* Tarot Cloth Rep fix, Car Battery updates
* oops I readded detailed
* oops I readded detailed
* Less full replaces in tarot cloth table
* oops bad copypaste
* Finished AB+ car battery
* Car Battery rep check in progress
* Yum Heart co-op
* Car Battery in progress
* Finish Car Battery, add Isaac color
* Move the functions out
* Add files via upload
* No effect
* Finished Car Battery synergies
* some Greed conditionals
* some Greed conditionals
* fix Black Feather in AB+
* move the apply function
* Greed conds + move apply func
* Update de.lua
* translated up to 48
* translated up to 57
* mini consistency change
* updated to item 68
- ab+ german translation up to item 68
- some consistency changes
- changed some wording in en_us
* translated to 88
- translated up to item 88
- minor consistency and wording change in en_us
* updated to 106
* updated to 108
- changed some consistency stuff, that de ab+, en_us ab+ and en_us rep are the same. de rep gets added once i start changing the translation there.
- added item names at the end of the row in the rep file. doing it for ab+ too next commit.
- some minor changes in en_us
* updated item name info
- added and fixed all item name info for en_us and de, in ab+ and rep.
- fixed some minor things on top of it
- removed some german translations from de.lua (rep), since they are not in the en_us.lua (rep) version, and added some missing ones to de.lua (rep) (not translated yet)
* consistency spelling
since the game uses just an apostrophe after a name with "s" as an ending, i changed it for our comments too.
* conditionals for de
- added conditionals for de
- removed !!! as a special character markup info, because we don't use it.
- updated some spacing, consistency and wording stuff
* removed non existing item names
* translated to 115
* fixes and changes to the french descs
* more improvements
* final few fixes
* fixed mistake in french desc
* misc changes
* few more updates
* MANY changes
- Updated some french descriptions
- Overhauled french wisp descriptions
- Updated technical stuff in the fr file (thanks siraxtas!)
- Added missing golden trinket entry to fr
- Added item pool stuff to fr
- Added car battery stuff to fr
- updated car battery modifier to match other modifiers
- updated one english car battery description
* 65+25 that's 100 quick maths
* properly localized golden trinkets (french)
* fix mistaké
* Car battery rework + french adjustments
* Conditional descriptions (french)
* update to latest features
---------
Co-authored-by: wofsauge <jan-.-@t-online.de>
* more general type check
* conditional work + characterInfo
* conditional work + characterInfo
* conditional overhaul WIP
* fix typo with BagLearnedRecipes
* Cursed Eye + Black Candle synergy
* conditional stuff
* Change Brittle wording
* Teleport 2.0 Red Room check
* Changed collectiblesToCheck format, moved some mods to conds
* Add getPlayerName, tweak replaceNameMarkupStrings
* massive conditional overhaul
* AB+ birthright check fix
* oh yeah birthright isn't zero-indexed yet
* update with mirades
* update with mirades
* Move blank card / rune IDs
* move rune IDs, reduce reused code
* Add {{NameOnlyX###}} markup
* more conditionals
* more conditionals
* Update eid_conditionals.lua
* separate icon from name in variablecharge
* keep old localizations working
* split Dead Cat so it doesn't have a variable text
* Blank Card + ? Card
* moving Blank Card + ? Card
* Pretend english detailed doesn't exist
* Oops! No Comma!
* milk override
* Placenta no red hp
* actually no placenta still gives +1 health
* Dark Arts conditional
* Marbles percentage
* Dark Arts conditional
* Update de.lua
* translated up to 48
* translated up to 57
* mini consistency change
* updated to item 68
- ab+ german translation up to item 68
- some consistency changes
- changed some wording in en_us
* translated to 88
- translated up to item 88
- minor consistency and wording change in en_us
* updated to 106
* updated to 108
- changed some consistency stuff, that de ab+, en_us ab+ and en_us rep are the same. de rep gets added once i start changing the translation there.
- added item names at the end of the row in the rep file. doing it for ab+ too next commit.
- some minor changes in en_us
* updated item name info
- added and fixed all item name info for en_us and de, in ab+ and rep.
- fixed some minor things on top of it
- removed some german translations from de.lua (rep), since they are not in the en_us.lua (rep) version, and added some missing ones to de.lua (rep) (not translated yet)
* consistency spelling
since the game uses just an apostrophe after a name with "s" as an ending, i changed it for our comments too.
* fixes and changes to the french descs
* more improvements
* final few fixes
* fixed mistake in french desc
* misc changes
* few more updates
* MANY changes
- Updated some french descriptions
- Overhauled french wisp descriptions
- Updated technical stuff in the fr file (thanks siraxtas!)
- Added missing golden trinket entry to fr
- Added item pool stuff to fr
- Added car battery stuff to fr
- updated car battery modifier to match other modifiers
- updated one english car battery description
* 65+25 that's 100 quick maths
* properly localized golden trinkets (french)
* fix mistaké
* Car battery rework + french adjustments
* Conditional descriptions (french)
---------
Co-authored-by: wofsauge <jan-.-@t-online.de>
* Big update to en_us.lua (ab+)
- Added a lot of icons
- Changed the stat format slightly (made it consistent too)
- Updated upper/lower letter case
- More consistent wording (for example: drop/spawn and fire/shoot and shots/tears)
- Changed the order of stat increases and pickups to be consistent*
- Changed some descriptions
*oriented myself at this list:
↑ Life
↑ Health
↑ Empty heart container
↑ Damage (depending on the item: if the multiplier has impact on the damage up; first flat damage, then multiplier, if not; swap it)
↑ Tears
↑ Fire rate
↑ Tear delay (AB+)
↑ Range
↑ Tear height (AB+)
↑ Shot speed
↑ Tear size
↑ Speed
↑ Luck
↑ Size
↑ Bomb damage
↓ Negative stats in the same order
Heal
+ random, Red, Soul, Black, Eternal, Bone Hearts
+ Coins
+ Bombs
+ Keys
+ Rune
+ Card
+ Pill
+ Devil, Angel chance
main tear effect
main other effect
other effects
special conditions: starting again from top
* Update en_us.lua
* Update en_us.lua
* Update en_us.lua
Updated duration descriptions (i think there are things up for discussion)
* Updated en_us.lua
ab+
- changed some on use descriptions back
- found some missed things
rep
- started with the same updates the ab+ file got
updates are coming...
* updated rep further
just more of the same changes.
plus some description fixes (tested)
everything up to Book of Virtues wisps (line 524) in rep should be done
* update en_us.lua
started with Book of Virtues descriptions
and fixed some inconsistencies
* small consistency changes
* removed 2 items
removed 2 rep items that have the same description in ab+
* finished Book of Virtues synergies
* updated
- changed "the current room/floor" to "the room/floor" since it means the same but is shorter. (didn't change it for descriptions that it is important to include "current")
- more consistency changes for missed things
- finished the rep file (8 items not tested and changed yet)
only one more update to come (hopefully)
* mini update
- mini consistency update
- Cracked Crown descriptions
not yet the last update...
* mini update
- removed some timer icons
- added some chest icons
- other small changes
* small consistency update
- just some more consistency for heart container descriptions
- removed the {{Blank}} icons for some condition lines. if we want that for the condidion lines, then we should add it to every condition line and not just some. so for now i've decided to remove them.
* probably last update
- fixed the last few items, everything got tested.
* The Hermit? updated
* fixed an oopsie
* Update en_us.lua
* black bean more accurate
* Update en_us.lua
added the + again, so people don't think the crawlspace chance gets set to 0.5%
* Update en_us.lua
* last update?
made the drop button match the fire button capital
* capital error
capital error
* Update en_us.lua
forgot the luck cap for Evil Eye
* Luck stat update
- added the % amount to some chance effects
- added a line that describes when an item is impacted by luck and what's the cap (if it's a reasonable to mention)
- added Gimpy to rep, to add the luck info
- changed some damage multiplier wordings.
* Update en_us.lua
* Mr. Dolly bug fix
* Epiphora wording
* small desc changes to en_us
- Item names in descriptions made more clear
- horseman capital fix (since it's not a name and was inconsistent)
- fixed Black Lipstick description
* Small fixes to en_us
Capital fixes, consistency fixes and missing arrow
---------
Co-authored-by: Buurazu <excel_saga_rules@hotmail.com>