy kameny#Udělují proměnlivé poškození#Dokážou zničit objekty#Více odrazuje nepřátele"}, -- Terra
[593] = {"593", "Mars", "Vystřelíš se dopředu dvojitým kliknutím na klávesu pohybu, budeš nesmrtelný a způsobíš 4x tvého poškození#3 sekundy cooldown"}, -- Mars
[594] = {"594", "Jupiter", "↑ {{Heart}} +2 Zvýšení Zdraví#{{HalfHeart}} Vyléčí půlku Červeného Srdce#↓ {{Speed}} -0.3 Snížení Rychlosti#{{Poison}} Učiní tě imunní vůči jedu#{{Speed}} Vybuduj až +0,5 rychlosti, pokud stojíš na místě#{{Poison}} Při pohybu se za tebou uvolňují jedovaté prdové mraky"}, -- Jupiter
[594] = {"594", "Jupiter", "↑ {{Heart}} +2 Zvýšení Zdraví#{{HalfHeart}} Vyléčí půlku Červeného Srdce#↓ {{Speed}} -0.3 Snížení Rychlosti#{{Poison}} Učiní tě imunní vůči jedu#{{Speed}} Vybuduj až +0,5 rychlosti, pokud stojíš na místě#{{Poison}} Při pohybu se za tebou uvolňují jedovaté prdy"}, -- Jupiter
[595] = {"595", "Saturn", "Obklopuje tě kruh#Při vstupu do místnosti v něm bude obíhat 7 slz#Šance na zachycení nepřátelských projektilů do kruhu"}, -- Saturnus
[596] = {"596", "Uran", "{{Freezing}} Střílíš ledové slzy, které zpomalují nepřátele a zmrazují monstra, které slzy zabijou#Při dotyku zmrzlých nepřátel je odstrčíš, poté explodují a rozdělí se na 6 ledových střepů"}, -- Uranus
[597] = {"597", "Neptun", "{{Chargeable}} Nabíjetelné (automatické)#Vybuduješ masivní slzný bonus během 3 sekund při nestřílení#Opětovná střelba uvolní uložené slzy#Slzný bonus odpadá, když střílíš"}, -- Neptunus
@@ -300,7 +314,7 @@ local repCollectibles={
[607] = {"607", "Uvařené Dítě", "Spojenec, který vystřeluje chaotické návaly slz na všechny strany#Způsobí 3.5 nebo 5.3 poškození za slzu"}, -- Boiled Baby
[608] = {"608", "Zmrazené Děcko", "Spojenec, který vystřeluje zkameňující slzy#Zmrazí monstra při jejich zabití"}, -- Freezer Baby
[609] = {"609", "Věčná D6", "Zamíchá s podstavci v aktuální místnosti#Předměty mají 30% šanci, že zmizí"}, -- Eternal D6
[610] = {"610", "Ptačí Klec", "Spojenec který skočí na nepřítele při prvním zásahu v místnosti#Způsobí 45 poškození a uvolní kamennou vlnu#Poté pronásledujte nepřátele"}, -- Bird Cage
[610] = {"610", "Ptačí Klec", "Spojenec který skočí na nepřítele při prvním zásahu v místnosti#Způsobí 45 poškození a uvolní kamennou vlnu#Poté pronásleduje nepřátele"}, -- Bird Cage
[611] = {"611", "Hrtan", "Přinutí tě křičet, poškozovat a tlačit nepřátele v okolí#Výkřik je tím silnější, čím více nábojů má předmět"}, -- Larynx
[612] = {"612", "Ztracená Duše", "Duševní spojenec, který zemře při jednom zásahem a znovu se objeví na začátku dalšího patra#Pokud přežije celé patro, vytvoří {{SoulHeart}} 3 Duševní Srdce, {{EternalHeart}} 2 Srdce Věčnosti nebo {{TreasureRoom}} předmět z Pokladnice anebo {{AngelRoom}} předmět z Andělské místnosti"}, -- Lost Soul
[613] = {"613", "", "<předmět neexistuje>"},
@@ -312,7 +326,7 @@ local repCollectibles={
[619] = {"619", "Prvorozenství", "Pro každou postavu má jiný účinek"}, -- Birthright
[620] = {"620", "", "<předmět neexistuje>"},
[621] = {"621", "Červený Guláš", "↑ {{Damage}} +21.6 Větší Poškození#{{Heart}} Plné zdraví#Poškození pomine během následujících 3 minut#Čas se prodlužuje při zabíjení nepřátel během aktivního efektu"}, -- Red Stew
[622] = {"622", "Genesis", "Odstraní všechny Izákovy předměty a pickupy#Teleportuje tě do jedinečné ložnice se pickupy, truhlami a padacími dveřmi#U každého ztraceného předmětu se zobrazí sada 3 položek, ze kterých si můžeš vybrat"}, -- Genesis
[622] = {"622", "Genesis", "Odstraní všechny Izákovy předměty a pickupy#Teleportuje tě do speciální ložnice se pickupy, truhlami a padacími dveřmi#U každého ztraceného předmětu se zobrazí sada 3 položek, ze kterých si můžeš vybrat"}, -- Genesis
[623] = {"623", "Ostrý Klíč", "{{Key}} +5 klíčů#Hoď svým klíčem, abys způsobil poškození, zničil překážky nebo otevřel dveře#Nepřátelé s ním zabití mají šanci vytvořit obsah truhly včetně předmětů"}, -- Sharp Key
[624] = {"624", "Startovací Balíček Karet", "{{Card}} Vytvoří 5 náhodných karet"}, -- Booster Pack
[625] = {"625", "Mega Houba", "Zgigantizuje tě na 30 sekund, a účinek přetrvává mezi místnostmi#Zatímco jsi obrem, máš:#↑ {{Damage}} +300 % násobitel poškození#↑ {{Range}} +7 Větší Dostřel#↓ {{Tears}} -60% Méně Slz#Poskytuje neporazitelnost a schopnost rozdrtit nepřátele a překážky#"}, -- Mega Mush
@@ -340,7 +354,7 @@ local repCollectibles={
[647] = {"647", "4.5 Voltovka", "Aktivní předměty se nedobíjejí při vyklízení místností#Místo toho se nabíjí při udělování poškození nepřátelům#Vzorec: 40 + 20 * patro"}, -- 4.5 Volt
[648] = {"648", "", "<předmět neexistuje>"},
[649] = {"649", "Švestička", "Malý Baby Plum spojenec#Pohybuje se diagonálně po místnosti a střílí za sebou slzy"}, -- Fruity Plum
[650] = {"650", "Švestkova Flétna", "Vyvolá přátelskou Baby Plum v aktuální místnosti na 10 sekund"}, -- Plum Flute
[650] = {"650", "Švestkova Flétna", "Vyvolá přátelskou Švestičku v aktuální místnosti na 10 sekund"}, -- Plum Flute
[651] = {"651", "Betlémská Hvězda", "Spojenec, který pomalu putuje směrem k {{BossRoom}} místnosti s Bossem#Pokud stojíš v její auře, uděluje:#↑ {{Damage}} +1 Větší Poškození#↑ {{Damage}} +20% násobič poškození#↑ {{Tears}} +150% Slzný násobič#Naváděné slzy"}, -- Star of Bethlehem
[652] = {"652", "Ledové Dítě", "Spojenec, který se klouže po místnosti, když do něj strčíte#{{Freezing}} Zpomaluje, způsobuje kontaktní poškození a zmrazí příšery, které zabije"}, -- Cube Baby
[653] = {"653", "Ustup", "Když předmět držíš, nepřátelé, kteří nejsou duchové, vytvářejí po smrti malé červené duchy#Při použití způsobí, že duchové explodují"}, -- Vade Retro
@@ -371,13 +385,13 @@ local repCollectibles={
[678] = {"678", "Císařský Řez", "{{Chargeable}} Získáš nabíjecí útok, který vystřelí naváděné, spektrální zárodky"}, -- C Section
[679] = {"679", "Malej Abaddón", "{{Collectible399}} Spojenec, který střílí mini útok Chřtánu Prázdnoty"}, -- Lil Abaddon
[680] = {"680", "Montezumova Pomsta", "{{Chargeable}} Při střelbě nabíjíš krátký hovnový brimstonový laser#Vystřelí se za tebou"}, -- Montezuma's Revenge
[681] = {"681", "Malý Portál", "Způsobuje kontaktní poškození a létá vpřed#Konzumuje pickupy ve své cestě#Každý z nich mu zvýší jeho velikost, poškození a vytvoří modrou mušku#Každé čtyři pickupy vyvolá portál do neprozkoumané místnosti"}, -- Lil Portal
[681] = {"681", "Malý Portál", "Způsobuje kontaktní poškození a létá vpřed#Konzumuje při tom pickupy, které má před sebou#Každý z nich mu zvětší jeho velikost, poškození a vytvoří modrou mušku#Každé čtyři pickupy vyvolá portál do neprozkoumané místnosti"}, -- Lil Portal
[682] = {"682", "Červí Kámoš", "Způsobí, že chapadlo vyletí ze země a zachytí nepřítele#Uchopení nepřátelé utrpí poškození, jsou zpomaleni a nemohou se pohybovat"}, -- Worm Friend
[683] = {"683", "Kostní Ostruha", "Nepřátelé po smrti vytvoří levitující kosti#Blokují střely a způsobují kontaktní poškození"}, -- Bone Spurs
[684] = {"684", "Hladová Duše", "Šance na vytvoření duchů po zabití nepřítele#Duchové pronásledují nepřátele a způsobují kontaktní poškození#Po 5 sekundách duch exploduje a způsobí 7 poškození okolním nepřátelům#Výbuch ti neudělí žádné poškození"}, -- Hungry Soul
[685] = {"685", "Nádoba s Bludičkami", "Vytváří náhodné bludičky, které střílí různé slzy, blokují výstřely a způsobují kontaktní poškození#Počet vytvořených bludiček se zvyšuje, čím více předmět používáš"}, -- Jar of Wisps
[686] = {"686", "Duševní Medailónek", "{{SoulHeart}} Poskytuje trvalé zvýšení statistik, kdykoli sebereš Duševní Srdce#{{SoulHeart}} Při sebrání tohoto předmětu vytvoří Duševní Srdce"}, -- Soul Locket
[687] = {"687", "Hledač Přátel", "Vytvoří náhodné přátelské monstrum, které napodobuje Izákovy pohyby a útoky"}, -- Friend Finder
[687] = {"687", "Hledač Přátel", "Vytvoří náhodné přátelské monstrum, které napodobuje Izákovy pohyby i útoky"}, -- Friend Finder
[688] = {"688", "Vnitřní Dítě", "+1 život#Znovuzrození v aktuální místnosti s půl srdcem, masivním zmenšením velikosti a +0.2 Zvýšení Rychlosti"}, -- Inner Child
[689] = {"689", "Poškozená Koruna", "Předměty na podstavcích rychle cyklují mezi 5 náhodnými předměty"}, -- Glitched Crown
[690] = {"690", "Břišní Želé", "Způsobí, že se nepřátelé odráží od Izáka#Odrážení nepřátel do překážek způsobí poškození#50% šance, že Izák bude ignorovat kontaktní poškození#50% šance na odražení nepřátelských projektilů"}, -- Belly Jelly
@@ -405,7 +419,7 @@ local repCollectibles={
[712] = {"712", "Lemegeton", "Vytvoří spojeneckou orbitální bludičku, která hráči uděluje efekt předmětu, ale může být zničena#Předměty mají 25% šanci, že pocházejí ze sady předmětů pro aktuální místnost nebo ze sady předmětů z Pokladnice, Boss Místnosti nebo Obchodů"}, -- Lemegeton
[713] = {"713", "Sumptorium", "Odstraňuje půlku srdce a vytváří krevní sraženinu jakožto spojence#Každý typ srdce vytváří sraženinu s různým HP, poškozením a efektem slz"}, -- Sumptorium
[714] = {"714", "Přivolání", "Získáš zpět tělo Zapomenutého z jakékoliv vzdálenosti"}, -- Recall
[715] = {"715", "Podrž To", "Uvnitř uchovává jednu hovnovou bombu, kterou lze použít později"}, -- Hold
[715] = {"715", "Podrž to", "Uvnitř uchovává jednu hovnovou bombu, kterou lze použít později"}, -- Hold
[716] = {"716", "Keeperův Pytel", "Vytvoří {{Coin}} 3 náhodné mince a {{Key}} 1 klíč#{{Shop}} Každé 3 mince utracené při nákupu přinese jednu z následujících možností:#↑ {{Damage}} +0.5 Větší Poškození#↑ {{Range}} +0.25 Větší Dostřel#↑ {{Speed}} +0.03 Zvýšení Rychlosti"}, -- Keeper's Sack
[717] = {"717", "Keeperovi Příbuzní", "Kameny a ostatní kamenné překážky vytvoří 2 modré pavouky, když jsou zničeny#Kameny mohou příležitostně vytvořit modré pavouky, když jste v nepřátelské místnosti"}, -- Keeper's Kin
[718] = {"718", "Keeperovo Roucho (Cut item)", "<Předmět Neexistuje>"}, -- Keepers Robe (Cut item)
@@ -427,6 +441,40 @@ local repCollectibles={
}
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles)
---------- Character Info ----------
local repCharacterInfo = {
[4] = {"???", "Nemůže mít červené srdce#{{SoulHeart}} Zvýšení zdraví mu dává Duševní srdce#{{DevilRoom}} Ďábelské Dohody, které by stály 1 nebo 2 červené srdce, budou teď stát 1 nebo 2 duševní srdce#Zničení hovna vytvoří 1 modrou mušku"},
[8] = {"Lazarus", "Jednou za patro, když zemřeš:#Vzkříšíš se jako Povstalý Lazarus#Ztratíš 1 místo pro červené srdce#↑ {{Damage}} 0.5 Více poškození"},
[11] = {"Povstalý Lazarus", "Zvýšené statistiky a x1,4 multiplikátor poškození#Při vstupu do nového patra se přetočíš zpět do Lazara"},
[12] = {"Temný Jidáš", "{{Damage}} x2 Násobitel poškození#Nemůže mít červené srdce#{{BlackHeart}} Zvýšení zdraví mu dává Černá srdce#{{Player3}} Počítá se jako Jidáš pro dokončení v menu u výběru postav"},
[14] = {"Keeper", "{{CoinHeart}} Uzdravíš se sbíráním mincí#Maximum jsou 3 Mincové srdce#Jakékoliv srdcové pickupy jsou přeměněny na modré mušky#{{DevilRoom}} Ďábelské Dohody stojí 15 nebo 30 mincí"},
[18] = {"Bethany", "{{SoulHeart}} Použij Duševní srdce k nabití aktivního předmětu#Duševní srdce nelze použít jako zdraví"},
[19] = {"Jákob", "Ovládáš Jákoba a Ezaua současně#Obě postavy položí bombu, když je použita jedna#Ezau zůstává na místě když podržíš {{ButtonRT}}#{{ButtonLT}} použije Jákobův aktivní předmět, {{ButtonRB}} použije Ezauův aktivní předmět, podrž {{ButtonRT}} pro použití jejich karet/pilulek#Když je na výběr mezi předměty, Jákob a Ezau mohou vzít oba současně"},
[20] = {"Esau", "Ovládáš Jákoba a Ezaua současně#Obě postavy položí bombu, když je použita jedna#Ezau zůstává na místě když podržíš {{ButtonRT}}#{{ButtonLT}} použije Jákobův aktivní předmět, {{ButtonRB}} použije Ezauův aktivní předmět, podrž {{ButtonRT}} pro použití jejich karet/pilulek#Když je na výběr mezi předměty, Jákob a Ezau mohou vzít oba současně"},
[21] = {"Poskvrněný Izák", "Všechny předměty cyklují mezi dvěma možnostmi#Můžeš mít pouze 8 pasivních předmětů#Pomocí {{ButtonRT}} změníš, který předmět bude vyřazen pro 9. předmět"},
[22] = {"Poskvrněná Magdaléna", "Zdraví nad 2 červená srdce se pomalu vyčerpává#Při kontaktu uděláš švih na blízko pro 6násobné poškození#{{HalfRedHeart}} Šance pro nepřátele vytvoření půlek červených srdcí, která zmizí do 2 sekund#Drop je zaručen při zabití zblízka#{{Collectible45}} Uzdravíš se dvakrát tolik z jiných zdrojů#{{AngelDevilChance}} Poškození způsobené během vyčerpávání srdcí neovlivní Ďábelskou šanci "},
[23] = {"Poskvrněný Kain", "Dotykem předmětu na podstavci se z něj stane hromádka pickupů"},
[24] = {"Poskvrněný Jidáš", "Nemůže mít červené srdce#{{BlackHeart}} Zvýšení zdraví mu dává Černá srdce"},
[25] = {"Poskvrněný ???", "Bomby jsou nahrazeny 'Hovínkovými kouzly'#{{Crafting29}} Způsobování poškození vytvoří hovnové pickupy#{{Collectible715}} Další kouzlo si můžeš uložit na později pomocí 'Podrž to'"},
[26] = {"Poskvrněná Eva", "Podržením tlačítka pro střelbu promění tvoje srdce na spojence jakožto krevní sraženiny#Různé typy srdcí zplodí sraženiny s více zdravým a slznými účinky#Sraženiny časem ztrácejí zdraví#Při držení tlačítka {{ButtonRT}} zůstávají sraženiny na místě#Když ti zbyde půl srdce a jsi bez sraženin, získáš nožní útok podobný jako 'Mámin Nůž', dokud se nevyléčíš a neopustíš místnost."},
[27] = {"Poskvrněný Samson", "Způsobování nebo při utrpení poškození se hromadí režim Zběsilosti#{{Timer}} Když jsi zběsilý, dostaneš na 5 sekund:#↑ {{Speed}} +0.4 Rychlost#↓ {{Tears}} x0.5 multiplikátor rychlosti slz#↑ {{Tears}} +2 rychlost slz#↑ {{Damage}} +3 Poškození#Omezuje útoky na boj zblízka, který odráží výstřely#{{Timer}} Každé zabití prodlužuje dobu trvání o 1 sekundu a poskytuje krátkou neporazitelnost"},
[28] = {"Poskvrněný Azazel", "Když začneš nabíjet, kýchneš krev#Zasáhnutím nepřítele kýchnutím zkrátí dobu nabíjení na polovinu#Kýchání způsobí 1,5x Azazelovo poškození#{{BrimstoneCurse}} Poškození nepřátelé utrpí další poškození od Brimstone laserů#Po smrti prokletých nepřátelů oni explodují a předají kletbu okolním nepřátelům"},
[29] = {"Poskvrněný Lazarus", "Lazarus má dva stavy, každý s vlastními předměty a zdravím#Vyčištěním místnosti/vlny nebo použitím 'Převrácení' se přepneš do druhého stavu"},
[30] = {"Poskvrněný Eden", "Když utrpíš poškození, přetočíš své statistiky, předměty, trinket a tvoje mince/klíče/bomby#Protečené předměty se vyberou ze stejného seznamu předmětů#Sebepoškození se nepočítá"},
[31] = {"Poskvrněný Ztracený", "{{Card51}} Karty, které se objeví, mají 10% šanci, že budou Svatou Kartou#Předměty v kvalitě {{Quality2}} nebo méně mají 20% šanci, že budou přetočeny#Pouze \"útočné\" položky se mohou objevit"},
[32] = {"Poskvrněná Lilith", "Stisknutím tlačítka pro střelbu vymrštíš plod na útok nablízko, který způsobí 3x poškození#Podržením tlačítka udrží plod a střílí slzy směrem k nejbližšímu nepříteli"},
[33] = {"Poskvrněný Keeper", "Maximálně 2 Mincové srdce#Nepřátelé vytvoří mince, které zmizí do 2 sekund#Většina předmětů stojí 15 mincí#Ďábelské dohody a Andělské předměty stojí 15 nebo 30 mincí#Obchody nevyžadují klíč a mají více zboží v nabídce"},
[34] = {"Poskvrněný Apollyón", ""},
[35] = {"Poskvrněný Zapomenutý", "Zapomenutý je nepohyblivá hromádka kostí, kterou 'Duše' může zvednout a hodit, udělujíce 3x poškození#Pouze Duše může utrpět poškození#Bomby jsou umístěny na místě, kde právě leží Zapomenutý#Nemůže mít červené srdce#{{SoulHeart}} Zvýšení zdraví mu dává Duševní srdce"},
[36] = {"Poskvrněná Bethany", "{{Heart}} Použij červená srdce k nabití aktivního předmětu#Nemůže mít červené srdce#{{SoulHeart}} Zvýšení zdraví ji dává Duševní srdce a krevní náboje#Zvýšení statistik je účinné pouze ze 75 %."},
[37] = {"Poskvrněný Jákob", "Temný Ezau tě pronásleduje (a BUDE pronásledovat) a vrhne se po tobě když je dostatečně blízko#Onen Ezauův náběh způsobí nepřátelům velké poškození#Pokud tě zasáhne, proměníš se v ducha, který zemře jedním zásahem po zbytek patra#Zatímco jsi duchem, jedna ďábelská dohoda na místnost může být vzata zadarmo"},
[38] = {"Mrtvý Poskvrněný Lazarus", "Lazarus má dva stavy, každý s vlastními předměty a zdravím#Vyčištěním místnosti/vlny nebo použitím 'Převrácení' se přepneš do druhého stavu"},
[39] = {"Duše Poskvrněného Jákoba", "Létání#Spektrální slzy#{{Warning}} Žádné zdraví#{{Warning}} Zemřeš, pokud jsi zasažen Temným Ezauem#{{DevilRoom}} Jedna ďábelská dohoda na místnost může být vzata zadarmo#Změníš se zpět na Poskvrněného Jákoba v dalším patře"},
[40] = {"Poskvrněná Duše Zapomenutého", "Zapomenutý je nepohyblivá hromádka kostí, kterou 'Duše' může zvednout a hodit, udělujíce 3x poškození#Pouze Duše může utrpět poškození#Bomby jsou umístěny na místě, kde právě leží Zapomenutý#Nemůže mít červené srdce#{{SoulHeart}} Zvýšení zdraví mu dává Duševní srdce"},
}
EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo)
---------- Modifikátory ----------
@@ -854,6 +902,18 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
[183] = { "Může zkopírovat/udělit 2 spojence", "Může zkopírovat/udělit 2 spojence", "Může zkopírovat/udělit 3 spojence" },
}
--[[
Localizations may choose to overwrite specific data from EID.GoldenTrinketData in this table. For advanced users only.
Example: If French uses "Double" instead of "2x" for Purple Heart, they can do:
EID.descriptions[languageCode].goldenTrinketData = {
[5] = {findReplace = true, mult = 2},
}
and then place
[5] = { "Double", "Quadruple" },
in their goldenTrinketEffects
]]
EID.descriptions[languageCode].goldenTrinketData = { }
---------- Karty ----------
local repCards={
@@ -954,6 +1014,27 @@ EID.descriptions[languageCode].tarotClothBuffs = {
[76] = "{{RestockMachine}} Vytvoří 2 stroje na doplnění zásob", -- XX - Judgement?
}
-- There's some odd behavior with Blank Card + Tarot Cloth not doubling some cards
-- These will be appended after Blank Card recharge time and "Blank Card effect:"
EID.descriptions[languageCode].tarotClothBlankCardBuffs = {
[11] = "Vytvoří 1 stroj", -- X - Wheel of Fortune
[12] = "Zvýšení statistik se nezdvojnásobí", -- XI - Strength
[14] = "Způsobí 40 poškození", -- XIII - Death
[15] = "Vytvoří 1 stroj", -- XIV - Temperance
[16] = "+2 Poškození", -- XV - The Devil
[20] = "Způsobí 200 poškození", -- XIX - The Sun
[21] = "Vytvoří 1 žebráka", -- XX - Judgement
[56] = "Upustí 3 předměty", -- 0 - The Fool?
[64] = "Vytvoří 2-7 truhel", -- VIII - Justice?
[65] = "Nevytvoří další minci", -- IX - The Hermit?
[66] = "Spustí 1 efekt", -- X - Wheel of Fortune?
[68] = "Trvá 30 sekund", -- XII - The Hanged Man?
[72] = "Vytvoří 7 shluků", -- XVI - The Tower?
[73] = "Odebere 1 předmět a vytvoří 2", -- XVII - The Stars?
[76] = "Vytvoří 1 stroj", -- XX - Judgement?
}
---------- Pilulky ----------
local repPills={
@@ -1077,10 +1158,13 @@ EID.descriptions[languageCode].GlitchedItemText = {
["5.70"] = "Pilulka",
["5.90"] = "Baterie",
["5.300"] = "Karta",
["5.301"] = "Runa", -- not a real ID
["9.-1"] = "nepřátelský projektil",
["999.-1"] = "objekt mřížky",
["1000.0"] = "efekt",
-- Text for the base item that is granted
grants = "Poskytne ",
}
---------- Smíšený text ----------
@@ -1096,7 +1180,16 @@ EID.descriptions[languageCode].poopSpells = {
{"Hnědá Kaluž", "Zanecháš po sobě kaluž#Stání na kaluži ti zvýší rychlost střelby a poškození#Pokud se kaluž dotýká jiných hoven, získává jejich atributy"},
{"Prd", "Odtlačí okolní nepřátele a projektily zpět a vytvoří jedovatý oblak#!!! Oblak exploduje, pokud se dotkne ohně!"},
{"Bomba", "Normální vrhatelná bomba"},
{"Výbušný Průjem", "Během několika příštích sekund vytvoříš na svojí pozici 5 zapálených bomb"},
{"Výbušný Průjem", "Během několika příštích sekund vytvoříš za sebou 5 zapálených bomb"},
--Undetected poop, for Poop API
--[Poop name in code] = {Icon, Name, Description}
["Unknown"] = {"{{PoopSpell1}}", "Neznámé hovno", "Účinky hovna jsou neznámé"}
}
EID.descriptions[languageCode].itemPoolFor = "Předmět ze seznamu předmětů:"
EID.descriptions[languageCode].itemPoolNames = {
[0] = "Pokladnice", "Obchod", "Boss", "Ďábel", "Anděl", "Tajný", "Knihovna", "Skořápky", "Zlatá truhla", "Červená truhla", "Žebrák", "Démoní žebrák", "Prokletí", "Klíčník", "Baterkový žebrák", "Mámina truhla", "Greedův poklad", "Greed Boss", "Greed Obchod", "Greed Ďábel", "Greed Anděl", "Greed Prokletí", "Greed Tajný", "Drapák", "Ultra tajné", "Bombový žebrák", "Planetárium", "Stará truhla", "Dětský obchod", "Dřevěná truhla", "Prohnilý žebrák",
}
EID.descriptions[languageCode].VoidShopText = "Pokud se absorbuje hned po pickupu, získáš:"
@@ -1120,8 +1213,17 @@ EID.descriptions[languageCode].CraftingResults = "(Posouvání: Podrž {{CONFIG_
EID.descriptions[languageCode].VariableCharge = "Nabití {1}:"
EID.descriptions[languageCode].FlipItemToggleInfo = "(Podržením tlačítka {{ButtonSelect}} (Mapa) zobrazíš popis)"
EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} +4 Poškození", "↑ {{Tears}} +2 Rychlost střel", "↑ {{Speed}} +0.5 Rychlost", "↑ {{Range}} +3 Dosah"}
EID.descriptions[languageCode].BlankCardEffect = "Efekt Prázdné Karty:"
EID.descriptions[languageCode].FlipItemToggleInfo = "(Podržením tlačítka {{ButtonSelect}} (Mapa) zobrazíš popis)"
EID.descriptions[languageCode].GlitchedCrownToggleInfo = "(Podržením tlačítka {{CONFIG_BoC_Toggle}} zobrazíš další popisek: {1})"
EID.descriptions[languageCode].GlowingHourglassTransformed = "V příštím patře se změní zpět na Zářící Přesýpací Hodiny"
EID.descriptions[languageCode].ExperimentalPillPHD = "Žádné snížení statistik"
EID.descriptions[languageCode].ExperimentalPillFalsePHD = "Žádné náhodné zvýšení statistik"
EID.descriptions[languageCode].FalsePHDHeart = "{{BlackHeart}} Vytvoří 1 Černé Srdce"
EID.descriptions[languageCode].FalsePHDDamage = "{{Damage}} +0.6 Větší Poškození"
@@ -1152,39 +1254,295 @@ EID.descriptions[languageCode].ItemReminder = {
ResultHeader = " Result",
}
-- https://wofsauge.github.io/IsaacDocs/rep/enums/RoomType.html
-- Includes Repentance room types for localization convenience
EID.descriptions[languageCode].RoomTypeNames = { "Normal Room", "Shop", "I AM ERROR Room", "Treasure Room", "Boss Room", "Miniboss Room", "Secret Room", "Super Secret Room", "Arcade Room", "Curse Room", "Challenge Room", "Library", "Sacrifice Room", "Devil Room", "Angel Room", "Crawlspace Room", "Boss Rush Room", "Isaac's Room", "Barren Room", "Chest Room", "Dice Room", "Black Market", "Exit Room", "Planetarium", "Teleporter Entrance", "Teleporter Exit", "Alt Path Trapdoor", "Blue Key Room", "Ultra Secret Room",
-- Not technically room types but still potentially useful to have localized
[666] = "Angel/Devil Room", [1024] = "Red Room", [1025] = "Special Red Room" }
-- Effect of Car battery on Active Items
local repCarBattery = {
[34] = {2, 3}, -- The Book of Belial
[59] = {2, 3}, -- The Book of Belial (Birthright)
[83] = {"Půlka", "1"}, -- The Nail
[263] = "Spustí se dvakrát", -- Clear Rune
[283] = {1, 2, "pickup/y", "{{CR}}pickup/y"}, -- D100
[285] = "Devolvuje nepřátele nadvakrát", -- D10
[288] = {"4-8", "8-16"}, -- Box of Spiders
[293] = {200, 400}, -- Head of Krampus
[296] = {1, 2, " Srdce", " {{CR}}Srdce", 1, 2, "místa pro srdce", "{{CR}}containers"}, -- Converter
[323] = "Slzy způsobí dvojnásobné poškození", -- Isaac's Tears
[386] = "Zvýšená šance na vzácné překážky", -- D12
[485] = "25% šance na čtyřnásobek, 75% šance na odstranění", -- Crooked Penny
[489] = "Použije vybranou kostku dvakrát", -- D Infinity
[522] = {3, 6}, -- Telekinesis
[557] = {"jedna", "dva"}, -- Fortune Cookie
[582] = "Spustí se dvakrát", -- Wavy Cap
[584] = "Vytvoří dvě bludičky", -- Book of Virtues
[605] = {" a ", " 2 ", "spojence", "{{CR}}spojence"}, -- The Scooper
[609] = {25, 44}, -- Eternal D6
[611] = "Spustí další výkřik na jedno nabití", -- Larynx
[625] = {30, 60}, -- Mega Mush
[631] = {25, 50}, -- Meat Cleaver
[635] = "Okamžitě tě nadvakrát vymění#Skvělé pro teleportaci DO nepřátel, ale nemůže sbírat předměty, které jsou mimo dosah", -- Stitches
[639] = {1, 2, "Srdce", " {{CR}}Srdce"}, -- Yuck Heart
[642] = "Spustí se dvakrát", -- Magic Skin
[650] = {"Vyvolá", "{{CR}}Vyvolá druhou"}, -- Plum Flute
[685] = "Vytvoří dvojnásob bludiček, ale počet použití se zvyšuje o 1", -- Jar of Wisps
[687] = {"Vytvoří náhodné přátelské monstrum, které napodobuje", "{{CR}}Vytvoří 2 náhodná přátelská monstra, která napodobují"}, -- Friend Finder
[704] = "Trvá 10 sekund, ale za zabití nepřítele prodloužíš zbývající čas jen maximálně o 5 sekund", -- Berserk!
[705] = {1, 2}, -- Dark Arts
[712] = {"Vytvoří spojeneckou orbitální bludičku", "{{CR}}Vytvoří 2 orbitální bludičky"}, -- Lemegeton
[713] = {"půlku srdce", "celé srdce", "sraženina", "{{CR}}sraženiny"}, -- Sumptorium
[719] = {"Vytvoří náhodný předmět", "{{CR}}Vytvoří 2 náhodné předměty"}, -- Keeper's Box
[720] = "Vedle pickupu vytvoří i hovno", -- Everything Jar
[722] = "Spoutá 2 nepřátele#Pokud je tam jen jeden nepřítel, spoutáš ho na 10 sekund#Opětovné použití Osamělé Duše uvolní z řetězu nejbližšího nepřítele", -- Anima Sola
[723] = {"jedno číslo", "dvě čísla"}, -- Spindown Dice
}
EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery)
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "None",
-- Effect of BFFS!/Hive Mind on Familiars
local repBFFSSynergies = {
["5.100.67"] = {6, 12}, -- Sister Maggy
["5.100.98"] = {"7-8", "6"}, -- The Relic
["5.100.107"] = {23.5, 47}, -- The Pinking Shears
["5.100.172"] = {112.5, 225}, -- Sacrificial Dagger
["5.100.178"] = {7, 14, "Spawns a blue flame at point of impact"}, -- Holy Water
["5.100.206"] = {56, 112}, -- Guillotine
["5.100.264"] = {6.5, 13}, -- Smart Fly
["5.100.272"] = {100, 125}, -- BBF
["5.100.273"] = {100, 125}, -- Bob's Brain
["5.100.274"] = {150, 300}, -- Best Bud
["5.100.275"] = {24, 48}, -- Lil Brimstone
["5.100.276"] = "Vystřelí další střely v náhodných směrech a zanechá po sobě větší louži", -- Isaac's Heart
["5.100.319"] = {75, 150}, -- Cain's Other Eye
["5.100.320"] = {15, 30}, -- ???'s Only Friend
["5.100.360"] = {75, 150, 100, 200}, -- Incubus (+ Lilith exception)
["5.100.365"] = {30, 60}, -- Lost Fly
["5.100.384"] = {"5-20", "10-40"}, -- Lil Gurdy
["5.100.389"] = {"7-8", "6"}, -- Rune Bag
["5.100.467"] = {10, 20}, -- Finger!
["5.100.468"] = {75, 150}, -- Shade
["5.100.491"] = {"7", "6"}, -- Acid Baby
["5.100.500"] = {"7-8", "6"}, -- Sack of Sacks
["5.100.504"] = {3.5, 7}, -- Brown Nugget
["5.100.508"] = {1.5, 3}, -- Mom's Razor
["5.100.509"] = {3.5, 7, 20, 40}, -- Bloodshot Eye
["5.100.565"] = "Dvojité poškození, pokud je stále přátelské", -- Blood Puppy
["5.100.569"] = "Pokud je spuštěno, uděluje další poškození a rychlost", -- Blood Oath
["5.100.575"] = {1.5, 3}, -- The Intruder
["5.100.581"] = {15, 30}, -- Psy Fly
["5.100.584"] = "Zdvojnásobuje slzy bludiček a kontaktní poškození", -- Book of Virtues
["5.100.605"] = {36, 72}, -- The Scooper
["5.100.607"] = {3.5, 7, 5.25, 10.5}, -- Boiled Baby
["5.100.608"] = {3.5, 7}, -- Freezer Baby
["5.100.610"] = {45, 90, "kamenná vlna", "4 {{CR}}kamenné vlny", 6.5, 13}, -- Bird Cage
["5.100.612"] = "Dává ztracené duši efekt Svatého Pláště", -- Lost Soul
["5.100.626"] = {25, 50}, -- Knife Piece 1
["5.100.627"] = {25, 50}, -- Knife Piece 2
["5.100.629"] = {3, 6}, -- Bot Fly
["5.100.635"] = "Při použití vystřelí 8 slz z pozice hráče", -- Stitches
["5.100.645"] = {3.5, 7}, -- Tinytoma
["5.100.649"] = {3, 6, 2, 4}, -- Fruity Plum
["5.100.650"] = "Kontaktní poškození je zdvojnásobeno", -- Plum Flute
["5.100.652"] = {17.5, 35}, -- Cube Baby
["5.100.655"] = {10.5, 21, "Žádné bonusové poškození od 'NEJKY!' pro všechny spojence, když se používá Káča"}, -- Spin to Win
["5.100.679"] = {52.5, 105}, -- Lil Abaddon
["5.100.681"] = "Poškození je zdvojnásobeno", -- Lil Portal
["5.100.682"] = {8, 16}, -- Worm Friend
["5.100.685"] = "Zdvojnásobuje slzy bludiček a kontaktní poškození", -- Jar of Wisps
["5.100.698"] = {37.5, 75}, -- Twisted Pair
["5.100.702"] = "Zdvojnásobuje slzy bludiček a kontaktní poškození", -- Vengeful Spirit
["5.100.706"] = "Poškození od kobylek/mušek je zvýšeno o 25%", -- Abyss
["5.100.712"] = "Zdvojnásobuje kontaktní poškození od orbitálu", -- Lemegeton
["5.100.713"] = "Poškození od sraženin je dvojnásobné", -- Sumptorium
["5.100.728"] = {75, 150, 100, 200}, -- Gello (+ Lilith exception)
["5.300.96"] = "Zdvojnásobuje slzy bludiček a kontaktní poškození", -- Soul of Bethany
["5.350.142"] = "Zdvojnásobuje slzy bludiček a kontaktní poškození", -- Beth's Faith
["5.350.182"] = "Zdvojnásobuje slzy bludiček a kontaktní poškození", -- Beth's Essence
["5.350.176"] = "Poškození od sraženin je dvojnásobné", -- Lil Clot
["5.350.186"] = "Poškození od kobylek/mušek je zvýšeno o 25%", -- Apollyon's Best Friend
["Tainted Lilith"] = "Gellovo slzné poškození je dvojnásobné", -- Gello (for BFFS pedestal)
}
EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies)
["5.10"] = "{{Heart}} Heart",
["5.10.1"] = "{{Heart}} Heart", ["5.10.2"] = "{{HalfHeart}} Half Heart", ["5.10.3"] = "{{SoulHeart}} Soul Heart", ["5.10.4"] = "{{EternalHeart}} Eternal Heart", ["5.10.5"] = "{{Heart}} Double Heart", ["5.10.6"] = "{{BlackHeart}} Black Heart", ["5.10.7"] = "{{GoldHeart}} Gold Heart", ["5.10.8"] = "{{HalfSoulHeart}} Half Soul Heart", ["5.10.9"] = "{{Heart}} Scared Heart", ["5.10.10"] = "{{BlendedHeart}} Blended Heart", ["5.10.11"] = "{{EmptyBoneHeart}} Bone Heart", ["5.10.12"] = "{{RottenHeart}} Rotten Heart",
["5.20"] = "{{Coin}} Coin",
["5.20.1"] = "{{Crafting8}} Penny", ["5.20.2"] = "{{Crafting9}} Nickel", ["5.20.3"] = "{{Crafting10}} Dime", ["5.20.4"] = "{{Crafting8}} Double Penny", ["5.20.5"] = "{{Crafting11}} Lucky Penny", ["5.20.6"] = "{{Crafting9}} Sticky Nickel", ["5.20.7"] = "{{Crafting26}} Golden Penny",
-- Conditional descriptions - DO NOT TRANSLATE THE FIRST PART IN ["BRACKETS"]
-- Strings will be appended to the original description
-- Tables with one entry will completely replace the original description
-- Tables with two or more entries are find-replace pairs (if there's an odd number of entries, the last entry is appended)
-- For collectible/player conditionals, lines will automatically have their bulletpoint, and {1} is replaced with their name
local repConditions = {
------ GENERAL STRINGS ------
["Tainted Revive"] = "{1} se oživí",
["Ice Tears"] = "Zmrazení nepřítele se nepočítá jako zabití", -- Uranus Anti-Synergy
------ GREED MODE ------
["5.100.344"] = {"{{BlackHeart}} +1 Černé Srdce#{{Bomb}} Vytvoří 3 bomby"}, -- Match Book (Greed)
["5.300.74"] = {"Teleportuje Izáka do první místnosti na patře"}, -- The Moon? (Greed)
["5.100.416"] = {"{{Coin}} Zvyšuje limit mincí na 999"}, -- Deep Pockets (Greed)
["5.100.566"] = {"{{HalfSoulHeart}} +1 půlka Duševního Srdce při vstupu do nového patra#!!! Noční můra při vstupu do nového patra ukazuje nesprávné předměty v Greed Módu"}, -- Dream Catcher (Greed)
["5.100.580"] = "{{GreedMode}} V Greed Módu dokáže jen výjimečně vytvořit speciální místnosti#{{SuperSecretRoom}} Stále může pomoci najít super tajnou místnost", -- Red Key (Greed)
["5.300.83"] = "{{GreedMode}} V Greed Módu dokáže jen výjimečně vytvořit speciální místnosti#{{SuperSecretRoom}} Stále může pomoci najít super tajnou místnost", -- Soul of Cain (Greed)
["5.100.514"] = {"Způsobí, že se někteří nepřátelé a střely krátce zastaví v náhodných intervalech#Pozastavené střely zmizí"}, -- Broken Modem (Greed)
["5.350.162"] = {"{{Player7}} Vyčištění vlny má 50% šanci proměnit hráče v Azazela#{{Timer}} Účinek trvá, dokud se nevyčistí další vlna"}, -- Azazel's Stump (Greed)
------ ACHIEVEMENT CHECKS ------
-- todo...
------ SPECIFIC CHARACTER SYNERGIES/CHANGES ------
["5.100.642"] = {"!!! JEDNORÁZOVÉ POUŽITÍ !!!#Vytvoří předmět ze seznamu předmětů aktuální místnosti"}, -- Magic Skin + Lost
["5.100.240"] = "{1} ponechává změny statistiky, když jej upustí", -- Experimental Treatment + Tainted Isaac
["5.100.644"] = "{1} udržuje zvýšení statistiky, když jej upustí", -- Consolation Prize + Tainted Isaac
["5.100.549"] = {"↑ {{Tears}} +0.4 Rychlost Střel"}, -- Brittle Bones (Keeper+Lost)
["5.100.694"] = "Funguje pro {1} a umožňuje mu přežít 4 zásahy", -- Heartbreak + Losts
["5.100.694 (Keeper)"] = {"↑ {{Damage}} +0,25 poškození za každé zlomené srdce#{{BrokenHeart}} +1 Zlomené srdce#{{BrokenHeart}} Každý vážný zásah poskytuje +1 Zlomené srdce#{{Warning}} Keeper umírá se 3 Zlomenými srdci"}, -- Heartbreak + Normal Keeper
["5.100.694 (Tainted Keeper)"] = {"{{Warning}} {1} zemře jedním zásahem po získání tohoto předmětu#↑ {{Damage}} +0,25 poškození za každé zlomené srdce#{{BrokenHeart}} +1 Zlomené srdce#{{BrokenHeart}} Každý vážný zásah poskytuje +1 Zlomené srdce#Keeper umírá se 2 Zlomenými srdci"}, -- Heartbreak + Tainted Keeper
["5.100.501"] = "{1} může získat další místa pro Mincové srdce#Předměty ohledně Více Zdraví mohou poskytnout další místo za každých 25 mincí", -- Greed's Gullet + Keeper
["5.100.188"] = "Způsobí poškození 7.5 jako {1}", -- Cain + Abel
["5.100.360"] = "Způsobuje 100% poškození jako {1}", -- Lilith + Incubus
["5.100.728"] = "Způsobuje 100% poškození jako {1}", -- Lilith + Gello
["5.100.230 (Keeper)"] = "{1} zbyde s 1 místem pro mincové srdce", -- Abaddon
["5.100.230 (Bethany)"] = "{1} zbyde s půlkou srdce", -- Abaddon
["5.100.230 (Tainted Bethany)"] = "{1} neztratí své krevní náboje", -- Abaddon
["5.100.245 (Keeper)"] = {"↑ {{Tears}} Zvýšená rychlost slz#↑ Snížené šíření slz#↓ {{Damage}} x0.8 multiplikátor poškození"}, -- 20/20 + Keeper
["5.100.205 (Tainted Magdalene)"] = "Umožňuje nekonečné použití Mňamky Srdce", -- Sharp Plug + Tainted Magdalene
["5.100.705"] = "Dočasné +1 poškození za každou střelu/nepřítele", -- Dark Arts + Dark/Tainted Judas
["5.100.722"] = {"Připoutá Temného Ezaua#Po 5 sekundách nebo po opětovném použití Osamělé Duše se osvobodí a vrhne se k Jákobovi"}, -- TJacob + Anima Sola
["5.100.713"] = {"Přivolá všechny krevní sraženiny do Evina zdraví#Přebytečné sraženiny se jednoduše přesunou blíže k Evě#{{Timer}} Doba nabíjení 1 sekunda"}, --Teve + Sumptorium
["5.100.711"] = {"Vstupem", "{{Player38}} převrátí Lazara do druhého stavu#Vstoupení"}, -- Tlaz + Flip
["5.100.710"] = {"Při použití útoku švihne pytlem zvoleným směrem#Švihnutím přes pickup jej vloží do pytle#Obsah v pytli lze posunout pomocí tlačítka {{ButtonRT}} a nahradit tak konkrétní pickupy, když je pytel plný#Když je pytlík plný, podrž klávesu pro použití a vytvoříš tak zobrazený předmět#Kvalita předmětu je založena na kvalitě pickupů"}, -- Tcain Bag of Crafting
["Mother's Kiss Soul"] = {"{{SoulHeart}} +1 Duševní Srdce při držení"},
["Mother's Kiss Bone"] = {"{{BoneHeart}} +1 Kostěné Srdce při držení"},
["Mother's Kiss Coin"] = {"{{CoinHeart}} +1 Mincové Srdce při držení#Zvyšuje limit Mincového srdce o 1"},
-- Vibrant/Dim Bulb
["5.350.100 (Bethany)"] = "Pracuje s {1} duševními náboji",
["5.350.100 (Tainted Bethany)"] = "Pracuje s {1} krevními náboji",
["5.350.101 (Bethany)"] = "Ignoruje duševní náboje {1}",
["5.350.101 (Tainted Bethany)"] = "Ignoruje krevní náboje {1}",
["Health Up Soul Charges"] = "+{1} duševní náboj",
["Health Up Blood Charges"] = "+{1} krevní náboj",
-- Tainted Bethany stuff
["2 of Hearts Blood Charges"] = "Zdvojnásobuje {1} krevní náboje",
["Vampire Blood Charges"] = {"↑ {{Damage}} +0.3 Poškození#Zabití 13 nepřátel přidá 1 krvavý náboj"},
["Fork Blood Charges"] = {"Vyčištění místnosti má 10% šanci na přidání 1 krvavého náboje"},
["Stem Cell Blood Charges"] = {"Vstupem do nového patra přidá 1 krevní náboj"},
["Salvaging Bonus"] = {"a zničené stroje", "zničené stroje a zachráněné předměty"},
["Salvaging Lucky Toe"] = "66% šance na extra pickup ze zachráněných položek",
------ DUPLICATE COPIES OF ITEMS ------
["5.100.2 (Copies)"] = "Izák vystřelí ještě 1 slzu#Žádné další snížení statistik", -- The Inner Eye
["5.100.153 (Copies)"] = "Izák vystřelí ještě 2 slzy#Žádné další snížení statistik", -- Mutant Spider
["5.100.245 (Copies)"] = "Izák vystřelí ještě 1 slzu#Žádné další snížení statistik", -- 20/20
["5.100.358 (Copies)"] = "Izák vystřelí doprostřed ještě 1 slzu", -- The Wiz
["5.100.64 (Copies)"] = "Vícenásobné držení tohoto předmětu dále sníží cenu", -- Steam Sale
["5.100.118 (Copies)"] = "Více Brimstonů poskytne větší poškození a větší paprsek", -- Brimstone
["5.100.531 (Copies)"] = "Další kopie dávají pouze +1 poškození", -- Haemolacria
["5.100.224 (Copies)"] = "Další kopie dávají pouze +0,5 rychlost střel", -- Cricket's Body
----- MISC. ITEM CONDITIONS ------
["Sacrificial Nugget"] = "Promění střílny Hnědého Nugetu na mince",
["Sacrificial Item Wisps"] = "Spojenci vytvořené Lemegetonem lze obětovat#Promění všechny bludičky z Lemegetonu na {{HalfSoulHeart}} půlky Duševních Srdcí",
["Sacrificial Plum"] = "Vyvolaná Švestka se počítá jako spojenec a Švestkovu flétnu neodstraní",
["Sacrificial Quints"] = "Pokud je obětován spojenec od 'Paterčat', tak ztratíš Paterčata",
["Sacrificial Abyss"] = "Mušky od 'Propasti' se počítají jako spojenci",
["Sacrificial Star"] = "Betlémská hvězda se počítá jako spojenec",
["Sacrificial Clots"] = "Proměňuje sraženiny na mince",
["1000.76.1"] = "{{Warning}} Přetočí pouze postavu, která aktivuje kostku", -- Dice Room 1 (Co-op)
["1000.76.6"] = "{{Warning}} Předměty všech postav budou znovu přetočeny v Co-opu!", -- Dice Room 6 (Co-op)
["5.100.45"] = "Léčí ostatní hráče za půl srdce", -- Yum Heart (Co-Op)
["5.350.125"] = "Mezi hráči se také obloukem vytváří paprsky", -- Extension Cord (Co-Op)
["5.100.245"] = "Odstraňuje snížení rychlosti střel od {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus
["20/20"] = "Žádné snížení rychlosti střel s {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus
["5.100.135 (Hard Mode)"] = {"1-2 mince", "1 mince", "2-3 mince", "2 mince"}, -- IV Bag Hard Mode (modify the PHD text too)
["5.100.201"] = "Doplní nabití {1} při vyzvednutí", -- Iron Bar + Notched Axe
["5.350.172"] = "{1} odstraní efekt teleportace", -- Cursed Penny + Black Candle
["5.100.501 (Deep Pockets)"] = "+1 místo pro srdce za každých 100 mincí po 99", -- Greed's Gullet + Deep Pockets
["? Card Single Use"] = "Předměty na jedno použití lze použít vícekrát s '? Kartou'", -- Single Use Actives + ? Card
["Both Peppers"] = "S {1} je základní šance vystřelit plamen 12,5 %, až 100 % při 7 štěstí", -- Ghost Pepper + Bird's Eye
["Black Feather"] = "↑ {{Damage}} +0.5 Poškození", -- Black Feather items
["Hemoptysis"] = "Funguje s {1}", -- Hemoptysis + Brimstone items
["5.100.600"] = "x1,2 multiplikátor rychlosti střel pro {1}", -- Eye Drops (items and some players)
["5.100.482"] = "Poskvrněné postavy se mění v jiné poskvrněné postavy", -- Clicker
["4.5 Volt Timed"] = "Žádný vliv na časované dobíjení", -- 4.5 Volt + Timed Recharges
["4.5 Volt Multiple"] = "Sekundární aktivní předměty získávají dobíjení pouze v případě, že primární aktivní předmět je plně nabitý", -- 4.5 Volt + Schoolbag/Pocket Actives
["Bulb Zero"] = "Aktivní s 0 maximálními nabitími se nepočítají", -- Vibrant/Dim Bulb + zero charge actives
["Brimstone Proptosis"] = "Paprsky způsobí 6x poškození v dosahu prázdného bodu, které se zmenšuje se vzdáleností",
["Brimstone Ipecac"] = "Laser získá poškození +2 a exploduje na nepřátele a překážky",
["Brimstone Pop!"] = "Kratší paprsek, který na konci vystřelí {1} slz",
["Eye of Belial Dr. Fetus"] = "Bomby proniknou a způsobí 2,5x poškození, ale nejsou naváděné ani nezpůsobují další výbuchové poškození",
["Spirit Sword C Section"] = "{1} má prioritu#Zárodky drží meče a dělají rotující útoky",
["Spirit Sword Mom's Knife"] = "{1} má prioritu#Rotační útok vyhodí meč dopředu",
["Spirit Sword Technology"] = "Meč se stává světelným mečem, který může odrážet nepřátelské výstřely",
["Spirit Sword Ipecac"] = "Meč dostane +6 poškození a uděluje otravu, ale neexploduje#Paprsky mečů však explodují",
["Ludovico Ipecac"] = "Slza dostane +2 poškození, ale neexploduje ani neotráví",
["Technology Ipecac"] = "Laser získá poškození +2 a exploduje na cíle",
["Eye of the Occult Beam"] = "Izák automaticky střílí na zaměřovací kříž, který mění dráhu paprsku",
["Lullaby Clots"] = "(Včetně sraženin)",
["Lullaby Incubus"] = "(Včetně Inkubusu)",
-- Jacob's Ladder / 120 Volt battery synergies
["Sparks Damage"] = "Jiskry způsobí o 50 % větší poškození",
["Sparks Arc Length"] = "Jiskry mají delší obloukovou vzdálenost",
["Sparks Arc Count"] = "Jiskry mohou vystřelit na další 2 nepřátele",
["Sparks Arc Back"] = "Jiskry se mohou vrátit ke stejnému nepříteli",
["White Poop Jar"] = "Vytvoří bílé hovínko na 1 nabití",
["Golden Poop Jar"] = "Šance na vytvoření zlatého hovna na 1 nabití",
["Binge Eater Healing"] = {"Vyléčí 1 srdce", "Vyléčí {{BlinkGreen}}2{{CR}} srdce", "+4 krevní nabití", "+{{BlinkGreen}}6{{CR}} krevní nabití"},
}
EID:updateDescriptionsViaTable(repConditions, EID.descriptions[languageCode].ConditionalDescs)
["5.30"] = "{{Key}} Key",
["5.30.1"] = "{{Crafting12}} Key", ["5.30.2"] = "{{Crafting13}} Golden Key", ["5.30.3"] = "{{Crafting12}} Key Ring", ["5.30.4"] = "{{Crafting14}} Charged Key",
---------- Texty Craftovacího Pytlíku ----------
EID.descriptions[languageCode].CraftingBagContent = "Pytlík:"
EID.descriptions[languageCode].CraftingRoomContent = "Místnost:"
EID.descriptions[languageCode].CraftingFloorContent = "Patro:"
EID.descriptions[languageCode].CraftingSearch = "Najít:"
EID.descriptions[languageCode].CraftingBagQuality = "Kvalita Pytlíku:"
EID.descriptions[languageCode].CraftingBestQuality = "Nejlepší Kvalita:"
EID.descriptions[languageCode].CraftingHideKey = "Schovat:"
EID.descriptions[languageCode].CraftingPreviewKey = "Náhled:"
-- {1} will be converted to the number of recipes
EID.descriptions[languageCode].CraftingMore = "...+{1} víc"
-- {1} will be converted into the number of available items
EID.descriptions[languageCode].CraftingNumAvailableItems = "{1} z 8 dostupných předmětů"
EID.descriptions[languageCode].CraftingWarningAvailableItems = "K zobrazení receptů potřebuje alespoň 8!"
-- {1} will be converted into the name of the key that toggles the BoC visibility
EID.descriptions[languageCode].CraftingIsHidden = "Aktuálně skryto (zobrazit pomocí {1})"
-- {1} will be converted into the name of the key that toggles the BoC Search
EID.descriptions[languageCode].CraftingResults = "(Scrollovat: Podrž {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Zamknout: {{ButtonX}}, Obnovit: {{ButtonB}}, Resetovat Pytlík: Podrž {{ButtonRB}}, Najít: {1})"
["5.40"] = "{{Bomb}} Bomb",
["5.40.1"] = "{{Crafting15}} Bomb", ["5.40.2"] = "{{Crafting15}} Double Bomb", ["5.40.3"] = "{{Crafting15}} Troll Bomb", ["5.40.4"] = "{{Crafting16}} Golden Bomb", ["5.40.5"] = "{{Crafting15}} Megatroll Bomb", ["5.40.7"] = "{{Crafting17}} Giga Bomb",
-- Strings for Tainted Cain's pedestal salvaging; the non-base lines will have the corresponding icon automatically
EID.descriptions[languageCode].TaintedCainPedestalBase = "Při doteku se změní na 3-8 náhodných pickupů"
EID.descriptions[languageCode].TaintedCainPedestalBaseBirthright = "Promění se v {{BlinkBirthright}}6-16{{CR}} náhodných pickupů při doteku"
EID.descriptions[languageCode].TaintedCainPedestalGuaranteed = "Zaručeno, že se vytvoří {n} {1}" -- Room type spawns
EID.descriptions[languageCode].TaintedCainPedestalBonus = "33% šance na bonus {1}" -- "Safety Cap" type spawns
EID.descriptions[languageCode].TaintedCainPedestalLuckyToe = "66% šance na bonusový pickup"
EID.descriptions[languageCode].TaintedCainPedestalLuckyToeBirthright = "66% šance na {{BlinkBirthright}}2{{CR}} bonusové pickupy"
EID.descriptions[languageCode].TaintedCainPedestalDaemonsTail = "O 80 % menší pravděpodobnost na srdce"
["5.90"] = "{{Battery}} Battery",
["5.90.0"] = "{{Crafting19}} Lil' Battery", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Lil' Battery", ["5.90.2"] = "{{Crafting18}} Micro Battery", ["5.90.3"] = "{{Crafting20}} Mega Battery", ["5.90.4"] = "{{Crafting28}} Golden Battery",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repCollectibles = repCollectibles
EID.descriptions[languageCode].repTrinkets = repTrinkets
EID.descriptions[languageCode].repCards = repCards
EID.descriptions[languageCode].repPills = repPills
end
["5.69"] = "{{GrabBag}} Grab Bag", ["5.69.1"] = "{{GrabBag}} Grab Bag", ["5.69.2"] = "{{BlackSack}} Black Sack",
["5.70"] = "{{Pill}} Pill",
["5.300"] = "{{Card}} Card",
["5.301"] = "{{Rune}} Rune", -- not a real id
["5.350"] = "{{Trinket}} Trinket",
}
if REPENTOGON then
EID.descriptions[languageCode].custom["6.8.0"] = {"0", "Darovací stroj", "Další úspěch za {1} mincí, zbývá {2} mincí/mince#{{Luck}} 2% šance na +1 štěstí při darování#{{AngelRoom}} Darování 10 mincí zvyšuje šanci na Andělskou místnost"}
EID.descriptions[languageCode].custom["6.11.0"] = {"0", "Greed Darovací stroj", "Další úspěch za {1} mincí, zbývá {2} mincí/mince"}
end
+197 -37
View File
@@ -58,7 +58,7 @@ local repCollectibles={
[110] = {"110", "Mamas Kontakte", "↑ {{Range}} +1.5 Reichweite#20% Chance, versteinerte Tränen zu schießen#{{Luck}} Bei 20 Glück 50%ige Chance"}, -- Mom's Contacts
[114] = {"114", "Mamas Messer", "Isaacs Tränen werden durch ein werfbares Messer ersetzt#{{Damage}} Das Messer verursacht 2x Isaacs Schaden beim Halten und begrenzt sich bei 1/3 Ladung auf 6x Schaden#Weitere Aufladung erhöht nur die Wurfweite#Schaden reduziert sich auf 2x beim Zurückkehren zu Isaac"}, -- Mom's Knife
[115] = {"115", "Ouija-Brett", "↑ {{Tears}} +0.5 Tränen#Spektrale Tränen"}, -- Ouija Board
[118] = {"118", "Schwefel", "↓ {{Tears}} x0.33 Feuerratenmultiplikator#{{Chargeable}} Isaacs Tränen werden durch einen aufladbaren Blutstrahl ersetzt##{{Damage}} Er verursacht 9x Isaacs Schaden über 0.63 Sekunden"}, -- Brimstone
[118] = {"118", "Schwefel", "↓ {{Tears}} x0.33 Feuerratenmultiplikator#{{Chargeable}} Isaacs Tränen werden durch einen aufladbaren Blutstrahl ersetzt#{{Damage}} Er verursacht 9x Isaacs Schaden über 0.63 Sekunden"}, -- Brimstone
[121] = {"121", "Seltsamer Pilz (Groß)", "↑ {{Heart}} +1 Gesundheit#↑ {{Damage}} +1 Schaden#↑ {{Range}} +1.5 Reichweite#↓ {{Speed}} -0.2 Geschwindigkeit"}, -- Odd Mushroom (Large)
[123] = {"123", "Monsterhandbuch", "{{Timer}} Spawnt für den Raum ein zufälliges Begleittier"}, -- Monster Manual
[126] = {"126", "Rasierklinge", "↑ {{Damage}} +1.2 Schaden für den Raum#{{Warning}} Verursacht 1 Herz Schaden an Isaac#Nach dem ersten Gebrauch im Raum nur noch ein halbes Herz#{{Heart}} Entfernt zuerst Rote Herzen"}, -- Razor Blade
@@ -689,26 +689,143 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[729] = "Stationärer Einzelraum-Wisp", -- Decap Attack
}
-- Special Locust effects when Item was eaten by Abyss
EID.descriptions[languageCode].abyssSynergies = {
[2] = "Drei normale Heuschrecken", -- The Inner Eye
[3] = "Lila heimische Heuschrecke", -- Spoon Bender
[4] = "Rote große Heuschrecke, die dreifachen Schaden verursacht", -- Cricket's Head
[6] = "Gelbe, schnelle Nahbereichsheuschrecke, die schnelleren Schaden verursacht", -- Number One
[7] = "Rote Heuschrecke, die doppelten Schaden verursacht", -- Blood of the Martyr
[10] = "Zwei graue Heuschrecken, die halben Schaden verursachen", -- Halo of Flies
[13] = "Grüne Heuschrecke, die Feinde vergiftet", -- The Virus
[103] = "Grüne Heuschrecke, die Feinde vergiftet", -- The Common Cold
[118] = "Graue größere Heuschrecke, die ansonsten normal ist", -- Brimstone
[149] = "Große, langsame, grüne Heuschrecke, die 1,5x Isaacs Schaden verursacht und Feinde vergiftet", -- Ipecac
[153] = "Vier normale Heuschrecken", -- Mutant Spider
[257] = "Orange brennende Heuschrecke, die Feinde in Brand setzt", -- Fire Mind
[305] = "Grüne Heuschrecke, die Feinde vergiftet", -- Scorpio
[374] = "Cyan leuchtende Heuschrecke, die Lichtstrahlen erzeugen kann, die 3x Isaacs Schaden verursachen", -- Holy Light
[494] = "Hellblaue Heuschrecke mit Lichtbögen, die 0,1 Schaden pro Tick verursachen", -- Jacob's Ladder
[559] = "Hellblaue Heuschrecke mit Lichtbögen, die 0,1 Schaden pro Tick verursachen", -- 120 Volt
---------- Abyss Locust description parts ----------
EID.descriptions[languageCode].AbyssTexts = {
-- values inside {} brackets will be replaced with text parts below
-- As the last step, {pluralize} will be replaced with the "Pluralize" value.
-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
InfoText = "Eine {size}{speed}Heuschrecke ({dmg})",
InfoTextPlural = "{amount} {size}{speed}Heuschrecken ({dmg})", -- Can be used by translators to provide a pluralized version of the InfoText
Chance = " ({1}% Chance)", -- {1} will be replaced with the chance
SpeedSlow = "schnelle ", -- Speed < 1
SpeedFast = "langsame ", -- Speed > 1
SpeedDash = "flotte ", -- Speed >= 6
SizeSmall = "kleine ", -- Size < 1
SizeBig = "große ", -- Size > 1
DamageMult = "{1}x Isaac's Schaden", -- {1} will be replaced with the calculated damage multiplier
}
---------- Abyss Locust special effects ----------
--- Special locust effects that dont correspond to TearFlags.
--- Displays an icon in front of the description that shows an item with the same effect
EID.descriptions[languageCode].AbyssLocustEffects = {
[0] = "{{Bomb}} Explodiert, wenn es Schaden verursacht",
[1] = "{{QuestionMark}} Zufälliger Heuschrecken Effekt",
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
[3] = "{{Collectible284}} Feind neu würfeln, wenn es Schaden verursacht",
[4] = "{{Collectible35}} Fügt allen Feinden Schaden zu, wenn es Schaden verursacht",
[5] = "{{Collectible638}} Löscht einen Gegner aus, wenn es Schaden verursacht",
[6] = "{{Collectible114}} Messer dreht sich um Heuschrecke, wenn es angreift",
[7] = "{{Collectible611}} Nutzt Kehlkopfschrei, der Gegner in der Nähe verletzt",
[8] = "{{Collectible399}} Beschwört einen \"Schlund der Leere\" Ring",
[9] = "{{Collectible522}} Erhält beim Angriff eine Aura, die Geschosse abwehrt",
[10] = "{{Collectible447}} Erzeugt giftigen Furz, wenn es Schaden verursacht",
[11] = "{{Collectible447}} Erzeugt einen Furz, wenn es Schaden verursacht",
[12] = "{{Collectible118}} Spawns an anti-gravity brimstone, wenn es Schaden verursacht",
[13] = "{{Collectible317}} Erzeugt grüne Pfütze, wenn es Schaden verursacht",
[14] = "{{Collectible56}} Erzeugt gelbe Pfütze, wenn es Schaden verursacht",
[15] = "{{Collectible214}} Erzeugt rote Pfütze, wenn es Schaden verursacht",
[16] = "{{Collectible178}} Erzeugt blaue Pfütze, wenn es Schaden verursacht",
[17] = "{{Collectible420}} Erzeugt zufällig ein Pentagramm",
[18] = "{{Collectible144}} Erhält +0.25 Schaden für jedes konsumiertes Pickup. Maximal 25 Pickups",
}
-- list of Tear flag descriptions used for Abyss locust effect description
EID.descriptions[languageCode].TearFlagNames = {
[0] = "gespensterhaft", -- Ouija board type tear (goes thru obstacles)
[1] = "durchdringend", -- Cupid's arrow type tear (goes thru enemy)
[2] = "zielsuchend", -- Spoon bender type tear (homes to enemy)
[3] = "Verlangsamung", -- Spider bite type tear (slows on contact)
[4] = "Gift", -- Common cold type tear (poisons on contact)
[5] = "versteinern", -- Mom's contact type tear (freezes on contact)
[6] = "spaltet sich", -- Parasite type tear (splits on collision)
[7] = "wächst durch Reichweite", -- Lump of coal type tear (grows by range)
[8] = "Bumerang", -- My reflection type tear (returns back)
[9] = "Ausdauernd", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage
[10] = "Schlängelbewegung", -- Wiggle worm type tear (wiggles)
[11] = "Beschwört Fliege bei Treffer", -- Mulligan type tear (creates fly on hit)
[12] = "Explosiv", -- IPECAC type tear (explodes on hit)
[13] = "bezaubernd", -- Mom's Eyeshadow tear
[14] = "verwirrend", -- Iron Bar tear
[15] = "Gegner lassen Herzen fallen", -- These tears cause enemy to drop hearts if killed (33% chance)
[16] = "Kreist um Spieler", -- Used for Little Planet (orbit arounds the player)
[17] = "Wartet bevor es sich bewegt", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
[18] = "Aufteilung in 4 bei Treffer", -- Splits into 4 smaller tears if it hits the ground
[19] = "Abprallen von Feinden", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
[20] = "Angst", -- Mom's Perfume type tear of fear (fear on contact)
[21] = "Verkleinernd", -- Proptosis tears start large and shrink
[22] = "Brennend", -- Fire Mind tears cause Burn effect on enemies
[23] = "Feind und Pickup-Magnet", -- Attracts enemies and pickups
[24] = "Rückstoß", -- Tear impact pushes enemies back further
[25] = "pulsierend", -- Makes the tear pulse
[26] = "Spiralbewegung", -- Makes the tear path spiral
[27] = "ovale Form", -- Makes the tear oval in the direction of travel
[28] = "Traurige Bombe", -- Used by Bombs (Sad Bomb)
[29] = "Po Bombe", -- Used by Bombs (Butt Bomb)
[30] = "Eckige Bewegung", -- Used for Hook Worm
[31] = "Schaden verursachende Aura", -- Used for GodHead (they will have a glow around them)
[32] = "Verlangsamung + färbt Feind Schwarz", -- Used for Gish player tears (to color enemy black on slowing)
[33] = "Erzeugt grüne Pfütze bei Treffer", -- Mysterious Liquid tears spawn damaging green creep when hit
[34] = "Geschützt", -- Lost Contact tears, block enemy projectiles
[35] = "Glitzer Bombe", -- Used by Bombs (Glitter Bomb)
[36] = "Streuungsbombe", -- Used for Scatter bombs
[37] = "klebrig", -- Used for Sticky bombs and Explosivo tears
[38] = "Endlosschleife um den Bildschirm", -- Tears loop around the screen
[39] = "Erzeugt Lichtstrahl bei Treffer", -- Create damaging light beam on hit
[40] = "Erzeugt Geld bei Treffer", -- Used by Bumbo, spawns a coin when tear hits
[41] = "Erzeugt schwarzes Herz bei Mord", -- Enemy drops a black hp when dies
[42] = "Traktorstrahl", -- Tear with this flag will follow parent player's beam
[43] = "Feinde schrumpfen", -- God's flesh flag to minimize enemies
[44] = "Erzeugt Geld bei Treffer", -- Greed coin tears that has a chance to generate a coin when hit
[45] = "Kreuz Bombe", -- Bomber Boy
[46] = "Große Spiralbewegung", -- Ouroboros Worm, big radius oscilating tears
[47] = "Dauerhafte Verwirrung bei Treffer", -- Glaucoma tears, permanently confuses enemies
[48] = "Popel", -- Booger tears, stick and do damage over time
[49] = "Erzeugt Spinne oder Fliege bei Treffer", -- Egg tears, leave creep and spawns spiders or flies
[50] = "Kann Steine bei Treffer zerstören", -- Sulfuric Acid tears, can break grid entities
[51] = "Erzeugt 1-2 Knochensplitter bei Mord", -- Bone tears, splits in 2
[52] = "durchdringend + anschließend doppelter Schaden und verfolgen", -- Belial tears, piecing tears gets double damage + homing
[53] = "Feinde bei Berührung in Gold verwandeln", -- Midas touch tears
[54] = "Erzeugt kreisförmig 10 Tränen bei Treffer", -- Needle tears
[55] = "Elektrizität bei Treffer", -- Jacobs ladder tears
[56] = "Beschwört Große Hornhand bei Treffer", -- Little Horn tears
[57] = "verbunden mit Elektrizität", -- Technology Zero
[58] = "prallt von einander ab", -- Pop!
[59] = "Absorbiert andere", -- Hungry Tears
[60] = "Laserangriff", -- Trisagion, generates a laser on top of the tear
[61] = "hüpft auf Boden", -- Flat Stone
[62] = "kreisförmige Spaltung", -- Haemolacria
[63] = "Pfützenspur", -- Bob's Bladder
[64] = "Schlageffekt bei Treffer", -- Knockout Drops
[65] = "Gefriert Gegner bei Mord", -- Uranus
[66] = "Gegner und Pickup Magnet", -- Lodestone
[67] = "Köderwirkung bei Treffer", -- Rotten Tomato
[68] = "Auge des Okkulten", -- Eye of the Occult
[69] = "enge Umlaufbahn", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart)
[70] = "Zerstört Steine", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies
[71] = "90 Grad Bewegung", -- Brain Worm, tears turn and go horizontally when moving past an enemy
[72] = "Blut Bombe", -- Blood Bombs, leave blood creep on the ground
[73] = "Feind in Kacke verwandeln", -- E. Coli tears, turn enemies into poop
[74] = "Erzeugt Münze bei Mord", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man)
[75] = "Schwefelbombe", -- Brimstone Bombs, explosion creates a brimstone cross
[76] = "Schwarzes Loch bei Treffer", -- Rift tears, creates a black hole on impact
[77] = "Klebt an Feind und vermehrt sich beim Tod des Feindes", -- Spore tears, stick to enemies and multiply on enemy death
[78] = "Geister Bombe", -- Ghost bombs
[79] = "Erzeugt Karte bei Mord", -- Killed enemies will drop a random tarot card
[80] = "Erzeugt Rune bei Mord", -- Killed enemies will drop a random rune
[81] = "Teleportiere Gegner bei Treffer", -- Hit enemies will teleport to a different part of the room
[82] = "Langsamer über die Zeit", -- Decelerate over time
[83] = "Schneller über die Zeit", -- Accelerate over time
[104] = "Prallt ab (nur Wände)", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies
[106] = "zusätzlicher Schaden von Hinten + Blutungen", -- Deals extra damage from behind and inflicts bleeding
}
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
-- Kept in for backwards compatibility
EID.descriptions[languageCode].abyssSynergies = {}
-- Effect of Car battery on Active Items
local repCarBattery = {
[34] = {2, 4}, -- The Book of Belial -- TODO: Is this +1 damage or another +2 from additional uses?
@@ -903,6 +1020,8 @@ local repCards={
[12] = {"12", "XI - Die Kraft", "{{Timer}} Erhalte für den Raum:#↑ {{Heart}} +1 Gesundheit#↑ {{Speed}} +0,3 Geschwindigkeit#↑ {{Damage}} +0,3 Schaden#↑ {{Damage}} x1,5 Schadensmultiplikator#↑ {{Range}} +2,5 Reichweite"}, -- XI - Strength
[16] = {"16", "XV - Der Teufel", "{{Timer}} Erhalte für den Raum:#↑ {{Damage}} +2 Schaden"}, -- XV - The Devil
[18] = {"18", "XVII - Die Sterne", "{{TreasureRoom}} Teleportiert Isaac zum Schatzraum#{{Planetarium}} Falls es ein Planetarium gibt, teleportiert es dorthin stattdessen"}, -- XVII - The Stars
[20] = {"20", "XIX - Die Sonne", "{{HealingRed}} Volles Leben#Fügt allen Gegnern 100 Schaden zu#{{Timer}} Voller Mapping-Effekt für das Stockwerk (außer {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Geheimer Raum)#{{CurseDarkness}} Entfernt Fluch der Dunkelheit"}, -- XIX - The Sun
[22] = {"22", "XXI - Die Welt", "{{Timer}} Voller Mapping-Effekt für das Stockwerk (außer {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Geheimer Raum)"}, -- XXI - The World
[27] = {"27", "Karo Ass", "{{Bomb}} Verwandelt alle Pickups, Truhen und nicht-Boss-Gegner in zufällige Bomben"}, -- Ace of Clubs
[28] = {"28", "Kreuz Ass", "{{Coin}} Verwandelt alle Pickups, Truhen und nicht-Boss-Gegner in zufällige Münzen"}, -- Ace of Diamonds
[29] = {"29", "Pik Ass", "{{Key}} Verwandelt alle Pickups, Truhen und nicht-Boss-Gegner in zufällige Schlüssel"}, -- Ace of Spades
@@ -1133,6 +1252,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
["5.70"] = "Pille",
["5.90"] = "Batterie",
["5.300"] = "Karte",
["5.301"] = "Rune", -- not a real ID
["9.-1"] = "Gegnergeschoss",
["999.-1"] = "Gitterobjekt",
["1000.0"] = "Effekt",
@@ -1144,22 +1264,26 @@ EID.descriptions[languageCode].GlitchedItemText = {
---------- Misc. Text ----------
EID.descriptions[languageCode].poopSpells = {
{"Poop", "Normales Poop, das Aufsammelbares fallen lassen kann"},
{"Corny Poop", "Spawnt blaue Fliegen, solange es intakt ist"},
{"Burning Poop", "Verursacht Kontakt-Schaden, solange es intakt ist#Hinterlässt Feuer, wenn es zerstört wird"},
{"Stone Poop", "Kann 3 Mal Schaden verursachen, wenn es geworfen wird#Benötigt viele Treffer, um zerstört zu werden"},
{"Stinky Poop", "Erzeugt eine giftige Wolke#{{Warning}} Die Wolke explodiert, wenn sie Feuer berührt!"},
{"Black Poop", "{{Slow}} Erzeugt verlangsamenden Creep#{{Confusion}} Verursacht 10 Schaden und verwirrt alle Gegner, wenn sie zerstört wird"},
{"Holy Poop", "{{Collectible543}} Erzeugt einen weißen Poop#Solange innerhalb der Aura des Poops:#↑ {{Damage}} x1.2 Schadensmultiplikator#↑ {{Tears}} x2.5 Schussrate-Multiplikator#Homing-Tränen#Chance, Schaden zu blockieren"},
{"Brown Creep", "Hinterlässt eine Spur von Creep#Das Stehen auf dem Creep erhöht Isaacs Schussrate und Schaden#Wenn der Creep andere Poops berührt, übernimmt er ihre Eigenschaften"},
{"Fart", "Stößt nahegelegene Gegner und Geschosse zurück und erzeugt eine giftige Wolke#{{Warning}} Die Wolke explodiert, wenn sie Feuer berührt!"},
{"Bomb", "Normale werfbare Bombe"},
{"Explosive Diarrhea", "Isaac lässt schnell 5 brennende Bomben erscheinen"},
{"Kacke", "Normales Kacke, das Aufsammelbares fallen lassen kann"},
{"Körnige Kacke", "Spawnt blaue Fliegen, solange es intakt ist"},
{"Brennende Kacke", "Verursacht Kontakt-Schaden, solange es intakt ist#Hinterlässt Feuer, wenn es zerstört wird"},
{"Steinige Kacke", "Kann 3 Mal Schaden verursachen, wenn es geworfen wird#Benötigt viele Treffer, um zerstört zu werden"},
{"Stinkende Kacke", "Erzeugt eine giftige Wolke#{{Warning}} Die Wolke explodiert, wenn sie Feuer berührt!"},
{"Schwarze Kacke", "{{Slow}} Erzeugt verlangsamenden Creep#{{Confusion}} Verursacht 10 Schaden und verwirrt alle Gegner, wenn sie zerstört wird"},
{"Heilige Kacke", "{{Collectible543}} Erzeugt einen weißen Kacke#Solange innerhalb der Aura des Kacke:#↑ {{Damage}} x1.2 Schadensmultiplikator#↑ {{Tears}} x2.5 Schussrate-Multiplikator#Homing-Tränen#Chance, Schaden zu blockieren"},
{"Braune Pfütze", "Hinterlässt eine Spur von Creep#Das Stehen auf dem Creep erhöht Isaacs Schussrate und Schaden#Wenn der Creep andere Poops berührt, übernimmt er ihre Eigenschaften"},
{"Furz", "Stößt nahegelegene Gegner und Geschosse zurück und erzeugt eine giftige Wolke#{{Warning}} Die Wolke explodiert, wenn sie Feuer berührt!"},
{"Bombe", "Normale werfbare Bombe"},
{"Explosiver Durchfall", "Isaac lässt schnell 5 brennende Bomben erscheinen"},
--Undetected poop, for Poop API
--[Poop name in code] = {Icon, Name, Description}
["Unknown"] = {"{{PoopSpell1}}", "Unbekannte Kacke", "Unbekannter Effekt"}
}
EID.descriptions[languageCode].itemPoolFor = "Pool für Gegenstand:"
EID.descriptions[languageCode].itemPoolNames = {
[0] = "Schatz", "Shop", "Boss", "Teufel", "Engel", "Geheimnis", "Bibliothek", "Shell Game", "Goldene Truhe", "Rote Truhe", "Bettler", "Dämonenbettler", "Fluch", "Schlüsselmeister", "Batterie-Bum", "Mamas Truhe", "Gier Schatz", "Gier Boss", "Gier Shop", "Gier Teufel", "Gier Engel", "Gier Fluch", "Gier Geheimnis", "Cranium-Spiel", "Ultra-Geheimnis", "Bomben-Bum", "Planetarium", "Alte Truhe", "Baby-Shop", "Holztruhe", "Verdorbener Bettler",
[0] = "Schatz", "Shop", "Boss", "Teufel", "Engel", "Geheimnis", "Bibliothek", "Shell Game", "Goldene Truhe", "Rote Truhe", "Bettler", "Dämonenbettler", "Fluch", "Schlüsselmeister", "Batterie-Bettler", "Mamas Truhe", "Gier Schatz", "Gier Boss", "Gier Shop", "Gier Teufel", "Gier Engel", "Gier Fluch", "Gier Geheimnis", "Cranium-Spiel", "Ultra-Geheimnis", "Bomben-Bum", "Planetarium", "Alte Truhe", "Baby-Shop", "Holztruhe", "Verdorbener Bettler",
}
EID.descriptions[languageCode].VoidShopText = "Wenn sofort nach dem Aufsammeln absorbiert, erhältst du:"
@@ -1213,6 +1337,15 @@ EID.descriptions[languageCode].AchievementWarningText = "Erfolge sind deaktivier
EID.descriptions[languageCode].OldGameVersionWarningText = "EID ist für die neueste Steam-Version aktualisiert#Ihre Spielversion wird nicht offiziell unterstützt, daher sind einige Beschreibungen und Funktionen möglicherweise ungenau#(Diese Warnung kann in der Konfiguration deaktiviert werden)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "Modifizierte Gegenstände können die Berechnung der Crafting-Rezepte ungenau machen!#Installiere REPENTOGON für verbesserte Unterstützung modifizierter Rezepte#(Diese Warnung kann in der Konfiguration deaktiviert werden)"
-- Strings for Tainted Cain's pedestal salvaging; the non-base lines will have the corresponding icon automatically
EID.descriptions[languageCode].TaintedCainPedestalBase = "Verwandelt sich bei Berührung in 3-8 zufällige Pickups"
EID.descriptions[languageCode].TaintedCainPedestalBaseBirthright = "Verwandelt sich bei Berührung in {{BlinkBirthright}}6-16{{CR}} zufällige Pickups"
EID.descriptions[languageCode].TaintedCainPedestalGuaranteed = "Garantiert ein {n} {1}" -- Room type spawns
EID.descriptions[languageCode].TaintedCainPedestalBonus = "33% Chance für ein extra {1}" -- "Safety Cap" type spawns
EID.descriptions[languageCode].TaintedCainPedestalLuckyToe = "66% Chance für ein extra Pickup"
EID.descriptions[languageCode].TaintedCainPedestalLuckyToeBirthright = "66% Chance für {{BlinkBirthright}}2{{CR}} extra Pickups"
EID.descriptions[languageCode].TaintedCainPedestalDaemonsTail = "Herzen sind 80% unwahrscheinlicher"
EID.descriptions[languageCode].ResultsWithX = "(Ergebnisse mit {1})"
-- Conditional descriptions
@@ -1231,11 +1364,38 @@ local repBFFSSynergies = {
}
EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies)
-- TODO: make these more consistent with other descs, add icons, and is there any traits of the characters missing?
---------- Character Info ----------
local repCharacterInfo = {
-- Not yet Translated!
-- Copy & Paste entries from en_us and continue translating from that
}
[4] = {"???", "Kann keine roten Herzen haben#{{SoulHeart}} HP-Up Items geben Seelenherzen#{{DevilRoom}} Teufelsgeschäfte, die 1 oder 2 Rote Herzen kosten würden, kosten stattdessen 1 oder 2 Seelenherzen#Kacke zerstören erzeugt 1 blaue Fliege"},
[8] = {"Lazarus", "Ein mal pro Ebene, wenn du stirbst:#Wiederauferstehen als Auferstandener Lazarus#Verliere 1 roten Herz Container#↑ {{Damage}} +0.5 Schaden"},
[11] = {"Auferstandener Lazarus", "Erhöhte Werte und x1.4 Schadensmultiplikator#Beim Betreten einer neuen Ebene, verwandelt sich zurück in Lazarus"},
[12] = {"Dunkler Judas", "{{Damage}} x2 Schadensmultiplikator#Kann keine roten Herzen haben#{{BlackHeart}} Health ups grant Black Hearts#{{Player3}} Counts as Judas for completion marks"},
--[14] = {"Hüter", "{{CoinHeart}} Heal by picking up coins#Maximum of 3 Coin Hearts#Heart pickups are turned into Blue Flies#{{DevilRoom}} Devil deals cost 15 or 30 coins"},
--[18] = {"Bethanie", "{{SoulHeart}} Use Soul Hearts to charge your active item#Can't use Soul Hearts as health"},
--[19] = {"Jakob", "Control Jakob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jakob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jakob and Esau can grab two simultaneously"},
--[20] = {"Esau", "Control Jakob and Esau at the same time#Both characters drop a bomb when one is used#Esau stays in place while holding {{ButtonRT}}#{{ButtonLT}} uses Jakob's active, {{ButtonRB}} uses Esau's active, hold {{ButtonRT}} to use their card/pill#When there's a choice between items, Jakob and Esau can grab two simultaneously"},
--[21] = {"Befleckter Isaac", "Item pedestals cycle between 2 options#You can only carry 8 passive items#Change which item will be dropped for a 9th item with {{ButtonRT}}"},
[22] = {"Befleckte Magdalene", "Gesundheit über 2 Rote Herzen wird langsam abgebaut#Führt bei Kontakt einen Nahkampfangriff für 6x Schaden aus#{{HalfRedHeart}} Chance für Feinde, halbe rote Herzen fallen zu lassen, die nach 2 Sekunden verschwinden#Herz wird bei Nahkampftötung garantiert#{{Sammelbares45}} Doppelt so viel Heilung aus nicht-aufnehmbaren Quellen#{{AngelDevilChance}} Schaden, der durch das Ablassen von Herzen verursacht wird, wirkt sich nicht auf die Chance auf einen Teufelsschlag aus"},
[23] = {"Befleckter Cain", "Das Berühren eines Items verwandelt es in mehrere Pickups"},
[24] = {"Befleckter Judas", "Kann keine roten Herzen haben#{{BlackHeart}} HP-Up Items geben schwarze Herzen"},
--[25] = {"Befleckter ???", "Bombs are replaced with Poop Spells#{{Crafting29}} Doing damage spawns poop pickups#{{Collectible715}} You can store the next spell for later by using Hold"},
--[26] = {"Befleckte Eve", "Holding Fire converts your hearts into Clot familiars#Different Heart types spawn Clots with more health and tear effects#Clots lose health over time#Clots stay in place while holding {{ButtonRT}}#At half a heart left with no Clots, you gain a Mom's Knife-like attack until you heal and leave the room"},
--[27] = {"Befleckter Samson", "Dealing or taking damage builds up Berserk mode#{{Timer}} When you go berserk, receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee that reflects shots#{{Timer}} Each kill increases the duration by 1 second and grants brief invincibility"},
--[28] = {"Befleckter Azazel", "When you start charging, you sneeze blood#Hitting an enemy with the sneeze halves your charge time#The sneeze deals 1.5x Azazel's damage#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams#On death, cursed enemies explode and pass on the curse to nearby enemies"},
--[29] = {"Befleckter Lazarus", "Lazarus has two states, each with their own items and health#Clearing a room/wave or using Flip switches to the other state"},
--[30] = {"Befleckte Eden", "When you take damage, reroll your stats, items, trinket, and consumables#Items reroll into an item from the same item pool#Self-damage doesn't reroll"},
--[31] = {"Befleckter Lost", "{{Card51}} Cards that spawn have a 10% chance to be Holy Card#Quality {{Quality2}} or less items have a 20% chance to be rerolled#Only \"offensive\" items can spawn"},
--[32] = {"Befleckter Lilith", "Pressing Fire launches a short-range fetus melee attack that does 3x damage#Holding Fire keeps the fetus out shooting tears towards the nearest enemy"},
--[33] = {"Befleckter Hüter", "Maximum of 2 Coin Hearts#Enemies drop coins that disappear in 2 seconds#Most item pedestals cost 15 coins#Devil deals and Angel items cost 15 or 30 coins#Shops don't require a key and have increased stock"},
[34] = {"Befleckter Apollyon", ""},
--[35] = {"Befleckter Vergessener", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts"},
--[36] = {"Befleckte Bethanie", "{{Heart}} Use Red Hearts to charge your active item#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts and blood charges#Stat increases are only 75% effective"},
--[37] = {"Befleckter Jakob", "Dark Esau chases you, charging towards you when close#The charge does a lot of damage to enemies#If he hits you, you turn into a ghost that dies in one hit for the rest of the floor#While a ghost, one devil deal per room can be taken for free"},
--[38] = {"Toter befleckter Lazarus", "Lazarus has two states, each with their own items and health#Clearing a room/wave or using Flip switches to the other state"},
--[39] = {"Befleckte Seele von Jakob", "Flight#Spectral tears#{{Warning}} No health#{{Warning}} Die if hit by Dark Esau#{{DevilRoom}} One devil deal per room can be taken for free#Turn back into Tainted Jakob in the next floor"},
--[40] = {"Befleckte vergessene Seele", "The Forgotten is an immobile bone pile that is picked up and thrown by The Soul for 3x damage#Only The Soul can take damage#Bombs are placed at Forgotten's location#Can't have Red Hearts#{{SoulHeart}} Health ups grant Soul Hearts"},
}
EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo)
@@ -1251,6 +1411,6 @@ if EID.enableDebug then
end
if REPENTOGON then
EID.descriptions[languageCode].custom["6.8.0"] = {"0", "Donation Machine", "Next achievement at {1} coins, {2} coins remaining#{{Luck}} 2% chance for +1 Luck when donating#{{AngelRoom}} Donating 10 coins increases Angel Room chance"}
EID.descriptions[languageCode].custom["6.11.0"] = {"0", "Greed Donation Machine", "Next achievement at {1} coins, {2} coins remaining"}
EID.descriptions[languageCode].custom["6.8.0"] = {"0", "Spendenmaschine", "Nächster Erfolg bei {1} Münzen, noch {2} Münzen#{{Luck}} 2% Chance für +1 Glück nach Spende#{{AngelRoom}} 10 Münzen spenden erhöht Engelraum-Chance"}
EID.descriptions[languageCode].custom["6.11.0"] = {"0", "Gier Spendenmaschine", "Nächster Erfolg bei {1} Münzen, noch {2} Münzen"}
end
+138 -20
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@@ -73,7 +73,7 @@ local repCollectibles={
[152] = {"152", "Technology 2", "↓ {{Tears}} x0.67 Fire rate multiplier#Replaces Isaac's right eye tears with a continuous laser#{{Damage}} The laser deals 2x Isaac's damage per second"}, -- Technology 2
[153] = {"153", "Mutant Spider", "↓ {{Tears}} x0.42 Fire rate multiplier#Isaac shoots 4 tears at once"}, -- Mutant Spider
[155] = {"155", "The Peeper", "↑ {{Damage}} x1.35 Damage multiplier for the left eye#Floats around the room#Deals 17.1 contact damage per second"}, -- The Peeper
[158] = {"158", "Crystal Ball", "Spawns a {{SoulHeart}} Soul Heart, {{Rune}} rune or {{Card}} card#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super Secret Room)#While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball
[158] = {"158", "Crystal Ball", "Spawns a {{SoulHeart}} Soul Heart, {{Rune}} rune or {{Card}} card#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}}{{UltraSecretRoom}} Super/Ultra Secret Room)#While held:#{{PlanetariumChance}} +15% Planetarium chance#{{PlanetariumChance}} +100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball
[169] = {"169", "Polyphemus", "↑ {{Damage}} +4 Damage#↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.42 Fire rate multiplier#Tears pierce killed enemies if there is leftover damage"}, -- Polyphemus
[171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#Deals 10 damage to all enemies#Enemies killed by the item spawn blue spiders"}, -- Spider Butt
[172] = {"172", "Sacrificial Dagger", "Orbital#Blocks enemy shots#Deals 112.5 contact damage per second"}, -- Sacrificial Dagger
@@ -648,26 +648,142 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[729] = "Single room stationary wisp", -- Decap Attack
}
-- Special Locust effects when Item was eaten by Abyss
EID.descriptions[languageCode].abyssSynergies = {
[2] = "Three normal locusts", -- The Inner Eye
[3] = "Purple homing locust", -- Spoon Bender
[4] = "Red large locust that deals triple damage", -- Cricket's Head
[6] = "Yellow fast short range locust that deals damage more quickly", -- Number One
[7] = "Red locust that deals double damage", -- Blood of the Martyr
[10] = "Two gray locusts that deal half damage", -- Halo of Flies
[13] = "Green locust that poisons enemies", -- The Virus
[103] = "Green locust that poisons enemies", -- The Common Cold
[118] = "Gray larger locust that is otherwise normal", -- Brimstone
[149] = "Large, slow, green locust that deals 1.5x Isaac's damage and poisons enemies", -- Ipecac
[153] = "Four normal locusts", -- Mutant Spider
[257] = "Orange, burning locust that sets enemies on fire", -- Fire Mind
[305] = "Green locust that poisons enemies", -- Scorpio
[374] = "Cyan, glowing locust that can spawn beams of light that deal deal 3x Isaac's damage", -- Holy Light
[494] = "Light blue locust with arcs of electricity that deal 0.1 damage per arc", -- Jacob's Ladder
[559] = "Light blue locust with arcs of electricity that deal 0.1 damage per arc", -- 120 Volt
---------- Abyss Locust description parts ----------
EID.descriptions[languageCode].AbyssTexts = {
-- values inside {} brackets will be replaced with text parts below
-- As the last step, {pluralize} will be replaced with the "Pluralize" value.
-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
InfoText = "{amount} {size}{speed}locust{pluralize} ({dmg})",
InfoTextPlural = nil, -- Can be used by translators to provide a pluralized version of the InfoText
Chance = " ({1}% Chance)", -- {1} will be replaced with the chance
SpeedSlow = "slow ", -- Speed < 1
SpeedFast = "fast ", -- Speed > 1
SpeedDash = "dashing ", -- Speed >= 6
SizeSmall = "small ", -- Size < 1
SizeBig = "big ", -- Size > 1
DamageMult = "{1}x Isaac's damage", -- {1} will be replaced with the calculated damage multiplier
}
---------- Abyss Locust special effects ----------
--- Special locust effects that dont correspond to TearFlags.
--- Displays an icon in front of the description that shows an item with the same effect
EID.descriptions[languageCode].AbyssLocustEffects = {
[0] = "{{Bomb}} Explodes when dealing damage",
[1] = "{{QuestionMark}} Random locust effect",
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
[3] = "{{Collectible284}} Reroll enemy when dealing damage",
[4] = "{{Collectible35}} Damages all enemies when dealing damage",
[5] = "{{Collectible638}} Erases an enemy when dealing damage",
[6] = "{{Collectible114}} Knife spining around locust when its attacking",
[7] = "{{Collectible611}} Uses Larynx scream, damaging enemies nearby",
[8] = "{{Collectible399}} Spawns a Maw of the Void ring",
[9] = "{{Collectible522}} Gains a projectile repelling aura when charging",
[10] = "{{Collectible447}} Spawns poison farts when dealing damage",
[11] = "{{Collectible447}} Spawns a fart when dealing damage",
[12] = "{{Collectible118}} Spawns an anti-gravity brimstone when dealing damage",
[13] = "{{Collectible317}} Spawns green creep when dealing damage",
[14] = "{{Collectible56}} Spawns yellow creep when dealing damage",
[15] = "{{Collectible214}} Spawns red creep when dealing damage",
[16] = "{{Collectible178}} Spawns blue creep when dealing damage",
[17] = "{{Collectible420}} Randomly spawns a pentagram",
[18] = "{{Collectible144}} Gains +0.25 damage for each pickup consumed. Maximum of 25 pickups",
}
-- list of Tear flag descriptions used for Abyss locust effect description
EID.descriptions[languageCode].TearFlagNames = {
[0] = "spectral", -- Ouija board type tear (goes thru obstacles)
[1] = "piercing", -- Cupid's arrow type tear (goes thru enemy)
[2] = "homing", -- Spoon bender type tear (homes to enemy)
[3] = "slowing", -- Spider bite type tear (slows on contact)
[4] = "poison", -- Common cold type tear (poisons on contact)
[5] = "petrify", -- Mom's contact type tear (freezes on contact)
[6] = "split", -- Parasite type tear (splits on collision)
[7] = "grow by range", -- Lump of coal type tear (grows by range)
[8] = "boomerang", -- My reflection type tear (returns back)
[9] = "persistent", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage
[10] = "wiggle movement", -- Wiggle worm type tear (wiggles)
[11] = "spawn fly on hit", -- Mulligan type tear (creates fly on hit)
[12] = "explosive", -- IPECAC type tear (explodes on hit)
[13] = "charming", -- Mom's Eyeshadow tear
[14] = "confusion", -- Iron Bar tear
[15] = "enemies drop hearts", -- These tears cause enemy to drop hearts if killed (33% chance)
[16] = "orbit around player", -- Used for Little Planet (orbit arounds the player)
[17] = "waits before moving", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
[18] = "split into 4 on hit", -- Splits into 4 smaller tears if it hits the ground
[19] = "bounce of enemies", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
[20] = "fear", -- Mom's Perfume type tear of fear (fear on contact)
[21] = "shrink", -- Proptosis tears start large and shrink
[22] = "burn", -- Fire Mind tears cause Burn effect on enemies
[23] = "enemy and pickup magnet", -- Attracts enemies and pickups
[24] = "knockback", -- Tear impact pushes enemies back further
[25] = "pulsating", -- Makes the tear pulse
[26] = "spiral movement", -- Makes the tear path spiral
[27] = "oval shape", -- Makes the tear oval in the direction of travel
[28] = "sad bomb", -- Used by Bombs (Sad Bomb)
[29] = "butt bomb", -- Used by Bombs (Butt Bomb)
[30] = "square movement", -- Used for Hook Worm
[31] = "damage dealing aura", -- Used for GodHead (they will have a glow around them)
[32] = "slowing + color enemy black", -- Used for Gish player tears (to color enemy black on slowing)
[33] = "green creep on hit", -- Mysterious Liquid tears spawn damaging green creep when hit
[34] = "shielded", -- Lost Contact tears, block enemy projectiles
[35] = "glitter bomb", -- Used by Bombs (Glitter Bomb)
[36] = "scatter bomb", -- Used for Scatter bombs
[37] = "sticky", -- Used for Sticky bombs and Explosivo tears
[38] = "loops around screen", -- Tears loop around the screen
[39] = "spawn light beam on hit", -- Create damaging light beam on hit
[40] = "coin drop on hit", -- Used by Bumbo, spawns a coin when tear hits
[41] = "black hp drop on hit", -- Enemy drops a black hp when dies
[42] = "tractor beam", -- Tear with this flag will follow parent player's beam
[43] = "shrink enemies", -- God's flesh flag to minimize enemies
[44] = "create coin on hit", -- Greed coin tears that has a chance to generate a coin when hit
[45] = "cross bomb", -- Bomber Boy
[46] = "big spiral movement", -- Ouroboros Worm, big radius oscilating tears
[47] = "permanent confusion on hit", -- Glaucoma tears, permanently confuses enemies
[48] = "booger", -- Booger tears, stick and do damage over time
[49] = "spawn spiders or fly on hit", -- Egg tears, leave creep and spawns spiders or flies
[50] = "can break grid entities on hit", -- Sulfuric Acid tears, can break grid entities
[51] = "spawn 1-2 bone shards on enemy death", -- Bone tears, splits in 2
[52] = "piecing + gain double damage & homing afterwards", -- Belial tears, piecing tears gets double damage + homing
[53] = "turn enemies into gold on touch", -- Midas touch tears
[54] = "burst into 10 tears on hit", -- Needle tears
[55] = "electicity on hit", -- Jacobs ladder tears
[56] = "Summon big horn hand on hit", -- Little Horn tears
[57] = "connected with electicity", -- Technology Zero
[58] = "bounces of eachother", -- Pop!
[59] = "absorb others", -- Hungry Tears
[60] = "lasershot", -- Trisagion, generates a laser on top of the tear
[61] = "skip on ground", -- Flat Stone
[62] = "burst split", -- Haemolacria
[63] = "creep trail", -- Bob's Bladder
[64] = "punch effect on hit", -- Knockout Drops
[65] = "freeze enemy on death", -- Uranus
[66] = "enemy and pickup magnet", -- Lodestone
[67] = "bait effect on hit", -- Rotten Tomato
[68] = "Eye of the Occult", -- Eye of the Occult
[69] = "narrow orbit movement", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart)
[70] = "break rocks", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies
[71] = "90 degree movement", -- Brain Worm, tears turn and go horizontally when moving past an enemy
[72] = "blood bomb", -- Blood Bombs, leave blood creep on the ground
[73] = "turn enemy into poop", -- E. Coli tears, turn enemies into poop
[74] = "coin drop on death", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man)
[75] = "brimstone bomb", -- Brimstone Bombs, explosion creates a brimstone cross
[76] = "black hole on hit", -- Rift tears, creates a black hole on impact
[77] = "stick to enemy and multiply on enemy death", -- Spore tears, stick to enemies and multiply on enemy death
[78] = "ghost bomb", -- Ghost bombs
[79] = "card drop on death", -- Killed enemies will drop a random tarot card
[80] = "rune drop on death", -- Killed enemies will drop a random rune
[81] = "teleport enemy on hit", -- Hit enemies will teleport to a different part of the room
[82] = "decelerate over time", -- Decelerate over time
[83] = "accelerate over time", -- Accelerate over time
[104] = "bounce (walls only)", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies
[106] = "extra damage from behind + bleeding", -- Deals extra damage from behind and inflicts bleeding
}
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
-- Kept in for backwards compatibility
EID.descriptions[languageCode].abyssSynergies = {}
-- Effect of Car battery on Active Items
local repCarBattery = {
[34] = {2, 3}, -- The Book of Belial
@@ -929,6 +1045,8 @@ local repCards={
[12] = {"12", "XI - Strength", "{{Timer}} Receive for the room:#↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +2.5 Range"}, -- XI - Strength
[16] = {"16", "XV - The Devil", "{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage"}, -- XV - The Devil
[18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"}, -- XVII - The Stars
[20] = {"20", "XIX - The Sun", "{{HealingRed}} Full health#Deals 100 damage to all enemies#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Secret Room)#{{CurseDarkness}} Removes Curse of Darkness"}, -- XIX - The Sun
[22] = {"22", "XXI - The World", "{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super / {{UltraSecretRoom}} Ultra Secret Room)"}, -- XXI - The World
[27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into random bombs"}, -- Ace of Clubs
[28] = {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups, chests and non-boss enemies into random coins"}, -- Ace of Diamonds
[29] = {"29", "Ace of Spades", "{{Key}} Turns all pickups, chests and non-boss enemies into random keys"}, -- Ace of Spades
@@ -1186,7 +1304,7 @@ EID.descriptions[languageCode].birthright ={
{"Tainted Bethany", "", "Spawns four random item wisps of Quality {{Quality3}} and {{Quality4}} with significantly higher HP than normal"},
{"Tainted Jacob", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#Using Anima Sola chains both Esaus for 6.67 seconds"},
{"Dead Tainted Lazarus", "", "The non-active form of Tainted Lazarus appears as a ghostly second character#He is invincible and deals 25% damage#Both forms receive the Birthright item"},
{"Tainted Jacob 2", "", ""},
{"Tainted Jacob's Soul", "", "Dark Esau splits into two, creating a shadowy clone of itself#Both Esaus always charge at the same time#{{Collectible722}} Anima Sola's cooldown is reduced to 10 seconds#Using Anima Sola chains both Esaus for 6.67 seconds"},
{"Tainted Forgotten Soul", "", "{{Collectible714}} Tainted Soul gains the Recall ability to retrieve Tainted Forgotten from a distance#The Soul is invincible while the Forgotten is returning"},
}
+137 -21
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@@ -176,7 +176,7 @@ local repCollectibles={
[323] = {"323", "Bocal de Larmes", "Projette 8 larmes qui infligent {{ColorLime}}dégâts +5{{ColorWhite}} en cercle autour d'Isaac#Chaque larme tirée par Isaac recharge une barre de l'objet"},
[324] = {"324", "erreur", "{{Blank}} Téléporte Isaac vers l'une de ces salles :#{{TreasureRoom}} Salle du Trésor#{{SecretRoom}} Salle Secrète#{{SuperSecretRoom}} Salle Super Secrète#Salle d'Erreur"},
[325] = {"325", "Paire de Ciseaux", "Sépare la tête d'Isaac de son corps#Le joueur contrôle le corps#La tête est immobile et tire en même temps que le corps"},
[326] = {"326", "Souffle de Vie", "Maintenir le bouton d'utilisation vide la barre de charge#Quand elle est vide, Isaac devient invulnérable pour une seconde et invoque des rayons de lumière au contact#Effectuer un blocage parfait envoie des rayons de lumière en croix#{{Warning}} Rester appuyé trop longtemps inflige des dégâts à Isaac"}, -- Breath of Life
[326] = {"326", "Souffle de Vie", "Maintenir [Utiliser] vide la barre de charge#Une fois vide, Isaac devient invulnérable 1 seconde et crée des rayons de lumière au contact#Effectuer un blocage parfait envoie des rayons de lumière en croix#{{Warning}} Appuyer trop longtemps inflige des dégâts à Isaac"}, -- Breath of Life
[327] = {"327", "Le Positif", "Subir un dégât à un demi-cœur rouge ou moins rend Isaac invulnérable pendant 5 secondes#Permet d'entrer dans le {{ColorTransform}}Coffre"},
[328] = {"328", "Le Négatif", "↑ Dégâts {{ColorLime}}+1.0#Subir un dégât à un demi-cœur rouge ou moins inflige 40 dégâts à tous les ennemis de la salle#Permet d'entrer dans la {{ColorTransform}}Chambre Noire"}, -- The Negative
[330] = {"330", "Lait de Soja", "↑ Débit {{ColorLime}}x5.5#↓ Dégâts {{ColorError}}-80%#Réduit grandement le recul infligé par les larmes d'Isaac"}, -- Soy Milk
@@ -312,7 +312,7 @@ local repCollectibles={
[565] = {"565", "Chiot de Sang", "Pourchasse et inflige des dégâts aux ennemis#Après avoir tué assez d'ennemis, il s'énerve et peut aussi attaquer Isaac#Il peut être calmé si Isaac lui inflige assez de dégâts ou le fait exploser"}, -- Blood Puppy
[566] = {"566", "Attrape-Rêve", "{{HalfSoulHeart}} +1 demi-cœur d'âme à chaque nouvel étage#Révèle le boss et le contenu de la Salle du Trésor dans le cauchemar entre les étages"}, -- Dream Catcher
[567] = {"567", "Cierge Pascal", "↑ Débit {{ColorLime}}+0.4{{ColorWhite}} pour chaque salle terminée sans subir de dégâts {{ColorSilver}}(jusqu'à {{ColorLime}}débit +5{{ColorSilver}})#Subir un dégât remet le bonus à zéro"}, -- Paschal Candle
[568] = {"568", "Intervention Divine", "Appuyer deux fois sur un bouton de tir invoque un bouclier qui repousse les ennemis et renvoie les projectiles et lasers#{{Timer}} L'effet dure 1 seconde#{{Timer}} 3 secondes de recharge"}, -- Divine Intervention
[568] = {"568", "Intervention Divine", "Appuyer 2 fois sur un bouton de tir invoque un bouclier qui repousse les ennemis et renvoie les projectiles et lasers#{{Timer}} L'effet dure 1 seconde#{{Timer}} 3 secondes de recharge"}, -- Divine Intervention
[569] = {"569", "Serment du Sang", "Au début de chaque étage, vide Isaac de tous ses cœurs rouges sans le tuer#Chaque cœur perdu augmente les dégâts et la vitesse pour l'étage#Chaque demi-cœur perdu compte comme un dégât individuel infligé à Isaac"}, -- Blood Oath
[570] = {"570", "Cookie en Pâte à Modeler", "Donne un effet différent à chaque larme d'Isaac"}, -- Playdough Cookie
[571] = {"571", "Chaussettes Orphelines", "↑ Vitesse {{ColorLime}}+0.3#{{SoulHeart}} +2 cœurs d'âme#Rend Isaac invulnérable aux flaques corrosives et aux piques"}, -- Orphan Socks
@@ -556,7 +556,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[352] = "Déclenche l'effet du Livre de Bélial quand le canon se brise#Le bonus de dégâts persiste jusqu'à ce que le canon soit réparé", -- Glass Cannon
[383] = "Augmente les dégâts des éclats de larmes", -- Tear Detonator
[475] = "Réincarne Judas en Judas Obscur s'il a une vie supplémentaire", -- Plan C
[482] = "Remplace le dernier objet obtenu par {{ColorYellow}}Pentagramme{{ColorWhite}} {{Collectible51}}}", -- Clicker
[482] = "Remplace le dernier objet obtenu par {{ColorYellow}}Pentagramme{{ColorWhite}} {{Collectible51}}", -- Clicker
[487] = "Augmente le bonus de dégâts", -- Potato Peeler
[536] = "Dégâts {{ColorLime}}+10.8{{ColorWhite}} de manière temporaire pour chaque familier sacrifié", -- Sacrificial Altar
[555] = "Inflige des dégâts à tous les ennemis de la salle et les transforme en or", -- Golden Razor
@@ -747,26 +747,142 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
}
-- Special Locust effects when Item was eaten by Abyss
EID.descriptions[languageCode].abyssSynergies = {
[2] = "Invoque trois locustes normaux", -- The Inner Eye
[3] = "Invoque un locuste violet autoguidé", -- Spoon Bender
[4] = "Invoque un gros locuste rouge qui inflige 3x les dégâts d'Isaac", -- Cricket's Head
[6] = "Invoque un locuste jaune rapide à courte portée qui inflige des dégâts plus vite", -- Number One
[7] = "Invoque un locuste rouge qui inflige 2x les dégâts d'Isaac", -- Blood of the Martyr
[10] = "Invoque deux locustes gris qui infligent 50% de dégâts", -- Halo of Flies
[13] = "Invoque un locuste vert qui empoisonne les ennemis", -- The Virus
[103] = "Invoque un locuste vert qui empoisonne les ennemis", -- The Common Cold
[118] = "Invoque un locuste gris plus gros qui n'a pas d'autre particularité", -- Brimstone
[149] = "Invoque un locuste vert, gros et lent qui inflige 1.5x les dégâts d'Isaac et empoisonne les ennemis", -- Ipecac
[153] = "Invoque 4 locustes normaux", -- Mutant Spider
[257] = "Invoque un locuste orange qui enflamme les ennemis", -- Fire Mind
[305] = "Invoque un locuste vert qui empoisonne les ennemis", -- Scorpio
[374] = "Invoque un locuste bleu clair, invoque des rayons de lumière qui infligent 3x les dégâts d'Isaac", -- Holy Light
[494] = "Invoque un locuste électrisé qui inflige 0.1 dégâts par tick", -- Jacob's Ladder
[559] = "Invoque un locuste électrisé qui inflige 0.1 dégâts par tick ", -- 120 Volt
---------- Abyss Locust description parts ----------
EID.descriptions[languageCode].AbyssTexts = {
-- values inside {} brackets will be replaced with text parts below
-- As the last step, {pluralize} will be replaced with the "Pluralize" value.
-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
InfoText = "{amount} {size} locuste{pluralize} {speed} ({dmg})", -- values inside {} brackets will be replaced with text parts below
InfoTextPlural = "{amount} {size} locustes {speed} ({dmg})", -- Will be shown when more than 1 locust will spawn
Chance = " ({1}%{{LuckSmall}})", -- {1} will be replaced with the chance
SpeedSlow = "lent{pluralize}", -- Speed < 1
SpeedFast = "rapide{pluralize}", -- Speed > 1
SpeedDash = "très rapide{pluralize}", -- Speed >= 6
SizeSmall = "petit{pluralize}", -- Size < 1
SizeBig = "gros", -- Size > 1
DamageMult = "Dégâts x{1}", -- {1} will be replaced with the calculated damage multiplier
}
---------- Abyss Locust special effects ----------
--- Special locust effects that dont correspond to TearFlags.
--- Displays an icon in front of the description that shows an item with the same effect
EID.descriptions[languageCode].AbyssLocustEffects = {
[0] = "Explose au contact",
[1] = "Effet aléatoire",
-- 2 = Multiple locusts act like one. Uninteresting info for the player in my opinion
[3] = "Rejoue les ennemis au contact",
[4] = "Inflige des dégâts de masse au contact",
[5] = "Efface les ennemis au contact",
[6] = "Brandit un couteau",
[7] = "Inflige des dégâts de zone au contact",
[8] = "Crée un cercle noir au contact",
[9] = "Repousse les ennmis et projectiles lorsqu'il se déplace",
[10] = "Crée un pet toxique au contact",
[11] = "Pète au contact",
[12] = "Crache un rayon laser au contact",
[13] = "Répand une flaque toxique au contact",
[14] = "Répand une flaque toxique au contact",
[15] = "Répand une flaque toxique au contact",
[16] = "Répand une flaque toxique au contact",
[17] = "Crée des pentagrammes au sol qui infligent des dégâts",
[18] = "Mange les ressources au contact et gagne {{ColorLime}}dégâts +0.25{{ColorRed}} par ressource mangée (max. 25)",
}
-- list of Tear flag descriptions used for Abyss locust effect description
EID.descriptions[languageCode].TearFlagNames = {
[0] = "Traverse les obstacles", -- Ouija board type tear (goes thru obstacles)
[1] = "Transperce les ennemis", -- Cupid's arrow type tear (goes thru enemy)
[2] = "Autoguidé", -- Spoon bender type tear (homes to enemy)
[3] = "Ralentit les ennemis au contact", -- Spider bite type tear (slows on contact)
[4] = "Empoisonne les ennemis au contact", -- Common cold type tear (poisons on contact)
[5] = "Pétrifie les ennemis au contact", -- fMom's contact type tear (freezes on contact)
[6] = "Se divise au contact", -- Parasite type tear (splits on collision)
[7] = "Grandit selon sa distance à Isaac", -- Lump of coal type tear (grows by range)
[8] = "Revient comme un boomerang", -- My reflection type tear (returns back)
[9] = "Traverse les ennemis qu'il tue", -- Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage
[10] = "Se déplace en zig-zag", -- Wiggle worm type tear (wiggles)
[11] = "Invoque une mouche au contact", -- Mulligan type tear (creates fly on hit)
[12] = "Explose au contact", -- IPECAC type tear (explodes on hit)
[13] = "Envoûte les ennemis au contact", -- Mom's Eyeshadow tear
[14] = "Étourdit les ennemis au contact", -- Iron Bar tear
[15] = "Fait apparaître un cœur s'il tue un ennemi", -- These tears cause enemy to drop hearts if killed (33% chance)
[16] = "Orbite autour d'Isaac", -- Used for Little Planet (orbit arounds the player)
[17] = "Attaque avec un délai", -- Anti gravity type tear (floats in place for some time before finally moving) (unset after first update)
[18] = "Se divise en 4 au contact", -- Splits into 4 smaller tears if it hits the ground
[19] = "Rebondit contre les ennemis, les murs et les obstacles", -- Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING)
[20] = "Terrifie les ennemis au contact", -- Mom's Perfume type tear of fear (fear on contact)
[21] = "Rapetisse quand il est lancé", -- Proptosis tears start large and shrink
[22] = "Brûle les ennemis au contact", -- Fire Mind tears cause Burn effect on enemies
[23] = "Attire les ennemis et les ressources", -- Attracts enemies and pickups
[24] = "Inflige du recul au contact", -- Tear impact pushes enemies back further
[25] = "Grandit et rapetisse rapidement", -- Makes the tear pulse
[26] = "Se déplace en spirale", -- Makes the tear path spiral
[27] = "Est élargi sur les côtés", -- Makes the tear oval in the direction of travel
[28] = "Bombe pleureuse", -- Used by Bombs (Sad Bomb)
[29] = "Bombe bronze", -- Used by Bombs (Butt Bomb)
[30] = "Se déplace en carré", -- Used for Hook Worm
[31] = "Est entouré d'une aura qui inflige des dégâts", -- Used for GodHead (they will have a glow around them)
[32] = "Ralentit les ennemis au contact", -- Used for Gish player tears (to color enemy black on slowing)
[33] = "Répand une flaque toxique au contact", -- Mysterious Liquid tears spawn damaging green creep when hit
[34] = "Détruit les projectiles au contact", -- Lost Contact tears, block enemy projectiles
[35] = "Bombe à paillette", -- Used by Bombs (Glitter Bomb)
[36] = "Bombe à fragmentation", -- Used for Scatter bombs
[37] = "Colle aux ennemis", -- Used for Sticky bombs and Explosivo tears
[38] = "Traverse les bords de l'écran", -- Tears loop around the screen
[39] = "Crée des rayons de lumière au contact", -- Create damaging light beam on hit
[40] = "Fait apparaître une pièce au contact", -- Used by Bumbo, spawns a coin when tear hits
[41] = "Fait apparaître un cœur noir s'il tue un ennemi", -- Enemy drops a black hp when dies
[42] = "Suit le rayon de lumière", -- Tear with this flag will follow parent player's beam
[43] = "Rapetisse les ennemis au contact", -- God's flesh flag to minimize enemies
[44] = "Fait apparaître une pièce au contact", -- Greed coin tears that has a chance to generate a coin when hit
[45] = "Explose en croix au contact", -- Bomber Boy
[46] = "Se déplace en grandes spirales", -- Ouroboros Worm, big radius oscilating tears
[47] = "Étourdit les ennemis de manière permanente au contact", -- Glaucoma tears, permanently confuses enemies
[48] = "Se colle aux ennemis", -- Booger tears, stick and do damage over time
[49] = "Invoque une mouche ou araignée bleue au contact", -- Egg tears, leave creep and spawns spiders or flies
[50] = "Détruit les obstacles au contact", -- Sulfuric Acid tears, can break grid entities
[51] = "Les ennemis tués par ce locuste éclatent en fragments d'os", -- Bone tears, splits in 2
[52] = "Transperce les ennemis puis devient autoguidé", -- Belial tears, piecing tears gets double damage + homing
[53] = "Transforme les ennemis en or au contact", -- Midas touch tears
[54] = "Éclate en 10 larmes au contact", -- Needle tears
[55] = "Crée des arcs électriques au contact", -- Jacobs ladder tears
[56] = "Invoque la main de Grosse Corne au contact", -- Little Horn tears
[57] = "Reliés par des arcs électriques", -- Technology Zero
[58] = "Rebondit sur les autres", -- Pop!
[59] = "Absorbe les autres", -- Hungry Tears
[60] = "Laser de lumière", -- Trisagion, generates a laser on top of the tear
[61] = "Rebondit sur le sol", -- Flat Stone
[62] = "Éclate au contact", -- Haemolacria
[63] = "Répand une flaque toxique", -- Bob's Bladder
[64] = "Inflige du recul au contact", -- Knockout Drops
[65] = "Gèle les ennemis qu'il tue", -- Uranus
[66] = "Attire les ennemis et les ressources", -- Lodestone
[67] = "Les ennemis touchés par ce locuste sont pris pour cible par les autres", -- Rotten Tomato
[68] = "Œil Occulte", -- Eye of the Occult
[69] = "Orbite autour d'Isaac", -- Orbiting tears with a more narrow and stable orbit (used by Saturnus and Immaculate Heart)
[70] = "Détruit les obstacles au contact", -- Rock tears, chance to break rocks, deal extra damage to rock type enemies
[71] = "Tourne à 90° pour toucher un ennemi manqué", -- Brain Worm, tears turn and go horizontally when moving past an enemy
[72] = "Hémoglobombe", -- Blood Bombs, leave blood creep on the ground
[73] = "Transforme les ennemis en caca au contact", -- E. Coli tears, turn enemies into poop
[74] = "Tuer un ennemi fait apparaître une pièce", -- Killed enemies have a chance to drop a random coin (Reverse Hanged Man)
[75] = "Bombe soufre", -- Brimstone Bombs, explosion creates a brimstone cross
[76] = "Crée un trou noir au contact", -- Rift tears, creates a black hole on impact
[77] = "Colle aux ennemis et se multiplie s'il les tue", -- Spore tears, stick to enemies and multiply on enemy death
[78] = "Bombe fantôme", -- Ghost bombs
[79] = "Tuer un ennemi fait apparaître une carte", -- Killed enemies will drop a random tarot card
[80] = "Tuer un ennemi fait apparaître une rune", -- Killed enemies will drop a random rune
[81] = "Téléporte les ennemis au contact", -- Hit enemies will teleport to a different part of the room
[82] = "Décélère progressivement", -- Decelerate over time
[83] = "Accélère progressivement", -- Accelerate over time
[104] = "Rebondit contre les murs", -- Similar to TEAR_BOUNCE but only bounces off walls, not enemies
[106] = "Inflige davantage de dégâts et fait saigner les ennemis qu'il touche par derrière", -- Deals extra damage from behind and inflicts bleeding
}
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
-- Kept in for backwards compatibility
EID.descriptions[languageCode].abyssSynergies = {}
-- Effect of Car battery on Active Items
local repCarBattery = {
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@@ -1370,9 +1370,9 @@ local repConditions = {
["5.100.694 (Keeper)"] = {"↓ 壊れたハート +1#↑ 壊れたハート1個につき 攻撃力 +0.25#キーパーに致命的な ダメージが与えられる時、 代わりに、1個の壊れた ハートを追加し、全ての 敵に40ダメージを与える#壊れたハートが3個 溜まると死ぬ"}, -- Heartbreak + Normal Keeper
["5.100.694 (Tainted Keeper)"] = {"{1}:#{{Warning}} このアイテムを取得すると 一撃で死ぬ状態に陥る#↓ 壊れたハート +1#↑ 壊れたハート1個につき 攻撃力 +0.25#汚染キーパーに致命的な ダメージが与えられる時、 代わりに、1個の壊れた ハートを追加し、全ての 敵に40ダメージを与える#壊れたハートが2個 溜まると死ぬ"}, -- Heartbreak + Tainted Keeper
-- ["5.100.501"] = "{1} can gain additional coin containers#Health up items can grant an extra container per 25 coins", -- Greed's Gullet + Keeper
-- ["5.100.188"] = "Deals 7.5 damage as {1}", -- Cain + Abel
["5.100.188"] = "{1}の場合7.5", -- Cain + Abel
["5.100.360"] = "{1}の場合100%", -- Lilith + Incubus
-- ["5.100.728"] = "{1}の場合100%", -- Lilith + Gello
["5.100.728"] = "{1}の場合100%", -- Lilith + Gello
["5.100.230 (Keeper)"] = "{1}:    最大体力を1にする", -- Abaddon
["5.100.230 (Bethany)"] = "{1}:    最大体力を1、残り体力を 半赤ハートにする", -- Abaddon
["5.100.230 (Tainted Bethany)"] = "{1}:    ブラッドチャージは 失わない", -- Abaddon
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@@ -127,7 +127,7 @@ local repCollectibles={
[296] = {"296", "Преобразователь", "Преобразует 1 синее/черное сердце в 1 красный контейнер сердец"}, -- Converter
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
[297] = {"297", "Ящик Пандоры", "В зависимости от этажа:#П1:2 {{SoulHeart}}#П2:2 {{Bomb}} и 2 {{Key}}#К1:1 артефакт {{BossRoom}}#K2:П1+К1#Г1:4 {{SoulHeart}}#Г2: 20 {{Coin}}#У1:2 артефакта {{BossRoom}}#У2: {{Collectible33}} Библия#???/Пустота: Ничего#Шеол: 1 артефакт {{DevilRoom}} + 1 {{BlackHeart}}#Собор: 1 артефакт {{AngelRoom}} + 1 {{EternalHeart}}}#Тёмная комната: {{Collectible523}} Открывает Коробку для перевозки#Сундук: 1 {{Coin}}#Дом: {{Collectible580}} Красный ключ"}, -- Pandora's box
[297] = {"297", "Ящик Пандоры", "В зависимости от этажа:#П1:2 {{SoulHeart}}#П2:2 {{Bomb}} и 2 {{Key}}#К1:1 артефакт {{BossRoom}}#K2:П1+К1#Г1:4 {{SoulHeart}}#Г2: 20 {{Coin}}#У1:2 артефакта {{BossRoom}}#У2: {{Collectible33}} Библия#???/Пустота: Ничего#Шеол: 1 артефакт {{DevilRoom}} + 1 {{BlackHeart}}#Собор: 1 артефакт {{AngelRoom}} + 1 {{EternalHeart}}#Тёмная комната: {{Collectible523}} Открывает Коробку для перевозки#Сундук: 1 {{Coin}}#Дом: {{Collectible580}} Красный ключ"}, -- Pandora's box
[300] = {"300", "Овен", "↑ {{Speed}} +0.25 скорости#Касание врага наносит ему урон#Двигаясь достаточно быстро, можно избежать урона"}, -- Aries
[307] = {"307", "Козерог", "↑ {{Heart}} +1 к здоровью#↑ {{Damage}} +0.5 урона#↑ {{Speed}} +0.1 скорости#↑ {{Range}} +0.75 дальности#↑ {{Tears}} +0.5 скорострельности#+1 ключ, бомба, монета"}, -- Capricorn
[308] = {"308", "Водолей", "Персонаж оставляет за собой след из слез#{{Damage}} След наносит 66% урона в секунду#След работает с эффектами слез"}, -- Aquarius
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@@ -155,7 +155,7 @@ local repCollectibles={
[336] = {"336", "Гнила цибуля", "Пронизуючі та спектральні сльози#↓ {{Range}} -1.5 Дальнiсть зменшено#↓ {{Shotspeed}} -0.4 Швидкість Стрільби зменшено#↑ {{Tearsize}} +50% Розмір сліз збільшено"}, -- Dead Onion
[339] = {"339", "Безпечна шпилька", "↑ {{Range}} +1.5 Дальнiсть збільшено#↑ {{Shotspeed}} +0.16 Швидкість Стрільби збільшено#{{BlackHeart}} +1 Чорне серце"}, -- Safety Pin
[342] = {"342", "Синя шапочка", "↑ {{Heart}} +1 Контейнер з червоним серцем#{{Heart}} Вiдновлює 1 Червоне Серце#↑ {{Tears}} +0.7 Темп Стрiльби збільшено#↓ {{Shotspeed}} -16% Швидкість Стрільби зменшено"}, -- Blue Cap
[344] = {"344", "Сірникова коробка", "{{BlackHeart}} +1 Чорне серце#Spawns: #{{Bomb}} 2-3 Бомби#{{Trinket41}} Сірник"}, -- Match Book
[344] = {"344", "Сірникова коробка", "{{BlackHeart}} +1 Чорне серце#Створює: #{{Bomb}} 2-3 Бомби#{{Trinket41}} Сірник"}, -- Match Book
[345] = {"345", "Синтол", "↑ {{Damage}} +1 Шкоду збільшено#↑ {{Range}} +1.5 Дальнiсть збільшено"}, -- Synthoil
[346] = {"346", "Перекус", "↑ {{Heart}} +1 Контейнер з червоним серцем#{{Heart}} Вiдновлює 1 Червоне Серце"}, -- A Snack
[350] = {"350", "Токсичний шок", "{{Poison}} Увійшовши в кімнату, Ви отруюєте всіх ворогів там#Імунітет до отруйних хмарок#Вбиті вороги залишають калюжі отруйною рідиною"}, -- Toxic Shock
@@ -768,7 +768,7 @@ local repTrinkets={
[130] = {"130", "Пожована ручка", "{{Slow}} 10% шанс вистрілити сповільнювальними сльозами#{{Luck}} 100% шанс з Удачею 18"}, -- Chewed Pen
[131] = {"131", "Благословенний пенні", "{{SoulHeart}} 17% шанс на появу половинки серця Душі при підбиранні монет"}, -- Blessed Penny
[132] = {"132", "Зламаний шприц", "25% шанс на випадковий ефект шприца на 1 кімнату"}, -- Broken Syringe
[133] = {"133", "Скорочений ґніт", "Бомби вибухають значно швидше"}, -- Short Fuse
[133] = {"133", "Вкорочений ґніт", "Бомби вибухають значно швидше"}, -- Short Fuse
[134] = {"134", "Гігантська квасоля", "Збільшує розмір пука"}, -- Gigante Bean
[135] = {"135", "Запальничка", "{{Burning}} 20% шанс підпалити ворогів при вході в кімнату"}, -- A Lighter
[136] = {"136", "Зламаний замок", "Двері, замки і золоті скрині тепер можна відчинити вибухівкою#Також можна відкрити двері в 'Дім'"}, -- Broken Padlock
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@@ -51,7 +51,6 @@ end
-- Abyss, Birthright Book of Belial, Binge Eater
if EID.isRepentance then
EID:AddItemConditional("5.100", 706, nil, { locTable = "abyssSynergies", lineColor = "ColorRed" }, false) -- Abyss (no item reminder)
EID:AddItemConditional("5.100", 59, nil, { locTable = "bookOfBelialBuffs" }) -- Belial Birthright
EID:AddItemConditional("5.100", 664, nil, { locTable = "bingeEaterBuffs" }) -- Binge Eater
EID:AddItemConditional({22, 23, 24, 25, 26, 346, 456, 707}, 664, "Binge Eater Healing") -- Binge Eater (Heals 2 hearts)
+13 -18
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@@ -310,8 +310,8 @@ function EID:ClosestCharCheck(modifierText, playerTypes, includeTainted)
end
-- The closest player does not apply the modifier; check for players that do get this modifier
for i = 1, #EID.coopAllPlayers do
local t = EID.coopAllPlayers[i]:GetPlayerType()
for _, player in ipairs(EID.coopAllPlayers) do
local t = player:GetPlayerType()
if EID:ArrayContains(playerTypes, t) or (includeTainted and EID:ArrayContains(playerTypes, EID.TaintedToRegularID[t])) then
table.insert(EID.DifferentEffectPlayers, t)
end
@@ -320,8 +320,7 @@ function EID:ClosestCharCheck(modifierText, playerTypes, includeTainted)
end
function EID:PlayersHaveGoldenBomb()
for i = 1, #EID.coopAllPlayers do
local player = EID.coopAllPlayers[i]
for _, player in ipairs(EID.coopAllPlayers) do
if player:HasGoldenBomb() then
return true
end
@@ -364,8 +363,7 @@ function EID:CheckForNoRedHealthPlayer()
local player = EID.ItemReminderPlayerEntity
return EID.NoRedHeartsPlayerIDs[player:GetPlayerType()]
else
for i = 1, #EID.coopAllPlayers do
local player = EID.coopAllPlayers[i]
for _, player in ipairs(EID.coopAllPlayers) do
if EID.NoRedHeartsPlayerIDs[player:GetPlayerType()] then
return true
end
@@ -379,8 +377,7 @@ function EID:CheckForTaintedPlayer()
local player = EID.ItemReminderPlayerEntity
return EID.TaintedIDs[player:GetPlayerType()]
else
for i = 1, #EID.coopAllPlayers do
local player = EID.coopAllPlayers[i]
for _, player in ipairs(EID.coopAllPlayers) do
if EID.TaintedIDs[player:GetPlayerType()] then
return true
end
@@ -390,15 +387,14 @@ function EID:CheckForTaintedPlayer()
end
-- Check if we have characters with Schoolbag or a pocket active item
function EID:CheckForMultipleActives(descObj, onlyChargeablePockets)
function EID:CheckForMultipleActives(_, onlyChargeablePockets)
if EID.InsideItemReminder then
local player = EID.ItemReminderPlayerEntity
if player:HasCollectible(534) then return 534 end
local id = player:GetPlayerType()
if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end
else
for i = 1, #EID.coopAllPlayers do
local player = EID.coopAllPlayers[i]
for _, player in ipairs(EID.coopAllPlayers) do
if player:HasCollectible(534) then return 534 end
local id = player:GetPlayerType()
if EID.isRepentance and (EID.PocketActivePlayerIDs[id] == 0 or (not onlyChargeablePockets and EID.PocketActivePlayerIDs[id])) then return player:GetActiveItem(2) end
@@ -416,8 +412,7 @@ function EID:CheckForPocketActives()
local player = EID.ItemReminderPlayerEntity
return EID.PocketActivePlayerIDs[player:GetPlayerType()]
else
for i = 1, #EID.coopAllPlayers do
local player = EID.coopAllPlayers[i]
for _, player in ipairs(EID.coopAllPlayers) do
if EID.PocketActivePlayerIDs[player:GetPlayerType()] then return true end
end
end
@@ -430,14 +425,14 @@ function EID:CheckForCarBattery(descObj)
return descObj.ObjSubType
end
-- When we're looking at a Car Battery pedestal, check our actives for having an effect or no effect
function EID:CheckActivesForCarBattery(descObj)
function EID:CheckActivesForCarBattery(_)
if EID.InsideItemReminder then return false end
for k,v in pairs(EID.CarBatteryPedestalWhitelist) do
if v and EID:PlayersHaveCollectible(k) then return k end
end
return false
end
function EID:CheckActivesForNoCarBattery(descObj)
function EID:CheckActivesForNoCarBattery(_)
if EID.InsideItemReminder then return false end
for k,v in pairs(EID.CarBatteryNoSynergy) do
if v and EID:PlayersHaveCollectible(k) then return k end
@@ -458,21 +453,21 @@ function EID:CheckForHiveMind(descObj)
end
-- When we're looking at a BFFS pedestal, check our familiars for having an effect (only finds the earliest one)
function EID:CheckFamiliarsForBFFS(descObj)
function EID:CheckFamiliarsForBFFS(_)
if EID.InsideItemReminder then return false end
for k,v in pairs(EID.BFFSPedestalWhitelist) do
if v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end
end
return false
end
function EID:CheckFamiliarsForHiveMind(descObj)
function EID:CheckFamiliarsForHiveMind(_)
if EID.InsideItemReminder then return false end
for k,v in pairs(EID.BFFSPedestalWhitelist) do
if EID.HiveMindFamiliars[k] and v and EID:PlayersHaveCollectible(k) then return "5.100." .. k end
end
return false
end
function EID:CheckFamiliarsForNoBFFS(descObj)
function EID:CheckFamiliarsForNoBFFS(_)
if EID.InsideItemReminder then return false end
for k,v in pairs(EID.BFFSNoSynergy) do
if v and EID:PlayersHaveCollectible(k) then return k end
+13
View File
@@ -245,6 +245,9 @@ EID.InlineIcons = {
["GrabBag"] = {"pickups", 11, 8, 8, 0, 2},
["BlackSack"] = {"pickups", 12, 8, 8, 0, 2},
["Nickel"] = {"pickups", 13, 8, 9, 0, 1},
["Dime"] = {"pickups", 14, 8, 9, 0, 1},
-- Collectible
["Collectible"] = {"Collectible", 0, 7, 7},
----- Use Markup "Collectible"+ ITEMID to render collectible sprites (example: {{Collectible1}} = Sad Onion)
@@ -264,6 +267,7 @@ EID.InlineIcons = {
["RestockMachine"] = {"machines", 5, 8, 7, 0, 3},
["Mirror"] = {"machines", 6, 8, 7, 0, 2},
["CraneGame"] = {"machines", 7, 8, 7, 0, 3},
["ReviveMachine"] = {"machines", 8, 8, 7, 0, 3},
-- Beggars
["Beggar"] = {"Beggars", 0, 8, 7, 0, 3},
@@ -1303,3 +1307,12 @@ EID.BoC.ComponentShifts = {
{0x00000011, 0x0000000F, 0x00000017},
{0x00000011, 0x0000000F, 0x0000001A}
}
-- list of multipliers for Abyss locust damages
EID.QualityToLocustDamageMultiplier = {
[0] = 0.5,
[1] = 0.75,
[2] = 1,
[3] = 1.5,
[4] = 2,
}
+18 -8
View File
@@ -17,7 +17,7 @@ function EID:countEntries(t)
end
EID:countEntries(EID.descriptions["en_us"])
local enUSEntries = count
print("en_us entries: "..enUSEntries)
EID:WriteDebugMsg("en_us entries: "..enUSEntries)
local maxChecklimit = {["tarotClothBuffs"] = 2}
@@ -34,7 +34,7 @@ local ignoreNodesWithName = {["fonts"] = true}
for _, lang in ipairs(languageFilesToCheck) do
print("Now checking integrity of languagefile: " .. lang)
EID:WriteDebugMsg("Now checking integrity of languagefile: " .. lang)
-- Generic function to compare two tables
function EID:compareTables(table1, table2, prevKey, progress)
local checkLimit = EID:getMaxCheckLimit(prevKey)
@@ -44,10 +44,10 @@ for _, lang in ipairs(languageFilesToCheck) do
if not (ignoreNodesWithName[k] or checkLimit < 0) then
-- only evaluate nodes that are not listed in this table
if not table2[k] then
print(" Table '" .. prevKey .. "' does not contain key: " .. k)
EID:WriteDebugMsg(" Table '" .. prevKey .. "' does not contain key: " .. k)
progress[2] = progress[2] + 1
elseif type(table2[k]) ~= type(table1[k]) then
-- print("Type mismatch in table '" .. prevKey .. "', key: " .. k)
-- EID:WriteDebugMsg("Type mismatch in table '" .. prevKey .. "', key: " .. k)
progress[2] = progress[2] + 1
elseif type(table2[k]) == "table" then
EID:compareTables(table1[k], table2[k], prevKey.."->"..k, progress)
@@ -59,7 +59,7 @@ for _, lang in ipairs(languageFilesToCheck) do
local filteredSpriteText, spriteTable = EID:filterIconMarkup(textPart[1])
if string.find(filteredSpriteText, "{{") or string.find(filteredSpriteText, "}}") then
print(" Table '" ..
EID:WriteDebugMsg(" Table '" ..
prevKey .. "' entry '" .. k .. "' does contain a broken markup object: '" .. table2[k])
progress[1] = progress[1] - 2
progress[2] = progress[2] + 1
@@ -67,7 +67,7 @@ for _, lang in ipairs(languageFilesToCheck) do
else
for _, sprite in ipairs(spriteTable) do
if sprite[1][1] == "ERROR" then
print(" Table '" ..
EID:WriteDebugMsg(" Table '" ..
prevKey ..
"' entry '" .. k .. "' does contain a bad icon markup in string: '" .. table2[k])
progress[1] = progress[1] - 2
@@ -86,8 +86,8 @@ for _, lang in ipairs(languageFilesToCheck) do
EID:compareTables(EID.descriptions["en_us"], EID.descriptions[lang], lang, progress)
local errors = (enUSEntries - progress[1])-progress[2]
print("Errors found: "..errors .." / "..enUSEntries)
print("Translation progress: "..((enUSEntries-errors)/enUSEntries*100).."%")
EID:WriteDebugMsg("Errors found: "..errors .." / "..enUSEntries)
EID:WriteDebugMsg("Translation progress: "..((enUSEntries-errors)/enUSEntries*100).."%")
end
@@ -211,6 +211,16 @@ EID:addColor("ColorBlackBlink", nil, function(color)
-- Test: Pill effect unidentifyable
EID:SetPillEffectUnidentifyable(24, true) -- set "I can see forever" to always be unidentifyable
-- Test: Write error for id = -1
EID:addCollectible(-1, "Desc", "Fail")
EID:addTrinket(-1, "Desc", "Fail")
EID:addCharacterInfo(-1, "Desc", "Fail")
EID:addCard(-1, "Desc", "Fail")
EID:addPill(-1, "Desc", "Fail")
EID:addHorsePill(-1, "Desc", "Fail")
EID:addBirthright(-1, "Desc", "Fail")
local function onDebugRender()
EID:renderHUDLocationIndicators()
+120 -11
View File
@@ -14,10 +14,8 @@ function EID:TabReleased() return EID.TabHeldLastFrame and not EID.TabHeldThisFr
-- List of collectible IDs for us to check if a player owns them; feel free to add to this in mods that add description modifiers!
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_VOID] = true
EID.collectiblesToCheck["5.300.41"] = true -- Black Rune
local maxSlot = 1
-- Repentance modifiers
if EID.isRepentance then
maxSlot = 3
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_BOOK_OF_VIRTUES] = true
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_SPINDOWN_DICE] = true
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_MOMS_BOX] = true
@@ -28,6 +26,7 @@ if EID.isRepentance then
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_FLIP] = true
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_GLOWING_HOUR_GLASS] = true
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_GLITCHED_CROWN] = true
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_ABYSS] = true
end
EID.collectiblesOwned = {}
EID.collectiblesAbsorbed = {}
@@ -91,19 +90,19 @@ local function VoidCallback(descObj, isRune)
local prefix = (isRune and "{{Card41}} ") or "{{Collectible477}} "
local pickup = descObj.Entity and descObj.Entity:ToPickup()
local isAltOption = false
local shopItem = pickup and pickup:IsShopItem()
-- Test if this is an Option pedestal, Repentance only absorbs the lowest index one
if EID.isRepentance then
-- (Don't check for options if it's a shop item, e.g. Tainted Keeper choice pedestals)
if EID.isRepentance and not shopItem then
local optionIndex = pickup and pickup.OptionsPickupIndex
local firstOption = EID.VoidOptionIndexes[optionIndex]
if (EID.isRepentance and optionIndex and optionIndex ~= 0 and descObj.ObjSubType ~= firstOption) then
EID:appendToDescription(descObj, "#" .. prefix .. "{{Collectible"..firstOption..
"}}" .. EID:getObjectName(5, 100, firstOption) .. EID:getDescriptionEntry("VoidOptionText"))
if (optionIndex and optionIndex ~= 0 and firstOption and descObj.ObjSubType ~= firstOption) then
EID:appendToDescription(descObj, "#" .. prefix .. "{{NameC"..firstOption.."}}" .. EID:getDescriptionEntry("VoidOptionText"))
isAltOption = true
end
end
-- Print Stat up info if Black Rune or non-active item
if isRune or EID.itemConfig:GetCollectible(descObj.ObjSubType).Type ~= 3 then
local shopItem = pickup and pickup:IsShopItem()
-- Afterbirth+ really can't do anything with Void and a shop item, so just return
if (not EID.isRepentance and shopItem) then return descObj end
@@ -459,7 +458,7 @@ if EID.isRepentance then
for p = 1,#EID.coopAllPlayers do
local player = EID.coopAllPlayers[p]
local playerID = player:GetPlayerType()
local playerName = player:GetName()
local playerName = EID:getPlayerName(player:GetPlayerType())
local playerStats = {}
playerStats[1] = EID:SimpleRound((player.MoveSpeed * 4.5) - 2)
@@ -920,12 +919,13 @@ if EID.isRepentance then
local function GlitchedCrownCallback(descObj)
if not descObj.Entity or inGlitchedCrown then return descObj end
local entity = descObj.Entity
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
local pedestalID = descObj.Entity.InitSeed .. descObj.Entity.Index
if EID.GlitchedCrownCheck[curRoomIndex] and EID.GlitchedCrownCheck[curRoomIndex][descObj.Entity.InitSeed .. descObj.Entity.Index] then
if EID.GlitchedCrownCheck[curRoomIndex] and EID.GlitchedCrownCheck[curRoomIndex][pedestalID] then
-- this table has collectible ID keys that define the first frame and most recent frame that that ID has been seen on this pedestal
-- we need to filter out items that haven't been seen in a while (due to a reroll perhaps), then sort by first frame
local pedestalID = descObj.Entity.InitSeed .. descObj.Entity.Index
local items = EID.GlitchedCrownCheck[curRoomIndex][pedestalID]
local sortedItems = {}
for id, frames in pairs(items) do
@@ -980,6 +980,114 @@ if EID.isRepentance then
inGlitchedCrown = false
return descObj
end
-----------------------------
-- Abyss Locust Handling-----
-----------------------------
local function GetChanceString(effectID, chance1, chance2, chance3)
local chanceText = ""
local chance = (effectID == 3 and chance3 < 1 and chance3) or (effectID == 2 and chance2 < 1 and chance2) or chance1 or 1
if chance ~= 1 then
chanceText = EID:getDescriptionEntry("AbyssTexts", "Chance")
chanceText = EID:ReplaceVariableStr(chanceText, math.floor(chance * 100))
end
return chanceText
end
local function GetFlagString(id, tableName, flagArray, chance1, chance2, chance3)
local text = ""
for _, locustFlag in ipairs(flagArray) do
local locustEffectText = EID:getDescriptionEntry(tableName, locustFlag)
if locustEffectText then
text = text .. "#{{ColorRed}}" .. locustEffectText .. GetChanceString(id, chance1, chance2, chance3)
end
if not EID.isRepentancePlus then
-- In Repentance, there is a bug where only the first flag of the array is able to trigger
return text
end
end
return text
end
local function AbyssCallback(descObj)
local textColor = "{{ColorRed}}"
-- Display explicit "abyssSynergies" table entry, if present
local overrideDesc = EID:getDescriptionEntry("abyssSynergies", descObj.ObjSubType)
if overrideDesc then
EID:appendToDescription(descObj, "#{{Collectible706}} " .. textColor .. overrideDesc)
return descObj
end
-- Display automatically generated description
-- Default locust Data
local locustData = { "default", 1, 1, 1, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, 1, 1, 1, 1, 1, 0 }
-- Check if an XML entry exists and load if exists
if EID.XMLLocusts and EID.XMLLocusts[descObj.ObjSubType] then
locustData = EID.XMLLocusts[descObj.ObjSubType]
end
local descriptionText = ""
--local colors = locustData[1] -- colors flag: useless info right now
local amount = locustData[2]
local scale = locustData[3]
local speed = locustData[4]
local locustFlags1 = locustData[5] -- array
local locustFlags2 = locustData[6] -- array
local locustFlags3 = locustData[7] -- array
local tearFlags1 = locustData[8] -- array
local tearFlags2 = locustData[9] -- array
local tearFlags3 = locustData[10] -- array
local procChance1 = locustData[11]
local procChance2 = locustData[12]
local procChance3 = locustData[13]
local damageMultiplier1 = locustData[14]
local damageMultiplier2 = locustData[15]
--local mutexFlags2 = locustData[16] -- mutex flag: useless info right now
-- base damage via Quality and multiplier
local damageText = EID:getDescriptionEntry("AbyssTexts", "DamageMult")
local dmg = (EID.isRepentancePlus and EID.QualityToLocustDamageMultiplier[descObj.Quality] or 1) * damageMultiplier1
damageText = EID:ReplaceVariableStr(damageText, dmg)
-- size
local scaleText = ""
if scale < 1 then scaleText = EID:getDescriptionEntry("AbyssTexts", "SizeSmall")
elseif scale > 1 then scaleText = EID:getDescriptionEntry("AbyssTexts", "SizeBig") end
-- speed
local speedText = ""
if speed < 1 then speedText = EID:getDescriptionEntry("AbyssTexts", "SpeedSlow")
elseif speed >=6 then speedText = EID:getDescriptionEntry("AbyssTexts", "SpeedDash")
elseif speed > 1 then speedText = EID:getDescriptionEntry("AbyssTexts", "SpeedFast") end
-- overview / headline
local infoText = amount > 1 and EID:getDescriptionEntry("AbyssTexts", "InfoTextPlural") or EID:getDescriptionEntry("AbyssTexts", "InfoText")
descriptionText = "#{{Collectible706}} " .. textColor .. infoText
descriptionText = EID:ReplaceVariableStr(descriptionText, "amount", amount)
descriptionText = EID:ReplaceVariableStr(descriptionText, "size", scaleText)
descriptionText = EID:ReplaceVariableStr(descriptionText, "speed", speedText)
descriptionText = EID:ReplaceVariableStr(descriptionText, "dmg", damageText)
-- damage multiplier based on proc chance
if damageMultiplier2 ~= 1 then
local dmgText2 = EID:ReplaceVariableStr(EID:getDescriptionEntry("AbyssTexts", "DamageMult"), damageMultiplier2)
descriptionText = descriptionText .. "#"..textColor .. dmgText2 .. GetChanceString(1, procChance1, procChance2, procChance3)
end
-- create list of locust effect descriptions
descriptionText = descriptionText .. GetFlagString(1, "AbyssLocustEffects", locustFlags1, procChance1, procChance2, procChance3)
descriptionText = descriptionText .. GetFlagString(2, "AbyssLocustEffects", locustFlags2, procChance1, procChance2, procChance3)
descriptionText = descriptionText .. GetFlagString(3, "AbyssLocustEffects", locustFlags3, procChance1, procChance2, procChance3)
-- create list of tear effect descriptions
descriptionText = descriptionText .. GetFlagString(1, "TearFlagNames", tearFlags1, procChance1, procChance2, procChance3)
descriptionText = descriptionText .. GetFlagString(2, "TearFlagNames", tearFlags2, procChance1, procChance2, procChance3)
descriptionText = descriptionText .. GetFlagString(3, "TearFlagNames", tearFlags3, procChance1, procChance2, procChance3)
local plural = amount > 1 and EID:getDescriptionEntry("Pluralize") or ""
descriptionText = EID:ReplaceVariableStr(descriptionText, "pluralize", plural)
-- Put everything together
EID:appendToDescription(descObj, descriptionText)
return descObj
end
--------------------------------
-- Although individual conditions/callbacks work well for mods to be able to add through the API,
@@ -1010,6 +1118,7 @@ if EID.isRepentance then
if EID:PlayersHaveCharacter(PlayerType.PLAYER_CAIN_B) then table.insert(callbacks, TaintedCainPedestalCallback) end
if EID.collectiblesOwned[711] and EID:getEntityData(descObj.Entity, "EID_FlipItemID") then table.insert(callbacks, FlipCallback) end
if EID.collectiblesOwned[706] then table.insert(callbacks, AbyssCallback) end
if EID.Config["SpindownDiceResults"] > 0 and (EID.collectiblesOwned[723] or EID.collectiblesAbsorbed[723]) and descObj.ObjSubType ~= 668 then
goingToSpindown = true
table.insert(callbacks, SpindownDiceCallback)
+19 -13
View File
@@ -48,19 +48,25 @@ EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimicc
EID.pillMetadata = {[0] = {mimiccharge=1, class="1+"}, [1] = {mimiccharge=2, class="2-"}, [10] = {mimiccharge=6, class="2+"}, [11] = {mimiccharge=4, class="3-"}, [12] = {mimiccharge=6, class="3+"}, [13] = {mimiccharge=4, class="3-"}, [14] = {mimiccharge=6, class="3+"}, [15] = {mimiccharge=4, class="3-"}, [16] = {mimiccharge=6, class="3+"}, [17] = {mimiccharge=4, class="3-"}, [18] = {mimiccharge=6, class="3+"}, [19] = {mimiccharge=1, class="1"}, [2] = {mimiccharge=12, class="2+"}, [20] = {mimiccharge=12, class="2+"}, [21] = {mimiccharge=6, class="2"}, [22] = {mimiccharge=6, class="1-"}, [23] = {mimiccharge=4, class="2+"}, [24] = {mimiccharge=2, class="1+"}, [25] = {mimiccharge=6, class="2-"}, [26] = {mimiccharge=3, class="1+"}, [27] = {mimiccharge=6, class="1-"}, [28] = {mimiccharge=2, class="1+"}, [29] = {mimiccharge=6, class="1-"}, [3] = {mimiccharge=1, class="2"}, [30] = {mimiccharge=2, class="0"}, [31] = {mimiccharge=6, class="1-"}, [32] = {mimiccharge=6, class="1"}, [33] = {mimiccharge=6, class="1"}, [34] = {mimiccharge=2, class="1+"}, [35] = {mimiccharge=2, class="1+"}, [36] = {mimiccharge=3, class="1+"}, [37] = {mimiccharge=6, class="1-"}, [38] = {mimiccharge=1, class="1+"}, [39] = {mimiccharge=1, class="0-"}, [4] = {mimiccharge=3, class="1"}, [40] = {mimiccharge=1, class="0+"}, [41] = {mimiccharge=3, class="1"}, [42] = {mimiccharge=6, class="1"}, [43] = {mimiccharge=4, class="2+"}, [44] = {mimiccharge=1, class="0"}, [45] = {mimiccharge=1, class="1+"}, [46] = {mimiccharge=6, class="2+"}, [47] = {mimiccharge=4, class="1-"}, [48] = {mimiccharge=6, class="1+"}, [49] = {mimiccharge=3, class="3"}, [5] = {mimiccharge=12, class="2+"}, [6] = {mimiccharge=4, class="3-"}, [7] = {mimiccharge=6, class="3+"}, [8] = {mimiccharge=1, class="0"}, [9] = {mimiccharge=1, class="0"}, }
-- locust colors for Abyss
EID.XMLLocustColors = {["default"] = {0, 0, 0, 0, 0, 0}, ["fly_red"] = {768, 512, 512, 0, -255, -255}, ["fly_green"] = {512, 768, 512, -255, 0, -255}, ["fly_blue"] = {512, 512, 768, -255, -255, 0}, ["fly_yellow"] = {1024, 768, 512, 0, 0, -255}, ["fly_orange"] = {1024, 512, 512, 0, 0, -255}, ["fly_black"] = {255, 255, 255, 0, 0, 0}, ["fly_purple"] = {768, 512, 1024, 0, -255, 0}, ["fly_pink"] = {1024, 512, 768, 0, -255, 0}, ["fly_cyan"] = {680, 1024, 1024, 0, 0, 0}, }
-- effect storage for each locust generated by Abyss
EID.XMLLocusts = {[2] = {{'fly_red'}, 3, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [3] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [4] = {{'fly_red'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 3, 1, 0}, [6] = {{'fly_yellow'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [7] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1, 0}, [10] = {{'fly_black'}, 2, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 0.5, 1, 0}, [13] = {{'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [25] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [103] = {{'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [118] = {{'fly_black'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [149] = {{'fly_green'}, 1, 1.25, 0.8, {-1}, {-1}, {-1}, {4, 12}, {-1}, {-1}, 1, 1, 1, 1.5, 1, 0}, [153] = {{'fly_red'}, 4, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [257] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {22}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [305] = {{'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [374] = {{'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [494] = {{'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [559] = {{'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {55}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, }
--The name of each entity, for use in glitched item descriptions
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.131"] = "My Shadow", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.20.3"] = "Dime", ["5.20.4"] = "Double Penny", ["5.20.5"] = "Lucky Penny", ["5.20.6"] = "Sticky Nickel", ["5.30.1"] = "Key", ["5.30.2"] = "Golden Key", ["5.30.3"] = "Key Ring", ["5.30.4"] = "Charged Key", ["5.40.1"] = "Bomb", ["5.40.2"] = "Double Bomb", ["5.40.3"] = "Troll Bomb", ["5.40.4"] = "Golden Bomb",
["5.40.5"] = "Megatroll Bomb", ["5.90.1"] = "Lil' Battery", ["5.90.2"] = "Micro Battery", ["5.50"] = "Chest", ["5.51"] = "Bomb Chest", ["5.52"] = "Spiked Chest", ["5.53"] = "Eternal Chest", ["5.54"] = "Mimic Chest", ["5.60"] = "Locked Chest", ["5.69.1"] = "Grab Bag", ["5.70.1"] = "Pill Blue-Blue", ["5.70.2"] = "Pill White-Blue", ["5.70.3"] = "Pill Orange-Orange", ["5.70.4"] = "Pill White-White", ["5.70.5"] = "Pill Dots-Red", ["5.70.6"] = "Pill Pink-Red", ["5.70.7"] = "Pill Blue-Cadetblue", ["5.70.8"] = "Pill Yellow-Orange", ["5.70.9"] = "Pill Dots-White", ["5.70.10"] = "Pill White-Azure", ["5.70.11"] = "Pill Black-Yellow", ["5.70.12"] = "Pill White-Black", ["5.70.13"] = "Pill White-Yellow", ["5.100"] = "Collectible", ["5.110"] = "Broken Shovel", ["5.150"] = "Shop Item", ["5.300"] = "Tarot Card", ["5.300.1"] = "Tarot Card", ["5.300.2"] = "Suit Card", ["5.300.3"] = "Rune#1", ["5.300.4"] = "Rune#2", ["5.300.5"] = "Emergency Contact", ["5.300.6"] = "Dice Shard", ["5.300.7"] = "Black Rune", ["5.300.8"] = "Magic Card", ["5.300.9"] = "Card Against Humanity", ["5.300.10"] = "Credit Card", ["5.300.11"] = "Holy Card", ["5.300.12"] = "Chance Card", ["5.300.13"] = "Rune Shard", ["5.340"] = "Big Chest", ["5.350"] = "Trinket", ["5.360"] = "Red Chest", ["5.370"] = "Challenge Trophy", ["5.380"] = "Isaac's Bed", ["6.1"] = "Slot Machine", ["6.2"] = "Blood Donation Machine", ["6.3"] = "Fortune Telling Machine", ["6.4"] = "Beggar", ["6.5"] = "Devil Beggar", ["6.6"] = "Shell Game", ["6.7"] = "Key Master", ["6.8"] = "Donation Machine", ["6.9"] = "Bomb Bum", ["6.10"] = "Shop Restock Machine", ["6.11"] = "Greed Donation Machine", ["6.12"] = "Mom's Dressing Table", ["7.1"] = "Laser (Thick Red)", ["7.1.3"] = "Laser (Thick Dark)", ["7.2"] = "Laser (Thin Red)", ["7.3"] = "Laser (Shoop da Whoop)", ["7.4"] = "Laser (Pride)", ["7.5"] = "Laser (Light Beam)", ["7.6"] = "Laser (Giant Red)", ["7.7"] = "Tractor Beam", ["7.8"] = "Light Ring", ["7.9"] = "Laser (Brimtech)", ["7.10"] = "Laser (Electric)", ["8.0"] = "Moms Knife", ["8.1"] = "Bone Club", ["8.2"] = "Bone Scythe", ["8.9"] = "Notched Axe", ["9.0"] = "Projectile", ["9.1"] = "Projectile", ["9.2"] = "Purple Fire Projectile", ["9.3"] = "Puke Projectile", ["9.4"] = "Tear Projectile", ["9.5"] = "Corn Projectile", ["9.6"] = "Hush Projectile", ["9.7"] = "Coin Projectile", ["9.12"] = "Steven Projectile", ["10.0"] = "Frowning Gaper", ["10.1"] = "Gaper", ["10.2"] = "Flaming Gaper", ["11.0"] = "Gusher", ["11.1"] = "Pacer", ["12.0"] = "Horf", ["13.0"] = "Fly", ["14.0"] = "Pooter", ["14.1"] = "Super Pooter", ["15.0"] = "Clotty", ["15.1"] = "Clot", ["15.2"] = "Iblob", ["16.0"] = "Mulligan", ["16.1"] = "Mulligoon", ["16.2"] = "Mulliboom", ["17.0"] = "Shopkeeper", ["17.1"] = "Secret Room Keeper", ["17.2"] = "Error Room Keeper", ["17.3"] = "Special Shopkeeper", ["17.4"] = "Special Secret Room Keeper",
["18.0"] = "Attack Fly", ["19.0"] = "Larry Jr", ["19.1"] = "The Hollow", ["20.0"] = "Monstro", ["21.0"] = "Maggot", ["22.0"] = "Hive", ["22.1"] = "Drowned Hive", ["23.0"] = "Charger", ["23.0.1"] = "My Shadow", ["23.1"] = "Drowned Charger", ["23.2"] = "Dank Charger", ["24.0"] = "Globin", ["24.1"] = "Gazing Globin", ["24.2"] = "Dank Globin", ["25.0"] = "Boom Fly", ["25.1"] = "Red Boom Fly", ["25.2"] = "Drowned Boom Fly", ["26.0"] = "Maw", ["26.1"] = "Red Maw", ["26.2"] = "Psychic Maw", ["27.0"] = "Host", ["27.1"] = "Red Host", ["28.0"] = "Chub", ["28.1"] = "Chad", ["28.2"] = "The Carrion Queen", ["29.0"] = "Hopper", ["29.1"] = "Trite", ["30.0"] = "Boil", ["30.1"] = "Gut", ["30.2"] = "Sack", ["31.0"] = "Spitty", ["32.0"] = "Brain", ["33.0"] = "Fire Place", ["33.1"] = "Red Fire Place", ["33.2"] = "Blue Fire Place", ["33.3"] = "Purple Fire Place", ["34.0"] = "Leaper", ["35.0"] = "Mr Maw", ["35.1"] = "Mr Maw Head", ["35.2"] = "Mr Red Maw", ["35.3"] = "Mr Red Maw Head", ["35.10"] = "Mr. Maw Neck", ["36.0"] = "Gurdy", ["38.0"] = "Baby", ["38.1"] = "Angelic Baby", ["38.2"] = "Ultra Pride Baby", ["39.0"] = "Vis", ["39.1"] = "Double Vis", ["39.2"] = "Chubber", ["39.22"] = "Chubber Projectile", ["39.3"] = "Scarred Double Vis", ["40.0"] = "Guts", ["40.1"] = "Scarred Guts", ["41.0"] = "Knight", ["41.1"] = "Selfless Knight", ["42.0"] = "Stone Grimace", ["42.1"] = "Vomit Grimace", ["43.0"] = "Monstro Ii", ["43.1"] = "Gish", ["44.0"] = "Poky", ["44.1"] = "Slide", ["45.0"] = "Mom", ["45.10"] = "Mom Stomp", ["46.0"] = "Sloth", ["46.1"] = "Super Sloth", ["46.2"] = "Ultra Pride", ["47.0"] = "Lust", ["47.1"] = "Super Lust", ["48.0"] = "Wrath", ["48.1"] = "Super Wrath", ["49.0"] = "Gluttony", ["49.1"] = "Super Gluttony", ["50.0"] = "Greed", ["50.1"] = "Super Greed", ["51.0"] = "Envy", ["51.10"] = "Envy (big)", ["51.20"] = "Envy (medium)", ["51.30"] = "Envy (small)", ["51.1"] = "Super Envy", ["51.11"] = "Super Envy (big)", ["51.21"] = "Super Envy (medium)", ["51.31"] = "Super Envy (small)", ["52.0"] = "Pride", ["52.1"] = "Super Pride", ["53.0"] = "Dople", ["53.1"] = "Evil Twin", ["54.0"] = "Flaming Hopper", ["55.0"] = "Leech", ["55.1"] = "Kamikaze Leech", ["55.2"] = "Holy Leech", ["56.0"] = "Lump", ["57.0"] = "Membrain", ["57.1"] = "Mama Guts", ["58.0"] = "Parabite", ["58.1"] = "Scarred Parabite", ["59.0"] = "Fred", ["60.0"] = "Eye", ["60.1"] = "Bloodshot Eye", ["61.0"] = "Sucker", ["61.1"] = "Spit", ["61.2"] = "Soul Sucker",
["62.0"] = "Pin", ["62.1"] = "Scolex", ["62.2"] = "The Frail", ["63.0"] = "Famine", ["64.0"] = "Pestilence", ["65.0"] = "War", ["65.1"] = "Conquest", ["65.10"] = "War without horse", ["66.0"] = "Death", ["66.10"] = "Death Scythe", ["66.20"] = "Death Horse", ["66.30"] = "Death without horse", ["67.0"] = "The Duke Of Flies", ["67.1"] = "The Husk", ["68.0"] = "Peep", ["68.1"] = "The Bloat", ["68.10"] = "Peep Eye", ["68.11"] = "Bloat Eye", ["69.0"] = "Loki", ["69.1"] = "Lokii", ["71.0"] = "Fistula", ["71.1"] = "Teratoma", ["72.0"] = "Fistula Medium", ["72.1"] = "Teratoma Medium", ["73.0"] = "Fistula Small", ["73.1"] = "Teratoma Small", ["74.0"] = "Blastocyst", ["75.0"] = "Blastocyst Medium", ["76.0"] = "Blastocyst Small", ["77.0"] = "Embryo", ["78.0"] = "Moms Heart", ["78.1"] = "It Lives", ["78.10"] = "Moms Guts", ["79.0"] = "Gemini", ["79.1"] = "Steven", ["79.2"] = "The Blighted Ovum", ["79.10"] = "Gemini Baby", ["79.11"] = "Steven Baby", ["79.12"] = "The Blighted Ovum Baby", ["79.20"] = "Umbilical Cord", ["80.0"] = "Moter", ["81.0"] = "The Fallen", ["81.1"] = "Krampus", ["82.0"] = "Headless Horseman", ["83.0"] = "Headless Horsemans Head", ["84.0"] = "Satan", ["84.10"] = "Satan Stomp", ["85.0"] = "Spider", ["86.0"] = "Keeper", ["87.0"] = "Gurgle", ["88.0"] = "Walking Boil", ["88.1"] = "Walking Gut", ["88.2"] = "Walking Sack", ["89.0"] = "Buttlicker", ["90.0"] = "Hanger", ["91.0"] = "Swarmer", ["92.0"] = "Heart", ["93.0"] = "Mask", ["94.0"] = "Big Spider", ["96.0"] = "Eternal Fly", ["97.0"] = "Mask Of Infamy", ["98.0"] = "Heart Of Infamy", ["99.0"] = "Gurdy Jr", ["100.0"] = "Widow", ["100.1"] = "The Wretched", ["101.0"] = "Daddy Long Legs", ["101.1"] = "Triachnid", ["102.0"] = "Isaac", ["102.1"] = "Bluebaby", ["102.2"] = "??? (Alt)", ["201.0"] = "Stone Eye", ["202.0"] = "Constant Stone Shooter", ["202.10"] = "Cross Stone Shooter", ["202.10.1"] = "Cross Stone Shooter", ["202.11"] = "Cross Stone Shooter (always on)", ["202.11.1"] = "Cross Stone Shooter (always on)", ["203.0"] = "Brimstone Head", ["204.0"] = "Mobile Host", ["205.0"] = "Nest", ["206.0"] = "Baby Long Legs", ["206.1"] = "Small Baby Long Legs", ["207.0"] = "Crazy Long Legs", ["207.1"] = "Small Crazy Long Legs", ["208.0"] = "Fatty", ["208.1"] = "Pale Fatty", ["208.2"] = "Flaming Fatty", ["209.0"] = "Fat Sack", ["210.0"] = "Blubber", ["211.0"] = "Half Sack", ["212.0"] = "Deaths Head", ["212.1"] = "Dank Deaths Head", ["213.0"] = "Moms Hand", ["214.0"] = "Level 2 Fly", ["215.0"] = "Level 2 Spider", ["216.0"] = "Swinger", ["216.1"] = "Swinger Head", ["216.10"] = "Swinger Neck", ["217.0"] = "Dip", ["217.1"] = "Corn", ["217.2"] = "Brownie Corn", ["218.0"] = "Wall Hugger",
["219.0"] = "Wizoob", ["220.0"] = "Squirt", ["220.1"] = "Dank Squirt", ["221.0"] = "Cod Worm", ["222.0"] = "Ring Fly", ["223.0"] = "Dinga", ["224.0"] = "Oob", ["225.0"] = "Black Maw", ["226.0"] = "Skinny", ["226.1"] = "Rotty", ["226.2"] = "Crispy", ["227.0"] = "Bony", ["228.0"] = "Homunculus", ["228.10"] = "Homunculus Cord", ["229.0"] = "Tumor", ["230.0"] = "Camillo Jr", ["231.0"] = "Nerve Ending", ["231.1"] = "Nerve Ending 2", ["234.0"] = "One Tooth", ["235.0"] = "Gaping Maw", ["236.0"] = "Broken Gaping Maw", ["237.0"] = "Gurgling", ["237.1"] = "Gurgling Boss", ["237.2"] = "Turdling", ["238.0"] = "Splasher", ["239.0"] = "Grub", ["240.0"] = "Wall Creep", ["241.0"] = "Rage Creep", ["242.0"] = "Blind Creep", ["243.0"] = "Conjoined Spitty", ["244.0"] = "Round Worm", ["244.1"] = "Tube Worm", ["245.0"] = "Poop", ["246.0"] = "Ragling", ["246.1"] = "Rag Man's Ragling", ["247.0"] = "Flesh Mobile Host", ["248.0"] = "Psychic Horf", ["249.0"] = "Full Fly", ["250.0"] = "Ticking Spider", ["251.0"] = "Begotten", ["251.10"] = "Begotten Chain", ["252.0"] = "Nulls", ["253.0"] = "Psy Tumor", ["254.0"] = "Floating Knight", ["255.0"] = "Night Crawler", ["256.0"] = "Dart Fly", ["257.0"] = "Conjoined Fatty", ["257.1"] = "Blue Conjoined Fatty", ["258.0"] = "Fat Bat", ["259.0"] = "Imp", ["260.0"] = "Haunt", ["260.10"] = "Lil Haunt", ["261.0"] = "Dingle", ["261.1"] = "Dangle", ["262.0"] = "Mega Maw", ["263.0"] = "The Gate", ["264.0"] = "Mega Fatty", ["265.0"] = "The Cage", ["266.0"] = "Mama Gurdy", ["266.1"] = "Mama Gurdy Left Hand", ["266.2"] = "Mama Gurdy Right Hand", ["267.0"] = "Dark One", ["268.0"] = "The Adversary", ["269.0"] = "Polycephalus", ["270.0"] = "Mr Fred", ["271.0"] = "Uriel", ["271.1"] = "Fallen Uriel", ["272.0"] = "Gabriel", ["272.1"] = "Fallen Gabriel", ["273.0"] = "The Lamb", ["273.10"] = "Lamb Body", ["274.0"] = "Mega Satan", ["274.1"] = "Mega Satan's Right Hand", ["274.2"] = "Mega Satan's Left Hand", ["275.0"] = "Mega Satan 2", ["275.1"] = "Mega Satan 2's Right Hand", ["275.2"] = "Mega Satan 2's Left Hand", ["276.0"] = "Roundy", ["277.0"] = "Black Bony", ["278.0"] = "Black Globin", ["279.0"] = "Black Globins Head", ["280.0"] = "Black Globins Body", ["281.0"] = "Swarm", ["282.0"] = "Mega Clotty", ["283.0"] = "Bone Knight", ["284.0"] = "Cyclopia", ["285.0"] = "Red Ghost", ["286.0"] = "Flesh Deaths Head", ["287.0"] = "Moms Dead Hand", ["288.0"] = "Dukie", ["289.0"] = "Ulcer", ["290.0"] = "Meatball", ["291.0"] = "Pitfall", ["291.1"] = "Suction Pitfall", ["291.2"] = "Teleport Pitfall", ["292.0"] = "Movable TNT", ["292.1"] = "Movable TNT (Mine Crafter)", ["293.0"] = "Ultra Greed Coin (Spinner)", ["293.1"] = "Ultra Greed Coin (Key)", ["293.2"] = "Ultra Greed Coin (Bomb)", ["293.3"] = "Ultra Greed Coin (Heart)",
["294.0"] = "Ultra Greed Door", ["295.0"] = "Corn Mine", ["296.0"] = "Hush Fly", ["297.0"] = "Blue Gaper", ["298.0"] = "Blue Boil", ["299.0"] = "Greed Gaper", ["300.0"] = "Mushroom", ["301.0"] = "Poison Mind", ["302.0"] = "Stoney", ["302.10"] = "Cross Stoney", ["303.0"] = "Blister", ["304.0"] = "The Thing", ["305.0"] = "Ministro", ["306.0"] = "Portal", ["307.0"] = "Tar Boy", ["307.0.1"] = "Tar Boy Mouth", ["308.0"] = "Fistuloid", ["309.0"] = "Gush", ["310.0"] = "Leper", ["310.0.1"] = "Leper Stage 2", ["310.0.2"] = "Leper Stage 3", ["310.0.3"] = "Leper Stage 4", ["310.1"] = "Leper Flesh", ["311.0"] = "Mr Mine", ["311.10"] = "Mr. Mine Neck", ["401.0"] = "The Stain", ["402.0"] = "Brownie", ["403.0"] = "The Forsaken", ["404.0"] = "Little Horn", ["404.1"] = "Dark Ball", ["405.0"] = "Rag Man", ["405.1"] = "Rag Man's Head", ["406.0"] = "Ultra Greed", ["406.1"] = "Ultra Greedier", ["407.0"] = "Hush", ["408.0"] = "Hush (Skinless)", ["409.0"] = "Rag Mega", ["409.1"] = "Purple Ball", ["409.2"] = "Rag Mega's Rebirth Pillar", ["410.0"] = "Sisters Vis", ["411.0"] = "Big Horn", ["411.1"] = "Small Hole", ["411.2"] = "Big Hole", ["412.0"] = "Delirium", ["413.0"] = "The Matriarch", ["1000.1"] = "Bomb Explosion", ["1000.2"] = "Blood Explosion", ["1000.3"] = "Fly Explosion", ["1000.4"] = "Rock Particle", ["1000.5"] = "Blood Particle", ["1000.6"] = "Devil", ["1000.7"] = "Blood Splat", ["1000.8"] = "Ladder", ["1000.9"] = "Angel", ["1000.10"] = "Blue Flame", ["1000.11"] = "Bullet Poof", ["1000.12"] = "Tear PoofA", ["1000.12.10"] = "Tear PoofA (no tear)", ["1000.13"] = "Tear PoofB", ["1000.14"] = "Ripple Poof", ["1000.14.1"] = "Ripple Poof", ["1000.15"] = "Poof01", ["1000.16"] = "Poof02", ["1000.16.1"] = "Large Ground Poof", ["1000.16.2"] = "Large Ground Poof (foreground)", ["1000.16.3"] = "Large Blood Poof", ["1000.16.4"] = "Large Blood Poof (foreground)", ["1000.16.5"] = "Blood Cloud", ["1000.16.10"] = "Forgotten Soul Poof", ["1000.16.11"] = "Holy Mantle Poof", ["1000.17"] = "Poof04", ["1000.18"] = "Bomb Crater", ["1000.19"] = "Crack The Sky", ["1000.20"] = "Scythe Break", ["1000.21"] = "Tiny Bug", ["1000.68"] = "Wall Bug", ["1000.22"] = "Creep (Red)", ["1000.23"] = "Creep (Green)", ["1000.24"] = "Creep (Yellow)", ["1000.25"] = "Creep (White)", ["1000.26"] = "Creep (Black)", ["1000.27"] = "Wood Particle", ["1000.28"] = "Monstros Tooth", ["1000.29"] = "Mom Foot Stomp", ["1000.30"] = "Dr. Fetus Target", ["1000.31"] = "Dr. Fetus Rocket", ["1000.32"] = "Lemon Mishap", ["1000.78"] = "Lemon Party", ["1000.33"] = "Tiny Fly", ["1000.34"] = "Fart", ["1000.35"] = "Tooth Particle", ["1000.36"] = "Wall Hole X-Ray", ["1000.37"] = "Player Creep (Holy Water)", ["1000.38"] = "Spider Explosion", ["1000.39"] = "Heaven Door", ["1000.41"] = "Water Droplet", ["1000.42"] = "Blood Gush", ["1000.43"] = "Poop Explosion", ["1000.44"] = "Player Creep (White)", ["1000.45"] = "Player Creep (Black)", ["1000.46"] = "Player Creep (Red)",
["1000.47"] = "Trinity Shield", ["1000.48"] = "Battery up", ["1000.49"] = "Effect Notification", ["1000.50"] = "Laser Impact", ["1000.50.1"] = "Brimstone Impact", ["1000.50.2"] = "Shoop Impact", ["1000.50.3"] = "Brimstone Impact CageVis", ["1000.50.4"] = "Bouncing Impact", ["1000.50.5"] = "Ring Impact", ["1000.51"] = "Fire", ["1000.52"] = "Red Flame", ["1000.53"] = "Tear Creep (Green)", ["1000.54"] = "Player Creep Holy Water Trail", ["1000.55"] = "Spike Effect", ["1000.56"] = "Brown Creep", ["1000.57"] = "Pulling Effect", ["1000.58"] = "Poop Particle", ["1000.59"] = "Dust Cloud", ["1000.60"] = "Boomerang", ["1000.61"] = "Shockwave (Radial)", ["1000.62"] = "Rock Explosion", ["1000.63"] = "Worm", ["1000.63.1"] = "Maggot", ["1000.63.2"] = "Leech", ["1000.64"] = "Beetle", ["1000.65"] = "Wisp", ["1000.66"] = "Ember Particle", ["1000.69"] = "Butterfly", ["1000.70"] = "Blood Drop", ["1000.71"] = "Brimstone Swirl", ["1000.74"] = "Isaac's Carpet", ["1000.76"] = "Dice Room Floor", ["1000.77"] = "Large Blood Explosion", ["1000.75"] = "Bar Particle", ["1000.67"] = "Shockwave (Directional)", ["1000.72"] = "Crackwave", ["1000.73"] = "Shockwave (Random)", ["1000.79"] = "Tear Poof small", ["1000.80"] = "Tear Poof very small", ["1000.81"] = "Friendly ball", ["1000.82"] = "Womb hole teleport", ["1000.83"] = "Spear of destiny", ["1000.84"] = "Evil Eye", ["1000.85"] = "Diamond Particle", ["1000.86"] = "Nail Particle", ["1000.87"] = "Falling Ember", ["1000.88"] = "Dark Ball Smoke Particle", ["1000.89"] = "Ultra Greed Footprint", ["1000.90"] = "Milk Puddle", ["1000.91"] = "Mom's Hand (Emergency Contact)", ["1000.92"] = "Player Creep (Black Powder)", ["1000.93"] = "Pentagram (Black Powder)", ["1000.94"] = "Slippery Brown Creep", ["1000.95"] = "Diamond Particle", ["1000.96"] = "Hush Laser", ["1000.97"] = "Impact", ["1000.98"] = "Coin Particle", ["1000.99"] = "Water Splash", ["1000.100"] = "Hush Ashes", ["1000.101"] = "Hush Laser Up", ["1000.102"] = "Bullet Poof", ["1000.103"] = "Ultra Greed Bling", ["1000.104"] = "Fireworks", ["1000.105"] = "Brown Cloud", ["1000.106"] = "Fart Ring", ["1000.107"] = "BlackHole", ["1000.107.1"] = "BlackHoleRay", ["1000.108"] = "Mr. Me!", ["1000.109"] = "Death Skull", ["1000.110"] = "Enemy Brimstone Swirl", ["1000.111"] = "Haemolacria Trail", ["1000.112"] = "Hallowed Ground", ["1000.113"] = "Brimstone Ball", ["1000.114"] = "Forgotten Chain", ["1000.115"] = "Broken Shovel Shadow", ["1000.116"] = "Dirt Patch", ["1000.117"] = "Forgotten Soul", ["1000.118"] = "Small Rocket", ["1000.119"] = "Timer", ["1000.120"] = "Spawner", ["1000.121"] = "Light", ["1000.122"] = "Big Horn Hole Helper", ["1000.123"] = "Halo", ["1000.123.1"] = "Telekinesis Halo", ["1000.124"] = "Tar Bubble", ["1000.125"] = "Big Horn Hand", ["1000.126"] = "Tech Dot", ["1000.127"] = "Mama Mega Explosion", ["9001.1"] = "Spidermod Text", ["2.39"] = "Fist Tear", ["2.40"] = "Grid Tear", ["2.41"] = "Ice Tear", ["2.42"] = "Rock Tear", ["2.43"] = "Key Tear", ["2.44"] = "Bloody Key Tear", ["2.45"] = "Eraser Tear", ["2.46"] = "Fire Tear", ["2.47"] = "Sword Tear", ["2.48"] = "Spore Tear", ["2.49"] = "Tech Sword Tear", ["2.50"] = "Fetus Tear",
["3.200"] = "Intruder", ["3.201"] = "Dip Familiar", ["3.201.1"] = "Dip Familiar (red)", ["3.201.2"] = "Dip Familiar (corny)", ["3.201.3"] = "Dip Familiar (gold)", ["3.201.4"] = "Dip Familiar (rainbow)", ["3.201.5"] = "Dip Familiar (black)", ["3.201.6"] = "Dip Familiar (white)", ["3.201.12"] = "Dip Familiar (stone)", ["3.201.13"] = "Dip Familiar (flaming)", ["3.201.14"] = "Dip Familiar (stinky)", ["3.201.20"] = "Dip Familiar (Brownie)", ["3.202"] = "Damocles", ["3.203"] = "Blood Oath", ["3.204"] = "Psy Fly", ["3.205"] = "Menorah", ["3.206"] = "Wisp Familiar", ["3.207"] = "Peepers Other Eye", ["3.208"] = "Boiled Baby", ["3.209"] = "Freezer Baby", ["3.210"] = "Bird Cage", ["3.211"] = "Lost Soul", ["3.212"] = "Lil Dumpy", ["3.213"] = "Knife Piece 1", ["3.214"] = "Knife Piece 2", ["3.215"] = "Knife Piece 3", ["3.216"] = "Tinytoma", ["3.217"] = "Tinytoma (small)", ["3.218"] = "Bot Fly", ["3.219"] = "Dead Bird (permanent)", ["3.220"] = "Siren Minion", ["3.221"] = "Paschal Candle", ["3.222"] = "Stitches", ["3.223"] = "Full Knife", ["3.224"] = "Baby Plum (familiar)", ["3.225"] = "Fruity Plum", ["3.226"] = "Spin to Win", ["3.227"] = "Beths Heart", ["3.228"] = "Minisaac", ["3.229"] = "Swarm Fly Orbital", ["3.230"] = "Lil Abaddon", ["3.231"] = "Abyss Locust", ["3.232"] = "Lil Portal", ["3.233"] = "Worm Friend", ["3.234"] = "Bone Spur", ["3.235"] = "Twisted Baby 1", ["3.235.1"] = "Twisted Baby 2", ["3.236"] = "Star of Bethlehem", ["3.237"] = "Item Wisp Familiar", ["3.238"] = "Blood Baby", ["3.239"] = "Cube Baby", ["3.240"] = "Umbilical Baby", ["3.241"] = "Blood Puppy", ["3.242"] = "Vanishing Twin", ["3.243"] = "Decap Attack", ["3.244"] = "Esau Jr.", ["4.13"] = "Throwable Bomb", ["4.14"] = "Small Bomb", ["4.15"] = "Brimstone Bomb", ["4.16"] = "Bloody Sad Bomb", ["4.17"] = "Giga Bomb", ["4.18"] = "Golden Troll Bomb", ["4.19"] = "Rocket", ["4.20"] = "Giga Rocket", ["5.41"] = "Throwable Bomb (pickup)", ["5.20.7"] = "Golden Penny", ["5.69.2"] = "Black Sack", ["5.70.14"] = "Pill Gold-Gold", ["5.70.2049"] = "Horse Pill Blue-Blue", ["5.70.2050"] = "Horse Pill White-Blue", ["5.70.2051"] = "Horse Pill Orange-Orange", ["5.70.2052"] = "Horse Pill White-White", ["5.70.2053"] = "Horse Pill Dots-Red", ["5.70.2054"] = "Horse Pill Pink-Red", ["5.70.2055"] = "Horse Pill Blue-Cadetblue", ["5.70.2056"] = "Horse Pill Yellow-Orange", ["5.70.2057"] = "Horse Pill Dots-White", ["5.70.2058"] = "Horse Pill White-Azure", ["5.70.2059"] = "Horse Pill Black-Yellow", ["5.70.2060"] = "Horse Pill White-Black", ["5.70.2061"] = "Horse Pill White-Yellow", ["5.70.2062"] = "Horse Pill Gold-Gold", ["5.10.12"] = "Rotten Heart", ["5.42"] = "Poop Nugget", ["5.42.1"] = "Big Poop Nugget", ["5.40.7"] = "Giga Bomb", ["5.90.3"] = "Mega Battery", ["5.90.4"] = "Golden Battery", ["5.300.14"] = "Reverse Tarot Card", ["5.300.15"] = "Cracked Key", ["5.300.16"] = "Treasure Card", ["5.300.17"] = "Unus Card", ["5.300.18"] = "Soul of Isaac", ["5.300.19"] = "Soul of Magdalene", ["5.300.20"] = "Soul of Cain", ["5.300.21"] = "Soul of Judas", ["5.300.22"] = "Soul of ???", ["5.300.23"] = "Soul of Eve", ["5.300.24"] = "Soul of Samson", ["5.300.25"] = "Soul of Azazel", ["5.300.26"] = "Soul of Lazarus",
["5.300.27"] = "Soul of Eden", ["5.300.28"] = "Soul of the Lost", ["5.300.29"] = "Soul of Lilith", ["5.300.30"] = "Soul of the Keeper", ["5.300.31"] = "Soul of Apollyon", ["5.300.32"] = "Soul of the Forgotten", ["5.300.33"] = "Soul of Bethany", ["5.300.34"] = "Soul of Jacob", ["5.380.10"] = "Mom's Bed", ["5.390"] = "Mom's Chest", ["5.55"] = "Old Chest", ["5.56"] = "Wooden Chest", ["5.57"] = "Mega Chest", ["5.58"] = "Haunted Chest", ["6.13"] = "Battery Bum", ["6.14"] = "Isaac (secret)", ["6.15"] = "Hell Game", ["6.16"] = "Crane Game", ["6.17"] = "Confessional", ["6.18"] = "Rotten Beggar", ["7.11"] = "Laser (Thicker Red)", ["7.12"] = "Laser (Thick Brown)", ["7.13"] = "Laser (Beast)", ["7.14"] = "Laser (Thicker Brimtech)", ["7.15"] = "Laser (Giant Brimtech)", ["8.3"] = "Donkey Jawbone", ["8.4"] = "Bag of Crafting", ["8.5"] = "Sumptorium", ["8.10"] = "Spirit Sword", ["8.11"] = "Tech Sword", ["9.8"] = "Grid Projectile", ["9.9"] = "Rock Projectile", ["9.11"] = "Meat Projectile", ["9.13"] = "Feather Projectile", ["9.14"] = "Lava Projectile", ["9.15"] = "Head Projectile", ["9.16"] = "Eyeball Projectile", ["10.3"] = "Rotten Gaper", ["10.3.1"] = "Rotten Gaper", ["10.3.2"] = "Rotten Gaper", ["10.3.3"] = "Rotten Gaper", ["10.3.4"] = "Rotten Gaper", ["10.3.5"] = "Rotten Gaper", ["14.2"] = "Tainted Pooter", ["15.3"] = "Grilled Clotty", ["19.2"] = "Tuff Twin", ["19.3"] = "The Shell", ["22.2"] = "Holy Mulligan", ["22.3"] = "Tainted Mulligan", ["23.3"] = "Carrion Princess", ["24.3"] = "Cursed Globin", ["25.3"] = "Dragon Fly", ["25.3.1"] = "Dragon Fly X", ["25.4"] = "Bone Fly", ["25.5"] = "Sick Boom Fly", ["25.6"] = "Tainted Boom Fly", ["27.3"] = "Hard Host", ["29.2"] = "Eggy", ["29.3"] = "Tainted Hopper", ["31.1"] = "Tainted Spitty", ["33.4"] = "White Fire Place", ["33.10"] = "Moveable Fireplace", ["33.12"] = "Moveable Blue Fireplace", ["33.13"] = "Moveable Purple Fireplace", ["34.1"] = "Sticky Leaper", ["38.1.1"] = "Angelic Baby (small)", ["38.3"] = "Wrinkly Baby", ["60.2"] = "Holy Eye", ["87.1"] = "Crackle", ["227.1"] = "Holy Bony", ["229.1"] = "Planetoid", ["244.2"] = "Tainted Round Worm", ["244.2.1"] = "Tainted Round Worm Butt", ["244.3"] = "Tainted Tube Worm", ["33.11"] = "Coal", ["33.11.1"] = "Coal", ["33.11.2"] = "Coal", ["33.11.3"] = "Coal", ["40.2"] = "Slog", ["41.2"] = "Loose Knight", ["41.3"] = "Brainless Knight", ["41.4"] = "Black Knight", ["42.2"] = "Triple Grimace", ["61.3"] = "Ink", ["57.2"] = "Dead Meat", ["61.4"] = "Mama Fly", ["61.5"] = "Bulb", ["61.6"] = "Bloodfly", ["61.7"] = "Tainted Sucker", ["62.3"] = "Wormwood", ["92.1"] = "Half Heart", ["92.1.1"] = "Half Heart", ["93.1"] = "Mask Ii", ["212.2"] = "Cursed Deaths Head", ["212.3"] = "Brimstone Deaths Head", ["212.4"] = "Redskull", ["239.100"] = "Corpse Eater", ["239.101"] = "Carrion Rider", ["240.1"] = "Soy Creep", ["240.2"] = "Rag Creep", ["240.3"] = "Tainted Soy Creep",
["241.1"] = "Split Rage Creep", ["269.1"] = "The Pile", ["306.1"] = "Lil Portal", ["802.0"] = "Blood Puppy", ["802.1"] = "Blood Puppy", ["803.0"] = "Blind Bat", ["804.0"] = "Quake Grimace", ["804.0.1"] = "Quake Grimace", ["804.0.2"] = "Quake Grimace", ["804.0.3"] = "Quake Grimace", ["805.0"] = "Bishop", ["806.0"] = "Bubbles", ["807.0"] = "Wraith", ["808.0"] = "Willo", ["809.0"] = "Bomb Grimace", ["810.0"] = "Small Leech", ["811.0"] = "Deep Gaper", ["811.0.1"] = "Deep Gaper", ["811.0.2"] = "Deep Gaper", ["811.0.3"] = "Deep Gaper", ["811.0.4"] = "Deep Gaper", ["811.0.5"] = "Deep Gaper", ["811.0.6"] = "Deep Gaper", ["812.0"] = "Sub Horf", ["812.1"] = "Tainted Sub Horf", ["813.0"] = "Blurb", ["814.0"] = "Strider", ["815.0"] = "Fissure", ["816.0"] = "Polty", ["816.1"] = "Kineti", ["817.0"] = "Prey", ["817.1"] = "Mullighoul", ["818.0"] = "Rock Spider", ["818.0.1"] = "Rock Spider", ["818.0.2"] = "Rock Spider", ["818.0.3"] = "Rock Spider", ["818.1"] = "Tinted Rock Spider", ["818.1.1"] = "Tinted Rock Spider", ["818.1.2"] = "Tinted Rock Spider", ["818.1.3"] = "Tinted Rock Spider", ["818.2"] = "Coal Spider", ["818.2.1"] = "Coal Spider", ["818.2.2"] = "Coal Spider", ["818.2.3"] = "Coal Spider", ["819.0"] = "Fly Bomb", ["819.1"] = "Eternal Fly Bomb", ["820.0"] = "Danny", ["820.1"] = "Coal Boy", ["821.0"] = "Blaster", ["822.0"] = "Bouncer", ["823.0"] = "Quakey", ["824.0"] = "Gyro", ["824.1"] = "Grilled Gyro", ["825.0"] = "Fire Worm", ["826.0"] = "Hardy", ["827.0"] = "Faceless", ["827.1"] = "Tainted Faceless", ["828.0"] = "Necro", ["829.0"] = "Mole", ["829.1"] = "Tainted Mole", ["830.0"] = "Big Bony", ["830.10"] = "Big Bone", ["831.0"] = "Gutted Fatty", ["831.10"] = "Gutted Fatty Eye", ["831.20"] = "Festering Guts", ["832.0"] = "Exorcist", ["832.1"] = "Fanatic", ["833.0"] = "Candler", ["834.0"] = "Whipper", ["834.1"] = "Snapper", ["834.2"] = "Flagellant", ["835.0"] = "Peeping Fatty", ["835.10"] = "Peeping Fatty Eye", ["836.0"] = "Vis Versa", ["837.0"] = "Henry", ["838.0"] = "Level 2 Willo", ["839.0"] = "Strifer", ["840.0"] = "Pon", ["841.0"] = "Revenant", ["841.1"] = "Quad Revenant", ["842.0"] = "Nightwatch", ["843.0"] = "Canary", ["843.1"] = "Foreigner", ["844.0"] = "Bombgagger", ["850.0"] = "Level 2 Gaper", ["850.1"] = "Level 2 Horf", ["850.2"] = "Level 2 Gusher", ["851.0"] = "Twitchy", ["852.0"] = "Spikeball", ["853.0"] = "Small Maggot", ["854.0"] = "Adult Leech", ["855.0"] = "Level 2 Charger", ["855.1"] = "Elleech", ["856.0"] = "Gasbag", ["857.0"] = "Cohort", ["858.0"] = "Vessel", ["859.0"] = "Floast", ["860.0"] = "Unborn", ["861.0"] = "Pustule", ["862.0"] = "Cyst", ["863.0"] = "Morningstar",
["863.0.1"] = "Morningstar", ["863.0.2"] = "Morningstar", ["864.0"] = "Mockulus", ["865.0"] = "Evis", ["865.10"] = "Evis Guts", ["866.0"] = "Dark Esau", ["866.0.1"] = "Darker Esau", ["866.1"] = "Dark Esau's Pit", ["867.0"] = "Mothers Shadow", ["868.0"] = "Army Fly", ["869.0"] = "Migraine", ["870.0"] = "Drip", ["871.0"] = "Splurt", ["872.0"] = "Cloggy", ["873.0"] = "Fly Trap", ["874.0"] = "Gas Dwarf", ["217.3"] = "Big Corn", ["875.0"] = "Poot Mine", ["876.0"] = "Dump", ["876.1"] = "Dump Head", ["877.0"] = "Grudge", ["878.0"] = "Butt Slicker", ["879.0"] = "Bloaty", ["880.0"] = "Flesh Maiden", ["881.0"] = "Needle", ["881.1"] = "Pasty", ["882.0"] = "Dust", ["883.0"] = "Baby Begotten", ["884.0"] = "Swarm Spider", ["885.0"] = "Cultist", ["885.1"] = "Blood Cultist", ["885.10"] = "Bone Trap", ["886.0"] = "Vis Fatty", ["886.1"] = "Fetal Demon", ["887.0"] = "Dusty Deaths Head", ["888.0"] = "Shady", ["889.0"] = "Clickety Clack", ["890.0"] = "Maze Roamer", ["890.0.1"] = "Maze Roamer", ["891.0"] = "Goat", ["891.1"] = "Black Goat", ["892.0"] = "Poofer", ["893.0"] = "Ball And Chain", ["900.0"] = "Reap Creep", ["901.0"] = "Lil Blub", ["902.0"] = "Rainmaker", ["903.0"] = "The Visage", ["903.1"] = "Visage Mask", ["903.10"] = "Visage Chain", ["903.20"] = "Visage Plasma", ["904.0"] = "Siren", ["904.1"] = "Siren's Skull", ["904.10"] = "Siren Helper Projectile", ["905.0"] = "The Heretic", ["906.0"] = "Hornfel", ["906.1"] = "Hornfel Decoy", ["907.0"] = "Great Gideon", ["907.0.1"] = "Great Gideon (defeated)", ["908.0"] = "Baby Plum", ["909.0"] = "The Scourge", ["909.10"] = "The Scourge (chain)", ["910.0"] = "Chimera", ["910.1"] = "Chimera (body)", ["910.2"] = "Chimera (head)", ["911.0"] = "Rotgut", ["911.1"] = "Rotgut (maggot)", ["911.2"] = "Rotgut (heart)", ["912.0"] = "Mother", ["912.10"] = "Mother 2", ["912.20"] = "Dead Isaac", ["912.30"] = "Mother Worm", ["912.100"] = "Mother Ball", ["912.100.1"] = "Mother Ball (Medium)", ["912.100.2"] = "Mother Ball (Small)", ["913.0"] = "Min Min", ["914.0"] = "Clog", ["915.0"] = "Singe", ["915.1"] = "Singe's Ball", ["916.0"] = "Bumbino", ["917.0"] = "Colostomia", ["918.0"] = "Turdlet", ["919.0"] = "Raglich", ["919.1"] = "Raglich Arm", ["920.0"] = "Horny Boys", ["921.0"] = "Clutch", ["921.1"] = "Clutch Orbital", ["950.0"] = "Dogma", ["950.1"] = "Dogma's TV", ["950.2"] = "Dogma Angel", ["950.10"] = "Dogma Angel Baby", ["951.1"] = "Stalactite", ["951.2"] = "Beast Rock Projectile", ["951.3"] = "Beast Soul", ["951.10"] = "Ultra Famine", ["951.11"] = "Ultra Famine Fly", ["951.20"] = "Ultra Pestilence", ["951.21"] = "Ultra Pestilence Fly", ["951.22"] = "Ultra Pestilence Maggot", ["951.23"] = "Ultra Pestilence Fly Ball", ["951.30"] = "Ultra War", ["951.31"] = "Ultra War Bomb",
["951.40"] = "Ultra Death", ["951.41"] = "Ultra Death Scythe", ["951.42"] = "Ultra Death Head", ["951.0"] = "The Beast", ["951.100"] = "Background (Beast)", ["951.101"] = "Background (Famine)", ["951.102"] = "Background (Pestilence)", ["951.103"] = "Background (War)", ["951.104"] = "Background (Death)", ["960.0"] = "Generic Prop", ["960.1"] = "Mom's Dresser", ["960.2"] = "Mom's Vanity", ["960.3"] = "Couch", ["960.4"] = "TV", ["963.0"] = "Frozen Enemy", ["964.0"] = "Dummy", ["965.0"] = "Minecart", ["966.0"] = "Siren Helper", ["967.0"] = "Hornfel Door", ["1000.12.20"] = "Key Tear Poof", ["1000.12.21"] = "Bloody Key Tear Poof", ["1000.12.22"] = "Sword Tear Poof", ["1000.12.23"] = "Tech Sword Tear Poof", ["1000.16.66"] = "Lava Splash", ["1000.16.67"] = "Lava Splash (Large)", ["1000.50.6"] = "Big Brimstone Impact", ["1000.50.7"] = "Brimstone Impact (Poop)", ["1000.123.2"] = "Monstrance Halo", ["1000.123.3"] = "Curse Halo", ["1000.123.4"] = "Static Halo", ["1000.123.5"] = "Saturnus Halo", ["1000.123.6"] = "Thorns Halo", ["1000.123.7"] = "Static Halo (Prerendered)", ["1000.123.8"] = "Dark Arts Halo", ["1000.123.9"] = "Breath of Life Halo", ["1000.74.1"] = "Mom's Carpet", ["1000.74.2"] = "Mom's Carpet", ["1000.130"] = "Leech Explosion", ["1000.131"] = "Maggot Explosion", ["1000.132"] = "Big Water Splash", ["1000.132.1"] = "Static Splash", ["1000.132.2"] = "Static Splash 2", ["1000.133"] = "Water Ripple", ["1000.133.1"] = "Small Water Ripple", ["1000.134"] = "Pedestal Ripple", ["1000.135"] = "Rain Drop", ["1000.136"] = "Grid Projectile Helper", ["1000.137"] = "Wormwood Hole", ["1000.137.1"] = "Wormwood Hole Spray", ["1000.138"] = "Mist", ["1000.139"] = "Trap Door Cover", ["1000.140"] = "Backdrop Decoration", ["1000.141"] = "Smoke Cloud", ["1000.142"] = "Whirlpool", ["1000.142.1"] = "Whirlpool Particle", ["1000.143"] = "Fartwave", ["1000.144"] = "Enemy Ghost", ["1000.145"] = "Rock Tear Poof", ["1000.146"] = "Dirt Pile", ["1000.147"] = "Fire Jet", ["1000.147.1"] = "Fire Jet (purple)", ["1000.148"] = "Fire Wave", ["1000.149"] = "Big Rock Explosion", ["1000.150"] = "Big Rock Wave", ["1000.151"] = "Gideon Attract Ring", ["1000.151.1"] = "Gideon Attract Trail", ["1000.151.10"] = "Shockwave Ring", ["1000.151.11"] = "Shockwave Trail", ["1000.152"] = "Hornfel Room Controller", ["1000.153"] = "Occult Target", ["1000.154"] = "Door Outline", ["1000.39.1"] = "Moonlight", ["1000.155"] = "Slippery Brown Creep (growing)", ["1000.156"] = "Tall Ladder", ["1000.156.1"] = "Stairway", ["1000.157"] = "Willo Spawner", ["1000.158"] = "Tadpole", ["1000.159"] = "Lil Ghost", ["1000.160"] = "Bishop Shield", ["1000.161"] = "Portal Teleport", ["1000.162"] = "Heretic Pentagram", ["1000.163"] = "Chain Gib", ["1000.164"] = "Siren Ring", ["1000.165"] = "Siren Charm Effect", ["1000.165.1"] = "Siren Charm Glow", ["1000.166"] = "Sprite Trail", ["1000.167"] = "Chain Lightning", ["1000.168"] = "Colostomia Puddle", ["1000.169"] = "Creep (Static)", ["1000.170"] = "Dogma Debris", ["1000.171"] = "Dogma Blackhole", ["1000.172"] = "Dogma Orb", ["1000.173"] = "Cracked Orb Poof", ["1000.174"] = "Shop Spikes", ["1000.175"] = "Kineti Beam", ["1000.176"] = "Cleaver Slash", ["1000.177"] = "Reverse Explosion", ["1000.177.1"] = "Reverse Explosion Debris", ["1000.178"] = "Urn of Souls", ["1000.178.1"] = "Urn of Souls (Belial)", ["1000.179"] = "Enemy Soul",
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.131"] = "My Shadow", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.20.3"] = "Dime", ["5.20.4"] = "Double Penny", ["5.20.5"] = "Lucky Penny", ["5.20.6"] = "Sticky Nickel", ["5.30.1"] = "Key", ["5.30.2"] = "Golden Key", ["5.30.3"] = "Key Ring", ["5.30.4"] = "Charged Key", ["5.40.1"] = "Bomb", ["5.40.2"] = "Double Bomb", ["5.40.3"] = "Troll Bomb", ["5.40.4"] = "Golden Bomb",
["5.40.5"] = "Megatroll Bomb", ["5.90.1"] = "Lil' Battery", ["5.90.2"] = "Micro Battery", ["5.50"] = "Chest", ["5.51"] = "Bomb Chest", ["5.52"] = "Spiked Chest", ["5.53"] = "Eternal Chest", ["5.54"] = "Mimic Chest", ["5.60"] = "Locked Chest", ["5.69.1"] = "Grab Bag", ["5.70.1"] = "Pill Blue-Blue", ["5.70.2"] = "Pill White-Blue", ["5.70.3"] = "Pill Orange-Orange", ["5.70.4"] = "Pill White-White", ["5.70.5"] = "Pill Dots-Red", ["5.70.6"] = "Pill Pink-Red", ["5.70.7"] = "Pill Blue-Cadetblue", ["5.70.8"] = "Pill Yellow-Orange", ["5.70.9"] = "Pill Dots-White", ["5.70.10"] = "Pill White-Azure", ["5.70.11"] = "Pill Black-Yellow", ["5.70.12"] = "Pill White-Black", ["5.70.13"] = "Pill White-Yellow", ["5.100"] = "Collectible", ["5.110"] = "Broken Shovel", ["5.150"] = "Shop Item", ["5.300"] = "Tarot Card", ["5.300.1"] = "Tarot Card", ["5.300.2"] = "Suit Card", ["5.300.3"] = "Rune#1", ["5.300.4"] = "Rune#2", ["5.300.5"] = "Emergency Contact", ["5.300.6"] = "Dice Shard", ["5.300.7"] = "Black Rune", ["5.300.8"] = "Magic Card", ["5.300.9"] = "Card Against Humanity", ["5.300.10"] = "Credit Card", ["5.300.11"] = "Holy Card", ["5.300.12"] = "Chance Card", ["5.300.13"] = "Rune Shard", ["5.340"] = "Big Chest", ["5.350"] = "Trinket", ["5.360"] = "Red Chest", ["5.370"] = "Challenge Trophy", ["5.380"] = "Isaac's Bed", ["6.1"] = "Slot Machine", ["6.2"] = "Blood Donation Machine", ["6.3"] = "Fortune Telling Machine", ["6.4"] = "Beggar", ["6.5"] = "Devil Beggar", ["6.6"] = "Shell Game", ["6.7"] = "Key Master", ["6.8"] = "Donation Machine", ["6.9"] = "Bomb Bum", ["6.10"] = "Shop Restock Machine", ["6.11"] = "Greed Donation Machine", ["6.12"] = "Mom's Dressing Table", ["7.1"] = "Laser (Thick Red)", ["7.1.3"] = "Laser (Thick Dark)", ["7.2"] = "Laser (Thin Red)", ["7.3"] = "Laser (Shoop da Whoop)", ["7.4"] = "Laser (Pride)", ["7.5"] = "Laser (Light Beam)", ["7.6"] = "Laser (Giant Red)", ["7.7"] = "Tractor Beam", ["7.8"] = "Light Ring", ["7.9"] = "Laser (Brimtech)", ["7.10"] = "Laser (Electric)", ["8.0"] = "Moms Knife", ["8.1"] = "Bone Club", ["8.2"] = "Bone Scythe", ["8.9"] = "Notched Axe", ["9.0"] = "Projectile", ["9.1"] = "Projectile", ["9.2"] = "Purple Fire Projectile", ["9.3"] = "Puke Projectile", ["9.4"] = "Tear Projectile", ["9.5"] = "Corn Projectile", ["9.6"] = "Hush Projectile", ["9.7"] = "Coin Projectile", ["9.12"] = "Steven Projectile", ["10.0"] = "Frowning Gaper", ["10.1"] = "Gaper", ["10.2"] = "Flaming Gaper", ["11.0"] = "Gusher", ["11.1"] = "Pacer", ["12.0"] = "Horf", ["13.0"] = "Fly", ["14.0"] = "Pooter", ["14.1"] = "Super Pooter", ["15.0"] = "Clotty", ["15.1"] = "Clot", ["15.2"] = "Iblob", ["16.0"] = "Mulligan", ["16.1"] = "Mulligoon", ["16.2"] = "Mulliboom", ["17.0"] = "Shopkeeper", ["17.1"] = "Secret Room Keeper", ["17.2"] = "Error Room Keeper", ["17.3"] = "Special Shopkeeper", ["17.4"] = "Special Secret Room Keeper",
["18.0"] = "Attack Fly", ["19.0"] = "Larry Jr", ["19.1"] = "The Hollow", ["20.0"] = "Monstro", ["21.0"] = "Maggot", ["22.0"] = "Hive", ["22.1"] = "Drowned Hive", ["23.0"] = "Charger", ["23.0.1"] = "My Shadow", ["23.1"] = "Drowned Charger", ["23.2"] = "Dank Charger", ["24.0"] = "Globin", ["24.1"] = "Gazing Globin", ["24.2"] = "Dank Globin", ["25.0"] = "Boom Fly", ["25.1"] = "Red Boom Fly", ["25.2"] = "Drowned Boom Fly", ["26.0"] = "Maw", ["26.1"] = "Red Maw", ["26.2"] = "Psychic Maw", ["27.0"] = "Host", ["27.1"] = "Red Host", ["28.0"] = "Chub", ["28.1"] = "Chad", ["28.2"] = "The Carrion Queen", ["29.0"] = "Hopper", ["29.1"] = "Trite", ["30.0"] = "Boil", ["30.1"] = "Gut", ["30.2"] = "Sack", ["31.0"] = "Spitty", ["32.0"] = "Brain", ["33.0"] = "Fire Place", ["33.1"] = "Red Fire Place", ["33.2"] = "Blue Fire Place", ["33.3"] = "Purple Fire Place", ["34.0"] = "Leaper", ["35.0"] = "Mr Maw", ["35.1"] = "Mr Maw Head", ["35.2"] = "Mr Red Maw", ["35.3"] = "Mr Red Maw Head", ["35.10"] = "Mr. Maw Neck", ["36.0"] = "Gurdy", ["38.0"] = "Baby", ["38.1"] = "Angelic Baby", ["38.2"] = "Ultra Pride Baby", ["39.0"] = "Vis", ["39.1"] = "Double Vis", ["39.2"] = "Chubber", ["39.22"] = "Chubber Projectile", ["39.3"] = "Scarred Double Vis", ["40.0"] = "Guts", ["40.1"] = "Scarred Guts", ["41.0"] = "Knight", ["41.1"] = "Selfless Knight", ["42.0"] = "Stone Grimace", ["42.1"] = "Vomit Grimace", ["43.0"] = "Monstro Ii", ["43.1"] = "Gish", ["44.0"] = "Poky", ["44.1"] = "Slide", ["45.0"] = "Mom", ["45.10"] = "Mom Stomp", ["46.0"] = "Sloth", ["46.1"] = "Super Sloth", ["46.2"] = "Ultra Pride", ["47.0"] = "Lust", ["47.1"] = "Super Lust", ["48.0"] = "Wrath", ["48.1"] = "Super Wrath", ["49.0"] = "Gluttony", ["49.1"] = "Super Gluttony", ["50.0"] = "Greed", ["50.1"] = "Super Greed", ["51.0"] = "Envy", ["51.10"] = "Envy (big)", ["51.20"] = "Envy (medium)", ["51.30"] = "Envy (small)", ["51.1"] = "Super Envy", ["51.11"] = "Super Envy (big)", ["51.21"] = "Super Envy (medium)", ["51.31"] = "Super Envy (small)", ["52.0"] = "Pride", ["52.1"] = "Super Pride", ["53.0"] = "Dople", ["53.1"] = "Evil Twin", ["54.0"] = "Flaming Hopper", ["55.0"] = "Leech", ["55.1"] = "Kamikaze Leech", ["55.2"] = "Holy Leech", ["56.0"] = "Lump", ["57.0"] = "Membrain", ["57.1"] = "Mama Guts", ["58.0"] = "Parabite", ["58.1"] = "Scarred Parabite", ["59.0"] = "Fred", ["60.0"] = "Eye", ["60.1"] = "Bloodshot Eye", ["61.0"] = "Sucker", ["61.1"] = "Spit", ["61.2"] = "Soul Sucker",
["62.0"] = "Pin", ["62.1"] = "Scolex", ["62.2"] = "The Frail", ["63.0"] = "Famine", ["64.0"] = "Pestilence", ["65.0"] = "War", ["65.1"] = "Conquest", ["65.10"] = "War without horse", ["66.0"] = "Death", ["66.10"] = "Death Scythe", ["66.20"] = "Death Horse", ["66.30"] = "Death without horse", ["67.0"] = "The Duke Of Flies", ["67.1"] = "The Husk", ["68.0"] = "Peep", ["68.1"] = "The Bloat", ["68.10"] = "Peep Eye", ["68.11"] = "Bloat Eye", ["69.0"] = "Loki", ["69.1"] = "Lokii", ["71.0"] = "Fistula", ["71.1"] = "Teratoma", ["72.0"] = "Fistula Medium", ["72.1"] = "Teratoma Medium", ["73.0"] = "Fistula Small", ["73.1"] = "Teratoma Small", ["74.0"] = "Blastocyst", ["75.0"] = "Blastocyst Medium", ["76.0"] = "Blastocyst Small", ["77.0"] = "Embryo", ["78.0"] = "Moms Heart", ["78.1"] = "It Lives", ["78.10"] = "Moms Guts", ["79.0"] = "Gemini", ["79.1"] = "Steven", ["79.2"] = "The Blighted Ovum", ["79.10"] = "Gemini Baby", ["79.11"] = "Steven Baby", ["79.12"] = "The Blighted Ovum Baby", ["79.20"] = "Umbilical Cord", ["80.0"] = "Moter", ["81.0"] = "The Fallen", ["81.1"] = "Krampus", ["82.0"] = "Headless Horseman", ["83.0"] = "Headless Horsemans Head", ["84.0"] = "Satan", ["84.10"] = "Satan Stomp", ["85.0"] = "Spider", ["86.0"] = "Keeper", ["87.0"] = "Gurgle", ["88.0"] = "Walking Boil", ["88.1"] = "Walking Gut", ["88.2"] = "Walking Sack", ["89.0"] = "Buttlicker", ["90.0"] = "Hanger", ["91.0"] = "Swarmer", ["92.0"] = "Heart", ["93.0"] = "Mask", ["94.0"] = "Big Spider", ["96.0"] = "Eternal Fly", ["97.0"] = "Mask Of Infamy", ["98.0"] = "Heart Of Infamy", ["99.0"] = "Gurdy Jr", ["100.0"] = "Widow", ["100.1"] = "The Wretched", ["101.0"] = "Daddy Long Legs", ["101.1"] = "Triachnid", ["102.0"] = "Isaac", ["102.1"] = "Bluebaby", ["102.2"] = "??? (Alt)", ["201.0"] = "Stone Eye", ["202.0"] = "Constant Stone Shooter", ["202.10"] = "Cross Stone Shooter", ["202.10.1"] = "Cross Stone Shooter", ["202.11"] = "Cross Stone Shooter (always on)", ["202.11.1"] = "Cross Stone Shooter (always on)", ["203.0"] = "Brimstone Head", ["204.0"] = "Mobile Host", ["205.0"] = "Nest", ["206.0"] = "Baby Long Legs", ["206.1"] = "Small Baby Long Legs", ["207.0"] = "Crazy Long Legs", ["207.1"] = "Small Crazy Long Legs", ["208.0"] = "Fatty", ["208.1"] = "Pale Fatty", ["208.2"] = "Flaming Fatty", ["209.0"] = "Fat Sack", ["210.0"] = "Blubber", ["211.0"] = "Half Sack", ["212.0"] = "Deaths Head", ["212.1"] = "Dank Deaths Head", ["213.0"] = "Moms Hand", ["214.0"] = "Level 2 Fly", ["215.0"] = "Level 2 Spider", ["216.0"] = "Swinger", ["216.1"] = "Swinger Head", ["216.10"] = "Swinger Neck", ["217.0"] = "Dip", ["217.1"] = "Corn", ["217.2"] = "Brownie Corn", ["218.0"] = "Wall Hugger",
["219.0"] = "Wizoob", ["220.0"] = "Squirt", ["220.1"] = "Dank Squirt", ["221.0"] = "Cod Worm", ["222.0"] = "Ring Fly", ["223.0"] = "Dinga", ["224.0"] = "Oob", ["225.0"] = "Black Maw", ["226.0"] = "Skinny", ["226.1"] = "Rotty", ["226.2"] = "Crispy", ["227.0"] = "Bony", ["228.0"] = "Homunculus", ["228.10"] = "Homunculus Cord", ["229.0"] = "Tumor", ["230.0"] = "Camillo Jr", ["231.0"] = "Nerve Ending", ["231.1"] = "Nerve Ending 2", ["234.0"] = "One Tooth", ["235.0"] = "Gaping Maw", ["236.0"] = "Broken Gaping Maw", ["237.0"] = "Gurgling", ["237.1"] = "Gurgling Boss", ["237.2"] = "Turdling", ["238.0"] = "Splasher", ["239.0"] = "Grub", ["240.0"] = "Wall Creep", ["241.0"] = "Rage Creep", ["242.0"] = "Blind Creep", ["243.0"] = "Conjoined Spitty", ["244.0"] = "Round Worm", ["244.1"] = "Tube Worm", ["245.0"] = "Poop", ["246.0"] = "Ragling", ["246.1"] = "Rag Man's Ragling", ["247.0"] = "Flesh Mobile Host", ["248.0"] = "Psychic Horf", ["249.0"] = "Full Fly", ["250.0"] = "Ticking Spider", ["251.0"] = "Begotten", ["251.10"] = "Begotten Chain", ["252.0"] = "Nulls", ["253.0"] = "Psy Tumor", ["254.0"] = "Floating Knight", ["255.0"] = "Night Crawler", ["256.0"] = "Dart Fly", ["257.0"] = "Conjoined Fatty", ["257.1"] = "Blue Conjoined Fatty", ["258.0"] = "Fat Bat", ["259.0"] = "Imp", ["260.0"] = "Haunt", ["260.10"] = "Lil Haunt", ["261.0"] = "Dingle", ["261.1"] = "Dangle", ["262.0"] = "Mega Maw", ["263.0"] = "The Gate", ["264.0"] = "Mega Fatty", ["265.0"] = "The Cage", ["266.0"] = "Mama Gurdy", ["266.1"] = "Mama Gurdy Left Hand", ["266.2"] = "Mama Gurdy Right Hand", ["267.0"] = "Dark One", ["268.0"] = "The Adversary", ["269.0"] = "Polycephalus", ["270.0"] = "Mr Fred", ["271.0"] = "Uriel", ["271.1"] = "Fallen Uriel", ["272.0"] = "Gabriel", ["272.1"] = "Fallen Gabriel", ["273.0"] = "The Lamb", ["273.10"] = "Lamb Body", ["274.0"] = "Mega Satan", ["274.1"] = "Mega Satan's Right Hand", ["274.2"] = "Mega Satan's Left Hand", ["275.0"] = "Mega Satan 2", ["275.1"] = "Mega Satan 2's Right Hand", ["275.2"] = "Mega Satan 2's Left Hand", ["276.0"] = "Roundy", ["277.0"] = "Black Bony", ["278.0"] = "Black Globin", ["279.0"] = "Black Globins Head", ["280.0"] = "Black Globins Body", ["281.0"] = "Swarm", ["282.0"] = "Mega Clotty", ["283.0"] = "Bone Knight", ["284.0"] = "Cyclopia", ["285.0"] = "Red Ghost", ["286.0"] = "Flesh Deaths Head", ["287.0"] = "Moms Dead Hand", ["288.0"] = "Dukie", ["289.0"] = "Ulcer", ["290.0"] = "Meatball", ["291.0"] = "Pitfall", ["291.1"] = "Suction Pitfall", ["291.2"] = "Teleport Pitfall", ["292.0"] = "Movable TNT", ["292.1"] = "Movable TNT (Mine Crafter)", ["293.0"] = "Ultra Greed Coin (Spinner)", ["293.1"] = "Ultra Greed Coin (Key)", ["293.2"] = "Ultra Greed Coin (Bomb)", ["293.3"] = "Ultra Greed Coin (Heart)",
["294.0"] = "Ultra Greed Door", ["295.0"] = "Corn Mine", ["296.0"] = "Hush Fly", ["297.0"] = "Blue Gaper", ["298.0"] = "Blue Boil", ["299.0"] = "Greed Gaper", ["300.0"] = "Mushroom", ["301.0"] = "Poison Mind", ["302.0"] = "Stoney", ["302.10"] = "Cross Stoney", ["303.0"] = "Blister", ["304.0"] = "The Thing", ["305.0"] = "Ministro", ["306.0"] = "Portal", ["307.0"] = "Tar Boy", ["307.0.1"] = "Tar Boy Mouth", ["308.0"] = "Fistuloid", ["309.0"] = "Gush", ["310.0"] = "Leper", ["310.0.1"] = "Leper Stage 2", ["310.0.2"] = "Leper Stage 3", ["310.0.3"] = "Leper Stage 4", ["310.1"] = "Leper Flesh", ["311.0"] = "Mr Mine", ["311.10"] = "Mr. Mine Neck", ["401.0"] = "The Stain", ["402.0"] = "Brownie", ["403.0"] = "The Forsaken", ["404.0"] = "Little Horn", ["404.1"] = "Dark Ball", ["405.0"] = "Rag Man", ["405.1"] = "Rag Man's Head", ["406.0"] = "Ultra Greed", ["406.1"] = "Ultra Greedier", ["407.0"] = "Hush", ["408.0"] = "Hush (Skinless)", ["409.0"] = "Rag Mega", ["409.1"] = "Purple Ball", ["409.2"] = "Rag Mega's Rebirth Pillar", ["410.0"] = "Sisters Vis", ["411.0"] = "Big Horn", ["411.1"] = "Small Hole", ["411.2"] = "Big Hole", ["412.0"] = "Delirium", ["413.0"] = "The Matriarch", ["1000.1"] = "Bomb Explosion", ["1000.2"] = "Blood Explosion", ["1000.3"] = "Fly Explosion", ["1000.4"] = "Rock Particle", ["1000.5"] = "Blood Particle", ["1000.6"] = "Devil", ["1000.7"] = "Blood Splat", ["1000.8"] = "Ladder", ["1000.9"] = "Angel", ["1000.10"] = "Blue Flame", ["1000.11"] = "Bullet Poof", ["1000.12"] = "Tear PoofA", ["1000.12.10"] = "Tear PoofA (no tear)", ["1000.13"] = "Tear PoofB", ["1000.14"] = "Ripple Poof", ["1000.14.1"] = "Ripple Poof", ["1000.15"] = "Poof01", ["1000.16"] = "Poof02", ["1000.16.1"] = "Large Ground Poof", ["1000.16.2"] = "Large Ground Poof (foreground)", ["1000.16.3"] = "Large Blood Poof", ["1000.16.4"] = "Large Blood Poof (foreground)", ["1000.16.5"] = "Blood Cloud", ["1000.16.10"] = "Forgotten Soul Poof", ["1000.16.11"] = "Holy Mantle Poof", ["1000.17"] = "Poof04", ["1000.18"] = "Bomb Crater", ["1000.19"] = "Crack The Sky", ["1000.20"] = "Scythe Break", ["1000.21"] = "Tiny Bug", ["1000.68"] = "Wall Bug", ["1000.22"] = "Creep (Red)", ["1000.23"] = "Creep (Green)", ["1000.24"] = "Creep (Yellow)", ["1000.25"] = "Creep (White)", ["1000.26"] = "Creep (Black)", ["1000.27"] = "Wood Particle", ["1000.28"] = "Monstros Tooth", ["1000.29"] = "Mom Foot Stomp", ["1000.30"] = "Dr. Fetus Target", ["1000.31"] = "Dr. Fetus Rocket", ["1000.32"] = "Lemon Mishap", ["1000.78"] = "Lemon Party", ["1000.33"] = "Tiny Fly", ["1000.34"] = "Fart", ["1000.35"] = "Tooth Particle", ["1000.36"] = "Wall Hole X-Ray", ["1000.37"] = "Player Creep (Holy Water)", ["1000.38"] = "Spider Explosion", ["1000.39"] = "Heaven Door", ["1000.41"] = "Water Droplet", ["1000.42"] = "Blood Gush", ["1000.43"] = "Poop Explosion", ["1000.44"] = "Player Creep (White)", ["1000.45"] = "Player Creep (Black)", ["1000.46"] = "Player Creep (Red)",
["1000.47"] = "Trinity Shield", ["1000.48"] = "Battery up", ["1000.49"] = "Effect Notification", ["1000.50"] = "Laser Impact", ["1000.50.1"] = "Brimstone Impact", ["1000.50.2"] = "Shoop Impact", ["1000.50.3"] = "Brimstone Impact CageVis", ["1000.50.4"] = "Bouncing Impact", ["1000.50.5"] = "Ring Impact", ["1000.51"] = "Fire", ["1000.52"] = "Red Flame", ["1000.53"] = "Tear Creep (Green)", ["1000.54"] = "Player Creep Holy Water Trail", ["1000.55"] = "Spike Effect", ["1000.56"] = "Brown Creep", ["1000.57"] = "Pulling Effect", ["1000.58"] = "Poop Particle", ["1000.59"] = "Dust Cloud", ["1000.60"] = "Boomerang", ["1000.61"] = "Shockwave (Radial)", ["1000.62"] = "Rock Explosion", ["1000.63"] = "Worm", ["1000.63.1"] = "Maggot", ["1000.63.2"] = "Leech", ["1000.64"] = "Beetle", ["1000.65"] = "Wisp", ["1000.66"] = "Ember Particle", ["1000.69"] = "Butterfly", ["1000.70"] = "Blood Drop", ["1000.71"] = "Brimstone Swirl", ["1000.74"] = "Isaac's Carpet", ["1000.76"] = "Dice Room Floor", ["1000.77"] = "Large Blood Explosion", ["1000.75"] = "Bar Particle", ["1000.67"] = "Shockwave (Directional)", ["1000.72"] = "Crackwave", ["1000.73"] = "Shockwave (Random)", ["1000.79"] = "Tear Poof small", ["1000.80"] = "Tear Poof very small", ["1000.81"] = "Friendly ball", ["1000.82"] = "Womb hole teleport", ["1000.83"] = "Spear of destiny", ["1000.84"] = "Evil Eye", ["1000.85"] = "Diamond Particle", ["1000.86"] = "Nail Particle", ["1000.87"] = "Falling Ember", ["1000.88"] = "Dark Ball Smoke Particle", ["1000.89"] = "Ultra Greed Footprint", ["1000.90"] = "Milk Puddle", ["1000.91"] = "Mom's Hand (Emergency Contact)", ["1000.92"] = "Player Creep (Black Powder)", ["1000.93"] = "Pentagram (Black Powder)", ["1000.94"] = "Slippery Brown Creep", ["1000.95"] = "Diamond Particle", ["1000.96"] = "Hush Laser", ["1000.97"] = "Impact", ["1000.98"] = "Coin Particle", ["1000.99"] = "Water Splash", ["1000.100"] = "Hush Ashes", ["1000.101"] = "Hush Laser Up", ["1000.102"] = "Bullet Poof", ["1000.103"] = "Ultra Greed Bling", ["1000.104"] = "Fireworks", ["1000.105"] = "Brown Cloud", ["1000.106"] = "Fart Ring", ["1000.107"] = "BlackHole", ["1000.107.1"] = "BlackHoleRay", ["1000.108"] = "Mr. Me!", ["1000.109"] = "Death Skull", ["1000.110"] = "Enemy Brimstone Swirl", ["1000.111"] = "Haemolacria Trail", ["1000.112"] = "Hallowed Ground", ["1000.113"] = "Brimstone Ball", ["1000.114"] = "Forgotten Chain", ["1000.115"] = "Broken Shovel Shadow", ["1000.116"] = "Dirt Patch", ["1000.117"] = "Forgotten Soul", ["1000.118"] = "Small Rocket", ["1000.119"] = "Timer", ["1000.120"] = "Spawner", ["1000.121"] = "Light", ["1000.122"] = "Big Horn Hole Helper", ["1000.123"] = "Halo", ["1000.123.1"] = "Telekinesis Halo", ["1000.124"] = "Tar Bubble", ["1000.125"] = "Big Horn Hand", ["1000.126"] = "Tech Dot", ["1000.127"] = "Mama Mega Explosion", ["9001.1"] = "Spidermod Text", ["2.39"] = "Fist Tear", ["2.40"] = "Grid Tear", ["2.41"] = "Ice Tear", ["2.42"] = "Rock Tear", ["2.43"] = "Key Tear", ["2.44"] = "Bloody Key Tear", ["2.45"] = "Eraser Tear", ["2.46"] = "Fire Tear", ["2.47"] = "Sword Tear", ["2.48"] = "Spore Tear", ["2.49"] = "Tech Sword Tear", ["2.50"] = "Fetus Tear",
["3.200"] = "Intruder", ["3.201"] = "Dip Familiar", ["3.201.1"] = "Dip Familiar (red)", ["3.201.2"] = "Dip Familiar (corny)", ["3.201.3"] = "Dip Familiar (gold)", ["3.201.4"] = "Dip Familiar (rainbow)", ["3.201.5"] = "Dip Familiar (black)", ["3.201.6"] = "Dip Familiar (white)", ["3.201.12"] = "Dip Familiar (stone)", ["3.201.13"] = "Dip Familiar (flaming)", ["3.201.14"] = "Dip Familiar (stinky)", ["3.201.20"] = "Dip Familiar (Brownie)", ["3.202"] = "Damocles", ["3.203"] = "Blood Oath", ["3.204"] = "Psy Fly", ["3.205"] = "Menorah", ["3.206"] = "Wisp Familiar", ["3.207"] = "Peepers Other Eye", ["3.208"] = "Boiled Baby", ["3.209"] = "Freezer Baby", ["3.210"] = "Bird Cage", ["3.211"] = "Lost Soul", ["3.212"] = "Lil Dumpy", ["3.213"] = "Knife Piece 1", ["3.214"] = "Knife Piece 2", ["3.215"] = "Knife Piece 3", ["3.216"] = "Tinytoma", ["3.217"] = "Tinytoma (small)", ["3.218"] = "Bot Fly", ["3.219"] = "Dead Bird (permanent)", ["3.220"] = "Siren Minion", ["3.221"] = "Paschal Candle", ["3.222"] = "Stitches", ["3.223"] = "Full Knife", ["3.224"] = "Baby Plum (familiar)", ["3.225"] = "Fruity Plum", ["3.226"] = "Spin to Win", ["3.227"] = "Beths Heart", ["3.228"] = "Minisaac", ["3.229"] = "Swarm Fly Orbital", ["3.230"] = "Lil Abaddon", ["3.231"] = "Abyss Locust", ["3.232"] = "Lil Portal", ["3.233"] = "Worm Friend", ["3.234"] = "Bone Spur", ["3.235"] = "Twisted Baby 1", ["3.235.1"] = "Twisted Baby 2", ["3.236"] = "Star of Bethlehem", ["3.237"] = "Item Wisp Familiar", ["3.238"] = "Blood Baby", ["3.239"] = "Cube Baby", ["3.240"] = "Umbilical Baby", ["3.241"] = "Blood Puppy", ["3.242"] = "Vanishing Twin", ["3.243"] = "Decap Attack", ["3.244"] = "Esau Jr.", ["4.13"] = "Throwable Bomb", ["4.14"] = "Small Bomb", ["4.15"] = "Brimstone Bomb", ["4.16"] = "Bloody Sad Bomb", ["4.17"] = "Giga Bomb", ["4.18"] = "Golden Troll Bomb", ["4.19"] = "Rocket", ["4.20"] = "Giga Rocket", ["5.41"] = "Throwable Bomb (pickup)", ["5.20.7"] = "Golden Penny", ["5.69.2"] = "Black Sack", ["5.70.14"] = "Pill Gold-Gold", ["5.70.2049"] = "Horse Pill Blue-Blue", ["5.70.2050"] = "Horse Pill White-Blue", ["5.70.2051"] = "Horse Pill Orange-Orange", ["5.70.2052"] = "Horse Pill White-White", ["5.70.2053"] = "Horse Pill Dots-Red", ["5.70.2054"] = "Horse Pill Pink-Red", ["5.70.2055"] = "Horse Pill Blue-Cadetblue", ["5.70.2056"] = "Horse Pill Yellow-Orange", ["5.70.2057"] = "Horse Pill Dots-White", ["5.70.2058"] = "Horse Pill White-Azure", ["5.70.2059"] = "Horse Pill Black-Yellow", ["5.70.2060"] = "Horse Pill White-Black", ["5.70.2061"] = "Horse Pill White-Yellow", ["5.70.2062"] = "Horse Pill Gold-Gold", ["5.10.12"] = "Rotten Heart", ["5.42"] = "Poop Nugget", ["5.42.1"] = "Big Poop Nugget", ["5.40.7"] = "Giga Bomb", ["5.90.3"] = "Mega Battery", ["5.90.4"] = "Golden Battery", ["5.300.14"] = "Reverse Tarot Card", ["5.300.15"] = "Cracked Key", ["5.300.16"] = "Treasure Card", ["5.300.17"] = "Unus Card", ["5.300.18"] = "Soul of Isaac", ["5.300.19"] = "Soul of Magdalene", ["5.300.20"] = "Soul of Cain", ["5.300.21"] = "Soul of Judas", ["5.300.22"] = "Soul of ???", ["5.300.23"] = "Soul of Eve", ["5.300.24"] = "Soul of Samson", ["5.300.25"] = "Soul of Azazel", ["5.300.26"] = "Soul of Lazarus",
["5.300.27"] = "Soul of Eden", ["5.300.28"] = "Soul of the Lost", ["5.300.29"] = "Soul of Lilith", ["5.300.30"] = "Soul of the Keeper", ["5.300.31"] = "Soul of Apollyon", ["5.300.32"] = "Soul of the Forgotten", ["5.300.33"] = "Soul of Bethany", ["5.300.34"] = "Soul of Jacob", ["5.380.10"] = "Mom's Bed", ["5.390"] = "Mom's Chest", ["5.55"] = "Old Chest", ["5.56"] = "Wooden Chest", ["5.57"] = "Mega Chest", ["5.58"] = "Haunted Chest", ["6.13"] = "Battery Bum", ["6.14"] = "Isaac (secret)", ["6.15"] = "Hell Game", ["6.16"] = "Crane Game", ["6.17"] = "Confessional", ["6.18"] = "Rotten Beggar", ["7.11"] = "Laser (Thicker Red)", ["7.12"] = "Laser (Thick Brown)", ["7.13"] = "Laser (Beast)", ["7.14"] = "Laser (Thicker Brimtech)", ["7.15"] = "Laser (Giant Brimtech)", ["8.3"] = "Donkey Jawbone", ["8.4"] = "Bag of Crafting", ["8.5"] = "Sumptorium", ["8.10"] = "Spirit Sword", ["8.11"] = "Tech Sword", ["9.8"] = "Grid Projectile", ["9.9"] = "Rock Projectile", ["9.11"] = "Meat Projectile", ["9.13"] = "Feather Projectile", ["9.14"] = "Lava Projectile", ["9.15"] = "Head Projectile", ["9.16"] = "Eyeball Projectile", ["10.3"] = "Rotten Gaper", ["10.3.1"] = "Rotten Gaper", ["10.3.2"] = "Rotten Gaper", ["10.3.3"] = "Rotten Gaper", ["10.3.4"] = "Rotten Gaper", ["10.3.5"] = "Rotten Gaper", ["14.2"] = "Tainted Pooter", ["15.3"] = "Grilled Clotty", ["19.2"] = "Tuff Twin", ["19.3"] = "The Shell", ["22.2"] = "Holy Mulligan", ["22.3"] = "Tainted Mulligan", ["23.3"] = "Carrion Princess", ["24.3"] = "Cursed Globin", ["25.3"] = "Dragon Fly", ["25.3.1"] = "Dragon Fly X", ["25.4"] = "Bone Fly", ["25.5"] = "Sick Boom Fly", ["25.6"] = "Tainted Boom Fly", ["27.3"] = "Hard Host", ["29.2"] = "Eggy", ["29.3"] = "Tainted Hopper", ["31.1"] = "Tainted Spitty", ["33.4"] = "White Fire Place", ["33.10"] = "Moveable Fireplace", ["33.12"] = "Moveable Blue Fireplace", ["33.13"] = "Moveable Purple Fireplace", ["34.1"] = "Sticky Leaper", ["38.1.1"] = "Angelic Baby (small)", ["38.3"] = "Wrinkly Baby", ["60.2"] = "Holy Eye", ["87.1"] = "Crackle", ["227.1"] = "Holy Bony", ["229.1"] = "Planetoid", ["244.2"] = "Tainted Round Worm", ["244.2.1"] = "Tainted Round Worm Butt", ["244.3"] = "Tainted Tube Worm", ["33.11"] = "Coal", ["33.11.1"] = "Coal", ["33.11.2"] = "Coal", ["33.11.3"] = "Coal", ["40.2"] = "Slog", ["41.2"] = "Loose Knight", ["41.3"] = "Brainless Knight", ["41.4"] = "Black Knight", ["42.2"] = "Triple Grimace", ["61.3"] = "Ink", ["57.2"] = "Dead Meat", ["61.4"] = "Mama Fly", ["61.5"] = "Bulb", ["61.6"] = "Bloodfly", ["61.7"] = "Tainted Sucker", ["62.3"] = "Wormwood", ["92.1"] = "Half Heart", ["92.1.1"] = "Half Heart", ["93.1"] = "Mask Ii", ["212.2"] = "Cursed Deaths Head", ["212.3"] = "Brimstone Deaths Head", ["212.4"] = "Redskull", ["239.100"] = "Corpse Eater", ["239.101"] = "Carrion Rider", ["240.1"] = "Soy Creep", ["240.2"] = "Rag Creep", ["240.3"] = "Tainted Soy Creep",
["241.1"] = "Split Rage Creep", ["269.1"] = "The Pile", ["306.1"] = "Lil Portal", ["802.0"] = "Blood Puppy", ["802.1"] = "Blood Puppy", ["803.0"] = "Blind Bat", ["804.0"] = "Quake Grimace", ["804.0.1"] = "Quake Grimace", ["804.0.2"] = "Quake Grimace", ["804.0.3"] = "Quake Grimace", ["805.0"] = "Bishop", ["806.0"] = "Bubbles", ["807.0"] = "Wraith", ["808.0"] = "Willo", ["809.0"] = "Bomb Grimace", ["810.0"] = "Small Leech", ["811.0"] = "Deep Gaper", ["811.0.1"] = "Deep Gaper", ["811.0.2"] = "Deep Gaper", ["811.0.3"] = "Deep Gaper", ["811.0.4"] = "Deep Gaper", ["811.0.5"] = "Deep Gaper", ["811.0.6"] = "Deep Gaper", ["812.0"] = "Sub Horf", ["812.1"] = "Tainted Sub Horf", ["813.0"] = "Blurb", ["814.0"] = "Strider", ["815.0"] = "Fissure", ["816.0"] = "Polty", ["816.1"] = "Kineti", ["817.0"] = "Prey", ["817.1"] = "Mullighoul", ["818.0"] = "Rock Spider", ["818.0.1"] = "Rock Spider", ["818.0.2"] = "Rock Spider", ["818.0.3"] = "Rock Spider", ["818.1"] = "Tinted Rock Spider", ["818.1.1"] = "Tinted Rock Spider", ["818.1.2"] = "Tinted Rock Spider", ["818.1.3"] = "Tinted Rock Spider", ["818.2"] = "Coal Spider", ["818.2.1"] = "Coal Spider", ["818.2.2"] = "Coal Spider", ["818.2.3"] = "Coal Spider", ["819.0"] = "Fly Bomb", ["819.1"] = "Eternal Fly Bomb", ["820.0"] = "Danny", ["820.1"] = "Coal Boy", ["821.0"] = "Blaster", ["822.0"] = "Bouncer", ["823.0"] = "Quakey", ["824.0"] = "Gyro", ["824.1"] = "Grilled Gyro", ["825.0"] = "Fire Worm", ["826.0"] = "Hardy", ["827.0"] = "Faceless", ["827.1"] = "Tainted Faceless", ["828.0"] = "Necro", ["829.0"] = "Mole", ["829.1"] = "Tainted Mole", ["830.0"] = "Big Bony", ["830.10"] = "Big Bone", ["831.0"] = "Gutted Fatty", ["831.10"] = "Gutted Fatty Eye", ["831.20"] = "Festering Guts", ["832.0"] = "Exorcist", ["832.1"] = "Fanatic", ["833.0"] = "Candler", ["834.0"] = "Whipper", ["834.1"] = "Snapper", ["834.2"] = "Flagellant", ["835.0"] = "Peeping Fatty", ["835.10"] = "Peeping Fatty Eye", ["836.0"] = "Vis Versa", ["837.0"] = "Henry", ["838.0"] = "Level 2 Willo", ["839.0"] = "Strifer", ["840.0"] = "Pon", ["841.0"] = "Revenant", ["841.1"] = "Quad Revenant", ["842.0"] = "Nightwatch", ["843.0"] = "Canary", ["843.1"] = "Foreigner", ["844.0"] = "Bombgagger", ["850.0"] = "Level 2 Gaper", ["850.1"] = "Level 2 Horf", ["850.2"] = "Level 2 Gusher", ["851.0"] = "Twitchy", ["852.0"] = "Spikeball", ["853.0"] = "Small Maggot", ["854.0"] = "Adult Leech", ["855.0"] = "Level 2 Charger", ["855.1"] = "Elleech", ["856.0"] = "Gasbag", ["857.0"] = "Cohort", ["858.0"] = "Vessel", ["859.0"] = "Floast", ["860.0"] = "Unborn", ["861.0"] = "Pustule", ["862.0"] = "Cyst", ["863.0"] = "Morningstar",
["863.0.1"] = "Morningstar", ["863.0.2"] = "Morningstar", ["864.0"] = "Mockulus", ["865.0"] = "Evis", ["865.10"] = "Evis Guts", ["866.0"] = "Dark Esau", ["866.0.1"] = "Darker Esau", ["866.1"] = "Dark Esau's Pit", ["867.0"] = "Mothers Shadow", ["868.0"] = "Army Fly", ["869.0"] = "Migraine", ["870.0"] = "Drip", ["871.0"] = "Splurt", ["872.0"] = "Cloggy", ["873.0"] = "Fly Trap", ["874.0"] = "Gas Dwarf", ["217.3"] = "Big Corn", ["875.0"] = "Poot Mine", ["876.0"] = "Dump", ["876.1"] = "Dump Head", ["877.0"] = "Grudge", ["878.0"] = "Butt Slicker", ["879.0"] = "Bloaty", ["880.0"] = "Flesh Maiden", ["881.0"] = "Needle", ["881.1"] = "Pasty", ["882.0"] = "Dust", ["883.0"] = "Baby Begotten", ["884.0"] = "Swarm Spider", ["885.0"] = "Cultist", ["885.1"] = "Blood Cultist", ["885.10"] = "Bone Trap", ["886.0"] = "Vis Fatty", ["886.1"] = "Fetal Demon", ["887.0"] = "Dusty Deaths Head", ["888.0"] = "Shady", ["889.0"] = "Clickety Clack", ["890.0"] = "Maze Roamer", ["890.0.1"] = "Maze Roamer", ["891.0"] = "Goat", ["891.1"] = "Black Goat", ["892.0"] = "Poofer", ["893.0"] = "Ball And Chain", ["900.0"] = "Reap Creep", ["901.0"] = "Lil Blub", ["902.0"] = "Rainmaker", ["903.0"] = "The Visage", ["903.1"] = "Visage Mask", ["903.10"] = "Visage Chain", ["903.20"] = "Visage Plasma", ["904.0"] = "Siren", ["904.1"] = "Siren's Skull", ["904.10"] = "Siren Helper Projectile", ["905.0"] = "The Heretic", ["906.0"] = "Hornfel", ["906.1"] = "Hornfel Decoy", ["907.0"] = "Great Gideon", ["907.0.1"] = "Great Gideon (defeated)", ["908.0"] = "Baby Plum", ["909.0"] = "The Scourge", ["909.10"] = "The Scourge (chain)", ["910.0"] = "Chimera", ["910.1"] = "Chimera (body)", ["910.2"] = "Chimera (head)", ["911.0"] = "Rotgut", ["911.1"] = "Rotgut (maggot)", ["911.2"] = "Rotgut (heart)", ["912.0"] = "Mother", ["912.10"] = "Mother 2", ["912.20"] = "Dead Isaac", ["912.30"] = "Mother Worm", ["912.100"] = "Mother Ball", ["912.100.1"] = "Mother Ball (Medium)", ["912.100.2"] = "Mother Ball (Small)", ["913.0"] = "Min Min", ["914.0"] = "Clog", ["915.0"] = "Singe", ["915.1"] = "Singe's Ball", ["916.0"] = "Bumbino", ["917.0"] = "Colostomia", ["918.0"] = "Turdlet", ["919.0"] = "Raglich", ["919.1"] = "Raglich Arm", ["920.0"] = "Horny Boys", ["921.0"] = "Clutch", ["921.1"] = "Clutch Orbital", ["950.0"] = "Dogma", ["950.1"] = "Dogma's TV", ["950.2"] = "Dogma Angel", ["950.10"] = "Dogma Angel Baby", ["951.1"] = "Stalactite", ["951.2"] = "Beast Rock Projectile", ["951.3"] = "Beast Soul", ["951.10"] = "Ultra Famine", ["951.11"] = "Ultra Famine Fly", ["951.20"] = "Ultra Pestilence", ["951.21"] = "Ultra Pestilence Fly", ["951.22"] = "Ultra Pestilence Maggot", ["951.23"] = "Ultra Pestilence Fly Ball", ["951.30"] = "Ultra War", ["951.31"] = "Ultra War Bomb",
["951.40"] = "Ultra Death", ["951.41"] = "Ultra Death Scythe", ["951.42"] = "Ultra Death Head", ["951.0"] = "The Beast", ["951.100"] = "Background (Beast)", ["951.101"] = "Background (Famine)", ["951.102"] = "Background (Pestilence)", ["951.103"] = "Background (War)", ["951.104"] = "Background (Death)", ["960.0"] = "Generic Prop", ["960.1"] = "Mom's Dresser", ["960.2"] = "Mom's Vanity", ["960.3"] = "Couch", ["960.4"] = "TV", ["963.0"] = "Frozen Enemy", ["964.0"] = "Dummy", ["965.0"] = "Minecart", ["966.0"] = "Siren Helper", ["967.0"] = "Hornfel Door", ["1000.12.20"] = "Key Tear Poof", ["1000.12.21"] = "Bloody Key Tear Poof", ["1000.12.22"] = "Sword Tear Poof", ["1000.12.23"] = "Tech Sword Tear Poof", ["1000.16.66"] = "Lava Splash", ["1000.16.67"] = "Lava Splash (Large)", ["1000.50.6"] = "Big Brimstone Impact", ["1000.50.7"] = "Brimstone Impact (Poop)", ["1000.123.2"] = "Monstrance Halo", ["1000.123.3"] = "Curse Halo", ["1000.123.4"] = "Static Halo", ["1000.123.5"] = "Saturnus Halo", ["1000.123.6"] = "Thorns Halo", ["1000.123.7"] = "Static Halo (Prerendered)", ["1000.123.8"] = "Dark Arts Halo", ["1000.123.9"] = "Breath of Life Halo", ["1000.74.1"] = "Mom's Carpet", ["1000.74.2"] = "Mom's Carpet", ["1000.130"] = "Leech Explosion", ["1000.131"] = "Maggot Explosion", ["1000.132"] = "Big Water Splash", ["1000.132.1"] = "Static Splash", ["1000.132.2"] = "Static Splash 2", ["1000.133"] = "Water Ripple", ["1000.133.1"] = "Small Water Ripple", ["1000.134"] = "Pedestal Ripple", ["1000.135"] = "Rain Drop", ["1000.136"] = "Grid Projectile Helper", ["1000.137"] = "Wormwood Hole", ["1000.137.1"] = "Wormwood Hole Spray", ["1000.138"] = "Mist", ["1000.139"] = "Trap Door Cover", ["1000.140"] = "Backdrop Decoration", ["1000.141"] = "Smoke Cloud", ["1000.142"] = "Whirlpool", ["1000.142.1"] = "Whirlpool Particle", ["1000.143"] = "Fartwave", ["1000.144"] = "Enemy Ghost", ["1000.145"] = "Rock Tear Poof", ["1000.146"] = "Dirt Pile", ["1000.147"] = "Fire Jet", ["1000.147.1"] = "Fire Jet (purple)", ["1000.148"] = "Fire Wave", ["1000.149"] = "Big Rock Explosion", ["1000.150"] = "Big Rock Wave", ["1000.151"] = "Gideon Attract Ring", ["1000.151.1"] = "Gideon Attract Trail", ["1000.151.10"] = "Shockwave Ring", ["1000.151.11"] = "Shockwave Trail", ["1000.152"] = "Hornfel Room Controller", ["1000.153"] = "Occult Target", ["1000.154"] = "Door Outline", ["1000.39.1"] = "Moonlight", ["1000.155"] = "Slippery Brown Creep (growing)", ["1000.156"] = "Tall Ladder", ["1000.156.1"] = "Stairway", ["1000.157"] = "Willo Spawner", ["1000.158"] = "Tadpole", ["1000.159"] = "Lil Ghost", ["1000.160"] = "Bishop Shield", ["1000.161"] = "Portal Teleport", ["1000.162"] = "Heretic Pentagram", ["1000.163"] = "Chain Gib", ["1000.164"] = "Siren Ring", ["1000.165"] = "Siren Charm Effect", ["1000.165.1"] = "Siren Charm Glow", ["1000.166"] = "Sprite Trail", ["1000.167"] = "Chain Lightning", ["1000.168"] = "Colostomia Puddle", ["1000.169"] = "Creep (Static)", ["1000.170"] = "Dogma Debris", ["1000.171"] = "Dogma Blackhole", ["1000.172"] = "Dogma Orb", ["1000.173"] = "Cracked Orb Poof", ["1000.174"] = "Shop Spikes", ["1000.175"] = "Kineti Beam", ["1000.176"] = "Cleaver Slash", ["1000.177"] = "Reverse Explosion", ["1000.177.1"] = "Reverse Explosion Debris", ["1000.178"] = "Urn of Souls", ["1000.178.1"] = "Urn of Souls (Belial)", ["1000.179"] = "Enemy Soul",
}
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--This file was autogenerated using 'lookuptable_generator.py' found in the scripts folder
--It will have to be updated whenever the game's item XML files are updated
--The highest item ID found in this specific export of XML data
--Crafting doesn't use the in-game enum, because otherwise array index out-of-bounds errors could occur immediately after a game update
EID.XMLMaxItemID = 732
--The fixed recipes, for use in Bag of Crafting
EID.XMLRecipes = {["29,29,29,29,29,29,29,29"] = 36, ["1,1,1,1,1,1,1,1"] = 45, ["22,22,22,22,22,22,22,22"] = 75, ["21,21,21,21,21,21,21,21"] = 85, ["15,15,15,15,15,15,15,15"] = 106, ["3,3,3,3,3,3,3,3"] = 118, ["12,12,12,12,12,12,13,13"] = 175, ["8,8,8,8,8,8,8,8"] = 177, ["4,4,4,4,4,4,4,4"] = 182, ["1,2,4,4,4,4,4,5"] = 331, ["12,12,12,12,12,12,12,12"] = 343, ["17,17,17,17,17,17,17,17"] = 483, ["15,15,15,15,15,15,16,16"] = 483, ["24,24,24,24,24,24,24,24"] = 489, ["25,25,25,25,25,25,25,25"] = 580, ["6,6,6,6,6,6,6,6"] = 628, ["1,1,1,1,1,1,7,7"] = 639, ["3,22,22,22,22,22,22,22"] = 654, ["2,2,2,2,2,2,2,2"] = 686, }
--The contents of each item pool, and the item's weight, for use in Bag of Crafting
EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0}, {7, 1.0}, {8, 1.0}, {10, 1.0}, {12, 0.5}, {13, 1.0}, {14, 1.0}, {15, 1.0}, {17, 0.1}, {19, 1.0}, {36, 1.0}, {37, 1.0}, {38, 1.0}, {39, 1.0}, {40, 1.0}, {41, 1.0}, {42, 1.0}, {44, 1.0}, {45, 1.0}, {46, 1.0}, {47, 1.0}, {48, 1.0}, {49, 1.0}, {52, 1.0}, {53, 1.0}, {55, 1.0}, {56, 1.0}, {57, 1.0}, {58, 1.0}, {62, 1.0}, {65, 1.0}, {66, 1.0}, {67, 1.0}, {68, 1.0}, {69, 1.0}, {71, 1.0}, {72, 1.0}, {75, 1.0}, {76, 1.0}, {77, 1.0}, {78, 1.0}, {85, 1.0}, {86, 1.0}, {87, 1.0}, {88, 1.0}, {89, 1.0}, {91, 1.0}, {92, 1.0}, {93, 1.0}, {94, 1.0}, {95, 1.0}, {96, 1.0}, {97, 1.0}, {98, 0.2}, {99, 1.0}, {100, 1.0}, {101, 0.5}, {102, 1.0}, {103, 1.0}, {104, 1.0}, {105, 1.0}, {106, 1.0}, {107, 1.0}, {108, 1.0}, {109, 1.0}, {110, 1.0}, {111, 1.0}, {113, 1.0}, {114, 0.2}, {115, 1.0}, {117, 1.0}, {120, 1.0}, {121, 1.0}, {123, 1.0}, {124, 1.0}, {125, 1.0}, {126, 1.0}, {127, 1.0}, {128, 1.0}, {129, 1.0}, {131, 1.0}, {136, 1.0}, {137, 1.0}, {138, 1.0}, {140, 1.0}, {142, 1.0}, {143, 1.0}, {144, 1.0}, {146, 1.0}, {148, 1.0}, {149, 1.0}, {150, 1.0}, {151, 1.0}, {152, 1.0}, {153, 1.0}, {154, 1.0}, {155, 1.0}, {157, 1.0}, {160, 1.0}, {161, 1.0}, {162, 1.0}, {163, 1.0}, {166, 1.0}, {167, 1.0}, {168, 0.1}, {169, 1.0}, {170, 1.0}, {171, 1.0}, {172, 1.0}, {173, 1.0}, {174, 1.0}, {175, 1.0}, {176, 1.0}, {178, 1.0}, {180, 1.0}, {186, 1.0}, {188, 1.0}, {189, 1.0}, {190, 0.1}, {191, 1.0}, {192, 1.0}, {200, 1.0}, {201, 1.0}, {202, 1.0}, {206, 1.0}, {209, 1.0}, {210, 1.0}, {211, 1.0}, {213, 1.0}, {214, 1.0}, {217, 1.0}, {220, 1.0}, {221, 1.0}, {222, 1.0}, {223, 1.0}, {224, 1.0}, {225, 1.0}, {227, 1.0}, {228, 1.0}, {229, 1.0}, {231, 1.0}, {233, 1.0}, {234, 1.0}, {236, 1.0}, {237, 0.2}, {240, 1.0}, {242, 1.0}, {244, 1.0}, {245, 1.0}, {256, 1.0}, {257, 1.0}, {261, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {271, 1.0}, {272, 1.0}, {273, 1.0}, {274, 1.0}, {275, 1.0}, {276, 1.0}, {277, 1.0}, {278, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {282, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {287, 1.0}, {288, 1.0}, {291, 1.0}, {292, 1.0}, {294, 1.0}, {295, 1.0}, {298, 1.0}, {299, 1.0}, {300, 1.0}, {301, 1.0}, {302, 1.0}, {303, 1.0}, {304, 1.0}, {305, 1.0}, {306, 1.0}, {307, 1.0}, {308, 1.0}, {309, 1.0}, {310, 1.0}, {312, 1.0}, {313, 0.2}, {314, 1.0}, {315, 1.0}, {316, 1.0}, {317, 1.0}, {318, 1.0}, {319, 1.0}, {320, 1.0}, {321, 1.0}, {322, 1.0}, {323, 1.0}, {324, 1.0}, {325, 1.0}, {329, 1.0}, {330, 1.0}, {332, 1.0}, {333, 0.2}, {334, 0.2}, {335, 0.2}, {336, 1.0}, {350, 1.0}, {351, 1.0}, {352, 1.0}, {353, 1.0}, {358, 1.0}, {359, 1.0}, {361, 1.0}, {362, 1.0}, {364, 1.0}, {365, 1.0}, {366, 1.0}, {367, 1.0}, {368, 1.0}, {369, 1.0}, {371, 1.0}, {373, 1.0}, {374, 0.2}, {375, 1.0}, {377, 1.0}, {378, 1.0}, {379, 1.0}, {381, 1.0}, {382, 1.0}, {384, 1.0}, {385, 1.0}, {386, 1.0}, {388, 1.0}, {389, 1.0}, {390, 1.0}, {391, 1.0}, {392, 1.0}, {393, 1.0}, {394, 1.0}, {395, 1.0}, {397, 1.0}, {398, 1.0}, {401, 1.0}, {404, 1.0}, {405, 1.0}, {406, 1.0}, {407, 1.0}, {410, 1.0}, {411, 1.0}, {418, 1.0}, {419, 1.0}, {421, 1.0}, {422, 1.0}, {426, 1.0}, {427, 1.0}, {430, 1.0}, {431, 1.0}, {432, 1.0}, {435, 1.0}, {436, 1.0}, {437, 1.0}, {440, 1.0}, {443, 1.0}, {444, 1.0}, {445, 1.0}, {446, 1.0}, {447, 1.0}, {448, 1.0}, {449, 1.0}, {452, 1.0}, {453, 1.0}, {454, 1.0}, {457, 1.0}, {458, 1.0}, {459, 1.0}, {460, 1.0}, {461, 1.0}, {463, 1.0}, {465, 1.0}, {466, 1.0}, {467, 1.0}, {469, 1.0}, {470, 1.0}, {471, 1.0}, {473, 1.0}, {476, 1.0}, {478, 1.0}, {481, 1.0}, {482, 1.0}, {485, 1.0}, {488, 1.0}, {491, 1.0}, {492, 1.0}, {493, 1.0}, {494, 1.0}, {495, 1.0}, {496, 1.0}, {497, 1.0}, {502, 1.0}, {504, 1.0}, {506, 1.0}, {507, 1.0}, {508, 1.0}, {509, 1.0}, {511, 1.0}, {512, 1.0}, {513, 1.0}, {516, 1.0}, {517, 1.0}, {522, 1.0}, {524, 1.0}, {525, 1.0}, {529, 1.0}, {531, 1.0}, {532, 1.0}, {537, 1.0}, {539, 1.0}, {540, 1.0}, {542, 1.0}, {543, 1.0}, {544, 1.0}, {545, 1.0}, {548, 1.0}, {549, 1.0}, {553, 1.0}, {555, 1.0}, {557, 1.0}, {558, 1.0}, {559, 1.0}, {560, 1.0}, {561, 1.0}, {563, 1.0}, {565, 1.0}, {570, 1.0}, {575, 1.0}, {576, 1.0}, {578, 1.0}, {581, 1.0}, {583, 1.0}, {605, 1.0}, {607, 1.0}, {608, 1.0}, {609, 0.5}, {610, 1.0}, {611, 1.0}, {612, 1.0}, {614, 1.0}, {615, 1.0}, {616, 1.0}, {617, 1.0}, {618, 1.0}, {625, 0.1}, {629, 1.0}, {631, 1.0}, {635, 1.0}, {637, 1.0}, {639, 1.0}, {641, 1.0}, {645, 1.0}, {649, 1.0}, {650, 0.5}, {652, 1.0}, {655, 1.0}, {657, 1.0}, {658, 1.0}, {661, 1.0}, {663, 1.0}, {671, 1.0}, {675, 1.0}, {676, 1.0}, {677, 0.2}, {678, 1.0}, {680, 1.0}, {681, 1.0}, {682, 1.0}, {683, 1.0}, {687, 1.0}, {690, 1.0}, {693, 1.0}, {695, 1.0}, {703, 0.5}, {709, 1.0}, {710, 1.0}, {713, 1.0}, {717, 1.0}, {720, 1.0}, {722, 1.0}, {723, 0.1}, {724, 1.0}, {725, 1.0}, {726, 1.0}, {727, 1.0}, {728, 0.5}, {729, 1.0}}, -- treasure
{{21, 1.0}, {33, 1.0}, {54, 1.0}, {60, 1.0}, {63, 1.0}, {64, 1.0}, {75, 1.0}, {85, 1.0}, {102, 1.0}, {116, 1.0}, {137, 1.0}, {139, 1.0}, {147, 1.0}, {156, 1.0}, {164, 1.0}, {195, 1.0}, {199, 1.0}, {203, 1.0}, {204, 1.0}, {205, 1.0}, {208, 1.0}, {227, 1.0}, {232, 1.0}, {246, 1.0}, {247, 1.0}, {248, 1.0}, {249, 1.0}, {250, 1.0}, {251, 1.0}, {252, 1.0}, {260, 1.0}, {286, 0.5}, {289, 1.0}, {290, 1.0}, {295, 1.0}, {296, 1.0}, {297, 1.0}, {337, 1.0}, {338, 1.0}, {347, 1.0}, {348, 1.0}, {349, 1.0}, {356, 1.0}, {357, 1.0}, {372, 1.0}, {376, 1.0}, {380, 1.0}, {383, 1.0}, {396, 1.0}, {402, 0.5}, {403, 1.0}, {414, 1.0}, {416, 1.0}, {422, 1.0}, {424, 0.5}, {425, 1.0}, {434, 1.0}, {439, 1.0}, {451, 1.0}, {472, 1.0}, {475, 0.2}, {479, 1.0}, {480, 1.0}, {483, 0.5}, {485, 0.5}, {486, 1.0}, {487, 1.0}, {505, 1.0}, {514, 1.0}, {515, 1.0}, {518, 1.0}, {520, 1.0}, {521, 1.0}, {523, 1.0}, {527, 1.0}, {534, 1.0}, {535, 1.0}, {566, 1.0}, {585, 1.0}, {599, 1.0}, {602, 1.0}, {603, 1.0}, {604, 1.0}, {619, 1.0}, {621, 1.0}, {623, 1.0}, {624, 1.0}, {638, 1.0}, {642, 0.1}, {647, 1.0}, {660, 0.5}, {670, 1.0}, {716, 1.0}, {719, 0.5}}, -- shop
{{14, 1.0}, {22, 1.0}, {23, 1.0}, {24, 1.0}, {25, 1.0}, {26, 1.0}, {27, 1.0}, {28, 1.0}, {29, 1.0}, {30, 1.0}, {31, 1.0}, {32, 1.0}, {51, 1.0}, {70, 1.0}, {92, 0.5}, {141, 1.0}, {143, 1.0}, {165, 1.0}, {176, 1.0}, {183, 1.0}, {193, 1.0}, {194, 1.0}, {195, 1.0}, {196, 1.0}, {197, 1.0}, {198, 1.0}, {218, 1.0}, {219, 1.0}, {240, 1.0}, {253, 1.0}, {254, 1.0}, {255, 1.0}, {339, 1.0}, {340, 1.0}, {341, 1.0}, {342, 1.0}, {343, 1.0}, {344, 1.0}, {345, 1.0}, {346, 1.0}, {354, 1.0}, {355, 1.0}, {370, 1.0}, {428, 0.5}, {438, 1.0}, {455, 1.0}, {456, 1.0}, {538, 1.0}, {541, 1.0}, {547, 1.0}, {564, 1.0}, {600, 1.0}, {624, 1.0}, {644, 1.0}, {659, 1.0}, {707, 1.0}, {708, 1.0}, {730, 1.0}, {731, 1.0}}, -- boss
{{8, 1.0}, {34, 1.0}, {35, 1.0}, {51, 1.0}, {67, 1.0}, {74, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {82, 1.0}, {83, 1.0}, {84, 1.0}, {97, 1.0}, {109, 1.0}, {113, 1.0}, {114, 1.0}, {115, 1.0}, {118, 1.0}, {122, 1.0}, {123, 1.0}, {127, 0.2}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {157, 1.0}, {159, 1.0}, {163, 1.0}, {172, 1.0}, {186, 1.0}, {187, 1.0}, {212, 1.0}, {215, 1.0}, {216, 1.0}, {225, 1.0}, {230, 1.0}, {237, 1.0}, {241, 1.0}, {259, 1.0}, {262, 1.0}, {268, 1.0}, {269, 1.0}, {275, 1.0}, {278, 1.0}, {292, 1.0}, {311, 1.0}, {360, 1.0}, {391, 1.0}, {399, 1.0}, {408, 1.0}, {409, 1.0}, {411, 1.0}, {412, 1.0}, {417, 1.0}, {420, 1.0}, {431, 1.0}, {433, 1.0}, {441, 0.2}, {442, 1.0}, {462, 1.0}, {468, 1.0}, {475, 0.2}, {477, 0.5}, {498, 1.0}, {503, 1.0}, {506, 1.0}, {519, 1.0}, {526, 1.0}, {530, 1.0}, {536, 1.0}, {545, 1.0}, {554, 1.0}, {556, 1.0}, {569, 1.0}, {572, 1.0}, {577, 1.0}, {606, 1.0}, {634, 1.0}, {646, 1.0}, {654, 1.0}, {665, 1.0}, {672, 1.0}, {679, 1.0}, {684, 1.0}, {692, 1.0}, {694, 0.5}, {695, 1.0}, {698, 1.0}, {699, 1.0}, {702, 1.0}, {704, 0.5}, {705, 0.5}, {706, 0.5}, {712, 0.5}, {728, 1.0}}, -- devil
{{7, 1.0}, {33, 1.0}, {72, 1.0}, {78, 1.0}, {98, 1.0}, {101, 1.0}, {108, 1.0}, {112, 1.0}, {124, 1.0}, {138, 1.0}, {142, 1.0}, {146, 1.0}, {156, 1.0}, {162, 1.0}, {173, 1.0}, {178, 1.0}, {182, 1.0}, {184, 1.0}, {185, 1.0}, {197, 1.0}, {243, 1.0}, {313, 1.0}, {326, 1.0}, {331, 1.0}, {332, 1.0}, {333, 1.0}, {334, 1.0}, {335, 1.0}, {363, 1.0}, {374, 1.0}, {387, 1.0}, {390, 1.0}, {400, 1.0}, {407, 1.0}, {413, 1.0}, {415, 1.0}, {423, 1.0}, {464, 1.0}, {477, 0.5}, {490, 1.0}, {498, 1.0}, {499, 1.0}, {510, 0.4}, {519, 1.0}, {526, 1.0}, {528, 1.0}, {533, 1.0}, {543, 1.0}, {567, 1.0}, {568, 1.0}, {573, 1.0}, {574, 1.0}, {579, 1.0}, {584, 0.5}, {586, 1.0}, {601, 1.0}, {622, 1.0}, {634, 1.0}, {640, 1.0}, {643, 1.0}, {651, 1.0}, {653, 1.0}, {685, 1.0}, {686, 1.0}, {691, 0.5}, {696, 1.0}}, -- angel
{{11, 1.0}, {16, 1.0}, {17, 1.0}, {20, 1.0}, {35, 1.0}, {84, 1.0}, {120, 1.0}, {121, 1.0}, {127, 1.0}, {168, 1.0}, {190, 1.0}, {213, 1.0}, {226, 1.0}, {242, 1.0}, {258, 1.0}, {262, 1.0}, {263, 1.0}, {271, 1.0}, {286, 1.0}, {287, 1.0}, {316, 1.0}, {321, 1.0}, {348, 1.0}, {388, 1.0}, {389, 1.0}, {402, 1.0}, {405, 1.0}, {424, 1.0}, {450, 1.0}, {489, 1.0}, {500, 1.0}, {501, 1.0}, {546, 1.0}, {562, 1.0}, {571, 1.0}, {580, 1.0}, {582, 1.0}, {609, 1.0}, {612, 1.0}, {625, 1.0}, {628, 1.0}, {632, 1.0}, {636, 1.0}, {664, 1.0}, {667, 1.0}, {669, 1.0}, {674, 1.0}, {675, 1.0}, {677, 1.0}, {688, 1.0}, {689, 1.0}, {691, 0.5}, {697, 0.5}, {700, 1.0}, {701, 1.0}, {703, 1.0}, {711, 1.0}, {716, 1.0}, {717, 1.0}, {719, 1.0}, {721, 1.0}, {723, 1.0}}, -- secret
{{33, 1.0}, {34, 1.0}, {35, 1.0}, {58, 1.0}, {65, 1.0}, {78, 1.0}, {97, 1.0}, {123, 1.0}, {192, 1.0}, {282, 1.0}, {287, 1.0}, {292, 1.0}, {545, 1.0}, {584, 0.2}, {712, 0.2}}, -- library
{{9, 1.0}, {36, 1.0}, {209, 1.0}, {378, 1.0}, {504, 1.0}, {576, 1.0}}, -- shellGame
{{28, 1.0}, {29, 1.0}, {32, 1.0}, {74, 1.0}, {179, 0.5}, {194, 1.0}, {196, 1.0}, {255, 1.0}, {341, 1.0}, {343, 1.0}, {344, 1.0}, {354, 1.0}, {355, 1.0}, {370, 1.0}, {428, 0.5}, {438, 1.0}, {444, 0.1}, {455, 1.0}, {456, 1.0}, {534, 0.5}, {571, 0.1}, {644, 1.0}, {708, 1.0}, {730, 1.0}, {732, 1.0}}, -- goldenChest
{{81, 1.0}, {133, 1.0}, {134, 1.0}, {140, 1.0}, {145, 1.0}, {212, 1.0}, {297, 1.0}, {316, 1.0}, {371, 1.0}, {475, 0.1}, {565, 0.5}, {580, 0.1}, {642, 1.0}, {654, 0.2}, {665, 1.0}}, -- redChest
{{21, 1.0}, {22, 1.0}, {23, 1.0}, {24, 1.0}, {25, 1.0}, {26, 1.0}, {46, 1.0}, {54, 1.0}, {102, 1.0}, {111, 1.0}, {144, 1.0}, {180, 1.0}, {195, 1.0}, {198, 1.0}, {204, 1.0}, {246, 1.0}, {271, 1.0}, {294, 1.0}, {362, 1.0}, {376, 1.0}, {385, 1.0}, {447, 1.0}, {455, 1.0}, {456, 1.0}, {485, 1.0}, {707, 1.0}}, -- beggar
{{13, 1.0}, {14, 1.0}, {51, 1.0}, {70, 1.0}, {79, 1.0}, {80, 1.0}, {82, 0.2}, {83, 1.0}, {87, 1.0}, {102, 1.0}, {122, 1.0}, {126, 1.0}, {127, 0.5}, {143, 1.0}, {159, 0.2}, {195, 1.0}, {216, 1.0}, {225, 1.0}, {230, 0.2}, {240, 1.0}, {241, 1.0}, {259, 1.0}, {262, 1.0}, {278, 1.0}, {340, 1.0}, {345, 1.0}, {409, 1.0}, {420, 1.0}, {475, 0.2}, {487, 1.0}, {493, 1.0}, {496, 1.0}, {503, 1.0}, {672, 0.5}, {676, 1.0}}, -- demonBeggar
{{51, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {126, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {212, 1.0}, {215, 1.0}, {216, 1.0}, {225, 1.0}, {241, 1.0}, {260, 1.0}, {371, 1.0}, {408, 1.0}, {442, 1.0}, {451, 1.0}, {468, 1.0}, {475, 0.2}, {496, 1.0}, {503, 1.0}, {536, 1.0}, {565, 1.0}, {569, 1.0}, {580, 1.0}, {642, 1.0}, {654, 0.5}, {665, 1.0}, {692, 1.0}, {694, 0.5}, {697, 0.5}, {702, 1.0}, {711, 1.0}}, -- curse
{{10, 1.0}, {17, 0.2}, {57, 1.0}, {128, 1.0}, {175, 1.0}, {199, 1.0}, {264, 1.0}, {272, 1.0}, {274, 1.0}, {279, 1.0}, {320, 1.0}, {343, 1.0}, {364, 1.0}, {365, 1.0}, {388, 1.0}, {426, 1.0}, {430, 1.0}, {492, 1.0}, {511, 1.0}, {527, 1.0}, {580, 1.0}, {581, 1.0}, {623, 1.0}, {629, 1.0}, {649, 1.0}, {693, 1.0}}, -- keyMaster
{{63, 1.0}, {116, 1.0}, {205, 1.0}, {356, 1.0}, {372, 1.0}, {494, 0.1}, {520, 1.0}, {559, 0.1}, {603, 1.0}, {647, 1.0}}, -- batteryBum
{{29, 1.0}, {30, 1.0}, {31, 1.0}, {39, 1.0}, {41, 1.0}, {55, 1.0}, {102, 1.0}, {110, 1.0}, {114, 0.1}, {139, 1.0}, {195, 1.0}, {199, 1.0}, {200, 1.0}, {217, 1.0}, {228, 1.0}, {355, 1.0}, {439, 1.0}, {508, 1.0}, {580, 0.5}, {732, 1.0}}, -- momsChest
{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0}, {7, 1.0}, {8, 1.0}, {10, 1.0}, {12, 0.5}, {13, 1.0}, {15, 1.0}, {17, 0.1}, {19, 1.0}, {34, 1.0}, {35, 1.0}, {36, 1.0}, {37, 1.0}, {38, 1.0}, {39, 1.0}, {40, 1.0}, {41, 1.0}, {42, 1.0}, {45, 1.0}, {47, 1.0}, {48, 1.0}, {49, 1.0}, {50, 1.0}, {52, 1.0}, {55, 1.0}, {56, 1.0}, {57, 1.0}, {62, 1.0}, {64, 1.0}, {65, 1.0}, {66, 1.0}, {67, 1.0}, {68, 1.0}, {69, 1.0}, {77, 1.0}, {78, 1.0}, {85, 1.0}, {86, 1.0}, {87, 1.0}, {88, 1.0}, {89, 1.0}, {92, 1.0}, {93, 1.0}, {94, 1.0}, {95, 1.0}, {96, 1.0}, {97, 1.0}, {98, 0.2}, {99, 1.0}, {100, 1.0}, {101, 0.5}, {102, 1.0}, {103, 1.0}, {104, 1.0}, {106, 1.0}, {107, 1.0}, {108, 1.0}, {110, 1.0}, {111, 1.0}, {113, 1.0}, {114, 0.2}, {115, 1.0}, {117, 1.0}, {120, 1.0}, {121, 1.0}, {123, 1.0}, {124, 1.0}, {125, 1.0}, {126, 1.0}, {127, 1.0}, {128, 1.0}, {129, 1.0}, {131, 1.0}, {132, 1.0}, {136, 1.0}, {137, 1.0}, {138, 1.0}, {140, 1.0}, {142, 1.0}, {146, 1.0}, {148, 1.0}, {149, 1.0}, {150, 1.0}, {151, 1.0}, {152, 1.0}, {153, 1.0}, {154, 1.0}, {155, 1.0}, {157, 1.0}, {160, 1.0}, {161, 1.0}, {162, 1.0}, {163, 1.0}, {167, 1.0}, {168, 0.1}, {169, 1.0}, {170, 1.0}, {171, 1.0}, {172, 1.0}, {174, 1.0}, {175, 1.0}, {178, 1.0}, {180, 1.0}, {186, 1.0}, {188, 1.0}, {189, 1.0}, {190, 0.1}, {191, 1.0}, {192, 1.0}, {200, 1.0}, {201, 1.0}, {202, 1.0}, {203, 0.2}, {206, 1.0}, {209, 1.0}, {210, 1.0}, {211, 1.0}, {213, 1.0}, {214, 1.0}, {217, 1.0}, {220, 1.0}, {221, 1.0}, {222, 1.0}, {223, 1.0}, {224, 1.0}, {226, 1.0}, {228, 1.0}, {229, 1.0}, {231, 1.0}, {233, 1.0}, {234, 1.0}, {236, 1.0}, {237, 0.2}, {242, 1.0}, {244, 1.0}, {245, 1.0}, {250, 1.0}, {254, 1.0}, {256, 1.0}, {257, 1.0}, {258, 0.1}, {261, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {271, 1.0}, {272, 1.0}, {273, 1.0}, {274, 1.0}, {275, 1.0}, {276, 1.0}, {277, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {288, 1.0}, {291, 1.0}, {294, 1.0}, {295, 1.0}, {299, 1.0}, {300, 1.0}, {301, 1.0}, {302, 1.0}, {303, 1.0}, {304, 1.0}, {305, 1.0}, {306, 1.0}, {307, 1.0}, {308, 1.0}, {309, 1.0}, {310, 1.0}, {312, 1.0}, {314, 1.0}, {315, 1.0}, {316, 1.0}, {317, 1.0}, {318, 1.0}, {319, 1.0}, {320, 1.0}, {321, 1.0}, {322, 1.0}, {323, 1.0}, {325, 1.0}, {329, 1.0}, {330, 1.0}, {332, 1.0}, {333, 0.2}, {334, 0.2}, {335, 0.2}, {336, 1.0}, {349, 1.0}, {351, 1.0}, {352, 1.0}, {353, 1.0}, {357, 1.0}, {358, 1.0}, {359, 1.0}, {361, 1.0}, {362, 1.0}, {364, 1.0}, {365, 1.0}, {366, 1.0}, {367, 1.0}, {368, 1.0}, {369, 1.0}, {371, 1.0}, {373, 1.0}, {374, 0.2}, {375, 1.0}, {377, 1.0}, {378, 1.0}, {379, 1.0}, {380, 1.0}, {381, 1.0}, {382, 1.0}, {383, 1.0}, {384, 1.0}, {389, 1.0}, {390, 1.0}, {391, 1.0}, {392, 1.0}, {393, 1.0}, {394, 1.0}, {395, 1.0}, {397, 1.0}, {398, 1.0}, {401, 1.0}, {404, 1.0}, {407, 1.0}, {410, 1.0}, {411, 1.0}, {418, 1.0}, {421, 1.0}, {422, 1.0}, {425, 1.0}, {426, 1.0}, {427, 1.0}, {430, 1.0}, {431, 1.0}, {432, 1.0}, {434, 1.0}, {435, 1.0}, {436, 1.0}, {440, 1.0}, {443, 1.0}, {444, 1.0}, {445, 1.0}, {446, 1.0}, {447, 1.0}, {448, 1.0}, {449, 1.0}, {450, 1.0}, {452, 1.0}, {453, 1.0}, {454, 1.0}, {457, 1.0}, {458, 1.0}, {459, 1.0}, {460, 1.0}, {461, 1.0}, {463, 1.0}, {465, 1.0}, {466, 1.0}, {467, 1.0}, {469, 1.0}, {470, 1.0}, {471, 1.0}, {473, 1.0}, {491, 1.0}, {492, 1.0}, {493, 1.0}, {494, 1.0}, {495, 1.0}, {496, 1.0}, {497, 1.0}, {502, 1.0}, {503, 1.0}, {504, 1.0}, {506, 1.0}, {507, 1.0}, {508, 1.0}, {509, 1.0}, {511, 1.0}, {512, 1.0}, {513, 1.0}, {514, 1.0}, {515, 1.0}, {516, 1.0}, {517, 1.0}, {518, 1.0}, {520, 1.0}, {522, 1.0}, {524, 1.0}, {525, 1.0}, {529, 1.0}, {531, 1.0}, {532, 1.0}, {537, 1.0}, {539, 1.0}, {540, 1.0}, {542, 1.0}, {543, 1.0}, {544, 1.0}, {545, 1.0}, {548, 1.0}, {549, 1.0}, {553, 1.0}, {555, 1.0}, {557, 1.0}, {558, 1.0}, {559, 1.0}, {560, 1.0}, {561, 1.0}, {563, 1.0}, {565, 1.0}, {570, 1.0}, {575, 1.0}, {576, 1.0}, {578, 1.0}, {581, 1.0}, {583, 1.0}, {602, 1.0}, {605, 1.0}, {607, 1.0}, {608, 1.0}, {610, 1.0}, {611, 1.0}, {612, 1.0}, {614, 1.0}, {615, 1.0}, {616, 1.0}, {617, 1.0}, {618, 1.0}, {625, 0.5}, {629, 1.0}, {631, 1.0}, {635, 1.0}, {637, 1.0}, {639, 1.0}, {641, 1.0}, {645, 1.0}, {649, 1.0}, {650, 0.5}, {652, 1.0}, {655, 1.0}, {657, 1.0}, {658, 1.0}, {661, 1.0}, {663, 1.0}, {667, 0.5}, {671, 1.0}, {675, 1.0}, {676, 1.0}, {677, 0.5}, {678, 1.0}, {680, 1.0}, {681, 1.0}, {682, 1.0}, {683, 1.0}, {687, 1.0}, {690, 1.0}, {693, 1.0}, {695, 1.0}, {703, 0.5}, {709, 1.0}, {710, 1.0}, {713, 1.0}, {716, 0.2}, {717, 0.2}, {719, 0.2}, {720, 1.0}, {721, 0.1}, {722, 0.5}, {724, 1.0}, {725, 1.0}, {726, 1.0}, {727, 1.0}, {728, 0.5}, {729, 1.0}}, -- greedTreasure
{{12, 0.2}, {14, 1.0}, {16, 0.2}, {22, 1.0}, {23, 1.0}, {24, 1.0}, {25, 1.0}, {26, 1.0}, {27, 1.0}, {28, 1.0}, {29, 1.0}, {30, 1.0}, {31, 1.0}, {32, 1.0}, {51, 1.0}, {70, 1.0}, {71, 1.0}, {73, 1.0}, {92, 0.5}, {101, 0.5}, {120, 1.0}, {121, 1.0}, {132, 1.0}, {143, 1.0}, {165, 1.0}, {176, 1.0}, {183, 1.0}, {193, 1.0}, {194, 1.0}, {195, 1.0}, {196, 1.0}, {197, 1.0}, {198, 1.0}, {207, 1.0}, {218, 1.0}, {219, 1.0}, {240, 1.0}, {253, 1.0}, {254, 1.0}, {255, 1.0}, {339, 1.0}, {340, 1.0}, {341, 1.0}, {342, 1.0}, {343, 1.0}, {344, 1.0}, {345, 1.0}, {346, 1.0}, {354, 1.0}, {355, 1.0}, {370, 1.0}, {428, 0.5}, {438, 1.0}, {455, 1.0}, {456, 1.0}, {538, 1.0}, {541, 1.0}, {547, 1.0}, {564, 1.0}, {600, 1.0}, {624, 1.0}, {644, 1.0}, {659, 1.0}, {707, 1.0}, {708, 1.0}, {730, 1.0}, {731, 1.0}}, -- greedBoss
{{11, 0.1}, {46, 1.0}, {63, 1.0}, {73, 1.0}, {75, 1.0}, {76, 1.0}, {84, 1.0}, {91, 1.0}, {105, 1.0}, {116, 1.0}, {137, 1.0}, {139, 1.0}, {147, 1.0}, {156, 1.0}, {164, 1.0}, {166, 1.0}, {199, 1.0}, {204, 1.0}, {205, 1.0}, {208, 1.0}, {232, 0.1}, {246, 1.0}, {247, 1.0}, {248, 1.0}, {251, 1.0}, {252, 1.0}, {260, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {286, 0.5}, {289, 1.0}, {290, 1.0}, {296, 1.0}, {297, 1.0}, {338, 1.0}, {347, 1.0}, {348, 1.0}, {356, 1.0}, {372, 1.0}, {380, 1.0}, {386, 1.0}, {402, 0.5}, {403, 1.0}, {405, 1.0}, {406, 1.0}, {414, 1.0}, {416, 1.0}, {434, 1.0}, {439, 1.0}, {451, 1.0}, {472, 1.0}, {475, 0.2}, {476, 1.0}, {477, 1.0}, {478, 1.0}, {479, 1.0}, {481, 1.0}, {482, 1.0}, {483, 0.5}, {485, 1.0}, {486, 1.0}, {487, 1.0}, {488, 1.0}, {489, 0.1}, {500, 1.0}, {512, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {521, 1.0}, {527, 1.0}, {534, 1.0}, {535, 1.0}, {566, 1.0}, {585, 1.0}, {603, 1.0}, {604, 1.0}, {609, 0.5}, {619, 1.0}, {621, 1.0}, {623, 1.0}, {624, 1.0}, {636, 0.1}, {638, 1.0}, {647, 1.0}, {667, 0.1}, {674, 0.1}, {688, 0.1}, {689, 0.1}, {691, 0.1}, {692, 1.0}, {700, 0.1}, {701, 0.1}, {703, 0.1}, {711, 0.1}, {721, 0.1}, {722, 0.1}, {723, 0.1}, {732, 1.0}}, -- greedShop
{{51, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {126, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {260, 1.0}, {371, 1.0}, {408, 1.0}, {442, 1.0}, {451, 1.0}, {468, 1.0}, {475, 0.2}, {496, 1.0}, {503, 1.0}, {536, 1.0}, {565, 1.0}, {569, 1.0}, {642, 1.0}, {654, 0.5}, {665, 1.0}, {692, 1.0}, {694, 0.5}, {702, 1.0}, {711, 1.0}}, -- greedCurse
{{34, 1.0}, {35, 1.0}, {51, 1.0}, {67, 1.0}, {68, 0.2}, {74, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {82, 1.0}, {83, 1.0}, {97, 1.0}, {109, 1.0}, {113, 1.0}, {114, 1.0}, {115, 1.0}, {118, 1.0}, {122, 1.0}, {123, 1.0}, {132, 1.0}, {134, 1.0}, {133, 1.0}, {145, 1.0}, {157, 1.0}, {159, 1.0}, {172, 1.0}, {187, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {230, 1.0}, {237, 1.0}, {259, 1.0}, {262, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {275, 1.0}, {292, 1.0}, {311, 1.0}, {360, 1.0}, {391, 1.0}, {399, 1.0}, {408, 1.0}, {409, 1.0}, {411, 1.0}, {412, 1.0}, {417, 1.0}, {420, 1.0}, {431, 1.0}, {433, 1.0}, {441, 0.2}, {442, 1.0}, {462, 1.0}, {468, 1.0}, {503, 1.0}, {506, 1.0}, {519, 1.0}, {526, 1.0}, {536, 1.0}, {545, 1.0}, {554, 1.0}, {556, 1.0}, {569, 1.0}, {572, 1.0}, {577, 1.0}, {606, 1.0}, {634, 1.0}, {646, 1.0}, {654, 1.0}, {665, 1.0}, {679, 1.0}, {684, 1.0}, {692, 1.0}, {694, 0.5}, {695, 1.0}, {698, 1.0}, {699, 1.0}, {702, 1.0}, {704, 0.5}, {705, 0.5}, {706, 0.5}, {712, 0.5}, {728, 1.0}}, -- greedDevil
{{7, 1.0}, {33, 1.0}, {72, 1.0}, {78, 1.0}, {98, 1.0}, {101, 1.0}, {108, 1.0}, {112, 1.0}, {124, 1.0}, {138, 1.0}, {142, 1.0}, {146, 1.0}, {162, 1.0}, {178, 1.0}, {182, 1.0}, {184, 1.0}, {185, 1.0}, {197, 1.0}, {243, 1.0}, {313, 1.0}, {326, 1.0}, {331, 1.0}, {332, 1.0}, {333, 1.0}, {334, 1.0}, {335, 1.0}, {363, 1.0}, {374, 1.0}, {387, 1.0}, {390, 1.0}, {400, 1.0}, {407, 1.0}, {413, 1.0}, {415, 1.0}, {423, 1.0}, {490, 1.0}, {499, 1.0}, {510, 0.4}, {519, 1.0}, {526, 1.0}, {528, 1.0}, {533, 1.0}, {543, 1.0}, {567, 1.0}, {568, 1.0}, {573, 1.0}, {574, 1.0}, {579, 1.0}, {584, 0.5}, {586, 1.0}, {601, 1.0}, {622, 1.0}, {634, 1.0}, {640, 1.0}, {643, 1.0}, {651, 1.0}, {653, 1.0}, {685, 1.0}, {686, 1.0}, {691, 0.5}, {696, 1.0}}, -- greedAngel
{{11, 1.0}, {16, 1.0}, {17, 1.0}, {20, 1.0}, {35, 1.0}, {84, 1.0}, {120, 1.0}, {121, 1.0}, {127, 1.0}, {168, 1.0}, {190, 1.0}, {213, 1.0}, {226, 1.0}, {242, 1.0}, {258, 1.0}, {262, 1.0}, {263, 1.0}, {271, 1.0}, {286, 1.0}, {316, 1.0}, {321, 1.0}, {348, 1.0}, {389, 1.0}, {402, 1.0}, {405, 1.0}, {424, 1.0}, {450, 1.0}, {489, 1.0}, {500, 1.0}, {501, 1.0}, {546, 1.0}, {562, 1.0}, {571, 1.0}, {582, 1.0}, {609, 1.0}, {612, 1.0}, {625, 1.0}, {628, 1.0}, {632, 1.0}, {636, 1.0}, {664, 1.0}, {667, 1.0}, {669, 1.0}, {674, 1.0}, {677, 1.0}, {688, 1.0}, {689, 1.0}, {691, 0.5}, {700, 1.0}, {701, 1.0}, {703, 1.0}, {711, 1.0}, {716, 1.0}, {717, 1.0}, {719, 1.0}, {721, 1.0}, {723, 1.0}}, -- greedSecret
{{1, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {21, 1.0}, {32, 1.0}, {38, 1.0}, {44, 1.0}, {46, 1.0}, {47, 1.0}, {48, 1.0}, {49, 1.0}, {51, 1.0}, {63, 1.0}, {66, 1.0}, {68, 1.0}, {77, 1.0}, {85, 1.0}, {89, 1.0}, {90, 1.0}, {91, 1.0}, {93, 1.0}, {95, 1.0}, {102, 1.0}, {105, 1.0}, {116, 1.0}, {136, 1.0}, {137, 1.0}, {147, 1.0}, {152, 1.0}, {153, 1.0}, {166, 1.0}, {189, 1.0}, {194, 1.0}, {196, 1.0}, {208, 1.0}, {212, 1.0}, {227, 1.0}, {232, 1.0}, {244, 1.0}, {251, 1.0}, {255, 1.0}, {263, 1.0}, {267, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {337, 1.0}, {338, 1.0}, {352, 1.0}, {357, 1.0}, {362, 1.0}, {370, 1.0}, {382, 1.0}, {383, 1.0}, {386, 1.0}, {395, 1.0}, {397, 1.0}, {403, 1.0}, {406, 1.0}, {419, 1.0}, {422, 1.0}, {425, 1.0}, {427, 1.0}, {437, 1.0}, {438, 1.0}, {439, 1.0}, {444, 1.0}, {451, 1.0}, {465, 1.0}, {476, 1.0}, {478, 1.0}, {488, 1.0}, {494, 1.0}, {505, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {524, 1.0}, {527, 1.0}, {538, 1.0}, {599, 1.0}, {604, 1.0}, {609, 1.0}, {617, 1.0}, {624, 1.0}, {629, 1.0}, {638, 1.0}, {644, 1.0}, {649, 1.0}, {655, 1.0}, {687, 1.0}, {709, 1.0}, {720, 1.0}, {723, 1.0}, {730, 1.0}}, -- craneGame
{{12, 1.0}, {13, 1.0}, {15, 1.0}, {30, 1.0}, {31, 1.0}, {40, 1.0}, {45, 1.0}, {49, 1.0}, {51, 1.0}, {53, 1.0}, {67, 1.0}, {72, 1.0}, {73, 1.0}, {79, 1.0}, {80, 1.0}, {82, 1.0}, {96, 1.0}, {105, 1.0}, {109, 1.0}, {110, 1.0}, {118, 1.0}, {119, 1.0}, {122, 1.0}, {135, 1.0}, {137, 1.0}, {157, 1.0}, {159, 1.0}, {166, 1.0}, {167, 1.0}, {176, 1.0}, {177, 1.0}, {182, 1.0}, {193, 1.0}, {208, 1.0}, {214, 1.0}, {230, 1.0}, {247, 1.0}, {253, 1.0}, {254, 1.0}, {261, 1.0}, {276, 1.0}, {289, 1.0}, {334, 1.0}, {373, 1.0}, {394, 1.0}, {399, 1.0}, {411, 1.0}, {412, 1.0}, {421, 1.0}, {435, 1.0}, {443, 1.0}, {452, 1.0}, {462, 1.0}, {466, 1.0}, {475, 1.0}, {481, 1.0}, {506, 1.0}, {511, 1.0}, {531, 1.0}, {541, 1.0}, {554, 1.0}, {556, 1.0}, {565, 1.0}, {572, 1.0}, {573, 1.0}, {580, 1.0}, {606, 1.0}, {607, 1.0}, {614, 1.0}, {616, 1.0}, {618, 1.0}, {621, 1.0}, {637, 1.0}, {650, 1.0}, {654, 1.0}, {657, 1.0}, {671, 1.0}, {678, 1.0}, {682, 1.0}, {684, 1.0}, {692, 1.0}, {694, 1.0}, {695, 1.0}, {700, 1.0}, {702, 1.0}, {703, 1.0}, {704, 1.0}, {705, 1.0}, {706, 1.0}, {711, 1.0}, {724, 1.0}, {726, 1.0}, {728, 1.0}}, -- ultraSecret
{{37, 1.0}, {106, 1.0}, {125, 1.0}, {137, 1.0}, {140, 1.0}, {190, 0.2}, {209, 1.0}, {220, 1.0}, {256, 1.0}, {353, 1.0}, {366, 1.0}, {367, 1.0}, {432, 1.0}, {483, 1.0}, {517, 1.0}, {563, 1.0}, {583, 1.0}, {614, 1.0}, {646, 0.2}, {727, 1.0}}, -- bombBum
{{588, 1.0}, {589, 1.0}, {590, 1.0}, {591, 1.0}, {592, 1.0}, {593, 1.0}, {594, 1.0}, {595, 1.0}, {596, 1.0}, {597, 1.0}, {598, 1.0}}, -- planetarium
{{29, 1.0}, {30, 1.0}, {31, 1.0}, {39, 1.0}, {41, 1.0}, {55, 1.0}, {102, 1.0}, {110, 1.0}, {114, 0.2}, {139, 1.0}, {175, 1.0}, {195, 1.0}, {199, 1.0}, {200, 1.0}, {217, 1.0}, {228, 1.0}, {341, 1.0}, {355, 1.0}, {439, 1.0}, {455, 1.0}, {508, 1.0}, {546, 0.2}, {547, 1.0}, {604, 1.0}, {732, 1.0}}, -- oldChest
{{8, 1.0}, {10, 1.0}, {57, 1.0}, {67, 1.0}, {73, 1.0}, {88, 1.0}, {95, 1.0}, {96, 1.0}, {99, 1.0}, {100, 1.0}, {112, 1.0}, {113, 1.0}, {117, 1.0}, {128, 1.0}, {144, 1.0}, {155, 1.0}, {163, 1.0}, {167, 1.0}, {170, 1.0}, {174, 1.0}, {188, 1.0}, {207, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {272, 1.0}, {273, 1.0}, {274, 1.0}, {275, 1.0}, {277, 1.0}, {278, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {318, 1.0}, {320, 1.0}, {322, 1.0}, {360, 1.0}, {361, 1.0}, {363, 1.0}, {364, 1.0}, {365, 1.0}, {372, 1.0}, {384, 1.0}, {385, 1.0}, {388, 1.0}, {390, 1.0}, {403, 1.0}, {404, 1.0}, {417, 1.0}, {426, 1.0}, {430, 1.0}, {431, 1.0}, {435, 1.0}, {468, 1.0}, {470, 1.0}, {471, 1.0}, {472, 1.0}, {473, 1.0}, {491, 1.0}, {492, 1.0}, {509, 1.0}, {511, 1.0}, {518, 1.0}, {519, 1.0}, {537, 1.0}, {539, 1.0}, {565, 1.0}, {575, 1.0}, {581, 1.0}, {607, 1.0}, {608, 1.0}, {610, 1.0}, {612, 1.0}, {615, 1.0}, {629, 1.0}, {635, 1.0}, {645, 1.0}, {649, 1.0}, {652, 1.0}, {661, 1.0}, {679, 1.0}, {682, 1.0}, {697, 0.5}, {698, 1.0}, {728, 0.5}}, -- babyShop
{{7, 1.0}, {27, 1.0}, {60, 1.0}, {138, 1.0}, {183, 1.0}, {349, 1.0}, {362, 1.0}, {439, 1.0}, {488, 1.0}, {527, 1.0}, {719, 1.0}}, -- woodenChest
{{26, 1.0}, {42, 1.0}, {140, 1.0}, {268, 1.0}, {273, 1.0}, {336, 0.5}, {480, 1.0}, {618, 0.5}, {639, 1.0}}, -- rottenBeggar
}
--The pools that each item is in, for roughly checking if a given item is unlocked
EID.XMLItemIsInPools = {[1] = {0, 16, 23}, [2] = {0, 16}, [3] = {0, 16, 23}, [4] = {0, 16, 23}, [5] = {0, 16, 23}, [6] = {0, 16}, [7] = {0, 4, 16, 21, 29}, [8] = {0, 3, 16, 28}, [9] = {7}, [10] = {0, 13, 16, 28}, [11] = {5, 18, 22}, [12] = {0, 16, 17, 24}, [13] = {0, 11, 16, 24}, [14] = {0, 2, 11, 17}, [15] = {0, 16, 24}, [16] = {5, 17, 22}, [17] = {0, 5, 13, 16, 22}, [18] = {}, [19] = {0, 16}, [20] = {5, 22}, [21] = {1, 10, 23}, [22] = {2, 10, 17}, [23] = {2, 10, 17}, [24] = {2, 10, 17}, [25] = {2, 10, 17}, [26] = {2, 10, 17, 30}, [27] = {2, 17, 29}, [28] = {2, 8, 17}, [29] = {2, 8, 15, 17, 27}, [30] = {2, 15, 17, 24, 27}, [31] = {2, 15, 17, 24, 27}, [32] = {2, 8, 17, 23}, [33] = {1, 4, 6, 21}, [34] = {3, 6, 16, 20}, [35] = {3, 5, 6, 16, 20, 22}, [36] = {0, 7, 16}, [37] = {0, 16, 25}, [38] = {0, 16, 23}, [39] = {0, 15, 16, 27}, [40] = {0, 16, 24}, [41] = {0, 15, 16, 27}, [42] = {0, 16, 30}, [44] = {0, 23}, [45] = {0, 16, 24}, [46] = {0, 10, 18, 23}, [47] = {0, 16, 23}, [48] = {0, 16, 23}, [49] = {0, 16, 23, 24}, [50] = {16}, [51] = {2, 3, 11, 12, 17, 19, 20, 23, 24}, [52] = {0, 16}, [53] = {0, 24}, [54] = {1, 10}, [55] = {0, 15, 16, 27}, [56] = {0, 16}, [57] = {0, 13, 16, 28}, [58] = {0, 6}, [59] = {}, [60] = {1, 29}, [62] = {0, 16}, [63] = {1, 14, 18, 23}, [64] = {1, 16}, [65] = {0, 6, 16}, [66] = {0, 16, 23}, [67] = {0, 3, 16, 20, 24, 28}, [68] = {0, 16, 20, 23}, [69] = {0, 16}, [70] = {2, 11, 17}, [71] = {0, 17}, [72] = {0, 4, 21, 24}, [73] = {17, 18, 24, 28}, [74] = {3, 8, 20}, [75] = {0, 1, 18}, [76] = {0, 18}, [77] = {0, 16, 23}, [78] = {0, 4, 6, 16, 21}, [79] = {3, 11, 12, 19, 20, 24}, [80] = {3, 11, 12, 19, 20, 24}, [81] = {3, 9, 12, 19, 20}, [82] = {3, 11, 20, 24}, [83] = {3, 11, 20}, [84] = {3, 5, 18, 22}, [85] = {0, 1, 16, 23}, [86] = {0, 16}, [87] = {0, 11, 16}, [88] = {0, 16, 28}, [89] = {0, 16, 23}, [90] = {23}, [91] = {0, 18, 23}, [92] = {0, 2, 16, 17}, [93] = {0, 16, 23}, [94] = {0, 16}, [95] = {0, 16, 23, 28}, [96] = {0, 16, 24, 28}, [97] = {0, 3, 6, 16, 20}, [98] = {0, 4, 16, 21}, [99] = {0, 16, 28}, [100] = {0, 16, 28}, [101] = {0, 4, 16, 17, 21}, [102] = {0, 1, 10, 11, 15, 16, 23, 27}, [103] = {0, 16}, [104] = {0, 16}, [105] = {0, 18, 23, 24}, [106] = {0, 16, 25}, [107] = {0, 16}, [108] = {0, 4, 16, 21}, [109] = {0, 3, 20, 24}, [110] = {0, 15, 16, 24, 27}, [111] = {0, 10, 16}, [112] = {4, 21, 28}, [113] = {0, 3, 16, 20, 28}, [114] = {0, 3, 15, 16, 20, 27}, [115] = {0, 3, 16, 20}, [116] = {1, 14, 18, 23}, [117] = {0, 16, 28}, [118] = {3, 20, 24}, [119] = {24}, [120] = {0, 5, 16, 17, 22}, [121] = {0, 5, 16, 17, 22}, [122] = {3, 11, 20, 24}, [123] = {0, 3, 6, 16, 20}, [124] = {0, 4, 16, 21}, [125] = {0, 16, 25}, [126] = {0, 11, 12, 16, 19}, [127] = {0, 3, 5, 11, 16, 22}, [128] = {0, 13, 16, 28}, [129] = {0, 16}, [130] = {}, [131] = {0, 16}, [132] = {16, 17, 20}, [133] = {3, 9, 12, 19, 20}, [134] = {3, 9, 12, 19, 20}, [135] = {24}, [136] = {0, 16, 23}, [137] = {0, 1, 16, 18, 23, 24, 25}, [138] = {0, 4, 16, 21, 29}, [139] = {1, 15, 18, 27}, [140] = {0, 9, 16, 25, 30}, [141] = {2}, [142] = {0, 4, 16, 21}, [143] = {0, 2, 11, 17}, [144] = {0, 10, 28}, [145] = {3, 9, 12, 19, 20}, [146] = {0, 4, 16, 21}, [147] = {1, 18, 23}, [148] = {0, 16}, [149] = {0, 16}, [150] = {0, 16}, [151] = {0, 16}, [152] = {0, 16, 23}, [153] = {0, 16, 23}, [154] = {0, 16}, [155] = {0, 16, 28}, [156] = {1, 4, 18}, [157] = {0, 3, 16, 20, 24}, [158] = {}, [159] = {3, 11, 20, 24}, [160] = {0, 16}, [161] = {0, 16}, [162] = {0, 4, 16, 21}, [163] = {0, 3, 16, 28}, [164] = {1, 18}, [165] = {2, 17}, [166] = {0, 18, 23, 24}, [167] = {0, 16, 24, 28}, [168] = {0, 5, 16, 22}, [169] = {0, 16}, [170] = {0, 16, 28}, [171] = {0, 16}, [172] = {0, 3, 16, 20}, [173] = {0, 4}, [174] = {0, 16, 28}, [175] = {0, 13, 16, 27}, [176] = {0, 2, 17, 24}, [177] = {24}, [178] = {0, 4, 16, 21}, [179] = {8}, [180] = {0, 10, 16}, [181] = {}, [182] = {4, 21, 24}, [183] = {2, 17, 29}, [184] = {4, 21}, [185] = {4, 21}, [186] = {0, 3, 16}, [187] = {3, 20}, [188] = {0, 16, 28}, [189] = {0, 16, 23}, [190] = {0, 5, 16, 22, 25}, [191] = {0, 16}, [192] = {0, 6, 16}, [193] = {2, 17, 24}, [194] = {2, 8, 17, 23}, [195] = {1, 2, 10, 11, 15, 17, 27}, [196] = {2, 8, 17, 23}, [197] = {2, 4, 17, 21}, [198] = {2, 10, 17}, [199] = {1, 13, 15, 18, 27}, [200] = {0, 15, 16, 27}, [201] = {0, 16}, [202] = {0, 16}, [203] = {1, 16}, [204] = {1, 10, 18}, [205] = {1, 14, 18}, [206] = {0, 16}, [207] = {17, 28}, [208] = {1, 18, 23, 24}, [209] = {0, 7, 16, 25}, [210] = {0, 16}, [211] = {0, 16}, [212] = {3, 9, 12, 19, 20, 23}, [213] = {0, 5, 16, 22}, [214] = {0, 16, 24}, [215] = {3, 12}, [216] = {3, 11, 12, 19, 20}, [217] = {0, 15, 16, 27}, [218] = {2, 17}, [219] = {2, 17}, [220] = {0, 16, 25}, [221] = {0, 16}, [222] = {0, 16}, [223] = {0, 16}, [224] = {0, 16}, [225] = {0, 3, 11, 12, 19, 20}, [226] = {5, 16, 22}, [227] = {0, 1, 23}, [228] = {0, 15, 16, 27}, [229] = {0, 16}, [230] = {3, 11, 20, 24}, [231] = {0, 16}, [232] = {1, 18, 23}, [233] = {0, 16}, [234] = {0, 16}, [236] = {0, 16}Line truncated
--Metadata found in Pocketitems.xml
EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimiccharge=2}, [11] = {mimiccharge=4}, [12] = {mimiccharge=3}, [13] = {mimiccharge=3}, [14] = {mimiccharge=3}, [15] = {mimiccharge=6}, [16] = {mimiccharge=3}, [17] = {mimiccharge=3}, [18] = {mimiccharge=2}, [19] = {mimiccharge=2}, [2] = {mimiccharge=2}, [20] = {mimiccharge=12}, [21] = {mimiccharge=6}, [22] = {mimiccharge=3}, [23] = {mimiccharge=12}, [24] = {mimiccharge=12}, [25] = {mimiccharge=12}, [26] = {mimiccharge=12}, [27] = {mimiccharge=6}, [28] = {mimiccharge=6}, [29] = {mimiccharge=6}, [3] = {mimiccharge=2}, [30] = {mimiccharge=6}, [31] = {mimiccharge=2}, [32] = {mimiccharge=2}, [33] = {mimiccharge=12}, [34] = {mimiccharge=4}, [35] = {mimiccharge=6}, [36] = {mimiccharge=2}, [37] = {mimiccharge=4}, [38] = {mimiccharge=4}, [39] = {mimiccharge=4}, [4] = {mimiccharge=3}, [40] = {mimiccharge=3}, [41] = {mimiccharge=4}, [42] = {mimiccharge=6}, [43] = {mimiccharge=6}, [44] = {mimiccharge=1}, [45] = {mimiccharge=6}, [46] = {mimiccharge=1}, [47] = {mimiccharge=2}, [48] = {mimiccharge=1}, [49] = {mimiccharge=4}, [5] = {mimiccharge=4}, [50] = {mimiccharge=3}, [51] = {mimiccharge=4}, [52] = {mimiccharge=3}, [53] = {mimiccharge=12}, [54] = {mimiccharge=3}, [55] = {mimiccharge=1}, [56] = {mimiccharge=12}, [57] = {mimiccharge=4}, [58] = {mimiccharge=4}, [59] = {mimiccharge=4}, [6] = {mimiccharge=12}, [60] = {mimiccharge=2}, [61] = {mimiccharge=12}, [62] = {mimiccharge=4}, [63] = {mimiccharge=2}, [64] = {mimiccharge=12}, [65] = {mimiccharge=2}, [66] = {mimiccharge=4}, [67] = {mimiccharge=3}, [68] = {mimiccharge=6}, [69] = {mimiccharge=4}, [7] = {mimiccharge=6}, [70] = {mimiccharge=6}, [71] = {mimiccharge=4}, [72] = {mimiccharge=4}, [73] = {mimiccharge=12}, [74] = {mimiccharge=2}, [75] = {mimiccharge=6}, [76] = {mimiccharge=12}, [77] = {mimiccharge=2}, [78] = {mimiccharge=4}, [79] = {mimiccharge=12}, [8] = {mimiccharge=3}, [80] = {mimiccharge=6}, [81] = {mimiccharge=4}, [82] = {mimiccharge=3}, [83] = {mimiccharge=6}, [84] = {mimiccharge=2}, [85] = {mimiccharge=3}, [86] = {mimiccharge=4}, [87] = {mimiccharge=6}, [88] = {mimiccharge=6}, [89] = {mimiccharge=1}, [9] = {mimiccharge=6}, [90] = {mimiccharge=4}, [91] = {mimiccharge=3}, [92] = {mimiccharge=12}, [93] = {mimiccharge=12}, [94] = {mimiccharge=6}, [95] = {mimiccharge=4}, [96] = {mimiccharge=6}, [97] = {mimiccharge=4}, }
EID.pillMetadata = {[0] = {mimiccharge=1, class="1+"}, [1] = {mimiccharge=2, class="2-"}, [10] = {mimiccharge=6, class="2+"}, [11] = {mimiccharge=4, class="3-"}, [12] = {mimiccharge=6, class="3+"}, [13] = {mimiccharge=4, class="3-"}, [14] = {mimiccharge=6, class="3+"}, [15] = {mimiccharge=4, class="3-"}, [16] = {mimiccharge=6, class="3+"}, [17] = {mimiccharge=4, class="3-"}, [18] = {mimiccharge=6, class="3+"}, [19] = {mimiccharge=1, class="1"}, [2] = {mimiccharge=12, class="2+"}, [20] = {mimiccharge=12, class="2+"}, [21] = {mimiccharge=4, class="2"}, [22] = {mimiccharge=6, class="1-"}, [23] = {mimiccharge=4, class="2+"}, [24] = {mimiccharge=2, class="1+"}, [25] = {mimiccharge=6, class="2-"}, [26] = {mimiccharge=3, class="1+"}, [27] = {mimiccharge=6, class="1-"}, [28] = {mimiccharge=2, class="1+"}, [29] = {mimiccharge=6, class="1-"}, [3] = {mimiccharge=1, class="2"}, [30] = {mimiccharge=2, class="0"}, [31] = {mimiccharge=6, class="1-"}, [32] = {mimiccharge=6, class="1"}, [33] = {mimiccharge=6, class="1"}, [34] = {mimiccharge=2, class="1+"}, [35] = {mimiccharge=2, class="1+"}, [36] = {mimiccharge=3, class="1+"}, [37] = {mimiccharge=6, class="1-"}, [38] = {mimiccharge=1, class="1+"}, [39] = {mimiccharge=1, class="0-"}, [4] = {mimiccharge=3, class="1"}, [40] = {mimiccharge=1, class="0+"}, [41] = {mimiccharge=3, class="1"}, [42] = {mimiccharge=6, class="1"}, [43] = {mimiccharge=4, class="2+"}, [44] = {mimiccharge=1, class="0"}, [45] = {mimiccharge=1, class="1+"}, [46] = {mimiccharge=6, class="2+"}, [47] = {mimiccharge=4, class="1-"}, [48] = {mimiccharge=6, class="1+"}, [49] = {mimiccharge=3, class="3"}, [5] = {mimiccharge=12, class="2+"}, [6] = {mimiccharge=4, class="3-"}, [7] = {mimiccharge=6, class="3+"}, [8] = {mimiccharge=1, class="0"}, [9] = {mimiccharge=1, class="0"}, }
-- locust colors for Abyss
EID.XMLLocustColors = {["default"] = {0, 0, 0, 0, 0, 0}, ["fly_red"] = {255, 0, 0, 50, 0, 0}, ["fly_lightred"] = {215, 75, 75, 50, 10, 10}, ["fly_green"] = {0, 255, 0, 0, 0, 0}, ["fly_blue"] = {0, 0, 255, 0, 0, 10}, ["fly_brown"] = {80, 50, 30, 25, 12, 10}, ["fly_yellow"] = {241, 179, 12, 0, 0, 0}, ["fly_gold"] = {202, 178, 0, 150, 150, -255}, ["fly_magnet"] = {219, 204, 94, 0, 0, 0}, ["fly_orange"] = {255, 115, 0, 100, 60, 0}, ["fly_black"] = {1, 1, 1, 0, 0, 0}, ["fly_grey"] = {120, 120, 120, 10, 10, 10}, ["fly_darkred"] = {255, 0, 0, 0, 0, 0}, ["fly_purple"] = {126, 12, 174, 50, -255, 50}, ["fly_darkpurple"] = {126, 12, 174, 0, -150, 0}, ["fly_pink"] = {255, 84, 148, 50, -255, 10}, ["fly_cyan"] = {12, 217, 241, 0, 20, 50}, ["fly_lightblue"] = {122, 242, 238, 0, 20, 50}, ["fly_white"] = {255, 255, 255, 150, 150, 150}, ["fly_gas"] = {0, 155, 0, 0, 0, 0}, ["fly_fart"] = {184, 191, 134, 24, 24, 24}, }
-- effect storage for each locust generated by Abyss
EID.XMLLocusts = {[2] = {{'fly_red'}, 3, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [3] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [6] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [9] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [10] = {{'fly_cyan', 'fly_cyan'}, 2, 1, 1, {2}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [12] = {{'fly_red'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [13] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [19] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [25] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [35] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [36] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [37] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [39] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [42] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [44] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [40] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [41] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [47] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [48] = {{'default'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [49] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .1, 1, 1, 1, 1, 0}, [52] = {{'default'}, 1, 1, 1, {0}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [53] = {{'fly_grey'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1, 0}, [56] = {{'fly_yellow', 'fly_darkred'}, 1, 1, 1, {-1}, {14}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [58] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [62] = {{'fly_darkred'}, 1, 1, 1, {-1}, {-1}, {-1}, {106}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [63] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [64] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.4, 1, 1, 1, 1, 0}, [65] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [66] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [68] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [69] = {{'fly_red'}, 1, 1.25, 0.8, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1, 0}, [71] = {{'fly_red'}, 1, .50, 1.2, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1.5, 1, 0}, [73] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [74] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1, 0}, [77] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [83] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 1, 1, 0}, [89] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [93] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [95] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [99] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [100] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [103] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [104] = {{'fly_red'}, 3, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [105] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [106] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [108] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [110] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [111] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [112] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [114] = {{'fly_red'}, 1, 1, 0.8, {6}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [116] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0},
[118] = {{'default'}, 1, 1.25, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [124] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [125] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {2}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [130] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [136] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [137] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [140] = {{'fly_gas', 'fly_yellow'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [144] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [147] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [149] = {{'fly_green'}, 1, 1.25, 0.8, {0, 13}, {-1}, {-1}, {4}, {-1}, {-1}, .8, 1, 1, 1, 1, 0}, [150] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.07, 1, 1, 1, 3, 0}, [153] = {{'fly_red'}, 4, .75, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [154] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.1, 0}, [160] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [162] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [164] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [165] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [166] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [168] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, .8, 1, 1, 1, 1, 0}, [169] = {{'fly_red'}, 1, 1.30, .6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2.2, 1, 0}, [171] = {{'default'}, 1, 1, 1, {-1}, {-1}, {4}, {-1}, {3}, {-1}, 1, 0.3, .05, 1, 1, 3}, [172] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [176] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [178] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {16}, {-1}, {5, 39}, {-1}, 1, 0.1, .3, 1, 1, 3}, [180] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [181] = {{'fly_fart'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, .1, 1, 1, 1, 1, 0}, [182] = {{'fly_fart'}, 1, 1, 0.7, {-1}, {-1}, {-1}, {2}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [183] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [186] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [187] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [190] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [191] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [192] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [194] = {{'fly_red'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [200] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [201] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1, 0}, [202] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.4, 1, 1, 1, 1, 0}, [207] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [209] = {{'fly_green'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [210] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [213] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [214] = {{'fly_red', 'fly_darkred'}, 1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [220] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [224] = {{'fly_red'}, 4, .7, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [228] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [229] = {{'fly_red'}, 4, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [230] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [231] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [232] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [236] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.4, 1, 1, 1, 1, 0}, [237] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0},
[242] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [243] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [244] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [245] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [247] = {{'fly_red'}, 1, 1.25, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2, 1, 0}, [248] = {{'fly_red'}, 1, 1.5, 0.75, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 2.5, 1, 0}, [250] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [254] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.2, 0}, [256] = {{'fly_orange'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {22}, {-1}, 0.3, 1, 1, 1, 1, 0}, [257] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [258] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [259] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [262] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [264] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [265] = {{'default'}, 1, 1, 1, {-1}, {-1}, {4}, {34}, {-1}, {-1}, 1, 1, 0.1, 1, 1, 3}, [266] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [267] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [269] = {{'fly_red', 'fly_darkred'}, 1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [272] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [273] = {{'fly_green'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {4}, {-1}, 0.3, 1, 1, 1, 1, 0}, [276] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [277] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [278] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [279] = {{'fly_cyan', 'fly_cyan'}, 1, 1.25, 0.4, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [280] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 0.2, 1, 1, 1, 1, 0}, [281] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {67, 34}, {-1}, 0.2, 1, 1, 1, 1, 0}, [282] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [283] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [284] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [285] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.7, 1, 1, 1, 1, 0}, [289] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [291] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {4}, {-1}, {73}, {-1}, 1, 0.2, 0.05, 1, 1, 3}, [293] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .1, 1, 1, 1, 1, 0}, [294] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {11}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [295] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [298] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [300] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [302] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.3, 1, 1, 1, 1, 0}, [303] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [305] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [306] = {{'default'}, 1, 1, 1.3, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [308] = {{'fly_lightblue', 'fly_darkred'}, 1, 1, 1, {-1}, {16}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [309] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [310] = {{'fly_red'}, 1, 1.25, 0.7, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [313] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [314] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.3, 1, 1, 1, 1, 0}, [315] = {{'fly_grey'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1, 0}, [317] = {{'fly_green', 'fly_darkred'}, 1, 1, 1, {-1}, {13}, {-1}, {-1}, {-1}, {-1}, 0.6, 1, 1, 1, 1, 0}, [321] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [324] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [326] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {34, 39}, {-1}, 0.3, 1, 1, 1, 1, 0},
[330] = {{'fly_red'}, 1, .60, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, .2, 1, 0}, [331] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {2, 31}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [335] = {{'fly_cyan'}, 1, 1, 1, {9}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [336] = {{'default'}, 1, 1, .4, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [337] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [338] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [342] = {{'fly_red'}, 1, 1, .75, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [347] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [350] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {13}, {-1}, {4}, {-1}, 1, 0.3, 0.3, 1, 1, 3}, [351] = {{'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {4, 64, 70}, {-1}, 0.3, 1, 1, 1, 1, 0}, [352] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 0.05, 1, 1, 1, 5, 0}, [353] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [356] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [360] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [363] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [366] = {{'default'}, 2, .8, 1, {-1}, {0, 2}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [367] = {{'default'}, 1, 1, 1, {0}, {-1}, {-1}, {-1}, {3}, {-1}, 0.3, 1, 1, 1, 1, 0}, [371] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [372] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [374] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [375] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [378] = {{'default'}, 1, 1, 1, {0}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [379] = {{'fly_red'}, 1, 1.2, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [382] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, .2, 1, 1, 1, 1, 0}, [383] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [385] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [387] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [388] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [391] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [393] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [395] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [396] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [398] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {43}, {-1}, 1, 1, 1, 1, 1, 0}, [399] = {{'fly_black'}, 1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [401] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [402] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [403] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [404] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {10, 11}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [405] = {{'default'}, 1, 1, 1, {-1}, {3}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [406] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [408] = {{'fly_black'}, 1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [409] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [415] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [417] = {{'fly_black'}, 1, 1, 1, {-1}, {-1}, {-1}, {31}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [418] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [419] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [420] = {{'fly_black'}, 1, 1.2, 1, {-1}, {17}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [421] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [423] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [425] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [427] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0},
[429] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1, 0}, [432] = {{'fly_pink'}, 1, 1, 1, {-1}, {0, 1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [436] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [437] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [441] = {{'default'}, 1, 1.8, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [443] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.06, 1, 1, 1, 4, 0}, [446] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [447] = {{'fly_green', 'fly_green'}, 1, 1, 1, {-1}, {10}, {-1}, {-1}, {-1}, {-1}, .3, 1, 1, 1, 1, 0}, [448] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1, 0}, [449] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [450] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.3, 1, 1, 1, 1, 0}, [453] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [457] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [459] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [460] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1, 0}, [462] = {{'default'}, 1, 1, .8, {-1}, {-1}, {-1}, {1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [463] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 1, 1, 0}, [466] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [469] = {{'fly_lightblue', 'fly_darkred'}, 1, 1, 1, {-1}, {16}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [473] = {{'fly_red'}, 1, 1.2, .4, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [476] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [478] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [481] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [483] = {{'default'}, 1, 1.2, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [484] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {11}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [488] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [489] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.7, 1, 1, 1, 1, 0}, [491] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.05, 1, 1, 1, 1, 0}, [494] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [495] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [497] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {14}, {-1}, 1, 1, 1, 1, 1, 0}, [498] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {39}, 1, 0.1, 0.1, 1, 1, 3}, [502] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [503] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {56}, {-1}, 0.2, 1, 1, 1, 1, 0}, [504] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [506] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1, 0}, [507] = {{'default'}, 1, 1, 1, {-1}, {4}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [508] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {106}, {-1}, 1, 1, 1, 1, 1, 0}, [510] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [511] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [512] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {76}, {-1}, 0.1, 1, 1, 1, 1, 0}, [514] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {14}, 1, 0.3, 0.3, 1, 1, 3}, [517] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [519] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [520] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [522] = {{'fly_cyan'}, 1, 1, 1, {9}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [524] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [525] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [533] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [541] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [542] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0},
[543] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {2, 73}, {-1}, 0.3, 1, 1, 1, 1, 0}, [544] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [545] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [546] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [548] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [549] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [553] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 1, 1, 1, 1, 1, 0}, [554] = {{'fly_darkpurple'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {20}, {-1}, 1, 1, 1, 1, 1, 0}, [556] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, .2, 1, 1, 1, 1, 0}, [559] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [560] = {{'fly_red', 'fly_darkred'}, 1, 1, 1, {-1}, {15}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [561] = {{'fly_red'}, 1, .60, 1.3, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, .2, 1, 0}, [563] = {{'fly_pink'}, 1, 1, 1, {-1}, {0, 1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [568] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [570] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [574] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {31}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [575] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {3}, {-1}, 1, 1, 1, 1, 1, 0}, [576] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [577] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [578] = {{'fly_yellow', 'fly_darkred'}, 1, 1, 1, {-1}, {14}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [581] = {{'fly_purple'}, 1, 1, 1, {-1}, {-1}, {-1}, {2, 34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [583] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [591] = {{'fly_pink'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {13}, {-1}, 1, 1, 1, 1, 1, 0}, [592] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.5, 1, 1, 1, 1, 0}, [593] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [594] = {{'fly_gas', 'fly_green'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {4}, {-1}, 0.5, 1, 1, 1, 1, 0}, [596] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1, 0}, [597] = {{'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [598] = {{'fly_red'}, 1, .50, 1.2, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [603] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [604] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 0.2, 1, 1, 1, 1, 0}, [606] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {76}, {-1}, 0.1, 1, 1, 1, 1, 0}, [608] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1, 0}, [609] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [611] = {{'fly_red'}, 1, 1, 1, {-1}, {7}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [614] = {{'fly_red'}, 1, 1, 1, {-1}, {0, 14}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [615] = {{'fly_fart', 'fly_fart'}, 1, 1, 1, {-1}, {11}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [616] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [617] = {{'fly_grey'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {66}, {-1}, 1, 1, 1, 1, 1, 0}, [618] = {{'fly_lightred'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {67}, {-1}, 1, 1, 1, 1, 1, 0}, [622] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [625] = {{'fly_red'}, 1, 1.8, 1, {-1}, {-1}, {-1}, {-1}, {70}, {-1}, 1, 1, 1, 3, 1, 0}, [629] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [631] = {{'fly_red'}, 2, .6, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [635] = {{'fly_red'}, 1, 1, 6, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [637] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [638] = {{'default'}, 1, 1, 1, {-1}, {5}, {-1}, {-1}, {-1}, {-1}, .05, 1, 1, 1, 1, 0}, [640] = {{'fly_orange'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {22}, {-1}, 1, 1, 1, 1, 1, 0}, [643] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [645] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [646] = {{'default'}, 1, 1, 1, {-1}, {0, 12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0},
[647] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {55}, {-1}, 1, 1, 1, 1, 1, 0}, [652] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {65}, {-1}, 1, 1, 1, 1, 1, 0}, [663] = {{'fly_cyan', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [679] = {{'fly_black'}, 1, 1, 1, {-1}, {8}, {-1}, {-1}, {-1}, {-1}, 0.2, 1, 1, 1, 1, 0}, [680] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [681] = {{'default'}, 1, 1, 1, {18}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [683] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {51}, {-1}, 1, 1, 1, 1, 1, 0}, [689] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.4, 1, 1, 1, 1, 0}, [690] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [693] = {{'fly_cyan'}, 3, .75, 1, {2}, {-1}, {-1}, {34}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [696] = {{'fly_fart'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {39}, {-1}, 1, 1, 1, 1, 1, 0}, [698] = {{'fly_red'}, 2, 1, 1, {2}, {-1}, {-1}, {-1}, {-1}, {-1}, 1, 1, 1, 1, 1, 0}, [699] = {{'default'}, 1, 1, 1, {-1}, {12}, {-1}, {-1}, {-1}, {-1}, 0.1, 1, 1, 1, 1, 0}, [709] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, .4, 1, 1, 1, 1, 0}, [716] = {{'fly_yellow'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {53}, {-1}, 0.2, 1, 1, 1, 1, 0}, [721] = {{'default'}, 1, 1, 1, {-1}, {1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [722] = {{'default'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {5}, {-1}, 1, 1, 1, 1, 1, 0}, [723] = {{'default'}, 1, 1, 1, {3}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, [725] = {{'fly_brown'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {73}, {-1}, 0.2, 1, 1, 1, 1, 0}, [731] = {{'fly_yellow', 'fly_red'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1.2, 0}, [726] = {{'fly_blue', 'fly_cyan'}, 1, 1, 1, {-1}, {-1}, {-1}, {-1}, {64}, {-1}, 1, 1, 1, 1, 1, 0}, [727] = {{'default'}, 1, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.5, 1, 1, 1, 1, 0}, [706] = {{'default'}, 16, 1, 1, {-1}, {0}, {-1}, {-1}, {-1}, {-1}, 0.3, 1, 1, 1, 1, 0}, }
--The name of each entity, for use in glitched item descriptions
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1",
["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.131"] = "My Shadow", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.20.3"] = "Dime", ["5.20.4"] = "Double Penny", ["5.20.5"] = "Lucky Penny", ["5.20.6"] = "Sticky Nickel", ["5.30.1"] = "Key", ["5.30.2"] = "Golden Key", ["5.30.3"] = "Key Ring", ["5.30.4"] = "Charged Key", ["5.40.1"] = "Bomb", ["5.40.2"] = "Double Bomb", ["5.40.3"] = "Troll Bomb", ["5.40.4"] = "Golden Bomb",
["5.40.5"] = "Megatroll Bomb", ["5.90.1"] = "Lil' Battery", ["5.90.2"] = "Micro Battery", ["5.50"] = "Chest", ["5.51"] = "Bomb Chest", ["5.52"] = "Spiked Chest", ["5.53"] = "Eternal Chest", ["5.54"] = "Mimic Chest", ["5.60"] = "Locked Chest", ["5.69.1"] = "Grab Bag", ["5.70.1"] = "Pill Blue-Blue", ["5.70.2"] = "Pill White-Blue", ["5.70.3"] = "Pill Orange-Orange", ["5.70.4"] = "Pill White-White", ["5.70.5"] = "Pill Dots-Red", ["5.70.6"] = "Pill Pink-Red", ["5.70.7"] = "Pill Blue-Cadetblue", ["5.70.8"] = "Pill Yellow-Orange", ["5.70.9"] = "Pill Dots-White", ["5.70.10"] = "Pill White-Azure", ["5.70.11"] = "Pill Black-Yellow", ["5.70.12"] = "Pill White-Black", ["5.70.13"] = "Pill White-Yellow", ["5.100"] = "Collectible", ["5.110"] = "Broken Shovel", ["5.150"] = "Shop Item", ["5.300"] = "Tarot Card", ["5.300.1"] = "Tarot Card", ["5.300.2"] = "Suit Card", ["5.300.3"] = "Rune#1", ["5.300.4"] = "Rune#2", ["5.300.5"] = "Emergency Contact", ["5.300.6"] = "Dice Shard", ["5.300.7"] = "Black Rune", ["5.300.8"] = "Magic Card", ["5.300.9"] = "Card Against Humanity", ["5.300.10"] = "Credit Card", ["5.300.11"] = "Holy Card", ["5.300.12"] = "Chance Card", ["5.300.13"] = "Rune Shard", ["5.340"] = "Big Chest", ["5.350"] = "Trinket", ["5.360"] = "Red Chest", ["5.370"] = "Challenge Trophy", ["5.380"] = "Isaac's Bed", ["6.1"] = "Slot Machine", ["6.2"] = "Blood Donation Machine", ["6.3"] = "Fortune Telling Machine", ["6.4"] = "Beggar", ["6.5"] = "Devil Beggar", ["6.6"] = "Shell Game", ["6.7"] = "Key Master", ["6.8"] = "Donation Machine", ["6.9"] = "Bomb Bum", ["6.10"] = "Shop Restock Machine", ["6.11"] = "Greed Donation Machine", ["6.12"] = "Mom's Dressing Table", ["7.1"] = "Laser (Thick Red)", ["7.1.3"] = "Laser (Thick Dark)", ["7.2"] = "Laser (Thin Red)", ["7.3"] = "Laser (Shoop da Whoop)", ["7.4"] = "Laser (Pride)", ["7.5"] = "Laser (Light Beam)", ["7.6"] = "Laser (Giant Red)", ["7.7"] = "Tractor Beam", ["7.8"] = "Light Ring", ["7.9"] = "Laser (Brimtech)", ["7.10"] = "Laser (Electric)", ["8.0"] = "Moms Knife", ["8.1"] = "Bone Club", ["8.2"] = "Bone Scythe", ["8.9"] = "Notched Axe", ["9.0"] = "Projectile", ["9.1"] = "Projectile", ["9.2"] = "Purple Fire Projectile", ["9.3"] = "Puke Projectile", ["9.4"] = "Tear Projectile", ["9.5"] = "Corn Projectile", ["9.6"] = "Hush Projectile", ["9.7"] = "Coin Projectile", ["9.12"] = "Steven Projectile", ["10.0"] = "Frowning Gaper", ["10.1"] = "Gaper", ["10.2"] = "Flaming Gaper", ["11.0"] = "Gusher", ["11.1"] = "Pacer", ["12.0"] = "Horf", ["13.0"] = "Fly", ["14.0"] = "Pooter", ["14.1"] = "Super Pooter", ["15.0"] = "Clotty", ["15.1"] = "Clot", ["15.2"] = "Iblob", ["16.0"] = "Mulligan", ["16.1"] = "Mulligoon", ["16.2"] = "Mulliboom", ["17.0"] = "Shopkeeper", ["17.1"] = "Secret Room Keeper", ["17.2"] = "Error Room Keeper", ["17.3"] = "Special Shopkeeper", ["17.4"] = "Special Secret Room Keeper",
["18.0"] = "Attack Fly", ["19.0"] = "Larry Jr", ["19.1"] = "The Hollow", ["20.0"] = "Monstro", ["21.0"] = "Maggot", ["22.0"] = "Hive", ["22.1"] = "Drowned Hive", ["23.0"] = "Charger", ["23.0.1"] = "My Shadow", ["23.1"] = "Drowned Charger", ["23.2"] = "Dank Charger", ["24.0"] = "Globin", ["24.1"] = "Gazing Globin", ["24.2"] = "Dank Globin", ["25.0"] = "Boom Fly", ["25.1"] = "Red Boom Fly", ["25.2"] = "Drowned Boom Fly", ["26.0"] = "Maw", ["26.1"] = "Red Maw", ["26.2"] = "Psychic Maw", ["27.0"] = "Host", ["27.1"] = "Red Host", ["28.0"] = "Chub", ["28.1"] = "Chad", ["28.2"] = "The Carrion Queen", ["29.0"] = "Hopper", ["29.1"] = "Trite", ["30.0"] = "Boil", ["30.1"] = "Gut", ["30.2"] = "Sack", ["31.0"] = "Spitty", ["32.0"] = "Brain", ["33.0"] = "Fire Place", ["33.1"] = "Red Fire Place", ["33.2"] = "Blue Fire Place", ["33.3"] = "Purple Fire Place", ["34.0"] = "Leaper", ["35.0"] = "Mr Maw", ["35.1"] = "Mr Maw Head", ["35.2"] = "Mr Red Maw", ["35.3"] = "Mr Red Maw Head", ["35.10"] = "Mr. Maw Neck", ["36.0"] = "Gurdy", ["38.0"] = "Baby", ["38.1"] = "Angelic Baby", ["38.2"] = "Ultra Pride Baby", ["39.0"] = "Vis", ["39.1"] = "Double Vis", ["39.2"] = "Chubber", ["39.22"] = "Chubber Projectile", ["39.3"] = "Scarred Double Vis", ["40.0"] = "Guts", ["40.1"] = "Scarred Guts", ["41.0"] = "Knight", ["41.1"] = "Selfless Knight", ["42.0"] = "Stone Grimace", ["42.1"] = "Vomit Grimace", ["43.0"] = "Monstro Ii", ["43.1"] = "Gish", ["44.0"] = "Poky", ["44.1"] = "Slide", ["45.0"] = "Mom", ["45.10"] = "Mom Stomp", ["46.0"] = "Sloth", ["46.1"] = "Super Sloth", ["46.2"] = "Ultra Pride", ["47.0"] = "Lust", ["47.1"] = "Super Lust", ["48.0"] = "Wrath", ["48.1"] = "Super Wrath", ["49.0"] = "Gluttony", ["49.1"] = "Super Gluttony", ["50.0"] = "Greed", ["50.1"] = "Super Greed", ["51.0"] = "Envy", ["51.10"] = "Envy (big)", ["51.20"] = "Envy (medium)", ["51.30"] = "Envy (small)", ["51.1"] = "Super Envy", ["51.11"] = "Super Envy (big)", ["51.21"] = "Super Envy (medium)", ["51.31"] = "Super Envy (small)", ["52.0"] = "Pride", ["52.1"] = "Super Pride", ["53.0"] = "Dople", ["53.1"] = "Evil Twin", ["54.0"] = "Flaming Hopper", ["55.0"] = "Leech", ["55.1"] = "Kamikaze Leech", ["55.2"] = "Holy Leech", ["56.0"] = "Lump", ["57.0"] = "Membrain", ["57.1"] = "Mama Guts", ["58.0"] = "Parabite", ["58.1"] = "Scarred Parabite", ["59.0"] = "Fred", ["60.0"] = "Eye", ["60.1"] = "Bloodshot Eye", ["61.0"] = "Sucker", ["61.1"] = "Spit", ["61.2"] = "Soul Sucker",
["62.0"] = "Pin", ["62.1"] = "Scolex", ["62.2"] = "The Frail", ["63.0"] = "Famine", ["64.0"] = "Pestilence", ["65.0"] = "War", ["65.1"] = "Conquest", ["65.10"] = "War without horse", ["66.0"] = "Death", ["66.10"] = "Death Scythe", ["66.20"] = "Death Horse", ["66.30"] = "Death without horse", ["67.0"] = "The Duke Of Flies", ["67.1"] = "The Husk", ["68.0"] = "Peep", ["68.1"] = "The Bloat", ["68.10"] = "Peep Eye", ["68.11"] = "Bloat Eye", ["69.0"] = "Loki", ["69.1"] = "Lokii", ["71.0"] = "Fistula", ["71.1"] = "Teratoma", ["72.0"] = "Fistula Medium", ["72.1"] = "Teratoma Medium", ["73.0"] = "Fistula Small", ["73.1"] = "Teratoma Small", ["74.0"] = "Blastocyst", ["75.0"] = "Blastocyst Medium", ["76.0"] = "Blastocyst Small", ["77.0"] = "Embryo", ["78.0"] = "Moms Heart", ["78.1"] = "It Lives", ["78.10"] = "Moms Guts", ["79.0"] = "Gemini", ["79.1"] = "Steven", ["79.2"] = "The Blighted Ovum", ["79.10"] = "Gemini Baby", ["79.11"] = "Steven Baby", ["79.12"] = "The Blighted Ovum Baby", ["79.20"] = "Umbilical Cord", ["80.0"] = "Moter", ["81.0"] = "The Fallen", ["81.1"] = "Krampus", ["82.0"] = "Headless Horseman", ["83.0"] = "Headless Horsemans Head", ["84.0"] = "Satan", ["84.10"] = "Satan Stomp", ["85.0"] = "Spider", ["86.0"] = "Keeper", ["87.0"] = "Gurgle", ["88.0"] = "Walking Boil", ["88.1"] = "Walking Gut", ["88.2"] = "Walking Sack", ["89.0"] = "Buttlicker", ["90.0"] = "Hanger", ["91.0"] = "Swarmer", ["92.0"] = "Heart", ["93.0"] = "Mask", ["94.0"] = "Big Spider", ["96.0"] = "Eternal Fly", ["97.0"] = "Mask Of Infamy", ["98.0"] = "Heart Of Infamy", ["99.0"] = "Gurdy Jr", ["100.0"] = "Widow", ["100.1"] = "The Wretched", ["101.0"] = "Daddy Long Legs", ["101.1"] = "Triachnid", ["102.0"] = "Isaac", ["102.1"] = "Bluebaby", ["102.2"] = "??? (Alt)", ["201.0"] = "Stone Eye", ["202.0"] = "Constant Stone Shooter", ["202.10"] = "Cross Stone Shooter", ["202.10.1"] = "Cross Stone Shooter", ["202.11"] = "Cross Stone Shooter (always on)", ["202.11.1"] = "Cross Stone Shooter (always on)", ["203.0"] = "Brimstone Head", ["204.0"] = "Mobile Host", ["205.0"] = "Nest", ["206.0"] = "Baby Long Legs", ["206.1"] = "Small Baby Long Legs", ["207.0"] = "Crazy Long Legs", ["207.1"] = "Small Crazy Long Legs", ["208.0"] = "Fatty", ["208.1"] = "Pale Fatty", ["208.2"] = "Flaming Fatty", ["209.0"] = "Fat Sack", ["210.0"] = "Blubber", ["211.0"] = "Half Sack", ["212.0"] = "Deaths Head", ["212.1"] = "Dank Deaths Head", ["213.0"] = "Moms Hand", ["214.0"] = "Level 2 Fly", ["215.0"] = "Level 2 Spider", ["216.0"] = "Swinger", ["216.1"] = "Swinger Head", ["216.10"] = "Swinger Neck", ["217.0"] = "Dip", ["217.1"] = "Corn", ["217.2"] = "Brownie Corn", ["218.0"] = "Wall Hugger",
["219.0"] = "Wizoob", ["220.0"] = "Squirt", ["220.1"] = "Dank Squirt", ["221.0"] = "Cod Worm", ["222.0"] = "Ring Fly", ["223.0"] = "Dinga", ["224.0"] = "Oob", ["225.0"] = "Black Maw", ["226.0"] = "Skinny", ["226.1"] = "Rotty", ["226.2"] = "Crispy", ["227.0"] = "Bony", ["228.0"] = "Homunculus", ["228.10"] = "Homunculus Cord", ["229.0"] = "Tumor", ["230.0"] = "Camillo Jr", ["231.0"] = "Nerve Ending", ["231.1"] = "Nerve Ending 2", ["234.0"] = "One Tooth", ["235.0"] = "Gaping Maw", ["236.0"] = "Broken Gaping Maw", ["237.0"] = "Gurgling", ["237.1"] = "Gurgling Boss", ["237.2"] = "Turdling", ["238.0"] = "Splasher", ["239.0"] = "Grub", ["240.0"] = "Wall Creep", ["241.0"] = "Rage Creep", ["242.0"] = "Blind Creep", ["243.0"] = "Conjoined Spitty", ["244.0"] = "Round Worm", ["244.1"] = "Tube Worm", ["245.0"] = "Poop", ["246.0"] = "Ragling", ["246.1"] = "Rag Man's Ragling", ["247.0"] = "Flesh Mobile Host", ["248.0"] = "Psychic Horf", ["249.0"] = "Full Fly", ["250.0"] = "Ticking Spider", ["251.0"] = "Begotten", ["251.10"] = "Begotten Chain", ["252.0"] = "Nulls", ["253.0"] = "Psy Tumor", ["254.0"] = "Floating Knight", ["255.0"] = "Night Crawler", ["256.0"] = "Dart Fly", ["257.0"] = "Conjoined Fatty", ["257.1"] = "Blue Conjoined Fatty", ["258.0"] = "Fat Bat", ["259.0"] = "Imp", ["260.0"] = "Haunt", ["260.10"] = "Lil Haunt", ["261.0"] = "Dingle", ["261.1"] = "Dangle", ["262.0"] = "Mega Maw", ["263.0"] = "The Gate", ["264.0"] = "Mega Fatty", ["265.0"] = "The Cage", ["266.0"] = "Mama Gurdy", ["266.1"] = "Mama Gurdy Left Hand", ["266.2"] = "Mama Gurdy Right Hand", ["267.0"] = "Dark One", ["268.0"] = "The Adversary", ["269.0"] = "Polycephalus", ["270.0"] = "Mr Fred", ["271.0"] = "Uriel", ["271.1"] = "Fallen Uriel", ["272.0"] = "Gabriel", ["272.1"] = "Fallen Gabriel", ["273.0"] = "The Lamb", ["273.10"] = "Lamb Body", ["274.0"] = "Mega Satan", ["274.1"] = "Mega Satan's Right Hand", ["274.2"] = "Mega Satan's Left Hand", ["275.0"] = "Mega Satan 2", ["275.1"] = "Mega Satan 2's Right Hand", ["275.2"] = "Mega Satan 2's Left Hand", ["276.0"] = "Roundy", ["277.0"] = "Black Bony", ["278.0"] = "Black Globin", ["279.0"] = "Black Globins Head", ["280.0"] = "Black Globins Body", ["281.0"] = "Swarm", ["282.0"] = "Mega Clotty", ["283.0"] = "Bone Knight", ["284.0"] = "Cyclopia", ["285.0"] = "Red Ghost", ["286.0"] = "Flesh Deaths Head", ["287.0"] = "Moms Dead Hand", ["288.0"] = "Dukie", ["289.0"] = "Ulcer", ["290.0"] = "Meatball", ["291.0"] = "Pitfall", ["291.1"] = "Suction Pitfall", ["291.2"] = "Teleport Pitfall", ["292.0"] = "Movable TNT", ["292.1"] = "Movable TNT (Mine Crafter)", ["293.0"] = "Ultra Greed Coin (Spinner)", ["293.1"] = "Ultra Greed Coin (Key)", ["293.2"] = "Ultra Greed Coin (Bomb)", ["293.3"] = "Ultra Greed Coin (Heart)",
["294.0"] = "Ultra Greed Door", ["295.0"] = "Corn Mine", ["296.0"] = "Hush Fly", ["297.0"] = "Blue Gaper", ["298.0"] = "Blue Boil", ["299.0"] = "Greed Gaper", ["300.0"] = "Mushroom", ["301.0"] = "Poison Mind", ["302.0"] = "Stoney", ["302.10"] = "Cross Stoney", ["303.0"] = "Blister", ["304.0"] = "The Thing", ["305.0"] = "Ministro", ["306.0"] = "Portal", ["307.0"] = "Tar Boy", ["307.0.1"] = "Tar Boy Mouth", ["308.0"] = "Fistuloid", ["309.0"] = "Gush", ["310.0"] = "Leper", ["310.0.1"] = "Leper Stage 2", ["310.0.2"] = "Leper Stage 3", ["310.0.3"] = "Leper Stage 4", ["310.1"] = "Leper Flesh", ["311.0"] = "Mr Mine", ["311.10"] = "Mr. Mine Neck", ["401.0"] = "The Stain", ["402.0"] = "Brownie", ["403.0"] = "The Forsaken", ["404.0"] = "Little Horn", ["404.1"] = "Dark Ball", ["405.0"] = "Rag Man", ["405.1"] = "Rag Man's Head", ["406.0"] = "Ultra Greed", ["406.1"] = "Ultra Greedier", ["407.0"] = "Hush", ["408.0"] = "Hush (Skinless)", ["409.0"] = "Rag Mega", ["409.1"] = "Purple Ball", ["409.2"] = "Rag Mega's Rebirth Pillar", ["410.0"] = "Sisters Vis", ["411.0"] = "Big Horn", ["411.1"] = "Small Hole", ["411.2"] = "Big Hole", ["412.0"] = "Delirium", ["413.0"] = "The Matriarch", ["1000.1"] = "Bomb Explosion", ["1000.2"] = "Blood Explosion", ["1000.3"] = "Fly Explosion", ["1000.4"] = "Rock Particle", ["1000.5"] = "Blood Particle", ["1000.6"] = "Devil", ["1000.7"] = "Blood Splat", ["1000.8"] = "Ladder", ["1000.9"] = "Angel", ["1000.10"] = "Blue Flame", ["1000.11"] = "Bullet Poof", ["1000.12"] = "Tear PoofA", ["1000.12.10"] = "Tear PoofA (no tear)", ["1000.13"] = "Tear PoofB", ["1000.14"] = "Ripple Poof", ["1000.14.1"] = "Ripple Poof", ["1000.15"] = "Poof01", ["1000.16"] = "Poof02", ["1000.16.1"] = "Large Ground Poof", ["1000.16.2"] = "Large Ground Poof (foreground)", ["1000.16.3"] = "Large Blood Poof", ["1000.16.4"] = "Large Blood Poof (foreground)", ["1000.16.5"] = "Blood Cloud", ["1000.16.10"] = "Forgotten Soul Poof", ["1000.16.11"] = "Holy Mantle Poof", ["1000.17"] = "Poof04", ["1000.18"] = "Bomb Crater", ["1000.19"] = "Crack The Sky", ["1000.20"] = "Scythe Break", ["1000.21"] = "Tiny Bug", ["1000.68"] = "Wall Bug", ["1000.22"] = "Creep (Red)", ["1000.23"] = "Creep (Green)", ["1000.24"] = "Creep (Yellow)", ["1000.25"] = "Creep (White)", ["1000.26"] = "Creep (Black)", ["1000.27"] = "Wood Particle", ["1000.28"] = "Monstros Tooth", ["1000.29"] = "Mom Foot Stomp", ["1000.30"] = "Dr. Fetus Target", ["1000.31"] = "Dr. Fetus Rocket", ["1000.32"] = "Lemon Mishap", ["1000.78"] = "Lemon Party", ["1000.33"] = "Tiny Fly", ["1000.34"] = "Fart", ["1000.35"] = "Tooth Particle", ["1000.36"] = "Wall Hole X-Ray", ["1000.37"] = "Player Creep (Holy Water)", ["1000.38"] = "Spider Explosion", ["1000.39"] = "Heaven Door", ["1000.41"] = "Water Droplet", ["1000.42"] = "Blood Gush", ["1000.43"] = "Poop Explosion", ["1000.44"] = "Player Creep (White)", ["1000.45"] = "Player Creep (Black)", ["1000.46"] = "Player Creep (Red)",
["1000.47"] = "Trinity Shield", ["1000.48"] = "Battery up", ["1000.49"] = "Effect Notification", ["1000.50"] = "Laser Impact", ["1000.50.1"] = "Brimstone Impact", ["1000.50.2"] = "Shoop Impact", ["1000.50.3"] = "Brimstone Impact CageVis", ["1000.50.4"] = "Bouncing Impact", ["1000.50.5"] = "Ring Impact", ["1000.51"] = "Fire", ["1000.52"] = "Red Flame", ["1000.53"] = "Tear Creep (Green)", ["1000.54"] = "Player Creep Holy Water Trail", ["1000.55"] = "Spike Effect", ["1000.56"] = "Brown Creep", ["1000.57"] = "Pulling Effect", ["1000.58"] = "Poop Particle", ["1000.59"] = "Dust Cloud", ["1000.60"] = "Boomerang", ["1000.61"] = "Shockwave (Radial)", ["1000.62"] = "Rock Explosion", ["1000.63"] = "Worm", ["1000.63.1"] = "Maggot", ["1000.63.2"] = "Leech", ["1000.64"] = "Beetle", ["1000.65"] = "Wisp", ["1000.66"] = "Ember Particle", ["1000.69"] = "Butterfly", ["1000.70"] = "Blood Drop", ["1000.71"] = "Brimstone Swirl", ["1000.74"] = "Isaac's Carpet", ["1000.76"] = "Dice Room Floor", ["1000.77"] = "Large Blood Explosion", ["1000.75"] = "Bar Particle", ["1000.67"] = "Shockwave (Directional)", ["1000.72"] = "Crackwave", ["1000.73"] = "Shockwave (Random)", ["1000.79"] = "Tear Poof small", ["1000.80"] = "Tear Poof very small", ["1000.81"] = "Friendly ball", ["1000.82"] = "Womb hole teleport", ["1000.83"] = "Spear of destiny", ["1000.84"] = "Evil Eye", ["1000.85"] = "Diamond Particle", ["1000.86"] = "Nail Particle", ["1000.87"] = "Falling Ember", ["1000.88"] = "Dark Ball Smoke Particle", ["1000.89"] = "Ultra Greed Footprint", ["1000.90"] = "Milk Puddle", ["1000.91"] = "Mom's Hand (Emergency Contact)", ["1000.92"] = "Player Creep (Black Powder)", ["1000.93"] = "Pentagram (Black Powder)", ["1000.94"] = "Slippery Brown Creep", ["1000.95"] = "Diamond Particle", ["1000.96"] = "Hush Laser", ["1000.97"] = "Impact", ["1000.98"] = "Coin Particle", ["1000.99"] = "Water Splash", ["1000.100"] = "Hush Ashes", ["1000.101"] = "Hush Laser Up", ["1000.102"] = "Bullet Poof", ["1000.103"] = "Ultra Greed Bling", ["1000.104"] = "Fireworks", ["1000.105"] = "Brown Cloud", ["1000.106"] = "Fart Ring", ["1000.107"] = "BlackHole", ["1000.107.1"] = "BlackHoleRay", ["1000.108"] = "Mr. Me!", ["1000.109"] = "Death Skull", ["1000.110"] = "Enemy Brimstone Swirl", ["1000.111"] = "Haemolacria Trail", ["1000.112"] = "Hallowed Ground", ["1000.113"] = "Brimstone Ball", ["1000.114"] = "Forgotten Chain", ["1000.115"] = "Broken Shovel Shadow", ["1000.116"] = "Dirt Patch", ["1000.117"] = "Forgotten Soul", ["1000.118"] = "Small Rocket", ["1000.119"] = "Timer", ["1000.120"] = "Spawner", ["1000.121"] = "Light", ["1000.122"] = "Big Horn Hole Helper", ["1000.123"] = "Halo", ["1000.123.1"] = "Telekinesis Halo", ["1000.124"] = "Tar Bubble", ["1000.125"] = "Big Horn Hand", ["1000.126"] = "Tech Dot", ["1000.127"] = "Mama Mega Explosion", ["9001.1"] = "Spidermod Text", ["2.39"] = "Fist Tear", ["2.40"] = "Grid Tear", ["2.41"] = "Ice Tear", ["2.42"] = "Rock Tear", ["2.43"] = "Key Tear", ["2.44"] = "Bloody Key Tear", ["2.45"] = "Eraser Tear", ["2.46"] = "Fire Tear", ["2.47"] = "Sword Tear", ["2.48"] = "Spore Tear", ["2.49"] = "Tech Sword Tear", ["2.50"] = "Fetus Tear",
["3.200"] = "Intruder", ["3.201"] = "Dip Familiar", ["3.201.1"] = "Dip Familiar (red)", ["3.201.2"] = "Dip Familiar (corny)", ["3.201.3"] = "Dip Familiar (gold)", ["3.201.4"] = "Dip Familiar (rainbow)", ["3.201.5"] = "Dip Familiar (black)", ["3.201.6"] = "Dip Familiar (white)", ["3.201.12"] = "Dip Familiar (stone)", ["3.201.13"] = "Dip Familiar (flaming)", ["3.201.14"] = "Dip Familiar (stinky)", ["3.201.20"] = "Dip Familiar (Brownie)", ["3.202"] = "Damocles", ["3.203"] = "Blood Oath", ["3.204"] = "Psy Fly", ["3.205"] = "Menorah", ["3.206"] = "Wisp Familiar", ["3.207"] = "Peepers Other Eye", ["3.208"] = "Boiled Baby", ["3.209"] = "Freezer Baby", ["3.210"] = "Bird Cage", ["3.211"] = "Lost Soul", ["3.212"] = "Lil Dumpy", ["3.213"] = "Knife Piece 1", ["3.214"] = "Knife Piece 2", ["3.215"] = "Knife Piece 3", ["3.216"] = "Tinytoma", ["3.217"] = "Tinytoma (small)", ["3.218"] = "Bot Fly", ["3.219"] = "Dead Bird (permanent)", ["3.220"] = "Siren Minion", ["3.221"] = "Paschal Candle", ["3.222"] = "Stitches", ["3.223"] = "Full Knife", ["3.224"] = "Baby Plum (familiar)", ["3.225"] = "Fruity Plum", ["3.226"] = "Spin to Win", ["3.227"] = "Beths Heart", ["3.228"] = "Minisaac", ["3.229"] = "Swarm Fly Orbital", ["3.230"] = "Lil Abaddon", ["3.231"] = "Abyss Locust", ["3.232"] = "Lil Portal", ["3.233"] = "Worm Friend", ["3.234"] = "Bone Spur", ["3.235"] = "Twisted Baby 1", ["3.235.1"] = "Twisted Baby 2", ["3.236"] = "Star of Bethlehem", ["3.237"] = "Item Wisp Familiar", ["3.238"] = "Blood Baby", ["3.239"] = "Cube Baby", ["3.240"] = "Umbilical Baby", ["3.241"] = "Blood Puppy", ["3.242"] = "Vanishing Twin", ["3.243"] = "Decap Attack", ["3.244"] = "Esau Jr.", ["4.13"] = "Throwable Bomb", ["4.14"] = "Small Bomb", ["4.15"] = "Brimstone Bomb", ["4.16"] = "Bloody Sad Bomb", ["4.17"] = "Giga Bomb", ["4.18"] = "Golden Troll Bomb", ["4.19"] = "Rocket", ["4.20"] = "Giga Rocket", ["5.41"] = "Throwable Bomb (pickup)", ["5.20.7"] = "Golden Penny", ["5.69.2"] = "Black Sack", ["5.70.14"] = "Pill Gold-Gold", ["5.70.2049"] = "Horse Pill Blue-Blue", ["5.70.2050"] = "Horse Pill White-Blue", ["5.70.2051"] = "Horse Pill Orange-Orange", ["5.70.2052"] = "Horse Pill White-White", ["5.70.2053"] = "Horse Pill Dots-Red", ["5.70.2054"] = "Horse Pill Pink-Red", ["5.70.2055"] = "Horse Pill Blue-Cadetblue", ["5.70.2056"] = "Horse Pill Yellow-Orange", ["5.70.2057"] = "Horse Pill Dots-White", ["5.70.2058"] = "Horse Pill White-Azure", ["5.70.2059"] = "Horse Pill Black-Yellow", ["5.70.2060"] = "Horse Pill White-Black", ["5.70.2061"] = "Horse Pill White-Yellow", ["5.70.2062"] = "Horse Pill Gold-Gold", ["5.10.12"] = "Rotten Heart", ["5.42"] = "Poop Nugget", ["5.42.1"] = "Big Poop Nugget", ["5.40.7"] = "Giga Bomb", ["5.90.3"] = "Mega Battery", ["5.90.4"] = "Golden Battery", ["5.300.14"] = "Reverse Tarot Card", ["5.300.15"] = "Cracked Key", ["5.300.16"] = "Treasure Card", ["5.300.17"] = "Unus Card", ["5.300.18"] = "Soul of Isaac", ["5.300.19"] = "Soul of Magdalene", ["5.300.20"] = "Soul of Cain", ["5.300.21"] = "Soul of Judas", ["5.300.22"] = "Soul of ???", ["5.300.23"] = "Soul of Eve", ["5.300.24"] = "Soul of Samson", ["5.300.25"] = "Soul of Azazel", ["5.300.26"] = "Soul of Lazarus",
["5.300.27"] = "Soul of Eden", ["5.300.28"] = "Soul of the Lost", ["5.300.29"] = "Soul of Lilith", ["5.300.30"] = "Soul of the Keeper", ["5.300.31"] = "Soul of Apollyon", ["5.300.32"] = "Soul of the Forgotten", ["5.300.33"] = "Soul of Bethany", ["5.300.34"] = "Soul of Jacob", ["5.380.10"] = "Mom's Bed", ["5.390"] = "Mom's Chest", ["5.55"] = "Old Chest", ["5.56"] = "Wooden Chest", ["5.57"] = "Mega Chest", ["5.58"] = "Haunted Chest", ["6.13"] = "Battery Bum", ["6.14"] = "Isaac (secret)", ["6.15"] = "Hell Game", ["6.16"] = "Crane Game", ["6.17"] = "Confessional", ["6.18"] = "Rotten Beggar", ["7.11"] = "Laser (Thicker Red)", ["7.12"] = "Laser (Thick Brown)", ["7.13"] = "Laser (Beast)", ["7.14"] = "Laser (Thicker Brimtech)", ["7.15"] = "Laser (Giant Brimtech)", ["8.3"] = "Donkey Jawbone", ["8.4"] = "Bag of Crafting", ["8.5"] = "Sumptorium", ["8.10"] = "Spirit Sword", ["8.11"] = "Tech Sword", ["9.8"] = "Grid Projectile", ["9.9"] = "Rock Projectile", ["9.11"] = "Meat Projectile", ["9.13"] = "Feather Projectile", ["9.14"] = "Lava Projectile", ["9.15"] = "Head Projectile", ["9.16"] = "Eyeball Projectile", ["10.3"] = "Rotten Gaper", ["10.3.1"] = "Rotten Gaper", ["10.3.2"] = "Rotten Gaper", ["10.3.3"] = "Rotten Gaper", ["10.3.4"] = "Rotten Gaper", ["10.3.5"] = "Rotten Gaper", ["14.2"] = "Tainted Pooter", ["15.3"] = "Grilled Clotty", ["19.2"] = "Tuff Twin", ["19.3"] = "The Shell", ["22.2"] = "Holy Mulligan", ["22.3"] = "Tainted Mulligan", ["23.3"] = "Carrion Princess", ["24.3"] = "Cursed Globin", ["25.3"] = "Dragon Fly", ["25.3.1"] = "Dragon Fly X", ["25.4"] = "Bone Fly", ["25.5"] = "Sick Boom Fly", ["25.6"] = "Tainted Boom Fly", ["27.3"] = "Hard Host", ["29.2"] = "Eggy", ["29.3"] = "Tainted Hopper", ["31.1"] = "Tainted Spitty", ["33.4"] = "White Fire Place", ["33.10"] = "Moveable Fireplace", ["33.12"] = "Moveable Blue Fireplace", ["33.13"] = "Moveable Purple Fireplace", ["34.1"] = "Sticky Leaper", ["38.1.1"] = "Angelic Baby (small)", ["38.3"] = "Wrinkly Baby", ["60.2"] = "Holy Eye", ["87.1"] = "Crackle", ["227.1"] = "Holy Bony", ["229.1"] = "Planetoid", ["244.2"] = "Tainted Round Worm", ["244.2.1"] = "Tainted Round Worm Butt", ["244.3"] = "Tainted Tube Worm", ["33.11"] = "Coal", ["33.11.1"] = "Coal", ["33.11.2"] = "Coal", ["33.11.3"] = "Coal", ["40.2"] = "Slog", ["41.2"] = "Loose Knight", ["41.3"] = "Brainless Knight", ["41.4"] = "Black Knight", ["42.2"] = "Triple Grimace", ["61.3"] = "Ink", ["57.2"] = "Dead Meat", ["61.4"] = "Mama Fly", ["61.5"] = "Bulb", ["61.6"] = "Bloodfly", ["61.7"] = "Tainted Sucker", ["62.3"] = "Wormwood", ["92.1"] = "Half Heart", ["92.1.1"] = "Half Heart", ["93.1"] = "Mask Ii", ["212.2"] = "Cursed Deaths Head", ["212.3"] = "Brimstone Deaths Head", ["212.4"] = "Redskull", ["239.100"] = "Corpse Eater", ["239.101"] = "Carrion Rider", ["240.1"] = "Soy Creep", ["240.2"] = "Rag Creep", ["240.3"] = "Tainted Soy Creep",
["241.1"] = "Split Rage Creep", ["269.1"] = "The Pile", ["306.1"] = "Lil Portal", ["802.0"] = "Blood Puppy", ["802.1"] = "Blood Puppy", ["803.0"] = "Blind Bat", ["804.0"] = "Quake Grimace", ["804.0.1"] = "Quake Grimace", ["804.0.2"] = "Quake Grimace", ["804.0.3"] = "Quake Grimace", ["805.0"] = "Bishop", ["806.0"] = "Bubbles", ["807.0"] = "Wraith", ["808.0"] = "Willo", ["809.0"] = "Bomb Grimace", ["810.0"] = "Small Leech", ["811.0"] = "Deep Gaper", ["811.0.1"] = "Deep Gaper", ["811.0.2"] = "Deep Gaper", ["811.0.3"] = "Deep Gaper", ["811.0.4"] = "Deep Gaper", ["811.0.5"] = "Deep Gaper", ["811.0.6"] = "Deep Gaper", ["812.0"] = "Sub Horf", ["812.1"] = "Tainted Sub Horf", ["813.0"] = "Blurb", ["814.0"] = "Strider", ["815.0"] = "Fissure", ["816.0"] = "Polty", ["816.1"] = "Kineti", ["817.0"] = "Prey", ["817.1"] = "Mullighoul", ["818.0"] = "Rock Spider", ["818.0.1"] = "Rock Spider", ["818.0.2"] = "Rock Spider", ["818.0.3"] = "Rock Spider", ["818.1"] = "Tinted Rock Spider", ["818.1.1"] = "Tinted Rock Spider", ["818.1.2"] = "Tinted Rock Spider", ["818.1.3"] = "Tinted Rock Spider", ["818.2"] = "Coal Spider", ["818.2.1"] = "Coal Spider", ["818.2.2"] = "Coal Spider", ["818.2.3"] = "Coal Spider", ["819.0"] = "Fly Bomb", ["819.1"] = "Eternal Fly Bomb", ["820.0"] = "Danny", ["820.1"] = "Coal Boy", ["821.0"] = "Blaster", ["822.0"] = "Bouncer", ["823.0"] = "Quakey", ["824.0"] = "Gyro", ["824.1"] = "Grilled Gyro", ["825.0"] = "Fire Worm", ["826.0"] = "Hardy", ["827.0"] = "Faceless", ["827.1"] = "Tainted Faceless", ["828.0"] = "Necro", ["829.0"] = "Mole", ["829.1"] = "Tainted Mole", ["830.0"] = "Big Bony", ["830.10"] = "Big Bone", ["831.0"] = "Gutted Fatty", ["831.10"] = "Gutted Fatty Eye", ["831.20"] = "Festering Guts", ["832.0"] = "Exorcist", ["832.1"] = "Fanatic", ["833.0"] = "Candler", ["834.0"] = "Whipper", ["834.1"] = "Snapper", ["834.2"] = "Flagellant", ["835.0"] = "Peeping Fatty", ["835.10"] = "Peeping Fatty Eye", ["836.0"] = "Vis Versa", ["837.0"] = "Henry", ["838.0"] = "Level 2 Willo", ["839.0"] = "Strifer", ["840.0"] = "Pon", ["841.0"] = "Revenant", ["841.1"] = "Quad Revenant", ["842.0"] = "Nightwatch", ["843.0"] = "Canary", ["843.1"] = "Foreigner", ["844.0"] = "Bombgagger", ["850.0"] = "Level 2 Gaper", ["850.1"] = "Level 2 Horf", ["850.2"] = "Level 2 Gusher", ["851.0"] = "Twitchy", ["852.0"] = "Spikeball", ["853.0"] = "Small Maggot", ["854.0"] = "Adult Leech", ["855.0"] = "Level 2 Charger", ["855.1"] = "Elleech", ["856.0"] = "Gasbag", ["857.0"] = "Cohort", ["858.0"] = "Vessel", ["859.0"] = "Floast", ["860.0"] = "Unborn", ["861.0"] = "Pustule", ["862.0"] = "Cyst", ["863.0"] = "Morningstar",
["863.0.1"] = "Morningstar", ["863.0.2"] = "Morningstar", ["864.0"] = "Mockulus", ["865.0"] = "Evis", ["865.10"] = "Evis Guts", ["866.0"] = "Dark Esau", ["866.0.1"] = "Darker Esau", ["866.1"] = "Dark Esau's Pit", ["867.0"] = "Mothers Shadow", ["868.0"] = "Army Fly", ["869.0"] = "Migraine", ["870.0"] = "Drip", ["871.0"] = "Splurt", ["872.0"] = "Cloggy", ["873.0"] = "Fly Trap", ["874.0"] = "Gas Dwarf", ["217.3"] = "Big Corn", ["875.0"] = "Poot Mine", ["876.0"] = "Dump", ["876.1"] = "Dump Head", ["877.0"] = "Grudge", ["878.0"] = "Butt Slicker", ["879.0"] = "Bloaty", ["880.0"] = "Flesh Maiden", ["881.0"] = "Needle", ["881.1"] = "Pasty", ["882.0"] = "Dust", ["883.0"] = "Baby Begotten", ["884.0"] = "Swarm Spider", ["885.0"] = "Cultist", ["885.1"] = "Blood Cultist", ["885.10"] = "Bone Trap", ["886.0"] = "Vis Fatty", ["886.1"] = "Fetal Demon", ["887.0"] = "Dusty Deaths Head", ["888.0"] = "Shady", ["889.0"] = "Clickety Clack", ["890.0"] = "Maze Roamer", ["890.0.1"] = "Maze Roamer", ["891.0"] = "Goat", ["891.1"] = "Black Goat", ["892.0"] = "Poofer", ["893.0"] = "Ball And Chain", ["900.0"] = "Reap Creep", ["901.0"] = "Lil Blub", ["902.0"] = "Rainmaker", ["903.0"] = "The Visage", ["903.1"] = "Visage Mask", ["903.10"] = "Visage Chain", ["903.20"] = "Visage Plasma", ["904.0"] = "Siren", ["904.1"] = "Siren's Skull", ["904.10"] = "Siren Helper Projectile", ["905.0"] = "The Heretic", ["906.0"] = "Hornfel", ["906.1"] = "Hornfel Decoy", ["907.0"] = "Great Gideon", ["907.0.1"] = "Great Gideon (defeated)", ["908.0"] = "Baby Plum", ["909.0"] = "The Scourge", ["909.10"] = "The Scourge (chain)", ["910.0"] = "Chimera", ["910.1"] = "Chimera (body)", ["910.2"] = "Chimera (head)", ["911.0"] = "Rotgut", ["911.1"] = "Rotgut (maggot)", ["911.2"] = "Rotgut (heart)", ["912.0"] = "Mother", ["912.10"] = "Mother 2", ["912.20"] = "Dead Isaac", ["912.30"] = "Mother Worm", ["912.100"] = "Mother Ball", ["912.100.1"] = "Mother Ball (Medium)", ["912.100.2"] = "Mother Ball (Small)", ["913.0"] = "Min Min", ["914.0"] = "Clog", ["915.0"] = "Singe", ["915.1"] = "Singe's Ball", ["916.0"] = "Bumbino", ["917.0"] = "Colostomia", ["918.0"] = "Turdlet", ["919.0"] = "Raglich", ["919.1"] = "Raglich Arm", ["920.0"] = "Horny Boys", ["921.0"] = "Clutch", ["921.1"] = "Clutch Orbital", ["950.0"] = "Dogma", ["950.1"] = "Dogma's TV", ["950.2"] = "Dogma Angel", ["950.10"] = "Dogma Angel Baby", ["951.1"] = "Stalactite", ["951.2"] = "Beast Rock Projectile", ["951.3"] = "Beast Soul", ["951.10"] = "Ultra Famine", ["951.11"] = "Ultra Famine Fly", ["951.20"] = "Ultra Pestilence", ["951.21"] = "Ultra Pestilence Fly", ["951.22"] = "Ultra Pestilence Maggot", ["951.23"] = "Ultra Pestilence Fly Ball", ["951.30"] = "Ultra War", ["951.31"] = "Ultra War Bomb",
["951.40"] = "Ultra Death", ["951.41"] = "Ultra Death Scythe", ["951.42"] = "Ultra Death Head", ["951.0"] = "The Beast", ["951.100"] = "Background (Beast)", ["951.101"] = "Background (Famine)", ["951.102"] = "Background (Pestilence)", ["951.103"] = "Background (War)", ["951.104"] = "Background (Death)", ["960.0"] = "Generic Prop", ["960.1"] = "Mom's Dresser", ["960.2"] = "Mom's Vanity", ["960.3"] = "Couch", ["960.4"] = "TV", ["963.0"] = "Frozen Enemy", ["964.0"] = "Dummy", ["965.0"] = "Minecart", ["966.0"] = "Siren Helper", ["967.0"] = "Hornfel Door", ["1000.12.20"] = "Key Tear Poof", ["1000.12.21"] = "Bloody Key Tear Poof", ["1000.12.22"] = "Sword Tear Poof", ["1000.12.23"] = "Tech Sword Tear Poof", ["1000.16.66"] = "Lava Splash", ["1000.16.67"] = "Lava Splash (Large)", ["1000.50.6"] = "Big Brimstone Impact", ["1000.50.7"] = "Brimstone Impact (Poop)", ["1000.123.2"] = "Monstrance Halo", ["1000.123.3"] = "Curse Halo", ["1000.123.4"] = "Static Halo", ["1000.123.5"] = "Saturnus Halo", ["1000.123.6"] = "Thorns Halo", ["1000.123.7"] = "Static Halo (Prerendered)", ["1000.123.8"] = "Dark Arts Halo", ["1000.123.9"] = "Breath of Life Halo", ["1000.74.1"] = "Mom's Carpet", ["1000.74.2"] = "Mom's Carpet", ["1000.130"] = "Leech Explosion", ["1000.131"] = "Maggot Explosion", ["1000.132"] = "Big Water Splash", ["1000.132.1"] = "Static Splash", ["1000.132.2"] = "Static Splash 2", ["1000.133"] = "Water Ripple", ["1000.133.1"] = "Small Water Ripple", ["1000.134"] = "Pedestal Ripple", ["1000.135"] = "Rain Drop", ["1000.136"] = "Grid Projectile Helper", ["1000.137"] = "Wormwood Hole", ["1000.137.1"] = "Wormwood Hole Spray", ["1000.138"] = "Mist", ["1000.139"] = "Trap Door Cover", ["1000.140"] = "Backdrop Decoration", ["1000.141"] = "Smoke Cloud", ["1000.142"] = "Whirlpool", ["1000.142.1"] = "Whirlpool Particle", ["1000.143"] = "Fartwave", ["1000.144"] = "Enemy Ghost", ["1000.145"] = "Rock Tear Poof", ["1000.146"] = "Dirt Pile", ["1000.147"] = "Fire Jet", ["1000.147.1"] = "Fire Jet (purple)", ["1000.148"] = "Fire Wave", ["1000.149"] = "Big Rock Explosion", ["1000.150"] = "Big Rock Wave", ["1000.151"] = "Gideon Attract Ring", ["1000.151.1"] = "Gideon Attract Trail", ["1000.151.10"] = "Shockwave Ring", ["1000.151.11"] = "Shockwave Trail", ["1000.152"] = "Hornfel Room Controller", ["1000.153"] = "Occult Target", ["1000.154"] = "Door Outline", ["1000.39.1"] = "Moonlight", ["1000.155"] = "Slippery Brown Creep (growing)", ["1000.156"] = "Tall Ladder", ["1000.156.1"] = "Stairway", ["1000.157"] = "Willo Spawner", ["1000.158"] = "Tadpole", ["1000.159"] = "Lil Ghost", ["1000.160"] = "Bishop Shield", ["1000.161"] = "Portal Teleport", ["1000.162"] = "Heretic Pentagram", ["1000.163"] = "Chain Gib", ["1000.164"] = "Siren Ring", ["1000.165"] = "Siren Charm Effect", ["1000.165.1"] = "Siren Charm Glow", ["1000.166"] = "Sprite Trail", ["1000.167"] = "Chain Lightning", ["1000.168"] = "Colostomia Puddle", ["1000.169"] = "Creep (Static)", ["1000.170"] = "Dogma Debris", ["1000.171"] = "Dogma Blackhole", ["1000.172"] = "Dogma Orb", ["1000.173"] = "Cracked Orb Poof", ["1000.174"] = "Shop Spikes", ["1000.175"] = "Kineti Beam", ["1000.176"] = "Cleaver Slash", ["1000.177"] = "Reverse Explosion", ["1000.177.1"] = "Reverse Explosion Debris", ["1000.178"] = "Urn of Souls", ["1000.178.1"] = "Urn of Souls (Belial)", ["1000.179"] = "Enemy Soul",
}
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This A*-pathfinder module is based on the following git repo:
https://github.com/GlorifiedPig/Luafinding
Licence: MIT
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local FindVector = {}
FindVector.__index = FindVector
local function newFindVector( x, y )
return setmetatable( { x = x or 0, y = y or 0 }, FindVector )
end
function FindVector.__unm( vTbl )
return newFindVector( -vTbl.x, -vTbl.y )
end
function FindVector.__add( a, b )
return newFindVector( a.x + b.x, a.y + b.y )
end
function FindVector.__sub( a, b )
return newFindVector( a.x - b.x, a.y - b.y )
end
function FindVector.__mul( a, b )
if type( a ) == "number" then
return newFindVector( a * b.x, a * b.y )
elseif type( b ) == "number" then
return newFindVector( a.x * b, a.y * b )
else
return newFindVector( a.x * b.x, a.y * b.y )
end
end
function FindVector.__div( a, b )
return newFindVector( a.x / b, a.y / b )
end
function FindVector.__eq( a, b )
return a.x == b.x and a.y == b.y
end
function FindVector:__tostring()
return "(" .. self.x .. ", " .. self.y .. ")"
end
function FindVector:ID()
if self._ID == nil then
local x, y = self.x, self.y
self._ID = 0.5 * ( ( x + y ) * ( x + y + 1 ) + y )
end
return self._ID
end
return setmetatable( FindVector, { __call = function( _, ... ) return newFindVector( ... ) end } )
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local Heap = {}
Heap.__index = Heap
local function findLowest( a, b )
return a < b
end
local function newHeap( template, compare )
return setmetatable( {
Data = {},
Compare = compare or findLowest,
Size = 0
}, template )
end
local function sortUp( heap, index )
if index <= 1 then return end
local pIndex = index % 2 == 0 and index / 2 or ( index - 1 ) / 2
if not heap.Compare( heap.Data[pIndex], heap.Data[index] ) then
heap.Data[pIndex], heap.Data[index] = heap.Data[index], heap.Data[pIndex]
sortUp( heap, pIndex )
end
end
local function sortDown( heap, index )
local leftIndex, rightIndex, minIndex
leftIndex = index * 2
rightIndex = leftIndex + 1
if rightIndex > heap.Size then
if leftIndex > heap.Size then return
else minIndex = leftIndex end
else
if heap.Compare( heap.Data[leftIndex], heap.Data[rightIndex] ) then minIndex = leftIndex
else minIndex = rightIndex end
end
if not heap.Compare( heap.Data[index], heap.Data[minIndex] ) then
heap.Data[index], heap.Data[minIndex] = heap.Data[minIndex], heap.Data[index]
sortDown( heap, minIndex )
end
end
function Heap:Empty()
return self.Size == 0
end
function Heap:Clear()
self.Data, self.Size, self.Compare = {}, 0, self.Compare or findLowest
return self
end
function Heap:Push( item )
if item then
self.Size = self.Size + 1
self.Data[self.Size] = item
sortUp( self, self.Size )
end
return self
end
function Heap:Pop()
local root
if self.Size > 0 then
root = self.Data[1]
self.Data[1] = self.Data[self.Size]
self.Data[self.Size] = nil
self.Size = self.Size - 1
if self.Size > 1 then
sortDown( self, 1 )
end
end
return root
end
return setmetatable( Heap, { __call = function( self, ... ) return newHeap( self, ... ) end } )
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-- Positions must be a table (or metatable) where table.x and table.y are accessible.
local FindVector = require( "features.pathfinder.find_vector" )
local Heap = require( "features.pathfinder.heap" )
local Luafinding = {}
Luafinding.__index = Luafinding
-- This instantiates a new Luafinding class for usage later.
-- "start" and "finish" should both be 2 dimensional FindVectors, or just a table with "x" and "y" keys. See the note at the top of this file.
-- positionOpenCheck can be a function or a table.
-- If it's a function it must have a return value of true or false depending on whether or not the position is open.
-- If it's a table it should simply be a table of values such as "pos[x][y] = true".
function Luafinding:Initialize( start, finish, positionOpenCheck )
local newPath = setmetatable( { Start = FindVector(start.Y,start.X), Finish = FindVector(finish.Y,finish.X), PositionOpenCheck = positionOpenCheck }, Luafinding )
newPath:CalculatePath()
return newPath
end
local function distance( start, finish )
local dx = start.x - finish.x
local dy = start.y - finish.y
return dx * dx + dy * dy
end
local positionIsOpen
local function positionIsOpenTable( pos, check ) return check[pos.x] and check[pos.x][pos.y] end
local function positionIsOpenCustom( pos, check ) return check( _, pos ) end
local adjacentPositions = {
FindVector( 0, -1 ),
FindVector( -1, 0 ),
FindVector( 0, 1 ),
FindVector( 1, 0 ),
}
local function fetchOpenAdjacentNodes( pos, positionOpenCheck )
local result = {}
for i = 1, #adjacentPositions do
local adjacentPos = pos + adjacentPositions[i]
if positionIsOpen( adjacentPos, positionOpenCheck ) then
table.insert( result, adjacentPos )
end
end
return result
end
-- This is the function used to actually calculate the path.
-- It returns the calcated path table, or nil if it cannot find a path.
function Luafinding:CalculatePath()
local start, finish, positionOpenCheck = self.Start, self.Finish, self.PositionOpenCheck
if not positionOpenCheck then return end
positionIsOpen = type( positionOpenCheck ) == "table" and positionIsOpenTable or positionIsOpenCustom
if not positionIsOpen( finish, positionOpenCheck ) then return end
-- EID edit: check if end position is surrounded by stuff and therefore unaccessable. This is done for a quick early out
local directlyAdjacents = fetchOpenAdjacentNodes( self.Finish, positionOpenCheck )
if #directlyAdjacents == 0 then return end
-- edit end
local open, closed = Heap(), {}
start.gScore = 0
start.hScore = distance( start, finish )
start.fScore = start.hScore
open.Compare = function( a, b )
return a.fScore < b.fScore
end
open:Push( start )
while not open:Empty() do
local current = open:Pop()
local currentId = current:ID()
if not closed[currentId] then
if current == finish then
local path = {}
while true do
if current.previous then
table.insert( path, 1, current )
current = current.previous
else
table.insert( path, 1, start )
self.Path = path
return path
end
end
end
closed[currentId] = true
local adjacents = fetchOpenAdjacentNodes( current, positionOpenCheck )
for i = 1, #adjacents do
local adjacent = adjacents[i]
if not closed[adjacent:ID()] then
local added_gScore = current.gScore + distance( current, adjacent )
if not adjacent.gScore or added_gScore < adjacent.gScore then
adjacent.gScore = added_gScore
if not adjacent.hScore then
adjacent.hScore = distance( adjacent, finish )
end
adjacent.fScore = added_gScore + adjacent.hScore
open:Push( adjacent )
adjacent.previous = current
end
end
end
end
end
end
function Luafinding:GetPath()
return self.Path
end
function Luafinding:GetDistance()
local path = self.Path
if not path then return end
return distance( path[1], path[#path] )
end
function Luafinding:GetTiles()
local path = self.Path
if not path then return end
return #path
end
function Luafinding:__tostring()
local path = self.Path
local string = ""
if path then
for k, v in ipairs( path ) do
local formatted = ( k .. ": " .. v )
string = k == 1 and formatted or string .. "\n" .. formatted
end
end
return string
end
return setmetatable( Luafinding, { __call = function( self, ... ) return self:Initialize( ... ) end } )
+119 -81
View File
@@ -1,17 +1,19 @@
if EID and EID.Name then print("EID Error: Two instances of EID found! Please uninstall one of them!") return end -- If EID is already loaded, warn the user and dont load the second one.
EID = RegisterMod("External Item Descriptions", 1)
-- important variables
EID.GameVersion = "ab+"
EID.Languages = {"en_us", "fr", "pt", "pt_br", "ru", "spa", "it", "bul", "pl", "de", "tr_tr", "ko_kr", "zh_cn", "ja_jp", "cs_cz", "nl_nl", "uk_ua", "el_gr"}
EID.Languages = {"en_us", "fr", "pt", "pt_br", "ru", "spa", "it", "bul", "pl", "de", "tr_tr", "ko_kr", "zh_cn", "ja_jp", "cs_cz", "nl_nl", "uk_ua", "el_gr", "ro_ro"}
EID.descriptions = {} -- Table that holds all translation strings
EID.enableDebug = false
local game = Game()
EID.isRepentance = REPENTANCE -- REPENTANCE variable can be altered by any mod, so we save the value before anyone can alter it
EID.isRepentancePlus = REPENTANCE_PLUS or FontRenderSettings ~= nil -- Repentance+ adds FontRenderSettings() class. We use this to check if the DLC is enabled. V1.9.7.7 added REPENTANCE_PLUS variable
EID.isRepentance = REPENTANCE or EID.isRepentancePlus -- REPENTANCE variable can be altered by any mod, so we save the value before anyone can alter it. V1.9.7.7 removed REPENTANCE variable, so we additionally check for Rep+
require("eid_config")
EID.Config = EID.UserConfig
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
EID.ModVersion = 4.84
EID.ModVersionCommit = "f6d96b9"
EID.ModVersion = 4.94
EID.ModVersionCommit = "7aba985"
EID.DefaultConfig.Version = EID.Config.Version
EID.isHidden = false
EID.player = nil -- The primary Player Entity of Player 1
@@ -20,7 +22,6 @@ EID.coopMainPlayers = {} -- The primary Player Entity for each controller being
EID.coopAllPlayers = {} -- Every Player Entity (includes Esau, T.Forgotten)
EID.controllerIndexes = {} -- A table to map each controller index to their player number for coloring indicators
EID.isMultiplayer = false -- Used to color P1's highlight/outline indicators (single player just uses white)
EID.isOnlineMultiplayer = false -- Set to true to disable code functions that might cause desyncs
EID.BoC = {}
-- general variables
@@ -47,7 +48,7 @@ local pathsChecked = {}
local altPathItemChecked = {}
local alwaysUseLocalMode = false -- set to true after drawing a non-local mode description this frame
EID.ForceRefreshCache = false -- set to true to force-refresh descriptions, currently used for potential transformation text changes
EID.holdTabPlayer = 0
EID.holdTabPlayer = nil
EID.holdTabCounter = 0
EID.DInfinityState = {}
local forgottenDropTimer = 0
@@ -111,7 +112,11 @@ table.sort(EID.Languages)
pcall(require,"scripts.eid_savegames")
require("features.eid_mcm")
require("features.eid_data")
require("features.eid_xmldata")
if EID.isRepentancePlus then
require("features.eid_xmldata_rep+")
else
require("features.eid_xmldata")
end
require("features.eid_api")
require("features.eid_conditionals")
require("features.eid_modifiers")
@@ -124,12 +129,24 @@ if EID.isRepentance then
for _,lang in ipairs(EID.Languages) do
local wasSuccessful, err = pcall(require,"descriptions."..EID.GameVersion.."."..lang)
if not wasSuccessful and not string.find(err, "not found") then
Isaac.ConsoleOutput("Load rep "..lang.." failed: "..tostring(err))
EID:WriteErrorMsg("Load rep "..lang.." failed: "..tostring(err))
end
end
local _, _ = pcall(require,"descriptions."..EID.GameVersion..".transformations")
require("features.eid_bagofcrafting")
require("features.eid_tmtrainer")
-- Load Repentance+ DLC data
if EID.isRepentancePlus then
EID.GameVersion = "rep+"
for _,lang in ipairs(EID.Languages) do
local wasSuccessful, err = pcall(require,"descriptions."..EID.GameVersion.."."..lang)
if not wasSuccessful and not string.find(err, "not found") then
EID:WriteErrorMsg("Load rep+ "..lang.." failed: "..tostring(err))
end
end
local _, _ = pcall(require,"descriptions."..EID.GameVersion..".transformations")
end
end
EID.LastRenderCallColor = EID:getTextColor()
@@ -165,16 +182,16 @@ if not success then
if EID.isRepentance then
success = EID:loadFont("../mods/"..modfolder.."/resources/font/eid_"..fontFile..".fnt")
if not success then
Isaac.ConsoleOutput("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!\n")
Isaac.ConsoleOutput("File not found (absolute path): "..EID.modPath .. "resources/font/eid_"..fontFile..".fnt\n")
Isaac.ConsoleOutput("File not found (relative path): ../mods/"..modfolder.."/resources/font/eid_"..fontFile..".fnt")
EID:WriteErrorMsg("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!\n")
EID:WriteErrorMsg("File not found (absolute path): "..EID.modPath .. "resources/font/eid_"..fontFile..".fnt\n")
EID:WriteErrorMsg("File not found (relative path): ../mods/"..modfolder.."/resources/font/eid_"..fontFile..".fnt")
return
else
EID.modPath = "../mods/"..modfolder.."/"
end
else
Isaac.ConsoleOutput("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!\n")
Isaac.ConsoleOutput("File does not exist: "..EID.modPath .. "resources/font/eid_"..fontFile..".fnt")
EID:WriteErrorMsg("EID WAS NOT ABLE TO LOAD THE FONT!!!!!!!! Please contact the mod creator!\n")
EID:WriteErrorMsg("File does not exist: "..EID.modPath .. "resources/font/eid_"..fontFile..".fnt")
return
end
end
@@ -276,7 +293,7 @@ if EID.isRepentance then
-- (it also watches for item rerolls to fill the new entity's GetData)
-- POST_NEW_ROOM then handles putting the result in the entity's GetData
local curFrame = Isaac.GetFrameCount()
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
if curFrame == lastGetItemResult[2] then
if initialItemNext then lastGetItemResult[1] = selectedCollectible
elseif flipItemNext and lastGetItemResult[1] then
@@ -310,7 +327,7 @@ if EID.isRepentance then
flipItemNext = true
lastGetItemResult[4] = entity.InitSeed
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
local gridPos = game:GetRoom():GetGridIndex(entity.Position)
-- Update a Flip item's init seed after D6 rerolls or using Flip (aka Grid Index didn't change, Init Seed did)
@@ -337,7 +354,7 @@ if EID.isRepentance then
-- Only pedestals with indexes that were present at room load can be flip pedestals
-- Fixes shop restock machines and Diplopia... mostly. At least while you're in the room.
if EID:getEntityData(entity, "EID_FlipItemID") and entity.Index > EID.flipMaxIndex then
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
local gridPos = game:GetRoom():GetGridIndex(entity.Position)
local flipEntry = EID.flipItemPositions[curRoomIndex] and EID.flipItemPositions[curRoomIndex][entity.InitSeed]
-- only wipe the data if the grid index matches (so Diplopia pedestals don't)
@@ -352,7 +369,7 @@ if EID.isRepentance then
-- also, reload our descriptions due to transformation progress changing upon Flip
EID.ForceRefreshCache = true
lastFrameGridChecked = Isaac.GetFrameCount()
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
if EID.flipItemPositions[curRoomIndex] then
local pedestals = Isaac.FindByType(5, 100, -1, true, false)
for _, pedestal in ipairs(pedestals) do
@@ -584,7 +601,7 @@ function EID:printDescription(desc, cachedID)
EID.lineHeight = EID.Config["LineHeight"]
if EID.Config["ShowItemIcon"] and desc.Icon then
offsetX = offsetX + 14
EID:renderInlineIcons({{desc.Icon,0}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
EID:renderInlineIcons({{desc.Icon}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
end
--Display ItemType / Charge
@@ -665,7 +682,7 @@ function EID:printDescription(desc, cachedID)
local transformLineHeight = EID.lineHeight
if EID.Config["TransformationIcons"] then
transformLineHeight = math.max(EID.lineHeight, transformSprite[4])
EID:renderInlineIcons({{transformSprite,0}}, renderPos.X, renderPos.Y)
EID:renderInlineIcons({{transformSprite}}, renderPos.X, renderPos.Y)
end
if EID.Config["TransformationText"] or EID.Config["TransformationProgress"] then
local transformationName = ""
@@ -757,7 +774,7 @@ EID.isDeathCertRoom = false
if EID.isRepentance then
function EID:AssignFlipItems()
EID.flipMaxIndex = -1
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
if EID.flipItemPositions[curRoomIndex] then
local pedestals = Isaac.FindByType(5, 100, -1, true, false)
for _, pedestal in ipairs(pedestals) do
@@ -798,13 +815,6 @@ function EID:onNewRoom()
end
end
EID:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, EID.onNewRoom)
function EID:onCmd(command, _)
if command == "netstart" then -- the game somehow propagates that command correctly to the callback...
EID.isOnlineMultiplayer = true
end
end
EID:AddCallback(ModCallbacks.MC_EXECUTE_CMD, EID.onCmd)
---------------------------------------------------------------------------
---------------------------Handle Rendering--------------------------------
@@ -814,30 +824,40 @@ function EID:renderUnidentifiedPill(entity)
if alwaysUseLocalMode then return false
else alwaysUseLocalMode = true end
end
EID.isDisplaying = true
local pillColor = entity.SubType
if pillColor >= 2049 then
pillColor = pillColor - 2048
end
local pos = EID:getTextPosition()
local renderPos = EID:getTextPosition()
local textScale = Vector(EID.Scale, EID.Scale)
local offsetX = 0
if EID.CachingDescription then
table.insert(EID.CachedStrings, {})
table.insert(EID.CachedIcons, {})
table.insert(EID.CachedRenderPoses, Vector(pos.X, pos.Y))
table.insert(EID.CachedRenderPoses, Vector(renderPos.X, renderPos.Y))
end
local descriptionObj = EID:getDescriptionObj(entity.Type, entity.Variant, entity.SubType, entity, false)
descriptionObj.Name = EID:getDescriptionEntry("unidentifiedPill")
descriptionObj.Description = ""
descriptionObj.ShowWhenUnidentified = false
descriptionObj = EID:applyDescriptionModifier(descriptionObj, -999)
if EID.Config["ShowItemIcon"] then
descriptionObj.Name = "{{Pill"..pillColor.."}} "..descriptionObj.Name
if EID.Config["ShowItemIcon"] and descriptionObj.Icon then
offsetX = offsetX + 14
EID:renderInlineIcons({{descriptionObj.Icon}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
EID:renderInlineIcons({{EID.InlineIcons["SecretRoom"]}}, renderPos.X + 1 * EID.Scale, renderPos.Y - 4 * EID.Scale)
end
EID:renderString(descriptionObj.Name, pos + Vector(0,-1), Vector(EID.Scale, EID.Scale), EID:getErrorColor())
EID:renderString(
EID:getDescriptionEntry("unidentifiedPill"),
renderPos + (Vector(offsetX, -3) * EID.Scale),
textScale,
EID:getErrorColor()
)
if EID.Config["ShowItemDescription"] and descriptionObj.ShowWhenUnidentified then
pos.Y = pos.Y + EID.lineHeight * EID.Scale
EID:printBulletPoints(descriptionObj.Description, pos)
renderPos.Y = renderPos.Y + EID.lineHeight * EID.Scale
EID:printBulletPoints(descriptionObj.Description, renderPos)
end
end
@@ -877,7 +897,7 @@ function EID:renderIndicator(entity, playerNum)
end
-- Don't apply sprite.Color changes to Effects (Dice Floors, Card Reading Portals), use Arrow instead
if EID.Config["Indicator"] == "arrow" or entity.Type == 1000 or EID:IsGridEntity(entity) then
if EID.Config["Indicator"] == "arrow" or entity.Type == 1000 or sprite == nil then
ArrowSprite:RenderLayer(playerNum-1, arrowPos, nullVector, nullVector)
else
local colorMult = {1,1,1}
@@ -1110,26 +1130,20 @@ end
EID:AddCallback(ModCallbacks.MC_POST_PICKUP_INIT, EID.CollectibleSpawnedThisFrame, PickupVariant.PICKUP_COLLECTIBLE)
-- Pathchecking
local pathCheckerEntity = nil
local lastPathfindFrame = -1
local function attemptPathfind(entity)
if (EID.Config["DisableObstructionOnFlight"] and EID.player.CanFly) or EID.isOnlineMultiplayer then
if (EID.Config["DisableObstructionOnFlight"] and EID.player.CanFly) then
pathsChecked[entity.InitSeed] = true
return true
end
-- Don't reattempt pathfinding more than 3 times a second, unless this is a new entity
if pathsChecked[entity.InitSeed] == false and EID.GameUpdateCount - lastPathfindFrame < 10 then return false end
-- Don't reattempt pathfinding more than 2 times a second, unless this is a new entity
if pathsChecked[entity.InitSeed] == false and EID.GameUpdateCount - lastPathfindFrame < 15 then return false end
-- Spawn a Fireplace entity to attempt a pathfind to the target pickup, then remove it afterwards
pathCheckerEntity = game:Spawn(33, 0, EID.player.Position, nullVector, EID.player, 6969, 4354)
EID:setEntityData(pathCheckerEntity, "EID_Pathfinder", true)
pathCheckerEntity.Visible = false
local successful = pathCheckerEntity:ToNPC().Pathfinder:HasPathToPos(entity.Position, false)
local successful = EID:HasPathToPosition(EID.player.Position, entity.Position)
pathsChecked[entity.InitSeed] = successful
pathCheckerEntity:Remove()
pathCheckerEntity = nil
lastPathfindFrame = EID.GameUpdateCount
return successful
end
@@ -1156,7 +1170,7 @@ function EID:CheckStartOfRunWarnings()
if not EID:AreAchievementsAllowed() then
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
demoDescObj.Description = EID:getDescriptionEntry("AchievementWarningText") or ""
demoDescObj.Description = ("{{AchievementLocked}} "..EID:getDescriptionEntry("AchievementWarningText")) or ""
EID:displayPermanentText(demoDescObj, "AchievementWarningTitle")
hasShownStartWarning = true
end
@@ -1177,6 +1191,13 @@ function EID:CheckPosModifiers()
end
-- the other modifiers don't need to be ran as frequently
if EID.GameRenderCount % 30 ~= 0 then return end
-- Repentance+ pushes a lot of UI lower, so we have to push the description lower as well to avoid overlapping
if EID.isRepentancePlus then
EID:addTextPosModifier("Repentance+", Vector(0,10))
else
EID:removeTextPosModifier("Repentance+")
end
-- Greed Mode small right adjustment
if game:IsGreedMode() then
EID:addTextPosModifier("Greed Mode Horizontal", Vector(8,0))
@@ -1468,15 +1489,20 @@ function EID:OnRender()
elseif closest.Type == 1000 and closest.Variant == 76 then
EID:addDescriptionToPrint(EID:getDescriptionObj(closest.Type, closest.Variant, closest.SubType+1, closest))
-- Handle Card Reading Portals
elseif closest.Type == 1000 and closest.Variant == 161 and closest.SubType <= 2 then
local subtypeToCard = {18, 5, 19}
-- Reuse the descriptions of The Emperor/Stars/Moon, so no localization needed
local descriptionObj = EID:getDescriptionObj(5, 300, subtypeToCard[closest.SubType+1], closest)
-- Card Reading's name
descriptionObj.Name = EID:getObjectName(5, 100, 660)
-- Only keep the first line of the description (to avoid Tarot Cloth effects or Planetarium mention on The Stars)
descriptionObj.Description = string.sub(descriptionObj.Description, 1, string.find(descriptionObj.Description, "#"))
EID:addDescriptionToPrint(descriptionObj)
elseif closest.Type == 1000 and closest.Variant == 161 then
if closest.SubType <= 2 or (EID.isRepentancePlus and closest.SubType == 3) then
local subtypeToCard = {18, 5, 19}
if EID.isRepentancePlus then
subtypeToCard = {18, 5, 19, 10}
end
-- Reuse the descriptions of The Emperor/Stars/Moon/Hermit, so no localization needed
local descriptionObj = EID:getDescriptionObj(5, 300, subtypeToCard[closest.SubType+1], closest)
-- Card Reading's name
descriptionObj.Name = EID:getObjectName(5, 100, 660)
-- Only keep the first line of the description (to avoid Tarot Cloth effects or Planetarium mention on The Stars)
descriptionObj.Description = string.sub(descriptionObj.Description, 1, string.find(descriptionObj.Description, "#"))
EID:addDescriptionToPrint(descriptionObj)
end
-- Handle Crane Game
elseif closest.Type == 6 and closest.Variant == 16 then
if EID.CraneItemType[tostring(closest.InitSeed)] or EID.CraneItemType[closest.InitSeed.."Drop"..closest.DropSeed] then
@@ -1484,11 +1510,12 @@ function EID:OnRender()
if (EID:hasCurseBlind() and EID.Config["DisableOnCurse"]) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then
EID:addQuestionMarkDescription(closest)
end
end
local collectibleID = EID.CraneItemType[closest.InitSeed.."Drop"..closest.DropSeed] or EID.CraneItemType[tostring(closest.InitSeed)]
local descriptionObj = EID:getDescriptionObj(5, 100, collectibleID, closest)
else
local collectibleID = EID.CraneItemType[closest.InitSeed.."Drop"..closest.DropSeed] or EID.CraneItemType[tostring(closest.InitSeed)]
local descriptionObj = EID:getDescriptionObj(5, 100, collectibleID, closest)
EID:addDescriptionToPrint(descriptionObj)
EID:addDescriptionToPrint(descriptionObj)
end
end
--Handle Broken Shovel
elseif closest.Type == 5 and closest.Variant == 110 then
@@ -1506,11 +1533,13 @@ function EID:OnRender()
local isHideUncollected = EID.Config["HideUncollectedItemDescriptions"] and EID:requiredForCollectionPage(closest.SubType)
local description = isHideUncollected and EID:getDescriptionEntry("CollectionPageInfo") or nil
EID:addQuestionMarkDescription(closest, description)
else
local descriptionObj = EID:getDescriptionObjByEntity(closest)
EID:addDescriptionToPrint(descriptionObj)
end
local descriptionObj = EID:getDescriptionObjByEntity(closest)
EID:addDescriptionToPrint(descriptionObj)
elseif closest.Variant == PickupVariant.PICKUP_TAROTCARD then
local descriptionObj = EID:getDescriptionObjByEntity(closest)
local wasHidden = false
--Handle Cards & Runes
if EID:getEntityData(closest, "EID_DontHide") ~= true then
local isSoulstone = closest.SubType >= 81 and closest.SubType <= 97
@@ -1519,43 +1548,52 @@ function EID:OnRender()
local obstructed = ((not isSoulstone and not EID.Config["DisplayObstructedCardInfo"]) or
(not EID.Config["DisplayObstructedSoulstoneInfo"] and isSoulstone)) and
(not pathsChecked[closest.InitSeed] and not attemptPathfind(closest))
if isOptionsSpawn or hideinShop or obstructed then
if (isOptionsSpawn or hideinShop or obstructed) and not descriptionObj.ShowWhenUnidentified then
-- Render Questionmark
EID:addQuestionMarkDescription(closest)
wasHidden = true
end
end
local isCantrippedCard = game.Challenge == 43 and closest.SubType > 32768
if isCantrippedCard then
local descriptionObj = EID:getDescriptionObj(5, 100, closest.SubType - 32768, closest)
-- Convert into item description for CanTripped Challenge
descriptionObj = EID:getDescriptionObj(5, 100, closest.SubType - 32768, closest)
EID:addDescriptionToPrint(descriptionObj)
else
local descriptionObj = EID:getDescriptionObjByEntity(closest)
elseif not wasHidden then
-- Show card / Rune description
EID:addDescriptionToPrint(descriptionObj)
end
elseif closest.Variant == PickupVariant.PICKUP_PILL then
--Handle Pills
local wasHidden = false
if EID:getEntityData(closest, "EID_DontHide") ~= true then
local hideinShop = closest:ToPickup():IsShopItem() and not EID.Config["DisplayPillInfoShop"]
local isOptionsSpawn = EID.isRepentance and not EID.Config["DisplayPillInfoOptions?"] and closest:ToPickup().OptionsPickupIndex > 0
local obstructed = not EID.Config["DisplayObstructedPillInfo"] and
(not pathsChecked[closest.InitSeed] and not attemptPathfind(closest))
if isOptionsSpawn or hideinShop or obstructed then
-- Render Questionmark
EID:addQuestionMarkDescription(closest)
wasHidden = true
end
end
if not wasHidden then
local pillColor = closest.SubType
local pool = game:GetItemPool()
local identified = pool:IsPillIdentified(pillColor) and not EID.Config["OnlyShowPillWhenUsedAtLeastOnce"]
if EID.isRepentance and pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then identified = true end
local pillEffectID = EID:getAdjustedSubtype(closest.Type, closest.Variant, pillColor)
local wasUsed = EID:WasPillUsed(pillColor)
local pillColor = closest.SubType
local pool = game:GetItemPool()
local identified = pool:IsPillIdentified(pillColor) and not EID.Config["OnlyShowPillWhenUsedAtLeastOnce"]
if EID.isRepentance and pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then identified = true end
local pillEffectID = EID:getAdjustedSubtype(closest.Type, closest.Variant, pillColor)
local wasUsed = EID:WasPillUsed(pillColor)
if (identified or wasUsed or EID.Config["ShowUnidentifiedPillDescriptions"]) and not EID.UnidentifyablePillEffects[pillEffectID] then
local descEntry = EID:getDescriptionObj(closest.Type, closest.Variant, pillColor, closest)
EID:addDescriptionToPrint(descEntry)
else
EID:addDescriptionToPrint({ Description = "UnidentifiedPill", Entity = closest})
if (identified or wasUsed or EID.Config["ShowUnidentifiedPillDescriptions"]) and not EID.UnidentifyablePillEffects[pillEffectID] then
-- show identified pill
local descEntry = EID:getDescriptionObj(closest.Type, closest.Variant, pillColor, closest)
EID:addDescriptionToPrint(descEntry)
else
-- show unidentified pill description
EID:addDescriptionToPrint({ Description = "UnidentifiedPill", Entity = closest})
end
end
elseif EID.Config["EnableEntityDescriptions"] then
--Handle Entities (omni)
@@ -1833,7 +1871,7 @@ function EID:OnGameStart(isSave)
local isDefaultConfig = true
for key, value in pairs(EID.Config) do
if type(value) ~= type(EID.DefaultConfig[key]) and not configIgnoreList[key] then
print("EID Warning! : Config value '"..key.."' has wrong data-type. Resetting it to default...")
EID:WriteDebugMsg("EID Warning: Config value '"..key.."' has wrong data-type. Resetting it to default...")
EID.Config[key] = EID.DefaultConfig[key]
end
if EID.DefaultConfig[key] ~= value then
+8 -3
View File
@@ -6,6 +6,8 @@
<description>[img]https://i.imgur.com/l9nbaxP.png[/img]
This mod displays detailed information about all items, trinkets, cards, runes and pills DIRECTLY onto your screen. Say goodbye to your browser tab with platinumgod or the wiki open ;)
The Steam-Workshop version of this mod is compatible with Afterbirth+, Repentance, Repentogon and Repentance+. There are also versions for [url=https://github.com/wofsauge/External-Item-Descriptions#versions]Rebirth or Afterbirth[/url], as well as [url=https://github.com/wofsauge/External-Item-Descriptions/wiki/How-to-install-the-mod]Epic Games, GoG and other sources[/url].
[img]https://i.imgur.com/bRGqujD.png[/img] [url=https://discord.gg/HhD4vMM4bZ]Need help or want to chat? Join our Discord server![/url]
[img]https://i.imgur.com/P6a8043.png[/img] [url=https://github.com/wofsauge/External-Item-Descriptions]Check this project out on GitHub![/url]
@@ -33,9 +35,12 @@ This mod displays detailed information about all items, trinkets, cards, runes a
Supported Languages:
Chinese, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Brazilian-Portuguese, Turkish, Ukrainian
To change the language, just edit the config. We recommend [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url] for this.
[img]https://i.imgur.com/RVtZEqp.png[/img]
For [b]Steam users[/b], simply press the &quot;Subscribe&quot; button on the mod's Steam Workshop page. This will automatically install the mod for you.
For [b]manual mod installation[/b], read this tutorial &quot;[url=https://github.com/wofsauge/External-Item-Descriptions/wiki/How-to-install-the-mod]How to install the mod[/url]&quot;
If you have problems installing use the [url=https://wofsauge.github.io/IsaacDocs/rep/faq/interactive_FAQ.html]Interactive FAQ[/url].
[img]https://i.imgur.com/PFTZnfC.png[/img]
Simply install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2681875787]'Mod Config Menu Pure'[/url]. You can use it to configure the mod while playing.
@@ -44,14 +49,14 @@ Alternatively, edit the `eid_config.lua` file like described [url=https://github
[img]https://i.imgur.com/vUP4whT.png[/img]
There are multiple Versions of the mod, depending on which DLCs you have installed.
You are currently looking at the version for Afterbirth+ and Repentance.
[b]You are currently looking at the version for Afterbirth+ and Repentance.[/b]
[url=https://github.com/wofsauge/External-Item-Descriptions#versions]Alternative versions for all other DLCs, or for manual installation purposes can be found here[/url]
[url=https://github.com/wofsauge/External-Item-Descriptions#versions]Click here for the Rebirth or Afterbirth Versions[/url]
[img]https://i.imgur.com/jrdGbna.png[/img]
[url=https://github.com/wofsauge/External-Item-Descriptions/blob/master/CREDITS.md]Check out the credits here[/url]
</description>
<version>4.84</version>
<version>4.94</version>
<visibility>Public</visibility>
<tag id="Lua"/>
<tag id="Items"/>
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<Info CreatedBy="Unknown" CreatedOn="22-Nov-24 14:18:11" Version="207" Fps="30"/>
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La aplicación "Savegame_Reader.exe" puede ser usada para crear un archivo LUA legible de tus archivos de guardado
Es compatible con los usuarios de AB+ y Repentance
La información obtenida le permitirá a EID realizar lo siguiente:
- Indicar si un objeto es necesario para completar la página de colección
~~~ INSTRUCCIONES DE USO ~~~
1. Extrae el archivo savegame_reader.zip
2. Asegúrate de que "savegame_reader.exe" se encuentre en la carpeta "scripts" de EID
3. Ejecuta "savegame_reader.exe"
Puede que necesties instalar "Microsoft .NET 3.1" o mayor para que funcione.
Descárgalo aquí: https://dotnet.microsoft.com/en-us/download/dotnet/3.1
~~~ Informations ~~~
El código fuente de la aplicación se encuentra aquí:
https://github.com/wofsauge/IsaacSavegameReader
SHA-256 Hash:
776d4593660d59e647fc2d213429c1ea02ab230f24bdab8237270395c47d82ca
Virus total scan:
https://www.virustotal.com/gui/file-analysis/NTE5ZWQyZWRlYThhNDBhZTE2NmQ0ZjJiZWEwMzJjOGQ6MTY0MzU4MDA4Nw==
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View File
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The "Savegame_Reader.exe" application can be used to create a LUA readable version of your savegame files.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~ ENGLISH ~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The "Isaac Savegame Reader.exe" application can be used to create a LUA readable version of your savegame files.
Its compatible with AB+ and Repentance users.
The resulting informations can then be used by EID to enable the following features:
- Indicate if an item needs to be collected for the collection page
~~~ HOW TO USE ~~~
1. Extract savegame_reader.zip
2. make sure the "savegame_reader.exe" is located in the "scripts" folder of EID
3. Run the "savegame_reader.exe"
1. Extract "Isaac Savegame Reader.zip"
2. Make sure the "Isaac Savegame Reader.exe" is located in the "scripts" folder of EID
3. Run the "Isaac Savegame Reader.exe"
You may need to install "Microsoft .NET 3.1" or greater for this tool to work.
Download here: https://dotnet.microsoft.com/en-us/download/dotnet/3.1
@@ -20,7 +24,36 @@ The source code of the application can be found here:
https://github.com/wofsauge/IsaacSavegameReader
SHA-256 Hash:
776d4593660d59e647fc2d213429c1ea02ab230f24bdab8237270395c47d82ca
e8e981f32451d54128c148cf0757ccdf734b3cd34e1bb600beb89825ea16260b
Virus total scan:
https://www.virustotal.com/gui/file-analysis/NTE5ZWQyZWRlYThhNDBhZTE2NmQ0ZjJiZWEwMzJjOGQ6MTY0MzU4MDA4Nw==
https://www.virustotal.com/gui/file/e8e981f32451d54128c148cf0757ccdf734b3cd34e1bb600beb89825ea16260b
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~ ITALIAN ~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
La aplicación "Isaac Savegame Reader.exe" puede ser usada para crear un archivo LUA legible de tus archivos de guardado
Es compatible con los usuarios de AB+ y Repentance y Repentance+
La información obtenida le permitirá a EID realizar lo siguiente:
- Indicar si un objeto es necesario para completar la página de colección
~~~ INSTRUCCIONES DE USO ~~~
1. Extrae el archivo "Isaac Savegame Reader.zip"
2. Asegúrate de que "Isaac Savegame Reader.exe" se encuentre en la carpeta "scripts" de EID
3. Ejecuta "Isaac Savegame Reader.exe"
Puede que necesties instalar "Microsoft .NET 3.1" o mayor para que funcione.
Descárgalo aquí: https://dotnet.microsoft.com/en-us/download/dotnet/3.1
~~~ Informations ~~~
El código fuente de la aplicación se encuentra aquí:
https://github.com/wofsauge/IsaacSavegameReader
SHA-256 Hash:
e8e981f32451d54128c148cf0757ccdf734b3cd34e1bb600beb89825ea16260b
Virus total scan:
https://www.virustotal.com/gui/file/e8e981f32451d54128c148cf0757ccdf734b3cd34e1bb600beb89825ea16260b
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