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327 Commits
Author SHA1 Message Date
Wofsauge 3d54ab77e2 Updated Workshop mod 2022-05-01 23:17:34 +02:00
wofsauge 93d9c799e1 Merge pull request #456 from kohashiwakaba/master
ko_kr : reverted luck requirements over 20
2022-05-01 19:51:45 +02:00
wakaba (aka. 미카) 4700d5ca11 ko_kr : reverted luck requirements over 20 2022-05-01 17:02:07 +09:00
Buurazu 80070a317a Merge pull request #455 from Buurazu/master
fix always/hold/never crafting option, add Curse of Blind check
2022-05-01 03:14:53 -04:00
Buurazu 063a11ce08 Merge branch 'wofsauge:master' into master 2022-05-01 03:13:15 -04:00
Buurazu cb311e6fd5 fix always/never/hold option, add Curse of Blind check 2022-05-01 03:13:08 -04:00
Buurazu c6b023a843 Merge pull request #454 from kohashiwakaba/master
ko_kr : more description fixes
2022-04-28 02:24:01 -04:00
Buurazu 896d9bd43b Merge pull request #453 from kittenchilly/master
en_us Descriptions tweaks
2022-04-28 02:23:31 -04:00
kohashiwakaba 80ede53b70 ko_kr : Golden ver. Gilded Key fix 2022-04-28 09:47:03 +09:00
kohashiwakaba c8f0998ed8 Merge branch 'master' of https://github.com/kohashiwakaba/External-Item-Descriptions 2022-04-28 09:33:03 +09:00
kohashiwakaba fb45ba8e90 ko_kr : Gilded Key additions 2022-04-28 09:32:53 +09:00
kittenchilly 2b6d5712be Description tweaks 2022-04-27 13:33:48 -05:00
wakaba (aka. 미카) 89db1f2df8 Merge branch 'wofsauge:master' into master 2022-04-27 20:57:49 +09:00
Buurazu dc078000ab don't genesis in ab+! 2022-04-26 22:34:23 -04:00
Buurazu e053a288d1 Check player's starting actives after genesis usage 2022-04-26 22:23:57 -04:00
wakaba (aka. 미카) 4bea1ac31c Merge branch 'wofsauge:master' into master 2022-04-27 11:21:30 +09:00
Buurazu 5baa55f7a8 Merge pull request #452 from kittenchilly/master
Fix Genesis interaction
2022-04-26 22:20:43 -04:00
kohashiwakaba c50011e38b ko_kr : more description fixes 2022-04-27 11:20:02 +09:00
kittenchilly ad1989bcac Update eid_api.lua 2022-04-26 13:26:37 -05:00
kittenchilly 7549699c68 Update eid_api.lua 2022-04-26 13:18:25 -05:00
kittenchilly aade574a43 Better Death Certificate room detection 2022-04-26 13:02:12 -05:00
kittenchilly 4866b3f1b6 Fix Genesis 2022-04-26 10:31:16 -05:00
kohashiwakaba ba250fffbb ko_kr : fix Guppy's Tail 2022-04-26 23:06:24 +09:00
kohashiwakaba 89e584d04f ko_kr : more improvements 2022-04-26 21:41:42 +09:00
Buurazu a818bc789e new XMLMaxItemID comment 2022-04-25 22:44:49 -04:00
Buurazu a8ca343616 it should probably be a commented line huh 2022-04-25 22:27:53 -04:00
Buurazu 7ee0fda942 Remove quality export, improve max ID comment 2022-04-25 22:26:45 -04:00
Buurazu 25f3698dd4 move quality check out of tmtrainer if 2022-04-25 22:23:54 -04:00
Buurazu bebfd7ab86 Merge pull request #451 from kittenchilly/master
Change redundant XML checking + EID:AreAchievementsAllowed()
2022-04-25 22:22:10 -04:00
kittenchilly acb882b924 use enums for max pill and card id as well 2022-04-25 13:43:24 -05:00
kittenchilly 64279145ad A lot of code cleanup 2022-04-25 11:52:06 -05:00
Buurazu dd165cb7cc Merge pull request #450 from AutisticGoat/master
fixed keeper icon appearing in incubus description
2022-04-23 17:02:43 -04:00
AutisticGoat 93e78a67ee fixed keeper icon appearing in incubus description 2022-04-23 13:38:11 -07:00
Buurazu 0d7361fb4f Merge pull request #449 from kohashiwakaba/master
Fix Crane Game + Glowing Hour Glass (again)
2022-04-22 23:14:18 -04:00
kohashiwakaba 1875f7dd5c Fix Crane Game + Glowing Hour Glass (again) 2022-04-23 11:49:31 +09:00
Buurazu dcef8a1c9d add EID.isDisplaying support 2022-04-21 14:58:21 -04:00
Buurazu 7d9f6f5a67 Merge pull request #448 from kohashiwakaba/master
ko_kr : more improvements and fix typos
2022-04-20 03:10:28 -04:00
Buurazu 49f25b0467 Fix Crane Game + Glowing Hour Glass 2022-04-20 03:06:24 -04:00
kohashiwakaba 6917ccda2b Revert "Quick fix for Crane Game + Glowing Hour Glass"
This reverts commit acda876e9c.
2022-04-20 16:05:01 +09:00
kohashiwakaba 64623ce5c1 Revert "Do not check EID.CraneItemType[seed]"
This reverts commit 93b2809dde.
2022-04-20 16:04:56 +09:00
kohashiwakaba a5e5efaf07 Revert "update comments"
This reverts commit a3cccb64d9.
2022-04-20 16:04:49 +09:00
kohashiwakaba a3cccb64d9 update comments 2022-04-20 15:16:16 +09:00
kohashiwakaba 93b2809dde Do not check EID.CraneItemType[seed] 2022-04-20 15:14:49 +09:00
kohashiwakaba 6170df715a ko_kr : more improvements 2022-04-20 14:46:33 +09:00
kohashiwakaba acda876e9c Quick fix for Crane Game + Glowing Hour Glass 2022-04-20 14:42:44 +09:00
Wofsauge 24c4b2909b Update Workshop mod 2022-04-15 23:29:24 +02:00
wofsauge 0902ed0d6a Merge pull request #446 from kohashiwakaba/master
ko_kr : major description improvements
2022-04-15 22:49:21 +02:00
wofsauge 492d833bfe Merge pull request #445 from kittenchilly/master
Small description fixes
2022-04-15 22:48:27 +02:00
kohashiwakaba c0e65e9ea0 ko_kr : major description improvements 2022-04-16 05:43:48 +09:00
kittenchilly 5d82bf3f0b Update en_us.lua 2022-04-15 15:06:55 -05:00
kittenchilly 824b1992da Update en_us.lua 2022-04-15 15:04:18 -05:00
kittenchilly 0e48166221 Update en_us.lua 2022-04-15 15:01:36 -05:00
kittenchilly b57aeb0a41 Small Act of Contrition fix 2022-04-15 15:00:27 -05:00
wofsauge a6f688eea1 Merge pull request #444 from Buurazu/master
Various transformation progress improvements
2022-04-14 15:27:59 +02:00
Buurazu a19472c69c fix unqueued passives not refreshing cache 2022-04-13 03:29:55 -04:00
Buurazu 3fcf50d906 fix Flip not refreshing progress 2022-04-13 03:28:59 -04:00
Buurazu 10fd31a923 Dead Tainted Lazarus + co-op fix 2022-04-13 02:39:54 -04:00
Buurazu 98a7a0b8f0 Dead Tainted Lazarus exceptions 2022-04-13 02:39:26 -04:00
Buurazu 44a6864b89 improve caching, Kid's Drawing 2022-04-13 01:33:28 -04:00
Buurazu f29706558f check starting actives, fix D4 + pockets, improve desc caching with transformations 2022-04-13 01:32:43 -04:00
Buurazu 2c1b86dfa0 Candy Heart heart drop 2022-04-12 21:42:30 -04:00
Buurazu c9cda788c5 Merge pull request #443 from kohashiwakaba/master
Fixed getObjectQuality errors for Flip if the front item is already taken
2022-04-10 22:47:53 -04:00
kohashiwakaba 5851b44f1f Merge branch 'master' of https://github.com/kohashiwakaba/External-Item-Descriptions 2022-04-11 11:17:15 +09:00
kohashiwakaba 2246337fc4 fix console errors on flipped items if front item is empty 2022-04-11 11:16:41 +09:00
wofsauge 1e7807882c Merge pull request #442 from JorgeLNJunior/master
pt_br: minor fixes and improvements
2022-04-09 21:26:30 +02:00
JorgeLNJunior bb3c06ad42 pt_br: minor fixes 2022-04-09 16:21:28 -03:00
JorgeLNJunior 21b857e586 pt_br: fix conflicts 2022-04-09 15:46:22 -03:00
JorgeLNJunior 37c869bf61 pt_br: minor fixes and improvements 2022-04-09 15:41:17 -03:00
Buurazu 41055fe33b Merge pull request #441 from kohashiwakaba/master
Fixed modded cards from EID BoC being considered as runes
2022-04-08 18:36:06 -04:00
kohashiwakaba b194979621 add function if one of players is playing as certain character 2022-04-09 07:15:42 +09:00
kohashiwakaba aae9fee2aa consider modded cards/objects as cards, instead of runes 2022-04-09 07:14:48 +09:00
Buurazu de4105c022 use Fireplace for pathfinding in case it fixes online desync 2022-04-07 15:16:21 -04:00
Buurazu b2a72a443d Fix Book of Virtues being counted twice in transformation 2022-04-05 23:32:37 -04:00
Buurazu c1183611ea Fix bug with multiple Crane Games 2022-04-05 23:04:31 -04:00
JorgeLNJunior a3390ec76d pt_br: minor fixes and improvements 2022-04-03 19:28:27 -03:00
Wofsauge 76504aab4a Update Workshop Mod 2022-04-04 00:12:06 +02:00
Wofsauge 8678c6beab Added function to add custom Entity Icons 2022-04-03 23:56:49 +02:00
Wofsauge 034b9e453d Made Pathfinder shopkeeper a bit easier identifyable by other mods. Also fixed issue where his shadow would be visible 2022-04-03 23:40:47 +02:00
Wofsauge 8d2b86bcdf Small code cleanup 2022-04-03 23:22:08 +02:00
Wofsauge e2133d935a The object icon can now be altered with modifiers 2022-04-02 03:27:59 +02:00
Wofsauge 37274dad55 Made Item Quality editable via Modifiers + maybe improved performance 2022-04-02 02:56:59 +02:00
Buurazu e11aabe399 Only lock controls if Recipe List is on screen 2022-03-31 14:43:33 -04:00
wofsauge 1c00914e02 Merge pull request #436 from Buurazu/master
API function for adding Golden Trinket info
2022-03-30 23:08:08 +02:00
Buurazu 1022b6428f allow defining the language 2022-03-30 02:39:31 -04:00
Buurazu c0c7b3aaf6 Allow num replacing AND appending 2022-03-30 02:34:25 -04:00
Buurazu 5bcef4af54 Golden Trinket api func, allow colors before bulletpoint 2022-03-30 02:33:54 -04:00
Buurazu f0de6e17fd fix sac room 2/12 never showing 2022-03-29 00:02:23 -04:00
Buurazu 35945ec112 fix a few missing spaces in markups 2022-03-28 23:57:11 -04:00
Wofsauge 469eb13b9a Updated Workshop mod 2022-03-27 20:46:01 +02:00
wofsauge 7a7cd96dd4 Merge pull request #435 from JorgeLNJunior/master
pt_br: add old descriptions changes
2022-03-27 19:30:41 +02:00
JorgeLNJunior 85f7b7989e pt_br: add old descriptions changes 2022-03-27 14:15:10 -03:00
JorgeLNJunior c6660327f3 pt_br: add small changes 2022-03-27 14:04:04 -03:00
Buurazu 5c1bc85ba5 Merge pull request #433 from Ma-rcx/patch-1
Fix for head of the keeper
2022-03-26 18:37:13 -04:00
Marcx 5ed93d0564 Fix for head of the keeper 2022-03-26 23:17:35 +01:00
Buurazu e2350119f4 Hot Bomb -> Hot Troll Bomb 2022-03-26 17:05:40 -04:00
Buurazu 4e805ee4d8 Merge pull request #432 from kohashiwakaba/master
1.7.8a update
2022-03-26 17:02:21 -04:00
kohashiwakaba 5bbad0fa03 1.7.8a update 2022-03-27 00:41:21 +09:00
Buurazu 2f67ffb852 Realigning icons 2022-03-25 23:21:07 -04:00
Buurazu 59e920451d When did Sausage lose its tears up text 2022-03-25 23:07:20 -04:00
Buurazu 880280ce84 Demo Object Text change, remove a couple icons 2022-03-25 23:00:46 -04:00
Buurazu ffbc1db5c2 two small changes 2022-03-25 23:00:13 -04:00
Buurazu f015958354 new icon settings 2022-03-25 22:55:43 -04:00
Buurazu 6015d6ffcf new icon settings 2022-03-25 22:55:14 -04:00
Buurazu 6c7f3a29bb Add stat change icon removal 2022-03-25 22:53:59 -04:00
Buurazu c717c1e368 Bulletpoint blacklist 2022-03-25 22:52:14 -04:00
Buurazu 4dad982a80 Adding option to hide certain bulletpoint icons 2022-03-25 22:51:30 -04:00
Wofsauge 05c8209fb8 Improved performance of Curse of blind check and added code explaination 2022-03-26 00:11:11 +01:00
Buurazu 8e761b36e2 Merge pull request #431 from JorgeLNJunior/master
pt_br: sync with en_us
2022-03-25 18:23:46 -04:00
Buurazu d4e8b79165 Fix Hold Tab inputs not being read at 60fps 2022-03-25 17:43:04 -04:00
Buurazu 5f3d9805e2 Fix crafting icon widths being different 2022-03-25 17:32:04 -04:00
Buurazu 7f47297452 Fix MCM bag preview blinking 2022-03-25 17:17:52 -04:00
Buurazu d342ed44f7 Fix MCM bag preview blinking 2022-03-25 17:17:33 -04:00
Buurazu 0fb08399f6 Improve when the cache is wiped during EID hidden 2022-03-25 16:57:11 -04:00
JorgeLNJunior 6a8bb28d9b pt_br: update Rep translations 2022-03-25 17:39:41 -03:00
JorgeLNJunior 41074106ce pt_br: update AB+ translations 2022-03-25 17:38:55 -03:00
Wofsauge 0f714135f1 Fixed Pills not being considered for Transformation progression 2022-03-25 17:43:15 +01:00
Wofsauge fd6507bac7 Updated Czech translationpack 2022-03-25 17:00:20 +01:00
Buurazu 9c303c1930 Massive desc review up to Godhead 2022-03-25 04:34:33 -04:00
Buurazu a46e4b2a2e Massive desc review up to Godhead 2022-03-25 04:31:55 -04:00
Buurazu e2e7a84976 never mind, doesn't play well with markup size 2022-03-25 01:21:56 -04:00
Buurazu 4192de9b88 Allow {{ShotSpeed}} 2022-03-25 01:18:24 -04:00
Buurazu 28f5b57cd5 fix inline icons being detected as bulletpoints 2022-03-25 00:43:58 -04:00
Buurazu c1824732ee Fix bulletpoints still adding to a string's width 2022-03-25 00:29:07 -04:00
Buurazu 2cbf11520a Improve log file location detection 2022-03-24 22:38:07 -04:00
Buurazu 56358125e1 AngelChance 2022-03-24 19:08:03 -04:00
Buurazu 7a4bd9f280 Merge pull request #429 from AutisticGoat/master
en_us: minor markups changes
2022-03-24 19:07:07 -04:00
AutisticGoat 5b3b1f5ab3 en_us: minor markups changes 2022-03-24 15:05:14 -07:00
AutisticGoat ac6235e26f en_us: minor markups changes 2022-03-24 15:04:44 -07:00
wofsauge 38f0a506e3 Merge pull request #428 from kohashiwakaba/master
ko_kr : Pandora's Box update
2022-03-24 09:27:01 +01:00
kohashiwakaba 5f72595485 ko_kr : Pandora's Box update 2022-03-24 12:19:01 +09:00
Buurazu 1704b6381f Planetarium change change 2022-03-23 21:51:33 -04:00
Buurazu 860954a8f9 curCounter can be loaded from descObj.ObjSubType 2022-03-23 21:50:14 -04:00
Buurazu 85c8d431c7 Merge pull request #427 from AutisticGoat/master
en_us: Fixed Karma Description
2022-03-23 21:40:33 -04:00
AutisticGoat dae8788844 en_us: ok i forgot one icon 2022-03-23 18:25:40 -07:00
AutisticGoat 2c11f6d815 en_us: fixed Karma description 2022-03-23 18:24:37 -07:00
Wofsauge 19105b4fcc Updated Workshop Mod 2022-03-24 01:07:57 +01:00
Wofsauge d8a988c753 Sacrifice description 1 and 2 now only show the bomb part on stage 1 2022-03-24 01:02:18 +01:00
wofsauge 0df3d07e73 Merge pull request #426 from JorgeLNJunior/patch-1.7.8
pt_br: patch 1.7.8 updates
2022-03-24 00:53:33 +01:00
wofsauge 3bb6d442d8 Merge pull request #425 from Desintegr/master
Fix Typo for Breakfast and Add Icon for Supper
2022-03-24 00:53:14 +01:00
JorgeLNJunior dbbc516d31 pt_br: add PandorasBoxStrangeKeyEffect text 2022-03-23 18:03:33 -03:00
JorgeLNJunior b30f076935 pt_br: patch 1.7.8 updates 2022-03-23 17:59:27 -03:00
Desintegr be60d69763 Add Icon for Supper 2022-03-23 21:57:12 +01:00
Desintegr 629442090a Fix Typo for Breakfast 2022-03-23 21:55:37 +01:00
Wofsauge 543256aab4 Fixed double spaces and new bullet point icon lines 2022-03-23 19:17:19 +01:00
Buurazu 2e9ea787b7 Update en_us.lua 2022-03-23 13:45:06 -04:00
Buurazu fa9e24fd47 T2.0 "Cleared" 2022-03-23 13:44:47 -04:00
wofsauge e055bd0895 Merge pull request #423 from Buurazu/master
Pandora's Box highlight current floor
2022-03-23 18:28:56 +01:00
Wofsauge b7d1245cae Added missing word in Mom's Perfume description 2022-03-23 18:22:45 +01:00
wofsauge e7f98a0be9 Merge pull request #424 from Ma-rcx/description-fixes
Description fixes
2022-03-23 17:46:05 +01:00
Marcx ceb6d5fee5 "Tears" > "tears" 2022-03-23 17:14:05 +01:00
Marcx 740cb0d2f4 Description changes and improvements 2022-03-23 17:08:08 +01:00
Buurazu 8366d7e45a Markup improvements, Contrition rewrite 2022-03-23 06:38:53 -04:00
Buurazu d3c87016bb Fix small angeldevilchance 2022-03-23 06:35:35 -04:00
Buurazu 170210e19a Fix stat icons having inconsistent width 2022-03-23 06:35:17 -04:00
Buurazu fe503d4c14 add localize note 2022-03-23 04:00:14 -04:00
Buurazu c4a2f81bc2 add localize note + fix sac room markup 2022-03-23 03:59:44 -04:00
Buurazu 1cec2bd530 Markup fixes 2022-03-23 03:54:17 -04:00
Buurazu c71d01eaea Remove prints 2022-03-23 03:28:06 -04:00
Buurazu 73061d059c Stop error loading midgames before latest EID update 2022-03-23 03:23:18 -04:00
Buurazu f5dce45bfc Account for localizations missing ???/Dark Room 2022-03-23 03:22:42 -04:00
Buurazu 30c65c6fa0 Merge ??? and Void 2022-03-23 03:14:20 -04:00
Buurazu 8520addf85 swap Dark Room position 2022-03-23 03:08:04 -04:00
Buurazu 3261ff5560 swap Cat and Dark Room 2022-03-23 03:03:40 -04:00
Buurazu 5bc66918ce Fix order of Dark/Chest, add ??? nothing 2022-03-23 03:02:21 -04:00
Buurazu f961fc1435 Swap Cat/Dark Room pos 2022-03-23 03:00:55 -04:00
Buurazu c52deb35ac Swap Cat and Dark Room pos 2022-03-23 02:58:49 -04:00
Buurazu 33011c89e2 Dark Room does not give 1 coin 2022-03-23 02:57:15 -04:00
Buurazu 0a75e931c3 Swap Cat and Dark Room pos 2022-03-23 02:55:52 -04:00
Buurazu 528b6542cf Swap Cat/Dark Room pos 2022-03-23 02:55:00 -04:00
Buurazu 19e07c9db5 Revert Pandora's Box normalizing 2022-03-23 02:54:17 -04:00
Buurazu 5e5a2cf241 Pandora's Box normalization 2022-03-23 02:41:04 -04:00
Buurazu 5c5632c41f Pandora's Box normalization 2022-03-23 02:38:46 -04:00
Buurazu 6f4cc817ab Pandora's Box normalization 2022-03-23 02:36:53 -04:00
Buurazu 9e8fc0f1e7 Pandora's Box normalization 2022-03-23 02:35:20 -04:00
Buurazu 36c6bd6c0e Pandora's Box normalization 2022-03-23 02:32:59 -04:00
Buurazu a3b6fb1c7a Pandora's Box normalization 2022-03-23 02:31:37 -04:00
Buurazu d1294beb98 Pandora's Box normalization 2022-03-23 02:30:23 -04:00
Buurazu 5db8c84c2f Pandora's Box normalization 2022-03-23 02:28:12 -04:00
Buurazu a99af7fe00 Pandora's Box normalization 2022-03-23 02:26:01 -04:00
Buurazu 20bdf2f897 Pandora's Box normalization 2022-03-23 02:24:17 -04:00
Buurazu a5f41a622e Fix Pandora's Box and spacing 2022-03-23 02:20:28 -04:00
Buurazu b5fc4f26ac new Pandora's Box Strange Key text, fix spacing 2022-03-23 02:18:26 -04:00
Buurazu 572df6cadb Merge branch 'wofsauge:master' into master 2022-03-23 02:16:16 -04:00
Buurazu 7af874a42f Merge pull request #422 from AutisticGoat/master
Basically #421 but well done
2022-03-23 02:16:07 -04:00
Buurazu 9cc29fe4c7 add Pandora's Box callback 2022-03-23 02:12:24 -04:00
Buurazu f6762905f3 Add PlayersHaveTrinket 2022-03-23 02:10:59 -04:00
AutisticGoat 5decb7feeb es_us & spa: ok I'm sure these are the rigit files 2022-03-22 20:49:43 -07:00
AutisticGoat 4f86b508d2 en_us and spa: some changes and that 2022-03-22 20:48:02 -07:00
Buurazu a7ecfa65ea fix no transformation icon, progress-only line height 2022-03-22 23:05:07 -04:00
Buurazu cff0f56867 fix Dim Bulb markup 2022-03-22 22:22:29 -04:00
Buurazu 1faaab6556 fix 2 of diamonds markup 2022-03-22 22:22:08 -04:00
Wofsauge 0e18d0d239 Updated Workshop mod 2022-03-22 23:35:35 +01:00
Wofsauge f092cda91e Added Reroll detection for Transformation progress 2022-03-22 23:24:14 +01:00
Wofsauge 55f5b11f26 Active item touched status is now saved in between game restarts 2022-03-22 23:00:18 +01:00
Wofsauge a13ee770c3 Added Multiplayer and multi character support for Transformation progress 2022-03-22 22:31:37 +01:00
wofsauge 266867cecc Merge pull request #420 from presaac/patch-2
Update 1.7.8
2022-03-22 21:27:08 +01:00
prefab c54377d137 Update 1.7.8 2022-03-23 05:07:19 +09:00
wofsauge dbda8e2954 Merge pull request #419 from AutisticGoat/master
spa: added 1.7.8 changes to descriptions and other changes
2022-03-22 14:45:47 +01:00
AutisticGoat 1901ed93df spa: added 1.7.8 changes to descriptions 2022-03-22 06:44:37 -07:00
Buurazu cec8e79afd Merge pull request #418 from kohashiwakaba/master
ko_kr : Update descriptions for rep 1.7.8 update
2022-03-22 00:45:41 -04:00
Buurazu ba7de3d130 Lazarus Birthright multiple triggers + Red Stew effect 2022-03-22 00:42:01 -04:00
kohashiwakaba 37667c7511 ko_kr : fix markups, laz rags 2022-03-22 13:06:43 +09:00
kohashiwakaba 2ad749f9e5 ko_kr : Lazarus Rags 2022-03-22 12:52:39 +09:00
kohashiwakaba c60fe7deea Ladder rooms only works for first time per floor 2022-03-22 12:23:15 +09:00
kohashiwakaba 7d99f9766a ko_kr : Laz Birthright 2022-03-22 12:19:20 +09:00
kohashiwakaba c67524d326 ko_kr : sharp straw/ehwaz update 2022-03-22 12:14:59 +09:00
wakaba (aka. 미카) 01d1253602 Merge branch 'wofsauge:master' into master 2022-03-22 12:14:31 +09:00
kohashiwakaba c7db0d480a Merge branch 'master' of https://github.com/kohashiwakaba/External-Item-Descriptions 2022-03-22 12:12:05 +09:00
Buurazu d621e75491 Rep patch XML update 2022-03-21 23:11:59 -04:00
kohashiwakaba a1f7888ecb ko_kr : more update for rep 1.7.8 2022-03-22 12:11:57 +09:00
wakaba (aka. 미카) 448f0df7b3 Merge branch 'wofsauge:master' into master 2022-03-22 12:11:18 +09:00
Buurazu 41d0e721f8 Don't accept the same locked item result twice 2022-03-21 23:06:21 -04:00
Buurazu 86ad6de500 Rep patch changes 2022-03-21 22:59:29 -04:00
Buurazu 914fbbe293 Shovel crawlspace effect wording 2022-03-21 22:58:07 -04:00
kohashiwakaba 7e171fd89a ko_kr : Updated Pay to Play 2022-03-22 11:31:46 +09:00
Buurazu 27fad7d0c2 Rep patch: Locked recipes no longer ignore unlock status 2022-03-21 21:24:52 -04:00
kohashiwakaba 523e3d91f2 ko_kr : left Camo Undies damage unspecific 2022-03-22 09:57:53 +09:00
kohashiwakaba ca2e24e394 Merge branch 'master' of https://github.com/kohashiwakaba/External-Item-Descriptions 2022-03-22 09:47:54 +09:00
kohashiwakaba 6e590fa117 ko_kr : lil dumpy 2022-03-22 09:47:44 +09:00
wakaba (aka. 미카) 18a8b07509 Merge branch 'wofsauge:master' into master 2022-03-22 09:43:45 +09:00
kohashiwakaba c00e065185 ko_kr : rep 1.7.8 update 2022-03-22 09:43:23 +09:00
wofsauge 30bab0bdb3 Merge pull request #417 from JorgeLNJunior/markups
pt_br: Add markups
2022-03-20 21:09:58 +01:00
JorgeLNJunior e7907ccefc pt_br: add Rep markups 2022-03-20 16:59:10 -03:00
JorgeLNJunior d01fcd5a4d pt_br: add AB+ markups 2022-03-20 16:58:57 -03:00
wofsauge 44f750d07c Merge pull request #416 from AutisticGoat/master
Added small AB+ stats icons
2022-03-20 00:01:49 +01:00
AutisticGoat a943f452fc aaa 2022-03-19 15:08:37 -07:00
AutisticGoat 037b6e367b added smal AB+ stats icons 2022-03-19 15:06:55 -07:00
AutisticGoat 4a523ac604 added smal AB+ stats icons 2022-03-19 15:06:31 -07:00
Wofsauge 2e39301a93 Prevented Transformation name and Item name config options to prevent other config options from showing (e.g. Item ID/Quality) 2022-03-19 02:52:17 +01:00
Wofsauge e5f0b3c33e Added Config option to toggle Transformation progress 2022-03-19 02:50:55 +01:00
Wofsauge ef53c20396 Added first Transformation progress implementation 2022-03-19 02:50:01 +01:00
Wofsauge 4f0c6487a2 Removed unused spritesheet 2022-03-18 18:48:16 +01:00
Wofsauge 65d8915495 Removed redundant descriptions caused by AB+ and rep specific Stat Icons 2022-03-18 18:35:46 +01:00
Wofsauge e266253f82 Added DLC specific and dynamic DLC markup icons for all Stats. 2022-03-18 18:28:19 +01:00
Buurazu c950244858 Prevent one-frame blips + improve how scale hotkey interacts with lower refresh rate 2022-03-17 00:18:14 -04:00
Buurazu 3aa0bf5685 Merge pull request #415 from kohashiwakaba/master
Timer icon fix for timed active item charges
2022-03-16 13:29:39 -04:00
kohashiwakaba ac4722930a fix timer icon 2022-03-17 01:32:26 +09:00
Buurazu 6e835659fc Merge pull request #414 from AutisticGoat/master
en_us: fixed Mysterious Paper description
2022-03-15 21:22:58 -04:00
AutisticGoat 3eed2ac9c5 en_us: fixed Mysterious Paper 2022-03-15 17:55:23 -07:00
wofsauge 12bf705864 Merge pull request #413 from JorgeLNJunior/translations
pt_br: add missing texts and translations
2022-03-16 00:49:44 +01:00
JorgeLNJunior 1245345bd9 pt_br: add and translate missing texts 2022-03-15 20:31:06 -03:00
JorgeLNJunior b789be6bcd pt_br: translate book of virtues wisps 2022-03-15 18:32:05 -03:00
wofsauge c0a894dacc Merge pull request #412 from AutisticGoat/master
en_us: Added markups
2022-03-14 21:49:48 +01:00
AutisticGoat 0017c46fd2 en_us: Added markups: (Rep) 2022-03-14 10:36:38 -07:00
AutisticGoat afd51ca1b1 en_us: Added markups (AB+) 2022-03-14 10:35:54 -07:00
AutisticGoat 1484fd9535 Added comments to player icons
This only to avoid confusion while adding player icons to descriptions
2022-03-14 10:35:13 -07:00
wofsauge b3148ab531 Merge pull request #409 from kohashiwakaba/master
Added markup size option, and etc
2022-03-13 12:17:53 +01:00
kohashiwakaba dc46710735 ko_kr : updated Super Bandage 2022-03-13 19:44:40 +09:00
kohashiwakaba d3722e30ff added markup size change option 2022-03-13 19:39:22 +09:00
kohashiwakaba 024fbf06e8 fixed permanenttext not working after warning message 2022-03-13 19:18:49 +09:00
kohashiwakaba b30ef8bca4 ko_kr : fixed Super Bandage 2022-03-13 19:18:11 +09:00
Buurazu 8cc13d699c Fix Mirror World ingredient tracking 2022-03-13 03:23:04 -04:00
Buurazu b17a49c5bf Fix visual bug after using MCM bag floor wipe 2022-03-13 03:22:17 -04:00
Buurazu 9176a1fcd4 Fix Inner Child and "random pickup" pedestals not having Flip data 2022-03-13 03:10:12 -04:00
Buurazu eca79bc0b7 Fix Curse of Blind / Alt Path + Glitched Items 2022-03-13 01:57:56 -05:00
Buurazu 4559c284dc Fix Card Reading + Blank Card 2022-03-13 01:47:03 -05:00
Buurazu a0bc4400a6 Fix Card Reading + Blank Card 2022-03-13 01:46:40 -05:00
Buurazu 2d7d2d3c3e Fix chinese golden pill bug 2022-03-13 01:24:50 -05:00
wofsauge 0883d8e19a Merge pull request #408 from JorgeLNJunior/translations-and-fixes
pt_br: Some translations and fixes
2022-03-12 19:41:07 +01:00
wofsauge 0bdd2e2852 Merge pull request #406 from AutisticGoat/master
general improvements
2022-03-12 19:40:55 +01:00
wofsauge 8462e334f0 Merge pull request #405 from biobak64/icons
added 75 icons, reorganized icons, fixed most of the kerning on icons
2022-03-12 19:40:20 +01:00
JorgeLNJunior 8ba5a10b2f pt_br: some minor fixes 2022-03-12 15:03:39 -03:00
biobak64 aa473b8eca added curses (small) 2022-03-12 18:56:41 +01:00
JorgeLNJunior 3491ebe395 pt_br: translate abyss synergies 2022-03-12 14:52:34 -03:00
JorgeLNJunior 092a6fee0f pt_br: move tarot cloth buffs to cards section 2022-03-12 14:11:29 -03:00
JorgeLNJunior 83fe66dbc1 pt_br: translate golden trinket effects 2022-03-12 14:04:03 -03:00
biobak64 9d14a8abbb Swapped quality 3-4 colors 2022-03-12 17:11:00 +01:00
AutisticGoat 3cd77abbb7 changes
the same as ab+ file
2022-03-11 18:17:45 -07:00
AutisticGoat 518c306d4e changes
i can't remember what i've changed but there are changes
2022-03-11 18:16:55 -07:00
biobak64 5165fcf749 added 67 icons, reorganized icons, fixed most of the kerning on icons 2022-03-12 01:57:59 +01:00
JorgeLNJunior 7f15c91d63 pt_br: translate bookOfBelialBuffs 2022-03-11 19:15:54 -03:00
JorgeLNJunior 50e8acb8dc pt_br: translate repentance misc text 2022-03-09 10:56:04 -03:00
JorgeLNJunior b12421e082 pt_br: translate glitched item descriptions 2022-03-08 18:18:02 -03:00
JorgeLNJunior 781a1c2672 pt_br: translate misc descriptions 2022-03-08 17:20:51 -03:00
JorgeLNJunior 6b0286ea4a pt_br: add chargeable behavior indicator 2022-03-08 17:01:56 -03:00
wofsauge 9d1c0cb8ca Merge pull request #403 from kohashiwakaba/master
ko_kr : fixed some descriptions
2022-03-08 20:35:18 +01:00
wofsauge 9d997f8845 Merge pull request #404 from biobak64/icons
Added icons, fixed kerning
2022-03-08 20:35:01 +01:00
wofsauge 676320a90b Merge pull request #402 from AutisticGoat/master
spanish descriptiosn improvements
2022-03-08 20:33:24 +01:00
AutisticGoat 1e5a3f0557 minor changes 2022-03-08 11:13:53 -07:00
biobak64 6c4fd84ee4 Added icons, fixed kerning 2022-03-08 19:05:57 +01:00
kohashiwakaba 2ea0b63194 ko_kr : moved player icons to bulletpoints 2022-03-09 02:42:43 +09:00
kohashiwakaba ee5e54be9b ko_kr : fixed awkward name for Eternal D6 2022-03-09 02:37:39 +09:00
AutisticGoat ee18016d6b General improvements to spanish descriptions 2022-03-08 10:19:27 -07:00
AutisticGoat 847dd065db General improvements to spanish descriptions 2022-03-08 10:15:14 -07:00
kohashiwakaba ed8aeee176 ko_kr : fix Lodestone 2022-03-08 23:53:31 +09:00
wofsauge b3fd6e9891 Merge pull request #401 from kohashiwakaba/master
ko_kr : Book of Belial synergy improvements
2022-03-07 22:02:31 +01:00
wofsauge aeac4fab1b Merge pull request #400 from AutisticGoat/master
icons stuff
2022-03-07 22:02:08 +01:00
wakaba (aka. 미카) 87e7261a62 Merge branch 'wofsauge:master' into master 2022-03-07 11:16:35 +09:00
kohashiwakaba ab945d4693 ko_kr : Improved Book of Belial synergies 2022-03-07 11:16:10 +09:00
kohashiwakaba c69c1959d6 fix Book of Belial + Vade Retro 2022-03-07 11:15:35 +09:00
AutisticGoat 241c43b596 Added freeze and cofusion(?) icons 2022-03-06 16:49:47 -07:00
AutisticGoat aee72bcaa0 Added freezing and cofusion(?) to .anm2 file 2022-03-06 16:48:35 -07:00
Wofsauge 22defd36d6 Added overhauled icons by biobak 2022-03-06 22:38:59 +01:00
Wofsauge 639db4b27a Updated Workshop Mod 2022-03-06 16:07:48 +01:00
wofsauge 56bdba09ad Merge pull request #398 from Buurazu/master
Multiple descriptions / co-op support
2022-03-06 14:15:58 +01:00
Buurazu 45bfa51c2d prevent possible indicator error 2022-03-06 04:30:09 -05:00
Buurazu d96195401d Merge branch 'wofsauge:master' into master 2022-03-06 04:24:31 -05:00
Buurazu 1e323bbb86 Improve speed of single player setPlayer 2022-03-06 04:24:25 -05:00
Buurazu ffe3e03947 add PlayersActionPressed 2022-03-06 04:22:17 -05:00
Buurazu afbc51bd88 Co-op mode Hold Tab support 2022-03-06 04:21:23 -05:00
Buurazu 2ddb700614 Add refresh rate option 2022-03-05 05:14:40 -05:00
Buurazu 581d3e8cf4 Refresh rate option and co-op fixes 2022-03-05 05:14:27 -05:00
Buurazu 060e64ebb1 Add refresh rate option 2022-03-05 05:11:06 -05:00
Buurazu 53305073c1 Refresh rate option 2022-03-05 05:10:45 -05:00
Buurazu 6ecf094755 Add refresh rate option 2022-03-05 05:08:26 -05:00
wofsauge 46992de51d Merge pull request #397 from squigglezworth/master
Replace 'secs' with 'seconds'
2022-03-03 14:30:01 +01:00
squigz 8370baf02d secs > seconds
For consistency!
2022-03-03 08:26:31 -05:00
wofsauge 5c8eac11d5 Merge pull request #396 from AutisticGoat/master
Spanish descriptions improvements and other thing
2022-03-02 13:02:10 +01:00
wofsauge 095600b98a Merge pull request #395 from Xheepey87/master
zh_cn : update for sync
2022-03-02 13:01:50 +01:00
Buurazu 2076885e65 Add a space 2022-03-02 04:41:31 -05:00
Buurazu ff24a46cce Co-op descriptions works in AB+! 2022-03-02 03:37:35 -05:00
Buurazu 030ae41549 Co-op descriptions works in AB+! 2022-03-02 03:37:11 -05:00
Buurazu 6cc0394133 Fix AB+ indicator colors 2022-03-02 03:36:44 -05:00
AutisticGoat 82c85a8541 General improves to spanish descriptions 2022-03-02 00:25:40 -07:00
AutisticGoat 7dcb74b0de Fixed an error with bait and weakness frames 2022-03-02 00:21:29 -07:00
AutisticGoat f44ea95d19 General improvements to spanish descriptions 2022-03-02 00:20:10 -07:00
Buurazu c382c23f50 Colored arrows! 2022-03-02 00:25:14 -05:00
Buurazu 5923bee9b6 Add new co-op options 2022-03-02 00:24:49 -05:00
Buurazu c5fd064356 New co-op options, glitched = false default 2022-03-02 00:24:28 -05:00
Buurazu 4bfe3a3ecc Co-op overhaul 2022-03-02 00:23:20 -05:00
Buurazu 2792e2d284 Fix error if item name doesn't convert to an ID 2022-03-02 00:19:36 -05:00
Buurazu ed7479865d Fix glitched item mod indicator 2022-03-02 00:18:43 -05:00
Buurazu eb257008dc Co-op overhaul 2022-03-02 00:15:59 -05:00
Xheepey87 5ea651225d zh_cn : update Spin to Win and The Sun card description 2022-03-02 10:14:56 +08:00
Xheepey87 9f57ae5e91 zh_cn : update Night Light description 2022-03-02 10:10:42 +08:00
Xheepey87 44d9bbc37f zh_cn : update for sync with AB+ 2022-03-02 09:55:47 +08:00
Xheepey87 035f329d2c zh_cn : update for sync with Rep 2022-03-02 09:55:45 +08:00
37 changed files with 5447 additions and 3888 deletions

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@@ -52,7 +52,7 @@ EID.descriptions[languageCode].collectibles={
{"30", "Máminy Podpatky", "↑ +5.25 Větší Dostřel#↑ +0.5 Výška Slz"},
{"31", "Mámina Rtěnka", "↑ +5.25 Větší Dostřel#↑ +0.5 Výška Slz"},
{"32", "Drátěný Věšák na Kabáty", "↑ +0.7 Více Slz"},
{"33", "Bible", "Létání pro aktuální pokoj#Okamžitě zabije Máminu Nohu a Mámino Srdce#!!! Zabije VÁS při použití na Satana"},
{"33", "Bible", "Létání pro aktuální místnos#Okamžitě zabije Máminu Nohu a Mámino Srdce#!!! Zabije VÁS při použití na Satana"},
{"34", "Belialova Kniha", "↑ +2 Větší Poškození#↑ +12.5% Šance na Ďábelskou/Andělskou místnost#↑ +50% Násobič Poškození pokud máte Krev Mučedníka"},
{"35", "Necronomicon", "Uděluje 40 poškození všem nepřátelům v místnosti"},
{"36", "Hovno", "Vytvoří jedno hovínko a odstrčí nepřátele zpět#Lze umístit vedle jámy a zničit bombou, aby se vytvořil most"},
@@ -63,7 +63,7 @@ EID.descriptions[languageCode].collectibles={
{"41", "Mámina Vložka", "Po dobu 5 sekund se nepřátelé budou bát v aktuální místnosti"},
{"42", "Bobova Shnilá Hlava", "Vrhací jedovatá bomba"},
{"43", "", "<předmět neexistuje>"},
{"44", "Teleport!", "Teleportuje Isaaca do náhodné místnosti kromě místností JÁ JSEM CHYBA"},
{"44", "Teleport!", "Teleportuje Isaaca do náhodné místnosti kromě místností JÁ JSEM ERROR"},
{"45", "Mňamka Srdce", "Vyléčí 1 Červené Srdce"},
{"46", "Šťastná Noha", "↑ +1 Zvýšení Štěstí#Lepší šance na výhru při hraní hazardních her#Zvyšuje šanci o 8% na odměnu z vyklizení místnosti"},
{"47", "Doktorův Dálkový Ovladač", "Epický Zárodek na vyžádání!#Řiditelné Nálety"},
@@ -75,7 +75,7 @@ EID.descriptions[languageCode].collectibles={
{"53", "Magneto", "Magneticky přitahuje pickupy"},
{"54", "Mapa Pokladů", "Odhalí rozložení patra#Nezobrazuje ikony místností"},
{"55", "Mámino Oko", "50% šance vystřelit slzu dozadu#Šance je 100% při 2 Štěstí"},
{"56", "Citronová Nehoda", "Vypustíte kaluž limonády#Způsobí 66 poškození kontaktem za sekundu"},
{"56", "Citronová Nehoda", "Vytvoří kaluž limonády#Způsobí 24 poškození kontaktem za sekundu"},
{"57", "Vzdálený Obdiv", "Orbitální muška střední vzdálenosti#Uděluje 75 kontaktního poškození za sekundu"},
{"58", "Kniha Stínů", "Nesmrtelnost na 10 sekund"},
{"59", "", "<předmět neexistuje>"},
@@ -103,7 +103,7 @@ EID.descriptions[languageCode].collectibles={
{"81", "Mrtvá Kočka", "↑ +9 životů#Znovuzrození pouze s 1 životem#↓ Nastaví vaše životy na 1 Červené Srdce#Postavy, které nemohou mít Červené Srdce, se nastaví na 1 Duševní/Černé Srdce"},
{"82", "Lord Podzemí", "Létání#↑ +0.3 Zvýšení Rychlosti"},
{"83", "Hřebík", "+1 Duševní Srdce#↑ +0.7 Větší Poškození#↓ -0.18 Snížení Rychlosti#Udělujete kontaktní poškození#Rozdrcujete kameny"},
{"84", "Musíme Jít Hlouběji!", "Vytvoří padací dvířka pro přeskočení patra#10% šance na padací dvířka vedoucí do krypty"},
{"84", "Musíme Jít Hlouběji!", "Vytvoří padací dvířka pro přeskočení patra#10% šance na padací dvířka vedoucí do průlezu"},
{"85", "Balíček Karet", "Vytvoří 1 Kartu"},
{"86", "Monstrův Zub", "Vyvolejte Monstro na jedno dupnutí"},
{"87", "Lokiho Rohy", "25% šance na vystřelení ve 4 směrech#100% šance při 7 Štěstí"},
@@ -343,7 +343,7 @@ EID.descriptions[languageCode].collectibles={
{"321", "Samsonovy Řetězy", "Přetahovatelná koule, která dokáže ničit kameny#Uděluje 10.7 kontaktního poškození za sekundu"},
{"322", "Divné Dítě", "Kopíruje efekt jednoho z vašich spojenců#Působí dvojnásobné poškození"},
{"323", "Isaacovy Slzy", "Při použití vystřelíte 8 slz ve všech směrech#Nabíjí se při střílení"},
{"324", "Nedefinováno", "Teleportuje vás do {{TreasureRoom}}Pokladnice, {{SecretRoom}}Tajné, {{SuperSecretRoom}}Super Tajné nebo JÁ JSEM CHYBA Místnosti"},
{"324", "Nedefinováno", "Teleportuje vás do {{TreasureRoom}}Pokladnice, {{SecretRoom}}Tajné, {{SuperSecretRoom}}Super Tajné nebo JÁ JSEM ERROR Místnosti"},
{"325", "Nůžky", "Uřízne vám hlavu#Hlava se změní na nehybného spojence#Ovládejte své tělo odděleně"},
{"326", "Dech Života", "Pro nesmrtelnost podržte mezerník, dokud nebude nabíjecí lišta prázdná#!!! Nedržte to příliš dlouho!"},
{"327", "Polaroid", "Nesmrtelnost při zásahu pokud máte půl Červeného Srdce nebo méně"},
@@ -438,7 +438,7 @@ EID.descriptions[languageCode].collectibles={
{"416", "Hluboké Kapsy", "Umožňuje vám nosit dvě karty/pilulky/runy"},
{"417", "Sukuba", "Poskakuje po místnosti s poškozující aurou, která každou sekundu působí 129 % vašeho poškození#↑ +50 % poškození, když stojíte v auře"},
{"418", "Ovocný Dort", "S každou slzou, kterou vystřelíte, vám poskytne jiný efekt pro další slzu"},
{"419", "Teleport 2.0", "Teleportuje vás do jiné náhodné místnosti, která ještě nebyla prozkoumána#Hierarchie: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> JÁ JSEM CHYBA"},
{"419", "Teleport 2.0", "Teleportuje vás do jiné náhodné místnosti, která ještě nebyla prozkoumána#Hierarchie: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> JÁ JSEM ERROR"},
{"420", "Černý Prášek", "Chůze v kruhu vytvoří na podlaze symbol pentagramu, který působí 10 poškození za tik"},
{"421", "Červená Fazole", "Aplikuje efekt okouzlení na všechny nepřátele v blízkém dosahu a způsobí jim 5 poškození"},
{"422", "Zářící Přesýpací Hodiny", "Přetočte čas a vraťte se zpět do předchozí místnosti, ve stejném stavu, ve kterém jste byli v tu chvíli"},
@@ -464,7 +464,7 @@ EID.descriptions[languageCode].collectibles={
{"442", "Koruna Temného Prince", "!!! Zatímco máte přesně 1 plné Červené Srdce:#↑ +1.5 Větší Dostřel#↑ +0.75 Více Slz#↑ +0.2 Větší Rychlost Střel#↑ +1 Výška Slz#Nefunguje s postavami bez Červených životů"}, -- Dark Princes Crown (apostrophe added to the name in Repentance)
{"443", "Jablko!", "Náhodně vystřelíte žiletku, která způsobí 400% poškození#↑ +0.3 Více Slz"},
{"444", "Tužka", "Každých 15 vystřelených slz vystřelíte shluk slz#Každá slza ve shluku způsobí dvojnásobné poškození"},
{"445", "Psí Zub", "↑ +0.3 Větší Poškození#↑ +0.1 Zvýšení Rychlosti#Vlk zavyje pokud stoupíte do místnosti, která je vedle {{SecretRoom}}{{SuperSecretRoom}}Tajné Místnosti#Při vstupu do místnosti s padacími dvířky vedoucí do krypty pod kamenem se ozve štěkání"},
{"445", "Psí Zub", "↑ +0.3 Větší Poškození#↑ +0.1 Zvýšení Rychlosti#Vlk zavyje pokud stoupíte do místnosti, která je vedle {{SecretRoom}}{{SuperSecretRoom}}Tajné Místnosti#Při vstupu do místnosti s padacími dvířky vedoucí do průlezu pod kamenem se ozve štěkání"},
{"446", "Mrtvý Zub", "Při střelbě získáte zelenou auru, která otráví všechny nepřátele v ní#Jed působí vaše poškození"},
{"447", "Loudavá Fazole", "Při střelbě bez pauzy se každých 7.5 sekund vytvoří smradlavý oblak#Oblak způsobí 3.5 poškození pětkrát za sekundu#Oblak setrvává 15 sekund#Střelbou s ním lze pohybovat"},
{"448", "Střípek Skla", "Při poškození máte šanci získat ↑ +5 Větší Dostřel a zanechat stopu krvavé kaluže, nebo vytvořit Červené Srdce"},
@@ -510,9 +510,9 @@ EID.descriptions[languageCode].collectibles={
{"488", "Metronom", "Udělí vám efekt náhodného předmětu pro aktuální místnost"},
{"489", "D Nekonečno", "Náhodný efekt hracích kostek při každém použití"},
{"490", "Edenova Duše", "!!! JEDNO POUŽITÍ !!!#Vytvoří 2 náhodné předměty v závislosti na aktuální skupině předmětů v místnosti"},
{"491", "Acid Baby", "Drops a random pill every 3 rooms#Using a pill poisons all enemies in the room"},
{"492", "HEJ POSLOUCHEJ!", "↑ +1 Zvýšení Štěstí#Zvýrazňuje umístění Tajných Místností, zbarvených kamenů a padacích dvířek vedoucí do krypty"},
{"493", "Adrenalin", "Za každé prázdné místo na srdce:#↑ +0.2 Větší Poškození"},
{"491", "LSD Dítě", "Každé 3 místnosti vytvoří náhodnou pilulku#Použití pilulky otráví všechny nepřátele v místnosti"},
{"492", "HEJ POSLOUCHEJ!", "↑ +1 Zvýšení Štěstí#Zvýrazňuje umístění Tajných Místností, zbarvených kamenů a padacích dvířek vedoucí do průlezu"},
{"493", "Adrenalin", "Za každé prázdné místo na Srdce:#↑ +0.2 Větší Poškození"},
{"494", "Jacobův Žebřík", "Slzy při zásahu způsobí 1-2 jiskry elektřiny#Jiskry způsobí polovinu vašeho poškození"},
{"495", "Paprička Duchů", "Šance vystřelit červený plamen, který blokuje nepřátelské výstřely a působí kontaktní poškození#Plamen zůstane, dokud pětkrát nezpůsobí poškození nebo nezablokuje střelu"},
{"496", "Eutanazie", "3,33% šance na vystřelení jehly#100% šance při 15 Štěstí#Jehly okamžitě zabijí normální nepřátele a roztříští je do 10 slz#Jehly způsobí 3x poškození Bossům"},
@@ -607,7 +607,7 @@ EID.descriptions[languageCode].trinkets={
{"29", "Rybí Hlava", "Při zásahu vytvoří 1 modrou mušku"},
{"30", "Zrudlé Oko", "10% šance na vystřelení jedovatých slz"},
{"31", "Špendlík", "10% šance na vystřelení spektrálních slz"},
{"32", "Lysohlávka Kopinatá", "25% šance na náhodný efekt houby za místnost#Může odhalit speciální místnosti na minimapě"},
{"32", "Klobouček Svobody", "25% šance na náhodný efekt houby za místnost#Může odhalit speciální místnosti na minimapě"},
{"33", "Pupeční Šňůra", "Když utrpíte poškození až k polovině Červeného Srdce, dostanete#{{Blank}} {{Collectible100}}Malého Stevena pro konkrétní místnost"},
{"34", "Dětské Srdce", "10% šance na náhodné srdce jakožto odměnu za vyčištění místnosti#Šance na bonusové srdce z truhel, zbarvených kamenů a rozbitých strojů"},
{"35", "Zakřivený Roh", "↑ +2 Větší Poškození"},
@@ -637,7 +637,7 @@ EID.descriptions[languageCode].trinkets={
{"59", "Cainovo Oko", "25% šance odhalit ikony na mapě na začátku nového patra#100% šance při 3 Štěstí"},
{"60", "Eveina Ptačí Noha", "5% šance na vytvoření {{Collectible117}}Mrtvého Ptáka při zabití nepřítele#100% šance při 8 Štěstí"},
{"61", "Levá Ruka", "Přemění všechny truhly na červené truhly"},
{"62", "Lesklý Kamínek", "Kameny skrývající kryptu a zbarvené kameny budou blikat každých 10 sekund"},
{"62", "Lesklý Kamínek", "Kameny skrývající průlez a zbarvené kameny budou blikat každých 10 sekund"},
{"63", "Bezpečnostní Nůžky", "Přemění všechny trollí bomby na bomby jakožto pickupy"},
{"64", "Duhový Červ", "Náhodný červí efekt každé 3 sekundy"},
{"65", "Tasemnice", "↑ Zdvojnásobí váš dostřel#-50% Výška Slz"},
@@ -649,7 +649,7 @@ EID.descriptions[languageCode].trinkets={
{"71", "Bobův Měchýř", "Bomby po sobě zanechávají kaluž"},
{"72", "Baterka do Hodinek", "6.66% šance na baterku jakožto odměnu za vyčištění místnosti#+10% šance, aby se z pickupů stala baterka#5% šance k přidání 1 nabití k aktivnímu předmětu po vyčištění místnosti"},
{"73", "Rozbuška", "10% šance na vytvoření bomby jakožto pickup po explodování bomby"},
{"74", "Detektor Kovů", "0.5% šance na odhalení krypty po zničení kamene"},
{"74", "Detektor Kovů", "0.5% šance na odhalení průlezu po zničení kamene"},
{"75", "Chyba", "Efekt náhodného trinketu každou místnost"},
{"76", "Pokerový Žeton", "Truhly mají 50/50 šanci k vytvoření extra pickupů NEBO zlé mouchy"},
{"77", "Puchýř", "Slzy více odrážejí nepřátele"},
+386 -384
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@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "", "Knocks back nearby enemies and enemy shots. #Has a small chance to turn into Wait What? when traded for another active item and then picked back up."},
{"295", "", "Damages the whole room for the cost of 1 coin. #Damage scales based on the player's damage."},
{"296", "", "Converts two soul or black hearts into one red heart container."},
{"297", "", "Based on current floor, drops:#B1: 2 Soul Hearts#B2:2 keys and bombs#C1: 1 Boss item#C2: B1+C1 rewards #D1:4 Soul hearts#D2: 30 Coins#W1:2 Boss items#W2: Bible#Sheol: 1 Devil item+Black heart#Cathedral: 1 Angel item+Soul heart#Chest: 1 Coin"},
{"297", "", "Based on current floor, drops:#B1: 2 Soul Hearts#B2:2 keys and bombs#C1: 1 Boss item#C2: B1+C1 rewards #D1:4 Soul hearts#D2: 30 Coins#W1:2 Boss items#W2: Bible#???/The Void: Nothing#Sheol: 1 Devil item+Black heart#Cathedral: 1 Angel item+Soul heart#Dark Room: Unlocks the Moving Box item#Chest: 1 Coin"},
{"298", "", "Temporary invincibility and speed up, but removes the ability to shoot tears. #The player does not deal contact damage while active."},
{"299", "", "-0.3 Speed down. #While in hostile rooms, the player gains 0.065 speed per tick. #When the player reaches 2.0 speed they gain the My Little Unicorn effect for 5 seconds, becoming invulnerable and dealing contact damage."},
{"300", "", "+0.25 Speed up.#Causes enemies to take 18 points of damage on contact. #Does not prevent the player from taking contact damage."},
+4 -4
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@@ -181,7 +181,7 @@ EID.descriptions[languageCode].collectibles={
{"159", "Spirito della Notte", "Volo#Lacrime Spettrali"},
{"160", "Crepa il cielo", "Raggi di luce dal cielo!"},
{"161", "Ankh", "Rinasci come ??? (Blue Baby)"},
{"162", "Croce Celtica", "Possibilita' di Invincibilita' quando Isaac viene colpito"},
{"162", "Croce Celtica", "Possibilita' di Invincibilita' quando Isaac viene colpito"},
{"163", "Bimbo Fantasma", "Ha Lacrime Spettrali"},
{"164", "La Candela", "Evoca una fiamma blu"},
{"165", "Gatto a Nove Code", "↑ +1 Danni#↑ +0.23 Velocita' di tiro"},
@@ -234,7 +234,7 @@ EID.descriptions[languageCode].collectibles={
{"212", "Collare di Guppy", "50% Possibilita' di rinascere"},
{"213", "Lente a Contatto Persa", "Lacrime schermate"},
{"214", "Anemia", "↑ +5 Gittata#Lascia pozze sul terreno quando vieni colpito"},
{"215", "Testa di Capra", "100% possibilita' di stanza del Diavolo/Angelo"},
{"215", "Testa di Capra", "100% possibilita' di stanza del Diavolo/Angelo"},
{"216", "Abiti da Cerimonia", "↑ +1 Danni#+3 Cuori Neri"},
{"217", "Parrucca di Mamma", "Possibilita' casuale di evocare un ragno blu quando spari Lacrime"},
{"218", "Placenta", "Rigenera lentamente vita#+1 Salute Aumentata"},
@@ -403,7 +403,7 @@ EID.descriptions[languageCode].collectibles={
{"381", "Benedizione di Eden", "↑ +0.7 Lacrime#Dona un oggetto casuale all'inizio delle prossima partita"},
{"382", "Friendly Ball", "Puoi catturare un nemico#La prossima volta che attivi questo oggetto rilascerai il nemico precedentemente catturato che combattera' per te"},
{"383", "Detonatore di lacrime", "Fa esplodere le tue lacrime, dividendole in 6 lacrime che partono in cerchio"},
{"384", "Piccolo Gurdy", "Dopo essere stato caricato e rilasciato questo famiglio rimbalza per tutta la stanza facendo danno da contatto."},
{"384", "Piccolo Gurdy", "Dopo essere stato caricato e rilasciato questo famiglio rimbalza per tutta la stanza facendo danno da contatto."},
{"385", "Bumbo", "Raccoglie tutte le monete nelle vicinanze. Ogni 6 monete aumenta di livello, per raggiungere il livello 4 necessita di 12 monete#Livello 2: puo' rilasciare un consumabile casuale#Livello 3: Spara lacrime nella stessa direzione di Isaac #Livello 4: Non spara piu'lacrime, ma si avvicina lentamente ai nemici e gli fa danno da contatto. Casualmente rilascia delle bombe sotto i nemici#Dopo il livello 4: Continua a rilasciare collezionabili"},
{"386", "D12", "Cambia casualmente le rocce in altri oggetti di scenario(cacche, TNT, ecc."},
{"387", "Incensiere", "Crea un cerchio di luce che rallenta in nemici che vi entrano in contatto"},
@@ -562,7 +562,7 @@ EID.descriptions[languageCode].collectibles={
{"540", "Pietra Piatta", "Lacrime Rimbalzanti#Danno ad area all'impatto"},
{"541", "Midollo", "+1 Cuore d'ossa#Genera 3 cuori rossi"},
{"542", "Costola Sfilata", "Orbitale#Riflette i proiettili"},
{"543", "Terra Santa", "Crea una cacca bianca quando prendi danno#Garantisce un aura di aumento delle lacrime "},
{"543", "Terra Santa", "Crea una cacca bianca quando prendi danno#Garantisce un aura di aumento delle lacrime "},
{"544", "Costola Appuntita", "Arma corpo a corpo"},
{"545", "Libro della morte", "Evoca un orbitale d'ossa o uno scheletro infatuato per ogni nemico ucciso#L'effetto dura per la stanza attuale"},
{"546", "Anello di Papa'", "Un aura che pietrifica i nemici al contatto"},
+1 -1
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@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "Butter Bean", "おならで近くの敵と弾を ノックバックさせる#他のアクティブアイテム との交換・再取得を繰り 返した時、10%の確率で {{Collectible484}}WaitWhat?に変化する"},
{"295", "Magic Fingers", "1コイン消費し、部屋の 全ての敵に攻撃力x2の ダメージを与える"},
{"296", "Converter", "青/黒ハートを2個消費し、 最大体力を1個増やす"},
{"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Cat:天使部屋アイテム 1個   白ハート 1個#Chest:コイン 1枚"},
{"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#Cat:天使部屋アイテム 1個   白ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Chest:コイン 1枚"},
{"298", "Unicorn Stump", "6秒間、無敵状態になり 移動速度が0.28アップ するが、涙攻撃能力を 一時的に失う"},
{"299", "Taurus", "バトル中、移動速度が 徐々に増加する#速度が上限に達した時、 5秒間の無敵状態と 接触ダメージ効果を得る#↓ 移動速度 -0.3"},
{"300", "Aries", "↑ 移動速度 +0.25#素早く敵に衝突すると 18のダメージを与える"},
+243 -243
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@@ -33,22 +33,22 @@ EID.descriptions[languageCode].fonts = {{name="korean_hcrdotum", lineHeight=11,
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={
{"1", "슬픈 양파", "↑ {{Tears}}연사 +0.7"}, -- The Sad Onion
{"2", "내면의 눈", "↓ {{Tears}}공격 딜레이 x2.1+3#공격이 3발로 나갑니다."}, -- The Inner Eye
{"1", "슬픈 양파", "↑ {{TearsSmall}}연사 +0.7"}, -- The Sad Onion
{"2", "내면의 눈", "↓ {{TearsSmall}}공격 딜레이 x2.1+3#공격이 3발로 나갑니다."}, -- The Inner Eye
{"3", "초능력자", "공격에 유도 효과가 생깁니다."}, -- Spoon Bender
{"4", "크리켓의 머리", "↑ {{Damage}}공격력 +0.5#↑ {{Damage}}공격력 배율 x1.5"}, -- Cricket's Head
{"5", "나의 모습", "↑ {{Range}}사거리 +1.5#↑ 눈물 높이 +1#↑ {{Shotspeed}}탄속 +0.6#공격이 캐릭터가 있는 방향으로 되돌아옵니다."}, -- My Reflection
{"6", "오줌싸개", "↑ {{Tears}}연사 +1.5#↓ {{Range}}사거리 -17.62#↑ 눈물 높이 +0.76"}, -- Number One
{"7", "순교자의 피", "↑ {{Damage}}공격력 +1#{{Collectible34}}Book of the Belial, 혹은 {{Card16}}The Devil 효과가 발동 중인 경우 {{Damage}}공격력 배율 x1.5"}, -- Blood of the Martyr
{"4", "크리켓의 머리", "↑ {{DamageSmall}}공격력 +0.5#↑ {{DamageSmall}}공격력 배율 x1.5"}, -- Cricket's Head
{"5", "나의 모습", "↑ {{RangeSmall}}사거리 +1.5#↑ 눈물 높이 +1#↑ {{ShotspeedSmall}}탄속 +0.6#공격이 캐릭터가 있는 방향으로 되돌아옵니다."}, -- My Reflection
{"6", "오줌싸개", "↑ {{TearsSmall}}연사 +1.5#↓ {{RangeSmall}}사거리 -17.62#↑ 눈물 높이 +0.76"}, -- Number One
{"7", "순교자의 피", "↑ {{DamageSmall}}공격력 +1#{{Collectible34}}Book of the Belial, 혹은 {{Card16}}The Devil 효과가 발동 중인 경우 {{DamageSmall}}공격력 배율 x1.5"}, -- Blood of the Martyr
{"8", "보비", "공격하는 방향으로 공격력 3.5의 눈물을 발사합니다."}, -- Brother Bobby
{"9", "스카톨", "파리류 적들이 공격하지 않거나 약해집니다."}, -- Skatole
{"10", "파리떼", "캐릭터 주변을 돌며 적의 탄환을 막아주는 2마리의 파리 배리어를 얻습니다."}, -- Halo of Flies
{"11", "", "↑ 목숨 +1#사망 시 전 방에서 체력이 꽉 찬 상태로 부활합니다."}, -- 1up!
{"12", "마법의 버섯", "↑ {{Heart}}최대 체력 +1#{{Heart}}체력을 모두 회복합니다.#↑ {{Damage}}공격력 +0.5#↑ {{Damage}}공격력 배율 x1.5#↑ {{Range}}사거리 +5.25#↑ 눈물 높이 +0.5#↑ {{Speed}}이동속도 +0.3#캐릭터의 크기가 커집니다."}, -- Magic Mushroom
{"13", "바이러스", "↓ {{Speed}}이동속도 -0.1#적에게 접촉시 적에게 12의 피해를 주고 적을 {{Poison}}중독시킵니다.#중독된 적이 죽을시 20% 확률로 {{BlackHeart}}블랙하트가 드랍됩니다."}, -- The Virus
{"14", "불량 스테로이드", "↑ {{Range}}사거리 +5.25#↑ 눈물 높이 +0.5#↑ {{Speed}}이동속도 +0.6"}, -- Roid Rage
{"15", "♡", "↑ {{Heart}}최대 체력 +1 #{{Heart}}체력을 모두 회복합니다."}, -- <3
{"16", "생간", "↑ {{Heart}}최대 체력 +2#{{Heart}}체력을 모두 회복합니다."}, -- Raw Liver
{"12", "마법의 버섯", "↑ {{Heart}}최대 체력 +1#{{Heart}} 체력을 모두 회복합니다.#↑ {{DamageSmall}}공격력 +0.5#↑ {{DamageSmall}}공격력 배율 x1.5#↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#↑ {{SpeedSmall}}이동속도 +0.3#캐릭터의 크기가 커집니다."}, -- Magic Mushroom
{"13", "바이러스", "↓ {{SpeedSmall}}이동속도 -0.1#적에게 접촉시 적에게 12의 피해를 주고 적을 {{Poison}}중독시킵니다.#중독된 적이 죽을시 20% 확률로 {{BlackHeart}}블랙하트가 드랍됩니다."}, -- The Virus
{"14", "불량 스테로이드", "↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#↑ {{SpeedSmall}}이동속도 +0.6"}, -- Roid Rage
{"15", "♡", "↑ {{Heart}}최대 체력 +1 #{{Heart}} 체력을 모두 회복합니다."}, -- <3
{"16", "생간", "↑ {{Heart}}최대 체력 +2#{{Heart}} 체력을 모두 회복합니다."}, -- Raw Liver
{"17", "해골 열쇠", "↑ {{Key}}열쇠 +99"}, -- Skeleton Key
{"18", "달러", "↑ {{Coin}}동전 +99"}, -- A Dollar
{"19", "꽈광!", "↑ {{Bomb}}폭탄 +10"}, -- Boom!
@@ -59,35 +59,35 @@ EID.descriptions[languageCode].collectibles={
{"24", "간식", "↑ {{Heart}}최대 체력 +1"}, -- Dessert
{"25", "아침밥", "↑ {{Heart}}최대 체력 +1"}, -- Breakfast
{"26", "썩은 고기", "↑ {{Heart}}최대 체력 +1"}, -- Rotten Meat
{"27", "나무 숟가락", "↑ {{Speed}}이동속도 +0.3"}, -- Wooden Spoon
{"28", "벨트", "↑ {{Speed}}이동속도 +0.3"}, -- The Belt
{"29", "엄마의 속옷", "↑ {{Range}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Mom's Underwear
{"30", "엄마의 하이힐", "↑ {{Range}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Mom's Heels
{"31", "엄마의 립스틱", "↑ {{Range}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Mom's Lipstick
{"32", "철제 옷걸이", "↑ {{Tears}}연사 +0.7"}, -- Wire Coat Hanger
{"33", "성경", "사용 시 그 방에서 비행 능력을 얻습니다.#Mom/Mom's Heart/It Lives 보스에게 사용 시 보스를 즉사시킵니다.#!!! Satan 보스에게 사용 시 캐릭터가 즉사합니다."}, -- The Bible
{"34", "벨리알의 책", "사용 시 그 방에서 {{Damage}}공격력 +2 증가하며 {{Collectible7}}Blood of the Martyr 소지 시 {{Damage}}공격력 배율 x1.5 추가 적용#소지중일 때 {{DevilChance}}악마방 확률 +12.5%"}, -- The Book of Belial
{"27", "나무 숟가락", "↑ {{SpeedSmall}}이동속도 +0.3"}, -- Wooden Spoon
{"28", "벨트", "↑ {{SpeedSmall}}이동속도 +0.3"}, -- The Belt
{"29", "엄마의 속옷", "↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Mom's Underwear
{"30", "엄마의 하이힐", "↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Mom's Heels
{"31", "엄마의 립스틱", "↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Mom's Lipstick
{"32", "철제 옷걸이", "↑ {{TearsSmall}}연사 +0.7"}, -- Wire Coat Hanger
{"33", "성경", "사용 시 그 방에서 비행 능력을 얻습니다.#{{MomBossSmall}}Mom, {{MomsHeartSmall}}Mom's Heart/It Lives 보스에게 사용 시 보스를 즉사시킵니다.#!!! {{SatanSmall}}Satan 보스에게 사용 시 캐릭터가 즉사합니다."}, -- The Bible
{"34", "벨리알의 책", "사용 시 그 방에서 {{DamageSmall}}공격력 +2 증가하며 {{Collectible7}}Blood of the Martyr 소지 시 {{DamageSmall}}공격력 배율 x1.5 추가 적용#소지중일 때 {{DevilChanceSmall}}악마방 확률 +12.5%"}, -- The Book of Belial
{"35", "네크로노미콘", "사용 시 방 전체 적에게 40의 피해를 줍니다."}, -- The Necronomicon
{"36", "똥", "사용 시 똥을 쌉니다."}, -- The Poop
{"37", "미스터 붐", "사용 시 공격력 110의 대형 폭탄을 설치합니다."}, -- Mr. Boom
{"38", "태미의 머리", "사용 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사합니다."}, -- Tammy's Head
{"39", "엄마의 브래지어", "사용 시 방 안의 모든 적들을 4초간 멈추게 합니다."}, -- Mom's Bra
{"40", "카미카제!", "사용 시 캐릭터의 위치에 공격력 40의 폭발을 일으킵니다."}, -- Kamikaze!
{"41", "엄마의 패드", "사용 시 방 안의 모든 적들을 5초간 캐릭터에게서 {{Fear}}도망가게 합니다."}, -- Mom's Pad
{"41", "엄마의 패드", "{{Fear}} 사용 시 방 안의 모든 적들을 5초간 캐릭터에게서 도망가게 합니다."}, -- Mom's Pad
{"42", "밥의 썩은 머리통", "사용 시 공격하는 방향으로 공격력 50의 독폭탄을 발사합니다."}, -- Bob's Rotten Head
{"43", "Pills here!", "<item does not exist>"}, -- Pills here!
{"44", "순간이동!", "사용 시 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Teleport!
{"45", "맛난 하트", "{{Heart}}사용 시 체력 1칸을 회복합니다."}, -- Yum Heart
{"46", "행운의 발", "↑ {{Luck}}행운 +1#↑ 방 클리어 보상 등장 확률 +8%#야바위와 도박기계의 성공 확률이 증가합니다."}, -- Lucky Foot
{"46", "행운의 발", "↑ {{LuckSmall}}행운 +1#↑ 방 클리어 보상 등장 확률 +8%#야바위와 도박기계의 성공 확률이 증가합니다."}, -- Lucky Foot
{"47", "박사의 원격 조종기", "사용 시 조준점을 이동시킨 곳으로 미사일을 발사합니다."}, -- Doctor's Remote
{"48", "큐피드의 화살", "공격이 적을 관통합니다."}, -- Cupid's Arrow
{"49", "모두 다 사라져빔!!", "사용 시 공격하는 방향으로 공격력 4배의 레이저포를 발사합니다."}, -- Shoop da Whoop!
{"50", "스티븐", "↑ {{Damage}}공격력 +1"}, -- Steven
{"51", "오망성", "↑ {{Damage}}공격력 +1#↑ {{DevilChance}}악마방 확률 최대 +10%"}, -- Pentagram
{"52", "태아 박사", "↓ {{Tears}}공격 딜레이 x2.5#공격이 폭탄 발사 공격으로 변경됩니다.#폭탄 공격력: x5 +30"}, -- Dr. Fetus
{"50", "스티븐", "↑ {{DamageSmall}}공격력 +1"}, -- Steven
{"51", "오망성", "↑ {{DamageSmall}}공격력 +1#↑ {{DevilChanceSmall}}악마방 확률 최대 +10%"}, -- Pentagram
{"52", "태아 박사", "↓ {{TearsSmall}}공격 딜레이 x2.5#공격이 폭탄 발사 공격으로 변경됩니다.#폭탄 공격력: x5 +30"}, -- Dr. Fetus
{"53", "자석", "픽업 아이템이 캐릭터에게 끌려옵니다."}, -- Magneto
{"54", "보물 지도", "맵에 스테이지 구조를 표시합니다."}, -- Treasure Map
{"55", "엄마의 눈알", "50%의 확률로 캐릭터의 뒤에서 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 2 이상일 때 100% 확률"}, -- Mom's Eye
{"55", "엄마의 눈알", "50%의 확률로 캐릭터의 뒤에서 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 2 이상일 때 100% 확률"}, -- Mom's Eye
{"56", "레몬빛 실수", "사용 시 캐릭터의 주위에 노란 장판이 생성되며 장판에 닿은 적은 초당 66의 피해를 입습니다."}, -- Lemon Mishap
{"57", "짝사랑", "캐릭터 주위를 돌며 접촉하는 적에게 초당 75의 피해를 입힙니다."}, -- Distant Admiration
{"58", "그림자의 책", "사용 시 10초간 무적 상태가 됩니다."}, -- Book of Shadows
@@ -102,27 +102,27 @@ EID.descriptions[languageCode].collectibles={
{"67", "매기", "공격하는 방향으로 공격력 3.5의 눈물을 발사합니다."}, -- Sister Maggy
{"68", "기계장치", "공격이 레이저 공격으로 변경됩니다.#레이저는 사거리 제한이 없으며 적을 관통합니다."}, -- Technology
{"69", "초콜릿 우유", "{{Chargeable}} 눈물을 충전하며 발사합니다. #충전 상태에 따라 공격력 배율이 x0.3 ~ x4로 증감합니다."}, -- Chocolate Milk
{"70", "성장 호르몬", "↑ {{Damage}}공격력 +1#↑ {{Speed}}이동속도 +0.4"}, -- Growth Hormones
{"71", "미니 버섯", "↓ {{Range}}사거리 -4.25#↑ {{Speed}}이동속도 +0.3#↑ 눈물 높이 +1.5 (실 사거리 증가)#캐릭터의 크기가 작아집니다."}, -- Mini Mush
{"70", "성장 호르몬", "↑ {{DamageSmall}}공격력 +1#↑ {{SpeedSmall}}이동속도 +0.4"}, -- Growth Hormones
{"71", "미니 버섯", "↓ {{RangeSmall}}사거리 -4.25#↑ {{SpeedSmall}}이동속도 +0.3#↑ 눈물 높이 +1.5 (실 사거리 증가)#캐릭터의 크기가 작아집니다."}, -- Mini Mush
{"72", "묵주", "↑ {{SoulHeart}}소울하트 +3#{{Collectible33}}The Bible이 모든 방에서 등장합니다."}, -- Rosary
{"73", "고기조각", "획득할 때마다 성장합니다.#1, 2단계: 캐릭터 주위를 돌며 적의 탄환을 막아줍니다.#3, 4단계: 적을 따라다니며 접촉한 적에게 피해를 입힙니다."}, -- Cube of Meat
{"74", "쿼터", "↑ {{Coin}}동전 +25"}, -- A Quarter
{"75", "박사학위", "↑ {{Heart}}빨간하트 +2#{{Pill}}알약을 하나 드랍합니다.#사용하지 않은 알약의 효과를 알 수 있습니다.#부정적인 알약 효과가 등장하지 않습니다.#헌혈기 및 {{Collectible135}}IV Bag 사용 시 1~2코인을 추가로 드랍합니다."}, -- PHD
{"75", "박사학위", "↑ {{Heart}}빨간하트 +2#{{Pill}}알약을 하나 드랍합니다.#사용하지 않은 알약의 효과를 알 수 있습니다.#부정적인 알약 효과가 등장하지 않습니다.#헌혈기 및 {{Collectible135}}IV Bag 사용 시 동전 1~2개를 추가로 드랍합니다."}, -- PHD
{"76", "투시 안경", "{{SecretRoom}}{{SuperSecretRoom}}비밀방이 자동으로 열립니다."}, -- X-Ray Vision
{"77", "나의 작은 유니콘", "사용 시 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다."}, -- My Little Unicorn
{"78", "요한묵시록", "사용 시 {{SoulHeart}}소울하트 +1#가능한 경우, 현재 층의 보스를 4기사로 교체합니다.#소지중일 때 {{DevilChance}}악마방 확률 +17.5%"}, -- Book of Revelations
{"79", "낙인", "↑ {{SoulHeart}}소울하트 +1#↑ {{Damage}}공격력 +1#↑ {{Speed}}이동속도 +0.2"}, -- The Mark
{"80", "계약", "↑ {{SoulHeart}}소울하트 +2#↑ {{Damage}}공격력 +0.5#↑ {{Tears}}연사 +0.7"}, -- The Pact
{"78", "요한묵시록", "사용 시 {{SoulHeart}}소울하트 +1#가능한 경우, 현재 층의 보스를 4기사로 교체합니다.#소지중일 때 {{DevilChanceSmall}}악마방 확률 +17.5%"}, -- Book of Revelations
{"79", "낙인", "↑ {{SoulHeart}}소울하트 +1#↑ {{DamageSmall}}공격력 +1#↑ {{SpeedSmall}}이동속도 +0.2"}, -- The Mark
{"80", "계약", "↑ {{SoulHeart}}소울하트 +2#↑ {{DamageSmall}}공격력 +0.5#↑ {{TearsSmall}}연사 +0.7"}, -- The Pact
{"81", "죽은 고양이", "↑ 목숨 +9#{{Heart}}최대 체력이 1칸이 됩니다.#사망 시 전 방에서 최대 체력 1칸으로 부활합니다."}, -- Dead Cat
{"82", "구덩이의 제왕", "↑ {{Speed}}이동속도 +0.3#비행 능력을 얻습니다."}, -- Lord of the Pit
{"83", "대못", "사용 시 {{SoulHeart}}소울하트 +1, 그 방에서 {{Damage}}공격력 +0.3, {{Speed}}이동속도 -0.2#접촉한 적에게 피해를 입히며 장애물을 부술 수 있습니다."}, -- The Nail
{"82", "구덩이의 제왕", "↑ {{SpeedSmall}}이동속도 +0.3#비행 능력을 얻습니다."}, -- Lord of the Pit
{"83", "대못", "사용 시 {{SoulHeart}}소울하트 +1, 그 방에서 {{DamageSmall}}공격력 +0.3, {{SpeedSmall}}이동속도 -0.2#접촉한 적에게 피해를 입히며 장애물을 부술 수 있습니다."}, -- The Nail
{"84", "더 깊이 내려가야 해!", "사용 시 다음 스테이지로 가는 다락문을 생성합니다.#10%의 확률로 {{LadderRoom}}사다리방으로 가는 다락문을 생성합니다."}, -- We Need To Go Deeper!
{"85", "카드 덱", "사용 시 {{Card}}카드를 하나 드랍합니다."}, -- Deck of Cards
{"86", "몬스트로의 이빨", "사용 시 몬스트로가 랜덤한 적에게 떨어져 120의 피해를 입힙니다."}, -- Monstro's Tooth
{"87", "로키의 뿔", "25%의 확률로 공격이 4방향으로 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 7 이상일 때 100% 확률"}, -- Loki's Horns
{"87", "로키의 뿔", "25%의 확률로 공격이 4방향으로 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 7 이상일 때 100% 확률"}, -- Loki's Horns
{"88", "리틀 처비", "공격하는 방향으로 돌진해 접촉하는 적에게 초당 52.5의 피해를 입힙니다."}, -- Little Chubby
{"89", "거미물림", "25%의 확률로 적을 {{Slow}}둔화시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 15 이상일 때 100% 확률"}, -- Spider Bite
{"90", "작은 돌", "↑ {{Damage}}공격력 +1#↑ {{Tears}}연사 +0.2#↓ {{Speed}}이동속도 -0.2"}, -- The Small Rock
{"89", "거미물림", "25%의 확률로 적을 {{Slow}}둔화시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 15 이상일 때 100% 확률"}, -- Spider Bite
{"90", "작은 돌", "↑ {{DamageSmall}}공격력 +1#↑ {{TearsSmall}}연사 +0.2#↓ {{SpeedSmall}}이동속도 -0.2"}, -- The Small Rock
{"91", "탐험가 모자", "캐릭터가 있는 방에 인접한 곳에 있는 특수방을 맵에 표시합니다."}, -- Spelunker Hat
{"92", "슈퍼 밴디지", "↑ {{Heart}}최대 체력 +1#↑ {{SoulHeart}}소울하트 +2"}, -- Super Bandage
{"93", "게임키드", "사용 시 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다.#적들이 아이작에게서 도망가며 적 2기를 죽일 때마다 {{HalfHeart}}체력을 반 칸 회복합니다."}, -- The Gamekid
@@ -131,174 +131,174 @@ EID.descriptions[languageCode].collectibles={
{"96", "리틀 차드", "방 3개 클리어 시 {{HalfHeart}}빨간하트를 반개 드랍합니다."}, -- Little C.H.A.D.
{"97", "죄악의 책", "사용 시 랜덤한 픽업 아이템을 드랍합니다."}, -- The Book of Sin
{"98", "성유물", "방 5~6개 클리어 시 {{SoulHeart}}소울하트를 하나 드랍합니다. "}, -- The Relic
{"99", "리틀 기쉬", "공격하는 방향으로 공격력 3.5의 적을 {{Slow}}둔화시키는 눈물을 발사합니다."}, -- Little Gish
{"99", "리틀 기쉬", "{{Slow}} 공격하는 방향으로 공격력 3.5의 적을 둔화시키는 눈물을 발사합니다."}, -- Little Gish
{"100", "리틀 스티븐", "공격하는 방향으로 공격력 3.5의 유도 눈물을 발사합니다."}, -- Little Steven
{"101", "광륜", "↑ {{Heart}}최대 체력 +1#↑ {{Damage}}공격력 +0.3#↑ {{Tears}}연사 +0.2#↑ {{Range}}사거리 +0.25#↑ 눈물 높이 +0.5#↑ {{Speed}}이동속도 +0.3"}, -- The Halo
{"101", "광륜", "↑ {{Heart}}최대 체력 +1#↑ {{DamageSmall}}공격력 +0.3#↑ {{TearsSmall}}연사 +0.2#↑ {{RangeSmall}}사거리 +0.25#↑ 눈물 높이 +0.5#↑ {{SpeedSmall}}이동속도 +0.3"}, -- The Halo
{"102", "엄마의 약병", "사용 시 {{Pill}}알약을 하나 드랍합니다."}, -- Mom's Bottle of Pills
{"103", "감기", "25%의 확률로 적을 {{Poison}}중독시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 12 이상일 때 100% 확률"}, -- The Common Cold
{"103", "감기", "{{Poison}} 25%의 확률로 적을 중독시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 12 이상일 때 100% 확률"}, -- The Common Cold
{"104", "기생충", "눈물이 무언가에 부딪힐 때마다 양옆으로 갈라집니다.#갈라진 눈물의 공격력은 갈라지기 이전의 절반입니다."}, -- The Parasite
{"105", "주사위", "사용 시 방 안의 모든 아이템을 다른 아이템으로 바꿉니다."}, -- The D6
{"106", "미스터 메가", "↑ {{Bomb}}폭탄 +5#폭탄 공격력 배율 x2.25#폭탄의 범위가 넓어집니다."}, -- Mr. Mega
{"107", "핑킹 가위", "사용 시 그 방에서 비행 능력을 얻으며 몸이 분리됩니다.#분리된 몸은 적을 따라다니며 접촉한 적에게 초당 82.5의 피해를 입힙니다."}, -- The Pinking Shears
{"108", "제병", "캐릭터가 받는 모든 피해가 체력 반칸으로 고정됩니다."}, -- The Wafer
{"109", "돈 = 힘", "동전 1개당 {{Damage}}공격력 +0.04#{{Blank}} (최대 +3.96)"}, -- Money = Power
{"110", "엄마의 콘텍트렌즈", "↑ {{Range}}사거리 +0.25#↑ 눈물 높이 +0.5#20%의 확률로 적을 멈추게 만드는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 20 이상일 때 50% 확률"}, -- Mom's Contacts
{"109", "돈 = 힘", "동전 1개당 {{DamageSmall}}공격력 +0.04#{{Blank}} (최대 +3.96)"}, -- Money = Power
{"110", "엄마의 콘텍트렌즈", "↑ {{RangeSmall}}사거리 +0.25#↑ 눈물 높이 +0.5#20%의 확률로 적을 멈추게 만드는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 20 이상일 때 50% 확률"}, -- Mom's Contacts
{"111", "콩", "사용 시 독방귀를 뀝니다."}, -- The Bean
{"112", "수호천사", "캐릭터 주위를 돌며 적의 탄환을 막아줍니다. #캐릭터 주변을 도는 패밀리어들의 속도가 2배로 증가합니다."}, -- Guardian Angel
{"113", "악마 아기", "적이 있는 방향으로 공격력 3의 빠른 눈물을 자동으로 발사합니다."}, -- Demon Baby
{"114", "엄마의 식칼", "{{Chargeable}} 공격이 발사 후 돌아오는 근접 식칼로 변경됩니다.#공격키를 누르고 있으면 충전되며 충전량에 따라 사거리가 증가합니다.#칼 공격력: 기본 x2 ~ 최대 거리일때 x6"}, -- Mom's Knife
{"115", "분신사바", "공격이 장애물을 관통합니다."}, -- Ouija Board
{"116", "9볼트 건전지", "획득 시 액티브 아이템 충전량을 모두 충전합니다.#액티브 아이템 사용 시 충전량을 한칸 보존합니다.#1칸짜리 액티브 아이템의 경우 15초의 충전 쿨타임을 가집니다.#충전형 액티브 아이템의 경우 쿨타임의 절반을 보존합니다."}, -- 9 Volt
{"116", "9볼트 건전지", "획득 시 액티브 아이템 충전량을 모두 충전합니다.#액티브 아이템 사용 시 충전량을 한칸 보존합니다.#1칸짜리 액티브 아이템의 경우 적이 있는 방에서 15초의 충전 쿨타임을 가집니다.#충전형 액티브 아이템의 경우 쿨타임의 절반을 보존합니다."}, -- 9 Volt
{"117", "죽은 새", "피격 시 적을 따라다니며 접촉한 적에게 초당 4의 피해를 입힙니다."}, -- Dead Bird
{"118", "유황", "{{Chargeable}} 공격이 충전형 혈사포 공격으로 변경됩니다.#혈사포는 다단히트로 최대 13번의 피해를 입힙니다."}, -- Brimstone
{"119", "혈액 팩", "↑ {{Heart}}최대 체력 +1#↑ {{Heart}}빨간하트 +4#↑ {{Speed}}이동속도 +0.3"}, -- Blood Bag
{"120", "이상한 버섯", "↓ {{Damage}}공격력 x0.9 -0.4#↑ {{Tears}}연사 +1.7#↑ {{Speed}}이동속도 +0.3#캐릭터의 머리가 작아집니다."}, -- Odd Mushroom
{"121", "이상한 버섯", "↑ {{EmptyHeart}}빈 최대 체력 +1#↑ {{Damage}}공격력 +0.3#↑ {{Range}}사거리 +0.25#↑ 눈물 높이 +0.5#↓ {{Speed}}이동속도 -0.1#캐릭터의 머리가 커집니다."}, -- Odd Mushroom
{"122", "바빌론의 창녀", "!!! {{HalfHeart}}빨간하트가 반칸 이하일 때: {{Damage}}공격력 +1.5, {{Speed}}이동속도 +0.3"}, -- Whore of Babylon
{"119", "혈액 팩", "↑ {{Heart}}최대 체력 +1#↑ {{Heart}}빨간하트 +4#↑ {{SpeedSmall}}이동속도 +0.3"}, -- Blood Bag
{"120", "이상한 버섯", "↓ {{DamageSmall}}공격력 x0.9 -0.4#↑ {{TearsSmall}}연사 +1.7#↑ {{SpeedSmall}}이동속도 +0.3#캐릭터의 머리가 작아집니다."}, -- Odd Mushroom
{"121", "이상한 버섯", "↑ {{EmptyHeart}}빈 최대 체력 +1#↑ {{DamageSmall}}공격력 +0.3#↑ {{RangeSmall}}사거리 +0.25#↑ 눈물 높이 +0.5#↓ {{SpeedSmall}}이동속도 -0.1#캐릭터의 머리가 커집니다."}, -- Odd Mushroom
{"122", "바빌론의 창녀", "!!! {{HalfHeart}}빨간하트가 반칸 이하일 때: #{{DamageSmall}}공격력 +1.5, {{SpeedSmall}}이동속도 +0.3"}, -- Whore of Babylon
{"123", "몬스터 도감", "사용 시 그 방에서 랜덤한 패밀리어를 하나 소환합니다."}, -- Monster Manual
{"124", "사해사본", "사용 시 랜덤한 액티브 아이템의 효과를 발동합니다."}, -- Dead Sea Scrolls
{"125", "보비 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄에 유도 효과가 생깁니다."}, -- Bobby-Bomb
{"126", "면도날", "사용 시 체력 한칸을 깎고 그방에서 {{Damage}}공격력 +1.2#공격력 증가 효과는 중첩됩니다.#빨간하트를 우선적으로 깎습니다."}, -- Razor Blade
{"126", "면도날", "사용 시 체력 한칸을 깎고 그방에서 {{DamageSmall}}공격력 +1.2#공격력 증가 효과는 중첩됩니다.#빨간하트를 우선적으로 깎습니다."}, -- Razor Blade
{"127", "날 잊어 주세요", "{{Warning}} 일회용 {{Warning}}#스테이지를 재시작합니다."}, -- Forget Me Now
{"128", "영원한 솔로", "캐릭터 주위를 돌며 접촉하는 적에게 초당 30의 피해를 입힙니다."}, -- Forever alone
{"129", "돼지기름 한 통", "↑ {{EmptyHeart}}빈 최대 체력 +2#↑ {{HalfHeart}}빨간하트 +0.5#↓ {{Speed}}이동속도 -0.2"}, -- Bucket of Lard
{"130", "조랑말", "소지중일 때 비행 능력을 얻습니다.{{Speed}}이동속도가 1.5 이상으로 고정됩니다.#사용 시 바라보는 방향으로 돌진하여 접촉한 적에게 40의 피해를 입힙니다."}, -- A Pony
{"129", "돼지기름 한 통", "↑ {{EmptyHeart}}빈 최대 체력 +2#↑ {{HalfHeart}}빨간하트 +0.5#↓ {{SpeedSmall}}이동속도 -0.2"}, -- Bucket of Lard
{"130", "조랑말", "소지중일 때 비행 능력을 얻습니다.{{SpeedSmall}}이동속도가 1.5 이상으로 고정됩니다.#사용 시 바라보는 방향으로 돌진하여 접촉한 적에게 40의 피해를 입힙니다."}, -- A Pony
{"131", "폭탄 주머니", "방 2~3개 클리어 시 {{Bomb}}폭탄을 하나 드랍합니다."}, -- Bomb Bag
{"132", "석탄 한 덩이", "공격이 멀리 나갈수록 공격력이 최대 6 증가합니다."}, -- A Lump of Coal
{"133", "구피의 발", "사용 시 최대 체력 1칸을 {{SoulHeart}}소울하트 3칸으로 바꿉니다."}, -- Guppy's Paw
{"134", "구피의 꼬리", "방 클리어 보상이 33% 확률로 상자로 바뀝니다.#방 클리어 보상이 33%의 확률로 등장하지 않습니다."}, -- Guppy's Tail
{"134", "구피의 꼬리", "{{Chest}} 방 클리어 보상이 33%의 확률로 상자 혹은 황금상자로 바뀝니다.#방 클리어 보상이 22%의 확률로 등장하지 않습니다."}, -- Guppy's Tail
{"135", "수혈 팩", "사용 시 체력 반 칸을 깎고 {{Coin}}동전을 1~3개 드랍합니다."}, -- IV Bag
{"136", "최고의 친구", "사용 시 적을 유인하고 5초 뒤 공격력 110의 폭발을 일으키는 인형을 소환합니다."}, -- Best Friend
{"137", "원격 폭파기", "↑ {{Bomb}}폭탄 +5#폭탄이 아이템 사용 전까지 터지지 않습니다."}, -- Remote Detonator
{"138", "성흔", "↑ {{Heart}}최대 체력 +1#↑ {{Damage}}공격력 +0.3"}, -- Stigmata
{"138", "성흔", "↑ {{Heart}}최대 체력 +1#↑ {{DamageSmall}}공격력 +0.3"}, -- Stigmata
{"139", "엄마의 지갑", "장신구를 2개 들 수 있습니다."}, -- Mom's Purse
{"140", "밥의 저주", "↑ {{Bomb}}폭탄 +5#폭탄에 독 효과가 생깁니다."}, -- Bob's Curse
{"141", "분장 소년", "{{Coin}}동전 7개를 드랍합니다."}, -- Pageant Boy
{"142", "성의", "피격 시 체력이 반 칸 남았을때 방당 1회 한정으로 {{SoulHeart}}소울하트를 하나 얻습니다."}, -- Scapular
{"143", "스피드볼 마약", "↑ {{Speed}}이동속도 +0.3#↑ {{Shotspeed}}탄속 +0.2"}, -- Speed Ball
{"143", "스피드볼 마약", "↑ {{SpeedSmall}}이동속도 +0.3#↑ {{ShotspeedSmall}}탄속 +0.2"}, -- Speed Ball
{"144", "거지 친구", "방 안을 돌아다니며 동전을 먹으며 일정 개수 이상 먹으면 랜덤한 픽업 아이템을 드랍합니다."}, -- Bum Friend
{"145", "구피의 머리", "사용 시 파란 아군 파리를 2~4마리 소환합니다."}, -- Guppy's Head
{"146", "기도 카드", "사용 시 {{EthernalHeart}}이터널하트 +1"}, -- Prayer Card
{"147", "각진 곡괭이", "사용 시 그 방의 장애물을 부술 수 있습니다."}, -- Notched Axe
{"148", "감염", "피격 시 파란 아군 파리를 1~3마리 소환합니다."}, -- Infestation
{"149", "구토제", "↑ {{Damage}}공격력 +40#↓ {{Tears}}연사 x0.5#폭발하는 독눈물을 곡선형으로 발사합니다."}, -- Ipecac
{"150", "사랑의 매", "10%의 확률로 공격력 x3.2의 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 9 이상일 때 100% 확률"}, -- Tough Love
{"149", "구토제", "↑ {{DamageSmall}}공격력 +40#↓ {{TearsSmall}}연사 x0.5#폭발하는 독눈물을 곡선형으로 발사합니다."}, -- Ipecac
{"150", "사랑의 매", "10%의 확률로 공격력 x3.2의 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 9 이상일 때 100% 확률"}, -- Tough Love
{"151", "물리건", "적 명중 시 1/6 확률로 파란 아군 파리를 소환합니다."}, -- The Mulligan
{"152", "기계장치 2", "↓ {{Damage}}공격력 배율 x0.65#한쪽 눈에서 공격력 20%의 지속 레이저를 발사합니다."}, -- Technology 2
{"153", "돌연변이 거미", "↓ {{Tears}}공격 딜레이 x2.1 +3#공격이 4발로 나갑니다."}, -- Mutant Spider
{"154", "화학 박피제", "한쪽 눈에서 {{Damage}}공격력 +2의 공격을 발사합니다."}, -- Chemical Peel
{"152", "기계장치 2", "↓ {{DamageSmall}}공격력 배율 x0.65#한쪽 눈에서 공격력 20%의 지속 레이저를 발사합니다."}, -- Technology 2
{"153", "돌연변이 거미", "↓ {{TearsSmall}}공격 딜레이 x2.1 +3#공격이 4발로 나갑니다."}, -- Mutant Spider
{"154", "화학 박피제", "한쪽 눈에서 {{DamageSmall}}공격력 +2의 공격을 발사합니다."}, -- Chemical Peel
{"155", "엿보기 눈깔", "대각선으로 돌아다니며 접촉한 적에게 초당 17.1의 피해를 입힙니다."}, -- The Peeper
{"156", "수녀복", "피격 시 액티브 아이템 충전량을 한칸 충전합니다."}, -- Habit
{"157", "피의 욕망", "피격 시 그 스테이지에서 일정 배율의 {{Damage}}공격력이 증가합니다.#{{Blank}} (최대 6회)"}, -- Bloody Lust
{"157", "피의 욕망", "피격 시 그 스테이지에서 일정 배율의 {{DamageSmall}}공격력이 증가합니다.#{{Blank}} (최대 6회)"}, -- Bloody Lust
{"158", "수정구슬", "사용 시 맵에 스테이지 구조와 특수방 위치를 표시하며 {{SoulHeart}}소울하트 또는 {{Card}}카드를 하나 드랍합니다."}, -- Crystal Ball
{"159", "밤의 영혼", "비행 능력을 얻습니다.#공격이 장애물을 관통합니다."}, -- Spirit of the Night
{"160", "하늘을 가르다", "사용 시 5개의 빛줄기를 소환하며 접촉하는 적에게 공격력 +20의 피해를 입힙니다."}, -- Crack the Sky
{"161", "앙크", "↑ 목숨 +1#사망 시 전 방에서 {{Player4}}??? 캐릭터로 부활합니다."}, -- Ankh
{"162", "켈트 십자가", "피격 시 20%의 확률로 7초간 무적 상태가 됩니다.#!!! {{Luck}}행운 수치 비례"}, -- Celtic Cross
{"161", "앙크", "↑ 목숨 +1#{{Player4}} 사망 시 전 방에서 ??? 캐릭터로 부활합니다."}, -- Ankh
{"162", "켈트 십자가", "피격 시 20%의 확률로 7초간 무적 상태가 됩니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 27 이상일 때 100% 확률"}, -- Celtic Cross
{"163", "유령 아기", "공격하는 방향으로 공격력 3.5의 장애물을 관통하는 눈물을 발사합니다."}, -- Ghost Baby
{"164", "양초", "사용 시 공격하는 방향으로 2초동안 지속되는 공격력 최대 184의 불꽃을 날립니다."}, -- The Candle
{"165", "아홉 가닥 채찍", "↑ {{Damage}}공격력 +1#↑ {{Shotspeed}}탄속 +0.23"}, -- Cat-o-nine-tails
{"165", "아홉 가닥 채찍", "↑ {{DamageSmall}}공격력 +1#↑ {{ShotspeedSmall}}탄속 +0.23"}, -- Cat-o-nine-tails
{"166", "20면 주사위", "사용 시 방 안의 모든 픽업 아이템을 다른 픽업 아이템으로 바꿉니다."}, -- D20
{"167", "할리퀸 아기", "공격하는 방향으로 공격력 4의 양갈래 눈물을 발사합니다."}, -- Harlequin Baby
{"168", "쩌는 태아", "공격이 조준점을 이동시킨 곳으로 발사하는 미사일 공격으로 변경됩니다.#미사일 공격력: x20"}, -- Epic Fetus
{"169", "폴리페무스", "↑ {{Damage}}공격력 (+4)x2#↓ {{Tears}}공격 딜레이 x2.1 +3#적을 죽인 경우 여분의 공격력을 남긴 채 관통합니다."}, -- Polyphemus
{"169", "폴리페무스", "↑ {{DamageSmall}}공격력 (+4)x2#↓ {{TearsSmall}}공격 딜레이 x2.1 +3#적을 죽인 경우 여분의 공격력을 남긴 채 관통합니다."}, -- Polyphemus
{"170", "장님거미", "4초마다 다리가 적에게 떨어지며 40의 피해를 입힙니다."}, -- Daddy Longlegs
{"171", "거미 엉덩이", "사용 시 방 안의 모든 적에게 10의 피해를 주고 4초간 {{Slow}}둔화시킵니다."}, -- Spider Butt
{"172", "희생의 단도", "캐릭터 주위를 돌며 적의 탄환을 막아주고 접촉하는 적에게 초당 225의 피해를 입힙니다."}, -- Sacrificial Dagger
{"173", "주교관", "빨간하트가 드랍될 때 50% 확률로 {{SoulHeart}}소울하트로 바뀝니다."}, -- Mitre
{"174", "무지개 아기", "공격하는 방향으로 랜덤한 속성의 눈물을 발사합니다."}, -- Rainbow Baby
{"175", "아빠의 열쇠", "사용 시 방 안의 닫혀있는 문을 모두 엽니다."}, -- Dad's Key
{"176", "줄기세포", "↑ {{Heart}}최대 체력 +1#↑ {{Shotspeed}}탄속 +0.16"}, -- Stem Cells
{"176", "줄기세포", "↑ {{Heart}}최대 체력 +1#↑ {{ShotspeedSmall}}탄속 +0.16"}, -- Stem Cells
{"177", "휴대용 슬롯머신", "사용 시 동전 하나를 소모해 도박기계 효과를 발동합니다."}, -- Portable Slot
{"178", "성수", "피격 시 파란 장판이 생성되며 장판에 닿은 적은 초당 24의 피해를 입습니다."}, -- Holy Water
{"179", "운명", "↑ {{EthernalHeart}}이터널하트 +1#비행 능력을 얻습니다."}, -- Fate
{"180", "검은 콩", "피격 시 독방귀를 뀝니다."}, -- The Black Bean
{"181", "하얀 조랑말", "소지중일 때 비행 능력을 얻습니다.{{Speed}}이동속도가 1.5 이상으로 고정됩니다.#사용 시 바라보는 방향으로 돌진하여 접촉한 적에게 40의 피해를 입히고 5개의 빛줄기를 소환합니다."}, -- White Pony
{"182", "성스러운 심장", "↑ {{Heart}}최대 체력 +1#{{Heart}}체력을 모두 회복합니다.#↑ {{Damage}}공격력 +1#↑ {{Damage}}공격력 배율 x2.3#↓ {{Tears}}연사 -0.4#↑ {{Range}}사거리 +0.38#↑ 눈물 높이 +0.75#↓ {{Shotspeed}}탄속 -0.25#공격에 유도 효과가 생깁니다.#폭탄에 유도 효과가 생깁니다."}, -- Sacred Heart
{"183", "이쑤시개", "↑ {{Tears}}연사 +0.7#↑ {{Shotspeed}}탄속 +0.16"}, -- Tooth Picks
{"181", "하얀 조랑말", "소지중일 때 비행 능력을 얻습니다.{{SpeedSmall}}이동속도가 1.5 이상으로 고정됩니다.#사용 시 바라보는 방향으로 돌진하여 접촉한 적에게 40의 피해를 입히고 5개의 빛줄기를 소환합니다."}, -- White Pony
{"182", "성스러운 심장", "↑ {{Heart}}최대 체력 +1#{{Heart}} 체력을 모두 회복합니다.#↑ {{DamageSmall}}공격력 +1#↑ {{DamageSmall}}공격력 배율 x2.3#↓ {{TearsSmall}}연사 -0.4#↑ {{RangeSmall}}사거리 +0.38#↑ 눈물 높이 +0.75#↓ {{ShotspeedSmall}}탄속 -0.25#공격에 유도 효과가 생깁니다.#폭탄에 유도 효과가 생깁니다."}, -- Sacred Heart
{"183", "이쑤시개", "↑ {{TearsSmall}}연사 +0.7#↑ {{ShotspeedSmall}}탄속 +0.16"}, -- Tooth Picks
{"184", "신성한 성배", "↑ {{Heart}}최대 체력 +1#비행 능력을 얻습니다."}, -- Holy Grail
{"185", "죽은 비둘기", "비행 능력을 얻습니다.#공격이 장애물을 관통합니다."}, -- Dead Dove
{"186", "피의 권리", "사용 시 체력을 1칸 깎고 방 안의 모든 적에게 40의 피해를 줍니다."}, -- Blood Rights
{"187", "구피의 털뭉치", "캐릭터 주위에서 움직이며 접촉한 적에게 초당 성장단계x2 +3의 피해를 입힙니다.#단계는 적을 처치할수록 증가합니다."}, -- Guppy's Hairball
{"188", "아벨", "캐릭터의 반대로 움직이며 캐릭터가 있는 방향으로 공격력 3.5의 눈물을 발사합니다."}, -- Abel
{"189", "슈미보 광팬", "↑ {{Heart}}최대 체력 +1#{{Heart}}체력을 모두 회복합니다.#↑ {{Damage}}공격력 +0.3#↑ {{Tears}}연사 +0.2#↑ {{Range}}사거리 +0.5#↑ 눈물 높이 +1#↑ {{Speed}}이동속도 +0.2"}, -- SMB Super Fan
{"189", "슈미보 광팬", "↑ {{Heart}}최대 체력 +1#{{Heart}} 체력을 모두 회복합니다.#↑ {{DamageSmall}}공격력 +0.3#↑ {{TearsSmall}}연사 +0.2#↑ {{RangeSmall}}사거리 +0.5#↑ 눈물 높이 +1#↑ {{SpeedSmall}}이동속도 +0.2"}, -- SMB Super Fan
{"190", "폭탄마", "↑ {{Bomb}}폭탄 +99"}, -- Pyro
{"191", "3달러 지폐", "3초마다 두 종류의 랜덤한 눈물 효과가 적용됩니다."}, -- 3 Dollar Bill
{"192", "천재반을 위한 텔레파시법", "사용 시 그 방에서 공격이 적에게 유도됩니다."}, -- Telepathy For Dummies
{"193", "고기!", "↑ {{Heart}}최대 체력 +1#↑ {{Damage}}공격력 +0.3"}, -- MEAT!
{"194", "마법의 8번 공", "↑ {{Shotspeed}}탄속 +0.16#{{Card}}카드를 하나 드랍합니다."}, -- Magic 8 Ball
{"193", "고기!", "↑ {{Heart}}최대 체력 +1#↑ {{DamageSmall}}공격력 +0.3"}, -- MEAT!
{"194", "마법의 8번 공", "↑ {{ShotspeedSmall}}탄속 +0.16#{{Card}}카드를 하나 드랍합니다."}, -- Magic 8 Ball
{"195", "엄마의 동전 지갑", "{{Pill}}알약을 4개 드랍합니다."}, -- Mom's Coin Purse
{"196", "쥐어짜기 장난감", "↑ {{Tears}}연사 +0.4#{{SoulHeart}}소울하트를 2개 드랍합니다."}, -- Squeezy
{"197", "예수 주스", "↑ {{Damage}}공격력 +0.5#↑ {{Range}}사거리 +0.25#↑ 눈물 높이 +0.5"}, -- Jesus Juice
{"196", "쥐어짜기 장난감", "↑ {{TearsSmall}}연사 +0.4#{{SoulHeart}}소울하트를 2개 드랍합니다."}, -- Squeezy
{"197", "예수 주스", "↑ {{DamageSmall}}공격력 +0.5#↑ {{RangeSmall}}사거리 +0.25#↑ 눈물 높이 +0.5"}, -- Jesus Juice
{"198", "상자", "모든 종류의 픽업 아이템을 하나씩 드랍합니다."}, -- Box
{"199", "엄마의 열쇠", "↑ {{Key}}열쇠 +2#상자를 열 때 드랍되는 픽업 아이템의 수가 증가합니다."}, -- Mom's Key
{"200", "엄마의 아이섀도우", "10%의 확률로 적을 {{Charm}}매혹시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례"}, -- Mom's Eyeshadow
{"201", "철괴", "↑ {{Damage}}공격력 +0.3#10%의 확률로 적을 혼란시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례"}, -- Iron Bar
{"199", "엄마의 열쇠", "↑ {{Key}}열쇠 +2#{{Chest}} 상자를 열 때 드랍되는 픽업 아이템의 수가 증가합니다."}, -- Mom's Key
{"200", "엄마의 아이섀도우", "{{Charm}} 10%의 확률로 적을 매혹시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 27 이상일 때 100% 확률"}, -- Mom's Eyeshadow
{"201", "철괴", "↑ {{DamageSmall}}공격력 +0.3#{{Confusion}} 10%의 확률로 적을 혼란시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 27 이상일 때 100% 확률"}, -- Iron Bar
{"202", "미다스의 손길", "적에게 접촉시 접촉한 적을 멈추게 만들며 멈춘 적 처치 시 {{Coin}}동전을 1~3개 드랍합니다.#!!! 접촉 대미지 : 소지 동전 수"}, -- Midas' Touch
{"203", "험블 번들", "{{Heart}}빨간하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 픽업이 1+1로 나옵니다."}, -- Humbleing Bundle
{"204", "주머니 가방", "피격 시 50% 확률로 픽업 아이템을 드랍합니다."}, -- Fanny Pack
{"205", "날카로운 플러그", "액티브 아이템의 충전량이 없을 때 액티브 아이템 사용 시 체력 두 칸을 깎고 액티브의 충전량을 모두 충전합니다."}, -- Sharp Plug
{"206", "단두대", "↑ {{Damage}}공격력 +1#↑ {{Tears}}연사 +0.2#머리가 분리되어 몸의 주변을 돌며 적의 탄환을 막아주고 접촉하는 적에게 초당 105의 피해를 입힙니다."}, -- Guillotine
{"206", "단두대", "↑ {{DamageSmall}}공격력 +1#↑ {{TearsSmall}}연사 +0.2#머리가 분리되어 몸의 주변을 돌며 적의 탄환을 막아주고 접촉하는 적에게 초당 105의 피해를 입힙니다."}, -- Guillotine
{"207", "밴드 덩어리", "획득할 때마다 성장합니다.#1, 2단계: 캐릭터 주위를 돌며 적의 탄환을 막아줍니다.#3, 4단계: 적을 따라다니며 접촉한 적에게 피해를 입힙니다."}, -- Ball of Bandages
{"208", "챔피언 벨트", "↑ {{Damage}}공격력 +1#!!! 적이 챔피언으로 바뀔 확률 +15%"}, -- Champion Belt
{"208", "챔피언 벨트", "↑ {{DamageSmall}}공격력 +1#!!! 적이 챔피언으로 바뀔 확률 +15%"}, -- Champion Belt
{"209", "궁둥이 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 터질 때 방 안의 모든 적에게 10의 피해를 주고 4초간 혼란시킵니다.#!!! 똥 타입 보스의 체력을 25% 회복시킵니다."}, -- Butt Bombs
{"210", "갉아먹힌 나뭇잎", "2초간 어떤 키도 입력하지 않을시 무적 상태가 됩니다."}, -- Gnawed Leaf
{"211", "새끼 거미", "피격 시 파란 아군 거미를 1~2마리 소환합니다."}, -- Spider Baby
{"212", "구피의 목걸이", "사망 시 50% 확률로 전 방에서 체력 반 칸으로 부활합니다.#!!! 이 아이템에 의한 부활에 실패한 경우 더 이상 발동되지 않습니다."}, -- Guppy's Collar
{"213", "잃어버린 렌즈", "↓ {{Shotspeed}}탄속 -0.16#공격이 적의 탄환을 막습니다."}, -- Lost Contact
{"214", "빈혈증", "↑ {{Range}}사거리 +5#피격 시 그 방에서 캐릭터가 지나간 자리에 빨간 장판이 생기며 닿은 적은 초당 6의 피해를 입습니다."}, -- Anemic
{"215", "염소 머리", "{{AngelDevilChance}}악마방/천사방 확률이 100%로 고정됩니다."}, -- Goat Head
{"216", "의식용 로브", "↑ {{BlackHeart}}블랙하트 +3#↑ {{Damage}}공격력 +1"}, -- Ceremonial Robes
{"217", "엄마의 가발", "공격 시 일정 확률로 파란 아군 거미를 소환합니다(최대 5마리).#!!! {{Luck}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Mom's Wig
{"213", "잃어버린 렌즈", "↓ {{ShotspeedSmall}}탄속 -0.16#공격이 적의 탄환을 막습니다."}, -- Lost Contact
{"214", "빈혈증", "↑ {{RangeSmall}}사거리 +5#피격 시 그 방에서 캐릭터가 지나간 자리에 빨간 장판이 생기며 닿은 적은 초당 6의 피해를 입습니다."}, -- Anemic
{"215", "염소 머리", "{{AngelDevilChanceSmall}}악마방/천사방 확률이 100%로 고정됩니다."}, -- Goat Head
{"216", "의식용 로브", "↑ {{BlackHeart}}블랙하트 +3#↑ {{DamageSmall}}공격력 +1"}, -- Ceremonial Robes
{"217", "엄마의 가발", "공격 시 일정 확률로 파란 아군 거미를 소환합니다(최대 5마리).#!!! {{LuckSmall}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Mom's Wig
{"218", "태반", "↑ {{Heart}}최대 체력 +1#타이머가 1분 0초가 될 때마다 일정 확률로 {{HalfHeart}}체력 반 칸을 회복합니다."}, -- Placenta
{"219", "낡은 밴드", "↑ {{EmptyHeart}}빈 최대 체력 +1#피격 시 일정 확률로 {{Heart}}빨간하트를 하나 드랍합니다.#!!! {{Luck}}행운 수치 비례"}, -- Old Bandage
{"219", "낡은 밴드", "↑ {{EmptyHeart}}빈 최대 체력 +1#피격 시 일정 확률로 {{Heart}}빨간하트를 하나 드랍합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 29 이상일 때 50% 확률"}, -- Old Bandage
{"220", "눈물 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 터질 때 폭탄 기준 10방향으로 공격력 +25의 눈물을 발사합니다."}, -- Sad Bombs
{"221", "고무 접착제", "공격이 무언가에 부딪힐 때 반대 각도로 튕겨져 나갑니다."}, -- Rubber Cement
{"222", "반중력", "↑ {{Tears}}연사 +0.3#공격키를 누르고 있을 시 눈물이 생성된 장소에서 멈추며 공격키를 떼거나 일정 시간이 지나면 발사됩니다."}, -- Anti-Gravity
{"222", "반중력", "↑ {{TearsSmall}}연사 +0.3#공격키를 누르고 있을 시 눈물이 생성된 장소에서 멈추며 공격키를 떼거나 일정 시간이 지나면 발사됩니다."}, -- Anti-Gravity
{"223", "방화광", "↑ {{Bomb}}폭탄 +5#폭발 및 지진파 공격에 피해를 입지 않으며 폭발을 맞으면 {{Heart}}체력을 1칸 회복합니다."}, -- Pyromaniac
{"224", "크리켓의 몸", "↑ {{Tears}}연사 +0.2#↓ {{Range}}사거리 -10#눈물이 무언가에 부딪힐 때 네갈래로 갈라집니다."}, -- Cricket's Body
{"225", "김피", "적 처치 시 일정 확률로 {{HalfHeart}}빨간하트가 반칸 드랍됩니다.#피격 시 일정 확률로 {{SoulHeart}}소울하트 또는 {{BlackHeart}}블랙하트를 드랍합니다.#!!! {{Luck}}행운 수치 비례"}, -- Gimpy
{"224", "크리켓의 몸", "↑ {{TearsSmall}}연사 +0.2#↓ {{RangeSmall}}사거리 -10#눈물이 무언가에 부딪힐 때 네갈래로 갈라집니다."}, -- Cricket's Body
{"225", "김피", "적 처치 시 일정 확률로 {{HalfHeart}}빨간하트가 반칸 드랍됩니다.#피격 시 일정 확률로 {{SoulHeart}}소울하트 또는 {{BlackHeart}}블랙하트를 드랍합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 22 이상일 때 50% 확률"}, -- Gimpy
{"226", "검은 연꽃", "↑ {{Heart}}최대 체력 +1#↑ {{SoulHeart}}소울하트 +1#↑ {{BlackHeart}}블랙하트 +1"}, -- Black Lotus
{"227", "돼지 저금통", "↑ {{Coin}}동전 +3#피격 시 동전을 1~2개 드랍합니다."}, -- Piggy Bank
{"228", "엄마의 향수", "↑ {{Tears}}연사 +0.2#15%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례"}, -- Mom's Perfume
{"229", "몬스트로의 폐", "↓ {{Tears}}공격 딜레이 x4.3#{{Chargeable}} 공격을 충전한 다음 여러 개의 눈물을 흩뿌리면서 발사합니다."}, -- Monstro's Lung
{"230", "아바돈", "최대 체력이 모두 제거됩니다.#↑ {{BlackHeart}}블랙하트 +6#↑ {{Damage}}공격력 +1.5#↑ {{Speed}}이동속도 +0.2#12.5%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례"}, -- Abaddon
{"231", "타르 덩어리", "캐릭터가 지나간 자리에 검은 장판이 생기며 닿은 적은 {{Slow}}느려집니다.#10%의 확률로 적을 {{Slow}}둔화시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Ball of Tar
{"232", "스톱워치", "↑ {{Speed}}이동속도 +0.3#피격 시 방 안의 모든 적들을 영구적으로 둔화시킵니다."}, -- Stop Watch
{"228", "엄마의 향수", "↑ {{TearsSmall}}연사 +0.2#15%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 85 이상일 때 100% 확률"}, -- Mom's Perfume
{"229", "몬스트로의 폐", "↓ {{TearsSmall}}공격 딜레이 x4.3#{{Chargeable}} 공격을 충전한 다음 여러 개의 눈물을 흩뿌리면서 발사합니다."}, -- Monstro's Lung
{"230", "아바돈", "최대 체력이 모두 제거됩니다.#↑ {{BlackHeart}}블랙하트 +6#↑ {{DamageSmall}}공격력 +1.5#↑ {{SpeedSmall}}이동속도 +0.2#12.5%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 85 이상일 때 100% 확률"}, -- Abaddon
{"231", "타르 덩어리", "{{Slow}} 캐릭터가 지나간 자리에 검은 장판이 생기며 닿은 적은 느려집니다.#{{Slow}} 10%의 확률로 적을 둔화시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Ball of Tar
{"232", "스톱워치", "↑ {{SpeedSmall}}이동속도 +0.3#피격 시 방 안의 모든 적들을 영구적으로 둔화시킵니다."}, -- Stop Watch
{"233", "소행성", "↑ 눈물 높이 +7#공격이 장애물을 관통합니다.#공격이 캐릭터 주위를 돌면서 발사됩니다."}, -- Tiny Planet
{"234", "감염 2", "적 처치 시 파란 아군 거미를 소환합니다."}, -- Infestation 2
{"235", "", "<item does not exist>"}, --
{"236", "대장균", "적에게 접촉 시 접촉한 적을 똥으로 만듭니다."}, -- E. Coli
{"237", "죽음의 손길", "↑ {{Damage}}공격력 +1.5#↓ {{Tears}}연사 -0.3#공격이 적을 관통합니다."}, -- Death's Touch
{"238", "열쇠 조각 1", "Key Piece 2와 조합 시 최종보스 문을 열 수 있습니다.#↑ {{AngelChance}}천사방 확률 +25%"}, -- Key Piece 1
{"239", "열쇠 조각 2", "Key Piece 1와 조합 시 최종보스 문을 열 수 있습니다.#↑ {{AngelChance}}천사방 확률 +25%"}, -- Key Piece 2
{"237", "죽음의 손길", "↑ {{DamageSmall}}공격력 +1.5#↓ {{TearsSmall}}연사 -0.3#공격이 적을 관통합니다."}, -- Death's Touch
{"238", "열쇠 조각 1", "{{MegaSatanSmall}} Key Piece 2와 조합 시 Chest/Dark Room 스테이지에서 Mega Satan 문을 열 수 있습니다.#↑ {{AngelChanceSmall}}천사방 확률 +25%"}, -- Key Piece 1
{"239", "열쇠 조각 2", "{{MegaSatanSmall}} Key Piece 1와 조합 시 Chest/Dark Room 스테이지에서 Mega Satan 문을 열 수 있습니다.#↑ {{AngelChanceSmall}}천사방 확률 +25%"}, -- Key Piece 2
{"240", "임상시험", "모든 능력치가 랜덤으로 증가하거나 감소합니다."}, -- Experimental Treatment
{"241", "지하로부터의 계약", "방 클리어 보상이 두배로 나오는 대신 보상이 드랍될 확률이 33% 감소합니다."}, -- Contract from Below
{"241", "지하로부터의 계약", "방 클리어 보상이 하나 더 나옵니다.#방 클리어 보상이 33%의 확률로 등장하지 않습니다.#{{Blank}} (중첩 시 보상 개수 증가, 보상 미등장 확률 감소)"}, -- Contract from Below
{"242", "악명", "적 탄환에 맞았을 때 50% 확률로 피해를 무시합니다."}, -- Infamy
{"243", "삼위일체 방패", "캐릭터의 정면에서 오는 적의 탄환을 모두 방어합니다."}, -- Trinity Shield
{"244", "기계 0.5", "공격 시 캐릭터의 이마 쪽에서 보조 레이저가 발사됩니다."}, -- Tech.5
{"245", "시력 2.0", "공격이 2발로 나갑니다."}, -- 20/20
{"246", "파란 지도", "맵에 {{SecretRoom}}비밀방, {{SuperSecretRoom}}일급 비밀방의 위치가 표시됩니다."}, -- Blue Map
{"247", "베프들!", "패밀리어들의 공격력이 2배 증가합니다."}, -- BFFS!
{"248", "군체의식", "파란 아군 파리 및 거미의 공격력이 2배 증가합니다."}, -- Hive Mind
{"247", "베프들!", "패밀리어들의 공격력이 2배로 증가합니다."}, -- BFFS!
{"248", "군체의식", "파란 아군 파리 및 거미의 공격력이 2배로 증가합니다."}, -- Hive Mind
{"249", "추가 선택권", "{{BossRoom}}보스방 보상 아이템이 2개가 나오며 하나를 선택하면 나머지는 사라집니다."}, -- There's Options
{"250", "1+1 폭탄", "{{Bomb}}폭탄 픽업이 1+1로 나옵니다."}, -- BOGO Bombs
{"251", "스타터 덱", "{{Card}}카드를 하나 드랍합니다.#카드를 2개 들 수 있습니다.#모든 알약이 카드로 교체됩니다."}, -- Starter Deck
{"252", "작은 주머니", "{{Pill}}알약을 하나 드랍합니다.#알약을 2개 들 수 있습니다.#모든 카드가 알약으로 교체됩니다."}, -- Little Baggy
{"253", "마법의 딱쟁이", "↑ {{Heart}}최대 체력 +1#↑ {{Luck}}행운 +1"}, -- Magic Scab
{"254", "응고혈", "한쪽 눈에서 {{Damage}}공격력 +1, {{Range}}사거리 +5의 공격을 발사합니다."}, -- Blood Clot
{"255", "나사못", "↑ {{Tears}}연사 +0.5#↑ {{Shotspeed}}탄속 +0.2"}, -- Screw
{"253", "마법의 딱쟁이", "↑ {{Heart}}최대 체력 +1#↑ {{LuckSmall}}행운 +1"}, -- Magic Scab
{"254", "응고혈", "한쪽 눈에서 {{DamageSmall}}공격력 +1, {{RangeSmall}}사거리 +5의 공격을 발사합니다."}, -- Blood Clot
{"255", "나사못", "↑ {{TearsSmall}}연사 +0.5#↑ {{ShotspeedSmall}}탄속 +0.2"}, -- Screw
{"256", "불폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 터진 자리에 불꽃이 남으며 불꽃에 닿은 적은 초당 66의 피해를 입습니다."}, -- Hot Bombs
{"257", "불타는 마음", "적에게 {{Burning}}화상을 입히는 공격이 나갑니다.#일정 확률로 공격력의 2배의 피해를 주고 불꽃이 남는 폭발을 일으키는 눈물이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 13 이상일 때 100% 확률"}, -- Fire Mind
{"257", "불타는 마음", "{{Burning}} 적에게 화상을 입히는 공격이 나갑니다.#일정 확률로 공격력의 2배의 피해를 주고 불꽃이 남는 폭발을 일으키는 눈물이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 13 이상일 때 100% 확률"}, -- Fire Mind
{"258", "", "획득 시 및 스테이지를 넘어갈 때마다 소지중인 아이템과 능력치를 모두 바꿉니다."}, -- Missing No.
{"259", "암흑 물질", "↑ {{Damage}}공격력 +1#33%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 20 이상일 때 100% 확률"}, -- Dark Matter
{"260", "검은 양초", "↑ {{BlackHeart}}블랙하트 +1#↑ {{DevilChance}}악마방 확률 +15%#스테이지에 입장할 때 저주에 걸리지 않습니다.#획득 시 Labyrinth 및 특수 시드를 제외한 모든 저주를 제거합니다."}, -- Black Candle
{"261", "안구 돌출증", "↑ {{Damage}}공격력 x2#공격이 멀리 나갈수록 공격력이 최대 0.7 감소합니다."}, -- Proptosis
{"259", "암흑 물질", "↑ {{DamageSmall}}공격력 +1#{{Fear}} 33%의 확률로 적을 도망가게 하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 20 이상일 때 100% 확률"}, -- Dark Matter
{"260", "검은 양초", "↑ {{BlackHeart}}블랙하트 +1#↑ {{DevilChanceSmall}}악마방 확률 +15%#스테이지에 입장할 때 저주에 걸리지 않습니다.#획득 시 Labyrinth 및 특수 시드를 제외한 모든 저주를 제거합니다."}, -- Black Candle
{"261", "안구 돌출증", "↑ {{DamageSmall}}공격력 x2#공격이 멀리 나갈수록 공격력이 최대 0.7 감소합니다."}, -- Proptosis
{"262", "찢어진 페이지 2", "↑ {{BlackHeart}}블랙하트 +1#피격 시 체력이 1.5칸 이하일 때 방 안의 모든 적에게 40의 피해를 줍니다."}, -- Missing Page 2
{"263", "", "<item does not exist>"}, --
{"264", "똑똑한 파리", "캐릭터 주위를 돌며 적의 탄환을 막아줍니다.#피격 시 적을 따라다니며 접촉한 적에게 초당 22.5의 피해를 줍니다."}, -- Smart Fly
{"265", "마른 아기", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#탄환을 막을 시 10% 확률로 방 안의 모든 적에게 40의 피해를 입힙니다."}, -- Dry Baby
{"266", "축축한 알집", "캐릭터를 따라다니며 지나간 자리에 하얀 장판이 생기며 닿은 적은 {{Slow}}느려집니다.#방 클리어 시 파란 아군 거미를 1~2마리 소환합니다."}, -- Juicy Sack
{"265", "마른 아기", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#{{Collectible35}} 탄환을 막을 시 10% 확률로 방 안의 모든 적에게 40의 피해를 입힙니다."}, -- Dry Baby
{"266", "축축한 알집", "{{Slow}} 캐릭터를 따라다니며 지나간 자리에 하얀 장판이 생기며 닿은 적은 느려집니다.#방 클리어 시 파란 아군 거미를 1~2마리 소환합니다."}, -- Juicy Sack
{"267", "로보 아기 2.0", "공격하는 방향으로 움직이며 적이 있는 방향으로 공격력 3.5의 레이저를 자동으로 발사합니다."}, -- Robo-Baby 2.0
{"268", "썩은 아기", "공격할 때마다 파란 아군 파리를 최대 1마리씩 소환합니다."}, -- Rotten Baby
{"269", "머리없는 아기", "캐릭터를 따라다니며 지나간 자리에 빨간 장판이 생기며 닿은 적은 초당 6의 피해를 입습니다."}, -- Headless Baby
@@ -309,7 +309,7 @@ EID.descriptions[languageCode].collectibles={
{"274", "최고의 짝꿍", "피격 시 캐릭터 주위를 돌며 접촉하는 적에게 초당 75의 피해를 줍니다."}, -- Best Bud
{"275", "꼬마 유황", "{{Chargeable}} 공격하는 방향으로 최대 공격력 31.5의 혈사포를 충전하여 발사합니다."}, -- Lil Brimstone
{"276", "아이작의 심장", "캐릭터를 따라다니며 캐릭터가 무적이 되고 심장이 피격당할 시 캐릭터가 피해를 입습니다."}, -- Isaac's Heart
{"277", "꼬마 유령", "적을 따라다니며 접촉하는 적에게 초당 4의 피해를 주고 {{Fear}}도망가게 합니다."}, -- Lil Haunt
{"277", "꼬마 유령", "{{Fear}} 적을 따라다니며 접촉하는 적에게 초당 4의 피해를 주고 도망가게 합니다."}, -- Lil Haunt
{"278", "악마 거지", "방 안을 돌아다니며 빨간하트를 먹으며 1.5개의 빨간하트를 먹으면 {{SoulHeart}}소울하트 또는 적 거미를 드랍합니다."}, -- Dark Bum
{"279", "왕팬", "캐릭터 주위를 느리게 돌며 적의 탄환을 막아줍니다."}, -- Big Fan
{"280", "눈나 거미", "방 안에 적이 있을 때 랜덤하게 파란 아군 거미를 소환합니다."}, -- Sissy Longlegs
@@ -329,24 +329,24 @@ EID.descriptions[languageCode].collectibles={
{"294", "흰강낭콩", "사용 시 방귀를 뀌며 주변의 적을 밀쳐냅니다.#다른 액티브 아이템과 교체 시 확률적으로 {{Collectible484}}Wait What? 아이템으로 바뀝니다."}, -- Butter Bean
{"295", "침대 안마기", "사용 시 동전 하나를 소모해 방 안의 모든 적에게 눈물 공격력 x2의 피해를 줍니다."}, -- Magic Fingers
{"296", "변환기", "사용 시 소울하트 2칸을 {{Heart}}최대 체력 1칸으로 바꿉니다."}, -- Converter
{"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#1: {{SoulHeart}}소울하트 2개#2: {{Bomb}}폭탄 2개, {{Key}}열쇠 2개#3: {{BossRoom}}보스방 아이템 1개#4: {{SoulHeart}}소울하트 2개, {{BossRoom}}보스방 아이템 1개#5: {{SoulHeart}}소울하트 4개#6: {{Coin}}동전 30개#7: {{BossRoom}}보스방 아이템 2개#8: 성경#Sheol: {{BlackHeart}}블랙하트 2개, {{DevilRoom}}악마방 아이템#Cath: {{EthernalHeart}}이터널하트 1개, {{AngelRoom}}천사방 아이템#Chest/Dark: {{Coin}}동전 1개"}, -- Pandora's Box
{"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#1: {{SoulHeart}}소울하트 2개#2: {{Bomb}}폭탄 2개, {{Key}}열쇠 2개#3: {{BossRoom}}보스방 아이템 1개#4: {{SoulHeart}}소울하트 2개, {{BossRoom}}보스방 아이템 1개#5: {{SoulHeart}}소울하트 4개#6: {{Coin}}동전 30개#7: {{BossRoom}}보스방 아이템 2개#8: 성경#Sheol: {{BlackHeart}}블랙하트 2개, {{DevilRoom}}악마방 아이템#Cath: {{EthernalHeart}}이터널하트 1개, {{AngelRoom}}천사방 아이템#Chest: {{Coin}}동전 1개"}, -- Pandora's Box
{"298", "유니콘의 잘린 뿔", "사용 시 6초간 공격불능 무적 상태가 됩니다."}, -- Unicorn Stump
{"299", "황소자리", "↓ {{Speed}}이동속도 -0.3#방 안에 적이 있을 때 이동속도가 점점 증가하며 최대 속도가 되면 5초간 무적 상태가 됩니다."}, -- Taurus
{"300", "양자리", "↑ {{Speed}}이동속도 +0.25#높은 속도로 적과 접촉시 적에게 18의 피해를 줍니다."}, -- Aries
{"299", "황소자리", "↓ {{SpeedSmall}}이동속도 -0.3#방 안에 적이 있을 때 이동속도가 점점 증가하며 최대 속도가 되면 5초간 무적 상태가 됩니다."}, -- Taurus
{"300", "양자리", "↑ {{SpeedSmall}}이동속도 +0.25#높은 속도로 적과 접촉시 적에게 18의 피해를 줍니다."}, -- Aries
{"301", "게자리", "↑ {{SoulHeart}}소울하트 +3#피격 시 그 방에서 받는 피해가 체력 반칸으로 고정됩니다."}, -- Cancer
{"302", "사자자리", "장애물을 부술 수 있습니다."}, -- Leo
{"303", "처녀자리", "부정적인 알약 효과가 등장하지 않습니다.#피격 시 일정 확률로 7초간 무적 상태가 됩니다.#!!! {{Luck}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Virgo
{"304", "천칭자리", "↑ {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 +6#{{Damage}}공격력, {{Tears}}연사, {{Range}}사거리, {{Speed}}이동속도가 항상 균등하게 조정됩니다."}, -- Libra
{"305", "전갈자리", "적을 항상 {{Poison}}중독시키는 공격이 나갑니다."}, -- Scorpio
{"306", "사수자리", "↑ {{Speed}}이동속도 +0.2#공격이 적을 관통합니다."}, -- Sagittarius
{"307", "염소자리", "↑ {{Heart}}최대 체력 +1#↑ {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 +1#↑ {{Damage}}공격력 +0.5#↑ {{Tears}}연사 +0.2#↑ {{Range}}사거리 +1.5#↑ {{Speed}}이동속도 +0.1"}, -- Capricorn
{"303", "처녀자리", "부정적인 알약 효과가 등장하지 않습니다.#피격 시 일정 확률로 7초간 무적 상태가 됩니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Virgo
{"304", "천칭자리", "↑ {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 +6#{{DamageSmall}}공격력, {{TearsSmall}}연사, {{RangeSmall}}사거리, {{SpeedSmall}}이동속도가 항상 균등하게 조정됩니다."}, -- Libra
{"305", "전갈자리", "{{Poison}} 적을 항상 중독시키는 공격이 나갑니다."}, -- Scorpio
{"306", "사수자리", "↑ {{SpeedSmall}}이동속도 +0.2#공격이 적을 관통합니다."}, -- Sagittarius
{"307", "염소자리", "↑ {{Heart}}최대 체력 +1#↑ {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 +1#↑ {{DamageSmall}}공격력 +0.5#↑ {{TearsSmall}}연사 +0.2#↑ {{RangeSmall}}사거리 +1.5#↑ {{SpeedSmall}}이동속도 +0.1"}, -- Capricorn
{"308", "물병자리", "캐릭터가 지나간 자리에 파란 장판이 생기며 닿은 적은 초당 6의 피해를 입습니다."}, -- Aquarius
{"309", "물고기자리", "↑ {{Tears}}연사 +0.2#공격이 적을 밀쳐냅니다."}, -- Pisces
{"310", "이브의 마스카라", "↑ {{Damage}}공격력 배율 x2#↓ {{Tears}}연사 배율 x0.2#↓ {{Shotspeed}}탄속 -0.5"}, -- Eve's Mascara
{"311", "유다의 그림자", "↑ 목숨 +1#사망 시 전 방에서 {{Player12}}Black Judas 캐릭터#{{Blank}} (2{{BlackHeart}}/{{Damage}}공격력 배율 x2/{{Speed}}이동속도 +0.1)로 부활합니다."}, -- Judas' Shadow
{"309", "물고기자리", "↑ {{TearsSmall}}연사 +0.2#공격이 적을 밀쳐냅니다."}, -- Pisces
{"310", "이브의 마스카라", "↑ {{DamageSmall}}공격력 배율 x2#↓ {{TearsSmall}}연사 배율 x0.2#↓ {{ShotspeedSmall}}탄속 -0.5"}, -- Eve's Mascara
{"311", "유다의 그림자", "↑ 목숨 +1#{{Player12}} 사망 시 전 방에서 Black Judas 캐릭터#{{Blank}} (2{{BlackHeart}}/{{DamageSmall}}공격력 배율 x2/{{SpeedSmall}}이동속도 +0.1)로 부활합니다."}, -- Judas' Shadow
{"312", "매기의 리본", "↑ {{Heart}}최대 체력 +1#{{Heart}}빨간하트 획득량이 2배 증가합니다."}, -- Maggy's Bow
{"313", "신성한 망토", "피격 시 방당 1회 한정으로 피해를 무시합니다."}, -- Holy Mantle
{"314", "살찐 허벅지", "↑ {{Heart}}최대 체력 +1#↓ {{Speed}}이동속도 -0.4#장애물을 부술 수 있습니다."}, -- Thunder Thighs
{"314", "살찐 허벅지", "↑ {{Heart}}최대 체력 +1#↓ {{SpeedSmall}}이동속도 -0.4#장애물을 부술 수 있습니다."}, -- Thunder Thighs
{"315", "이상한 끌개", "적과 픽업 아이템이 공격에 끌려옵니다."}, -- Strange Attractor
{"316", "저주받은 눈알", "{{Chargeable}} 눈물을 충전한 다음 최대 4발의 눈물을 일렬로 발사합니다.#!!! 충전중 피격 시 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Cursed Eye
{"317", "이상한 액체", "공격이 무언가에 부딪힐 때 초록 장판이 생기며 장판에 닿은 적은 초당 30의 피해를 입습니다."}, -- Mysterious Liquid
@@ -362,22 +362,22 @@ EID.descriptions[languageCode].collectibles={
{"327", "즉석사진", "피격 시 {{HalfHeart}}빨간하트가 반칸 이하일 때 5초간 무적 상태가 됩니다.#Chest 스테이지 입장에 필요한 아이템입니다."}, -- The Polaroid
{"328", "반전사진", "피격 시 {{HalfHeart}}빨간하트가 반칸 이하일 때 방 안의 모든 적에게 40의 피해를 줍니다.#Dark Room 스테이지 입장에 필요한 아이템입니다."}, -- The Negative
{"329", "루도비코 요법", "공격이 공격키로 조종 가능한 원격 원 공격으로 변경됩니다."}, -- The Ludovico Technique
{"330", "두유", "↓ {{Damage}}공격력 배율 x0.2#↑ {{Tears}}연사 배율 x4 +2"}, -- Soy Milk
{"331", "신", "↑ {{Damage}}공격력 +0.5#↓ {{Tears}}연사 -0.3#↑ {{Range}}사거리 +1.2#↑ 눈물 높이 +0.8#↓ {{Shotspeed}}탄속 -0.3#공격이 적에게 유도됩니다.#눈물에 후광이 생기며 후광에 닿은 적은 초당 공격력의 129%의 피해를 입습니다."}, -- Godhead
{"332", "나사로의 붕대", "↑ 목숨 +1#사망 시 즉시 {{Player11}}Lazarus 캐릭터#{{Blank}} (1{{Heart}}/{{Damage}}공격력 배율 x1.2/{{Collectible214}}Anemic)로 부활합니다."}, -- Lazarus' Rags
{"330", "두유", "↓ {{DamageSmall}}공격력 배율 x0.2#↑ {{TearsSmall}}연사 배율 x4 +2"}, -- Soy Milk
{"331", "신", "↑ {{DamageSmall}}공격력 +0.5#↓ {{TearsSmall}}연사 -0.3#↑ {{RangeSmall}}사거리 +1.2#↑ 눈물 높이 +0.8#↓ {{ShotspeedSmall}}탄속 -0.3#공격이 적에게 유도됩니다.#눈물에 후광이 생기며 후광에 닿은 적은 초당 공격력의 129%의 피해를 입습니다."}, -- Godhead
{"332", "나사로의 붕대", "↑ 목숨 +1#{{Player11}} 사망 시 즉시 Lazarus 캐릭터#{{Blank}} (1{{Heart}}/{{DamageSmall}}공격력 배율 x1.2/{{Collectible214}}Anemic)로 부활합니다."}, -- Lazarus' Rags
{"333", "정신", "맵에 스테이지 구조, 특수방 위치, 비밀방 위치가 표시됩니다."}, -- The Mind
{"334", "육체", "↑ {{Heart}}최대 체력 +3"}, -- The Body
{"335", "영혼", "↑ {{SoulHeart}}소울하트 +2#적의 탄환이 캐릭터를 피해갑니다."}, -- The Soul
{"336", "죽은 양파", "↑ {{Range}}사거리 +0.25#↓ 눈물 높이 -0.5#↓ {{Shotspeed}}탄속 -0.4#공격이 적과 장애물을 관통합니다."}, -- Dead Onion
{"336", "죽은 양파", "↑ {{RangeSmall}}사거리 +0.25#↓ 눈물 높이 -0.5#↓ {{ShotspeedSmall}}탄속 -0.4#공격이 적과 장애물을 관통합니다."}, -- Dead Onion
{"337", "부서진 시계", "4번째 방마다 방 안의 모든 적이 빨라지거나 느려집니다."}, -- Broken Watch
{"338", "부메랑", "사용 후 공격하는 방향으로 부메랑을 던지며 맞은 적에게 공격력 x2의 피해를 입히고 2초간 멈추게 만듭니다."}, -- The Boomerang
{"339", "안전핀", "↑ {{BlackHeart}}블랙하트 +1#↑ {{Range}}사거리 +5.25#↑ 눈물 높이 +0.5#↑ {{Shotspeed}}탄속 +0.16"}, -- Safety Pin
{"340", "카페인 정", "↑ {{Speed}}이동속도 +0.3#{{Pill}}알약을 1개 드랍합니다.#캐릭터의 크기가 작아집니다."}, -- Caffeine Pill
{"341", "찢어진 사진", "↑ {{Tears}}연사 +0.7#↑ {{Shotspeed}}탄속 +0.16"}, -- Torn Photo
{"342", "파란 환각버섯", "↑ {{Heart}}최대 체력 +1#↑ {{Tears}}연사 +0.7#↓ {{Shotspeed}}탄속 -0.16"}, -- Blue Cap
{"343", "현관 열쇠", "↑ {{SoulHeart}}소울하트 +1#↑ {{Luck}}행운 +1#{{Key}}열쇠를 2개 드랍합니다."}, -- Latch Key
{"339", "안전핀", "↑ {{BlackHeart}}블랙하트 +1#↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#↑ {{ShotspeedSmall}}탄속 +0.16"}, -- Safety Pin
{"340", "카페인 정", "↑ {{SpeedSmall}}이동속도 +0.3#{{Pill}}알약을 1개 드랍합니다.#캐릭터의 크기가 작아집니다."}, -- Caffeine Pill
{"341", "찢어진 사진", "↑ {{TearsSmall}}연사 +0.7#↑ {{ShotspeedSmall}}탄속 +0.16"}, -- Torn Photo
{"342", "파란 환각버섯", "↑ {{Heart}}최대 체력 +1#↑ {{TearsSmall}}연사 +0.7#↓ {{ShotspeedSmall}}탄속 -0.16"}, -- Blue Cap
{"343", "현관 열쇠", "↑ {{SoulHeart}}소울하트 +1#↑ {{LuckSmall}}행운 +1#{{Key}}열쇠를 2개 드랍합니다."}, -- Latch Key
{"344", "종이 성냥", "↑ {{BlackHeart}}블랙하트 +1#{{Bomb}}폭탄을 2~3개 드랍합니다."}, -- Match Book
{"345", "합성 스테로이드", "↑ {{Damage}}공격력 +1#↑ {{Range}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Synthoil
{"345", "합성 스테로이드", "↑ {{DamageSmall}}공격력 +1#↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Synthoil
{"346", "과자", "↑ {{Heart}}최대 체력 +1"}, -- A Snack
{"347", "복시", "!!! 일회용#사용 시 방 안의 모든 아이템과 픽업 아이템을 두배로 복사합니다."}, -- Diplopia
{"348", "위약", "사용 시 현재 소지중인 {{Pill}}알약의 효과를 발동합니다."}, -- Placebo
@@ -387,11 +387,11 @@ EID.descriptions[languageCode].collectibles={
{"352", "유리 대포", "사용 시 전체 체력이 0.5칸이 되며 장애물을 관통하는 (공격력+1) x10의 눈물을 발사합니다."}, -- Glass Cannon
{"353", "봄버맨", "↑ {{Bomb}}폭탄 +5#폭탄의 범위가 십자방향으로 두칸 증가합니다."}, -- Bomber Boy
{"354", "식품 완구", "↑ {{Heart}}최대 체력 +1#장신구를 하나 드랍합니다."}, -- Crack Jacks
{"355", "엄마의 진주목걸이", "↑ {{Range}}사거리 +1.25#↑ 눈물 높이 +0.5#↑ {{Luck}}행운 +1"}, -- Mom's Pearls
{"355", "엄마의 진주목걸이", "↑ {{RangeSmall}}사거리 +1.25#↑ 눈물 높이 +0.5#↑ {{LuckSmall}}행운 +1"}, -- Mom's Pearls
{"356", "자동차 건전지", "액티브 아이템 사용 시 효과가 두번 발동됩니다."}, -- Car Battery
{"357", "친구 상자", "사용 시 그 방에서 소지중인 패밀리어를 복사합니다.#패밀리어가 없다면 그 방에서 {{Collectible113}}Demon Baby 패밀리어를 소환합니다."}, -- Box of Friends
{"357", "친구 상자", "사용 시 그 방에서 소지중인 패밀리어를 복사합니다.#복사할 수 있는 패밀리어가 없다면 그 방에서 {{Collectible113}}Demon Baby 패밀리어를 소환합니다."}, -- Box of Friends
{"358", "법사", "공격이 2발로 나가며 각각 대각선으로 나갑니다.#공격이 장애물을 관통합니다."}, -- The Wiz
{"359", "8인치 대못", "↑ {{Damage}}공격력 +1.5#공격이 적을 밀쳐냅니다."}, -- 8 Inch Nails
{"359", "8인치 대못", "↑ {{DamageSmall}}공격력 +1.5#공격이 적을 밀쳐냅니다."}, -- 8 Inch Nails
{"360", "인큐버스", "공격하는 방향으로 캐릭터의 공격과 같은 공격을 발사합니다."}, -- Incubus
{"361", "운명의 보상", "공격하는 방향으로 캐릭터의 눈물과 같은 눈물을 발사합니다."}, -- Fate's Reward
{"362", "꼬마 상자", "방 클리어 시 25% 확률로 픽업 아이템 또는 10% 확률로 장신구를 드랍합니다."}, -- Lil Chest
@@ -400,67 +400,67 @@ EID.descriptions[languageCode].collectibles={
{"365", "길잃은 파리", "벽과 장애물 둘레를 돌며 접촉하는 적에게 초당 105의 피해를 입힙니다."}, -- Lost Fly
{"366", "분산형 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 터지면 작은 폭탄 2~4개가 나와 한번 더 폭발합니다."}, -- Scatter Bombs
{"367", "끈끈이 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 적에게 접촉 시 달라붙으며 달라붙은 상태에서 폭발 시 파란 아군 거미 2~5마리를 소환합니다."}, -- Sticky Bombs
{"368", "유루증", "눈물을 한 방향으로만 발사 시 {{Tears}}연사가 지속적으로 증가합니다."}, -- Epiphora
{"369", "연속체", "↑ {{Range}}사거리 +2.25#↑ 눈물 높이 +1.5#공격이 장애물을 관통합니다.#공격이 벽 바깥으로 나갈시 반대편 벽으로 이어서 발사됩니다."}, -- Continuum
{"370", "돌리 씨", "↑ {{Tears}}연사 +0.7#↑ {{Range}}사거리 +5.25#↑ 눈물 높이 +0.5#{{Heart}}빨간하트, {{SoulHeart}}소울하트, {{BlackHeart}}블랙하트 중 3개를 랜덤하게 드랍합니다."}, -- Mr. Dolly
{"368", "유루증", "눈물을 한 방향으로만 발사 시 {{TearsSmall}}연사가 지속적으로 증가합니다."}, -- Epiphora
{"369", "연속체", "↑ {{RangeSmall}}사거리 +2.25#↑ 눈물 높이 +1.5#공격이 장애물을 관통합니다.#공격이 벽 바깥으로 나갈시 반대편 벽으로 이어서 발사됩니다."}, -- Continuum
{"370", "돌리 씨", "↑ {{TearsSmall}}연사 +0.7#↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#{{Heart}}빨간하트, {{SoulHeart}}소울하트, {{BlackHeart}}블랙하트 중 3개를 랜덤하게 드랍합니다."}, -- Mr. Dolly
{"371", "바벨탑의 저주", "피격 시 방 안에 트롤폭탄 6개를 생성합니다."}, -- Curse of the Tower
{"372", "충전지 아기", "방안에 적이 있을 때 랜덤으로 배터리를 드랍하거나, 액티브 아이템의 충전량을 한칸 채워주거나, 모든 적을 2초간 석화 상태로 만듭니다."}, -- Charged Baby
{"373", "명사수의 눈", "눈물이 적에게 명중할 때마다 {{Damage}}공격력이 +25%씩 최대 2배까지 증가합니다.#눈물이 빗나갈 시 일정 확률로 공격력 증가치가 초기화 됩니다."}, -- Dead Eye
{"374", "신성한 빛", "10%의 확률로 적에게 명중 시 공격력 x4의 빛줄기가 떨어지는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 9 이상일 때 50% 확률"}, -- Holy Light
{"373", "명사수의 눈", "눈물이 적에게 명중할 때마다 {{DamageSmall}}공격력이 +25%씩 최대 2배까지 증가합니다.#눈물이 빗나갈 시 일정 확률로 공격력 증가치가 초기화 됩니다."}, -- Dead Eye
{"374", "신성한 빛", "10%의 확률로 적에게 명중 시 공격력 x4의 빛줄기가 떨어지는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 9 이상일 때 50% 확률"}, -- Holy Light
{"375", "호스트 모자", "폭발 공격에 피해를 입지 않습니다.#적 탄환에 맞았을 때 20% 확률로 피해를 무시하며 캐릭터의 눈물과 같은 눈물을 3발 발사합니다."}, -- Host Hat
{"376", "재입고", "랜덤한 픽업을 3개 드랍합니다.#{{Shop}}상점에서 물건 구매 시 같은 종류의 아이템이 재입고됩니다."}, -- Restock
{"377", "터진 알주머니", "거미류 적들이 공격하지 않거나 약해집니다."}, -- Bursting Sack
{"378", "똥싸개", "공격키를 3초간 누르고 있을시 캐릭터의 자리에 똥폭탄이 생성됩니다."}, -- No. 2
{"379", "두개의 눈동자", "눈물의 범위가 넓어집니다.#공격이 장애물을 관통합니다."}, -- Pupula Duplex
{"380", "정액제", "↑ {{Coin}}동전 +5#열쇠를 소모하는 문을 열때 동전을 대신 소모합니다."}, -- Pay To Play
{"381", "에덴의 축복", "↑ {{Tears}}연사 +0.7#다음 게임에서 랜덤한 아이템을 하나 들고 시작합니다."}, -- Eden's Blessing
{"381", "에덴의 축복", "↑ {{TearsSmall}}연사 +0.7#다음 게임에서 랜덤한 아이템을 하나 들고 시작합니다."}, -- Eden's Blessing
{"382", "익숙한 공", "사용 시 공격하는 방향으로 몬스터볼을 던집니다.#몬스터볼에 맞은 적은 포획되며 다음 사용 시 아군 상태로 소환됩니다."}, -- Friendly Ball
{"383", "눈물 기폭제", "사용 시 방 안의 모든 눈물이 6갈래로 분열합니다."}, -- Tear Detonator
{"384", "꼬마 거디", "{{Chargeable}} 공격키를 누르고 있는 동안 충전되며 공격키를 떼면 공격했던 방향으로 돌진해 벽에 튕겨다니며 적을 공격합니다."}, -- Lil Gurdy
{"385", "범보", "방 안을 돌아다니며 동전을 먹으며 일정 개수 이상 먹으면 성장합니다.#1단계: X#2단계: 때때로 픽업 아이템을 드랍합니다.#3단계: 적에게 공격력 3.5의 눈물을 발사합니다.#4단계: 적을 따라다니며 접촉한 적에게 초당 37.5의 피해를 입힙니다."}, -- Bumbo
{"386", "12면 주사위", "사용 시 방 안의 모든 장애물을 바꿉니다."}, -- D12
{"387", "향로", "오라를 가지고 캐릭터를 따라다니며 오라 안에 들어온 적과 탄환을 {{Slow}}둔화시킵니다."}, -- Censer
{"388", "열쇠 거지", "방 안을 돌아다니며 열쇠를 먹으며 일정 개수 이상 먹으면 랜덤한 상자를 드랍합니다."}, -- Key Bum
{"389", "룬 가방", "방 5~6개 클리어 시 {{Rune}}룬을 하나 드랍합니다."}, -- Rune Bag
{"390", "세라핌", "공격하는 방향으로 공격력 10, {{Tears}}연사 -0.25의 유도 눈물을 발사합니다."}, -- Seraphim
{"391", "배신", "피격 시 방 안의 모든 적을 5초간 {{Charm}}매혹시킵니다."}, -- Betrayal
{"387", "향로", "{{Slow}} 오라를 가지고 캐릭터를 따라다니며 오라 안에 들어온 적과 탄환을 둔화시킵니다."}, -- Censer
{"388", "열쇠 거지", "방 안을 돌아다니며 열쇠를 먹으며 일정 개수 이상 먹으면 랜덤한 {{Chest}}상자를 드랍합니다."}, -- Key Bum
{"389", "룬 가방", "{{Rune}} 방 5~6개 클리어 시 룬을 하나 드랍합니다."}, -- Rune Bag
{"390", "세라핌", "공격하는 방향으로 공격력 10, {{TearsSmall}}연사 -0.25의 유도 눈물을 발사합니다."}, -- Seraphim
{"391", "배신", "{{Charm}} 피격 시 방 안의 모든 적을 5초간 매혹시킵니다."}, -- Betrayal
{"392", "황도궁", "스테이지마다 랜덤한 별자리 아이템의 효과를 가집니다."}, -- Zodiac
{"393", "독뱀의 키스", "확률적으로 적을 {{Poison}}중독시키는 공격이 나갑니다.#중독된 적이 죽을때 20% 확률로 {{BlackHeart}}블랙하트가 드랍됩니다."}, -- Serpent's Kiss
{"394", "조준", "↑ {{Tears}}연사 +0.7#↑ {{Range}}사거리 +3.15#↑ 눈물 높이 +0.3#조준점을 조종할 수 있으며 자동으로 조준점이 있는 방향을 향해 눈물을 발사합니다."}, -- Marked
{"393", "독뱀의 키스", "{{Poison}} 확률적으로 적을 중독시키는 공격이 나갑니다.#중독된 적이 죽을때 20% 확률로 {{BlackHeart}}블랙하트가 드랍됩니다."}, -- Serpent's Kiss
{"394", "조준", "↑ {{TearsSmall}}연사 +0.7#↑ {{RangeSmall}}사거리 +3.15#↑ 눈물 높이 +0.3#조준점을 조종할 수 있으며 자동으로 조준점이 있는 방향을 향해 눈물을 발사합니다."}, -- Marked
{"395", "기계 X", "{{Chargeable}} 공격이 충전형 레이저 고리 공격으로 변경됩니다.#레이저는 사거리 제한이 없으며 적과 장애물을 관통합니다."}, -- Tech X
{"396", "심실 절단기", "사용 시 파란 포탈을 생성하고, 다음 사용 시 주황 포탈을 생성합니다.#각 포탈로 입장하면 다른쪽 포탈로 나올 수 있습니다."}, -- Ventricle Razor
{"397", "조종 광선", "↑ {{Tears}}연사 +0.5#↑ {{Range}}사거리 +5.25#↑ {{Shotspeed}}탄속 +0.16#눈물이 캐릭터가 바라보는 방향의 일직선으로만 나갑니다."}, -- Tractor Beam
{"397", "조종 광선", "↑ {{TearsSmall}}연사 +0.5#↑ {{RangeSmall}}사거리 +5.25#↑ {{ShotspeedSmall}}탄속 +0.16#눈물이 캐릭터가 바라보는 방향의 일직선으로만 나갑니다."}, -- Tractor Beam
{"398", "신의 살점", "확률적으로 적을 작아지게 만드는 공격이 나갑니다.#작아진 적은 밟아 죽일 수 있습니다."}, -- God's Flesh
{"399", "공허의 구렁텅이", "↑ {{Damage}}공격력 +1#{{Chargeable}} 공격키를 2.5초 이상 누르면 충전되며 공격키를 떼면 캐릭터 주위에 검은 고리가 둘러져 접촉한 적에게 현재 공격력만큼의 피해를 줍니다.#고리로 적 처치 시 5% 확률로 {{BlackHeart}}블랙하트를 드랍합니다."}, -- Maw Of The Void
{"399", "공허의 구렁텅이", "↑ {{DamageSmall}}공격력 +1#{{Chargeable}} 공격키를 2.5초 이상 누르면 충전되며 공격키를 떼면 캐릭터 주위에 검은 고리가 둘러져 접촉한 적에게 현재 공격력만큼의 피해를 줍니다.#고리로 적 처치 시 5% 확률로 {{BlackHeart}}블랙하트를 드랍합니다."}, -- Maw Of The Void
{"400", "운명의 창", "캐릭터의 정면에 창이 생기며 창에 닿은 적은 공격력 x2의 피해를 입습니다."}, -- Spear Of Destiny
{"401", "폭발물", "확률적으로 접착 눈물이 나갑니다.#접착 눈물이 적에게 붙을 시 몇초 후 폭발하여 60의 피해를 입힙니다."}, -- Explosivo
{"402", "혼돈", "픽업 아이템을 1~6개 드랍합니다.#등장 아이템의 방 배열 구분이 사라집니다."}, -- Chaos
{"403", "스파이더모드", "방 안을 돌아다니며 접촉한 적에게 랜덤한 상태이상을 부여합니다.#적의 체력과 적에게 주는 피해량이 수치로 표시됩니다.#방 클리어 시 일정 확률로 배터리 픽업이나 자폭 거미를 드랍합니다."}, -- Spider Mod
{"404", "방귀쟁이 아기", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#탄환을 막을 시 10% 확률로 랜덤한 효과의 방귀를 뀝니다."}, -- Farting Baby
{"405", "게임 버그", "대각선으로 돌아다니며 접촉한 적에게 랜덤한 상태이상을 부여합니다."}, -- GB Bug
{"406", "8면 주사위", "사용 시 {{Damage}}공격력, {{Tears}}연사, {{Range}}사거리, {{Speed}}이동속도 배율을 랜덤으로 바꿉니다."}, -- D8
{"407", "순도", "캐릭터 머리에 오라가 생기며 오라 색에 따라 특정 능력치가 증가합니다.#피격시 비활성화되며 방 이동시 다른 색으로 변합니다.#{{ColorRed}}빨강:{{CR}} {{Damage}}공격력 +4.0#{{ColorCyan}}파랑:{{CR}} {{Tears}}연사 +1.2#{{ColorOrange}}주황:{{CR}} {{Range}}사거리 +7.5, 눈물 높이 +1#{{ColorYellow}}노랑:{{CR}} {{Speed}}이동속도 +0.5"}, -- Purity
{"406", "8면 주사위", "사용 시 {{DamageSmall}}공격력, {{TearsSmall}}연사, {{RangeSmall}}사거리, {{SpeedSmall}}이동속도 배율을 랜덤으로 바꿉니다."}, -- D8
{"407", "순도", "캐릭터 머리에 오라가 생기며 오라 색에 따라 특정 능력치가 증가합니다.#피격시 비활성화되며 방 이동시 다른 색으로 변합니다.#{{ColorRed}}빨강:{{CR}} {{DamageSmall}}공격력 +4.0#{{ColorCyan}}파랑:{{CR}} {{TearsSmall}}연사 +1.2#{{ColorOrange}}주황:{{CR}} {{RangeSmall}}사거리 +7.5, 눈물 높이 +1#{{ColorYellow}}노랑:{{CR}} {{SpeedSmall}}이동속도 +0.5"}, -- Purity
{"408", "마법 단검", "피격 시 캐릭터 주위에 검은 고리가 둘러져 접촉한 적에게 현재 공격력만큼의 피해를 줍니다.#고리로 적 처치 시 15% 확률로 {{BlackHeart}}블랙하트를 드랍합니다."}, -- Athame
{"409", "빈 그릇", "↑ {{BlackHeart}}블랙하트 +2#{{EmptyHeart}}빨간하트가 없을 때 비행 능력을 얻으며 40초마다 10초간 무적 상태가 됩니다."}, -- Empty Vessel
{"410", "악마의 눈", "공격 시 확률적으로 푸른 눈을 발사하며 눈은 날아가면서 캐릭터가 공격하는 방향으로 캐릭터의 눈물 효과와 같은 눈물을 발사합니다."}, -- Evil Eye
{"411", "욕망의 피", "적 처치 시 그 방에서 {{Damage}}공격력이 +0.5씩(최대 +5) 증가합니다."}, -- Lusty Blood
{"411", "욕망의 피", "적 처치 시 그 방에서 {{DamageSmall}}공격력이 +0.5씩(최대 +5) 증가합니다."}, -- Lusty Blood
{"412", "몽마의 자식들", "일정 횟수만큼 피격받을 시 악마류 패밀리어를 영구적으로 소환합니다.#{{Blank}} (최대 4마리)"}, -- Cambion Conception
{"413", "원죄없는 잉태", "일정 개수만큼 {{Heart}}하트 픽업 획득 시 천사류 패밀리어를 영구적으로 소환합니다.#{{Blank}} (최대 5마리)"}, -- Immaculate Conception
{"414", "더 많은 선택권", "{{TreasureRoom}}보물방 아이템이 2개가 나오며 하나를 선택하면 나머지는 사라집니다."}, -- More Options
{"415", "빛의 왕관", "↑ {{SoulHeart}}소울하트 +2#최대 체력이 모두 차있거나 빨간하트가 없을 때:#↑ {{Damage}}공격력 배율 x2#↑ {{Range}}사거리 +5.25#↑ 눈물 높이 +0.5#↓ {{Shotspeed}}탄속 -0.3#피격 시 그 방에서 비활성화됩니다."}, -- Crown Of Light
{"415", "빛의 왕관", "↑ {{SoulHeart}}소울하트 +2#최대 체력이 모두 차있거나 빨간하트가 없을 때:#↑ {{DamageSmall}}공격력 배율 x2#↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#↓ {{ShotspeedSmall}}탄속 -0.3#피격 시 그 방에서 비활성화됩니다."}, -- Crown Of Light
{"416", "넓은 가방", "카드 또는 알약을 2개 들 수 있습니다."}, -- Deep Pockets
{"417", "서큐버스", "오라를 가지고 대각선으로 이동하며 오라 안에 들어온 적에게 초당 공격력의 129%의 피해를 입히고, 캐릭터가 들어오면 {{Damage}}공격력을 x1.5 증가시켜줍니다."}, -- Succubus
{"417", "서큐버스", "오라를 가지고 대각선으로 이동하며 오라 안에 들어온 적에게 초당 공격력의 129%의 피해를 입히고, 캐릭터가 들어오면 {{DamageSmall}}공격력을 x1.5 증가시켜줍니다."}, -- Succubus
{"418", "과일 케이크", "눈물을 발사할 때마다 눈물의 효과가 바뀝니다."}, -- Fruit Cake
{"419", "순간이동 2.0", "사용 시 가보지 않은 방들 중 하나로 정해진 우선순위에 따라서 순간이동합니다.#!!! 순서: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> 오류방"}, -- Teleport 2.0
{"420", "검은 가루", "캐릭터가 지나간 곳에 검은 가루가 남으며, 가루로 원을 그리면 마법진이 생성되어 마법진 위의 적에게 틱당 10의 피해를 줍니다."}, -- Black Powder
{"421", "강낭콩", "사용 시 {{Charm}}매혹 방귀를 뀝니다."}, -- Kidney Bean
{"421", "강낭콩", "{{Charm}} 사용 시 매혹 방귀를 뀝니다."}, -- Kidney Bean
{"422", "빛나는 모래시계", "사용 시 이전 방의 시점으로 시간을 되돌립니다."}, -- Glowing Hour Glass
{"423", "보호의 고리", "캐릭터 주위에 하얀 고리가 둘러지며 고리에 접촉하는 적에게 현재 공격력만큼의 피해를 줍니다.#탄환이 고리에 접촉할 시 확률적으로 유도 반사판을 발사합니다."}, -- Circle of Protection
{"424", "자루 머리", "픽업 아이템이 드랍될 때 33% 확률로 픽업 자루로 바뀝니다."}, -- Sack Head
{"425", "손전등", "캐릭터의 몸통이 바라보는 방향으로 손전등을 비추며 빛 안에 들어온 적이나 탄환을 {{Slow}}둔화시킵니다."}, -- Night Light
{"424", "자루 머리", "{{GrabBag}} 자루를 하나 드랍합니다.#{{GrabBag}} 특정 픽업 아이템을 일정 확률로 픽업 자루로 바꿉니다.#!!! 픽업 대체 확률({{ColorRed}}고정 드랍 포함{{CR}}):#{{Coin}} 동전: 10%#{{Key}} 열쇠: 20%#{{Bomb}} 폭탄: 20%(방 클리어 트롤 폭탄 포함)#{{Card}} 카드/룬: 20%#{{Battery}} 배터리: 20%"}, -- Sack Head
{"425", "손전등", "{{Slow}} 캐릭터의 몸통이 바라보는 방향으로 손전등을 비추며 빛 안에 들어온 적이나 탄환을 둔화시킵니다."}, -- Night Light
{"426", "집착하는 추종자", "캐릭터가 지나간 길을 3초 후 따라가며 접촉한 적에게 초당 30의 피해를 입힙니다."}, -- Obsessed Fan
{"427", "마인크래프터", "사용 시 이동식 TNT를 생성합니다."}, -- Mine Crafter
{"428", "잠옷", "↑ {{SoulHeart}}소울하트 +4#{{Heart}}체력을 모두 회복합니다."}, -- PJs
{"428", "잠옷", "↑ {{SoulHeart}}소울하트 +4#{{Heart}} 체력을 모두 회복합니다."}, -- PJs
{"429", "키퍼의 머리", "눈물이 적에게 명중 시 5% 확률로 {{Coin}}동전을 드랍합니다."}, -- Head of the Keeper
{"430", "파리 아저씨", "캐릭터가 지나간 길을 2.5초 후 따라가며 근처의 적에게 눈물 공격력과 같은 눈물을 발사합니다."}, -- Papa Fly
{"431", "다차원 아기", "캐릭터가 지나간 길을 3초 후 따라가며 눈물이 통과하면 2개로 복제되어 나갑니다."}, -- Multidimensional Baby
@@ -468,36 +468,36 @@ EID.descriptions[languageCode].collectibles={
{"433", "내 그림자", "피격 시 방 안의 모든 적을 {{Fear}}도망가게 하며 검은색 아군 애벌레를 소환합니다."}, -- My Shadow
{"434", "파리 담은 병", "적 처치 시 병에 파리가 저장됩니다.#사용 시 저장된 파리 수 만큼 파란 아군 파리를 소환합니다."}, -- Jar of Flies
{"435", "꼬마 로키", "공격력 3.5의 눈물을 4갈래로 발사합니다."}, -- Lil Loki
{"436", "우유!", "피격 시 그 방에서 {{Tears}}연사 +0.3"}, -- Milk!
{"436", "우유!", "피격 시 그 방에서 {{TearsSmall}}연사 +0.3"}, -- Milk!
{"437", "7면체 주사위", "사용 시 그 방을 다시 시작하며, 방 클리어 시 이전과 다른 보상이 드랍됩니다."}, -- D7
{"438", "쪽쪽이", "↑ {{SoulHeart}}소울하트 +1#↑ {{Tears}}연사 +0.7#캐릭터의 크기가 작아집니다."}, -- Binky
{"439", "엄마의 상자", "사용 시 랜덤한 장신구를 하나 드랍합니다.#소지중일 때 {{Luck}}행운이 1 증가하며 들고있는 장신구의 효과가 2배 증가합니다."}, -- Mom's Box
{"440", "신장 결석", "↓ {{Range}}사거리 -15#↓ {{Speed}}최대 이동속도 -0.2#공격중에 때때로 충전이 진행되고 충전이 끝났을 때 공격키를 떼면 {{Tears}}연사가 최대가 되며 눈물을 한번에 발사합니다."}, -- Kidney Stone
{"438", "쪽쪽이", "↑ {{SoulHeart}}소울하트 +1#↑ {{TearsSmall}}연사 +0.7#캐릭터의 크기가 작아집니다."}, -- Binky
{"439", "엄마의 상자", "사용 시 랜덤한 장신구를 하나 드랍합니다.#소지중일 때 {{LuckSmall}}행운이 1 증가하며 들고있는 장신구의 효과가 2배 증가합니다."}, -- Mom's Box
{"440", "신장 결석", "↓ {{RangeSmall}}사거리 -15#↓ {{SpeedSmall}}최대 이동속도 -0.2#공격중에 때때로 충전이 진행되고 충전이 끝났을 때 공격키를 떼면 {{TearsSmall}}연사가 최대가 되며 눈물을 한번에 발사합니다."}, -- Kidney Stone
{"441", "메가 블래스트", "사용 시 15초 동안 공격력 x5의 대형 혈사포를 발사합니다."}, -- Mega Blast
{"442", "암흑 왕자의 왕관", "{{Heart}}빨간하트가 1칸일 때 {{Tears}}연사 +0.7, {{Range}}사거리 +1.5, 눈물 높이 +1, {{Shotspeed}}탄속 +0.2"}, -- Dark Princes Crown
{"443", "사과!", "↑ {{Tears}}연사 +0.3#일정 확률로 공격력 x4의 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 14 이상일 때 100% 확률"}, -- Apple!
{"442", "암흑 왕자의 왕관", "{{Heart}}빨간하트가 1칸일 때 {{TearsSmall}}연사 +0.7, {{RangeSmall}}사거리 +1.5, 눈물 높이 +1, {{ShotspeedSmall}}탄속 +0.2"}, -- Dark Princes Crown
{"443", "사과!", "↑ {{TearsSmall}}연사 +0.3#일정 확률로 공격력 x4의 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 14 이상일 때 100% 확률"}, -- Apple!
{"444", "연필", "눈물을 15번 발사할 때마다 공격력 x2의 눈물 다발이 나갑니다."}, -- Lead Pencil
{"445", "개 이빨", "↑ {{Damage}}공격력 +0.3#↑ {{Speed}}이동속도 +0.1#방에 {{SecretRoom}}{{SuperSecretRoom}}비밀방이나 {{LadderRoom}}사다리방이 연결되어 있을 경우 개 울음소리가 납니다."}, -- Dog Tooth
{"446", "죽은 이빨", "공격 시 캐릭터 주위에 적을 {{Poison}}중독시키는 독가스가 나옵니다."}, -- Dead Tooth
{"445", "개 이빨", "↑ {{DamageSmall}}공격력 +0.3#↑ {{SpeedSmall}}이동속도 +0.1#방에 {{SecretRoom}}{{SuperSecretRoom}}비밀방이나 {{LadderRoom}}사다리방이 연결되어 있을 경우 개 울음소리가 납니다."}, -- Dog Tooth
{"446", "죽은 이빨", "{{Poison}} 공격 시 캐릭터 주위에 적을 중독시키는 독가스가 나옵니다."}, -- Dead Tooth
{"447", "납작한 콩", "7.5초동안 피격을 받지 않고 공격을 유지할 시 갈색 구름이 생성되며 구름에 닿은 적은 공격력 x5의 피해를 줍니다."}, -- Linger Bean
{"448", "유리 조각", "피격 시 25% 확률로 {{Heart}}빨간하트가 드랍되며 그 방에서 캐릭터가 지나간 자리에 빨간 장판이 생기고 장판에 닿은 적은 초당 6의 피해를 입습니다."}, -- Shard of Glass
{"449", "강철판", "↑ {{SoulHeart}}소울하트 +1#적 탄환에 맞았을 때 확률적으로 유도 반사탄을 발사합니다."}, -- Metal Plate
{"450", "탐욕의 눈", "눈물을 20번 발사할 때마다 동전을 1개 소모하고 적을 멈추게 만드는 눈물을 발사합니다.#멈춘 적 처치 시 {{Coin}}동전을 1~4개 드랍합니다."}, -- Eye of Greed
{"451", "타로 천", "{{Card}}카드 또는 {{Rune}}룬을 하나 드랍합니다.#카드 또는 룬 사용 시 효과가 두번 발동합니다."}, -- Tarot Cloth
{"452", "정맥류", "피격 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사합니다."}, -- Varicose Veins
{"453", "복합 골절", "↑ {{Range}}사거리 +1.5#↑ 눈물 높이 +1#눈물이 무언가에 부딪힐 때 1~3갈래로 갈라집니다."}, -- Compound Fracture
{"453", "복합 골절", "↑ {{RangeSmall}}사거리 +1.5#↑ 눈물 높이 +1#눈물이 무언가에 부딪힐 때 1~3갈래로 갈라집니다."}, -- Compound Fracture
{"454", "다지증", "{{Card}}카드 또는 {{Pill}}알약을 하나 드랍합니다.#카드 또는 알약을 2개 들 수 있습니다."}, -- Polydactyly
{"455", "아빠의 잃어버린 동전", "↑ {{Range}}사거리 +1.5#↑ 눈물 높이 +1#{{Coin}}행운 동전을 하나 드랍합니다."}, -- Dad's Lost Coin
{"455", "아빠의 잃어버린 동전", "↑ {{RangeSmall}}사거리 +1.5#↑ 눈물 높이 +1#{{Coin}}행운 동전을 하나 드랍합니다."}, -- Dad's Lost Coin
{"456", "곰팡이 핀 빵", "↑ {{Heart}}최대 체력 +1"}, -- Moldy Bread
{"457", "콘헤드", "↑ {{SoulHeart}}소울하트 +1#피격 시 20% 확률로 피해를 무시합니다."}, -- Cone Head
{"458", "배꼽", "장신구를 하나 드랍합니다.#장신구를 두개 들 수 있습니다."}, -- Belly Button
{"459", "축농증", "확률적으로 접착 눈물이 나가며 접착 눈물이 적에게 붙을 시 60초동안 지속 피해를 입힙니다."}, -- Sinus Infection
{"460", "녹내장", "확률적으로 적을 혼란하게 하는 공격이 나갑니다.#화면이 조금 어두워집니다."}, -- Glaucoma
{"461", "기생자", "확률적으로 알주머니 눈물이 나가며 알주머니가 적에게 명중 시 파란 아군 거미 또는 파리를 소환합니다."}, -- Parasitoid
{"462", "벨리알의 눈", "↑ {{Range}}사거리 +1.5#↑ 눈물 높이 +1#눈물이 적을 관통하며 관통한 눈물은 적에게 유도되고 공격력이 2배 증가합니다."}, -- Eye of Belial
{"463", "황산", "↑ {{Damage}}공격력 +0.3#확률적으로 오브젝트를 부수는 눈물이 나갑니다."}, -- Sulfuric Acid
{"462", "벨리알의 눈", "↑ {{RangeSmall}}사거리 +1.5#↑ 눈물 높이 +1#눈물이 적을 관통하며 관통한 눈물은 적에게 유도되고 공격력이 2배 증가합니다."}, -- Eye of Belial
{"463", "황산", "↑ {{DamageSmall}}공격력 +0.3#확률적으로 오브젝트를 부수는 눈물이 나갑니다."}, -- Sulfuric Acid
{"464", "균형의 문장", "↑ {{SoulHeart}}소울하트 +2#소지중인 픽업 아이템의 개수에 따라 챔피언 적이 드랍하는 보상이 달라집니다."}, -- Glyph of Balance
{"465", "아날로그 스틱", "↑ {{Tears}}연사 +0.3#공격을 360도로 발사할 수 있습니다."}, -- Analog Stick
{"465", "아날로그 스틱", "↑ {{TearsSmall}}연사 +0.3#공격을 360도로 발사할 수 있습니다."}, -- Analog Stick
{"466", "전염병", "방에서 처음 죽은 적은 {{Poison}}독가스를 뀌며 독가스에 맞은 적은 감염됩니다.#감염된 적은 죽을 때 다시 독가스를 뀝니다."}, -- Contagion
{"467", "손가락!", "공격하는 방향으로 움직이며 가리킨 방향에 있는 적에게 공격력의 10%의 지속 피해를 입힙니다."}, -- Finger!
{"468", "셰이드", "캐릭터가 지나간 길을 1초 후 따라오며 접촉한 적에게 초당 30의 피해를 입힙니다."}, -- Shade
@@ -511,7 +511,7 @@ EID.descriptions[languageCode].collectibles={
{"476", "1면 주사위", "사용 시 방 안의 픽업 아이템 중 하나를 복사합니다."}, -- D1
{"477", "공허", "사용 시 방 안의 아이템을 흡수합니다.#액티브 흡수와 동시에, 그리고 아이템을 사용할 때마다 흡수한 액티브의 효과가 발동됩니다.#패시브 흡수 시 랜덤한 능력치가 2개 증가합니다."}, -- Void
{"478", "일시정지", "사용 시 방 안의 모든 적의 움직임이 30초간 멈춥니다.#공격키를 누르면 효과가 풀립니다."}, -- Pause
{"479", "용광로", "사용 시 소지중인 장신구를 흡수해 효과를 영구적으로 얻습니다."}, -- Smelter
{"479", "용광로", "사용 시 소지중인 장신구를 흡수해 효과를 영구적으로 얻습니다.#소지 시 방 클리어 보상이 2%의 확률로 장신구로 바뀝니다."}, -- Smelter
{"480", "퇴비", "사용 시 방 안의 픽업 아이템을 흡수하고 흡수한 개수만큼 파란 아군 파리 및 거미를 소환하며 현재 소지 중인 파란 아군 파리 및 거미를 2배로 늘립니다.#파란 아군 파리 및 거미가 하나도 없을 경우 둘 중 한마리를 소환합니다."}, -- Compost
{"481", "데이터마이너", "사용 시 그 방에서 능력치가 랜덤으로 증가하거나 감소하며 눈물에 랜덤한 효과가 부여됩니다."}, -- Dataminer
{"482", "클리커", "사용 시 가장 최근에 획득한 패시브 아이템을 제거하고 캐릭터를 랜덤하게 바꿉니다."}, -- Clicker
@@ -519,33 +519,33 @@ EID.descriptions[languageCode].collectibles={
{"484", "잠깐 뭐야?", "사용 시 방귀를 뀌며 주변의 적을 밀쳐내고 캐릭터 주위에 충격파를 일으킵니다."}, -- Wait What?
{"485", "구부러진 동전", "사용 시 50% 확률로 방 안의 모든 아이템을 2배로 복사하며 복사 실패 시 아이템을 모두 없애고 동전을 1개 드랍합니다."}, -- Crooked Penny
{"486", "무딘 면도칼", "사용 시 피해를 입지 않고 피격 시 발동 효과를 발동합니다."}, -- Dull Razor
{"487", "감자칼", "사용 시 체력 한칸을 제거하고 {{Collectible73}}Cube of Meat를 하나 얻으며 {{Damage}}공격력이 0.2 증가합니다."}, -- Potato Peeler
{"487", "감자칼", "사용 시 체력 한칸을 제거하고 {{Collectible73}}Cube of Meat를 하나 얻으며 {{DamageSmall}}공격력이 0.2 증가합니다."}, -- Potato Peeler
{"488", "메트로놈", "사용 시 그 방에서 랜덤한 아이템 효과를 발동합니다."}, -- Metronome
{"489", "무한 주사위", "사용 할 때마다 랜덤한 종류의 주사위로 바뀝니다."}, -- D infinity
{"490", "에덴의 영혼", "!!! 일회용#사용 시 그 방의 아이템을 2개 생성합니다."}, -- Eden's Soul
{"491", "산성 아기", "방 2개 클리어 시 {{Pill}}알약을 하나 드랍합니다.#알약 사용 시 방 안의 모든 적을 1초간 {{Poison}}중독시킵니다."}, -- Acid Baby
{"492", "", "↑ {{Luck}}행운 +1#방 안에 {{SecretRoom}}{{SuperSecretRoom}}비밀방, 색돌, {{LadderRoom}}사다리방이 있는 위치로 날아갑니다."}, -- YO LISTEN!
{"493", "아드레날린", "{{EmptyHeart}}빈 최대 체력 한칸 당 {{Damage}}공격력 +0.2"}, -- Adrenaline
{"491", "산성 아기", "{{Pill}} 방 2개 클리어 시 알약을 하나 드랍합니다.#{{Poison}} 알약 사용 시 방 안의 모든 적을 1초간 중독시킵니다."}, -- Acid Baby
{"492", "", "↑ {{LuckSmall}}행운 +1#방 안에 {{SecretRoom}}{{SuperSecretRoom}}비밀방, 색돌, {{LadderRoom}}사다리방이 있는 위치로 날아갑니다."}, -- YO LISTEN!
{"493", "아드레날린", "{{EmptyHeart}}빈 최대 체력 한칸 당 {{DamageSmall}}공격력 +0.2"}, -- Adrenaline
{"494", "야곱의 사다리", "눈물이 무언가에 부딪힐 때마다 1~2개의 유도 레이저가 발사됩니다."}, -- Jacob's Ladder
{"495", "고스트 페퍼", "공격 시 확률적으로 최대 공격력 125의 지속 불꽃을 날립니다."}, -- Ghost Pepper
{"496", "안락사", "3.33%의 확률로 적을 즉사시키며 눈물이 10방향으로 퍼지는 눈물이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 15 이상일 때 100% 확률"}, -- Euthanasia
{"496", "안락사", "3.33%의 확률로 적을 즉사시키며 눈물이 10방향으로 퍼지는 눈물이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 15 이상일 때 100% 확률"}, -- Euthanasia
{"497", "위장 속옷", "방 입장 시 방 안의 모든 적들이 혼란에 걸립니다.#공격키를 누르면 효과가 풀립니다."}, -- Camo Undies
{"498", "이중성", "{{AngelDevilChance}}악마방 등장 시 천사방이 함께 등장하며 두 방 중 한곳을 선택할 수 있습니다."}, -- Duality
{"499", "성찬", "{{AngelChance}}천사방 등장 확률이 100%로 고정됩니다."}, -- Eucharist
{"498", "이중성", "{{AngelDevilChanceSmall}} 악마방 등장 시 천사방이 함께 등장하며 두 방 중 한곳을 선택할 수 있습니다."}, -- Duality
{"499", "성찬", "{{AngelChanceSmall}} 악마 거래 여부와 무관하게 천사방 등장 확률이 100%로 고정됩니다."}, -- Eucharist
{"500", "자루 주머니", "방 클리어 시 확률적으로 픽업 자루를 드랍합니다."}, -- Sack of Sacks
{"501", "탐욕의 식도", "동전 25개 당 {{EmptyHeart}}빈 최대 체력 +1#{{Player14}}/{{Player33}}Keeper: 동전 25개 당 체력 상한 +1#동전으로 늘어난 체력은 동전 소비 시 사라집니다."}, -- Greed's Gullet
{"502", "대왕 여드름", "확률적으로 적을 {{Slow}}둔화시키는 공격력 x2의 눈물이 나갑니다."}, -- Large Zit
{"503", "작은 뿔", "확률적으로 적을 즉사시키는 눈물이 나갑니다.#적에게 접촉 시 3.5의 피해를 입힙니다."}, -- Little Horn
{"504", "갈색 너겟", "사용 시 그 자리에서 주위의 적을 공격하는 파란 파리를 소환합니다."}, -- Brown Nugget
{"505", "포켓 GO", "방 입장 시 확률적으로 아군 적을 소환합니다."}, -- Poke Go
{"505", "포켓 GO", "!!! 방 입장 시 20%의 확률로 아래 중 하나의 아군 적을 소환합니다:#Attack Fly#Pooter#One Tooth#Fat Bat#Frowning Gaper#Vis"}, -- Poke Go
{"506", "배신자", "적을 뒤에서 공격할 시 2배의 피해를 입히고 {{BleedingOut}}출혈 상태로 만듭니다."}, -- BackStabber
{"507", "날카로운 빨대", "사용 시 방 안의 모든 적에게 눈물 공격력 + 적 체력의 10%의 피해를 줍니다."}, -- Sharp Straw
{"508", "엄마의 면도칼", "캐릭터 주위를 돌며 접촉하는 적에게 초당 공격력의 300%의 피해를 입히고 {{BleedingOut}}출혈 상태로 만듭니다."}, -- Mom's Razor
{"508", "엄마의 면도칼", "{{BleedingOut}} 캐릭터 주위를 돌며 접촉하는 적에게 초당 공격력의 300%의 피해를 입히고 출혈 상태로 만듭니다."}, -- Mom's Razor
{"509", "피눈물 눈알", "캐릭터 주위를 돌며 자신이 바라보는 방향으로 공격력 3.5의 눈물을 발사합니다."}, -- Bloodshot Eye
{"510", "정신착란", "사용 시 그 방에서 Delirium 버전의 아군 보스를 소환합니다."}, -- Delirious
{"511", "성난 파리", "적의 주위를 돌면서 접촉하는 적에게 초당 30의 피해를 입힙니다."}, -- Angry Fly
{"512", "블랙홀", "사용 시 공격하는 방향으로 적들을 모두 빨아들여 붙잡아놓는 블랙홀을 소환합니다.#블랙홀은 6초동안 지속되며 주변 장애물들을 모두 파괴합니다."}, -- Black Hole
{"513", "멍청이", "↑ {{SoulHeart}}소울하트 +1#↑ {{Damage}}공격력 +0.1#일정 확률로 적 하나를 {{Charm}}매혹시키거나 {{Fear}}캐릭터에게서 멀어지게 합니다.#피격 시 확률적으로 무지개똥을 쌉니다."}, -- Bozo
{"513", "멍청이", "↑ {{SoulHeart}}소울하트 +1#↑ {{DamageSmall}}공격력 +0.1#일정 확률로 적 하나를 {{Charm}}매혹시키거나 {{Fear}}캐릭터에게서 멀어지게 합니다.#피격 시 확률적으로 무지개똥을 쌉니다."}, -- Bozo
{"514", "고장난 모뎀", "적과 적의 탄환이 때때로 1초간 멈춥니다.#방 클리어 보상이 25% 확률로 두배로 나옵니다."}, -- Broken Modem
{"515", "수수께끼의 선물", "!!! 일회용#사용 시 그 방의 아이템, A Lump of Coal, The Poop 중 하나를 생성합니다."}, -- Mystery Gift
{"516", "스프링클러", "사용 시 360도 방향으로 캐릭터의 공격과 같은 공격을 발사하는 스프링클러를 소환합니다."}, -- Sprinkler
@@ -553,7 +553,7 @@ EID.descriptions[languageCode].collectibles={
{"518", "친구 든 상자", "공격하는 방향으로 특수 효과 눈물을 발사합니다.#효과는 스테이지마다 바뀝니다."}, -- Buddy in a Box
{"519", "꼬마 델리리움", "10초마다 랜덤한 패밀리어로 바뀝니다."}, -- Lil Delirium
{"520", "점퍼 케이블", "적 15기 처치 시 액티브 아이템 충전량을 한칸 충전합니다."}, -- Jumper Cables
{"521", "쿠폰", "{{Shop}}상점이나 {{DevilRoom}}악마방에서 사용 시 상품 하나를 거래없이 얻을 수 있습니다."}, -- Coupon
{"521", "쿠폰", "{{Shop}}상점이나 {{DevilRoom}}악마방에서 사용 시 랜덤 상품 하나를 거래없이 얻을 수 있습니다."}, -- Coupon
{"522", "염동력", "사용 시 3초동안 캐릭터에게 날아오는 적의 탄환을 붙잡습니다.#3초가 끝나면 붙잠은 탄환을 다시 되돌려 발사합니다."}, -- Telekinesis
{"523", "수납상자", "사용 시 방 안의 모든 아이템과 픽업 아이템을 상자에 저장합니다.#다음 사용 시 저장했던 아이템들을 드랍합니다."}, -- Moving Box
{"524", "기계장치 0", "눈물마다 레이저가 연결되며 나갑니다."}, -- Technology Zero
@@ -563,11 +563,11 @@ EID.descriptions[languageCode].collectibles={
{"528", "천사빛 프리즘", "캐릭터 주위를 돌며 공격이 통과하면 4갈래로 갈라져 나갑니다."}, -- Angelic Prism
{"529", "뽁!", "눈물이 체공하며 다른 눈물과 부딪힐 시 서로 튕겨나가며 움직입니다."}, -- Pop!
{"530", "죽음의 살생부", "해골마크가 뜬 적을 순차적으로 처치 시 픽업 아이템이 드랍되거나 랜덤한 능력치가 하나 증가합니다."}, -- Death's List
{"531", "피눈물병", "↓ {{Tears}}공격 딜레이 x2 +10#공격력 x3.1의 눈물을 포물선으로 발사하며 무언가에 부딪힐 시 파열되어 작은 눈물이 흩어집니다."}, -- Haemolacria
{"531", "피눈물병", "↓ {{TearsSmall}}공격 딜레이 x2 +10#공격력 x3.1의 눈물을 포물선으로 발사하며 무언가에 부딪힐 시 파열되어 작은 눈물이 흩어집니다."}, -- Haemolacria
{"532", "눈물먹이", "눈물이 체공하며 눈물에 눈물이 흡수됩니다.#최대 5번 흡수 시 파열되어 8방향으로 작은 눈물이 발사됩니다."}, -- Lachryphagy
{"533", "삼성송", "공격이 하얀색 빛줄기 공격으로 변경됩니다.#빛줄기는 적에게 공격력의 33%의 피해를 주며 적을 관통합니다."}, -- Trisagion
{"534", "책가방", "액티브 아이템을 두개 들 수 있습니다.#액티브 아이템은 Ctrl 키로 교체할 수 있습니다."}, -- Schoolbag
{"535", "담요", "↑ {{SoulHeart}}소울하트 +1#↑ {{Heart}}빨간하트 +1#{{BossRoom}}보스방에서 {{HolyMantle}}피격 시 피해를 1회 무시하는 보호막을 1회 제공합니다."}, -- Blanket
{"534", "책가방", "액티브 아이템을 두개 들 수 있습니다.#액티브 아이템은 {{ButtonRT}}버튼으로 교체할 수 있습니다."}, -- Schoolbag
{"535", "담요", "↑ {{SoulHeart}}소울하트 +1#↑ {{Heart}}빨간하트 +1#{{HolyMantleSmall}} {{BossRoom}}보스방에서 피격 시 피해를 1회 무시하는 보호막을 1회 제공합니다."}, -- Blanket
{"536", "희생의 제단", "!!! 일회용#사용 시 생물 패밀리어를 최대 2마리 제거하고 제거한 패밀리어 수 만큼 {{DevilRoom}}악마방 아이템을 생성합니다."}, -- Sacrificial Altar
{"537", "꼬마 구토쟁이", "{{Pill}}알약을 1개 드랍합니다.#{{Chargeable}} 공격하는 방향으로 장판을 충전하여 뱉습니다.#장판의 효과는 알약을 사용할 때마다 달라집니다."}, -- Lil Spewer
{"538", "구슬", "장신구를 3개 드랍합니다.#피격 시 5%의 확률로 소지중인 장신구를 흡수해 효과를 영구적으로 얻습니다."}, -- Marbles
@@ -575,30 +575,30 @@ EID.descriptions[languageCode].collectibles={
{"540", "납작한 돌", "눈물이 바닥을 튀면서 발사됩니다.#눈물이 튈 때 주변에 있는 적에게 공격력의 25%의 피해를 입힙니다."}, -- Flat Stone
{"541", "골수", "↑ {{EmptyBoneHeart}}뼈하트 +1#{{Heart}}빨간하트를 3개 드랍합니다."}, -- Marrow
{"542", "미끄러운 갈비뼈", "캐릭터 주위를 돌며 적의 탄환을 반사합니다."}, -- Slipped Rib
{"543", "성지", "피격 시 오라를 가진 하얀 똥을 설치합니다.오라 안에 있을 시 {{Tears}}연사가 2배가 되며 피해를 확률적으로 무시합니다."}, -- Hallowed Ground
{"543", "성지", "피격 시 오라를 가진 하얀 똥을 설치합니다.오라 안에 있을 시 {{TearsSmall}}연사가 2배가 되며 피해를 확률적으로 무시합니다."}, -- Hallowed Ground
{"544", "날카로운 갈비뼈", "캐릭터가 보는 방향에서 앞뒤로 움직이면서 접촉하는 적에게 초당 캐릭터의 공격력 x6의 피해를 입힙니다."}, -- Pointy Rib
{"545", "망자의 책", "사용 시 방에서 죽인 적의 수만큼 일회용 뼛조각 배리어를 생성하며 확률적으로 아군 해골 적을 소환합니다."}, -- Book of the Dead
{"546", "아빠의 반지", "캐릭터 주위에 작은 고리가 생기며 고리에 닿은 적은 석화 상태가 됩니다."}, -- Dad's Ring
{"547", "이혼 서류", "↑ {{EmptyBoneHeart}}뼈하트 +1#↑ {{Tears}}연사 +0.7#Mysterious Paper 장신구를 드랍합니다."}, -- Divorce Papers
{"547", "이혼 서류", "↑ {{EmptyBoneHeart}}뼈하트 +1#↑ {{TearsSmall}}연사 +0.7#Mysterious Paper 장신구를 드랍합니다."}, -- Divorce Papers
{"548", "턱뼈", "공격한 방향으로 부메랑처럼 날아가며 맞은 적에게 7의 피해를 줍니다.#픽업 아이템에 닿을 시 픽업 아이템을 가져옵니다."}, -- Jaw Bone
{"549", "최약골", "↑ {{EmptyBoneHeart}}뼈하트 +6#체력을 모두 제거합니다.#뼈하트 파괴 시 {{Tears}}연사가 0.5 증가합니다."}, -- Brittle Bones
{"550", "부러진 삽", "소지 시 일정 간격으로 캐릭터의 위치에 엄마발이 두개씩 떨어집니다.#아이템 사용 시 그 방 및 웨이브에서 엄마발이 떨어지지 않습니다.#The Forgotten 캐릭터 해금에 필요한 아이템입니다."}, -- Broken Shovel
{"551", "부러진 삽", "The Forgotten 캐릭터 해금에 필요한 아이템입니다."}, -- Broken Shovel
{"552", "엄마의 삽", "사용 시 다음 스테이지로 가는 다락문을 생성합니다.#The Forgotten 캐릭터 해금에 필요한 아이템입니다."}, -- Mom's Shovel
{"549", "최약골", "↑ {{EmptyBoneHeart}}뼈하트 +6#체력을 모두 제거합니다.#뼈하트 파괴 시 {{TearsSmall}}연사가 0.5 증가합니다."}, -- Brittle Bones
{"550", "부러진 삽", "!!! 소지 시 일정 간격으로 캐릭터의 위치에 엄마발이 두개씩 떨어지며 20분이 지나도 보스러시 방이 열립니다.#!!! {{MomBossSmall}}Mom 보스 처치 후 반드시 보스러시를 완료해야만 다음 스테이지로 내려갈 수 있습니다.#아이템 사용 시 그 방 및 웨이브에서 엄마발이 떨어지지 않습니다.#!!! 특정 캐릭터 해금에 필요한 아이템입니다.#!!! 경고: 다른 액티브 아이템으로 교체 후 방 이동 시 이 아이템은 사라집니다."}, -- Broken Shovel
{"551", "부러진 삽", "{{Collectible550}} 부러진 삽 손잡이와 조합:#{{Collectible552}} 조합 후 사용 시 다음 스테이지로 가는 다락문을 생성합니다.#{{Player16}} Dark Room 스테이지의 특정 타일 위에 사용 시 The Forgotten 캐릭터를 해금할 수 있습니다."}, -- Broken Shovel
{"552", "엄마의 삽", "사용 시 다음 스테이지로 가는 다락문을 생성합니다.#{{Player16}} Dark Room 스테이지의 특정 타일 위에 사용 시 The Forgotten 캐릭터를 해금할 수 있습니다."}, -- Mom's Shovel
}
---------- Trinkets ----------
EID.descriptions[languageCode].trinkets={
{"1", "삼킨 동전", "피격 시 {{Coin}}동전을 1~2개 드랍합니다."}, -- Swallowed Penny
{"2", "굳은 똥", "똥 파괴 시 픽업 아이템이 드랍될 확률이 50% 증가합니다."}, -- Petrified Poop
{"3", "AAA 건전지", "액티브 아이템의 충전량이 한칸 남았을 경우 액티브를 자동으로 충전합니다."}, -- AAA Battery
{"3", "AAA 건전지", "방 클리어 시 액티브 아이템의 충전량이 한칸 남았을 경우 액티브를 자동으로 충전합니다."}, -- AAA Battery
{"4", "고장난 조종기", "액티브 아이템 사용 시 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Broken Remote
{"5", "퍼플 하트 훈장", "적이 챔피언의 형태로 나올 확률이 증가합니다."}, -- Purple Heart
{"6", "깨진 자석", "{{Coin}}동전이 캐릭터에게 끌려옵니다."}, -- Broken Magnet
{"7", "묵주 구슬", "↑ {{AngelChance}}천사방 확률 +50%#{{Library}}책방과 {{Shop}}상점에서 {{Collectible33}}The Bible이 등장할 확률이 증가합니다."}, -- Rosary Bead
{"8", "카트리지", "피격 시 5%의 확률로 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다.#!!! {{Luck}}행운 수치 비례"}, -- Cartridge
{"7", "묵주 구슬", "↑ {{AngelChanceSmall}}천사방 확률 +50%#{{Library}}책방과 {{Shop}}상점에서 {{Collectible33}}The Bible이 등장할 확률이 증가합니다."}, -- Rosary Bead
{"8", "카트리지", "피격 시 5%의 확률로 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 38 이상일 때 100% 확률"}, -- Cartridge
{"9", "파동벌레", "눈물이 커졌다 작아졌다를 반복하며 날아갑니다."}, -- Pulse Worm
{"10", "씰룩벌레", "↑ {{Tears}}연사 +0.3#눈물이 파동 곡선을 그리며 날아갑니다."}, -- Wiggle Worm
{"10", "씰룩벌레", "↑ {{TearsSmall}}연사 +0.3#눈물이 파동 곡선을 그리며 날아갑니다."}, -- Wiggle Worm
{"11", "둥글벌레", "눈물이 원을 그리며 날아갑니다."}, -- Ring Worm
{"12", "납작벌레", "눈물이 납작해진 모양으로 날아갑니다."}, -- Flat Worm
{"13", "상점 상품권", "!!! 일회용#{{Shop}}상점에서 아이템 하나를 무료로 구매할 수 있습니다."}, -- Store Credit
@@ -607,36 +607,36 @@ EID.descriptions[languageCode].trinkets={
{"16", "엄마의 발톱", "1분마다 엄마발이 랜덤한 위치에 떨어집니다."}, -- Mom's Toenail
{"17", "검은 립스틱", "{{BlackHeart}}블랙하트가 나올 확률이 증가합니다."}, -- Black Lipstick
{"18", "성경 책자", "{{EthernalHeart}}이터널하트가 나올 확률이 증가합니다."}, -- Bible Tract
{"19", "종이 클립", "황금상자를 열쇠 소모 없이 열 수 있습니다."}, -- Paper Clip
{"19", "종이 클립", "{{GoldenChest}}황금상자를 열쇠 소모 없이 열 수 있습니다."}, -- Paper Clip
{"20", "원숭이 손", "피격 시 체력이 반칸 남았을때 {{BlackHeart}}블랙하트를 하나 (총 3번) 드랍합니다."}, -- Monkey Paw
{"21", "신비한 종이", "피격 시 확률적으로 {{Collectible327}}The Polaroid, {{Collectible328}}The Negative, {{Trinket48}}A Missing Page, {{Trinket23}}Missing Poster 장신구 효과 중 하나를 발동합니다."}, -- Mysterious Paper
{"22", "악마 꼬리", "빨간하트가 드랍될 때 확률적으로 {{BlackHeart}}블랙하트로 대체됩니다."}, -- Daemon's Tail
{"23", "실종 포스터", "!!! 일회용#{{SacrificeRoom}}희생방에서 사망 시 전 방에서 {{Player10}}The Lost 캐릭터로 부활함과 동시에 The Lost 캐릭터가 해금됩니다.#The Lost 캐릭터 해금 이후에는 희생방이 아닌 다른 방에서의 사망 시에도 부활합니다."}, -- Missing Poster
{"23", "실종 포스터", "!!! 일회용#{{Player10}} {{SacrificeRoom}}희생방에서 사망 시 전 방에서 The Lost 캐릭터로 부활함과 동시에 The Lost 캐릭터가 해금됩니다.#The Lost 캐릭터 해금 이후에는 희생방이 아닌 다른 방에서의 사망 시에도 부활합니다."}, -- Missing Poster
{"24", "똥전", "동전 획득 시 적을 밀쳐내는 방귀를 뀝니다."}, -- Butt Penny
{"25", "이상한 초콜릿", "30초마다 적을 밀쳐내는 방귀를 뀝니다."}, -- Mysterious Candy
{"26", "꺾기벌레", "↑ {{Range}}사거리 +10#눈물이 지그재그로 날아갑니다."}, -- Hook Worm
{"27", "채찍벌레", "↑ {{Shotspeed}}탄속 +0.5"}, -- Whip Worm
{"28", "부서진 앙크", "사망 시 22% 확률로 전 방에서 {{Player4}}??? 캐릭터로 부활합니다."}, -- Broken Ankh
{"26", "꺾기벌레", "↑ {{RangeSmall}}사거리 +10#눈물이 지그재그로 날아갑니다."}, -- Hook Worm
{"27", "채찍벌레", "↑ {{ShotspeedSmall}}탄속 +0.5"}, -- Whip Worm
{"28", "부서진 앙크", "{{Player4}} 사망 시 22% 확률로 전 방에서 ??? 캐릭터로 부활합니다."}, -- Broken Ankh
{"29", "생선 머리", "피격 시 파란 아군 파리를 소환합니다."}, -- Fish Head
{"30", "분홍 눈알", "10%의 확률로 적을 {{Poison}}중독시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Pinky Eye
{"31", "고정핀", "10%의 확률로 적과 장애물을 관통하는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Push Pin
{"30", "분홍 눈알", "10%의 확률로 적을 {{Poison}}중독시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Pinky Eye
{"31", "고정핀", "10%의 확률로 적과 장애물을 관통하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Push Pin
{"32", "환각버섯", "방 입장 시 25% 확률로 그 방에서 랜덤한 버섯 아이템 효과를 얻거나 맵에 특수방의 위치가 표시됩니다."}, -- Liberty Cap
{"33", "탯줄", "피격 시 {{HalfHeart}}빨간하트가 반칸 남았을 때 그 방에서 {{Collectible100}}Little Steven을 소환합니다."}, -- Umbilical Cord
{"34", "아이의 심장", "방 클리어 보상이 10% 확률로 {{Heart}}하트로 바뀝니다.#상자에서 {{Heart}}빨간하트가 드랍될 확률이 증가합니다."}, -- Child's Heart
{"35", "휘어진 뿔", "↑ {{Damage}}공격력 +2"}, -- Curved Horn
{"35", "휘어진 뿔", "↑ {{DamageSmall}}공격력 +2"}, -- Curved Horn
{"36", "녹슨 열쇠", "방 클리어 보상이 10% 확률로 {{Key}}열쇠로 바뀝니다.#상자에서 {{Key}}열쇠가 드랍될 확률이 증가합니다."}, -- Rusted Key
{"37", "염소 발굽", "↑ {{Speed}}이동속도 +0.15"}, -- Goat Hoof
{"37", "염소 발굽", "↑ {{SpeedSmall}}이동속도 +0.15"}, -- Goat Hoof
{"38", "엄마의 진주", "빨간하트가 드랍될 때 10% 확률로 {{SoulHeart}}소울하트, {{BlackHeart}}블랙하트, 혹은 {{EmptyBoneHeart}}뼈하트로 바뀝니다."}, -- Mom's Pearl
{"39", "암", "↑ {{Tears}}연사 +0.4"}, -- Cancer
{"40", "빨간 누더기", "피격 시 20%의 확률로 그 방에서 {{Damage}}공격력이 1.8 증가합니다.#!!! {{Luck}}행운 수치 비례: 행운 8 이상일 때 100% 확률"}, -- Red Patch
{"39", "암", "↑ {{TearsSmall}}연사 +0.4"}, -- Cancer
{"40", "빨간 누더기", "피격 시 20%의 확률로 그 방에서 {{DamageSmall}}공격력이 1.8 증가합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 8 이상일 때 100% 확률"}, -- Red Patch
{"41", "성냥개비", "방 클리어 보상이 10% 확률로 {{Bomb}}폭탄으로 바뀝니다.#상자에서 {{Bomb}}폭탄이 드랍될 확률이 증가합니다."}, -- Match Stick
{"42", "행운의 발가락", "↑ {{Luck}}행운 +1#픽업 아이템 드랍률이 증가합니다."}, -- Lucky Toe
{"42", "행운의 발가락", "↑ {{LuckSmall}}행운 +1#픽업 아이템 드랍률이 증가합니다."}, -- Lucky Toe
{"43", "저주받은 해골", "피격 시 {{HalfHeart}}빨간하트가 반칸 이하일 때 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Cursed Skull
{"44", "안전 마개", "방 클리어 보상이 10% 확률로 {{Pill}}알약으로 바뀝니다.#상자에서 {{Pill}}알약이 드랍될 확률이 증가합니다."}, -- Safety Cap
{"45", "스페이드 A", "방 클리어 보상이 10% 확률로 {{Card}}카드로 바뀝니다.#상자에서 {{Card}}카드가 드랍될 확률이 증가합니다."}, -- Ace of Spades
{"46", "아이작의 포크", "방 클리어 시 10% 확률로 {{HalfHeart}}체력을 반칸 회복합니다."}, -- Isaac's Fork
{"47", "The Polariod", "<Item does not exist>"}, -- The Polariod
{"48", "찢어진 페이지", "피격 시 5%의 확률로 방 안의 모든 적에게 40의 피해를 줍니다.#!!! {{Luck}}행운 수치 비례"}, -- A Missing Page
{"48", "찢어진 페이지", "피격 시 5%의 확률로 방 안의 모든 적에게 40의 피해를 줍니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 60 이상일 때 100% 확률"}, -- A Missing Page
{"49", "피 묻은 동전", "동전 획득 시 50% 확률로 {{HalfHeart}}빨간하트를 반칸 드랍합니다."}, -- Bloody Penny
{"50", "타버린 동전", "동전 획득 시 50% 확률로 {{Bomb}}폭탄을 하나 드랍합니다."}, -- Burnt Penny
{"51", "납작한 동전", "동전 획득 시 50% 확률로 {{Key}}열쇠를 하나 드랍합니다."}, -- Flat Penny
@@ -646,50 +646,50 @@ EID.descriptions[languageCode].trinkets={
{"55", "매기의 믿음", "스테이지 입장 시 {{EthernalHeart}}이터널하트를 하나 얻습니다."}, -- Maggy's Faith
{"56", "유다의 혀", "{{DevilRoom}}악마방 상품 가격이 체력 1칸으로 고정됩니다."}, -- Judas' Tongue
{"57", "???의 영혼", "방을 대각선으로 돌아다니며 캐릭터가 공격하는 방향으로 공격력 3.5의 장애물을 관통하는 눈물을 발사합니다."}, -- ???'s Soul
{"58", "삼손의 머리채", "적 처치 시 1/15의 확률로 그 방에서 {{Damage}}공격력이 0.5씩 (최대 +5) 증가합니다.#!!! {{Luck}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Samson's Lock
{"59", "카인의 오른쪽 눈", "스테이지 입장 시 25%의 확률로 그 스테이지에서 맵에 특수방의 위치를 보여줍니다.#!!! {{Luck}}행운 수치 비례: 행운 3 이상일 때 100% 확률"}, -- Cain's Eye
{"60", "이브의 새 다리", "적 처치 시 5%의 확률로 {{Collectible117}}Dead Bird를 소환합니다.#!!! {{Luck}}행운 수치 비례: 행운 8 이상일 때 100% 확률"}, -- Eve's Bird Foot
{"61", "왼손목", "모든 상자가 빨간 상자로 교체됩니다."}, -- The Left Hand
{"58", "삼손의 머리채", "적 처치 시 1/15의 확률로 그 방에서 {{DamageSmall}}공격력이 0.5씩 (최대 +5) 증가합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Samson's Lock
{"59", "카인의 오른쪽 눈", "스테이지 입장 시 25%의 확률로 그 스테이지에서 맵에 특수방의 위치를 보여줍니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 3 이상일 때 100% 확률"}, -- Cain's Eye
{"60", "이브의 새 다리", "적 처치 시 5%의 확률로 {{Collectible117}}Dead Bird를 소환합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 8 이상일 때 100% 확률"}, -- Eve's Bird Foot
{"61", "왼손목", "{{RedChest}} 모든 상자가 빨간 상자로 교체됩니다."}, -- The Left Hand
{"62", "빛나는 돌", "10초마다 색돌이나 {{LadderRoom}}사다리방이 있는 돌이 빛납니다."}, -- Shiny Rock
{"63", "안전 가위", "트롤폭탄을 {{Bomb}}폭탄 픽업으로 바꿉니다.#슈퍼 트롤폭탄을 1+1 {{Bomb}}폭탄 픽업으로 바꿉니다."}, -- Safety Scissors
{"64", "무지개 벌레", "3초마다 랜덤한 벌레 장신구 효과가 발동됩니다."}, -- Rainbow Worm
{"65", "테이프 벌레", "↑ {{Range}}사거리 x2#↓ 눈물 높이 배율 x0.5"}, -- Tape Worm
{"66", "게으른 벌레", "↑ {{Range}}사거리 +4.0#↑ 눈물 높이 +2#↓ {{Shotspeed}}탄속 -0.4"}, -- Lazy Worm
{"65", "테이프 벌레", "↑ {{RangeSmall}}사거리 x2#↓ 눈물 높이 배율 x0.5"}, -- Tape Worm
{"66", "게으른 벌레", "↑ {{RangeSmall}}사거리 +4.0#↑ 눈물 높이 +2#↓ {{ShotspeedSmall}}탄속 -0.4"}, -- Lazy Worm
{"67", "금이 간 주사위", "피격 시 확률적으로 {{Collectible105}}방 안의 아이템, {{Collectible166}}픽업 아이템, {{Collectible386}}오브젝트 또는 {{Collectible406}}능력치 배율을 바꿉니다."}, -- Cracked Dice
{"68", "네오디뮴 자석", "적과 픽업 아이템이 캐릭터에게 끌려옵니다."}, -- Super Magnet
{"69", "흐려진 즉석사진", "때때로 방 안의 모든 적들이 혼란에 걸립니다."}, -- Faded Polaroid
{"70", "머릿니", "때때로 파란 아군 거미를 소환합니다."}, -- Louse
{"71", "밥의 방광", "폭탄이 설치될 때 독 장판이 생성됩니다."}, -- Bob's Bladder
{"72", "손목시계용 전지", "배터리 픽업 드랍률이 6.67% 증가합니다.#방 클리어 시 5% 확률로 충전량을 한칸 더 채워줍니다."}, -- Watch Battery
{"72", "손목시계용 전지", "방 클리어 보상이 배터리 픽업으로 교체될 확률이 5%에서 6.67%로 증가합니다.#방 클리어 시 5% 확률로 충전량을 한칸 더 채워줍니다."}, -- Watch Battery
{"73", "폭파용 뇌관", "폭탄이 터질 때 10% 확률로 {{Bomb}}폭탄 픽업이 드랍됩니다."}, -- Blasting Cap
{"74", "벽체 탐지기", "장애물 파괴 시 {{LadderRoom}}사다리방이 등장할 확률이 증가합니다."}, -- Stud Finder
{"75", "오류", "방마다 다른 랜덤한 장신구의 효과가 발동됩니다."}, -- Error
{"76", "포커 칩", "상자에서 50% 확률로 보상 보너스 또는 파리가 나옵니다."}, -- Poker Chip
{"76", "포커 칩", "{{Chest}} 상자에서 50% 확률로 보상 보너스 또는 파리가 나옵니다."}, -- Poker Chip
{"77", "물집", "공격이 적을 밀쳐냅니다."}, -- Blister
{"78", "초침", "적에게 걸린 상태이상의 지속시간이 2배 증가합니다."}, -- Second Hand
{"79", "끝없는 무명", "{{Card}}카드 또는 {{Pill}}알약 사용 시 25% 확률로 같은 효과의 픽업이 드랍됩니다."}, -- Endless Nameless
{"80", "검은 깃털", "Evil up 또는 Sin up 아이템 소지 시 개당 {{Damage}}공격력이 0.2 증가합니다."}, -- Black Feather
{"80", "검은 깃털", "Evil up 또는 Sin up 아이템 소지 시 개당 {{DamageSmall}}공격력이 0.2 증가합니다."}, -- Black Feather
{"81", "눈먼 분노", "피격 후 무적시간이 증가합니다."}, -- Blind Rage
{"82", "황금 말발굽", "스테이지 입장 시 15% 확률로 {{TreasureRoom}}보물방 아이템이 2개가 나오며 하나를 선택하면 나머지는 사라집니다."}, -- Golden Horse Shoe
{"83", "상점 열쇠", "{{Shop}}상점을 열쇠 소모 없이 열 수 있습니다."}, -- Store Key
{"84", "그리드의 갈비뼈", "{{Shop}}상점과 {{SecretRoom}}비밀방에서 Greed/Super Greed가 등장하지 않습니다.#이미 Greed를 처치하였을 경우 재입장 시 상점이 복원됩니다."}, -- Rib of Greed
{"85", "업보", "기부기계에 기부 시 확률적으로 아래 효과 중 하나 발동:#{{Blank}} {{Coin}}동전 +1#{{Blank}} {{Heart}}빨간하트 한칸 회복#{{Blank}} {{Luck}}행운 +1#{{Blank}} 거지 소환#{{Blank}}"}, -- Karma
{"84", "그리드의 갈비뼈", "{{Shop}}상점과 {{SecretRoom}}비밀방에서 Greed/Super Greed가 등장하지 않습니다.#이미 Greed를 처치하였을 경우 재입장 시 상점이 복원됩니다.#방 클리어 시 하트가 등장할 경우 33%의 확률로 {{Coin}}동전으로 바뀝니다."}, -- Rib of Greed
{"85", "업보", "기부기계에 기부 시 확률적으로 아래 효과 중 하나 발동:#{{Blank}} {{Coin}}동전 +1#{{Blank}} {{Heart}}빨간하트 한칸 회복#{{Blank}} {{LuckSmall}}행운 +1#{{Blank}} 거지 소환#{{Blank}}"}, -- Karma
{"86", "꼬마 라바", "똥을 파괴할 때마다 파란 아군 파리를 소환합니다."}, -- Lil Larva
{"87", "엄마의 로켓", "열쇠를 소모할 때마다 {{HalfHeart}}체력 반칸을 회복합니다.#{{Heart}}빨간하트 반칸 픽업을 한칸으로 바꿉니다."}, -- Mom's Locket
{"88", "필요없어!", "{{TreasureRoom}}보물방, {{Shop}}상점, {{DevilRoom}}악마방, {{AngelRoom}}천사방에서 99% 확률로 액티브 아이템이 나오지 않습니다."}, -- NO!
{"89", "미아 방지끈", "패밀리어들 사이의 간격이 가까워집니다."}, -- Child Leash
{"90", "갈색 마개", "똥 파괴시 똥이 폭발합니다."}, -- Brown Cap
{"91", "태변", "일반 똥이 확률적으로 검은 똥으로 대체됩니다.#검은 똥 파괴시 확률적으로 {{BlackHeart}}블랙하트를 드랍합니다."}, -- Meconium
{"92", "금이 간 왕관", "↑ {{Tears}}연사 +0.2#각 능력치가 캐릭터 기본 능력치보다 높을 시 각 능력치가 33% 증가합니다."}, -- Cracked Crown
{"92", "금이 간 왕관", "↑ {{TearsSmall}}연사 +0.2#각 능력치가 캐릭터 기본 능력치보다 높을 시 각 능력치가 33% 증가합니다."}, -- Cracked Crown
{"93", "다 쓴 기저귀", "방 입장 시 확률적으로 파리류 적들이 공격하지 않거나 약해집니다."}, -- Used Diaper
{"94", "생선 꼬리", "아군 파란 파리 또는 거미의 소환량이 2배 증가합니다."}, -- Fish Tail
{"95", "검은 이빨", "3%의 확률로 공격력 2배의 적을 {{Poison}}중독시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례"}, -- Black Tooth
{"96", "우주뱀 벌레", "↑ {{Range}}사거리 +4#↑ 눈물 높이 +2#눈물이 거대한 나선을 그리며 날아갑니다.#공격이 장애물을 관통합니다."}, -- Ouroboros Worm
{"95", "검은 이빨", "3%의 확률로 공격력 2배의 적을 {{Poison}}중독시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 32 이상일 때 100% 확률"}, -- Black Tooth
{"96", "우주뱀 벌레", "↑ {{RangeSmall}}사거리 +4#↑ 눈물 높이 +2#눈물이 거대한 나선을 그리며 날아갑니다.#공격이 장애물을 관통합니다."}, -- Ouroboros Worm
{"97", "편도선", "12~20회 피격 시 {{Collectible474}}Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다."}, -- Tonsil
{"98", "콧물딱지", "확률적으로 유도되는 접착 눈물이 나가며 접착 눈물이 적에게 붙을 시 60초동안 지속 피해를 입힙니다."}, -- Nose Goblin
{"99", "탱탱볼", "공격이 무언가에 부딪힐 때 반대 각도로 튕겨져 나갑니다."}, -- Super Ball
{"100", "밝은 전구", "액티브 아이템의 충전량이 최대치일때 {{Damage}}공격력 +0.5, {{Tears}}연사 +0.2, {{Range}}사거리 +0.75, {{Speed}}이동속도 +0.5, {{Shotspeed}}탄속 +0.1, {{Luck}}행운 +1"}, -- Vibrant Bulb
{"101", "꺼진 전구", "액티브 아이템의 충전량이 남아있지 않을때 {{Damage}}공격력 +1.5, {{Tears}}연사 +0.4, {{Range}}사거리 +1.5, {{Speed}}이동속도 +0.5, {{Shotspeed}}탄속 +0.3"}, -- Dim Bulb
{"100", "밝은 전구", "액티브 아이템의 충전량이 최대치일때 {{DamageSmall}}공격력 +0.5, {{TearsSmall}}연사 +0.2, {{RangeSmall}}사거리 +0.75, {{SpeedSmall}}이동속도 +0.5, {{ShotspeedSmall}}탄속 +0.1, {{LuckSmall}}행운 +1"}, -- Vibrant Bulb
{"101", "꺼진 전구", "액티브 아이템의 충전량이 남아있지 않을때 {{DamageSmall}}공격력 +1.5, {{TearsSmall}}연사 +0.4, {{RangeSmall}}사거리 +1.5, {{SpeedSmall}}이동속도 +0.5, {{ShotspeedSmall}}탄속 +0.3"}, -- Dim Bulb
{"102", "조각난 카드", "스테이지에 {{SecretRoom}}비밀방이 2개 생성됩니다."}, -- Fragmented Card
{"103", "똑같다!", "소지중인 동전, 폭탄, 열쇠의 개수가 모두 같을 때 하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 픽업이 1+1로 나옵니다."}, -- Equality!
{"104", "창사골", "!!! 일회용#피격 시 2% 확률로 그 방의 아이템을 하나 생성합니다."}, -- Wish Bone
@@ -700,7 +700,7 @@ EID.descriptions[languageCode].trinkets={
{"109", "청테이프", "캐릭터의 위치를 기준으로 패밀리어의 위치를 고정시킵니다."}, -- Duct Tape
{"110", "은화", "7, 8 스테이지에서 {{Shop}}상점이 생성됩니다."}, -- Silver Dollar
{"111", "피투성이 왕관", "7, 8 스테이지에서 {{TreasureRoom}}보물방이 생성됩니다."}, -- Bloody Crown
{"112", "과금전사", "{{TreasureRoom}}보물방에 재입고 기계가 생성됩니다."}, -- Pay To Win
{"112", "과금전사", "스테이지 진입 시 {{TreasureRoom}}보물방에 재입고 기계가 생성됩니다."}, -- Pay To Win
{"113", "전쟁의 메뚜기", "방에 입장 시 적과 접촉 시 폭발하는 빨간 아군 파리를 소환합니다."}, -- Locust of War
{"114", "역병의 메뚜기", "방 입장 시 적을 {{Poison}}중독시키는 초록 아군 파리를 소환합니다."}, -- Locust of Pestilence
{"115", "기근의 메뚜기", "방 입장 시 적을 {{Slow}}느려지게 하는 노란 아군 파리를 소환합니다."}, -- Locust of Famine
@@ -724,7 +724,7 @@ EID.descriptions[languageCode].cards={
{"1", "0 - 바보", "스테이지의 첫 방으로 순간이동합니다."}, -- 0 - The Fool
{"2", "I - 마법사", "그 방에서 공격이 적에게 유도됩니다."}, -- I - The Magician
{"3", "II - 여교황", "엄마발이 랜덤한 적에게 떨어져 300의 피해를 입힙니다."}, -- II - The High Priestess
{"4", "III - 여제", "그 방에서 {{Damage}}공격력 +2.35, {{Speed}}이동속도 +0.3"}, -- III - The Empress
{"4", "III - 여제", "그 방에서 {{DamageSmall}}공격력 +2.35, {{SpeedSmall}}이동속도 +0.3"}, -- III - The Empress
{"5", "IV - 황제", "{{BossRoom}}보스방으로 순간이동합니다."}, -- IV - The Emperor
{"6", "V - 교황", "{{SoulHeart}}소울하트를 2개 드랍합니다."}, -- V - The Hierophant
{"7", "VI - 연인", "{{Heart}}빨간하트를 2개 드랍합니다."}, -- VI - The Lovers
@@ -732,11 +732,11 @@ EID.descriptions[languageCode].cards={
{"9", "VIII - 정의", "하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠를 하나씩 드랍합니다."}, -- VIII - Justice
{"10", "IX - 은둔자", "{{Shop}}상점으로 순간이동합니다."}, -- IX - The Hermit
{"11", "X - 운명의 수레바퀴", "도박기계, 혹은 운세기계를 생성합니다."}, -- X - Wheel of Fortune
{"12", "XI - 힘", "그 방에서 {{Heart}}최대 체력 +1, {{Damage}}공격력 +0.3, {{Damage}}공격력 배율 +50%, {{Range}}사거리 +5.25, 눈물 높이 +0.5, {{Speed}}이동속도 +0.3"}, -- XI - Strength
{"12", "XI - 힘", "그 방에서 {{Heart}}최대 체력 +1, {{DamageSmall}}공격력 +0.3, {{DamageSmall}}공격력 배율 +50%, {{RangeSmall}}사거리 +5.25, 눈물 높이 +0.5, {{SpeedSmall}}이동속도 +0.3"}, -- XI - Strength
{"13", "XII - 매달린 남자", "그 방에서 비행 능력을 얻습니다."}, -- XII - The Hanged Man
{"14", "XIII - 죽음", "방 안의 모든 적에게 40의 피해를 줍니다."}, -- XIII - Death
{"15", "XIV - 절제", "헌혈기계를 생성합니다.#Greed 모드에서는 악마거지를 소환합니다."}, -- XIV - Temperance
{"16", "XV - 악마", "그 방에서 {{Damage}}공격력 +2"}, -- XV - The Devil
{"16", "XV - 악마", "그 방에서 {{DamageSmall}}공격력 +2"}, -- XV - The Devil
{"17", "XVI - 탑", "방 안에 트롤폭탄을 6개 생성합니다."}, -- XVI - The Tower
{"18", "XVII - 별", "{{TreasureRoom}}보물방으로 순간이동합니다."}, -- XVII - The Stars
{"19", "XVIII - 달", "{{SecretRoom}}비밀방으로 순간이동합니다."}, -- XVIII - The Moon
@@ -772,9 +772,9 @@ EID.descriptions[languageCode].cards={
{"49", "주사위 파편", "방 안의 모든 아이템과 픽업 아이템을 다른 아이템으로 바꿉니다."}, -- Dice Shard
{"50", "비상 연락처", "엄마손 2개가 랜덤한 적에게 떨어져 적을 붙잡습니다."}, -- Emergency Contact
{"51", "신성한 카드", "사용한 방에서 피격 시 피해를 1회 무시하는 {{HolyMantle}}방어막을 제공합니다.#25% 확률로 Holy Card를 드랍합니다."}, -- Holy Card
{"52", "거대한 성장", "그 방에서 {{Damage}}공격력 +7, {{Range}}사거리 +30"}, -- Huge Growth
{"52", "거대한 성장", "그 방에서 {{DamageSmall}}공격력 +7, {{RangeSmall}}사거리 +30"}, -- Huge Growth
{"53", "고대의 부름", "카드를 3개 드랍합니다."}, -- Ancient Recall
{"54", "시간 여행", "그 방에서 {{Speed}}이동속도 +0.5, {{Shotspeed}}탄속 -1.0#방 안의 모든 적들이 영구적으로 {{Slow}}느려집니다."}, -- Era Walk
{"54", "시간 여행", "그 방에서 {{SpeedSmall}}이동속도 +0.5, {{ShotspeedSmall}}탄속 -1.0#방 안의 모든 적들이 영구적으로 {{Slow}}느려집니다."}, -- Era Walk
}
---------- Pills ----------
@@ -786,20 +786,20 @@ EID.descriptions[languageCode].pills={
{"2", "강철같은 알약", "↑ {{SoulHeart}}소울하트 +2"}, -- Balls of Steel
{"3", "폭탄은 곧 열쇠", "{{Bomb}}폭탄과 {{Key}}열쇠의 개수를 서로 바꿉니다."}, -- Bombs are Key
{"4", "폭탄 설사", "캐릭터의 위치에 점화된 폭탄 5개를 생성합니다."}, -- Explosive Diarrhea
{"5", "체력 회복", "{{Heart}}체력을 모두 회복합니다."}, -- Full Health
{"5", "체력 회복", "{{Heart}} 체력을 모두 회복합니다."}, -- Full Health
{"6", "체력 감소", "↓ 최대 체력 -1"}, -- Health Down
{"7", "체력 증가", "↑ {{EmptyHeart}}빈 최대 체력 +1"}, -- Health Up
{"8", "알약을 찾았어", "무효과"}, -- I Found Pills
{"9", "사춘기", "무효과#{{Blank}} (3번 사용 시 1회 한정 {{Heart}}최대 체력 +1)"}, -- Puberty
{"10", "멋진 파리", "적의 탄환을 막아주는 파리 한마리를 얻습니다."}, -- Pretty Fly
{"11", "사거리 감소", "↓ {{Range}}사거리 -2"}, -- Range Down
{"12", "사거리 증가", "↑ {{Range}}사거리 +2.5"}, -- Range Up
{"13", "이동속도 감소", "↓ {{Speed}}이동속도 -0.12"}, -- Speed Down
{"14", "이동속도 증가", "↑ {{Speed}}이동속도 +0.15"}, -- Speed Up
{"15", "연사 감소", "↓ {{Tears}}연사 -0.28"}, -- Tears Down
{"16", "연사 증가", "↑ {{Tears}}연사 +0.35"}, -- Tears Up
{"17", "행운 감소", "↓ {{Luck}}행운 -1"}, -- Luck Down
{"18", "행운 증가", "↑ {{Luck}}행운 +1"}, -- Luck Up
{"11", "사거리 감소", "↓ {{RangeSmall}}사거리 -2"}, -- Range Down
{"12", "사거리 증가", "↑ {{RangeSmall}}사거리 +2.5"}, -- Range Up
{"13", "이동속도 감소", "↓ {{SpeedSmall}}이동속도 -0.12"}, -- Speed Down
{"14", "이동속도 증가", "↑ {{SpeedSmall}}이동속도 +0.15"}, -- Speed Up
{"15", "연사 감소", "↓ {{TearsSmall}}연사 -0.28"}, -- Tears Down
{"16", "연사 증가", "↑ {{TearsSmall}}연사 +0.35"}, -- Tears Up
{"17", "행운 감소", "↓ {{LuckSmall}}행운 -1"}, -- Luck Down
{"18", "행운 증가", "↑ {{LuckSmall}}행운 +1"}, -- Luck Up
{"19", "순간이동약", "스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Telepills
{"20", "48시간 풀충전!", "액티브 아이템 충전량을 모두 충전하고 배터리 픽업을 1~2개 드랍합니다."}, -- 48 Hour Energy!
{"21", "토혈", "빨간하트가 한칸이 되며 {{Heart}}빨간하트 픽업을 1~4개 드랍합니다."}, -- Hematemesis
@@ -836,10 +836,10 @@ EID.descriptions[languageCode].sacrificeHeader = "희생 보상"
EID.descriptions[languageCode].sacrifice={
{"1", "희생 1회", "[50%] {{Coin}}동전 1개#[100%] 1분 이내로 1스테이지 보스 클리어 시 {{Bomb}}폭탄 1개"},
{"2", "희생 2회", "[50%] {{Coin}}동전 1개#[100%] 1분 이내로 1스테이지 보스 클리어 시 {{Bomb}}폭탄 1개"},
{"3", "희생 3회", "[67%] {{AngelChance}}천사방 확률 +15%"},
{"4", "희생 4회", "[50%] 상자 1개"},
{"5", "희생 5회", "[67%] {{AngelChance}}천사방 확률 +50%#[33%] {{Coin}}동전 3개"},
{"6", "희생 6회", "[67%] 상자 1개#[33%] {{AngelRoom}}천사방/{{DevilRoom}}악마방으로 순간이동"},
{"3", "희생 3회", "[67%] {{AngelChanceSmall}}천사방 확률 +15%"},
{"4", "희생 4회", "[50%] {{Chest}}상자 1개"},
{"5", "희생 5회", "[67%] {{AngelChanceSmall}}천사방 확률 +50%#[33%] {{Coin}}동전 3개"},
{"6", "희생 6회", "[67%] {{Chest}}상자 1개#[33%] {{AngelRoom}}천사방/{{DevilRoom}}악마방으로 순간이동"},
{"7", "희생 7회", "[67%] {{SoulHeart}}소울하트 1개#[33%] {{AngelRoom}}천사방 아이템 1개"},
{"8", "희생 8회", "[100%] 트롤폭탄 7개"},
{"9", "희생 9회", "[100%] 천사 Uriel 보스 소환"},
@@ -882,12 +882,12 @@ EID.descriptions[languageCode].transformations={
---------- Misc ----------
EID.descriptions[languageCode].VoidText = "흡수 시 이하 능력치 증가:"
EID.descriptions[languageCode].VoidNames = {"{{Speed}}이동속도", "{{Tears}}연사", "{{Damage}}공격력", "{{Range}}사거리", "{{Shotspeed}}탄속", "{{Luck}}행운"}
EID.descriptions[languageCode].VoidNames = {"{{SpeedSmall}}이동속도", "{{TearsSmall}}연사", "{{DamageSmall}}공격력", "{{RangeSmall}}사거리", "{{ShotspeedSmall}}탄속", "{{LuckSmall}}행운"}
EID.descriptions[languageCode].CollectionPageInfo = "아직 해당 아이템을 획득한 적이 없습니다. 획득하여 아이템 컬렉션에 채워주세요."
EID.descriptions[languageCode].MCM={
DemoObjectName = "아이템 설명 모드 표시용",
DemoObjectTransformation = "테스트 변신 세트 표시",
DemoObjectText = "이 설명은 한국어로 작성되었습니다.#Visuals→Font Type에서 폰트를, General→Textbox Width에서 텍스트박스 너비를 설정할 수 있습니다.#\1 이것 또한 새로운 한글 라인입니다.#이 줄은 당신을 사랑한답니다{{Heart}}",
DemoObjectText = "이 설명은 한국어로 작성되었습니다.#!!! 간단 설정 방법:#{{Collectible182}} 폰트: Visuals→Font Type#{{Freezing}} 텍스트박스 너비: General→Textbox Width#\1 {{Damage}}테스트 공격력 +1#{{AngelDevilChance}} 악마와 천사, 당신의 선택은?#{{DeliriumSmall}} 모두가 싫어하는 델리리움",
}
+7 -7
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@@ -164,7 +164,7 @@ EID.descriptions[languageCode].collectibles={
{"140", "", "Bombas venenosas#+5 bombas"},
{"141", "", "Gera 7 moedas aleatórias"},
{"142", "", "Quando danificado até meio coração, você ganha 1 Coração de alma#(Uma vez por quarto)"},
{"143", "", "↑ +0.3 Velocidade Up#↑ +0.2 Velocidade de disparo Up"},
{"143", "", "↑ +0.3 Velocidade Up#↑ +0.2 Velocidade de disparo Up"},
{"144", "", "Converte moedas em Pick-ups"},
{"145", "", "Spawna 2-4 moscas azuis"},
{"146", "", "+1 coração eterno"},
@@ -490,7 +490,7 @@ EID.descriptions[languageCode].collectibles={
{"466", "", "O primeiro inimigo morto na sala explodirá e envenenará todos os inimigos próximos"},
{"467", "", "Causa dano baixo constante aos inimigos na direção em que o dedo aponta"},
{"468", "", "Segue seu movimento atrasado em 3 segundos#Causa dano de contato"},
{"469", "", "Leaves Trail of tears#Inimigos que tocam na nuvem podem ativar o efeito Fenda no o céu"},
{"469", "", "Leaves Trail of tears#Inimigos que tocam na nuvem podem ativar o efeito Fenda no o céu"},
{"470", "", "Salta pela sala#Causa dano de contato#Enquanto dispara lágrimas, ele para de se mover"},
{"471", "", "Carrega seus tiros#Ataque de espingarda#(Semelhante ao monstros lung)"},
{"472", "", "Outros familiares seguem#Pára de se mover enquanto dispara lágrimas#Teleportará de volta para você quando você parar de atirar"},
@@ -761,7 +761,7 @@ EID.descriptions[languageCode].cards={
{"49", "", "Role novamente pedestais e pickups na sala atual"},
{"50", "", "Duas das mãos da mãe desçam e agarram um inimigo"},
{"51", "", "Concede o efeito Holy Mantle por um quarto # (O próximo dano que você recebe é 0)"},
{"52", "", "↑ +7 de Dano Up#↑ +30 Alcance Up# ↑ + Tamanho Up#Quebra Pedra!#Efeito dura para a sala atual"},
{"52", "", "↑ +7 de Dano Up#↑ +30 Alcance Up# ↑ + Tamanho Up#Quebra Pedra!#Efeito dura para a sala atual"},
{"53", "", "Aparece 3 cartas aleatórias quando usadas"},
{"54", "", "Diminua a velocidade dos inimigos e das lágrimas de Isaac e dê um efeito Speed up#para a sala atual"},
}
@@ -783,10 +783,10 @@ EID.descriptions[languageCode].pills={
{"8", "", "Sem efeito"},
{"9", "", "Consumir 3 pílulas de puberty garantirá a transformação de um adulto."},
{"10", "", "Concede 1 mosca orbital de que circula o jogador"},
{"11", "", "↓ -2 Alcance down"},
{"12", "", "↑ +2.5 Alcance up"},
{"13", "", "↓ -0.12 velocidade down"},
{"14", "", "↑ +0.15 velocidade up"},
{"11", "", "↓ -2 Alcance down"},
{"12", "", "↑ +2.5 Alcance up"},
{"13", "", "↓ -0.12 velocidade down"},
{"14", "", "↑ +0.15 velocidade up"},
{"15", "", "↓ -0.28 Lágrimas down"},
{"16", "", "↑ +0.35 Lágrimas up"},
{"17", "", "↓ -1 Sorte down"},
+621 -608
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+1 -1
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@@ -326,7 +326,7 @@ EID.descriptions[languageCode].collectibles={
{"304", "Весы", "+6 Монет / Ключей / Бомб#Балансирует ваши параметры!#!!! Все последующие улучшения будут распределяться между всеми вашими параметрами"},
{"305", "Скорпион", "Ядовитые слезы"},
{"306", "Стрелец", "↑ +0.2 к скорости#Сквозные слёзы"},
{"307", "Козерог", "+1 Ключ / Бомба / Монета#↑ +1 к здоровью#↑ +0.5 к урону#↑ +0.1 к скорости#↑ +1.5 дальность стрельбы"},
{"307", "Козерог", "+1 Ключ / Бомба / Монета#↑ +1 к здоровью#↑ +0.5 к урону#↑ +0.1 к скорости#↑ +1.5 дальность стрельбы"},
{"308", "Водолей", "Персонаж оставляет за собой след из слез, наносящий врагам 6 урона в секунду"},
{"309", "Рыбы", "↑ +0.5 к скорострельности#Увеличивает отталкивание"},
{"310", "Тушь Евы", "Множитель урона x2#↓ Множитель х0.5 к скорострельности#↓ -0.5 скорость слезы"},
+198 -198
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@@ -20,20 +20,20 @@ EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={
{"1", "Cebolla triste", "↑ {{TearsAB}} Lágrimas +0.7"},
{"2", "El Ojo Interior", "Disparo triple#↓ {{TearsAB}} Menos lágrimas"},
{"1", "Cebolla triste", "↑ {{Tears}} Lágrimas +0.7"},
{"2", "El Ojo Interior", "Disparo triple#↓ {{Tears}} Menos lágrimas"},
{"3", "Doblador de cucharas", "Lágrimas teledirigidas"},
{"4", "Cabeza de Cricket", "↑ {{DamageAB}} Daño x1.5 + 0.5#↑ Más empuje"},
{"5", "Mi reflejo", "Otorga un efecto boomerang a las lágrimas#↑ {{RangeAB}} Alcance +1.5#↑ {{ShotspeedAB}} Vel. de tiro +0.6#↑ {{TearsizeAB}} Tamaño de lágrimas +1"},
{"6", "Número 1", "↑{{TearsAB}} Lágrimas +1.5#↓ {{RangeAB}} Alcance -15,78#↑ {{TearsizeAB}} Tamaño de lágrimas +0.45"},
{"7", "Sangre del mártir", "↑ {{DamageAB}} Daño +1.0#"},
{"4", "Cabeza de Cricket", "↑ {{Damage}} Daño x1.5 + 0.5#↑ Más empuje"},
{"5", "Mi reflejo", "Otorga un efecto boomerang a las lágrimas#↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Vel. de tiro +0.6#↑ {{Tearsize}} Tamaño de lágrimas +1"},
{"6", "Número 1", "↑{{Tears}} Lágrimas +1.5#↓ {{Range}} Alcance -15,78#↑ {{Tearsize}} Tamaño de lágrimas +0.45"},
{"7", "Sangre del mártir", "↑ {{Damage}} Daño +1.0#"},
{"8", "Hermano Bobby", "Familiar de lágrimas normales#Lágrimas de 3,5 de daño"},
{"9", "Escatol", "Todas las moscas enemigas son aliadas"},
{"10", "Halo de moscas", "+2 moscas orbitales#Bloquea proyectiles enemigos"},
{"11", "¡+1!", "↑ +1 de vida#Reaparece con la vida al completo"},
{"12", "Hongo mágico", "↑ +1 de vida#↑ {{SpeedAB}} Velocidad +0.3#↑ {{RangeAB}} Alcance +5.25#↑ {{DamageAB}} Daño x1.5 + 0.3#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5#¡Vida al completo!"},
{"13", "El virus", "Toque venenoso#↓ {{SpeedAB}} Velocidad -0.1#{{BlackHeart}} Los enemigos pueden soltar corazones negros al morir si están envenenados"},
{"14", "Furia por esteroides", "↑ {{SpeedAB}} Velocidad +0.6#↑ {{RangeAB}} Alcance +5.25#↑{{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"12", "Hongo mágico", "↑ +1 de vida#↑ {{Speed}} Velocidad +0.3#↑ {{Range}} Alcance +5.25#↑ {{Damage}} Daño x1.5 + 0.3#↑ {{Tearsize}} Tamaño de lágrimas +0.5#¡Vida al completo!"},
{"13", "El virus", "Toque venenoso#↓ {{Speed}} Velocidad -0.1#{{BlackHeart}} Los enemigos pueden soltar corazones negros al morir si están envenenados"},
{"14", "Furia por esteroides", "↑ {{Speed}} Velocidad +0.6#↑ {{Range}} Alcance +5.25#↑{{Tearsize}} Tamaño de lágrimas +0.5"},
{"15", "<3", "↑ +1 de vida#Vida al completo"},
{"16", "Hígado crudo", "↑ +2 de vida#Vida al completo"},
{"17", "Llave esquelética", "+99 llaves"},
@@ -46,14 +46,14 @@ EID.descriptions[languageCode].collectibles={
{"24", "Postre", "↑ +1 de vida"},
{"25", "Desayuno", "↑ +1 de vida"},
{"26", "Carne podrida", "↑ +1 de vida"},
{"27", "Cuchara de madera", "↑ {{SpeedAB}} Velocidad +0.3"},
{"28", "El cinturón", "↑ {{SpeedAB}} Velocidad +0.3"},
{"29", "Ropa interior de Mamá", "↑ {{RangeAB}} Alcance +5.25#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"30", "Tacones de Mamá", "↑ {{RangeAB}} Alcance +5.25#↑ {{TearsizeAB}} +0.5"},
{"31", "Pintalabios de Mamá", "↑ {{RangeAB}} Alcance +5.25#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"32", "Percha de Alambre", "↑ {{TearsAB}} Lágrimas +0.7"},
{"27", "Cuchara de madera", "↑ {{Speed}} Velocidad +0.3"},
{"28", "El cinturón", "↑ {{Speed}} Velocidad +0.3"},
{"29", "Ropa interior de Mamá", "↑ {{Range}} Alcance +5.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"30", "Tacones de Mamá", "↑ {{Range}} Alcance +5.25#↑ {{Tearsize}} +0.5"},
{"31", "Pintalabios de Mamá", "↑ {{Range}} Alcance +5.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"32", "Percha de Alambre", "↑ {{Tears}} Lágrimas +0.7"},
{"33", "La Biblia", "Vuela en la habitación actual#Mata el Pie de Mamá y el Corazón de Mamá al instante#!!! Te mata al usarlo contra Satán"},
{"34", "Libro de Belial", "↑ {{DamageAB}} Daño +2#↑ {{DevilChanceAB}} +12.5% de probabilidad de Pacto con el Diablo"},
{"34", "Libro de Belial", "↑ {{Damage}} Daño +2#↑ {{DevilChance}} +12.5% de probabilidad de Pacto con el Diablo"},
{"35", "El Necronomicón", "Inflige 40 de daño a toda la habitación"},
{"36", "La Popó", "Genera una caca en el suelo#Se puede poner al lado de una fosa y destruirla con una bomba para hacer un puente"},
{"37", "Sr. Buum", "Genera una gran bomba bajo el jugador que inflige 110 de daño"},
@@ -65,16 +65,16 @@ EID.descriptions[languageCode].collectibles={
{"43", "", "<No existe el objeto>"},
{"44", "¡Teletransporte!", "Teletransporta a Isaac a una habitación aleatoria (excepto a la habitación I AM ERROR)"},
{"45", "Delicioso Corazón", "Cura 1 corazón rojo"},
{"46", "Pie de la suerte", "↑ {{LuckAB}} Suerte +1.0#Más probabilidad de ganar al apostar#Aumenta las posibilidades de que caiga un recolectable al limpiar una habitación#Cambia todas píldoras malas por buenas"},
{"46", "Pie de la suerte", "↑ {{Luck}} Suerte +1.0#Más probabilidad de ganar al apostar#Aumenta las posibilidades de que caiga un recolectable al limpiar una habitación#Cambia todas píldoras malas por buenas"},
{"47", "Control Remoto de Doctor", "¡Epic Fetus (Feto épico) a la carta!#Ataques aéreos dirigidos"},
{"48", "Flecha de Cupido", "Lágrimas penetrantes"},
{"49", "Kamehame... ¡¿Eeeeeeh?!", "Rayo de Brimstone (Fuego infernal) con gran daño"},
{"50", "Steven", "↑ {{DamageAB}} Daño +1"},
{"51", "Pentáculo", "↑ {{DamageAB}} +1,0 de daño#↑ {{DevilChanceAB}} Probabilidad de Pacto con el Diablo +10%"},
{"50", "Steven", "↑ {{Damage}} Daño +1"},
{"51", "Pentáculo", "↑ {{Damage}} +1,0 de daño#↑ {{DevilChance}} Probabilidad de Pacto con el Diablo +10%"},
{"52", "Dr. Fetus", "¡Lágrimas bomba!"},
{"53", "Magneto", "Acerca los recolectables al jugador"},
{"54", "Mapa del tesoro", "Muestra el plano del mapa"},
{"55", "Ojo de Mamá", "Posibilidad de disparar una lágrima hacia atrás#{{LuckAB}} 100 % de probabilidad si tienes 2 de suerte"},
{"55", "Ojo de Mamá", "Posibilidad de disparar una lágrima hacia atrás#{{Luck}} 100 % de probabilidad si tienes 2 de suerte"},
{"56", "Accidente de Limón", "Crea una piscina de limonada#Inflige 66 de daño por contacto cada segundo"},
{"57", "Admiración lejana", "Mosca orbital de medio alcance#Inflige 75 de daño por contacto cada segundo"},
{"58", "Libro de las Sombras", "Invencibilidad durante 10 segundos"},
@@ -89,27 +89,27 @@ EID.descriptions[languageCode].collectibles={
{"67", "Hermana Maggy", "Familiar de lágrimas normales#Inflige 3,5 de daño"},
{"68", "Tecnología", "Las lágrimas son láseres"},
{"69", "Batido de chocolate", "Carga las lágrimas#↑ Hasta un 400 % más de daño#↓ Menos lágrimas"},
{"70", "Hormonas de crecimiento", "↑ {{DamageAB}} Daño +1.0#↑ {{SpeedAB}} Velocidad +0.4"}, --Hasta acá lo dejaré por hoy
{"71", "Honguito", "↑ {{SpeedAB}} Velocidad +0.3#↓ {{RangeAB}} Alcance -4.25#↑ {{TearsizeAB}} Tamaño de lágrimas +1.5# ↑ Te haces más pequeño"},
{"70", "Hormonas de crecimiento", "↑ {{Damage}} Daño +1.0#↑ {{Speed}} Velocidad +0.4"}, --Hasta acá lo dejaré por hoy
{"71", "Honguito", "↑ {{Speed}} Velocidad +0.3#↓ {{Range}} Alcance -4.25#↑ {{Tearsize}} Tamaño de lágrimas +1.5# ↑ Te haces más pequeño"},
{"72", "Rosario", "{{SoulHeart}}+3 corazones de alma#La Biblia es más común"},
{"73", "Cubo de carne", "NVL1: Orbital#NVL2: Orbital que dispara#NVL3: Meat boy NVL 1#NVL4: Meat boy NVL 2"},
{"74", "Un cuarto", "+25 monedas"},
{"75", "PHD", "Mejores píldoras# +1 píldora#Cura 2 corazones#Más dinero de las máquinas de donación de sangre"},
{"76", "Visión de rayos X", "Muestra las entradas de salas secretas"},
{"77", "Mi pequeño unicornio", "Invencibilidad + 40 de daño por contacto"},
{"78", "Libro de Revelaciones", "+{{SoulHeart}} 1 corazón de alma# Más probabilidad de que aparezcan jinetes#↑ {{DevilChanceAB}} +17,5 % probabilidad de Pacto con el Diablo"},
{"79", "La marca", "↑ {{SpeedAB}} Velocidad +0.2#↑ {{DamageAB}} Daño +1.0#{{SoulHeart}}+1 corazón de alma"},
{"80", "El pacto", "↑ {{DamageAB}} Daño +0.5#↑ {{TearsAB}} Lágrimas +0.7#{{SoulHeart}} +2 corazones de alma"},
{"78", "Libro de Revelaciones", "+{{SoulHeart}} 1 corazón de alma# Más probabilidad de que aparezcan jinetes#↑ {{DevilChance}} +17,5 % probabilidad de Pacto con el Diablo"},
{"79", "La marca", "↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +1.0#{{SoulHeart}}+1 corazón de alma"},
{"80", "El pacto", "↑ {{Damage}} Daño +0.5#↑ {{Tears}} Lágrimas +0.7#{{SoulHeart}} +2 corazones de alma"},
{"81", "Gato muerto", "↑ +9 vidas#Revive con 1 corazón"},
{"82", "Señor del Abismo", "Vuela#↑ {{SpeedAB}} Velocidad +0.3"},
{"83", "El clavo", "{{SoulHeart}} +1 corazón de alma#↓ {{SpeedAB}} Velocidad -0.18#↑ {{DamageAB}} Daño +0.7#Inflige daño por contacto#Rompe rocas"},
{"82", "Señor del Abismo", "Vuela#↑ {{Speed}} Velocidad +0.3"},
{"83", "El clavo", "{{SoulHeart}} +1 corazón de alma#↓ {{Speed}} Velocidad -0.18#↑ {{Damage}} Daño +0.7#Inflige daño por contacto#Rompe rocas"},
{"84", "¡Necesitamos Ir Más Profundo!", "Genera una trampilla para saltar el nivel#10 % de probabilidad de que se abra una trampilla a una planta secreta"},
{"85", "Mazo de cartas", "{{Card}} Genera 1 carta"},
{"86", "Diente de Monstro", "Invoca a Monstro y este aplasta a un enemigo"},
{"87", "Cuernos de Loki", "Posibilidad de disparar en 4 direcciones"},
{"88", "Pequeño Chubby", "Familiar que carga hacia delante#Inflige 52,5 de daño por contacto cada segundo, 3,5 por tick"},
{"89", "Picadura de araña", "Ralentiza a los enemigos"},
{"90", "La Roca pequeña", "↓ {{SpeedAB}} Velocidad -0.2#↑ {{DamageAB}} Daño +1↑ {{TearsAB}} Lágrimas +0.2#"},
{"90", "La Roca pequeña", "↓ {{Speed}} Velocidad -0.2#↑ {{Damage}} Daño +1↑ {{Tears}} Lágrimas +0.2#"},
{"91", "Sombrero de espeleólogo", "Muestra lo que hay detrás de las puertas#Salas secretas, ultrasecretas y salas de minijefes"},
{"92", "Super Vendaje", "↑ +1 de vida#{{SoulHeart}}+2 corazones de alma"},
{"93", "El Gamekid", "Invencibilidad +daño por contacto#Comerse un enemigo recupera vida"},
@@ -120,7 +120,7 @@ EID.descriptions[languageCode].collectibles={
{"98", "La Reliquia", "{{SoulHeart}} Suelta 1 corazón de alma cada 4 habitaciones"},
{"99", "Pequeño Gish", "Lágrimas ralentizantes#Inflige 3,5 de daño"},
{"100", "Pequeño Steven", "Lágrimas teledirigidas#Inflige 3,5 de daño"},
{"101", "El Halo", "↑ + 1 de vida#↑ {{SpeedAB}} Velocidad +0.3#↑ {{DamageAB}} Daño +0.#↑ {{TearsAB}} Lágrimas +0.2#↑ {{RangeAB}} Alcance +0.25#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"101", "El Halo", "↑ + 1 de vida#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño +0.#↑ {{Tears}} Lágrimas +0.2#↑ {{Range}} Alcance +0.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"102", "Botella de Píldoras de Mamá", "Genera 1 píldora"},
{"103", "El Resfriado Común", "Lágrimas venenosas (aleatorio)"},
{"104", "El parásito", "Las lágrimas se rompen al chocar#Las lágrimas partidas infligen la mitad de daño"},
@@ -128,20 +128,20 @@ EID.descriptions[languageCode].collectibles={
{"106", "Sr. Mega", "↑ x2,25 el daño de bomba #+5 bombas"},
{"107", "Las Tijeras Dentadas", "Vuela#Tu cuerpo ataca a los enemigos e inflige 82,5 de daño por segundo"},
{"108", "La Hostia", "Todo el daño recibido se reduce a medio corazón"},
{"109", "Dinero = Poder", "↑ {{DamageAB}} +0,04 de daño por cada moneda que tengas"},
{"110", "Lentillas de Mamá", "Probabilidad de disparar lágrimas congelantes#↑ {{RangeAB}} Alcance +0.25#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"109", "Dinero = Poder", "↑ {{Damage}} +0,04 de daño por cada moneda que tengas"},
{"110", "Lentillas de Mamá", "Probabilidad de disparar lágrimas congelantes#↑ {{Range}} Alcance +0.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"111", "El frijol", "Pedo venenoso"},
{"112", "Ángel Guardián", "Orbital#Acelera todos los orbitales#Bloquea proyectiles#Inflige 105 de daño por contacto cada segundo"},
{"113", "Bebé Demonio", "Torreta que dispara automáticamente#Inflige 3 de daño"},
{"114", "Cuchillo de Mamá", "{{Chargeable}} Cargable#Cuchillo controlable#El x2 de daño por contacto, x6 de daño lanzado al máximo"},
{"114", "Cuchillo de Mamá", "{{Chargeable}} Cargable#Cuchillo controlable#{{Damage}} El daño varía dependiendo de la distancia a la que se lance#{{Damage}} Daño al contacto (sin lanzarlo) x2#{{Damage}} Daño x6 al recorrer su máxima distancia"},
{"115", "Tabla Ouija", "Lágrimas espectrales"},
{"116", "9 voltios", "-1 carga para los objetos activables#Carga al completo el objeto actual"},
{"117", "Ave Muerta", "Cuando te golpean genera un pájaro#El pájaro inflige 4 de daño por contacto cada segundo"},
{"118", "Azufre", "{{Chargeable}} Cargable#Dispara un chorro de sangre que inflige daño constante"},
{"119", "Bolsa de Sangre", "↑ {{Heart}} +1 de vida#↑ {{SpeedAB}} +0,3 de velocidad# {{Heart}} Cura 5 corazones"},
{"120", "Hongo Raro", "↑ {{SpeedAB}} Velocidad +0.3#↑ {{TearsAB}} Lágrimas +1.7#↓ {{DamageAB}} Daño x0.90 - 0.4"},
{"121", "Hongo Raro", "↑ +1 contenedor de corazon vacío#↓ {{SpeedAB}} Velocidad -0.1#↑ {{RangeAB}} Alcance +0.25#↑ {{DamageAB}} Daño +0.3#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"122", "Ramera de Babilonia", "!!! Al tener medio corazón:#↑ {{SpeedAB}} Velocidad +0.3#↑ {{DamageAB}} Daño +1.5#Se activa automáticamente con personajes que no poseen salud roja"},
{"119", "Bolsa de Sangre", "↑ {{Heart}} +1 de vida#↑ {{Speed}} +0,3 de velocidad# {{Heart}} Cura 5 corazones"},
{"120", "Hongo Raro", "↑ {{Speed}} Velocidad +0.3#↑ {{Tears}} Lágrimas +1.7#↓ {{Damage}} Daño x0.90 - 0.4"},
{"121", "Hongo Raro", "↑ +1 contenedor de corazon vacío#↓ {{Speed}} Velocidad -0.1#↑ {{Range}} Alcance +0.25#↑ {{Damage}} Daño +0.3#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"122", "Ramera de Babilonia", "!!! Al tener medio corazón:#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño +1.5#Se activa automáticamente con personajes que no poseen salud roja"},
{"123", "Manual de monstruos", "Familiar aleatorio en la habitación actual"},
{"124", "Pergaminos del Mar Muerto", "Efecto de objeto activo aleatorio"},
{"125", "Bobby-Bomba", "Bombas teledirigidas#+5 Bombas"},
@@ -157,106 +157,106 @@ EID.descriptions[languageCode].collectibles={
{"135", "Bolsa I.V.", "Banco de sangre portátil#Medio corazón = 1-3 monedas"},
{"136", "Mejor Amigo", "Muñeco explosivo#Atrae a los enemigos"},
{"137", "Detonador remoto", "Detona bombas al gusto#+5 bombas"},
{"138", "Estigma", "↑ {{Heart}} +1 de vida#↑ {{DamageAB}} Daño +0.3"},
{"138", "Estigma", "↑ {{Heart}} +1 de vida#↑ {{Damage}} Daño +0.3"},
{"139", "Bolso de Mamá", "Puedes tener 2 trinkets"},
{"140", "Maldición de Bob", "Bombas venenosas#+5 bombas"},
{"141", "Chico del desfile", "Genera 7 monedas aleatorias"},
{"142", "Escapulario", "Si te dañan menos de medio corazón, ganas 1 corazón de alma#(Uno por habitación)"},
{"143", "Bola Rápida", "↑ {{SpeedAB}} Velocidad +0.3#↑ {{ShotspeedAB}} Vel. de tiro +0.2"},
{"143", "Bola Rápida", "↑ {{Speed}} Velocidad +0.3#↑ {{Shotspeed}} Vel. de tiro +0.2"},
{"144", "Amigo Pordiosero", "Convierte monedas en recolectables"},
{"145", "Cabeza de Guppy", "Genera de 2 a 4 moscas azules"},
{"146", "Carta de Plegaria", "+1 corazón eterno"},
{"147", "Pico de Notch", "Rompe las rocas de la habitación actual al tocarlas"},
{"148", "Infestación", "Genera moscas cuando te golpean"},
{"149", "Ipecac", "Lágrimas explosivas#↓ {{TearsAB}} Lágrimas -66% aproximadamente#↑ {{DamageAB}} Daño +40"},
{"150", "Amor Rudo", "Posibilidad de disparar dientes#{{DamageAB}} El diente inflinge tu daño x3.2"},
{"149", "Ipecac", "Lágrimas explosivas#{{Poison}} Lágrimas venenosas#↓ {{Tears}} Lágrimas -66% aproximadamente#↑ {{Damage}} Daño +40"},
{"150", "Amor Rudo", "Posibilidad de disparar dientes#{{Damage}} El diente inflinge tu daño x3.2"},
{"151", "Miasis", "1/6 de probabilidad de generar una mosca al golpear un enemigo"},
{"152", "Tecnología 2", "¡Láser permanente!#↓ {{DamageAB}} Daño -35%"},
{"153", "Araña mutante", "¡Disparo cuádruple!#↓ {{TearsAB}} Menos lágrimas"},
{"152", "Tecnología 2", "¡Láser permanente!#↓ {{Damage}} Daño -35%"},
{"153", "Araña mutante", "¡Disparo cuádruple!#↓ {{Tears}} Menos lágrimas"},
{"154", "Exfoliación química", "↑ +2 de daño para el ojo izquierdo"},
{"155", "El fisgón", "Flota por la habitación#Inflige 8 de daño por contacto cada segundo"},
{"156", "Hábito", "Te da una carga cuando te golpean"},
{"157", "Lujuria de Sangre", "↑ Más daño cuando te golpean#Se aplica hasta 6 veces en cada planta#Dura toda la planta"},
{"158", "Bola de cristal", "Muestra el mapa completo#Genera una carta aleatoria o un corazón de alma"},
{"156", "Hábito", "{{Battery}} Recibes una carga de tu objeto activo al recibir daño"},
{"157", "Lujuria de Sangre", "↑ {{Damage}} Más daño cuando te golpean#Se aplica hasta 6 veces en cada planta#Dura toda la planta"},
{"158", "Bola de cristal", "Muestra el mapa completo#Puede generar: #{{Card}} una carta aleatoria# {{SoulHeart}} Un corazón de alma"},
{"159", "Espíritu de la noche", "Vuela#Lágrimas espectrales"},
{"160", "Desgarra el Cielo", "¡5 rayos de luz desde el cielo!#Inflige tu daño +20"},
{"161", "Anj", "Reaparece como ??? (Blue Baby (Bebé Azul)) al morir"},
{"161", "Anj", "{{Player4}} Reapareces como ??? al morir"},
{"162", "Cruz celta", "Probabilidad de ser invencible cuando te golpean"},
{"163", "Bebé fantasma", "Familiar de lágrimas espectrales#Inflige 3,5 de daño"},
{"164", "La Vela", "Genera un fuego azul#Inflige daño por contacto#Bloquea lágrimas enemigas#Desaparece tras 2 segundos"},
{"165", "Gato de nueve colas", "↑ {{DamageAB}} Daño +1#↑ {{ShotspeedAB}} Vel. de tiro +0.23"},
{"165", "Gato de nueve colas", "↑ {{Damage}} Daño +1#↑ {{Shotspeed}} Vel. de tiro +0.23"},
{"166", "D20", "Cambia los recolectables"},
{"167", "Bebé arlequín", "Dispara dos lágrimas en forma de V#Inflige 4 de daño"},
{"168", "Fetus épico", "Ataque aéreo controlable en lugar de lágrimas#Inflige 20 veces tu daño"},
{"169", "Polifemo", "¡Mega lágrimas!#↑ {{DamageAB}} Daño +4 x2#↓ {{TearsAB}} Menos lágrimas"},
{"169", "Polifemo", "¡Mega lágrimas!#↑ {{Damage}} Daño +4 x2#↓ {{Tears}} Menos lágrimas"},
{"170", "Papá Patas-largas", "Cae sobre los enemigos#Inflige 40 de daño cada segundo"},
{"171", "Trasero Aracnido", "Ralentiza a los enemigos cada 4 segundos#10 de daño a todos los enemigos"},
{"171", "Trasero Aracnido", "{{Slow}} Ralentiza a los enemigos cada 4 segundos#10 de daño a todos los enemigos"},
{"172", "Daga de Sacrificio", "Cuchillo orbital#Bloquea los disparos enemigos#Inflige 225 de daño cada segundo"},
{"173", "Mitra", "{{SoulHeart}} Mayor probabilidad de encontrar corazones de alma"},
{"173", "Mitra", "{{SoulHeart}} Mayor probabilidad de encontrar corazones de alma"},
{"174", "Bebé arcoiris", "Dispara lágrimas aleatorias#Inflige de 3 a 5 de daño"},
{"175", "Llave de Papá", "Abre todas las puertas de la habitación actual, incluyendo las salas secretas#Puede abrir la puerta de Mega Satán"},
{"176", "Células madre", "↑ {{Heart}} +1 de vida#↑ {{ShotspeedAB}} Vel. de tiro +0.16"},
{"176", "Células madre", "↑ {{Heart}} +1 de vida#↑ {{Shotspeed}} Vel. de tiro +0.16"},
{"177", "Tragamonedas portátil", "Cambia una moneda por un recolectable aleatorio"},
{"178", "Agua bendita", "Deja un rastro de creep cuando te golpean#Inflige 24 daño cada segundo"},
{"179", "Destino", "Vuela#+1 corazón eterno"},
{"180", "El frijol negro", "Te tiras un pedo cuando te tocan"},
{"181", "Poni blanco", "Permite volar mientras lo tengas#{{SpeedAB}} Establece tu velocidad en 1.5 si tienes menos de eso#Aparecen rayos de luz al embestir"},
{"182", "Sagrado corazón", "Lágrimas teledirigidas#↑ {{Heart}} +1 de vida#↑ {{RangeAB}} Alcance +4.125#↓ {{TearsAB}} Lágrimas -0.4#↓ {{ShotspeedAB}} Vel. de tiro -25%#↑ {{DamageAB}} Daño +1 x 230%"},
{"183", "Mondadientes", "↑ {{TearsAB}} Lágrimas +0.7 de lágrimas#↑ {{ShotspeedAB}} Vel. de tiro +0.16"},
{"181", "Poni blanco", "Permite volar mientras lo tengas#{{Speed}} Establece tu velocidad en 1.5 si tienes menos de eso#Aparecen rayos de luz al embestir"},
{"182", "Sagrado corazón", "Lágrimas teledirigidas#↑ {{Heart}} +1 de vida#↑ {{Range}} Alcance +4.125#↓ {{Tears}} Lágrimas -0.4#↓ {{Shotspeed}} Vel. de tiro -25%#↑ {{Damage}} Daño +1 x 230%"},
{"183", "Mondadientes", "↑ {{Tears}} Lágrimas +0.7 de lágrimas#↑ {{Shotspeed}} Vel. de tiro +0.16"},
{"184", "Santo Grial", "↑ +1 de vida#Permite volar"},
{"185", "Paloma muerta", "Vuela#Lágrimas espectrales"},
{"186", "Derecho de sangre", "Inflige 40 de daño a cada enemigo#Te daña al usarlo"},
{"187", "Bola de pelo de Guppy", "Bola de pelo creciente#Se mueve a tu alrededor#Crece al matar enemigos#Hace más daño cuanto más grande sea"},
{"188", "Abel", "Copia tus movimientos#Dispara hacia el jugador#Inflige 3,5 de daño"},
{"189", "Súper Fan de SMB", "↑ +1 de vida#↑{{SpeedAB}} Velocidad +0.2#↑ {{RangeAB}} Alcance +0.5#↑ {{TearsAB}} Lágrimas +0.2#↑ {{DamageAB}} Daño +0.3#↑ {{TearsizeAB}} Tamaño de lágrimas +1.0#Vida al completo"},
{"189", "Súper Fan de SMB", "↑ +1 de vida#↑{{Speed}} Velocidad +0.2#↑ {{Range}} Alcance +0.5#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.3#↑ {{Tearsize}} Tamaño de lágrimas +1.0#Vida al completo"},
{"190", "Piro", "{{Bomb}} +99 Bombas"},
{"191", "Billete de 3 dólares", "Efecto de lágrima aleatorio"},
{"192", "Telepatía para Tontos", "Lágrimas teledirigidas en la habitación actual"},
{"193", "¡CARNE!", "↑ {{Heart}} +1 de vida#↑ {{DamageAB}} Daño +0.3"},
{"194", "Bola 8 mágica", "↑ {{ShotspeedAB}} Vel. de tiro +0.16#{{Card}} +1 carta"},
{"193", "¡CARNE!", "↑ {{Heart}} +1 de vida#↑ {{Damage}} Daño +0.3"},
{"194", "Bola 8 mágica", "↑ {{Shotspeed}} Vel. de tiro +0.16#{{Card}} +1 carta"},
{"195", "Monedero de Mamá", "Genera 4 píldoras"},
{"196", "Squeezy", "+2 corazones de alma#↑ {{TearsAB}} Lágrimas +0.4"},
{"197", "Jugo de Jesús", "↑ {{RangeAB}} Alcance +0.25#↑ {{DamageAB}} Daño +0.5#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"196", "Squeezy", "+2 corazones de alma#↑ {{Tears}} Lágrimas +0.4"},
{"197", "Jugo de Jesús", "↑ {{Range}} Alcance +0.25#↑ {{Damage}} Daño +0.5#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"198", "Caja", "Genera 1 recolectable de cada tipo"},
{"199", "Llave de Mamá", "+2 llaves#Los cofres generan más recolectables"},
{"200", "Sombra de ojos de Mamá", "Posibilidad de disparar lágrimas encantadas"},
{"201", "Barra de hierro", "↑ {{DamageAB}} Daño +0.3#Posibilidad de aturdir a los enemigos"},
{"201", "Barra de hierro", "↑ {{Damage}} Daño +0.3#{{Confusion}} Posibilidad de aturdir a los enemigos"},
{"202", "Toque de Midas", "Convierte a los enemigos en oro al tocarlos#Inflige daño de contacto basado en tu dinero#Los enemigos dorados dejan caer monedas"},
{"203", "Humbleing Bundle", "Duplica todos los recolectables"},
{"203", "Paquete modesto", "Duplica todos los recolectables"},
{"204", "Riñonera", "50 % de probabilidad de generar un recolectable aleatorio cuando te golpean"},
{"205", "Enchufe Afilado", "-2 corazones = Carga el objeto al completo cuando pulsas espacio#!!! Solo funciona si el objeto no está cargado"},
{"206", "Guillotina", "↑ {{TearsAB}} Más lágrimas#↑ {{DamageAB}} Daño +1#Tu cabeza es un orbital#Disparas desde la cabeza#La cabeza inflige daño por contacto"},
{"206", "Guillotina", "↑ {{Tears}} Más lágrimas#↑ {{Damage}} Daño +1#Tu cabeza es un orbital#Disparas desde la cabeza#La cabeza inflige daño por contacto"},
{"207", "Bola de vendas", "NVL1: Orbital#NVL2: Orbital que dispara#NVL3: Bandage girl#NVL4: Bandage girl NVL2"},
{"208", "Cinturón de campeón", "↑ {{DamageAB}} Daño +1#!!! Aparecen más campeones"},
{"208", "Cinturón de campeón", "↑ {{Damage}} Daño +1#!!! Aparecen más campeones"},
{"209", "Bombas de Trasero", "↑ +5 Bombas#Las explosiones aturden y dañan a todos los enemigos de la habitación"},
{"210", "Hoja roída", "Invencible al quedarse quieto por 1 segundo"},
{"211", "Bebé-araña", "Genera una o dos arañas cuando te golpean"},
{"212", "Collar de Guppy", "↑ 50% de probabilidad de revivir"},
{"213", "Lentilla perdida", "Lágrimas con escudo que bloquean los disparos enemigos#↓ {{ShotspeedAB}} Vel. de tiro -0.16"},
{"214", "Anémico", "↑ {{RangeAB}} Alcance +5 #Deja creep en el suelo cuando te golpean"},
{"215", "Cabeza de cabra", "↑ {{DevilChanceAB}}/{{AngelChanceAB}} 100 % de probabilidad de pacto con el Diablo o el Ángel{"},
{"216", "Manto Ceremonial", "↑ {{BlackHeart}} +3 Corazones negros#↑ {{DamageAB}} Daño +1"},
{"213", "Lentilla perdida", "Lágrimas con escudo que bloquean los disparos enemigos#↓ {{Shotspeed}} Vel. de tiro -0.16"},
{"214", "Anémico", "↑ {{Range}} Alcance +5 #Deja creep en el suelo cuando te golpean"},
{"215", "Cabeza de cabra", "↑ {{DevilChance}}/{{AngelChance}} 100 % de probabilidad de pacto con el Diablo o el Ángel{"},
{"216", "Manto Ceremonial", "↑ {{BlackHeart}} +3 Corazones negros#↑ {{Damage}} Daño +1"},
{"217", "Peluca de Mamá", "Probabilidad aleatoria de generar una araña azul al disparar#Cura 1 corazón al cogerlo"},
{"218", "Placenta", "Regenera la vida poco a poco#↑ +1 de vida"},
{"219", "Vendaje Viejo", "↑ +1 contenedor de corazón vacío#Probabilidad aleatoria de dejar caer corazones cuando te golpean"},
{"220", "Bombas Tristes", "¡Explosión de lágrimas!#+5 Bombas"},
{"221", "Pegamento Elástico", "Las lágrimas rebotan"},
{"222", "Anti-Gravedad", "↑ {{TearsAB}} Lágrimas +2#Lágrimas antigravedad"},
{"222", "Anti-Gravedad", "↑ {{Tears}} Lágrimas +2#Lágrimas antigravedad"},
{"223", "Piromaníaco", "{{Heart}} Las explosiones curan 1 corazón rojo#↑ {{Bomb}} +5 Bombas"},
{"224", "Cuerpo de Cricket", "↑ +1 de lágrimas#↓ -10 de Alcance#Las lágrimas se dividen en 4 al impactar#Las lágrimas partidas infligen la mitad de daño"},
{"225", "Máscara BDSM", "Posibilidad de dejar caer corazones de alma o negros cuando te golpean#Posibilidad de dejar caer medio corazón rojo al matar a un enemigo"},
{"226", "Loto Negra", "↑ {{Heart}} +1 de vida#↑ {{SoulHeart}} +1 corazón de alma#↑ {{BlackHeart}} +1 corazón negro"},
{"227", "El Cochinito", "+3 monedas#Genera una o dos monedas cuando te golpean"},
{"228", "Perfume de Mamá", "Las lágrimas asustan a los enemigos#↑ {{TearsAB}} Lágrimas +1"},
{"228", "Perfume de Mamá", "Las lágrimas asustan a los enemigos#↑ {{Tears}} Lágrimas +1"},
{"229", "Pulmón de Monstro", "Las lágrimas pueden cargarse y lanzarse como si fuera una pistola"},
{"230", "Abaddón", "#↑ {{SpeedAB}} Velocidad +0.2#↑ {{DamageAB}} Daño +1.5#Las lágrimas asustan a los enemigos#↓ Elimina todos los corazones rojos#↑ {{BlackHeart}} +6 corazones negros"},
{"230", "Abaddón", "#↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +1.5#Las lágrimas asustan a los enemigos#↓ Elimina todos los corazones rojos#↑ {{BlackHeart}} +6 corazones negros"},
{"231", "Bola de alquitrán", "Deja creep que ralentiza#Las lágrimas ralentizan"},
{"232", "Cronómetro", "Ralentiza automáticamente (se activa por primera vez cuando te golpean)#↑ {{SpeedAB}} Velocidad +0.3"},
{"233", "Mini-Planeta", "Las lágrimas orbitan a tu alrededor#↑ +7,0 de tamaño de lágrima#Lágrimas espectrales"},
{"232", "Cronómetro", "{{Slow}} Ralentiza automáticamente (se activa por primera vez cuando te golpean)#↑ {{Speed}} Velocidad +0.3"},
{"233", "Mini-Planeta", "Las lágrimas orbitan a tu alrededor#↑ {{Tearsize}} Tamaño de lágrima +7.0#Lágrimas espectrales"},
{"234", "Infestación 2", "Al matar a un enemigo genera arañas "},
{"235", "", "<El objeto no existe>"},
{"236", "E. Coli", "Al tocar a los enemigos los convierte en caca"},
{"237", "Toque de la Muerte", "¡Dispara guadañas!#↑ +1,5 de daño#↓ -0,3 de lágrimas#Lágrimas penetrantes"},
{"237", "Toque de la Muerte", "¡Dispara guadañas!#↑ {{Damage}} Daño +1.5#↓ {{Tears}} Lágrimas -0.3#Lágrimas penetrantes"},
{"238", "Trozo de Llave 1", "!!! ¡Pieza de llave para la puerta de Mega Satán!#Aparecen más salas del Ángel{{AngelRoom}}"},
{"239", "Trozo de Llave 2", "!!! ¡Pieza de llave para la puerta de Mega Satán!#Aparecen más salas del Ángel{{AngelRoom}}"},
{"240", "Tratamiento experimental", "Todas las estadísticas ↑/↓ un número aleatorio"},
@@ -273,14 +273,14 @@ EID.descriptions[languageCode].collectibles={
{"251", "Mazo inicial", "{{Card}} Puedes llevar 2 cartas#Convierte todas las píldoras en cartas"},
{"252", "Pequeña bolsa", "{{Pill}} Puedes llevar 2 píldoras#Convierte todas las cartas en píldoras"},
{"253", "Costra mágica", "↑ +1 de suerte#↑ +1 de vida"},
{"254", "Coágulo", "↑ {{DamageAB}} Daño +1#↑ {{RangeAB}} Alcance +5#!!! Solo se aplica al ojo izquierdo"},
{"255", "Tornillo", "↑ {{TearsAB}} Lágrimas +0.5#↑ {{ShotspeedAB}} Vel. de tiro +0.2"},
{"256", "Bombas Ardientes", "Las bombas queman#+5 Bombas"},
{"257", "Mente en llamas", "Las lágrimas están en llamas#Posibilidad de que las lágrimas exploten"},
{"254", "Coágulo", "↑ {{Damage}} Daño +1#↑ {{Range}} Alcance +5#!!! Solo se aplica al ojo izquierdo"},
{"255", "Tornillo", "↑ {{Tears}} Lágrimas +0.5#↑ {{Shotspeed}} Vel. de tiro +0.2"},
{"256", "Bombas Ardientes", "{{Burning}} Las bombas queman#+5 Bombas"},
{"257", "Mente en llamas", "{{Burning}} Las lágrimas están en llamas#Posibilidad de que las lágrimas exploten"},
{"258", "Missing No.", "Cambia todos tus objetos cada vez que cambias de planta"},
{"259", "Materia oscura", "↑ {{DamageAB}} Daño +1#Las lágrimas asustan a los enemigos"},
{"260", "Vela negra", "Inmune a las maldiciones#↑ {{BlackHeart}} +1 corazón negro#{{DevilChanceAB}}/{{AngelChanceAB}} Más probabilidad de que aparezcan las salas del Diablo o del Ángel"},
{"261", "Proptosis", "↑{{DamageAB}} Daño +100%#↓ El daño infligido disminuye en función de la distancia recorrida por la lágrima"},
{"259", "Materia oscura", "↑ {{Damage}} Daño +1#{{Fear}} Las lágrimas asustan a los enemigos"},
{"260", "Vela negra", "{{CurseCursed}} Inmune a las maldiciones#↑ {{BlackHeart}} +1 corazón negro#{{DevilChance}}/{{AngelChance}} Más probabilidad de que aparezcan las salas del Diablo o del Ángel"},
{"261", "Proptosis", "↑{{Damage}} Daño +100%#↓ El daño infligido disminuye en función de la distancia recorrida por la lágrima"},
{"262", "Hoja 2 faltante", "{{BlackHeart}} +1 corazón negro#Al tener menos de 1 corazón y medio, dañas a todos los enemigos de la habitación"},
{"263", "", "<El objeto no existe>"},
{"264", "Mosca Inteligente", "Orbital que puede cargar contra los enemigos#Inflige 22,5 de daño cada segundo#Inflige 1,5 de daño por tick"},
@@ -297,7 +297,7 @@ EID.descriptions[languageCode].collectibles={
{"275", "Mini-Azufre", "Dispara un rayo que inflige 2,5 de daño cada segundo hasta un máximo de 20"},
{"276", "Corazón de Isaac", "Gana un cuerpo invulnerable#!!! Cuando al familiar corazón le golpean te hace daño"},
{"277", "Minitormento", "Familiar fantasma aliado#Inflige 4 de daño cada segundo"},
{"278", "Pordiosero Oscuro", "!!! Convierte:#1,5 corazones rojos en 1 corazón de alma"},
{"278", "Pordiosero Oscuro", "!!! {{Heart}} Convierte 1.5 corazones rojos en: #{{SoulHeart}} 1 corazón de alma"},
{"279", "Gran Fan", "Orbital grande#Inflige 30 de daño cada segundo"},
{"280", "Sissy Patitas-Largas", "Invoca arañas azules en habitaciones hostiles"},
{"281", "Saco de boxeo", "Los enemigos le atacarán a él en lugar de a ti"},
@@ -312,28 +312,28 @@ EID.descriptions[languageCode].collectibles={
{"290", "El Jarro", "Almacena hasta 4 corazones rojos para usarlos más tarde"},
{"291", "¡Flush!", "!!! Mata a enemigos y jefes caca de manera instantánea#Convierte a los enemigos en caca"},
{"292", "Biblia satánica", "+1 {{BlackHeart}} corazón negro"},
{"293", "Cabeza de Krampus", "Dispara un rayo de brimstone (fuego infernal) en las 4 direcciones"},
{"293", "Cabeza de Krampus", "{{Collectible118}} Dispara un rayo de Azufre en 4 direcciones"},
{"294", "Frijol Mantequilla", "Repele a los enemigos y proyectiles cercanos#10 % de probabilidad de convertirse en \"Wait What?\" (Espera, ¿qué?) al intercambiarlo por otro objeto activable y volverlo a coger"},
{"295", "Dedos mágicos", "Daña toda la habitación con el doble de tu daño#Precio: 1 moneda"},
{"296", "Conversor", "!!! Convierte:#2 corazones de alma/negros en un corazón rojo"},
{"297", "Caja de Pandora", "!!! ÚNICO USO !#!!! Genera cosas en función del piso en el que se active:#B1: 2 corazones de alma #B2: 2 llaves y bombas#C1: 1 objeto de jefe#C2: B1+C1#D1: 4 corazones de alma#D2: 20 monedas#W1: 2 objetos de jefe#W2: Biblia#Sheol: 1 objeto del diablo+corazón negro#Catedral: 1 objeto de ángel + corazón de alma#Chest(cofre): 1 moneda"},
{"297", "Caja de Pandora", "!!! ÚNICO USO !#!!! Genera cosas en función del piso en el que se active:#B1: 2 corazones de alma; B2: 2 llaves y bombas#C1: 1 objeto de jefe; C2: B1+C1#D1: {{SoulHeart}} 4 corazones de alma; D2: 20 monedas#W1: 2 objetos {{BossRoom}}; W2: {{Collectible33}} Biblia#Sheol: 1 objeto {{DevilRoom}} + 1 {{BlackHeart}}; Catedral: 1 objeto {{AngelRoom}} + 1 {{SoulHeart}}#Cofre: {{Coin}} 1 moneda"},
{"298", "Paso de Unicornio", "Invencibilidad y +0,28 velocidad que dura hasta 6 segundos"},
{"299", "Tauro", "¡Te hace más rápido en las habitaciones hostiles!#Invencibilidad al alcanzar la velocidad suficiente"},
{"300", "Aries", "↑ {{SpeedAB}} Velocidad +0.25#Tocar a los enemigos les daña"},
{"300", "Aries", "↑ {{Speed}} Velocidad +0.25#Tocar a los enemigos les daña"},
{"301", "Cáncer", "{{SoulHeart}} +3 corazones de alma#Reduce a la mitad el daño que recibas en la habitación tras ser golpeado una vez"},
{"302", "Leo", "¡Rompe las rocas al caminar!"},
{"303", "Virgo", "Posibilidad de ser invencible cuando te tocan#Convierte píldoras negativas en positivas"},
{"304", "Libra", "+6 monedas / llaves / bombas#¡Equilibra tus estadísticas!#!!! Cada estadística afectará también a otras estadísticas"},
{"305", "Escorpio", "Lágrimas venenosas"},
{"306", "Sagitario", "↑ +0,2 de velocidad#Lágrimas penetrantes"},
{"307", "Capricornio", "↑ +1 {{Heart}} de Vida / {{Key}} Llave / {{Bomb}} Bomba / {{Coin}} Moneda#↑ {{SpeedAB}} +0.1#↑ {{RangeAB}} Alcance +1.5#↑ {{DamageAB}} Daño +0.5 "},
{"305", "Escorpio", "{{Poison}} Lágrimas venenosas"},
{"306", "Sagitario", "↑ {{Speed}} Velocidad +0.2#Lágrimas penetrantes"},
{"307", "Capricornio", "↑ +1 {{Heart}} de Vida / {{Key}} Llave / {{Bomb}} Bomba / {{Coin}} Moneda#↑ {{Speed}} +0.1#↑ {{Range}} Alcance +1.5#↑ {{Damage}} Daño +0.5 "},
{"308", "Aquario", "Deja un rastro de creep#El creep inflige 6 de daño cada segundo"},
{"309", "Piscis", "↑ {{TearsAB}} Más lagrimas#Lágrimas con empuje"},
{"310", "Rímel de Eva", "↓ {{TearsAB}} Menos lágrimas#↓ {{ShotspeedAB}} -0,5 de velocidad de disparo#↑ {{DamageAB}} Daño x2"},
{"311", "Sombra de Judas", "Al morir, revive como un Judas oscuro, al momento de revivir: #↑ {{DamageAB}} Daño x2"},
{"309", "Piscis", "↑ {{Tears}} Más lagrimas#Lágrimas con empuje"},
{"310", "Rímel de Eva", "↓ {{Tears}} Menos lágrimas#↓ {{Shotspeed}} Vel. de tiro -0.5#↑ {{Damage}} Daño x2"},
{"311", "Sombra de Judas", "Al morir, revive como un Judas oscuro, al momento de revivir: #↑ {{Damage}} Daño x2"},
{"312", "Moño de Maggy", "↑ {{Heart}} +1 de vida#Todos los corazones rojos curarán 2 contenedores"},
{"313", "Manto sagrado", "Ignora el primer golpe de cada habitación"},
{"314", "Curvas Gruesas", "↑ {{Heart}} +1 de vida#↓ {{SpeedAB}} Velocidad -0.4#Rompes rocas al caminar"},
{"314", "Curvas Gruesas", "↑ {{Heart}} +1 de vida#↓ {{Speed}} Velocidad -0.4#Rompes rocas al caminar"},
{"315", "Atractor extraño", "Lágrimas magnéticas"},
{"316", "Ojo maldito", "Ola de lágrimas cargadas#Cuando cargas y te golpean te teletransporta a una habitación aleatoria"},
{"317", "Líquido misterioso", "Las lágrimas dejan creep#El creep inflige 30 de daño cada segundo"},
@@ -350,35 +350,35 @@ EID.descriptions[languageCode].collectibles={
{"328", "El Negativo", "Efecto de Necronomicón cuando te golpean y estás a medio corazón"},
{"329", "La técnica de Ludovico", "Lágrima controlable"},
{"330", "Leche de Soya", "↑ Muchas más lágrimas#↓ -80% de daño"},
{"331", "Deidad", "Lágrimas teledirigidas#↑ {{RangeAB}} Alcance +1.2#↓ {{TearsAB}} Lágrimas -0.3#↓{{ShotspeedAB}} Vel. de tiro -30%#↑ {{DamageAB}} Daño +0.5#↑ {{TearsizeAB}} Tamaño de lágrimas +0.8#Las lágrimas adquieren un aura que hace tu daño al 30%"},
{"331", "Divinidad", "Lágrimas teledirigidas#↑ {{Range}} Alcance +1.2#↓ {{Tears}} Lágrimas -0.3#↓{{Shotspeed}} Vel. de tiro -30%#↑ {{Damage}} Daño +0.5#↑ {{Tearsize}} Tamaño de lágrimas +0.8#Las lágrimas adquieren un aura que hace tu daño al 30%"},
{"332", "Harapos de Lázaro", "Al morir, revive como Lázaro"},
{"333", "La Mente", "Visión de mapa al completo"},
{"334", "El Cuerpo", "↑ + {{Heart}} 3 de vida"},
{"335", "El Alma", "+ {{SoulHeart}} 2 corazones de alma#Genera un aura que repele los proyectiles"},
{"336", "Cebolla Muerta", "Lágrimas espectrales y penetrantes#↑ {{RangeAB}} Alcance +0.25#↓ {{ShotspeedAB}} Vel. de tiro -0.4"},
{"336", "Cebolla Muerta", "Lágrimas espectrales y penetrantes#↑ {{Range}} Alcance +0.25#↓ {{Shotspeed}} Vel. de tiro -0.4"},
{"337", "Reloj roto", "Ralentiza o acelera cada cuatro habitaciones"},
{"338", "El Búmeran", "Aturde a los enemigos#Puede coger objetos"},
{"339", "El Gancho", "↑ {{RangeAB}} Alcance +5.25#↑ {{ShotspeedAB}} Vel. de tiro +0.16 de velocidad de disparo#↑ {{BlackHeart}} +1 corazón negro#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"339", "El Gancho", "↑ {{Range}} Alcance +5.25#↑ {{Shotspeed}} Vel. de tiro +0.16#↑ {{BlackHeart}} +1 corazón negro#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"340", "Píldora de Cafeína", "↑ +0,3 de velocidad#↑ Hace más pequeño al jugador#Al cogerlo te da una píldora"},
{"341", "Foto destruida", "↑ {{TearsAB}} Lágrimas +0.7#↑ {{ShotspeedAB}} Vel. de tiro +16%"},
{"342", "Hongo Azul", "↑ {{Heart}} +1 de vida#↑ {{TearsAB}} Lágrimas +0.7#↓ {{ShotspeedAB}} Vel. de tiro -16%"},
{"343", "Llave de casa", "↑ {{LuckAB}} Suerte +1#↑ {{SoulHeart}} +1 corazón de alma#{{Key}} Genera 2 llaves"},
{"341", "Foto destruida", "↑ {{Tears}} Lágrimas +0.7#↑ {{Shotspeed}} Vel. de tiro +16%"},
{"342", "Hongo Azul", "↑ {{Heart}} +1 de vida#↑ {{Tears}} Lágrimas +0.7#↓ {{Shotspeed}} Vel. de tiro -16%"},
{"343", "Llave de casa", "↑ {{Luck}} Suerte +1#↑ {{SoulHeart}} +1 corazón de alma#{{Key}} Genera 2 llaves"},
{"344", "Caja de Fósforos", "+1 corazón negro#Genera de 2 a 3 bombas"},
{"345", "Synthol", "↑ {{RangeAB}} Alcance +5.25#↑ {{DamageAB}} Daño +1.0#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"345", "Synthol", "↑ {{Range}} Alcance +5.25#↑ {{Damage}} Daño +1.0#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"346", "Un Bocadillo", "↑ +1 de vida"},
{"347", "Diplopia", "!!! UN SOLO USO #Duplica los pedestales y consumibles de la habitación actual"},
{"348", "Placebo", "Copia el efecto de la píldora que tienes"},
{"349", "Moneda de Madera", "50 % de probabilidad de generar una moneda aleatoria"},
{"350", "Shock tóxico", "Al entrar en cada habitación los enemigos se envenenan"},
{"350", "Shock tóxico", "{{Poison}} Al entrar en cada habitación los enemigos se envenenan"},
{"351", "Mega Frijol", "Congela a los enemigos#Inflige 5 de daño y envenena a los enemigos cercanos#Genera una onda de piedra#!!! Puede usarse para abrir habitaciones secretas"},
{"352", "Cañón de cristal", "↓ Reduce tu vida a medio corazón#Dispara una gran lágrima espectral y penetrante ((+1 daño) X 10)"},
{"353", "Bomber Boy", "+5 bombas#Las bombas explotan en forma de cruz"},
{"354", "Crack Jacks", "↑ {{Heart}} +1 de vida#Genera un trinket aleatorio"},
{"355", "Perlas de Mamá", "↑ {{RangeAB}} Alcance +1.25#↑ {{LuckAB}} Suerte +1#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"355", "Perlas de Mamá", "↑ {{Range}} Alcance +1.25#↑ {{Luck}} Suerte +1#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"356", "Batería de coche", "Hace que tu objeto activable se active dos veces"},
{"357", "Cajón de Amigos", "Duplica los familiares en la habitación actual"},
{"358", "El genio", "Dispara 2 lágrimas de manera diagonal, similar a Are U a Wizard? (¿Eres un mago?)#Lágrimas espectrales"},
{"359", "Clavos de 8 Pulgadas", "↑ {{DamageAB}} Daño +1.5#Aumenta el empuje"},
{"359", "Clavos de 8 Pulgadas", "↑ {{Damage}} Daño +1.5#Aumenta el empuje"},
{"360", "Íncubo", "Familiar que dispara las mismas lágrimas que Isaac"},
{"361", "Premio del destino", "Dispara lágrimas y copia el daño de la lágrima"},
{"362", "Mini-Cofre", "Deja caer un recolectable cada pocas habitaciones"},
@@ -387,12 +387,12 @@ EID.descriptions[languageCode].collectibles={
{"365", "Mosca perdida", "Mosca que se mueve por las paredes de la habitación#Inflige 105 de daño por contacto cada segundo"},
{"366", "Bombas de dispersión", "+5 bombas#Hace que las bombas exploten en 2-4 bombas pequeñas"},
{"367", "Bombas Pegajosas", "+5 bombas#Cuando la bomba mata un enemigo, genera una araña azul#Hace que las bombas se peguen a los enemigos"},
{"368", "Epífora", "↑ {{TearsAB}} Disparar en una única dirección aumenta la cadencia de disparo hasta un 200 %"},
{"369", "Continuo", "↑ {{RangeAB}} Alcance +2.25#↑ {{TearsizeAB}} Tamaño de lágrimas +1.5#Las lágrimas atraviesan las paredes y aparecen por la pared contraria"},
{"370", "Sr. Muñeca", "↑ {{RangeAB}} Alcance +5.25#↑ {{TearsAB}} Lágrimas +0.7#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5#Genera 3 corazones aleatorios al tomarlo"},
{"368", "Epífora", "↑ {{Tears}} Disparar en una única dirección aumenta la cadencia de disparo hasta un 200 %"},
{"369", "Continuo", "↑ {{Range}} Alcance +2.25#↑ {{Tearsize}} Tamaño de lágrimas +1.5#Las lágrimas atraviesan las paredes y aparecen por la pared contraria"},
{"370", "Sr. Muñeca", "↑ {{Range}} Alcance +5.25#↑ {{Tears}} Lágrimas +0.7#↑ {{Tearsize}} Tamaño de lágrimas +0.5#Genera 3 corazones aleatorios al tomarlo"},
{"371", "Maldición de la torre", "Genera 6 bombas troll cada vez que te golpean#Varían en función de tus objetos bomba"},
{"372", "Bebé recargado", "Posibilidad de dejar caer una batería o de congelar a los enemigos#Puede agregar una carga a tu objeto activable"},
{"373", "Ojo Muerto", "↑ {{DamageAB}} +12,5 % de daño por cada lágrima que golpee a un enemigo (máximo +100 %)#Fallar reinicia el daño"},
{"373", "Ojo Muerto", "↑ {{Damage}} +12,5 % de daño por cada lágrima que golpee a un enemigo (máximo +100 %)#Fallar reinicia el daño"},
{"374", "Luz sagrada", "Posibilidad de disparar una lágrima sagrada, que hará que caigan rayos de luz desde el cielo#El rayo inflige cuatro veces tu daño"},
{"375", "Sombrero Host", "20 % de posibilidad de evitar lágrimas#Inmune a explosiones y al pie de Mamá y de Satán"},
{"376", "Reponer", "Las tiendas reponen los objetos que compres instantáneamente#Genera 3 pick ups"},
@@ -412,13 +412,13 @@ EID.descriptions[languageCode].collectibles={
{"390", "Serafín", "Dispara lágrimas similares a Sacred Heart (Corazón sagrado)#Infligen 10 de daño"},
{"391", "Traición", "Cada vez que golpean a Isaac, los enemigos de la habitación reciben un efecto encantador"},
{"392", "Zodíaco", "Efecto aleatorio de objeto del zodíaco que cambia cada planta"},
{"393", "Beso de Serpiente", "Posibilidad de envenenar a los enemigos#Envenena al tocar#Posibilidad de que los enemigos envenenados dejen caer un corazón negro al caer"},
{"394", "En la Mira", "Dispara lágrimas automáticamente dirigidas por la mira roja en el suelo↑ {{RangeAB}} Alcance +3.15#↑ {{TearsAB}} Lágrimas +0.7#↑ {{TearsizeAB}} Tamaño de lágrimas +0.3#"},
{"395", "Tech X", "{{Chargeable}} Cargable#Ahora disparas anillos láser con gran daño que viajan a través de la habitación"},
{"393", "Beso de Serpiente", "{{Poison}} Posibilidad de envenenar a los enemigos#{{Poison}} Envenena al tocar#{{BlackHeart}} Posibilidad de que los enemigos envenenados dejen caer un corazón negro al caer"},
{"394", "En la Mira", "Dispara lágrimas automáticamente dirigidas por la mira roja en el suelo↑ {{Range}} Alcance +3.15#↑ {{Tears}} Lágrimas +0.7#↑ {{Tearsize}} Tamaño de lágrimas +0.3#"},
{"395", "Tech X", "{{Chargeable}} Cargable#Disparas anillos láser con gran daño que viajan a través de la habitación"},
{"396", "Bisturí Ventricular", "Crea dos portales para viajar entre ellos#Puede usarse en diferentes habitaciones"},
{"397", "Rayo tractor", "Las lágrimas viajan en línea recta siguiendo un rayo de luz #↑ {{RangeAB}} Alcance +5.25#↑ {{TearsAB}} Lágrimas +0.5#↑ {{ShotspeedAB}} Vel. de tiro +0.16#↑ {{TearsizeAB}} Tamaño de lágrimas +0.5"},
{"397", "Rayo tractor", "Las lágrimas viajan en línea recta siguiendo un rayo de luz #↑ {{Range}} Alcance +5.25#↑ {{Tears}} Lágrimas +0.5#↑ {{Shotspeed}} Vel. de tiro +0.16#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
{"398", "Carne de Dioses", "Las lágrimas pueden reducir el tamaño de los enemigos#Puedes pisarlos para matarlos"},
{"399", "Fauces del Vacío", "↑ {{DamageAB}} Daño +1.0#Tras disparar lágrimas durante 3 segundos, crea un anillo negro que daña a los enemigos que están dentro de él#Los enemigos asesinados con el anillo negro pueden generar corazones negros"},
{"399", "Fauces del Vacío", "{{Chargeable}} Cargable#↑ {{Damage}} Daño +1.0#Tras disparar lágrimas durante 3 segundos, crea un anillo negro que daña a los enemigos que están dentro de él#{{BlackHeart}} Los enemigos asesinados con el anillo negro pueden generar corazones negros"},
{"400", "Lanza del destino", "Genera una lanza delante de ti#Inflige el doble de tu daño#Puede asustar a los enemigos al contacto"},
{"401", "Explosivo", "Posibilidad de disparar bombas pegajosas"},
{"402", "Caos", "Puede aparecer cualquier objeto del juego en los pedestales# Al cogerlo, deja caer entre 1-6 recolectables"},
@@ -426,17 +426,17 @@ EID.descriptions[languageCode].collectibles={
{"404", "Bebé Tira-Pedos", "Bloquea los proyectiles#Si le golpean se tirará un pedo, lo que envenenará, empujará o encantará a los enemigos cercanos"},
{"405", "Error_crítico", "Familiar que aplica un efecto aleatorio a los enemigos que le toquen#Inflige 120 de daño cada segundo"},
{"406", "D8", "Cambia tus estadísticas#Solo afecta al daño, las lágrimas, el Alcance y la velocidad"},
{"407", "Pureza", "↑ Potencia una estadística dependiendo del color del aura que te rodea#Al recibir daño cambia el color de aura##{{ColorRed}}Rojo{{CR}} = {{DamageAB}} Daño +4.0##{{ColorBlue}}Azul{{CR}} = {{TearsAB}} Lágrimas +4#{{ColorYellow}}Amarillo{{CR}} = {{SpeedAB}} Velocidad +0.5#{{ColorOrange}}Naranja{{CR}} = {{RangeAB}} Alcance +7.5, {{TearsizeAB}} Tamaño de lágrimas +1"},
{"407", "Pureza", "↑ Potencia una estadística dependiendo del color del aura que te rodea#Al recibir daño cambia el color de aura##{{ColorRed}}Rojo{{CR}} = {{Damage}} Daño +4.0##{{ColorBlue}}Azul{{CR}} = {{Tears}} Lágrimas +4#{{ColorYellow}}Amarillo{{CR}} = {{Speed}} Velocidad +0.5#{{ColorOrange}}Naranja{{CR}} = {{Range}} Alcance +7.5, {{Tearsize}} Tamaño de lágrimas +1"},
{"408", "Athame", "Al recibir daño, aparece un anillo negro alrededor de Isaac que inflige daño por contacto#Los enemigos asesinados con él pueden dejar caer un corazón negro"},
{"409", "Recipiente vacío", "↑ {{BlackHeart}} +2 corazones negros#Cuando no tengas corazones rojos, te permite volar y generar un escudo"},
{"410", "Mal de ojo", "A veces aparece un ojo que disparará lágrimas en la misma dirección que Isaac"},
{"411", "Sangre lujuriosa", "↑ {{DamageAB}} Daño +0.5 cada vez que matas a un enemigo#Máximo de +5 de daño al matar 10 veces#El daño dura en la habitación actual"},
{"411", "Sangre lujuriosa", "↑ {{Damage}} Daño +0.5 cada vez que matas a un enemigo#Máximo de +5 de daño al matar 10 veces#El daño dura en la habitación actual"},
{"412", "Impura Concepción", "Al recibir daño 15 veces, ganas un familiar demoníaco permanente#Hasta 4 familiares"},
{"413", "Inmaculada concepción", "Al recoger 15 corazones, ganas un familiar angelical permanente#Hasta 5 familiares"},
{"414", "Más opciones", "Se generan dos objetos en la sala del tesoro#Solo puedes escoger uno"},
{"415", "Corona de la luz", "↑ {{SoulHeart}} +2 corazones de alma##Si posees todos tus corazones, recibirás: #↑ {{RangeAB}} Alcance +5.25#↓ {{ShotspeedAB}} Vel. de tiro -0.3#↑ {{DamageAB}} Daño x2#Se pierde el efecto en la habitación si te dañan"},
{"415", "Corona de la luz", "↑ {{SoulHeart}} +2 corazones de alma##Si posees todos tus corazones, recibirás: #↑ {{Range}} Alcance +5.25#↓ {{Shotspeed}} Vel. de tiro -0.3#↑ {{Damage}} Daño x2#Se pierde el efecto en la habitación si te dañan"},
{"416", "Bolsillos profundos", "Te permite llevar dos cartas,píldoras o runas"},
{"417", "Súcubo", "Familiar que rebota con un aura que inflige un 129 % de tu daño a los enemigos que estén dentro de ella#↑ Al quedarse sobre el aura, {{DamageAB}} Daño x150%"},
{"417", "Súcubo", "Familiar que rebota con un aura que inflige un 129 % de tu daño a los enemigos que estén dentro de ella#↑ Al quedarse sobre el aura, {{Damage}} Daño x150%"},
{"418", "Pastel de frutas", "Otorga un efecto de lágrima diferente por cada lágrima que disparas"},
{"419", "Teletransporte 2.0", "Te teletransporta a una habitación sin explorar#Jerarquía: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> (I Am Error)"},
{"420", "Polvo Oscuro", "Caminar en círculo forma un símbolo de pentagrama en el suelo, que inflige 10 de daño por tick"},
@@ -457,34 +457,34 @@ EID.descriptions[languageCode].collectibles={
{"435", "Mini-Loki", "Dispara 4 lágrimas en forma de cruz#Inflige 3,5 de daño"},
{"436", "¡Leche!", "Tras ser golpeado, aumenta las lágrimas para el resto de la habitación"},
{"437", "D7", "Vuelve a generar enemigos y te permite conseguir recompensas al acabar la habitación#!!! Al usarlo en una lucha contra Greed, puede convertir la habitación en una tienda"},
{"438", "Chupón", "↑ {{SoulHeart}} +1 corazón de alma#↑ {{TearsAB}} Lágrimas +0.7#↑ Hace que Isaac sea muy pequeño, reduce el tamaño de la hitbox"},
{"438", "Chupón", "↑ {{SoulHeart}} +1 corazón de alma#↑ {{Tears}} Lágrimas +0.7#↑ Hace que Isaac sea muy pequeño, reduce el tamaño de la hitbox"},
{"439", "Caja de Mamá", "Deja caer un trinket aleatorio#↑ +1 de suerte#Al tenerlo duplica el efecto de los trinkets"},
{"440", "Piedra de Riñón", "Al disparar, puede lanzar un grupo de lágrimas y una roca#↓ -0,2 de velocidad#↓ -17 de Alcance#↑ +2,0 de tamaño de lágrima"},
{"441", "Mega Ráfaga", "Dispara un gran láser de Mega Satán durante 15 segundos#El láser se mantiene entre habitaciones o plantas"},
{"442", "Corona del Príncipe Oscuro", "!!! Al tener un corazón rojo lleno:#↑ {{RangeAB}} Alcance +1.5#↑ {{TearsAB}} Lágrimas +0.7#↑ {{ShotspeedAB}} Vel. de tiro +0.2#(No funciona con the Lost (El Perdido))"},
{"443", "¡Manzana!", "Dispara cuchillas que infligen un 400 % de daño de manera aleatoria#↑ {{TearsAB}} +0,3 de lágrimas"},
{"442", "Corona del Príncipe Oscuro", "!!! Al tener un corazón rojo lleno:#↑ {{Range}} Alcance +1.5#↑ {{Tears}} Lágrimas +0.7#↑ {{Shotspeed}} Vel. de tiro +0.2#(No funciona con the Lost (El Perdido))"},
{"443", "¡Manzana!", "Dispara cuchillas que infligen un 400 % de daño de manera aleatoria#↑ {{Tears}} +0,3 de lágrimas"},
{"444", "Lápiz", "Cada 15 lágrimas disparas un grupo de lágrimas#Cada lágrima inflige el doble de daño"},
{"445", "Diente de Perro", "↑ {{SpeedAB}} Velocidad +0.1#↑ {{DamageAB}} Daño +0.3#Un lobo aúlla si entras en una habitación al lado de la sala secreta#Un ladrido si hay una trampilla "},
{"445", "Diente de Perro", "↑ {{Speed}} Velocidad +0.1#↑ {{Damage}} Daño +0.3#Un lobo aúlla si entras en una habitación al lado de la sala secreta#Un ladrido si hay una trampilla "},
{"446", "Diente Muerto", "Al disparar, recibes un aura verde que envenena a los enemigos que entran#El veneno inflige tu daño"},
{"447", "Frijol Persistente", "Al disparar sin parar, genera una nube de caca cada 7,5 segundos#La nube inflige 3,5 de daño 5 veces por segundo#La nube dura 15 segundos#Si le disparas puedes moverla"},
{"448", "Pedazo de vidrio", "Cuando te golpean, posibilidad de: #↑ {{RangeAB}} Alcance +5 y dejar un rastro de creep sangriento#Generar un corazón rojo"},
{"448", "Pedazo de vidrio", "Cuando te golpean, posibilidad de: #↑ {{Range}} Alcance +5 y dejar un rastro de creep sangriento#Generar un corazón rojo"},
{"449", "Placa Metálica", "↑ {{SoulHeart}} +1 corazón de alma# 25 % de posibilidad de reflejar los proyectiles enemigos en lágrimas que aturden"},
{"450", "Ojo de Codicia", "Cada 20 lágrimas, disparas una lágrima moneda que convierte a los enemigos en oro#Cuesta una moneda#Matar a esos enemigos hará que caiga una moneda"},
{"451", "Tela de Tarot", "Genera una carta o runa aleatoria#Duplica el uso de cualquier carta del tarot"},
{"452", "Venas Varicosas", "Cuando te golpean se dispara un círculo de 10 lágrimas#Las lágrimas infligen 125 % de daño"},
{"453", "Fractura Compuesta", "Lágrimas de hueso#Al golpear a un enemigo, las lágrimas se separan en 1-3 trozos de hueso#↑ +1,5 de Alcance#+1,0 de tamaño de lágrima"},
{"454", "Polidactilia", "Puedes llevar dos cartas, runas o píldoras#Genera una carta, píldora o runa aleatoria al cogerlo"},
{"455", "Moneda perdida de papá", "↑ {{RangeAB}} Alcance +1.5#Deja caer un penique de la suerte"},
{"455", "Moneda perdida de papá", "↑ {{Range}} Alcance +1.5#Deja caer un penique de la suerte"},
{"456", "Bocadillo nocturno", "↑ +1 de vida"},
{"457", "Cabeza de Cono", "↑ {{SoulHeart}} +1 corazón de alma#20 % de posibilidad de ignorar daño"},
{"458", "Ombligo", "Genera un trinket aleatorio al cogerlo#+Espacio para un trinket adicional"},
{"459", "Infección sinusal", "Lágrimas venenosas que se pegan al enemigo hasta que muere#Inflige tu daño cada tick"},
{"460", "Glaucoma", "Posibilidad de disparar lágrimas que aturden"},
{"461", "Parasitoide", "Posibilidad de disparar sacos de huevos# Genera un creep ralentizante al impactar#Genera una mosca o araña azul"},
{"462", "Ojo de Belial", "↑ {{RangeAB}} Alcance +1.5#↑ {{TearsizeAB}} Tamaño de lágrimas +1.0#Otorga lágrimas penetrantes#Tras golpear al primer enemigo, las lágrimas infligen el doble de daño y se vuelven teledirigidas"},
{"463", "Ácido sulfúrico", "↑ {{DamageAB}} Daño +0.3#Probabilidad de disparar lágrimas que destruyan rocas y abren puertas"},
{"462", "Ojo de Belial", "↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +1.0#Otorga lágrimas penetrantes#Tras golpear al primer enemigo, las lágrimas infligen el doble de daño y se vuelven teledirigidas"},
{"463", "Ácido sulfúrico", "↑ {{Damage}} Daño +0.3#Probabilidad de disparar lágrimas que destruyan rocas y abren puertas"},
{"464", "Glifo del equilibrio", "↑ {{SoulHeart}} +2 corazones de alma#Los enemigos campeones generan más recolectables"},
{"465", "Mando Analógico", "↑ {{TearsAB}} Lágrimas +0.3#Permite disparar lágrimas en diagonal al disparar en dos direcciones"},
{"465", "Mando Analógico", "↑ {{Tears}} Lágrimas +0.3#Permite disparar lágrimas en diagonal al disparar en dos direcciones"},
{"466", "Contagio", "El primer enemigo asesinado explota y envenena a los enemigos cercanos"},
{"467", "¡Dedo!", "Inflige un 10 % de daño constante en la dirección en la que señala el dedo"},
{"468", "Sombra", "Sigue tu movimiento con un retraso de un segundo#Inflige 30 de daño por contacto"},
@@ -512,13 +512,13 @@ EID.descriptions[languageCode].collectibles={
{"490", "Alma de Edén", "!!! UN SOLO USO#Genera 2 objetos aleatorios de la habitación actual"},
{"491", "Bebé ácido", "Genera una píldora aleatoria cada tres habitaciones#Usar una píldora daña a los enemigos"},
{"492", "YO LISTEN!", "↑ +1 de suerte#Resalta la localización de salas secretas, rocas marcadas y trampillas"},
{"493", "Adrenalina", "Por cada contenedor de corazón vacío:#↑ {{DamageAB}} +0,2 de daño"},
{"493", "Adrenalina", "Por cada contenedor de corazón vacío:#↑ {{Damage}} +0,2 de daño"},
{"494", "Escalera de Jacob", "Lágrimas eléctricas que al impactar generan rayos#Los rayos infligen la mitad de tu daño"},
{"495", "Pimiento fantasma", "Probabilidad de disparar fuego en lugar de lágrimas#El fuego se mantiene hasta infligir daño 5 veces"},
{"496", "Eutanasia", "Puede disparar jeringuillas que matan a los enemigos normales de un golpe#A los jefes les inflige el triple de tu daño"},
{"497", "Interior Camuflado", "Al entrar a una habitación te camuflas hasta que disparas"},
{"498", "Dualidad", "{{DevilChanceAB}}/{{AngelChanceAB}} Genera la sala del Diablo{{DevilRoom}} y del Ángel{{AngelRoom}}#Cuando entras en una la otra desaparece"},
{"499", "Eucaristía", "↑ {{AngelChanceAB}} 100 % de probabilidad de encontrar la sala del Ángel"},
{"498", "Dualidad", "{{DevilChance}}/{{AngelChance}} Genera la sala del Diablo{{DevilRoom}} y del Ángel{{AngelRoom}}#Cuando entras en una la otra desaparece"},
{"499", "Eucaristía", "↑ {{AngelChance}} 100 % de probabilidad de encontrar la sala del Ángel"},
{"500", "Bolsa de Bolsas", "Genera un saco cada 5-6 habitaciones"},
{"501", "Esófago de Codicia", "Cada 25 monedas te da 1 contenedor de corazón#The Keeper ganará más monedas-corazones"},
{"502", "Grano grande", "Posibilidad de disparar una lágrima que suelte creep y duplique el daño"},
@@ -532,7 +532,7 @@ EID.descriptions[languageCode].collectibles={
{"510", "Delirious", "Genera una versión aliada de Delirium en la habitación actual"},
{"511", "Mosca Enojada", "Orbita alrededor de un enemigo aleatorio hasta que este muere#Inflige 30 de daño por contacto cada segundo"},
{"512", "Agujero negro", "Agujero negro lanzable, que lo absorbe todo#Inflige 0,4 de daño por tick#Destruye rocas cercanas#Dura seis segundos"},
{"513", "Bozo", "↑ {{DamageAB}} Daño +0.1#↑ {{SoulHeart}} +1 corazón de alma#Posibilidad de encantar/asustar a un enemigo#Posibilidad de generar una caca arcoíris al ser golpeado"},
{"513", "Bozo", "↑ {{Damage}} Daño +0.1#↑ {{SoulHeart}} +1 corazón de alma#Posibilidad de encantar/asustar a un enemigo#Posibilidad de generar una caca arcoíris al ser golpeado"},
{"514", "Modem Roto", "Los enemigos se quedan paralizados de manera aleatoria por unos instantes#25 % de probabilidad de generar el doble de recolectables al limpiar la habitación"},
{"515", "Regalo misterioso", "!!! UN SOLO USO#Genera un objeto aleatorio de la habitación actual#Probabilidad de generar Lump of Coal (Trozo de carbón) o The Poop (La caca)"},
{"516", "Aspersor", "Genera una torreta que gira y dispara tus lágrimas en todas las direcciones"},
@@ -562,13 +562,13 @@ EID.descriptions[languageCode].collectibles={
{"540", "Piedra plana", "Las lágrimas rebotan en el suelo#Al salpicar, las lágrimas hacen daño"},
{"541", "Médula", "↑ {{Heart}} +1 corazón de hueso#{{BoneHeart}} Genera 3 corazones rojos"},
{"542", "Costilla deslizante", "Orbital#Refleja los projectiles"},
{"543", "Suelo Santificado", "Genera una caca blanca con un aura cuando te golpean#El aura otorga lo siguiente: #↑ {{TearsAB}} Lágrimas +100%#Las lágrimas pueden bloquear disparos enemigos"},
{"543", "Suelo Santificado", "Genera una caca blanca con un aura cuando te golpean#El aura otorga lo siguiente: #↑ {{Tears}} Lágrimas +100%#Las lágrimas pueden bloquear disparos enemigos"},
{"544", "Costilla con Punta", "Clavo que levita frente a Isaac#Inflige 6 veces tu daño"},
{"545", "Libro de los Muertos", "Genera huesos que orbitan a tu alrededor o Bonies aliados#El efecto dura en esta habitación"},
{"546", "Anillo de papá", "Otorga un aura que congela a los enemigos"},
{"547", "Papeles del divorcio", "↑ {{BoneHeart}} +1 un corazón de hueso#↑ {{TearsAB}} Lágrimas +0.7#Genera el trinket Papel misterioso"},
{"547", "Papeles del divorcio", "↑ {{BoneHeart}} +1 un corazón de hueso#↑ {{Tears}} Lágrimas +0.7#Genera el trinket Papel misterioso"},
{"548", "Hueso de Mandíbula", "Familiar tipo boomerang#Inflige 7 de daño por contacto#Puede recoger objetos"},
{"549", "Huesos frágiles", "Remplaza todos los contenedores de corazón por 6 corazones de hueso#Perder un corazón de hueso dispara lágrimas en todas las direcciones#↑ {{TearsAB}} Lágrimas +0.5"},
{"549", "Huesos frágiles", "Remplaza todos los contenedores de corazón por 6 corazones de hueso#Perder un corazón de hueso dispara lágrimas en todas las direcciones#↑ {{Tears}} Lágrimas +0.5"},
{"550", "Pala rota", "Los pies de mamá te atacarán constantemente#Al usarlo los pies dejarán de caer en esta habitación#!¡Intenta ganar la Bossrush con esto!"},
{"551", "Pala rota", "Segunda parte de la pala rota#Úsala en el montón de tierra en la \"Dark Room\"(La sala oscura)"},
{"552", "Pala de Mamá", "Genera una trampilla hacia la siguiente planta#Úsala en el montón de tierra en la \"Dark Room\"(La sala oscura)"},
@@ -602,31 +602,31 @@ EID.descriptions[languageCode].trinkets={
{"24", "Moneda de culo", "Te tiras pedos al coger monedas#Los pedos empujan"},
{"25", "Dulce misterioso", "Te tiras un pedo o generas una caca cada 30 segundos"},
{"26", "Gusano de gancho", "Las lágrimas se mueven en ángulos rectos"},
{"27", "Gusano látigo", "↑ +0,5 de velocidad de disparo"},
{"28", "Anj roto", "22 % de probabilidad de revivir como \"Blue Baby\""},
{"27", "Gusano látigo", "↑ {{Shotspeed}} Vel. de tiro +0.5"},
{"28", "Anj roto", "{{Player4}} 22% de probabilidad de revivir como \"???\""},
{"29", "Cabeza de pez", "Genera una mosca azul cuando te golpean"},
{"30", "Ojo rosado", "10 % de posibilidad de disparar lágrimas envenenadas"},
{"31", "Chincheta", "10 % de posibilidad de disparar lágrimas penetrantes de manera aleatoria"},
{"30", "Ojo rosado", "{{Poison}} 10% de posibilidad de disparar lágrimas envenenadas"},
{"31", "Chincheta", "10% de posibilidad de disparar lágrimas penetrantes de manera aleatoria"},
{"32", "Hongo de San Juan", "Efecto aleatorio de champiñón en la habitación#Puede revelar las habitaciones especiales en el minimapa"},
{"33", "Cordón umbilical", "Al estar a medio corazón, aparece un pequeño Steven"},
{"34", "Corazón de niño", "Genera más corazones rojos"},
{"35", "Cuerno torcido", "↑ +2 de daño"},
{"33", "Cordón umbilical", "{{Collectible 100}} Al estar a medio corazón, aparece un pequeño Steven"},
{"34", "Corazón de niño", "{{Heart}} Genera más corazones rojos"},
{"35", "Cuerno torcido", "↑ {{Damage}} Daño +2"},
{"36", "Llave oxidada", "Aparecen más cofres dorados y llaves"},
{"37", "Pezuña de cabra", "↑ +0,15 de velocidad"},
{"38", "Perla de mamá", "Recibes más corazones de alma"},
{"39", "Cáncer", "↑ Más lágrimas"},
{"37", "Pezuña de cabra", "↑ {{Speed}} Velocidad +0.15"},
{"38", "Perla de mamá", "{{SoulHeart}} Recibes más corazones de alma"},
{"39", "Cáncer", "{{Tears}} ↑ Más lágrimas"},
{"40", "Parche rojo", "↑ Probabilidad de hacer +1,8 de daño cuando te golpean"},
{"41", "Cerilla", "Aparecen más bombas#!!! Elimina \"The Tick\" (la garrapata)"},
{"42", "Pulgar de la suerte", "↑ +1 de suerte"},
{"42", "Pulgar de la suerte", "↑ {{Luck}} Suerte +1"},
{"43", "Cráneo maldito", "Si te dañan y estás a medio corazón o menos, te teletransporta a la última habitación"},
{"44", "Tapa de seguridad", "Aparecen más píldoras"},
{"45", "As de espadas", "Aparecen más cartas"},
{"44", "Tapa de seguridad", "{{Pill}} Aparecen más píldoras"},
{"45", "As de espadas", "{{Card}} Aparecen más cartas"},
{"46", "Tenedor de Isaac", "Posibilidad de curarse medio corazón al limpiar la habitación"},
{"47", "", "<unused>"},
{"48", "Una página perdida", "Cuando te golpean, posibilidad de dañar a toda la habitación"},
{"49", "Moneda sangrienta", "50 % de posibilidad de generar medio corazón al coger monedas"},
{"50", "Moneda quemada", "50 % de posibilidad de generar bombas al coger monedas"},
{"51", "Moneda plana", "50 % de posibilidad de generar llaves al coger monedas"},
{"49", "Moneda sangrienta", "{{HalfHeart}} 50 % de posibilidad de generar medio corazón al coger monedas"},
{"50", "Moneda quemada", "{{Bomb}} 50 % de posibilidad de generar bombas al coger monedas"},
{"51", "Moneda plana", "{{Coin}} 50 % de posibilidad de generar llaves al coger monedas"},
{"52", "Moneda falsificada", "50 % de probabilidad de conseguir más monedas al coger monedas"},
{"53", "La garrapata", "15 % menos de vida del jefe#Cura 1 corazón rojo al entrar a la sala del jefe ({{BossRoom}})"},
{"54", "Cabeza de Isaac", "Familiar con lágrimas penetrantes#Inflige 3,5 de daño"},
@@ -657,7 +657,7 @@ EID.descriptions[languageCode].trinkets={
{"79", "Sin nombre y sin fin", "25 % de probabilidad de que, al usar una píldora o una carta, aparezca una copia de la misma"},
{"80", "Pluma negra", "↑ +0,2 de daño por cada objeto del diablo que tengas"},
{"81", "Furia ciega", "La invencibilidad dura más"},
{"82", "Herradura dorada", "+15 % de posibilidad de obtener dos salas del tesoro en la siguiente planta"},
{"82", "Herradura dorada", "{{TreasureRoom}} +15 % de posibilidad de obtener dos salas del tesoro en la siguiente planta"},
{"83", "Llave de la tienda", "Abre las tiendas {{Shop}} gratis"},
{"84", "Costilla de la codicia", "Greed/Super Greed ya no aparece en la tienda#Aparecen más monedas"},
{"85", "Karma", "Usar una máquina de donación puede curarte o generar un mendigo"},
@@ -667,7 +667,7 @@ EID.descriptions[languageCode].trinkets={
{"89", "Correa de niños", "Los familiares están más cerca del jugador y entre ellos"},
{"90", "Tapón de caca", "La caca explota cuando la destruyes"},
{"91", "Meconio", "Aumenta la probabilidad de que aparezcan cacas negras#Al romper una caca negra puede generar un corazón negro"},
{"92", "Corona rota", "↑ Las estadísticas basadas en objetos de Isaac son un 33 % más efectivas#↑ +0,2 de lágrimas#↑ -1 de retraso de lágrima"},
{"92", "Corona rota", "↑ Las estadísticas basadas en objetos de Isaac son un 33 % más efectivas#↑ +0,2 de lágrimas"},
{"93", "Pañal usado", "Posibilidad de que las moscas enemigas sean aliadas"},
{"94", "Cola de pez", "Duplica todas las moscas y arañas azules"},
{"95", "Diente negro", "Posibilidad de disparar un diente negro aleatoriamente"},
@@ -677,7 +677,7 @@ EID.descriptions[languageCode].trinkets={
{"99", "Superbola", "Probabilidad de disparar lágrimas que rebotan"},
{"100", "Bombilla encendida", "!!! Al tener un objeto activable cargado al completo:#↑ +0,25 de velocidad#↑ +0,75 de Alcance#↑ +0,2 de lágrimas#↑ +0,1 de velocidad de disparo#↑ +0,5 de daño#↑ +1 de suerte"},
{"101", "Bombilla apagada", "!!! Al tener un objeto activable descargado :#↑ +0,5 de velocidad#↑ +1,5 de Alcance#↑ +0,4 de lágrimas#↑ +0,3 de velocidad de disparo#↑ +1,5 de daño#↑ +2 de suerte"},
{"102", "Carta fragmentada", "+1 sala secreta adicional por planta"},
{"102", "Carta fragmentada", "{{SecretRoom}} +1 sala secreta adicional por planta"},
{"103", "¡Equidad!", "!!! Cuando tienes el mismo número de monedas, llaves y bombas:#Convierte los medios recolectables en dobles"},
{"104", "Hueso de deseo", "Posibilidad de generar un objeto al ser golpeado#Se acaba destruyendo"},
{"105", "Bolsa del almuerzo", "Posibilidad de generar un objeto de vida {{Collectible22}} al ser golpeado#Se acaba destruyendo"},
@@ -685,25 +685,25 @@ EID.descriptions[languageCode].trinkets={
{"107", "Corazón de cuervo", "Al recibir daño, los corazones rojos son dañados antes que los de alma o negros"},
{"108", "Nuez", "Probabilidad de soltar un recolectable o trinket aleatorio al ser golpeado por una explosión#Se acaba destruyendo"},
{"109", "Cinta adhesiva", "Hace que los orbitales dejen de moverse"},
{"110", "Moneda de plata", "Ahora aparecen tiendas {{Shop}} en el Útero de Mamá"},
{"111", "Corona sangrienta", "Ahora aparecen salas del tesoro {{TreasureRoom}} en el Útero de Mamá"},
{"112", "Paga para ganar", "Las máquinas de restock aparecen en la sala del tesoro ({{TreasureRoom}})"},
{"110", "Moneda de plata", "{{Shop}} Ahora aparecen tiendas en el Útero de Mamá"},
{"111", "Corona sangrienta", "{{TreasureRoom}} Ahora aparecen salas del tesoro en el Útero de Mamá"},
{"112", "Paga para ganar", "{{TreasureRoom}} Las máquinas de restock aparecen en la sala del tesoro "},
{"113", "Langosta de guerra", "Genera una mosca explosiva al entrar en una habitación#La mosca inflige el doble de tu daño + explosión"},
{"114", "Langosta de la peste", "Genera una mosca venenosa al entrar en una habitación#La mosca inflige el doble de tu daño"},
{"115", "Langosta del hambre", "Genera una mosca que ralentiza al entrar en una habitación#La mosca inflige el doble de tu daño"},
{"116", "Langosta de la muerte", "Al entrar a una habitación con enemigos, genera una mosca que inflige cuatro veces tu daño"},
{"117", "Langosta de la conquista", "Al entrar a una habitación con enemigos, genera 2-5 moscas que infligen el doble de tu daño"},
{"118", "Ala de murciélago", "Posibilidad de volar al ser golpeado#Dura esa habitación"},
{"119", "Célula madre", "Cura medio corazón al cambiar de planta"},
{"119", "Célula madre", "{{HalfHeart}} Cura medio corazón al cambiar de planta"},
{"120", "Horquilla", "Recarga el objeto activable al completo al entrar en la sala del jefe"},
{"121", "Cruz de madera", "Te protege del primer daño recibido en cada planta"},
{"121", "Cruz de madera", "{{Collectible 313}} Te protege del primer daño recibido en cada planta"},
{"122", "¡Mantequilla!", "Al usar el coleccionable activable, el jugador lo soltará al suelo"},
{"123", "Pluma filigrana", "Hace que los ángeles generen objetos normales en lugar de piezas de llave"},
{"124", "Tope para puerta", "La última puerta usada se mantendrá abierta"},
{"125", "Cable de extensión", "Genera un láser entre los familiares"},
{"126", "Moneda podrida", "Genera una mosca azul al coger monedas"},
{"127", "Bebé doblado", "Las lágrimas de los familiares son teledirigidas"},
{"128", "Dedo de hueso", "Posibilidad de ganar un corazón de hueso cuando te golpean"},
{"128", "Dedo de hueso", "{{EmptyBoneHeart}} Posibilidad de ganar un corazón de hueso cuando te golpean"},
}
---------- Cards ----------
@@ -711,43 +711,43 @@ EID.descriptions[languageCode].cards={
{"1", "0 - El Bufón", "Te teletransporta de nuevo al inicio"},
{"2", "I - El Mago", "Lágrimas teledirigidas en la habitación actual"},
{"3", "II - La Suma Sacerdotisa", "El Pie de Mamá pisa a un enemigo"},
{"4", "III - La Emperatriz", "Durante la habitación, recibes: #↑ {{DamageAB}} Daño +2.35 de daño#↑ {{SpeedAB}} Velocidad +0.3"},
{"4", "III - La Emperatriz", "Durante la habitación, recibes: #↑ {{Damage}} Daño +2.35 de daño#↑ {{Speed}} Velocidad +0.3"},
{"5", "IV - El Emperador", "Teletransporta a la sala del jefe ({{BossRoom}})"},
{"6", "V - El Sumo Sacerdote", "{{SoulHeart}} Suelta 2 corazones de alma"},
{"7", "VI - Los Enamorados", "{{Heart}} Suelta 2 corazones rojos"},
{"8", "VII - El Carruaje", "Invencibilidad + daño por contacto durante 6 segundos"},
{"9", "VIII - Justicia", "Genera 1 bomba, 1 llave, 1 moneda, 1 corazón"},
{"10", "IX - El Ermitaño", "Teletransporta a la tienda {{Shop}}"},
{"9", "VIII - Justicia", "Genera: #{{Bomb}} 1 bomba#{{Key}} 1 llave#{{Coin}} 1 moneda#{{Heart}} 1 corazón"},
{"10", "IX - El Ermitaño", "{{Shop}} Teletransporta a la tienda"},
{"11", "X - La Rueda de la Fortuna", "Genera una tragaperras o una máquina de la fortuna"},
{"12", "XI - Fuerza", "Durante la habitación actual, recibes: #↑ {{Heart}} +1 de vida#↑ {{SpeedAB}} Velocidad +0.3#↑{{RangeAB}} Alcance +5.25#↑ {{DamageAB}} Daño +50% y +0.3"},
{"12", "XI - Fuerza", "Durante la habitación actual, recibes: #↑ {{Heart}} +1 de vida#↑ {{Speed}} Velocidad +0.3#↑{{Range}} Alcance +5.25#↑ {{Damage}} Daño +50% y +0.3"},
{"13", "XII - El Colgado", "Permite volar en la habitación actual"},
{"14", "XIII - Muerte", "Inflige 40 de daño a todos los enemigos de la habitación"},
{"15", "XIV - Templanza", "Genera una máquina de donación de sangre"},
{"16", "XV - El Diablo", "↑ {{DamageAB}} Daño +2 durante la habitación actual"},
{"16", "XV - El Diablo", "↑ {{Damage}} Daño +2 durante la habitación actual"},
{"17", "XVI - La Torre", "Invoca bombas troll"},
{"18", "XVII - Las Estrellas", "{{TreasureRoom}} Te teletransporta a la sala del tesoro"},
{"19", "XVIII - La Luna", "Teletransporta a la sala secreta ({{SecretRoom}})"},
{"19", "XVIII - La Luna", "{{SecretRoom}} Teletransporta a la sala secreta "},
{"20", "XIX - El Sol", "Inflige 100 de daño a todos los enemigos #Vida al completo#Muestra el mapa completo"},
{"21", "XX - Juicio", "Genera un mendigo"},
{"22", "XXI - El Mundo", "Muestra el mapa completo y los tipos de habitación"},
{"23", "2 de tréboles", "Duplica las bombas"},
{"24", "2 de diamantes", "Duplica el dinero"},
{"25", "2 de picas", "Duplica las llaves"},
{"26", "2 de corazones", "Duplica los corazones rojos #Solo tiene efecto curativo"},
{"27", "As de tréboles", "Convierte todos los recolectables en bombas"},
{"28", "As de diamantes", "Convierte todos los recolectables en monedas"},
{"29", "As de picas", "Convierte todos los recolectables en llaves"},
{"30", "As de corazones", "Convierte todos los recolectables en corazones"},
{"23", "2 de tréboles", "{{Bomb}} Duplica las bombas"},
{"24", "2 de diamantes", "{{Coin}} Duplica el dinero"},
{"25", "2 de picas", "{{Key}} Duplica las llaves"},
{"26", "2 de corazones", "{{Heart}} Duplica los corazones rojos #Solo tiene efecto curativo"},
{"27", "As de tréboles", "{{Bomb}} Convierte todos los recolectables en bombas"},
{"28", "As de diamantes", "{{Coin}} Convierte todos los recolectables en monedas"},
{"29", "As de picas", "{{Key}} Convierte todos los recolectables en llaves"},
{"30", "As de corazones", "{{Heart}} Convierte todos los recolectables en corazones"},
{"31", "Joker", "Teletransporta a la sala del Diablo{{DevilRoom}}/Ángel{{AngelRoom}}"},
{"32", "Hagalaz", "Destruye todas las rocas de la habitación"},
{"33", "Jera", "Duplica los recolectables de la habitación"},
{"34", "Ehwaz", "Genera una trampilla"},
{"35", "Dagaz", "+1 corazón de alma#Elimina efectos de maldición"},
{"35", "Dagaz", "{{SoulHeart}} +1 corazón de alma#{{CurseCursed}} Elimina efectos de maldición"},
{"36", "Ansuz", "Visión completa del mapa en esta planta"},
{"37", "Perthro", "Cambia los objetos coleccionables"},
{"37", "Perthro", "{{Collectible105}} Cambia los objetos coleccionables"},
{"38", "Berkano", "Genera 3 arañas azules y 3 moscas azules"},
{"39", "Algiz", "Invencibilidad durante 30 segundos"},
{"40", "Runa en blanco", "Efecto de runa aleatorio#25 % de probabilidad de que vuelva a aparecer"},
{"40", "Runa en blanco", "Efecto de runa aleatorio#25% de probabilidad de que vuelva a aparecer"},
{"41", "Runa negra", "Inflige 40 de daño a todos los enemigos#Estadística aleatoria por cada objeto coleccionable de la habitación# (Destruye todos los objetos de la habitación)"},
{"42", "Carta del caos", "Carta lanzable que mata al instante"},
{"43", "Tarjeta de crédito", "Borra el precio de todos los objetos de la tienda actual o el Pacto con el Diablo, haciendo que todo sea gratis"},
@@ -755,13 +755,13 @@ EID.descriptions[languageCode].cards={
{"45", "Una Carta Contra la Humanidad", "Llena toda la habitación de caca"},
{"46", "Rey suicida", "Te mata instantáneamente y genera 10 recolectables/coleccionables en el suelo"},
{"47", "Carta Sal Libre de Prisión", "Abre todas las puertas de la habitación actual"},
{"48", "¿? Carta", "Activa el objeto activable sin gastar cargas "},
{"48", "¿? Carta", "Activa el objeto activable sin gastar cargas"},
{"49", "Fragmento de Dado", "Cambia todos los pedestales y recolectables de la habitación actual"},
{"50", "Contacto de emergencia", "Dos manos de Mamá caen y cogen a un enemigo"},
{"51", "Carta sagrada", "Otorga el efecto de {{Collectible313}} Manto Sagrado en una habitación#25 % de probabilidad de generar otra carta sagrada"},
{"52", "Gran Crecimiento", "Durante la habitación actual, recibes: #↑ {{DamageAB}} Daño +7#↑ {{RangeAB}} Alcance +30#↑ +Tamaño#Capacidad de romper rocas"},
{"52", "Gran Crecimiento", "Durante la habitación actual, recibes: #↑ {{Damage}} Daño +7#↑ {{Range}} Alcance +30#↑ +Tamaño#Capacidad de romper rocas"},
{"53", "Recuerdo Antiguo", "Al usarla genera 3 cartas aleatorias"},
{"54", "Caminando una Era", "Durante la habitación actual, recibes: #↑ {{SpeedAB}} Velocidad +0.5#{{ShotspeedAB}} Vel. de tiro 0.40#Los enemigos se ralentizan"},
{"54", "Caminando una Era", "Durante la habitación actual, recibes: #↑ {{Speed}} Velocidad +0.5#{{Shotspeed}} Vel. de tiro 0.40#Los enemigos se ralentizan"},
}
---------- Pills ----------
@@ -773,33 +773,33 @@ EID.descriptions[languageCode].pills={
{"2", "Bolas de acero", "{{SoulHeart}} +2 corazones de alma"},
{"3", "Las bombas son llaves", "Cambia el número de bombas por el de llaves"},
{"4", "Diarrea explosiva", "Invoca 5 bombas troll"},
{"5", "Salud completa", "Vida al completo"},
{"5", "Salud completa", "{{Heart}} Vida al completo"},
{"6", "Menos vida", "↓ 1 menos de vida"},
{"7", "Más vida", "↑ 1 más de vida"},
{"8", "Sin efecto", "Sin efecto"},
{"9", "Pubertad", "Al comer 3 te transformas en Adulto "},
{"10", "Mosca bonita", "Añade 1 mosca orbital"},
{"11", "Menos Alcance", "↓ {{RangeAB}} Alcance -2"},
{"12", "Más Alcance", "↑ {{RangeAB}} Alcance +2.5"},
{"13", "Menos velocidad", "↓ {{SpeedAB}} Velocidad -0.12"},
{"14", "Más velocidad", "↑ {{SpeedAB}} Valocidad +0.15"},
{"15", "Menos lágrimas", "↓ {{TearsAB}} Lágrimas -0.28"},
{"16", "Más lágrimas", "↑ {{TearsAB}} Lágrimas +0.35"},
{"17", "Menos suerte", "↓ {{LuckAB}} Suerte -2"} ,
{"18", "Más suerte", "↑ {{LuckAB}} Suerte +1"},
{"11", "Menos Alcance", "↓ {{Range}} Alcance -2"},
{"12", "Más Alcance", "↑ {{Range}} Alcance +2.5"},
{"13", "Menos velocidad", "↓ {{Speed}} Velocidad -0.12"},
{"14", "Más velocidad", "↑ {{Speed}} Valocidad +0.15"},
{"15", "Menos lágrimas", "↓ {{Tears}} Lágrimas -0.28"},
{"16", "Más lágrimas", "↑ {{Tears}} Lágrimas +0.35"},
{"17", "Menos suerte", "↓ {{Luck}} Suerte -2"} ,
{"18", "Más suerte", "↑ {{Luck}} Suerte +1"},
{"19", "¡Teletransporta!", "Teletransporta a una habitación aleatoria"},
{"20", "¡48 horas de energía!", "Recarga tu objeto activable#Genera 1 o 2 baterías"},
{"21", "Hematémesis", "Drena todos los corazones menos el último#Genera de 1 a 4 corazones rojos"},
{"20", "¡48 horas de energía!", "{{Battery}} Recarga tu objeto activable#{{Battery}} Genera 1 o 2 baterías"},
{"21", "Hematémesis", "{{Heart}} Drena todos los corazones menos el último#{{Heart}} Genera de 1 a 4 corazones rojos"},
{"22", "Parálisis", "No puedes moverte durante unos segundos"},
{"23", "¡Puedo ver para siempre!", "Abre las habitaciones secretas de la planta actual"},
{"24", "Feromonas", "Encanta a todos los enemigos de la habitación"},
{"23", "¡Puedo ver para siempre!", "{{SecretRoom}} Abre las habitaciones secretas de la planta actual"},
{"24", "Feromonas", "{{Charm}} Encanta a todos los enemigos de la habitación"},
{"25", "Amnesia", "Oculta el mapa"},
{"26", "Fiesta de limonada", "Genera charcos que dañan a los enemigos"},
{"27", "¿Eres un mago?", "Durante 60 segundos disparas en diagonal"},
{"28", "¡Oxicodona!", "Solo te hacen la mitad del daño en la habitación actual"},
{"29", "¡Adicto!", "Recibe un corazón de daño en la habitación actual"},
{"30", "Relaxante", "Genera una caca al andar durante 2 segundos"},
{"31", "¿¿??", "Maldición del Laberinto (Curse of the maze) en la planta actual"},
{"31", "¿¿??", "{{CurseMaze}} Maldición del Laberinto en la planta actual"},
{"32", "Una te hace grande", "Creces#No afecta a la hitbox"},
{"33", "Una te hace pequeño", "Te haces pequeño#La hitbox se hace más pequeña"},
{"34", "¡Infestado!", "Genera 1 mosca azul por cada caca de la habitación"},
@@ -811,8 +811,8 @@ EID.descriptions[languageCode].pills={
{"40", "Hay algo mal", "Genera una piscina de creep ralentizante"},
{"41", "¡Estoy soñoliento!", "Ralentiza a todos los enemigos de la habitación"},
{"42", "¡Estoy excitado!", "Acelera a todos los enemigos de la habitación"},
{"43", "¡Glup!", "Consume el trinket actual y ganas su efecto de manera permanente"},
{"44", "¡Horf!", "Dispara una lágrima de Ipecac"},
{"43", "¡Glup!", "{{Trinket}} Consume el trinket actual y ganas su efecto de manera permanente"},
{"44", "¡Horf!", "{{Collectible149}} Dispara una lágrima de Ipecac"},
{"45", "¡Es como si caminara sobre el sol!", "Efecto de invencibilidad corto"},
{"46", "¡Vurp!", "Genera la última píldora usada"},
}
@@ -821,18 +821,18 @@ EID.descriptions[languageCode].pills={
EID.descriptions[languageCode].sacrificeHeader = "[Siguiente pago de la sala del Sacrificio]"
EID.descriptions[languageCode].sacrifice={
{"1", "", "50 % de probabilidad de 1 moneda#100 % de probabilidad de 1 bomba, al matar al Jefe de B1 en menos de 1 minuto"},
{"2", "", "50 % de probabilidad de 1 moneda#100 % de probabilidad de 1 bomba, al matar al Jefe de B1 en menos de 1 minuto"},
{"3", "", "67 % más de probabilidad de que aparezca la sala del Ángel{{AngelRoom}} en lugar de la del Diablo"},
{"1", "", "{{Coin}} 50% de probabilidad de 1 moneda#{{Bomb}} 100% de probabilidad de 1 bomba al matar al Jefe de B1 en menos de 1 minuto"},
{"2", "", "{{Coin}} 50% de probabilidad de 1 moneda#{{Bomb}} 100 % de probabilidad de 1 bomba al matar al Jefe de B1 en menos de 1 minuto"},
{"3", "", "{{AngelRoom}} 67% más de probabilidad de que aparezca la sala del Ángel en lugar de la del Diablo"},
{"4", "", "50 % de probabilidad de 1 cofre aleatorio"},
{"5", "", "33 % de probabilidad de 3 monedas#67 % más de probabilidad de que aparezca la sala del Ángel{{AngelRoom}} en lugar de la del Diablo"},
{"6", "", "33 % de probabilidad de teletransportar a la sala del Ángel{{AngelRoom}}/Diablo{{DevilRoom}}#67 % de probabilidad de un cofre aleatorio"},
{"7", "", "33 % de probabilidad de 1 objeto aleatorio de la sala del Ángel{{AngelRoom}}#67 % de probabilidad de 1 corazón de alma"},
{"7", "", "{{AngelRoom}} 33% de probabilidad de 1 objeto aleatorio de la sala del Ángel#{{SoulHeart}} 67% de probabilidad de 1 corazón de alma"},
{"8", "", "100 % de probabilidad de generar 7 bombas troll"},
{"9", "", "100 % de probabilidad de generar al ángel \"Uriel\""},
{"10", "", "50 % de probabilidad de 7 corazones de alma#50 % de probabilidad de 30 monedas"},
{"10", "", "{{SoulHeart}} 50% de probabilidad de 7 corazones de alma#{{Coin}} 50% de probabilidad de 30 monedas"},
{"11", "", "100 % de probabilidad de generar al ángel \"Gabriel\""},
{"12", "", "50 % de probabilidad de teletransportar al piso de la \"Dark Room\" (Habitación Oscura)"},
{"12", "", "50 % de probabilidad de teletransportar al Cuarto Oscuro"},
}
---------- Dice Room ----------
@@ -869,7 +869,7 @@ EID.descriptions[languageCode].transformations={
---------- Misc. text ----------
EID.descriptions[languageCode].VoidText = "Si lo absorbes, ganarás:"
EID.descriptions[languageCode].VoidNames = {"de Velocidad {{SpeedAB}}", "de Lágrimas {{TearsAB}}", "de Daño {{DamageAB}}", "de Alcance {{RangeAB}}", "de Vel. de tiro {{ShotspeedAB}}", "de Suerte {{LuckAB}}"}
EID.descriptions[languageCode].VoidNames = {"de Velocidad {{Speed}}", "de Lágrimas {{Tears}}", "de Daño {{Damage}}", "de Alcance {{Range}}", "de Vel. de tiro {{Shotspeed}}", "de Suerte {{Luck}}"}
EID.descriptions[languageCode].CollectionPageInfo = "¡Debes tomar este objeto para completar la pagina de colección!"
+1 -1
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@@ -506,7 +506,7 @@ EID.descriptions[languageCode].collectibles={
{"484", "Ney Ney?", "Kullanışdığında, düşmanları uzağa ittirir ve taş dalgası çıkartır#Odaları açıp taşları kırabilir"},
{"485", "Yamuk Para", "50% şansla odadaki tüm itemleri, harcanabilirleri ve kasaları değiştirir#50% şans ile siler ve 1 altın verir"},
{"486", "Kör Jilet", "Canını azaltmadan sana hasar verir#İtem efektleri için"},
{"487", "Patates Soyucusu", "Bir kırmızı kalp konteynırını alır ve ↑ +0.2 Hasar ve \"Cube of Meat\" verir"},
{"487", "Patates Soyucusu", "Bir kırmızı kalp konteynırını alır ve ↑ +0.2 Hasar ve \"Cube of Meat\" verir"},
{"488", "Metronom", "Her odada rastgele item efekti verir"},
{"489", "D infinity", "Random Dice-effect each usage"},
{"490", "Eden'in Ruhu", "!!! TEK KULLANIM !#Bulunan odanın havuzundan 2 rastgele item çıkartır"},
+4 -4
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@@ -2,7 +2,7 @@
----- Basic Chinese descriptions ---
--------------------------------------
-- Last Update: 2022.01.31
-- Last Update: 2022.03.02
-- FORMAT: Item ID | Name | Description
@@ -318,7 +318,7 @@ EID.descriptions[languageCode].collectibles={
{"294", "棉豆", "击退附近的敌人和弹幕#10%几率在换成另1个主动道具后将其换回来后变成更强的{{Collectible484}}等等,啥?"},
{"295", "魔术手指", "对房间内所有敌人造成2x角色伤害#花费:1硬币"},
{"296", "转换器", "!!! 转换:#2魂心/黑心变成1心之容器"},
{"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#地狱:1恶魔房道具+1黑心#暗室:解锁{{Collectible523}}搬家盒#大教堂:1天使房道具+1永恒之心#宝箱:1硬币#若有迷宫诅咒则为章节1层"},
{"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#暗室:解锁{{Collectible523}}搬家盒#宝箱:1硬币#若有迷宫诅咒则为章节1层"},
{"298", "独角兽的残角", "无敌并+0.28移速6秒#无法射击"},
{"299", "金牛座", "#↓ -0.3移速#在有敌人的房间内每秒累计0.13移速#速度达到2时无敌并每次造成40接触伤害,持续5秒"},
{"300", "白羊座", "↑ +0.25移速#对敌人造成18接触伤害#移速不低于为0.8才能造成伤害,且自己仍然会受伤"},
@@ -446,7 +446,7 @@ EID.descriptions[languageCode].collectibles={
{"422", "发光沙漏", "倒退时间并将角色放回上1个房间,且与当时的状态一致"},
{"423", "保护之环", "角色周围产生1个大光环,每秒造成角色伤害的接触伤害#几率反弹敌人弹幕"},
{"424", "福袋头", "掉落物有33%几率被福袋代替#生成1福袋"},
{"425", "小夜灯", "在角色面前生成锥形光,使其中的敌人和弹幕减速"},
{"425", "小夜灯", "在角色面前生成锥形光,使其中的敌人和弹幕减速#移除当前层黑暗诅咒"},
{"426", "狂热粉丝", "跟随角色移动的跟班,有3秒延迟#每秒造成30接触伤害"},
{"427", "工矿炸药包", "生成1个可推的TNT桶#如果在相同房间内使用第二次而上1个TNT桶还在,则将其远程引爆"},
{"428", "睡衣", "+4魂心#完全恢复红心"},
@@ -522,7 +522,7 @@ EID.descriptions[languageCode].collectibles={
{"498", "二元性", "同时生成{{DevilRoom}}恶魔房和{{AngelRoom}}天使房的门#进入其中1个,另1个就会消失"},
{"499", "圣餐", "{{AngelRoom}}天使房的几率为100%"},
{"500", "袋中袋", "每5-6个房间生成1福袋"},
{"501", "贪婪的胃袋", "每有25硬币增加1心之容器#最多硬币达到99,+4心之容器#店主也会增加额外的硬币心"},
{"501", "贪婪的胃袋", "拾取后,每获得25硬币增加1心之容器#{{Player14}}店主也会增加额外的硬币心"},
{"502", "大青春痘", "攻击时,偶尔发射白色水迹的眼泪,能造成双倍伤害#受伤时发射白色水迹眼泪"},
{"503", "小魔角", "5%几率发射能立即杀死非Boss敌人的眼泪#冲向敌人会造成3.5接触伤害"},
{"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次射击造成2伤害"},
+446 -419
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+14 -10
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@@ -2,7 +2,7 @@
----- Basic Japanese descriptions -----
---------------------------------------
-- Last Update: 2022-02-15
-- Last Update: 2022-03-23
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
@@ -48,6 +48,7 @@ local repCollectibles={
[79] = {"79", "The Mark", "↑ 攻撃力  +1#↑ 移動速度 +0.2#黒ハート +1"}, -- The Mark
[80] = {"80", "The Pact", "↑ 攻撃力  +0.5#↑ 連射速度 +0.7#黒ハート +2"}, -- The Pact
[83] = {"83", "The Nail", "半黒ハートを付与する#その部屋に居る間:#↑ 攻撃力  +2#↓ 移動速度 -0.18#毎秒40の接触ダメージ 効果を得る#障害物を破壊できる"}, -- The Nail
[84] = {"84", "We Need To Go Deeper!", "次のフロアにつながる トラップドアを生成#装飾のある床の上で 使用するとクロール スペースを生成する (草やゴミがある床)"}, -- We Need To Go Deeper!
[87] = {"87", "Loki's Horns", "一定確率で涙が四方向に 発射されるようになる#確率:運0=25%、15=100%"}, -- Loki's Horns
[91] = {"91", "Spelunker Hat", "マップが二部屋先まで 詳しく表示される#隠し部屋の位置も表示#頭上に落下してくる 弾をブロックする"}, -- Spelunker Hat
[98] = {"98", "The Relic", "7~8部屋クリアするたび 1個の青ハートをスポーン する使い魔"}, -- The Relic
@@ -123,8 +124,7 @@ local repCollectibles={
[294] = {"294", "Butter Bean", "おならで近くの敵と弾を ノックバックさせる#この効果で壁や障害物に 衝突した敵はダメージを 受ける "}, -- Butter Bean
[295] = {"295", "Magic Fingers", "1コイン消費し、部屋の 全ての敵に攻撃力x2+10の ダメージを与える"}, -- Magic Fingers
[296] = {"296", "Converter", "青/黒ハートを1個消費し、 最大体力を1個増やす"}, -- Converter
--the SINGLE USE line isn't the standard format in order to save a line break
[297] = {"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Cat:天使部屋アイテム 1個   白ハート 1個#Chest:コイン 1枚#Home:{{Collectible580}}レッドキー"}, -- Pandora's Box
[297] = {"297", "Pandora's Box", "{{Warning}} 使い切りアイテム#使用フロアで効果が変化:#B1:青ハート 2個#B2:爆弾と鍵 各2個#C1:ボスアイテム 1個#C2:B1+C1#D1:青ハート 4個#D2:コイン 20枚#W1:ボスアイテム 2個#W2:{{Collectible33}} 聖書#???/Void:なし#Sheol:悪魔部屋アイテム1個    黒ハート 1個#Cat:天使部屋アイテム 1個   白ハート 1個#DarkRoom:{{Collectible523}}お引越し用の箱       をアンロック#Chest:コイン 1枚#Home:{{Collectible580}}レッドキー"}, -- Pandora's Box
[300] = {"300", "Aries", "↑ 移動速度 +0.25#素早く敵に衝突すると、 敵に25のダメージを与える#この時、アイザックは ダメージを受けない"}, -- Aries
[307] = {"307", "Capricorn", "↑ 最大体力 +1#↑ 攻撃力  +0.5#↑ 移動速度 +0.1#↑ 射程   +0.75#↑ 連射速度 +0.5#コイン・爆弾・鍵 +1"}, -- Capricorn
[308] = {"308", "Aquarius", "アイザックの体から青い 液体が流れ続け、触れた 敵にダメージを与える#液体は攻撃力x0.66の ダメージを与え、涙の 特殊効果を引き継ぐ"}, -- Aquarius
@@ -148,6 +148,7 @@ local repCollectibles={
[354] = {"354", "Crack Jacks", "↑ 最大体力 +1#取得時、トリンケットを ランダムに1個スポーン#体力を1回復"}, -- Crack Jacks
[355] = {"355", "Mom's Pearls", "↑ 射程 +0.38#↑ 運  +1#青ハート +1"}, -- Mom's Pearls
[360] = {"360", "Incubus", "アイザックの涙をコピー して攻撃する使い魔#リリス以外のキャラで 使う場合、ダメージが 25%減少する"}, -- Incubus
[365] = {"365", "Lost Fly", "壁や障害物に沿って 移動する使い魔#毎秒56の接触ダメージ#近くの敵を追尾攻撃する"}, -- Lost Fly
[366] = {"366", "Scatter Bombs", "爆弾 +5#爆弾から4~5個の小さな 爆弾が分裂する"}, -- Scatter Bombs
[368] = {"368", "Epiphora", "同一方向に攻撃し続けると 連射速度が上昇していき、 最大200%アップする#攻撃の停止・方向変更で 連射速度がリセットされる"}, -- Epiphora
[369] = {"369", "Continuum", "↑ 射程 +3#涙に透過効果を付与#涙が画面の端と端で ループするようになる"}, -- Continuum
@@ -156,6 +157,7 @@ local repCollectibles={
[374] = {"374", "Holy Light", "一定確率で聖なる涙が 発射され、衝突すると 近くの敵に光線が降り注ぐ#光線は攻撃力x3の ダメージを与える#確率:運0=9%、9=50%"}, -- Holy Light
[375] = {"375", "Host Hat", "爆発耐性を付与#敵の弾を25%の確率で ブロックし、跳ね返す#頭上に落下してくる弾を ブロックする"}, -- Host hat
[376] = {"376", "Restock", "お店で商品を購入すると 新しい商品が補充される#補充されるたびに商品が 値上がりする"}, -- Restock
[380] = {"380", "Pay To Play", "コイン +5#鍵付きのドアや宝箱を コインで開けるように なる   "}, -- Pay To Play
[382] = {"382", "Friendly Ball", "モンスターを捕獲できる ボール#敵を捕獲後にボールを 拾うとチャージが回復#再使用すると捕獲された 敵がチャーム状態で現れる"}, -- Friendly Ball
[384] = {"384", "Lil Gurdy", "攻撃に連動してチャージを 溜め、解放されると高速で 体当たりを始める使い魔#チャージ量に応じて 5~20のダメージを与える"}, -- Lil Gurdy
[389] = {"389", "Rune Bag", "7~8部屋クリアするたび ランダムなルーンまたは ソウルストーン1個を スポーンする使い魔"}, -- Rune Bag
@@ -199,11 +201,13 @@ local repCollectibles={
[494] = {"494", "Jacob's Ladder", "涙が衝突した時、火花 放電が発生し、近くの 敵を攻撃する#火花は攻撃力x0.5の ダメージを与える"}, -- Jacobs Ladder
[495] = {"495", "Ghost Pepper", "攻撃中、一定確率で 青い炎を放つ#確率:運0=8%、10=50%#炎は接触した敵に ダメージを与え、 弾をブロックする#炎は2秒で燃え尽きる"}, -- Ghost Pepper
[496] = {"496", "Euthanasia", "一定確率で涙が注射針に 置き換わる#注射針は敵を即死させ、 円形に10発の涙を拡散する#ボスには攻撃力x3の ダメージを与える#確率:運0=3%、15=50%"}, -- Euthanasia
[497] = {"497", "Camo Undies", "部屋に入った時、攻撃 ボタンを押すまでの間 アイザックを透明化し、 全ての敵を混乱させる#↑ 透明中、移動速度+0.5#透明化が解除された時、 近くの敵にダメージを 与え、火力が一定時間 アップする"}, -- Camo Undies
[500] = {"500", "Sack of Sacks", "7~8部屋クリアするたび サックをスポーンする 使い魔"}, -- Sack of Sacks
[501] = {"501", "Greed's Gullet", "所持コイン25枚ごとに 最大体力を1増やす#99枚で最大+4#キーパーにも適用可能#{{Collectible416}}深いポケット所有時、 100枚以上からは100枚 ごとに1追加される"}, -- Greed's Gullet
[503] = {"503", "Little Horn", "一定確率でビッグホーンを 召喚する涙が発射される#ビッグホーンは雑魚敵を 即死させ、ボスには36の ダメージを与える#確率:運0=5%、15=20%#アイザックに、毎秒7の 接触ダメージ効果を付与"}, -- Little Horn
[504] = {"504", "Brown Nugget", "3.5ダメージの涙で近くの 敵を自動攻撃するハエを スポーン"}, -- Brown Nugget
[508] = {"508", "Mom's Razor", "アイザックを周回する カミソリの使い魔#カミソリは接触した敵に 攻撃力x2のダメージを 毎秒与え、出血状態にする#出血中の敵は5秒ごとに 最大体力の10%に相当 するダメージを受ける#ボスには無効#弾のブロックはしない"}, -- Mom's Razor
[506] = {"506", "Backstabber", "涙が敵の背面に当たると ダメージが2倍になり、 出血状態が付与される#出血中の敵は5秒ごとに 最大体力の10%に相当 するダメージを受け、 血だまりを生成する"}, -- Backstabber
[508] = {"508", "Mom's Razor", "アイザックを周回する カミソリの使い魔#カミソリは接触した敵に 攻撃力x2のダメージを 毎秒与え、出血状態にする#出血中の敵は5秒ごとに 最大体力の10%に相当 するダメージを受け、 血だまりを生成する#敵の弾をブロックする"}, -- Mom's Razor
[509] = {"509", "Bloodshot Eye", "目玉がアイザックを周回し、 敵に接触ダメージを与え、 弾をブロックする#毎秒20の接触ダメージ#近くの敵に3.5ダメージの 涙を発射する"}, -- Bloodshot Eye
[517] = {"517", "Fast Bombs", "爆弾 +7#爆弾を高速で連続設置 可能になる#爆弾が互いをノックバック しなくなる"}, -- Fast Bombs
[523] = {"523", "Moving Box", "部屋のピックアップと アイテムを、10個まで 保存して運べる#保存した状態で再使用 すると、中身をそこに 展開する"}, -- Moving Box
@@ -212,6 +216,7 @@ local repCollectibles={
[541] = {"541", "Marrow", "骨ハート +1#取得時、赤ハートを3個 スポーンする"}, -- Marrow
[543] = {"543", "Hallowed Ground", "ダメージを受けると 白いうんちがスポーン#うんちオーラの範囲内:#↑ 攻撃力  +20%#↑ 連射速度 +250%#涙にホーミング効果を付与#一定確率でダメージ無効化"}, -- Hallowed Ground
[549] = {"549", "Brittle Bones", "最大体力を0にし、6個の 骨ハートに置き換える#骨ハートを失うと:#8方向に骨が飛び散る#↑ 連射速度 +0.4(永続)"}, -- Brittle Bones
[552] = {"552", "Mom's Shovel", "次のフロアにつながる トラップドアを生成#装飾のある床の上で 使用するとクロール スペースを生成する (草やゴミがある床)#!!! ある場所で使うと…?"}, -- Mom's Shovel
[553] = {"553", "Mucormycosis", "攻撃中、25%の確率で 胞子が飛び、敵に付着する#胞子は2.5秒後に爆発し、 近くの敵に5ダメージと 毒を与え、さらに4個の 胞子を拡散する"}, -- Mucormycosis
[554] = {"554", "2Spooky", "近くの敵を恐怖状態にする"}, -- 2Spooky
[555] = {"555", "Golden Razor", "コインを5枚消費し、 攻撃力を1.2増やす#その部屋でのみ有効#取得時、コイン +5"}, -- Golden Razor
@@ -258,7 +263,7 @@ local repCollectibles={
[596] = {"596", "Uranus", "涙が氷柱に置き換わり、 倒された敵が凍結する#凍結した敵は砕けると 10個の氷柱を拡散する#拡散した氷柱はスロー 効果を持ち、倒した敵 を凍結させる#凍結は、分裂や爆発等、 死を条件にした効果を 無効にする"}, -- Uranus
[597] = {"597", "Neptunus", "攻撃していない間に涙を 溜め込み、攻撃再開時に 大量放出できる"}, -- Neptunus
[598] = {"598", "Pluto", "↑ 連射速度 +0.7#アイザックが大幅に縮み、 障害物のすき間などに 入り込めるようになる#高さのある弾は、頭上を 通過し、ヒットしない"}, -- Pluto
[599] = {"599", "Voodoo Head", "各フロアに追加の呪いの 部屋を生成する"}, -- Voodoo Head
[599] = {"599", "Voodoo Head", "各フロアに追加の呪いの 部屋を生成する#呪いの部屋の報酬が 改善される"}, -- Voodoo Head
[600] = {"600", "Eye Drops", "!!! 左目のみに適用#↑ 連射速度 +28%"}, -- Eye Drops
[601] = {"601", "Act of Contrition", "↑ 連射速度 +0.7#白ハート +1#悪魔取引済みでも天使 部屋が生成可能になる#赤ハートにダメージを 受けた時のペナルティ (悪魔部屋の出現率減) が軽減される"}, -- Act of Contrition
[602] = {"602", "Member Card", "お店にトラップドアが 生成され、地下店舗が 利用可能になる#地下店舗のアイテムは 複数のアイテムプール から選択される"}, -- Member Card
@@ -274,8 +279,8 @@ local repCollectibles={
[612] = {"612", "Lost Soul", "アイザックの背後に一撃で 死ぬ幽霊の使い魔が憑く#次のフロアまで幽霊が 生き残った時、以下の いずれかをスポーンする#青ハート3個#白ハート2個#トレジャールームか 天使部屋のアイテム1個#死んだ幽霊は次の フロアでリスポーン"}, -- Lost Soul
[613] = {"613", "", "<Item does not exist>"},
[614] = {"614", "Blood Bombs", "↑ 最大体力 +1#体力を5回復#爆弾が血だまりを生成し 敵にダメージを与える#爆弾を所持していない時、 代わりに半ハートを消費 して爆弾を設置できる#赤ハートから優先消費"}, -- Blood Bombs
[615] = {"615", "Lil Dumpy", "ダメージを受けると おならで飛んでいく使い魔#おならはノックバック、 混乱、毒のいずれかの 効果を持つ"}, -- Lil Dumpy
[616] = {"616", "Bird's Eye", "攻撃中、一定確率で 赤い炎を放つ#確率:運0=8%、10=150%#炎は接触した敵に ダメージを与え、 弾をブロックする#接触/ブロックを 4回行うと消滅する#10秒の経過でも消滅"}, -- Bird's Eye
[615] = {"615", "Lil Dumpy", "敵の弾がアイザックに 接近した時、おならを 出してそれを跳ね返す#一度おならを出すと、 アイザックが再接触 するまで停止する"}, -- Lil Dumpy
[616] = {"616", "Bird's Eye", "攻撃中、一定確率で 赤い炎を放つ#確率:運0=8%、10=50%#炎は接触した敵に ダメージを与え、 弾をブロックする#接触/ブロックを 4回行うと消滅する#10秒の経過でも消滅"}, -- Bird's Eye
[617] = {"617", "Lodestone", "一定確率で敵を磁化する 涙を放つ#磁化した敵は近くの敵と 弾、ピックアップを引き 寄せる  #確率:運0=17%、5=100%"}, -- Lodestone
[618] = {"618", "Rotten Tomato", "一定確率で涙に標的化 効果を付与する#標的化した敵は、他の 敵から攻撃される#確率:運0=17%、5=100%"}, -- Rotten Tomato
[619] = {"619", "Birthright", "キャラクターごとに 異なる能力を付与"}, -- Birthright
@@ -478,7 +483,6 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[487] = "攻撃力の増加量がアップ", -- Potato Peeler
[536] = "生贄に捧げられた使い魔 一匹につき攻撃力が10.8 増加する#増加した攻撃力は時間の 経過と共に減少する", -- Sacrificial Altar
[555] = "全ての敵にダメージを 与え、{{Collectible202}}ミダスタッチの 効果を付与する", -- Golden Razor
[563] = "幽霊が敵を追尾する", -- Vade Retro
[577] = "攻撃力が永続アップ", -- Damocles
[582] = "使用回数に応じて攻撃力が 増加し、現フロア間で効果 が持続する", -- Wavy Cap
[585] = "報酬を、黒ハート2個と 悪魔部屋アイテム1個に 置き換える#悪魔取引済みの場合、 黒ハート3個と悪魔部屋 アイテム2個に置き換える", -- Alabaster Box
@@ -487,6 +491,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[635] = "{{Collectible705}}ダークアーツ攻撃が 位置交換時に発動する", -- Stitches
[640] = "炎が{{Collectible118}}ブリムストーンの ビームに置き換わる", -- Urn of Souls
[642] = "攻撃力が永続アップ", -- Magic Skin
[653] = "幽霊が敵を追尾する", -- Vade Retro
[685] = "{{Collectible292}}邪悪な聖書ウィスプを スポーンし、悪魔部屋の 出現率をアップさせる", -- Jar of Wisps
[705] = "一時的に攻撃力がアップ", -- Dark Arts
[710] = "赤ハート取得時、一定 確率で黒ハートに変換", -- Bag of Crafting
@@ -810,6 +815,7 @@ local repCards={
[28] = {"28", "Ace of Diamonds", "全てのピックアップ・ 宝箱・ボス以外の敵を コインに変換する"}, -- Ace of Diamonds
[29] = {"29", "Ace of Spades", "全てのピックアップ・ 宝箱・ボス以外の敵を 鍵に変換する"}, -- Ace of Spades
[30] = {"30", "Ace of Hearts", "全てのピックアップ・ 宝箱・ボス以外の敵を ハートに変換する"}, -- Ace of Hearts
[34] = {"34", "Ehwaz", "次のフロアにつながる トラップドアを生成#装飾のある床の上で 使用するとクロール スペースを生成する (草やゴミがある床)"}, -- Ehwaz
[39] = {"39", "Algiz", "ダメージを無効化する シールドを20秒間展開"}, -- Algiz
[51] = {"51", "Holy Card", "一度だけダメージを 無効化するシールドを 付与する   #効果は次のダメージを 受けるまで持続"}, -- Holy Card
[52] = {"52", "Huge Growth", "その部屋に居る間:#↑ 攻撃力 +7#↑ 射程  +3#障害物破壊能力を付与#アイザックのサイズ拡大"}, -- Huge Growth
@@ -1063,5 +1069,3 @@ if EID.enableDebug then
EID.descriptions[languageCode].repCards = repCards
EID.descriptions[languageCode].repPills = repPills
end
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@@ -13,175 +13,151 @@
local languageCode = "spa"
local repCollectibles={
[1] = {"1", "Cebolla triste", "↑ {{Tears}} Lágrimas +0.7"},
[2] = {"2", "El Ojo Interior", "Disparo triple#↓ {{Tears}} Lágrimas -49%"},
[4] = {"4", "Cabeza de Cricket", "↑ {{Damage}} Daño x1.5 + 0.5#↑ Más empuje"},
[5] = {"5", "Mi reflejo", "Otorga un efecto bumerán a las lágrimas#↑ {{Range}} Alcance x1.6 + 1.5#↑ {{Shotspeed}} Vel. de tiro +0.6#↑{{Tearsize}} Tamaño de lágrima +1.0"},
[6] = {"6", "Número 1", "↑ {{Tears}} Lágrimas +1.5#↓ {{Range}} Rango x0.8 - 1.5#↑ Tamaño de lágrima +0.76"},
[7] = {"7", "Sangre del mártir", "↑ {{Damage}} Daño +1.0#↑ {{Damage}} +50 % si usas {{Collectible34}} El Libro de Belial"},
[12] = {"12", "Hongo mágico", "↑ {{Heart}} +1 de vida#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño x1.5 + 0.3#↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +0.5#¡Vida al completo!"},
[13] = {"13", "El virus", "↑ {{Speed}} Velocidad +0.2#{{Poison}} Toque venenoso"}, -- El virus
[14] = {"14", "Furia por esteroides", "↑ {{Speed}} Velocidad +0.3#↑ {{Range}} Alcance +5.25#↑ Tamaño de lágrimas +0,5"}, -- Furia de esteroides
[18] = {"18", "El dólar", "+100 monedas"},
[22] = {"22", "Almuerzo", "↑ +1 de vida#Cura un corazón"}, -- Almuerzo
[18] = {"18", "El dólar", "↑ {{Coin}} +100 monedas"},
[22] = {"22", "Almuerzo", "↑ {{Heart}} +1 de vida#Cura un corazón"}, -- Almuerzo
[23] = {"23", "Cena", "↑ {{Heart}} +1 de vida#Cura un corazón"}, -- Cena
[24] = {"24", "Postre", "↑ +1 {{Heart}} de vida#Cura un corazón"}, -- Postre
[25] = {"25", "Desayuno", "↑ {{Heart}} +1 de vida#Cura un corazón"}, -- Desayuno
[26] = {"26", "Carne podrida", "↑ {{Heart}} +1 de vida#Cura un corazón"},
[27] = {"27", "Cuchara de madera", "↑ {{Speed}} Velocidad +0.3"},
[28] = {"28", "El cinturón", "↑ {{Speed}} Velocidad +0.3"},
[29] = {"29", "Ropa interior de Mamá", "↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +0.5#Genera de 3 a 6 moscas azules"}, -- Ropa interior de Mamá
[30] = {"30", "Tacones de Mamá", "↑ {{Range}} Alcance +1.5#↑ Tamaño de lágrimas +0,5#Tocar a los enemigos inflige 12 de daño"}, -- Tacones de Mamá
[30] = {"30", "Tacones de Mamá", "↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +0.5#Tocar a los enemigos inflige 12 de daño"}, -- Tacones de Mamá
[31] = {"31", "Pintalabios de Mamá", "↑ {{Range}} Alcance +2.25#↑ Tamaño de lágrimas +0,5#Genera un corazón aleatorio"}, -- Pintalabios de Mamá
[32] = {"32", "Percha de Alambre", "↑ {{Tears}} Lágrimas +0.7"},
[34] = {"34", "Libro de Belial", "↑ {{Damage}} Daño +2#↑ {{DevilChance}} +12,5% de probabilidad de Pacto con el Diablo#↑ {{Damage}} +50% de multiplicador de daño si tienes {{Collectible7}} Sangre del mártir"},
[34] = {"34", "Libro de Belial", "↑ {{Damage}} Daño +2#↑ {{DevilChance}} +12.5% de probabilidad de Pacto con el Diablo#↑ {{Damage}} Multiplicador de daño x1.5 si tienes {{Collectible7}} Sangre del mártir"},
[40] = {"40", "¡Kamikaze!", "Provoca una gran explosión en la ubicación del jugador#Inflige 185 de daño"}, -- ¡Kamikaze!
[42] = {"42", "Cabeza podrida de Bob", "{{Throwable}} {{Poison}} Bomba venenosa lanzable#Inflige 185 + tu daño#Crea una nube de veneno"}, -- Cabeza podrida de Bob
[44] = {"44", "¡Teletransporte!", "Teletransporta a Isaac a una habitación aleatoria (excepto a la habitación I AM ERROR)#Puedes influir un poco en la dirección al avanzar hacia allí"}, -- ¡Teletransporte!
[45] = {"45", "Delicioso Corazón", "{{Heart}} Cura 1 corazón rojo#También cura medio corazón a otros jugadores"}, -- Corazón Ñam
[46] = {"46", "Pie de la suerte", "↑ {{Luck}} Suerte +1.0#Más probabilidad de ganar al apostar#Aumenta las posibilidades de que caiga un recolectable al limpiar una habitación#Cambia todas píldoras malas por buenas"}, -- Pie de la suerte
[50] = {"50", "Steven", "↑ {{Damage}} Daño +1"},
[51] = {"51", "Pentáculo", "↑ {{Damage}} Daño +1#↑ {{DevilChance}} +10% probabilidad de Pacto con el Diablo"},
[53] = {"53", "Imán", "Acerca los recolectables al jugador#Abre cofres a distancia, ignorando el daño de los cofres de pinchos"},
[55] = {"55", "Ojo de Mamá", "Posibilidad de disparar una lágrima hacia atrás"}, -- Ojo de Mamá
[62] = {"62", "Encanto del vampiro", "↑ {{Damage}} Daño +0.3#Cura medio corazón cada 13 enemigos asesinados"}, -- Encanto del vampiro
[62] = {"62", "Encanto del vampiro", "↑ {{Damage}} Daño +0.3#{{HalfHeart}}Cura medio corazón cada 13 enemigos asesinados"}, -- Encanto del vampiro
[64] = {"64", "Oferta de Steam", "-50% en la compra de objetos#Tener varios hace que el precio sea todavía inferior"}, -- Oferta de Steam
[67] = {"67", "Hermana Maggy", "Familiar de lágrimas normales#Inflige 5 de daño"}, -- Hermana Maggy
[70] = {"70", "Hormonas de crecimiento", "↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +1.0"}, -- Hormonas de crecimiento
[71] = {"71", "Mini Champi", "↑ {{Speed}} Velocidad +0.3#↑ {{Range}} Alcance +1.5# ↑ Te haces más pequeño"},
[72] = {"72", "Rosario", "↑ {{Tears}} Lágrimas +0.5#{{SoulHeart}}+3 corazones de alma#La Biblia es más común"}, -- Rosario
[72] = {"72", "Rosario", "↑ {{Tears}} Lágrimas +0.5#{{SoulHeart}} +3 corazones de alma#{{Collectible33}} La Biblia es más común"}, -- Rosario
[77] = {"77", "Mi pequeño unicornio", "Invencibilidad + 20 de daño por contacto"},
[78] = {"78", "Libro de Revelaciones", "+{{SoulHeart}} 1 corazón de alma# Más probabilidad de que aparezcan jinetes#↑ {{DevilChance}} +17,5 % probabilidad de Pacto con el Diablo"},
[79] = {"79", "La marca", "↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +1.0#{{BlackHeart}} +1 corazón negro"}, -- La marca
[80] = {"80", "El pacto", "↑ {{Tears}} Lágrimas +0.7#↑ {{Damage}} Daño +0.5#{{BlackHeart}} +2 corazones negros"}, -- El pacto
[82] = {"82", "Señor del Abismo", "Vuela#↑ {{Speed}} Velocidad +0.3"},
[83] = {"83", "El clavo", "{{HalfBlackHeart}} + Medio corazón negro#↓ {{Speed}} Velocidad -0.18#↑ {{Damage}} Daño +0.7#Inflige daño por contacto#Rompe rocas"}, -- El clavo
[90] = {"90", "La Roca pequeña", "↓ {{Speed}} Velocidad -0.2#↑ {{Damage}} Daño +1↑ {{Tears}} Lágrimas +0.2#"},
[98] = {"98", "La reliquia", "{{SoulHeart}} Suelta 1 corazón de alma cada 7-8 habitaciones"},
[101] = {"101", "El halo", "↑ + 1 de vida#↑ {{Speed}} Velocidad +0.3#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} +0.3#↑ {{Range}} Alcance +0.38#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
[106] = {"106", "Sr. Mega", "↑ {{Bomb}} Daño de bombas x1.85#{{Bomb}}+5 bombas"}, -- Sr. Mega
[109] = {"109", "Dinero = Poder", "↑ {{Damage}} +0.04 de daño por cada moneda que tengas"},
[110] = {"110", "Lentillas de Mamá", "Probabilidad de disparar lágrimas petrificantes#↑ {{Range}} Alcance +0.38#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
[119] = {"119", "Bolsa de Sangre", "↑ {{Heart}} +1 de vida#↑ {{Speed}} +0,3 de velocidad# {{Heart}} Cura 5 corazones"},
[119] = {"119", "Bolsa de Sangre", "↑ {{Heart}} +1 de vida#{{Heart}} Cura 5 corazones#↑ {{Speed}} Velocidad +0.3"},
[120] = {"120", "Hongo Raro (pequeño)", "↑ {{Tears}} Lágrimas +1.7#↑ {{Speed}} Velocidad +0.3#↓ {{Damage}} Daño -10%#↓ {{Damage}} -0,4 daño adicional"},
[121] = {"121", "Hongo raro (grande)", "↑ {{EmptyHeart}} +1 contenedor de corazon vacío#↓ {{Speed}} Velocidad -0.2#↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +0.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5"}, -- Champiñón raro (grande)
[122] = {"122", "Ramera de Babilonia", "!!! Al tener medio corazón:#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño +1.5#Se activa automáticamente con personajes que no poseen salud roja"},
[123] = {"123", "Manual de monstruos", "Familiar aleatorio#Se mantiene en la planta actual"}, -- Manual de monstruos
[138] = {"138", "Estigma", "↑ {{Heart}} +1 de vida#Cura un corazón#↑ {{Damage}} Daño +0.3"},
[139] = {"139", "Bolso de Mamá", "{{Trinket}} Puedes tener 2 trinkets#Genera 1 trinket aleatorio"}, -- Bolso de Mamá
[140] = {"140", "Maldición de Bob", "{{Poison}} Bombas venenosas#+5 bombas#Las bombas dejan una nube de veneno"}, -- Maldición de Bob
[143] = {"143", "Bola Rápida", "↑ {{Speed}} Velocidad +0.3#↑ {{Shotspeed}} Vel. de tiro +0.2"},
[140] = {"140", "Maldición de Bob", "{{Poison}} Bombas venenosas#+5 bombas#Las bombas dejan una nube de veneno#Te vuelves inmune al veneno"}, -- Maldición de Bob
[147] = {"147", "Hacha de Notch", "Rompe las rocas y daña a los enemigos al contacto#Golpear con el hacha reduce sus cargas#Se recarga al cambiar de planta"}, -- Hacha de Notch
[148] = {"148", "Infestación", "Genera de 2 a 6 moscas cuando te golpean"}, -- Infestación
[149] = {"149", "Ipecacuana", "Lágrimas explosivas#{{Poison}} Lágrimas venenosas#↓ {{Tears}} Lágrimas -66% aproximadamente#↑ {{Damage}} Daño +40 #↓ {{Shotspeed}} Vel. de tiro -0.2"},
[152] = {"152", "Tecnología 2", "¡Láser permanente!#↓ {{Damage}} Inflige un 13 % de tu daño#↓ {{Tears}} Lágrimas -33%"},
[158] = {"158", "Bola de cristal", "Muestra el mapa completo#Genera una {{Card}} carta aleatoria o un {{SoulHeart}} corazón de alma#Mientras lo tienes:#↑ {{PlanetariumChance}} Posibilidad de planetarios +15%#↑ {{PlanetariumChance}} Posibilidad de planetarios +100% si te saltas la habitación del tesoro"},
[165] = {"165", "Gato de nueve colas", "↑ {{Damage}} Daño +1#↑ {{Shotspeed}} Vel. de tiro +0.23"},
[171] = {"171", "Culo de araña", "Ralentiza a los enemigos durante 4 segundos#10 de daño a todos los enemigos#Eliminar enemigos con él genera arañas azules"}, -- Culo de araña
[158] = {"158", "Bola de cristal", "Muestra el mapa completo#Puede generar: #{{Card}} una carta aleatoria# {{SoulHeart}} Un corazón de alma#Mientras lo tienes:#↑ {{PlanetariumChance}} Posibilidad de planetarios +15%#↑ {{PlanetariumChance}} Posibilidad de planetarios +100% si te saltas la habitación del tesoro"},
[169] = {"169", "Polifemo", "¡Mega lágrimas!#↑ {{Damage}} Daño +4 y x2#↓ {{Tears}} Menos lágrimas"},
[171] = {"171", "Trasero Aracnido", "{{Slow}} Ralentiza a los enemigos durante 4 segundos#10 de daño a todos los enemigos#Eliminar enemigos con él genera arañas azules"}, -- Culo de araña
[176] = {"176", "Células madre", "↑ {{Heart}} +1 de vida#Cura un corazón rojo#↑ {{Shotspeed}} Vel. de tiro +0.16"},
[178] = {"178", "Agua bendita", "{{Throwable}} {{ColorOrange}}Lanzable{{CR}}#Deja una piscina de creep donde se haya roto#Petrifica a los enemigos"}, -- Agua bendita
[181] = {"181", "Poni blanco", "Permite volar mientras lo tengas#{{Speed}} Establece tu velocidad en 1.5 si tienes menos de eso#Aparecen rayos de luz al embestir"},
[182] = {"182", "Corazón sagrado", "Lágrimas teledirigidas#↑ +1 de vida#↓ {{Tears}} Lágrimas -0.4#↑ {{Damage}} Daño +1 x 230%#↑ {{Range}} Alcance +0.5#↓ {{Shotspeed}} Vel. de tiro -0.25"},
[182] = {"182", "Corazón sagrado", "Lágrimas teledirigidas#↑ +1 de vida#↓ {{Tears}} Lágrimas -0.4#↑ {{Damage}} Daño +1 x 230%#↑ {{Range}} Alcance +0.5#↓ {{Shotspeed}} Vel. de tiro -0.25#{{Heart}} Cura todos los corazones rojos"},
[183] = {"183", "Mondadientes", "↑ {{Tears}} Lágrimas +0.7#↑ {{Shotspeed}} Vel. de tiro +0.16"},
[184] = {"184", "Santo Grial", "↑ {{Heart}} +1 de vida#Permite volar#Cura un corazón rojo"},
[188] = {"188", "Abel", "Copia tus movimientos#Dispara hacia el jugador#Inflige 3,5 de daño#{{Player2}} 7,5 de daño si eres Caín"},
[188] = {"188", "Abel", "Copia tus movimientos#Dispara hacia el jugador#Inflige 3.5 de daño#{{Player2}} 7.5 de daño si eres Caín"},
[189] = {"189", "Súper Fan de SMB", "↑ +1 de vida#↑ {{Speed}} Velocidad +0.2#↑ {{Range}} Alcance +0.5#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.3#↑ {{Tearsize}} Tamaño de lágrimas +1.0#Vida al completo"},
[192] = {"192", "Telepatía para tontos", "Lágrimas teledirigidas en la habitación actual#↑ {{Range}} Alcance +3"}, -- Telepatía para tontos
[193] = {"193", "¡CARNE!", "↑ {{Heart}} +1 de vida#↑ {{Damage}} Daño +0.3 de#Cura un corazón"},
[194] = {"194", "Bola 8 mágica", "↑ {{Shotspeed}} Vel. de tiro +0.16#{{Card}} +1 carta#↑ {{PlanetariumChance}} Posibilidad de Planetario +15%"},
[196] = {"196", "Squeezy", "+2 corazones de alma#↑ {{Tears}} Lágrimas +0.4"},
[197] = {"197", "Zumo de Jesús", "↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +0.38#↑ +0,5 de tamaño de lágrima"},
[196] = {"196", "Squeezy", "{{SoulHeart}} +2 corazones de alma#↑ {{Tears}} Lágrimas +0.4"},
[197] = {"197", "Zumo de Jesús", "↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +0.38#↑ {{Tearsize}} Tamaño de lágrima +0.5"},
[203] = {"203", "Paquete modesto", "Probabilidad de duplicar los recolectables"}, -- Paquete modesto
[205] = {"205", "Enchufe puntual", "- medio corazón = Da una carga al objeto cuando pulsas espacio a cambio de medio corazón"}, -- Enchufe puntual
[206] = {"206", "Guillotina", "↑ {{Tears}} Lágrimas + 0.33#↑ {{Damage}} Daño +1#Tu cabeza es un orbital#Disparas desde la cabeza#La cabeza inflige 105 de daño por contacto"},
[208] = {"208", "Cinturón de campeón", "↑ {{Damage}} Daño +1#!!! Aparecen más campeones"},
[211] = {"211", "Bebé araña", "Genera de tres a cinco arañas cuando te golpean"}, -- Bebé araña
[213] = {"213", "Lentilla perdida", "Lágrimas con escudo que bloquean los disparos enemigos#↓ {{Shotspeed}} Vel. de tiro -0.16"},
[214] = {"214", "Anémico", "↑ {{Range}} Alcance +1.5#Deja creep en el suelo cuando te golpean"},
[215] = {"215", "Cabeza de cabra", "↑ {{DevilChance}}/{{AngelChance}} 100 % de probabilidad de pacto con el Diablo {{DevilRoom}} o el Ángel {{AngelRoom}}"},
[216] = {"216", "Manto Ceremonial", "↑ {{BlackHeart}} +3 Corazones negros#↑ {{Damage}} Daño +1"},
[218] = {"218", "Placenta", "Regenera la vida poco a poco#↑ {{Heart}} +1 de vida#Cura 1 corazón"},
[222] = {"222", "Anti-Gravedad", "↑ {{Tears}} Lágrimas +1.0#Lágrimas antigravedad"},
[224] = {"224", "El cuerpo de Cricket", "↑ {{Tears}} Lágrimas +0.5 (puede sobrepasar el valor límite)#↓ {{Range}} Alcance -20%#Las lágrimas se dividen en 4 al impactar#Las lágrimas partidas infligen la mitad de daño"},
[227] = {"227", "El Cochinito", "{{Coin}} +3 monedas#Genera una o dos monedas cuando te golpean#Genera 0 o 1 con Keeper"},
[227] = {"227", "El Cochinito", "{{Coin}} +3 monedas#Genera una o dos monedas cuando te golpean#{{Player14}} Genera 0 o 1 con Keeper"},
[228] = {"228", "Perfume de Mamá", "↑ {{Tears}} Lágrimas +0.50 (puede sobrepasar el valor límite)#Las lágrimas asustan a los enemigos"},
[230] = {"230", "Abadón", "↑ {{Damage}} Daño +1.5#↑ {{Speed}} Velocidad +0.2#Las lágrimas asustan#↓ Convierte todos los corazones rojos en corazones negros#↑ {{BlackHeart}} +2 corazones negros"}, -- Abadón
[232] = {"232", "Cronómetro", "Efecto ralentizante permanente para los enemigos#↑ {{Speed}} Velocidad +0.3"}, -- Cronómetro
[230] = {"230", "Abaddón", "↑ {{Damage}} Daño +1.5#↑ {{Speed}} Velocidad +0.2#Las lágrimas asustan#↓ Convierte todos los corazones rojos en corazones negros#↑ {{BlackHeart}} +2 corazones negros"}, -- Abadón
[232] = {"232", "Cronómetro", "{{Slow}} Efecto ralentizante permanente para los enemigos#↑ {{Speed}} Velocidad +0.3"}, -- Cronómetro
[237] = {"237", "Toque de la Muerte", "¡Dispara guadañas!#↓ {{Tears}} Lágrimas -0.3#↑ {{Damage}} Daño +1.5#Lágrimas penetrantes"},
[240] = {"240", "Tratamiento experimental", "↑ Mejora 4 estadísticas aleatorias#↓ Reduce 2 estdísticas aleatorias"},
[245] = {"245", "20/20", "Duplica los disparos#↓ {{Damage}} Daño -25%"}, -- 20/20
[248] = {"248", "Mente colmena", "Las moscas y arañas azules duplican su daño#Las moscas y arañas de los familiares son más fuertes"},
[253] = {"253", "Costra mágica", "↑ {{Heart}} +1 de vida#↑ {{Luck}} Suerte +1#Cura un corazón"},
[254] = {"254", "Coágulo", "↑ {{Damage}} Daño +1#↑ {{Range}} Rango +1.5#!!! Solo se aplica al ojo izquierdo"},
[255] = {"255", "Tornillo", "↑ {{Tears}} Lágrimas +0.5#↑ {{Shotspeed}} Vel. de tiro +0.2"},
[256] = {"256", "Bombas calientes", "Las bombas queman#+5 bombas#Las bombas infligen daño por contacto"}, -- Bombas calientes
[259] = {"259", "Materia oscura", "↑ {{Damage}} Daño +1#Las lágrimas asustan a los enemigos"},
[260] = {"260", "Vela negra", "Inmune a las maldiciones#↑ {{BlackHeart}} +1 corazón negro#{{DevilChance}}/{{AngelChance}} Más probabilidad de que aparezcan las salas del Diablo o del Ángel{"},
[261] = {"261", "Proptósis", "↑ {{Damage}} Daño +0.5#↓ Cuanto más rato esté la lágrima en el aire, menos daño infligirá#300 % de daño si disparas a quemarropa"}, -- Proptósis
[262] = {"262", "Página perdida 2", "+1 corazón negro#Al tener menos de 1 corazón dañas a todos los enemigos de la habitación#Los corazones negros infligen el doble de daño"}, -- Página perdida 2
[262] = {"262", "Página perdida 2", "{{BlackHeart}} +1 corazón negro#Al tener menos de 1 corazón dañas a todos los enemigos de la habitación#Los corazones negros infligen el doble de daño"}, -- Página perdida 2
[263] = {"263", "Runa limpia", "Copia el efecto de la runa o la piedra de alma que tengas#Genera 1 runa aleatoria al tomarlo"}, -- Runa de claridad
[273] = {"273", "Cerebro de Bob", "Familiar bomba lanzable#La explosión inflige 100 de daño#El daño ignora la armadura"}, -- Cerebro de Bob
[273] = {"273", "Cerebro de Bob", "{{Throwable}} Familiar bomba lanzable#La explosión inflige 100 de daño#El daño ignora la armadura"}, -- Cerebro de Bob
[274] = {"274", "Mejor amigo", "Al ser golpeado, ganas un orbital de alcance medio#Inflige 150 de daño cada segundo"}, -- Mejor amigo
[276] = {"276", "Corazón de Isaac", "Gana un cuerpo invulnerable#!!! Cuando golpean al familiar corazón te hacen daño#El familiar se carga mientras disparas, soltando un grupo de lágrimas al soltar"}, -- Corazón de Isaac
[278] = {"278", "Vagabundo oscuro", "!!! Convierte:#1,5 corazones rojos en 1 corazón de alma/negro, araña, píldora, carta o runa"}, -- Vagabundo oscuro
[280] = {"280", "Sissy patas largas", "Invoca arañas azules en habitaciones hostiles aleatorias#Encanta a los enemigos al tocarlos"}, -- Sissy patas largas
[278] = {"278", "Pordiosero oscuro", "!!! {{Heart}} Puede convertir 1.5 Corazones rojos en:#{{SoulHeart}}/{{BlackHeart}} 1 corazón de alma/negro#{{Pill}} Una píldora#{{Card}} Una Carta#{{Rune}} Una runa#O una araña"}, -- Vagabundo oscuro
[280] = {"280", "Sissy patitas-largas", "Invoca arañas azules en habitaciones hostiles aleatorias#Encanta a los enemigos al tocarlos"}, -- Sissy patas largas
[283] = {"283", "D100", "Cambia todos los pedestales, estadísticas, recolectables y tus objetos pasivos#Duplica un recolectable aleatorio de la habitación#Reinicia la planta actual y genera y cambia los enemigos#Cambia las rocas"}, -- D100
[285] = {"285", "D10", "Cambia todos los enemigos de la habitación#Los intenta sustituir por enemigos con una vida máxima similar"}, -- D10
[287] = {"287", "Libro de secretos", "Otorga {{Collectible54}} Mapa del tesoro, {{Collectible21}} La Brújula o {{Collectible246}} el Mapa azul en la planta en la que lo uses#Solo otorga efectos de mapa que no tengas ya#Si están todos los efectos activos,otorga {{Collectible76}} Visión de rayos X"}, -- Libro de secretos
[287] = {"287", "Libro de secretos", "Durante el piso, puede otorgar el efecto de:#{{Collectible54}} Mapa del tesoro#{{Collectible21}} La Brújula#{{Collectible246}} El Mapa Azul#Solo otorga efectos de mapa que no tengas ya#{{Collectible76}} Si están todos los efectos activos, otorga Visión de rayos X"}, -- Libro de secretos
[288] = {"288", "Caja de arañas", "Invoca de 4 a 8 arañas azules"}, -- Caja de arañas
[289] = {"289", "Vela roja", "Lanza fuego rojo#La llama persiste hasta infligir 23 de daño 5 veces o durante 10 segundos"}, -- Vela roja
[291] = {"291", "¡Flus-flus!", "!!! Mata a enemigos y jefes caca de manera instantánea#Convierte a los enemigos en caca#Extingue los fuegos#Convierte las fosas llenas de lava en suelo"}, -- ¡Flus-flus!
[292] = {"292", "Biblia satánica", "+1 {{BlackHeart}} corazón negro#Si se usa antes de la pelea contra el jefe, el objeto de la habitación será un pacto con el diablo"}, -- Biblia satánica
[292] = {"292", "Biblia satánica", "+1 {{BlackHeart}} corazón negro#Si se usa antes de la pelea contra el jefe, el objeto de la habitación será un pacto con el diablo#{{AngelChance}} Tomar un objeto de pacto impedirá que aparezcan {{AngelRoom}} Salas del ángel"}, -- Biblia satánica
[294] = {"294", "Judía de mantequilla", "Repele a los enemigos y proyectiles cercanos#Los enemigos lanzados contra obstáculos reciben 10 de daño"}, -- Judía de mantequilla
[295] = {"295", "Dedos mágicos", "Daña toda la habitación con el doble de tu daño + 10 #Precio: 1 moneda"}, -- Dedos mágicos
[296] = {"296", "Conversor", "!!! Convierte:#1 corazón de alma/negro en un corazón rojo"}, -- Conversor
[297] = {"297", "Caja de Pandora", "!!! UN SOLO USO#!!! Genera cosas en base al piso:#B1: 2 {{SoulHeart}} / B2: 2 {{Key}} y {{Bomb}}#C1: 1 objeto {{BossRoom}} / C2: B1+C1#D1: 4 {{SoulHeart}} / D2: 30 {{Coin}}#W1: 2 objetos {{BossRoom}} / W2: {{Collectible33}}#Sheol: 1 objeto {{DevilRoom}} + {{BlackHeart}} / Catedral: 1 objeto {{AngelRoom}} + {{SoulHeart}}#Cofre: 1 {{Coin}}#Home: {{Collectible580}}"},
[300] = {"300", "Aries", "↑ {{Velocidad}} Velocidad +0.25#Tocar a los enemigos les daña#Correr lo suficiente evitará el daño por contacto"},
[297] = {"297", "Caja de Pandora", "!!! UN SOLO USO#!!! Genera cosas en base al piso:#B1: 2 {{SoulHeart}}; B2: 2 {{Key}} y {{Bomb}}#C1: 1 objeto {{BossRoom}}; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 30 {{Coin}}#W1: 2 objetos {{BossRoom}}; W2: {{Collectible33}}#Sheol: 1 objeto {{DevilRoom}} + {{BlackHeart}}; Catedral: 1 objeto {{AngelRoom}} + {{SoulHeart}}#Cofre: 1 {{Coin}}#Casa: {{Collectible580}}"},
[300] = {"300", "Aries", "↑ {{Speed}} Velocidad +0.25#Tocar a los enemigos les daña#Correr lo suficiente evitará el daño por contacto"},
[307] = {"307", "Capricornio", "↑ {{Heart}} +1 de vida / {{Key}} llave / {{Bomb}} bomba / {{Coin}} moneda#↑ {{Speed}} Velocidad +0.1#↑ {{Tears}} Lágrimas +0.50#↑ {{Damage}} Daño +0.93#↑ {{Range}} Alcance +0.75 #"}, -- Capricornio
[308] = {"308", "Aquario", "Deja un rastro de creep#El creep inflige 6 de daño cada segundo#El creep hace sinergia con el efecto de lágrima"}, -- Aquario
[309] = {"309", "Piscis", "↑ {{Tears}} Más lagrimas#Lágrimas con empuje"},
[310] = {"310", "Rímel de Eva", "↓ {{Tears}} Menos lágrimas#↑ {{Damage}} Daño x2#↓ {{Shotspeed}} Vel. de tiro -0.5"},
[311] = {"311", "Sombra de Judas", "Al morir, revive como un Judas oscuro, al momento de revivir: #↑ {{Damage}} Daño x2"},
[311] = {"311", "Sombra de Judas", "{{Player12}} Al morir, revives como Judas Oscuro#Al momento de revivir: #↑ {{Damage}} Daño x2"},
[314] = {"314", "Piernas gordas", "↑ {{Heart}} +1 de vida#Cura un corazón#↓ {{Speed}} Velocidad -0.4#Rompes rocas al caminar"},
[315] = {"315", "Atrayente extraño", "Lágrimas magnéticas#Afecta a los enemigos, recolectables y trinkets#Los objetos irán donde caiga la lágrima"},
[320] = {"320", "El único amigo de ???", "Mosca controlable#Inflige 3,5 de daño por contacto por tick"},
[320] = {"320", "El único amigo de ???", "Mosca controlable#Inflige 3.5 de daño por contacto por tick"},
[326] = {"326", "Soplo de vida", "Mantén hasta que la barra del objeto se vacíe para ser invencible#Caerán rayos de luz sobre los enemigos que te toquen mientras eres invencible#!!! ¡No mantengas demasiado tiempo!"},
[328] = {"328", "El negativo", "↑ {{Damage}} Daño +1.0#Daña a todos los enemigos de la habitación si te golpean teniendo medio corazón de vida roja o ninguno"}, -- El negativo
[331] = {"331", "Deidad", "Lágrimas teledirigidas#↓ {{Tears}} Lágrimas -0.3#↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +1.2#↓ {{Shotspeed}} Vel. de tiro -30%#↑ Tamaño de lágrimas +0.8#Las lágrimas ganan un aura con daño plano de 2"}, -- Cabeza de Dios
[336] = {"336", "Cebolla muerta", "Lágrimas espectrales y penetrantes#↑ {{Range}} Alcance +0.25#↓ {{Shotspeed}} Vel. de tiro -0.4#↑ Tamaño de lágrimas +50%"}, -- Cebolla muerta
[339] = {"339", "Imperdible", "↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Velocidad de disparo +0.16#{{BlackHeart}} +1 corazón negro#↑ Tamaño de lágrimas +0.5"},
[341] = {"341", "Foto destruida", "↑ {{Tears}} Lágrimas +0.7#↑ {{Shotspeed}} Vel. de tiro +16%"},
[342] = {"342", "Hongo azul", "↑ +1 de vida#↑ {{Tears}} Lágrimas +0.7#↓ {{Shotspeed}} Vel. de tiro -16%#Cura 2 corazones rojos"},
[343] = {"343", "Llave de casa", "↑ {{Luck}} Suerte +1#↑ {{SoulHeart}} +1 corazón de alma#{{Key}} Genera 2 llaves"},
[331] = {"331", "Divinidad", "Lágrimas teledirigidas#↓ {{Tears}} Lágrimas -0.3#↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +1.2#↓ {{Shotspeed}} Vel. de tiro -30%#↑ {{Tearsize}} Tamaño de lágrimas +0.8#Las lágrimas ganan un aura con daño plano de 2"}, -- Cabeza de Dios
[336] = {"336", "Cebolla muerta", "Lágrimas espectrales y penetrantes#↑ {{Range}} Alcance +0.25#↓ {{Shotspeed}} Vel. de tiro -0.4#↑ {{Tearsize}} Tamaño de lágrimas +50%"}, -- Cebolla muerta
[339] = {"339", "Imperdible", "↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Velocidad de disparo +0.16#{{BlackHeart}} +1 corazón negro#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
[342] = {"342", "Hongo azul", "↑ {{Heart}} +1 de vida#↑ {{Tears}} Lágrimas +0.7#↓ {{Shotspeed}} Vel. de tiro -16%#Cura 2 corazones rojos"},
[344] = {"344", "Libro de cerillas", "{{BlackHeart}} +1 corazón negro#Genera de 2 a 3 bombas#Genera el trinket Cerilla {{Trinket41}}"}, -- Libro de cerillas
[345] = {"345", "Synthol", "↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} +0,5 de tamaño de lágrima"},
[346] = {"346", "Snack", "↑ +1 de vida#Cura 1 corazón"}, -- Snack
[350] = {"350", "Choque tóxico", "Al entrar en cada habitación los enemigos se envenenan#Inmunidad a las nubes tóxicas"},
[350] = {"350", "Choque tóxico", "{{Poison}} Al entrar en cada habitación los enemigos se envenenan#Inmunidad a las nubes tóxicas"},
[352] = {"352", "Cañón de vidrio", "Dispara una gran lágrima espectral y penetrante ((+1 daño) X 10)#Cuando te golpean, el daño es de dos corazones#El cañón se rompe y debe volver a cargarse"}, -- Cañón de vidrio
[355] = {"355", "Perlas de Mamá", "↑ {{Range}} Alcance +1.25#↑ {{Luck}} Suerte +1#{{SoulHeart}} +1 corazón de alma#↑ {{Tearsize}} Tamaño de lágrimas +0.5"}, -- Perlas de Mamá
[359] = {"359", "Clavos de 8 Pulgadas", "↑ {{Damage}} Daño +1.5#Aumenta el empuje"},
[360] = {"360", "Íncubo", "Familiar que dispara lágrimas con las mismas estadísticas y efectos que las tuyas#Inflige 100 % de daño al jugar con Lilith#Si no, inflige el 75 % de daño"},
[366] = {"366", "Bombas de dispersión", "+5 bombas#Hace que las bombas exploten en 4-5 bombas pequeñas"},
[368] = {"368", "Epífora", "↑ {{Tears}} Disparar en una única dirección aumenta la cadencia de disparo hasta un 200 %"},
[369] = {"369", "Continuum", "↑ {{Range}} Alcance +3.0#↑ Tamaño de lágrimas +1.5#Las lágrimas atraviesan las paredes y aparecen por la pared contraria"}, -- Continuum
[370] = {"370", "Sr. muñequita", "↑ {{Tears}} Lágrimas +0.7#↑ {{Range}} Alcance +1.5#↑ Tamaño de lágrimas +0.5#{{Heart}} Genera 3 corazones aleatorios al tomarlo"}, -- Mr. Dolly
[360] = {"360", "Íncubo", "Familiar que dispara lágrimas con las mismas estadísticas y efectos que las tuyas#{{Player13}} Inflige 100 % de daño al jugar con Lilith#Si no, inflige el 75 % de daño"},
[366] = {"366", "Bombas de dispersión", "{{Bomb}} +5 bombas#Hace que las bombas exploten en 4-5 bombas pequeñas"},
[365] = {"365", "Mosca perdida", "Mosca que se mueve por las paredes de la habitación#Inflige 60 de daño por contacto cada segundo#Los enemigos cercanos irán hacia ella"},
[368] = {"368", "Epífora", "↑ {{Tears}} Disparar en una única dirección aumenta la cadencia de disparo hasta un 200%"},
[369] = {"369", "Continuum", "↑ {{Range}} Alcance +3.0#↑ {{Tearsize}} Tamaño de lágrimas +1.5#Las lágrimas atraviesan las paredes y aparecen por la pared contraria"}, -- Continuum
[370] = {"370", "Sr. muñequita", "↑ {{Tears}} Lágrimas +0.7#↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +0.5#{{Heart}} Genera 3 corazones aleatorios al tomarlo"}, -- Mr. Dolly
[372] = {"372", "Bebé cargado", "Posibilidad de dejar caer una batería pequeña o de congelar a los enemigos#Puede agregar una carga a tu objeto activable"}, -- Bebé cargado
[373] = {"373", "Ojo Muerto", "↑ {{Damage}} +12,5 % de daño por cada lágrima que golpee a un enemigo (máximo +100 %)#Fallar reinicia el daño"},
[374] = {"374", "Luz sagrada", "Posibilidad de disparar una lágrima sagrada, que hará que caigan rayos de luz desde el cielo#El rayo inflige tres veces tu daño"},
[375] = {"375", "Sombrero de Host", "20 % de posibilidad de evitar lágrimas#Inmune a explosiones"}, -- Host hat
[376] = {"376", "Reabastecimiento", "Genera 3 recolectables#Las tiendas reponen los objetos que compres instantáneamente#El precio de los objetos repuestos aumenta"}, -- Reabastecimiento
[382] = {"382", "Bola amigable", "Se lanza a los enemigos para capturarlos#Cuando vuelvas a usarlo lo revivirá como aliado#Pasar por encima de la bola después de la captura recargará instantáneamente el objeto"}, -- Bola amigable
[384] = {"384", "Pequeño Gurdy", "Rebota por la habitación#Inflige de 5 a 20 de daño por contacto dependiendo de cuánto lo hayas cargado"},
[393] = {"393", "Beso de serpiente", "Posibilidad de lanzar lágrimas venenosas#Envenena al tocar#{{BlackHeart}} 20% de posibilidad de que los enemigos envenenados dejen caer un corazón negro"},
[394] = {"394", "En la Mira", "Dispara lágrimas automáticamente dirigidas por la cruz roja del suelo que puedes controlar#↑ {{Tears}} Lágrimas +0.7#↑ {{Range}} Alcance +3.0#↑ Tamaño de lágrimas +0.3#Los familiares disparan hacia la cruz"},
[393] = {"393", "Beso de serpiente", "{{Poison}} Posibilidad de lanzar lágrimas venenosas#{{Poison}} Envenena al tocar#{{BlackHeart}} 20% de posibilidad de que los enemigos envenenados dejen caer un corazón negro"},
[394] = {"394", "En la Mira", "Dispara lágrimas automáticamente dirigidas por la cruz roja del suelo que puedes controlar#↑ {{Tears}} Lágrimas +0.7#↑ {{Range}} Alcance +3.0#↑ {{Tearsize}} Tamaño de lágrimas +0.3#Los familiares disparan hacia la cruz"},
[395] = {"395", "Tecnología X", "{{Chargeable}} Cargable#Disparas anillos láser que viajan a través de la habitación#Daño basado en la carga#100% de daño al cargarlo al completo"}, -- Tecnología X
[397] = {"397", "Rayo tractor", "Las lágrimas viajan en línea recta siguiendo un rayo de luz, pero se mueven hacia los lados basándose en tu movimiento #↑ {{Tears}} Lágrimas +0.5#↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Vel. de tiro +0.16#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
[399] = {"399", "Fauces del vacío", "Tras disparar lágrimas durante 3 segundos, crea un anillo negro que daña a los enemigos que están dentro de él"}, -- Maw of the Void
[399] = {"399", "Fauces del vacío", "{{Chargeable}} Cargable#3Tras disparar lágrimas durante 3 segundos, crea un anillo negro que daña a los enemigos que están dentro de él"}, -- Maw of the Void
[401] = {"401", "Explosivo", "Posibilidad de disparar bombas pegajosas#Las lágrimas pegadas infligen daño al impactar"},
[404] = {"404", "Bebé pedorro", "Bloquea los proyectiles#Si le golpean se tirará un pedo, lo que envenenará, empujará o encantará a los enemigos cercanos#Los pedos infligen 5-6 de daño"},
[405] = {"405", "Error de juego", "{{Throwable}} {{ColorOrange}}Lanzable{{CR}}#Cambia los enemigos y recolectables que toca"}, -- Error de juego
[407] = {"407", "Pureza", "↑ Potencia una estadística dependiendo del color del aura que te rodea#Al recibir daño cambia el color del aura#{{ColorRed}}Rojo{{CR}} = {{Damage}} Daño +4.0#{{ColorBlue}}Azul{{CR}} = {{Tears}} Lágrimas +75% aproximadamente#{{ColorYellow}}Amarillo{{CR}} = {{Speed}} Velocidad +0.5#{{ColorOrange}}Naranja{{CR}} = {{Range}} Alcance +3.0, Tamaño de lágrima +1.0"},
[408] = {"408", "Athame", "Al recibir daño, aparece un anillo negro alrededor de Isaac que inflige daño por contacto"},
[411] = {"411", "Sangre lujuriosa", "↑ {{Damage}} Daño +0.5 cada vez que matas a un enemigo#Máximo de +5 de daño al matar 10 veces#El daño dura en la habitación actual"},
[415] = {"415", "Corona de la luz", "↑ {{SoulHeart}} +2 corazones de alma##Si posees todos tus corazones, recibirás: #↑ {{Range}} Alcance +1.5#↑ {{Damage}} Daño x2#↓ {{Shotspeed}} Vel. de tiro -0.3#Se pierde el efecto en la habitación si te dañan"},
[416] = {"416", "Bolsillos profundos", "Genera de 1 a 3 monedas si no ha habido recompensa en la habitación#Aumenta el máximo de monedas a 999"}, -- Bolsillos profundos
[417] = {"417", "Súcubo", "Familiar que rebota con un aura que inflige 7,5-10 de daño cada segundo a los enemigos que estén dentro de ella#↑ Al quedarse sobre el aura, {{Damage}} Daño +50%"},
@@ -190,92 +166,90 @@ local repCollectibles={
[430] = {"430", "Papá mosca", "Sigue tus movimientos con 0,66 segundos de retraso#Dispara a los enemigos cercanos e inflige tu daño"},
[431] = {"431", "Bebé multidimensional", "Sigue tus movimientos con 0,66 segundos de retraso#Las lágrimas que lo traspasen se dividen y ganan una mejora de velocidad"},
[437] = {"437", "D7", "Vuelve a generar enemigos y te permite conseguir recompensas al acabar la habitación"},
[438] = {"438", "Chupón", "↑ {{SoulHeart}} +1 corazón de alma#↑ {{Tears}} Lágrimas +0.7#↑ Hace que Isaac sea muy pequeño, reduce el tamaño de la hitbox"},
[440] = {"440", "Piedra en el riñón", "De manera aleatoria dejas de disparar hasta que lanzas un grupo de lágrimas y piedra del riñón"},
[442] = {"442", "Corona del príncipe oscuro", "!!! Al tener un corazón rojo lleno:#↑ {{Range}} Alcance +1.5#↑ {{Tears}} Lágrimas +2.0#↑ Vel. de disparo +0.2#(No funciona con personajes que no tienen vida roja"},
[443] = {"443", "¡Manzana!", "Dispara cuchillas que infligen un 400 % de daño de manera aleatoria#↑ {{Tears}} +0,3 de lágrimas"},
[442] = {"442", "Corona del príncipe oscuro", "!!! {{Heart}} Al tener un corazón rojo lleno:#↑ {{Range}} Alcance +1.5#↑ {{Tears}} Lágrimas +2.0#↑ Vel. de disparo +0.2#(No funciona con personajes que no tienen vida roja"},
[443] = {"443", "¡Manzana!", "Dispara cuchillas que infligen un 400 % de daño de manera aleatoria#↑ {{Tears}} Lágrimas +0.3"},
[444] = {"444", "Lápiz", "Cada 15 lágrimas disparas un grupo de lágrimas"},
[445] = {"445", "Diente de Perro", "↑ {{Speed}} Velocidad +0.1#↑ {{Damage}} Daño +0.3#Un lobo aúlla si entras en una habitación al lado de la sala secreta#Un ladrido si hay una trampilla"},
[448] = {"448", "Trozo de vidrio", "Cuando te golpean, posibilidad de: #↑ {{Range}} Alcance +5#Soltar lágrimas rojas#Dejar un rastro de creep sangriento#Generar un corazón rojo"}, -- Trozo de vidrio
[451] = {"451", "Tapete de Tarot", "Genera una carta aleatoria#Duplica el uso de cualquier carta#Algunas cartas ganan un efecto adicional"}, -- Tapete de Tarot
[453] = {"453", "Fractura compuesta", "Lágrimas de hueso#Al golpear, las lágrimas se separan en 1-3 trozos de hueso pequeños#↑ {{Range}} Alcance +0.38#↑+1.0 de tamaño de lágrima"},
[451] = {"451", "Tapete de Tarot", "{{Card}} Genera una carta aleatoria#Duplica el uso de cualquier carta#Algunas cartas ganan un efecto adicional"}, -- Tapete de Tarot
[453] = {"453", "Fractura compuesta", "Lágrimas de hueso#Al golpear, las lágrimas se separan en 1-3 trozos de hueso pequeños#↑ {{Range}} Alcance +0.38#↑ {{Tearsize}} +1.0 de tamaño de lágrima"},
[455] = {"455", "Moneda perdida de Papá", "↑ {{Range}} Alcance +0.38#Deja caer un penique de la suerte"},
[456] = {"456", "Pan mohoso", "↑ +1 de vida#Cura un corazón"},
[462] = {"462", "Ojo de Belial", "↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +1.0#Otorga lágrimas penetrantes#Tras golpear al primer enemigo, las lágrimas infligen el doble de daño y se vuelven teledirigidas"},
[463] = {"463", "Ácido sulfúrico", "↑ {{Damage}} Daño +0.3#Probabilidad de disparar lágrimas que destruyan rocas y abren puertas"},
[456] = {"456", "Pan mohoso", "↑ {{Heart}} +1 de vida#Cura un corazón"},
[464] = {"464", "Glifo de balance", "↑ {{SoulHeart}} +2 corazones de alma#Los enemigos campeones y las habitaciones generan recolectables más frecuentemente#La prioridad de los recolectables varía en función de lo que más necesites"}, -- Glifo de balance
[465] = {"465", "Mando Analógico", "↑ {{Tears}} Lágrimas +0.3#Permite disparar lágrimas en diagonal al disparar en dos direcciones"},
[472] = {"472", "Rey bebé", "Le siguen otros familiares y dispara automaticamente a los enemigos#No se mueve mientras disparas#Se teletransporta a ti cuando dejas de disparar"},
[474] = {"474", "Cañón de cristal roto", "Se convierte en Glass Canon (Cañón de cristal) al usarlo"}, -- Cañón de cristal roto
[489] = {"489", "D infinito", "Efecto de dado aleatorio en cada uso#Pulsa la tecla de soltar objetos para cambiar entre los dados"}, -- D infinito
[491] = {"491", "Bebé ácido", "Genera una píldora aleatoria cada 7 habitaciones#Usar una píldora envenena a los enemigos"}, -- Bebé ácido
[493] = {"493", "Adrenalina", "Por cada medio contenedor de corazón vacío:#↑ {{Damage}} Más daño basado en ((2 * Medios corazones vacíos) ^ 1,6) * 0,1"},
[494] = {"494", "Escalera de Jacob", "Lágrimas eléctricas que al impactar generan 1 o 2 rayos#Los rayos infligen la mitad de tu daño#Los rayos saltan entre enemigos"}, -- Escalera de Jacob
[497] = {"497", "Interior Camuflado", "Al entrar a una habitación te camuflas hasta que disparas#↑ {{Speed}} Velocidad +0.5 al estar camuflado#Al descamuflarse: #Todos los enemigos serán dañados#↑ {{Damage}} Más daño por la sala#↑ {{Tears}} Más lágrimas por la sala"},
[498] = {"498", "Dualidad", "{{AngelDevilChance}} Genera la sala del Diablo y del Ángel#Cuando entras en una la otra desaparece"},
[499] = {"499", "Eucaristía", "↑ {{AngelChance}} 100 % de probabilidad de encontrar la sala del Ángel"},
[503] = {"503", "Pequeño cuerno", "Posibilidad de disparar una lágrima que invoca a una mano de Big Horn#La mano mata al instante a enemigos normales y daña a los jefes#Inflige 3,5 de daño por contacto"}, -- Pequeño cuerno
[504] = {"504", "Pepita marrón", "Genera una mosca torreta que dispara a los enemigos#Cada disparo inflige 3,5 de daño"}, -- Pepita marrón
[506] = {"506", "Apuñala espaldas", "{{BleedingOut}} Las lágrimas causan sangrado#El daño del sangrado se basará en la velocidad de los enemigos (Más velocidad = más daño)"},
[508] = {"508", "Afeitadora de Mamá", "{{BleedingOut}} Orbital que causa sangrado#El daño del sangrado se basará en la velocidad de los enemigos (Más velocidad = más daño)#Los enemigos que sangren dejarán un creep rojo al moverse#Puede bloquear proyectiles y dañar a jefes",},
[509] = {"509", "Ojos rojos", "Orbital que dispara una lágrima cada 1-3 segundos si hay enemigos cerca#Inflige 3,5 de daño#Inflige 30 de daño por contacto cada segundo"},
[513] = {"513", "Bozo", "↑ {{Damage}} Daño +0.1#↑ {{SoulHeart}} +1 corazón de alma#Posibilidad de encantar/asustar a un enemigo#Posibilidad de generar una caca arcoíris al ser golpeado"},
[513] = {"513", "Bozo", "↑ {{Damage}} Daño +0.1#↑ {{SoulHeart}} +1 corazón de alma#{{Charm}} /{{Fear}} Posibilidad de encantar/asustar a un enemigo#Posibilidad de generar una caca arcoíris al ser golpeado"},
[523] = {"523", "Caja de mudanza", "Guarda hasta seis recolectables de la habitación#Al volver a usarlo suelta los recolectables#Te permite mover cosas entre habitaciones"}, -- Caja de mudanza
[524] = {"524", "Tecnología cero", "Las lágrimas están conectadas con rayos de electricidad#Los rayos infligen 1/3 de tu daño"}, -- Tecnología cero
[531] = {"531", "Hemolacria", "Las lágrimas salen en forma de arco#Al impactar, explotan en lágrimas más pequeñas#↓ {{Tears}} Menos lágrimas#↑ {{Damage}} Daño +50%#↑ {{Damage}} Daño adicional +1.0"},
[541] = {"541", "Médula", "{{BoneHeart}} +1 corazón de hueso#{{Heart}} Genera 3 corazones rojos"},
[541] = {"541", "Médula", "{{EmptyBoneHeart}} +1 corazón de hueso#{{Heart}} Genera 3 corazones rojos"},
[543] = {"543", "Suelo Santificado", "Genera una caca blanca con un aura cuando te golpean#El aura otorga lo siguiente: #↑ {{Damage}} Daño +25%#↑ {{Tears}} Lágrimas +100%#Lágrimas teledirigidas#Las lágrimas pueden bloquear disparos"}, -- Tierra sagrada
[547] = {"547", "Papeles del divorcio", "↑ {{BoneHeart}} +1 un corazón de hueso#↑ {{Tears}} Lágrimas +0.7#Genera el trinket Papel misterioso"},
[549] = {"549", "Huesos frágiles", "Remplaza todos los contenedores de corazón por 6 corazones de hueso#Perder un corazón de hueso dispara lágrimas en todas las direcciones#↑ {{Tears}} Lágrimas +0.5"},
[547] = {"547", "Papeles del divorcio", "↑ {{EmptyBoneHeart}} +1 un corazón de hueso#↑ {{Tears}} Lágrimas +0.7#Genera el trinket Papel misterioso"},
[549] = {"549", "Huesos frágiles", "{{EmptyBoneHeart}} Remplaza todos los contenedores de corazón por 6 corazones de hueso#Perder un corazón de hueso dispara lágrimas en todas las direcciones#↑ {{Tears}} Lágrimas +0.5"},
[553] = {"553", "Mucormicosis", "Posibilidad de disparar lágrimas de espora que se pegan al enemigo#Las esporas explotan tras 2,5 segundos, soltando más esporas e infligiendo daño y envenenando a enemigos cercanos"}, -- Mucormicosis
[554] = {"554", "Tengo miedo", "Asusta a los enemigos en un radio pequeño a tu alrededor"}, -- Muy fantasmagórico
[555] = {"555", "Cuchilla dorada", "Convierte 5 momedas en +1,2 de daño en la habitación actual"}, -- Navaja de oro
[556] = {"556", "Azufre", "Garantiza Brimstone {{Collectible118}} en la habitación actual"}, -- Sulfuro
[557] = {"557", "Galleta de la suerte", "Genera una fortuna: corazón de alma, carta, runa, trinket o piedra del alma"}, -- Galleta de la fortuna
[558] = {"558", "Monstruosidad", "Posibilidad de disparar de 1 a 2 lágrimas adicionales en direcciones aleatorias"}, -- Ojo irritado
[554] = {"554", "Tengo miedo", "{{Fear}} Asusta a los enemigos en un radio pequeño a tu alrededor"}, -- Muy fantasmagórico
[555] = {"555", "Cuchilla dorada", "{{Coin}} Convierte 5 monedas en#{{ArrowUp}} {{Damage}} Daño +1.2 en la habitación actual"}, -- Navaja de oro
[556] = {"556", "Sulfuro", "Garantiza {{Collectible118}} Azufre en la habitación actual"}, -- Sulfuro
[557] = {"557", "Galleta de la suerte", "Genera: #Una fortuna #{{SoulHeart}} Corazón de alma#{{Card}} Carta#{{Trinket}} Trinket#{{Rune}} Runa o Piedra de alma"}, -- Galleta de la fortuna
[558] = {"558", "Dolor de ojo", "Posibilidad de disparar de 1 a 2 lágrimas adicionales en direcciones aleatorias"}, -- Dolor de ojo
[559] = {"559", "120 voltios", "Da descargas de energía a los enemigos cercanos#La electricidad inflige el 75 % de tu daño"}, -- 120 voltios
[560] = {"560", "Duele...", "Suelta un círculo de 10 lágrimas cuando te golpean#↑ {{Tears}} Lágrimas +1.2 con el primer golpe#↑ {{Tears}} Lágrimas +0.4 por cada golpe adicional"}, -- ¡Eso duele!
[561] = {"561", "Leche de almendraz", "↑ {{Tears}} Lágrimas x 4#↓ {{Damage}} Daño x 0,3#Las lágrimas ganan los efectos aleatorios de los trinkets de gusano"}, -- Leche de almendra
[561] = {"561", "Leche de almendras", "↑ {{Tears}} Lágrimas x 4#↓ {{Damage}} Daño x 0.3#Las lágrimas ganan los efectos aleatorios de los trinkets de gusano"}, -- Leche de almendra
[562] = {"562", "Tocando fondo", "Evita que tus estadísticas bajen durante el resto de partida"}, -- Has tocado fondo
[563] = {"563", "Bombas Nancy", "+5 bombas#Las bombas explotan con un efecto de bomba aleatorio"}, -- Bombas guays
[563] = {"563", "Bombas Nancy", "{{Bomb}} +5 bombas#Las bombas explotan con un efecto de bomba aleatorio"}, -- Bombas guays
[564] = {"564", "Pastilla de jabón", "↑ {{Tears}} Lágrimas +0.5#↑ {{Shotspeed}} Vel. de tiro +0.2"}, -- Pastilla de jabón
[565] = {"565", "Cachorro sangriento", "Familiar que persigue a los enemigos#Tras matar suficientes enemigos, se vuelve más poderoso, pero también te intentará atacar a ti#Atacarle le devuelve a su estado normal"}, -- Cachorro sangriento
[566] = {"566", "Atrapasueños", "Medio corazón de alma al cambiar de piso#Durante la transición entre pisos, la pesadilla de Isaac muestra el objeto de la habitación del tesoro y al jefe del piso"}, -- Atrapasueños
[566] = {"566", "Atrapasueños", "{{HalfSoulHeart}} Medio corazón de alma al cambiar de piso#Durante la transición entre pisos, la pesadilla de Isaac muestra el objeto de la habitación del tesoro y al jefe del piso"}, -- Atrapasueños
[567] = {"567", "Cirio pascual", "↑ {{Tears}} Lágrimas +0.4#↑ {{Tears}} Aumento de lágrimas +0.4 por habitación si no se recibe daño#Se acumula hasta 5 veces"}, -- Cirio pascual
[568] = {"568", "Intervención divina", "Al tocar dos veces una tecla de disparo se crea un escudo#El escudo dura un segundo, aleja a los enemigos y refleja proyectiles y láseres enemigos"}, -- Intervención divina
[569] = {"569", "Juramento de sangre", "Te apuñala al inicio de la planta, y te deja con medio corazón rojo#Incrementa las estadísticas durante todo el piso:#↑ {{Damage}} Daño + 0,15 * Corazones perdidos^2#↑ {{Speed}} Velocidad + 0,05*Corazones perdidos"}, -- Juramento de sangre
[570] = {"570", "Galleta de plastilina", "Garantiza lágrimas multicolores con efectos aleatorios"}, -- Galleta de plastilina
[571] = {"571", "Calcetines de huérfano", "Evita el daño del creep y de los pinchos del suelo#↑ {{Speed}} Velocidad +0.3#↑ {{SoulHeart}} +2 corazones de alma"}, -- Calcetines de huérfano
[572] = {"572", "El ojo de lo oculto", "Lágrimas controlables#↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +7.5#↓ {{Shotspeed}} Vel. de tiro -0.16"}, -- El ojo de lo oculto
[573] = {"573", "Corazón inmaculado", "+1 corazón rojo#↑ {{Damage}} Daño +20%#Vida al completo#Posibilidad de disparar lágrimas espectrales que orbitan"}, -- Corazón inmaculado
[573] = {"573", "Corazón inmaculado", "+1 {{Heart}} corazón rojo#↑ {{Damage}} Daño +20%#Vida al completo#Posibilidad de disparar lágrimas espectrales que orbitan"}, -- Corazón inmaculado
[574] = {"574", "Ostensorio", "Gana dos auras circulares que dañan a los enemigos#El aura interna inflige más daño"}, -- Ostensorio
[575] = {"575", "El intruso", "Un familiar arácnido dentro de tu cabeza, dispara 4 lágrimas ralentizantes#Al recibir daño, puede salir de tu cabeza"}, -- El intruso
[576] = {"576", "Mente sucia", "Destruir cacas genera de 1 a 4 caquitas amistosas#El tipo de las caquitas dependerá de la caca de origen"}, -- Mente sucia
[577] = {"577", "Damocles", "{{Warning}} UN SOLO USO {{Warning}}#Genera una espada sobre tu cabeza que duplica los objetos en pedestales y recompensas de mendigos#Te mata en un momento aleatorio al recibir daño de un enemigo y haber usado la espada"}, -- Damocles
[578] = {"578", "Limonada gratis", "Crea una gran piscina de creep amarillo"}, -- Limonada gratis
[579] = {"579", "Espada espiritual", "En lugar de lágrimas, tienes una espada#Inflige el triple de tu daño#Tiene un ataque en giro + disparo de proyectil al cargarla#Si tienes la vida al completo, dispara proyectiles con los ataques sin cargar"}, -- Espada espiritual
[579] = {"579", "Espada espiritual", "En lugar de lágrimas, tienes una espada#{{Damage}} Inflige el triple de tu daño#{{Chargeable}} Tiene un ataque en giro + disparo de proyectil al cargarla#{{Heart}} Si tienes la vida al completo, dispara proyectiles con los ataques sin cargar"}, -- Espada espiritual
[580] = {"580", "Llave roja", "Crea una nueva habitación adyacente a una pared disponible, indicada por el contorno de una puerta#Pueden ser habitaciones especiales# Si intenta crear una habitación fuera del límite máximo del mapa (13 x 13 habitaciones), Isaac irá a I AM ERROR."}, -- Llave roja
[581] = {"581", "Mosca psíquica", "Mosca orbital#Persigue y desvía proyectiles#Inflige daño por contacto"}, -- Mosca psíquica
[582] = {"582", "Seta ondulada", "↑ {{Shotspeed}} Vel. de tiro +0.75#↓ {{Speed}} Velocidad -0.03#Distorsiona la pantalla#Los efectos se acumulan"}, -- Seta ondulada
[583] = {"583", "Cohete en un bote", "+5 bombas#Si caminas, al colocar una bomba se disparará un misilen la misma dirección."}, -- Cohete en un bote
[582] = {"582", "Seta ondulada", "↑ {{Shotspeed}} Vel. de tiro +0.75#↓ {{Speed}} Velocidad -0.03#Distorsiona la pantalla#Efecto acumulable"}, -- Seta ondulada
[583] = {"583", "Cohete en un bote", "{{Bomb}} +5 bombas#Colocar una bomba al disparar lanzará un cohete a la dirección donde dispares"}, -- Cohete en un bote
[584] = {"584", "El libro de las virtudes", "Genera un fuego orbital que dispara lágrimas espectrales que puede destruirse#Puede combinarse con un segundo objeto activo para crear fuegos temáticos#Cambia la primera sala del diablo por la del ángel"}, -- El libro de las virtudes
[585] = {"585", "Caja de alabastro", "Genera tres corazones de alma y dos objetos de la sala del ángel#Se carga con corazones de alma"}, -- Caja de alabastro
[586] = {"586", "Escalera de mano", "Genera una escalera al inicio de cada planta, que lleva a una tienda de la sala del ángel"}, -- Escalera de mano
[585] = {"585", "Caja de alabastro", "Genera:#{{SoulHeart}} 3 Corazones de alma#{{AngelRoom}} Dos objetos de la Sala del Ángel#{{SoulHeart}} Sólo se carga con Corazones de alma"}, -- Caja de alabastro
[586] = {"586", "La escalerilla", "Genera una escalera al inicio de cada planta#{{AngelRoom}} lleva a una tienda de la sala del ángel"}, -- Escalera de mano
[587] = {"587", "Menorah (Sin usar pero está presente)", "<No existe>"}, -- Menorah (Unused but skripted)
[588] = {"588", "Sol", "Revela el lugar de la sala del jefe {{BossRoom}}#Al derrotar al jefe activa la carta {{Card20}} El Sol#Recarga el objeto activo#Otorga lo siguiente para el resto del piso:↑{{Damage}} Daño +3#↑ {{Luck}} Suerte +1"}, -- Sol
[588] = {"588", "Sol", "{{BossRoom}} Revela el lugar de la sala del jefe #Al derrotar al jefe activa la carta {{Card20}} El Sol#Recarga el objeto activo#Otorga lo siguiente para el resto del piso:↑{{Damage}} Daño +3#↑ {{Luck}} Suerte +1"}, -- Sol
[589] = {"589", "Luna", "Agrega una habitación secreta adicional {{SecretRoom}} y una súper secreta {{SuperSecretRoom}} a cada piso#Las habitaciones secretas contienen un rayo de luz que al tocarlo otorga lo siguiente: #↑ {{Tears}} Lágrimas +1.0 al tocar el primer rayo#↑ {{Tears}} Lágrimas +0.5 al tocar los siguientes rayos#{{HalfSoulHeart}} Medio Corazón de alma"}, -- Luna
[590] = {"590", "Mercurio", "↑ +0,4 de velocidad#Al entrar en una habitación las puertas siguen abiertas"}, -- Mercurio
[591] = {"591", "Venus", "{{Heart}} +1 corazón rojo#Vida al completo#Los enemigos cercanos se encantan"}, -- Venus
[590] = {"590", "Mercurio", "↑ {{Speed}} Velocidad +0.4#Al entrar en una habitación las puertas siguen abiertas"}, -- Mercurio
[591] = {"591", "Venus", "{{Heart}} +1 corazón rojo#Vida al completo#{{Charm}} Los enemigos cercanos se encantan"}, -- Venus
[592] = {"592", "Terra", "↑ {{Damage}} Daño +1.0#Cambia las lágrimas por rocas#Infligen daño variable#Pueden destruir obstáculos#Mejora el empuje"}, -- Terra
[593] = {"593", "Marte", "Embiste pulsando dos veces la tecla de movimiento#Se vuelve invulnerable e inflige 4x de tu daño#3 segundos de enfriamiento"}, -- Marte
[594] = {"594", "Júpiter", "{{Heart}} +2 corazones rojos#↓ {{Speed}} Velocidad -0.3#↑ {{Speed}} Bonus de velocidad +0.5 al quedarse quieto#Suelta una nube de veneno al moverse otra vez"}, -- Júpiter
[593] = {"593", "Marte", "Embiste pulsando dos veces la tecla de movimiento#Se vuelve invulnerable e inflige 4x de tu daño#3 segundos de recarga"}, -- Marte
[594] = {"594", "Júpiter", "{{Heart}} +2 corazones rojos#↓ {{Speed}} Velocidad -0.3#↑ {{Speed}} Bonus de velocidad +0.5 al quedarse quieto#{{Poison}} Suelta una nube de veneno al moverse otra vez"}, -- Júpiter
[595] = {"595", "Saturno", "Te rodea un círculo#Al entrar en una habitación, 7 lágrimas orbitan#Posibilidad de atrapar proyectiles enemigos en la órbita"}, -- Saturno
[596] = {"596", "Urano", "Dispara lágrimas de hielo, que ralentizan y congelan a los enemigos que matas#Tocar enemigos congelados los empuja y explotan en 6 trozos de hielo"}, -- Urano
[596] = {"596", "Urano", "Dispara lágrimas de hielo, tienen la posibilidad de: #{{Slow}} Ralentizar a los enemigos#{{Freeze}} Congelar a los enemigos#Tocar enemigos congelados los empuja y explotan en 6 trozos de hielo"}, -- Urano
[597] = {"597", "Neptuno", "{{Chargeable}} Cargable (Automático)#Al no disparar, se empezará a cargar un ataque#Disparar hará que sueltes una ráfaga de lágrimas hasta que dispares a tu cadencia regular#Dejar de disparar recargará el ataque"}, -- Neptuno
[598] = {"598", "Pluto", "↑ {{Tears}} Lágrimas +0.7#Encoge mucho a Isaac, permitiendo que pase entre objetos#Los proyectiles puede pasarte por encima"}, -- Pluto
[599] = {"599", "Cabeza de vudú", "Genera una habitación maldita adicional {{CursedRoom}} en cada planta"}, -- Cabeza de vudú
[599] = {"599", "Cabeza de vudú", "{{CursedRoom}} Genera una habitación maldita adicional en cada planta#{{CursedRoom}} Se generan mejores salas malditas"}, -- Cabeza de vudú
[600] = {"600", "Gotas para ojos", "↑ {{Tears}} Lágrimas +28% al ojo izquierdo#Disparo un poco errático"}, -- Gotas para ojos
[601] = {"601", "Acto de contrición", "↑ {{Tears}} Lágrimas +0.7#{{EternalHeart+1 corazón eterno#{{AngelDevilChance}} Permite que aparezcan salas del ángel aunque hayas hecho pactos con el diablo antes"}, -- Acto de contrición
[602] = {"602", "Tarjeta de socio", "Añade una trampilla en cada tienda que permite acceder a una segunda tienda con artículos únicos"}, -- Tarjeta de socio
[603] = {"603", "Conjunto de baterías", "Genera de 2 a 4 baterías#Recarga el objeto activo al completo"}, -- Conjunto de baterías
[604] = {"604", "Pulsera de mamá", "Permite levantar y lanzar piedras, TNT, cacas, Hosts (enemigo calavera), y otros obstáculos#Permite moverlos entre habitaciones"}, -- Pulsera de mamá
[601] = {"601", "Acto de contrición", "↑ {{Tears}} Lágrimas +0.7#{{EternalHeart}} +1 corazón eterno#{{AngelDevilChance}} Permite que aparezcan salas del ángel aunque hayas hecho pactos con el diablo antes"}, -- Acto de contrición
[602] = {"602", "Tarjeta de socio", "{{Shop}} Añade una trampilla en cada tienda que permite acceder a una segunda tienda con artículos únicos"}, -- Tarjeta de socio
[603] = {"603", "Conjunto de baterías", "{{Battery}}Genera de 2 a 4 baterías#Recarga el objeto activo al completo"}, -- Conjunto de baterías
[604] = {"604", "Pulsera de mamá", "Permite levantar y lanzar piedras, TNT, cacas, Hosts (enemigo calavera), y otros obstáculos#Permite moverlos entre habitaciones"}, -- Pulsera de mamá
[605] = {"605", "Cuchara de helado", "Invoca un familiar peeper en la habitación actual, que deja un creep rojo"}, -- Cuchara de helado
[606] = {"606", "Grieta ocular", "Posibilidad de disparar lágrimas que crean grietas donde caen#Atraen enemigos cercanos, recolectables y proyectiles"}, -- Grieta ocular
[607] = {"607", "Bebé hervido", "Familiar que dispara grupos de lágrimas de manera caótica#Inflige 3,5 o 5,3 de daño por lágrima"}, -- Bebé hervido
@@ -285,20 +259,20 @@ local repCollectibles={
[611] = {"611", "Laringe", "Te hace gritar, dañando y alejando a los enemigos cercanos#Cuantas más cargas tenga el objeto, más potente es"}, -- Laringe
[612] = {"612", "Alma perdida", "Familiar de alma que muere de un golpe y reaparece al inicio de la siguiente planta#Si sobrevive toda la planta, genera 3 corazones de alma, 2 corazones eternos u objetos"}, -- Alma perdida
[613] = {"613", "", "<Item does not exist>"},
[614] = {"614", "Bombas de sangre", "+1 corazón rojo#Cura 5 corazones#Las bombas dejan creep rojo#Si no tienes bombas, puedes poner una a cambio de medio corazón"}, -- Bombas de sangre
[615] = {"615", "Dumpy pequeño", "Familiar Dumpy#Al ser golpeado, empuja, aturde o envenena a los enemigos cercanos"}, -- Dumpy pequeño
[614] = {"614", "Bombas de sangre", "{{Heart}} +1 corazón rojo#{{Heart}} Cura 5 corazones#Las bombas dejan creep rojo#Si no tienes bombas, puedes poner una a cambio de medio corazón"}, -- Bombas de sangre
[615] = {"615", "Dumpy pequeño", "Familiar Dumpy que sigue al jugador#Produce un pedo del Frijol Mantequilla cuando Isaac está a punto de ser golpeado por un proyectil"}, -- Dumpy pequeño
[616] = {"616", "Ojo de pájaro", "Posibilidad de disparar fuegos que bloquean proyectiles enemigos e infligen daño por contacto#El daño máximo es 4 veces tu daño"}, -- Ojo de pájaro
[617] = {"617", "Piedra de imán", "Posibilidad de disparar lágrimas que magnetizan a los enemigos#Atrae recolectables cercanos, proyectiles y enemigos"}, -- Piedra de imán
[618] = {"618", "Tomate podrido", "Posibilidad de disparar lágrimas que marcan a los enemigos#A los enemigos marcados los atacan otros enemigos"}, -- Tomate podrido
[617] = {"617", "Piedra de imán", "{{Magnetize}} Posibilidad de disparar lágrimas que magnetizan a los enemigos#Atrae recolectables cercanos, proyectiles y enemigos"}, -- Piedra de imán
[618] = {"618", "Tomate podrido", "{{Bait}} Posibilidad de disparar lágrimas que marcan a los enemigos#A los enemigos marcados los atacan otros enemigos"}, -- Tomate podrido
[619] = {"619", "Primogenitura", "Tiene un efecto distinto en cada personaje"}, -- Derecho de nacimiento
[620] = {"620", "", "<Item does not exist>"},
[621] = {"621", "Estofado rojo", "Vida al completo#↑ {{Damage}} Daño +21.6#El daño se pierde poco a poco a lo largo de los 3 minutos siguientes"}, -- Estofado rojo
[622] = {"622", "Génesis", "{{Warning}} UN SOLO USO {{Warning}}#Elimina todos tus objetos y recolectables#Te teletransporta a una habitación única con recolectables, cofres y una trampilla#Por cada objeto perdido, las habitaciones del tesoro {{TreasureRoom}} muestran 3 tipos de objetos entre los que escoger"}, -- Génesis
[623] = {"623", "Llave afilada", "+5 llaves#Lanza tus llaves para infligir daño, destrozar obstáculos y abrir puertas"}, -- Llave afilada
[621] = {"621", "Guisado rojo", "Vida al completo#↑ {{Damage}} Daño +21.6#El daño se pierde poco a poco a lo largo de los 3 minutos siguientes"}, -- Estofado rojo
[622] = {"622", "Génesis", "{{Warning}} UN SOLO USO {{Warning}}#Elimina todos tus objetos y recolectables#Te teletransporta a una habitación única con recolectables, cofres y una trampilla#Por cada objeto perdido, se te darán a escoger entre 3 de la misma pool"}, -- Génesis
[623] = {"623", "Llave afilada", "{{Key}} +5 llaves#Lanza tus llaves para infligir daño, destrozar obstáculos y abrir puertas"}, -- Llave afilada
[624] = {"624", "Paquete de refuerzo", "{{Card}} Genera 5 cartas aleatorias"}, -- Paquete de refuerzo
[625] = {"625", "Mega seta", "Te haces gigante durante 30 segundos#Aumenta el daño y el alcance#Otorga invulnerabilidad y habilidad para destrozar enemigos y obstáculos#El efecto se mantiene entre habitaciones"}, -- Mega seta
[626] = {"626", "Primera parte del cuchillo", "Primera parte del cuchillo familiar"}, -- Primera parte del cuchillo
[627] = {"627", "Segunda parte del cuchillo", "Al combinarla con la Primera parte del cuchillo {{Collectible627}}, crea un cuchillo familiar#Daña a los enemigos#Abre la puerta de carne"}, -- Segunda parte del cuchillo
[627] = {"627", "Segunda parte del cuchillo", "{{Collectible626}} Al combinarla con la Primera parte del cuchillo , crea un cuchillo familiar#Daña a los enemigos#Abre la puerta de carne"}, -- Segunda parte del cuchillo
[628] = {"628", "Certificado de defunción", "{{Warning}} UN SOLO USO {{Warning}}#Te lleva a un piso que contiene todos los objetos del juego#Tras tomar un objeto, te devuelve a la habitación en la que estabas"}, -- Certificado de defunción
[629] = {"629", "Mosca robot", "Orbital que dispara lágrimas con escudo"}, -- Mosca robot
[630] = {"630", "", "<Item does not exist>"},
@@ -309,98 +283,98 @@ local repCollectibles={
[635] = {"635", "Puntos de sutura", "De manera pasiva genera un familiar que se mueve en la dirección de tus disparos#Al usarlo, intercambias la posición con el familiar y ganas una invencibilidad corta#Teletransportarse en cosas puede dañarlas o destrozarlas"}, -- Puntos de sutura
[636] = {"636", "Tecla R", "{{Warning}} UN SOLO USO {{Warning}}#Te teletransporta a la primera planta de una nueva run#Los objetos y recolectables se mantienen"}, -- Tecla R
[637] = {"637", "Gotas de impacto", "Posibilidad de disparar un puño con mucho empuje y que confunde a los enemigos"}, -- Gotas de impacto
[638] = {"638", "Goma de borrar", "Lanza una goma de borrar que mata instantáneamente a un enemigo#Evita que ese enemigo reaparezca en el resto de la run#Inflige 15 de daño a los jefes#Solo se puede usar una vez por planta"}, -- Goma de borrar
[638] = {"638", "Goma de borrar", "Lanza una goma de borrar que mata instantáneamente a un enemigo#Evita que ese enemigo reaparezca en el resto de la partida#Inflige 15 de daño a los jefes#Solo se puede usar una vez por planta"}, -- Goma de borrar
[639] = {"639", "Corazón asqueroso", "Otorga un corazón podrido al usarlo"}, -- Corazón asqueroso
[640] = {"640", "Urna de almas", "Lanza llamas azules#Gana cargas por cada enemigo que mates"}, -- Urna de almas
[641] = {"641", "Akeldama", "Crea una cadena de lágrimas detrás mientras estás en combate#Las lágrimas infligen 3,5 de daño"}, -- Akeldama
[642] = {"642", "Piel mágica", "Consume 1 contenedor de corazón o 2 corazones de alma para generar un objeto de la pool del objeto actual#También otorga un contenedor de corazón roto que no se rellena#{{Warning}} Objeto de un solo uso para The Lost"}, -- Piel mágica
[643] = {"643", "Revelación", "Otorga vuelo y 2 corazones de alma#Cargar el ataque disparará un láser sagrado"}, -- Revelación
[641] = {"641", "Aceldama", "Crea una cadena de lágrimas detrás mientras estás en combate#Las lágrimas infligen 3,5 de daño"}, -- Akeldama
[642] = {"642", "Piel mágica", "Consume 1 contenedor de corazón o 2 corazones de alma para generar un objeto de la pool del objeto actual#{{BrokenHeart}} Otorga un corazón roto al usarlo#{{Warning}} Objeto de un solo uso para The Lost"}, -- Piel mágica
[643] = {"643", "Revelación", "{{Chargeable}} Lásar Sagrado cargable#Otorga: #Vuelo#{{SoulHeart}} 2 Corazones de alma"}, -- Revelación
[644] = {"644", "Premio de consolación", "Mejora tu estadística más baja#Puede generar 3 monedas, 1 bomba, o 1 llave dependiendo de lo que tengas menos"}, -- Premio de consolación
[645] = {"645", "Minitoma", "Familiar orbital#Bloquea disparos#Inflige daño por contacto#Se divide en versiones más pequeñas tras 3 golpes#Al romperse las versiones pequeñas se convierten en arañas azules#Reaparece 5 segundos después"}, -- Minitoma
[646] = {"646", "Bombas de azufre", "+5 bombas#Las bombas disparan 4 láseres de Brimstone en forma de cruz"}, -- Bombas de azufre
[646] = {"646", "Bombas de azufre", "+5 bombas#{{Collectible118}} Las bombas disparan 4 láseres de Azufre en forma de cruz"}, -- Bombas de azufre
[647] = {"647", "4,5 voltios", "Los objetos activos no se cargan al limpiar una habitación#Se cargan al infligir daño a los enemigos#60 daño = 1 carga"}, -- 4,5 voltios
[648] = {"648", "", "<Item does not exist>"},
[648] = {"648", "Triturador de píldoras", "<Este objeto no existe>"},
[649] = {"649", "Ciruela afrutada", "Mini Plum familiar#Viaja por la habitación en diagonal, disparando lágrimas"}, -- Ciruela afrutada
[650] = {"650", "Flauta de ciruela", "Invoca un Bebé Plum en la habitación actual durante 10 segundos"}, -- Flauta de ciruela
[651] = {"651", "Estrella de Belén", "Familiar que viaja lentamente hasta la sala del jefe#Emite un aura que garantiza: #↑ {{Damage}} Daño x1.2 + 1#↑ {{Tears}} Lágrimas x2.5#Lágrimas Teledirigidas"}, -- Estrella de Belén
[652] = {"652", "Bebé cubito", "Familiar que se desliza por la habitación si lo empujas#Ralentiza e inflige daño por contacto, al matar congela a los enemigos"}, -- Bebé cubito
[653] = {"653", "Vade Retro", "Al tenerlo, los enemigos no fantasmas dejan pequeños fantasmas rojos al morir#Al usarlo, hace que los fantasmas exploten"}, -- Vade Retro
[654] = {"654", "Falso PHD", "Identifica todas las píldoras#+1 corazón negro#Convierte las píldoras buenas en píldoras malas#↑ Las píldoras que bajan las estadísticas dan más daño#Otras píldoras sueltan corazones negros"}, -- Falso PHD
[654] = {"654", "Falso PHD", "{{Pill}} Identifica todas las píldoras#{{Pill}} Convierte las píldoras buenas en píldoras malas#{{BlackHeart}} +1 corazón negro#↑ {{Damage}} Las píldoras que bajan las estadísticas dan más daño#{{BlackHeart}} Otras píldoras sueltan corazones negros"}, -- Falso PHD
[655] = {"655", "Gira para ganar", "Añade un orbital giratorio que bloquea proyectiles enemigos#Inflige 10,5 de daño por contacto cada segundo#Al usarlo,↑ +0,5 de velocidad y mejora la velocidad de rotación de los orbitales"}, -- Gira para ganar
[656] = {"656", "Damocles", "<Objeto no conseguible>"}, -- Damocles
[656] = {"656", "Damocles", "No deberías encontrar esto"}, -- Damocles
[657] = {"657", "Vasculitis", "Los enemigos sueltan lágrimas al morir que aplica tus efectos de lágrima"}, -- Vasculitis
[658] = {"658", "Célula gigante", "Al recibir daño genera mini Isaacs#Persiguen y disparan a los enemigos cercanos"}, -- Célula gigante
[659] = {"659", "Tropicamida", "↑ {{Range}} Alcance +1.5 #Aumenta el tamaño de la lágrima"}, -- Tropicamida
[660] = {"660", "Lectura de cartas", "Genera dos portales al inicio de cada planta#Los portales desaparecen al dejar la habitación#{{ColorRed}}Rojo: {{CR}}Sala del jefe #{{ColorYellow}}Amarillo: {{CR}}Sala del tesoro#{{ColorBlue}}Azul: {{CR}}Habitación secreta"}, -- Lectura de cartas
[660] = {"660", "Lectura de cartas", "Genera dos portales al inicio de cada planta#Los portales desaparecen al dejar la habitación#{{ColorRed}}Rojo: {{CR}} {{BossRoom}} Sala del jefe #{{ColorYellow}}Amarillo: {{CR}} {{TreasureRoom}} Sala del tesoro#{{ColorBlue}}Azul: {{CR}} {{SecretRoom}} Habitación secreta"}, -- Lectura de cartas
[661] = {"661", "Quintillizos", "Al morir los enemigos, se genera en ese lugar un familiar estático que dispara#Hasta 5 familiares"}, -- Quintillizos
[662] = {"662", "Pacifista (Cut item)", "<Item does not exist>"}, -- Pacifista (Cut item)
[662] = {"662", "Pacifista (Cut item)", "<Este objeto no existe>"}, -- Pacifista (Cut item)
[663] = {"663", "Con uñas y dientes", "Te vuelve invencible durante 1 segundo cada 6 segundos#Resplandece antes de ocurrir"}, -- Con uñas y dientes
[664] = {"664", "Comedor compulsivo", "+1 corazón rojo#Los pedestales de objetos cambiarán periódicamente entre objetos de comida y otro objeto#tomar el objeto de comida otorga una mejor a temporal de daño de +3,6 de daño y 2 pequeñas mejoras de estadísticas"}, -- Comedor compulsivo
[664] = {"664", "Comedor compulsivo", "{{ArrowUp}} {{Heart}} +1 corazón rojo#Los pedestales de objetos cambiarán periódicamente entre objetos de comida y otro objeto#tomar el objeto de comida otorga: #{{ArrowUp}} {{Damage}} Daño temporal +3.6#{{ArrowUp}} Dos mejoras de estadísticas, dependen del item de comida"}, -- Comedor compulsivo
[665] = {"665", "El ojo de Guppy", "Muestra el contenido de los cofres, sacos y hogueras antes de abrirlos"}, -- El ojo de Guppy
[666] = {"666", "", "<Item does not exist>"},
[667] = {"667", "Hombre de paja", "Genera un personaje como de Keeper#Si muere, genera arañas azules#El objeto acaba desapareciendo"}, -- Hombre de paja
[666] = {"666", "", "<Este objeto no existe>"},
[667] = {"667", "Hombre de paja", "{{Player13}} Genera un Keeper compañero#Si muere, genera arañas azules#El objeto acaba desapareciendo"}, -- Hombre de paja
[668] = {"668", "Nota de papá", "Inicia la sequencia de acceso a la planta de Casa"}, -- Nota de papá
[669] = {"669", "Salchicha", "↑ {{Heart}} +1 corazón#↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +0.5##↑ {{Tears}} Lágrimas +0.5#↑ {{Range}} Alcance +0.16#↑ {{Shotspeed}} Vel. de tiro +1.2#↑ {{Luck}} Suerte +1#↑ {{AngelDevilChance}} Posibilidad de sala de Diablo/Ángel +6.9%#↑ {{PlanetariumChance}} Posibilidad de Planetario +6.9% "}, -- Salchicha
[670] = {"670", "¿Opciones?", "Si limpiar una habitación genera una recompensa, habrá dos para elegir#Tomar una hace que la otra desaparezca"}, -- ¿Opciones?
[671] = {"671", "Corazón de caramelo", "Otorga una mejora permanente aleatoria de estadísticas al curarse"}, -- Corazón de caramelo
[672] = {"672", "Una libra de carne", "Los pactos del diablo ahora cuestan monedas#Los objetos de las tiendas cuestan vida#Los recolectables en las tiendas son gratis pero están rodeados con pinchos"}, -- Una libra de carne
[673] = {"673", "Redención", "Garantiza 1 corazón de alma y +1,0 de daño al entrar a la sala del pacto con el diablo y salir sin tomar un objeto"}, -- Redención
[671] = {"671", "Corazón de caramelo", "{{ArrowUp}} Otorga una mejora permanente aleatoria de estadísticas al curarse"}, -- Corazón de caramelo
[672] = {"672", "Una libra de carne", "{{DevilRoom}} Los pactos del diablo ahora cuestan monedas#{{Shop}} Los objetos de las tiendas cuestan vida#Los recolectables en las tiendas son gratis pero están rodeados con pinchos"}, -- Una libra de carne
[673] = {"673", "Redención", "{{DevilRoom}} Si sales de una Sala del Diablo sin tomar nada, ganas: #{{SoulHeart}} Un Corazón de alma#{{ArrowUp}} {{Damage}} Daño +1.0"}, -- Redención
[674] = {"674", "Grilletes espirituales", "Al morir, tu fantasma se encadena a tu cuerpo muerto y puedes seguir luchando con medio corazón de alma#Te devuelve a la vida tras 10 segundos#Se recarga cogiendo corazones de alma"}, -- Grilletes espirituales
[675] = {"675", "Orbe roto", "Al recibir daño, revela habitaciones aleatorias de la planta#También desbloquea puertas cerradas con llave#Puede abrir la puerta de Mega Satán#Puede revelar habitaciones ultra secretas"}, -- Orbe roto
[676] = {"676", "Corazón vacío", "Al tener un contenedor de corazón vacío al iniciar una planta, añade otro contenedor#Los corazones de hueso no cuentan"}, -- Corazón vacío
[676] = {"676", "Corazón vacío", "{{EmptyHeart}} Al tener un contenedor de corazón vacío al iniciar una planta, añade otro contenedor#Los corazones de hueso no cuentan"}, -- Corazón vacío
[677] = {"677", "Proyección astral", "Cuando te golpean el tiempo se para 3 segundos#Te conviertes en un fantasma y dejas tu cuerpo#Como fantasma, vuelas, tienes lágrimas espectrales y el siguiente golpe no lo recibes"}, -- Proyección astral
[678] = {"678", "Cesárea", "{{Chargeable}} Cargable#Dispararás fetos automáticamente al presionar el botón de disparo#Los getos seguirán a los enemigos y los atacarán varias veces"}, -- Sección C
[679] = {"679", "Mini Abadón", "Familiar que dispara un mini Maw of the Void (Fauces del vacío) {{Collectible399}}"}, -- Mini Abadón
[680] = {"680", "Venganza de Montezuma", "Al disparar, carga un rayo de corto alcance similar a Brimstone#Se dispara por detrás"}, -- Venganza de Montezuma
[678] = {"678", "Cesárea", "{{Chargeable}} Cargable#Dispararás fetos automáticamente al presionar el botón de disparo#Los fetos seguirán a los enemigos y los atacarán varias veces"}, -- Sección C
[679] = {"679", "Mini Abadón", "{{Collectible399}} Familiar que dispara un ataque similar a Fauces del Vacío"}, -- Mini Abadón
[680] = {"680", "Venganza de Montezuma", "{{Chargeable}} Disparo láser trasero cargable"}, -- Venganza de Montezuma
[681] = {"681", "Portal pequeño", "Inflige daño por contacto y vuela hacia delante#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño y generará una mosca azul#Cada cuatro recolectables, genera un portal a una habitación inexplorada"}, -- Portal pequeño
[682] = {"682", "Amigo gusano", "Hace que un tentáculo salga del suelo#Puede agarrar a un enemigo e infligir daño"}, -- Amigo gusano
[683] = {"683", "Espuelas de hueso", "Al morir, los enemigos generan huesos#Los huesos bloquean proyectiles e infligen daño por contacto"}, -- Espuelas de hueso
[684] = {"684", "Alma hambrienta", "Posibilidad de que aparezcan fantasmas al matar enemigos#Los fantasmas persiguen enemigos e infligen daño por contacto#Tras 5 segundos, el fantasma explota infligiendo 7 de daño a los enemigos cercanos#La explosión no te afecta"}, -- Alma hambrienta
[685] = {"685", "Tarro de abispas", "Genera fuegos aleatorios que disparan distintas lágrimas, bloquean disparos e infligen daño por contacto#El número de fuegos aumenta cuanto más uses el objeto"}, -- Tarro de abispas
[686] = {"686", "Relicario del alma", "Otorga una mejora de estadística permanente al tomar corazones de alma#Genera un corazón de alma al tomarlo"}, -- Relicario del alma
[686] = {"686", "Relicario del alma", "{{SoulHeart}} Genera un corazón de alma al tomarlo#{{ArrowUp}} Otorga una mejora de estadística permanente al tomar corazones de alma"}, -- Relicario del alma
[687] = {"687", "Buscador de amigos", "Genera un monstruo familiar aleatorio que copia tus ataques y movimientos"}, -- Buscador de amigos
[688] = {"688", "Niño interior", "+1 vida adicional#Al morir, revive en la habitación actual con medio corazón, un tamaño muy pequeño, y +0,2 de velocidad"}, -- Niño interior
[688] = {"688", "Niño interior", "+1 vida adicional#Al morir, revive en la habitación actual con: #{{HalfHeart}} Medio corazón#{{ArrowUp}} Velocidad +0.2#Un tamaño reducido"}, -- Niño interior
[689] = {"689", "Corona glitcheada", "Los pedestales cambian rápidamente entre 5 objetos aleatorios"}, -- Corona glitcheada
[690] = {"690", "Belly Jelly", "Al tocarte, los enemigos rebotan#Hacer que choquen contra obstáculos inflige daño#Posibilidad de desviar proyectiles"}, -- Barriga gelatinosa
[691] = {"691", "Orbe sagrado", "Evita que los objetos de calidad {{Quality0}} y {{Quality1}} aparezcan#33% de posibilidad de cambiar los objetos de calidad {{Quality2}} por {{Quality3}} o {{Quality4}}"}, -- Orbe sagrado
[692] = {"692", "Vínculo de Sangre", "Genera un tipo de pinchos especiales en la sala del diablo#Hacerse daño puede dar una recompensa:#35 % 6 monedas#15 % +0,5 de daño#5 % 2 corazones negros#2 % objeto aleatorio#1 % trasnformación de Leviatán"}, -- Lazo de sangre
[693] = {"693", "Infesta", "Otorga 9 moscas orbitales que se convierten en moscas azules tras bloquear un proyectil#Genera una nueva mosca al limpiar cada habitación"}, -- El enjambre
[694] = {"694", "Corazón roto", "Otorga 3 corazones rotos#↑ +0,25 de daño por cada corazón roto#Cada golpe fatal añade otros 2 corazones rotos#Mueres al tener 12 corazones rotos"}, -- Rompecorazones
[692] = {"692", "Vínculo de Sangre", "{{DevilRoom}} Genera un tipo de pinchos especiales en la sala del diablo#Hacerse daño puede dar una recompensa:#{{Coin}} 35% 6 monedas#{{ArrowUp}} {{Damage}} 15% Daño +0.5 #{{BlackHeart}} 5% 2 corazones negros#2% objeto de la pool del Diablo#1% trasnformación de Leviatán"}, -- Lazo de sangre
[693] = {"693", "La Enjambre", "Otorga 8 moscas orbitales que se convierten en moscas azules tras bloquear un proyectil#Genera una nueva mosca al limpiar cada habitación"}, -- El enjambre
[694] = {"694", "Corazón roto", "{{BrokenHeart}} Otorga 3 corazones rotos#↑ {{Damage}} Daño +0.25 de daño por cada corazón roto#Cada golpe fatal añade otros 2 corazones rotos#Mueres al tener 12 corazones rotos"}, -- Rompecorazones
[695] = {"695", "Ráfaga de sangre", "Al recibir daño, gana velocidad y más lágrimas en la planta actual"}, -- Ráfaga de sangre
[696] = {"696", "Salvación", "Otorga un aura que genera rayos de luz al tocar a los enemigos#Cuanto más daño te hagan en esa planta, más grande será el aura"}, -- Salvación
[697] = {"697", "Gemelo desvaneciente", "Familiar que clona al jefe al entrar en la sala del jefe#Derrotarle genera un objeto extra#El clon es más lento y tiene un 75 % de la vida del jefe original"}, -- Gemelo que desaparece
[698] = {"698", "Par retorcido", "Dos familiares que se quedan a tu lado#Disparan lágrimas como las tuyas, pero con el 37,5 % de tu daño"}, -- Par retorcido
[699] = {"699", "La ira de Azazel", "Acumula ira al limpiar cada habitación#Tras 4 habitaciones, dispara un gran rayo de Brimstone al entrar a la siguiente habitación"}, -- La ira de Azazel
[700] = {"700", "Caja de eco", "Cuando usas una carta, píldora o runa, también usas una copia de todas las cartas, píldoras y runas que hayas usado tras tomar el objeto"}, -- Caja de eco
[699] = {"699", "La ira de Azazel", "Acumula ira al limpiar cada habitación#{{Collectible118}} Tras 4 habitaciones, dispara un gran rayo de Azufre al entrar a la siguiente habitación"}, -- La ira de Azazel
[700] = {"700", "Cámara de eco", "Cuando usas una carta, píldora o runa, replica el efecto de las últimas 3 cartas, píldoras o runas que se hayan usado#Se puede repetir el efecto de una misma carta píldora o runa"}, -- Caja de eco
[701] = {"701", "La tumba de Isaac", "Genera un cofre viejo al inicio de cada planta#Puede contener corazones de alma, trinkets u objetos de la sala del ángel o relacionados con Mamá y Papá"}, -- La tumba de Isaac
[702] = {"702", "Espíritu de venganza", "Tras recibir daño, genera un fuego orbital que dura en la planta actual#Máximo de 6#Disparan lágrimas pero no bloquean proyectiles"}, -- Espíritu de venganza
[703] = {"703", "Esau Junior", "Cambia entre el personaje actual y Esau Junior, quien tiene 3 corazones negros, +2 de daño y vuela#Los personajes tienen objetos y vida independientes#{{Warning}} Morir como cualquier personaje acaba la partida"}, -- Esau Junior
[704] = {"704", "¡Berserker!", "Modo berserker durante 5 segundos:#↑ {{Speed}} Velocidad +0.4#↑ {{Tears}} Más lágrimas#↑ {{Damage}} +3,0 de daño#Restringe el ataque a un arma a melé"}, -- ¡Berserker!
[705] = {"705", "Artes oscuras", "Al usarlo ganas ↑ {{Speed}} Velocidad +1.0 y la habilidad de caminar a través de los enemigos y proyectiles durante 1 segundo#Infliges el triple de tu daño al tocar"}, -- Artes oscuras
[705] = {"705", "Artes oscuras", "Al usarlo, ganas:#↑ {{Speed}} Velocidad +1.0#La habilidad de caminar a través de los enemigos y proyectiles durante 1 segundo#Infliges el triple de tu daño al tocar"}, -- Artes oscuras
[706] = {"706", "Abismo", "Destruye todos los objetos de la habitación y genera una mosca familiar por cada uno#Los efectos de las moscas dependen de los objetos"}, -- Abismo
[707] = {"707", "Cena", "+1 corazón rojo#Cura un corazón"}, -- Cena
[708] = {"708", "Grapadora", "↑ +1,0 de daño#Ahora solo disparas con un ojo"}, -- Grapadora
[708] = {"708", "Grapadora", "↑ {{Damage}} Daño +1.0#Sólo disparas con el ojo derecho"}, -- Grapadora
[709] = {"709", "¡Suplex!", "Te permite correr, levantar a enemigos o jefes y estamparlos contra el suelo#Se puede controlar#Estampar inflige 50 de daño y genera una ola de rocas"}, -- ¡Suplex!
[710] = {"710", "Bolsa de trabajo", "Recoge y mantiene hasta 8 recolectables#Mantener el botón del activable convierte los recolectables en un objeto#La calidad del objeto dependerá de la de los recolectables"}, -- Bolsa de trabajo
[710] = {"710", "Bolsa de trabajo", "Recoge hasta 8 recolectables#Mantener el botón del activable convierte los recolectables en un objeto#La calidad del objeto dependerá de la de los recolectables"}, -- Bolsa de trabajo
[711] = {"711", "Cambio", "Al entrar una habitación con un pedestal, un objeto fantasma aparecerá detras#Tras el uso, el objeto fantasma intercambiará lugar con el otro#Ambos objetos se pueden tomar si es que Cambio se usa después de tomar un objeto#!!! EL objeto fantasma desaparecerá si tomas el primer objeto y sales de la habitación"}, -- Inversión
[712] = {"712", "Lemegeton", "Invoca el fantasma de un objeto pasivo aleatorio#El efecto del objeto se aplica al jugador#Tiene 25% de posibilidad de ser de la pool de la sala actual#En cambio, será de la pool del Tesoro/Tienda/Jefe"}, -- Lemegeton
[713] = {"713", "Sumptorium", "Mantener el botón de disparar convierte, cada 2 segundos, medio corazón en familiares que pueden ser destrozados#Activar el objeto convierte de nuevo a los familiares en corazones#El tipo de corazón cambia el comportamiento del familiar"}, -- Sumptorio
[714] = {"714", "Llamado", "Devuelve el cuerpo de Forgotten desde culquier distancia"}, -- Recuperar
[713] = {"713", "Sumptorium", "Convierte los corazones en familiares que pueden ser destrozados#{{Player26}} Eva contaminada los convierte al disparar por cierto tiempo, usar el objeto de nuevo restaura su PV#El tipo de corazón cambia el comportamiento del familiar"}, -- Sumptorio
[714] = {"714", "Llamado", "{{Player35}} Devuelve el cuerpo de Forgotten desde culquier distancia"}, -- Recuperar
[715] = {"715", "Frasco", "Guarda una caca bomba dentro para usarla más tarde"}, -- Bote
[716] = {"716", "Bolsa de Keeper", "Aumenta el alcance, la velocidad, o el daño al comprar cosas de la tienda#Genera 3 monedas y llave al recogerlo"}, -- El saco de Keeper
[716] = {"716", "Bolsa de Keeper", "{{Shop}} Al comprar algo en la tienda, puede aumentar: #{{Speed}} La velocidad#{{Damage}} El daño#{{Range}} El alcance#Al tomarlo, generas: #{{Coin}} 3 monedas#{{Key}} Una llave"}, -- El saco de Keeper
[717] = {"717", "Parientes de Keeper", "Las rocas y jarrones generan 2 arañas azules al romperlos"}, -- Pariente de Keeper
[718] = {"718", "Keepers Robe (Cut item)", "<Item does not exist>"}, -- Keepers Robe (Cut item)
[719] = {"719", "Caja de Keeper", "Genera un objeto o recolectable aleatorio de tienda"}, -- La caja de Keeper
[718] = {"718", "Soga de Keeper (recortado)", "<Este objeto no existe>"}, -- Keepers Robe (Cut item)
[719] = {"719", "Caja de Keeper", "{{Shop}} Genera un objeto o recolectable aleatorio de tienda"}, -- La caja de Keeper
[720] = {"720", "Jarra para todo", "Genera algunos recolectables basados en las cargas que tenga#Si está cargado al completo, tiene un efecto aleatorio más único#Recompensas según cargas: 1:caca 2:{{Coin}} 3:{{Bomb}} 4:{{Key}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Tarro de todo
[721] = {"721", "TMTRAINER", "Hace que los objetos futuros estén 'glitcheados'#Tienen efectos completamente aleatorios them completely random effects"}, -- ENTRENADOR TM
[722] = {"722", "Anima Sola", "Encadena al enemigo más cercano durante 5 segundos, evitando que actúen"}, -- Anima Sola
[721] = {"721", "TMTRAINER", "Hace que los objetos futuros estén 'glitcheados'#Tienen efectos completamente aleatorios"}, -- ENTRENADOR TM
[722] = {"722", "Anima Sola", "Encadena al enemigo más cercano durante 5 segundos, evitando que actúen#{{Player37}} Jacob Contaminado siempre encadenará a Esaú Oscuro"}, -- Anima Sola
[723] = {"723", "Dado reductor", "Cambia todos los objetos de la habitación por otro restándole 1 al identificador interno para obtener el nuevo objeto generado."}, -- Dado cuenta vidas
[724] = {"724", "Hipercoagulación", "Al ser golpeado por un enemigo, genera medio o un corazón rojo#Los corazones que han aparecido desaparecen tras 1,5 segundos"}, -- Hipercoagulación
[725] = {"725", "IBS", "Al dañar a un enemigo, posibilidad de:#Lanzar una caca#Crear gases#Tira pedos#Generar 5 bombas troll"}, -- Síndrome del intestino irritable
[726] = {"726", "Hemoptisis", "Al pulsar dos veces el botón de disparar estornudas sangre#Inflige el 150 % de tu daño a los enemigos delante de ti#Enfriamiento de un segundo"}, -- Hemoptisis
[727] = {"727", "Bombas fantasma", "+5 bombas#Las bombas generan fantasmas que infligen daño y explotan tras 10 segundos"}, -- Bombas fantasma
[728] = {"728", "Gello", "Genera un familiar demoníaco atado a ti#Copia tus lágrimas, estadísticas y efectos"}, -- Gello
[729] = {"729", "Muerte per cápita", "Lanza tu cabeza y te permite disparar lágrimas desde donde caiga#Al reactivar el objeto o pisar la cabeza la recuperas"}, -- Ataque de decapitación
[729] = {"729", "Ataque decapitado", "Lanza tu cabeza y te permite disparar lágrimas desde donde caiga#Al reactivar el objeto o pisar la cabeza la recuperas"}, -- Ataque de decapitación
[730] = {"730", "Ojo de vidrio", "↑ {{Damage}} Daño +0.75#↑ {{Luck}} Suerte +1"}, -- Ojo de cristal
[731] = {"731", "Orzuelo", "↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +7.0#↓ {{Shotspeed}} Vel. de tiro -0.3#Sólo aplica al ojo derecho"}, -- Orzuelo
[732] = {"732", "Anillo de Mamá", "↑ {{Damage}} Daño +1.0#{{Rune}} Genera una runa o piedra de alma al tomarlo"}, -- Anillo de Mamá
@@ -408,47 +382,47 @@ local repCollectibles={
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles)
EID.descriptions[languageCode].birthright ={
{"Isaac", "", "Los objetos cambian entre dos objetos"},
{"Magdalene", "Magdalena", "↑ {{Heart}} +1 corazón, límite de corazones aumentado a 18"},
{"Cain", "Caín", "↑ {{Luck}} Suerte +1#{{ArcadeRoom}} Todos los pisos tienen Arcades garantizados menos Cofre y Cuarto oscuro#{{ArcadeRoom}} Mejores arcades"},
{"Judas", "", "{{Collectible34}} El Libro de Belial actúa como un objeto pasivo, similar a {{Collectible584}} El Libro de las Virtudes, el aumento de daño escala con la carga de los objetos activos#Varios objetos activos reciben interacciones especiales"},
{"???", "", "{{ArrowUp}} {{SoulHeart}} Los corazones de alma recibidos de aumentos de vida se duplican"},
{"Eve", "Eva", "Whore of Babylon se activa sin depender de la vida#Dead Bird se activa sin recibir daño"},
{"Samson", "Sansón", "Bloody Lust puede ganar 4 mejoras de daño hasta un máximo de +14,0"},
{"Azazel", "", "El ataque de Azazel es más ancho#No varía el daño"},
{"Lazarus", "Lázaro", "Al morir, revive como Lázaro resucitado#{{Damage}} Lázaro resucitado gana una mejora de daño de +21,6 que se pierde poco a poco"},
{"Eden", "Edén", "Genera 3 objetos aleatorios de pools de objetos aleatorias#Solo se puede tomar uno"},
{"The Lost", "El Perdido", "Evita la aparición de objetos inútiles para El Perdido#Ejemplos: Aumentos de vida, vuelo, lágrimas espectrales o los que requieren daño para activarse"},
{"Lazarus Risen", "Lázaro Resucitado", "Otorga una mejora de daño de +21,6 que se pierde poco a poco"},
{"Black Judas", "Judas Oscuro", "{{Collectible34}} El Libro de Belial actúa como un objeto pasivo, similar a {{Collectible584}} El Libro de las Virtudes, el aumento de daño escala con la carga de los objetos activos"},
{"Lilith", "", "Los familiares se colocan frente a Lilith, mejor control de ataque"},
{"Keeper", "", "↑ {{Coin}} +1 moneda de salud, el límite de salud llega a 4"},
{"Apollyon", "Apolión", "Posibilidad de generar un objeto destruído anteriormente#Mientras más objetos consumidos, más posibilidad de generarlo#No afecta a objetos activos"},
{"The Forgotten", "El Olvidado", "El alma no está atado y se mueve libremente"},
{"The Forgotten Soul", "El Alma", "El alma no está atado y se mueve libremente"},
{"Bethany", "", "Activar un objeto usando cargas de alma a veces es gratis"},
{"Jacob", "", "El personaje que recoge un objeto obtiene copias de tres objetos pasivos del otro personaje"},
{"Esau", "Esaú", "El personaje que recoge un objeto obtiene copias de tres objetos pasivos del otro personaje"},
{"Tainted Isaac", "Isaac contaminado", "Añade 4 espacios adicionales para objetos pasivos"},
{"Tainted Magdalene", "Magdalena contaminada", "{{Heart}} Añade 1 al límite de corazones"},
{"Tainted Cain", "Caín contaminado", "La cantidad de recolectables que se generan al tomar un objeto se duplica"}, -- Y hasta acá se queda esto
{"Tainted Judas", "Judas contaminado", "Usar {{Collectible705}} Artes Oscuras otorga un aura con área de ataque mayor"},
{"Tainted ???", "??? contaminado", "Aumenta el número máximo de cacas que puedes llevar a 29"},
{"Tainted Eve", "Eva contaminada", "Los coágulos generados de corazones rojos sueltan medio corazón rojo que desaparece al morir"},
{"Tainted Samson", "Sansón contaminado", "El contador del modo berserker gana 3 segundos en lugar de 1 cuando Sansón contaminado mata a un enemigo"},
{"Tainted Azazel", "Azazel contaminado", "El tamaño de Hemoptisis {{Collectible726}}, el ataque de Azazel contaminado es el doble de grande"},
{"Tainted Lazarus", "Lázaro contaminado", "El Lázaro que no se esté usando estará presente como un fantasma, siendo controlado como J&E#No puede recibir daño ni interactuar con el entorno#La versión fantasma hace su daño al 25%"},
{"Tainted Eden", "Edén contaminado", "Los objetos pasivos y actuvis conseguidos antes de Primogenitura no cambian al recibir daño"},
{"Tainted Lost", "El Perdido contaminado", "Otorga una vida extra que revive a Tainted Lost (Lost contaminado) en la misma habitación y causa 200 de daño a los enemigos cercanos#Puede golpear al mismo enemigo varias veces"},
{"Tainted Lilith", "Lilith contaminada", "Los familiares son lanzados junto a Gello"},
{"Tainted Keeper", "Keeper contaminado", "Atrae las monedas que sueltan los enemigos cercanos al morir#No afecta al resto de monedas"},
{"Tainted Apollyon", "Apolión contaminado", "Las langostas se quedan atacando a un enemigo mientras se siga disparando"},
{"Tainted Forgotten", "Forgotten contaminado", "El alma contaminada gana la habilidad {{Collectible714}} Llamado, puedes recuperar automáticamente a Forgotten contaminado desde la distancia"},
{"Tainted Bethany", "Bethany contaminada", "Genera 4 grandes fuegos fatuos#Tienen mayor durabilidad que los regulares"},
{"Tainted Jacob", "Jacob contaminado", "Otro Dark Esau aparecerá#Al usar {{Collectible722}} Anima Sola, ambos serán encadenados, ambos pueden ser soltados uno a uno"},
{"Dead Tainted Lazarus", "Lázaro contaminado muerto", "El Lázaro que no se esté usando estará presente como un fantasma, siendo controlado como J&E#No puede recibir daño ni interactuar con el entorno#La versión fantasma hace su daño al 25%"},
{"Tainted Jacob 2", "Jacob contaminado 1", "Otro Dark Esau aparecerá#Al usar {{Collectible722}} Anima Sola, ambos serán encadenados, ambos pueden ser soltados uno a uno"},
{"Tainted Forgotten Soul", "El alma contaminada", "El alma contaminada gana la habilidad {{Collectible714}} Llamado, puedes recuperar automáticamente a Forgotten contaminado desde la distancia"},
{"Isaac", "", "Los objetos cambian entre dos objetos"},
{"Magdalene", "Magdalena", "↑ {{Heart}} +1 corazón, límite de corazones aumentado a 18"},
{"Cain", "Caín", "↑ {{Luck}} Suerte +1#{{ArcadeRoom}} Todos los pisos tienen Arcades garantizados menos Cofre y Cuarto oscuro#{{ArcadeRoom}} Mejores arcades"},
{"Judas", "", "{{Collectible34}} El Libro de Belial actúa como un objeto pasivo, similar a {{Collectible584}} El Libro de las Virtudes, el aumento de daño escala con la carga de los objetos activos#Varios objetos activos reciben interacciones especiales"},
{"???", "", "{{ArrowUp}} {{SoulHeart}} Los corazones de alma recibidos de aumentos de vida se duplican"},
{"Eve", "Eva", "{{Collectible122}} La Ramera de Babilonia se activa sin depender de la vida#{{Collectible117}} El pájaro muerto se activa sin recibir daño"},
{"Samson", "Sansón", "Bloody Lust puede ganar 4 mejoras de daño hasta un máximo de +14,0"},
{"Azazel", "", "El ataque de Azazel es más ancho#No varía el daño"},
{"Lazarus", "Lázaro", "Al morir, revive como Lázaro resucitado#↑ {{Damage}} Lázaro resucitado gana una mejora de daño de +21.6 que se pierde tras un minuto#El efecto se activará cada vez que Lázaro resucite"},
{"Eden", "Edén", "Genera 3 objetos aleatorios de pools de objetos aleatorias#Solo se puede tomar uno"},
{"The Lost", "El Perdido", "Evita la aparición de objetos inútiles para El Perdido#Ejemplos: Aumentos de vida, vuelo, lágrimas espectrales o los que requieren daño para activarse"},
{"Lazarus Risen", "Lázaro Resucitado", "↑ {{Damage}} Otorga una mejora de daño de +21,6 que se pierde poco a poco"},
{"Black Judas", "Judas Oscuro", "{{Collectible34}} El Libro de Belial actúa como un objeto pasivo, similar a {{Collectible584}} El Libro de las Virtudes, el aumento de daño escala con la carga de los objetos activos"},
{"Lilith", "", "Los familiares se colocan frente a Lilith, mejor control de ataque"},
{"Keeper", "", "↑ {{Coin}} +1 moneda de salud, el límite de salud llega a 4"},
{"Apollyon", "Apolión", "Posibilidad de generar un objeto destruído anteriormente#Mientras más objetos consumidos, más posibilidad de generarlo#No afecta a objetos activos"},
{"The Forgotten", "El Olvidado", "El alma no está atado y se mueve libremente"},
{"The Forgotten Soul", "El Alma", "El alma no está atado y se mueve libremente"},
{"Bethany", "", "Activar un objeto usando cargas de alma a veces es gratis"},
{"Jacob", "", "El personaje que recoge un objeto obtiene copias de tres objetos pasivos del otro personaje"},
{"Esau", "Esaú", "El personaje que recoge un objeto obtiene copias de tres objetos pasivos del otro personaje"},
{"Tainted Isaac", "Isaac contaminado", "Añade 4 espacios adicionales para objetos pasivos"},
{"Tainted Magdalene", "Magdalena contaminada", "{{Heart}} Añade 1 al límite de corazones"},
{"Tainted Cain", "Caín contaminado", "La cantidad de recolectables que se generan al tomar un objeto se duplica"}, -- Y hasta acá se queda esto
{"Tainted Judas", "Judas contaminado", "Usar {{Collectible705}} Artes Oscuras otorga un aura con área de ataque mayor"},
{"Tainted ???", "??? contaminado", "Aumenta el número máximo de cacas que puedes llevar a 29"},
{"Tainted Eve", "Eva contaminada", "Los coágulos generados de corazones rojos sueltan medio corazón rojo que desaparece al morir"},
{"Tainted Samson", "Sansón contaminado", "El contador del modo berserker gana 3 segundos en lugar de 1 cuando Sansón contaminado mata a un enemigo"},
{"Tainted Azazel", "Azazel contaminado", "El tamaño de Hemoptisis {{Collectible726}}, el ataque de Azazel contaminado es el doble de grande"},
{"Tainted Lazarus", "Lázaro contaminado", "El Lázaro que no se esté usando estará presente como un fantasma, siendo controlado como J&E#No puede recibir daño ni interactuar con el entorno#La versión fantasma hace su daño al 25%"},
{"Tainted Eden", "Edén contaminado", "Los objetos pasivos y actuvis conseguidos antes de Primogenitura no cambian al recibir daño"},
{"Tainted Lost", "El Perdido contaminado", "Otorga una vida extra que revive a Tainted Lost (Lost contaminado) en la misma habitación y causa 200 de daño a los enemigos cercanos#Puede golpear al mismo enemigo varias veces"},
{"Tainted Lilith", "Lilith contaminada", "Los familiares son lanzados junto a Gello"},
{"Tainted Keeper", "Keeper contaminado", "Atrae las monedas que sueltan los enemigos cercanos al morir#No afecta al resto de monedas"},
{"Tainted Apollyon", "Apolión contaminado", "Las langostas se quedan atacando a un enemigo mientras se siga disparando"},
{"Tainted Forgotten", "Forgotten contaminado", "El alma contaminada gana la habilidad {{Collectible714}} Llamado, puedes recuperar automáticamente a Forgotten contaminado desde la distancia"},
{"Tainted Bethany", "Bethany contaminada", "Genera 4 grandes fuegos fatuos#Tienen mayor durabilidad que los regulares"},
{"Tainted Jacob", "Jacob contaminado", "Otro Dark Esau aparecerá#Al usar {{Collectible722}} Anima Sola, ambos serán encadenados, ambos pueden ser soltados uno a uno"},
{"Dead Tainted Lazarus", "Lázaro contaminado muerto", "El Lázaro que no se esté usando estará presente como un fantasma, siendo controlado como J&E#No puede recibir daño ni interactuar con el entorno#La versión fantasma hace su daño al 25%"},
{"Tainted Jacob 2", "Jacob contaminado 1", "Otro Dark Esau aparecerá#Al usar {{Collectible722}} Anima Sola, ambos serán encadenados, ambos pueden ser soltados uno a uno"},
{"Tainted Forgotten Soul", "El alma contaminada", "El alma contaminada gana la habilidad {{Collectible714}} Llamado, puedes recuperar automáticamente a Forgotten contaminado desde la distancia"},
}
-- Buffs caused by Binge Eater
@@ -485,9 +459,8 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[475] = "Reapareces como Dark Judas si tienes una vida extra", -- Plan C
[482] = "Reemplaza el objeto adquirido más reciente por {{Collectible51}} Pentáculo", -- Clicker
[487] = "Incrementa el aumento de daño", -- Potato Peeler
[536] = "{{Damage}} Daño temporal +10.8 por cada familiar sacrificado, disminuye con el tiempo igual que {{Collectible621}} Asado rojo", -- Sacrificial Altar
[536] = "{{Damage}} Daño temporal +10.8 por cada familiar sacrificado, disminuye con el tiempo igual que {{Collectible621}} Guisado Rojo", -- Sacrificial Altar
[555] = "Daña a todos los enemigos de la sala y aplica el efecto de {{Collectible202}} Toque de Midas en ellos", -- Golden Razor
[563] = "Los fantasmas irán a los enemigos", -- Vade Retro
[577] = "Aumento de daño permanente", -- Damocles
[582] = "Aumento de daño adicional por el resto del piso basado en la cantidad de veces que se usó", -- Wavy Cap
[585] = "Cambia las recompensas por 2 corazones negros y un objeto de trato con el Diablo#Serán 3 corazones negros y 2 objetos si ya se hizo un trato con el diablo", -- Alabaster Box
@@ -496,6 +469,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[635] = "Crea una línea de {{Collectible705}} Artes Oscuras entre tú y Pespuntes", -- Stitches
[640] = "Lanza un rayo de {{Collectible118}} Azufre", -- Urn of Souls
[642] = "Aumento de daño permanente", -- Magic Skin
[653] = "Los fantasmas irán a los enemigos", -- Vade Retro
[685] = "Otorga 6 fuegos fatuos de {{Collectible292}} Biblia satánica que aumentan la posibilidad de sala del Diablo", -- Jar of Wisps
[705] = "Permite tener un aumento temporal de daño", -- Dark Arts
[710] = "Tomar corazones rojos da la posibilidad de cambiarlos por corazones negros", -- Bag of Crafting
@@ -702,62 +676,63 @@ local repTrinkets={
[10] = {"10", "Gusano ondulante", "Las lágrimas se mueven en ondas#↑ {{Tears}} Lágrimas +0.4#Otorga lágrimas espectrales"}, -- Gusano ondulante
[11] = {"11", "Gusano anillo", "Las lágrimas se mueven en espirales a gran velocidad#↑ {{Tears}} Lágrimas +0.4#Otorga lágrimas espectrales"}, -- Gusano anillo
[26] = {"26", "Gusano de gancho", "Las lágrimas se mueven en ángulos#↑ {{Tears}} Lágrimas +0.4#↑ {{Range}} Alcance +1.5#Otorga lágrimas espectrales"}, -- Gusano de gancho
[33] = {"33", "Cordón umbilical", "Al tener medio corazón, aparece un pequeño Steven#Gran posibilidad de que aparezca un familiar Géminis al recibir daño"}, -- Cordón umbilical
[49] = {"49", "Moneda sangrienta", "25 % de posibilidad de dejar caer medio corazón al tomar monedas"}, -- Moneda sangrienta
[50] = {"50", "Moneda quemada", "25 % de posibilidad de dejar una bomba al tomar monedas"}, -- Moneda quemada
[51] = {"51", "Moneda plana", "25 % de posibilidad de dejar una llave al tomar monedas"}, -- Moneda plana
[33] = {"33", "Cordón umbilical", "{{Collectible100}} Al tener medio corazón, aparece un pequeño Steven#{{Collectible318}} Gran posibilidad de que aparezca un familiar Géminis al recibir daño"}, -- Cordón umbilical
[49] = {"49", "Moneda sangrienta", "{{Heart}} 25% de posibilidad de dejar caer medio corazón al tomar monedas"}, -- Moneda sangrienta
[50] = {"50", "Moneda quemada", "{{Bomb}} 25% de posibilidad de dejar una bomba al tomar monedas"}, -- Moneda quemada
[51] = {"51", "Moneda plana", "{{Key}} 25% de posibilidad de dejar una llave al tomar monedas"}, -- Moneda plana
[69] = {"69", "Polaroid descolorida", "Te camufla de manera aleatoria#Desorienta a los enemigos#Puede usarse para abrir la puerta hacia la planta \"Home\" (Casa)"}, -- Polaroid descolorida
[92] = {"92", "Corona rota", "↑ Las estadísticas basadas en tus objetos son un 20 % más efectivas"}, -- Corona rota
[92] = {"92", "Corona rota", "↑ Las estadísticas basadas en tus objetos son un 20% más efectivas"}, -- Corona rota
[96] = {"96", "Serpiente Uróboros", "Las lágrimas se mueven rápido en espiral#Lágrimas espectrales#↑ +1.5 de rango"}, -- Ouroboros Worm
[111] = {"111", "Corona sangrienta", "Las salas del tesoro {{TreasureRoom}} aparecen en el Womb (Útero) y Corpse (Cadáver)"}, -- Corona sangrienta
[111] = {"111", "Corona sangrienta", "{{TreasureRoom}} Las salas del tesoro aparecen en el capítulo 4 (Matriz/Utero/Matriz desgarrada/Cadaver)"}, -- Corona sangrienta
[121] = {"121", "Cruz de madera", "{{HolyMantle}} Te protege del primer daño recibido en cada planta"},
[119] = {"119", "Célula madre", "Reduce tus corazones rojos al 50 % de tu máximo al entrar en la siguiente planta#Si tu vida está por encima, cura medio corazón rojo"}, -- Célula madre
[128] = {"128", "Dedo de hueso", "5 % de posibilidad de ganar un corazón de hueso al recibir daño"}, -- Dedo de hueso
[128] = {"128", "Dedo de hueso", "{{EmptyBoneHeart}} 5% de posibilidad de ganar un corazón de hueso al recibir daño"}, -- Dedo de hueso
[129] = {"129", "Rompemandíbulas", "Probabilidad de disparar lágrimas diente"}, -- Rompemandíbulas
[130] = {"130", "Boli mordido", "Probabilidad de disparar lágrimas ralentizantes"}, -- Boli mordido
[131] = {"131", "Moneda bendita", "Probabilidad de dejar caer medio corazón de alma al coger monedas"}, -- Moneda bendita
[130] = {"130", "Boli mordido", "{{Slow}} Probabilidad de disparar lágrimas ralentizantes"}, -- Boli mordido
[131] = {"131", "Moneda bendita", "{{HalfSoulHeart}} Probabilidad de dejar caer medio corazón de alma al coger monedas"}, -- Moneda bendita
[132] = {"132", "Jeringuilla rota", "Probabilidad de ganar un efecto de jeringuilla aleatoria en la habitación actual"}, -- Jeringuilla rota
[133] = {"133", "Fusible corto", "Las bombas colocadas explotan más rápido"}, -- Fusible corto
[133] = {"133", "Fusible corto", "{{Bomb}} Las bombas colocadas explotan más rápido"}, -- Fusible corto
[134] = {"134", "Judía gigante", "Aumenta el tamañó de los pedos"}, -- Judía gigante
[135] = {"135", "Mechero", "Probabilidad de quemar a los enemigos el entrar en la habitación"}, -- Mechero
[135] = {"135", "Mechero", "{{Burning}} Probabilidad de quemar a los enemigos el entrar en la habitación"}, -- Mechero
[136] = {"136", "Candado roto", "Las puertas, candados y cofres dorados pueden abrirse con explosiones#También puede abrir la puerta de Casa"}, -- Candado roto
[137] = {"137", "Miosotis", "Al bajar a una nueva planta, se generan hasta cuatro recolectables no obtenidos de la planta anterior"}, -- Miosotis
[138] = {"138", "'M", "Usar un objeto activo lo cambia"}, -- 'M
[139] = {"139", "Amuleto de lágrima", "Los efectos de lágrima basados en la suerte ocurren más a menudo"}, -- Amuleto de lágrima
[140] = {"140", "Manzana de Sodoma", "Tomar corazones rojos puede convertirlos en arañas azules#Funciona incluso si tienes vida al completo#Puede tragarse corazones que necesitas para curarte"}, -- Manzana de Sodoma
[141] = {"141", "Nana olvidada", "Aumenta la velocidad de disparo de los familiares"}, -- Nana olvidada
[142] = {"142", "La fe de Beth", "Al inicio de cada planta, genera 4 fuegos del Book of Virtues (Libro de las virtudes) {{Collectible584}}"}, -- La fe de Beth
[143] = {"143", "Condensador antiguo", "Evita que el objeto activo se cargue#Posibilidad de generar una paqueña batería al limpiar la habitación"}, -- Condensador antiguo
[139] = {"139", "Amuleto de lágrima", "{{Luck}} Los efectos de lágrima basados en la suerte ocurren más a menudo"}, -- Amuleto de lágrima
[140] = {"140", "Manzana de Sodoma", "{{Heart}} Tomar corazones rojos puede convertirlos en arañas azules#Funciona incluso si tienes vida al completo#Puede tragarse corazones que necesitas para curarte"}, -- Manzana de Sodoma
[141] = {"141", "Canción de cuna olvidada", "Aumenta la velocidad de disparo de los familiares"}, -- Nana olvidada
[142] = {"142", "La fe de Beth", "{{Collectible584}} Al inicio de cada planta, genera 4 fuegos del Libro de virtudes"}, -- La fe de Beth
[143] = {"143", "Condensador antiguo", "Evita que el objeto activo se cargue#{{Battery}} Posibilidad de generar una paqueña batería al limpiar la habitación"}, -- Condensador antiguo
[144] = {"144", "Gusano del cerebro", "Las lágrimas giran en ángulos de 90 grados para golpear a los enemigos si no iban a acertar"}, -- Gusano del cerebro
[145] = {"145", "Perfección", "↑ +10 de suerte#Se destruye si recibes daño"}, -- Perfeccción
[146] = {"146", "Corona del diablo", "Las habitaciones doradas {{TreasureRoom}} contienen ahora pactos del diablo"}, -- Corona del diablo
[147] = {"147", "Moneda cargada", "Toger monedas puede cargar el objeto activable"}, -- Moneda cargada
[145] = {"145", "Perfección", "↑ {{Luck}} Suerte +10#Se destruye si recibes daño"}, -- Perfeccción
[146] = {"146", "Corona del diablo", "{{TreasureRoom}} Las habitaciones doradas contienen ahora pactos del diablo"}, -- Corona del diablo
[147] = {"147", "Moneda cargada", "{{Battery}} Toger monedas puede cargar el objeto activable"}, -- Moneda cargada
[148] = {"148", "Collar de la amistad", "Hace que los familiares giren a tu alrededor"}, -- Collar de la amistad
[149] = {"149", "Botón del pánico", "Puede activar tu objeto activable al recibir daño"}, -- Botón del pánico
[150] = {"150", "Llave azul", "Entrar en una habitación que requiere una llave te lleva a una habitación similar a la de Hush#Actúa como un medio entre dos habitaciones"}, -- Llave azul
[151] = {"151", "Lima plana", "Hace que los pinchos se retraigan, por lo que no hacen daño#También afecta a las puertas de las habitaciones malditas {{CursedRoom}}, y cualquier obstáculo con pinchos"}, -- Lima plana
[152] = {"152", "Lente de telescopio", "{Posibilita que aparezca un segundo Planetario#Los planetarios ahora podrán aparecer en el Womb (Útero)"}, -- Lente de telescopio
[153] = {"153", "Pelo de Mamá", "En cada habitación otorga un efecto aleatorio de un objeto de Mamá"}, -- Pelo de Mamá
[154] = {"154", "Bolsa de dados", "Al entrar en una habitación, otorga un consumible temporal de dado#El dado desaparece al cambiar de habitación#Ahora puedes llevar dos consumibles"}, -- Bolsa de dados
[152] = {"152", "Lente de telescopio", "{{PlanetariumChance}} Posibilidad de planetario +25%#{{Planetarium}} Posibilita que aparezca un segundo Planetario#{{Planetarium}} Los planetarios ahora podrán aparecer en el Capítulo 4 (Matriz/Utero/Matriz desgarrada/Cadaver) "}, -- Lente de telescopio
[153] = {"153", "Pelo de Mamá", "{{Mom}} En cada habitación otorga un efecto aleatorio de un objeto de Mamá"}, -- Pelo de Mamá
[154] = {"154", "Bolsa de dados", "{{Collectible489}} Al entrar en una habitación, otorga un consumible temporal de dado#El dado desaparece al cambiar de habitación#Ahora puedes llevar dos consumibles"}, -- Bolsa de dados
[155] = {"155", "Corona sagrada", "Genera una habitación de dorada {{TreasureRoom}} en la Catedral"}, -- Corona sagrada
[156] = {"156", "Beso de Mamá", "Otorga un contenedor de vida roja#También funciona con Keeper"}, -- Beso de Mamá
[157] = {"157", "Carta rasgada", "Cada 15 disparos, suela una lágrima de Ipecac {{Collectible149}} + una lágrima de My Reflection {{Collectible5}} con mucho rango"}, -- Carta rasgada
[158] = {"158", "Bolsillo roto", "Cuando te golpean, se te caen todos los recolectables#(Excepción: Corazones, cartas, píldoras, runas)"}, -- Bolsillo roto
[159] = {"159", "Llave de oro", "Reemplaza todos los cofres sin abrir por cofres cerrados#Excepción: mega cofres"}, -- Llave de oro
[160] = {"160", "Saco de la suerte", "Genera un saco al bajar de planta"}, -- Saco de la suerte
[161] = {"161", "Corona malvada", "Genera una habitación dorada {{TreasureRoom}} en Sheol"}, -- Corona malvada
[162] = {"162", "Cuerno roto de Azazel", "Posibilidad de convertirse en Azazel al entrar a una nueva habitación"}, -- Cuerno roto de Azazel
[161] = {"161", "Corona malvada", "{{TreasureRoom}} Genera una habitación dorada en Sheol"}, -- Corona malvada
[162] = {"162", "Cuerno roto de Azazel", "{{Player7}} Posibilidad de convertirse en Azazel al entrar a una nueva habitación"}, -- Cuerno roto de Azazel
[163] = {"163", "Dingle Berry", "Genera dos caquitas amistosas al limpiar una habitación"}, -- Dingle Berry
[164] = {"164", "Anilla de protección", "Genera dos bombas adicionales por cada bomba que pongas"}, -- Anilla de protección
[165] = {"165", "Ah, no", "En Womb (Útero) y más allá, cambia todos los recolectables que se generan por un recolectable aleatorio#Las bombas y los corazones son más comunes"}, -- Ah, no
[166] = {"166", "Arcilla de modelar", "Otorga el efecto de un Objeto pasivo aleatorio en cada habitación"}, -- Arcilla de modelar
[167] = {"167", "Hueso pulido", "Posibilidad de generar un hueso amistoso al limpiar la habitación"}, -- Hueso pulido
[168] = {"168", "Corazón vacío", "+1 corazón de hueso al bajar a un nuevo piso"}, -- Corazón vacío
[168] = {"168", "Corazón vacío", "{{EmptyBoneHeart}} +1 corazón de hueso al bajar a un nuevo piso"}, -- Corazón vacío
[169] = {"169", "Dibujo infantil", "Al tenerlo, cuenta como un objeto para la transformación en Guppy"}, -- Dibujo infantil
[170] = {"170", "Llave de cristal", "Otorga la posibilidad de crear automáticamente salas de Red Key {{Collectible580}} al limpiar una habitación"}, -- Llave de cristal
[170] = {"170", "Llave de cristal", "{{Collectible580}} Otorga la posibilidad de crear automáticamente salas de la Llave Roja al limpiar una habitación"}, -- Llave de cristal
[171] = {"171", "La ganga de Keeper", "Los pactos del diablo usan monedas en lugar de corazones"}, -- La ganga de Keeper
[172] = {"172", "Moneda maldita", "Teletransporta a una habitación aleatoria al recoger una moneda#Puede teletransportarte a habitaciones secretas"}, -- Moneda maldita
[173] = {"173", "Tu alma", "{{Warning}} UN SOLO USO {{Warning}}#Puede usarse para pagar pactos del diablo sin perder corazones"}, -- Tu alma
[174] = {"174", "Imán de número", "+10 % de posibilidad de pacto del diablo"}, -- Imán de número
[174] = {"174", "Imán de número", "{{DevilChance}} +10 % de posibilidad de pacto del diablo"}, -- Imán de número
[175] = {"175", "Llave extraña", "Desbloquea el pasaje a Blue Womb y la lucha de Hush, independientemente del tiempo#Usar la Pandora's Box {{Collectible297}} genera 6 objetas de pools aleatorias"}, -- Llave extraña
[176] = {"176", "Mini coágulo", "Genera un familiar coágulo que copia tu movimiento, la dirección del disparo y los efectos de lágrima"}, -- Mini coágulo
[177] = {"177", "Tatuaje temporal", "Genera un cofre después de limpiar una sala de desafíos, o un objeto después de limpiar una sala de desafíos de jefe"}, -- Tatuaje temporal
@@ -767,11 +742,11 @@ local repTrinkets={
[181] = {"181", "Pack de expansión", "El uso de un elemento activo desencadena otro efecto de elemento activo aleatorio"}, -- Pack de expansión
[182] = {"182", "Esencia de Beth", "Una vez por piso, recibir daño generará un fuego fatuo {{Collectible584}} y otorgará unos segundos de invulnerabilidad#Genera 5 fuegos al entrar en una habitación de ángel#Crea un fuego al dar dinero a los vagabundos"}, -- Esencia de Beth
[183] = {"183", "Los gemelos", "Cada habitación:#Sin familiares: Posibilidad de hacer aparecer un Brother Bobby {{Collectible8}} o una Sister Maggy {{Collectible67}}# Con familiares: posibilidad de añadir o duplicar un familiar"}, -- Los gemelos
[184] = {"184", "Papeles de adopción", "Las tiendas pueden vender familiares#Los familiares siempre tienen descuento"}, -- Papeles de adopción
[184] = {"184", "Papeles de adopción", "{{Shop}} Las tiendas pueden vender familiares#Los familiares siempre tienen descuento"}, -- Papeles de adopción
[185] = {"185", "Pata de grillo", "Agrega la posibilidad de generar una langosta aleatoria al matar a un enemigo"}, -- Pata de grillo
[186] = {"186", "El mejor amigo de Apollyon", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (usar dos veces el botón de disparo)#Garantiza 2 moscas familiares con las que disparar"}, -- El mejor amigo de Apollyon
[187] = {"187", "Gafas rotas", "33 % de probabilidad de añadir un objeto adicional a ciegas en la habitación del tesoro#Revela el objeto a ciegas in la ruta alternativa"}, -- Gafas rotas
[188] = {"188", "Cubo de hielo", "Posibilidad de petrificar a un enemigo al entrar en la habitación#Matar al enemigo petrificado lo congela"}, -- Cubo de hielo
[186] = {"186", "El mejor amigo de Apollyon", "{{Throwable}} {{ColorOrange}}Lanzable{{CR}} (usar dos veces el botón de disparo)#Garantiza 2 moscas familiares con las que disparar"}, -- El mejor amigo de Apollyon
[187] = {"187", "Gafas rotas", "{{TreasureRoom}} 33 % de probabilidad de añadir un objeto adicional a ciegas en la habitación del tesoro#Revela el objeto a ciegas in la ruta alternativa"}, -- Gafas rotas
[188] = {"188", "Cubo de hielo", "Posibilidad de congelar a un enemigo al entrar en la habitación#{{Freeze}} Matar al enemigo petrificado lo congela"}, -- Cubo de hielo
[189] = {"189", "Sello de Baphomet", "Activa un escudo de un segundo al matar a un enemigo"}, -- Sello de Baphomet
}
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets)
@@ -783,14 +758,14 @@ EID.descriptions[languageCode].goldenTrinket = "DORADO: ¡Efecto duplicado!"
local repCards={
[4] = {"4", "III - La Emperatriz", "Durante la habitación, recibes: #↑ {{Damage}} Daño +2.35#↑ {{Speed}} Velocidad +0.3"},
[12] = {"12", "XI - Fuerza", "Durante la habitación actual, recibes: #↑ {{Heart}} +1 de vida#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño +50% y +0.3#↑ {{Range}} Alcance +1.5"},
[16] = {"16", "XV - El Diablo", "↑ {{Damage}} Daño +2 durante la habitación actual"},
[16] = {"16", "XV - El Diablo", "Durante la habitación actual, recibes: #↑ {{Damage}} Daño +2"},
[18] = {"18", "XVII - Las Estrellas", "{{TreasureRoom}} Te teletransporta a la sala del tesoro#{{Planetarium}} Te llevará al planetario si es que hay dicho"},
[27] = {"27", "", "Convierte todos los recolectables, cofres y enemigos no jefes en bombas"},
[28] = {"28", "", "Convierte todos los recolectables, cofres y enemigos no jefes en monedas"},
[29] = {"29", "", "Convierte todos los recolectables, cofres y enemigos no jefes en llaves"},
[30] = {"30", "", "Convierte todos los recolectables, cofres y enemigos no jefes en corazones"},
[27] = {"27", "", "{{Bomb}} Convierte todos los recolectables, cofres y enemigos no jefes en bombas"},
[28] = {"28", "", "{{Coin}} Convierte todos los recolectables, cofres y enemigos no jefes en monedas"},
[29] = {"29", "", "{{Key}} Convierte todos los recolectables, cofres y enemigos no jefes en llaves"},
[30] = {"30", "", "{{Heart}} Convierte todos los recolectables, cofres y enemigos no jefes en corazones"},
[39] = {"39", "", "Invencibilidad durante 20 segundos"},
[51] = {"51", "Carta sagrada", "{{HolyMantle}} Otorga el efecto de Manto Sagrado (Holy Mantle) la planta actual"},
[51] = {"51", "Carta sagrada", "{{HolyMantle}} Otorga el efecto del Manto Sagrado la planta actual#Se pierde con un golpe"},
[55] = {"55", "Fragmento de runa", "{{Rune}} Activa un efecto de runa aleatoria#El efecto es débil"},
[52] = {"52", "Gran Crecimiento", "Durante la habitación actual, recibes: #↑ {{Damage}} Daño +7#↑ {{Range}} Alcance +3.0#↑ +Tamaño#Capacidad de romper rocas"},
[54] = {"54", "Caminando una Era", "Durante la habitación actual, recibes: #↑ {{Speed}} Velocidad +0.5#{{Shotspeed}} Vel. de tiro -0.40#Los enemigos se ralentizan"},
@@ -798,7 +773,7 @@ local repCards={
[57] = {"57", "I - ¿El Mago?", "Otorga un aura protectora contra los proyectiles grandes y los enemigos#Dura un minuto"},
[58] = {"58", "II - ¿La Gran Sacerdotisa?", "El pie de mamá pisa repetidamente durante 1 minuto"},
[59] = {"59", "III - ¿La Emperatriz?", "Efecto temporal:#↑ {{Heart}} +2 corazones rojos#↑ {{Tears}} Lágrimas +1.35"},
[60] = {"60", "IV - ¿El Emperador?", "Te teletransporta a una sala del jefe adicional con más recompensa"},
[60] = {"60", "IV - ¿El Emperador?", "{{BossRoom}} Te teletransporta a una sala del jefe adicional con más recompensa"},
[61] = {"61", "V - ¿El Sumo Sacerdote?", "{{EmptyBoneHeart}} Genera 2 corazones de hueso"},
[62] = {"62", "VI - ¿Los Enamorados?", "Genera un objeto de la pool de la sala actual#{{BrokenHeart}} Convierte 1 corazón rojo o 2 corazones de alma en un corazón roto"},
[63] = {"63", "VII - ¿El Carruaje?", "Te convierte en una estatua invencible durante 10 segundos#Gran velocidad de disparo mientras dure"},
@@ -806,9 +781,9 @@ local repCards={
[65] = {"65", "IX - ¿El Ermitaño?", "Convierte los recolectables y objetos de la habitación en monedas#El valor de las monedas es el mismo que su precio en la tienda"},
[66] = {"66", "X - ¿La Rueda de la Fortuna?", "Efecto aleatorio de la sala de dados"},
[67] = {"67", "XI - ¿Fuerza?", "Los enemigos de la habitación se vuelven más débiles, lentos y reciben el doble de daño"},
[68] = {"68", "XII - ¿El Colgado?", "Te conviertes en Keeper durante 30 segundos#Otorga disparo triple y menos velocidad#Los enemigos asesinados dejan caer monedas"},
[68] = {"68", "XII - ¿El Colgado?", "{{Player14}} Te conviertes en Keeper durante 30 segundos#Otorga disparo triple y menos velocidad#Los enemigos asesinados dejan caer monedas"},
[69] = {"69", "XIII - ¿Muerte?", "Otorga el efecto de Book of the Dead {{Collectible545}} (Libro de los muertos)#(Genera entidades de hueso por cada enemigo eliminado en la habitación)"},
[70] = {"70", "XIV - ¿Templanza?", "Aplica 5 efectos de píldora aleatorios"},
[70] = {"70", "XIV - ¿Templanza?", "{{Pill}} Consumes 5 píldoras aleatorias"},
[71] = {"71", "XV - ¿El Diablo?", "Otorga el efecto de {{Collectible33}} La Biblia#Genera un familiar Serafín {{Collectible390}}# Dura 30 segundos"},
[72] = {"72", "XVI - ¿La Torre?", "Genera 6 grupos de rocas y obstáculos aleatorios"},
[73] = {"73", "XVII - ¿Las Estrellas?", "Elimina el objeto pasivo más antiguo#Genera 2 objetos aleatorios de la pool de la sala actual"},
@@ -824,18 +799,18 @@ local repCards={
[83] = {"83", "Alma de Caín", "{{Collectible580}} Crea habitaciones rojas para cada posible salida"},
[84] = {"84", "Alma de Judas", "Te convierte en un fantasma que puede atravesar enemigos y paralizarlos#Tras unos segundos, les ataca a todos"},
[85] = {"85", "Alma de ???", "Suelta 8 pedos venenosos con creep marrón#Después deja un rastro de 7 Butt Bombs (Bombas culo)#Quedarse en el creep otorga ↑ +1,35 de lágrimas y ↑ +1 de daño"},
[86] = {"86", "Alma de Eva", "14 familiares Dead Bird (Pájaro muerto) atacan a los enemigos# Dura en la habitación actual"},
[86] = {"86", "Alma de Eva", "14 familiares Dead Bird atacan a los enemigos# Dura en la habitación actual"},
[87] = {"87", "Alma de Sansón", "Te convierte en Sansón berserker con ataque a melé durante 10 segundos#↑ +0,4 de velocidad#↑ Más lágrimas#↑ +3 de daño"},
[88] = {"88", "Alma de Azazel", "{{Collectible441}} Activa Mega Blast durante 7,5 segundos"},
[89] = {"89", "Alma de Lázaro", "Mueres y revives inmediatamente con medio corazón y un rato de invencibilidad#El objeto se usa automáticamente al recibir un daño fatal (como una vida adicional)"},
[90] = {"90", "Alma de Edén", "Activa el efecto de D6 {{Collectible105}} y el de D20 {{Collectible166}}#El objeto cambiado usa pools de objetos aleatorias"},
[91] = {"91", "Alma del perdido", "Te convierte en The Lost en la habitación actual"},
[91] = {"91", "Alma del perdido", "{{Player 10}} Te convierte en The Lost en la habitación actual"},
[92] = {"92", "Alma de Lilith", "Añade un familiar aleatorio"},
[93] = {"93", "Alma de Keeper", "{{Coin}} Genera de 3 a 25 monedas aleatorias"},
[94] = {"94", "Alma de Apolión", "Genera 15 langostas aleatorias"},
[95] = {"95", "Alma del olvidado", "Aparece The Forgotten como un segundo personaje en la habitación actual"},
[95] = {"95", "Alma del olvidado", "{{Player16}} Aparece The Forgotten como un segundo personaje en la habitación actual"},
[96] = {"96", "Alma de Bethany", "Genera 6 fuegos fatuos de Book of Virtues {{Collectible584}} (Libro de las virtudes) con propiedades aleatorias"},
[97] = {"97", "Alma de Jacob y Esaú", "Aparece Esaú como un segundo personaje en la habitación actual"},
[97] = {"97", "Alma de Jacob y Esaú", "{{Player20}} Aparece Esaú como un segundo personaje en la habitación actual"},
}
EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards)
@@ -948,16 +923,16 @@ EID.descriptions[languageCode].horsepills={
---------- Glitched Items Descriptions ----------
EID.descriptions[languageCode].GlitchedItemText = {
-- This will be appended to words to pluralize them, make it "" to not pluralize
pluralize = "s",
pluralize = "",
-- Item Config info
AddBlackHearts = "{1} Corazón/zones negro/s",
AddBombs = "{1} Bomba/s",
AddCoins = "{1} Moneda/s",
AddHearts = "Cura {1} Corazón/es rojo/s",
AddKeys = "{1} Llave/s",
AddMaxHearts = "{1} Contendor/es de Corazón",
AddSoulHearts = "{1} Corazón/zones de alma",
AddBlackHearts = "{{BlackHeart}} {1} Corazón/zones negro/s",
AddBombs = "{{Bomb}} {1} Bomba/s",
AddCoins = "{{Coin}} {1} Moneda/s",
AddHearts = "{{Heart}} Cura {1} Corazón/es rojo/s",
AddKeys = "{{Key}} {1} Llave/s",
AddMaxHearts = "{{EmptyHeart}} {1} Contendor/es de Corazón",
AddSoulHearts = "{{SoulHeart}} {1} Corazón/zones de alma",
-- Cache Flag names
cacheFlagStart = "Puede afectar ",
@@ -1038,7 +1013,7 @@ EID.descriptions[languageCode].ModdedRecipesWarningText = "Los objetos modeados
-- Warnings end
-- False PHD modifier
EID.descriptions[languageCode].FalsePHDHeart = "Genera {{BlackHeart}} 1 corazón negro"
EID.descriptions[languageCode].FalsePHDHeart = "{{BlackHeart}} Genera 1 corazón negro"
EID.descriptions[languageCode].FalsePHDDamage = "{{Damage}} Daño +0.6"
EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} Daño +1.2"
-- False PHD modifier end
+1
View File
@@ -45,6 +45,7 @@ local repTransformations = {
["5.100.390"] = "4",
["5.100.404"] = "4",
["5.100.431"] = "4",
["5.100.435"] = "4",
["5.100.472"] = "4",
["5.100.491"] = "4",
["5.100.518"] = "4",
+15 -12
View File
@@ -2,7 +2,7 @@
----- Basic Chinese descriptions ---
--------------------------------------
-- Last Update: 2022.01.31
-- Last Update: 2022.03.02
-- FORMAT: Item ID | Name | Description
@@ -89,6 +89,7 @@ local repCollectibles={
[211] = {"211", "蜘蛛宝宝", "受伤时生成3-5只蓝蜘蛛"}, -- Spiderbaby
[214] = {"214", "贫血", "↑ +1.5射程#受伤时在地上留下能造成伤害的血迹"}, -- Anemic
[218] = {"218", "胎盘", "↑ +1心之容器#治疗1红心#缓慢恢复生命"}, -- Placenta
[222] = {"222", "反重力", "按住发射键会使眼泪悬空#释放后,所有眼泪会向发射方向前进#↑ +1发射速度"}, -- Anti-Gravity
[224] = {"224", "柯吉猫的身体", "↓ -20%射程#眼泪击中后会分裂为4个#分裂的眼泪造成一半伤害#↑ -1眼泪延迟,可以使射速超出上限"}, -- Cricket's Body
[228] = {"228", "老妈的香水", "15%几率发射恐惧眼泪#↑ +0.5射速"}, -- Moms Perfume
[230] = {"230", "亚巴顿", "↑ +1.5伤害#↑ +0.2移速#恐惧眼泪#将心之容器变成黑心#+2黑心"}, -- Abaddon
@@ -119,12 +120,12 @@ local repCollectibles={
[294] = {"294", "棉豆", "击退附近的敌人和弹幕#将敌人击退到障碍物上会造成10伤害"}, -- Butter Bean
[295] = {"295", "魔术手指", "对房间内所有敌人造成角色伤害x2+10的伤害#价格:1硬币"}, -- Magic Fingers
[296] = {"296", "转换器", "!!! 转换:#1魂心或黑心变成1心之容器"}, -- Converter
[297] = {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#暗室:解锁{{Collectible523}}搬家盒#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#宝箱层:1硬币#家:{{Collectible580}}红钥匙#若有迷宫诅咒则为章节1层"}, -- Pandora's Box
[297] = {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2:{{Collectible33}}圣经#???:无#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#暗室:解锁{{Collectible523}}搬家盒#宝箱层:1硬币#家:{{Collectible580}}红钥匙#若有迷宫诅咒则为章节1层"}, -- Pandora's Box
[300] = {"300", "白羊座", "↑ +0.25移速#对敌人造成25接触伤害#移速不低于为0.85才能造成伤害,且自己不会受伤"}, -- Aries
[307] = {"307", "摩羯座", "↑ +1心之容器#↑ +0.5伤害#↑ +0.1移速#↑ +0.75射程#↑ +0.5发射速度#给予1炸弹,硬币和钥匙"}, -- Capricorn
[308] = {"308", "水瓶座", "留下水迹#水迹每秒造成66%的角色伤害的接触伤害#水迹与眼泪效果有协同效应"}, -- Aquarius
[309] = {"309", "双鱼座", "↑ +0.5发射速度#提高眼泪击退力"},
[310] = {"310", "夏娃的睫毛膏", "↑ 伤害x200%#↓ -33%射速#↓ -0.5弹速"},
[310] = {"310", "夏娃的睫毛膏", "↑ +100%伤害#↓ -33%射速#↓ -0.5弹速"},
[314] = {"314", "霹雳大腿", "↑ +1心之容器#↓ -0.4移速#治疗1红心#摧毁走过的岩石"}, -- Thunder Thighs
[315] = {"315", "怪异磁铁", "磁性眼泪#影响敌人,掉落物和饰品#物品会被吸引到眼泪落地处"}, -- Strange Attractor
[320] = {"320", "???唯一的朋友", "可控制的苍蝇#每秒造成大约52.5接触伤害"}, -- ???'s Only Friend
@@ -194,6 +195,7 @@ local repCollectibles={
[494] = {"494", "雅各布天梯", "眼泪击中时会生成1道随机方向电弧#电弧造成角色伤害一半的伤害#电弧可以在敌人间跳跃"}, -- Jacobs Ladder
[495] = {"495", "断魂椒", "8%几率发射蓝火,能阻挡敌人弹幕并造成接触伤害#运气10:50%几率#火焰2秒后消失"}, -- Ghost Pepper
[496] = {"496", "安乐死", "3.33%发射针#运气15:50%几率#针会立即杀死一般敌人,并爆出10发眼泪#针击中Boss造成3倍伤害"}, -- Euthanasia
[501] = {"501", "贪婪的胃袋", "拾取后,每获得25硬币增加1心之容器#最多硬币达到99,+4心之容器#{{Player14}}/{{Player33}}店主也会增加额外的硬币心#{{Collectible416}} 超过99后每100硬币增加1心之容器"}, -- Greed's Gullet
[503] = {"503", "小魔角", "5%几率发射能召唤巨角恶魔的手的眼泪#手会立即杀死敌人或对Boss造成伤害#冲向敌人造成3.5接触伤害"}, -- Little Horn
[504] = {"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次发射造成3.5伤害"}, -- Brown Nugget
[509] = {"509", "血丝眼", "当附近有敌人时,每1/3秒发射一颗眼泪的环绕物#每次射击造成3.5伤害#每秒造成30接触伤害"}, -- Bloodshot Eye
@@ -251,7 +253,7 @@ local repCollectibles={
[597] = {"597", "海王星", "不发射眼泪时积攒眼泪,最多持续3秒##发射时射出大量眼泪#发射时积攒的眼泪逐渐减少"}, -- Neptunus
[598] = {"598", "冥王星", "↑ +0.7射速#体积缩小,可以挤进障碍物间隙#弹幕会从头顶飞过"}, -- Pluto
[599] = {"599", "巫毒娃娃头", "每层额外生成1个{{CursedRoom}}诅咒房"}, -- Voodoo Head
[600] = {"600", "眼药水", "!!! 只对左眼有效:#↑ +28%发射速度#一段时间内第一次发射总是双发"}, -- Eye Drops
[600] = {"600", "眼药水", "↑ 只对左眼+30%发射速度#一段时间内第一次发射总是双发#非眼泪攻击+20%发射速度"}, -- Eye Drops
[601] = {"601", "痛悔短祷", "↑ +0.7射速#+1永恒之心#进行过恶魔交易后天使房仍然会出现#减缓受红心伤害减少{{DevilRoom}}恶魔房/{{AngelRoom}}天使房的几率"}, -- Act of Contrition
[602] = {"602", "会员卡", "在商店内生成1个暗门,通向高级商店"}, -- Member Card
[603] = {"603", "电池组", "生成2-4电池#对当前主动道具充能"}, -- Battery Pack
@@ -306,7 +308,7 @@ local repCollectibles={
[652] = {"652", "冰块宝宝", "可被推动的跟班#接触敌人时造成伤害,并具有减速效果,击杀的敌人会被冻结"}, -- Cube Baby
[653] = {"653", "驱魔护符", "非幽灵的敌人在死亡时生成小的红色幽灵#使用时引爆所有红色幽灵"}, -- Vade Retro
[654] = {"654", "伪造药学博士证", "识别所有胶囊#+1黑心#好的胶囊自动转化为坏的#↑ 降低属性的胶囊提供+1伤害#其它坏胶囊使用时掉落1黑心"}, -- False PHD
[655] = {"655", "幸运转盘", "生成1个陀螺环绕跟班,可阻挡敌人弹幕#每秒造成10.5接触伤害#使用时+0.5移速,使所有环绕物加速旋转"}, -- Spin to Win
[655] = {"655", "幸运转盘", "生成1个陀螺环绕跟班,可阻挡敌人弹幕#每秒造成10.5接触伤害#使用时+0.5移速,使所有环绕物加速旋转#对蓝苍蝇和蓝蜘蛛也有效,且使用时无敌"}, -- Spin to Win
[656] = {"656", "达摩克里斯之剑", "<道具无法获得>"}, -- Damocles
[657] = {"657", "血管炎", "敌人死亡时爆发出眼泪,受角色眼泪效果影响"}, -- Vasculitis
[658] = {"658", "巨细胞", "受到伤害时生成小以撒#小以撒自动攻击周围的敌人"}, -- Giant Cell
@@ -360,7 +362,7 @@ local repCollectibles={
[706] = {"706", "无底坑", "摧毁房间内所有道具,每摧毁1个,生成一只攻击型苍蝇跟班#苍蝇具有的效果与摧毁的道具有关"}, -- Abyss
[707] = {"707", "晚餐", "↑ +1心之容器#治疗1红心"}, -- Supper
[708] = {"708", "订书机", "↑ +1.0伤害#眼泪只从一只眼睛发射"}, -- Stapler
[709] = {"709", "背摔!", "使用时冲向敌人或Boss,将其举起,再掷向地面#可控制投掷方向#投掷造成50伤害,并产生岩石波#伤害和影响范围与角色大小成比例"}, -- Suplex!
[709] = {"709", "背摔!", "使用时冲向敌人或Boss,将其举起,再掷向地面#可控制投掷地点#投掷造成50伤害,并产生岩石波#伤害和影响范围与角色大小成比例"}, -- Suplex!
[710] = {"710", "合成宝袋", "可收集储存最多8个掉落物,不能再拿出#集满时使用可将掉落物合成为道具#掉落物越稀有,合成的道具品质越高"}, -- Bag of Crafting
[711] = {"711", "生死逆转", "当进入含有道具底座的房间中,道具后会显示另一个阴影道具#使用后,调换两者位置#拿走第一个道具后使用则两者都可拿走"}, -- Flip
[712] = {"712", "所罗门魔典", "生成环绕的被动道具形跟班#获得该被动道具的效果#所用道具为本房间道具池内的道具"}, -- Lemegeton
@@ -370,14 +372,14 @@ local repCollectibles={
[716] = {"716", "店主的胯袋", "在商店花费硬币时可提升射程,移速或伤害#捡起时生成3硬币和1钥匙"}, -- Keeper's Sack
[717] = {"717", "店主的亲友", "岩石和障碍物在被摧毁时生成2只蓝蜘蛛#岩石在有敌人的房间中偶尔会产生蓝蜘蛛"}, -- Keeper's Kin
[718] = {"718", "", "<道具不存在>"}, -- Keepers Robe (Cut item)
[719] = {"719", "店主的盒子", "生成1个商店出售的物品或掉落物"}, -- Keeper's Box
[719] = {"719", "店主的盒子", "生成1个可购买的商店道具/掉落物"}, -- Keeper's Box
[720] = {"720", "百宝罐", "使用时生成掉落物,使用时的充能不同,效果不同#满充能时具有强力随机效果#充能:1:便便 2:{{Coin}} 3:{{Bomb}} 4:{{Key}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar
[721] = {"721", "错误技", "使未来获得的所有物品混乱#其效果完全随机"}, -- TMTRAINER
[722] = {"722", "孤魂铁索", "禁锢离角色最近的敌人5秒"}, -- Anima Sola
[723] = {"723", "计数二十面骰", "将房间内所有道具转变为内部ID减1的道具"}, -- Spindown Dice
[724] = {"724", "高凝血", "受伤时掉落半或整红心#产生的红心在1.5秒后消失"}, -- Hypercoagulation
[725] = {"725", "大肠激躁症", "造成足够伤害后:#投掷便便#生成水迹,站在其中属性提升#放屁#放置5个激活的炸弹"}, -- IBS
[726] = {"726", "咯血症", "双击发射键咯血#对前方的敌人造成角色伤害x1.5的伤害#1秒冷却时间#被击中的敌人会受到硫磺火束的额外伤害"}, -- Hemoptysis
[725] = {"725", "大肠激躁症", "造成足够伤害后,停止攻击并触发随机{{Player25}}堕化???的效果:#投掷随机便便#生成增益水迹#放有毒的屁#放置5个激活的炸弹"}, -- IBS
[726] = {"726", "咯血症", "双击发射键咯血#对前方的敌人造成角色伤害x1.5的伤害#1秒冷却时间#{{BrimstoneCurse}} 被击中的敌人会受到硫磺火束的额外伤害"}, -- Hemoptysis
[727] = {"727", "幽灵炸弹", "+5炸弹#爆炸时生成幽灵,对敌人造成接触伤害,幽灵10秒后爆炸"}, -- Ghost Bombs
[728] = {"728", "格罗", "生成附着脑袋上的恶魔跟班#复制角色眼泪,属性和效果"}, -- Gello
[729] = {"729", "飞头攻击", "使用时将脑袋投掷出去造成接触伤害,可在落点发射眼泪#再次使用或接触时可收回脑袋"}, -- Decap Attack
@@ -469,7 +471,6 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[487] = "获得更高的永久伤害提升", -- Potato Peeler
[536] = "每献祭1个跟班获得10.8临时伤害提升,像{{Collectible621}}红豆汤一样会缓慢降低", -- Sacrificial Altar
[555] = "对房间中的敌人造成伤害并施加{{Collectible202}}弥达斯之触", -- Golden Razor
[563] = "幽灵会跟踪敌人", -- Vade Retro
[577] = "获得永久伤害提升", -- Damocles
[582] = "根据当前剩余使用次数,在所在层获得额外伤害", -- Wavy Cap
[585] = "将奖励改为2黑心和1恶魔房道具#如果做过恶魔交易则变为3黑心和2恶魔房道具", -- Alabaster Box
@@ -478,6 +479,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[635] = "在你和织布魔偶之间产生1个{{Collectible705}}暗仪刺刀", -- Stitches
[640] = "发射{{Collectible118}}硫磺火而不是火焰", -- Urn of Souls
[642] = "获得永久伤害提升", -- Magic Skin
[653] = "幽灵会跟踪敌人", -- Vade Retro
[685] = "获得{{Collectible292}}撒但圣经魂火,能够提高恶魔交易几率", -- Jar of Wisps
[705] = "能够获得临时伤害提升", -- Dark Arts
[710] = "捡起红心时有几率将其替换成黑心", -- Bag of Crafting
@@ -795,6 +797,7 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
local repCards={
[2] = {"2", "I-魔术师", "所在房间内眼泪有跟踪效果并+3射程"}, -- I - The Magician
[12] = {"12", "XI-力量", "↑ +1心之容器#↑ +0.3伤害#↑ +50%伤害#↑ +5.25射程#↑ +0.3移速#仅所在房间"}, -- XI - Strength
[20] = {"20", "XIX-太阳", "对所有敌人造成100伤害#满血#揭示整个地图#移除黑暗诅咒"}, -- XIX - The Sun
[27] = {"27", "梅花A", "将所有掉落物,箱子,非Boss敌人变成炸弹"}, -- Ace of Clubs
[28] = {"28", "方片A", "将所有掉落物,箱子,非Boss敌人变成硬币"}, -- Ace of Diamonds
[29] = {"29", "黑桃A", "将所有掉落物,箱子,非Boss敌人变成钥匙"}, -- Ace of Spades
@@ -1032,7 +1035,7 @@ EID.descriptions[languageCode].BlankCardCharge = "空白卡牌充能:"
EID.descriptions[languageCode].BlankCardQCard = "传送至错误房#空白卡牌和?卡牌会被摧毁"
EID.descriptions[languageCode].ClearRuneCharge = "透明符文充能:"
EID.descriptions[languageCode].PlaceboCharge = "安慰剂充能:"
EID.descriptions[languageCode].FlipItemToggleInfo = "(按住{{ButtonSelect}}(地图)来显示描述)"
EID.descriptions[languageCode].FlipItemToggleInfo = "(按住 {{ButtonSelect}}(地图)来显示其描述)"
EID.descriptions[languageCode].FalsePHDHeart = "生成1黑心"
EID.descriptions[languageCode].FalsePHDDamage = "+0.6伤害"
@@ -1052,4 +1055,4 @@ if EID.enableDebug then
EID.descriptions[languageCode].repTrinkets = repTrinkets
EID.descriptions[languageCode].repCards = repCards
EID.descriptions[languageCode].repPills = repPills
end
end
+328 -61
View File
@@ -18,51 +18,22 @@ if not __eidEntityDescriptions then
__eidEntityDescriptions = {}
end
---------------------------------------------------------------------------
-------------------------Handle Custom Enum -----------------------------
--maps the Player transformation from the enum PlayerForm to the internal transformation table
-- Possible usages: EID.TRANSFORMATION[ PlayerForm.PLAYERFORM_MUSHROOM ]
-- EID.TRANSFORMATION.MUSHROOM
EID.TRANSFORMATION = {
["GUPPY"] = 1,
["LORD_OF_THE_FLIES"] = 3,
["MUSHROOM"] = 2,
["ANGEL"] = 10,
["BOB"] = 8,
["SPUN"] = 5,
["MOM"] = 6,
["CONJOINED"] = 4,
["LEVIATHAN"] = 9,
["POOP"] = 7,
["BOOKWORM"] = 12,
["ADULT"] = 14,
["SPIDERBABY"] = 13,
["SUPERBUM"] = 11
}
-- List of item Types
EID.ItemTypeAnm2Names = {
"null", -- 1
"passive", -- 2
"active", -- 3
"familiar", -- 4
"trinket" -- 5
}
---------------------------------------------------------------------------
-------------------------Handle API Functions -----------------------------
local nullVector = Vector(0,0)
local game = Game()
local maxCardID = REPENTANCE and 97 or 54
local maxPillID = REPENTANCE and 14 or 13
local maxCardID = Card.NUM_CARDS - 1
local maxPillID = PillColor.NUM_PILLS - 1
local dynamicSpriteCache = {} -- used to store sprite objects of collectible icons etc.
-- Adds a description for a collectible. Optional parameters: itemName, language
function EID:addCollectible(id, description, itemName, language)
itemName = itemName or nil
language = language or "en_us"
EID.descriptions[language].custom["5.100." .. id] = {id, itemName, description, EID._currentMod}
modName = EID._currentMod
-- Glitched Items exception so they don't have a mod name
if id > 4294960000 then modName = nil end
EID.descriptions[language].custom["5.100." .. id] = {id, itemName, description, modName}
end
-- Adds a description for a trinket. Optional parameters: itemName, language
@@ -72,6 +43,36 @@ function EID:addTrinket(id, description, itemName, language)
EID.descriptions[language].custom["5.350." .. id] = {id, itemName, description, EID._currentMod}
end
-- Adds information about appending text and multiplying numbers in a modded trinket's Golden/Mom's Box description. All three variables are optional, set to ""/0 or nil to not include them
-- appendText can be 1 string, or a table of 2 strings; one for doubling and one for tripling
-- numbersToMultiply can be 1 number, or a table of numbers
-- maxMultiplier is what tripling (Golden+Mom's Box) should multiply the numbers by (normally 3)
-- (If it's less than 2, it also applies to doubling)
-- Example: My modded trinket gives +0.5 range, and when tripled, adds homing instead of tripling the range boost
-- EID:addGoldenTrinketMetadata(Isaac.GetTrinketIdByName("Cool Trinket"), {"", "Homing tears"}, 0.5, 2)
function EID:addGoldenTrinketMetadata(id, appendText, numbersToMultiply, maxMultiplier, language)
maxMultiplier = maxMultiplier or 3
language = language or "en_us"
if appendText == "" then appendText = nil
elseif type(appendText) == "string" then appendText = {appendText} end
if numbersToMultiply == 0 then numbersToMultiply = nil
elseif type(numbersToMultiply) == "number" then numbersToMultiply = {numbersToMultiply} end
EID.GoldenTrinketData[id] = {t = numbersToMultiply, mult = maxMultiplier, append = appendText and true}
if appendText then
EID.descriptions[language].goldenTrinketEffects[id] = { appendText[1], appendText[1], appendText[2] or appendText[1] }
end
end
-- Add a fully custom data table to the table of Golden Trinket effects
-- Check the comments above EID.GoldenTrinketData in eid_data.lua for some info about what is possible
-- You may also want to add text entries into EID.descriptions[languageCode].goldenTrinketEffects
function EID:addGoldenTrinketTable(id, dataTable)
EID.GoldenTrinketData[id] = dataTable
end
-- Adds a description for a card/rune. Optional parameters: itemName, language
function EID:addCard(id, description, itemName, language)
itemName = itemName or nil
@@ -334,7 +335,7 @@ end
-- returns the description object of the specified entity
-- falls back to english if the objID isnt available
-- entity is optional
function EID:getDescriptionObj(Type, Variant, SubType, entity)
function EID:getDescriptionObj(Type, Variant, SubType, entity, checkModifiers)
local description = {}
description.ObjType = Type
description.ObjVariant = Variant
@@ -349,17 +350,21 @@ function EID:getDescriptionObj(Type, Variant, SubType, entity)
description.Transformation = EID:getTransformation(Type, Variant, SubType)
description.ModName = tableEntry and tableEntry[4]
description.Quality = EID:getObjectQuality(description)
description.Icon = EID:getObjectIcon(description)
for _,modifier in ipairs(EID.DescModifiers) do
local result = modifier.condition(description)
if type(result) == "table" then
for _,callback in ipairs(result) do
-- If the modifier loads a different description obj (which also goes through the modifier checks), we should stop our checks so text doesn't get printed twice
if description.ObjSubType ~= SubType then break end
description = callback(description)
if checkModifiers ~= false then
for _,modifier in ipairs(EID.DescModifiers) do
local result = modifier.condition(description)
if type(result) == "table" then
for _,callback in ipairs(result) do
-- If the modifier loads a different description obj (which also goes through the modifier checks), we should stop our checks so text doesn't get printed twice
if description.ObjSubType ~= SubType then break end
description = callback(description)
end
elseif result then
description = modifier.callback(description)
end
elseif result then
description = modifier.callback(description)
end
end
return description
@@ -443,9 +448,8 @@ function EID:getTransformation(id, variant, subType)
local default = EID.EntityTransformations[entityString]
if default~= nil then listToTest = default end
local customLegacy = nil
if id == 5 and variant == 100 then
customLegacy = __eidItemTransformations[adjustedSubtype]
local customLegacy = __eidItemTransformations[adjustedSubtype]
if customLegacy~= nil then listToTest = listToTest..","..customLegacy end
end
@@ -503,9 +507,10 @@ function EID:getObjectName(Type, Variant, SubType)
return name or (not string.find(vanillaName, "^#") and vanillaName) or EID.descriptions["en_us"][tableName][SubType][2] or vanillaName
elseif tableName == "pills" or tableName == "horsepills" then
local adjustedSubtype = EID:getAdjustedSubtype(Type, Variant, SubType)
local vanillaName = nil
-- fix Gold Pill bug
if EID.itemConfig:GetPillEffect(adjustedSubtype - 1) then
local vanillaName = ""
if adjustedSubtype == 9999 then
vanillaName = "Golden Pill" -- only used for languages that haven't defined a Golden Pill name
else
vanillaName = EID.itemConfig:GetPillEffect(adjustedSubtype - 1).Name
end
name = name or (not string.find(vanillaName, "^#") and vanillaName) or EID.descriptions["en_us"][tableName][adjustedSubtype][2] or vanillaName
@@ -558,7 +563,7 @@ function EID:hasDescription(entity)
(REPENTANCE and EID:getEntityData(entity, "EID_FlipItemID") and EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_FLIP)))
end
if entity.Type == 6 and entity.Variant == 16 and EID.Config["DisplayCraneInfo"] and REPENTANCE then
isAllowed = not entity:GetSprite():IsPlaying("Broken") and not entity:GetSprite():IsPlaying("Prize") and EID.CraneItemType[tostring(entity.InitSeed)]
isAllowed = not entity:GetSprite():IsPlaying("Broken") and not entity:GetSprite():IsPlaying("Prize") and not entity:GetSprite():IsPlaying("OutOfPrizes") and (EID.CraneItemType[entity.InitSeed.."Drop"..entity.DropSeed] or EID.CraneItemType[tostring(entity.InitSeed)])
end
if entity.Type == 1000 then
if (entity.Variant == 161 and entity.SubType <= 2) or (entity.Variant == EffectVariant.DICE_FLOOR and EID.Config["DisplayDiceInfo"]) then
@@ -618,12 +623,12 @@ function EID:createItemIconObject(str)
local cardID,numReplace3 = string.gsub(str, "Card", "")
if numReplace3 > 0 and cardID ~= "" and tonumber(cardID) ~= nil then
if tonumber(cardID) > maxCardID then return EID.InlineIcons[str] or EID.InlineIcons["Blank"] end
return {"Cards",tonumber(cardID)-1,8,8,0,1,EID.CardPillSprite}
return {"Cards", tonumber(cardID)-1, 8, 8, 0, 1, EID.CardPillSprite}
end
local pillID,numReplace4 = string.gsub(str, "Pill", "")
if numReplace4 > 0 and pillID ~= "" and tonumber(pillID) ~= nil then
if tonumber(pillID) > maxPillID then return EID.InlineIcons[str] or EID.InlineIcons["Blank"] end
return {"Pills",tonumber(pillID)-1,9,8,0,1,EID.CardPillSprite}
return {"Pills", tonumber(pillID)-1, 9, 8, 0, 1, EID.CardPillSprite}
end
if item == nil then
return nil
@@ -635,7 +640,7 @@ function EID:createItemIconObject(str)
spriteDummy:Load("gfx/eid_inline_icons.anm2", true)
spriteDummy:ReplaceSpritesheet(1, item.GfxFileName)
spriteDummy:LoadGraphics()
local newDynamicSprite = {"ItemIcon",0,11,8,-2,-2,spriteDummy}
local newDynamicSprite = {"ItemIcon", 0, 11, 8, -2, -2, spriteDummy}
dynamicSpriteCache[str] = newDynamicSprite
return newDynamicSprite
end
@@ -708,16 +713,20 @@ function EID:renderIcon(spriteObj, posX, posY, callback, animName, animFrame)
end
if EID.CachingDescription then
table.insert(EID.CachedIcons, {spriteObj, posX, posY, callback, animName, animFrame})
table.insert(EID.CachedIcons[#EID.CachedIcons], {spriteObj, posX, posY, callback, animName, animFrame})
end
spriteObj:Render(Vector(posX, posY), nullVector, nullVector)
end
-- Returns the icon used for the bulletpoint. It will look at the first word in the given string.
-- Also returns the first word if it was rejected (so it can be removed from the line)
function EID:handleBulletpointIcon(text)
local firstWord = string.match(text, "([^%s]+)")
local firstWord = EID:removeColorMarkup(string.match(text, "([^%s]+)"))
if EID:getIcon(firstWord) ~= EID.InlineIcons["ERROR"] and string.find(firstWord, "{{.-}}")~=nil then
if not EID.Config["StatAndPickupBulletpoints"] and EID.StatPickupBulletpointBlacklist[firstWord] then
return "\007", firstWord
end
return firstWord
end
return "\007"
@@ -773,12 +782,20 @@ function EID:filterColorMarkup(text, baseKColor)
return textPartsTable
end
-- A simple function to remove color markup, to preserve bulletpoint icons after start-of-line color markup
function EID:removeColorMarkup(text)
for word in string.gmatch(text, "{{Color.-}}") do
text = string.gsub(text, word, "", 1)
end
return text
end
-- A simple function to replace all markup {{ }} with placeholder strings, to use in fitTextToWidth
function EID:replaceAllMarkupWithSpaces(text, checkBulletpoint)
if checkBulletpoint then
-- Check for the text to just be a bulletpoint icon, which should be considered as zero width
-- (fixTextToWidth uses this function one word at a time)
if EID:getIcon(text) ~= EID.InlineIcons["ERROR"] and string.find(text, "{{.-}}")~=nil then
if EID:getIcon(text:gsub(" ", "")) ~= EID.InlineIcons["ERROR"] and string.find(text, "{{.-}}")~=nil then
return ""
end
end
@@ -799,7 +816,8 @@ function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars)
local formattedLines = {}
local curLength = 0
local text = {}
-- the first word we run into might actually be a bulletpoint icon, which should be zero width
local isBulletpoint = true
local cursor = 1
local word_begin_index = 1
@@ -866,7 +884,8 @@ function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars)
-- we can break after str[cursor]
local word = sub(str, word_begin_index, cursor)
local wordFiltered = EID:replaceAllMarkupWithSpaces(word, curLength == 0)
local wordFiltered = EID:replaceAllMarkupWithSpaces(word, isBulletpoint)
isBulletpoint = false
local wordLength = EID:getStrWidth(wordFiltered)
if curLength + wordLength <= textboxWidth or curLength < 17 then
@@ -901,7 +920,7 @@ function EID:renderString(str, position, scale, kcolor)
EID:renderInlineIcons(spriteTable, position.X + offsetX, position.Y)
EID.font:DrawStringScaledUTF8(strFiltered, position.X + offsetX, position.Y, scale.X, scale.Y, textPart[2], 0, false)
if EID.CachingDescription then
table.insert(EID.CachedStrings, {strFiltered, position.X + offsetX, position.Y, textPart[2], textPart[4], EID.Config["Transparency"]})
table.insert(EID.CachedStrings[#EID.CachedStrings], {strFiltered, position.X + offsetX, position.Y, textPart[2], textPart[4], EID.Config["Transparency"]})
end
offsetX = offsetX + EID:getStrWidth(strFiltered) * scale.X
end
@@ -959,7 +978,29 @@ function EID:PlayersHaveCollectible(collectibleID)
for i = 0, game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:HasCollectible(collectibleID) then
return true
return true, player
end
end
return false
end
-- Checks if any player has a given trinket ID, for modifiers
function EID:PlayersHaveTrinket(trinketID)
for i = 0, game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:HasTrinket(trinketID) then
return true, player
end
end
return false
end
-- Checks if someone playing as certain character, for modifiers
function EID:PlayersHaveCharacter(playerType)
for i = 0, game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:GetPlayerType() == playerType then
return true, player
end
end
return false
@@ -1169,6 +1210,41 @@ function EID:isCollectibleUnlockedAnyPool(collectibleID)
end
end
-- Achievements Locked Check (do we have Cube of Meat or Book of Revelations unlocked?)
function EID:AreAchievementsAllowed()
-- Tainted characters have definitely beaten Mom!
-- (Fixes Tainted Lost's item pools, and potentially modded character's mechanics, ruining this check)
if EID.player:GetPlayerType() < 21 then
-- Challenge runs and TMTrainer might break the pool, so ignore them.
if not game:GetSeeds():IsCustomRun() and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) then
local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)
if not hasBookOfRevelationsUnlocked then
local hasCubeOfMeatUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
if not hasCubeOfMeatUnlocked then
return false
end
end
end
end
return true
end
-- Returns the dimension ID the player is currently in.
-- 0: Normal Dimension
-- 1: Secondary dimension, used by Downpour mirror dimension and Mines escape sequence
-- 2: Death Certificate dimension
function EID:GetDimension(level)
local roomIndex = level:GetCurrentRoomIndex()
for i = 0, 2 do
if GetPtrHash(level:GetRoomByIdx(roomIndex, i)) == GetPtrHash(level:GetRoomByIdx(roomIndex, -1)) then
return i
end
end
return nil
end
-- Converts a given table into a string containing the crafting icons of the table
-- Example input: {1,2,3,4,5,6,7,8}
-- Result: "{{Crafting1}}{{Crafting2}}{{Crafting3}}{{Crafting4}}{{Crafting5}}{{Crafting6}}{{Crafting7}}{{Crafting8}}"
@@ -1407,3 +1483,194 @@ function EID:removeIgnoredEntity(entityType, entityVariant, entitySubType)
EID.IgnoredEntities[entityType.."."..entityVariant.."."..entitySubType] = nil
end
end
-- Returns if this is a frame we should refresh our descriptions
function EID:RefreshThisFrame()
if EID.GameRenderCount % (60 / EID.Config["RefreshRate"]) == 0 then
return true
end
return false
end
-- Returns true if any player is pressing the given button (you can also specify any of the input functions)
function EID:PlayersActionPressed(button, inputFunc)
inputFunc = inputFunc or Input.IsActionPressed
for k,_ in pairs(EID.controllerIndexes) do
if inputFunc(button, k) then return true end
end
return false
end
function EID:replaceMarkupSize(description)
if EID.Config["StatChangeIcons"] == false then
description = string.gsub(description, "{{ArrowUp}} ({{[.-}}]+)", "{{ArrowUp}} ")
description = string.gsub(description, "{{ArrowDown}} ({{[.-}}]+)", "{{ArrowDown}} ")
-- Remove double spaces after markup removal
description = string.gsub(description, " ", " ")
description = string.gsub(description, "# ", "#")
end
if EID.Config["MarkupSize"] == "small" then
for normal, small in pairs(EID.MarkupSizeMap) do
description = string.gsub(description, normal, small)
end
elseif EID.Config["MarkupSize"] == "big" then
for normal, small in pairs(EID.MarkupSizeMap) do
description = string.gsub(description, small, normal)
end
end
return description
end
-- Creates a table that contains all objects a transformation is associated with.
EID.TransformationLookup = {}
function EID:buildTransformationTables()
EID.TransformationLookup = {}
for entityString, transformationData in pairs(EID.EntityTransformations) do
EID:alterTransformationLookup(entityString, transformationData, true)
end
-- legacy
for subType, transformationData in pairs(__eidItemTransformations) do
EID:alterTransformationLookup("5.100."..subType, transformationData, true)
end
-- add custom
for entityString, transformationData in pairs(EID.CustomTransformAssignments) do
EID:alterTransformationLookup(entityString, transformationData, true)
end
-- custom remove
for entityString, transformationData in pairs(EID.CustomTransformRemovals) do
EID:alterTransformationLookup(entityString, transformationData, nil)
end
end
function EID:alterTransformationLookup(entityString, transformString, addToList)
for transformation in string.gmatch(transformString, '([^,]+)') do
if EID.TransformationLookup[transformation] == nil then
EID.TransformationLookup[transformation] = {}
end
EID.TransformationLookup[transformation][entityString] = addToList
end
end
-- Given a transformation identifier, itterate over every player and count the number of items they have which count towards that transformation
EID.TransformationProgress = {}
function EID:evaluateTransformationProgress(transformation)
for i = 0, game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
EID.TransformationProgress[i] = {}
EID.TransformationProgress[i][transformation] = 0
local transformData = EID.TransformationData[transformation]
if not EID.TransformationLookup[transformation] then return end
if transformData and transformData.VanillaForm and player:HasPlayerForm(transformData.VanillaForm) then
EID.TransformationProgress[i][transformation] = transformData.NumNeeded or 3
else
-- Dead Tainted Lazarus exceptions
local activesTable = EID.PlayerItemInteractions[i].actives
local pillsTable = EID.PlayerItemInteractions[i].pills
if player:GetPlayerType() == 38 then
activesTable = EID.PlayerItemInteractions[i].altActives or activesTable
pillsTable = EID.PlayerItemInteractions[i].altPills or pillsTable
end
for entityString, _ in pairs(EID.TransformationLookup[transformation]) do
local eType, eVariant, eSubType = entityString:match("([^.]+).([^.]+).([^.]+)")
if tonumber(eType) == EntityType.ENTITY_PICKUP then
if tonumber(eVariant) == PickupVariant.PICKUP_COLLECTIBLE then
if activesTable[tostring(eSubType)] then
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + activesTable[tostring(eSubType)]
else
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + player:GetCollectibleNum(eSubType, true)
-- Undo the Book of Virtues active item getting counted here
if tonumber(eSubType) == 584 and player:GetActiveItem() == 584 then
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] - 1
end
end
elseif tonumber(eVariant) == PickupVariant.PICKUP_TRINKET and player:HasTrinket(eSubType) then
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + player:GetTrinketMultiplier(eSubType)
elseif tonumber(eVariant) == PickupVariant.PICKUP_PILL then
if pillsTable[tostring(eSubType)] then
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + pillsTable[tostring(eSubType)]
end
end
end
end
end
end
end
-- Given a transformation identifier, iterate over every player and count the number of items they have which count towards that transformation
EID.PlayerItemInteractions = {}
local hadQueuedItem = {}
function EID:evaluateQueuedItems()
for i = 0, game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player.QueuedItem then
if not EID.PlayerItemInteractions[i] then
EID.PlayerItemInteractions[i] = {LastTouch = 0, actives = {}, pills = {}, altActives = {}, altPills = {}}
end
-- Refresh our descriptions upon a queued passive item being added to a player
if not player.QueuedItem.Item and hadQueuedItem[i] then
EID.ForceRefreshCache = true
end
hadQueuedItem[i] = player.QueuedItem.Item ~= nil
if EID.PlayerItemInteractions[i].LastTouch + 45 >= game:GetFrameCount() and player.QueuedItem.Item then
return
else
EID.PlayerItemInteractions[i].LastTouch = 0
end
if not player.QueuedItem.Touched and player.QueuedItem.Item and player.QueuedItem.Item.Type == ItemType.ITEM_ACTIVE then
-- Dead Tainted Lazarus exceptions
local activesTable = EID.PlayerItemInteractions[i].actives
if player:GetPlayerType() == 38 then
activesTable = EID.PlayerItemInteractions[i].altActives or activesTable
end
EID.ForceRefreshCache = true
local itemID = tostring(player.QueuedItem.Item.ID)
if not activesTable[itemID] then
activesTable[itemID] = 0
end
activesTable[itemID] = activesTable[itemID] + 1
EID.PlayerItemInteractions[i].LastTouch = game:GetFrameCount()
end
end
end
end
-- Returns the quality of the described entity
function EID:getObjectQuality(descObj)
if REPENTANCE and descObj.ObjType == 5 and descObj.ObjVariant == 100 and EID.itemConfig:GetCollectible(tonumber(descObj.ObjSubType)) then
return tonumber(EID.itemConfig:GetCollectible(tonumber(descObj.ObjSubType)).Quality)
end
end
-- Returns the Inline Icon definition object for a given object.
EID.ObjectIcon = {}
function EID:getObjectIcon(descObj)
-- custom object icon
if EID.ObjectIcon[descObj.ObjType.."."..descObj.ObjVariant.."."..descObj.ObjSubType] then
return EID.ObjectIcon[descObj.ObjType.."."..descObj.ObjVariant.."."..descObj.ObjSubType]
end
if descObj.ObjType == 5 then
if descObj.ObjVariant == 100 then
return EID:createItemIconObject("Collectible" .. descObj.ObjSubType)
elseif descObj.ObjVariant == 350 then
return EID:createItemIconObject("Trinket" .. descObj.ObjSubType)
elseif descObj.ObjVariant == 300 then
return EID:createItemIconObject("Card" .. descObj.ObjSubType)
elseif descObj.ObjVariant == 70 then
if descObj.ObjSubType >= 2049 then
return EID:createItemIconObject("Pill" .. (descObj.ObjSubType - 2048))
end
return EID:createItemIconObject("Pill" .. descObj.ObjSubType)
end
end
end
-- Adds an EID Icon to an Object
function EID:AddIconToObject(eType, eVariant, eSubType, iconName)
EID.ObjectIcon[eType.."."..eVariant.."."..eSubType] = EID.InlineIcons[iconName]
end
+131 -105
View File
@@ -84,7 +84,7 @@ local pickupIDLookup = {
local function IsTaintedCain()
-- this check is necessary for tracking Bag usage since Tainted Cain's pocket bag works differently than everyone else's
return EID.player:GetPlayerType() == 23
return EID.bagPlayer:GetPlayerType() == 23
end
local componentShifts = {
@@ -178,7 +178,8 @@ local poolToIcon = { [0]="{{TreasureRoom}}",[1]="{{Shop}}",[2]="{{BossRoom}}",[3
local CraftingMaxItemID = EID.XMLMaxItemID
local CraftingFixedRecipes = EID.XMLRecipes
local CraftingItemPools = EID.XMLItemPools
local CraftingItemQualities = EID.XMLItemQualities
local CraftingItemQualities = {}
--These are recipes that have already been calculated, plus the contents of recipes.xml
local calculatedRecipes = {}
@@ -238,7 +239,7 @@ function EID:getBagOfCraftingID(Variant, SubType)
elseif Variant == 300 then
if SubType == 0 then -- player:GetCard() returned 0
return nil
elseif SubType > 80 or (SubType >= 32 and SubType <= 41) or SubType == 55 then -- runes
elseif EID.runeIDs[SubType] then -- runes
return {23}
else -- cards
return {21}
@@ -358,10 +359,15 @@ function EID:calculateBagOfCrafting(componentsTable)
table.sort(components)
local componentsAsString = table.concat(components, ",")
-- Check the fixed recipes. Currently, the fixed recipes ignore item unlock status
-- Check the fixed recipes
local fixedRecipeResult = nil
local cacheResult = CraftingFixedRecipes[componentsAsString]
if cacheResult ~= nil then
return cacheResult, cacheResult
if EID:isCollectibleUnlockedAnyPool(cacheResult) then
return cacheResult, cacheResult
else
fixedRecipeResult = cacheResult
end
end
-- Check the recipes already calculated for this seed
cacheResult = calculatedRecipes[componentsAsString]
@@ -453,14 +459,14 @@ function EID:calculateBagOfCrafting(componentsTable)
end
--When the first crafting result is an achievement locked item, this process gets repeated a second time to choose a new result
--That 2nd pick could also be achievement locked but we're ignoring that...
local firstOption = nil
local firstOption = fixedRecipeResult
while true do
local t = nextFloat() -- number between 0 and 1
local t = nextFloat() -- random number between 0 and 1
local target = t * totalWeight -- number between 0 and total weight of possible results
for k,v in ipairs(itemWeights) do
target = target - v
if target < 0 then
if firstOption then
if firstOption and k ~= firstOption then
calculatedRecipes[componentsAsString] = firstOption
lockedRecipes[componentsAsString] = k
return firstOption, k
@@ -510,34 +516,43 @@ local function qualitySort(a, b)
end
local moddedCrafting = false
-- Check for modded items past the known max item ID on game start (can also support game updates)
-- Only works if the new items are at Weight 1.0 in their item pools, but better than nothing
local function GameStartCrafting()
if EID.Config["BagOfCraftingModdedRecipes"] and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) and EID.itemConfig:GetCollectible(EID.XMLMaxItemID+1) ~= nil and not moddedCrafting then
-- Items past max ID detected
CraftingMaxItemID = EID.XMLMaxItemID -- XMLMaxItemID is never modified
-- Add new item qualities
local coll = EID.itemConfig:GetCollectible(CraftingMaxItemID+1)
while coll ~= nil do
CraftingMaxItemID = CraftingMaxItemID + 1
CraftingItemQualities[coll.ID] = coll.Quality
coll = EID.itemConfig:GetCollectible(CraftingMaxItemID+1)
for i=1, EID.XMLMaxItemID do
local item = EID.itemConfig:GetCollectible(i)
if item ~= nil then
CraftingItemQualities[item.ID] = item.Quality
end
local itemPool = game:GetItemPool()
-- Add new items to the crafting item pools, assuming Weight 1.0
for poolNum,_ in pairs(poolToIcon) do
for i=1,EID.XMLMaxItemID do itemPool:AddRoomBlacklist(i) end
local collID = itemPool:GetCollectible(poolNum, false, 1, 25)
while collID ~= 25 and collID > 0 do
table.insert(CraftingItemPools[poolNum+1], {collID, 1.0})
itemPool:AddRoomBlacklist(collID)
collID = itemPool:GetCollectible(poolNum, false, 1, 25)
end
if not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) then
-- Check for modded items past the known max item ID on game start (can also support game updates)
-- Only works if the new items are at Weight 1.0 in their item pools, but better than nothing
if EID.Config["BagOfCraftingModdedRecipes"] and EID.itemConfig:GetCollectible(EID.XMLMaxItemID+1) ~= nil and not moddedCrafting then
-- Items past max ID detected
CraftingMaxItemID = EID.XMLMaxItemID -- XMLMaxItemID is never modified
-- Add new item qualities
local coll = EID.itemConfig:GetCollectible(CraftingMaxItemID+1)
while coll ~= nil do
CraftingMaxItemID = CraftingMaxItemID + 1
CraftingItemQualities[coll.ID] = coll.Quality
coll = EID.itemConfig:GetCollectible(CraftingMaxItemID+1)
end
itemPool:ResetRoomBlacklist()
local itemPool = game:GetItemPool()
-- Add new items to the crafting item pools, assuming Weight 1.0
for poolNum,_ in pairs(poolToIcon) do
for i=1,EID.XMLMaxItemID do itemPool:AddRoomBlacklist(i) end
local collID = itemPool:GetCollectible(poolNum, false, 1, 25)
while collID ~= 25 and collID > 0 do
table.insert(CraftingItemPools[poolNum+1], {collID, 1.0})
itemPool:AddRoomBlacklist(collID)
collID = itemPool:GetCollectible(poolNum, false, 1, 25)
end
itemPool:ResetRoomBlacklist()
end
moddedCrafting = true
end
moddedCrafting = true
sortNeeded = true
end
end
@@ -597,15 +612,15 @@ end)
local holdCounter = 0
local function trackBagHolding()
if not IsTaintedCain() then return end
local isCardHold = Input.IsActionPressed(ButtonAction.ACTION_PILLCARD, EID.player.ControllerIndex)
local animationName = EID.player:GetSprite():GetAnimation()
local isCardHold = Input.IsActionPressed(ButtonAction.ACTION_PILLCARD, EID.bagPlayer.ControllerIndex)
local animationName = EID.bagPlayer:GetSprite():GetAnimation()
if isCardHold and string.match(animationName, "PickupWalk") and #EID.BagItems>=8 then
holdCounter = holdCounter + 1
if holdCounter < 30 then
icount = EID.player:GetCollectibleCount()
icount = EID.bagPlayer:GetCollectibleCount()
end
else
if isCardHold and holdCounter >= 30 and (string.match(animationName, "Walk") and not string.match(animationName, "Pickup") or (EID.player:GetCollectibleCount() ~= icount)) then
if isCardHold and holdCounter >= 30 and (string.match(animationName, "Walk") and not string.match(animationName, "Pickup") or (EID.bagPlayer:GetCollectibleCount() ~= icount)) then
EID.BagItems = {}
else
holdCounter = 0
@@ -629,7 +644,7 @@ local function shiftBagContent()
end
-- only Tainted Cain's consumable slot bag can have its ingredients shifted
local function detectBagContentShift()
if Input.IsActionTriggered(ButtonAction.ACTION_DROP, EID.player.ControllerIndex) and IsTaintedCain() then
if Input.IsActionTriggered(ButtonAction.ACTION_DROP, EID.bagPlayer.ControllerIndex) and IsTaintedCain() then
shiftBagContent()
end
end
@@ -712,7 +727,7 @@ local function getHotkeyString()
local hideDesc = EID:getDescriptionEntry("CraftingHideKey")
local previewDesc = EID:getDescriptionEntry("CraftingPreviewKey")
local controllerEnabled = EID.player.ControllerIndex > 0
local controllerEnabled = EID.bagPlayer.ControllerIndex > 0
local hideKey = HotkeyToString[EID.Config["CraftingHideKey"]]
local hideButton = controllerEnabled and ControllerToString[EID.Config["CraftingHideButton"]]
local previewKey = HotkeyToString[EID.Config["CraftingResultKey"]]
@@ -784,6 +799,7 @@ local newResults = {}
local skipRandom = false
local isRefresh = false
local queryString = ""
local displayingRecipeList = false
local function RecipeCrunchCoroutine()
coTimer = Isaac.GetTime()
@@ -858,7 +874,9 @@ local function RecipeCrunchCoroutine()
EID.RefreshBagTextbox = true
end
function EID:handleBagOfCraftingRendering()
local prevOffset = 0
-- Called 60 times a second so we can read input properly
function EID:handleBagOfCraftingUpdating()
-- reset our calculated recipes when the game seed changes
local curSeed = game:GetSeeds():GetStartSeed()
if (curSeed ~= lastSeedUsed) then
@@ -875,41 +893,86 @@ function EID:handleBagOfCraftingRendering()
detectBagContentShift()
if EID.GameRenderCount % 2 == 0 then checkForPickups() end
-- load the function we need for Show Recipes as Groups / 8 Icons
local tableToCraftingIconsFunc = EID.tableToCraftingIconsMerged
if EID.Config["BagOfCraftingDisplayIcons"] then tableToCraftingIconsFunc = EID.tableToCraftingIconsFull end
-- Check for Hide/Preview hotkeys; prevent them from triggering while in MCM
if not ModConfigMenu or not ModConfigMenu.IsVisible then
if Input.IsButtonTriggered(EID.Config["CraftingHideKey"], 0) or Input.IsButtonTriggered(EID.Config["CraftingHideButton"], EID.player.ControllerIndex) then
if Input.IsButtonTriggered(EID.Config["CraftingHideKey"], 0) or Input.IsButtonTriggered(EID.Config["CraftingHideButton"], EID.bagPlayer.ControllerIndex) then
craftingIsHidden = not craftingIsHidden
end
if Input.IsButtonTriggered(EID.Config["CraftingResultKey"], 0) or Input.IsButtonTriggered(EID.Config["CraftingResultButton"], EID.player.ControllerIndex) then
if Input.IsButtonTriggered(EID.Config["CraftingResultKey"], 0) or Input.IsButtonTriggered(EID.Config["CraftingResultButton"], EID.bagPlayer.ControllerIndex) then
showCraftingResult = not showCraftingResult
end
end
-- Determine if we should display anything at all
if ((EID.isHidden or craftingIsHidden) and EID.MCMCompat_isDisplayingEIDTab ~= "Crafting") or game.Challenge == Challenge.CHALLENGE_CANTRIPPED then
return
elseif EID.Config["BagOfCraftingHideInBattle"] then
if Isaac.CountBosses() > 0 or Isaac.CountEnemies() > 0 then
return
-- Check for Hold Tab key inputs
if displayingRecipeList and Input.IsActionPressed(EID.Config["BagOfCraftingToggleKey"], EID.bagPlayer.ControllerIndex) then
EID.bagPlayer.ControlsCooldown = 2
if Input.IsActionTriggered(ButtonAction.ACTION_SHOOTDOWN, EID.bagPlayer.ControllerIndex) then
bagOfCraftingOffset = math.min(numResults-(numResults%EID.Config["BagOfCraftingResults"]), bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
downHeld = Isaac.GetTime()
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTUP, EID.bagPlayer.ControllerIndex) then
bagOfCraftingOffset = math.max(0, bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
upHeld = Isaac.GetTime()
--lock the current results so you can actually do a recipe that you've scrolled down to without losing it
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTLEFT, EID.bagPlayer.ControllerIndex) then
EID.RefreshBagTextbox = true
if (lockedResults == nil) then lockedResults = queryString
else lockedResults = nil end
--refresh the recipes
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTRIGHT, EID.bagPlayer.ControllerIndex) then
if (lockedResults == nil) then
refreshNextTick = true
end
end
--scroll pages quickly if the button is held
if Input.IsActionPressed(ButtonAction.ACTION_SHOOTDOWN, EID.bagPlayer.ControllerIndex) and Isaac.GetTime() - downHeld > 750 then
bagOfCraftingOffset = math.min(numResults-(numResults%EID.Config["BagOfCraftingResults"]), bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
downHeld = Isaac.GetTime() - 700
elseif Input.IsActionPressed(ButtonAction.ACTION_SHOOTUP, EID.bagPlayer.ControllerIndex) and Isaac.GetTime() - upHeld > 750 then
bagOfCraftingOffset = math.max(0, bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
upHeld = Isaac.GetTime() - 700
end
--reset bag contents when holding Use Pill/Card
if Input.IsActionPressed(ButtonAction.ACTION_PILLCARD, EID.bagPlayer.ControllerIndex) then
resetBagCounter = resetBagCounter + 1
if resetBagCounter > 120 then
EID.BagItems = {}
recheckPickups = true
resetBagCounter = 0
end
else
resetBagCounter = 0
end
end
if EID.Config["DisplayBagOfCrafting"] == "never" then
--fix bug with being allowed to go to an empty page if recipe count = multiple of page size (or if we refresh on last page)
if (bagOfCraftingOffset >= numResults) then bagOfCraftingOffset = bagOfCraftingOffset - EID.Config["BagOfCraftingResults"] end
end
-- Called when needed based on EID.Config["RefreshRate"]
function EID:handleBagOfCraftingRendering(ignoreRefreshRate)
-- Determine if we should display anything at all
if not EID:RefreshThisFrame() and not ignoreRefreshRate then
return false
end
if EID.Config["DisplayBagOfCrafting"] == "hold" and not string.find(EID.player:GetSprite():GetAnimation(), "PickupWalk") then
displayingRecipeList = false
if ((EID.isHidden or craftingIsHidden) and EID.MCMCompat_isDisplayingEIDTab ~= "Crafting") or game.Challenge == Challenge.CHALLENGE_CANTRIPPED then
return false
end
if game:GetRoom():GetFrameCount() < 2 then
elseif EID.Config["BagOfCraftingHideInBattle"] and (Isaac.CountBosses() > 0 or Isaac.CountEnemies() > 0) then
return false
elseif EID.Config["DisplayBagOfCrafting"] == "never" then
return false
elseif EID.Config["DisplayBagOfCrafting"] == "hold" and not string.find(EID.bagPlayer:GetSprite():GetAnimation(), "PickupWalk") then
return false
elseif game:GetRoom():GetFrameCount() < 2 then
return false
end
-- Display the result of the 8 items in our bag if applicable
if (showCraftingResult or EID.Config["BagOfCraftingDisplayMode"] == "Preview Only") and #EID.BagItems == 8 then
if EID.Config["BagOfCraftingDisplayMode"] ~= "Recipe List" and EID:hasCurseBlind() and EID.Config["DisableOnCurse"] then
showCraftingResult = false
return false
end
local craftingResult, backupResult = EID:calculateBagOfCrafting(EID.BagItems)
if (backupResult ~= craftingResult) then EID.TabPreviewID = backupResult end
local descriptionObj = EID:getDescriptionObj(5, 100, craftingResult)
@@ -922,14 +985,14 @@ function EID:handleBagOfCraftingRendering()
EID:appendToDescription(descriptionObj,"#" .. backupDesc .. "#{{Collectible" .. backupResult .. "}} " ..
backupObjName .. "#{{Blank}} " .. tabText)
end
EID:printDescription(descriptionObj)
EID:addDescriptionToPrint(descriptionObj)
return true
end
-- if we're in Preview Only mode, then we have nothing more to do
if (EID.Config["BagOfCraftingDisplayMode"] == "Preview Only") then return false end
-- Check what pickups are available in this room
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().SafeGridIndex
local curRoomIndex = game:GetLevel():GetCurrentRoomDesc().ListIndex
local roomItems = {}
local pickups = Isaac.FindByType(5, -1, -1, true, false)
@@ -981,16 +1044,20 @@ function EID:handleBagOfCraftingRendering()
local customDescObj = EID:getDescriptionObj(5, 100, 710)
customDescObj.Description = ""
-- load the function we need for Show Recipes as Groups / 8 Icons
local tableToCraftingIconsFunc = EID.tableToCraftingIconsMerged
if EID.Config["BagOfCraftingDisplayIcons"] then tableToCraftingIconsFunc = EID.tableToCraftingIconsFull end
-- Pickups Only / No Recipes Mode display
if EID.Config["BagOfCraftingDisplayMode"] == "Pickups Only" then
EID:appendToDescription(customDescObj, getHotkeyString())
EID:appendToDescription(customDescObj, getFloorItemsString(false, roomItems))
EID:printDescription(customDescObj)
EID:addDescriptionToPrint(customDescObj)
return true
elseif EID.Config["BagOfCraftingDisplayMode"] == "No Recipes" then
if not EID.RefreshBagTextbox and prevDesc ~= "" and not EID.OptionChanged then
EID:appendToDescription(customDescObj, prevDesc)
EID:printDescription(customDescObj)
EID:addDescriptionToPrint(customDescObj)
return true
end
@@ -1013,11 +1080,12 @@ function EID:handleBagOfCraftingRendering()
if (bestQuality > bagQuality) then prevDesc = prevDesc .. bestQualityDesc .. " " .. bestQuality .. "#{{Blank}} " .. tableToCraftingIconsFunc(self,mostValuableBag, true) .. "#" .. bestResult .. "#" end
EID:appendToDescription(customDescObj, prevDesc)
EID:printDescription(customDescObj)
EID:addDescriptionToPrint(customDescObj)
return true
end
-- Recipe List display
displayingRecipeList = true
if sortNeeded then
sortAllItems()
sortNeeded = false
@@ -1063,55 +1131,13 @@ function EID:handleBagOfCraftingRendering()
return false
end
local prevOffset = bagOfCraftingOffset
if Input.IsActionPressed(EID.Config["BagOfCraftingToggleKey"], EID.player.ControllerIndex) then
EID.player.ControlsCooldown = 2
if Input.IsActionTriggered(ButtonAction.ACTION_SHOOTDOWN, EID.player.ControllerIndex) then
bagOfCraftingOffset = math.min(numResults-(numResults%EID.Config["BagOfCraftingResults"]), bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
downHeld = Isaac.GetTime()
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTUP, EID.player.ControllerIndex) then
bagOfCraftingOffset = math.max(0, bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
upHeld = Isaac.GetTime()
--lock the current results so you can actually do a recipe that you've scrolled down to without losing it
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTLEFT, EID.player.ControllerIndex) then
EID.RefreshBagTextbox = true
if (lockedResults == nil) then lockedResults = queryString
else lockedResults = nil end
--refresh the recipes
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTRIGHT, EID.player.ControllerIndex) then
if (lockedResults == nil) then
refreshNextTick = true
end
end
--scroll pages quickly if the button is held
if Input.IsActionPressed(ButtonAction.ACTION_SHOOTDOWN, EID.player.ControllerIndex) and Isaac.GetTime() - downHeld > 750 then
bagOfCraftingOffset = math.min(numResults-(numResults%EID.Config["BagOfCraftingResults"]), bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
downHeld = Isaac.GetTime() - 700
elseif Input.IsActionPressed(ButtonAction.ACTION_SHOOTUP, EID.player.ControllerIndex) and Isaac.GetTime() - upHeld > 750 then
bagOfCraftingOffset = math.max(0, bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
upHeld = Isaac.GetTime() - 700
end
--reset bag contents when holding Use Pill/Card
if Input.IsActionPressed(ButtonAction.ACTION_PILLCARD, EID.player.ControllerIndex) then
resetBagCounter = resetBagCounter + 1
if resetBagCounter > 120 then
EID.BagItems = {}
recheckPickups = true
resetBagCounter = 0
end
else
resetBagCounter = 0
end
end
--fix bug with being allowed to go to an empty page if recipe count = multiple of page size (or if we refresh on last page)
if (bagOfCraftingOffset >= numResults) then bagOfCraftingOffset = bagOfCraftingOffset - EID.Config["BagOfCraftingResults"] end
if not EID.RefreshBagTextbox and prevDesc ~= "" and bagOfCraftingOffset == prevOffset and not EID.OptionChanged then
EID:appendToDescription(customDescObj, prevDesc)
EID:printDescription(customDescObj)
EID:addDescriptionToPrint(customDescObj)
return true
end
prevOffset = bagOfCraftingOffset
prevDesc = ""
EID.RefreshBagTextbox = false
@@ -1173,6 +1199,6 @@ function EID:handleBagOfCraftingRendering()
end
EID:appendToDescription(customDescObj, prevDesc)
EID:printDescription(customDescObj)
EID:addDescriptionToPrint(customDescObj)
return true
end
+50 -4
View File
@@ -76,6 +76,11 @@ EID.UserConfig = {
-- Hide the descriptions when in battle
-- Default = false
["HideInBattle"] = false,
-- How many times a second that EID checks for what objects are close to the player
-- Lowering this number can help if you experience frame drops while descriptions are on-screen
-- Please use a factor of 60! (1, 2, 3, 4, 5, 6, 10, 12, 15, 20, 30, 60)
-- Default: 30
["RefreshRate"] = 30,
-- Toggle obstruction based hiding, when the player has flight
-- Default = true
["DisableObstructionOnFlight"] = true,
@@ -83,6 +88,19 @@ EID.UserConfig = {
-- Current warnings are: Achievements are locked, outdated game version, and potentially having inaccurate modded Bag of Crafting recipes
-- Default = false
["DisableStartOfRunWarnings"] = false,
---------- Co-op / Multiple Descriptions -----------
-- Allow P2/P3/P4 to display descriptions when in Co-op mode
-- Default = true
["CoopDescriptions"] = true,
-- Allow the paired player of certain characters in Repentance (Esau, Tainted Forgotten's bone pile) to display descriptions
-- Default = false
["PairedPlayerDescriptions"] = false,
-- Display a description for every object within range of you, instead of just the closest
-- Default = false
["DisplayAllNearby"] = false,
-- Any descriptions displayed beyond the first one will use the "Local" display mode
---------- Display Modes -----------
@@ -98,6 +116,23 @@ EID.UserConfig = {
-- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned
-- Default = true
["LocalModeCentered"] = true,
---------- Icons -----------
-- Change the size of icons if available
-- Possible values: "default", "big", "small"
-- Default = "default"
["MarkupSize"] = "default",
-- If true, print the icon of the stat being affected in a stat change after the up/down arrow
-- For example, "↑ {{Speed}} +0.3 Speed up"
-- Default = false
["StatChangeIcons"] = false,
-- If true, stat and basic pickup bulletpoint icons will be drawn when relevant
-- For example, "{{Battery}} +1 charge when you get hit"
-- Default = true
["StatAndPickupBulletpoints"] = true,
---------- Curses ----------
@@ -155,6 +190,9 @@ EID.UserConfig = {
-- Toggle display of transformation icons
-- Default = true
["TransformationIcons"] = true,
-- Toggle display of transformation progress
-- Default = true
["TransformationProgress"] = true,
-- Set the color of the Transformation description text
-- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDTransform"
@@ -209,8 +247,8 @@ EID.UserConfig = {
-- Note: The --luadebug launch option is required for more detailed glitched item descriptions
-- This option allows mods to have access to your files and should be turned on at your own risk!
-- Without --luadebug, you still can see the effect the item will have on your Hearts, and what stats it might modify
-- Default = true
["DisplayGlitchedItemInfo"] = true,
-- Default = false
["DisplayGlitchedItemInfo"] = false,
---------- Sacrifice Room ----------
@@ -304,7 +342,7 @@ EID.UserConfig = {
["CraftingResultButton"] = -1,
---------- Mouse Controls ------------
---------- Save Game Options ------------
-- Savegame which should be used for savegame specific features (for example: Item Collection page progress)
-- Possible values: 0,1,2,3
@@ -392,14 +430,21 @@ EID.DefaultConfig = {
["DisplayMode"] = "default",
["LocalModeSize"] = 0.5,
["LocalModeCentered"] = true,
["MarkupSize"] = "default",
["StatChangeIcons"] = false,
["StatAndPickupBulletpoints"] = true,
["MaxDistance"] = 5,
["Indicator"] = "none",
["HideKey"] = Keyboard.KEY_F2,
["HideButton"] = -1,
["InitiallyHidden"] = false,
["HideInBattle"] = false,
["RefreshRate"] = 30,
["DisableObstructionOnFlight"] = true,
["DisableStartOfRunWarnings"] = false,
["CoopDescriptions"] = true,
["PairedPlayerDescriptions"] = false,
["DisplayAllNearby"] = false,
["DisableOnCurse"] = true,
["DisableOnAltPath"] = true,
["DisableOnAprilFoolsChallenge"] = true,
@@ -415,6 +460,7 @@ EID.DefaultConfig = {
["ShowObjectID"] = false,
["TransformationText"] = true,
["TransformationIcons"] = true,
["TransformationProgress"] = true,
["TransformationColor"] = "ColorEIDTransform",
["DisplayCardInfo"] = true,
["DisplayCardInfoShop"] = false,
@@ -427,7 +473,7 @@ EID.DefaultConfig = {
["DisplayPillInfoOptions?"] = true,
["DisplayObstructedPillInfo"] = false,
["ShowUnidentifiedPillDescriptions"] = false,
["DisplayGlitchedItemInfo"] = true,
["DisplayGlitchedItemInfo"] = false,
["DisplaySacrificeInfo"] = true,
["DisplayDiceInfo"] = true,
["DisplayBagOfCrafting"] = "always",
+429 -187
View File
@@ -21,6 +21,36 @@ EID.effectList = {
["161"] = true,
}
--maps the Player transformation from the enum PlayerForm to the internal transformation table
-- Possible usages: EID.TRANSFORMATION[ PlayerForm.PLAYERFORM_MUSHROOM ]
-- EID.TRANSFORMATION.MUSHROOM
EID.TRANSFORMATION = {
["GUPPY"] = 1,
["LORD_OF_THE_FLIES"] = 3,
["MUSHROOM"] = 2,
["ANGEL"] = 10,
["BOB"] = 8,
["SPUN"] = 5,
["MOM"] = 6,
["CONJOINED"] = 4,
["LEVIATHAN"] = 9,
["POOP"] = 7,
["BOOKWORM"] = 12,
["ADULT"] = 14,
["SPIDERBABY"] = 13,
["SUPERBUM"] = 11,
["STOMPY"] = 15
}
-- List of item Types
EID.ItemTypeAnm2Names = {
"null", -- 1
"passive", -- 2
"active", -- 3
"familiar", -- 4
"trinket" -- 5
}
-- List of HUD elements, their position and usage
EID.HUDElements = {
["Active1"] = {x = 20,y = 5, width = 65, height = 65, anchors={"TOP","LEFT"}, descriptionObj = function()
@@ -123,98 +153,146 @@ EID.InlineIcons = {
["10"] = {"numbers", 10, 6, 7},
["11"] = {"numbers", 11, 6, 7},
["12"] = {"numbers", 12, 6, 7},
-- Hearts
["Heart"] = {"hearts", 0, 9, 9},
["HalfHeart"] = {"hearts", 1, 9, 9},
["EternalHeart"] = {"hearts", 2, 9, 9},
["EmptyHeart"] = {"hearts", 3, 9, 9},
["BlendedHeart"] = {"hearts", 4, 9, 9},
["BoneHeart"] = {"hearts", 5, 9, 9},
["HalfBoneHeart"] = {"hearts", 6, 9, 9},
["EmptyBoneHeart"] = {"hearts", 7, 9, 9},
["SoulHeart"] = {"hearts", 8, 9, 9},
["HalfSoulHeart"] = {"hearts", 9, 9, 9},
["BlackHeart"] = {"hearts", 10, 9, 9},
["HalfBlackHeart"] = {"hearts", 11, 9, 9},
["GoldenHeart"] = {"hearts", 12, 9, 9},
["CoinHeart"] = {"hearts", 13, 9, 9},
["HalfCoinHeart"] = {"hearts", 14, 9, 9},
["EmptyCoinHeart"] = {"hearts", 15, 9, 9},
["RottenHeart"] = {"hearts", 16, 9, 9},
["BrokenHeart"] = {"hearts", 17, 9, 9},
["HolyMantle"] = {"hearts", 18, 14, 16, -1, -2},
["Heart"] = {"hearts", 0, 10, 9, 1, 1},
["HalfHeart"] = {"hearts", 1, 10, 9, 1, 1},
["EternalHeart"] = {"hearts", 2, 10, 9, 1, 1},
["EmptyHeart"] = {"hearts", 3, 10, 9, 1, 1},
["BlendedHeart"] = {"hearts", 4, 10, 9, 1, 1},
["BoneHeart"] = {"hearts", 5, 10, 9, 1, 1},
["HalfBoneHeart"] = {"hearts", 6, 10, 9, 1, 1},
["EmptyBoneHeart"] = {"hearts", 7, 10, 9, 1, 1},
["SoulHeart"] = {"hearts", 8, 10, 9, 1, 1},
["HalfSoulHeart"] = {"hearts", 9, 10, 9, 1, 1},
["BlackHeart"] = {"hearts", 10, 10, 9, 1, 1},
["HalfBlackHeart"] = {"hearts", 11, 10, 9, 1, 1},
["GoldenHeart"] = {"hearts", 12, 10, 9, 1, 1},
["CoinHeart"] = {"hearts", 13, 10, 9, 1, 1},
["HalfCoinHeart"] = {"hearts", 14, 10, 9, 1, 1},
["EmptyCoinHeart"] = {"hearts", 15, 10, 9, 1, 1},
["RottenHeart"] = {"hearts", 16, 10, 9, 1, 1},
["BrokenHeart"] = {"hearts", 17, 10, 9, 1, 1},
["HolyMantle"] = {"hearts", 18, 14, 16, -2, -2},
["HolyMantleSmall"] = {"hearts", 19, 9, 9, 1},
["RottenBoneHeart"] = {"hearts", 20, 10, 9, 1, 1},
["UnknownHeart"] = {"hearts", 21, 10, 9, 1, 1},
-- Pickups
["Key"] = {"pickups", 0, 7, 9},
["GoldenKey"] = {"pickups", 1, 7, 9},
["Bomb"] = {"pickups", 2, 10, 9},
["GoldenBomb"] = {"pickups", 3, 10, 9},
["Coin"] = {"pickups", 4, 7, 9},
["Rune"] = {"pickups", 5, 8, 9},
["Card"] = {"pickups", 6, 11, 11},
["Key"] = {"pickups", 0, 8, 9, 0},
["GoldenKey"] = {"pickups", 1, 8, 9, 0},
["Bomb"] = {"pickups", 2, 10, 9, -1, -1},
["GoldenBomb"] = {"pickups", 3, 10, 9, -1, -1},
["Coin"] = {"pickups", 4, 8, 9, 0, 1},
["Rune"] = {"pickups", 5, 9, 9, 0, -1},
["Card"] = {"pickups", 6, 12, 11, 0, -1},
----- Use Markup "Card"+ ID to render card-front sprites (example: {{Card1}} = 01 - The Fool)
----- Modded Card-fronts need to be added manually! (Example in Wiki)
["RedCard"] = {"pickups", 7, 11, 11},
["Pill"] = {"pickups", 8, 9, 9},
["RedCard"] = {"pickups", 7, 12, 11, 0, -1},
["Pill"] = {"pickups", 8, 11, 9, 0, 1},
----- Use Markup "Pill"+ ID to render pill sprites (example: {{Pill1}} = Blue Pill)
----- Modded Pill-Colors need to be added manually! (Example in Wiki)
["Battery"] = {"pickups", 9, 8, 9},
["Timer"] = {"pickups", 10, 8, 9},
["PoopPickup"] = {"pickups", 11, 8, 9},
["Battery"] = {"pickups", 9, 9, 9, 0},
["PoopPickup"] = {"pickups", 10, 11, 9, 0},
["GrabBag"] = {"pickups", 11, 8, 8, 0, 2},
["BlackSack"] = {"pickups", 12, 8, 8, 0, 2},
-- Collectible
["Collectible"] = {"Collectible", 0, 7, 7},
----- Use Markup "Collectible"+ ITEMID to render collectible sprites (example: {{Collectible1}} = Sad Onion)
----- Modded Collectible-icons are automatically generated. No code needed!
-- Trinket
["Trinket"] = {"Trinket", 0, 7, 7},
----- Use Markup "Trinket"+ ITEMID to render trinket sprites (example: {{Trinket1}} = Swallowed Penny)
----- Modded Trinket-icons are automatically generated. No code needed!
["Slotmachine"] = {"Slotmachine", 0, 7, 7},
-- Machines
["Slotmachine"] = {"machines", 0, 8, 7, 0, 3},
["BloodDonationMachine"] = {"machines", 1, 9, 7, 0, 3},
["FortuneTeller"] = {"machines", 2, 8, 7, 0, 3},
["Confessional"] = {"machines", 3, 8, 7, 0, 3},
["DonationMachine"] = {"machines", 4, 8, 7, 0, 3},
["RestockMachine"] = {"machines", 5, 8, 7, 0, 3},
["Mirror"] = {"machines", 6, 8, 7, 0, 2},
["CraneGame"] = {"machines", 7, 8, 7, 0, 3},
-- Beggars
["Beggar"] = {"Beggars", 0, 8, 7, 0, 3},
["DemonBeggar"] = {"Beggars", 1, 8, 7, 0, 3},
["BatteryBeggar"] = {"Beggars", 2, 8, 7, 0, 2},
["KeyBeggar"] = {"Beggars", 3, 8, 7, 0, 3},
["BombBeggar"] = {"Beggars", 4, 8, 7, 0, 3},
["RottenBeggar"] = {"Beggars", 5, 8, 7, 0, 3},
-- Chests
["Chest"] = {"Chests", 0, 10, 7, 0, 3},
["GoldenChest"] = {"Chests", 1, 10, 7, 0, 3},
["RedChest"] = {"Chests", 2, 10, 7, 0, 3},
["SpikedChest"] = {"Chests", 3, 12, 7, 0, 3},
["TrapChest"] = {"Chests", 4, 10, 7, 0, 3},
["HolyChest"] = {"Chests", 5, 10, 7, 0, 3},
["WoodenChest"] = {"Chests", 6, 10, 7, 0, 3},
["StoneChest"] = {"Chests", 7, 10, 7, 0, 3},
["HauntedChest"] = {"Chests", 8, 10, 7, 0, 3},
["DirtyChest"] = {"Chests", 9, 10, 7, 0, 3},
["MegaChest"] = {"Chests", 10, 12, 9, 0, 1},
-- Behaviors
["Throwable"] = {"Behavior", 0, 9, 9},
["Chargeable"] = {"Behavior", 1, 9, 9},
["Throwable"] = {"Behavior", 0, 9, 9, 0},
["Chargeable"] = {"Behavior", 1, 9, 9, 0},
-- Room Icons
["Shop"] = {"roomicons", 0, 8, 9, 0, 2},
["SecretRoom"] = {"roomicons", 1, 8, 9, 0, 2},
["SuperSecretRoom"] = {"roomicons", 2, 8, 9, 0, 2},
["Library"] = {"roomicons", 3, 8, 9, 0, 2},
["TreasureRoom"] = {"roomicons", 4, 8, 9, 0, 2},
["Library"] = {"roomicons", 3, 9, 9, 0, 2},
["TreasureRoom"] = {"roomicons", 4, 8, 9, 0, 3},
["AngelRoom"] = {"roomicons", 5, 8, 9, 0, 2},
["DevilRoom"] = {"roomicons", 6, 8, 9, 0, 2},
["MiniBoss"] = {"roomicons", 7, 8, 9, 0, 2},
["BossRoom"] = {"roomicons", 8, 9, 9, 0, 2},
["ChallengeRoom"] = {"roomicons", 9, 8, 9, 0, 2},
["BossRushRoom"] = {"roomicons", 10, 8, 9, 0, 2},
["BossRoom"] = {"roomicons", 8, 10, 9, 0, 2},
["ChallengeRoom"] = {"roomicons", 9, 8, 9, 0, 3},
["BossRushRoom"] = {"roomicons", 10, 9, 9, 0, 3},
["CursedRoom"] = {"roomicons", 11, 8, 9, 0, 2},
["SacrificeRoom"] = {"roomicons", 12, 8, 9, 0, 2},
["ArcadeRoom"] = {"roomicons", 13, 8, 9, 0, 2},
["GreedTreasureRoom"] = {"roomicons", 14, 8, 9, 0, 2},
["DiceRoom"] = {"roomicons", 15, 8, 9, 0, 2},
["ChestRoom"] = {"roomicons", 16, 8, 9, 0, 2},
["IsaacsRoom"] = {"roomicons", 17, 8, 9, 0, 2},
["BarrenRoom"] = {"roomicons", 18, 8, 9, 0, 2},
["GreedTreasureRoom"] = {"roomicons", 14, 8, 9, 0, 3},
["DiceRoom"] = {"roomicons", 15, 9, 9, 0, 2},
["ChestRoom"] = {"roomicons", 16, 9, 9, 0, 2},
["IsaacsRoom"] = {"roomicons", 17, 9, 9, 0, 2},
["BarrenRoom"] = {"roomicons", 18, 9, 9, 0, 2},
["UltraSecretRoom"] = {"roomicons", 19, 8, 9, 0, 2},
["Planetarium"] = {"roomicons", 20, 8, 9, 0, 2},
["PoopRoomIcon"] = {"roomicons", 21, 8, 9, 0, 2},
["RedChestRoomIcon"] = {"roomicons", 22, 8, 9, 0, 2},
["GoldenChestRoomIcon"] = {"roomicons", 23, 8, 9, 0, 2},
["RedTreasureRoom"] = {"roomicons", 24, 8, 9, 0, 2},
["MegaChestRoomIcon"] = {"roomicons", 25, 8, 9, 0, 2},
["Confessional"] = {"roomicons", 26, 8, 9, 0, 2},
["CraneGame"] = {"roomicons", 27, 8, 9, 0, 2},
["MirrorRoom"] = {"roomicons", 28, 8, 9, 0, 2},
["LadderRoom"] = {"roomicons", 29, 8, 9, 0, 2},
["PoopRoomIcon"] = {"roomicons", 21, 7, 9, 0, 3},
["RedChestRoomIcon"] = {"roomicons", 22, 6, 9, 0, 4},
["GoldenChestRoomIcon"] = {"roomicons", 23, 6, 9, 0, 4},
["RedTreasureRoom"] = {"roomicons", 24, 8, 9, 0, 3},
["MegaChestRoomIcon"] = {"roomicons", 25, 8, 9, 0, 3},
["MirrorRoom"] = {"roomicons", 26, 8, 9, 0, 2},
["MinecartRoom"] = {"roomicons", 27, 8, 9, 0},
["LadderRoom"] = {"roomicons", 28, 6, 9, 0, 3},
["ChestRoomIcon"] = {"roomicons", 29, 6, 6, 0, 4},
["StoneChestRoomIcon"] = {"roomicons", 30, 6, 9, 0, 4},
["SpikedChestRoomIcon"] = {"roomicons", 31, 6, 9, 0, 4},
["HolyChestRoomIcon"] = {"roomicons", 32, 6, 9, 0, 4},
["WoodenChestRoomIcon"] = {"roomicons", 33, 6, 9, 0, 4},
["Teleporter"] = {"roomicons", 34, 9, 9, 0, 2},
-- Roomshape Icons
["Room"] = {"roomshape", 0, 9, 9, 0, 2},
["RoomSmallHorizontal"] = {"roomshape", 1, 9, 9},
["RoomSmallVertical"] = {"roomshape", 2, 7, 6},
["RoomLongVertical"] = {"roomshape", 3, 7, 9},
["RoomLongHorizontal"] = {"roomshape", 4, 11, 9},
["RoomLongThinVertical"] = {"roomshape", 5, 5, 9},
["RoomLongThinHorizontal"] = {"roomshape", 6, 11, 9},
["RoomXL"] = {"roomshape", 7, 11, 11},
["RoomL"] = {"roomshape", 8, 10, 10},
["RoomLTopLeft"] = {"roomshape", 9, 10, 10},
["RoomLBottomLeft"] = {"roomshape", 10, 10, 10},
["RoomLBottomRight"] = {"roomshape", 11, 10, 10},
["Room"] = {"roomshape", 0, 10, 9, 0, 2},
["RoomSmallHorizontal"] = {"roomshape", 1, 10, 9, 0, 3},
["RoomSmallVertical"] = {"roomshape", 2, 7, 6, 0, 2},
["RoomLongVertical"] = {"roomshape", 3, 8, 9, 0, 0},
["RoomLongHorizontal"] = {"roomshape", 4, 13, 9, 0, 2},
["RoomLongThinVertical"] = {"roomshape", 5, 6, 9, 0},
["RoomLongThinHorizontal"] = {"roomshape", 6, 13, 9, 0, 4},
["RoomXL"] = {"roomshape", 7, 11, 11, 0, 1},
["RoomL"] = {"roomshape", 8, 11, 10, 0, 1},
["RoomLTopLeft"] = {"roomshape", 9, 11, 10, 0, 1},
["RoomLBottomLeft"] = {"roomshape", 10, 11, 10, 0, 1},
["RoomLBottomRight"] = {"roomshape", 11, 11, 10, 0, 1},
-- Transformation Icons
["CustomTransformation"] = {"TransformationCustom", 0, 16, 16, -5, -1, EID.IconSprite},
["Guppy"] = {"Transformation1", 0, 16, 16, 0, -1, EID.IconSprite},
@@ -234,13 +312,14 @@ EID.InlineIcons = {
["SpiderBaby"] = {"Transformation13", 0, 16, 16, 0, -1, EID.IconSprite},
["Adult"] = {"Transformation14",0,16, 16, 0, -1, EID.IconSprite},
["Stompy"] = {"Transformation15",0,16, 16, 0, -1, EID.IconSprite},
-- Quality
-- Quality
["Quality0"] = {"Quality", 0, 10, 10, 0, 0},
["Quality1"] = {"Quality", 1, 10, 10, 0, 0},
["Quality2"] = {"Quality", 2, 10, 10, 0, 0},
["Quality3"] = {"Quality", 3, 10, 10, 0, 0},
["Quality4"] = {"Quality", 4, 10, 10, 0, 0},
-- Controller Button Icons dynamically return either Controller or Keyboard key sprites
["ButtonY"] = {"XboxOne", 0, 9, 8, 3, 4, function(_) return getControllerSprite() end},
["ButtonA"] = {"XboxOne", 1, 9, 8, 3, 4, function(_) return getControllerSprite() end},
@@ -260,138 +339,222 @@ EID.InlineIcons = {
["ButtonMenu"] = {"XboxOne", 15, 8, 8, 3, 4, function(_) return getControllerSprite() end},
-- Crafting
["Crafting0"] = {"Crafting", 0, 14, 16, 0, 1},
["Crafting1"] = {"Crafting", 1, 14, 16, 0, 1},
["Crafting2"] = {"Crafting", 2, 14, 16, 0, 1},
["Crafting3"] = {"Crafting", 3, 14, 16, 0, 1},
["Crafting4"] = {"Crafting", 4, 14, 16, 0, 1},
["Crafting5"] = {"Crafting", 5, 14, 16, 0, 1},
["Crafting6"] = {"Crafting", 6, 14, 16, 0, 1},
["Crafting7"] = {"Crafting", 7, 14, 16, 0, 0},
["Crafting8"] = {"Crafting", 8, 14, 16, 0, 1},
["Crafting9"] = {"Crafting", 9, 14, 16, 0, 1},
["Crafting10"] = {"Crafting", 10, 14, 16, 0, 1},
["Crafting11"] = {"Crafting", 11, 14, 16, 0},
["Crafting12"] = {"Crafting", 12, 14, 16, 0, -1},
["Crafting13"] = {"Crafting", 13, 14, 16, 0, -1},
["Crafting14"] = {"Crafting", 14, 14, 16, -2, -2},
["Crafting15"] = {"Crafting", 15, 14, 16, -2, -2},
["Crafting16"] = {"Crafting", 16, 14, 16, -2, -2},
["Crafting17"] = {"Crafting", 17, 14, 16, -1, -2},
["Crafting18"] = {"Crafting", 18, 14, 16, 0, 1},
["Crafting19"] = {"Crafting", 19, 14, 16, 0, -1},
["Crafting20"] = {"Crafting", 20, 14, 16, 0, -2},
["Crafting21"] = {"Crafting", 21, 14, 16, 0, -1},
["Crafting22"] = {"Crafting", 22, 14, 16, 0, 1},
["Crafting23"] = {"Crafting", 23, 14, 16, 0, -1},
["Crafting24"] = {"Crafting", 24, 14, 16, 0, 1},
["Crafting25"] = {"Crafting", 25, 14, 16, 0, 3},
["Crafting26"] = {"Crafting", 26, 14, 16, 0, -1},
["Crafting27"] = {"Crafting", 27, 14, 16, 0, 1},
["Crafting28"] = {"Crafting", 28, 14, 16, 0, -1},
["Crafting29"] = {"Crafting", 29, 14, 16, 0, -1},
["Crafting30"] = {"Crafting", 30, 14, 16, 0},
["Crafting0"] = {"Crafting", 0, 14, 16, -2, -3},
["Crafting1"] = {"Crafting", 1, 14, 16, -2, -3},
["Crafting2"] = {"Crafting", 2, 14, 16, -2, -3},
["Crafting3"] = {"Crafting", 3, 14, 16, -2, -3},
["Crafting4"] = {"Crafting", 4, 14, 16, -2, -3},
["Crafting5"] = {"Crafting", 5, 14, 16, -2, -3},
["Crafting6"] = {"Crafting", 6, 14, 16, -2, -3},
["Crafting7"] = {"Crafting", 7, 14, 16, -2, -3},
["Crafting8"] = {"Crafting", 8, 14, 16, -2, -3},
["Crafting9"] = {"Crafting", 9, 14, 16, -2, -3},
["Crafting10"] = {"Crafting", 10, 14, 16, -2, -3},
["Crafting11"] = {"Crafting", 11, 14, 16, -2, -3},
["Crafting12"] = {"Crafting", 12, 14, 16, -2, -3},
["Crafting13"] = {"Crafting", 13, 14, 16, -2, -3},
["Crafting14"] = {"Crafting", 14, 14, 16, -2, -3},
["Crafting15"] = {"Crafting", 15, 14, 16, -2, -3},
["Crafting16"] = {"Crafting", 16, 14, 16, -2, -3},
["Crafting17"] = {"Crafting", 17, 14, 16, -2, -3},
["Crafting18"] = {"Crafting", 18, 14, 16, -2, -3},
["Crafting19"] = {"Crafting", 19, 14, 16, -2, -3},
["Crafting20"] = {"Crafting", 20, 14, 16, -2, -3},
["Crafting21"] = {"Crafting", 21, 14, 16, -2, -3},
["Crafting22"] = {"Crafting", 22, 14, 16, -2, -3},
["Crafting23"] = {"Crafting", 23, 14, 16, -2, -3},
["Crafting24"] = {"Crafting", 24, 14, 16, -2, -3},
["Crafting25"] = {"Crafting", 25, 14, 16, -2, -3},
["Crafting26"] = {"Crafting", 26, 14, 16, -2, -3},
["Crafting27"] = {"Crafting", 27, 14, 16, -2, -3},
["Crafting28"] = {"Crafting", 28, 14, 16, -2, -3},
["Crafting29"] = {"Crafting", 29, 14, 16, -2, -3},
["Crafting30"] = {"Crafting", 30, 14, 16, -2, -3},
-- Use the Stat Icon name without REP or AB to display the stat icon for the dlc the user is using right now. Example: {{Damage}}
-- Stats (Repentance)
["DamageREP"] = {"Stats", 0, 12, 16, 0, -1},
["SpeedREP"] = {"Stats", 1, 12, 16, -2, -1},
["TearsREP"] = {"Stats", 2, 12, 16, -2, 0},
["RangeREP"] = {"Stats", 3, 12, 16, -2, -1},
["ShotspeedREP"] = {"Stats", 4, 12, 16, 0, -1},
["LuckREP"] = {"Stats", 5, 12, 16, -2, -2},
["AngelChanceREP"] = {"Stats", 6, 12, 16, -1, -1},
["DevilChanceREP"] = {"Stats", 7, 12, 16, 0, -2},
["TearsizeREP"] = {"Stats", 11, 12, 16, 0, 1},
-- Stats
["Damage"] = {"Stats", 0, 12, 16, 6, 6},
["Speed"] = {"Stats", 1, 12, 16, 6, 6},
["Tears"] = {"Stats", 2, 12, 16, 6, 6},
["Range"] = {"Stats", 3, 12, 16, 6, 6},
["Shotspeed"] = {"Stats", 4, 12, 16, 6, 6},
["Luck"] = {"Stats", 5, 12, 16, 6, 6},
["AngelChance"] = {"Stats", 6, 12, 16, 6, 6},
["DevilChance"] = {"Stats", 7, 12, 16, 6, 6},
["AngelDevilChance"] = {"Stats", 8, 12, 16, 6, 6},
["PlanetariumChance"] = {"Stats", 9, 12, 16, 6, 6}, --unused
["TreasureRoomChance"] = {"Stats", 10, 12, 16, 6, 6}, --unused, assuming that's what it means
["Tearsize"] = {"Stats", 11, 12, 16, 6, 6},
["DamageAB"] = {"Stats", 12, 12, 16, 6, 6},
["SpeedAB"] = {"Stats", 13, 12, 16, 6, 6},
["TearsAB"] = {"Stats", 14, 12, 16, 6, 6},
["RangeAB"] = {"Stats", 15, 12, 16, 6, 6},
["ShotspeedAB"] = {"Stats", 16, 12, 16, 6, 6},
["LuckAB"] = {"Stats", 17, 12, 16, 6, 6},
["AngelChanceAB"] = {"Stats", 18, 12, 16, 6, 6},
["DevilChanceAB"] = {"Stats", 19, 12, 16, 6, 6},
["TearsizeAB"] = {"Stats", 20, 12, 16, 6, 6},
["AngelDevilChance"] = {"Stats", 8, 12, 16, -3, -2},
["PlanetariumChance"] = {"Stats", 9, 12, 16, 0, -1}, --unused
["TreasureRoomChance"] = {"Stats", 10, 12, 16, 0, 0}, --unused, assuming that's what it means
-- Stats (Afterbirth+)
["DamageAB"] = {"Stats", 12, 12, 16, 0, 0},
["SpeedAB"] = {"Stats", 13, 12, 16, 0, 0},
["TearsAB"] = {"Stats", 14, 12, 16, 0, -1},
["RangeAB"] = {"Stats", 15, 12, 16, 0, -1},
["ShotspeedAB"] = {"Stats", 16, 12, 16, 0, 1},
["LuckAB"] = {"Stats", 17, 12, 16, 0, 1},
["AngelChanceAB"] = {"Stats", 18, 8, 16, 0, 1},
["DevilChanceAB"] = {"Stats", 19, 8, 16, 0, 1},
["TearsizeAB"] = {"Stats", 20, 8, 16, 0, 1},
-- Stats (Repentance Small)
["DamageSmall"] = {"Stats", 21, 10, 16, 0, 1},
["SpeedSmall"] = {"Stats", 22, 10, 16, -1, 1},
["TearsSmall"] = {"Stats", 23, 10, 16, -1, 1},
["RangeSmall"] = {"Stats", 24, 10, 16, -1, 0},
["ShotspeedSmall"] = {"Stats", 25, 10, 16, 0, 1},
["LuckSmall"] = {"Stats", 26, 10, 16, -1, 1},
["AngelChanceSmall"] = {"Stats", 27, 10, 16, 0, 1},
["DevilChanceSmall"] = {"Stats", 28, 10, 16, 0, 1},
["AngelDevilChanceSmall"] = {"Stats", 29, 10, 16, 0, 0},
["PlanetariumChanceSmall"] = {"Stats", 30, 10, 16, 0, 1},
["TreasureRoomChanceSmall"] = {"Stats", 31, 10, 16, 0, 2},
["TearsizeSmall"] = {"Stats", 32, 10, 16, 0, 2},
-- Stats (Afterbirth+ Small)
["DamageABSmall"] = {"Stats", 33, 8, 16, 0, 2},
["SpeedABSmall"] = {"Stats", 34, 8, 16, 0, 2},
["TearsABSmall"] = {"Stats", 35, 8, 16, 0, 2},
["RangeABSmall"] = {"Stats", 36, 8, 16, 0, 2},
["ShotspeedABSmall"] = {"Stats", 37, 8, 16, 0, 2},
["LuckABSmall"] = {"Stats", 38, 8, 16, 0, 2},
["AngelChanceABSmall"] = {"Stats", 39, 8, 16, 0, 2},
["DevilChanceABSmall"] = {"Stats", 40, 8, 16, 0, 2},
["TearsizeABSmall"] = {"Stats", 41, 8, 16, 0, 2},
-- Player Icons for Birthright
["Player0"] = {"Players", 0, 12, 12, -1, 1, EID.PlayerSprite},
["Player1"] = {"Players", 1, 12, 12, -1, 1, EID.PlayerSprite},
["Player2"] = {"Players", 2, 12, 12, -1, 1, EID.PlayerSprite},
["Player3"] = {"Players", 3, 12, 12, -1, 1, EID.PlayerSprite},
["Player4"] = {"Players", 4, 12, 12, -1, 1, EID.PlayerSprite},
["Player5"] = {"Players", 5, 12, 12, -1, 1, EID.PlayerSprite},
["Player6"] = {"Players", 6, 12, 12, -1, 1, EID.PlayerSprite},
["Player7"] = {"Players", 7, 12, 12, -1, 1, EID.PlayerSprite},
["Player8"] = {"Players", 8, 12, 12, -1, 1, EID.PlayerSprite},
["Player9"] = {"Players", 9, 12, 12, -1, 1, EID.PlayerSprite},
["Player10"] = {"Players", 10, 12, 12, -1, 1, EID.PlayerSprite},
["Player11"] = {"Players", 11, 12, 12, -1, 1, EID.PlayerSprite},
["Player12"] = {"Players", 12, 12, 12, -1, 1, EID.PlayerSprite},
["Player13"] = {"Players", 13, 12, 12, -1, 1, EID.PlayerSprite},
["Player14"] = {"Players", 14, 12, 12, -1, 1, EID.PlayerSprite},
["Player15"] = {"Players", 15, 12, 12, -1, 1, EID.PlayerSprite},
["Player16"] = {"Players", 16, 12, 12, -1, 1, EID.PlayerSprite},
["Player17"] = {"Players", 17, 12, 12, -1, 1, EID.PlayerSprite},
["Player18"] = {"Players", 18, 12, 12, -1, 1, EID.PlayerSprite},
["Player19"] = {"Players", 19, 12, 12, -1, 1, EID.PlayerSprite},
["Player20"] = {"Players", 20, 12, 12, -1, 1, EID.PlayerSprite},
["Player21"] = {"Players", 21, 12, 12, -1, 1, EID.PlayerSprite},
["Player22"] = {"Players", 22, 12, 12, -1, 1, EID.PlayerSprite},
["Player23"] = {"Players", 23, 12, 12, -1, 1, EID.PlayerSprite},
["Player24"] = {"Players", 24, 12, 12, -1, 1, EID.PlayerSprite},
["Player25"] = {"Players", 25, 12, 12, -1, 1, EID.PlayerSprite},
["Player26"] = {"Players", 26, 12, 12, -1, 1, EID.PlayerSprite},
["Player27"] = {"Players", 27, 12, 12, -1, 1, EID.PlayerSprite},
["Player28"] = {"Players", 28, 12, 12, -1, 1, EID.PlayerSprite},
["Player29"] = {"Players", 29, 12, 12, -1, 1, EID.PlayerSprite},
["Player30"] = {"Players", 30, 12, 12, -1, 1, EID.PlayerSprite},
["Player31"] = {"Players", 31, 12, 12, -1, 1, EID.PlayerSprite},
["Player32"] = {"Players", 32, 12, 12, -1, 1, EID.PlayerSprite},
["Player33"] = {"Players", 33, 12, 12, -1, 1, EID.PlayerSprite},
["Player34"] = {"Players", 34, 12, 12, -1, 1, EID.PlayerSprite},
["Player35"] = {"Players", 35, 12, 12, -1, 1, EID.PlayerSprite},
["Player36"] = {"Players", 36, 12, 12, -1, 1, EID.PlayerSprite},
["Player37"] = {"Players", 37, 12, 12, -1, 1, EID.PlayerSprite},
["Player38"] = {"Players", 38, 12, 12, -1, 1, EID.PlayerSprite},
["Player39"] = {"Players", 39, 12, 12, -1, 1, EID.PlayerSprite},
["Player40"] = {"Players", 40, 12, 12, -1, 1, EID.PlayerSprite},
["Player0"] = {"Players", 0, 12, 12, -1, 1, EID.PlayerSprite}, -- Isaac
["Player1"] = {"Players", 1, 12, 12, -1, 1, EID.PlayerSprite}, -- Maggy
["Player2"] = {"Players", 2, 12, 12, -1, 1, EID.PlayerSprite}, -- Cain
["Player3"] = {"Players", 3, 12, 12, -1, 1, EID.PlayerSprite}, -- Judas
["Player4"] = {"Players", 4, 12, 12, -1, 1, EID.PlayerSprite}, -- ???
["Player5"] = {"Players", 5, 12, 12, -1, 1, EID.PlayerSprite}, -- Eve
["Player6"] = {"Players", 6, 12, 12, -1, 1, EID.PlayerSprite}, -- Samson
["Player7"] = {"Players", 7, 12, 12, -1, 1, EID.PlayerSprite}, -- Azazel
["Player8"] = {"Players", 8, 12, 12, -1, 1, EID.PlayerSprite}, -- Lazarus
["Player9"] = {"Players", 9, 12, 12, -1, 1, EID.PlayerSprite}, -- Eden
["Player10"] = {"Players", 10, 12, 12, -1, 1, EID.PlayerSprite}, -- The Lost
["Player11"] = {"Players", 11, 12, 12, -1, 1, EID.PlayerSprite}, -- Lazarus Risen
["Player12"] = {"Players", 12, 12, 12, -1, 1, EID.PlayerSprite}, -- Black Judas
["Player13"] = {"Players", 13, 12, 12, -1, 1, EID.PlayerSprite}, -- Lilith
["Player14"] = {"Players", 14, 12, 12, -1, 1, EID.PlayerSprite}, -- Keeper
["Player15"] = {"Players", 15, 12, 12, -1, 1, EID.PlayerSprite}, -- Apollyon
["Player16"] = {"Players", 16, 12, 12, -1, 1, EID.PlayerSprite}, -- The Forgotten
["Player17"] = {"Players", 17, 12, 12, -1, 1, EID.PlayerSprite}, -- The Soul
["Player18"] = {"Players", 18, 12, 12, -1, 1, EID.PlayerSprite}, -- Bethany
["Player19"] = {"Players", 19, 12, 12, -1, 1, EID.PlayerSprite}, -- Jacob
["Player20"] = {"Players", 20, 12, 12, -1, 1, EID.PlayerSprite}, -- Esau
["Player21"] = {"Players", 21, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Isaac
["Player22"] = {"Players", 22, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Maggy
["Player23"] = {"Players", 23, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Cain
["Player24"] = {"Players", 24, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Judas
["Player25"] = {"Players", 25, 12, 12, -1, 1, EID.PlayerSprite}, -- T. ???
["Player26"] = {"Players", 26, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Eve
["Player27"] = {"Players", 27, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Samson
["Player28"] = {"Players", 28, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Azazel
["Player29"] = {"Players", 29, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Lazarus (Alive)
["Player30"] = {"Players", 30, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Eden
["Player31"] = {"Players", 31, 12, 12, -1, 1, EID.PlayerSprite}, -- T. The Lost
["Player32"] = {"Players", 32, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Lilith
["Player33"] = {"Players", 33, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Keeper
["Player34"] = {"Players", 34, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Apollyon
["Player35"] = {"Players", 35, 12, 12, -1, 1, EID.PlayerSprite}, -- T. The Forgotten
["Player36"] = {"Players", 36, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Bethany
["Player37"] = {"Players", 37, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Jacob (Alive)
["Player38"] = {"Players", 38, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Lazarus (Dead)
["Player39"] = {"Players", 39, 12, 12, -1, 1, EID.PlayerSprite}, -- T. Jacob (Ghost)
["Player40"] = {"Players", 40, 12, 12, -1, 1, EID.PlayerSprite}, -- T. The Soul
-- Status effects
["Charm"] = {"StatusEffects", 0, 11, 11, 6, 4},
["Burning"] = {"StatusEffects", 1, 11, 11, 6, 4},
["Crown"] = {"StatusEffects", 2, 11, 11, 6, 6},
["Fear"] = {"StatusEffects", 3, 11, 11, 6, 6},
["Poison"] = {"StatusEffects", 4, 11, 11, 6, 6},
["Slow"] = {"StatusEffects", 5, 12, 12, 6, 6},
["Magnetize"] = {"StatusEffects", 6, 11, 11, 6, 6},
["BrimstoneCurse"] = {"StatusEffects", 7, 12, 12, 6, 5},
["BleedingOut"] = {"StatusEffects", 8, 11, 11, 6, 7},
["Weakness"] = {"StatusEffects", 9, 11, 11, 6, 6},
["Bait"] = {"StatusEffects", 10, 11, 11, 6, 6},
["DeathMark"] = {"StatusEffects", 11, 13, 13, 6, 6},
["Charm"] = {"StatusEffects", 0, 10, 9, 0, 1},
["Burning"] = {"StatusEffects", 1, 8, 9, 0, 1},
["Crown"] = {"StatusEffects", 2, 10, 9, 0, 3},
["Fear"] = {"StatusEffects", 3, 10, 9, 0, 1},
["Poison"] = {"StatusEffects", 4, 8, 9, 0, 1},
["Slow"] = {"StatusEffects", 5, 10, 9, 0, 2},
["Magnetize"] = {"StatusEffects", 6, 10, 9, 0, 1},
["BrimstoneCurse"] = {"StatusEffects", 7, 10, 9, 0, 1},
["BleedingOut"] = {"StatusEffects", 8, 8, 9, 0, 1},
["Bait"] = {"StatusEffects", 9, 10, 9, 0, 1},
["Weakness"] = {"StatusEffects", 10, 10, 9, 0, 1},
["DeathMark"] = {"StatusEffects", 11, 10, 9, 0, 1},
["Confusion"] = {"StatusEffects", 12, 10, 9, 0, 1},
["Freezing"] = {"StatusEffects", 13, 10, 9, 0, 1},
-- Curses
["CurseDarkness"] = {"Curses", 0, 13, 11, -2, -2},
["CurseLabyrinth"] = {"Curses", 1, 13, 11, -2, -2},
["CurseLost"] = {"Curses", 2, 13, 11, -2, -2},
["CurseUnknown"] = {"Curses", 3, 13, 11, -2, -2},
["CurseCursed"] = {"Curses", 4, 13, 11, -2, -2},
["CurseMaze"] = {"Curses", 5, 13, 11, -2, -2},
["CurseBlind"] = {"Curses", 6, 13, 11, -2, -2},
["CurseGiant"] = {"Curses", 7, 13, 11, -2, -2},
["CurseDarkness"] = {"Curses", 0, 13, 11, 0, -1},
["CurseLabyrinth"] = {"Curses", 1, 16, 11, 0, -1},
["CurseLost"] = {"Curses", 2, 14, 11, 0, -1},
["CurseUnknown"] = {"Curses", 3, 14, 11, 0, -2},
["CurseCursed"] = {"Curses", 4, 15, 11, 0, -1},
["CurseMaze"] = {"Curses", 5, 16, 11, 0, -2},
["CurseBlind"] = {"Curses", 6, 12, 11, -1, -1},
["CurseGiant"] = {"Curses", 7, 14, 11, 0, -1},
-- Curses (Small)
["CurseDarknessSmall"] = {"Curses", 8, 10, 11, 0, 1},
["CurseLabyrinthSmall"] = {"Curses", 9, 11, 11, 0, 1},
["CurseLostSmall"] = {"Curses", 10, 10, 11, 0, 1},
["CurseUnknownSmall"] = {"Curses", 11, 10, 11, 0, 1},
["CurseCursedSmall"] = {"Curses", 12, 10, 11, 0, 1,},
["CurseMazeSmall"] = {"Curses", 13, 11, 11, 0, 2},
["CurseBlindSmall"] = {"Curses", 14, 10, 11, 0, 1},
["CurseGiantSmall"] = {"Curses", 15, 11, 11, 0},
-- Boss
["MomBoss"] = {"Boss", 0, 16, 14, 0, -1},
["MomsHeart"] = {"Boss", 1, 14, 14, 0, -2},
["Satan"] = {"Boss", 2, 16, 14, 0, -1},
["Isaac"] = {"Boss", 3, 16, 13, 0, -1},
["Delirium"] = {"Boss", 4, 17, 15, 0, -2},
["Hush"] = {"Boss", 6, 16, 11, 0, -1},
["Mother"] = {"Boss", 5, 16, 14, 0, -1},
["BlueBaby"] = {"Boss", 7, 16, 13, 0, -1},
["TheLamb"] = {"Boss", 8, 20, 13, 0, -1},
["MegaSatan"] = {"Boss", 9, 19, 16, 0, -3},
-- Boss (Small)
["MomBossSmall"] = {"Boss", 10, 10, 10, 0},
["MomsHeartSmall"] = {"Boss", 11, 9, 10, 0},
["IsaacSmall"] = {"Boss", 12, 10, 8, 0, 2},
["BlueBabySmall"] = {"Boss", 13, 10, 8, 0, 2},
["DeliriumSmall"] = {"Boss", 14, 10, 9, 0, 1},
["TheLambSmall"] = {"Boss", 15, 14, 9, 0, 1},
["MotherSmall"] = {"Boss", 16, 10, 9, 0, 1},
["MegaSatanSmall"] = {"Boss", 17, 13, 9, 0, 1},
["SatanSmall"] = {"Boss", 18, 12, 9, 0, 1},
["HushSmall"] = {"Boss", 19, 11, 9, 0, 1},
-- Misc
["HardMode"] = {"Misc", 0, 13, 12, -1, -2},
["GreedMode"] = {"Misc", 1, 13, 12, -1, -2},
["GreedierMode"] = {"Misc", 2, 13, 12, -1, -2},
["DonationJam"] = {"Misc", 3, 13, 12, -1, -2},
["AchievementLocked"] = {"Misc", 4, 13, 12, -1, -2},
["VictoryLap"] = {"Misc", 5, 13, 12, -2, -2},
["HardMode"] = {"Misc", 0, 16, 12, 0, -2},
["GreedMode"] = {"Misc", 1, 16, 12, 0, -2},
["GreedierMode"] = {"Misc", 2, 16, 12, 0, -2},
["DonationJam"] = {"Misc", 3, 17, 12, 0, -2},
["AchievementLocked"] = {"Misc", 4, 16, 12, 0, -2},
["VictoryLap"] = {"Misc", 5, 16, 12, 0, -2},
["Timer"] = {"Misc", 6, 10, 9, 0, 1},
["TimerSmall"] = {"Misc", 7, 8, 9, 0, 2},
["Trophy"] = {"Misc", 8, 10, 9, 0, 1},
["VictoryLapSmall"] = {"Misc", 9, 8, 9, 0, 1},
["HardModeSmall"] = {"Misc", 10, 10, 12, 0, 1},
["GreedModeSmall"] = {"Misc", 11, 10, 12, 0, 1},
["GreedierModeSmall"] = {"Misc", 12, 10, 12, 0, 1},
["AchievementLockedSmall"] = {"Misc", 13, 10, 12, 0, 1},
["DailyRun"] = {"Misc", 14, 15, 12, 0, -1},
["DailyRunSmall"] = {"Misc", 15, 12, 12, 0, 1},
}
-- General Stats (Adjust automatically according to the current DLC)
EID.InlineIcons["Damage"] = REPENTANCE and EID.InlineIcons["DamageREP"] or EID.InlineIcons["DamageAB"]
EID.InlineIcons["Speed"] = REPENTANCE and EID.InlineIcons["SpeedREP"] or EID.InlineIcons["SpeedAB"]
EID.InlineIcons["Tears"] = REPENTANCE and EID.InlineIcons["TearsREP"] or EID.InlineIcons["TearsAB"]
EID.InlineIcons["Range"] = REPENTANCE and EID.InlineIcons["RangeREP"] or EID.InlineIcons["RangeAB"]
EID.InlineIcons["Shotspeed"] = REPENTANCE and EID.InlineIcons["ShotspeedREP"] or EID.InlineIcons["ShotspeedAB"]
EID.InlineIcons["Luck"] = REPENTANCE and EID.InlineIcons["LuckREP"] or EID.InlineIcons["LuckAB"]
EID.InlineIcons["AngelChance"] = REPENTANCE and EID.InlineIcons["AngelChanceREP"] or EID.InlineIcons["AngelChanceAB"]
EID.InlineIcons["DevilChance"] = REPENTANCE and EID.InlineIcons["DevilChanceREP"] or EID.InlineIcons["DevilChanceAB"]
EID.InlineIcons["Tearsize"] = REPENTANCE and EID.InlineIcons["TearsizeREP"] or EID.InlineIcons["TearsizeAB"]
-- Table that holds Colors used for markup objects. Example: "{{ColorRed}}"
-- Format: ["Shortcut"] = KColor
@@ -546,3 +709,82 @@ EID.LanguageMap = {
["kr"] = "ko_kr",
["zh"] = "zh_cn",
}
EID.MarkupSizeMap = {
["{{Damage}}"] = "{{DamageSmall}}",
["{{Speed}}"] = "{{SpeedSmall}}",
["{{Tears}}"] = "{{TearsSmall}}",
["{{Range}}"] = "{{RangeSmall}}",
["{{Shotspeed}}"] = "{{ShotspeedSmall}}",
["{{Luck}}"] = "{{LuckSmall}}",
["{{AngelChance}}"] = "{{AngelChanceSmall}}",
["{{DevilChance}}"] = "{{DevilChanceSmall}}",
["{{AngelDevilChance}}"] = "{{AngelDevilChanceSmall}}",
["{{PlanetariumChance}}"] = "{{PlanetariumChanceSmall}}",
["{{TreasureRoomChance}}"] = "{{TreasureRoomChanceSmall}}",
["{{Tearsize}}"] = "{{TearsizeSmall}}",
["{{CurseDarkness}}"] = "{{CurseDarknessSmall}}",
["{{CurseLabyrinth}}"] = "{{CurseLabyrinthSmall}}",
["{{CurseLost}}"] = "{{CurseLostSmall}}",
["{{CurseUnknown}}"] = "{{CurseUnknownSmall}}",
["{{CurseCursed}}"] = "{{CurseCursedSmall}}",
["{{CurseMaze}}"] = "{{CurseMazeSmall}}",
["{{CurseBlind}}"] = "{{CurseBlindSmall}}",
["{{CurseGiant}}"] = "{{CurseGiantSmall}}",
["{{MomBoss}}"] = "{{MomBossSmall}}",
["{{MomsHeart}}"] = "{{MomsHeartSmall}}",
["{{Isaac}}"] = "{{IsaacSmall}}",
["{{BlueBaby}}"] = "{{BlueBabySmall}}",
["{{Delirium}}"] = "{{DeliriumSmall}}",
["{{TheLamb}}"] = "{{TheLambSmall}}",
["{{Mother}}"] = "{{MotherSmall}}",
["{{MegaSatan}}"] = "{{MegaSatanSmall}}",
["{{Satan}}"] = "{{SatanSmall}}",
["{{Hush}}"] = "{{HushSmall}}",
["{{Timer}}"] = "{{TimerSmall}}",
["{{VictoryLap}}"] = "{{VictoryLapSmall}}",
["{{HardMode}}"] = "{{HardModeSmall}}",
["{{GreedMode}}"] = "{{GreedModeSmall}}",
["{{GreedierMode}}"] = "{{GreedierModeSmall}}",
["{{AchievementLocked}}"] = "{{AchievementLockedSmall}}",
["{{DailyRun}}"] = "{{DailyRunSmall}}",
["{{HolyMantle}}"] = "{{HolyMantleSmall}}",
}
-- Bulletpoint icons that shouldn't be printed if stat/pickup bulletpoints are disabled
EID.StatPickupBulletpointBlacklist = {
["{{Damage}}"] = true, ["{{Speed}}"] = true, ["{{Tears}}"] = true, ["{{Range}}"] = true,
["{{Shotspeed}}"] = true, ["{{Luck}}"] = true, ["{{AngelChance}}"] = true, ["{{DevilChance}}"] = true,
["{{AngelDevilChance}}"] = true, ["{{PlanetariumChance}}"] = true, ["{{TreasureRoomChance}}"] = true,
["{{Tearsize}}"] = true, ["{{DamageSmall}}"] = true, ["{{SpeedSmall}}"] = true,
["{{TearsSmall}}"] = true, ["{{RangeSmall}}"] = true, ["{{ShotspeedSmall}}"] = true,
["{{LuckSmall}}"] = true, ["{{AngelChanceSmall}}"] = true, ["{{DevilChanceSmall}}"] = true,
["{{AngelDevilChanceSmall}}"] = true, ["{{PlanetariumChanceSmall}}"] = true,
["{{TreasureRoomChanceSmall}}"] = true, ["{{TearsizeSmall}}"] = true,
["{{Chest}}"] = true, ["{{Coin}}"] = true, ["{{Bomb}}"] = true, ["{{Key}}"] = true, ["{{Battery}}"] = true,
["{{Pill}}"] = true, ["{{Card}}"] = true, ["{{Rune}}"] = true,
["{{Heart}}"] = true, ["{{HalfHeart}}"] = true, ["{{EternalHeart}}"] = true, ["{{SoulHeart}}"] = true,
["{{BlackHeart}}"] = true,
}
EID.TransformationData = {
-- Structure: [Internal Name of Transformation] = {NumNeeded = 3 (Default), VanillaForm = nil (default)}
[tostring(EID.TRANSFORMATION.GUPPY)] = {VanillaForm = PlayerForm.PLAYERFORM_GUPPY},
[tostring(EID.TRANSFORMATION.LORD_OF_THE_FLIES)] = {VanillaForm = PlayerForm.PLAYERFORM_LORD_OF_THE_FLIES},
[tostring(EID.TRANSFORMATION.MUSHROOM)] = {VanillaForm = PlayerForm.PLAYERFORM_MUSHROOM},
[tostring(EID.TRANSFORMATION.ANGEL)] = {VanillaForm = PlayerForm.PLAYERFORM_ANGEL},
[tostring(EID.TRANSFORMATION.BOB)] = {VanillaForm = PlayerForm.PLAYERFORM_BOB},
[tostring(EID.TRANSFORMATION.SPUN)] = {VanillaForm = PlayerForm.PLAYERFORM_DRUGS},
[tostring(EID.TRANSFORMATION.MOM)] = {VanillaForm = PlayerForm.PLAYERFORM_MOM},
[tostring(EID.TRANSFORMATION.CONJOINED)] = {VanillaForm = PlayerForm.PLAYERFORM_BABY},
[tostring(EID.TRANSFORMATION.LEVIATHAN)] = {VanillaForm = PlayerForm.PLAYERFORM_EVIL_ANGEL},
[tostring(EID.TRANSFORMATION.POOP)] = {VanillaForm = PlayerForm.PLAYERFORM_POOP},
[tostring(EID.TRANSFORMATION.BOOKWORM)] = {VanillaForm = PlayerForm.PLAYERFORM_BOOK_WORM},
[tostring(EID.TRANSFORMATION.ADULT)] = {VanillaForm = PlayerForm.PLAYERFORM_ADULTHOOD},
[tostring(EID.TRANSFORMATION.SPIDERBABY)] = {VanillaForm = PlayerForm.PLAYERFORM_SPIDERBABY},
[tostring(EID.TRANSFORMATION.SUPERBUM)] = {},
[tostring(EID.TRANSFORMATION.STOMPY)] = {VanillaForm = REPENTANCE and PlayerForm.PLAYERFORM_STOMPY}
}
+1
View File
@@ -125,6 +125,7 @@ local dummySprite2 = Sprite()
dummySprite2:Load("gfx/eid_inline_icons.anm2", true)
-- add animated icon using api function (Make sure to create new Sprite Obj when using animated icons. Reuse objects when only using static icons)
EID:addIcon("TestIcon", "hearts", -1, 9, 9, -1, 0, dummySprite2)
EID:AddIconToObject(5, 100, 1, "TestIcon")
-- add icon directly
+96 -8
View File
@@ -65,10 +65,12 @@ local function TabCallback(descObj)
EID.inModifierPreview = true
local descEntry = EID:getDescriptionObj(5, 100, EID.TabPreviewID)
EID.inModifierPreview = false
descEntry.Entity = descObj.Entity
EID.TabPreviewID = 0
return descEntry
end
-- Handle Void (the only modifier that is applied to AB+ at the moment)
-- Handle Void
local voidStatUps = { 0.2, 0.5, 1, 0.5, 0.2, 1 }
if REPENTANCE then voidStatUps[4] = 1.5 end
local lastVoidCheck = -30
@@ -131,6 +133,69 @@ local function BlackRuneCallback(descObj)
return VoidCallback(descObj, true)
end
-- Map each text block of Pandora's Box to the AbsoluteStage number it's watching for
-- Exception: 9 (???) should also watch for 12 (The Void)
-- Localizations must have their text blocks in this order:
-- B1, B2, C1, C2, D1, D2, W1, W2, ???/The Void, Sheol, Cathedral, Dark Room, The Chest, Home
local pandorasStages = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 11, 11, 13 }
-- Stage numbers where whether it's alt or not matters for Pandora's Box
local altStages = { [10] = false, [11] = true, [12] = false, [13] = true }
-- Greed Mode Absolute Stage / Pandora's Box Behavior: 1: B2, 3: C2, 5: D2, 7: W1, 10: Sheol, 0: Chest
local greedStages = { -1, 1, -1, 3, -1, 5, 7, -1, -1, 10, -1, -1, 0, -1 }
local function PandorasBoxCallback(descObj)
local strangeKeyOwned = REPENTANCE and EID:PlayersHaveTrinket(175)
local pandoraCount = 0
local level = game:GetLevel()
local stageNum = level:GetAbsoluteStage()
local altStage = level:IsAltStage()
local doMarkup = false
-- Greed Mode has different Pandora's Box rules and stage numbers
local stageCheck = game:IsGreedMode() and greedStages or pandorasStages
local altCheck = game:IsGreedMode() and {} or altStages
-- floor result information must be separated by line breaks or semicolons in localizations
local totalCount = 0
for w in string.gmatch(descObj.Description, "([^#;]+)") do
if totalCount > 0 or string.find(w,"2") then
totalCount = totalCount + 1
end
end
local skip9and12 = false
-- many localizations do not have the ???/Void entry and the Dark Room entry
-- this seemed better than forcing them to have it
if totalCount == (REPENTANCE and 12 or 11) then
skip9and12 = true
end
for w in string.gmatch(descObj.Description, "([^#;]+)") do
doMarkup = false
-- the first captured group to care about is the one that contains a 2 (2 soul hearts)
if pandoraCount > 0 or string.find(w,"2") then
pandoraCount = pandoraCount + 1
if skip9and12 and (pandoraCount == 9 or pandoraCount == 12) then
pandoraCount = pandoraCount + 1
end
if (altCheck[pandoraCount] == nil or altStage == altCheck[pandoraCount]) then
if stageCheck[pandoraCount] == stageNum then doMarkup = true
--special exception for ???/The Void
elseif pandoraCount == 9 and stageNum == 12 then doMarkup = true
end
end
if doMarkup then
-- gsub behaves very poorly with punctuation so you need a punctuation-escaping gsub helper...
descObj.Description = string.gsub(descObj.Description, w:gsub("([^%w])", "%%%1"), "{{ColorBagComplete}}" .. w .. "{{CR}}")
end
-- don't check any lines of the description after Home
if pandoraCount == (REPENTANCE and 14 or 13) then break end
end
end
if strangeKeyOwned then
descObj.Description = descObj.Description .. "#{{Trinket175}} " .. EID:getDescriptionEntry("PandorasBoxStrangeKeyEffect")
end
return descObj
end
-- Handle Item Collection description addition
local function ItemCollectionPageCallback(descObj)
descObj.Name = "{{"..EID.Config["ItemCollectionColor"].."}}"..descObj.Name
@@ -140,6 +205,19 @@ local function ItemCollectionPageCallback(descObj)
return descObj
end
-- Handle Sacrifice room payout
local function SacrificeRoomCallback(descObj)
local curCounter = descObj.ObjSubType or 1
descObj.Name = descObj.Name.." ("..curCounter.."/12)"
if curCounter <= 2 then
if game:GetLevel():GetAbsoluteStage() > 1 then
local splitPoint = string.find(descObj.Description, '#', 1)
descObj.Description = descObj.Description:sub(1,splitPoint-1)
end
end
return descObj
end
if REPENTANCE then
-- Handle Birthright
@@ -295,23 +373,28 @@ if REPENTANCE then
end
end)
end
end
--replacing a phrase, such as "half a heart"
elseif data.findReplace then
if data.findReplace then
local textTable = EID:getDescriptionEntry("goldenTrinketEffects", trinketID)
if textTable then
descObj.Description, count = string.gsub(descObj.Description, textTable[1], "{{ColorGold}}" .. textTable[multiplier] .. "{{ColorText}}", 1)
end
end
--append some new text to the description
elseif data.append then
if data.append then
local textTable = EID:getDescriptionEntry("goldenTrinketEffects", trinketID)
if textTable then
textChoice = math.min(textChoice, #textTable) -- some items have only 1 append description
descObj.Description = descObj.Description .. "#{{ColorGold}}" .. textTable[textChoice]
count = 1
if textTable[textChoice] ~= "" then
descObj.Description = descObj.Description .. "#{{ColorGold}}" .. textTable[textChoice]
count = 1
end
end
end
--the nuclear option: replacing the entire description; 1 = Gold, 2 = Mom's Box, 3 = Both
--only replace if the chosen language has defined it
elseif data.fullReplace then
if data.fullReplace then
local textTable = EID:getDescriptionEntry("goldenTrinketEffects", trinketID, true)
if (textTable) then
textChoice = math.min(textChoice, #textTable)
@@ -477,6 +560,8 @@ end
-- AFTERBIRTH+ OR REPENTANCE MODIFIERS
local function EIDConditionsAB(descObj)
-- handle Sacrifice room
if descObj.ObjType == -999 and descObj.ObjVariant == -1 then return {SacrificeRoomCallback} end
-- currently, only pickup descriptions have modifiers
if descObj.ObjType ~= 5 then return false end
@@ -488,6 +573,8 @@ local function EIDConditionsAB(descObj)
if descObj.ObjVariant == PickupVariant.PICKUP_COLLECTIBLE then
if EID:requiredForCollectionPage(descObj.ObjSubType) then table.insert(callbacks, ItemCollectionPageCallback) end
if descObj.ObjSubType == 297 then table.insert(callbacks, PandorasBoxCallback) end
if EID.Config["DisplayVoidStatInfo"] then
if EID.collectiblesOwned[477] then table.insert(callbacks, VoidCallback) end
if EID.blackRuneOwned then table.insert(callbacks, BlackRuneCallback) end
@@ -498,9 +585,10 @@ local function EIDConditionsAB(descObj)
end
EID:addDescriptionModifier("EID Afterbirth+", EIDConditionsAB, nil)
-- should this be done differently so that mods can add tab previews?
-- should this be done differently so that mods can add tab previews? (tab conditions is done last, but would be done before callbacks mods add, maybe tab should be checked in EID:getDescriptionObj
local function TabConditions(descObj)
if EID.player and Input.IsActionPressed(ButtonAction.ACTION_MAP, EID.player.ControllerIndex) and not EID.inModifierPreview then return true end
if EID:PlayersActionPressed(ButtonAction.ACTION_MAP) and not EID.inModifierPreview then return true end
EID.TabPreviewID = 0
return false
end
+5 -2
View File
@@ -16,7 +16,7 @@ local spawnedItems = 0
local lastEffectTrigger = "chain"
local descOne = ""
local logLocation = os.getenv("SYSTEMDRIVE") .. "/Users/" .. os.getenv("USERNAME") .. "/Documents/My Games/Binding of Isaac Repentance/log.txt"
local logLocation = os.getenv("USERPROFILE") .. "/Documents/My Games/Binding of Isaac Repentance/log.txt"
local logFound = false
local logCursor = 0
@@ -75,7 +75,10 @@ local function parseEffectLine(raw)
if (i ~= #words) then name = name .. " " end
end
replacements[1] = "{{Collectible" .. Isaac.GetItemIdByName(name) .. "}} " .. name
replacements[1] = name
if (Isaac.GetItemIdByName(name) > 0) then
replacements[1] = "{{Collectible" .. Isaac.GetItemIdByName(name) .. "}} " .. name
end
elseif effectType == "convert_entities" then
replacements[1] = "{{ColorGray}}" .. entityToName(words[6], true) .. "{{CR}}"
replacements[2] = "{{ColorGray}}" .. entityToName(words[8])
+16 -18
View File
@@ -1,15 +1,16 @@
--This file was autogenerated using 'lookuptable_generator.py' found in the scripts folder
--It will have to be updated whenever the game's item XML files are updated
--The highest item ID found
--The highest item ID found in this specific export of XML data
--Crafting doesn't use the in-game enum, because otherwise array index out-of-bounds errors could occur immediately after a game update
EID.XMLMaxItemID = 732
--The fixed recipes, for use in Bag of Crafting
EID.XMLRecipes = {["29,29,29,29,29,29,29,29"] = 36, ["8,8,8,8,8,8,8,8"] = 177, ["1,1,1,1,1,1,1,1"] = 45, ["2,2,2,2,2,2,2,2"] = 686, ["3,3,3,3,3,3,3,3"] = 118, ["12,12,12,12,12,12,12,12"] = 343, ["15,15,15,15,15,15,15,15"] = 37, ["21,21,21,21,21,21,21,21"] = 85, ["1,2,4,4,4,4,4,5"] = 331, ["4,4,4,4,4,4,4,4"] = 182, ["22,22,22,22,22,22,22,22"] = 75, ["3,22,22,22,22,22,22,22"] = 654, ["1,1,1,1,1,1,7,7"] = 639, ["12,12,12,12,12,12,13,13"] = 175, ["17,17,17,17,17,17,17,17"] = 483, ["15,15,15,15,15,15,16,16"] = 483, ["6,6,6,6,6,6,6,6"] = 628, ["24,24,24,24,24,24,24,24"] = 489, ["25,25,25,25,25,25,25,25"] = 580, }
--The contents of each item pool, and the item's weight, for use in Bag of Crafting
EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0}, {7, 1.0}, {8, 1.0}, {10, 1.0}, {12, 0.5}, {13, 1.0}, {14, 1.0}, {15, 1.0}, {17, 0.1}, {19, 1.0}, {36, 1.0}, {37, 1.0}, {38, 1.0}, {39, 1.0}, {40, 1.0}, {41, 1.0}, {42, 1.0}, {44, 1.0}, {45, 1.0}, {46, 1.0}, {47, 1.0}, {48, 1.0}, {49, 1.0}, {52, 1.0}, {53, 1.0}, {55, 1.0}, {56, 1.0}, {57, 1.0}, {58, 1.0}, {62, 1.0}, {65, 1.0}, {66, 1.0}, {67, 1.0}, {68, 1.0}, {69, 1.0}, {71, 1.0}, {72, 1.0}, {75, 1.0}, {76, 1.0}, {77, 1.0}, {78, 1.0}, {85, 1.0}, {86, 1.0}, {87, 1.0}, {88, 1.0}, {89, 1.0}, {91, 1.0}, {92, 1.0}, {93, 1.0}, {94, 1.0}, {95, 1.0}, {96, 1.0}, {97, 1.0}, {98, 0.2}, {99, 1.0}, {100, 1.0}, {101, 0.5}, {102, 1.0}, {103, 1.0}, {104, 1.0}, {105, 1.0}, {106, 1.0}, {107, 1.0}, {108, 1.0}, {109, 1.0}, {110, 1.0}, {111, 1.0}, {113, 1.0}, {114, 0.2}, {115, 1.0}, {117, 1.0}, {120, 1.0}, {121, 1.0}, {123, 1.0}, {124, 1.0}, {125, 1.0}, {127, 1.0}, {128, 1.0}, {129, 1.0}, {131, 1.0}, {136, 1.0}, {137, 1.0}, {138, 1.0}, {140, 1.0}, {142, 1.0}, {143, 1.0}, {144, 1.0}, {146, 1.0}, {148, 1.0}, {149, 1.0}, {150, 1.0}, {151, 1.0}, {152, 1.0}, {153, 1.0}, {154, 1.0}, {155, 1.0}, {157, 1.0}, {160, 1.0}, {161, 1.0}, {162, 1.0}, {163, 1.0}, {166, 1.0}, {167, 1.0}, {169, 1.0}, {170, 1.0}, {171, 1.0}, {172, 1.0}, {173, 1.0}, {174, 1.0}, {175, 1.0}, {176, 1.0}, {178, 1.0}, {180, 1.0}, {186, 1.0}, {188, 1.0}, {189, 1.0}, {190, 0.1}, {191, 1.0}, {192, 1.0}, {200, 1.0}, {201, 1.0}, {202, 1.0}, {206, 1.0}, {209, 1.0}, {210, 1.0}, {211, 1.0}, {213, 1.0}, {214, 1.0}, {217, 1.0}, {220, 1.0}, {221, 1.0}, {222, 1.0}, {223, 0.5}, {224, 1.0}, {225, 1.0}, {227, 1.0}, {228, 1.0}, {229, 1.0}, {231, 1.0}, {233, 1.0}, {234, 1.0}, {236, 1.0}, {237, 0.2}, {240, 1.0}, {242, 1.0}, {244, 1.0}, {245, 1.0}, {256, 1.0}, {257, 1.0}, {261, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {271, 1.0}, {272, 1.0}, {273, 1.0}, {274, 1.0}, {275, 1.0}, {276, 1.0}, {277, 1.0}, {278, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {282, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {287, 1.0}, {288, 1.0}, {291, 1.0}, {292, 1.0}, {294, 1.0}, {295, 1.0}, {298, 1.0}, {299, 1.0}, {300, 1.0}, {301, 1.0}, {302, 1.0}, {303, 1.0}, {304, 1.0}, {305, 1.0}, {306, 1.0}, {307, 1.0}, {308, 1.0}, {309, 1.0}, {310, 1.0}, {312, 1.0}, {313, 0.2}, {314, 1.0}, {315, 1.0}, {316, 1.0}, {317, 1.0}, {318, 1.0}, {319, 1.0}, {320, 1.0}, {321, 1.0}, {322, 1.0}, {323, 1.0}, {324, 1.0}, {325, 1.0}, {329, 1.0}, {330, 1.0}, {332, 1.0}, {333, 0.2}, {334, 0.2}, {335, 0.2}, {336, 1.0}, {350, 1.0}, {351, 1.0}, {352, 1.0}, {353, 1.0}, {358, 1.0}, {359, 1.0}, {361, 1.0}, {362, 1.0}, {364, 1.0}, {365, 1.0}, {366, 1.0}, {367, 1.0}, {368, 1.0}, {369, 1.0}, {371, 1.0}, {373, 1.0}, {374, 0.2}, {375, 1.0}, {377, 1.0}, {378, 1.0}, {379, 1.0}, {381, 1.0}, {382, 1.0}, {384, 1.0}, {385, 1.0}, {386, 1.0}, {388, 1.0}, {389, 1.0}, {390, 1.0}, {391, 1.0}, {392, 1.0}, {393, 1.0}, {394, 1.0}, {395, 1.0}, {397, 1.0}, {398, 1.0}, {401, 1.0}, {404, 1.0}, {405, 1.0}, {406, 1.0}, {407, 1.0}, {410, 1.0}, {411, 1.0}, {418, 1.0}, {419, 1.0}, {421, 1.0}, {422, 1.0}, {426, 1.0}, {427, 1.0}, {430, 1.0}, {431, 1.0}, {432, 1.0}, {435, 1.0}, {436, 1.0}, {437, 1.0}, {440, 1.0}, {443, 1.0}, {444, 1.0}, {445, 1.0}, {446, 1.0}, {447, 1.0}, {448, 1.0}, {449, 1.0}, {452, 1.0}, {453, 1.0}, {454, 1.0}, {457, 1.0}, {458, 1.0}, {459, 1.0}, {460, 1.0}, {461, 1.0}, {463, 1.0}, {465, 1.0}, {466, 1.0}, {467, 1.0}, {469, 1.0}, {470, 1.0}, {471, 1.0}, {473, 1.0}, {476, 1.0}, {478, 1.0}, {481, 1.0}, {482, 1.0}, {485, 1.0}, {488, 1.0}, {491, 1.0}, {492, 1.0}, {493, 1.0}, {494, 1.0}, {495, 1.0}, {496, 1.0}, {497, 1.0}, {502, 1.0}, {504, 1.0}, {506, 1.0}, {507, 1.0}, {508, 1.0}, {509, 1.0}, {511, 1.0}, {512, 1.0}, {513, 1.0}, {516, 1.0}, {517, 1.0}, {522, 1.0}, {524, 1.0}, {525, 1.0}, {529, 1.0}, {531, 1.0}, {532, 1.0}, {537, 1.0}, {539, 1.0}, {540, 1.0}, {542, 1.0}, {543, 1.0}, {544, 1.0}, {545, 1.0}, {548, 1.0}, {549, 1.0}, {553, 1.0}, {555, 1.0}, {557, 1.0}, {558, 1.0}, {559, 1.0}, {560, 1.0}, {561, 1.0}, {563, 1.0}, {565, 1.0}, {570, 1.0}, {575, 1.0}, {576, 1.0}, {578, 1.0}, {581, 1.0}, {583, 1.0}, {605, 1.0}, {607, 1.0}, {608, 1.0}, {609, 0.5}, {610, 1.0}, {611, 1.0}, {612, 1.0}, {614, 1.0}, {615, 1.0}, {616, 1.0}, {617, 1.0}, {618, 1.0}, {625, 0.1}, {629, 1.0}, {631, 1.0}, {635, 1.0}, {637, 1.0}, {639, 1.0}, {641, 1.0}, {645, 1.0}, {649, 1.0}, {650, 0.5}, {652, 1.0}, {655, 1.0}, {657, 1.0}, {658, 1.0}, {661, 1.0}, {663, 1.0}, {671, 1.0}, {675, 1.0}, {676, 1.0}, {677, 0.2}, {678, 1.0}, {680, 1.0}, {681, 1.0}, {682, 1.0}, {683, 1.0}, {687, 1.0}, {690, 1.0}, {693, 1.0}, {695, 1.0}, {703, 0.5}, {709, 1.0}, {710, 1.0}, {713, 1.0}, {717, 1.0}, {720, 1.0}, {722, 1.0}, {723, 0.1}, {724, 1.0}, {725, 1.0}, {726, 1.0}, {727, 1.0}, {728, 0.5}, {729, 1.0}}, -- treasure
{{21, 1.0}, {33, 1.0}, {54, 1.0}, {60, 1.0}, {63, 1.0}, {64, 1.0}, {75, 1.0}, {85, 1.0}, {102, 1.0}, {116, 1.0}, {137, 1.0}, {139, 1.0}, {147, 1.0}, {156, 1.0}, {164, 1.0}, {177, 1.0}, {195, 1.0}, {199, 1.0}, {203, 1.0}, {204, 1.0}, {205, 1.0}, {208, 1.0}, {227, 1.0}, {232, 1.0}, {246, 1.0}, {247, 1.0}, {248, 1.0}, {249, 1.0}, {250, 1.0}, {251, 1.0}, {252, 1.0}, {260, 1.0}, {286, 0.2}, {289, 1.0}, {290, 1.0}, {295, 1.0}, {296, 1.0}, {297, 1.0}, {337, 1.0}, {338, 1.0}, {347, 1.0}, {348, 1.0}, {349, 1.0}, {356, 1.0}, {357, 1.0}, {372, 1.0}, {376, 1.0}, {380, 1.0}, {383, 1.0}, {396, 1.0}, {402, 0.5}, {403, 1.0}, {414, 1.0}, {416, 1.0}, {422, 1.0}, {424, 0.5}, {425, 1.0}, {434, 1.0}, {439, 1.0}, {451, 1.0}, {472, 1.0}, {475, 0.2}, {479, 1.0}, {480, 1.0}, {483, 0.5}, {485, 0.5}, {486, 1.0}, {487, 1.0}, {505, 1.0}, {514, 1.0}, {515, 1.0}, {518, 1.0}, {520, 1.0}, {521, 1.0}, {523, 1.0}, {527, 1.0}, {534, 1.0}, {535, 1.0}, {566, 1.0}, {585, 1.0}, {599, 1.0}, {602, 1.0}, {603, 1.0}, {604, 1.0}, {619, 1.0}, {621, 1.0}, {623, 1.0}, {624, 1.0}, {638, 1.0}, {642, 0.1}, {647, 1.0}, {660, 0.5}, {670, 1.0}, {716, 1.0}, {719, 0.5}}, -- shop
EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0}, {7, 1.0}, {8, 1.0}, {10, 1.0}, {12, 0.5}, {13, 1.0}, {14, 1.0}, {15, 1.0}, {17, 0.1}, {19, 1.0}, {36, 1.0}, {37, 1.0}, {38, 1.0}, {39, 1.0}, {40, 1.0}, {41, 1.0}, {42, 1.0}, {44, 1.0}, {45, 1.0}, {46, 1.0}, {47, 1.0}, {48, 1.0}, {49, 1.0}, {52, 1.0}, {53, 1.0}, {55, 1.0}, {56, 1.0}, {57, 1.0}, {58, 1.0}, {62, 1.0}, {65, 1.0}, {66, 1.0}, {67, 1.0}, {68, 1.0}, {69, 1.0}, {71, 1.0}, {72, 1.0}, {75, 1.0}, {76, 1.0}, {77, 1.0}, {78, 1.0}, {85, 1.0}, {86, 1.0}, {87, 1.0}, {88, 1.0}, {89, 1.0}, {91, 1.0}, {92, 1.0}, {93, 1.0}, {94, 1.0}, {95, 1.0}, {96, 1.0}, {97, 1.0}, {98, 0.2}, {99, 1.0}, {100, 1.0}, {101, 0.5}, {102, 1.0}, {103, 1.0}, {104, 1.0}, {105, 1.0}, {106, 1.0}, {107, 1.0}, {108, 1.0}, {109, 1.0}, {110, 1.0}, {111, 1.0}, {113, 1.0}, {114, 0.2}, {115, 1.0}, {117, 1.0}, {120, 1.0}, {121, 1.0}, {123, 1.0}, {124, 1.0}, {125, 1.0}, {126, 0.5}, {127, 1.0}, {128, 1.0}, {129, 1.0}, {131, 1.0}, {136, 1.0}, {137, 1.0}, {138, 1.0}, {140, 1.0}, {142, 1.0}, {143, 1.0}, {144, 1.0}, {146, 1.0}, {148, 1.0}, {149, 1.0}, {150, 1.0}, {151, 1.0}, {152, 1.0}, {153, 1.0}, {154, 1.0}, {155, 1.0}, {157, 1.0}, {160, 1.0}, {161, 1.0}, {162, 1.0}, {163, 1.0}, {166, 1.0}, {167, 1.0}, {169, 1.0}, {170, 1.0}, {171, 1.0}, {172, 1.0}, {173, 1.0}, {174, 1.0}, {175, 1.0}, {176, 1.0}, {178, 1.0}, {180, 1.0}, {186, 1.0}, {188, 1.0}, {189, 1.0}, {190, 0.1}, {191, 1.0}, {192, 1.0}, {200, 1.0}, {201, 1.0}, {202, 1.0}, {206, 1.0}, {209, 1.0}, {210, 1.0}, {211, 1.0}, {213, 1.0}, {214, 1.0}, {217, 1.0}, {220, 1.0}, {221, 1.0}, {222, 1.0}, {223, 1.0}, {224, 1.0}, {225, 1.0}, {227, 1.0}, {228, 1.0}, {229, 1.0}, {231, 1.0}, {233, 1.0}, {234, 1.0}, {236, 1.0}, {237, 0.2}, {240, 1.0}, {242, 1.0}, {244, 1.0}, {245, 1.0}, {256, 1.0}, {257, 1.0}, {261, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {271, 1.0}, {272, 1.0}, {273, 1.0}, {274, 1.0}, {275, 1.0}, {276, 1.0}, {277, 1.0}, {278, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {282, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {287, 1.0}, {288, 1.0}, {291, 1.0}, {292, 1.0}, {294, 1.0}, {295, 1.0}, {298, 1.0}, {299, 1.0}, {300, 1.0}, {301, 1.0}, {302, 1.0}, {303, 1.0}, {304, 1.0}, {305, 1.0}, {306, 1.0}, {307, 1.0}, {308, 1.0}, {309, 1.0}, {310, 1.0}, {312, 1.0}, {313, 0.2}, {314, 1.0}, {315, 1.0}, {316, 1.0}, {317, 1.0}, {318, 1.0}, {319, 1.0}, {320, 1.0}, {321, 1.0}, {322, 1.0}, {323, 1.0}, {324, 1.0}, {325, 1.0}, {329, 1.0}, {330, 1.0}, {332, 1.0}, {333, 0.2}, {334, 0.2}, {335, 0.2}, {336, 1.0}, {350, 1.0}, {351, 1.0}, {352, 1.0}, {353, 1.0}, {358, 1.0}, {359, 1.0}, {361, 1.0}, {362, 1.0}, {364, 1.0}, {365, 1.0}, {366, 1.0}, {367, 1.0}, {368, 1.0}, {369, 1.0}, {371, 1.0}, {373, 1.0}, {374, 0.2}, {375, 1.0}, {377, 1.0}, {378, 1.0}, {379, 1.0}, {381, 1.0}, {382, 1.0}, {384, 1.0}, {385, 1.0}, {386, 1.0}, {388, 1.0}, {389, 1.0}, {390, 1.0}, {391, 1.0}, {392, 1.0}, {393, 1.0}, {394, 1.0}, {395, 1.0}, {397, 1.0}, {398, 1.0}, {401, 1.0}, {404, 1.0}, {405, 1.0}, {406, 1.0}, {407, 1.0}, {410, 1.0}, {411, 1.0}, {418, 1.0}, {419, 1.0}, {421, 1.0}, {422, 1.0}, {426, 1.0}, {427, 1.0}, {430, 1.0}, {431, 1.0}, {432, 1.0}, {435, 1.0}, {436, 1.0}, {437, 1.0}, {440, 1.0}, {443, 1.0}, {444, 1.0}, {445, 1.0}, {446, 1.0}, {447, 1.0}, {448, 1.0}, {449, 1.0}, {452, 1.0}, {453, 1.0}, {454, 1.0}, {457, 1.0}, {458, 1.0}, {459, 1.0}, {460, 1.0}, {461, 1.0}, {463, 1.0}, {465, 1.0}, {466, 1.0}, {467, 1.0}, {469, 1.0}, {470, 1.0}, {471, 1.0}, {473, 1.0}, {476, 1.0}, {478, 1.0}, {481, 1.0}, {482, 1.0}, {485, 1.0}, {488, 1.0}, {491, 1.0}, {492, 1.0}, {493, 1.0}, {494, 1.0}, {495, 1.0}, {496, 1.0}, {497, 1.0}, {502, 1.0}, {504, 1.0}, {506, 1.0}, {507, 1.0}, {508, 1.0}, {509, 1.0}, {511, 1.0}, {512, 1.0}, {513, 1.0}, {516, 1.0}, {517, 1.0}, {522, 1.0}, {524, 1.0}, {525, 1.0}, {529, 1.0}, {531, 1.0}, {532, 1.0}, {537, 1.0}, {539, 1.0}, {540, 1.0}, {542, 1.0}, {543, 1.0}, {544, 1.0}, {545, 1.0}, {548, 1.0}, {549, 1.0}, {553, 1.0}, {555, 1.0}, {557, 1.0}, {558, 1.0}, {559, 1.0}, {560, 1.0}, {561, 1.0}, {563, 1.0}, {565, 1.0}, {570, 1.0}, {575, 1.0}, {576, 1.0}, {578, 1.0}, {581, 1.0}, {583, 1.0}, {605, 1.0}, {607, 1.0}, {608, 1.0}, {609, 0.5}, {610, 1.0}, {611, 1.0}, {612, 1.0}, {614, 1.0}, {615, 1.0}, {616, 1.0}, {617, 1.0}, {618, 1.0}, {625, 0.1}, {629, 1.0}, {631, 1.0}, {635, 1.0}, {637, 1.0}, {639, 1.0}, {641, 1.0}, {645, 1.0}, {649, 1.0}, {650, 0.5}, {652, 1.0}, {655, 1.0}, {657, 1.0}, {658, 1.0}, {661, 1.0}, {663, 1.0}, {671, 1.0}, {675, 1.0}, {676, 1.0}, {677, 0.2}, {678, 1.0}, {680, 1.0}, {681, 1.0}, {682, 1.0}, {683, 1.0}, {687, 1.0}, {690, 1.0}, {693, 1.0}, {695, 1.0}, {703, 0.5}, {709, 1.0}, {710, 1.0}, {713, 1.0}, {717, 1.0}, {720, 1.0}, {722, 1.0}, {723, 0.1}, {724, 1.0}, {725, 1.0}, {726, 1.0}, {727, 1.0}, {728, 0.5}, {729, 1.0}}, -- treasure
{{21, 1.0}, {33, 1.0}, {54, 1.0}, {60, 1.0}, {63, 1.0}, {64, 1.0}, {75, 1.0}, {85, 1.0}, {102, 1.0}, {116, 1.0}, {137, 1.0}, {139, 1.0}, {147, 1.0}, {156, 1.0}, {164, 1.0}, {177, 1.0}, {195, 1.0}, {199, 1.0}, {203, 1.0}, {204, 1.0}, {205, 1.0}, {208, 1.0}, {227, 1.0}, {232, 1.0}, {246, 1.0}, {247, 1.0}, {248, 1.0}, {249, 1.0}, {250, 1.0}, {251, 1.0}, {252, 1.0}, {260, 1.0}, {286, 0.5}, {289, 1.0}, {290, 1.0}, {295, 1.0}, {296, 1.0}, {297, 1.0}, {337, 1.0}, {338, 1.0}, {347, 1.0}, {348, 1.0}, {349, 1.0}, {356, 1.0}, {357, 1.0}, {372, 1.0}, {376, 1.0}, {380, 1.0}, {383, 1.0}, {396, 1.0}, {402, 0.5}, {403, 1.0}, {414, 1.0}, {416, 1.0}, {422, 1.0}, {424, 0.5}, {425, 1.0}, {434, 1.0}, {439, 1.0}, {451, 1.0}, {472, 1.0}, {475, 0.2}, {479, 1.0}, {480, 1.0}, {483, 0.5}, {485, 0.5}, {486, 1.0}, {487, 1.0}, {505, 1.0}, {514, 1.0}, {515, 1.0}, {518, 1.0}, {520, 1.0}, {521, 1.0}, {523, 1.0}, {527, 1.0}, {534, 1.0}, {535, 1.0}, {566, 1.0}, {585, 1.0}, {599, 1.0}, {602, 1.0}, {603, 1.0}, {604, 1.0}, {619, 1.0}, {621, 1.0}, {623, 1.0}, {624, 1.0}, {638, 1.0}, {642, 0.1}, {647, 1.0}, {660, 0.5}, {670, 1.0}, {716, 1.0}, {719, 0.5}}, -- shop
{{14, 1.0}, {22, 1.0}, {23, 1.0}, {24, 1.0}, {25, 1.0}, {26, 1.0}, {27, 1.0}, {28, 1.0}, {29, 1.0}, {30, 1.0}, {31, 1.0}, {32, 1.0}, {51, 1.0}, {70, 1.0}, {92, 0.5}, {141, 1.0}, {143, 1.0}, {165, 1.0}, {176, 1.0}, {183, 1.0}, {193, 1.0}, {194, 1.0}, {195, 1.0}, {196, 1.0}, {197, 1.0}, {198, 1.0}, {218, 1.0}, {219, 1.0}, {240, 1.0}, {253, 1.0}, {254, 1.0}, {255, 1.0}, {339, 1.0}, {340, 1.0}, {341, 1.0}, {342, 1.0}, {343, 1.0}, {344, 1.0}, {345, 1.0}, {346, 1.0}, {354, 1.0}, {355, 1.0}, {370, 1.0}, {428, 0.5}, {438, 1.0}, {455, 1.0}, {456, 1.0}, {538, 1.0}, {541, 1.0}, {547, 1.0}, {564, 1.0}, {600, 1.0}, {624, 1.0}, {644, 1.0}, {659, 1.0}, {707, 1.0}, {708, 1.0}, {730, 1.0}, {731, 1.0}}, -- boss
{{8, 1.0}, {34, 1.0}, {35, 1.0}, {51, 1.0}, {67, 1.0}, {74, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {82, 1.0}, {83, 1.0}, {84, 1.0}, {97, 1.0}, {109, 1.0}, {113, 1.0}, {114, 1.0}, {115, 1.0}, {118, 1.0}, {122, 1.0}, {123, 1.0}, {126, 1.0}, {127, 0.2}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {157, 1.0}, {159, 1.0}, {163, 1.0}, {172, 1.0}, {187, 1.0}, {212, 1.0}, {215, 1.0}, {216, 1.0}, {225, 1.0}, {230, 1.0}, {237, 1.0}, {241, 1.0}, {259, 1.0}, {262, 1.0}, {268, 1.0}, {269, 1.0}, {275, 1.0}, {278, 1.0}, {292, 1.0}, {311, 1.0}, {360, 1.0}, {391, 1.0}, {399, 1.0}, {408, 1.0}, {409, 1.0}, {411, 1.0}, {412, 1.0}, {417, 1.0}, {420, 1.0}, {431, 1.0}, {433, 1.0}, {441, 0.2}, {442, 1.0}, {462, 1.0}, {468, 1.0}, {475, 0.2}, {477, 0.5}, {498, 1.0}, {519, 1.0}, {526, 1.0}, {530, 1.0}, {536, 1.0}, {545, 1.0}, {554, 1.0}, {556, 1.0}, {569, 1.0}, {572, 1.0}, {577, 1.0}, {606, 1.0}, {634, 1.0}, {646, 1.0}, {654, 1.0}, {665, 1.0}, {672, 1.0}, {679, 1.0}, {684, 1.0}, {692, 1.0}, {694, 0.5}, {695, 1.0}, {698, 1.0}, {699, 1.0}, {702, 1.0}, {704, 0.5}, {705, 0.5}, {706, 0.5}, {712, 0.5}, {728, 1.0}}, -- devil
{{8, 1.0}, {34, 1.0}, {35, 1.0}, {51, 1.0}, {67, 1.0}, {74, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {82, 1.0}, {83, 1.0}, {84, 1.0}, {97, 1.0}, {109, 1.0}, {113, 1.0}, {114, 1.0}, {115, 1.0}, {118, 1.0}, {122, 1.0}, {123, 1.0}, {127, 0.2}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {157, 1.0}, {159, 1.0}, {163, 1.0}, {172, 1.0}, {186, 1.0}, {187, 1.0}, {212, 1.0}, {215, 1.0}, {216, 1.0}, {225, 1.0}, {230, 1.0}, {237, 1.0}, {241, 1.0}, {259, 1.0}, {262, 1.0}, {268, 1.0}, {269, 1.0}, {275, 1.0}, {278, 1.0}, {292, 1.0}, {311, 1.0}, {360, 1.0}, {391, 1.0}, {399, 1.0}, {408, 1.0}, {409, 1.0}, {411, 1.0}, {412, 1.0}, {417, 1.0}, {420, 1.0}, {431, 1.0}, {433, 1.0}, {441, 0.2}, {442, 1.0}, {462, 1.0}, {468, 1.0}, {475, 0.2}, {477, 0.5}, {498, 1.0}, {503, 1.0}, {519, 1.0}, {526, 1.0}, {530, 1.0}, {536, 1.0}, {545, 1.0}, {554, 1.0}, {556, 1.0}, {569, 1.0}, {572, 1.0}, {577, 1.0}, {606, 1.0}, {634, 1.0}, {646, 1.0}, {654, 1.0}, {665, 1.0}, {672, 1.0}, {679, 1.0}, {684, 1.0}, {692, 1.0}, {694, 0.5}, {695, 1.0}, {698, 1.0}, {699, 1.0}, {702, 1.0}, {704, 0.5}, {705, 0.5}, {706, 0.5}, {712, 0.5}, {728, 1.0}}, -- devil
{{7, 1.0}, {33, 1.0}, {72, 1.0}, {98, 1.0}, {101, 1.0}, {108, 1.0}, {112, 1.0}, {124, 1.0}, {142, 1.0}, {146, 1.0}, {156, 1.0}, {162, 1.0}, {173, 1.0}, {178, 1.0}, {182, 1.0}, {184, 1.0}, {185, 1.0}, {243, 1.0}, {313, 1.0}, {326, 1.0}, {331, 1.0}, {332, 1.0}, {333, 1.0}, {334, 1.0}, {335, 1.0}, {363, 1.0}, {374, 1.0}, {387, 1.0}, {390, 1.0}, {400, 1.0}, {413, 1.0}, {415, 1.0}, {423, 1.0}, {464, 1.0}, {477, 0.5}, {490, 1.0}, {498, 1.0}, {499, 1.0}, {510, 0.4}, {519, 1.0}, {526, 1.0}, {528, 1.0}, {533, 1.0}, {543, 1.0}, {567, 1.0}, {568, 1.0}, {573, 1.0}, {574, 1.0}, {579, 1.0}, {584, 0.5}, {586, 1.0}, {601, 1.0}, {622, 1.0}, {634, 1.0}, {640, 1.0}, {643, 1.0}, {651, 1.0}, {653, 1.0}, {685, 1.0}, {686, 1.0}, {691, 0.5}, {696, 1.0}}, -- angel
{{11, 1.0}, {16, 1.0}, {17, 1.0}, {20, 1.0}, {35, 1.0}, {84, 1.0}, {120, 1.0}, {121, 1.0}, {127, 1.0}, {168, 1.0}, {190, 1.0}, {213, 1.0}, {226, 1.0}, {242, 1.0}, {258, 1.0}, {262, 1.0}, {263, 1.0}, {271, 1.0}, {286, 1.0}, {287, 1.0}, {316, 1.0}, {321, 1.0}, {348, 1.0}, {388, 1.0}, {389, 1.0}, {402, 1.0}, {405, 1.0}, {424, 1.0}, {450, 1.0}, {489, 1.0}, {500, 1.0}, {501, 1.0}, {546, 1.0}, {562, 1.0}, {571, 1.0}, {580, 1.0}, {582, 1.0}, {609, 1.0}, {612, 1.0}, {625, 1.0}, {628, 1.0}, {632, 1.0}, {636, 1.0}, {664, 1.0}, {667, 1.0}, {669, 1.0}, {674, 1.0}, {675, 1.0}, {677, 1.0}, {688, 1.0}, {689, 1.0}, {691, 0.5}, {697, 0.5}, {700, 1.0}, {701, 1.0}, {703, 1.0}, {711, 1.0}, {716, 1.0}, {717, 1.0}, {719, 1.0}, {721, 1.0}, {723, 1.0}}, -- secret
{{33, 1.0}, {34, 1.0}, {35, 1.0}, {58, 1.0}, {65, 1.0}, {78, 1.0}, {97, 1.0}, {123, 1.0}, {192, 1.0}, {282, 1.0}, {287, 1.0}, {292, 1.0}, {545, 1.0}, {584, 0.2}, {712, 0.2}}, -- library
@@ -18,20 +19,20 @@ EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0},
{{81, 1.0}, {133, 1.0}, {134, 1.0}, {140, 1.0}, {145, 1.0}, {212, 1.0}, {297, 1.0}, {316, 1.0}, {371, 1.0}, {475, 0.1}, {565, 0.5}, {580, 0.1}, {642, 1.0}, {654, 0.2}, {665, 1.0}}, -- redChest
{{21, 1.0}, {22, 1.0}, {23, 1.0}, {24, 1.0}, {25, 1.0}, {26, 1.0}, {46, 1.0}, {54, 1.0}, {102, 1.0}, {111, 1.0}, {144, 1.0}, {177, 1.0}, {180, 1.0}, {195, 1.0}, {198, 1.0}, {204, 1.0}, {246, 1.0}, {271, 1.0}, {294, 1.0}, {362, 1.0}, {376, 1.0}, {385, 1.0}, {447, 1.0}, {455, 1.0}, {456, 1.0}, {485, 1.0}, {707, 1.0}}, -- beggar
{{13, 1.0}, {14, 1.0}, {51, 1.0}, {70, 1.0}, {79, 1.0}, {80, 1.0}, {82, 0.2}, {83, 1.0}, {87, 1.0}, {102, 1.0}, {122, 1.0}, {126, 1.0}, {127, 0.5}, {143, 1.0}, {159, 0.2}, {195, 1.0}, {216, 1.0}, {225, 1.0}, {230, 0.2}, {240, 1.0}, {241, 1.0}, {259, 1.0}, {262, 1.0}, {278, 1.0}, {340, 1.0}, {345, 1.0}, {409, 1.0}, {420, 1.0}, {475, 0.2}, {487, 1.0}, {493, 1.0}, {496, 1.0}, {503, 1.0}, {672, 0.5}, {676, 1.0}}, -- demonBeggar
{{51, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {212, 1.0}, {215, 1.0}, {216, 1.0}, {225, 1.0}, {241, 1.0}, {260, 1.0}, {371, 1.0}, {408, 1.0}, {442, 1.0}, {451, 1.0}, {468, 1.0}, {475, 0.2}, {496, 1.0}, {503, 1.0}, {508, 1.0}, {536, 1.0}, {565, 1.0}, {569, 1.0}, {580, 1.0}, {642, 1.0}, {654, 0.5}, {692, 1.0}, {694, 0.5}, {697, 0.5}, {702, 1.0}, {711, 1.0}}, -- curse
{{51, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {126, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {212, 1.0}, {215, 1.0}, {216, 1.0}, {225, 1.0}, {241, 1.0}, {260, 1.0}, {371, 1.0}, {408, 1.0}, {442, 1.0}, {451, 1.0}, {468, 1.0}, {475, 0.2}, {496, 1.0}, {503, 1.0}, {536, 1.0}, {565, 1.0}, {569, 1.0}, {580, 1.0}, {642, 1.0}, {654, 0.5}, {692, 1.0}, {694, 0.5}, {697, 0.5}, {702, 1.0}, {711, 1.0}}, -- curse
{{10, 1.0}, {57, 1.0}, {128, 1.0}, {175, 1.0}, {199, 1.0}, {264, 1.0}, {272, 1.0}, {279, 1.0}, {320, 1.0}, {343, 1.0}, {364, 1.0}, {365, 1.0}, {388, 1.0}, {426, 1.0}, {430, 1.0}, {492, 1.0}, {527, 1.0}, {580, 1.0}, {581, 1.0}, {629, 1.0}, {649, 1.0}, {693, 1.0}}, -- keyMaster
{{63, 1.0}, {116, 1.0}, {205, 1.0}, {356, 1.0}, {372, 1.0}, {494, 0.1}, {520, 1.0}, {559, 0.1}, {603, 1.0}, {647, 1.0}}, -- batteryBum
{{29, 1.0}, {30, 1.0}, {31, 1.0}, {39, 1.0}, {41, 1.0}, {55, 1.0}, {102, 1.0}, {110, 1.0}, {114, 0.1}, {139, 1.0}, {195, 1.0}, {199, 1.0}, {200, 1.0}, {217, 1.0}, {228, 1.0}, {355, 1.0}, {439, 1.0}, {508, 1.0}, {580, 0.5}, {732, 1.0}}, -- momsChest
{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0}, {7, 1.0}, {8, 1.0}, {10, 1.0}, {12, 0.5}, {13, 1.0}, {34, 1.0}, {35, 1.0}, {37, 1.0}, {38, 1.0}, {42, 1.0}, {45, 1.0}, {47, 1.0}, {48, 1.0}, {50, 1.0}, {52, 1.0}, {55, 1.0}, {56, 1.0}, {57, 1.0}, {62, 1.0}, {64, 1.0}, {65, 1.0}, {67, 1.0}, {68, 1.0}, {69, 1.0}, {73, 1.0}, {77, 1.0}, {78, 1.0}, {85, 1.0}, {87, 1.0}, {88, 1.0}, {89, 1.0}, {93, 1.0}, {94, 1.0}, {95, 1.0}, {96, 1.0}, {97, 1.0}, {98, 0.2}, {99, 1.0}, {100, 1.0}, {101, 0.5}, {102, 1.0}, {103, 1.0}, {104, 1.0}, {106, 1.0}, {107, 1.0}, {108, 1.0}, {110, 1.0}, {111, 1.0}, {114, 0.2}, {115, 1.0}, {117, 1.0}, {120, 1.0}, {124, 1.0}, {125, 1.0}, {128, 1.0}, {131, 1.0}, {132, 1.0}, {137, 1.0}, {138, 1.0}, {140, 1.0}, {142, 1.0}, {146, 1.0}, {148, 1.0}, {149, 1.0}, {150, 1.0}, {151, 1.0}, {152, 1.0}, {153, 1.0}, {154, 1.0}, {155, 1.0}, {157, 1.0}, {161, 1.0}, {162, 1.0}, {163, 1.0}, {167, 1.0}, {169, 1.0}, {170, 1.0}, {172, 1.0}, {174, 1.0}, {175, 1.0}, {186, 1.0}, {188, 1.0}, {189, 1.0}, {191, 1.0}, {192, 1.0}, {200, 1.0}, {201, 1.0}, {206, 1.0}, {209, 1.0}, {210, 1.0}, {213, 1.0}, {214, 1.0}, {217, 1.0}, {220, 1.0}, {221, 1.0}, {222, 1.0}, {223, 0.5}, {224, 1.0}, {226, 1.0}, {228, 1.0}, {229, 1.0}, {231, 1.0}, {233, 1.0}, {234, 1.0}, {236, 1.0}, {237, 0.2}, {242, 1.0}, {244, 1.0}, {245, 1.0}, {254, 1.0}, {256, 1.0}, {257, 1.0}, {258, 0.1}, {261, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {271, 1.0}, {273, 1.0}, {274, 1.0}, {277, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {288, 1.0}, {291, 1.0}, {299, 1.0}, {300, 1.0}, {301, 1.0}, {302, 1.0}, {303, 1.0}, {305, 1.0}, {306, 1.0}, {307, 1.0}, {308, 1.0}, {309, 1.0}, {310, 1.0}, {312, 1.0}, {315, 1.0}, {316, 1.0}, {317, 1.0}, {318, 1.0}, {319, 1.0}, {320, 1.0}, {321, 1.0}, {322, 1.0}, {325, 1.0}, {329, 1.0}, {330, 1.0}, {332, 1.0}, {333, 0.2}, {334, 0.2}, {335, 0.2}, {336, 1.0}, {349, 1.0}, {351, 1.0}, {352, 1.0}, {353, 1.0}, {357, 1.0}, {358, 1.0}, {359, 1.0}, {362, 1.0}, {364, 1.0}, {365, 1.0}, {366, 1.0}, {367, 1.0}, {368, 1.0}, {369, 1.0}, {371, 1.0}, {373, 1.0}, {374, 0.2}, {375, 1.0}, {377, 1.0}, {378, 1.0}, {379, 1.0}, {380, 1.0}, {382, 1.0}, {383, 1.0}, {384, 1.0}, {389, 1.0}, {391, 1.0}, {392, 1.0}, {393, 1.0}, {394, 1.0}, {395, 1.0}, {397, 1.0}, {398, 1.0}, {401, 1.0}, {407, 1.0}, {410, 1.0}, {411, 1.0}, {416, 1.0}, {421, 1.0}, {425, 1.0}, {426, 1.0}, {430, 1.0}, {431, 1.0}, {432, 1.0}, {434, 1.0}, {436, 1.0}, {440, 1.0}, {443, 1.0}, {444, 1.0}, {445, 1.0}, {446, 1.0}, {447, 1.0}, {448, 1.0}, {449, 1.0}, {450, 1.0}, {452, 1.0}, {453, 1.0}, {454, 1.0}, {457, 1.0}, {458, 1.0}, {459, 1.0}, {460, 1.0}, {461, 1.0}, {463, 1.0}, {465, 1.0}, {466, 1.0}, {467, 1.0}, {469, 1.0}, {470, 1.0}, {471, 1.0}, {473, 1.0}, {493, 1.0}, {494, 1.0}, {495, 1.0}, {496, 1.0}, {497, 1.0}, {502, 1.0}, {503, 1.0}, {504, 1.0}, {506, 1.0}, {507, 1.0}, {508, 1.0}, {509, 1.0}, {511, 1.0}, {512, 1.0}, {513, 1.0}, {514, 1.0}, {515, 1.0}, {516, 1.0}, {517, 1.0}, {518, 1.0}, {520, 1.0}, {522, 1.0}, {524, 1.0}, {525, 1.0}, {529, 1.0}, {531, 1.0}, {532, 1.0}, {537, 1.0}, {539, 1.0}, {540, 1.0}, {542, 1.0}, {543, 1.0}, {544, 1.0}, {545, 1.0}, {548, 1.0}, {549, 1.0}, {553, 1.0}, {555, 1.0}, {557, 1.0}, {558, 1.0}, {559, 1.0}, {560, 1.0}, {561, 1.0}, {563, 1.0}, {565, 1.0}, {570, 1.0}, {575, 1.0}, {576, 1.0}, {578, 1.0}, {581, 1.0}, {583, 1.0}, {605, 1.0}, {607, 1.0}, {608, 1.0}, {609, 0.5}, {610, 1.0}, {611, 1.0}, {612, 1.0}, {614, 1.0}, {615, 1.0}, {616, 1.0}, {617, 1.0}, {618, 1.0}, {625, 0.5}, {629, 1.0}, {631, 1.0}, {635, 1.0}, {637, 1.0}, {639, 1.0}, {641, 1.0}, {645, 1.0}, {649, 1.0}, {650, 0.5}, {652, 1.0}, {655, 1.0}, {657, 1.0}, {658, 1.0}, {661, 1.0}, {663, 1.0}, {671, 1.0}, {675, 1.0}, {676, 1.0}, {677, 0.5}, {678, 1.0}, {680, 1.0}, {681, 1.0}, {682, 1.0}, {683, 1.0}, {687, 1.0}, {690, 1.0}, {693, 1.0}, {695, 1.0}, {703, 0.5}, {709, 1.0}, {710, 1.0}, {713, 1.0}, {716, 0.2}, {717, 0.2}, {719, 0.2}, {720, 1.0}, {721, 0.1}, {722, 0.1}, {723, 0.1}, {724, 1.0}, {725, 1.0}, {726, 1.0}, {727, 1.0}, {728, 0.5}, {729, 1.0}}, -- greedTreasure
{{12, 0.2}, {14, 1.0}, {15, 1.0}, {16, 1.0}, {22, 1.0}, {23, 1.0}, {24, 1.0}, {25, 1.0}, {26, 1.0}, {27, 1.0}, {28, 1.0}, {29, 1.0}, {30, 1.0}, {31, 1.0}, {32, 1.0}, {70, 1.0}, {71, 1.0}, {73, 1.0}, {101, 0.5}, {120, 1.0}, {132, 1.0}, {143, 1.0}, {176, 1.0}, {183, 1.0}, {193, 1.0}, {194, 1.0}, {195, 1.0}, {196, 1.0}, {197, 1.0}, {198, 1.0}, {199, 1.0}, {240, 1.0}, {253, 1.0}, {254, 1.0}, {255, 1.0}, {314, 1.0}, {339, 1.0}, {340, 1.0}, {341, 1.0}, {342, 1.0}, {343, 1.0}, {344, 1.0}, {345, 1.0}, {346, 1.0}, {354, 1.0}, {355, 1.0}, {370, 1.0}, {428, 0.5}, {438, 1.0}, {455, 1.0}, {456, 1.0}, {538, 1.0}, {541, 1.0}, {547, 1.0}, {564, 1.0}, {600, 1.0}, {624, 1.0}, {644, 1.0}, {659, 1.0}, {707, 1.0}, {708, 1.0}, {730, 1.0}, {731, 1.0}}, -- greedBoss
{{11, 0.1}, {46, 1.0}, {63, 1.0}, {73, 1.0}, {75, 1.0}, {76, 1.0}, {84, 1.0}, {91, 1.0}, {105, 1.0}, {116, 1.0}, {139, 1.0}, {156, 1.0}, {166, 1.0}, {204, 1.0}, {208, 1.0}, {246, 1.0}, {247, 1.0}, {248, 1.0}, {251, 1.0}, {252, 1.0}, {260, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {286, 0.2}, {289, 1.0}, {297, 1.0}, {348, 1.0}, {356, 1.0}, {372, 1.0}, {380, 1.0}, {386, 1.0}, {402, 0.5}, {403, 1.0}, {405, 1.0}, {406, 1.0}, {416, 1.0}, {434, 1.0}, {439, 1.0}, {451, 1.0}, {472, 1.0}, {475, 0.2}, {476, 1.0}, {477, 1.0}, {478, 1.0}, {481, 1.0}, {482, 1.0}, {483, 0.5}, {485, 0.5}, {486, 1.0}, {487, 1.0}, {488, 1.0}, {489, 1.0}, {500, 1.0}, {505, 1.0}, {512, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {527, 1.0}, {534, 1.0}, {535, 1.0}, {566, 1.0}, {585, 1.0}, {603, 1.0}, {604, 1.0}, {619, 1.0}, {621, 1.0}, {623, 1.0}, {624, 1.0}, {636, 0.1}, {638, 1.0}, {647, 1.0}, {667, 0.1}, {674, 0.1}, {688, 0.1}, {689, 0.1}, {691, 0.1}, {692, 1.0}, {700, 0.1}, {701, 0.1}, {703, 0.1}, {711, 0.1}, {721, 0.1}, {722, 0.1}, {723, 0.1}, {732, 1.0}}, -- greedShop
{{51, 1.0}, {73, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {260, 1.0}, {371, 1.0}, {408, 1.0}, {442, 1.0}, {451, 1.0}, {468, 1.0}, {475, 0.2}, {496, 1.0}, {503, 1.0}, {508, 1.0}, {536, 1.0}, {565, 1.0}, {569, 1.0}, {642, 1.0}, {654, 0.5}, {692, 1.0}, {694, 0.5}, {702, 1.0}, {711, 1.0}}, -- greedCurse
{{34, 1.0}, {35, 1.0}, {51, 1.0}, {67, 1.0}, {68, 0.2}, {73, 1.0}, {74, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {82, 1.0}, {83, 1.0}, {97, 1.0}, {109, 1.0}, {113, 1.0}, {114, 1.0}, {115, 1.0}, {117, 1.0}, {118, 1.0}, {122, 1.0}, {123, 1.0}, {132, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {157, 1.0}, {159, 1.0}, {172, 1.0}, {187, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {230, 1.0}, {237, 1.0}, {259, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {292, 1.0}, {311, 1.0}, {360, 1.0}, {391, 1.0}, {399, 1.0}, {408, 1.0}, {409, 1.0}, {411, 1.0}, {412, 1.0}, {420, 1.0}, {431, 1.0}, {433, 1.0}, {441, 0.2}, {442, 1.0}, {451, 1.0}, {462, 1.0}, {468, 1.0}, {503, 1.0}, {519, 1.0}, {526, 1.0}, {536, 1.0}, {545, 1.0}, {554, 1.0}, {556, 1.0}, {569, 1.0}, {572, 1.0}, {577, 1.0}, {606, 1.0}, {634, 1.0}, {646, 1.0}, {654, 1.0}, {665, 1.0}, {679, 1.0}, {684, 1.0}, {692, 1.0}, {694, 0.5}, {695, 1.0}, {698, 1.0}, {699, 1.0}, {702, 1.0}, {704, 0.5}, {705, 0.5}, {706, 0.5}, {712, 0.5}, {728, 1.0}}, -- greedDevil
{{7, 1.0}, {72, 1.0}, {73, 1.0}, {78, 1.0}, {112, 1.0}, {138, 1.0}, {162, 1.0}, {178, 1.0}, {182, 1.0}, {184, 1.0}, {185, 1.0}, {197, 1.0}, {243, 1.0}, {313, 1.0}, {331, 1.0}, {333, 1.0}, {334, 1.0}, {335, 1.0}, {363, 1.0}, {387, 1.0}, {390, 1.0}, {400, 1.0}, {407, 1.0}, {413, 1.0}, {415, 1.0}, {423, 1.0}, {464, 1.0}, {490, 1.0}, {499, 1.0}, {526, 1.0}, {528, 1.0}, {533, 1.0}, {543, 1.0}, {567, 1.0}, {568, 1.0}, {573, 1.0}, {574, 1.0}, {579, 1.0}, {584, 0.5}, {586, 1.0}, {601, 1.0}, {622, 1.0}, {634, 1.0}, {640, 1.0}, {643, 1.0}, {651, 1.0}, {653, 1.0}, {685, 1.0}, {686, 1.0}, {691, 0.5}, {696, 1.0}}, -- greedAngel
{{11, 1.0}, {16, 1.0}, {17, 1.0}, {20, 1.0}, {35, 1.0}, {73, 1.0}, {84, 1.0}, {120, 1.0}, {121, 1.0}, {127, 1.0}, {168, 1.0}, {190, 1.0}, {213, 1.0}, {226, 1.0}, {242, 1.0}, {258, 1.0}, {262, 1.0}, {263, 1.0}, {271, 1.0}, {286, 1.0}, {316, 1.0}, {321, 1.0}, {348, 1.0}, {389, 1.0}, {402, 1.0}, {405, 1.0}, {424, 1.0}, {450, 1.0}, {489, 1.0}, {500, 1.0}, {501, 1.0}, {546, 1.0}, {562, 1.0}, {571, 1.0}, {582, 1.0}, {609, 1.0}, {612, 1.0}, {625, 1.0}, {628, 1.0}, {632, 1.0}, {636, 1.0}, {664, 1.0}, {667, 1.0}, {669, 1.0}, {674, 1.0}, {677, 1.0}, {688, 1.0}, {689, 1.0}, {691, 0.5}, {700, 1.0}, {701, 1.0}, {703, 1.0}, {711, 1.0}, {716, 1.0}, {717, 1.0}, {719, 1.0}, {721, 1.0}, {723, 1.0}}, -- greedSecret
{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0}, {7, 1.0}, {8, 1.0}, {10, 1.0}, {12, 0.5}, {13, 1.0}, {34, 1.0}, {35, 1.0}, {37, 1.0}, {38, 1.0}, {42, 1.0}, {45, 1.0}, {47, 1.0}, {48, 1.0}, {50, 1.0}, {52, 1.0}, {55, 1.0}, {56, 1.0}, {57, 1.0}, {62, 1.0}, {64, 1.0}, {65, 1.0}, {67, 1.0}, {68, 1.0}, {69, 1.0}, {77, 1.0}, {78, 1.0}, {85, 1.0}, {87, 1.0}, {88, 1.0}, {89, 1.0}, {93, 1.0}, {94, 1.0}, {95, 1.0}, {96, 1.0}, {97, 1.0}, {98, 0.2}, {99, 1.0}, {100, 1.0}, {101, 0.5}, {102, 1.0}, {103, 1.0}, {104, 1.0}, {106, 1.0}, {107, 1.0}, {108, 1.0}, {110, 1.0}, {111, 1.0}, {114, 0.2}, {115, 1.0}, {117, 1.0}, {120, 1.0}, {121, 1.0}, {124, 1.0}, {125, 1.0}, {126, 0.5}, {128, 1.0}, {131, 1.0}, {132, 1.0}, {137, 1.0}, {138, 1.0}, {140, 1.0}, {142, 1.0}, {146, 1.0}, {148, 1.0}, {149, 1.0}, {150, 1.0}, {151, 1.0}, {152, 1.0}, {153, 1.0}, {154, 1.0}, {155, 1.0}, {157, 1.0}, {161, 1.0}, {162, 1.0}, {163, 1.0}, {167, 1.0}, {169, 1.0}, {170, 1.0}, {172, 1.0}, {174, 1.0}, {175, 1.0}, {186, 1.0}, {188, 1.0}, {189, 1.0}, {191, 1.0}, {192, 1.0}, {200, 1.0}, {201, 1.0}, {206, 1.0}, {209, 1.0}, {210, 1.0}, {213, 1.0}, {214, 1.0}, {217, 1.0}, {220, 1.0}, {221, 1.0}, {222, 1.0}, {223, 1.0}, {224, 1.0}, {226, 1.0}, {228, 1.0}, {229, 1.0}, {231, 1.0}, {233, 1.0}, {234, 1.0}, {236, 1.0}, {237, 0.2}, {242, 1.0}, {244, 1.0}, {245, 1.0}, {254, 1.0}, {256, 1.0}, {257, 1.0}, {258, 0.1}, {261, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {271, 1.0}, {273, 1.0}, {274, 1.0}, {277, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {288, 1.0}, {291, 1.0}, {299, 1.0}, {300, 1.0}, {301, 1.0}, {302, 1.0}, {303, 1.0}, {305, 1.0}, {306, 1.0}, {307, 1.0}, {308, 1.0}, {309, 1.0}, {310, 1.0}, {312, 1.0}, {315, 1.0}, {316, 1.0}, {317, 1.0}, {318, 1.0}, {319, 1.0}, {320, 1.0}, {321, 1.0}, {322, 1.0}, {325, 1.0}, {329, 1.0}, {330, 1.0}, {332, 1.0}, {333, 0.2}, {334, 0.2}, {335, 0.2}, {336, 1.0}, {349, 1.0}, {351, 1.0}, {352, 1.0}, {353, 1.0}, {357, 1.0}, {358, 1.0}, {359, 1.0}, {362, 1.0}, {364, 1.0}, {365, 1.0}, {366, 1.0}, {367, 1.0}, {368, 1.0}, {369, 1.0}, {371, 1.0}, {373, 1.0}, {374, 0.2}, {375, 1.0}, {377, 1.0}, {378, 1.0}, {379, 1.0}, {380, 1.0}, {382, 1.0}, {383, 1.0}, {384, 1.0}, {389, 1.0}, {391, 1.0}, {392, 1.0}, {393, 1.0}, {394, 1.0}, {395, 1.0}, {397, 1.0}, {398, 1.0}, {401, 1.0}, {407, 1.0}, {410, 1.0}, {411, 1.0}, {416, 1.0}, {421, 1.0}, {425, 1.0}, {426, 1.0}, {430, 1.0}, {431, 1.0}, {432, 1.0}, {434, 1.0}, {436, 1.0}, {440, 1.0}, {443, 1.0}, {444, 1.0}, {445, 1.0}, {446, 1.0}, {447, 1.0}, {448, 1.0}, {449, 1.0}, {450, 1.0}, {452, 1.0}, {453, 1.0}, {454, 1.0}, {457, 1.0}, {458, 1.0}, {459, 1.0}, {460, 1.0}, {461, 1.0}, {463, 1.0}, {465, 1.0}, {466, 1.0}, {467, 1.0}, {469, 1.0}, {470, 1.0}, {471, 1.0}, {473, 1.0}, {493, 1.0}, {494, 1.0}, {495, 1.0}, {496, 1.0}, {497, 1.0}, {502, 1.0}, {503, 1.0}, {504, 1.0}, {506, 1.0}, {507, 1.0}, {508, 1.0}, {509, 1.0}, {511, 1.0}, {512, 1.0}, {513, 1.0}, {514, 1.0}, {515, 1.0}, {516, 1.0}, {517, 1.0}, {518, 1.0}, {520, 1.0}, {522, 1.0}, {524, 1.0}, {525, 1.0}, {529, 1.0}, {531, 1.0}, {532, 1.0}, {537, 1.0}, {539, 1.0}, {540, 1.0}, {542, 1.0}, {543, 1.0}, {544, 1.0}, {545, 1.0}, {548, 1.0}, {549, 1.0}, {553, 1.0}, {555, 1.0}, {557, 1.0}, {558, 1.0}, {559, 1.0}, {560, 1.0}, {561, 1.0}, {563, 1.0}, {565, 1.0}, {570, 1.0}, {575, 1.0}, {576, 1.0}, {578, 1.0}, {581, 1.0}, {583, 1.0}, {605, 1.0}, {607, 1.0}, {608, 1.0}, {609, 0.5}, {610, 1.0}, {611, 1.0}, {612, 1.0}, {614, 1.0}, {615, 1.0}, {616, 1.0}, {617, 1.0}, {618, 1.0}, {625, 0.5}, {629, 1.0}, {631, 1.0}, {635, 1.0}, {637, 1.0}, {639, 1.0}, {641, 1.0}, {645, 1.0}, {649, 1.0}, {650, 0.5}, {652, 1.0}, {655, 1.0}, {657, 1.0}, {658, 1.0}, {661, 1.0}, {663, 1.0}, {671, 1.0}, {675, 1.0}, {676, 1.0}, {677, 0.5}, {678, 1.0}, {680, 1.0}, {681, 1.0}, {682, 1.0}, {683, 1.0}, {687, 1.0}, {690, 1.0}, {693, 1.0}, {695, 1.0}, {703, 0.5}, {709, 1.0}, {710, 1.0}, {713, 1.0}, {716, 0.2}, {717, 0.2}, {719, 0.2}, {720, 1.0}, {721, 0.1}, {722, 0.1}, {723, 0.1}, {724, 1.0}, {725, 1.0}, {726, 1.0}, {727, 1.0}, {728, 0.5}, {729, 1.0}}, -- greedTreasure
{{12, 0.2}, {14, 1.0}, {15, 1.0}, {16, 1.0}, {22, 1.0}, {23, 1.0}, {24, 1.0}, {25, 1.0}, {26, 1.0}, {27, 1.0}, {28, 1.0}, {29, 1.0}, {30, 1.0}, {31, 1.0}, {32, 1.0}, {70, 1.0}, {71, 1.0}, {73, 1.0}, {101, 0.5}, {120, 1.0}, {121, 1.0}, {132, 1.0}, {143, 1.0}, {176, 1.0}, {183, 1.0}, {193, 1.0}, {194, 1.0}, {195, 1.0}, {196, 1.0}, {197, 1.0}, {198, 1.0}, {199, 1.0}, {207, 1.0}, {240, 1.0}, {253, 1.0}, {254, 1.0}, {255, 1.0}, {314, 1.0}, {339, 1.0}, {340, 1.0}, {341, 1.0}, {342, 1.0}, {343, 1.0}, {344, 1.0}, {345, 1.0}, {346, 1.0}, {354, 1.0}, {355, 1.0}, {370, 1.0}, {428, 0.5}, {438, 1.0}, {455, 1.0}, {456, 1.0}, {538, 1.0}, {541, 1.0}, {547, 1.0}, {564, 1.0}, {600, 1.0}, {624, 1.0}, {644, 1.0}, {659, 1.0}, {707, 1.0}, {708, 1.0}, {730, 1.0}, {731, 1.0}}, -- greedBoss
{{11, 0.1}, {46, 1.0}, {63, 1.0}, {73, 1.0}, {75, 1.0}, {76, 1.0}, {84, 1.0}, {91, 1.0}, {105, 1.0}, {116, 1.0}, {139, 1.0}, {156, 1.0}, {166, 1.0}, {204, 1.0}, {208, 1.0}, {246, 1.0}, {247, 1.0}, {248, 1.0}, {251, 1.0}, {252, 1.0}, {260, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {286, 0.5}, {289, 1.0}, {297, 1.0}, {348, 1.0}, {356, 1.0}, {372, 1.0}, {380, 1.0}, {386, 1.0}, {402, 0.5}, {403, 1.0}, {405, 1.0}, {406, 1.0}, {416, 1.0}, {434, 1.0}, {439, 1.0}, {451, 1.0}, {472, 1.0}, {475, 0.2}, {476, 1.0}, {477, 1.0}, {478, 1.0}, {481, 1.0}, {482, 1.0}, {483, 0.5}, {485, 1.0}, {486, 1.0}, {487, 1.0}, {488, 1.0}, {489, 0.5}, {500, 1.0}, {505, 1.0}, {512, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {527, 1.0}, {534, 1.0}, {535, 1.0}, {566, 1.0}, {585, 1.0}, {603, 1.0}, {604, 1.0}, {619, 1.0}, {621, 1.0}, {623, 1.0}, {624, 1.0}, {636, 0.1}, {638, 1.0}, {647, 1.0}, {667, 0.1}, {674, 0.1}, {688, 0.1}, {689, 0.1}, {691, 0.1}, {692, 1.0}, {700, 0.1}, {701, 0.1}, {703, 0.1}, {711, 0.1}, {721, 0.1}, {722, 0.1}, {723, 0.1}, {732, 1.0}}, -- greedShop
{{51, 1.0}, {73, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {126, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {260, 1.0}, {371, 1.0}, {408, 1.0}, {442, 1.0}, {451, 1.0}, {468, 1.0}, {475, 0.2}, {496, 1.0}, {503, 1.0}, {536, 1.0}, {565, 1.0}, {569, 1.0}, {642, 1.0}, {654, 0.5}, {692, 1.0}, {694, 0.5}, {702, 1.0}, {711, 1.0}}, -- greedCurse
{{34, 1.0}, {35, 1.0}, {51, 1.0}, {67, 1.0}, {68, 0.2}, {74, 1.0}, {79, 1.0}, {80, 1.0}, {81, 1.0}, {82, 1.0}, {83, 1.0}, {97, 1.0}, {109, 1.0}, {113, 1.0}, {114, 1.0}, {118, 1.0}, {122, 1.0}, {123, 1.0}, {132, 1.0}, {133, 1.0}, {134, 1.0}, {145, 1.0}, {157, 1.0}, {159, 1.0}, {172, 1.0}, {187, 1.0}, {212, 1.0}, {216, 1.0}, {225, 1.0}, {230, 1.0}, {237, 1.0}, {259, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {292, 1.0}, {311, 1.0}, {360, 1.0}, {391, 1.0}, {399, 1.0}, {408, 1.0}, {409, 1.0}, {411, 1.0}, {412, 1.0}, {420, 1.0}, {431, 1.0}, {433, 1.0}, {441, 0.2}, {442, 1.0}, {451, 1.0}, {462, 1.0}, {468, 1.0}, {503, 1.0}, {519, 1.0}, {526, 1.0}, {536, 1.0}, {545, 1.0}, {554, 1.0}, {556, 1.0}, {569, 1.0}, {572, 1.0}, {577, 1.0}, {606, 1.0}, {634, 1.0}, {646, 1.0}, {654, 1.0}, {665, 1.0}, {679, 1.0}, {684, 1.0}, {692, 1.0}, {694, 0.5}, {695, 1.0}, {698, 1.0}, {699, 1.0}, {702, 1.0}, {704, 0.5}, {705, 0.5}, {706, 0.5}, {712, 0.5}, {728, 1.0}}, -- greedDevil
{{7, 1.0}, {72, 1.0}, {78, 1.0}, {112, 1.0}, {138, 1.0}, {162, 1.0}, {178, 1.0}, {182, 1.0}, {184, 1.0}, {185, 1.0}, {197, 1.0}, {243, 1.0}, {313, 1.0}, {331, 1.0}, {333, 1.0}, {334, 1.0}, {335, 1.0}, {363, 1.0}, {387, 1.0}, {390, 1.0}, {400, 1.0}, {407, 1.0}, {413, 1.0}, {415, 1.0}, {423, 1.0}, {464, 1.0}, {490, 1.0}, {499, 1.0}, {526, 1.0}, {528, 1.0}, {533, 1.0}, {543, 1.0}, {567, 1.0}, {568, 1.0}, {573, 1.0}, {574, 1.0}, {579, 1.0}, {584, 0.5}, {586, 1.0}, {601, 1.0}, {622, 1.0}, {634, 1.0}, {640, 1.0}, {643, 1.0}, {651, 1.0}, {653, 1.0}, {685, 1.0}, {686, 1.0}, {691, 0.5}, {696, 1.0}}, -- greedAngel
{{11, 1.0}, {16, 1.0}, {17, 1.0}, {20, 1.0}, {35, 1.0}, {84, 1.0}, {120, 1.0}, {121, 1.0}, {127, 1.0}, {168, 1.0}, {190, 1.0}, {213, 1.0}, {226, 1.0}, {242, 1.0}, {258, 1.0}, {262, 1.0}, {263, 1.0}, {271, 1.0}, {286, 1.0}, {316, 1.0}, {321, 1.0}, {348, 1.0}, {389, 1.0}, {402, 1.0}, {405, 1.0}, {424, 1.0}, {450, 1.0}, {489, 1.0}, {500, 1.0}, {501, 1.0}, {546, 1.0}, {562, 1.0}, {571, 1.0}, {582, 1.0}, {609, 1.0}, {612, 1.0}, {625, 1.0}, {628, 1.0}, {632, 1.0}, {636, 1.0}, {664, 1.0}, {667, 1.0}, {669, 1.0}, {674, 1.0}, {677, 1.0}, {688, 1.0}, {689, 1.0}, {691, 0.5}, {700, 1.0}, {701, 1.0}, {703, 1.0}, {711, 1.0}, {716, 1.0}, {717, 1.0}, {719, 1.0}, {721, 1.0}, {723, 1.0}}, -- greedSecret
{{1, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {21, 1.0}, {32, 1.0}, {38, 1.0}, {44, 1.0}, {46, 1.0}, {47, 1.0}, {48, 1.0}, {49, 1.0}, {51, 1.0}, {63, 1.0}, {66, 1.0}, {68, 1.0}, {77, 1.0}, {85, 1.0}, {89, 1.0}, {90, 1.0}, {91, 1.0}, {93, 1.0}, {95, 1.0}, {102, 1.0}, {105, 1.0}, {116, 1.0}, {136, 1.0}, {137, 1.0}, {147, 1.0}, {152, 1.0}, {153, 1.0}, {166, 1.0}, {189, 1.0}, {194, 1.0}, {196, 1.0}, {208, 1.0}, {212, 1.0}, {227, 1.0}, {232, 1.0}, {244, 1.0}, {251, 1.0}, {255, 1.0}, {263, 1.0}, {267, 1.0}, {283, 1.0}, {284, 1.0}, {285, 1.0}, {337, 1.0}, {338, 1.0}, {352, 1.0}, {357, 1.0}, {362, 1.0}, {370, 1.0}, {382, 1.0}, {383, 1.0}, {386, 1.0}, {395, 1.0}, {397, 1.0}, {403, 1.0}, {406, 1.0}, {419, 1.0}, {422, 1.0}, {425, 1.0}, {427, 1.0}, {437, 1.0}, {438, 1.0}, {439, 1.0}, {444, 1.0}, {451, 1.0}, {465, 1.0}, {476, 1.0}, {478, 1.0}, {488, 1.0}, {494, 1.0}, {505, 1.0}, {515, 1.0}, {516, 1.0}, {518, 1.0}, {524, 1.0}, {527, 1.0}, {538, 1.0}, {599, 1.0}, {604, 1.0}, {609, 1.0}, {617, 1.0}, {624, 1.0}, {629, 1.0}, {638, 1.0}, {644, 1.0}, {649, 1.0}, {655, 1.0}, {687, 1.0}, {709, 1.0}, {720, 1.0}, {723, 1.0}, {730, 1.0}}, -- craneGame
{{12, 1.0}, {13, 1.0}, {15, 1.0}, {30, 1.0}, {31, 1.0}, {40, 1.0}, {45, 1.0}, {49, 1.0}, {51, 1.0}, {53, 1.0}, {67, 1.0}, {72, 1.0}, {73, 1.0}, {79, 1.0}, {80, 1.0}, {82, 1.0}, {96, 1.0}, {105, 1.0}, {109, 1.0}, {110, 1.0}, {118, 1.0}, {119, 1.0}, {122, 1.0}, {135, 1.0}, {137, 1.0}, {157, 1.0}, {159, 1.0}, {166, 1.0}, {167, 1.0}, {176, 1.0}, {177, 1.0}, {182, 1.0}, {193, 1.0}, {208, 1.0}, {214, 1.0}, {230, 1.0}, {247, 1.0}, {253, 1.0}, {254, 1.0}, {261, 1.0}, {276, 1.0}, {289, 1.0}, {334, 1.0}, {373, 1.0}, {394, 1.0}, {399, 1.0}, {411, 1.0}, {412, 1.0}, {421, 1.0}, {435, 1.0}, {443, 1.0}, {452, 1.0}, {462, 1.0}, {466, 1.0}, {475, 1.0}, {481, 1.0}, {506, 1.0}, {511, 1.0}, {531, 1.0}, {541, 1.0}, {554, 1.0}, {556, 1.0}, {565, 1.0}, {572, 1.0}, {573, 1.0}, {580, 1.0}, {606, 1.0}, {607, 1.0}, {614, 1.0}, {616, 1.0}, {618, 1.0}, {621, 1.0}, {637, 1.0}, {650, 1.0}, {654, 1.0}, {657, 1.0}, {671, 1.0}, {682, 1.0}, {684, 1.0}, {692, 1.0}, {694, 1.0}, {695, 1.0}, {700, 1.0}, {702, 1.0}, {703, 1.0}, {704, 1.0}, {705, 1.0}, {706, 1.0}, {711, 1.0}, {724, 1.0}, {726, 1.0}, {728, 1.0}}, -- ultraSecret
{{37, 1.0}, {106, 1.0}, {125, 1.0}, {137, 1.0}, {140, 1.0}, {190, 0.2}, {209, 1.0}, {220, 1.0}, {256, 1.0}, {353, 0.2}, {366, 1.0}, {367, 1.0}, {432, 1.0}, {483, 1.0}, {517, 1.0}, {563, 1.0}, {583, 1.0}, {614, 1.0}, {646, 0.2}, {727, 1.0}}, -- bombBum
{{37, 1.0}, {106, 1.0}, {125, 1.0}, {137, 1.0}, {140, 1.0}, {190, 0.2}, {209, 1.0}, {220, 1.0}, {256, 1.0}, {353, 1.0}, {366, 1.0}, {367, 1.0}, {432, 1.0}, {483, 1.0}, {517, 1.0}, {563, 1.0}, {583, 1.0}, {614, 1.0}, {646, 0.2}, {727, 1.0}}, -- bombBum
{{588, 1.0}, {589, 1.0}, {590, 1.0}, {591, 1.0}, {592, 1.0}, {593, 1.0}, {594, 1.0}, {595, 1.0}, {596, 1.0}, {597, 1.0}, {598, 1.0}}, -- planetarium
{{29, 1.0}, {30, 1.0}, {31, 1.0}, {39, 1.0}, {41, 1.0}, {55, 1.0}, {102, 1.0}, {110, 1.0}, {114, 0.2}, {139, 1.0}, {175, 1.0}, {195, 1.0}, {199, 1.0}, {200, 1.0}, {217, 1.0}, {228, 1.0}, {341, 1.0}, {355, 1.0}, {439, 1.0}, {455, 1.0}, {508, 1.0}, {546, 0.2}, {547, 1.0}, {604, 1.0}}, -- oldChest
{{8, 1.0}, {10, 1.0}, {57, 1.0}, {67, 1.0}, {73, 1.0}, {88, 1.0}, {95, 1.0}, {96, 1.0}, {99, 1.0}, {100, 1.0}, {112, 1.0}, {113, 1.0}, {117, 1.0}, {128, 1.0}, {144, 1.0}, {155, 1.0}, {163, 1.0}, {167, 1.0}, {170, 1.0}, {172, 1.0}, {174, 1.0}, {188, 1.0}, {207, 1.0}, {264, 1.0}, {265, 1.0}, {266, 1.0}, {267, 1.0}, {268, 1.0}, {269, 1.0}, {270, 1.0}, {272, 1.0}, {273, 1.0}, {274, 1.0}, {275, 1.0}, {277, 1.0}, {278, 1.0}, {279, 1.0}, {280, 1.0}, {281, 1.0}, {320, 1.0}, {322, 1.0}, {360, 1.0}, {361, 1.0}, {363, 1.0}, {364, 1.0}, {365, 1.0}, {372, 1.0}, {384, 1.0}, {385, 1.0}, {388, 1.0}, {390, 1.0}, {403, 1.0}, {404, 1.0}, {417, 1.0}, {426, 1.0}, {430, 1.0}, {435, 1.0}, {468, 1.0}, {470, 1.0}, {471, 1.0}, {472, 1.0}, {473, 1.0}, {491, 1.0}, {492, 1.0}, {509, 1.0}, {511, 1.0}, {518, 1.0}, {519, 1.0}, {537, 1.0}, {575, 1.0}, {581, 1.0}, {607, 1.0}, {608, 1.0}, {610, 1.0}, {612, 1.0}, {615, 1.0}, {629, 1.0}, {635, 1.0}, {645, 1.0}, {649, 1.0}, {661, 1.0}, {679, 1.0}, {682, 1.0}, {698, 1.0}}, -- babyShop
@@ -39,11 +40,8 @@ EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0},
{{26, 1.0}, {42, 1.0}, {140, 1.0}, {268, 1.0}, {273, 1.0}, {336, 0.5}, {480, 1.0}, {618, 0.5}, {639, 1.0}}, -- rottenBeggar
}
--The quality of each item, for use in Bag of Crafting
EID.XMLItemQualities = {[1] = 3, [2] = 2, [3] = 3, [4] = 4, [5] = 0, [6] = 2, [7] = 3, [8] = 1, [9] = 0, [10] = 2, [11] = 2, [12] = 4, [13] = 2, [14] = 2, [15] = 2, [16] = 2, [17] = 3, [18] = 3, [19] = 0, [20] = 3, [21] = 2, [22] = 1, [23] = 1, [24] = 1, [25] = 1, [26] = 1, [27] = 1, [28] = 1, [29] = 1, [30] = 1, [31] = 1, [32] = 3, [33] = 1, [34] = 2, [35] = 1, [36] = 0, [37] = 1, [38] = 2, [39] = 1, [40] = 0, [41] = 0, [42] = 1, [44] = 0, [45] = 1, [46] = 2, [47] = 1, [48] = 3, [49] = 2, [50] = 3, [51] = 3, [52] = 4, [53] = 1, [54] = 2, [55] = 1, [56] = 1, [57] = 2, [58] = 3, [59] = 0, [60] = 1, [62] = 1, [63] = 2, [64] = 2, [65] = 1, [66] = 1, [67] = 1, [68] = 3, [69] = 3, [70] = 3, [71] = 2, [72] = 2, [73] = 2, [74] = 1, [75] = 2, [76] = 2, [77] = 1, [78] = 3, [79] = 3, [80] = 3, [81] = 3, [82] = 3, [83] = 3, [84] = 0, [85] = 2, [86] = 1, [87] = 1, [88] = 1, [89] = 2, [90] = 3, [91] = 2, [92] = 2, [93] = 2, [94] = 1, [95] = 1, [96] = 2, [97] = 2, [98] = 4, [99] = 2, [100] = 1, [101] = 2, [102] = 1, [103] = 1, [104] = 3, [105] = 4, [106] = 2, [107] = 2, [108] = 4, [109] = 3, [110] = 3, [111] = 0, [112] = 2, [113] = 2, [114] = 4, [115] = 2, [116] = 2, [117] = 0, [118] = 4, [119] = 2, [120] = 2, [121] = 2, [122] = 2, [123] = 1, [124] = 1, [125] = 2, [126] = 0, [127] = 3, [128] = 1, [129] = 1, [130] = 2, [131] = 2, [132] = 3, [133] = 3, [134] = 2, [135] = 1, [136] = 1, [137] = 1, [138] = 2, [139] = 3, [140] = 1, [141] = 0, [142] = 2, [143] = 2, [144] = 0, [145] = 3, [146] = 3, [147] = 1, [148] = 0, [149] = 4, [150] = 3, [151] = 3, [152] = 2, [153] = 3, [154] = 2, [155] = 2, [156] = 2, [157] = 3, [158] = 3, [159] = 3, [160] = 2, [161] = 1, [162] = 1, [163] = 1, [164] = 2, [165] = 3, [166] = 2, [167] = 1, [168] = 4, [169] = 4, [170] = 3, [171] = 1, [172] = 2, [173] = 3, [174] = 1, [175] = 1, [176] = 1, [177] = 0, [178] = 3, [179] = 3, [180] = 0, [181] = 2, [182] = 4, [183] = 3, [184] = 3, [185] = 3, [186] = 0, [187] = 1, [188] = 0, [189] = 3, [190] = 3, [191] = 2, [192] = 1, [193] = 2, [194] = 1, [195] = 1, [196] = 3, [197] = 2, [198] = 1, [199] = 3, [200] = 1, [201] = 3, [202] = 2, [203] = 3, [204] = 1, [205] = 1, [206] = 2, [207] = 2, [208] = 3, [209] = 2, [210] = 1, [211] = 1, [212] = 2, [213] = 2, [214] = 1, [215] = 3, [216] = 3, [217] = 3, [218] = 2, [219] = 2, [220] = 2, [221] = 3, [222] = 2, [223] = 4, [224] = 3, [225] = 2, [226] = 2, [227] = 1, [228] = 2, [229] = 2, [230] = 3, [231] = 2, [232] = 4, [233] = 0, [234] = 4, [236] = 1, [237] = 3, [238] = 0, [239] = 0, [240] = 1, [241] = 3, [242] = 2, [243] = 3, [244] = 3, [245] = 4, [246] = 2, [247] = 2, [248] = 2, [249] = 3, [250] = 1, [251] = 2, [252] = 1, [253] = 2, [254] = 2, [255] = 3, [256] = 1, [257] = 2, [258] = 1, [259] = 3, [260] = 3, [261] = 4, [262] = 0, [263] = 2, [264] = 2, [265] = 3, [266] = 2, [267] = 1, [268] = 3, [269] = 1, [270] = 1, [271] = 2, [272] = 1, [273] = 1, [274] = 0, [275] = 3, [276] = 0, [277] = 1, [278] = 3, [279] = 2, [280] = 1, [281] = 1, [282] = 1, [283] = 3, [284] = 3, [285] = 0, [286] = 2, [287] = 0, [288] = 1, [289] = 2, [290] = 0, [291] = 1, [292] = 4, [293] = 2, [294] = 1, [295] = 1, [296] = 2, [297] = 2, [298] = 1, [299] = 1, [300] = 2, [301] = 3, [302] = 1, [303] = 2, [304] = 1, [305] = 3, [306] = 3, [307] = 3, [308] = 1, [309] = 2, [310] = 2, [311] = 3, [312] = 2, [313] = 4, [314] = 1, [315] = 0, [316] = 0, [317] = 3, [318] = 1, [319] = 0, [320] = 2, [321] = 1, [322] = 2, [323] = 0, [324] = 2, [325] = 1, [326] = 0, [327] = 2, [328] = 2, [329] = 2, [330] = 2, [331] = 4, [332] = 1, [333] = 3, [334] = 3, [335] = 3, [336] = 3, [337] = 1, [338] = 2, [339] = 1, [340] = 1, [341] = 3, [342] = 3, [343] = 2, [344] = 1, [345] = 3, [346] = 1, [347] = 3, [348] = 2, [349] = 1, [350] = 3, [351] = 1, [352] = 1, [353] = 2, [354] = 2, [355] = 2, [356] = 3, [357] = 1, [358] = 1, [359] = 3, [360] = 4, [361] = 2, [362] = 2, [363] = 3, [364] = 1, [365] = 1, [366] = 1, [367] = 1, [368] = 1, [369] = 2, [370] = 3, [371] = 1, [372] = 3, [373] = 3, [374] = 3, [375] = 3, [376] = 2, [377] = 1, [378] = 2, [379] = 2, [380] = 2, [381] = 3, [382] = 2, [383] = 1, [384] = 2, [385] = 1, [386] = 0, [387] = 3, [388] = 0, [389] = 3, [390] = 3, [391] = 0, [392] = 1, [393] = 2, [394] = 1, [395] = 4, [396] = 1, [397] = 3, [398] = 1, [399] = 4, [400] = 1, [401] = 2, [402] = 3, [403] = 1, [404] = 1, [405] = 1, [406] = 2, [407] = 2, [408] = 1, [409] = 2, [410] = 2, [411] = 3, [412] = 2, [413] = 1, [414] = 3, [415] = 4, [416] = 2, [417] = 3, [418] = 2, [419] = 3, [420] = 1, [421] = 1, [422] = 3, [423] = 2, [424] = 3, [425] = 2, [426] = 0, [427] = 1, [428] = 2, [429] = 2, [430] = 1, [431] = 2, [432] = 2, [433] = 0, [434] = 2, [435] = 1, [436] = 1, [437] = 1, [438] = 3, [439] = 3, [440] = 2, [441] = 4, [442] = 1, [443] = 3, [444] = 3, [445] = 1, [446] = 1, [447] = 0, [448] = 1, [449] = 1, [450] = 2, [451] = 3, [452] = 2, [453] = 2, [454] = 2, [455] = 2, [456] = 1, [457] = 2, [458] = 3, [459] = 3, [460] = 2, [461] = 3, [462] = 3, [463] = 2, [464] = 2, [465] = 2,Line truncated
--The pools that each item is in, for roughly checking if a given item is unlocked
EID.XMLItemIsInPools = {[1] = {0, 16, 23}, [2] = {0, 16}, [3] = {0, 16, 23}, [4] = {0, 16, 23}, [5] = {0, 16, 23}, [6] = {0, 16}, [7] = {0, 4, 16, 21, 29}, [8] = {0, 3, 16, 28}, [9] = {7}, [10] = {0, 13, 16, 28}, [11] = {5, 18, 22}, [12] = {0, 16, 17, 24}, [13] = {0, 11, 16, 24}, [14] = {0, 2, 11, 17}, [15] = {0, 17, 24}, [16] = {5, 17, 22}, [17] = {0, 5, 22}, [18] = {}, [19] = {0}, [20] = {5, 22}, [21] = {1, 10, 23}, [22] = {2, 10, 17}, [23] = {2, 10, 17}, [24] = {2, 10, 17}, [25] = {2, 10, 17}, [26] = {2, 10, 17, 30}, [27] = {2, 17, 29}, [28] = {2, 8, 17}, [29] = {2, 8, 15, 17, 27}, [30] = {2, 15, 17, 24, 27}, [31] = {2, 15, 17, 24, 27}, [32] = {2, 8, 17, 23}, [33] = {1, 4, 6}, [34] = {3, 6, 16, 20}, [35] = {3, 5, 6, 16, 20, 22}, [36] = {0, 7}, [37] = {0, 16, 25}, [38] = {0, 16, 23}, [39] = {0, 15, 27}, [40] = {0, 24}, [41] = {0, 15, 27}, [42] = {0, 16, 30}, [44] = {0, 23}, [45] = {0, 16, 24}, [46] = {0, 10, 18, 23}, [47] = {0, 16, 23}, [48] = {0, 16, 23}, [49] = {0, 23, 24}, [50] = {16}, [51] = {2, 3, 11, 12, 19, 20, 23, 24}, [52] = {0, 16}, [53] = {0, 24}, [54] = {1, 10}, [55] = {0, 15, 16, 27}, [56] = {0, 16}, [57] = {0, 13, 16, 28}, [58] = {0, 6}, [59] = {}, [60] = {1, 29}, [62] = {0, 16}, [63] = {1, 14, 18, 23}, [64] = {1, 16}, [65] = {0, 6, 16}, [66] = {0, 23}, [67] = {0, 3, 16, 20, 24, 28}, [68] = {0, 16, 20, 23}, [69] = {0, 16}, [70] = {2, 11, 17}, [71] = {0, 17}, [72] = {0, 4, 21, 24}, [73] = {16, 17, 18, 19, 20, 21, 22, 24, 28}, [74] = {3, 8, 20}, [75] = {0, 1, 18}, [76] = {0, 18}, [77] = {0, 16, 23}, [78] = {0, 6, 16, 21}, [79] = {3, 11, 12, 19, 20, 24}, [80] = {3, 11, 12, 19, 20, 24}, [81] = {3, 9, 12, 19, 20}, [82] = {3, 11, 20, 24}, [83] = {3, 11, 20}, [84] = {3, 5, 18, 22}, [85] = {0, 1, 16, 23}, [86] = {0}, [87] = {0, 11, 16}, [88] = {0, 16, 28}, [89] = {0, 16, 23}, [90] = {23}, [91] = {0, 18, 23}, [92] = {0, 2}, [93] = {0, 16, 23}, [94] = {0, 16}, [95] = {0, 16, 23, 28}, [96] = {0, 16, 24, 28}, [97] = {0, 3, 6, 16, 20}, [98] = {0, 4, 16}, [99] = {0, 16, 28}, [100] = {0, 16, 28}, [101] = {0, 4, 16, 17}, [102] = {0, 1, 10, 11, 15, 16, 23, 27}, [103] = {0, 16}, [104] = {0, 16}, [105] = {0, 18, 23, 24}, [106] = {0, 16, 25}, [107] = {0, 16}, [108] = {0, 4, 16}, [109] = {0, 3, 20, 24}, [110] = {0, 15, 16, 24, 27}, [111] = {0, 10, 16}, [112] = {4, 21, 28}, [113] = {0, 3, 20, 28}, [114] = {0, 3, 15, 16, 20, 27}, [115] = {0, 3, 16, 20}, [116] = {1, 14, 18, 23}, [117] = {0, 16, 20, 28}, [118] = {3, 20, 24}, [119] = {24}, [120] = {0, 5, 16, 17, 22}, [121] = {0, 5, 22}, [122] = {3, 11, 20, 24}, [123] = {0, 3, 6, 20}, [124] = {0, 4, 16}, [125] = {0, 16, 25}, [126] = {3, 11}, [127] = {0, 3, 5, 11, 22}, [128] = {0, 13, 16, 28}, [129] = {0}, [130] = {}, [131] = {0, 16}, [132] = {16, 17, 20}, [133] = {3, 9, 12, 19, 20}, [134] = {3, 9, 12, 19, 20}, [135] = {24}, [136] = {0, 23}, [137] = {0, 1, 16, 23, 24, 25}, [138] = {0, 16, 21, 29}, [139] = {1, 15, 18, 27}, [140] = {0, 9, 16, 25, 30}, [141] = {2}, [142] = {0, 4, 16}, [143] = {0, 2, 11, 17}, [144] = {0, 10, 28}, [145] = {3, 9, 12, 19, 20}, [146] = {0, 4, 16}, [147] = {1, 23}, [148] = {0, 16}, [149] = {0, 16}, [150] = {0, 16}, [151] = {0, 16}, [152] = {0, 16, 23}, [153] = {0, 16, 23}, [154] = {0, 16}, [155] = {0, 16, 28}, [156] = {1, 4, 18}, [157] = {0, 3, 16, 20, 24}, [158] = {}, [159] = {3, 11, 20, 24}, [160] = {0}, [161] = {0, 16}, [162] = {0, 4, 16, 21}, [163] = {0, 3, 16, 28}, [164] = {1}, [165] = {2}, [166] = {0, 18, 23, 24}, [167] = {0, 16, 24, 28}, [168] = {5, 22}, [169] = {0, 16}, [170] = {0, 16, 28}, [171] = {0}, [172] = {0, 3, 16, 20, 28}, [173] = {0, 4}, [174] = {0, 16, 28}, [175] = {0, 13, 16, 27}, [176] = {0, 2, 17, 24}, [177] = {1, 10, 24}, [178] = {0, 4, 21}, [179] = {8}, [180] = {0, 10}, [181] = {}, [182] = {4, 21, 24}, [183] = {2, 17, 29}, [184] = {4, 21}, [185] = {4, 21}, [186] = {0, 16}, [187] = {3, 20}, [188] = {0, 16, 28}, [189] = {0, 16, 23}, [190] = {0, 5, 22, 25}, [191] = {0, 16}, [192] = {0, 6, 16}, [193] = {2, 17, 24}, [194] = {2, 8, 17, 23}, [195] = {1, 2, 10, 11, 15, 17, 27}, [196] = {2, 8, 17, 23}, [197] = {2, 17, 21}, [198] = {2, 10, 17}, [199] = {1, 13, 15, 17, 27}, [200] = {0, 15, 16, 27}, [201] = {0, 16}, [202] = {0}, [203] = {1}, [204] = {1, 10, 18}, [205] = {1, 14}, [206] = {0, 16}, [207] = {28}, [208] = {1, 18, 23, 24}, [209] = {0, 7, 16, 25}, [210] = {0, 16}, [211] = {0}, [212] = {3, 9, 12, 19, 20, 23}, [213] = {0, 5, 16, 22}, [214] = {0, 16, 24}, [215] = {3, 12}, [216] = {3, 11, 12, 19, 20}, [217] = {0, 15, 16, 27}, [218] = {2}, [219] = {2}, [220] = {0, 16, 25}, [221] = {0, 16}, [222] = {0, 16}, [223] = {0, 16}, [224] = {0, 16}, [225] = {0, 3, 11, 12, 19, 20}, [226] = {5, 16, 22}, [227] = {0, 1, 23}, [228] = {0, 15, 16, 27}, [229] = {0, 16}, [230] = {3, 11, 20, 24}, [231] = {0, 16}, [232] = {1, 23}, [233] = {0, 16}, [234] = {0, 16}, [236] = {0, 16}, [237] = {0, 3, 16, 20}, [238] = {}, [239] = {}, [240] = {0, 2, 11, 17}, [241] = {3, 11, 12}, [242] = {0, 5, 16, 22}, [243] = {4, 21}, [244] = {0, 16, 23}, [245] = {0, 16}Line truncated
EID.XMLItemIsInPools = {[1] = {0, 16, 23}, [2] = {0, 16}, [3] = {0, 16, 23}, [4] = {0, 16, 23}, [5] = {0, 16, 23}, [6] = {0, 16}, [7] = {0, 4, 16, 21, 29}, [8] = {0, 3, 16, 28}, [9] = {7}, [10] = {0, 13, 16, 28}, [11] = {5, 18, 22}, [12] = {0, 16, 17, 24}, [13] = {0, 11, 16, 24}, [14] = {0, 2, 11, 17}, [15] = {0, 17, 24}, [16] = {5, 17, 22}, [17] = {0, 5, 22}, [18] = {}, [19] = {0}, [20] = {5, 22}, [21] = {1, 10, 23}, [22] = {2, 10, 17}, [23] = {2, 10, 17}, [24] = {2, 10, 17}, [25] = {2, 10, 17}, [26] = {2, 10, 17, 30}, [27] = {2, 17, 29}, [28] = {2, 8, 17}, [29] = {2, 8, 15, 17, 27}, [30] = {2, 15, 17, 24, 27}, [31] = {2, 15, 17, 24, 27}, [32] = {2, 8, 17, 23}, [33] = {1, 4, 6}, [34] = {3, 6, 16, 20}, [35] = {3, 5, 6, 16, 20, 22}, [36] = {0, 7}, [37] = {0, 16, 25}, [38] = {0, 16, 23}, [39] = {0, 15, 27}, [40] = {0, 24}, [41] = {0, 15, 27}, [42] = {0, 16, 30}, [44] = {0, 23}, [45] = {0, 16, 24}, [46] = {0, 10, 18, 23}, [47] = {0, 16, 23}, [48] = {0, 16, 23}, [49] = {0, 23, 24}, [50] = {16}, [51] = {2, 3, 11, 12, 19, 20, 23, 24}, [52] = {0, 16}, [53] = {0, 24}, [54] = {1, 10}, [55] = {0, 15, 16, 27}, [56] = {0, 16}, [57] = {0, 13, 16, 28}, [58] = {0, 6}, [59] = {}, [60] = {1, 29}, [62] = {0, 16}, [63] = {1, 14, 18, 23}, [64] = {1, 16}, [65] = {0, 6, 16}, [66] = {0, 23}, [67] = {0, 3, 16, 20, 24, 28}, [68] = {0, 16, 20, 23}, [69] = {0, 16}, [70] = {2, 11, 17}, [71] = {0, 17}, [72] = {0, 4, 21, 24}, [73] = {17, 18, 19, 24, 28}, [74] = {3, 8, 20}, [75] = {0, 1, 18}, [76] = {0, 18}, [77] = {0, 16, 23}, [78] = {0, 6, 16, 21}, [79] = {3, 11, 12, 19, 20, 24}, [80] = {3, 11, 12, 19, 20, 24}, [81] = {3, 9, 12, 19, 20}, [82] = {3, 11, 20, 24}, [83] = {3, 11, 20}, [84] = {3, 5, 18, 22}, [85] = {0, 1, 16, 23}, [86] = {0}, [87] = {0, 11, 16}, [88] = {0, 16, 28}, [89] = {0, 16, 23}, [90] = {23}, [91] = {0, 18, 23}, [92] = {0, 2}, [93] = {0, 16, 23}, [94] = {0, 16}, [95] = {0, 16, 23, 28}, [96] = {0, 16, 24, 28}, [97] = {0, 3, 6, 16, 20}, [98] = {0, 4, 16}, [99] = {0, 16, 28}, [100] = {0, 16, 28}, [101] = {0, 4, 16, 17}, [102] = {0, 1, 10, 11, 15, 16, 23, 27}, [103] = {0, 16}, [104] = {0, 16}, [105] = {0, 18, 23, 24}, [106] = {0, 16, 25}, [107] = {0, 16}, [108] = {0, 4, 16}, [109] = {0, 3, 20, 24}, [110] = {0, 15, 16, 24, 27}, [111] = {0, 10, 16}, [112] = {4, 21, 28}, [113] = {0, 3, 20, 28}, [114] = {0, 3, 15, 16, 20, 27}, [115] = {0, 3, 16}, [116] = {1, 14, 18, 23}, [117] = {0, 16, 28}, [118] = {3, 20, 24}, [119] = {24}, [120] = {0, 5, 16, 17, 22}, [121] = {0, 5, 16, 17, 22}, [122] = {3, 11, 20, 24}, [123] = {0, 3, 6, 20}, [124] = {0, 4, 16}, [125] = {0, 16, 25}, [126] = {0, 11, 12, 16, 19}, [127] = {0, 3, 5, 11, 22}, [128] = {0, 13, 16, 28}, [129] = {0}, [130] = {}, [131] = {0, 16}, [132] = {16, 17, 20}, [133] = {3, 9, 12, 19, 20}, [134] = {3, 9, 12, 19, 20}, [135] = {24}, [136] = {0, 23}, [137] = {0, 1, 16, 23, 24, 25}, [138] = {0, 16, 21, 29}, [139] = {1, 15, 18, 27}, [140] = {0, 9, 16, 25, 30}, [141] = {2}, [142] = {0, 4, 16}, [143] = {0, 2, 11, 17}, [144] = {0, 10, 28}, [145] = {3, 9, 12, 19, 20}, [146] = {0, 4, 16}, [147] = {1, 23}, [148] = {0, 16}, [149] = {0, 16}, [150] = {0, 16}, [151] = {0, 16}, [152] = {0, 16, 23}, [153] = {0, 16, 23}, [154] = {0, 16}, [155] = {0, 16, 28}, [156] = {1, 4, 18}, [157] = {0, 3, 16, 20, 24}, [158] = {}, [159] = {3, 11, 20, 24}, [160] = {0}, [161] = {0, 16}, [162] = {0, 4, 16, 21}, [163] = {0, 3, 16, 28}, [164] = {1}, [165] = {2}, [166] = {0, 18, 23, 24}, [167] = {0, 16, 24, 28}, [168] = {5, 22}, [169] = {0, 16}, [170] = {0, 16, 28}, [171] = {0}, [172] = {0, 3, 16, 20, 28}, [173] = {0, 4}, [174] = {0, 16, 28}, [175] = {0, 13, 16, 27}, [176] = {0, 2, 17, 24}, [177] = {1, 10, 24}, [178] = {0, 4, 21}, [179] = {8}, [180] = {0, 10}, [181] = {}, [182] = {4, 21, 24}, [183] = {2, 17, 29}, [184] = {4, 21}, [185] = {4, 21}, [186] = {0, 3, 16}, [187] = {3, 20}, [188] = {0, 16, 28}, [189] = {0, 16, 23}, [190] = {0, 5, 22, 25}, [191] = {0, 16}, [192] = {0, 6, 16}, [193] = {2, 17, 24}, [194] = {2, 8, 17, 23}, [195] = {1, 2, 10, 11, 15, 17, 27}, [196] = {2, 8, 17, 23}, [197] = {2, 17, 21}, [198] = {2, 10, 17}, [199] = {1, 13, 15, 17, 27}, [200] = {0, 15, 16, 27}, [201] = {0, 16}, [202] = {0}, [203] = {1}, [204] = {1, 10, 18}, [205] = {1, 14}, [206] = {0, 16}, [207] = {17, 28}, [208] = {1, 18, 23, 24}, [209] = {0, 7, 16, 25}, [210] = {0, 16}, [211] = {0}, [212] = {3, 9, 12, 19, 20, 23}, [213] = {0, 5, 16, 22}, [214] = {0, 16, 24}, [215] = {3, 12}, [216] = {3, 11, 12, 19, 20}, [217] = {0, 15, 16, 27}, [218] = {2}, [219] = {2}, [220] = {0, 16, 25}, [221] = {0, 16}, [222] = {0, 16}, [223] = {0, 16}, [224] = {0, 16}, [225] = {0, 3, 11, 12, 19, 20}, [226] = {5, 16, 22}, [227] = {0, 1, 23}, [228] = {0, 15, 16, 27}, [229] = {0, 16}, [230] = {3, 11, 20, 24}, [231] = {0, 16}, [232] = {1, 23}, [233] = {0, 16}, [234] = {0, 16}, [236] = {0, 16}, [237] = {0, 3, 16, 20}, [238] = {}, [239] = {}, [240] = {0, 2, 11, 17}, [241] = {3, 11, 12}, [242] = {0, 5, 16, 22}, [243] = {4, 21}, [244] = {0, 16, 23}, [245] = {0, Line truncated
--Metadata found in Pocketitems.xml
EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimiccharge=2}, [11] = {mimiccharge=6}, [12] = {mimiccharge=3}, [13] = {mimiccharge=4}, [14] = {mimiccharge=3}, [15] = {mimiccharge=6}, [16] = {mimiccharge=3}, [17] = {mimiccharge=3}, [18] = {mimiccharge=2}, [19] = {mimiccharge=2}, [2] = {mimiccharge=2}, [20] = {mimiccharge=12}, [21] = {mimiccharge=6}, [22] = {mimiccharge=3}, [23] = {mimiccharge=12}, [24] = {mimiccharge=12}, [25] = {mimiccharge=12}, [26] = {mimiccharge=12}, [27] = {mimiccharge=6}, [28] = {mimiccharge=6}, [29] = {mimiccharge=6}, [3] = {mimiccharge=2}, [30] = {mimiccharge=6}, [31] = {mimiccharge=2}, [32] = {mimiccharge=2}, [33] = {mimiccharge=12}, [34] = {mimiccharge=4}, [35] = {mimiccharge=6}, [36] = {mimiccharge=2}, [37] = {mimiccharge=4}, [38] = {mimiccharge=2}, [39] = {mimiccharge=4}, [4] = {mimiccharge=3}, [40] = {mimiccharge=3}, [41] = {mimiccharge=4}, [42] = {mimiccharge=6}, [43] = {mimiccharge=6}, [44] = {mimiccharge=1}, [45] = {mimiccharge=6}, [46] = {mimiccharge=1}, [47] = {mimiccharge=2}, [48] = {mimiccharge=1}, [49] = {mimiccharge=4}, [5] = {mimiccharge=4}, [50] = {mimiccharge=3}, [51] = {mimiccharge=4}, [52] = {mimiccharge=3}, [53] = {mimiccharge=12}, [54] = {mimiccharge=3}, [55] = {mimiccharge=1}, [56] = {mimiccharge=12}, [57] = {mimiccharge=4}, [58] = {mimiccharge=4}, [59] = {mimiccharge=4}, [6] = {mimiccharge=12}, [60] = {mimiccharge=2}, [61] = {mimiccharge=12}, [62] = {mimiccharge=4}, [63] = {mimiccharge=2}, [64] = {mimiccharge=12}, [65] = {mimiccharge=1}, [66] = {mimiccharge=4}, [67] = {mimiccharge=3}, [68] = {mimiccharge=6}, [69] = {mimiccharge=4}, [7] = {mimiccharge=6}, [70] = {mimiccharge=6}, [71] = {mimiccharge=4}, [72] = {mimiccharge=3}, [73] = {mimiccharge=12}, [74] = {mimiccharge=2}, [75] = {mimiccharge=6}, [76] = {mimiccharge=12}, [77] = {mimiccharge=2}, [78] = {mimiccharge=4}, [79] = {mimiccharge=12}, [8] = {mimiccharge=3}, [80] = {mimiccharge=6}, [81] = {mimiccharge=4}, [82] = {mimiccharge=3}, [83] = {mimiccharge=6}, [84] = {mimiccharge=3}, [85] = {mimiccharge=3}, [86] = {mimiccharge=4}, [87] = {mimiccharge=6}, [88] = {mimiccharge=6}, [89] = {mimiccharge=1}, [9] = {mimiccharge=6}, [90] = {mimiccharge=4}, [91] = {mimiccharge=3}, [92] = {mimiccharge=12}, [93] = {mimiccharge=12}, [94] = {mimiccharge=6}, [95] = {mimiccharge=4}, [96] = {mimiccharge=6}, [97] = {mimiccharge=4}, }
@@ -51,5 +49,5 @@ EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimicc
EID.pillMetadata = {[0] = {mimiccharge=1, class="1+"}, [1] = {mimiccharge=2, class="2-"}, [10] = {mimiccharge=6, class="2+"}, [11] = {mimiccharge=4, class="3-"}, [12] = {mimiccharge=6, class="3+"}, [13] = {mimiccharge=4, class="3-"}, [14] = {mimiccharge=6, class="3+"}, [15] = {mimiccharge=4, class="3-"}, [16] = {mimiccharge=6, class="3+"}, [17] = {mimiccharge=4, class="3-"}, [18] = {mimiccharge=6, class="3+"}, [19] = {mimiccharge=1, class="1"}, [2] = {mimiccharge=12, class="2+"}, [20] = {mimiccharge=12, class="2+"}, [21] = {mimiccharge=6, class="2"}, [22] = {mimiccharge=6, class="1-"}, [23] = {mimiccharge=4, class="2+"}, [24] = {mimiccharge=2, class="1+"}, [25] = {mimiccharge=6, class="2-"}, [26] = {mimiccharge=3, class="1+"}, [27] = {mimiccharge=6, class="1-"}, [28] = {mimiccharge=2, class="1+"}, [29] = {mimiccharge=6, class="1-"}, [3] = {mimiccharge=1, class="2"}, [30] = {mimiccharge=2, class="0"}, [31] = {mimiccharge=6, class="1-"}, [32] = {mimiccharge=6, class="1"}, [33] = {mimiccharge=6, class="1"}, [34] = {mimiccharge=2, class="1+"}, [35] = {mimiccharge=2, class="1+"}, [36] = {mimiccharge=3, class="1+"}, [37] = {mimiccharge=6, class="1-"}, [38] = {mimiccharge=1, class="1+"}, [39] = {mimiccharge=1, class="0-"}, [4] = {mimiccharge=3, class="1"}, [40] = {mimiccharge=1, class="0+"}, [41] = {mimiccharge=3, class="1"}, [42] = {mimiccharge=6, class="1"}, [43] = {mimiccharge=4, class="2+"}, [44] = {mimiccharge=1, class="0"}, [45] = {mimiccharge=1, class="1+"}, [46] = {mimiccharge=6, class="2+"}, [47] = {mimiccharge=4, class="3-"}, [48] = {mimiccharge=6, class="3+"}, [49] = {mimiccharge=3, class="3"}, [5] = {mimiccharge=12, class="2+"}, [6] = {mimiccharge=4, class="3-"}, [7] = {mimiccharge=6, class="3+"}, [8] = {mimiccharge=1, class="0"}, [9] = {mimiccharge=1, class="0"}, }
--The name of each entity, for use in glitched item descriptions
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1", ["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.Line truncated
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1", ["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel"Line truncated
+621 -324
View File
File diff suppressed because it is too large. Load diff
+6 -2
View File
@@ -56,7 +56,6 @@ This mod displays detailed information about all items, trinkets, cards, runes a
[th]KOREAN[/th]
[th]CHINESE[/th]
[th]JAPANESE[/th]
[th]CZECH[/th]
[/tr]
[tr]
[td]by Jake[/td]
@@ -66,6 +65,11 @@ This mod displays detailed information about all items, trinkets, cards, runes a
[td]by Blackcreamtea, 미카[/td]
[td]by Xheepey87, frto027[/td]
[td]by prefab[/td]
[/tr]
[tr]
[th]CZECH[/th]
[/tr]
[tr]
[td]by domcizzz[/td]
[/tr]
[/table]
@@ -109,7 +113,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
- prefab for the incredible [b]Japanese[/b] language pack
- domcizzz for the cool [b]Czech[/b] language pack
- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities</description>
<version>4.21</version>
<version>4.29</version>
<visibility>Public</visibility>
<tag id="Lua"/>
<tag id="Items"/>
+25 -3
View File
@@ -356,7 +356,9 @@ if MCMLoaded then
-- maxDistance
local distances = {1, 1.5, 2, 3, 4, 5, 6, 7, 8, 9, 10}
EID:AddScrollSetting("General", "MaxDistance", "Max Distance", distances, {label = " Grids",
infoText = "Distance to the object until descriptions are displayed."})
infoText = "Distance to the object until descriptions are displayed"})
EID:AddBooleanSetting("General", "DisplayAllNearby", "Display All Objects In Range",
{ infoText = "Descriptions besides the closest one will be shown using the Local display mode" })
--------Reset to default
MCM.AddSpace("EID", "General")
@@ -383,6 +385,15 @@ if MCMLoaded then
---------------------------------------------------------------------------
---------------------------------Display-----------------------------------
local refreshRateSteps = {1, 2, 3, 4, 6, 10, 12, 15, 20, 30, 60}
EID:AddScrollSetting("Display", "RefreshRate", "Description Refresh Rate", refreshRateSteps,
{infoText = "How many times per second that EID updates what description to show"})
EID:AddBooleanSetting("Display", "CoopDescriptions", "Co-op Player Descriptions",
{infoText = "Allow Players 2, 3, and 4 to display descriptions in Co-op"})
EID:AddBooleanSetting("Display", "PairedPlayerDescriptions", "Paired Player Descriptions", {repOnly = true,
infoText = "Allow paired characters like Esau and Tainted Forgotten's bone pile to display descriptions"})
MCM.AddSpace("EID", "Display")
-- Simple toggles of what descriptions the user wants displayed
EID:AddBooleanSetting("Display", "DisplayItemInfo", "Collectible Infos", {displayingTab = ""})
EID:AddBooleanSetting("Display", "DisplayTrinketInfo", "Trinket Infos")
@@ -406,7 +417,7 @@ if MCMLoaded then
EID:AddBooleanSetting("Display", "SpindownDiceDisplayID", "Display IDs",
{repOnly = true, infoText = "Display IDs for Spindown Dice results"})
-- Display names for Spindown Dice results
EID:AddBooleanSetting("Display", "SpindownDiceDisplayName", "Display names",
EID:AddBooleanSetting("Display", "SpindownDiceDisplayName", "Display Names",
{repOnly = true, infoText = "Display names for Spindown Dice results"})
-- Spindown Dice skip locked items
EID:AddBooleanSetting("Display", "SpindownDiceSkipLocked", "Skip Locked Items",
@@ -492,11 +503,21 @@ if MCMLoaded then
{"Press this key to change the text size.", "Hold this key to smoothly change the text size."}, false)
-- Local Mode Centered or not
EID:AddBooleanSetting("Visuals", "LocalModeCentered", "Local Mode Centered")
-- Transparency
local transparencies = {0.1, 0.175, 0.25, 0.3, 0.4, 0.5, 0.6, 0.75, 0.8, 0.9, 1}
EID:AddScrollSetting("Visuals", "Transparency", "Transparency", transparencies)
MCM.AddSpace("EID", "Visuals")
-------Markup icon Sizes---------
local markupSizes = {"default", "big", "small"}
EID:AddNumberSetting("Visuals", "MarkupSize", "Markup Icon Size", 1, #markupSizes, {indexOf = markupSizes})
EID:AddBooleanSetting("Visuals", "StatChangeIcons", "Stat Change Icons")
EID:AddBooleanSetting("Visuals", "StatAndPickupBulletpoints", "Stat/Pickup Bulletpoint Icons")
MCM.AddSpace("EID", "Visuals")
-- Simple toggles of what is shown in the title and transformation lines of a description
@@ -505,6 +526,7 @@ if MCMLoaded then
EID:AddBooleanSetting("Visuals", "ShowItemIcon", "Display Item Icon")
EID:AddBooleanSetting("Visuals", "TransformationText", "Display Transformation Name")
EID:AddBooleanSetting("Visuals", "TransformationIcons", "Display Transformation Icon")
EID:AddBooleanSetting("Visuals", "TransformationProgress", "Display Transformation Progress")
EID:AddBooleanSetting("Visuals", "ShowQuality", "Display Quality Info", {repOnly = true})
EID:AddBooleanSetting("Visuals", "ShowObjectID", "Display Object ID")
+283 -153
View File
@@ -1,5 +1,5 @@
<AnimatedActor>
<Info CreatedBy="Unknown" CreatedOn="18/02/2022 05:55:07 p. m." Version="93" Fps="30"/>
<Info CreatedBy="Unknown" CreatedOn="3/23/2022 6:30:33 AM" Version="183" Fps="30"/>
<Content>
<Spritesheets>
<Spritesheet Path="eid_inline_icons.png" Id="0"/>
@@ -52,31 +52,34 @@
<NullAnimations/>
<Triggers/>
</Animation>
<Animation Name="hearts" FrameNum="19" Loop="false">
<Animation Name="hearts" FrameNum="20" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
<LayerAnimations>
<LayerAnimation LayerId="0" Visible="true">
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="0" YCrop="10" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="11" YCrop="10" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="22" YCrop="10" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="33" YCrop="10" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="44" YCrop="10" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="55" YCrop="10" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="66" YCrop="10" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="77" YCrop="10" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="0" YCrop="21" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="11" YCrop="21" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="22" YCrop="21" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="33" YCrop="21" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="44" YCrop="21" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="55" YCrop="21" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="66" YCrop="21" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="77" YCrop="21" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="88" YCrop="10" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="0" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="11" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="22" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="33" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="44" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="55" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="66" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="77" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="0" YCrop="22" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="11" YCrop="22" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="22" YCrop="22" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="33" YCrop="22" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="44" YCrop="22" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="55" YCrop="22" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="66" YCrop="22" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="77" YCrop="22" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="88" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="88" YCrop="21" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="96" YCrop="224" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="97" YCrop="225" Width="13" Height="14" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="99" YCrop="10" Width="8" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="99" YCrop="22" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="109" YCrop="11" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</LayerAnimation>
<LayerAnimation LayerId="1" Visible="true"/>
</LayerAnimations>
@@ -128,60 +131,66 @@
</RootAnimation>
<LayerAnimations>
<LayerAnimation LayerId="0" Visible="true">
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@@ -201,19 +210,6 @@
<NullAnimations/>
<Triggers/>
</Animation>
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<LayerAnimation LayerId="1" Visible="true"/>
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<NullAnimations/>
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<RootAnimation>
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@@ -235,12 +231,12 @@
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@@ -296,36 +292,36 @@
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@@ -377,57 +373,80 @@
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<AnimatedActor>
<Info CreatedBy="Unknown" CreatedOn="01/02/2022 12:01:28 p. m." Version="17" Fps="10"/>
<Content>
<Spritesheets>
<Spritesheet Path="eid_status_effects.png" Id="0"/>
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<Layers>
<Layer Name="Main" Id="0" SpritesheetId="0"/>
</Layers>
<Nulls/>
<Events/>
</Content>
<Animations DefaultAnimation="StatusEffects">
<Animation Name="StatusEffects" FrameNum="11" Loop="true">
<RootAnimation>
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<NullAnimations/>
<Triggers/>
</Animation>
</Animations>
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+30
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@@ -6,6 +6,9 @@
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<Layers>
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<Layer Name="2" Id="1" SpritesheetId="0"/>
<Layer Name="3" Id="2" SpritesheetId="0"/>
<Layer Name="4" Id="3" SpritesheetId="0"/>
</Layers>
<Nulls/>
<Events/>
@@ -217,6 +220,33 @@
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</LayerAnimation>
<LayerAnimation LayerId="1" Visible="true">
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+2 -8
View File
@@ -113,7 +113,8 @@ newfile.write("--This file was autogenerated using 'lookuptable_generator.py' fo
newfile.write("--It will have to be updated whenever the game's item XML files are updated\n")
newfile.write("--The highest item ID found\n")
newfile.write("--The highest item ID found in this specific export of XML data\n")
newfile.write("--Crafting doesn't use the in-game enum, because otherwise array index out-of-bounds errors could occur immediately after a game update\n")
newfile.write("EID.XMLMaxItemID = "+str(maxItemID) + "\n")
@@ -131,13 +132,6 @@ for poolName, data in itempools.items():
newfile.write("}\n\n")
newfile.write("--The quality of each item, for use in Bag of Crafting\n")
newfile.write("EID.XMLItemQualities = {")
for item in itemQuality:
newfile.write("["+str(item["id"])+"] = "+str(item["quality"])+", ")
newfile.write("}\n\n")
newfile.write("--The pools that each item is in, for roughly checking if a given item is unlocked\n")
newfile.write("EID.XMLItemIsInPools = {")
for itemid, data in itemIDToPool.items():