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No files matched your search
+14
-14
@@ -52,7 +52,7 @@ EID.descriptions[languageCode].collectibles={
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{"30", "Máminy Podpatky", "↑ +5.25 Větší Dostřel#↑ +0.5 Výška Slz"},
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{"31", "Mámina Rtěnka", "↑ +5.25 Větší Dostřel#↑ +0.5 Výška Slz"},
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{"32", "Drátěný Věšák na Kabáty", "↑ +0.7 Více Slz"},
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{"33", "Bible", "Létání pro aktuální pokoj#Okamžitě zabije Máminu Nohu a Mámino Srdce#!!! Zabije VÁS při použití na Satana"},
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{"33", "Bible", "Létání pro aktuální místnos#Okamžitě zabije Máminu Nohu a Mámino Srdce#!!! Zabije VÁS při použití na Satana"},
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{"34", "Belialova Kniha", "↑ +2 Větší Poškození#↑ +12.5% Šance na Ďábelskou/Andělskou místnost#↑ +50% Násobič Poškození pokud máte Krev Mučedníka"},
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{"35", "Necronomicon", "Uděluje 40 poškození všem nepřátelům v místnosti"},
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{"36", "Hovno", "Vytvoří jedno hovínko a odstrčí nepřátele zpět#Lze umístit vedle jámy a zničit bombou, aby se vytvořil most"},
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@@ -63,7 +63,7 @@ EID.descriptions[languageCode].collectibles={
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{"41", "Mámina Vložka", "Po dobu 5 sekund se nepřátelé budou bát v aktuální místnosti"},
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{"42", "Bobova Shnilá Hlava", "Vrhací jedovatá bomba"},
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{"43", "", "<předmět neexistuje>"},
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{"44", "Teleport!", "Teleportuje Isaaca do náhodné místnosti kromě místností JÁ JSEM CHYBA"},
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{"44", "Teleport!", "Teleportuje Isaaca do náhodné místnosti kromě místností JÁ JSEM ERROR"},
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{"45", "Mňamka Srdce", "Vyléčí 1 Červené Srdce"},
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{"46", "Šťastná Noha", "↑ +1 Zvýšení Štěstí#Lepší šance na výhru při hraní hazardních her#Zvyšuje šanci o 8% na odměnu z vyklizení místnosti"},
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{"47", "Doktorův Dálkový Ovladač", "Epický Zárodek na vyžádání!#Řiditelné Nálety"},
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@@ -75,7 +75,7 @@ EID.descriptions[languageCode].collectibles={
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||||
{"53", "Magneto", "Magneticky přitahuje pickupy"},
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{"54", "Mapa Pokladů", "Odhalí rozložení patra#Nezobrazuje ikony místností"},
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{"55", "Mámino Oko", "50% šance vystřelit slzu dozadu#Šance je 100% při 2 Štěstí"},
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{"56", "Citronová Nehoda", "Vypustíte kaluž limonády#Způsobí 66 poškození kontaktem za sekundu"},
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{"56", "Citronová Nehoda", "Vytvoří kaluž limonády#Způsobí 24 poškození kontaktem za sekundu"},
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{"57", "Vzdálený Obdiv", "Orbitální muška střední vzdálenosti#Uděluje 75 kontaktního poškození za sekundu"},
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{"58", "Kniha Stínů", "Nesmrtelnost na 10 sekund"},
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{"59", "", "<předmět neexistuje>"},
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||||
@@ -103,7 +103,7 @@ EID.descriptions[languageCode].collectibles={
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||||
{"81", "Mrtvá Kočka", "↑ +9 životů#Znovuzrození pouze s 1 životem#↓ Nastaví vaše životy na 1 Červené Srdce#Postavy, které nemohou mít Červené Srdce, se nastaví na 1 Duševní/Černé Srdce"},
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||||
{"82", "Lord Podzemí", "Létání#↑ +0.3 Zvýšení Rychlosti"},
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||||
{"83", "Hřebík", "+1 Duševní Srdce#↑ +0.7 Větší Poškození#↓ -0.18 Snížení Rychlosti#Udělujete kontaktní poškození#Rozdrcujete kameny"},
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||||
{"84", "Musíme Jít Hlouběji!", "Vytvoří padací dvířka pro přeskočení patra#10% šance na padací dvířka vedoucí do krypty"},
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{"84", "Musíme Jít Hlouběji!", "Vytvoří padací dvířka pro přeskočení patra#10% šance na padací dvířka vedoucí do průlezu"},
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{"85", "Balíček Karet", "Vytvoří 1 Kartu"},
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{"86", "Monstrův Zub", "Vyvolejte Monstro na jedno dupnutí"},
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||||
{"87", "Lokiho Rohy", "25% šance na vystřelení ve 4 směrech#100% šance při 7 Štěstí"},
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||||
@@ -316,7 +316,7 @@ EID.descriptions[languageCode].collectibles={
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||||
{"294", "Máslová Fazole", "Odrazí blízké nepřátele a jejich střely#10% šance na proměnění se v silnější {{Collectible484}}Počkat Co? při výměně za jiný aktivní předmět a opětovném sebrání"},
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{"295", "Kouzelné Prstíky", "Udělí 2x poškození hráče celé místnosti#Cena: 1 penízek"},
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{"296", "Konvertor", "!!! Přemění:#2 Duševní/Černé Srdce na 1 plné Místo pro Červené Srdce"},
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{"297", "Pandořina Skříňka", "!!! JEDNORÁZOVÉ POUŽITÍ, vytváří předměty podle patra:#B1: 2 Duševní Srdce#B2: 2 Bomby a 2 Klíče#C1: 1 Boss předmět#C2: B1+C1#D1: 4 Duševní Srdce#D2: 20 mincí#W1: 2 Boss předměty#W2: {{Collectible33}} Bible#???/Void: Nic#Sheol: 1 Ďábelský předmět + 1 Černé Srdce#Cat: 1 Andělský předmět + 1 Srdce Věčnosti#Dark Room: Odemyká {{Collectible523}} Krabici na Stěhování#Chest: 1 penízek"},
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||||
{"297", "Pandořina Skříňka", "!!! JEDNORÁZOVÉ POUŽITÍ, vytváří předměty podle patra:#B1: 2 Duševní Srdce#B2: 2 Bomby a 2 Klíče#C1: 1 Boss předmět#C2: B1+C1#D1: 4 Duševní Srdce#D2: 20 mincí#W1: 2 Boss předměty#W2: {{Collectible33}} Bible#???/Void: Nic#Sheol: 1 Ďábelský předmět + 1 Černé Srdce#Dark Room: Odemyká {{Collectible523}} Krabici na Stěhování#Cat: 1 Andělský předmět + 1 Srdce Věčnosti#Chest: 1 penízek"},
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||||
{"298", "Jednorožčí Kopyto", "Nesmrtelnost a +0.28 Zvýšení Rychlosti na 6 sekund"},
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||||
{"299", "Býk", "Budete zrychlovat v nepřátelských místnostech!#Nesmrtelnost pokud jste dostatečně rychlí#↓ -0.3 Snížení Rychlosti"},
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||||
{"300", "Beran", "↑ +0.25 Zvýšení Rychlosti#Váš dotyk uděluje nepřátelům poškození"},
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||||
@@ -343,7 +343,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"321", "Samsonovy Řetězy", "Přetahovatelná koule, která dokáže ničit kameny#Uděluje 10.7 kontaktního poškození za sekundu"},
|
||||
{"322", "Divné Dítě", "Kopíruje efekt jednoho z vašich spojenců#Působí dvojnásobné poškození"},
|
||||
{"323", "Isaacovy Slzy", "Při použití vystřelíte 8 slz ve všech směrech#Nabíjí se při střílení"},
|
||||
{"324", "Nedefinováno", "Teleportuje vás do {{TreasureRoom}}Pokladnice, {{SecretRoom}}Tajné, {{SuperSecretRoom}}Super Tajné nebo JÁ JSEM CHYBA Místnosti"},
|
||||
{"324", "Nedefinováno", "Teleportuje vás do {{TreasureRoom}}Pokladnice, {{SecretRoom}}Tajné, {{SuperSecretRoom}}Super Tajné nebo JÁ JSEM ERROR Místnosti"},
|
||||
{"325", "Nůžky", "Uřízne vám hlavu#Hlava se změní na nehybného spojence#Ovládejte své tělo odděleně"},
|
||||
{"326", "Dech Života", "Pro nesmrtelnost podržte mezerník, dokud nebude nabíjecí lišta prázdná#!!! Nedržte to příliš dlouho!"},
|
||||
{"327", "Polaroid", "Nesmrtelnost při zásahu pokud máte půl Červeného Srdce nebo méně"},
|
||||
@@ -438,7 +438,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"416", "Hluboké Kapsy", "Umožňuje vám nosit dvě karty/pilulky/runy"},
|
||||
{"417", "Sukuba", "Poskakuje po místnosti s poškozující aurou, která každou sekundu působí 129 % vašeho poškození#↑ +50 % poškození, když stojíte v auře"},
|
||||
{"418", "Ovocný Dort", "S každou slzou, kterou vystřelíte, vám poskytne jiný efekt pro další slzu"},
|
||||
{"419", "Teleport 2.0", "Teleportuje vás do jiné náhodné místnosti, která ještě nebyla prozkoumána#Hierarchie: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> JÁ JSEM CHYBA"},
|
||||
{"419", "Teleport 2.0", "Teleportuje vás do jiné náhodné místnosti, která ještě nebyla prozkoumána#Hierarchie: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> JÁ JSEM ERROR"},
|
||||
{"420", "Černý Prášek", "Chůze v kruhu vytvoří na podlaze symbol pentagramu, který působí 10 poškození za tik"},
|
||||
{"421", "Červená Fazole", "Aplikuje efekt okouzlení na všechny nepřátele v blízkém dosahu a způsobí jim 5 poškození"},
|
||||
{"422", "Zářící Přesýpací Hodiny", "Přetočte čas a vraťte se zpět do předchozí místnosti, ve stejném stavu, ve kterém jste byli v tu chvíli"},
|
||||
@@ -464,7 +464,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"442", "Koruna Temného Prince", "!!! Zatímco máte přesně 1 plné Červené Srdce:#↑ +1.5 Větší Dostřel#↑ +0.75 Více Slz#↑ +0.2 Větší Rychlost Střel#↑ +1 Výška Slz#Nefunguje s postavami bez Červených životů"}, -- Dark Princes Crown (apostrophe added to the name in Repentance)
|
||||
{"443", "Jablko!", "Náhodně vystřelíte žiletku, která způsobí 400% poškození#↑ +0.3 Více Slz"},
|
||||
{"444", "Tužka", "Každých 15 vystřelených slz vystřelíte shluk slz#Každá slza ve shluku způsobí dvojnásobné poškození"},
|
||||
{"445", "Psí Zub", "↑ +0.3 Větší Poškození#↑ +0.1 Zvýšení Rychlosti#Vlk zavyje pokud stoupíte do místnosti, která je vedle {{SecretRoom}}{{SuperSecretRoom}}Tajné Místnosti#Při vstupu do místnosti s padacími dvířky vedoucí do krypty pod kamenem se ozve štěkání"},
|
||||
{"445", "Psí Zub", "↑ +0.3 Větší Poškození#↑ +0.1 Zvýšení Rychlosti#Vlk zavyje pokud stoupíte do místnosti, která je vedle {{SecretRoom}}{{SuperSecretRoom}}Tajné Místnosti#Při vstupu do místnosti s padacími dvířky vedoucí do průlezu pod kamenem se ozve štěkání"},
|
||||
{"446", "Mrtvý Zub", "Při střelbě získáte zelenou auru, která otráví všechny nepřátele v ní#Jed působí vaše poškození"},
|
||||
{"447", "Loudavá Fazole", "Při střelbě bez pauzy se každých 7.5 sekund vytvoří smradlavý oblak#Oblak způsobí 3.5 poškození pětkrát za sekundu#Oblak setrvává 15 sekund#Střelbou s ním lze pohybovat"},
|
||||
{"448", "Střípek Skla", "Při poškození máte šanci získat ↑ +5 Větší Dostřel a zanechat stopu krvavé kaluže, nebo vytvořit Červené Srdce"},
|
||||
@@ -510,9 +510,9 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"488", "Metronom", "Udělí vám efekt náhodného předmětu pro aktuální místnost"},
|
||||
{"489", "D Nekonečno", "Náhodný efekt hracích kostek při každém použití"},
|
||||
{"490", "Edenova Duše", "!!! JEDNO POUŽITÍ !!!#Vytvoří 2 náhodné předměty v závislosti na aktuální skupině předmětů v místnosti"},
|
||||
{"491", "Acid Baby", "Drops a random pill every 3 rooms#Using a pill poisons all enemies in the room"},
|
||||
{"492", "HEJ POSLOUCHEJ!", "↑ +1 Zvýšení Štěstí#Zvýrazňuje umístění Tajných Místností, zbarvených kamenů a padacích dvířek vedoucí do krypty"},
|
||||
{"493", "Adrenalin", "Za každé prázdné místo na srdce:#↑ +0.2 Větší Poškození"},
|
||||
{"491", "LSD Dítě", "Každé 3 místnosti vytvoří náhodnou pilulku#Použití pilulky otráví všechny nepřátele v místnosti"},
|
||||
{"492", "HEJ POSLOUCHEJ!", "↑ +1 Zvýšení Štěstí#Zvýrazňuje umístění Tajných Místností, zbarvených kamenů a padacích dvířek vedoucí do průlezu"},
|
||||
{"493", "Adrenalin", "Za každé prázdné místo na Srdce:#↑ +0.2 Větší Poškození"},
|
||||
{"494", "Jacobův Žebřík", "Slzy při zásahu způsobí 1-2 jiskry elektřiny#Jiskry způsobí polovinu vašeho poškození"},
|
||||
{"495", "Paprička Duchů", "Šance vystřelit červený plamen, který blokuje nepřátelské výstřely a působí kontaktní poškození#Plamen zůstane, dokud pětkrát nezpůsobí poškození nebo nezablokuje střelu"},
|
||||
{"496", "Eutanazie", "3,33% šance na vystřelení jehly#100% šance při 15 Štěstí#Jehly okamžitě zabijí normální nepřátele a roztříští je do 10 slz#Jehly způsobí 3x poškození Bossům"},
|
||||
@@ -607,7 +607,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"29", "Rybí Hlava", "Při zásahu vytvoří 1 modrou mušku"},
|
||||
{"30", "Zrudlé Oko", "10% šance na vystřelení jedovatých slz"},
|
||||
{"31", "Špendlík", "10% šance na vystřelení spektrálních slz"},
|
||||
{"32", "Lysohlávka Kopinatá", "25% šance na náhodný efekt houby za místnost#Může odhalit speciální místnosti na minimapě"},
|
||||
{"32", "Klobouček Svobody", "25% šance na náhodný efekt houby za místnost#Může odhalit speciální místnosti na minimapě"},
|
||||
{"33", "Pupeční Šňůra", "Když utrpíte poškození až k polovině Červeného Srdce, dostanete#{{Blank}} {{Collectible100}}Malého Stevena pro konkrétní místnost"},
|
||||
{"34", "Dětské Srdce", "10% šance na náhodné srdce jakožto odměnu za vyčištění místnosti#Šance na bonusové srdce z truhel, zbarvených kamenů a rozbitých strojů"},
|
||||
{"35", "Zakřivený Roh", "↑ +2 Větší Poškození"},
|
||||
@@ -637,7 +637,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"59", "Cainovo Oko", "25% šance odhalit ikony na mapě na začátku nového patra#100% šance při 3 Štěstí"},
|
||||
{"60", "Eveina Ptačí Noha", "5% šance na vytvoření {{Collectible117}}Mrtvého Ptáka při zabití nepřítele#100% šance při 8 Štěstí"},
|
||||
{"61", "Levá Ruka", "Přemění všechny truhly na červené truhly"},
|
||||
{"62", "Lesklý Kamínek", "Kameny skrývající kryptu a zbarvené kameny budou blikat každých 10 sekund"},
|
||||
{"62", "Lesklý Kamínek", "Kameny skrývající průlez a zbarvené kameny budou blikat každých 10 sekund"},
|
||||
{"63", "Bezpečnostní Nůžky", "Přemění všechny trollí bomby na bomby jakožto pickupy"},
|
||||
{"64", "Duhový Červ", "Náhodný červí efekt každé 3 sekundy"},
|
||||
{"65", "Tasemnice", "↑ Zdvojnásobí váš dostřel#-50% Výška Slz"},
|
||||
@@ -649,7 +649,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"71", "Bobův Měchýř", "Bomby po sobě zanechávají kaluž"},
|
||||
{"72", "Baterka do Hodinek", "6.66% šance na baterku jakožto odměnu za vyčištění místnosti#+10% šance, aby se z pickupů stala baterka#5% šance k přidání 1 nabití k aktivnímu předmětu po vyčištění místnosti"},
|
||||
{"73", "Rozbuška", "10% šance na vytvoření bomby jakožto pickup po explodování bomby"},
|
||||
{"74", "Detektor Kovů", "0.5% šance na odhalení krypty po zničení kamene"},
|
||||
{"74", "Detektor Kovů", "0.5% šance na odhalení průlezu po zničení kamene"},
|
||||
{"75", "Chyba", "Efekt náhodného trinketu každou místnost"},
|
||||
{"76", "Pokerový Žeton", "Truhly mají 50/50 šanci k vytvoření extra pickupů NEBO zlé mouchy"},
|
||||
{"77", "Puchýř", "Slzy více odrážejí nepřátele"},
|
||||
|
||||
+193
-187
@@ -26,7 +26,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"4", "Cricket's Head", "↑ {{Damage}} +0.5 Damage up#↑ {{Damage}} +50% Damage Multiplier"},
|
||||
{"5", "My Reflection", "Gives tears a boomerang effect#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.6 Shot Speed up#↑ +1 Tear Height"},
|
||||
{"6", "Number One", "↑ {{Tears}} +1.5 Tears up#↓ {{Range}} -17.62 Range down#↑ +0.76 Tear Height"},
|
||||
{"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage up"},
|
||||
{"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage up#{{Collectible34}} +50% Damage if you have Book of Belial or Devil Card effect active"},
|
||||
{"8", "Brother Bobby", "Normal tear familiar#Deals 3.5 damage per tear"},
|
||||
{"9", "Skatole", "All fly enemies are friendly"},
|
||||
{"10", "Halo of Flies", "+2 fly orbitals#Blocks enemy projectiles"},
|
||||
@@ -52,40 +52,40 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"30", "Mom's Heels", "↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"},
|
||||
{"31", "Mom's Lipstick", "↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"},
|
||||
{"32", "Wire Coat Hanger", "↑ {{Tears}} +0.7 Tears up"},
|
||||
{"33", "The Bible", "Flight for current room#Kills Mom's Foot and Mom's Heart instantly#!!! Kills YOU when used on Satan"},
|
||||
{"34", "The Book of Belial", "↑ +2 Damage up#↑ {{DevilChance}} / {{AngelChance}} +12.5% Devil/Angel Room chance"},
|
||||
{"33", "The Bible", "Flight for current room#{{MomsHeart}} Kills Mom's Foot and Mom's Heart instantly#!!! Kills YOU when used on Satan"},
|
||||
{"34", "The Book of Belial", "↑ {{Damage}} +2 Damage up#{{Collectible7}} +50% Damage if you have Blood of the Martyr#{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held"},
|
||||
{"35", "The Necronomicon", "Deal 40 damage to all enemies in the room"},
|
||||
{"36", "The Poop", "Spawns one poop and knocks back enemies#Can be placed next to a pit and destroyed with a bomb to make a bridge"},
|
||||
{"37", "Mr. Boom", "Drops a large bomb below the player which deals 110 damage"},
|
||||
{"38", "Tammy's Head", "Fires 10 tears in a circle around Isaac"},
|
||||
{"39", "Mom's Bra", "Freeze all enemies in the current room for 4 seconds"},
|
||||
{"40", "Kamikaze!", "Causes an explosion at the players location#Deals 40 damage"},
|
||||
{"41", "Mom's Pad", "Fears all enemies in the current room for 5 seconds"},
|
||||
{"41", "Mom's Pad", "{{Fear}} Fears all enemies in the current room for 5 seconds"},
|
||||
{"42", "Bob's Rotten Head", "{{Poison}} Throwable poison bomb"},
|
||||
{"43", "", "<item does not exist>"},
|
||||
{"44", "Teleport!", "Teleports Isaac into a random room except I AM ERROR rooms"},
|
||||
{"45", "Yum Heart", "Heal 1 Red Heart"},
|
||||
{"46", "Lucky Foot", "↑ {{Luck}} +1 Luck up#+8% room clear reward chance#Better chance to win while gambling"},
|
||||
{"47", "Doctor's Remote", "Epic Fetus on demand!#Controllable Airstrikes"},
|
||||
{"47", "Doctor's Remote", "{{Collectible168}} On use, start aiming a crosshair#A missile lands on the crosshair after 1.5 seconds#Deals 20 times your damage"},
|
||||
{"48", "Cupid's Arrow", "Piercing tears"},
|
||||
{"49", "Shoop da Whoop!", "High damage brimstone laser"},
|
||||
{"50", "Steven", "↑ {{Damage}} +1 Damage up"},
|
||||
{"51", "Pentagram", "↑ {{Damage}} +1 Damage up#↑ {{DevilChance}} / {{AngelChance}} +10% Devil/Angel Room chance"},
|
||||
{"52", "Dr. Fetus", "Bomb tears#{{Damage}} Each bomb deals 5x your damage + 30#↓ {{Tears}} Tear Delay x 2.5"},
|
||||
{"51", "Pentagram", "↑ {{Damage}} +1 Damage up#{{AngelDevilChance}} +10% Devil/Angel Room chance"},
|
||||
{"52", "Dr. Fetus", "{{Bomb}} Bomb tears#Each bomb deals 5x your damage + 30#↓ {{Tears}} Tear Delay x 2.5"},
|
||||
{"53", "Magneto", "Magnetic attraction for pickups"},
|
||||
{"54", "Treasure Map", "Reveals the floor layout#Does not show room icons"},
|
||||
{"55", "Mom's Eye", "50% chance to shoot a tear backwards#100% chance at 2 Luck"},
|
||||
{"56", "Lemon Mishap", "Drop a pool of lemonade#Deals 66 contact damage per second"},
|
||||
{"56", "Lemon Mishap", "Drop a pool of lemonade#Deals 24 contact damage per second"},
|
||||
{"57", "Distant Admiration", "Mid-range fly orbital#Deals 75 contact damage per second"},
|
||||
{"58", "Book of Shadows", "Invincibility for 10 seconds"},
|
||||
{"59", "", "<item does not exist>"},
|
||||
{"60", "The Ladder", "Walk over small gaps"},
|
||||
{"61", "", "<item does not exist>"},
|
||||
{"62", "Charm of the Vampire", "Heals half a heart every 13 enemies killed"},
|
||||
{"62", "Charm of the Vampire", "{{HalfHeart}} Heals half a heart every 13 enemies killed"},
|
||||
{"63", "The Battery", "Active items can now be charged up twice"},
|
||||
{"64", "Steam Sale", "{{Shop}} -50% on shop items#Getting this item two times will make everything free"},
|
||||
{"64", "Steam Sale", "{{Shop}} -50% on Shop items#Getting this item two times will make everything free"},
|
||||
{"65", "Anarchist Cookbook", "Spawn 6 troll bombs near the center of the room"},
|
||||
{"66", "The Hourglass", "Slow down enemies for 8 seconds"},
|
||||
{"66", "The Hourglass", "{{Slow}} Slow down enemies for 8 seconds"},
|
||||
{"67", "Sister Maggy", "Normal tear familiar#Deals 3.5 damage per tear"},
|
||||
{"68", "Technology", "Tears are now lasers"},
|
||||
{"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Up to 400% Damage#↓ {{Tears}} Tears down"},
|
||||
@@ -94,25 +94,25 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#{{Collectible33}} The Bible is added to all item pools"},
|
||||
{"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat Boy LVL1#LVL4: Meat Boy LVL2"},
|
||||
{"74", "A Quarter", "{{Coin}} +25 coins"},
|
||||
{"75", "PHD", "Better pills#Spawns 1 pill on pickup#Heals 2 Red Hearts#{{DonationMachine}} More money from Blood Donation Machines and {{Collectible135}} IV Bag"},
|
||||
{"75", "PHD", "{{Pill}} Better pills#Spawns 1 pill on pickup#{{Heart}} Heals 2 Red Hearts#{{BloodDonationMachine}} More money from Blood Donation Machines and {{Collectible135}} IV Bag"},
|
||||
{"76", "X-Ray Vision", "{{SecretRoom}} Reveals secret rooms entrances"},
|
||||
{"77", "My Little Unicorn", "Invincibility#40 contact damage"},
|
||||
{"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Higher horsemen chance if used#↑ {{DevilChance}} / {{AngelChance}} +17.5% Devil/Angel Room chance"},
|
||||
{"77", "My Little Unicorn", "Invincibility and +0.28 Speed up for 6 seconds#Deal 40 contact damage per second while invincible"},
|
||||
{"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Higher Horseman boss chance if used#{{AngelDevilChance}} +17.5% Devil/Angel Room chance while held"},
|
||||
{"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up#{{SoulHeart}} +1 Soul Heart"},
|
||||
{"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{SoulHeart}} +2 Soul Hearts"},
|
||||
{"81", "Dead Cat", "↑ +9 lives#Respawn with 1 HP#↓ Sets your Red Heart containers to 1#Characters that can't have Red Hearts get set to 1 Soul/Black Heart"},
|
||||
{"81", "Dead Cat", "↑ +9 lives#Respawn with 1 HP#↓ Sets your Red Heart containers to 1#!!! Characters that can't have Red Hearts get set to 1 Soul/Black Heart"},
|
||||
{"82", "Lord of the Pit", "Flight#↑ {{Speed}} +0.3 Speed up"},
|
||||
{"83", "The Nail", "{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +0.7 Damage up#↓ {{Speed}} -0.18 Speed down#Deal contact damage#Destroy rocks when walking over them"},
|
||||
{"84", "We Need To Go Deeper!", "Spawns a trapdoor to the next floor#10% chance for {{LadderRoom}}crawlspace trapdoor"},
|
||||
{"83", "The Nail", "{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +0.7 Damage up#↓ {{Speed}} -0.18 Speed down#Deal 40 contact damage per second#Destroy rocks when walking over them"},
|
||||
{"84", "We Need To Go Deeper!", "Spawns a trapdoor to the next floor#{{LadderRoom}} 10% chance for crawlspace trapdoor"},
|
||||
{"85", "Deck of Cards", "{{Card}} Spawns 1 Card"},
|
||||
{"86", "Monstro's Tooth", "Summon Monstro for one stomp"},
|
||||
{"86", "Monstro's Tooth", "Summon Monstro to fall on an enemy and deal 120 damage"},
|
||||
{"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 7 Luck"},
|
||||
{"88", "Little Chubby", "Familiar that charges forward#Deals 52.5 contact damage per second"},
|
||||
{"89", "Spider Bite", "{{Slow}} 25% chance to shoot slowing tears#{{Luck}} 100% chance at 15 Luck"},
|
||||
{"90", "The Small Rock", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.2 Tears up#↓ {{Speed}} -0.2 Speed down"},
|
||||
{"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#Can also reveal Secret Rooms, Super Secret Rooms, and Mini-Boss Rooms"},
|
||||
{"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms"},
|
||||
{"92", "Super Bandage", "↑ {{Heart}} +1 Health up#{{SoulHeart}} +2 Soul Hearts#{{Heart}} Heals 1 Red Heart"},
|
||||
{"93", "The Gamekid", "Short invincibility#Fears all enemies#Deal 40 contact damage#Two eaten enemies replenish half a heart"},
|
||||
{"93", "The Gamekid", "Short invincibility#{{Fear}} Fears all enemies#Deal 40 contact damage per second#{{HalfHeart}} Two eaten enemies replenish half a heart"},
|
||||
{"94", "Sack of Pennies", "{{Coin}} Drops a random coin every 2 rooms"},
|
||||
{"95", "Robo-Baby", "Laser tears#Deals 3.5 damage per shot"},
|
||||
{"96", "Little C.H.A.D.", "{{HalfHeart}} Drops half a heart every 3 rooms"},
|
||||
@@ -120,66 +120,66 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 5-6 rooms"},
|
||||
{"99", "Little Gish", "{{Slow}} Slowing tears#Deals 3.5 damage per shot"},
|
||||
{"100", "Little Steven", "Homing tears#Deals 3.5 damage per shot"},
|
||||
{"101", "The Halo", "↑ +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +0.25 Range up#↑ {{Speed}} +0.3 Speed up#↑ +0.5 Tear Height"},
|
||||
{"102", "Mom's Bottle of Pills", "Spawns 1 Pill"},
|
||||
{"101", "The Halo", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +0.25 Range up#↑ {{Speed}} +0.3 Speed up#↑ +0.5 Tear Height"},
|
||||
{"102", "Mom's Bottle of Pills", "{{Pill}} Spawns 1 Pill"},
|
||||
{"103", "The Common Cold", "{{Poison}} 25% chance to shoot Poison tears#{{Luck}} 100% chance at 12 Luck"},
|
||||
{"104", "The Parasite", "Tears split in two on contact#Splitted tears deal half damage"},
|
||||
{"104", "The Parasite", "Tears split in two on contact#Split tears deal half damage"},
|
||||
{"105", "The D6", "Rerolls pedestals in current room"},
|
||||
{"106", "Mr. Mega", "↑ Bomb damage x2.25#+5 Bombs"},
|
||||
{"106", "Mr. Mega", "↑ Bomb damage x2.25#{{Bomb}} +5 Bombs"},
|
||||
{"107", "The Pinking Shears", "Flight#Your body attacks enemies with 82.5 contact damage per second"},
|
||||
{"108", "The Wafer", "All damage taken is reduced to half a heart"},
|
||||
{"109", "Money = Power", "↑ {{Damage}} +0.04 Damage up for every {{Coin}} coin you have"},
|
||||
{"110", "Mom's Contacts", "20% chance to shoot Freezing tears#↑ +0.25 Range up#↑ +0.5 Tear Height"},
|
||||
{"111", "The Bean", "Poison fart"},
|
||||
{"109", "Money = Power", "↑ {{Damage}} +0.04 Damage up for every {{Coin}}coin you have"},
|
||||
{"110", "Mom's Contacts", "20% chance to shoot petrifying tears#↑ +0.25 Range up#↑ +0.5 Tear Height"},
|
||||
{"111", "The Bean", "{{Poison}} Poison fart#The poison deals your damage 6 times"},
|
||||
{"112", "Guardian Angel", "Orbital#Speeds up all orbitals#Blocks projectiles#Deals 105 contact damage per second"},
|
||||
{"113", "Demon Baby", "Auto-firing turret#Deals 3 damage per shot"},
|
||||
{"114", "Mom's Knife", "Controllable knife attack#The knife deals 2x Isaac's damage while held and 6x damage at the furthest possible distance"},
|
||||
{"115", "Ouija Board", "Spectral tears"},
|
||||
{"116", "9 Volt", "-1 charge needed for active items#Fully recharges your active item"},
|
||||
{"116", "9 Volt", "-1 charge needed for active items#{{Battery}} Fully recharges your active item"},
|
||||
{"117", "Dead Bird", "Spawns a bird when you get hit#Bird deals 4 contact damage per second"},
|
||||
{"118", "Brimstone", "{{Chargeable}} Charge a blood laser that deals constant damage"},
|
||||
{"119", "Blood Bag", "↑ +1 Health up#↑ +0.3 Speed up#Heals 4 Hearts"},
|
||||
{"120", "Odd Mushroom (Thin)", "↑ {{Tears}} +1.7 Tears up#↑ {{Speed}} +0.3 Speed up#↓ {{Damage}} -10% Damage down#↓ {{Damage}} -0.4 additional Damage down"},
|
||||
{"121", "Odd Mushroom (Large)", "↑ +1 Empty heart container#↑ {{Damage}} +0.3 Damage up#↑ {{Range}} +0.25 Range up#↓ {{Speed}} -0.1 Speed down#↑ +0.5 Tear Height"},
|
||||
{"119", "Blood Bag", "↑ {{Heart}} +1 Health up#↑ {{Speed}} +0.3 Speed up#{{Heart}} Heals 4 Hearts"},
|
||||
{"120", "Odd Mushroom (Thin)", "↑ {{Tears}} +1.7 Tears up#↑ {{Speed}} +0.3 Speed up#↓ {{Damage}} -38% Damage Multiplier#Penalty shrinks as you get Damage Ups from other items"},
|
||||
{"121", "Odd Mushroom (Large)", "↑ {{EmptyHeart}} +1 Empty heart container#↑ {{Damage}} +0.3 Damage up#↑ {{Range}} +0.25 Range up#↓ {{Speed}} -0.1 Speed down#↑ +0.5 Tear Height"},
|
||||
{"122", "Whore of Babylon", "!!! When on half a Red Heart or less:#↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.3 Speed up"},
|
||||
{"123", "Monster Manual", "Random familiar for current room"},
|
||||
{"124", "Dead Sea Scrolls", "Random active item effect"},
|
||||
{"125", "Bobby-Bomb", "Homing bombs#+5 Bombs"},
|
||||
{"125", "Bobby-Bomb", "Homing bombs#{{Bomb}} +5 Bombs"},
|
||||
{"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage up for current Room#↓ Deals 1 heart of damage to you#Prioritizes Red Hearts"},
|
||||
{"127", "Forget Me Now", "{{Warning}} SINGLE USE {{Warning}}#Reroll entire floor"},
|
||||
{"128", "Forever Alone", "Fly orbital#Far away#Deals 30 contact damage per second"},
|
||||
{"129", "Bucket of Lard", "↑ +2 Empty heart container#↓ -0.2 Speed down#Heals half a heart"},
|
||||
{"130", "A Pony", "Grants flight while held#{{Speed}} Sets your speed to 1.5 if you have less than 1.5#Dash in a direction on use"},
|
||||
{"131", "Bomb Bag", "{{Bomb}} Drops 1 Bomb pickup every 2-3 rooms"},
|
||||
{"132", "A Lump of Coal", "More Damage based on traveled distance of the tear"},
|
||||
{"133", "Guppy's Paw", "!!! Convert:#1 heart container to 3 Soul Hearts"},
|
||||
{"134", "Guppy's Tail", "33% chance for room clear reward to be a chest#33% chance for no room clear reward"},
|
||||
{"135", "IV Bag", "Portable blood bank#Half a heart = 1-3 coins"},
|
||||
{"132", "A Lump of Coal", "{{Damage}} Tears deal more Damage the further they travel"},
|
||||
{"133", "Guppy's Paw", "!!! On use, convert:#1 heart container to 3 Soul Hearts"},
|
||||
{"134", "Guppy's Tail", "{{Chest}} 33% chance for room clear reward to be a chest#33% chance for no room clear reward"},
|
||||
{"135", "IV Bag", "Portable blood bank#Half a heart = 1-3 coins#{{Player14}} 0-1 coin as Keeper"},
|
||||
{"136", "Best Friend", "Exploding Decoy#Attracts enemies"},
|
||||
{"137", "Remote Detonator", "Detonate bombs on demand#+5 bombs"},
|
||||
{"137", "Remote Detonator", "Detonate bombs on demand#{{Bomb}} +5 bombs"},
|
||||
{"138", "Stigmata", "↑ +1 Health up#↑ {{Damage}} +0.3 Damage up"},
|
||||
{"139", "Mom's Purse", "{{Trinket}} You can now hold 2 trinkets"},
|
||||
{"140", "Bob's Curse", "{{Poison}} Poison bombs#{{Bomb}} +5 bombs"},
|
||||
{"141", "Pageant Boy", "Spawns 7 random coins"},
|
||||
{"142", "Scapular", "When damaged down to half a heart, you gain 1 Soul Heart#(Once per room)"},
|
||||
{"143", "Speed Ball", "↑ +0.3 Speed up#↑ +0.2 Shot Speed up"},
|
||||
{"144", "Bum Friend", "Converts coins into pickups"},
|
||||
{"141", "Pageant Boy", "{{Coin}} Spawns 7 random coins"},
|
||||
{"142", "Scapular", "{{SoulHeart}} Once per room, when down to half a heart, you gain 1 Soul Heart"},
|
||||
{"143", "Speed Ball", "↑ {{Speed}} +0.3 Speed up#↑ {{Shotspeed}} +0.2 Shot Speed up"},
|
||||
{"144", "Bum Friend", "{{Coin}} Collects coins from the floor#Spawns random pickups in return"},
|
||||
{"145", "Guppy's Head", "Spawns 2-4 blue flies"},
|
||||
{"146", "Prayer Card", "+1 Eternal Heart"},
|
||||
{"146", "Prayer Card", "{{EternalHeart}} +1 Eternal Heart"},
|
||||
{"147", "Notched Axe", "Break rocks in current room on touch"},
|
||||
{"148", "Infestation", "Spawn flies when you get hit"},
|
||||
{"149", "Ipecac", "{{Poison}} Explosive poison tears#↑ {{Damage}} +40 Damage up#↓ {{Tears}} Tears down"},
|
||||
{"150", "Tough Love", "10% chance to shoot teeth#{{Damage}} Teeth deal 3.2x your damage#{{Luck}} 100% chance at 9 Luck"},
|
||||
{"151", "The Mulligan", "1/6 chance to spawn a fly when tears hit an enemy"},
|
||||
{"152", "Technology 2", "Permanent laser attack!#↓ {{Damage}} -35% Damage down"},
|
||||
{"152", "Technology 2", "Replaces your right eye with a continuous laser#Laser deals 20% of your damage#↓ {{Damage}} -35% Damage down#↓ {{Tears}} Tear Delay x 2"},
|
||||
{"153", "Mutant Spider", "Quad Shot!#↓ {{Tears}} Tears down"},
|
||||
{"154", "Chemical Peel", "↑ {{Damage}} +2 Damage up for left eye"},
|
||||
{"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second"},
|
||||
{"156", "Habit", "+1 charge when you get hit"},
|
||||
{"156", "Habit", "{{Battery}} +1 charge when you get hit"},
|
||||
{"157", "Bloody Lust", "↑ {{Damage}} Damage up every time you get hit#Applies up to 6 times per floor#Lasts for whole floor"},
|
||||
{"158", "Crystal Ball", "Reveal full map#Drops random Card or Soul Heart"},
|
||||
{"159", "Spirit of the Night", "Flight#Spectral tears"},
|
||||
{"160", "Crack the Sky", "Spawns 5 beams of light near enemies#Deals your damage+20"},
|
||||
{"160", "Crack the Sky", "Spawns 5 beams of light near enemies#Deals your damage + 20"},
|
||||
{"161", "Ankh", "{{Player4}} Respawn as ??? (Blue Baby) on death"},
|
||||
{"162", "Celtic Cross", "Chance for invincibility when Isaac gets hit"},
|
||||
{"163", "Ghost Baby", "Spectral tears familiar#Deals 3.5 damage per shot"},
|
||||
@@ -187,20 +187,20 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"165", "Cat-o-nine-tails", "↑ {{Damage}} +1 Damage up#↑ {{Shotspeed}} +0.23 Shot speed up"},
|
||||
{"166", "D20", "Reroll pickups"},
|
||||
{"167", "Harlequin Baby", "Shoots two tears in a V-shaped pattern#Deals 4 damage per shot"},
|
||||
{"168", "Epic Fetus", "Controllable airstrike instead of tears#Deals 20 times your damage"},
|
||||
{"168", "Epic Fetus", "Instead of tears, aim a crosshair#A missile lands on the crosshair after 1.5 seconds#Deals 20 times your damage"},
|
||||
{"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} Tears down#Tears keep going after killing an enemy"},
|
||||
{"170", "Daddy Longlegs", "Stomps on enemies#Deals 40 damage per second"},
|
||||
{"171", "Spider Butt", "Slows down enemies for 4 seconds#10 damage to all enemies"},
|
||||
{"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 225 damage per second"},
|
||||
{"173", "Mitre", "Higher chance to find Soul Hearts"},
|
||||
{"173", "Mitre", "{{SoulHeart}} Higher chance to find Soul Hearts"},
|
||||
{"174", "Rainbow Baby", "Shoots random tears#Deals 3-5 damage per shot"},
|
||||
{"175", "Dad's Key", "Opens all doors in the room, including {{SecretRoom}}{{SuperSecretRoom}}Secret Rooms, {{ChallengeRoom}}{{BossRushRoom}}Challenge Rooms, and the Mega Satan door"},
|
||||
{"176", "Stem Cells", "↑ {{Heart}} +1 Health up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
|
||||
{"177", "Portable Slot", "Portable slot machine"},
|
||||
{"178", "Holy Water", "Leaves pool of creep when you get hit#Deals 24 damage per second"},
|
||||
{"179", "Fate", "Flight#+1 Eternal Heart"},
|
||||
{"179", "Fate", "Flight#{{EternalHeart}} +1 Eternal Heart"},
|
||||
{"180", "The Black Bean", "Fart when touched"},
|
||||
{"181", "White Pony", "Grants flight while held#Sets your speed to 1.5 if you have less than 1.5#Holy Dash on use"},
|
||||
{"181", "White Pony", "Grants flight while held#{{Speed}} Sets your speed to 1.5 if you have less than 1.5#Holy Dash on use"},
|
||||
{"182", "Sacred Heart", "↑ +1 Health up#Full health#↑ 230% + 1 Damage up#↓ -0.4 Tears down#↓ -0.25 Shot Speed down#↑ +0.38 Range up#↑ +0.75 Tear Height#Homing tears"},
|
||||
{"183", "Tooth Picks", "↑ {{Tears}} +0.7 Tears up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
|
||||
{"184", "Holy Grail", "Flight#↑ +1 Health up"},
|
||||
@@ -209,7 +209,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"187", "Guppy's Hairball", "Growing hairball#Swings around you#Grows when it kills an enemy#Bigger ball deals more damage"},
|
||||
{"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot"},
|
||||
{"189", "SMB Super Fan", "↑ +1 Health up#Full health#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.5 Range up#↑ +0.2 Speed up#↑ +1 Tear Height"},
|
||||
{"190", "Pyro", "+99 Bombs"},
|
||||
{"190", "Pyro", "{{Bomb}} +99 Bombs"},
|
||||
{"191", "3 Dollar Bill", "Random tear effect every 2-3 seconds"},
|
||||
{"192", "Telepathy For Dummies", "Homing tears for current room"},
|
||||
{"193", "MEAT!", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up"},
|
||||
@@ -221,83 +221,83 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"199", "Mom's Key", "{{Key}} +2 Keys#More drops from chests"},
|
||||
{"200", "Mom's Eyeshadow", "{{Charm}} 10% chance to shoot charming tears"},
|
||||
{"201", "Iron Bar", "↑ {{Damage}} +0.3 Damage up#{{Confusion}} 10% chance to shoot concussive tears"},
|
||||
{"202", "Midas' Touch", "Turn enemies into gold on touch#Deals contact damage based on your coin count#Golden enemies drop coins"},
|
||||
{"202", "Midas' Touch", "Turn enemies into gold on touch#Deals contact damage based on your coin count#{{Coin}} Golden enemies drop coins#High chance for effects that spawn Poop to spawn Golden Poop"},
|
||||
{"203", "Humbleing Bundle", "Doubles all pickups"},
|
||||
{"204", "Fanny Pack", "50% chance to drop a random pickup when you get hit"},
|
||||
{"205", "Sharp Plug", "-2 Hearts = Fully charges item when pressing space#!!! Only works when item has no charges!"},
|
||||
{"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} Tears up#Your Head is now an orbital#You will shoot from the head#The head deals 105 contact damage"},
|
||||
{"205", "Sharp Plug", "{{Battery}} On use, fully recharges your active item at the cost of 2 Hearts#!!! Only works when item has no charges!"},
|
||||
{"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} Tears up#Your head is now an orbital which doesn't take damage and deals 105 contact damage#You will still shoot from the head"},
|
||||
{"207", "Ball of Bandages", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Bandage Girl LVL1#LVL4: Bandage Girl LVL2"},
|
||||
{"208", "Champion Belt", "↑ {{Damage}} +1 Damage up#!!! +15% chance for champion enemies"},
|
||||
{"209", "Butt Bombs", "{{Bomb}} +5 Bombs#Explosions concuss and damage every enemy in the room"},
|
||||
{"209", "Butt Bombs", "{{Bomb}} +5 Bombs#{{Confusion}} Explosions concuss and damage every enemy in the room"},
|
||||
{"210", "Gnawed Leaf", "Invincible when standing still for 1 second"},
|
||||
{"211", "Spiderbaby", "Spawn 1-2 spiders when getting hit"},
|
||||
{"212", "Guppy's Collar", "↑ 50% reviving chance"},
|
||||
{"213", "Lost Contact", "Shielded tears#Tears block enemy shots#↓ -0.16 Shot Speed down"},
|
||||
{"214", "Anemic", "↑ {{Range}} +5 Range up#Leave creep on floor when getting hit"},
|
||||
{"215", "Goat Head", "↑ {{DevilChance}} / {{AngelChance}} 100% chance for Devil/Angel Rooms"},
|
||||
{"216", "Ceremonial Robes", "↑ +1 Damage up#+3 Black Hearts"},
|
||||
{"217", "Mom's Wig", "Random chance to spawn blue spider when shooting tears#Heals 1 Red Heart"},
|
||||
{"212", "Guppy's Collar", "50% chance to revive with half a heart on death"},
|
||||
{"213", "Lost Contact", "Shielded tears#Tears block enemy shots#↓ {{Shotspeed}} -0.15 Shot Speed down"},
|
||||
{"214", "Anemic", "↑ {{Range}} +5 Range up#Leave a trail of damaging creep after taking damage"},
|
||||
{"215", "Goat Head", "{{AngelDevilChance}} 100% chance for Devil/Angel Rooms to spawn"},
|
||||
{"216", "Ceremonial Robes", "↑ {{Damage}} +1 Damage up#{{BlackHeart}} +3 Black Hearts"},
|
||||
{"217", "Mom's Wig", "Random chance to spawn blue spider when shooting tears#{{Heart}} Heals 1 Red Heart"},
|
||||
{"218", "Placenta", "↑ {{Heart}} +1 Health up#{{HalfHeart}} Chance to heal half a heart every minute"},
|
||||
{"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Random chance to drop Red Hearts when getting hit"},
|
||||
{"220", "Sad Bombs", "Tear explosion!#{{Bomb}} +5 Bombs"},
|
||||
{"220", "Sad Bombs", "Bomb explosions also fire 10 tears in a circle#{{Bomb}} +5 Bombs"},
|
||||
{"221", "Rubber Cement", "Bouncing tears"},
|
||||
{"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#When released, they will all shoot in the direction they were fired#↑ -2 Tear Delay"},
|
||||
{"223", "Pyromaniac", "Explosions heal you#+5 Bombs"},
|
||||
{"224", "Cricket's Body", "↑ {{Tears}} +1 Tears up#↓ {{Range}} -10 Range down#Tears split up in 4 on hit#Splitted tears deal half damage"},
|
||||
{"225", "Gimpy", "Chance to spawn a Soul Heart when taking damage#Monsters have a chance to drop a Half Red Heart on death"},
|
||||
{"226", "Black Lotus", "↑ {{Heart}} +1 Health up#↑ {{SoulHeart}} +1 Soul Heart#↑ {{BlackHeart}} +1 Black Heart"},
|
||||
{"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#When released, they will all shoot in the direction they were fired#↑ {{Tears}} -2 Tear Delay"},
|
||||
{"223", "Pyromaniac", "Explosions heal you#{{Bomb}} +5 Bombs"},
|
||||
{"224", "Cricket's Body", "Tears split up in 4 on hit#Split tears deal half damage#↑ {{Tears}} +1 Tears up#↓ {{Range}} -10 Range down"},
|
||||
{"225", "Gimpy", "{{SoulHeart}} Chance to spawn a Soul Heart when taking damage#{{HalfHeart}} Monsters have a chance to drop a Half Red Heart on death"},
|
||||
{"226", "Black Lotus", "↑ {{Heart}} +1 Health up#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"},
|
||||
{"227", "Piggy Bank", "{{Coin}} +3 coins#Spawns 1-2 coins when getting hit#{{Player14}} 0-1 coin as Keeper"},
|
||||
{"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#↑ {{Tears}} +1 Tears up"},
|
||||
{"229", "Monstro's Lung", "Tears can now be charged and released in a shotgun style attack#↓ {{Tears}} 4.3x Tear Delay up"},
|
||||
{"230", "Abaddon", "↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.2 Speed up#{{Fear}} Fear tears#↓ {{Heart}} Removes all heart containers#{{BlackHeart}} +6 Black Hearts"},
|
||||
{"229", "Monstro's Lung", "{{Chargeable}} Tears are charged and released in a shotgun style attack#↓ {{Tears}} 4.3x Tear Delay up"},
|
||||
{"230", "Abaddon", "↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.2 Speed up#{{Fear}} Fear tears#↓ {{EmptyHeart}} Removes all heart containers#{{BlackHeart}} +6 Black Hearts"},
|
||||
{"231", "Ball of Tar", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 Luck#Leave trail of slowing creep"},
|
||||
{"232", "Stop Watch", "Permanent slow effect#(activated when getting hit)#↑ +0.3 Speed up"},
|
||||
{"232", "Stop Watch", "{{Slow}} Upon getting hit, slow all enemies in the room permanently#↑ +0.3 Speed up"},
|
||||
{"233", "Tiny Planet", "Tears orbit around you#↑ {{Range}} Range way up!#↑ +7 Tear Height#Spectral tears"},
|
||||
{"234", "Infestation 2", "Spawn spiders when you kill an enemy"},
|
||||
{"235", "", "<item does not exist>"},
|
||||
{"236", "E. Coli", "On touch, turn enemies into poop"},
|
||||
{"237", "Death's Touch", "Scythe tears!#↑ +1.5 Damage up#↓ -0.3 Tears down#Piercing tears"},
|
||||
{"238", "Key Piece 1", "!!! Key piece for Mega Satan door!#More {{AngelRoom}}Angel Rooms appear"},
|
||||
{"239", "Key Piece 2", "!!! Key piece for Mega Satan door!#More {{AngelRoom}}Angel Rooms appear"},
|
||||
{"237", "Death's Touch", "Scythe tears!#↑ +1.5 Damage up#↑ Tear size up#↓ -0.3 Tears down#Piercing tears"},
|
||||
{"238", "Key Piece 1", "!!! Key piece for Mega Satan door!#{{AngelChance}} 25% higher Angel Room chance"},
|
||||
{"239", "Key Piece 2", "!!! Key piece for Mega Satan door!#{{AngelChance}} 25% higher Angel Room chance"},
|
||||
{"240", "Experimental Treatment", "All Stats ↑/↓ a random number"},
|
||||
{"241", "Contract from Below", "Doubles all room clear rewards#33% chance for no room clear reward#Doesn't affect Greed Mode"},
|
||||
{"241", "Contract from Below", "Doubles all room clear rewards#33% chance for no room clear reward#{{GreedMode}} Doesn't affect Greed Mode"},
|
||||
{"242", "Infamy", "50% chance to block tears"},
|
||||
{"243", "Trinity Shield", "Tear blocking shield"},
|
||||
{"244", "Tech.5", "Fire random laser shots"},
|
||||
{"244", "Tech.5", "Occasionally fire lasers in addition to your tears"},
|
||||
{"245", "20/20", "Doubles all your shots"},
|
||||
{"246", "Blue Map", "Reveals secret rooms"},
|
||||
{"246", "Blue Map", "{{SecretRoom}} Reveals secret rooms"},
|
||||
{"247", "BFFS!", "Your familiars deal double damage"},
|
||||
{"248", "Hive Mind", "Blue Spiders/flies deal double damage"},
|
||||
{"248", "Hive Mind", "Blue Spiders and Flies deal double damage"},
|
||||
{"249", "There's Options", "2 Boss items spawn instead of 1#!!! Only one can be taken"},
|
||||
{"250", "Bogo Bombs", "All bomb drops become double bombs"},
|
||||
{"251", "Starter Deck", "{{Card}} You can carry 2 Cards#{{Card}} Turns all Pills into Cards#{{Card}} Spawns 1 card on pickup"},
|
||||
{"252", "Little Baggy", "{{Pill}} You can carry 2 Pills#{{Pill}} Turns all Cards into Pills#{{Pill}} Spawns 1 pill on pickup"},
|
||||
{"250", "Bogo Bombs", "{{Bomb}} All bomb drops become double bombs"},
|
||||
{"251", "Starter Deck", "{{Card}} You can carry 2 Cards#Turns all Pills into Cards#Spawns 1 card on pickup"},
|
||||
{"252", "Little Baggy", "{{Pill}} You can carry 2 Pills#Turns all Cards into Pills#Spawns 1 pill on pickup"},
|
||||
{"253", "Magic Scab", "↑ {{Luck}} +1 Luck up#↑ {{Heart}} +1 Health up"},
|
||||
{"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5 Range up#!!! Applies only for the left eye"},
|
||||
{"255", "Screw", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"},
|
||||
{"256", "Hot Bombs", "{{Burning}} Burning bombs#{{Bomb}} +5 Bombs"},
|
||||
{"257", "Fire Mind", "{{Burning}} Tears light enemies on fire#Chance for tears to explode on enemy impact#100% chance to explode at 13 Luck#!!! The explosion can hurt you!"},
|
||||
{"258", "Missing No.", "Rerolls all your items and stats on pickup and every time you change the floor"},
|
||||
{"259", "Dark Matter", "↑ +1 Damage up#33% chance to shoot Fear tears"},
|
||||
{"260", "Black Candle", "{{CurseCursed}} Immunity to Curses#{{BlackHeart}} +1 Black Heart#{{DevilChance}} / {{AngelChance}} +15% Devil/Angel Room chance"},
|
||||
{"261", "Proptosis", "↑ {{Damage}} +100% Damage up#↓ Dealt damage decreases for traveled distance of the tear"},
|
||||
{"262", "Missing Page 2", "+1 Black Heart#When down to 1 Heart, damages all enemies in the room"},
|
||||
{"259", "Dark Matter", "↑ {{Damage}} +1 Damage up#{{Fear}} 33% chance to shoot Fear tears"},
|
||||
{"260", "Black Candle", "{{CurseBlind}} Immunity to Curses#{{BlackHeart}} +1 Black Heart#{{AngelDevilChance}} +15% Devil/Angel Room chance"},
|
||||
{"261", "Proptosis", "↑ {{Damage}} +100% Damage up#↓ Tears deal less Damage the further they travel"},
|
||||
{"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room"},
|
||||
{"263", "", "<item does not exist>"},
|
||||
{"264", "Smart Fly", "Orbital#When you get hit it attacks enemies#Deals 22.5 damage per second"},
|
||||
{"264", "Smart Fly", "Orbital#When you get hit, it attacks enemies#Deals 22.5 damage per second"},
|
||||
{"265", "Dry Baby", "When its hit by enemy tears, it has a 10% chance to damage all enemies in the room"},
|
||||
{"266", "Juicy Sack", "Leaves slowing creep#Spawns 1-2 friendly spiders after clearing a room"},
|
||||
{"267", "Robo-Baby 2.0", "Shoots lasers#Deals 3.5 damage per shot#Moves in the direction you shoot"},
|
||||
{"268", "Rotten Baby", "Spawns blue flies when the player is shooting"},
|
||||
{"269", "Headless Baby", "Leaves creep which deals 6 damage per second"},
|
||||
{"270", "Leech", "Heals half a heart when it kills an enemy#3.2 damage per second"},
|
||||
{"270", "Leech", "{{HalfHeart}} Heal half a heart when it kills an enemy#3.2 damage per second"},
|
||||
{"271", "Mystery Sack", "Drops random pickups every few rooms"},
|
||||
{"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage"},
|
||||
{"273", "Bob's Brain", "Throwable bomb familiar#The explosion deals 60 damage"},
|
||||
{"274", "Best Bud", "When getting hit, gain one midrange orbital#Orbital deals 75 damage per second"},
|
||||
{"275", "Lil Brimstone", "Shoots a brimstone laser#Shot deals 31.5 damage per second"},
|
||||
{"274", "Best Bud", "When you get hit, gain one midrange orbital for the room#Orbital deals 75 damage per second"},
|
||||
{"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges to shoot a brimstone laser#Shot deals 31.5 damage per second"},
|
||||
{"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage"},
|
||||
{"277", "Lil Haunt", "Friendly ghost familiar#Deals 4 damage per second"},
|
||||
{"278", "Dark Bum", "Converts 1.5 Red Hearts into a Soul/Black Heart or spider"},
|
||||
{"278", "Dark Bum", "{{Heart}} Collects Red Hearts from the floor#Every 1.5 hearts, spawns a Soul/Black Heart or spider"},
|
||||
{"279", "Big Fan", "Big fat orbital#Deals 30 damage per second"},
|
||||
{"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room"},
|
||||
{"281", "Punching Bag", "Decoy familiar#Enemies will target him instead"},
|
||||
@@ -306,75 +306,75 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"284", "D4", "Reroll all your held passive items"},
|
||||
{"285", "D10", "Reroll all enemies in the room"},
|
||||
{"286", "Blank Card", "Mimic effects of your held card"},
|
||||
{"287", "Book of Secrets", "Reveals parts of the map"},
|
||||
{"287", "Book of Secrets", "Gain one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map"},
|
||||
{"288", "Box of Spiders", "Spawn 1-4 blue spiders"},
|
||||
{"289", "Red Candle", "Throw a red flame#The flame stays until it has dealt damage or blocked shots 5 times"},
|
||||
{"290", "The Jar", "Stores up to 4 Red Heart pickups for later usage"},
|
||||
{"291", "Flush!", "!!! Instakills Poop enemies & bosses!#Turns enemies into poop"},
|
||||
{"290", "The Jar", "{{Heart}} Stores up to 4 Red Heart pickups for later usage"},
|
||||
{"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses"},
|
||||
{"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart"},
|
||||
{"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions"},
|
||||
{"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger {{Collectible484}}Wait What? when swapping it with a different active item and picking it up again"},
|
||||
{"295", "Magic Fingers", "Damages the whole room with 2x the player damage#Price: 1 coin"},
|
||||
{"296", "Converter", "!!! Convert:#2 {{SoulHeart}} / {{BlackHeart}} Soul/Black Hearts into 1 Red Heart Container"},
|
||||
{"295", "Magic Fingers", "Damages the whole room with 2x the player damage#{{Coin}} Price: 1 coin"},
|
||||
{"296", "Converter", "Converts 2 Soul or Black Hearts into 1 Red Heart Container"},
|
||||
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
|
||||
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
|
||||
{"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}"},
|
||||
{"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds"},
|
||||
{"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Get faster in hostile rooms!#Invincibility when fast enough"},
|
||||
{"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds#No contact damage"},
|
||||
{"299", "Taurus", "↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Slowly gain speed while in hostile rooms#{{Collectible77}} At 2 speed, gain invincibility and deal contact damage#Afterwards, lose the Taurus speed boost for the room"},
|
||||
{"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them"},
|
||||
{"301", "Cancer", "{{SoulHeart}} +3 Soul Hearts#Halves taken damage in room when you already got hit"},
|
||||
{"302", "Leo", "Destroy rocks when walking over them#Size up"},
|
||||
{"303", "Virgo", "Chance to get invincibility when hit#Converts negative pills into positive ones"},
|
||||
{"304", "Libra", "+6 {{Coin}} Coins / {{Key}} Keys / {{Bomb}} Bombs#Balances your stats!#!!! Every stats up afterwards will affect other stats too"},
|
||||
{"303", "Virgo", "Chance to get invincibility when hit#{{Pill}} Converts negative pills into positive ones"},
|
||||
{"304", "Libra", "+6 Coins, Keys, and Bombs#Balances your stats!#!!! Every stats up afterwards will affect other stats too"},
|
||||
{"305", "Scorpio", "{{Poison}} Poison tears"},
|
||||
{"306", "Sagittarius", "↑ {{Speed}} +0.2 Speed up#Piercing tears"},
|
||||
{"307", "Capricorn", "↑ {{Heart}} +1 Health / {{Key}} Key / {{Bomb}} Bomb / {{Coin}} Coin#↑ {{Damage}} AB+0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +1.5 Range up#↑ {{Tears}} Tears up"},
|
||||
{"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +1.5 Range up#↑ {{Tears}} Tears up#+1 Bomb, Coin, and Key"},
|
||||
{"308", "Aquarius", "Leave trail of creep#Creep deals 6 damage per second"},
|
||||
{"309", "Pisces", "↑ {{Tears}} -1 Tear Delay#Increases knockback"},
|
||||
{"310", "Eve's Mascara", "↑ {{Damage}} +100% Damage up#↓ {{Tears}} -50% Tears down#↓ {{Shotspeed}} -0.5 Shot speed down"},
|
||||
{"311", "Judas' Shadow", "When dead, respawn as Black Judas#↑ (Damage x 2)"},
|
||||
{"312", "Maggy's Bow", "↑ +1 Health up#Heals 1 Red Heart#All Red Hearts now heal double their value"},
|
||||
{"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas#{{Damage}} He has a 2x Damage Multiplier"},
|
||||
{"312", "Maggy's Bow", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#All Red Hearts now heal double their value"},
|
||||
{"313", "Holy Mantle", "Ignore the first hit in every room"},
|
||||
{"314", "Thunder Thighs", "↑ +1 Health up#↓ -0.4 Speed down#Destroy rocks when walking over them"},
|
||||
{"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#↓ {{Speed}} -0.4 Speed down#Destroy rocks when walking over them"},
|
||||
{"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets"},
|
||||
{"316", "Cursed Eye", "Charged wave of tears#!!! When hit while partially charged, teleports you to a random room#{{Collectible260}} Does not teleport if you have Black Candle"},
|
||||
{"317", "Mysterious Liquid", "Tears leave creep#Creep deals 30 damage per second"},
|
||||
{"318", "Gemini", "Close combat familiar#Deals 6 contact damage per second"},
|
||||
{"319", "Cain's Other Eye", "Bounces around the room#Shoots towards Isaac#His damage equals your damage"},
|
||||
{"319", "Cain's Other Eye", "Bounces around the room#Shoots towards Isaac#{{Damage}} His damage equals your damage"},
|
||||
{"320", "???'s Only Friend", "Controllable Fly#Deals 5 contact damage per second"},
|
||||
{"321", "Samson's Chains", "Draggable ball that can destroy rocks#Deals 10.7 contact damage per second"},
|
||||
{"322", "Mongo Baby", "Copies the effect of one of your familiars#Deals double its damage"},
|
||||
{"323", "Isaac's Tears", "Shoot 8 tears in all directions when used#Charges when shooting"},
|
||||
{"324", "Undefined", "Teleports you to the {{TreasureRoom}} Treasure, {{SecretRoom}} Secret, {{SuperSecretRoom}} Super Secret or I AM ERROR Room"},
|
||||
{"323", "Isaac's Tears", "Shoot 8 tears in all directions when used#Recharges by shooting"},
|
||||
{"324", "Undefined", "Teleports you to the {{TreasureRoom}} Treasure, {{SecretRoom}} Secret, {{SuperSecretRoom}} Super Secret or {{ErrorRoom}} I AM ERROR Room"},
|
||||
{"325", "Scissors", "Cut off your head#Head turns into stationary familiar#Control your body separately"},
|
||||
{"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#!!! Don't hold it for too long!"},
|
||||
{"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#!!! Don't hold it for too long or you will start taking damage!"},
|
||||
{"327", "The Polaroid", "Invincibility when getting hit and at half a Red Heart or none"},
|
||||
{"328", "The Negative", "Damages all enemies in the room when getting hit and at half a Red Heart or none"},
|
||||
{"329", "The Ludovico Technique", "Controllable Tear"},
|
||||
{"329", "The Ludovico Technique", "Instead of firing tears, you control one giant tear"},
|
||||
{"330", "Soy Milk", "↑ {{Tears}} Very high Tears up: (delay /4) - 2#↓ {{Damage}} -80% Damage down"},
|
||||
{"331", "Godhead", "Homing tears#↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +1.2 Range up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura"},
|
||||
{"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)"},
|
||||
{"333", "The Mind", "Full mapping effect"},
|
||||
{"334", "The Body", "↑ {{Heart}} +3 Health up"},
|
||||
{"335", "The Soul", "{{SoulHeart}} +2 Soul Hearts#Grants an aura that repels enemies and projectiles"},
|
||||
{"336", "Dead Onion", "Piercing + spectral tears#↑ {{Range}} +0.25 Range up#↓ {{Shotspeed}} -0.4 Shot Speed down#↓ -0.5 Tear Height#↑ {{Tearsize}}+50% Tear size"},
|
||||
{"336", "Dead Onion", "Piercing + spectral tears#↑ {{Range}} +0.25 Range up#↓ {{Shotspeed}} -0.4 Shot Speed down#↓ -0.5 Tear Height#↑ {{Tearsize}} +50% Tear size"},
|
||||
{"337", "Broken Watch", "Slows down or speeds up every 4th room"},
|
||||
{"338", "The Boomerang", "Throwable boomerang#Stuns enemies and deals 2x your damage on hit#Can grab items"},
|
||||
{"339", "Safety Pin", "↑ {{Range}}+5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height#{{BlackHeart}} +1 Black Heart"},
|
||||
{"339", "Safety Pin", "↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height#{{BlackHeart}} +1 Black Heart"},
|
||||
{"340", "Caffeine Pill", "↑ {{Speed}} +0.3 Speed up#↑ Size down#{{Pill}} Spawns a random pill when picked up"},
|
||||
{"341", "Torn Photo", "↑ {{Tears}} +0.7 Tears up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
|
||||
{"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down"},
|
||||
{"342", "Blue Cap", "↑ {{Heart}} +1 Health up#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"},
|
||||
{"343", "Latch Key", "↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart#{{Key}} Spawns 2 keys"},
|
||||
{"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 2-3 Bomb pickups"},
|
||||
{"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height"},
|
||||
{"346", "A Snack", "↑ +1 Health up"},
|
||||
{"347", "Diplopia", "!!! SINGLE USE !!!#Duplicates any pedestals/ consumables in the current room"},
|
||||
{"346", "A Snack", "↑ {{Heart}} +1 Health up"},
|
||||
{"347", "Diplopia", "!!! SINGLE USE !!!#Duplicates any pedestals and consumables in the current room"},
|
||||
{"348", "Placebo", "{{Pill}} Copies the effect of the pill you are currently holding"},
|
||||
{"349", "Wooden Nickel", "50% chance to spawn a random coin"},
|
||||
{"350", "Toxic Shock", "{{Poison}} At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep"},
|
||||
{"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poison any enemies nearby#Sends wave of spikes across the room#!!! Can be used to open secret rooms"},
|
||||
{"352", "Glass Cannon", "↓ Reduces your health to half a heart#Fires one large piercing spectral tear ((DMG+1) x 10)"},
|
||||
{"353", "Bomber Boy", "+5 bombs#Bombs will now explode in a cross-shaped pattern"},
|
||||
{"353", "Bomber Boy", "{{Bomb}} +5 bombs#Bombs will now explode in a cross-shaped pattern"},
|
||||
{"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Trinket}} Spawns random trinket on the floor"},
|
||||
{"355", "Mom's Pearls", "↑ {{Range}} +1.25 Range up#↑ {{Luck}} +1 Luck up#↑ +0.5 Tear Height"},
|
||||
{"356", "Car Battery", "Causes your active item to activate twice when used"},
|
||||
@@ -382,18 +382,18 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"358", "The Wiz", "Fire 2 tears at once diagonally, similar to R U A WIZARD#Spectral tears"},
|
||||
{"359", "8 Inch Nails", "↑ {{Damage}} +1.5 Damage up#Increases knockback"},
|
||||
{"360", "Incubus", "Shoots the same tears as Isaac in terms of damage, stats and effects"},
|
||||
{"361", "Fate's Reward", "Fires tears and copies your tear damage"},
|
||||
{"361", "Fate's Reward", "Familiar that fires tears with your damage and tear effects"},
|
||||
{"362", "Lil Chest", "Spawns a random pickup every few rooms"},
|
||||
{"363", "Sworn Protector", "Orbital familiar#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tear in one room drops an Eternal Heart"},
|
||||
{"363", "Sworn Protector", "Orbital familiar#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tears in one room drops an Eternal Heart"},
|
||||
{"364", "Friend Zone", "Orbital familiar#Deals 45 contact damage per second"},
|
||||
{"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 105 contact damage per second"},
|
||||
{"366", "Scatter Bombs", "{{Bomb}} +5 bombs#{{Bomb}} Causes your bombs to explode into 2-4 tiny bombs"},
|
||||
{"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Causes your bombs to explode into 2-4 tiny bombs"},
|
||||
{"367", "Sticky Bombs", "{{Bomb}} +5 bombs#When a bomb kills an enemy, it spawns blue spiders#Causes your bombs to stick to enemies"},
|
||||
{"368", "Epiphora", "Shooting in one direction gradually decreases your tear delay by up to 200%"},
|
||||
{"369", "Continuum", "↑ {{Range}} +2.25 Range up#↑ +1.5 Tear Height#Spectral tears#Tears travel through walls and appear out of the opposite wall"},
|
||||
{"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#Spawns 3 random hearts when picked up"},
|
||||
{"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#{{UnknownHeart}} Spawns 3 random hearts when picked up"},
|
||||
{"371", "Curse of the Tower", "Spawn 6 troll bombs every time you get hit#These are affected by bomb items"},
|
||||
{"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your active item"},
|
||||
{"372", "Charged Baby", "Every 30 seconds while in an uncleared room, does a random effect:#Spawn a Battery (max 2 per room)#Add one charge to your active item (max 2 per room)#Freeze all enemies in the room"},
|
||||
{"373", "Dead Eye", "↑ {{Damage}} +25% Damage up for every tear that successfully hits an enemy (max +100%)#Chance to lose the multiplier when you miss"},
|
||||
{"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#The beam deals 4x your damage#50% chance at 9 Luck"},
|
||||
{"375", "Host Hat", "Grants explosion immunity and immunity from Mom's and Satan's foot stomps#20% chance to block tears"},
|
||||
@@ -405,42 +405,42 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears up#Gives you a random item at the start of your next run"},
|
||||
{"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will re-spawn the same enemy as a friendly companion"},
|
||||
{"383", "Tear Detonator", "Detonate any tears currently on the screen, causing each one to split into 6 more tears which will spread in a circle"},
|
||||
{"384", "Lil Gurdy", "Will launch and slide around the room#Deals 90 contact damage per second"},
|
||||
{"384", "Lil Gurdy", "{{Chargeable}} Will launch and slide around the room with speed based on charge amount#Deals 5-90 contact damage per second depending on speed"},
|
||||
{"385", "Bumbo", "Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#LVL2: Chance to spawn item after room clears#LVL3: Fires tears that can drop coins on hit#LVL4: Chases enemies, occasionally dropping bombs, and can spawn item on coin pickup"},
|
||||
{"386", "D12", "Rerolls any grid object into another random type of object (e.g. poop, pots, TNT, red poop, stone blocks etc.)"},
|
||||
{"387", "Censer", "Creates a huge aura of light that slows down enemies and projectiles inside of it"},
|
||||
{"388", "Key Bum", "Converts Keys into random chests"},
|
||||
{"389", "Rune Bag", "{{Rune}} Drops a random rune every 5-6 rooms"},
|
||||
{"390", "Seraphim", "Fires Sacred Heart tears#Deals 10 damage per shot"},
|
||||
{"391", "Betrayal", "Every time Isaac takes damage, every enemy in the room gets charmed"},
|
||||
{"391", "Betrayal", "{{Charm}} Every time Isaac takes damage, every enemy in the room gets charmed"},
|
||||
{"392", "Zodiac", "Gives you a random zodiac item effect every floor"},
|
||||
{"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies that were poisoned have a chance to drop a Black Heart on death"},
|
||||
{"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3.15 Range up#↑ +0.3 Tear Height"},
|
||||
{"395", "Tech X", "{{Chargeable}} Gain the ability to charge and fire a laser ring that travels across the room"},
|
||||
{"395", "Tech X", "{{Chargeable}} Change your tears to a chargeable laser ring that travels across the room#Larger ring size with longer charge"},
|
||||
{"396", "Ventricle Razor", "Creates up to two portals to travel between them#Can be placed in different rooms"},
|
||||
{"397", "Tractor Beam", "Isaac's tears now travel directly forwards following a beam of light, but will also move sideways based on your player movement#↑ +0.5 Tears up#↑ +5.25 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height"},
|
||||
{"397", "Tractor Beam", "Your tears now travel directly in front of where you're facing, even as you move or turn#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height"},
|
||||
{"398", "God's Flesh", "Tears can shrink enemies#Shrunk enemies can be crushed and killed by walking over them"},
|
||||
{"399", "Maw of the Void", "↑ {{Damage}} +1 Damage up#After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring#{{BlackHeart}} Enemies killed with the black ring have a chance to drop Black Hearts"},
|
||||
{"399", "Maw of the Void", "↑ {{Damage}} +1 Damage up#{{Chargeable}} After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring#{{BlackHeart}} Enemies killed with the black ring have a chance to drop Black Hearts"},
|
||||
{"400", "Spear of Destiny", "Spawns a spear in front of you#Deals 2 times your damage#Chance to fear enemies on contact"},
|
||||
{"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit"},
|
||||
{"402", "Chaos", "Pedestals will now be chosen from random item pools#Spawns 1-6 random pickups"},
|
||||
{"403", "Spider Mod", "Allows you to see your tear damage and the health bars of all enemies#Inflicts a random status effect on contact#Will randomly drop batteries"},
|
||||
{"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charm, poison or knockback enemies"},
|
||||
{"404", "Farting Baby", "Familiar that blocks projectiles#When hit, 10% chance to fart, which will charm, poison or knockback enemies"},
|
||||
{"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies a random status effect"},
|
||||
{"406", "D8", "Reroll your stats#Will only affect damage, tears, range and speed"},
|
||||
{"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you will get a new aura#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage#{{ColorBlue}}Blue{{CR}} = {{Tears}} -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +7.5 Range up, +1 Tear Height"},
|
||||
{"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac#Enemies killed with it have a chance to drop a Black Heart"},
|
||||
{"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#When Isaac has no Red Hearts, gain flight and chance to trigger a shield"},
|
||||
{"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you lose the aura for the room, and will get a new aura next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage#{{ColorBlue}}Blue{{CR}} = {{Tears}} -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +7.5 Range up, +1 Tear Height"},
|
||||
{"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac#{{BlackHeart}} Enemies killed with it have a chance to drop a Black Heart"},
|
||||
{"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#When Isaac has no Red Hearts:#Gain flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"},
|
||||
{"410", "Evil Eye", "3.33% chance to shoot an eye across the screen which fires tears in the same direction as Isaac"},
|
||||
{"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage up for each enemy killed in current room#{{Damage}} Maximum of +5 Damage up after 10 kills"},
|
||||
{"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage up for each enemy killed in current room#Maximum of +5 Damage up after 10 kills"},
|
||||
{"412", "Cambion Conception", "After taking damage 15 times, Isaac gains a permanent demon familiar#Up to 4 familiars possible"},
|
||||
{"413", "Immaculate Conception", "After picking up 15 hearts, Isaac gains a permanent angelic familiar#Up to 5 familiars possible"},
|
||||
{"413", "Immaculate Conception", "After picking up 15 hearts, Isaac gains a permanent angelic familiar#Up to 5 familiars possible#A Soul Heart will spawn instead if you've gotten all 5"},
|
||||
{"414", "More Options", "{{TreasureRoom}} Two items now spawn in all Treasure Rooms#You can only choose one"},
|
||||
{"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"},
|
||||
{"416", "Deep Pockets", "Allows you to carry two cards/pills/runes"},
|
||||
{"417", "Succubus", "Bounces around the room with a damaging aura, dealing 129% of your damage every second#↑ {{Damage}} +50% damage while standing in the aura,"},
|
||||
{"417", "Succubus", "Bounces around the room with a damaging aura, dealing 129% of your damage every second#↑ {{Damage}} +50% Damage while standing in the aura"},
|
||||
{"418", "Fruit Cake", "Gives you a different tear effect with every tear that you fire"},
|
||||
{"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Error-Room"},
|
||||
{"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"},
|
||||
{"420", "Black Powder", "Walking in a circle will spawn a pentagram symbol on the floor, which deals 10 damage per tick"},
|
||||
{"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range and deals 5 damage to them"},
|
||||
{"422", "Glowing Hour Glass", "Rewind time and put you back in the previous room, in the same state you were in at that moment"},
|
||||
@@ -450,32 +450,32 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"426", "Obsessed Fan", "Follows your exact movement on a 3 second delay#Deals 30 contact damage per second"},
|
||||
{"427", "Mine Crafter", "Spawns a pushable TNT barrel#If used a second time in the same room while the last TNT barrel is still there, it will remotely explode"},
|
||||
{"428", "PJs", "{{SoulHeart}} +4 Soul Hearts#Fully restores your red health"},
|
||||
{"429", "Head of the Keeper", "{{Coin{{ Enemies have a 5% chance to drop a Penny when hit with your tears"},
|
||||
{"429", "Head of the Keeper", "{{Coin}} Enemies have a 5% chance to drop a Penny when hit with your tears"},
|
||||
{"430", "Papa Fly", "Follows your movement pattern on a 1 second delay#Fires tears at nearby enemies that deal damage equal to your damage"},
|
||||
{"431", "Multidimensional Baby", "Follows your movement pattern on a 2 second delay#Tears that pass through it will split up and gain a speed boost"},
|
||||
{"432", "Glitter Bombs", "{{Bomb}} +5 bombs#{{Bomb}} Bombs have a chance to drop random pickups or charm enemies when they explode#"},
|
||||
{"432", "Glitter Bombs", "{{Bomb}} +5 bombs#Bombs have a chance to drop random pickups or charm enemies when they explode#"},
|
||||
{"433", "My Shadow", "Each time you take damage, it will apply a fear effect to all enemies and spawn a friendly black charger#The charger deals 5 damage per second"},
|
||||
{"434", "Jar of Flies", "Every time you kill an enemy a blue fly will be added to the Jar#Up to 20 flies#Using the item will release all the flies"},
|
||||
{"435", "Lil Loki", "Shoots 4 tears in a cross pattern#Deals 3.5 damage per shot"},
|
||||
{"436", "Milk!", "After taking damage, you gain a Tears up for the rest of the room"},
|
||||
{"436", "Milk!", "{{Tears}} After taking damage, you gain a Tears up for the rest of the room"},
|
||||
{"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards#!!! If used in a Greed fight, it can reroll the room into a Shop"},
|
||||
{"438", "Binky", "{{SoulHeart}} +1 Soul Heart#↑ {{Tears}} +0.75 Tears up#↑ Makes Isaac very small, reducing his hitbox size"},
|
||||
{"439", "Mom's Box", "{{Trinket}} Spawns a random trinket#{{Trinket}} While held, doubles the effect of trinkets#↑ {{Luck}} +1 Luck while held"},
|
||||
{"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"},
|
||||
{"438", "Binky", "{{SoulHeart}} +1 Soul Heart#↑ {{Tears}} +0.75 Tears up#↑ Size down"},
|
||||
{"439", "Mom's Box", "{{Trinket}} Spawns a random trinket#While held, doubles the effect of trinkets#↑ {{Luck}} +1 Luck while held"},
|
||||
{"440", "Kidney Stone", "Occasionally, you stop firing and have to charge an attack that releases a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"},
|
||||
{"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"},
|
||||
{"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ {{Range}} +1.5 Range up#↑ {{Tears}} +0.75 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without red HP"}, -- Dark Princes Crown (apostrophe added to the name in Repentance)
|
||||
{"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ {{Range}} +1.5 Range up#↑ {{Tears}} +0.75 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without Red Hearts"}, -- Dark Princes Crown (apostrophe added to the name in Repentance)
|
||||
{"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ {{Tears}} +0.3 Tears up"},
|
||||
{"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"},
|
||||
{"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} / {{SuperSecretRoom}} A wolf howls if you enter a room next to a Secret/Super Secret Room#A barking sound will play when entering a room with a crawlspace under a rock"},
|
||||
{"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} A wolf howls if you enter a room next to a Secret/Super Secret Room#{{LadderRoom}} A barking sound will play when entering a room with a crawlspace under a rock"},
|
||||
{"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"},
|
||||
{"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals 3.5 damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"},
|
||||
{"448", "Shard of Glass", "When taking damage, chance to get ↑ +5 Range and leave a trail of blood creep, or spawn a Red Heart"},
|
||||
{"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#{{Collectible214}} 10% chance to get ↑ +5 Range and leave a trail of blood creep for the current room"},
|
||||
{"449", "Metal Plate", "{{SoulHeart}} +1 Soul Heart#{{Confusion}} Enemy bullets have a 25% chance to be reflected as concussive tears"},
|
||||
{"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"},
|
||||
{"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that deals double damage#Hit enemies temporarily turn to gold#Gold enemies drop 1-4 coins if killed#!!! The coin tear costs 1 coin"},
|
||||
{"451", "Tarot Cloth", "{{Card}} Drops a random card#{{Card}} Doubles the effect of any card used"},
|
||||
{"452", "Varicose Veins", "When taking damage, fire 10 tears in a circle around you#The tears deal 125% your damage"},
|
||||
{"452", "Varicose Veins", "When taking damage, fire 10 tears in a circle around you#The tears deal your damage + 25"},
|
||||
{"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"},
|
||||
{"454", "Polydactyly", "You can carry two {{Card}} cards, {{Rune}} runes or {{Pill}} pills#Spawns a card, pill or rune on pickup"},
|
||||
{"454", "Polydactyly", "You can carry two cards, runes or pills#Spawns a card, pill or rune on pickup"},
|
||||
{"455", "Dad's Lost Coin", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Spawns a lucky penny"},
|
||||
{"456", "Moldy Bread", "↑ {{Heart}} +1 Health up"},
|
||||
{"457", "Cone Head", "{{SoulHeart}} +1 Soul Heart#20% chance to ignore damage"},
|
||||
@@ -485,21 +485,21 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"461", "Parasitoid", "15% chance to shoot egg sacks#{{Slow}} Spawns slowing creep on hit#Spawns a blue spider or fly on hit"},
|
||||
{"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"},
|
||||
{"463", "Sulfuric Acid", "↑ {{Damage}} +0.3 Damage up#Chance to destroy rocks and open doors with your tears"},
|
||||
{"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies drop pickups more frequently"},
|
||||
{"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears up#Allows you to fire tears diagonally by firing in two directions"},
|
||||
{"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Drops from champion enemies will be modified to be whatever pickup you need the most"},
|
||||
{"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears up#Allows you to fire tears diagonally"},
|
||||
{"466", "Contagion", "{{Poison}} First killed enemy in the room will explode and poison all nearby enemies"},
|
||||
{"467", "Finger!", "{{Damage}} Deals constant 10% of your damage to enemies in the direction the finger points at"},
|
||||
{"468", "Shade", "Follows your movement delayed by 1 seconds#Deals 30 contact damage per second"},
|
||||
{"468", "Shade", "Follows your movement delayed by 1 second#Deals 30 contact damage per second"},
|
||||
{"469", "Depression", "Leaves trail of creep#Creep deals 6 damage per second#Enemies touching the cloud can spawn a holy light beam"},
|
||||
{"470", "Hushy", "Bounces around the room#Deals contact damage#Will stop moving when you are shooting#When stopped, it can block projectiles"},
|
||||
{"471", "Lil Monstro", "{{Chargeable}} Chargeable shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"},
|
||||
{"472", "King Baby", "Other familiars follow it#Stops moving when you are shooting#Will teleport back to you when you stop shooting"},
|
||||
{"471", "Lil Monstro", "{{Chargeable}} Familiar with chargeable shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"},
|
||||
{"472", "King Baby", "Other familiars follow it#Stops moving when you are shooting#Will move back to you when you stop shooting"},
|
||||
{"473", "Big Chubby", "Charges forwards very slow#Deals 40.5 contact damage per second"},
|
||||
{"474", "Tonsil", "Blocks enemy projectiles"},
|
||||
{"475", "Plan C", "!!! SINGLE USE !!!#Deals 9,999,999 damage to all enemies and kills you 3 seconds later"},
|
||||
{"476", "D1", "Duplicates 1 random pickup in the current room"},
|
||||
{"477", "Void", "!!! When used, consumes all pedestal items in the room#Active item: Its effect activates, and will activate every future use of Void#↑ Passive item: Small stat upgrade to two random stats"},
|
||||
{"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you#Enemies unfreeze after 30 seconds"},
|
||||
{"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will still hurt you#Enemies unfreeze after 30 seconds"},
|
||||
{"479", "Smelter", "{{Trinket}} Consumes your trinket and gives you the effect permanently#More trinkets appear"},
|
||||
{"480", "Compost", "Converts pickups into blue flies or spiders#Doubles your current blue flies/spiders#Spawns 1 blue fly or spider when you don't have any"},
|
||||
{"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for current room#Corrupts all sprites and music for current room"},
|
||||
@@ -508,10 +508,10 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"484", "Wait What?", "Upon use, pushes enemies away and spawn a wave of rocks#Can open rooms and break rocks"},
|
||||
{"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"},
|
||||
{"486", "Dull Razor", "Hurts you without damaging you#Can trigger item effects"},
|
||||
{"487", "Potato Peeler", "Removes one Red Heart Container and gives you: #↑ {{Damage}} +0.2 Damage#{{Collectible73}} A Cube of Meat"},
|
||||
{"487", "Potato Peeler", "Removes one Red Heart Container and gives you: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leave a trail of blood creep for the current room"},
|
||||
{"488", "Metronome", "Grants a random item's effect for the current room"},
|
||||
{"489", "D Infinity", "Random dice effect each use"},
|
||||
{"490", "Eden's Soul", "!!! SINGLE USE !!!#Spawns 2 random items depending on the current rooms item pool"},
|
||||
{"490", "Eden's Soul", "!!! SINGLE USE !!!#Spawns 2 random items depending on the current room's item pool#Starts with no charges"},
|
||||
{"491", "Acid Baby", "{{Pill}} Drops a random pill every 3 rooms#{{Poison}} Using a pill poisons all enemies in the room"},
|
||||
{"492", "YO LISTEN!", "↑ {{Luck}} +1 Luck up#Highlights the location of {{SecretRoom}} secret rooms, tinted rocks and crawlspaces"},
|
||||
{"493", "Adrenaline", "For every empty heart container:#↑ +0.2 Damage up"},
|
||||
@@ -519,23 +519,23 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"495", "Ghost Pepper", "Chance to shoot a red flame that blocks enemy shots and deals contact damage#The flame stays until it has dealt damage or blocked shots 5 times"},
|
||||
{"496", "Euthanasia", "3.33% chance to shoot needles#100% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"},
|
||||
{"497", "Camo Undies", "When you enter a room, camouflage yourself and confuse all enemies until you start shooting"},
|
||||
{"498", "Duality", "{{DevilChance}} / {{AngelChance}} Spawns Devil AND Angel Room doors#When entering one, the other disappears"},
|
||||
{"499", "Eucharist", "100% chance to find an {{AngelRoom}}Angel Room"},
|
||||
{"498", "Duality", "{{AngelDevilChance}} If an Angel or Devil room would spawn, both will spawn#When entering one, the other disappears"},
|
||||
{"499", "Eucharist", "{{AngelChance}} 100% chance for Angel Rooms to spawn"},
|
||||
{"500", "Sack of Sacks", "Spawns a sack every 5-6 rooms"},
|
||||
{"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins you gain after picking up Greed's Gullet#{{Player14}}Keeper can gain additional Coin Hearts"},
|
||||
{"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins you gain after picking up Greed's Gullet#{{Player14}} Keeper can gain additional Coin Hearts"},
|
||||
{"502", "Large Zit", "While firing, occasionally shoot a white creep tear that deals double damage#Shoot a white creep tear when damaged"},
|
||||
{"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#Running into enemies will deal 3.5 damage to them"},
|
||||
{"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"},
|
||||
{"505", "Poke Go", "Chance to spawn a charmed enemy when entering a hostile room"},
|
||||
{"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which deals 10% damage of the enemy's max health every 5 seconds"},
|
||||
{"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}} Chance to drop half hearts when it deals damage"},
|
||||
{"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}} Chance to drop half hearts when it deals damage#{{HalfSoulHeart}} Can drop half Soul Hearts instead if you don't have red HP"},
|
||||
{"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 300% your damage on contact per second#Does not block shots"},
|
||||
{"509", "Bloodshot Eye", "Orbital that shoots a tear every 2 seconds in a random direction#Deals 3.5 damage per tear#Deals 30 contact damage per second"},
|
||||
{"509", "Bloodshot Eye", "Orbital that shoots a tear every 2 seconds in a random direction#Deals 3.5 damage per tear#Deals 30 contact damage per second#Does not block shots"},
|
||||
{"510", "Delirious", "Spawns a friendly white delirium version of a boss for the current room"},
|
||||
{"511", "Angry Fly", "Orbits around a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"},
|
||||
{"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 0.4 damage every tick#Destroys nearby rocks#Lasts 6 seconds"},
|
||||
{"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Random chance to charm/fear an enemy#Random chance to spawn a rainbow poop upon taking damage"},
|
||||
{"514", "Broken Modem", "Causes random enemies to 'lag' at random intervals, causing them to shortly freeze#Chance to freeze and remove enemy bullets#25% chance to double room clear drops"},
|
||||
{"514", "Broken Modem", "Causes random enemies and projectiles to 'lag' at random intervals, causing them to shortly freeze#25% chance to double room clear drops"},
|
||||
{"515", "Mystery Gift", "!!! SINGLE USE !!!#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"},
|
||||
{"516", "Sprinkler", "Spawns a Sprinkler that rotates in a circle, spraying your tears in all directions"},
|
||||
{"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Allows you to rapidly place bombs on the ground"},
|
||||
@@ -547,30 +547,30 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"523", "Moving Box", "When used, stores all pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"},
|
||||
{"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals your damage"},
|
||||
{"525", "Leprosy", "Taking damage will spawn a projectile blocking orbital#Max 3 orbitals at the same time#Orbitals are destroyed if they take too much damage"},
|
||||
{"526", "7 Seals", "Spawns small horsemen familiars that spawn their respective locusts#Horsemen changes every 10 seconds"},
|
||||
{"527", "Mr. ME!", "!!! Familiar that can do tasks for you:#Opening doors & chests, Bring items, Steal from the shop / Devil, fight enemies, explode, and activate pressure plates"},
|
||||
{"526", "7 Seals", "Spawns small horsemen familiars that spawn their respective locusts#Horseman changes every 10 seconds"},
|
||||
{"527", "Mr. ME!", "!!! Usable familiar that can do tasks for you:#Open doors or chests#Fetch an item#50% chance to steal from the shop / Devil#Attack an enemy until it dies#Explode walls, rocks, shopkeepers, angel statues, machines, beggars"},
|
||||
{"528", "Angelic Prism", "Orbital prism#Tears hitting it will split into 4"},
|
||||
{"529", "Pop!", "Tears will behave like billiard balls"},
|
||||
{"530", "Death's List", "Grants a reward if you kill enemies in the order they are marked in"},
|
||||
{"530", "Death's List", "Grants a pickup or stat increase if you kill enemies in the order they are marked in"},
|
||||
{"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ 31% Damage up"},
|
||||
{"532", "Lachryphagy", "Tears slow down while traveling#Upon stopping, they explode in 8 smaller tears#Tears can be fired in other tears, making them bigger"},
|
||||
{"533", "Trisagion", "Fire piercing blasts of light#{{Damage}} They deal 33% damage but can hit enemies multiple times"},
|
||||
{"534", "Schoolbag", "Allows holding 2 active items#Switch between them by pressing the Drop button (hold button as \"The Forgotten\")"},
|
||||
{"534", "Schoolbag", "Allows holding 2 active items#Switch between them with the Drop button ({{ButtonRT}})"},
|
||||
{"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{Collectible313}} Grants a shield when entering a boss room"},
|
||||
{"536", "Sacrificial Altar", "!!! SINGLE USE !!!#Sacrifice 1-2 familiars to spawn a Devil item#Turns your blue spiders/flies into coins"},
|
||||
{"537", "Lil Spewer", "Spawns a random pill#Familiar that fires a line of creep#Creep type changes everytime the player uses a pill"},
|
||||
{"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Familiar that fires a line of creep#Creep type changes everytime the player uses a pill"},
|
||||
{"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can add the effect of your trinket permanently"},
|
||||
{"539", "Mystery Egg", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"},
|
||||
{"540", "Flat Stone", "Tears bounce off the floor#Tears cause splash damage on every bounce"},
|
||||
{"541", "Marrow", "{{EmptyBoneHeart}} +1 Bone Heart#{{Heart}} Spawns 3 Red Hearts"},
|
||||
{"542", "Slipped Rib", "Orbital#Reflects projectiles"},
|
||||
{"543", "Hallowed Ground", "Spawn white poop when you get hit#White poop has a ↑ {{Tears}} Tears up aura and can block damage"},
|
||||
{"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ {{Tears}} -50% Tear Delay#Chance to block damage"},
|
||||
{"544", "Pointy Rib", "Nail that levitates in front of Isaac#Deals your damage 6 times per second"},
|
||||
{"545", "Book of the Dead", "Spawns a bone orbital or charmed bony per enemy killed in the current room"},
|
||||
{"546", "Dad's Ring", "Grants an aura that freezes enemies in place"},
|
||||
{"547", "Divorce Papers", "{{EmptyBoneHeart}} +1 Bone Heart#↑ {{Tears}} +0.7 Tears up#{{Trinket21}} Spawns a Mysterious Paper trinket"},
|
||||
{"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can retrieve pickups"},
|
||||
{"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.5 Tears up permanently"},
|
||||
{"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all your Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.5 Tears up permanently"},
|
||||
{"550", "Broken Shovel", "Mom's Foot will constantly attack you#Using it stops Mom's Foot for current room#!!! (Try to beat Boss Rush with it!)"},
|
||||
{"551", "Broken Shovel", "Second part of a broken shovel#!!! Use the shovel on the hill of dirt in the \"Dark Room\""},
|
||||
{"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#10% chance for {{LadderRoom}}crawlspace trapdoor#!!! Use the shovel on the hill of dirt in the \"Dark Room\"#!!! Unlocks something cool"},
|
||||
@@ -581,10 +581,10 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"1", "Swallowed Penny", "{{Coin}} Spawns 1 coin when you get hit"},
|
||||
{"2", "Petrified Poop", "50% chance to get drops from poop"},
|
||||
{"3", "AAA Battery", "-1 charge needed for active items"},
|
||||
{"4", "Broken Remote", "Randomly teleports you, when using an item"},
|
||||
{"4", "Broken Remote", "Teleports you when you use an active item"},
|
||||
{"5", "Purple Heart", "2x chance for champion enemies"},
|
||||
{"6", "Broken Magnet", "Coin magnet"},
|
||||
{"7", "Rosary Bead", "{{AngelRoom}} 50% higher Angel Room chance#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries"},
|
||||
{"7", "Rosary Bead", "{{AngelChance}} 50% higher Angel Room chance#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries"},
|
||||
{"8", "Cartridge", "{{Collectible93}} 5% chance for Gamekid effect on hit"},
|
||||
{"9", "Pulse Worm", "Pulsating tears#Affects tear hitbox"},
|
||||
{"10", "Wiggle Worm", "Tears move in waves#↑ {{Tears}} +0.3 Tears up"},
|
||||
@@ -600,12 +600,12 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"20", "Monkey Paw", "{{BlackHeart}} When on half a heart, spawns 1 Black Heart#!!! 3 time usage"},
|
||||
{"21", "Mysterious Paper", "Randomly imitates: #{{Collectible327}} The Polaroid#{{Collectible328}} The Negative#{{Trinket48}} A Missing Page#{{Trinket23}} Missing Poster"},
|
||||
{"22", "Daemon's Tail", "{{Heart}} Decreases spawn rate of hearts to 20%#{{BlackHeart}} Heart pickups turn into Black Hearts#{{Key}} Key drop chance increased"},
|
||||
{"23", "Missing Poster", "{{Player10}} Respawn as \"The Lost\" when dying in a {{SacrificeRoom}} Sacrifice Room#{{Player10}} If he is unlocked, you revive as him even outside Sacrifice Rooms"},
|
||||
{"24", "Butt Penny", "20% higher chance for coins to spawn from poop#Fart when picking up coins#The fart only knocks back enemies"},
|
||||
{"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#If he isn't unlocked, die in a {{SacrificeRoom}} Sacrifice Room while holding this trinket to unlock him"},
|
||||
{"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Fart when picking up coins#The fart only knocks back enemies"},
|
||||
{"25", "Mysterious Candy", "Fart or spawn poop every 30 seconds"},
|
||||
{"26", "Hook Worm", "Tears move in angular patterns#↑ +10 Range"},
|
||||
{"26", "Hook Worm", "Tears move in angular patterns#↑ {{Range}} +10 Range"},
|
||||
{"27", "Whip Worm", "↑ {{Shotspeed}} +0.5 Shot Speed up"},
|
||||
{"28", "Broken Ankh", "{{Player4}} 22% chance to respawn as \"Blue Baby\""},
|
||||
{"28", "Broken Ankh", "{{Player4}} 22% chance to respawn as ??? (Blue Baby) on death"},
|
||||
{"29", "Fish Head", "Spawn 1 blue fly when getting hit"},
|
||||
{"30", "Pinky Eye", "{{Poison}} 10% chance to shoot poison tears"},
|
||||
{"31", "Push Pin", "10% chance to shoot piercing spectral tears"},
|
||||
@@ -615,7 +615,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"35", "Curved Horn", "↑ {{Damage}} +2 Damage up"},
|
||||
{"36", "Rusted Key", "{{Key}} 10% chance for the room clear reward to be a key#{{Key}} Chance for a bonus key from chests, tinted rocks and destroyed machines"},
|
||||
{"37", "Goat Hoof", "↑ {{Speed}} +0.15 Speed up"},
|
||||
{"38", "Mom's Pearl", "+10% chance for: #{{SoulHeart}} Soul heart#{{BlackHeart}} Black heart and#{{EmptyBoneHeart}} Bone heart"}, -- base chance is 10%
|
||||
{"38", "Mom's Pearl", "+10% chance for random heart drops to be:#{{SoulHeart}} Soul Heart#{{BlackHeart}} Black Heart or#{{EmptyBoneHeart}} Bone Heart"}, -- base chance is 10%
|
||||
{"39", "Cancer", "↑ {{Tears}} -2 Tear Delay"},
|
||||
{"40", "Red Patch", "{{Damage}} 20% chance to get +1.8 Damage up when getting hit#{{Luck}} 100% chance at 8 Luck#Effect lasts for current room"},
|
||||
{"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#!!! Removes {{Trinket53}}Tick"},
|
||||
@@ -644,7 +644,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"64", "Rainbow Worm", "Random worm effect every 3 seconds"},
|
||||
{"65", "Tape Worm", "↑ {{Range}} Doubles your Range#-50% Tear Height"},
|
||||
{"66", "Lazy Worm", "↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Range}} +4 Range up#↑ +2 Tear Height"},
|
||||
{"67", "Cracked Dice", "When getting hit, 50% chance to use the :#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 or #{{Collectible166}} D20"},
|
||||
{"67", "Cracked Dice", "When getting hit, 50% chance to use the:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 or #{{Collectible166}} D20"},
|
||||
{"68", "Super Magnet", "Magnet for pickups and enemies"},
|
||||
{"69", "Faded Polaroid", "Camouflages the player randomly#Confuses enemies"},
|
||||
{"70", "Louse", "Chance to spawn 1 spider while in a hostile room"},
|
||||
@@ -657,12 +657,12 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"77", "Blister", "Increases knockback"},
|
||||
{"78", "Second Hand", "2x longer status effects on enemies"},
|
||||
{"79", "Endless Nameless", "25% chance when using pills/cards to drop a copy of the pill/card"},
|
||||
{"80", "Black Feather", "↑ {{Damage}} +0.2 Damage up for each {{DevilRoom}} devil item held"},
|
||||
{"80", "Black Feather", "↑ {{Damage}} +0.2 Damage up for each \"Evil up\" item held"},
|
||||
{"81", "Blind Rage", "Invincibility lasts 2x longer after getting hit"},
|
||||
{"82", "Golden Horse Shoe", "{{TreasureRoom}} +15% chance for Treasure Rooms to have two items on future floors#You can only choose one"},
|
||||
{"83", "Store Key", "{{Shop}} Open Shops for free"},
|
||||
{"84", "Rib of Greed", "Greed and Super Greed no longer appear in {{Shop}}Shops or {{SecretRoom}}Secret Rooms#5% more coins and less hearts from room clear rewards"},
|
||||
{"85", "Karma", "Using a Donation Machine can:# {{Heart}} Heal 1 heart#{{Coin}} Give 1 coin#{{Luck}} Grant +1 Luck up#{{Beggar}} spawn a Beggar"},
|
||||
{"84", "Rib of Greed", "5% more coins and less hearts from room clear rewards#Greed and Super Greed no longer appear in {{Shop}}Shops or {{SecretRoom}}Secret Rooms"},
|
||||
{"85", "Karma", "{{DonationMachine}} Using a Donation Machine can:#{{Heart}} Heal 1 heart#{{Coin}} Give 1 coin#{{Luck}} Grant +1 Luck up#{{Beggar}} Spawn a Beggar"},
|
||||
{"86", "Lil Larva", "Destroying poop spawns 1 blue fly"},
|
||||
{"87", "Mom's Locket", "Heal half a heart when using keys#Turns half hearts into full hearts"},
|
||||
{"88", "NO!", "Prevents active items from spawning"},
|
||||
@@ -698,14 +698,14 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"118", "Bat Wing", "5% chance to gain flight after killing an enemy#Persists for the current room"},
|
||||
{"119", "Stem Cell", "Heals half a heart upon traveling to the next floor"},
|
||||
{"120", "Hairpin", "Fully recharges your active item at the start of a boss fight"},
|
||||
{"121", "Wooden Cross", "Protects you from the first damage you take for every floor"},
|
||||
{"121", "Wooden Cross", "{{Collectible313}} Protects you from the first damage you take for every floor"},
|
||||
{"122", "Butter!", "Using your active item will drop it back on a pedestal on the ground#When taking damage, 2% chance to drop one of your passive items"},
|
||||
{"123", "Filigree Feather", "Causes the Angel bosses to drop normal items instead of Key Pieces"},
|
||||
{"124", "Door Stop", "The last door you used stays open"},
|
||||
{"125", "Extension Cord", "Connects your familiars with beams of electricity#Deals 6 damage per beam"},
|
||||
{"126", "Rotten Penny", "Spawns a blue fly when picking up a coin"},
|
||||
{"127", "Baby-Bender", "Grants your familiars homing shots"},
|
||||
{"128", "Finger Bone", "2% chance to gain a Bone Heart when taking damage"},
|
||||
{"128", "Finger Bone", "{{EmptyBoneHeart}} 2% chance to gain a Bone Heart when taking damage"},
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
@@ -724,7 +724,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"12", "XI - Strength", "For current room grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↑ {{Speed}} +0.3 Speed up"},
|
||||
{"13", "XII - The Hanged Man", "Grants flight for current room"},
|
||||
{"14", "XIII - Death", "Deals 40 damage to all enemies in the room"},
|
||||
{"15", "XIV - Temperance", "{{DonationMachine}} Spawns a Blood Donation Machine#{{GreedMode}} / {{GreedierMode}} Spawns a Devil Beggar in Greed Mode"},
|
||||
{"15", "XIV - Temperance", "{{DonationMachine}} Spawns a Blood Donation Machine#{{GreedMode}} Spawns a Devil Beggar in Greed Mode"},
|
||||
{"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for current room"},
|
||||
{"17", "XVI - The Tower", "Spawns 6 troll bombs"},
|
||||
{"18", "XVII - The Stars", "{{TreasureRoom}} Teleports you to the Treasure Room"},
|
||||
@@ -740,7 +740,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"28", "Ace of Diamonds", "{{Coin}} Turns all pickups into coins"},
|
||||
{"29", "Ace of Spades", "{{Key}} Turns all pickups into keys"},
|
||||
{"30", "Ace of Hearts", "{{Heart}} Turns all pickups into hearts"},
|
||||
{"31", "Joker", "{{DevilRoom}} / {{AngelRoom}} Teleports you to the Devil or Angel Room"},
|
||||
{"31", "Joker", "{{AngelDevilChance}} Teleports you to the Devil or Angel Room"},
|
||||
{"32", "Hagalaz", "Destroy all rocks in the room"},
|
||||
{"33", "Jera", "Duplicate all pickups in room"},
|
||||
{"34", "Ehwaz", "Spawns a trapdoor to the next floor#8% chance for {{LadderRoom}}crawlspace trapdoor"},
|
||||
@@ -751,7 +751,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"39", "Algiz", "Invincibility for 30 seconds"},
|
||||
{"40", "Blank Rune", "Random rune effect#25% chance to drop itself again"},
|
||||
{"41", "Black Rune", "Deals 40 damage to all enemies#Converts all pedestal items in the room into random stat ups#Converts all pickups in the room into blue flies"},
|
||||
{"42", "Chaos Card", "Throwable instant kill-card"},
|
||||
{"42", "Chaos Card", "Upon use, throw the card in the direction you're moving#Instantly kills ANY enemy it touches (except Delirium)"},
|
||||
{"43", "Credit Card", "Removes the price from all items in the current {{Shop}} shop or {{DevilRoom}} Devil deal, making everything free"},
|
||||
{"44", "Rules Card", "Displays \"helpful\" tips on use"},
|
||||
{"45", "A Card Against Humanity", "Fills the whole room with poop"},
|
||||
@@ -771,13 +771,13 @@ EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill"
|
||||
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "Bad Gas", "Spawns a gas cloud"},
|
||||
{"1", "Bad Trip", "Deals 1 heart of damage to you"},
|
||||
{"1", "Bad Trip", "Deals 1 heart of damage to you#Becomes a Full Health pill if you have 1 heart or less"},
|
||||
{"2", "Balls of Steel", "{{SoulHeart}} +2 Soul Hearts"},
|
||||
{"3", "Bombs are Key", "Switches number of bombs with keys"},
|
||||
{"4", "Explosive Diarrhea", "Spawns 5 bombs over a period of five seconds at your position"},
|
||||
{"5", "Full Health", "Full health"},
|
||||
{"6", "Health Down", "↓ {{Heart}} Health down"},
|
||||
{"7", "Health Up", "↑ {{Heart}} Health up"},
|
||||
{"6", "Health Down", "↓ {{Heart}} Health down#Becomes a Health Up pill if you have 0 or 1 Heart Containers"},
|
||||
{"7", "Health Up", "↑ {{EmptyHeart}} +1 Empty heart container"},
|
||||
{"8", "I Found Pills", "No effect"},
|
||||
{"9", "Puberty", "No effect#Eating 3 will give you the Adult transformation (+1 Red Heart)"},
|
||||
{"10", "Pretty Fly", "Adds 1 fly orbital"},
|
||||
@@ -789,7 +789,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
|
||||
{"17", "Luck Down", "↓ {{Luck}} -1 Luck down"},
|
||||
{"18", "Luck Up", "↑ {{Luck}} +1 Luck up"},
|
||||
{"19", "Telepills", "Teleports you to a random room#Small chance to teleport you to the I AM ERROR room"},
|
||||
{"19", "Telepills", "Teleports you to a random room#{{ErrorRoom}} Small chance to teleport you to the I AM ERROR room"},
|
||||
{"20", "48 Hour Energy!", "Fully recharges your active item#Drops 1-2 batteries"},
|
||||
{"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"},
|
||||
{"22", "Paralysis", "You can't move for 2 seconds"},
|
||||
@@ -825,9 +825,9 @@ EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
|
||||
{"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
|
||||
{"3", "", "{{AngelRoom}} 67% chance for increased Angel Room chance"},
|
||||
{"3", "", "{{AngelChance}} 67% chance for increased Angel Room chance"},
|
||||
{"4", "", "{{Chest}} 50% chance for 1 random chest"},
|
||||
{"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelRoom}} 67% chance for increased Angel Room chance"},
|
||||
{"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelChance}} 67% chance for increased Angel Room chance"},
|
||||
{"6", "", "{{AngelRoom}} 33% chance for a teleport to the Angel Room#{{DevilRoom}} Teleports to the Devil Room instead if its door was spawned on the current floor#{{Chest}} 67% chance for random chest"},
|
||||
{"7", "", "{{AngelRoom}} 33% chance for 1 random Angel Room item#{{SoulHeart}} 67% chance for 1 Soul Heart"},
|
||||
{"8", "", "100% chance for 7 troll bombs"},
|
||||
@@ -873,12 +873,18 @@ EID.descriptions[languageCode].transformations={
|
||||
---------- MISC ----------
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "If absorbed, gain:"
|
||||
EID.descriptions[languageCode].VoidNames = {"Speed", "Tears", "Damage", "Range", "Shot Speed", "Luck"}
|
||||
EID.descriptions[languageCode].VoidNames = {"Speed up", "Tears up", "Damage up", "Range up", "Shot Speed up", "Luck up"}
|
||||
|
||||
EID.descriptions[languageCode].CollectionPageInfo = "This item needs to be picked up for the collection page!"
|
||||
|
||||
EID.descriptions[languageCode].MCM = {
|
||||
DemoObjectName = "Demo Object Name",
|
||||
DemoObjectTransformation = "Demo Transformation",
|
||||
DemoObjectText = "This text is in english#A very cool and long description to simulate linebreaks caused by EID textbox width!#\1 This is also a cool line#This line loves you {{Heart}}#Markup size preview: #BIG: {{Damage}} {{Tears}} {{Speed}} {{Shotspeed}} {{Luck}} #small: {{DeliriumSmall}} {{CurseDarknessSmall}} {{CurseBlindSmall}}",
|
||||
DemoObjectText = "This text is in english#A very cool and long description to simulate linebreaks caused by EID textbox width!#{{Collectible4}} This is also a cool line#{{Heart}} This line loves you#{{AngelDevilChance}} This line can be your angel or your devil#\1 {{Damage}} +1 Stat Change up",
|
||||
}
|
||||
|
||||
-- the Hold Map description will predict the abilities of items with a header like "Item Name Result"
|
||||
EID.descriptions[languageCode].HoldMapHeader = " Result"
|
||||
-- includes Planetarium even though it's unused in AB+ for convenience
|
||||
EID.descriptions[languageCode].Teleport2RoomNames = { "Normal Room","Boss Room","Super Secret Room","Shop","Treasure Room","Sacrifice Room","Dice Room","Library","Curse Room","Miniboss Room","Challenge/Boss Challenge Room","Isaac's Room","Barren Room","Arcade Room","Chest Room","Planetarium","Secret Room","Special Red Room","Angel/Devil Room","I AM ERROR Room" }
|
||||
EID.descriptions[languageCode].Teleport2GreedRoomNames = { "Main Room", "Boss Room", "Shop", "Silver/Gold Treasure Room", "Curse Room", "Exit Room", "Super Secret Room", "Angel/Devil Room", "I AM ERROR Room" }
|
||||
+165
-159
@@ -39,16 +39,16 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"4", "크리켓의 머리", "↑ {{DamageSmall}}공격력 +0.5#↑ {{DamageSmall}}공격력 배율 x1.5"}, -- Cricket's Head
|
||||
{"5", "나의 모습", "↑ {{RangeSmall}}사거리 +1.5#↑ 눈물 높이 +1#↑ {{ShotspeedSmall}}탄속 +0.6#공격이 캐릭터가 있는 방향으로 되돌아옵니다."}, -- My Reflection
|
||||
{"6", "오줌싸개", "↑ {{TearsSmall}}연사 +1.5#↓ {{RangeSmall}}사거리 -17.62#↑ 눈물 높이 +0.76"}, -- Number One
|
||||
{"7", "순교자의 피", "↑ {{DamageSmall}}공격력 +1#{{Collectible34}}Book of the Belial, 혹은 {{Card16}}The Devil 효과가 발동 중인 경우 {{DamageSmall}}공격력 배율 x1.5"}, -- Blood of the Martyr
|
||||
{"7", "순교자의 피", "↑ {{DamageSmall}}공격력 +1#{{Collectible34}} Book of the Belial#{{Card16}} 혹은 The Devil 효과가 발동 중인 경우:#↑ {{DamageSmall}}공격력 배율 x1.5"}, -- Blood of the Martyr
|
||||
{"8", "보비", "공격하는 방향으로 공격력 3.5의 눈물을 발사합니다."}, -- Brother Bobby
|
||||
{"9", "스카톨", "파리류 적들이 공격하지 않거나 약해집니다."}, -- Skatole
|
||||
{"10", "파리떼", "캐릭터 주변을 돌며 적의 탄환을 막아주는 2마리의 파리 배리어를 얻습니다."}, -- Halo of Flies
|
||||
{"11", "", "↑ 목숨 +1#사망 시 전 방에서 체력이 꽉 찬 상태로 부활합니다."}, -- 1up!
|
||||
{"12", "마법의 버섯", "↑ {{Heart}}최대 체력 +1#{{Heart}}체력을 모두 회복합니다.#↑ {{DamageSmall}}공격력 +0.5#↑ {{DamageSmall}}공격력 배율 x1.5#↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#↑ {{SpeedSmall}}이동속도 +0.3#캐릭터의 크기가 커집니다."}, -- Magic Mushroom
|
||||
{"13", "바이러스", "↓ {{SpeedSmall}}이동속도 -0.1#적에게 접촉시 적에게 12의 피해를 주고 적을 {{Poison}}중독시킵니다.#중독된 적이 죽을시 20% 확률로 {{BlackHeart}}블랙하트가 드랍됩니다."}, -- The Virus
|
||||
{"12", "마법의 버섯", "↑ {{Heart}}최대 체력 +1#{{Heart}} 체력을 모두 회복합니다.#↑ {{DamageSmall}}공격력 +0.5#↑ {{DamageSmall}}공격력 배율 x1.5#↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#↑ {{SpeedSmall}}이동속도 +0.3#캐릭터의 크기가 커집니다."}, -- Magic Mushroom
|
||||
{"13", "바이러스", "↓ {{SpeedSmall}}이동속도 -0.1#{{Poison}} 적에게 접촉시 적에게 12의 피해를 주고 적을 중독시킵니다.#중독된 적이 죽을시 20% 확률로 {{BlackHeart}}블랙하트가 드랍됩니다."}, -- The Virus
|
||||
{"14", "불량 스테로이드", "↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#↑ {{SpeedSmall}}이동속도 +0.6"}, -- Roid Rage
|
||||
{"15", "♡", "↑ {{Heart}}최대 체력 +1 #{{Heart}}체력을 모두 회복합니다."}, -- <3
|
||||
{"16", "생간", "↑ {{Heart}}최대 체력 +2#{{Heart}}체력을 모두 회복합니다."}, -- Raw Liver
|
||||
{"15", "♡", "↑ {{Heart}}최대 체력 +1 #{{Heart}} 체력을 모두 회복합니다."}, -- <3
|
||||
{"16", "생간", "↑ {{Heart}}최대 체력 +2#{{Heart}} 체력을 모두 회복합니다."}, -- Raw Liver
|
||||
{"17", "해골 열쇠", "↑ {{Key}}열쇠 +99"}, -- Skeleton Key
|
||||
{"18", "달러", "↑ {{Coin}}동전 +99"}, -- A Dollar
|
||||
{"19", "꽈광!", "↑ {{Bomb}}폭탄 +10"}, -- Boom!
|
||||
@@ -65,7 +65,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"30", "엄마의 하이힐", "↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Mom's Heels
|
||||
{"31", "엄마의 립스틱", "↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5"}, -- Mom's Lipstick
|
||||
{"32", "철제 옷걸이", "↑ {{TearsSmall}}연사 +0.7"}, -- Wire Coat Hanger
|
||||
{"33", "성경", "사용 시 그 방에서 비행 능력을 얻습니다.#Mom/Mom's Heart/It Lives 보스에게 사용 시 보스를 즉사시킵니다.#!!! Satan 보스에게 사용 시 캐릭터가 즉사합니다."}, -- The Bible
|
||||
{"33", "성경", "사용 시 그 방에서 비행 능력을 얻습니다.#{{MomBossSmall}}Mom, {{MomsHeartSmall}}Mom's Heart/It Lives 보스에게 사용 시 보스를 즉사시킵니다.#!!! {{SatanSmall}}Satan 보스에게 사용 시 캐릭터가 즉사합니다."}, -- The Bible
|
||||
{"34", "벨리알의 책", "사용 시 그 방에서 {{DamageSmall}}공격력 +2 증가하며 {{Collectible7}}Blood of the Martyr 소지 시 {{DamageSmall}}공격력 배율 x1.5 추가 적용#소지중일 때 {{DevilChanceSmall}}악마방 확률 +12.5%"}, -- The Book of Belial
|
||||
{"35", "네크로노미콘", "사용 시 방 전체 적에게 40의 피해를 줍니다."}, -- The Necronomicon
|
||||
{"36", "똥", "사용 시 똥을 쌉니다."}, -- The Poop
|
||||
@@ -73,7 +73,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"38", "태미의 머리", "사용 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사합니다."}, -- Tammy's Head
|
||||
{"39", "엄마의 브래지어", "사용 시 방 안의 모든 적들을 4초간 멈추게 합니다."}, -- Mom's Bra
|
||||
{"40", "카미카제!", "사용 시 캐릭터의 위치에 공격력 40의 폭발을 일으킵니다."}, -- Kamikaze!
|
||||
{"41", "엄마의 패드", "사용 시 방 안의 모든 적들을 5초간 캐릭터에게서 {{Fear}}도망가게 합니다."}, -- Mom's Pad
|
||||
{"41", "엄마의 패드", "{{Fear}} 사용 시 방 안의 모든 적들을 5초간 캐릭터에게서 도망가게 합니다."}, -- Mom's Pad
|
||||
{"42", "밥의 썩은 머리통", "사용 시 공격하는 방향으로 공격력 50의 독폭탄을 발사합니다."}, -- Bob's Rotten Head
|
||||
{"43", "Pills here!", "<item does not exist>"}, -- Pills here!
|
||||
{"44", "순간이동!", "사용 시 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Teleport!
|
||||
@@ -88,7 +88,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"53", "자석", "픽업 아이템이 캐릭터에게 끌려옵니다."}, -- Magneto
|
||||
{"54", "보물 지도", "맵에 스테이지 구조를 표시합니다."}, -- Treasure Map
|
||||
{"55", "엄마의 눈알", "50%의 확률로 캐릭터의 뒤에서 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 2 이상일 때 100% 확률"}, -- Mom's Eye
|
||||
{"56", "레몬빛 실수", "사용 시 캐릭터의 주위에 노란 장판이 생성되며 장판에 닿은 적은 초당 66의 피해를 입습니다."}, -- Lemon Mishap
|
||||
{"56", "레몬빛 실수", "사용 시 캐릭터의 주위에 노란 장판이 생성되며 장판에 닿은 적은 초당 24의 피해를 입습니다."}, -- Lemon Mishap
|
||||
{"57", "짝사랑", "캐릭터 주위를 돌며 접촉하는 적에게 초당 75의 피해를 입힙니다."}, -- Distant Admiration
|
||||
{"58", "그림자의 책", "사용 시 10초간 무적 상태가 됩니다."}, -- Book of Shadows
|
||||
{"59", "Wiggle Worm", "<item does not exist>"}, -- Wiggle Worm
|
||||
@@ -98,44 +98,44 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"63", "건전지", "액티브 아이템의 최대 충전량이 2배로 증가합니다."}, -- The Battery
|
||||
{"64", "스팀 세일", "{{Shop}}상점에서 판매하는 물품의 가격을 50% 할인합니다.#중복 획득 시 모든 상점 아이템의 가격이 무료가 됩니다."}, -- Steam Sale
|
||||
{"65", "무정부주의자의 요리책", "사용 시 방 안에 트롤폭탄 6개를 생성합니다."}, -- Anarchist Cookbook
|
||||
{"66", "모래시계", "사용 시 방 안의 모든 적들을 8초간 {{Slow}}둔화시킵니다."}, -- The Hourglass
|
||||
{"66", "모래시계", "{{Slow}} 사용 시 방 안의 모든 적들을 8초간 둔화시킵니다."}, -- The Hourglass
|
||||
{"67", "매기", "공격하는 방향으로 공격력 3.5의 눈물을 발사합니다."}, -- Sister Maggy
|
||||
{"68", "기계장치", "공격이 레이저 공격으로 변경됩니다.#레이저는 사거리 제한이 없으며 적을 관통합니다."}, -- Technology
|
||||
{"69", "초콜릿 우유", "{{Chargeable}} 눈물을 충전하며 발사합니다. #충전 상태에 따라 공격력 배율이 x0.3 ~ x4로 증감합니다."}, -- Chocolate Milk
|
||||
{"69", "초콜릿 우유", "↓ {{TearsSmall}}공격 딜레이 x2.5#{{Chargeable}} 눈물을 충전하며 발사합니다. #충전 상태에 따라 공격력 배율이 x0.1 ~ x4로 증감합니다."}, -- Chocolate Milk
|
||||
{"70", "성장 호르몬", "↑ {{DamageSmall}}공격력 +1#↑ {{SpeedSmall}}이동속도 +0.4"}, -- Growth Hormones
|
||||
{"71", "미니 버섯", "↓ {{RangeSmall}}사거리 -4.25#↑ {{SpeedSmall}}이동속도 +0.3#↑ 눈물 높이 +1.5 (실 사거리 증가)#캐릭터의 크기가 작아집니다."}, -- Mini Mush
|
||||
{"72", "묵주", "↑ {{SoulHeart}}소울하트 +3#{{Collectible33}}The Bible이 모든 방에서 등장합니다."}, -- Rosary
|
||||
{"73", "고기조각", "획득할 때마다 성장합니다.#1, 2단계: 캐릭터 주위를 돌며 적의 탄환을 막아줍니다.#3, 4단계: 적을 따라다니며 접촉한 적에게 피해를 입힙니다."}, -- Cube of Meat
|
||||
{"73", "고기조각", "획득할 때마다 성장합니다.#1단계: 캐릭터 주위를 돌며 적의 탄환을 막아줍니다.#2단계: 1단계 + 공격하는 방향으로 공격력 3.5의 눈물을 발사합니다.#3단계: 적을 따라다니며 접촉한 적에게 초당 7의 피해를 입힙니다.#4단계: 적을 따라다니며 접촉한 적에게 초당 11의 피해를 입힙니다."}, -- Cube of Meat
|
||||
{"74", "쿼터", "↑ {{Coin}}동전 +25"}, -- A Quarter
|
||||
{"75", "박사학위", "↑ {{Heart}}빨간하트 +2#{{Pill}}알약을 하나 드랍합니다.#사용하지 않은 알약의 효과를 알 수 있습니다.#부정적인 알약 효과가 등장하지 않습니다.#헌혈기 및 {{Collectible135}}IV Bag 사용 시 1~2코인을 추가로 드랍합니다."}, -- PHD
|
||||
{"75", "박사학위", "↑ {{Heart}}빨간하트 +2#{{Pill}}알약을 하나 드랍합니다.#확인되지 않은 알약의 효과를 알 수 있습니다.#↑ 부정적인 알약 효과가 등장하지 않습니다.#헌혈기 및 {{Collectible135}}IV Bag 사용 시 동전 1~2개를 추가로 드랍합니다."}, -- PHD
|
||||
{"76", "투시 안경", "{{SecretRoom}}{{SuperSecretRoom}}비밀방이 자동으로 열립니다."}, -- X-Ray Vision
|
||||
{"77", "나의 작은 유니콘", "사용 시 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다."}, -- My Little Unicorn
|
||||
{"77", "나의 작은 유니콘", "사용 시 6초간 무적 상태가 되며 접촉한 적에게 초당 40의 피해를 입힙니다."}, -- My Little Unicorn
|
||||
{"78", "요한묵시록", "사용 시 {{SoulHeart}}소울하트 +1#가능한 경우, 현재 층의 보스를 4기사로 교체합니다.#소지중일 때 {{DevilChanceSmall}}악마방 확률 +17.5%"}, -- Book of Revelations
|
||||
{"79", "낙인", "↑ {{SoulHeart}}소울하트 +1#↑ {{DamageSmall}}공격력 +1#↑ {{SpeedSmall}}이동속도 +0.2"}, -- The Mark
|
||||
{"80", "계약", "↑ {{SoulHeart}}소울하트 +2#↑ {{DamageSmall}}공격력 +0.5#↑ {{TearsSmall}}연사 +0.7"}, -- The Pact
|
||||
{"81", "죽은 고양이", "↑ 목숨 +9#{{Heart}}최대 체력이 1칸이 됩니다.#사망 시 전 방에서 최대 체력 1칸으로 부활합니다."}, -- Dead Cat
|
||||
{"81", "죽은 고양이", "↑ 목숨 +9#!!! {{Heart}}최대 체력이 1칸이 됩니다.#사망 시 전 방에서 최대 체력 1칸으로 부활합니다."}, -- Dead Cat
|
||||
{"82", "구덩이의 제왕", "↑ {{SpeedSmall}}이동속도 +0.3#비행 능력을 얻습니다."}, -- Lord of the Pit
|
||||
{"83", "대못", "사용 시 {{SoulHeart}}소울하트 +1, 그 방에서 {{DamageSmall}}공격력 +0.3, {{SpeedSmall}}이동속도 -0.2#접촉한 적에게 피해를 입히며 장애물을 부술 수 있습니다."}, -- The Nail
|
||||
{"83", "대못", "!!! 사용 시: #{{SoulHeart}}소울하트 +1#그 방에서 {{DamageSmall}}공격력 +0.3, {{SpeedSmall}}이동속도 -0.2#접촉한 적에게 피해를 입히며 장애물을 부술 수 있습니다."}, -- The Nail
|
||||
{"84", "더 깊이 내려가야 해!", "사용 시 다음 스테이지로 가는 다락문을 생성합니다.#10%의 확률로 {{LadderRoom}}사다리방으로 가는 다락문을 생성합니다."}, -- We Need To Go Deeper!
|
||||
{"85", "카드 덱", "사용 시 {{Card}}카드를 하나 드랍합니다."}, -- Deck of Cards
|
||||
{"86", "몬스트로의 이빨", "사용 시 몬스트로가 랜덤한 적에게 떨어져 120의 피해를 입힙니다."}, -- Monstro's Tooth
|
||||
{"87", "로키의 뿔", "25%의 확률로 공격이 4방향으로 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 7 이상일 때 100% 확률"}, -- Loki's Horns
|
||||
{"88", "리틀 처비", "공격하는 방향으로 돌진해 접촉하는 적에게 초당 52.5의 피해를 입힙니다."}, -- Little Chubby
|
||||
{"89", "거미물림", "25%의 확률로 적을 {{Slow}}둔화시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 15 이상일 때 100% 확률"}, -- Spider Bite
|
||||
{"89", "거미물림", "{{Slow}} 25%의 확률로 적을 둔화시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 15 이상일 때 100% 확률"}, -- Spider Bite
|
||||
{"90", "작은 돌", "↑ {{DamageSmall}}공격력 +1#↑ {{TearsSmall}}연사 +0.2#↓ {{SpeedSmall}}이동속도 -0.2"}, -- The Small Rock
|
||||
{"91", "탐험가 모자", "캐릭터가 있는 방에 인접한 곳에 있는 특수방을 맵에 표시합니다."}, -- Spelunker Hat
|
||||
{"92", "슈퍼 밴디지", "↑ {{Heart}}최대 체력 +1#↑ {{SoulHeart}}소울하트 +2"}, -- Super Bandage
|
||||
{"93", "게임키드", "사용 시 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다.#적들이 아이작에게서 도망가며 적 2기를 죽일 때마다 {{HalfHeart}}체력을 반 칸 회복합니다."}, -- The Gamekid
|
||||
{"93", "게임키드", "사용 시 6초간 무적 상태가 되며 접촉한 적에게 초당 40의 피해를 입힙니다.#{{Fear}} 적들이 아이작에게서 도망가며 적 2기를 죽일 때마다 {{HalfHeart}}체력을 반 칸 회복합니다."}, -- The Gamekid
|
||||
{"94", "동전 주머니", "방 2개 클리어 시 {{Coin}}동전을 하나 드랍합니다."}, -- Sack of Pennies
|
||||
{"95", "로보베이비", "공격하는 방향으로 공격력 3.5의 레이저를 발사합니다."}, -- Robo-Baby
|
||||
{"96", "리틀 차드", "방 3개 클리어 시 {{HalfHeart}}빨간하트를 반개 드랍합니다."}, -- Little C.H.A.D.
|
||||
{"97", "죄악의 책", "사용 시 랜덤한 픽업 아이템을 드랍합니다."}, -- The Book of Sin
|
||||
{"98", "성유물", "방 5~6개 클리어 시 {{SoulHeart}}소울하트를 하나 드랍합니다. "}, -- The Relic
|
||||
{"99", "리틀 기쉬", "공격하는 방향으로 공격력 3.5의 적을 {{Slow}}둔화시키는 눈물을 발사합니다."}, -- Little Gish
|
||||
{"99", "리틀 기쉬", "{{Slow}} 공격하는 방향으로 공격력 3.5의 적을 둔화시키는 눈물을 발사합니다."}, -- Little Gish
|
||||
{"100", "리틀 스티븐", "공격하는 방향으로 공격력 3.5의 유도 눈물을 발사합니다."}, -- Little Steven
|
||||
{"101", "광륜", "↑ {{Heart}}최대 체력 +1#↑ {{DamageSmall}}공격력 +0.3#↑ {{TearsSmall}}연사 +0.2#↑ {{RangeSmall}}사거리 +0.25#↑ 눈물 높이 +0.5#↑ {{SpeedSmall}}이동속도 +0.3"}, -- The Halo
|
||||
{"102", "엄마의 약병", "사용 시 {{Pill}}알약을 하나 드랍합니다."}, -- Mom's Bottle of Pills
|
||||
{"103", "감기", "25%의 확률로 적을 {{Poison}}중독시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 12 이상일 때 100% 확률"}, -- The Common Cold
|
||||
{"103", "감기", "{{Poison}} 25%의 확률로 적을 중독시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 12 이상일 때 100% 확률"}, -- The Common Cold
|
||||
{"104", "기생충", "눈물이 무언가에 부딪힐 때마다 양옆으로 갈라집니다.#갈라진 눈물의 공격력은 갈라지기 이전의 절반입니다."}, -- The Parasite
|
||||
{"105", "주사위", "사용 시 방 안의 모든 아이템을 다른 아이템으로 바꿉니다."}, -- The D6
|
||||
{"106", "미스터 메가", "↑ {{Bomb}}폭탄 +5#폭탄 공격력 배율 x2.25#폭탄의 범위가 넓어집니다."}, -- Mr. Mega
|
||||
@@ -148,13 +148,13 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"113", "악마 아기", "적이 있는 방향으로 공격력 3의 빠른 눈물을 자동으로 발사합니다."}, -- Demon Baby
|
||||
{"114", "엄마의 식칼", "{{Chargeable}} 공격이 발사 후 돌아오는 근접 식칼로 변경됩니다.#공격키를 누르고 있으면 충전되며 충전량에 따라 사거리가 증가합니다.#칼 공격력: 기본 x2 ~ 최대 거리일때 x6"}, -- Mom's Knife
|
||||
{"115", "분신사바", "공격이 장애물을 관통합니다."}, -- Ouija Board
|
||||
{"116", "9볼트 건전지", "획득 시 액티브 아이템 충전량을 모두 충전합니다.#액티브 아이템 사용 시 충전량을 한칸 보존합니다.#1칸짜리 액티브 아이템의 경우 15초의 충전 쿨타임을 가집니다.#충전형 액티브 아이템의 경우 쿨타임의 절반을 보존합니다."}, -- 9 Volt
|
||||
{"116", "9볼트 건전지", "획득 시 액티브 아이템 충전량을 모두 충전합니다.#액티브 아이템 사용 시 충전량을 한칸 보존합니다.#1칸짜리 액티브 아이템의 경우 {{ColorOrange}}적이 있는 방에서{{CR}} 15초의 충전 쿨타임을 가집니다.#충전형 액티브 아이템의 경우 쿨타임의 절반을 보존합니다."}, -- 9 Volt
|
||||
{"117", "죽은 새", "피격 시 적을 따라다니며 접촉한 적에게 초당 4의 피해를 입힙니다."}, -- Dead Bird
|
||||
{"118", "유황", "{{Chargeable}} 공격이 충전형 혈사포 공격으로 변경됩니다.#혈사포는 다단히트로 최대 13번의 피해를 입힙니다."}, -- Brimstone
|
||||
{"119", "혈액 팩", "↑ {{Heart}}최대 체력 +1#↑ {{Heart}}빨간하트 +4#↑ {{SpeedSmall}}이동속도 +0.3"}, -- Blood Bag
|
||||
{"120", "이상한 버섯", "↓ {{DamageSmall}}공격력 x0.9 -0.4#↑ {{TearsSmall}}연사 +1.7#↑ {{SpeedSmall}}이동속도 +0.3#캐릭터의 머리가 작아집니다."}, -- Odd Mushroom
|
||||
{"121", "이상한 버섯", "↑ {{EmptyHeart}}빈 최대 체력 +1#↑ {{DamageSmall}}공격력 +0.3#↑ {{RangeSmall}}사거리 +0.25#↑ 눈물 높이 +0.5#↓ {{SpeedSmall}}이동속도 -0.1#캐릭터의 머리가 커집니다."}, -- Odd Mushroom
|
||||
{"122", "바빌론의 창녀", "!!! {{HalfHeart}}빨간하트가 반칸 이하일 때: {{DamageSmall}}공격력 +1.5, {{SpeedSmall}}이동속도 +0.3"}, -- Whore of Babylon
|
||||
{"122", "바빌론의 창녀", "!!! {{HalfHeart}}빨간하트가 반칸 이하일 때: #↑ {{DamageSmall}}공격력 +1.5#↑ {{SpeedSmall}}이동속도 +0.3"}, -- Whore of Babylon
|
||||
{"123", "몬스터 도감", "사용 시 그 방에서 랜덤한 패밀리어를 하나 소환합니다."}, -- Monster Manual
|
||||
{"124", "사해사본", "사용 시 랜덤한 액티브 아이템의 효과를 발동합니다."}, -- Dead Sea Scrolls
|
||||
{"125", "보비 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄에 유도 효과가 생깁니다."}, -- Bobby-Bomb
|
||||
@@ -162,11 +162,11 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"127", "날 잊어 주세요", "{{Warning}} 일회용 {{Warning}}#스테이지를 재시작합니다."}, -- Forget Me Now
|
||||
{"128", "영원한 솔로", "캐릭터 주위를 돌며 접촉하는 적에게 초당 30의 피해를 입힙니다."}, -- Forever alone
|
||||
{"129", "돼지기름 한 통", "↑ {{EmptyHeart}}빈 최대 체력 +2#↑ {{HalfHeart}}빨간하트 +0.5#↓ {{SpeedSmall}}이동속도 -0.2"}, -- Bucket of Lard
|
||||
{"130", "조랑말", "소지중일 때 비행 능력을 얻습니다.{{SpeedSmall}}이동속도가 1.5 이상으로 고정됩니다.#사용 시 바라보는 방향으로 돌진하여 접촉한 적에게 40의 피해를 입힙니다."}, -- A Pony
|
||||
{"130", "조랑말", "소지중일 때 비행 능력을 얻습니다.#{{SpeedSmall}}이동속도가 1.5 이상으로 고정됩니다.#사용 시 바라보는 방향으로 돌진하여 접촉한 적에게 40의 피해를 입힙니다."}, -- A Pony
|
||||
{"131", "폭탄 주머니", "방 2~3개 클리어 시 {{Bomb}}폭탄을 하나 드랍합니다."}, -- Bomb Bag
|
||||
{"132", "석탄 한 덩이", "공격이 멀리 나갈수록 공격력이 최대 6 증가합니다."}, -- A Lump of Coal
|
||||
{"132", "석탄 한 덩이", "공격이 멀리 나갈수록 타일 1칸당 공격력이 +0.6 증가합니다."}, -- A Lump of Coal
|
||||
{"133", "구피의 발", "사용 시 최대 체력 1칸을 {{SoulHeart}}소울하트 3칸으로 바꿉니다."}, -- Guppy's Paw
|
||||
{"134", "구피의 꼬리", "방 클리어 보상이 33% 확률로 상자로 바뀝니다.#방 클리어 보상이 33%의 확률로 등장하지 않습니다."}, -- Guppy's Tail
|
||||
{"134", "구피의 꼬리", "{{Chest}} 방 클리어 보상이 33%의 확률로 상자 혹은 황금상자로 바뀝니다.#방 클리어 보상이 22%의 확률로 등장하지 않습니다."}, -- Guppy's Tail
|
||||
{"135", "수혈 팩", "사용 시 체력 반 칸을 깎고 {{Coin}}동전을 1~3개 드랍합니다."}, -- IV Bag
|
||||
{"136", "최고의 친구", "사용 시 적을 유인하고 5초 뒤 공격력 110의 폭발을 일으키는 인형을 소환합니다."}, -- Best Friend
|
||||
{"137", "원격 폭파기", "↑ {{Bomb}}폭탄 +5#폭탄이 아이템 사용 전까지 터지지 않습니다."}, -- Remote Detonator
|
||||
@@ -194,7 +194,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"159", "밤의 영혼", "비행 능력을 얻습니다.#공격이 장애물을 관통합니다."}, -- Spirit of the Night
|
||||
{"160", "하늘을 가르다", "사용 시 5개의 빛줄기를 소환하며 접촉하는 적에게 공격력 +20의 피해를 입힙니다."}, -- Crack the Sky
|
||||
{"161", "앙크", "↑ 목숨 +1#{{Player4}} 사망 시 전 방에서 ??? 캐릭터로 부활합니다."}, -- Ankh
|
||||
{"162", "켈트 십자가", "피격 시 20%의 확률로 7초간 무적 상태가 됩니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- Celtic Cross
|
||||
{"162", "켈트 십자가", "피격 시 20%의 확률로 7초간 무적 상태가 됩니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 27 이상일 때 100% 확률"}, -- Celtic Cross
|
||||
{"163", "유령 아기", "공격하는 방향으로 공격력 3.5의 장애물을 관통하는 눈물을 발사합니다."}, -- Ghost Baby
|
||||
{"164", "양초", "사용 시 공격하는 방향으로 2초동안 지속되는 공격력 최대 184의 불꽃을 날립니다."}, -- The Candle
|
||||
{"165", "아홉 가닥 채찍", "↑ {{DamageSmall}}공격력 +1#↑ {{ShotspeedSmall}}탄속 +0.23"}, -- Cat-o-nine-tails
|
||||
@@ -203,7 +203,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"168", "쩌는 태아", "공격이 조준점을 이동시킨 곳으로 발사하는 미사일 공격으로 변경됩니다.#미사일 공격력: x20"}, -- Epic Fetus
|
||||
{"169", "폴리페무스", "↑ {{DamageSmall}}공격력 (+4)x2#↓ {{TearsSmall}}공격 딜레이 x2.1 +3#적을 죽인 경우 여분의 공격력을 남긴 채 관통합니다."}, -- Polyphemus
|
||||
{"170", "장님거미", "4초마다 다리가 적에게 떨어지며 40의 피해를 입힙니다."}, -- Daddy Longlegs
|
||||
{"171", "거미 엉덩이", "사용 시 방 안의 모든 적에게 10의 피해를 주고 4초간 {{Slow}}둔화시킵니다."}, -- Spider Butt
|
||||
{"171", "거미 엉덩이", "{{Slow}} 사용 시 방 안의 모든 적에게 10의 피해를 주고 4초간 둔화시킵니다."}, -- Spider Butt
|
||||
{"172", "희생의 단도", "캐릭터 주위를 돌며 적의 탄환을 막아주고 접촉하는 적에게 초당 225의 피해를 입힙니다."}, -- Sacrificial Dagger
|
||||
{"173", "주교관", "빨간하트가 드랍될 때 50% 확률로 {{SoulHeart}}소울하트로 바뀝니다."}, -- Mitre
|
||||
{"174", "무지개 아기", "공격하는 방향으로 랜덤한 속성의 눈물을 발사합니다."}, -- Rainbow Baby
|
||||
@@ -213,15 +213,15 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"178", "성수", "피격 시 파란 장판이 생성되며 장판에 닿은 적은 초당 24의 피해를 입습니다."}, -- Holy Water
|
||||
{"179", "운명", "↑ {{EthernalHeart}}이터널하트 +1#비행 능력을 얻습니다."}, -- Fate
|
||||
{"180", "검은 콩", "피격 시 독방귀를 뀝니다."}, -- The Black Bean
|
||||
{"181", "하얀 조랑말", "소지중일 때 비행 능력을 얻습니다.{{SpeedSmall}}이동속도가 1.5 이상으로 고정됩니다.#사용 시 바라보는 방향으로 돌진하여 접촉한 적에게 40의 피해를 입히고 5개의 빛줄기를 소환합니다."}, -- White Pony
|
||||
{"182", "성스러운 심장", "↑ {{Heart}}최대 체력 +1#{{Heart}}체력을 모두 회복합니다.#↑ {{DamageSmall}}공격력 +1#↑ {{DamageSmall}}공격력 배율 x2.3#↓ {{TearsSmall}}연사 -0.4#↑ {{RangeSmall}}사거리 +0.38#↑ 눈물 높이 +0.75#↓ {{ShotspeedSmall}}탄속 -0.25#공격에 유도 효과가 생깁니다.#폭탄에 유도 효과가 생깁니다."}, -- Sacred Heart
|
||||
{"181", "하얀 조랑말", "소지중일 때 비행 능력을 얻습니다.#{{SpeedSmall}}이동속도가 1.5 이상으로 고정됩니다.#사용 시 바라보는 방향으로 돌진하여 접촉한 적에게 40의 피해를 입히고 5개의 빛줄기를 소환합니다."}, -- White Pony
|
||||
{"182", "성스러운 심장", "↑ {{Heart}}최대 체력 +1#{{Heart}} 체력을 모두 회복합니다.#↑ {{DamageSmall}}공격력 +1#↑ {{DamageSmall}}공격력 배율 x2.3#↓ {{TearsSmall}}연사 -0.4#↑ {{RangeSmall}}사거리 +0.38#↑ 눈물 높이 +0.75#↓ {{ShotspeedSmall}}탄속 -0.25#공격에 유도 효과가 생깁니다.#폭탄에 유도 효과가 생깁니다."}, -- Sacred Heart
|
||||
{"183", "이쑤시개", "↑ {{TearsSmall}}연사 +0.7#↑ {{ShotspeedSmall}}탄속 +0.16"}, -- Tooth Picks
|
||||
{"184", "신성한 성배", "↑ {{Heart}}최대 체력 +1#비행 능력을 얻습니다."}, -- Holy Grail
|
||||
{"185", "죽은 비둘기", "비행 능력을 얻습니다.#공격이 장애물을 관통합니다."}, -- Dead Dove
|
||||
{"186", "피의 권리", "사용 시 체력을 1칸 깎고 방 안의 모든 적에게 40의 피해를 줍니다."}, -- Blood Rights
|
||||
{"187", "구피의 털뭉치", "캐릭터 주위에서 움직이며 접촉한 적에게 초당 성장단계x2 +3의 피해를 입힙니다.#단계는 적을 처치할수록 증가합니다."}, -- Guppy's Hairball
|
||||
{"187", "구피의 털뭉치", "캐릭터 주위에서 움직이며 접촉한 적에게 초당 성장단계x2 +3의 피해를 입힙니다.#성장단계는 적을 처치할수록 증가하며 스테이지 진입 시 일정 수치만큼 감소합니다."}, -- Guppy's Hairball
|
||||
{"188", "아벨", "캐릭터의 반대로 움직이며 캐릭터가 있는 방향으로 공격력 3.5의 눈물을 발사합니다."}, -- Abel
|
||||
{"189", "슈미보 광팬", "↑ {{Heart}}최대 체력 +1#{{Heart}}체력을 모두 회복합니다.#↑ {{DamageSmall}}공격력 +0.3#↑ {{TearsSmall}}연사 +0.2#↑ {{RangeSmall}}사거리 +0.5#↑ 눈물 높이 +1#↑ {{SpeedSmall}}이동속도 +0.2"}, -- SMB Super Fan
|
||||
{"189", "슈미보 광팬", "↑ {{Heart}}최대 체력 +1#{{Heart}} 체력을 모두 회복합니다.#↑ {{DamageSmall}}공격력 +0.3#↑ {{TearsSmall}}연사 +0.2#↑ {{RangeSmall}}사거리 +0.5#↑ 눈물 높이 +1#↑ {{SpeedSmall}}이동속도 +0.2"}, -- SMB Super Fan
|
||||
{"190", "폭탄마", "↑ {{Bomb}}폭탄 +99"}, -- Pyro
|
||||
{"191", "3달러 지폐", "3초마다 두 종류의 랜덤한 눈물 효과가 적용됩니다."}, -- 3 Dollar Bill
|
||||
{"192", "천재반을 위한 텔레파시법", "사용 시 그 방에서 공격이 적에게 유도됩니다."}, -- Telepathy For Dummies
|
||||
@@ -231,74 +231,74 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"196", "쥐어짜기 장난감", "↑ {{TearsSmall}}연사 +0.4#{{SoulHeart}}소울하트를 2개 드랍합니다."}, -- Squeezy
|
||||
{"197", "예수 주스", "↑ {{DamageSmall}}공격력 +0.5#↑ {{RangeSmall}}사거리 +0.25#↑ 눈물 높이 +0.5"}, -- Jesus Juice
|
||||
{"198", "상자", "모든 종류의 픽업 아이템을 하나씩 드랍합니다."}, -- Box
|
||||
{"199", "엄마의 열쇠", "↑ {{Key}}열쇠 +2#상자를 열 때 드랍되는 픽업 아이템의 수가 증가합니다."}, -- Mom's Key
|
||||
{"200", "엄마의 아이섀도우", "10%의 확률로 적을 {{Charm}}매혹시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- Mom's Eyeshadow
|
||||
{"201", "철괴", "↑ {{DamageSmall}}공격력 +0.3#10%의 확률로 적을 혼란시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- Iron Bar
|
||||
{"199", "엄마의 열쇠", "↑ {{Key}}열쇠 +2#{{Chest}} 상자를 열 때 드랍되는 픽업 아이템의 수가 증가합니다."}, -- Mom's Key
|
||||
{"200", "엄마의 아이섀도우", "{{Charm}} 10%의 확률로 적을 매혹시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 27 이상일 때 100% 확률"}, -- Mom's Eyeshadow
|
||||
{"201", "철괴", "↑ {{DamageSmall}}공격력 +0.3#{{Confusion}} 10%의 확률로 적을 혼란시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 27 이상일 때 100% 확률"}, -- Iron Bar
|
||||
{"202", "미다스의 손길", "적에게 접촉시 접촉한 적을 멈추게 만들며 멈춘 적 처치 시 {{Coin}}동전을 1~3개 드랍합니다.#!!! 접촉 대미지 : 소지 동전 수"}, -- Midas' Touch
|
||||
{"203", "험블 번들", "{{Heart}}빨간하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 픽업이 1+1로 나옵니다."}, -- Humbleing Bundle
|
||||
{"204", "주머니 가방", "피격 시 50% 확률로 픽업 아이템을 드랍합니다."}, -- Fanny Pack
|
||||
{"205", "날카로운 플러그", "액티브 아이템의 충전량이 없을 때 액티브 아이템 사용 시 체력 두 칸을 깎고 액티브의 충전량을 모두 충전합니다."}, -- Sharp Plug
|
||||
{"206", "단두대", "↑ {{DamageSmall}}공격력 +1#↑ {{TearsSmall}}연사 +0.2#머리가 분리되어 몸의 주변을 돌며 적의 탄환을 막아주고 접촉하는 적에게 초당 105의 피해를 입힙니다."}, -- Guillotine
|
||||
{"207", "밴드 덩어리", "획득할 때마다 성장합니다.#1, 2단계: 캐릭터 주위를 돌며 적의 탄환을 막아줍니다.#3, 4단계: 적을 따라다니며 접촉한 적에게 피해를 입힙니다."}, -- Ball of Bandages
|
||||
{"207", "밴드 덩어리", "획득할 때마다 성장합니다.#1단계: 캐릭터 주위를 돌며 적의 탄환을 막아줍니다.#{{Charm}} 2단계: 1단계 상태에서 공격하는 방향으로 공격력 3.5의 매혹 눈물을 발사합니다.#3단계: 적을 따라다니며 접촉한 적에게 초당 7의 피해를 입힙니다. 공격하는 방향으로 공격력 3.5의 매혹 눈물을 발사합니다.#4단계: 적을 따라다니며 접촉한 적에게 초당 11의 피해를 입히며 처치 시 일정 확률로 {{Heart}}빨간하트를 드랍합니다."}, -- Ball of Bandages
|
||||
{"208", "챔피언 벨트", "↑ {{DamageSmall}}공격력 +1#!!! 적이 챔피언으로 바뀔 확률 +15%"}, -- Champion Belt
|
||||
{"209", "궁둥이 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 터질 때 방 안의 모든 적에게 10의 피해를 주고 4초간 혼란시킵니다.#!!! 똥 타입 보스의 체력을 25% 회복시킵니다."}, -- Butt Bombs
|
||||
{"209", "궁둥이 폭탄", "↑ {{Bomb}}폭탄 +5#{{Confusion}} 폭탄이 터질 때 방 안의 모든 적에게 10의 피해를 주고 4초간 혼란시킵니다.#!!! 똥 타입 보스의 체력을 25% 회복시킵니다."}, -- Butt Bombs
|
||||
{"210", "갉아먹힌 나뭇잎", "2초간 어떤 키도 입력하지 않을시 무적 상태가 됩니다."}, -- Gnawed Leaf
|
||||
{"211", "새끼 거미", "피격 시 파란 아군 거미를 1~2마리 소환합니다."}, -- Spider Baby
|
||||
{"212", "구피의 목걸이", "사망 시 50% 확률로 전 방에서 체력 반 칸으로 부활합니다.#!!! 이 아이템에 의한 부활에 실패한 경우 더 이상 발동되지 않습니다."}, -- Guppy's Collar
|
||||
{"213", "잃어버린 렌즈", "↓ {{ShotspeedSmall}}탄속 -0.16#공격이 적의 탄환을 막습니다."}, -- Lost Contact
|
||||
{"214", "빈혈증", "↑ {{RangeSmall}}사거리 +5#피격 시 그 방에서 캐릭터가 지나간 자리에 빨간 장판이 생기며 닿은 적은 초당 6의 피해를 입습니다."}, -- Anemic
|
||||
{"215", "염소 머리", "{{AngelDevilChanceSmall}}악마방/천사방 확률이 100%로 고정됩니다."}, -- Goat Head
|
||||
{"215", "염소 머리", "{{AngelDevilChanceSmall}} 악마방/천사방 확률이 100%로 고정됩니다."}, -- Goat Head
|
||||
{"216", "의식용 로브", "↑ {{BlackHeart}}블랙하트 +3#↑ {{DamageSmall}}공격력 +1"}, -- Ceremonial Robes
|
||||
{"217", "엄마의 가발", "공격 시 일정 확률로 파란 아군 거미를 소환합니다(최대 5마리).#!!! {{LuckSmall}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Mom's Wig
|
||||
{"218", "태반", "↑ {{Heart}}최대 체력 +1#타이머가 1분 0초가 될 때마다 일정 확률로 {{HalfHeart}}체력 반 칸을 회복합니다."}, -- Placenta
|
||||
{"219", "낡은 밴드", "↑ {{EmptyHeart}}빈 최대 체력 +1#피격 시 일정 확률로 {{Heart}}빨간하트를 하나 드랍합니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- Old Bandage
|
||||
{"217", "엄마의 가발", "공격 시 일정 확률로 파란 아군 거미를 소환합니다.(최대 5마리)#!!! {{LuckSmall}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Mom's Wig
|
||||
{"218", "태반", "↑ {{Heart}}최대 체력 +1#타이머가 1분 00초가 될 때마다 일정 확률로 {{HalfHeart}}체력 반 칸을 회복합니다."}, -- Placenta
|
||||
{"219", "낡은 밴드", "↑ {{EmptyHeart}}빈 최대 체력 +1#피격 시 일정 확률로 {{Heart}}빨간하트를 하나 드랍합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 29 이상일 때 50% 확률"}, -- Old Bandage
|
||||
{"220", "눈물 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 터질 때 폭탄 기준 10방향으로 공격력 +25의 눈물을 발사합니다."}, -- Sad Bombs
|
||||
{"221", "고무 접착제", "공격이 무언가에 부딪힐 때 반대 각도로 튕겨져 나갑니다."}, -- Rubber Cement
|
||||
{"222", "반중력", "↑ {{TearsSmall}}연사 +0.3#공격키를 누르고 있을 시 눈물이 생성된 장소에서 멈추며 공격키를 떼거나 일정 시간이 지나면 발사됩니다."}, -- Anti-Gravity
|
||||
{"223", "방화광", "↑ {{Bomb}}폭탄 +5#폭발 및 지진파 공격에 피해를 입지 않으며 폭발을 맞으면 {{Heart}}체력을 1칸 회복합니다."}, -- Pyromaniac
|
||||
{"224", "크리켓의 몸", "↑ {{TearsSmall}}연사 +0.2#↓ {{RangeSmall}}사거리 -10#눈물이 무언가에 부딪힐 때 네갈래로 갈라집니다."}, -- Cricket's Body
|
||||
{"225", "김피", "적 처치 시 일정 확률로 {{HalfHeart}}빨간하트가 반칸 드랍됩니다.#피격 시 일정 확률로 {{SoulHeart}}소울하트 또는 {{BlackHeart}}블랙하트를 드랍합니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- Gimpy
|
||||
{"225", "김피", "적 처치 시 일정 확률로 {{HalfHeart}}빨간하트가 반칸 드랍됩니다.#피격 시 일정 확률로 {{SoulHeart}}소울하트 또는 {{BlackHeart}}블랙하트를 드랍합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 22 이상일 때 50% 확률"}, -- Gimpy
|
||||
{"226", "검은 연꽃", "↑ {{Heart}}최대 체력 +1#↑ {{SoulHeart}}소울하트 +1#↑ {{BlackHeart}}블랙하트 +1"}, -- Black Lotus
|
||||
{"227", "돼지 저금통", "↑ {{Coin}}동전 +3#피격 시 동전을 1~2개 드랍합니다."}, -- Piggy Bank
|
||||
{"228", "엄마의 향수", "↑ {{TearsSmall}}연사 +0.2#15%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- Mom's Perfume
|
||||
{"228", "엄마의 향수", "↑ {{TearsSmall}}연사 +0.2#15%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 85 이상일 때 100% 확률"}, -- Mom's Perfume
|
||||
{"229", "몬스트로의 폐", "↓ {{TearsSmall}}공격 딜레이 x4.3#{{Chargeable}} 공격을 충전한 다음 여러 개의 눈물을 흩뿌리면서 발사합니다."}, -- Monstro's Lung
|
||||
{"230", "아바돈", "최대 체력이 모두 제거됩니다.#↑ {{BlackHeart}}블랙하트 +6#↑ {{DamageSmall}}공격력 +1.5#↑ {{SpeedSmall}}이동속도 +0.2#12.5%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- Abaddon
|
||||
{"231", "타르 덩어리", "캐릭터가 지나간 자리에 검은 장판이 생기며 닿은 적은 {{Slow}}느려집니다.#10%의 확률로 적을 {{Slow}}둔화시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Ball of Tar
|
||||
{"230", "아바돈", "최대 체력이 모두 제거됩니다.#↑ {{BlackHeart}}블랙하트 +6#↑ {{DamageSmall}}공격력 +1.5#↑ {{SpeedSmall}}이동속도 +0.2#15%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 85 이상일 때 100% 확률"}, -- Abaddon
|
||||
{"231", "타르 덩어리", "{{Slow}} 캐릭터가 지나간 자리에 검은 장판이 생기며 닿은 적은 느려집니다.#{{Slow}} 10%의 확률로 적을 둔화시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Ball of Tar
|
||||
{"232", "스톱워치", "↑ {{SpeedSmall}}이동속도 +0.3#피격 시 방 안의 모든 적들을 영구적으로 둔화시킵니다."}, -- Stop Watch
|
||||
{"233", "소행성", "↑ 눈물 높이 +7#공격이 장애물을 관통합니다.#공격이 캐릭터 주위를 돌면서 발사됩니다."}, -- Tiny Planet
|
||||
{"234", "감염 2", "적 처치 시 파란 아군 거미를 소환합니다."}, -- Infestation 2
|
||||
{"235", "", "<item does not exist>"}, --
|
||||
{"236", "대장균", "적에게 접촉 시 접촉한 적을 똥으로 만듭니다."}, -- E. Coli
|
||||
{"237", "죽음의 손길", "↑ {{DamageSmall}}공격력 +1.5#↓ {{TearsSmall}}연사 -0.3#공격이 적을 관통합니다."}, -- Death's Touch
|
||||
{"238", "열쇠 조각 1", "Key Piece 2와 조합 시 최종보스 문을 열 수 있습니다.#↑ {{AngelChanceSmall}}천사방 확률 +25%"}, -- Key Piece 1
|
||||
{"239", "열쇠 조각 2", "Key Piece 1와 조합 시 최종보스 문을 열 수 있습니다.#↑ {{AngelChanceSmall}}천사방 확률 +25%"}, -- Key Piece 2
|
||||
{"238", "열쇠 조각 1", "{{MegaSatanSmall}} Key Piece 2와 조합 시 Chest/Dark Room 스테이지에서 Mega Satan 문을 열 수 있습니다.#↑ {{AngelChanceSmall}}천사방 확률 +25%"}, -- Key Piece 1
|
||||
{"239", "열쇠 조각 2", "{{MegaSatanSmall}} Key Piece 1와 조합 시 Chest/Dark Room 스테이지에서 Mega Satan 문을 열 수 있습니다.#↑ {{AngelChanceSmall}}천사방 확률 +25%"}, -- Key Piece 2
|
||||
{"240", "임상시험", "모든 능력치가 랜덤으로 증가하거나 감소합니다."}, -- Experimental Treatment
|
||||
{"241", "지하로부터의 계약", "방 클리어 보상이 두배로 나오는 대신 보상이 드랍될 확률이 33% 감소합니다."}, -- Contract from Below
|
||||
{"241", "지하로부터의 계약", "방 클리어 보상이 하나 더 나옵니다.#방 클리어 보상이 33%의 확률로 등장하지 않습니다.#{{Blank}} (중첩 시 보상 개수 증가, 보상 미등장 확률 감소)"}, -- Contract from Below
|
||||
{"242", "악명", "적 탄환에 맞았을 때 50% 확률로 피해를 무시합니다."}, -- Infamy
|
||||
{"243", "삼위일체 방패", "캐릭터의 정면에서 오는 적의 탄환을 모두 방어합니다."}, -- Trinity Shield
|
||||
{"244", "기계 0.5", "공격 시 캐릭터의 이마 쪽에서 보조 레이저가 발사됩니다."}, -- Tech.5
|
||||
{"245", "시력 2.0", "공격이 2발로 나갑니다."}, -- 20/20
|
||||
{"246", "파란 지도", "맵에 {{SecretRoom}}비밀방, {{SuperSecretRoom}}일급 비밀방의 위치가 표시됩니다."}, -- Blue Map
|
||||
{"247", "베프들!", "패밀리어들의 공격력이 2배 증가합니다."}, -- BFFS!
|
||||
{"248", "군체의식", "파란 아군 파리 및 거미의 공격력이 2배 증가합니다."}, -- Hive Mind
|
||||
{"247", "베프들!", "패밀리어들의 공격력이 2배로 증가합니다."}, -- BFFS!
|
||||
{"248", "군체의식", "파란 아군 파리 및 거미의 공격력이 2배로 증가합니다."}, -- Hive Mind
|
||||
{"249", "추가 선택권", "{{BossRoom}}보스방 보상 아이템이 2개가 나오며 하나를 선택하면 나머지는 사라집니다."}, -- There's Options
|
||||
{"250", "1+1 폭탄", "{{Bomb}}폭탄 픽업이 1+1로 나옵니다."}, -- BOGO Bombs
|
||||
{"251", "스타터 덱", "{{Card}}카드를 하나 드랍합니다.#카드를 2개 들 수 있습니다.#모든 알약이 카드로 교체됩니다."}, -- Starter Deck
|
||||
{"252", "작은 주머니", "{{Pill}}알약을 하나 드랍합니다.#알약을 2개 들 수 있습니다.#모든 카드가 알약으로 교체됩니다."}, -- Little Baggy
|
||||
{"251", "스타터 덱", "{{Card}} 카드를 하나 드랍합니다.#{{Card}} 카드를 2개 들 수 있습니다.#카드는 {{ButtonRT}}버튼으로 교체할 수 있습니다.#!!! 모든 알약이 카드로 교체됩니다."}, -- Starter Deck
|
||||
{"252", "작은 주머니", "{{Pill}} 알약을 하나 드랍합니다.#{{Pill}} 알약을 2개 들 수 있습니다.#알약은 {{ButtonRT}}버튼으로 교체할 수 있습니다.#!!! 모든 카드가 알약으로 교체됩니다."}, -- Little Baggy
|
||||
{"253", "마법의 딱쟁이", "↑ {{Heart}}최대 체력 +1#↑ {{LuckSmall}}행운 +1"}, -- Magic Scab
|
||||
{"254", "응고혈", "한쪽 눈에서 {{DamageSmall}}공격력 +1, {{RangeSmall}}사거리 +5의 공격을 발사합니다."}, -- Blood Clot
|
||||
{"255", "나사못", "↑ {{TearsSmall}}연사 +0.5#↑ {{ShotspeedSmall}}탄속 +0.2"}, -- Screw
|
||||
{"256", "불폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 터진 자리에 불꽃이 남으며 불꽃에 닿은 적은 초당 66의 피해를 입습니다."}, -- Hot Bombs
|
||||
{"257", "불타는 마음", "적에게 {{Burning}}화상을 입히는 공격이 나갑니다.#일정 확률로 공격력의 2배의 피해를 주고 불꽃이 남는 폭발을 일으키는 눈물이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 13 이상일 때 100% 확률"}, -- Fire Mind
|
||||
{"257", "불타는 마음", "{{Burning}} 적에게 화상을 입히는 공격이 나갑니다.#일정 확률로 공격력의 2배의 피해를 주고 불꽃이 남는 폭발을 일으키는 눈물이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 13 이상일 때 100% 확률"}, -- Fire Mind
|
||||
{"258", "", "획득 시 및 스테이지를 넘어갈 때마다 소지중인 아이템과 능력치를 모두 바꿉니다."}, -- Missing No.
|
||||
{"259", "암흑 물질", "↑ {{DamageSmall}}공격력 +1#33%의 확률로 적을 {{Fear}}도망가게 하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 20 이상일 때 100% 확률"}, -- Dark Matter
|
||||
{"260", "검은 양초", "↑ {{BlackHeart}}블랙하트 +1#↑ {{DevilChanceSmall}}악마방 확률 +15%#스테이지에 입장할 때 저주에 걸리지 않습니다.#획득 시 Labyrinth 및 특수 시드를 제외한 모든 저주를 제거합니다."}, -- Black Candle
|
||||
{"261", "안구 돌출증", "↑ {{DamageSmall}}공격력 x2#공격이 멀리 나갈수록 공격력이 최대 0.7 감소합니다."}, -- Proptosis
|
||||
{"259", "암흑 물질", "↑ {{DamageSmall}}공격력 +1#{{Fear}} 33%의 확률로 적을 도망가게 하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 20 이상일 때 100% 확률"}, -- Dark Matter
|
||||
{"260", "검은 양초", "↑ {{BlackHeart}}블랙하트 +1#↑ {{DevilChanceSmall}}악마방 확률 +15%#{{CurseCursedSmall}} 스테이지에 입장할 때 저주에 걸리지 않습니다.#{{CurseCursedSmall}} 획득 시 Labyrinth 및 특수 시드를 제외한 모든 저주를 제거합니다."}, -- Black Candle
|
||||
{"261", "안구 돌출증", "↑ {{DamageSmall}}공격력 배율 x2#공격이 멀리 나갈수록 공격력 배율이 최소 x1.3까지 감소합니다."}, -- Proptosis
|
||||
{"262", "찢어진 페이지 2", "↑ {{BlackHeart}}블랙하트 +1#피격 시 체력이 1.5칸 이하일 때 방 안의 모든 적에게 40의 피해를 줍니다."}, -- Missing Page 2
|
||||
{"263", "", "<item does not exist>"}, --
|
||||
{"264", "똑똑한 파리", "캐릭터 주위를 돌며 적의 탄환을 막아줍니다.#피격 시 적을 따라다니며 접촉한 적에게 초당 22.5의 피해를 줍니다."}, -- Smart Fly
|
||||
{"265", "마른 아기", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#탄환을 막을 시 10% 확률로 방 안의 모든 적에게 40의 피해를 입힙니다."}, -- Dry Baby
|
||||
{"266", "축축한 알집", "캐릭터를 따라다니며 지나간 자리에 하얀 장판이 생기며 닿은 적은 {{Slow}}느려집니다.#방 클리어 시 파란 아군 거미를 1~2마리 소환합니다."}, -- Juicy Sack
|
||||
{"265", "마른 아기", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#{{Collectible35}} 탄환을 막을 시 10% 확률로 방 안의 모든 적에게 40의 피해를 입힙니다."}, -- Dry Baby
|
||||
{"266", "축축한 알집", "{{Slow}} 캐릭터를 따라다니며 지나간 자리에 하얀 장판이 생기며 닿은 적은 느려집니다.#방 클리어 시 파란 아군 거미를 1~2마리 소환합니다."}, -- Juicy Sack
|
||||
{"267", "로보 아기 2.0", "공격하는 방향으로 움직이며 적이 있는 방향으로 공격력 3.5의 레이저를 자동으로 발사합니다."}, -- Robo-Baby 2.0
|
||||
{"268", "썩은 아기", "공격할 때마다 파란 아군 파리를 최대 1마리씩 소환합니다."}, -- Rotten Baby
|
||||
{"269", "머리없는 아기", "캐릭터를 따라다니며 지나간 자리에 빨간 장판이 생기며 닿은 적은 초당 6의 피해를 입습니다."}, -- Headless Baby
|
||||
@@ -309,7 +309,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"274", "최고의 짝꿍", "피격 시 캐릭터 주위를 돌며 접촉하는 적에게 초당 75의 피해를 줍니다."}, -- Best Bud
|
||||
{"275", "꼬마 유황", "{{Chargeable}} 공격하는 방향으로 최대 공격력 31.5의 혈사포를 충전하여 발사합니다."}, -- Lil Brimstone
|
||||
{"276", "아이작의 심장", "캐릭터를 따라다니며 캐릭터가 무적이 되고 심장이 피격당할 시 캐릭터가 피해를 입습니다."}, -- Isaac's Heart
|
||||
{"277", "꼬마 유령", "적을 따라다니며 접촉하는 적에게 초당 4의 피해를 주고 {{Fear}}도망가게 합니다."}, -- Lil Haunt
|
||||
{"277", "꼬마 유령", "{{Fear}} 적을 따라다니며 접촉하는 적에게 초당 4의 피해를 주고 도망가게 합니다."}, -- Lil Haunt
|
||||
{"278", "악마 거지", "방 안을 돌아다니며 빨간하트를 먹으며 1.5개의 빨간하트를 먹으면 {{SoulHeart}}소울하트 또는 적 거미를 드랍합니다."}, -- Dark Bum
|
||||
{"279", "왕팬", "캐릭터 주위를 느리게 돌며 적의 탄환을 막아줍니다."}, -- Big Fan
|
||||
{"280", "눈나 거미", "방 안에 적이 있을 때 랜덤하게 파란 아군 거미를 소환합니다."}, -- Sissy Longlegs
|
||||
@@ -329,7 +329,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"294", "흰강낭콩", "사용 시 방귀를 뀌며 주변의 적을 밀쳐냅니다.#다른 액티브 아이템과 교체 시 확률적으로 {{Collectible484}}Wait What? 아이템으로 바뀝니다."}, -- Butter Bean
|
||||
{"295", "침대 안마기", "사용 시 동전 하나를 소모해 방 안의 모든 적에게 눈물 공격력 x2의 피해를 줍니다."}, -- Magic Fingers
|
||||
{"296", "변환기", "사용 시 소울하트 2칸을 {{Heart}}최대 체력 1칸으로 바꿉니다."}, -- Converter
|
||||
{"297", "판도라의 상자", "!!! 일회용#사용 시 스테이지마다 다른 보상을 드랍합니다.#1: {{SoulHeart}}소울하트 2개#2: {{Bomb}}폭탄 2개, {{Key}}열쇠 2개#3: {{BossRoom}}보스방 아이템 1개#4: {{SoulHeart}}소울하트 2개, {{BossRoom}}보스방 아이템 1개#5: {{SoulHeart}}소울하트 4개#6: {{Coin}}동전 30개#7: {{BossRoom}}보스방 아이템 2개#8: 성경#Sheol: {{BlackHeart}}블랙하트 2개, {{DevilRoom}}악마방 아이템#Cath: {{EthernalHeart}}이터널하트 1개, {{AngelRoom}}천사방 아이템#Chest: {{Coin}}동전 1개"}, -- Pandora's Box
|
||||
{"297", "판도라의 상자", "!!! 일회용 / 사용 시 스테이지마다 다른 보상을 드랍합니다.#B1(1): {{SoulHeart}}소울하트 2개 #B2(2): {{Bomb}}폭탄 2개 + {{Key}}열쇠 2개#C1(3): {{BossRoom}}보스방 아이템 1개 #C2(4): {{BossRoom}}보스방 아이템 1개 + {{SoulHeart}}소울하트 2개#D1(5): {{SoulHeart}}소울하트 4개 #D2(6): {{Coin}}동전 20개#W1(7): {{BossRoom}}보스방 아이템 2개 #W2(8): {{Collectible33}}성경#???/Void: 없음#Sheol: {{DevilRoom}}악마방 아이템 1개 + {{BlackHeart}}블랙하트 1개#Cath: {{AngelRoom}}천사방 아이템 1개 + {{EthernalHeart}}이터널하트 1개 #Dark: {{Collectible523}}Moving Box 해금#Chest: {{Coin}}동전 1개"}, -- Pandora's Box
|
||||
{"298", "유니콘의 잘린 뿔", "사용 시 6초간 공격불능 무적 상태가 됩니다."}, -- Unicorn Stump
|
||||
{"299", "황소자리", "↓ {{SpeedSmall}}이동속도 -0.3#방 안에 적이 있을 때 이동속도가 점점 증가하며 최대 속도가 되면 5초간 무적 상태가 됩니다."}, -- Taurus
|
||||
{"300", "양자리", "↑ {{SpeedSmall}}이동속도 +0.25#높은 속도로 적과 접촉시 적에게 18의 피해를 줍니다."}, -- Aries
|
||||
@@ -337,7 +337,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"302", "사자자리", "장애물을 부술 수 있습니다."}, -- Leo
|
||||
{"303", "처녀자리", "부정적인 알약 효과가 등장하지 않습니다.#피격 시 일정 확률로 7초간 무적 상태가 됩니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Virgo
|
||||
{"304", "천칭자리", "↑ {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 +6#{{DamageSmall}}공격력, {{TearsSmall}}연사, {{RangeSmall}}사거리, {{SpeedSmall}}이동속도가 항상 균등하게 조정됩니다."}, -- Libra
|
||||
{"305", "전갈자리", "적을 항상 {{Poison}}중독시키는 공격이 나갑니다."}, -- Scorpio
|
||||
{"305", "전갈자리", "{{Poison}} 적을 항상 중독시키는 공격이 나갑니다."}, -- Scorpio
|
||||
{"306", "사수자리", "↑ {{SpeedSmall}}이동속도 +0.2#공격이 적을 관통합니다."}, -- Sagittarius
|
||||
{"307", "염소자리", "↑ {{Heart}}최대 체력 +1#↑ {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 +1#↑ {{DamageSmall}}공격력 +0.5#↑ {{TearsSmall}}연사 +0.2#↑ {{RangeSmall}}사거리 +1.5#↑ {{SpeedSmall}}이동속도 +0.1"}, -- Capricorn
|
||||
{"308", "물병자리", "캐릭터가 지나간 자리에 파란 장판이 생기며 닿은 적은 초당 6의 피해를 입습니다."}, -- Aquarius
|
||||
@@ -348,7 +348,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"313", "신성한 망토", "피격 시 방당 1회 한정으로 피해를 무시합니다."}, -- Holy Mantle
|
||||
{"314", "살찐 허벅지", "↑ {{Heart}}최대 체력 +1#↓ {{SpeedSmall}}이동속도 -0.4#장애물을 부술 수 있습니다."}, -- Thunder Thighs
|
||||
{"315", "이상한 끌개", "적과 픽업 아이템이 공격에 끌려옵니다."}, -- Strange Attractor
|
||||
{"316", "저주받은 눈알", "{{Chargeable}} 눈물을 충전한 다음 최대 4발의 눈물을 일렬로 발사합니다.#!!! 충전중 피격 시 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Cursed Eye
|
||||
{"316", "저주받은 눈알", "{{Chargeable}} 눈물을 충전한 다음 최대 4발의 눈물을 일렬로 발사합니다.#!!! 충전중 피격 시 스테이지 안의 랜덤한 방으로 순간이동합니다.#{{Blank}} ({{Collectible260}} 보유 시 순간이동 효과 면역)"}, -- Cursed Eye
|
||||
{"317", "이상한 액체", "공격이 무언가에 부딪힐 때 초록 장판이 생기며 장판에 닿은 적은 초당 30의 피해를 입습니다."}, -- Mysterious Liquid
|
||||
{"318", "쌍둥이자리", "캐릭터와 연결되어 이동하며 적을 따라다니며 접촉한 적에게 초당 6의 피해를 입힙니다."}, -- Gemini
|
||||
{"319", "카인의 왼쪽 눈", "대각선으로 이동하며 공격하는 방향으로 현재 공격력과 같은 눈물을 발사합니다."}, -- Cain's Other Eye
|
||||
@@ -356,7 +356,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"321", "삼손의 쇠사슬", "캐릭터와 연결되어 이동하며 접촉하는 적에게 초당 10.7의 피해를 입힙니다."}, -- Samson's Chains
|
||||
{"322", "누더기 아기", "공격하는 방향으로 소지중인 패밀리어과 같은 효과의 눈물을 발사합니다."}, -- Mongo Baby
|
||||
{"323", "아이작의 눈물", "사용 시 캐릭터 기준 8방향으로 눈물을 발사합니다.#눈물을 발사할 때마다 충전량이 증가합니다."}, -- Isaac's Tears
|
||||
{"324", "", "사용 시 {{SecretRoom}}비밀방, {{SuperSecretRoom}}일급 비밀방, {{TreasureRoom}}보물방, 오류방 중 하나로 순간이동합니다."}, -- Undefined
|
||||
{"324", "", "사용 시 {{SecretRoom}}비밀방, {{SuperSecretRoom}}일급 비밀방, {{TreasureRoom}}보물방, {{ErrorRoom}}오류방 중 하나로 순간이동합니다."}, -- Undefined
|
||||
{"325", "가위", "사용 시 머리가 분리됩니다.#분리된 머리는 제자리에서 공격하는 방향으로 공격력 3.5의 눈물을 발사합니다."}, -- Scissors
|
||||
{"326", "생명의 숨결", "사용 키를 누르고 있으면 충전량이 줄어들며 충전량이 모두 줄어들면 2초간 무적 상태가 됩니다.#무적 상태가 끝나도 키를 누르면 체력 반 칸의 피해를 입습니다."}, -- Breath of Life
|
||||
{"327", "즉석사진", "피격 시 {{HalfHeart}}빨간하트가 반칸 이하일 때 5초간 무적 상태가 됩니다.#Chest 스테이지 입장에 필요한 아이템입니다."}, -- The Polaroid
|
||||
@@ -382,14 +382,14 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"347", "복시", "!!! 일회용#사용 시 방 안의 모든 아이템과 픽업 아이템을 두배로 복사합니다."}, -- Diplopia
|
||||
{"348", "위약", "사용 시 현재 소지중인 {{Pill}}알약의 효과를 발동합니다."}, -- Placebo
|
||||
{"349", "나무 동전", "사용 시 50% 확률로 {{Coin}}동전을 하나 드랍합니다."}, -- Wooden Nickel
|
||||
{"350", "독성 쇼크", "방 입장 시 방 안의 모든 적에게 공격력 x2의 피해를 줍니다.#적 처치 시 초록 장판이 생기며 장판에 닿은 적은 초당 30의 피해를 입습니다."}, -- Toxic Shock
|
||||
{"350", "독성 쇼크", "{{Poison}} 방 입장 시 방 안의 모든 적에게 공격력 x2의 피해를 줍니다.#적 처치 시 초록 장판이 생기며 장판에 닿은 적은 초당 30의 피해를 입습니다."}, -- Toxic Shock
|
||||
{"351", "대빵 큰 콩", "사용 시 방 안의 모든 적을 2초간 석화시키며 바라보는 방향으로 충격파를 발사합니다."}, -- Mega Bean
|
||||
{"352", "유리 대포", "사용 시 전체 체력이 0.5칸이 되며 장애물을 관통하는 (공격력+1) x10의 눈물을 발사합니다."}, -- Glass Cannon
|
||||
{"353", "봄버맨", "↑ {{Bomb}}폭탄 +5#폭탄의 범위가 십자방향으로 두칸 증가합니다."}, -- Bomber Boy
|
||||
{"354", "식품 완구", "↑ {{Heart}}최대 체력 +1#장신구를 하나 드랍합니다."}, -- Crack Jacks
|
||||
{"355", "엄마의 진주목걸이", "↑ {{RangeSmall}}사거리 +1.25#↑ 눈물 높이 +0.5#↑ {{LuckSmall}}행운 +1"}, -- Mom's Pearls
|
||||
{"356", "자동차 건전지", "액티브 아이템 사용 시 효과가 두번 발동됩니다."}, -- Car Battery
|
||||
{"357", "친구 상자", "사용 시 그 방에서 소지중인 패밀리어를 복사합니다.#패밀리어가 없다면 그 방에서 {{Collectible113}}Demon Baby 패밀리어를 소환합니다."}, -- Box of Friends
|
||||
{"357", "친구 상자", "사용 시 그 방에서 소지중인 패밀리어를 복사합니다.#복사할 수 있는 패밀리어가 없다면 그 방에서 {{Collectible113}}Demon Baby 패밀리어를 소환합니다."}, -- Box of Friends
|
||||
{"358", "법사", "공격이 2발로 나가며 각각 대각선으로 나갑니다.#공격이 장애물을 관통합니다."}, -- The Wiz
|
||||
{"359", "8인치 대못", "↑ {{DamageSmall}}공격력 +1.5#공격이 적을 밀쳐냅니다."}, -- 8 Inch Nails
|
||||
{"360", "인큐버스", "공격하는 방향으로 캐릭터의 공격과 같은 공격을 발사합니다."}, -- Incubus
|
||||
@@ -399,11 +399,11 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"364", "사랑과 우정 사이", "캐릭터 주변을 돌며 접촉하는 적에게 초당 45의 피해를 입힙니다."}, -- Friend Zone
|
||||
{"365", "길잃은 파리", "벽과 장애물 둘레를 돌며 접촉하는 적에게 초당 105의 피해를 입힙니다."}, -- Lost Fly
|
||||
{"366", "분산형 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 터지면 작은 폭탄 2~4개가 나와 한번 더 폭발합니다."}, -- Scatter Bombs
|
||||
{"367", "끈끈이 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 적에게 접촉 시 달라붙으며 달라붙은 상태에서 폭발 시 파란 아군 거미 2~5마리를 소환합니다."}, -- Sticky Bombs
|
||||
{"367", "끈끈이 폭탄", "↑ {{Bomb}}폭탄 +5#폭탄이 적에게 접촉 시 달라붙으며 해당 폭탄으로 달라붙은 적을 처치 시 파란 아군 거미 2~5마리를 소환합니다."}, -- Sticky Bombs
|
||||
{"368", "유루증", "눈물을 한 방향으로만 발사 시 {{TearsSmall}}연사가 지속적으로 증가합니다."}, -- Epiphora
|
||||
{"369", "연속체", "↑ {{RangeSmall}}사거리 +2.25#↑ 눈물 높이 +1.5#공격이 장애물을 관통합니다.#공격이 벽 바깥으로 나갈시 반대편 벽으로 이어서 발사됩니다."}, -- Continuum
|
||||
{"370", "돌리 씨", "↑ {{TearsSmall}}연사 +0.7#↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#{{Heart}}빨간하트, {{SoulHeart}}소울하트, {{BlackHeart}}블랙하트 중 3개를 랜덤하게 드랍합니다."}, -- Mr. Dolly
|
||||
{"371", "바벨탑의 저주", "피격 시 방 안에 트롤폭탄 6개를 생성합니다."}, -- Curse of the Tower
|
||||
{"371", "탑의 저주", "피격 시 방 안에 트롤폭탄 6개를 생성합니다."}, -- Curse of the Tower
|
||||
{"372", "충전지 아기", "방안에 적이 있을 때 랜덤으로 배터리를 드랍하거나, 액티브 아이템의 충전량을 한칸 채워주거나, 모든 적을 2초간 석화 상태로 만듭니다."}, -- Charged Baby
|
||||
{"373", "명사수의 눈", "눈물이 적에게 명중할 때마다 {{DamageSmall}}공격력이 +25%씩 최대 2배까지 증가합니다.#눈물이 빗나갈 시 일정 확률로 공격력 증가치가 초기화 됩니다."}, -- Dead Eye
|
||||
{"374", "신성한 빛", "10%의 확률로 적에게 명중 시 공격력 x4의 빛줄기가 떨어지는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 9 이상일 때 50% 확률"}, -- Holy Light
|
||||
@@ -417,23 +417,23 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"382", "익숙한 공", "사용 시 공격하는 방향으로 몬스터볼을 던집니다.#몬스터볼에 맞은 적은 포획되며 다음 사용 시 아군 상태로 소환됩니다."}, -- Friendly Ball
|
||||
{"383", "눈물 기폭제", "사용 시 방 안의 모든 눈물이 6갈래로 분열합니다."}, -- Tear Detonator
|
||||
{"384", "꼬마 거디", "{{Chargeable}} 공격키를 누르고 있는 동안 충전되며 공격키를 떼면 공격했던 방향으로 돌진해 벽에 튕겨다니며 적을 공격합니다."}, -- Lil Gurdy
|
||||
{"385", "범보", "방 안을 돌아다니며 동전을 먹으며 일정 개수 이상 먹으면 성장합니다.#1단계: X#2단계: 때때로 픽업 아이템을 드랍합니다.#3단계: 적에게 공격력 3.5의 눈물을 발사합니다.#4단계: 적을 따라다니며 접촉한 적에게 초당 37.5의 피해를 입힙니다."}, -- Bumbo
|
||||
{"385", "범보", "방 안을 돌아다니며 동전을 먹으며 일정 개수 이상 먹으면 성장합니다.#1단계({{Coin}}~5): X#2단계({{Coin}}6~11): 방 클리어 시 때때로 픽업 아이템을 드랍합니다.#3단계({{Coin}}12~23): 적에게 공격력 3.5의 일정 확률로 맞추면 동전을 드랍하는 눈물을 발사합니다.#4단계({{Coin}}24~): 적을 따라다니며 접촉한 적에게 초당 37.5의 피해를 입히며 {{ColorOrange}}때때로 {{Bomb}}폭탄을 설치합니다.{{CR}}"}, -- Bumbo
|
||||
{"386", "12면 주사위", "사용 시 방 안의 모든 장애물을 바꿉니다."}, -- D12
|
||||
{"387", "향로", "오라를 가지고 캐릭터를 따라다니며 오라 안에 들어온 적과 탄환을 {{Slow}}둔화시킵니다."}, -- Censer
|
||||
{"388", "열쇠 거지", "방 안을 돌아다니며 열쇠를 먹으며 일정 개수 이상 먹으면 랜덤한 상자를 드랍합니다."}, -- Key Bum
|
||||
{"389", "룬 가방", "방 5~6개 클리어 시 {{Rune}}룬을 하나 드랍합니다."}, -- Rune Bag
|
||||
{"390", "세라핌", "공격하는 방향으로 공격력 10, {{TearsSmall}}연사 -0.25의 유도 눈물을 발사합니다."}, -- Seraphim
|
||||
{"391", "배신", "피격 시 방 안의 모든 적을 5초간 {{Charm}}매혹시킵니다."}, -- Betrayal
|
||||
{"387", "향로", "{{Slow}} 오라를 가지고 캐릭터를 따라다니며 오라 안에 들어온 적과 탄환을 둔화시킵니다."}, -- Censer
|
||||
{"388", "열쇠 거지", "방 안을 돌아다니며 열쇠를 먹으며 일정 개수 이상 먹으면 랜덤한 {{Chest}}상자를 드랍합니다."}, -- Key Bum
|
||||
{"389", "룬 가방", "{{Rune}} 방 5~6개 클리어 시 룬을 하나 드랍합니다."}, -- Rune Bag
|
||||
{"390", "세라핌", "공격하는 방향으로 공격력 10의 유도 눈물을 발사합니다."}, -- Seraphim
|
||||
{"391", "배신", "{{Charm}} 피격 시 방 안의 모든 적을 5초간 매혹시킵니다."}, -- Betrayal
|
||||
{"392", "황도궁", "스테이지마다 랜덤한 별자리 아이템의 효과를 가집니다."}, -- Zodiac
|
||||
{"393", "독뱀의 키스", "확률적으로 적을 {{Poison}}중독시키는 공격이 나갑니다.#중독된 적이 죽을때 20% 확률로 {{BlackHeart}}블랙하트가 드랍됩니다."}, -- Serpent's Kiss
|
||||
{"393", "독뱀의 키스", "{{Poison}} 15%의 확률로 적을 중독시키는 공격이 나갑니다.#중독된 적이 죽을때 20% 확률로 {{BlackHeart}}블랙하트가 드랍됩니다."}, -- Serpent's Kiss
|
||||
{"394", "조준", "↑ {{TearsSmall}}연사 +0.7#↑ {{RangeSmall}}사거리 +3.15#↑ 눈물 높이 +0.3#조준점을 조종할 수 있으며 자동으로 조준점이 있는 방향을 향해 눈물을 발사합니다."}, -- Marked
|
||||
{"395", "기계 X", "{{Chargeable}} 공격이 충전형 레이저 고리 공격으로 변경됩니다.#레이저는 사거리 제한이 없으며 적과 장애물을 관통합니다."}, -- Tech X
|
||||
{"396", "심실 절단기", "사용 시 파란 포탈을 생성하고, 다음 사용 시 주황 포탈을 생성합니다.#각 포탈로 입장하면 다른쪽 포탈로 나올 수 있습니다."}, -- Ventricle Razor
|
||||
{"397", "조종 광선", "↑ {{TearsSmall}}연사 +0.5#↑ {{RangeSmall}}사거리 +5.25#↑ {{ShotspeedSmall}}탄속 +0.16#눈물이 캐릭터가 바라보는 방향의 일직선으로만 나갑니다."}, -- Tractor Beam
|
||||
{"398", "신의 살점", "확률적으로 적을 작아지게 만드는 공격이 나갑니다.#작아진 적은 밟아 죽일 수 있습니다."}, -- God's Flesh
|
||||
{"398", "신의 살점", "10%의 확률로 적을 작아지게 만드는 공격이 나갑니다.#작아진 적은 밟아 죽일 수 있습니다."}, -- God's Flesh
|
||||
{"399", "공허의 구렁텅이", "↑ {{DamageSmall}}공격력 +1#{{Chargeable}} 공격키를 2.5초 이상 누르면 충전되며 공격키를 떼면 캐릭터 주위에 검은 고리가 둘러져 접촉한 적에게 현재 공격력만큼의 피해를 줍니다.#고리로 적 처치 시 5% 확률로 {{BlackHeart}}블랙하트를 드랍합니다."}, -- Maw Of The Void
|
||||
{"400", "운명의 창", "캐릭터의 정면에 창이 생기며 창에 닿은 적은 공격력 x2의 피해를 입습니다."}, -- Spear Of Destiny
|
||||
{"401", "폭발물", "확률적으로 접착 눈물이 나갑니다.#접착 눈물이 적에게 붙을 시 몇초 후 폭발하여 60의 피해를 입힙니다."}, -- Explosivo
|
||||
{"401", "폭발물", "25%의 확률로 접착 눈물이 나갑니다.#접착 눈물이 적에게 붙을 시 몇초 후 폭발하여 60의 피해를 입힙니다."}, -- Explosivo
|
||||
{"402", "혼돈", "픽업 아이템을 1~6개 드랍합니다.#등장 아이템의 방 배열 구분이 사라집니다."}, -- Chaos
|
||||
{"403", "스파이더모드", "방 안을 돌아다니며 접촉한 적에게 랜덤한 상태이상을 부여합니다.#적의 체력과 적에게 주는 피해량이 수치로 표시됩니다.#방 클리어 시 일정 확률로 배터리 픽업이나 자폭 거미를 드랍합니다."}, -- Spider Mod
|
||||
{"404", "방귀쟁이 아기", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#탄환을 막을 시 10% 확률로 랜덤한 효과의 방귀를 뀝니다."}, -- Farting Baby
|
||||
@@ -442,25 +442,25 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"407", "순도", "캐릭터 머리에 오라가 생기며 오라 색에 따라 특정 능력치가 증가합니다.#피격시 비활성화되며 방 이동시 다른 색으로 변합니다.#{{ColorRed}}빨강:{{CR}} {{DamageSmall}}공격력 +4.0#{{ColorCyan}}파랑:{{CR}} {{TearsSmall}}연사 +1.2#{{ColorOrange}}주황:{{CR}} {{RangeSmall}}사거리 +7.5, 눈물 높이 +1#{{ColorYellow}}노랑:{{CR}} {{SpeedSmall}}이동속도 +0.5"}, -- Purity
|
||||
{"408", "마법 단검", "피격 시 캐릭터 주위에 검은 고리가 둘러져 접촉한 적에게 현재 공격력만큼의 피해를 줍니다.#고리로 적 처치 시 15% 확률로 {{BlackHeart}}블랙하트를 드랍합니다."}, -- Athame
|
||||
{"409", "빈 그릇", "↑ {{BlackHeart}}블랙하트 +2#{{EmptyHeart}}빨간하트가 없을 때 비행 능력을 얻으며 40초마다 10초간 무적 상태가 됩니다."}, -- Empty Vessel
|
||||
{"410", "악마의 눈", "공격 시 확률적으로 푸른 눈을 발사하며 눈은 날아가면서 캐릭터가 공격하는 방향으로 캐릭터의 눈물 효과와 같은 눈물을 발사합니다."}, -- Evil Eye
|
||||
{"410", "악마의 눈", "공격 시 3.33%의 확률로 푸른 눈을 발사하며 눈은 날아가면서 캐릭터가 공격하는 방향으로 캐릭터의 눈물 효과와 같은 눈물을 발사합니다."}, -- Evil Eye
|
||||
{"411", "욕망의 피", "적 처치 시 그 방에서 {{DamageSmall}}공격력이 +0.5씩(최대 +5) 증가합니다."}, -- Lusty Blood
|
||||
{"412", "몽마의 자식들", "일정 횟수만큼 피격받을 시 악마류 패밀리어를 영구적으로 소환합니다.#{{Blank}} (최대 4마리)"}, -- Cambion Conception
|
||||
{"413", "원죄없는 잉태", "일정 개수만큼 {{Heart}}하트 픽업 획득 시 천사류 패밀리어를 영구적으로 소환합니다.#{{Blank}} (최대 5마리)"}, -- Immaculate Conception
|
||||
{"414", "더 많은 선택권", "{{TreasureRoom}}보물방 아이템이 2개가 나오며 하나를 선택하면 나머지는 사라집니다."}, -- More Options
|
||||
{"415", "빛의 왕관", "↑ {{SoulHeart}}소울하트 +2#최대 체력이 모두 차있거나 빨간하트가 없을 때:#↑ {{DamageSmall}}공격력 배율 x2#↑ {{RangeSmall}}사거리 +5.25#↑ 눈물 높이 +0.5#↓ {{ShotspeedSmall}}탄속 -0.3#피격 시 그 방에서 비활성화됩니다."}, -- Crown Of Light
|
||||
{"416", "넓은 가방", "카드 또는 알약을 2개 들 수 있습니다."}, -- Deep Pockets
|
||||
{"416", "넓은 가방", "카드 또는 알약을 2개 들 수 있습니다.#카드/알약은 {{ButtonRT}}버튼으로 교체할 수 있습니다."}, -- Deep Pockets
|
||||
{"417", "서큐버스", "오라를 가지고 대각선으로 이동하며 오라 안에 들어온 적에게 초당 공격력의 129%의 피해를 입히고, 캐릭터가 들어오면 {{DamageSmall}}공격력을 x1.5 증가시켜줍니다."}, -- Succubus
|
||||
{"418", "과일 케이크", "눈물을 발사할 때마다 눈물의 효과가 바뀝니다."}, -- Fruit Cake
|
||||
{"419", "순간이동 2.0", "사용 시 가보지 않은 방들 중 하나로 정해진 우선순위에 따라서 순간이동합니다.#!!! 순서: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> 오류방"}, -- Teleport 2.0
|
||||
{"419", "순간이동 2.0", "사용 시 가보지 않은 방들 중 하나로 정해진 우선순위에 따라서 순간이동합니다.#!!! 순서: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> {{ErrorRoom}}오류방"}, -- Teleport 2.0
|
||||
{"420", "검은 가루", "캐릭터가 지나간 곳에 검은 가루가 남으며, 가루로 원을 그리면 마법진이 생성되어 마법진 위의 적에게 틱당 10의 피해를 줍니다."}, -- Black Powder
|
||||
{"421", "강낭콩", "사용 시 {{Charm}}매혹 방귀를 뀝니다."}, -- Kidney Bean
|
||||
{"421", "강낭콩", "{{Charm}} 사용 시 매혹 방귀를 뀝니다."}, -- Kidney Bean
|
||||
{"422", "빛나는 모래시계", "사용 시 이전 방의 시점으로 시간을 되돌립니다."}, -- Glowing Hour Glass
|
||||
{"423", "보호의 고리", "캐릭터 주위에 하얀 고리가 둘러지며 고리에 접촉하는 적에게 현재 공격력만큼의 피해를 줍니다.#탄환이 고리에 접촉할 시 확률적으로 유도 반사판을 발사합니다."}, -- Circle of Protection
|
||||
{"424", "자루 머리", "픽업 아이템이 드랍될 때 33% 확률로 픽업 자루로 바뀝니다."}, -- Sack Head
|
||||
{"425", "손전등", "캐릭터의 몸통이 바라보는 방향으로 손전등을 비추며 빛 안에 들어온 적이나 탄환을 {{Slow}}둔화시킵니다."}, -- Night Light
|
||||
{"424", "자루 머리", "{{GrabBag}} 자루를 하나 드랍합니다.#{{GrabBag}} 특정 픽업 아이템을 일정 확률로 픽업 자루로 바꿉니다.#!!! 픽업 대체 확률({{ColorRed}}고정 드랍 포함{{CR}}):#{{Coin}} 동전: 10%#{{Key}} 열쇠: 20%#{{Bomb}} 폭탄: 20%(방 클리어 트롤 폭탄 포함)#{{Card}} 카드/룬: 20%#{{Battery}} 배터리: 20%"}, -- Sack Head
|
||||
{"425", "손전등", "{{Slow}} 캐릭터의 몸통이 바라보는 방향으로 손전등을 비추며 빛 안에 들어온 적이나 탄환을 둔화시킵니다."}, -- Night Light
|
||||
{"426", "집착하는 추종자", "캐릭터가 지나간 길을 3초 후 따라가며 접촉한 적에게 초당 30의 피해를 입힙니다."}, -- Obsessed Fan
|
||||
{"427", "마인크래프터", "사용 시 이동식 TNT를 생성합니다."}, -- Mine Crafter
|
||||
{"428", "잠옷", "↑ {{SoulHeart}}소울하트 +4#{{Heart}}체력을 모두 회복합니다."}, -- PJs
|
||||
{"428", "잠옷", "↑ {{SoulHeart}}소울하트 +4#{{Heart}} 체력을 모두 회복합니다."}, -- PJs
|
||||
{"429", "키퍼의 머리", "눈물이 적에게 명중 시 5% 확률로 {{Coin}}동전을 드랍합니다."}, -- Head of the Keeper
|
||||
{"430", "파리 아저씨", "캐릭터가 지나간 길을 2.5초 후 따라가며 근처의 적에게 눈물 공격력과 같은 눈물을 발사합니다."}, -- Papa Fly
|
||||
{"431", "다차원 아기", "캐릭터가 지나간 길을 3초 후 따라가며 눈물이 통과하면 2개로 복제되어 나갑니다."}, -- Multidimensional Baby
|
||||
@@ -478,26 +478,26 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"443", "사과!", "↑ {{TearsSmall}}연사 +0.3#일정 확률로 공격력 x4의 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 14 이상일 때 100% 확률"}, -- Apple!
|
||||
{"444", "연필", "눈물을 15번 발사할 때마다 공격력 x2의 눈물 다발이 나갑니다."}, -- Lead Pencil
|
||||
{"445", "개 이빨", "↑ {{DamageSmall}}공격력 +0.3#↑ {{SpeedSmall}}이동속도 +0.1#방에 {{SecretRoom}}{{SuperSecretRoom}}비밀방이나 {{LadderRoom}}사다리방이 연결되어 있을 경우 개 울음소리가 납니다."}, -- Dog Tooth
|
||||
{"446", "죽은 이빨", "공격 시 캐릭터 주위에 적을 {{Poison}}중독시키는 독가스가 나옵니다."}, -- Dead Tooth
|
||||
{"446", "죽은 이빨", "{{Poison}} 공격 시 캐릭터 주위에 적을 중독시키는 독가스가 나옵니다."}, -- Dead Tooth
|
||||
{"447", "납작한 콩", "7.5초동안 피격을 받지 않고 공격을 유지할 시 갈색 구름이 생성되며 구름에 닿은 적은 공격력 x5의 피해를 줍니다."}, -- Linger Bean
|
||||
{"448", "유리 조각", "피격 시 25% 확률로 {{Heart}}빨간하트가 드랍되며 그 방에서 캐릭터가 지나간 자리에 빨간 장판이 생기고 장판에 닿은 적은 초당 6의 피해를 입습니다."}, -- Shard of Glass
|
||||
{"449", "강철판", "↑ {{SoulHeart}}소울하트 +1#적 탄환에 맞았을 때 확률적으로 유도 반사탄을 발사합니다."}, -- Metal Plate
|
||||
{"450", "탐욕의 눈", "눈물을 20번 발사할 때마다 동전을 1개 소모하고 적을 멈추게 만드는 눈물을 발사합니다.#멈춘 적 처치 시 {{Coin}}동전을 1~4개 드랍합니다."}, -- Eye of Greed
|
||||
{"449", "강철판", "↑ {{SoulHeart}}소울하트 +1#적 탄환에 맞았을 때 25%의 확률로 유도 반사탄을 발사합니다."}, -- Metal Plate
|
||||
{"450", "탐욕의 눈", "눈물을 20번 발사할 때마다 {{ColorYellow}}동전을 1개 소모하고{{CR}} 캐릭터의 공격력 x2의 피해를 주며 적을 멈추게 만드는 눈물을 발사합니다.#멈춘 적 처치 시 {{Coin}}동전을 1~4개 드랍합니다."}, -- Eye of Greed
|
||||
{"451", "타로 천", "{{Card}}카드 또는 {{Rune}}룬을 하나 드랍합니다.#카드 또는 룬 사용 시 효과가 두번 발동합니다."}, -- Tarot Cloth
|
||||
{"452", "정맥류", "피격 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사합니다."}, -- Varicose Veins
|
||||
{"453", "복합 골절", "↑ {{RangeSmall}}사거리 +1.5#↑ 눈물 높이 +1#눈물이 무언가에 부딪힐 때 1~3갈래로 갈라집니다."}, -- Compound Fracture
|
||||
{"454", "다지증", "{{Card}}카드 또는 {{Pill}}알약을 하나 드랍합니다.#카드 또는 알약을 2개 들 수 있습니다."}, -- Polydactyly
|
||||
{"454", "다지증", "{{Card}}카드 또는 {{Pill}}알약을 하나 드랍합니다.#카드 또는 알약을 2개 들 수 있습니다.#카드/알약은 {{ButtonRT}}버튼으로 교체할 수 있습니다."}, -- Polydactyly
|
||||
{"455", "아빠의 잃어버린 동전", "↑ {{RangeSmall}}사거리 +1.5#↑ 눈물 높이 +1#{{Coin}}행운 동전을 하나 드랍합니다."}, -- Dad's Lost Coin
|
||||
{"456", "곰팡이 핀 빵", "↑ {{Heart}}최대 체력 +1"}, -- Moldy Bread
|
||||
{"457", "콘헤드", "↑ {{SoulHeart}}소울하트 +1#피격 시 20% 확률로 피해를 무시합니다."}, -- Cone Head
|
||||
{"458", "배꼽", "장신구를 하나 드랍합니다.#장신구를 두개 들 수 있습니다."}, -- Belly Button
|
||||
{"459", "축농증", "확률적으로 접착 눈물이 나가며 접착 눈물이 적에게 붙을 시 60초동안 지속 피해를 입힙니다."}, -- Sinus Infection
|
||||
{"460", "녹내장", "확률적으로 적을 혼란하게 하는 공격이 나갑니다.#화면이 조금 어두워집니다."}, -- Glaucoma
|
||||
{"461", "기생자", "확률적으로 알주머니 눈물이 나가며 알주머니가 적에게 명중 시 파란 아군 거미 또는 파리를 소환합니다."}, -- Parasitoid
|
||||
{"459", "축농증", "20%의 확률로 접착 눈물이 나가며 접착 눈물이 적에게 붙을 시 60초동안 지속 피해를 입힙니다."}, -- Sinus Infection
|
||||
{"460", "녹내장", "5%의 확률로 적을 혼란하게 하는 공격이 나갑니다.#화면이 조금 어두워집니다."}, -- Glaucoma
|
||||
{"461", "기생자", "15%의 확률로 알주머니 눈물이 나가며 알주머니가 적에게 명중 시 파란 아군 거미 또는 파리를 소환합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 5 이상일 때 50% 확률"}, -- Parasitoid
|
||||
{"462", "벨리알의 눈", "↑ {{RangeSmall}}사거리 +1.5#↑ 눈물 높이 +1#눈물이 적을 관통하며 관통한 눈물은 적에게 유도되고 공격력이 2배 증가합니다."}, -- Eye of Belial
|
||||
{"463", "황산", "↑ {{DamageSmall}}공격력 +0.3#확률적으로 오브젝트를 부수는 눈물이 나갑니다."}, -- Sulfuric Acid
|
||||
{"463", "황산", "↑ {{DamageSmall}}공격력 +0.3#25%의 확률로 오브젝트를 부수는 눈물이 나갑니다."}, -- Sulfuric Acid
|
||||
{"464", "균형의 문장", "↑ {{SoulHeart}}소울하트 +2#소지중인 픽업 아이템의 개수에 따라 챔피언 적이 드랍하는 보상이 달라집니다."}, -- Glyph of Balance
|
||||
{"465", "아날로그 스틱", "↑ {{TearsSmall}}연사 +0.3#공격을 360도로 발사할 수 있습니다."}, -- Analog Stick
|
||||
{"465", "아날로그 스틱", "↑ {{TearsSmall}}연사 +0.3#공격을 360도로 발사할 수 있습니다.#{{Blank}} (키보드: 8방향으로 발사 가능)"}, -- Analog Stick
|
||||
{"466", "전염병", "방에서 처음 죽은 적은 {{Poison}}독가스를 뀌며 독가스에 맞은 적은 감염됩니다.#감염된 적은 죽을 때 다시 독가스를 뀝니다."}, -- Contagion
|
||||
{"467", "손가락!", "공격하는 방향으로 움직이며 가리킨 방향에 있는 적에게 공격력의 10%의 지속 피해를 입힙니다."}, -- Finger!
|
||||
{"468", "셰이드", "캐릭터가 지나간 길을 1초 후 따라오며 접촉한 적에게 초당 30의 피해를 입힙니다."}, -- Shade
|
||||
@@ -511,7 +511,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"476", "1면 주사위", "사용 시 방 안의 픽업 아이템 중 하나를 복사합니다."}, -- D1
|
||||
{"477", "공허", "사용 시 방 안의 아이템을 흡수합니다.#액티브 흡수와 동시에, 그리고 아이템을 사용할 때마다 흡수한 액티브의 효과가 발동됩니다.#패시브 흡수 시 랜덤한 능력치가 2개 증가합니다."}, -- Void
|
||||
{"478", "일시정지", "사용 시 방 안의 모든 적의 움직임이 30초간 멈춥니다.#공격키를 누르면 효과가 풀립니다."}, -- Pause
|
||||
{"479", "용광로", "사용 시 소지중인 장신구를 흡수해 효과를 영구적으로 얻습니다."}, -- Smelter
|
||||
{"479", "용광로", "사용 시 소지중인 장신구를 흡수해 효과를 영구적으로 얻습니다.#소지 시 방 클리어 보상이 2%의 확률로 장신구로 바뀝니다."}, -- Smelter
|
||||
{"480", "퇴비", "사용 시 방 안의 픽업 아이템을 흡수하고 흡수한 개수만큼 파란 아군 파리 및 거미를 소환하며 현재 소지 중인 파란 아군 파리 및 거미를 2배로 늘립니다.#파란 아군 파리 및 거미가 하나도 없을 경우 둘 중 한마리를 소환합니다."}, -- Compost
|
||||
{"481", "데이터마이너", "사용 시 그 방에서 능력치가 랜덤으로 증가하거나 감소하며 눈물에 랜덤한 효과가 부여됩니다."}, -- Dataminer
|
||||
{"482", "클리커", "사용 시 가장 최근에 획득한 패시브 아이템을 제거하고 캐릭터를 랜덤하게 바꿉니다."}, -- Clicker
|
||||
@@ -519,28 +519,28 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"484", "잠깐 뭐야?", "사용 시 방귀를 뀌며 주변의 적을 밀쳐내고 캐릭터 주위에 충격파를 일으킵니다."}, -- Wait What?
|
||||
{"485", "구부러진 동전", "사용 시 50% 확률로 방 안의 모든 아이템을 2배로 복사하며 복사 실패 시 아이템을 모두 없애고 동전을 1개 드랍합니다."}, -- Crooked Penny
|
||||
{"486", "무딘 면도칼", "사용 시 피해를 입지 않고 피격 시 발동 효과를 발동합니다."}, -- Dull Razor
|
||||
{"487", "감자칼", "사용 시 체력 한칸을 제거하고 {{Collectible73}}Cube of Meat를 하나 얻으며 {{DamageSmall}}공격력이 0.2 증가합니다."}, -- Potato Peeler
|
||||
{"487", "감자칼", "!!! 사용 시 이하 효과 발동:#최대 체력 1칸을 제거하고 영구적으로 {{Collectible73}}Cube of Meat를 하나 얻으며 {{DamageSmall}}공격력이 0.2 증가합니다.#그 방에서 {{RangeSmall}}사거리 +5 증가하며 캐릭터가 지나간 자리에 빨간 장판이 생기며 닿은 적은 초당 6의 피해를 입습니다.#!!! 피격 시 발동 효과를 발동합니다."}, -- Potato Peeler
|
||||
{"488", "메트로놈", "사용 시 그 방에서 랜덤한 아이템 효과를 발동합니다."}, -- Metronome
|
||||
{"489", "무한 주사위", "사용 할 때마다 랜덤한 종류의 주사위로 바뀝니다."}, -- D infinity
|
||||
{"490", "에덴의 영혼", "!!! 일회용#사용 시 그 방의 아이템을 2개 생성합니다."}, -- Eden's Soul
|
||||
{"491", "산성 아기", "방 2개 클리어 시 {{Pill}}알약을 하나 드랍합니다.#알약 사용 시 방 안의 모든 적을 1초간 {{Poison}}중독시킵니다."}, -- Acid Baby
|
||||
{"491", "산성 아기", "{{Pill}} 방 2개 클리어 시 알약을 하나 드랍합니다.#{{Poison}} 알약 사용 시 방 안의 모든 적을 1초간 중독시킵니다."}, -- Acid Baby
|
||||
{"492", "", "↑ {{LuckSmall}}행운 +1#방 안에 {{SecretRoom}}{{SuperSecretRoom}}비밀방, 색돌, {{LadderRoom}}사다리방이 있는 위치로 날아갑니다."}, -- YO LISTEN!
|
||||
{"493", "아드레날린", "{{EmptyHeart}}빈 최대 체력 한칸 당 {{DamageSmall}}공격력 +0.2"}, -- Adrenaline
|
||||
{"494", "야곱의 사다리", "눈물이 무언가에 부딪힐 때마다 1~2개의 유도 레이저가 발사됩니다."}, -- Jacob's Ladder
|
||||
{"495", "고스트 페퍼", "공격 시 확률적으로 최대 공격력 125의 지속 불꽃을 날립니다."}, -- Ghost Pepper
|
||||
{"496", "안락사", "3.33%의 확률로 적을 즉사시키며 눈물이 10방향으로 퍼지는 눈물이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 15 이상일 때 100% 확률"}, -- Euthanasia
|
||||
{"497", "위장 속옷", "방 입장 시 방 안의 모든 적들이 혼란에 걸립니다.#공격키를 누르면 효과가 풀립니다."}, -- Camo Undies
|
||||
{"498", "이중성", "{{AngelDevilChanceSmall}}악마방 등장 시 천사방이 함께 등장하며 두 방 중 한곳을 선택할 수 있습니다."}, -- Duality
|
||||
{"499", "성찬", "{{AngelChanceSmall}}천사방 등장 확률이 100%로 고정됩니다."}, -- Eucharist
|
||||
{"498", "이중성", "{{AngelDevilChanceSmall}} 악마방 등장 시 천사방이 함께 등장하며 두 방 중 한곳을 선택할 수 있습니다."}, -- Duality
|
||||
{"499", "성찬", "{{AngelChanceSmall}} 악마 거래 여부와 무관하게 천사방 등장 확률이 100%로 고정됩니다."}, -- Eucharist
|
||||
{"500", "자루 주머니", "방 클리어 시 확률적으로 픽업 자루를 드랍합니다."}, -- Sack of Sacks
|
||||
{"501", "탐욕의 식도", "동전 25개 당 {{EmptyHeart}}빈 최대 체력 +1#{{Player14}}/{{Player33}}Keeper: 동전 25개 당 체력 상한 +1#동전으로 늘어난 체력은 동전 소비 시 사라집니다."}, -- Greed's Gullet
|
||||
{"502", "대왕 여드름", "확률적으로 적을 {{Slow}}둔화시키는 공격력 x2의 눈물이 나갑니다."}, -- Large Zit
|
||||
{"503", "작은 뿔", "확률적으로 적을 즉사시키는 눈물이 나갑니다.#적에게 접촉 시 3.5의 피해를 입힙니다."}, -- Little Horn
|
||||
{"503", "작은 뿔", "5%의 확률로 적을 즉사시키는 눈물이 나갑니다.#적에게 접촉 시 3.5의 피해를 입힙니다."}, -- Little Horn
|
||||
{"504", "갈색 너겟", "사용 시 그 자리에서 주위의 적을 공격하는 파란 파리를 소환합니다."}, -- Brown Nugget
|
||||
{"505", "포켓 GO", "방 입장 시 확률적으로 아군 적을 소환합니다."}, -- Poke Go
|
||||
{"505", "포켓 GO", "!!! 방 입장 시 20%의 확률로 아래 중 하나의 아군 적을 소환합니다:#Attack Fly#Pooter#One Tooth#Fat Bat#Frowning Gaper#Vis"}, -- Poke Go
|
||||
{"506", "배신자", "적을 뒤에서 공격할 시 2배의 피해를 입히고 {{BleedingOut}}출혈 상태로 만듭니다."}, -- BackStabber
|
||||
{"507", "날카로운 빨대", "사용 시 방 안의 모든 적에게 눈물 공격력 + 적 체력의 10%의 피해를 줍니다."}, -- Sharp Straw
|
||||
{"508", "엄마의 면도칼", "캐릭터 주위를 돌며 접촉하는 적에게 초당 공격력의 300%의 피해를 입히고 {{BleedingOut}}출혈 상태로 만듭니다."}, -- Mom's Razor
|
||||
{"508", "엄마의 면도칼", "{{BleedingOut}} 캐릭터 주위를 돌며 접촉하는 적에게 초당 공격력의 300%의 피해를 입히고 출혈 상태로 만듭니다."}, -- Mom's Razor
|
||||
{"509", "피눈물 눈알", "캐릭터 주위를 돌며 자신이 바라보는 방향으로 공격력 3.5의 눈물을 발사합니다."}, -- Bloodshot Eye
|
||||
{"510", "정신착란", "사용 시 그 방에서 Delirium 버전의 아군 보스를 소환합니다."}, -- Delirious
|
||||
{"511", "성난 파리", "적의 주위를 돌면서 접촉하는 적에게 초당 30의 피해를 입힙니다."}, -- Angry Fly
|
||||
@@ -553,7 +553,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"518", "친구 든 상자", "공격하는 방향으로 특수 효과 눈물을 발사합니다.#효과는 스테이지마다 바뀝니다."}, -- Buddy in a Box
|
||||
{"519", "꼬마 델리리움", "10초마다 랜덤한 패밀리어로 바뀝니다."}, -- Lil Delirium
|
||||
{"520", "점퍼 케이블", "적 15기 처치 시 액티브 아이템 충전량을 한칸 충전합니다."}, -- Jumper Cables
|
||||
{"521", "쿠폰", "{{Shop}}상점이나 {{DevilRoom}}악마방에서 사용 시 상품 하나를 거래없이 얻을 수 있습니다."}, -- Coupon
|
||||
{"521", "쿠폰", "{{Shop}}상점이나 {{DevilRoom}}악마방에서 사용 시 랜덤 상품 하나를 거래없이 얻을 수 있습니다."}, -- Coupon
|
||||
{"522", "염동력", "사용 시 3초동안 캐릭터에게 날아오는 적의 탄환을 붙잡습니다.#3초가 끝나면 붙잠은 탄환을 다시 되돌려 발사합니다."}, -- Telekinesis
|
||||
{"523", "수납상자", "사용 시 방 안의 모든 아이템과 픽업 아이템을 상자에 저장합니다.#다음 사용 시 저장했던 아이템들을 드랍합니다."}, -- Moving Box
|
||||
{"524", "기계장치 0", "눈물마다 레이저가 연결되며 나갑니다."}, -- Technology Zero
|
||||
@@ -566,13 +566,13 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"531", "피눈물병", "↓ {{TearsSmall}}공격 딜레이 x2 +10#공격력 x3.1의 눈물을 포물선으로 발사하며 무언가에 부딪힐 시 파열되어 작은 눈물이 흩어집니다."}, -- Haemolacria
|
||||
{"532", "눈물먹이", "눈물이 체공하며 눈물에 눈물이 흡수됩니다.#최대 5번 흡수 시 파열되어 8방향으로 작은 눈물이 발사됩니다."}, -- Lachryphagy
|
||||
{"533", "삼성송", "공격이 하얀색 빛줄기 공격으로 변경됩니다.#빛줄기는 적에게 공격력의 33%의 피해를 주며 적을 관통합니다."}, -- Trisagion
|
||||
{"534", "책가방", "액티브 아이템을 두개 들 수 있습니다.#액티브 아이템은 Ctrl 키로 교체할 수 있습니다."}, -- Schoolbag
|
||||
{"535", "담요", "↑ {{SoulHeart}}소울하트 +1#↑ {{Heart}}빨간하트 +1#{{BossRoom}}보스방에서 {{HolyMantle}}피격 시 피해를 1회 무시하는 보호막을 1회 제공합니다."}, -- Blanket
|
||||
{"534", "책가방", "액티브 아이템을 두개 들 수 있습니다.#액티브 아이템은 {{ButtonRT}}버튼으로 교체할 수 있습니다."}, -- Schoolbag
|
||||
{"535", "담요", "↑ {{SoulHeart}}소울하트 +1#↑ {{Heart}}빨간하트 +1#{{HolyMantleSmall}} {{BossRoom}}보스방에서 피격 시 피해를 1회 무시하는 보호막을 1회 제공합니다."}, -- Blanket
|
||||
{"536", "희생의 제단", "!!! 일회용#사용 시 생물 패밀리어를 최대 2마리 제거하고 제거한 패밀리어 수 만큼 {{DevilRoom}}악마방 아이템을 생성합니다."}, -- Sacrificial Altar
|
||||
{"537", "꼬마 구토쟁이", "{{Pill}}알약을 1개 드랍합니다.#{{Chargeable}} 공격하는 방향으로 장판을 충전하여 뱉습니다.#장판의 효과는 알약을 사용할 때마다 달라집니다."}, -- Lil Spewer
|
||||
{"538", "구슬", "장신구를 3개 드랍합니다.#피격 시 5%의 확률로 소지중인 장신구를 흡수해 효과를 영구적으로 얻습니다."}, -- Marbles
|
||||
{"539", "이상한 알", "피격 시 매혹된 아군 적을 소환합니다.#피격당하지 않고 방을 넘어갈수록 소환되는 적이 더욱 강해집니다."}, -- Mystery Egg
|
||||
{"540", "납작한 돌", "눈물이 바닥을 튀면서 발사됩니다.#눈물이 튈 때 주변에 있는 적에게 공격력의 25%의 피해를 입힙니다."}, -- Flat Stone
|
||||
{"540", "납작한 돌", "눈물이 바닥을 튀면서 발사됩니다.#눈물의 최대 사거리가 캐릭터의 사거리보다 40% 더 멀리 나갑니다.#눈물이 튈 때 주변에 있는 적에게 공격력의 25%의 피해를 입힙니다."}, -- Flat Stone
|
||||
{"541", "골수", "↑ {{EmptyBoneHeart}}뼈하트 +1#{{Heart}}빨간하트를 3개 드랍합니다."}, -- Marrow
|
||||
{"542", "미끄러운 갈비뼈", "캐릭터 주위를 돌며 적의 탄환을 반사합니다."}, -- Slipped Rib
|
||||
{"543", "성지", "피격 시 오라를 가진 하얀 똥을 설치합니다.오라 안에 있을 시 {{TearsSmall}}연사가 2배가 되며 피해를 확률적으로 무시합니다."}, -- Hallowed Ground
|
||||
@@ -582,38 +582,38 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"547", "이혼 서류", "↑ {{EmptyBoneHeart}}뼈하트 +1#↑ {{TearsSmall}}연사 +0.7#Mysterious Paper 장신구를 드랍합니다."}, -- Divorce Papers
|
||||
{"548", "턱뼈", "공격한 방향으로 부메랑처럼 날아가며 맞은 적에게 7의 피해를 줍니다.#픽업 아이템에 닿을 시 픽업 아이템을 가져옵니다."}, -- Jaw Bone
|
||||
{"549", "최약골", "↑ {{EmptyBoneHeart}}뼈하트 +6#체력을 모두 제거합니다.#뼈하트 파괴 시 {{TearsSmall}}연사가 0.5 증가합니다."}, -- Brittle Bones
|
||||
{"550", "부러진 삽", "소지 시 일정 간격으로 캐릭터의 위치에 엄마발이 두개씩 떨어집니다.#아이템 사용 시 그 방 및 웨이브에서 엄마발이 떨어지지 않습니다.#The Forgotten 캐릭터 해금에 필요한 아이템입니다."}, -- Broken Shovel
|
||||
{"551", "부러진 삽", "The Forgotten 캐릭터 해금에 필요한 아이템입니다."}, -- Broken Shovel
|
||||
{"552", "엄마의 삽", "사용 시 다음 스테이지로 가는 다락문을 생성합니다.#The Forgotten 캐릭터 해금에 필요한 아이템입니다."}, -- Mom's Shovel
|
||||
{"550", "부러진 삽", "!!! 소지 시 일정 간격으로 캐릭터의 위치에 엄마발이 두개씩 떨어지며 20분이 지나도 보스러시 방이 열립니다.#!!! {{MomBossSmall}}Mom 보스 처치 후 반드시 보스러시를 완료해야만 다음 스테이지로 내려갈 수 있습니다.#아이템 사용 시 그 방 및 웨이브에서 엄마발이 떨어지지 않습니다.#!!! 특정 캐릭터 해금에 필요한 아이템입니다.#!!! 경고: 다른 액티브 아이템으로 교체 후 방 이동 시 이 아이템은 사라집니다."}, -- Broken Shovel
|
||||
{"551", "부러진 삽", "{{Collectible550}} 부러진 삽 손잡이와 조합:#{{Collectible552}} 조합 후 사용 시 다음 스테이지로 가는 다락문을 생성합니다.#{{Player16}} Dark Room 스테이지의 특정 타일 위에 사용 시 The Forgotten 캐릭터를 해금할 수 있습니다."}, -- Broken Shovel
|
||||
{"552", "엄마의 삽", "사용 시 다음 스테이지로 가는 다락문을 생성합니다.#{{Player16}} Dark Room 스테이지의 특정 타일 위에 사용 시 The Forgotten 캐릭터를 해금할 수 있습니다."}, -- Mom's Shovel
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "삼킨 동전", "피격 시 {{Coin}}동전을 1~2개 드랍합니다."}, -- Swallowed Penny
|
||||
{"2", "굳은 똥", "똥 파괴 시 픽업 아이템이 드랍될 확률이 50% 증가합니다."}, -- Petrified Poop
|
||||
{"3", "AAA 건전지", "액티브 아이템의 충전량이 한칸 남았을 경우 액티브를 자동으로 충전합니다."}, -- AAA Battery
|
||||
{"3", "AAA 건전지", "방 클리어 시 액티브 아이템의 충전량이 한칸 남았을 경우 액티브를 자동으로 충전합니다."}, -- AAA Battery
|
||||
{"4", "고장난 조종기", "액티브 아이템 사용 시 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Broken Remote
|
||||
{"5", "퍼플 하트 훈장", "적이 챔피언의 형태로 나올 확률이 증가합니다."}, -- Purple Heart
|
||||
{"5", "퍼플 하트 훈장", "!!! 적이 챔피언의 형태로 나올 확률이 2배로 증가합니다.#가능한 경우, 보스가 챔피언의 형태로 나올 확률이 증가합니다."}, -- Purple Heart
|
||||
{"6", "깨진 자석", "{{Coin}}동전이 캐릭터에게 끌려옵니다."}, -- Broken Magnet
|
||||
{"7", "묵주 구슬", "↑ {{AngelChanceSmall}}천사방 확률 +50%#{{Library}}책방과 {{Shop}}상점에서 {{Collectible33}}The Bible이 등장할 확률이 증가합니다."}, -- Rosary Bead
|
||||
{"8", "카트리지", "피격 시 5%의 확률로 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- Cartridge
|
||||
{"7", "묵주 구슬", "↑ {{AngelChanceSmall}}천사방 확률 +50%#!!! {{Library}}책방과 {{Shop}}상점에서 {{Collectible33}}The Bible이 등장할 확률이 증가합니다."}, -- Rosary Bead
|
||||
{"8", "카트리지", "피격 시 5%의 확률로 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 38 이상일 때 100% 확률"}, -- Cartridge
|
||||
{"9", "파동벌레", "눈물이 커졌다 작아졌다를 반복하며 날아갑니다."}, -- Pulse Worm
|
||||
{"10", "씰룩벌레", "↑ {{TearsSmall}}연사 +0.3#눈물이 파동 곡선을 그리며 날아갑니다."}, -- Wiggle Worm
|
||||
{"11", "둥글벌레", "눈물이 원을 그리며 날아갑니다."}, -- Ring Worm
|
||||
{"12", "납작벌레", "눈물이 납작해진 모양으로 날아갑니다."}, -- Flat Worm
|
||||
{"12", "납작벌레", "눈물이 납작해진 모양으로 날아갑니다.#눈물이 적을 살짝 밀쳐냅니다."}, -- Flat Worm
|
||||
{"13", "상점 상품권", "!!! 일회용#{{Shop}}상점에서 아이템 하나를 무료로 구매할 수 있습니다."}, -- Store Credit
|
||||
{"14", "굳은살", "가시나 장판에 피해를 입지 않습니다."}, -- Callus
|
||||
{"15", "행운의 돌조각", "장애물 파괴 시 {{Coin}}동전을 드랍합니다."}, -- Lucky Rock
|
||||
{"16", "엄마의 발톱", "1분마다 엄마발이 랜덤한 위치에 떨어집니다."}, -- Mom's Toenail
|
||||
{"17", "검은 립스틱", "{{BlackHeart}}블랙하트가 나올 확률이 증가합니다."}, -- Black Lipstick
|
||||
{"18", "성경 책자", "{{EthernalHeart}}이터널하트가 나올 확률이 증가합니다."}, -- Bible Tract
|
||||
{"19", "종이 클립", "황금상자를 열쇠 소모 없이 열 수 있습니다."}, -- Paper Clip
|
||||
{"20", "원숭이 손", "피격 시 체력이 반칸 남았을때 {{BlackHeart}}블랙하트를 하나 (총 3번) 드랍합니다."}, -- Monkey Paw
|
||||
{"21", "신비한 종이", "피격 시 확률적으로 {{Collectible327}}The Polaroid, {{Collectible328}}The Negative, {{Trinket48}}A Missing Page, {{Trinket23}}Missing Poster 장신구 효과 중 하나를 발동합니다."}, -- Mysterious Paper
|
||||
{"19", "종이 클립", "{{GoldenChest}}황금상자를 열쇠 소모 없이 열 수 있습니다."}, -- Paper Clip
|
||||
{"20", "원숭이 손", "피격 시 전체 체력이 반칸 남았을때 {{BlackHeart}}블랙하트를 하나 드랍합니다.#!!! 3번 드랍 시 사라집니다."}, -- Monkey Paw
|
||||
{"21", "신비한 종이", "!!! 피격 시 확률적으로 아래의 장신구 효과 중 하나를 발동합니다:#{{Collectible327}} The Polaroid#{{Collectible328}} The Negative#{{Trinket48}} A Missing Page#{{Trinket23}} Missing Poster"}, -- Mysterious Paper
|
||||
{"22", "악마 꼬리", "빨간하트가 드랍될 때 확률적으로 {{BlackHeart}}블랙하트로 대체됩니다."}, -- Daemon's Tail
|
||||
{"23", "실종 포스터", "!!! 일회용#{{Player10}} {{SacrificeRoom}}희생방에서 사망 시 전 방에서 The Lost 캐릭터로 부활함과 동시에 The Lost 캐릭터가 해금됩니다.#The Lost 캐릭터 해금 이후에는 희생방이 아닌 다른 방에서의 사망 시에도 부활합니다."}, -- Missing Poster
|
||||
{"24", "똥전", "동전 획득 시 적을 밀쳐내는 방귀를 뀝니다."}, -- Butt Penny
|
||||
{"25", "이상한 초콜릿", "30초마다 적을 밀쳐내는 방귀를 뀝니다."}, -- Mysterious Candy
|
||||
{"24", "똥전", "똥 오브젝트에서 {{Coin}}동전이 나올 확률이 20% 증가합니다.#동전 획득 시 적을 밀쳐내는 방귀를 뀝니다."}, -- Butt Penny
|
||||
{"25", "이상한 초콜릿", "!!! 30초마다 일정 확률로:#똥을 싸거나;#적을 밀쳐내는 방귀를 뀝니다."}, -- Mysterious Candy
|
||||
{"26", "꺾기벌레", "↑ {{RangeSmall}}사거리 +10#눈물이 지그재그로 날아갑니다."}, -- Hook Worm
|
||||
{"27", "채찍벌레", "↑ {{ShotspeedSmall}}탄속 +0.5"}, -- Whip Worm
|
||||
{"28", "부서진 앙크", "{{Player4}} 사망 시 22% 확률로 전 방에서 ??? 캐릭터로 부활합니다."}, -- Broken Ankh
|
||||
@@ -621,7 +621,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"30", "분홍 눈알", "10%의 확률로 적을 {{Poison}}중독시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Pinky Eye
|
||||
{"31", "고정핀", "10%의 확률로 적과 장애물을 관통하는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Push Pin
|
||||
{"32", "환각버섯", "방 입장 시 25% 확률로 그 방에서 랜덤한 버섯 아이템 효과를 얻거나 맵에 특수방의 위치가 표시됩니다."}, -- Liberty Cap
|
||||
{"33", "탯줄", "피격 시 {{HalfHeart}}빨간하트가 반칸 남았을 때 그 방에서 {{Collectible100}}Little Steven을 소환합니다."}, -- Umbilical Cord
|
||||
{"33", "탯줄", "{{HalfHeart}} 전체 체력이 빨간하트 반칸일 때 그 방에서 {{Collectible100}}Little Steven을 소환합니다."}, -- Umbilical Cord
|
||||
{"34", "아이의 심장", "방 클리어 보상이 10% 확률로 {{Heart}}하트로 바뀝니다.#상자에서 {{Heart}}빨간하트가 드랍될 확률이 증가합니다."}, -- Child's Heart
|
||||
{"35", "휘어진 뿔", "↑ {{DamageSmall}}공격력 +2"}, -- Curved Horn
|
||||
{"36", "녹슨 열쇠", "방 클리어 보상이 10% 확률로 {{Key}}열쇠로 바뀝니다.#상자에서 {{Key}}열쇠가 드랍될 확률이 증가합니다."}, -- Rusted Key
|
||||
@@ -632,11 +632,11 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"41", "성냥개비", "방 클리어 보상이 10% 확률로 {{Bomb}}폭탄으로 바뀝니다.#상자에서 {{Bomb}}폭탄이 드랍될 확률이 증가합니다."}, -- Match Stick
|
||||
{"42", "행운의 발가락", "↑ {{LuckSmall}}행운 +1#픽업 아이템 드랍률이 증가합니다."}, -- Lucky Toe
|
||||
{"43", "저주받은 해골", "피격 시 {{HalfHeart}}빨간하트가 반칸 이하일 때 스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Cursed Skull
|
||||
{"44", "안전 마개", "방 클리어 보상이 10% 확률로 {{Pill}}알약으로 바뀝니다.#상자에서 {{Pill}}알약이 드랍될 확률이 증가합니다."}, -- Safety Cap
|
||||
{"45", "스페이드 A", "방 클리어 보상이 10% 확률로 {{Card}}카드로 바뀝니다.#상자에서 {{Card}}카드가 드랍될 확률이 증가합니다."}, -- Ace of Spades
|
||||
{"46", "아이작의 포크", "방 클리어 시 10% 확률로 {{HalfHeart}}체력을 반칸 회복합니다."}, -- Isaac's Fork
|
||||
{"44", "안전 마개", "방 클리어 보상이 10% 확률로 {{Pill}}알약으로 바뀝니다.#{{Chest}} 상자에서 {{Pill}}알약이 드랍될 확률이 증가합니다.#{{GoldenChest}} 황금상자에서 {{Pill}}알약이 등장합니다."}, -- Safety Cap
|
||||
{"45", "스페이드 A", "방 클리어 보상이 10% 확률로 {{Card}}카드로 바뀝니다.#{{Chest}} 상자에서 {{Card}}카드가 등장합니다.#{{GoldenChest}} 황금상자에서 {{Card}}카드가 드랍될 확률이 증가합니다."}, -- Ace of Spades
|
||||
{"46", "아이작의 포크", "방 클리어 시 10% 확률로 {{HalfHeart}}체력을 반칸 회복합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Isaac's Fork
|
||||
{"47", "The Polariod", "<Item does not exist>"}, -- The Polariod
|
||||
{"48", "찢어진 페이지", "피격 시 5%의 확률로 방 안의 모든 적에게 40의 피해를 줍니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- A Missing Page
|
||||
{"48", "찢어진 페이지", "피격 시 5%의 확률로 방 안의 모든 적에게 40의 피해를 줍니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 65 이상일 때 50% 확률"}, -- A Missing Page
|
||||
{"49", "피 묻은 동전", "동전 획득 시 50% 확률로 {{HalfHeart}}빨간하트를 반칸 드랍합니다."}, -- Bloody Penny
|
||||
{"50", "타버린 동전", "동전 획득 시 50% 확률로 {{Bomb}}폭탄을 하나 드랍합니다."}, -- Burnt Penny
|
||||
{"51", "납작한 동전", "동전 획득 시 50% 확률로 {{Key}}열쇠를 하나 드랍합니다."}, -- Flat Penny
|
||||
@@ -645,11 +645,11 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"54", "아이작의 머리", "캐릭터를 따라다니며 캐릭터가 공격하는 방향으로 공격력 3.5의 적을 관통하는 눈물을 발사합니다."}, -- Isaac's Head
|
||||
{"55", "매기의 믿음", "스테이지 입장 시 {{EthernalHeart}}이터널하트를 하나 얻습니다."}, -- Maggy's Faith
|
||||
{"56", "유다의 혀", "{{DevilRoom}}악마방 상품 가격이 체력 1칸으로 고정됩니다."}, -- Judas' Tongue
|
||||
{"57", "???의 영혼", "방을 대각선으로 돌아다니며 캐릭터가 공격하는 방향으로 공격력 3.5의 장애물을 관통하는 눈물을 발사합니다."}, -- ???'s Soul
|
||||
{"57", "???의 영혼", "방을 대각선으로 돌아다니며 캐릭터가 공격하는 방향으로 공격력 3.5의 적에게 유도되며 장애물을 관통하는 눈물을 발사합니다."}, -- ???'s Soul
|
||||
{"58", "삼손의 머리채", "적 처치 시 1/15의 확률로 그 방에서 {{DamageSmall}}공격력이 0.5씩 (최대 +5) 증가합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Samson's Lock
|
||||
{"59", "카인의 오른쪽 눈", "스테이지 입장 시 25%의 확률로 그 스테이지에서 맵에 특수방의 위치를 보여줍니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 3 이상일 때 100% 확률"}, -- Cain's Eye
|
||||
{"60", "이브의 새 다리", "적 처치 시 5%의 확률로 {{Collectible117}}Dead Bird를 소환합니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 8 이상일 때 100% 확률"}, -- Eve's Bird Foot
|
||||
{"61", "왼손목", "모든 상자가 빨간 상자로 교체됩니다."}, -- The Left Hand
|
||||
{"61", "왼손목", "{{RedChest}} 모든 상자가 빨간 상자로 교체됩니다."}, -- The Left Hand
|
||||
{"62", "빛나는 돌", "10초마다 색돌이나 {{LadderRoom}}사다리방이 있는 돌이 빛납니다."}, -- Shiny Rock
|
||||
{"63", "안전 가위", "트롤폭탄을 {{Bomb}}폭탄 픽업으로 바꿉니다.#슈퍼 트롤폭탄을 1+1 {{Bomb}}폭탄 픽업으로 바꿉니다."}, -- Safety Scissors
|
||||
{"64", "무지개 벌레", "3초마다 랜덤한 벌레 장신구 효과가 발동됩니다."}, -- Rainbow Worm
|
||||
@@ -660,11 +660,11 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"69", "흐려진 즉석사진", "때때로 방 안의 모든 적들이 혼란에 걸립니다."}, -- Faded Polaroid
|
||||
{"70", "머릿니", "때때로 파란 아군 거미를 소환합니다."}, -- Louse
|
||||
{"71", "밥의 방광", "폭탄이 설치될 때 독 장판이 생성됩니다."}, -- Bob's Bladder
|
||||
{"72", "손목시계용 전지", "배터리 픽업 드랍률이 6.67% 증가합니다.#방 클리어 시 5% 확률로 충전량을 한칸 더 채워줍니다."}, -- Watch Battery
|
||||
{"72", "손목시계용 전지", "{{Battery}} 방 클리어 보상이 배터리 픽업으로 교체될 확률이 5%에서 6.67%로 증가합니다.#{{Battery}} 픽업 아이템 드랍 시 2%의 확률로 배터리 픽업으로 바꿉니다.#방 클리어 시 5% 확률로 충전량을 한칸 더 채워줍니다."}, -- Watch Battery
|
||||
{"73", "폭파용 뇌관", "폭탄이 터질 때 10% 확률로 {{Bomb}}폭탄 픽업이 드랍됩니다."}, -- Blasting Cap
|
||||
{"74", "벽체 탐지기", "장애물 파괴 시 {{LadderRoom}}사다리방이 등장할 확률이 증가합니다."}, -- Stud Finder
|
||||
{"75", "오류", "방마다 다른 랜덤한 장신구의 효과가 발동됩니다."}, -- Error
|
||||
{"76", "포커 칩", "상자에서 50% 확률로 보상 보너스 또는 파리가 나옵니다."}, -- Poker Chip
|
||||
{"76", "포커 칩", "{{Chest}} 상자에서 50% 확률로 픽업이 추가로 드랍되거나 Attack Fly가 나옵니다."}, -- Poker Chip
|
||||
{"77", "물집", "공격이 적을 밀쳐냅니다."}, -- Blister
|
||||
{"78", "초침", "적에게 걸린 상태이상의 지속시간이 2배 증가합니다."}, -- Second Hand
|
||||
{"79", "끝없는 무명", "{{Card}}카드 또는 {{Pill}}알약 사용 시 25% 확률로 같은 효과의 픽업이 드랍됩니다."}, -- Endless Nameless
|
||||
@@ -672,35 +672,35 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"81", "눈먼 분노", "피격 후 무적시간이 증가합니다."}, -- Blind Rage
|
||||
{"82", "황금 말발굽", "스테이지 입장 시 15% 확률로 {{TreasureRoom}}보물방 아이템이 2개가 나오며 하나를 선택하면 나머지는 사라집니다."}, -- Golden Horse Shoe
|
||||
{"83", "상점 열쇠", "{{Shop}}상점을 열쇠 소모 없이 열 수 있습니다."}, -- Store Key
|
||||
{"84", "그리드의 갈비뼈", "{{Shop}}상점과 {{SecretRoom}}비밀방에서 Greed/Super Greed가 등장하지 않습니다.#이미 Greed를 처치하였을 경우 재입장 시 상점이 복원됩니다."}, -- Rib of Greed
|
||||
{"85", "업보", "기부기계에 기부 시 확률적으로 아래 효과 중 하나 발동:#{{Blank}} {{Coin}}동전 +1#{{Blank}} {{Heart}}빨간하트 한칸 회복#{{Blank}} {{LuckSmall}}행운 +1#{{Blank}} 거지 소환#{{Blank}}"}, -- Karma
|
||||
{"84", "그리드의 갈비뼈", "{{Shop}}상점과 {{SecretRoom}}비밀방에서 Greed/Super Greed가 등장하지 않습니다.#이미 Greed를 처치하였을 경우 재입장 시 상점이 복원됩니다.#방 클리어 시 하트가 등장할 경우 33%의 확률로 {{Coin}}동전으로 바뀝니다."}, -- Rib of Greed
|
||||
{"85", "업보", "!!! 기부기계에 기부 시 확률적으로 아래 효과 중 하나 발동:#{{Coin}}동전 +1#{{Blank}} {{Heart}}빨간하트 한칸 회복#{{Blank}} {{LuckSmall}}행운 +1#{{Blank}} 거지 소환#{{Blank}}"}, -- Karma
|
||||
{"86", "꼬마 라바", "똥을 파괴할 때마다 파란 아군 파리를 소환합니다."}, -- Lil Larva
|
||||
{"87", "엄마의 로켓", "열쇠를 소모할 때마다 {{HalfHeart}}체력 반칸을 회복합니다.#{{Heart}}빨간하트 반칸 픽업을 한칸으로 바꿉니다."}, -- Mom's Locket
|
||||
{"88", "필요없어!", "{{TreasureRoom}}보물방, {{Shop}}상점, {{DevilRoom}}악마방, {{AngelRoom}}천사방에서 99% 확률로 액티브 아이템이 나오지 않습니다."}, -- NO!
|
||||
{"89", "미아 방지끈", "패밀리어들 사이의 간격이 가까워집니다."}, -- Child Leash
|
||||
{"90", "갈색 마개", "똥 파괴시 똥이 폭발합니다."}, -- Brown Cap
|
||||
{"91", "태변", "일반 똥이 확률적으로 검은 똥으로 대체됩니다.#검은 똥 파괴시 확률적으로 {{BlackHeart}}블랙하트를 드랍합니다."}, -- Meconium
|
||||
{"91", "태변", "일반 똥이 확률적으로 검은 똥으로 대체됩니다.#{{BlackHeart}} 검은 똥 파괴시 확률적으로 블랙하트를 드랍합니다."}, -- Meconium
|
||||
{"92", "금이 간 왕관", "↑ {{TearsSmall}}연사 +0.2#각 능력치가 캐릭터 기본 능력치보다 높을 시 각 능력치가 33% 증가합니다."}, -- Cracked Crown
|
||||
{"93", "다 쓴 기저귀", "방 입장 시 확률적으로 파리류 적들이 공격하지 않거나 약해집니다."}, -- Used Diaper
|
||||
{"94", "생선 꼬리", "아군 파란 파리 또는 거미의 소환량이 2배 증가합니다."}, -- Fish Tail
|
||||
{"95", "검은 이빨", "3%의 확률로 공격력 2배의 적을 {{Poison}}중독시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례"}, -- Black Tooth
|
||||
{"95", "검은 이빨", "3%의 확률로 공격력 2배의 적을 {{Poison}}중독시키는 공격이 나갑니다.#!!! {{LuckSmall}}행운 수치 비례: 행운 32 이상일 때 100% 확률"}, -- Black Tooth
|
||||
{"96", "우주뱀 벌레", "↑ {{RangeSmall}}사거리 +4#↑ 눈물 높이 +2#눈물이 거대한 나선을 그리며 날아갑니다.#공격이 장애물을 관통합니다."}, -- Ouroboros Worm
|
||||
{"97", "편도선", "12~20회 피격 시 {{Collectible474}}Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다."}, -- Tonsil
|
||||
{"98", "콧물딱지", "확률적으로 유도되는 접착 눈물이 나가며 접착 눈물이 적에게 붙을 시 60초동안 지속 피해를 입힙니다."}, -- Nose Goblin
|
||||
{"98", "콧물딱지", "5%의 확률로 적에게 유도되는 접착 눈물이 나가며 접착 눈물이 적에게 붙을 시 60초동안 지속 피해를 입힙니다."}, -- Nose Goblin
|
||||
{"99", "탱탱볼", "공격이 무언가에 부딪힐 때 반대 각도로 튕겨져 나갑니다."}, -- Super Ball
|
||||
{"100", "밝은 전구", "액티브 아이템의 충전량이 최대치일때 {{DamageSmall}}공격력 +0.5, {{TearsSmall}}연사 +0.2, {{RangeSmall}}사거리 +0.75, {{SpeedSmall}}이동속도 +0.5, {{ShotspeedSmall}}탄속 +0.1, {{LuckSmall}}행운 +1"}, -- Vibrant Bulb
|
||||
{"101", "꺼진 전구", "액티브 아이템의 충전량이 남아있지 않을때 {{DamageSmall}}공격력 +1.5, {{TearsSmall}}연사 +0.4, {{RangeSmall}}사거리 +1.5, {{SpeedSmall}}이동속도 +0.5, {{ShotspeedSmall}}탄속 +0.3"}, -- Dim Bulb
|
||||
{"102", "조각난 카드", "스테이지에 {{SecretRoom}}비밀방이 2개 생성됩니다."}, -- Fragmented Card
|
||||
{"102", "조각난 카드", "스테이지 입장 시 {{SecretRoom}}비밀방이 2개 생성됩니다."}, -- Fragmented Card
|
||||
{"103", "똑같다!", "소지중인 동전, 폭탄, 열쇠의 개수가 모두 같을 때 하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 픽업이 1+1로 나옵니다."}, -- Equality!
|
||||
{"104", "창사골", "!!! 일회용#피격 시 2% 확률로 그 방의 아이템을 하나 생성합니다."}, -- Wish Bone
|
||||
{"105", "점심 도시락", "!!! 일회용#피격 시 2% 확률로 {{Collectible22}}Lunch ({{Heart}}최대 체력 +1) 아이템을 생성합니다."}, -- Bag Lunch
|
||||
{"106", "잃어버린 코르크", "캐릭터와 패밀리어가 생성하는 장판의 범위가 넓어집니다."}, -- Lost Cork
|
||||
{"107", "까마귀 심장", "피격 시 빨간하트가 가장 우선적으로 소모됩니다."}, -- Crow Heart
|
||||
{"108", "호두", "!!! 일회용#폭발 피해를 입을 시 확률적으로 랜덤한 픽업 아이템을 드랍합니다."}, -- Walnut
|
||||
{"109", "청테이프", "캐릭터의 위치를 기준으로 패밀리어의 위치를 고정시킵니다."}, -- Duct Tape
|
||||
{"108", "호두", "!!! 일회용#캐릭터 주변에 폭발이 일어날 경우 확률적으로 랜덤한 픽업 아이템을 드랍합니다."}, -- Walnut
|
||||
{"109", "청테이프", "캐릭터의 위치를 기준으로 캐릭터를 따라오는 패밀리어의 위치를 고정시킵니다.#공전형 패밀리어가 회전하지 않습니다."}, -- Duct Tape
|
||||
{"110", "은화", "7, 8 스테이지에서 {{Shop}}상점이 생성됩니다."}, -- Silver Dollar
|
||||
{"111", "피투성이 왕관", "7, 8 스테이지에서 {{TreasureRoom}}보물방이 생성됩니다."}, -- Bloody Crown
|
||||
{"112", "과금전사", "{{TreasureRoom}}보물방에 재입고 기계가 생성됩니다."}, -- Pay To Win
|
||||
{"112", "과금전사", "스테이지 진입 시 {{TreasureRoom}}보물방에 재입고 기계가 생성됩니다."}, -- Pay To Win
|
||||
{"113", "전쟁의 메뚜기", "방에 입장 시 적과 접촉 시 폭발하는 빨간 아군 파리를 소환합니다."}, -- Locust of War
|
||||
{"114", "역병의 메뚜기", "방 입장 시 적을 {{Poison}}중독시키는 초록 아군 파리를 소환합니다."}, -- Locust of Pestilence
|
||||
{"115", "기근의 메뚜기", "방 입장 시 적을 {{Slow}}느려지게 하는 노란 아군 파리를 소환합니다."}, -- Locust of Famine
|
||||
@@ -708,7 +708,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"117", "정복의 메뚜기", "방 입장 시 하얀 아군 파리를 2~5마리를 소환합니다."}, -- Locust of Conquest
|
||||
{"118", "박쥐 날개", "적 처치 시 확률적으로 그 방에서 비행 능력을 얻습니다."}, -- Bat Wing
|
||||
{"119", "줄기 세포", "스테이지 입장 시 {{HalfHeart}}체력을 반칸 회복합니다."}, -- Stem Cell
|
||||
{"120", "머리핀", "{{BossRoom}}보스방 입장 시 액티브 아이템의 충전량을 모두 충전합니다."}, -- Hairpin
|
||||
{"120", "머리핀", "{{BossRoom}}보스방 최초 입장 시 액티브 아이템의 충전량을 모두 충전합니다."}, -- Hairpin
|
||||
{"121", "나무 십자가", "스테이지 당 {{HolyMantle}}1번 피해를 무시하는 보호막을 생성합니다."}, -- Wooden Cross
|
||||
{"122", "버터!", "액티브 아이템 사용 시 사용한 액티브 아이템을 내려놓습니다.#피격 시 2% 확률로 소지중인 패시브 아이템 중 하나를 내려놓습니다."}, -- Butter!
|
||||
{"123", "세공 깃털", "천사 보스가 Key Piece 대신 {{AngelRoom}}천사방 아이템을 드랍합니다."}, -- Filigree Feather
|
||||
@@ -716,28 +716,28 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"125", "연장 코드", "캐릭터와 패밀리어 사이에 전류 레이저가 흐르며 레이저에 접촉한 적은 초당 6의 피해를 입습니다."}, -- Extension Cord
|
||||
{"126", "썩은 동전", "동전 획득 시 파란 아군 파리를 소환합니다."}, -- Rotten Penny
|
||||
{"127", "아기 초능력자", "패밀리어의 공격에 유도 효과가 생깁니다."}, -- Baby-Bender
|
||||
{"128", "손가락 뼈", "피격 시 2% 확률로 {{EmptyBoneHeart}}뼈하트를 드랍합니다."}, -- Finger Bone
|
||||
{"128", "손가락 뼈", "피격 시 2% 확률로 {{EmptyBoneHeart}}뼈하트를 획득합니다."}, -- Finger Bone
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "0 - 바보", "스테이지의 첫 방으로 순간이동합니다."}, -- 0 - The Fool
|
||||
{"2", "I - 마법사", "그 방에서 공격이 적에게 유도됩니다."}, -- I - The Magician
|
||||
{"2", "I - 마법사", "{{Collectible192}} 그 방에서 공격이 적에게 유도됩니다."}, -- I - The Magician
|
||||
{"3", "II - 여교황", "엄마발이 랜덤한 적에게 떨어져 300의 피해를 입힙니다."}, -- II - The High Priestess
|
||||
{"4", "III - 여제", "그 방에서 {{DamageSmall}}공격력 +2.35, {{SpeedSmall}}이동속도 +0.3"}, -- III - The Empress
|
||||
{"4", "III - 여제", "{{Collectible122}} 그 방에서 {{DamageSmall}}공격력 +1.5, {{SpeedSmall}}이동속도 +0.3"}, -- III - The Empress
|
||||
{"5", "IV - 황제", "{{BossRoom}}보스방으로 순간이동합니다."}, -- IV - The Emperor
|
||||
{"6", "V - 교황", "{{SoulHeart}}소울하트를 2개 드랍합니다."}, -- V - The Hierophant
|
||||
{"7", "VI - 연인", "{{Heart}}빨간하트를 2개 드랍합니다."}, -- VI - The Lovers
|
||||
{"8", "VII - 전차", "6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다."}, -- VII - The Chariot
|
||||
{"9", "VIII - 정의", "하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠를 하나씩 드랍합니다."}, -- VIII - Justice
|
||||
{"8", "VII - 전차", "{{Collectible77}} 6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다."}, -- VII - The Chariot
|
||||
{"9", "VIII - 정의", "{{Heart}}하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠를 하나씩 드랍합니다."}, -- VIII - Justice
|
||||
{"10", "IX - 은둔자", "{{Shop}}상점으로 순간이동합니다."}, -- IX - The Hermit
|
||||
{"11", "X - 운명의 수레바퀴", "도박기계, 혹은 운세기계를 생성합니다."}, -- X - Wheel of Fortune
|
||||
{"12", "XI - 힘", "그 방에서 {{Heart}}최대 체력 +1, {{DamageSmall}}공격력 +0.3, {{DamageSmall}}공격력 배율 +50%, {{RangeSmall}}사거리 +5.25, 눈물 높이 +0.5, {{SpeedSmall}}이동속도 +0.3"}, -- XI - Strength
|
||||
{"13", "XII - 매달린 남자", "그 방에서 비행 능력을 얻습니다."}, -- XII - The Hanged Man
|
||||
{"14", "XIII - 죽음", "방 안의 모든 적에게 40의 피해를 줍니다."}, -- XIII - Death
|
||||
{"13", "XII - 매달린 남자", "{{Collectible20}} 그 방에서 비행 능력을 얻습니다."}, -- XII - The Hanged Man
|
||||
{"14", "XIII - 죽음", "{{Collectible35}} 방 안의 모든 적에게 40의 피해를 줍니다."}, -- XIII - Death
|
||||
{"15", "XIV - 절제", "헌혈기계를 생성합니다.#Greed 모드에서는 악마거지를 소환합니다."}, -- XIV - Temperance
|
||||
{"16", "XV - 악마", "그 방에서 {{DamageSmall}}공격력 +2"}, -- XV - The Devil
|
||||
{"17", "XVI - 탑", "방 안에 트롤폭탄을 6개 생성합니다."}, -- XVI - The Tower
|
||||
{"16", "XV - 악마", "{{Collectible34}} 그 방에서 {{DamageSmall}}공격력 +2"}, -- XV - The Devil
|
||||
{"17", "XVI - 탑", "{{Collectible65}} 방 안에 트롤폭탄을 6개 생성합니다."}, -- XVI - The Tower
|
||||
{"18", "XVII - 별", "{{TreasureRoom}}보물방으로 순간이동합니다."}, -- XVII - The Stars
|
||||
{"19", "XVIII - 달", "{{SecretRoom}}비밀방으로 순간이동합니다."}, -- XVIII - The Moon
|
||||
{"20", "XIX - 해", "맵에 스테이지 구조와 특수방 위치를 표시하며 방 안의 모든 적에게 100의 피해를 주고 {{Heart}}체력을 모두 회복합니다."}, -- XIX - The Sun
|
||||
@@ -754,15 +754,15 @@ EID.descriptions[languageCode].cards={
|
||||
{"31", "조커", "{{DevilRoom}}악마방 또는 {{AngelRoom}}천사방으로 순간이동합니다."}, -- Joker
|
||||
{"32", "하갈라즈", "방 안의 모든 장애물을 제거합니다."}, -- Hagalaz
|
||||
{"33", "제라", "방 안의 모든 픽업 아이템을 복제합니다."}, -- Jera
|
||||
{"34", "에와즈", "다음 스테이지로 가는 다락문을 생성합니다."}, -- Ehwaz
|
||||
{"35", "다가즈", "{{SoulHeart}}소울하트 +1#Labyrinth 및 특수 시드를 제외한 현재 스테이지의 저주를 제거합니다."}, -- Dagaz
|
||||
{"36", "엔수즈", "그 스테이지에서 맵에 특수방 위치, 비밀방 위치, 스테이지 구조가 표시됩니다."}, -- Ansuz
|
||||
{"37", "페트로", "방 안의 모든 아이템을 다른 아이템으로 바꿉니다."}, -- Perthro
|
||||
{"34", "에와즈", "{{Collectible84}} 다음 스테이지로 가는 다락문을 생성합니다."}, -- Ehwaz
|
||||
{"35", "다가즈", "{{SoulHeart}}소울하트 +1#{{CurseCursedSmall}} Labyrinth 및 특수 시드를 제외한 현재 스테이지의 저주를 제거합니다."}, -- Dagaz
|
||||
{"36", "엔수즈", "{{Collectible333}} 그 스테이지에서 맵에 특수방 위치, 비밀방 위치, 스테이지 구조가 표시됩니다."}, -- Ansuz
|
||||
{"37", "페트로", "{{Collectible105}} 방 안의 모든 아이템을 다른 아이템으로 바꿉니다."}, -- Perthro
|
||||
{"38", "벨카노", "파란 아군 파리/거미를 3마리씩 소환합니다."}, -- Berkano
|
||||
{"39", "알기즈", "30초동안 무적 상태가 됩니다."}, -- Algiz
|
||||
{"39", "알기즈", "{{Collectible58}} 30초동안 무적 상태가 됩니다."}, -- Algiz
|
||||
{"40", "비어있는 룬", "랜덤한 {{Rune}}룬 효과를 발동합니다.#25% 확률로 Blank Rune을 드랍합니다."}, -- Blank Rune
|
||||
{"41", "검은 룬", "방 안의 아이템을 흡수하고 흡수한 만큼 랜덤한 능력치가 2개씩 증가합니다.#방 안의 픽업 아이템을 흡수하고 흡수한 개수만큼 파란 아군 파리 및 거미를 소환합니다.#방 안의 모든 적에게 40의 피해를 줍니다."}, -- Black Rune
|
||||
{"42", "혼돈 카드", "바라보는 방향으로 카드를 던지며 카드에 맞은 적은 즉사합니다."}, -- Chaos Card
|
||||
{"42", "혼돈 카드", "바라보는 방향으로 카드를 던지며 카드에 맞은 적은 즉사합니다.#!!! Delirium은 면역"}, -- Chaos Card
|
||||
{"43", "신용카드", "{{Shop}}상점 또는 {{DevilRoom}}악마방에서 사용 시 모든 상품을 무료로 획득할 수 있습니다."}, -- Credit Card
|
||||
{"44", "규칙 카드", "게임 힌트를 화면에 출력합니다."}, -- Rules Card
|
||||
{"45", "비인간적인 카드", "방 전체에 똥을 생성합니다."}, -- A Card Against Humanity
|
||||
@@ -771,10 +771,10 @@ EID.descriptions[languageCode].cards={
|
||||
{"48", "? 카드", "소지중인 액티브 아이템의 효과를 발동합니다."}, -- ? Card
|
||||
{"49", "주사위 파편", "방 안의 모든 아이템과 픽업 아이템을 다른 아이템으로 바꿉니다."}, -- Dice Shard
|
||||
{"50", "비상 연락처", "엄마손 2개가 랜덤한 적에게 떨어져 적을 붙잡습니다."}, -- Emergency Contact
|
||||
{"51", "신성한 카드", "사용한 방에서 피격 시 피해를 1회 무시하는 {{HolyMantle}}방어막을 제공합니다.#25% 확률로 Holy Card를 드랍합니다."}, -- Holy Card
|
||||
{"51", "신성한 카드", "{{HolyMantle}} 사용한 방에서 피격 시 피해를 1회 무시하는 방어막을 제공합니다.#25% 확률로 Holy Card를 드랍합니다."}, -- Holy Card
|
||||
{"52", "거대한 성장", "그 방에서 {{DamageSmall}}공격력 +7, {{RangeSmall}}사거리 +30"}, -- Huge Growth
|
||||
{"53", "고대의 부름", "카드를 3개 드랍합니다."}, -- Ancient Recall
|
||||
{"54", "시간 여행", "그 방에서 {{SpeedSmall}}이동속도 +0.5, {{ShotspeedSmall}}탄속 -1.0#방 안의 모든 적들이 영구적으로 {{Slow}}느려집니다."}, -- Era Walk
|
||||
{"54", "시간 여행", "그 방에서 {{SpeedSmall}}이동속도 +0.5, {{ShotspeedSmall}}탄속 -1#{{Slow}} 방 안의 모든 적들이 영구적으로 느려집니다."}, -- Era Walk
|
||||
}
|
||||
|
||||
---------- Pills ----------
|
||||
@@ -786,7 +786,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"2", "강철같은 알약", "↑ {{SoulHeart}}소울하트 +2"}, -- Balls of Steel
|
||||
{"3", "폭탄은 곧 열쇠", "{{Bomb}}폭탄과 {{Key}}열쇠의 개수를 서로 바꿉니다."}, -- Bombs are Key
|
||||
{"4", "폭탄 설사", "캐릭터의 위치에 점화된 폭탄 5개를 생성합니다."}, -- Explosive Diarrhea
|
||||
{"5", "체력 회복", "{{Heart}}체력을 모두 회복합니다."}, -- Full Health
|
||||
{"5", "체력 회복", "{{Heart}} 체력을 모두 회복합니다."}, -- Full Health
|
||||
{"6", "체력 감소", "↓ 최대 체력 -1"}, -- Health Down
|
||||
{"7", "체력 증가", "↑ {{EmptyHeart}}빈 최대 체력 +1"}, -- Health Up
|
||||
{"8", "알약을 찾았어", "무효과"}, -- I Found Pills
|
||||
@@ -800,19 +800,19 @@ EID.descriptions[languageCode].pills={
|
||||
{"16", "연사 증가", "↑ {{TearsSmall}}연사 +0.35"}, -- Tears Up
|
||||
{"17", "행운 감소", "↓ {{LuckSmall}}행운 -1"}, -- Luck Down
|
||||
{"18", "행운 증가", "↑ {{LuckSmall}}행운 +1"}, -- Luck Up
|
||||
{"19", "순간이동약", "스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Telepills
|
||||
{"19", "순간이동약", "스테이지 안의 랜덤한 방으로 순간이동합니다.#{{ErrorRoom}} 낮은 확률로 오류방으로 이동합니다."}, -- Telepills
|
||||
{"20", "48시간 풀충전!", "액티브 아이템 충전량을 모두 충전하고 배터리 픽업을 1~2개 드랍합니다."}, -- 48 Hour Energy!
|
||||
{"21", "토혈", "빨간하트가 한칸이 되며 {{Heart}}빨간하트 픽업을 1~4개 드랍합니다."}, -- Hematemesis
|
||||
{"22", "마비", "3초간 캐릭터가 마비 상태가 됩니다."}, -- Paralysis
|
||||
{"23", "모두 볼 수 있어!", "사용 시 그 스테이지에서 {{SecretRoom}}{{SuperSecretRoom}}비밀방이 자동으로 열립니다."}, -- I can see forever!
|
||||
{"24", "페로몬", "방 안의 모든 적을 3초간 {{Charm}}매혹시킵니다."}, -- Pheromones
|
||||
{"25", "건망증", "Lost 저주에 걸리며 맵을 볼 수 없습니다."}, -- Amnesia
|
||||
{"25", "건망증", "{{CurseLostSmall}} Lost 저주에 걸리며 맵을 볼 수 없습니다."}, -- Amnesia
|
||||
{"26", "레몬 파티", "사용 시 캐릭터의 주위에 노란 장판이 생성되며 장판에 닿은 적은 초당 24의 피해를 입습니다."}, -- Lemon Party
|
||||
{"27", "님 마술43?", "눈물이 30초간 대각선으로 나갑니다."}, -- R U A Wizard?
|
||||
{"28", "진통제!", "그 방에서 캐릭터가 받는 모든 피해가 체력 반칸으로 고정됩니다."}, -- Percs!
|
||||
{"29", "과다복용!", "그 방에서 캐릭터가 받는 모든 피해가 체력 한칸 이상으로 고정됩니다."}, -- Addicted!
|
||||
{"30", "휴-식", "2초간 캐릭터의 위치에 똥을 생성합니다."}, -- Re-Lax
|
||||
{"31", "", "Maze 저주에 걸립니다."}, -- ???
|
||||
{"31", "", "{{CurseMazeSmall}} Maze 저주에 걸리며 방 이동 시 스테이지 안의 다른 방으로 순간이동하거나 두개의 랜덤 방의 위치가 서로 바뀝니다."}, -- ???
|
||||
{"32", "커지는 알약", "캐릭터의 크기가 커집니다."}, -- One makes you larger
|
||||
{"33", "작아지는 알약", "캐릭터의 크기가 작아집니다."}, -- One makes you small
|
||||
{"34", "감염!", "방 안의 똥의 개수만큼 파란 아군 거미를 소환합니다."}, -- Infested!
|
||||
@@ -837,9 +837,9 @@ EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "희생 1회", "[50%] {{Coin}}동전 1개#[100%] 1분 이내로 1스테이지 보스 클리어 시 {{Bomb}}폭탄 1개"},
|
||||
{"2", "희생 2회", "[50%] {{Coin}}동전 1개#[100%] 1분 이내로 1스테이지 보스 클리어 시 {{Bomb}}폭탄 1개"},
|
||||
{"3", "희생 3회", "[67%] {{AngelChanceSmall}}천사방 확률 +15%"},
|
||||
{"4", "희생 4회", "[50%] 상자 1개"},
|
||||
{"4", "희생 4회", "[50%] {{Chest}}상자 1개"},
|
||||
{"5", "희생 5회", "[67%] {{AngelChanceSmall}}천사방 확률 +50%#[33%] {{Coin}}동전 3개"},
|
||||
{"6", "희생 6회", "[67%] 상자 1개#[33%] {{AngelRoom}}천사방/{{DevilRoom}}악마방으로 순간이동"},
|
||||
{"6", "희생 6회", "[67%] {{Chest}}상자 1개#[33%] {{AngelRoom}}천사방/{{DevilRoom}}악마방으로 순간이동"},
|
||||
{"7", "희생 7회", "[67%] {{SoulHeart}}소울하트 1개#[33%] {{AngelRoom}}천사방 아이템 1개"},
|
||||
{"8", "희생 8회", "[100%] 트롤폭탄 7개"},
|
||||
{"9", "희생 9회", "[100%] 천사 Uriel 보스 소환"},
|
||||
@@ -882,12 +882,18 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
---------- Misc ----------
|
||||
EID.descriptions[languageCode].VoidText = "흡수 시 이하 능력치 증가:"
|
||||
EID.descriptions[languageCode].VoidNames = {"{{SpeedSmall}}이동속도", "{{TearsSmall}}연사", "{{DamageSmall}}공격력", "{{RangeSmall}}사거리", "{{ShotspeedSmall}}탄속", "{{LuckSmall}}행운"}
|
||||
EID.descriptions[languageCode].VoidNames = {"이동속도", "연사", "공격력", "사거리", "탄속", "행운"}
|
||||
|
||||
EID.descriptions[languageCode].CollectionPageInfo = "아직 해당 아이템을 획득한 적이 없습니다. 획득하여 아이템 컬렉션에 채워주세요."
|
||||
|
||||
EID.descriptions[languageCode].MCM={
|
||||
DemoObjectName = "아이템 설명 모드 표시용",
|
||||
DemoObjectTransformation = "테스트 변신 세트 표시",
|
||||
DemoObjectText = "이 설명은 한국어로 작성되었습니다.#Visuals→Font Type에서 폰트를, General→Textbox Width에서 텍스트박스 너비를 설정할 수 있습니다.#\1 이것 또한 새로운 한글 라인입니다.#이 줄은 당신을 사랑한답니다{{Heart}}#마크업 사이즈 미리보기: #BIG: {{Damage}} {{Tears}} {{Speed}} {{Shotspeed}} {{Luck}} #small: {{DeliriumSmall}} {{CurseDarknessSmall}} {{CurseBlindSmall}}",
|
||||
DemoObjectText = "이 설명은 한국어로 작성되었습니다.#!!! 간단 설정 방법:#{{Collectible182}} 폰트: Visuals→Font Type#{{Freezing}} 텍스트박스 너비: General→Textbox Width#\1 {{Damage}}테스트 공격력 +1#{{AngelDevilChance}} 악마와 천사, 당신의 선택은?#{{DeliriumSmall}} 모두가 싫어하는 델리리움",
|
||||
}
|
||||
|
||||
-- the Hold Map description will predict the abilities of items with a header like "Item Name Result"
|
||||
EID.descriptions[languageCode].HoldMapHeader = " 예상 결과"
|
||||
-- includes Planetarium even though it's unused in AB+ for convenience
|
||||
EID.descriptions[languageCode].Teleport2RoomNames = { "일반방","보스방","일급비밀방","상점","보물방","희생방","주사위방","책방","저주방","미니보스방","도전방/보스도전방","깨끗한 침대방","더러운 침대방","오락실","금고방","천체관","비밀방","특수 빨간방","악마방/천사방","I AM ERROR (오류방)" }
|
||||
EID.descriptions[languageCode].Teleport2GreedRoomNames = { "아레나", "보스방", "상점", "금/은보물방", "저주방", "출구방", "일급비밀방", "악마방/천사방", "I AM ERROR (오류방)" }
|
||||
+485
-479
File diff suppressed because it is too large.
Load diff
+18
-2
@@ -96,7 +96,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"74", "Четвертак", "+25 Монет"},
|
||||
{"75", "Докторская степень", "Все пилюли имеют либо положительный, либо нейтральный эффекты# +1 пилюля#Лечит 2 сердца#Больше монет из автомата для сдачи крови"},
|
||||
{"76", "Рентгеновское зрение", "Открывает секретные комнаты"},
|
||||
{"77", "Мой маленький единорог", "Неуязвимость#Возможность нанести 40 контактного урона"},
|
||||
{"77", "Мой маленький единорог", "Неуязвимость#Возможность нанести 40 контактного урона"}, -- My Little Unicorn
|
||||
{"78", "Книга Откровений", "+1 Сердце Души#Многие боссы заменятся на Всадников#↑ +17.5% шанс сделки с дьяволом"},
|
||||
{"79", "Метка", "↑ +1.0 к урону#↑ +0.2 к скорости#+1 Сердце Души"},
|
||||
{"80", "Договор", "↑ +0.5 к урону#↑ +0.7 скорострельность#+2 Сердца Души"},
|
||||
@@ -316,6 +316,8 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"294", "Масленый боб", "При использовании пукает и отталкивает врагов"},
|
||||
{"295", "Магические пальцы", "При использовании наносит урон всем врагам в комнате#Цена использования - 1 монета"},
|
||||
{"296", "Преобразователь", "Превращает 2 Сердца Души в 1 Красное Сердце"},
|
||||
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
|
||||
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
|
||||
{"297", "Ящик Пандоры", "!!! ОДНОРАЗОВЫЙ!!!# В зависимости от этажа:#ПI:2 Сердца Души#ПII:2 ключа, 2 бомбы#КI:1 артефакт Босса#KII:ПI+КI#ГI:4 Сердца Души#ГII: 30 Монет#УI:2 артефакта Босса#УII: Библия#Шеол: 1 артефакт Дьявола+Черное Сердце#Собор: 1 артефакт Ангела+Сердце Души#Сундук: 1 Монета"},
|
||||
{"298", "Копыто единорога", "Временная неуязвимость и + 0.28 к скорости при использовании"},
|
||||
{"299", "Телец", "Вы становитесь быстрее в комнате с врагами#При полном ускорении вы становитесь неуязвимым"},
|
||||
@@ -787,7 +789,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"16", "+ Скорострельность", " ↑ +0.35 скорострельность"},
|
||||
{"17", "- Удача", " ↓ -1 удача"},
|
||||
{"18", "+ Удача", " ↑ +1 удача"},
|
||||
{"19", "Телепилюли", " Телепортирует в случайную комнату"},
|
||||
{"19", "Телепилюли", " Телепортирует в случайную комнату#Имеет маленький шанс телепортировать тебя в комнату Я-ОШИБКА"},
|
||||
{"20", "Энергия на 48 часов", " Перезаряжает ваш активный предмет#Создает 1-2 батарейки"},
|
||||
{"21", "Кровавая рвота", " Опустошает все красные сердца, кроме одного#Создает 1-4 красных сердца на полу"},
|
||||
{"22", "Паралич", " Вас парализует на несколько секунд"},
|
||||
@@ -866,3 +868,17 @@ EID.descriptions[languageCode].transformations={
|
||||
"Взрослый", -- 14
|
||||
"Топтун", -- 15
|
||||
}
|
||||
|
||||
|
||||
---------- MISC ----------
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Если поглощён, даёт:"
|
||||
EID.descriptions[languageCode].VoidNames = {"Скорость", "Скорострельность", "Урон", "Дальность", "Скорость снаряда", "Удача"}
|
||||
|
||||
EID.descriptions[languageCode].CollectionPageInfo = "Этот предмет нужно подобрать для коллекции!"
|
||||
|
||||
EID.descriptions[languageCode].MCM = {
|
||||
DemoObjectName = "Демо имя объекта",
|
||||
DemoObjectTransformation = "Демо траснформация",
|
||||
DemoObjectText = "Это текст на русском#Очень крутое и длинное описание для симуляции конца линий, образованных шириной текстового окна EID!#{{Collectible4}} Это тоже крутая линия#{{Heart}} Эта линия тебя любит ;)#{{AngelDevilChance}} Эта линия может быть твоим ангелом или дьяволом#\1 {{Damage}} +1 к характеристике",
|
||||
}
|
||||
+21
-21
@@ -236,7 +236,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"214", "Anémico", "↑ {{Range}} Alcance +5 #Deja creep en el suelo cuando te golpean"},
|
||||
{"215", "Cabeza de cabra", "↑ {{DevilChance}}/{{AngelChance}} 100 % de probabilidad de pacto con el Diablo o el Ángel{"},
|
||||
{"216", "Manto Ceremonial", "↑ {{BlackHeart}} +3 Corazones negros#↑ {{Damage}} Daño +1"},
|
||||
{"217", "Peluca de Mamá", "Probabilidad aleatoria de generar una araña azul al disparar#Cura 1 corazón al cogerlo"},
|
||||
{"217", "Peluca de Mamá", "Probabilidad aleatoria de generar una araña azul al disparar#{{Heart}} Cura 1 corazón al tomarlo"},
|
||||
{"218", "Placenta", "Regenera la vida poco a poco#↑ +1 de vida"},
|
||||
{"219", "Vendaje Viejo", "↑ +1 contenedor de corazón vacío#Probabilidad aleatoria de dejar caer corazones cuando te golpean"},
|
||||
{"220", "Bombas Tristes", "¡Explosión de lágrimas!#+5 Bombas"},
|
||||
@@ -359,7 +359,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"337", "Reloj roto", "Ralentiza o acelera cada cuatro habitaciones"},
|
||||
{"338", "El Búmeran", "Aturde a los enemigos#Puede coger objetos"},
|
||||
{"339", "El Gancho", "↑ {{Range}} Alcance +5.25#↑ {{Shotspeed}} Vel. de tiro +0.16#↑ {{BlackHeart}} +1 corazón negro#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
|
||||
{"340", "Píldora de Cafeína", "↑ +0,3 de velocidad#↑ Hace más pequeño al jugador#Al cogerlo te da una píldora"},
|
||||
{"340", "Píldora de Cafeína", "↑ {{Speed}} Velocidad +0.3#↑ Hace más pequeño al jugador#{{Pill}} Se generará una píldora al tomarlo"},
|
||||
{"341", "Foto destruida", "↑ {{Tears}} Lágrimas +0.7#↑ {{Shotspeed}} Vel. de tiro +16%"},
|
||||
{"342", "Hongo Azul", "↑ {{Heart}} +1 de vida#↑ {{Tears}} Lágrimas +0.7#↓ {{Shotspeed}} Vel. de tiro -16%"},
|
||||
{"343", "Llave de casa", "↑ {{Luck}} Suerte +1#↑ {{SoulHeart}} +1 corazón de alma#{{Key}} Genera 2 llaves"},
|
||||
@@ -421,7 +421,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"399", "Fauces del Vacío", "{{Chargeable}} Cargable#↑ {{Damage}} Daño +1.0#Tras disparar lágrimas durante 3 segundos, crea un anillo negro que daña a los enemigos que están dentro de él#{{BlackHeart}} Los enemigos asesinados con el anillo negro pueden generar corazones negros"},
|
||||
{"400", "Lanza del destino", "Genera una lanza delante de ti#Inflige el doble de tu daño#Puede asustar a los enemigos al contacto"},
|
||||
{"401", "Explosivo", "Posibilidad de disparar bombas pegajosas"},
|
||||
{"402", "Caos", "Puede aparecer cualquier objeto del juego en los pedestales# Al cogerlo, deja caer entre 1-6 recolectables"},
|
||||
{"402", "Caos", "Puede aparecer cualquier objeto del juego en los pedestales#Al tomarlo, deja caer entre 1-6 recolectables"},
|
||||
{"403", "SpiderMod", "Te permite ver el daño de la lágrima y la barra de vida de los enemigos#Al tocar a un enemigo lo congela#Dejará caer baterías"},
|
||||
{"404", "Bebé Tira-Pedos", "Bloquea los proyectiles#Si le golpean se tirará un pedo, lo que envenenará, empujará o encantará a los enemigos cercanos"},
|
||||
{"405", "Error_crítico", "Familiar que aplica un efecto aleatorio a los enemigos que le toquen#Inflige 120 de daño cada segundo"},
|
||||
@@ -473,20 +473,20 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"451", "Tela de Tarot", "Genera una carta o runa aleatoria#Duplica el uso de cualquier carta del tarot"},
|
||||
{"452", "Venas Varicosas", "Cuando te golpean se dispara un círculo de 10 lágrimas#Las lágrimas infligen 125 % de daño"},
|
||||
{"453", "Fractura Compuesta", "Lágrimas de hueso#Al golpear a un enemigo, las lágrimas se separan en 1-3 trozos de hueso#↑ +1,5 de Alcance#+1,0 de tamaño de lágrima"},
|
||||
{"454", "Polidactilia", "Puedes llevar dos cartas, runas o píldoras#Genera una carta, píldora o runa aleatoria al cogerlo"},
|
||||
{"454", "Polidactilia", "Puedes llevar dos {{Card}} cartas, {{Rune}} runas o {{Pill}} píldoras#Genera una carta, píldora o runa aleatoria al tomarlo"},
|
||||
{"455", "Moneda perdida de papá", "↑ {{Range}} Alcance +1.5#Deja caer un penique de la suerte"},
|
||||
{"456", "Bocadillo nocturno", "↑ +1 de vida"},
|
||||
{"457", "Cabeza de Cono", "↑ {{SoulHeart}} +1 corazón de alma#20 % de posibilidad de ignorar daño"},
|
||||
{"458", "Ombligo", "Genera un trinket aleatorio al cogerlo#+Espacio para un trinket adicional"},
|
||||
{"459", "Infección sinusal", "Lágrimas venenosas que se pegan al enemigo hasta que muere#Inflige tu daño cada tick"},
|
||||
{"460", "Glaucoma", "Posibilidad de disparar lágrimas que aturden"},
|
||||
{"461", "Parasitoide", "Posibilidad de disparar sacos de huevos# Genera un creep ralentizante al impactar#Genera una mosca o araña azul"},
|
||||
{"458", "Ombligo", "{{Trinket}} Genera un trinket aleatorio al tomarlo#{{Trinket}} Más espacio para un trinket adicional"},
|
||||
{"459", "Infección sinusal", "{{Poison}} Lágrimas venenosas que se pegan al enemigo hasta que muere#Inflige tu daño cada tick"},
|
||||
{"460", "Glaucoma", "{{Confusion}} Posibilidad de disparar lágrimas que aturden"},
|
||||
{"461", "Parasitoide", "Posibilidad de disparar sacos de huevos#{{Slow}} Genera un creep ralentizante al impactar#Genera una mosca o araña azul"},
|
||||
{"462", "Ojo de Belial", "↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +1.0#Otorga lágrimas penetrantes#Tras golpear al primer enemigo, las lágrimas infligen el doble de daño y se vuelven teledirigidas"},
|
||||
{"463", "Ácido sulfúrico", "↑ {{Damage}} Daño +0.3#Probabilidad de disparar lágrimas que destruyan rocas y abren puertas"},
|
||||
{"464", "Glifo del equilibrio", "↑ {{SoulHeart}} +2 corazones de alma#Los enemigos campeones generan más recolectables"},
|
||||
{"465", "Mando Analógico", "↑ {{Tears}} Lágrimas +0.3#Permite disparar lágrimas en diagonal al disparar en dos direcciones"},
|
||||
{"466", "Contagio", "El primer enemigo asesinado explota y envenena a los enemigos cercanos"},
|
||||
{"467", "¡Dedo!", "Inflige un 10 % de daño constante en la dirección en la que señala el dedo"},
|
||||
{"466", "Contagio", "{{Poison}} El primer enemigo asesinado explota y envenena a los enemigos cercanos"},
|
||||
{"467", "¡Dedo!", "{{Damage}} Inflige un 10% de tu daño de forma constante en la dirección en la que señala el dedo"},
|
||||
{"468", "Sombra", "Sigue tu movimiento con un retraso de un segundo#Inflige 30 de daño por contacto"},
|
||||
{"469", "Depresión", "Deja un rastro de lágrimas que inflige 6 de daño cada segundo#Los enemigos que toquen la nube pueden hacer caer un rayo de luz sagrada"},
|
||||
{"470", "Shhh", "Rebota por la habitación#Inflige daño por contacto#Se para cuando disparas#Cuando está parado puede bloquear proyectiles"},
|
||||
@@ -498,20 +498,20 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"476", "D1", "Duplica un recolectable aleatorio en la habitación actual"},
|
||||
{"477", "Vacío", "!!! Al usarlo, consume cualquier objeto de pedestal en la habitación#Objeto activo: Se añade el efecto al de Vacío(Apilando los efectos)#↑ Objeto pasivo: Pequeña mejora aleatoria"},
|
||||
{"478", "Pausa", "Congela a los enemigos hasta que vuelvas a disparar#Tocar a un enemigo congelado te hará daño"},
|
||||
{"479", "Fundidora", "Consume el trinket y ganas el efecto de manera permanente#Aparecen más trinkets"},
|
||||
{"479", "Fundidora", "{{Trinket}} Consume el trinket y ganas el efecto de manera permanente#{{Trinket}} Aparecen más trinkets"},
|
||||
{"480", "Abono", "Convierte los recolectables en moscas o arañas azules"},
|
||||
{"481", "Dataminer", "Al usarlo, ↑/↓ una pequeña cantidad de una estadística aleatoria#Efecto aleatorio de lágrima para la habitación actual"},
|
||||
{"482", "Control Remoto", "Te convierte en otro personaje aleatorio#Elimina el último objeto que hayas cogido"},
|
||||
{"482", "Control Remoto", "Te convierte en otro personaje aleatorio#Elimina el último objeto que hayas tomado"},
|
||||
{"483", "¡Mamá Mega!", "!!! UN SOLO USO#Afecta a toda la planta#Explota todos los objetos#Inflige 200 de daño a todos los enemigos#Abre la Boss rush/puerta de Hush/sala secreta"},
|
||||
{"484", "Espera... ¿qué?", "Al usarlo, empuja a los enemigos y genera una ola de rocas#Puede abrir habitaciones o romper piedras"},
|
||||
{"485", "Moneda Doblada", "50% de probabilidad de duplicar todos los objetos, consumibles y cofres de la habitación#50% de probabilidad de eliminar objetos/recolectables de la habitación y soltar una moneda"},
|
||||
{"486", "Hoja sin Filo", "Hace que el jugador sufra daño sin perder ningún corazón#Puede activar efectos de otros objetos que tengas"},
|
||||
{"487", "Pelador de Papas", "Elimina un contenedor de corazón rojo y te da ↑ +0,2 de daño y un \"Cube of Meat\" (Cubo de carne)"},
|
||||
{"487", "Pelador de Papas", "{{Heart}} Elimina un contenedor, a cambio, otorga:#↑ {{Damage}} Daño +0.2 de daño#{{Collectible73}} Un Cubo de carne"},
|
||||
{"488", "Metrónomo", "Otorga un efecto de objeto aleatorio en la habitación"},
|
||||
{"489", "D infinito", "Efecto de dado aleatorio en cada uso"},
|
||||
{"490", "Alma de Edén", "!!! UN SOLO USO#Genera 2 objetos aleatorios de la habitación actual"},
|
||||
{"491", "Bebé ácido", "Genera una píldora aleatoria cada tres habitaciones#Usar una píldora daña a los enemigos"},
|
||||
{"492", "YO LISTEN!", "↑ +1 de suerte#Resalta la localización de salas secretas, rocas marcadas y trampillas"},
|
||||
{"492", "YO LISTEN!", "↑ {{luck}} +1 de suerte#Resalta la localización de salas secretas, rocas marcadas y trampillas"},
|
||||
{"493", "Adrenalina", "Por cada contenedor de corazón vacío:#↑ {{Damage}} +0,2 de daño"},
|
||||
{"494", "Escalera de Jacob", "Lágrimas eléctricas que al impactar generan rayos#Los rayos infligen la mitad de tu daño"},
|
||||
{"495", "Pimiento fantasma", "Probabilidad de disparar fuego en lugar de lágrimas#El fuego se mantiene hasta infligir daño 5 veces"},
|
||||
@@ -527,20 +527,20 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"505", "Poke Go", "De manera aleatoria, genera un enemigo encantado al entrar en una habitación hostil"},
|
||||
{"506", "Apuñala espaldas", "Las lágrimas causan sangrado que inflige el 10 % de la vida total de los enemigos cada 5 segundos"},
|
||||
{"507", "Pajilla afilada", "Inflige tu daño + 10 % de la vida máxima del enemigo#Afecta a todos los enemigos de la habitación#Probabilidad de generar medio corazón al infligir daño"},
|
||||
{"508", "Afeitadora de Mamá", "Orbital que causa sangrado,que inflige el 10 % de la vida total de los enemigos cada 5 segundos#Inflige 300 % de tu daño por contacto cada segundo"},
|
||||
{"509", "Ojo Dispara-lágrimas", "Dispara una lágrima en una dirección aleatoria cada 2 segundos#Inflige 3,5 de daño#Inflige 30 de daño por contacto cada segundo"},
|
||||
{"508", "Afeitadora de Mamá", "{{BleedingOut}} Orbital que causa sangrado, inflige el 10% de la vida total de los enemigos cada 5 segundos#{{Damage}} Inflige 300% de tu daño por contacto cada segundo"},
|
||||
{"509", "Ojo Dispara-lágrimas", "Dispara una lágrima en una dirección aleatoria cada 2 segundos#Inflige 3.5 de daño#Inflige 30 de daño por contacto cada segundo"},
|
||||
{"510", "Delirious", "Genera una versión aliada de Delirium en la habitación actual"},
|
||||
{"511", "Mosca Enojada", "Orbita alrededor de un enemigo aleatorio hasta que este muere#Inflige 30 de daño por contacto cada segundo"},
|
||||
{"512", "Agujero negro", "Agujero negro lanzable, que lo absorbe todo#Inflige 0,4 de daño por tick#Destruye rocas cercanas#Dura seis segundos"},
|
||||
{"513", "Bozo", "↑ {{Damage}} Daño +0.1#↑ {{SoulHeart}} +1 corazón de alma#Posibilidad de encantar/asustar a un enemigo#Posibilidad de generar una caca arcoíris al ser golpeado"},
|
||||
{"514", "Modem Roto", "Los enemigos se quedan paralizados de manera aleatoria por unos instantes#25 % de probabilidad de generar el doble de recolectables al limpiar la habitación"},
|
||||
{"515", "Regalo misterioso", "!!! UN SOLO USO#Genera un objeto aleatorio de la habitación actual#Probabilidad de generar Lump of Coal (Trozo de carbón) o The Poop (La caca)"},
|
||||
{"515", "Regalo misterioso", "!!! UN SOLO USO#Genera un objeto aleatorio de la habitación actual#Probabilidad de generar:#{{Collectible132}} Un trozo de carbón#{{Collectible36}} La Caca"},
|
||||
{"516", "Aspersor", "Genera una torreta que gira y dispara tus lágrimas en todas las direcciones"},
|
||||
{"517", "Bombas Rápidas", "+7 Bombas#Te permite colocar bombas muy rápido"},
|
||||
{"517", "Bombas Rápidas", "{{Bomb}} +7 Bombas#Te permite colocar bombas muy rápido"},
|
||||
{"518", "Compañero Encajonado", "Familiar que cambia de aspecto#Efecto de lágrima aleatorio cada planta"},
|
||||
{"519", "Mini-Delirio", "Familiar que se transforma en otro familiar aleatorio cada 10 segundos"},
|
||||
{"520", "Cables de Salto", "+1 carga para tu objecto activable cada 15 enemigos asesinados"},
|
||||
{"521", "Cupón", "Al usarlo, un objeto de la tienda{{Shop}} o sala del Diablo{{DevilRoom}} se vuelve gratis"},
|
||||
{"520", "Cables de Salto", "{{Battery}} +1 carga para tu objeto activable por cada 15 enemigos asesinados"},
|
||||
{"521", "Cupón", "Al usarlo, un objeto aleatorio de la {{Shop}} tiendao sala del {{DevilRoom}} Diablose vuelve gratis"},
|
||||
{"522", "Telequinesia", "Detiene los proyectiles enemigos que estén cerca durante 3 segundos#Los lanza lejos de ti#Se recarga pasados 3 segundos"},
|
||||
{"523", "Caja de mudanza", "Guarda todos los recolectables de la habitación#Al volver a usarlo suelta los recolectables#Permite mover objetos entre habitaciones"},
|
||||
{"524", "Tecnología Cero", "Las lágrimas están conectadas con rayos de electricidad#Los rayos infligen tu daño"},
|
||||
@@ -554,7 +554,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"532", "Lacrofagia", "Las lágrimas se ralentizan mientras viajan#Al parar, explotan en 8 pequeñas lágrimas#Las lágrimas pueden acumularse disparando unas sobre otras"},
|
||||
{"533", "Trisagio", "Dispara rayos de luz blanca#(Brimstone sagrado)"},
|
||||
{"534", "Mochila", "Te permite tener 2 objetos activables#Cámbialos pulsando la tecla de soltar objetos (mantén si eres \"The Forgotten\")"},
|
||||
{"535", "Manto", "+1 corazón de alma#Cura un corazón rojo#Otorga un escudo al entrar a la sala del jefe"},
|
||||
{"535", "Manto", "{{SoulHeart}} +1 corazón de alma#{{Heart}} Cura un corazón rojo#{{HolyMantle}} Otorga un escudo al entrar a la sala del jefe"},
|
||||
{"536", "Altar de sacrificio", "!!! UN SOLO USO#Sacrifica 1-2 familiares para generar un objeto del Diablo{{DevilRoom}}#Convierte tus moscas o arañas azules en monedas"},
|
||||
{"537", "Arcadio", "+1 píldora#Familiar que deja un rastro de creep#El tipo de creep cambia cada vez que uses una píldora"},
|
||||
{"538", "Canicas", "Deja caer 3 trinkets aleatorios#Que te golpeen puede añadir el efecto del trinket permanentemente"},
|
||||
|
||||
@@ -86,7 +86,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"62", "吸血鬼之魅", "每杀死13个敌人治疗半红心"},
|
||||
{"63", "蓄电池", "主动道具能充能两次"},
|
||||
{"64", "Steam大促", "商店物品价格-50%#得到两次这个道具就免费"},
|
||||
{"65", "无政府主义者食谱", "在房间内央附近生成6个即爆炸弹"},
|
||||
{"65", "无政府主义者食谱", "在房间中央附近生成6个即爆炸弹"},
|
||||
{"66", "沙漏", "使敌人减速8秒"},
|
||||
{"67", "玛姬姐妹", "普通眼泪跟班#每次射击造成3.5伤害"},
|
||||
{"68", "科技", "眼泪变成激光"},
|
||||
|
||||
+189
-163
@@ -13,10 +13,9 @@ local languageCode = "en_us"
|
||||
|
||||
local repCollectibles={
|
||||
[2] = {"2", "The Inner Eye", "Triple shot#↓ {{Tears}} -49% Fire Rate down"},
|
||||
[5] = {"5", "My Reflection", "Gives tears a boomerang effect#↑ {{Range}} +1.5 Range up#↑ {{Range}} +60% additional Range up#↑ {{Shotspeed}} +0.6 Shot Speed up#"}, -- My Reflection
|
||||
[5] = {"5", "My Reflection", "Gives tears a boomerang effect#↑ {{Range}} +1.5 Range up#↑ {{Range}} +60% additional Range up#↑ {{Shotspeed}} +60% Shot Speed up"}, -- My Reflection
|
||||
[6] = {"6", "Number One", "↑ {{Tears}} +1.5 Tears up#↓ {{Range}} -1.5 Range down#↓ {{Range}} -20% additional Range down"}, -- Number One
|
||||
[7] = {"7", "Blood of the Martyr", "↑ {{Damage}} +1 Damage up#↑ {{Damage}} +50% if you have Book of Belial or Devil Card effect active"},
|
||||
[12] = {"12", "Magic Mushroom", "↑ +1 Health up#Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.3 Speed up#Size up"}, -- Magic Mushroom
|
||||
[12] = {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage Multiplier#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.3 Speed up#Size up"}, -- Magic Mushroom
|
||||
[13] = {"13", "The Virus", "{{Poison}} Poison touch#↑ {{Speed}} +0.2 Speed up"}, -- The Virus
|
||||
[14] = {"14", "Roid Rage", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up"}, -- Roid Rage
|
||||
[18] = {"18", "A Dollar", "{{Coin}} +100 coins"}, -- A Dollar
|
||||
@@ -28,35 +27,34 @@ local repCollectibles={
|
||||
[29] = {"29", "Mom's Underwear", "↑ {{Range}} +1.5 Range up#Spawns 3-6 Blue Flies"}, -- Mom's Underwear
|
||||
[30] = {"30", "Mom's Heels", "↑ {{Range}} +1.5 Range up#Deal 12 contact damage to enemies"}, -- Mom's Heels
|
||||
[31] = {"31", "Mom's Lipstick", "↑ {{Range}} +2.25 Range up#{{Heart}} Spawns 1 random heart"}, -- Mom's Lipstick
|
||||
[34] = {"34", "The Book of Belial", "↑ +2 Damage up#↑ {{DevilChance}} / {{AngelChance}} +12.5% Devil/Angel Room chance#↑ {{Damage}} +50% Damage Multiplier if you have Blood of the Martyr"},
|
||||
[37] = {"37", "Mr. Boom", "Drops a large bomb below the player which deals 185 damage"}, -- Mr. Boom
|
||||
[40] = {"40", "Kamikaze!", "Causes a big explosion at the player's location#Deals 185 damage"}, -- Kamikaze!
|
||||
[42] = {"42", "Bob's Rotten Head", "{{Poison}} Throwable poison bomb#Deals 185 + your damage#Creates poison cloud"}, -- Bob's Rotten Head
|
||||
[44] = {"44", "Teleport", "Teleports Isaac into a random room except I AM ERROR rooms#Influence direction a bit by moving in desired direction"}, -- Teleport
|
||||
[45] = {"45", "Yum Heart", "{{Heart}} Heal 1 Red Heart#Also heals other players for half a heart"}, -- Yum Heart
|
||||
[46] = {"46", "Lucky Foot", "↑ {{Luck}} +1 Luck up#Better chance to win while gambling#Increases room clearing drop chance#Turns some bad pills into good ones"}, -- Lucky Foot
|
||||
[52] = {"52", "Dr. Fetus", "{{Bomb}} Bomb tears#{{Damage}} Each bomb deals 10x your damage#If that results in over 60 damage, it instead deals 5x your damage + 30#↓ {{Tears}} -60% Tears down"}, --Dr. Fetus
|
||||
[52] = {"52", "Dr. Fetus", "{{Bomb}} Bomb tears#{{Damage}} Each bomb deals 10x your damage#If that results in over 60 damage, it instead deals 5x your damage + 30#↓ {{Tears}} -60% Fire Rate down"}, --Dr. Fetus
|
||||
[53] = {"53", "Magneto", "Magnetic attraction for pickups#Opens chests remotely, ignoring damage of spike chests"}, -- Magneto
|
||||
[55] = {"55", "Mom's Eye", "50% chance to shoot a tear backwards#{{Luck}} 100% chance at 5 Luck"}, -- Mom's Eye
|
||||
[59] = {"59", "The Book of Belial", "<Item not obtainable>"}, -- The Book of Belial (Judas's Birthright Version)
|
||||
[62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage up#Heals half a heart for every 13 enemies killed"}, -- Charm of the Vampire
|
||||
[64] = {"64", "Steam Sale", "{{Shop}} -50% discount on {{Shop}} Shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale
|
||||
[62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage up#{{HalfHeart}} Heals half a heart for every 13 enemies killed"}, -- Charm of the Vampire
|
||||
[64] = {"64", "Steam Sale", "{{Shop}} -50% discount on Shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale
|
||||
[67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 damage per tear"}, -- Sister Maggy
|
||||
[69] = {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#↑ {{Damage}} Up to 400% Damage"}, --Chocolate Milk
|
||||
[70] = {"70", "Growth Hormones", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up"}, -- Growth Hormones
|
||||
[71] = {"71", "Mini Mush", "↑ {{Speed}} +0.3 Speed up#↑ {{Range}} +1.5 Range up#↑ Size down"}, -- Mini Mush
|
||||
[72] = {"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#↑ {{Tears}} +0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary
|
||||
[77] = {"77", "My Little Unicorn", "Grants invincibility and {{Speed}} +0.28 Speed up for 6 seconds#20 contact damage"}, -- My Little Unicorn
|
||||
[78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#A Horseman replaces the current floor's boss if used#↑ {{AngelChance}}/{{DevilChance}} +17.5% Devil or Angel Room chance"}, -- Book of Revelations
|
||||
[79] = {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up# {{BlackHeart}} +1 Black Heart"}, -- The Mark
|
||||
[77] = {"77", "My Little Unicorn", "Invincibility and +0.28 Speed up for 6 seconds#Deal 20 contact damage twice per second while invincible"}, -- My Little Unicorn
|
||||
[78] = {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#A Horseman replaces the current floor's boss if used#{{AngelDevilChance}} +17.5% Devil or Angel Room chance while held"}, -- Book of Revelations
|
||||
[79] = {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up#{{BlackHeart}} +1 Black Heart"}, -- The Mark
|
||||
[80] = {"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{BlackHeart}} +2 Black Hearts"}, -- The Pact
|
||||
[83] = {"83", "The Nail", "{{HalfBlackHeart}} + Half Black Heart#↑ {{Damage}} +2 Damage up#↓ -0.18 Speed down#Deal contact damage#Destroy rocks when walking over them"}, -- The Nail
|
||||
[84] = {"84", "We Need To Go Deeper!", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}}crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"},
|
||||
[83] = {"83", "The Nail", "{{HalfBlackHeart}} + Half Black Heart#↑ {{Damage}} +2 Damage up#↓ {{Speed}} -0.18 Speed down#Deal 40 contact damage per second#Destroy rocks when walking over them"}, -- The Nail
|
||||
[84] = {"84", "We Need To Go Deeper!", "Spawns a trapdoor to the next floor#{{LadderRoom}} Spawns a crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, --We Need To Go Deeper!
|
||||
[87] = {"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 15 Luck"}, -- Loki's Horns
|
||||
[91] = {"91", "Spelunker Hat", "Reveals the room type of up to 2 adjacent rooms#Can also reveal: #{{SecretRoom}} Secret Rooms# {{SuperSecretRoom}} Super Secret Rooms#{{MiniBoss}} Mini-Boss Rooms#Blocks projectiles falling from above"}, -- Spelunker Hat
|
||||
[91] = {"91", "Spelunker Hat", "Reveals the room type of up to 2 adjacent rooms#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms#Blocks projectiles falling from above"}, -- Spelunker Hat
|
||||
[98] = {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic
|
||||
[101] = {"101", "The Halo", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +0.38 Range up#↑ {{Speed}} +0.3 Speed up#"}, -- The Halo
|
||||
[106] = {"106", "Mr. Mega", "↑ Bomb damage x1.85#+5 Bombs"}, -- Mr. Mega
|
||||
[110] = {"110", "Mom's Contacts", "20% chance to shoot Freezing tears#{{Luck}} 50% chance at 20 Luck#↑ {{Range}} +0.38 Range up"}, -- Mom's Contacts
|
||||
[106] = {"106", "Mr. Mega", "{{Bomb}} +5 Bombs#↑ Bomb damage x1.85"}, -- Mr. Mega
|
||||
[110] = {"110", "Mom's Contacts", "20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 Luck#↑ {{Range}} +0.38 Range up"}, -- Mom's Contacts
|
||||
[118] = {"118", "Brimstone", "{{Chargeable}} Chargeable#Shoot a blood laser that deals constant damage#↓ {{Tears}} -67% Fire Rate down"}, -- Brimstone
|
||||
[121] = {"121", "Odd Mushroom (Large)", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +1 Damage up#↑ {{Range}} +0.38 Range up#↓ {{Speed}} -0.2 Speed down"}, -- Odd Mushroom (Large)
|
||||
[123] = {"123", "Monster Manual", "Spawns a random familiar#Lasts for current floor"}, -- Monster Manual
|
||||
@@ -64,15 +62,17 @@ local repCollectibles={
|
||||
[135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 coins#{{HardMode}} 1 coin on Hard Mode#{{Player14}} 0-1 coin as Keeper"}, -- IV Bag
|
||||
[138] = {"138", "Stigmata", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up#"}, -- Stigmata
|
||||
[139] = {"139", "Mom's Purse", "{{Trinket}} You can now hold 2 trinkets#{{Trinket}} Spawns 1 random trinket"}, -- Mom's Purse
|
||||
[140] = {"140", "Bob's Curse", "{{Bomb}} +5 bombs#{{Poison}} Poison bombs#{{Poison}} Bombs leave a poison cloud#{{Poison}} Makes you immune to poison damage"}, -- Bob's Curse
|
||||
[140] = {"140", "Bob's Curse", "{{Poison}} Poison bombs#Bombs leave a poison cloud#Makes you immune to poison damage#{{Bomb}} +5 bombs"}, -- Bob's Curse
|
||||
[142] = {"142", "Scapular", "{{SoulHeart}} Once per room, when damaged down to half a heart, you gain 1 Soul Heart#!!! Doesn't trigger from donation effects"}, --Scapular
|
||||
[147] = {"147", "Notched Axe", "Break rocks and damage enemies on swing#Hitting with the axe reduces its charge#Charge refills on stage transition"}, -- Notched Axe
|
||||
[148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation
|
||||
[149] = {"149", "Ipecac", "{{Poison}} Explosive poison tears#↑ {{Damage}} +40 Damage up#↓ {{Shotspeed}} -0.2 Shot Speed down#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} Minor Range down"}, -- Ipecac
|
||||
[152] = {"152", "Technology 2", "Replaces the right eye tears with an unlimited range piercing laser which fires continuously#{{Damage}} Laser deals 13% of your damage#↓ {{Tears}} -33% Fire Rate down"}, -- Technology 2
|
||||
[149] = {"149", "Ipecac", "{{Poison}} Explosive poison tears#↑ {{Damage}} +40 Damage up#↓ {{Shotspeed}} -0.2 Shot Speed down#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Ipecac
|
||||
[152] = {"152", "Technology 2", "Replaces your right eye with a continuous laser#{{Damage}} Laser deals 13% of your damage#↓ {{Tears}} -33% Fire Rate down"}, -- Technology 2
|
||||
[153] = {"153", "Mutant Spider", "Quad shot!#↓ {{Tears}} -58% Fire Rate down"}, -- Mutant Spider
|
||||
[155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#↑ Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper
|
||||
[158] = {"158", "Crystal Ball", "Reveals the full map#Drops a: #{{SoulHeart}} Soul Heart# {{Card}} Random Card#{{Rune}} Random Rune#While held:#↑ {{PlanetariumChance}} +15% Planetarium chance#↑ {{PlanetariumChance}} 100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball
|
||||
[169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears travel on after killing an enemy with any leftover damage"},
|
||||
[155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#↑ {{Damage}} Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper
|
||||
[158] = {"158", "Crystal Ball", "Reveals the full map#Drops a: #{{SoulHeart}} Soul Heart#{{Card}} Random Card#{{Rune}} Random Rune#While held:#{{PlanetariumChance}} +15% Planetarium chance#100% if a {{TreasureRoom}} Treasure Room was skipped"}, -- Crystal Ball
|
||||
[161] = {"161", "Ankh", "{{Player4}} Respawn as ??? (Blue Baby) on death#{{Player25}} Tainted ??? will revive himself"},
|
||||
[169] = {"169", "Polyphemus", "↑ {{Damage}} +100% Damage up#↑ {{Damage}} +4 additional Damage up#↓ {{Tears}} -58% Fire Rate down#Tears travel on after killing an enemy with any leftover damage"}, --Polyphemus
|
||||
[171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#10 damage to all enemies#Enemies killed with it spawn blue spiders"}, -- Spider Butt
|
||||
[172] = {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 112.5 damage per second"}, -- Sacrificial Dagger
|
||||
[176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Shotspeed}} +0.16 Shot Speed up"}, -- Stem Cells
|
||||
@@ -83,161 +83,166 @@ local repCollectibles={
|
||||
[189] = {"189", "SMB Super Fan", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.3 Damage up#↑ {{Tears}} +0.2 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up"}, -- SMB Super Fan
|
||||
[192] = {"192", "Telepathy for Dummies", "Grants for the current room: #↑ {{Range}} +3 Range up#Homing tears"}, -- Telepathy for Dummies
|
||||
[193] = {"193", "MEAT!", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Damage}} +0.3 Damage up"}, -- MEAT!
|
||||
[194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot Speed up#{{Card}} +1 card#↑ {{PlanetariumChange}} +15% Planetarium chance"}, -- Magic 8 Ball
|
||||
[194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot Speed up#{{Card}} +1 card#{{PlanetariumChance}} +15% Planetarium chance"}, -- Magic 8 Ball
|
||||
[197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.38 Range up"}, -- Jesus Juice
|
||||
[203] = {"203", "Humbling Bundle", "50% chance to spawn the double version of pickups"}, -- Humbling Bundle
|
||||
[205] = {"205", "Sharp Plug", "On use, fully recharges your active item at the cost of half a heart per charge#Prioritizes Red Hearts"}, -- Sharp Plug
|
||||
[203] = {"203", "Humbleing Bundle", "50% chance to spawn the double version of pickups"}, -- Humbling Bundle
|
||||
[205] = {"205", "Sharp Plug", "{{Battery}} On use, fully recharges your active item at the cost of half a heart per charge#Prioritizes Red Hearts"}, -- Sharp Plug
|
||||
[206] = {"206", "Guillotine", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.5 Fire Rate up#Your head is now an orbital which doesn't take damage and deals 105 contact damage#You will still shoot from the head"}, -- Guillotine
|
||||
[211] = {"211", "Spiderbaby", "Spawn 3-5 Blue Spiders upon taking damage"}, -- Spiderbaby
|
||||
[214] = {"214", "Anemic", "↑ {{Range}} +1.5 Range up#Leave a trail of damaging creep upon taking damage"}, -- Anemic
|
||||
[218] = {"218", "Placenta", "↑ {{Heart}} +1 Health up#Heals 1 Red Heart#Chance to heal half a heart every minute"}, -- Placenta
|
||||
[214] = {"214", "Anemic", "↑ {{Range}} +1.5 Range up#Leave a trail of damaging creep after taking damage"}, -- Anemic
|
||||
[218] = {"218", "Placenta", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{HalfHeart}} Chance to heal half a heart every minute"}, -- Placenta
|
||||
[222] = {"222", "Anti-Gravity", "Holding the fire buttons causes tears to hover in midair#When released, they will all shoot in the direction they were fired#↑ {{Tears}} +1 Fire Rate up"}, -- Anti-Gravity
|
||||
[224] = {"224", "Cricket's Body", "Tears split in 4 on hit#Split tears deal half your damage#↑ {{Tears}} +0.5 Fire Rate up#↓ {{Range}} -20% Range down"}, -- Cricket's Body
|
||||
[228] = {"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#{{Luck}} 100% chance at 85 Luck#↑ {{Tears}} +0.5 Fire Rate up"}, -- Mom's Perfume
|
||||
[229] = {"229", "Monstro's Lung", "Tears can now be charged and released in a shotgun style attack#↓ {{Tears}} 4.3x Tear Delay up"},
|
||||
[224] = {"224", "Cricket's Body", "Tears split in 4 on hit#Split tears deal half damage#↑ {{Tears}} +0.5 Fire Rate up#↓ {{Range}} -20% Range down"}, -- Cricket's Body
|
||||
[228] = {"228", "Mom's Perfume", "{{Fear}} 15% chance to shoot Fear tears#↑ {{Tears}} +0.5 Fire Rate up"}, -- Mom's Perfume
|
||||
[229] = {"229", "Monstro's Lung", "{{Chargeable}} Tears are charged and released in a shotgun style attack#↓ {{Tears}} -77% Fire Rate down"}, --Monstro's Lung
|
||||
[230] = {"230", "Abaddon", "↑ {{Damage}} +1.5 Damage up#↑ {{Speed}} +0.2 Speed up#{{Fear}} Fear tears#Converts all {{Heart}} Red Heart Containers into {{BlackHeart}} Black Hearts#{{BlackHeart}} +2 Black Hearts"}, -- Abaddon
|
||||
[232] = {"232", "Stop Watch", "{{Slow}} Permanent slow effect for enemies#↑ {{Speed}} +0.3 Speed up"}, -- Stop Watch
|
||||
[233] = {"233", "Tiny Planet", "Tears orbit around you#↑ {{Range}} +6.5 Range up#Spectral tears"}, -- Tiny Planet
|
||||
[240] = {"240", "Experimental Treatment", "↑ Randomly increases 4 stats#↓ Randomly decreases 2 stats"}, -- Experimental Treatment
|
||||
[241] = {"241", "Contract from Below", "Doubles all room clear rewards#33% chance for no room clear reward"}, -- Contract from Below
|
||||
[245] = {"245", "20/20", "Doubles all your shots#↓ {{Damage}} -25% Damage down"}, -- 20/20
|
||||
[248] = {"248", "Hive Mind", "Blue Spiders and Flies deal double damage#Spider and Fly based familiars become stronger"}, -- Hive Mind
|
||||
[253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Luck}} +1 Luck up"}, -- Magic Scab
|
||||
[254] = {"254", "Blood Clot", "!!! Applies only for the left eye#↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Blood Clot
|
||||
[256] = {"256", "Hot Bombs", "{{Bomb}} +5 Bombs#{{Burning}} Burning bombs#{{Burning}} You can no longer take fire damage#Bombs deal contact damage"}, -- Hot Bombs
|
||||
[261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ {{Damage}} Dealt damage decreases the longer the tear stays airborne#{{Damage}} 300% Damage at point blank range"}, -- Proptosis
|
||||
[262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room#Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2
|
||||
[263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#{{Rune}} Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
|
||||
[256] = {"256", "Hot Bombs", "{{Burning}} Burning bombs#You can no longer take fire damage#Bombs deal contact damage#{{Bomb}} +5 Bombs"}, -- Hot Bombs
|
||||
[261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ Tears deal less Damage the longer they're airborne#300% Damage at point blank range"}, -- Proptosis
|
||||
[262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2
|
||||
[263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
|
||||
[273] = {"273", "Bob's Brain", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} bomb#The explosion deals 100 damage#The damage ignores armor"}, -- Bob's Brain
|
||||
[274] = {"274", "Best Bud", "When getting hit, gain one midrange orbital#Orbital deals 150 damage per second"}, -- Best Bud
|
||||
[275] = {"275", "Lil Brimstone", "{{Collectible118}} Shoots a brimstone laser#Shot deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimston
|
||||
[274] = {"274", "Best Bud", "When you get hit, gain one midrange orbital for the room#Orbital deals 150 damage per second"}, -- Best Bud
|
||||
[275] = {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges to shoot a brimstone laser#Shot deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimstone
|
||||
[276] = {"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage#Familiar charges up when firing, releasing a burst of tears when releasing"}, -- Isaac's Heart
|
||||
[278] = {"278", "Dark Bum", "{{Heart}} Converts 1.5 Red Hearts into a: #{{SoulHeart}} / {{BlackHeart}} Soul/Black Heart#{{Pill}} Pill#{{Card}} Card#{{Rune}} Rune#One Spider"}, -- Dark Bum
|
||||
[280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room#Charms enemies it comes in contact with"}, -- Sissy Longlegs
|
||||
[278] = {"278", "Dark Bum", "{{Heart}} Collects Red Hearts from the floor#Every 1.5 hearts, spawns a Black Heart, card, pill, rune, or spider"}, -- Dark Bum
|
||||
[280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room#{{Charm}} Charms enemies it comes in contact with"}, -- Sissy Longlegs
|
||||
[283] = {"283", "D100", "Reroll all pedestals, stats, pickups and all your held passive items#Duplicates 1 random pickup in room#Restarts current room and respawns and rerolls its enemies#Rerolls rocks in room"}, -- D100
|
||||
[285] = {"285", "D10", "Reroll all enemies in the room#Tries to reroll them into enemies with similar max HP"}, -- D10
|
||||
[287] = {"287", "Book of Secrets", "Upon use, can give one of this effects during the current floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map#Only grants mapping effects you don't have already#{{Collectible76}} If all effects are active, grants X-Ray Vision"}, -- Book of Secrets
|
||||
[287] = {"287", "Book of Secrets", "On use, highlights tinted and crawlspace rocks#Gain one of these effects for the floor: #{{Collectible54}} Treasure Map#{{Collectible21}} Compass #{{Collectible246}} Blue Map#Only grants effects you don't have already#{{Collectible76}} If all effects are active, grants X-Ray Vision"}, -- Book of Secrets
|
||||
[288] = {"288", "Box of Spiders", "Spawn 4-8 blue spiders"}, -- Box of Spiders
|
||||
[289] = {"289", "Red Candle", "Throw a red flame#The flame stays until it has dealt damage or blocked shots 5 times or after 10 seconds"}, -- Red Candle
|
||||
[291] = {"291", "Flush!", "Turns all non-boss enemies into poop#Instantly kills poop enemies and bosses#Extinguishes fire places and fills the room with water#Turns lava-filled pits into walkable ground"}, -- Flush!
|
||||
[292] = {"292", "Satanic Bible", "+1 Black Heart#When used before a boss fight, the Boss Room item will be a Devil deal#!!! {{AngelRoom}} Taking that item locks you into Devil deals for the rest of the run"}, -- Satanic Bible
|
||||
[292] = {"292", "Satanic Bible", "{{BlackHeart}} +1 Black Heart#{{DevilRoom}} When used before a boss fight, the Boss Room item will be a Devil deal#!!! Taking that item locks you into Devil deals for the rest of the run"}, -- Satanic Bible
|
||||
[294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean
|
||||
[295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10 #Price: 1 coin"}, -- Magic Fingers
|
||||
[295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10#{{Coin}} Price: 1 coin"}, -- Magic Fingers
|
||||
[296] = {"296", "Converter", "Converts 1 Soul or Black Heart into 1 Red Heart Container"}, -- Converter
|
||||
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
|
||||
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
|
||||
[297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE, spawns items based on floor:#B1: 2 {{SoulHeart}}; B2: 2 {{Bomb}} & 2 {{Key}}#C1: 1 {{BossRoom}} item; C2: B1+C1#D1: 4 {{SoulHeart}}; D2: 20 {{Coin}}#W1: 2 {{BossRoom}} items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: 1 {{DevilRoom}} item + 1 {{BlackHeart}}#Cathe: 1 {{AngelRoom}} item + 1 {{EternalHeart}}#Dark Room: {{Collectible523}} Unlocks Moving Box; Chest: 1 {{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box
|
||||
[300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed up#Touching enemies hurts them#Running fast enough will prevent contact damage"}, -- Aries
|
||||
[307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +0.75 Range up#↑ {{Tears}} +0.5 Fire Rate up#Gives one bomb, coin and key"}, -- Capricorn
|
||||
[307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.1 Speed up#↑ {{Range}} +0.75 Range up#↑ {{Tears}} +0.5 Fire Rate up#+1 Bomb, Coin, and Key"}, -- Capricorn
|
||||
[308] = {"308", "Aquarius", "Leave a trail of creep#{{Damage}} Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius
|
||||
[309] = {"309", "Pisces", "↑ {{Tears}} +0.5 Fire Rate up#Increases tear knockback"},
|
||||
[309] = {"309", "Pisces", "↑ {{Tears}} +0.5 Fire Rate up#Increases tear knockback"}, --Pisces
|
||||
[310] = {"310", "Eve's Mascara", "↑ {{Damage}} +100% Damage up#↓ {{Tears}} -33% Tears down#↓ {{Shotspeed}} -0.5 Shot Speed down"},
|
||||
[314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#Heals 1 Red Heart#↓ {{Speed}} -0.4 Speed down#Destroy rocks when walking over them"}, -- Thunder Thighs
|
||||
[311] = {"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas#{{Damage}} He has a 2x Damage Multiplier#{{Player24}} Tainted Judas will revive himself"}, --Judas' Shadow
|
||||
[314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↓ {{Speed}} -0.4 Speed down#Destroy rocks when walking over them"}, -- Thunder Thighs
|
||||
[315] = {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets#Items will be attracted to where the tear lands"}, -- Strange Attractor
|
||||
[320] = {"320", "???'s Only Friend", "Controllable Fly#Deals 3.5 contact damage per tick"}, -- ???'s Only Friend
|
||||
[326] = {"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#Beams of light will strike enemies that touch you when invincible#!!! Don't hold it for too long or you will start taking damage!"}, -- Breath of Life
|
||||
[328] = {"328", "The Negative", "↑ {{Damage}} +1 Damage up#Damages all enemies in the room when getting hit and at half a Red Heart or none"}, -- The Negative
|
||||
[330] = {"330", "Soy Milk", "↑ {{Tears}} 5.5x Fire Rate up#↓ {{Damage}} -80% Damage down#Drastically reduces knockback"}, -- Soy Milk
|
||||
[331] = {"331", "Godhead", "↑ {{Speed}} +0.5 Damage up#↓ {{Tears}} -0.3 Tears down#↓ {{Shotspeed}} -0.3 Shot Speed down#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead
|
||||
[332] = {"332", "Lazarus' Rags", "{{Player11}} When dead, revive as Lazarus (Risen)#{{Player29}} Tainted Lazarus will revive himself"},
|
||||
[336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ {{Range}} -1.5 Range down#↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Tearsize}} +50% Tear Size up"}, -- Dead Onion
|
||||
[339] = {"339", "Safety Pin", "↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin
|
||||
[342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#Heals 1 Red Heart#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, -- Blue Cap
|
||||
[342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#↑ {{Tears}} +0.7 Tears up#↓ {{Shotspeed}} -16% Shot Speed down"}, -- Blue Cap
|
||||
[344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#Spawns: #{{Bomb}} 2-3 Bombs#{{Trinket41}} Match Stick"}, -- Match Book
|
||||
[345] = {"345", "Synthoil", "↑ +1 {{Damage}} Damage up#↑ {{Range}} +1.5 Range up"}, -- Synthoil
|
||||
[345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up"}, -- Synthoil
|
||||
[346] = {"346", "A Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- A Snack
|
||||
[350] = {"350", "Toxic Shock", "{{Poison}} At the start of every room every enemy gets a poison effect#{{Poison}} Grants immunity for toxic clouds#Killed enemies leave puddle of creep"}, -- Toxic Shock
|
||||
[350] = {"350", "Toxic Shock", "{{Poison}} At the start of every room every enemy gets a poison effect#Grants immunity for toxic clouds#Killed enemies leave puddle of creep"}, -- Toxic Shock
|
||||
[352] = {"352", "Glass Cannon", "Fires one large piercing spectral tear ((DMG x 10) + 10)#!!! When you take damage:#↓ You will lose an extra 2 hearts of health#↑ {{Range}} +1.5 Range up and leave blood creep for the room#The extra damage can't kill you#Self-damage does not count"}, -- Glass Cannon
|
||||
[354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Trinket}} Spawns random trinket on the floor"}, -- Crack Jacks
|
||||
[355] = {"355", "Mom's Pearls", "↑ {{Range}} +0.38 Range up#↑ {{Luck}} +1 Luck up#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls
|
||||
[360] = {"360", "Incubus", "Gain a demonic familiar that shoots the same tears as Isaac#{{Damage}} Deals 75% of your damage#{{Player14}} 100% while playing as Lilith"}, -- Incubus
|
||||
[360] = {"360", "Incubus", "Gain a demonic familiar that shoots the same tears as Isaac#{{Damage}} Deals 75% of your damage#{{Player13}} 100% while playing as Lilith"}, -- Incubus
|
||||
[365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 56 contact damage per second#Nearby enemies will target the Fly"},
|
||||
[366] = {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#{{Bomb}} Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs
|
||||
[366] = {"366", "Scatter Bombs", "{{Bomb}} +5 bombs#Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs
|
||||
[368] = {"368", "Epiphora", "↑ {{Tears}} Shooting in one direction gradually increases your fire rate by up to 200%"}, -- Epiphora
|
||||
[369] = {"369", "Continuum", "↑ {{Range}} +3 Range up#Spectral tears#Tears travel through walls and appear out of the opposite wall"}, -- Continuum
|
||||
[370] = {"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +1.5 Range up#{{Heart}} Spawns 3 random hearts when picked up"}, -- Mr. Dolly
|
||||
[374] = {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#{{Luck}} 50% chance at 9 Luck#{{Damage}} The beam deals 3x your damage"}, -- Holy Light
|
||||
[375] = {"375", "Host Hat", "Grants explosion immunity#20% chance to block tears#Blocks projectiles falling from above"}, -- Host hat
|
||||
[376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items slowly increase in price again"}, -- Restock
|
||||
[380] = {"380", "Pay To Play", "+5 coins#You now open locked doors and chests with coins instead of keys"},
|
||||
[375] = {"375", "Host Hat", "Grants explosion immunity#20% chance to block tears#Blocks projectiles falling from above"}, -- Host Hat
|
||||
[376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items increase in price each time"}, -- Restock
|
||||
[380] = {"380", "Pay To Play", "{{Coin}} +5 coins#You now open locked doors and chests with coins instead of keys"},
|
||||
[382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball
|
||||
[384] = {"384", "Lil Gurdy", "Will launch and slide around the room#Deals 5-20 contact damage per hit depending on charge duration"}, -- Lil Gurdy
|
||||
[384] = {"384", "Lil Gurdy", "{{Chargeable}} Will launch and slide around the room with speed based on charge amount#Deals 5-25 contact damage per hit depending on speed"}, -- Lil Gurdy
|
||||
[389] = {"389", "Rune Bag", "{{Rune}} Drops a random rune or Soul Stone every 7-8 rooms"}, -- Rune Bag
|
||||
[393] = {"393", "Serpent's Kiss", "{{Poison}} 15% chance to shoot poison tears#{{Luck}} Not affected by Luck#{{Poison}} Poison enemies on contact#{{BlackHeart}} Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent's Kiss
|
||||
[394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ {{Tears}} +0.7 Tears up#↑ {{Range}} +3 Range up#Familiars shoot towards the target"}, -- Marked
|
||||
[395] = {"395", "Tech X", "{{Chargeable}} Chargeable#Change your tears to a laser ring that travels across the room#Higher damage with longer charge#100% damage on full charge"}, -- Tech X
|
||||
[397] = {"397", "Tractor Beam", "Isaac's tears now travel directly forward following a beam of light, but will also move sideways based on your player movement#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
|
||||
[399] = {"399", "Maw of the Void", "{{Chargeable}} Chargeable#After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void
|
||||
[395] = {"395", "Tech X", "{{Chargeable}} Change your tears to a chargeable laser ring that travels across the room#Higher damage and larger ring size with longer charge#100% damage on full charge"}, -- Tech X
|
||||
[397] = {"397", "Tractor Beam", "Your tears now travel directly in front of where you're facing, even as you move or turn#↑ {{Tears}} +1 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up"},
|
||||
[399] = {"399", "Maw of the Void", "{{Chargeable}} After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void
|
||||
[401] = {"401", "Explosivo", "25% chance to fire sticky bomb tears#{{Luck}} Not affected by Luck#They explode after a few seconds and deal your damage + 60"}, -- Explosivo
|
||||
[404] = {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby
|
||||
[404] = {"404", "Farting Baby", "Familiar that blocks projectiles#When hit, 10% chance to fart, which will charm, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby
|
||||
[405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug
|
||||
[407] = {"407", "Purity", "↑ Boosts one of your stats depending on the color of the aura around you#When you take damage and after you enter a new room, you will get a new aura:#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"},
|
||||
[407] = {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you lose the aura for the room, and will get a new aura next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage up#{{ColorBlue}}Blue{{CR}} = {{Tears}} +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +3 Range up"},
|
||||
[408] = {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac"}, -- Athame
|
||||
[415] = {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +1.5 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, -- Crown Of Light
|
||||
[416] = {"416", "Deep Pockets", "Spawns 1-3 coins if a room didn't yield a reward#{{Coin}} Increases coin cap to 999"}, -- Deep Pockets
|
||||
[417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ {{Damage}} +50% damage while standing in the aura"}, -- Succubus
|
||||
[419] = {"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Error-Room"}, -- Teleport 2.0
|
||||
[417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, -- Succubus
|
||||
[419] = {"419", "Teleport 2.0", "Teleports you to another random room that has not been cleared yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0
|
||||
[421] = {"421", "Kidney Bean", "{{Charm}} Applies charm effect to any enemies in close range"}, -- Kidney Bean
|
||||
[426] = {"426", "Obsessed Fan", "Follows your exact movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
|
||||
[430] = {"430", "Papa Fly", "Follows your movement pattern on a 0.66 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, -- Papa Fly
|
||||
[431] = {"431", "Multidimensional Baby", "Follows your movement pattern on a 0.66 second delay#Tears that pass through it will split up and gain a speed boost"},
|
||||
[437] = {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards"}, -- D7
|
||||
[440] = {"440", "Kidney Stone", "Chance to charge up an attack while firing#Release the fire button to fire a kidney stone followed by a rapid spray of tears"}, -- Kidney Stone
|
||||
[440] = {"440", "Kidney Stone", "Occasionally, you stop firing and have to charge an attack that releases a burst of tears and a kidney stone"}, -- Kidney Stone
|
||||
[442] = {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ {{Tears}} +2 Fire Rate up#↑ {{Range}} +1.5 Range up#↑ {{Shotspeed}} +0.2 Shot Speed up#Doesn't work with characters without Red Hearts"}, -- Dark Prince's Crown
|
||||
[444] = {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears"}, -- Lead Pencil
|
||||
[448] = {"448", "Shard of Glass", "Upon taking Red Heart damage, spew tears around you#Control direction with shooting buttons#Deals half a heart of damage every 20 seconds#Stop bleeding by healing Red Hearts#Chance to drop a Red Heart upon taking damage"}, -- Shard of Glass
|
||||
[448] = {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#You start bleeding, spewing tears in the direction you're shooting#The bleeding does a half Red Heart of damage every 20 seconds#You stop bleeding if you heal Red Heart damage, have no Red Hearts, or are about to die"}, -- Shard of Glass
|
||||
[450] = {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that deals 1.5x damage + 10#Hit enemies drop a coin and temporarily turn to gold#Gold enemies drop 1-3 coins if killed#!!! The coin tear costs 1 coin"}, -- Eye of Greed
|
||||
[451] = {"451", "Tarot Cloth", "{{Card}} Drops a random card on pickup#{{Card}} Some cards gain an extra or doubled effect"}, -- Tarot Cloth
|
||||
[453] = {"453", "Compound Fracture", "↑ {{Range}} +0.38 Range up#Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything"}, -- Compound Fracture
|
||||
[455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin
|
||||
[456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Midnight Snack
|
||||
[459] = {"459", "Sinus Infection", "{{Poison}} 20% chance to shoot sticky poison tears#{{Luck}} Not affected by Luck#Deals your damage each second#Sticks for 10 seconds"}, -- Sinus Infection
|
||||
[462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range up#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, -- Eye of Belial
|
||||
[464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Champion enemies and room drops appear more frequently#Priority of spawned pickups depends on what the player is missing most of"}, -- Glyph of Balance
|
||||
[472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will teleport back to you when you stop shooting"}, -- King Baby
|
||||
[464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Drops from champion enemies and room clears will be modified to be whatever pickup you need the most"}, -- Glyph of Balance
|
||||
[472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will move back to you when you stop shooting"}, -- King Baby
|
||||
[474] = {"474", "Broken Glass Cannon", "Turns into Glass Cannon when used"}, -- Broken Glass Cannon
|
||||
[476] = {"476", "D1", "Duplicates 1 random pickup in the current room#Duplicated pickups may not be identical to the original"}, -- D1
|
||||
[477] = {"477", "Void", "!!! When used, consumes all pedestal items in the room#Active item: Its effect will activate every future use of Void#↑ Passive item: Small stat upgrade to two random stats"},
|
||||
[487] = {"487", "Potato Peeler", "Removes one Red Heart Container and gives you: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +1.5 Range and leave a trail of blood creep for the current room"},
|
||||
[489] = {"489", "D Infinity", "Acts as any die item except for {{Collectible723}} Spindown Dice#Change the current die with {{ButtonRT}}#Charge time varies based on the current die and updates when used"}, -- D Infinity
|
||||
[491] = {"491", "Acid Baby", "{{Pill}} Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby
|
||||
[493] = {"493", "Adrenaline", "↑ {{Damage}} Damage up for every empty Red Heart container#Follows a formula, some examples are:#+0.3 at 1#+0.92 at 2#+1.76 at 3#+2.79 at 4#+3.98 at 5"}, -- Adrenaline
|
||||
[494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder
|
||||
[494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacob's Ladder
|
||||
[495] = {"495", "Ghost Pepper", "8% chance to shoot a blue fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 Luck#The flame disappears after 2 seconds"}, -- Ghost Pepper
|
||||
[496] = {"496", "Euthanasia", "3.33% chance to shoot needles#{{Luck}} 50% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia
|
||||
[496] = {"496", "Euthanasia", "3.33% chance to shoot needles#{{Luck}} 25% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia
|
||||
[497] = {"497", "Camo Undies", "When you enter a room, camouflage yourself and confuse all enemies until you start shooting#↑ {{Speed}} +0.5 Speed up while cloaked#Upon uncloak, deal damage around you and gain a very brief Fire Rate and Damage up"},
|
||||
[498] = {"498", "Duality", "{{AngelDevilChance}} Spawns Devil AND Angel Room doors#When entering one, the other disappears"},
|
||||
[501] = {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins you have#{{Player14}} / {{Player33}}Keeper can gain additional Coin Hearts#{{Collectible416}} Gain 1 Heart Container for every 100 coins you have past 99"}, -- Greed's Gullet
|
||||
[501] = {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins you have#{{Player14}} Keeper can gain additional Coin Hearts#{{Collectible416}} Gain 1 Heart Container for every 100 coins you have past 99"}, -- Greed's Gullet
|
||||
[503] = {"503", "Little Horn", "5% chance to shoot tears that summon a Big Horn hand#{{Luck}} 20% chance at 15 Luck#The hand kills enemies instantly and deals damage to bosses#Running into enemies deals 3.5 damage to them"}, -- Little Horn
|
||||
[504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget
|
||||
[506] = {"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which makes enemies leave creep and take damage when they move"},
|
||||
[507] = {"507", "Sharp Straw", "{{Damage}} Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#{{HalfHeart}} Chance to drop half hearts when it deals damage"},
|
||||
[508] = {"508", "Mom's Razor", "Orbital that causes bleeding, which makes enemies leave creep and take damage when they move#Deals 20% your damage on contact per tick"},
|
||||
[509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 0.33 seconds when an enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye
|
||||
[514] = {"514", "Broken Modem", "Causes random enemies to 'lag' at random intervals, causing them to shortly freeze#Chance to freeze and remove enemy bullets#25% chance to double room clear drops"},
|
||||
[517] = {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Allows you to rapidly place bombs on the ground#Bombs don't knockback each other"}, -- Fast Bombs
|
||||
[523] = {"523", "Moving Box", "When used, stores up to 10 pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box
|
||||
[524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity deals 33% of your damage"}, -- Technology Zero
|
||||
[531] = {"531", "Haemolacria", "Tears fly in an arc and burst into smaller tears on impact#↑ +1 Damage up#↑ +50% Damage Multiplier#↓ Tears down#↓ -20% Range down"}, -- Haemolacria
|
||||
[531] = {"531", "Haemolacria", "Tears fly in an arc and burst into smaller tears on impact#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +50% Damage Multiplier#↓ {{Tears}} -67% Fire Rate down#↓ {{Range}} -20% Range down"}, -- Haemolacria
|
||||
[535] = {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{HolyMantle}} Grants a shield when entering a boss room"},
|
||||
[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ {{Damage}} +25% Damage up#↑ {{Tears}} +250% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground
|
||||
[549] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When a Bone Heart is lost:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones
|
||||
[552] = {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}}crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"},
|
||||
[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground
|
||||
[549] = {"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all your Red Heart containers with 6 empty Bone Hearts#When a Bone Heart is lost:#Fires 8 bone tears in all directions#↑ {{Tears}} +0.4 Fire Rate up permanently"}, -- Brittle Bones
|
||||
[552] = {"552", "Mom's Shovel", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}}crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"}, --Mom's Shovel
|
||||
[553] = {"553", "Mucormycosis", "25% chance to shoot sticky spore tears#{{Luck}} Not affected by Luck#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis
|
||||
[554] = {"554", "2Spooky", "{{Fear}} Fears enemies in a small radius around you"}, -- 2Spooky
|
||||
[555] = {"555", "Golden Razor", "{{Coin}} Converts 5 coins into {{Damage}} +1.2 Damage up for the current room#Gain 5 coins on pickup"}, -- Golden Razor
|
||||
[555] = {"555", "Golden Razor", "{{Coin}} Converts 5 coins into {{Damage}} +1.2 Damage up for the current room#{{Coin}} +5 coins"}, -- Golden Razor
|
||||
[556] = {"556", "Sulfur", "{{Collectible118}} Grants Brimstone for the current room"}, -- Sulfur
|
||||
[557] = {"557", "Fortune Cookie", "Gives Isaac one thing of the following list: #A fortune#{{SoulHeart}} Soul Heart#{{Card}} Tarot card#{{Rune}} Rune or Soul Stone#{{Trinket}} Trinket"}, -- Fortune Cookie
|
||||
[558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions#{{Luck}} Not affected by Luck"}, -- Eye Sore
|
||||
[559] = {"559", "120 Volt", "Repeatedly zaps close enemies#{{Damage}} Electricity deals 75% of your damage"}, -- 120 Volt
|
||||
[560] = {"560", "It Hurts", "Release a ring of 10 tears which deal 10 damage and get tears up for the room when hit#↑ {{Tears}} +1.2 Fire Rate up for first hit#↑ {{Tears}} +0.4 for each additional hit"}, -- It Hurts
|
||||
[561] = {"561", "Almond Milk", "↑ {{Tears}} 4x Fire Rate up#↓ {{Damage}} -70% Damage down#Tears gain random worm trinket effects and some item effects"}, -- Almond Milk
|
||||
[562] = {"562", "Rock Bottom", "Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom
|
||||
[563] = {"563", "Nancy Bombs", "{{Bomb}} +5 bombs#{{Bomb}} Bombs explode with a random bomb effect"}, -- Nancy Bombs
|
||||
[562] = {"562", "Rock Bottom", "↑ Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom
|
||||
[563] = {"563", "Nancy Bombs", "{{Bomb}} +5 bombs#Bombs explode with a random bomb effect"}, -- Nancy Bombs
|
||||
[564] = {"564", "A Bar of Soap", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"}, -- A Bar of Soap
|
||||
[565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing 15 enemies, it deals more damage, drops half a heart every 10 kills, but will also try to hurt you#After killing 40 enemies, it deals even more damage, drops full hearts, and can destroy rocks#Attacking it returns it to normal"}, -- Blood Puppy
|
||||
[566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#In the stage transition nightmare, displays: #{{TreasureRoom}} Upcoming Treasure Room Item#{{BossRoom}} Upcoming Boss"}, -- Dream Catcher
|
||||
[567] = {"567", "Paschal Candle", "↑ {{Tears}} +0.4 Fire Rate up for every room cleared without taking damage#{{Tears}} Up to +2 Fire Rate possible"}, -- Paschal Candle
|
||||
[568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention
|
||||
[569] = {"569", "Blood Oath", "Stabs you at the beginning of each floor, draining all but half a Red Heart#Increases stats for the floor:#↑ {{Damage}} Damage + 0.15 * HeartsLost^2#↑ {{Speed}} Speed + 0.05*HeartsLost"}, -- Blood Oath
|
||||
[569] = {"569", "Blood Oath", "!!! Drains all your Red Hearts at the start of each floor to give Damage and Speed up for the floor:#↑ {{Damage}} Damage + 0.15 x Hearts Lost x Hearts Lost#↑ {{Speed}} Speed + 0.05 x HeartsLost#Each half heart lost can trigger damage-triggered items"}, -- Blood Oath
|
||||
[570] = {"570", "Playdough Cookie", "Grants multicolored tears with different status effects"}, -- Playdough Cookie
|
||||
[571] = {"571", "Orphan Socks", "Prevents damage from creep and floor spikes#↑ {{Speed}} +0.3 Speed up#↑ {{SoulHeart}} +2 Soul Hearts"}, -- Orphan Socks
|
||||
[572] = {"572", "Eye of the Occult", "Controllable tears#↑ +1 Damage up#↑ +2 Range up#↓ -0.16 Shot Speed down"}, -- Eye of the Occult
|
||||
[572] = {"572", "Eye of the Occult", "Controllable tears#↑ {{Damage}} +1 Damage up#↑ {{Range}} +2 Range up#↓ {{Shotspeed}} -0.16 Shot Speed down"}, -- Eye of the Occult
|
||||
[573] = {"573", "Immaculate Heart", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +20% Damage up#20% chance to shoot additional orbiting spectral tears"}, -- Immaculate Heart
|
||||
[574] = {"574", "Monstrance", "Gain two circular auras that damage enemies#The inner aura deals more damage"}, -- Monstrance
|
||||
[575] = {"575", "The Intruder", "A familiar buried inside your head, firing 4 slowing tears#Upon taking damage, can exit the head"}, -- The Intruder
|
||||
@@ -245,18 +250,18 @@ local repCollectibles={
|
||||
[577] = {"577", "Damocles", "{{Warning}} SINGLE USE {{Warning}}#Spawns a sword above your head, which doubles all item pedestals#Does not double Shop, Chest, or Devil deal items#!!! Kills you at a random time after taking damage from an enemy"}, -- Damocles
|
||||
[578] = {"578", "Free Lemonade", "Creates a large pool of yellow creep"}, -- Free Lemonade
|
||||
[579] = {"579", "Spirit Sword", "Instead of tears, Isaac swings a sword#Deals 3x your damage#{{Chargeable}} Does a spin attack + projectile shot on charge up#Fire projectiles with normal swings on full health"}, -- Spirit Sword
|
||||
[580] = {"580", "Red Key", "Creates a new room adjacent to a viable wall, indicated by an outline of a door#Rooms can be special rooms#A room outside the 13x13 floor map will teleport you to the I AM ERROR room"}, -- Red Key
|
||||
[581] = {"581", "Psy Fly", "Fly orbital familiar#Chases and deflects projectiles#Deals contact damage"}, -- Psy Fly
|
||||
[580] = {"580", "Red Key", "Creates a new room adjacent to a viable wall, indicated by an outline of a door#Rooms can be special rooms#{{ErrorRoom}} A room outside the 13x13 floor map will teleport you to the I AM ERROR room"}, -- Red Key
|
||||
[581] = {"581", "Psy Fly", "Fly orbital familiar#Chases and deflects projectiles#Deals 15 contact damage per second"}, -- Psy Fly
|
||||
[582] = {"582", "Wavy Cap", "↑ {{Tears}} +0.75 Fire Rate up#↓ {{Speed}} -0.03 Speed down#Distorts the screen#Effect can be stacked"}, -- Wavy Cap
|
||||
[583] = {"583", "Rocket in a Jar", "{{Bomb}} +5 bombs#If shooting, placed bombs turn into rockets that fire in the shooting direction"}, -- Rocket in a Jar
|
||||
[584] = {"584", "Book of Virtues", "Spawns an orbital wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active item to create themed wisps#{{DevilRoom}} Turns the first Devil Room into an {{AngelRoom}} Angel Room#{{AngelChance}} Increases the Angel Room chance#{{AngelDevilChance}} Allows both Devil and Angel deals to be taken"}, -- Book of Virtues
|
||||
[585] = {"585", "Alabaster Box", "Upon use, Spawns: #{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#{{SoulHeart}} Must be charged by picking up Soul Hearts#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box
|
||||
[584] = {"584", "Book of Virtues", "Spawns an orbital wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active item to create themed wisps#{{DevilRoom}} Turns the first Devil Room into an {{AngelRoom}} Angel Room#{{AngelChance}} 12.5% higher Angel Room chance#{{AngelChance}} Allows Angel Rooms to spawn even if you've taken a Devil deal"}, -- Book of Virtues
|
||||
[585] = {"585", "Alabaster Box", "Upon use, spawns: #{{SoulHeart}} Three Soul Hearts#{{AngelRoom}} Two Angel Room items#Must be charged by picking up Soul Hearts#{{DevilRoom}} Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box
|
||||
[586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor#It leads to a unique {{AngelRoom}} Angel Room shop with items and consumables"}, -- The Stairway
|
||||
[587] = {"587", "Menorah (Unused but scripted)", "<Item does not exist>"}, -- Menorah (Unused but scripted)
|
||||
[588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#Upon defeating a boss, for the rest of the floor: #{{Card20}} Activates The Sun#{{Battery}} Fully recharges your active item#{{CurseBlind}} Removes any Curses#↑ {{Damage}} +3 Damage#↑ {{Luck}} +1 Luck"}, -- Sol
|
||||
[589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#{{SecretRoom}} Secret Rooms contain a beam of light that give: #{{Tears}} Tears up for the current floor#{{HalfSoulHeart}} Half soul heart#{{SecretRoom}} Reveals one Secret Room each floor"}, -- Luna
|
||||
[589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#Secret Rooms contain a beam of light that give:#{{HalfSoulHeart}} A Half Soul Heart#↑ {{Tears}} +0.5 Fire Rate up for the current floor#↑ {{Tears}} Additional +0.5 Fire Rate up from the first beam per floor"}, -- Luna
|
||||
[590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
|
||||
[591] = {"591", "Venus", "↑ +1 {{Heart}} Health up#{{Heart}} Heals 1 Red Heart#{{Charm}} Close enemies become charmed"}, -- Venus
|
||||
[591] = {"591", "Venus", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart#{{Charm}} Close enemies become charmed"}, -- Venus
|
||||
[592] = {"592", "Terra", "↑ {{Damage}} +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra
|
||||
[593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars
|
||||
[594] = {"594", "Jupiter", "↑ {{Heart}} +2 Health up#{{HalfHeart}} Heals half a Red Heart#↓ {{Speed}} -0.3 Speed down#↑ {{Speed}} Build up to +0.5 Speed while standing still#{{Poison}} Makes you immune to poison damage#{{Poison}} Moving releases poison fart clouds behind you"}, -- Jupiter
|
||||
@@ -266,20 +271,20 @@ local repCollectibles={
|
||||
[598] = {"598", "Pluto", "↑ {{Tears}} +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto
|
||||
[599] = {"599", "Voodoo Head", "{{CursedRoom}} Spawns an additional Curse Room each floor#Improves Curse Room layouts and rewards"}, -- Voodoo Head
|
||||
[600] = {"600", "Eye Drops", "↑ {{Tears}} +30% Fire Rate up for the left eye only#↑ {{Tears}} +20% Fire Rate up for non-tear attacks#First shot in a while is always a double shot#"}, -- Eye Drops
|
||||
[601] = {"601", "Act of Contrition", "↑ +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even if you've taken a Devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition
|
||||
[601] = {"601", "Act of Contrition", "↑ {{Tears}} +0.7 Tears up#{{EternalHeart}} +1 Eternal Heart#{{AngelChance}} Allows Angel Rooms to spawn even if you've taken a Devil deal#Taking Red Heart damage doesn't reduce Devil/Angel Room chance as much"}, -- Act of Contrition
|
||||
[602] = {"602", "Member Card", "{{Shop}} Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card
|
||||
[603] = {"603", "Battery Pack", "{{Battery}} Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack
|
||||
[604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet
|
||||
[605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ Tears shot from the right eye will deal 34% more damage"}, -- The Scooper
|
||||
[605] = {"605", "The Scooper", "Upon use:#Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ {{Damage}} +34% Damage Multiplier for your right eye only"}, -- The Scooper
|
||||
[606] = {"606", "Ocular Rift", "5% chance to shoot tears that create rifts where they land#{{Luck}} Vaguely affected by Luck#Rifts pull in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
|
||||
[607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby
|
||||
[608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby
|
||||
[609] = {"609", "Eternal D6", "Rerolls pedestals in current room#Items have a 30% chance to disappear"}, -- Eternal D6
|
||||
[610] = {"610", "Bird Cage", "Familiar that leaps on an enemy on the first hit in the room#Deals 45 damage and releasing a rock wave#Chases enemies afterwards"}, -- Bird Cage
|
||||
[611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx
|
||||
[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or a {{TreasureRoom}}Treasure Room or {{AngelRoom}}Angel Room item"}, -- Lost Soul
|
||||
[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns {{SoulHeart}} 3 Soul Hearts, {{EternalHeart}} 2 Eternal Hearts, or a {{TreasureRoom}} Treasure Room or {{AngelRoom}} Angel Room item"}, -- Lost Soul
|
||||
[613] = {"613", "", "<Item does not exist>"}, -- Salt Shaker
|
||||
[614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 5 hearts#{{HalfHeart}} If the player has no bombs, one can be placed at the cost of half a heart#{{Bomb}} Bombs leave red creep#"}, -- Blood Bombs
|
||||
[614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 5 hearts#{{HalfHeart}} If the player has no bombs, one can be placed at the cost of half a heart#Placed bombs leave red creep#"}, -- Blood Bombs
|
||||
[615] = {"615", "Lil Dumpy", "Dumpy familiar#Right before Isaac would collide with an enemy or projectile, Dumpy farts to deflect them away#After farting, you need to get close to Dumpy to regain him"}, -- Lil Dumpy
|
||||
[616] = {"616", "Bird's Eye", "8% chance to shoot red fires that block enemy shots and deal contact damage#{{Luck}} 50% chance at 10 Luck#Fires can block up to 4 shots and/or deal damage 4 times before being destroyed, and last up to 10 seconds"}, -- Bird's Eye
|
||||
[617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot tears that magnetize enemies#{{Luck}} 100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone
|
||||
@@ -289,8 +294,8 @@ local repCollectibles={
|
||||
[621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage up#{{Heart}} Full health#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time"}, --
|
||||
[622] = {"622", "Genesis", "{{Warning}} SINGLE USE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, it shows a set of 3 items to choose from"}, -- Genesis
|
||||
[623] = {"623", "Sharp Key", "{{Key}} +5 keys#Throw your key to deal damage, destroy obstacles, or open doors#Enemies killed with it have a chance to spawn the content of a chest, including items"}, -- Sharp Key
|
||||
[624] = {"624", "Booster Pack", "Spawns 5 random cards"}, -- Booster Pack
|
||||
[625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds#Increases damage and range#Grants invincibility and ability to crush enemies and obstacles#Effect persists between rooms"}, -- Mega Mush
|
||||
[624] = {"624", "Booster Pack", "{{Card}} Spawns 5 random cards"}, -- Booster Pack
|
||||
[625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds, which persists between rooms#While Giant, you have:#↑ {{Damage}} +300% Damage Multiplier#↑ {{Range}} +7 Range up#↓ {{Tears}} -60% Fire Rate down#Ability to crush enemies and obstacles#Complete invincibility"}, -- Mega Mush
|
||||
[626] = {"626", "Knife Piece 1", "First part of the knife familiar"}, -- Knife Piece 1
|
||||
[627] = {"627", "Knife Piece 2", "Makes a knife familiar with {{Collectible626}} Knife Piece 1#Damages enemies#Can open a certain flesh door"}, -- Knife Piece 2
|
||||
[628] = {"628", "Death Certificate", "{{Warning}} SINGLE USE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate
|
||||
@@ -298,7 +303,7 @@ local repCollectibles={
|
||||
[630] = {"630", "", "<Item does not exist>"},
|
||||
[631] = {"631", "Meat Cleaver", "Splits each enemy in the room into 2 smaller versions of itself with much less health"}, -- Meat Cleaver
|
||||
[632] = {"632", "Evil Charm", "↑ {{Luck}} +2 Luck up#Makes you immune to burn, confusion, fear, poison, and toxic gas"}, -- Evil Charm
|
||||
[633] = {"633", "Dogma", "Grants flight and one-time {{Collectible313}}Holy Mantle effect#↑ +2 Damage up#↑ +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of Red and Soul Hearts"}, -- Dogma
|
||||
[633] = {"633", "Dogma", "Grants flight and one-time {{Collectible313}} Holy Mantle effect#↑ {{Damage}} +2 Damage up#↑ {{Speed}} +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of Red and Soul Hearts"}, -- Dogma
|
||||
[634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory
|
||||
[635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches
|
||||
[636] = {"636", "R Key", "{{Warning}} SINGLE USE {{Warning}}#Brings you back to the first floor of a new run#Items, stat boosts and pickups stay intact"}, -- R Key
|
||||
@@ -307,43 +312,43 @@ local repCollectibles={
|
||||
[639] = {"639", "Yuck Heart", "{{RottenHeart}} Grants a Rotten Heart upon use"}, -- Yuck Heart
|
||||
[640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls
|
||||
[641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama
|
||||
[642] = {"642", "Magic Skin", "Turns {{EmptyHeart}} 1 Heart Container or {{SoulHeart}} 2 Soul Hearts into a {{BrokenHeart}} Broken Heart#Spawns an item from the current room's item pool#The more times it's used, the higher the chance it replaces future items if Isaac isn't holding it#33% after 1 use, 50% after 2, 100% after 3#Lower chance if Magic Skin is on a pedestal on the current floor#{{Warning}} Single use item for The Lost"}, -- Magic Skin
|
||||
[642] = {"642", "Magic Skin", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart#!!! Replaces future items if Isaac isn't holding it (33% after 1 use, 50% after 2, 100% after 3)#Lower chance if Magic Skin is on a pedestal on the current floor#{{Player10}} Single use for The Lost"}, -- Magic Skin
|
||||
[643] = {"643", "Revelation", "{{Chargeable}} Chargeable Holy Laser#Grants flight and {{SoulHeart}} 2 Soul Hearts"}, -- Revelation
|
||||
[644] = {"644", "Consolation Prize", "Increases your lowest stat#Drops either 3 coins, 1 bomb or 1 key depending on what you have the least of"}, -- Consolation Prize
|
||||
[644] = {"644", "Consolation Prize", "↑ Increases your lowest stat#Drops either {{Coin}} 3 coins, {{Bomb}} 1 bomb, or {{Key}} 1 key depending on what you have the least of"}, -- Consolation Prize
|
||||
[645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma
|
||||
[646] = {"646", "Brimstone Bombs", "{{Bomb}} +5 bombs#{{Collectible118}} Bombs release 4 Brimstone lasers in the cardinal directions"}, -- Brimstone Bombs
|
||||
[647] = {"647", "4.5 Volt", "Active items don't charge when clearing rooms#They charge by dealing damage to enemies#Formula: 40 + 20 * stage"}, -- 4.5 Volt
|
||||
[646] = {"646", "Brimstone Bombs", "{{Bomb}} +5 bombs#{{Collectible118}} Bombs release 4 Brimstone lasers in the cardinal directions#The lasers don't hurt you"}, -- Brimstone Bombs
|
||||
[647] = {"647", "4.5 Volt", "Active items don't charge when clearing rooms#They charge by dealing damage to enemies#Damage needed per charge increases each floor#Formula: 40 + 20 * floor"}, -- 4.5 Volt
|
||||
[648] = {"648", "", "<Item does not exist>"},
|
||||
[649] = {"649", "Fruity Plum", "Mini Baby Plum familiar#Propels itself diagonally around the room, firing tears behind itself"}, -- Fruity Plum
|
||||
[650] = {"650", "Plum Flute", "Summons friendly Baby Plum in the current room for 10 seconds"}, -- Plum Flute
|
||||
[651] = {"651", "Star of Bethlehem", "Familiar that slowly travels towards the Boss Room#Emits aura that grants +20% + 1 damage up, tears up and homing"}, -- Star of Bethlehem
|
||||
[652] = {"652", "Cube Baby", "Familiar that slides around when walked into#It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby
|
||||
[651] = {"651", "Star of Bethlehem", "Familiar that emits an aura and slowly travels towards the {{BossRoom}} Boss Room#While standing in the aura, grants:#↑ {{Damage}} +1 Damage up#↑ {{Damage}} +20% Damage Multiplier#↑ {{Tears}} +150% Tears Multiplier#Homing tears"}, -- Star of Bethlehem
|
||||
[652] = {"652", "Cube Baby", "Familiar that slides around when walked into#{{Freezing}} It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby
|
||||
[653] = {"653", "Vade Retro", "While held, non-ghost enemies spawn small red ghosts on death#On use, causes the ghosts to explode"}, -- Vade Retro
|
||||
[654] = {"654", "False PHD", "{{Heart}} +1 Black Heart#{{Pill}} Identifies all pills#{{Pill}} Converts good pills into bad pills#↑ {{Damage}} Stat down pills also grant Damage up#{{BlackHeart}} Other pills drop Black Hearts on use"}, -- False PHD
|
||||
[654] = {"654", "False PHD", "{{BlackHeart}} +1 Black Heart#{{Pill}} Identifies all pills#Converts good pills into bad pills#↑ {{Damage}} Stat down pills also grant Damage up#{{BlackHeart}} Other bad pills drop Black Hearts on use"}, -- False PHD
|
||||
[655] = {"655", "Spin to Win", "Adds spinning top orbital that blocks enemy shots#Deals 10.5 contact damage per second#When used, {{Speed}} ↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win
|
||||
[656] = {"656", "Damocles", "<Item not obtainable>"}, -- Damocles
|
||||
[657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis
|
||||
[658] = {"658", "Giant Cell", "Spawn micro-Isaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell
|
||||
[659] = {"659", "Tropicamide", "↑ {{Range}} +1.5 Range up#↑{{Tearsize}} Tear Size up"}, -- Tropicamide
|
||||
[658] = {"658", "Giant Cell", "Spawn Minisaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell
|
||||
[659] = {"659", "Tropicamide", "↑ {{Range}} +1.5 Range up#↑ {{Tearsize}} Tear Size up"}, -- Tropicamide
|
||||
[660] = {"660", "Card Reading", "Spawns two portals at the start of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading
|
||||
[661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints
|
||||
[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item)
|
||||
[663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail
|
||||
[664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#Food items heal 3 Red Hearts#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants: #↑ {{Damage}} temporary +3.6 damage boost#↑ 2 small permanent stat ups#↓ {{Speed}} -0.03 speed down"}, -- Binge Eater
|
||||
[665] = {"665", "Guppy's Eye", "Shows the contents of Chests, Sacks, Shopkeepers, and Fire Places before they're opened"}, -- Guppy's Eye
|
||||
[665] = {"665", "Guppy's Eye", "Shows the contents of {{Chest}} Chests, {{GrabBag}} Sacks, Shopkeepers, and Fire Places before they're opened"}, -- Guppy's Eye
|
||||
[666] = {"666", "", "<Item does not exist>"},
|
||||
[667] = {"667", "Strawman", "+1 Bomb#Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards#Devil deals cost coins while he's alive#!!! He can pick up items, including Story items, removing them permanently on death"}, -- Strawman
|
||||
[667] = {"667", "Strawman", "{{Bomb}} +1 Bomb#{{Player14}} Spawns Keeper as a second character#When he dies, spawns blue spiders and completely removes this item#{{DevilRoom}} Devil Room items cost coins while he's alive#!!! He can pick up items, including Story items, removing them permanently on death"}, -- Strawman
|
||||
[668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Key"}, -- Dad's Note
|
||||
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Range}} +1.5 Range up#↑ {{Luck}} +1 Luck up#↑ {{AngelDevilChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
|
||||
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health up#{{Heart}} Full health#↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↑ {{Speed}} +0.2 Speed up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ {{Luck}} +1 Luck up#↑ {{AngelDevilChance}} +6.9% Devil or Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
|
||||
[670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to choose from#Taking one causes the other to disappear"}, -- Options?
|
||||
[671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups"}, -- Candy Heart
|
||||
[672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items now cost coins#Shop items now cost health#Consumables in shops are free, but surrounded by spikes"}, -- A Pound of Flesh
|
||||
[673] = {"673", "Redemption", "Grants 1 Soul Heart and +1 Damage when entering a {{DevilRoom}}Devil Room and not taking any item/pickup"}, -- Redemption
|
||||
[671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups#{{Heart}} Spawns 1 Red Heart"}, -- Candy Heart
|
||||
[672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items now cost coins#{{Shop}} Shop items now cost health#Consumables in shops are free, but surrounded by spikes"}, -- A Pound of Flesh
|
||||
[673] = {"673", "Redemption", "{{DevilRoom}} After entering a Devil Room and not taking any item/pickup, grant:#{{SoulHeart}} +1 Soul Heart#↑ {{Damage}} +1 Damage up"}, -- Redemption
|
||||
[674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles
|
||||
[675] = {"675", "Cracked Orb", "When you take damage:#Unlocks locked doors in the current room#Reveals a random room#Destroys all tinted and crawlspace rocks#Can open story doors#Can reveal the {{UltraSecretRoom}}Ultra Secret Room"}, -- Cracked Orb
|
||||
[676] = {"676", "Empty Heart", "When down to 1 Red Heart or less at the start of a new floor, grants an empty Heart Container#No effect for characters that can't have Red Hearts"}, -- Empty Heart
|
||||
[675] = {"675", "Cracked Orb", "When you take damage:#Unlocks locked doors in the current room#Reveals a random room#Destroys all tinted and crawlspace rocks#Can open story doors#Can reveal the {{UltraSecretRoom}} Ultra Secret Room"}, -- Cracked Orb
|
||||
[676] = {"676", "Empty Heart", "When down to 1 Red Heart or less at the start of a new floor, grants an {{EmptyHeart}} Empty Heart Container#No effect for characters that can't have Red Hearts"}, -- Empty Heart
|
||||
[677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection
|
||||
[678] = {"678", "C Section", "Gain a short delay charge attack that fires homing, spectral fetus tears"}, -- C Section
|
||||
[678] = {"678", "C Section", "{{Chargeable}} Gain a short delay charge attack that fires homing, spectral fetus tears"}, -- C Section
|
||||
[679] = {"679", "Lil Abaddon", "{{Collectible399}} Familiar which shoots a mini Maw of the Void attack"}, -- Lil Abaddon
|
||||
[680] = {"680", "Montezuma's Revenge", "{{Chargeable}} While firing, charge up a short-ranged Brimstone#Shoots behind you"}, -- Montezuma's Revenge
|
||||
[681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each one will increase its size, damage, and spawn a Blue Fly#Every four pickups, it spawns a portal to an unexplored room"}, -- Lil Portal
|
||||
@@ -357,20 +362,20 @@ local repCollectibles={
|
||||
[689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown
|
||||
[690] = {"690", "Belly Jelly", "Causes enemies to bounce off of Isaac#Bouncing them against obstacles deals damage#50% chance that Isaac ignores contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly
|
||||
[691] = {"691", "Sacred Orb", "Prevents Quality {{Quality0}}/{{Quality1}} items from spawning#33% chance to reroll items with Quality {{Quality2}} to Quality {{Quality3}} or {{Quality4}}"}, -- Sacred Orb
|
||||
[692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Taking damage from the spikes can grant a reward:#35%: Nothing#33%: ↑ {{Damage}} +0.5 Damage up#15%: {{Coin}} 6 pennies#10%: {{BlackHeart}} 2 Black Hearts#5%: {{DevilRoom}} Random Devil item#2%: Leviathan transformation"}, -- Sanguine Bond //PERCENTAGES NOT CONFIRMED, updated in patch, taken from Wiki
|
||||
[692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Take damage on the spikes to get a reward:#35%: Nothing#33%: ↑ {{Damage}} +0.5 Damage up#15%: {{Coin}} 6 pennies#10%: {{BlackHeart}} 2 Black Hearts#5%: {{DevilRoom}} Random Devil item#2%: Leviathan transformation"}, -- Sanguine Bond
|
||||
[693] = {"693", "The Swarm", "Grants 8 orbital flies which turn into Blue Flies after they block a shot#Spawns a new fly every room cleared"}, -- The Swarm
|
||||
[694] = {"694", "Heartbreak", "{{BrokenHeart}}Grants 3 broken hearts#↑ {{Damage}} +0.25 Damage for every broken heart#Every fatal hit will add 2 more broken hearts#You die at 12 broken hearts"}, -- Heartbreak
|
||||
[695] = {"695", "Bloody Gust", "When taking damage, gain speed and tears up for the current floor#Up to +1.02 Speed and +3 Fire Rate possible"}, -- Bloody Gust
|
||||
[694] = {"694", "Heartbreak", "{{BrokenHeart}} Grants 3 broken hearts#↑ {{Damage}} +0.25 Damage for every broken heart#Every fatal hit will add 2 more broken hearts#You die at 12 broken hearts"}, -- Heartbreak
|
||||
[695] = {"695", "Bloody Gust", "When taking damage, gain {{Speed}} speed and {{Tears}} tears up for the current floor#Up to +1.02 Speed and +3 Fire Rate possible"}, -- Bloody Gust
|
||||
[696] = {"696", "Salvation", "Grants halo that spawns beams of light on enemies inside it#The halo grows larger the more damage you've taken this floor"}, -- Salvation
|
||||
[697] = {"697", "Vanishing Twin", "Familiar that becomes a clone of the boss when entering the boss room#Defeating it drops an extra item#Clone is slower and has 75% of the original boss health"}, -- Vanishing Twin
|
||||
[698] = {"698", "Twisted Pair", "Two familiars that stand by your side#Fire tears equal to yours, but with only 37.5% of your damage"}, -- Twisted Pair
|
||||
[699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large Brimstone laser when entering the next room"}, -- Azazel's Rage
|
||||
[699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large {{Collectible118}} Brimstone laser when entering the next room"}, -- Azazel's Rage
|
||||
[700] = {"700", "Echo Chamber", "When Isaac uses a Card, Pill, or Rune, he also uses a copy of the last 3 Cards/Pills/Runes he used after picking up Echo Chamber"}, -- Echo Chamber
|
||||
[701] = {"701", "Isaac's Tomb", "Spawns an Old Chest at the start of every floor which requires a key to unlock#Can contain Soul Hearts, trinkets or items#Items are from the {{AngelRoom}}Angel Room pool and Mom and Dad themed"}, -- Isaac's Tomb
|
||||
[701] = {"701", "Isaac's Tomb", "Spawns an {{DirtyChest}} Old Chest at the start of every floor which requires a key to unlock#Can contain {{SoulHeart}} Soul Hearts, trinkets or items#Items are from the {{AngelRoom}} Angel Room pool and Mom and Dad themed"}, -- Isaac's Tomb
|
||||
[702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears but do not block shots"}, -- Vengeful Spirit
|
||||
[703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has 3 Black Hearts, +2 Damage and flight#Characters have independent items and health#On first use, he gains random passive items equal to how many you have#{{Warning}} Dying as either character ends the run"}, -- Esau Jr.
|
||||
[704] = {"704", "Berserk!", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up#Restricts attacks to a melee weapon"}, -- Berserk!
|
||||
[705] = {"705", "Dark Arts", "Gain +1 Speed and walk through enemies and bullets for 1 second#On touch, deal 2x your damage + 3.5 damage per touched enemy#Explosion on effect end that deals damage equal to how much you dealt"}, -- Dark Arts
|
||||
[703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has {{BlackHeart}} 3 Black Hearts, {{Damage}} +2 Damage and flight#Characters have independent items and health#On first use, he gains random passive items equal to how many you have#{{Warning}} Dying as either character ends the run"}, -- Esau Jr.
|
||||
[704] = {"704", "Berserk!", "Item charges by dealing damage#On use, go berserk for 5 seconds:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#Kills while berserk increase its duration by 1 second"}, -- Berserk!
|
||||
[705] = {"705", "Dark Arts", "On use, gain {{Speed}} +1 Speed and walk through enemies and bullets for 1 second#On touch, deal 2x your damage + 3.5 damage per touched enemy#Explosion on effect end that deals damage equal to how much you dealt"}, -- Dark Arts
|
||||
[706] = {"706", "Abyss", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss
|
||||
[707] = {"707", "Supper", "↑ {{Heart}} +1 Health up#{{Heart}} Heals 1 Red Heart"}, -- Supper
|
||||
[708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage up#Prevents Isaac from firing tears from one eye"}, -- Stapler
|
||||
@@ -380,22 +385,22 @@ local repCollectibles={
|
||||
[712] = {"712", "Lemegeton", "Spawns an orbital wisp familiar that grants an item's effect but can be destroyed#The items have a 25% chance to be from the current room's item pool, or from the Treasure, Boss or Shop pools otherwise"}, -- Lemegeton
|
||||
[713] = {"713", "Sumptorium", "Removes half a heart and creates a Clot familiar#Each type of heart generates a Clot with different HP, damage and tear effect"}, -- Sumptorium
|
||||
[714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance"}, -- Recall
|
||||
[715] = {"715", "Hold", "Preserves one poop bomb inside that can be used later"}, -- Hold
|
||||
[716] = {"716", "Keeper's Sack", "{{Shop}} Gives {{Range}} range, {{Speed}} speed, or {{Damage}} damage up when buying items or consumables from shops#Spawns 3 coins and 1 key on pickup"}, -- Keeper's Sack
|
||||
[715] = {"715", "Hold", "Preserves one Poop spell inside that can be used later"}, -- Hold
|
||||
[716] = {"716", "Keeper's Sack", "Spawns {{Coin}} 3 random coins and {{Key}} 1 key#{{Shop}} Every 3 coins spent when buying items gives one of the following:#↑ {{Damage}} +0.5 Damage up#↑ {{Range}} +0.25 Range up#↑ {{Speed}} +0.03 Speed up"}, -- Keeper's Sack
|
||||
[717] = {"717", "Keeper's Kin", "Rocks and props spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders when in a hostile room"}, -- Keeper's Kin
|
||||
[718] = {"718", "Keeper's Robe (Cut item)", "<Item does not exist>"}, -- Keepers Robe (Cut item)
|
||||
[719] = {"719", "Keeper's Box", "Spawns a random shop item/pickup for purchase"}, -- Keeper's Box
|
||||
[718] = {"718", "Keeper's Rope (Cut item)", "<Item does not exist>"}, -- Keepers Rope (Cut item)
|
||||
[719] = {"719", "Keeper's Box", "{{Shop}} Spawns a random shop item/pickup for purchase"}, -- Keeper's Box
|
||||
[720] = {"720", "Everything Jar", "Spawns certain pickups based on how many charges it has#If fully charged, it has a strong random effect#Charge Rewards:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar
|
||||
[721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects"}, -- TMTRAINER
|
||||
[722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola
|
||||
[723] = {"723", "Spindown Dice", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice
|
||||
[724] = {"724", "Hypercoagulation", "Upon taking enemy damage, drop a half or full Red Heart#Spawned hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation
|
||||
[724] = {"724", "Hypercoagulation", "{{Heart}} Upon taking enemy damage, drop a half or full Red Heart#Spawned hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation
|
||||
[725] = {"725", "IBS", "After dealing enough damage, stop attacking to trigger a random {{Player25}}Tainted ??? effect:#Throw a random poop#Create buffing creep#Poison fart cloud#Drop 5 live bombs"}, -- IBS
|
||||
[726] = {"726", "Hemoptysis", "Double-tap a fire button to sneeze blood#Deals 150% your damage to enemies in front of you#1 second cooldown#{{BrimstoneCurse}} Affected enemies take extra damage from Brimstone beams"}, -- Hemoptysis
|
||||
[727] = {"727", "Ghost Bombs", "{{Bomb}} +5 bombs#Bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs
|
||||
[728] = {"728", "Gello", "Spawns a demon familiar that's attached to Isaac#Mimics Isaac's tears, stats and effects"}, -- Gello
|
||||
[729] = {"729", "Decap Attack", "Throws Isaac's head, dealing contact damage and shooting tears from where it lands#Reactivating the item or stepping on the head reattaches it"}, -- Decap Attack
|
||||
[730] = {"730", "Glass Eye", "↑{{Damage}} +0.75 Damage up#↑ {{Luck}} +1 Luck up"}, -- Glass Eye
|
||||
[730] = {"730", "Glass Eye", "↑ {{Damage}} +0.75 Damage up#↑ {{Luck}} +1 Luck up"}, -- Glass Eye
|
||||
[731] = {"731", "Stye", "!!! Applies only for the right eye#↑ {{Damage}} +28% Damage up#↑ {{Range}} +7 Range up#↓ {{Shotspeed}} -0.3 Shot Speed down"}, -- Stye
|
||||
[732] = {"732", "Mom's Ring", "↑ {{Damage}} +1 Damage up#{{Rune}} Spawns a random rune or soul stone on pickup"}, -- Mom's Ring
|
||||
|
||||
@@ -455,12 +460,12 @@ EID.descriptions[languageCode].birthright ={
|
||||
EID.descriptions[languageCode].bingeEaterBuffs = {
|
||||
[22] = "↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Lunch
|
||||
[23] = "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dinner
|
||||
[24] = "↑ +{{Damage}} 1 Damage up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dessert
|
||||
[24] = "↑ {{Damage}} +1 Damage up#↑ {{Shotspeed}} +0.2 Shot Speed up#↓ {{Speed}} -0.03 Speed down", -- Dessert
|
||||
[25] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Breakfast
|
||||
[26] = "↑ +{{Damage}} 1 Damage up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Rotten Meat
|
||||
[456] = "↑ +{{Damage}} 1 Damage up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- Midnight Snack
|
||||
[26] = "↑ {{Damage}} +1 Damage up#↑ {{Range}} +1.5 Range up#↓ {{Speed}} -0.03 Speed down", -- Rotten Meat
|
||||
[456] = "↑ {{Damage}} +1 Damage up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- Midnight Snack
|
||||
[346] = "↑ {{Shotspeed}} +0.2 Shot Speed up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- A Snack
|
||||
[707] = "↑ {{Tears}} +0.5 Tears up#↑ {{Luck}} +1 Luck up#↓ -0.03 Speed down", -- Supper
|
||||
[707] = "↑ {{Tears}} +0.5 Tears up#↑ {{Luck}} +1 Luck up#↓ {{Speed}} -0.03 Speed down", -- Supper
|
||||
}
|
||||
|
||||
-- Buffs caused by Book of Belial with Judas' Birthright
|
||||
@@ -699,27 +704,29 @@ local repTrinkets={
|
||||
[10] = {"10", "Wiggle Worm", "Tears move in waves#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Wiggle Worm
|
||||
[11] = {"11", "Ring Worm", "Tears move in spirals with high speed#↑ {{Tears}} +0.4 Tears up#Grants spectral tears"}, -- Ring Worm
|
||||
[15] = {"15", "Lucky Rock", "{{Coin}} 33% chance to drop a coin when destroying rocks"},-- Lucky Rock
|
||||
[23] = {"23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#If he isn't unlocked, die in a {{SacrificeRoom}} Sacrifice Room while holding this trinket to unlock him#{{Player31}} Tainted Lost will revive himself"}, -- Missing Poster
|
||||
[24] = {"24", "Butt Penny", "{{Coin}} 20% higher chance for coins to spawn from poop#Fart when picking up coins#{{Poison}} The fart poisons and knocks back enemies and projectiles"}, -- Butt Penny
|
||||
[26] = {"26", "Hook Worm", "Tears move in angular patterns#↑ +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears"}, -- Hook Worm
|
||||
[26] = {"26", "Hook Worm", "Tears move in angular patterns#↑ {{Tears}} +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears"}, -- Hook Worm
|
||||
[32] = {"32", "Liberty Cap", "25% chance for a random mushroom effect per room"}, -- Liberty Cap
|
||||
[33] = {"33", "Umbilical Cord", "At half a Red Heart or less, you gain#{{Collectible100}} Little Steven#{{Collectible318}} High chance to spawn Gemini familiars for the room when taking damage"}, -- Umbilical Cord
|
||||
[39] = {"39", "Cancer", "↑ {{Tears}} +1 Fire Rate up"},
|
||||
[48] = {"48", "A Missing Page", "When hit, 5% chance to deal 80 damage to all enemies in the room#Black Hearts and {{Collectible35}}Necronomicon-like effects deal 2x damage"}, -- A Missing Page
|
||||
[48] = {"48", "A Missing Page", "When hit, 5% chance to deal 80 damage to all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon-like effects deal 2x damage"}, -- A Missing Page
|
||||
[49] = {"49", "Bloody Penny", "{{HalfHeart}} 25% chance to drop half a heart when picking up coins"}, -- Bloody Penny
|
||||
[50] = {"50", "Burnt Penny", "{{Bomb}} 25% chance to drop a bomb when picking up coins"}, -- Burnt Penny
|
||||
[51] = {"51", "Flat Penny", "{{Key}} 25% chance to drop a key when picking up coins"}, -- Flat Penny
|
||||
[58] = {"58", "Samson's Lock", "{{Damage}} 1/15 chance for +0.5 Damage up when killing an enemy#{{Luck}} 100% chance at 10 Luck#Effect lasts for current room"},
|
||||
[65] = {"65", "Tape Worm", "↑ {{Range}} +3 Range up"}, -- Tape Worm
|
||||
[66] = {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.5 Shot Speed down"}, -- Lazy Worm
|
||||
[69] = {"69", "Faded Polaroid", "Camouflages the player randomly#Confuses enemies#Can be used to open the door to the \"Home\" floor"}, -- Faded Polaroid
|
||||
[80] = {"80", "Black Feather", "↑ {{Damage}} +0.5 Damage up for each {{DevilRoom}} devil item held"}, -- Black Feather
|
||||
[80] = {"80", "Black Feather", "↑ {{Damage}} +0.5 Damage up for each \"Evil up\" item held"}, -- Black Feather
|
||||
[92] = {"92", "Cracked Crown", "↑ Stat increases of your items are 20% more effective"}, -- Cracked Crown
|
||||
[96] = {"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#↑ +0.4 Tears up#↑ {{Range}} +1.5 Range up#Grants spectral tears#Chance for homing tears"}, -- Ouroboros Worm
|
||||
[98] = {"98", "Nose Goblin", "{{Poison}} 10% chance to shoot homing sticky poison tears#Deals your damage each second#Sticks for 10 seconds"},
|
||||
[98] = {"98", "Nose Goblin", "{{Poison}} 5% chance to shoot homing sticky poison tears#Deals your damage each second#Sticks for 10 seconds"},
|
||||
[101] = {"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"},
|
||||
[107] = {"107", "Crow Heart", "Damage taken will ignore Soul/Black Hearts, causing your Red Heart containers to be depleted first#!!! The Red Heart damage can lower your Devil/Angel Room chance"}, -- Crow Heart
|
||||
[110] = {"110", "Silver Dollar", "{{Shop}} Shops will now appear in the Womb and Corpse"},
|
||||
[111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms now appear in the Womb and Corpse"}, -- Bloody Crown
|
||||
[119] = {"119", "Stem Cell", "Heals half of your empty Red/Bone Hearts upon traveling to the next floor#Minimum half a heart healed"}, -- Stem Cell
|
||||
[125] = {"125", "Extension Cord", "Connects your familiars with beams of electricity#Deals 6 damage per beam#Also arcs between co-op players (including Jacob & Esau)"}, -- Extension Cord
|
||||
[128] = {"128", "Finger Bone", "{{EmptyBoneHeart}} 4% chance to gain a Bone Heart when taking damage"}, -- Finger Bone
|
||||
[129] = {"129", "Jawbreaker", "10% chance to shoot teeth#Teeth deal 3.2x your damage#100% chance at 9 Luck"}, -- Jawbreaker
|
||||
[130] = {"130", "Chewed Pen", "{{Slow}} 10% chance to shoot slowing tears#{{Luck}} 100% chance at 18 Luck"}, -- Chewed Pen
|
||||
@@ -738,49 +745,49 @@ local repTrinkets={
|
||||
[143] = {"143", "Old Capacitor", "Prevents active item from charging#{{Battery}} 20% chance to spawn a battery after clearing a room#{{Luck}} 33% chance at 5 Luck"}, -- Old Capacitor
|
||||
[144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm
|
||||
[145] = {"145", "Perfection", "↑ {{Luck}} +10 Luck up#Destroys itself when you take damage"}, -- Perfection
|
||||
[146] = {"146", "Devil's Crown", "{{TreasureRoom}} Treasure Rooms now contain Devil deals"}, -- Devil's Crown
|
||||
[146] = {"146", "Devil's Crown", "{{RedTreasureRoom}} Treasure Rooms now contain Devil deals instead of a free item"}, -- Devil's Crown
|
||||
[147] = {"147", "Charged Penny", "17% chance to add one charge to your active item when picking up coins"}, -- Charged Penny
|
||||
[148] = {"148", "Friendship Necklace", "Causes familiars to circle around Isaac"}, -- Friendship Necklace
|
||||
[149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button
|
||||
[150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key
|
||||
[151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File
|
||||
[152] = {"152", "Telescope Lens", "+24% {{Planetarium}}Planetarium chance if none have spawned#+9% if a Planetarium has already spawned#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
|
||||
[152] = {"152", "Telescope Lens", "{{PlanetariumChance}} +24% Planetarium chance if none have spawned#+9% if a Planetarium has already spawned#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
|
||||
[153] = {"153", "Mom's Lock", "25% chance for a random Mom item effect per room"}, -- Mom's Lock
|
||||
[154] = {"154", "Dice Bag", "50% chance per new room to grant a single use Dice consumable item#The Dice disappears when leaving#Does not take up a pill/card slot"}, -- Dice Bag
|
||||
[155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Cathedral"}, -- Holy Crown
|
||||
[156] = {"156", "Mother's Kiss", "Grants 1 heart container while held#Works for Keeper, too"}, -- Mother's Kiss
|
||||
[156] = {"156", "Mother's Kiss", "{{Heart}} +1 heart container while held#{{Player14}} Works for Keeper, too"}, -- Mother's Kiss
|
||||
[157] = {"157", "Torn Card", "Every 15 shots, shoot an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card
|
||||
[158] = {"158", "Torn Pocket", "Upon hit, Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket
|
||||
[159] = {"159", "Gilded Key", "{{Key}} +1 key when first picked up#Replaces all chests (except Old/Mega) with Golden Chests#Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key
|
||||
[160] = {"160", "Lucky Sack", "When entering a new floor, spawns 1 Grab Bag"}, -- Lucky Sack
|
||||
[159] = {"159", "Gilded Key", "{{Key}} +1 key when first picked up#{{GoldenChest}} Replaces all chests (except Old/Mega) with Golden Chests#{{GoldenChest}} Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key
|
||||
[160] = {"160", "Lucky Sack", "{{GrabBag}} When entering a new floor, spawns 1 Sack"}, -- Lucky Sack
|
||||
[161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}} Treasure Room and {{Shop}} Shop in Sheol"}, -- Wicked Crown
|
||||
[162] = {"162", "Azazel's Stump", "{{Player7}} 50% chance to turn into Azazel after clearing a room#Effect lasts until clearing and leaving another room"}, -- Azazel's Stump
|
||||
[163] = {"163", "Dingle Berry", "All Dip (small poop) enemies are friendly#Spawns 1 random Dip upon clearing a room"}, -- Dingle Berry
|
||||
[164] = {"164", "Ring Cap", "{{Bomb}} Spawns 1 extra bomb for each bomb placed"}, -- Ring Cap
|
||||
[165] = {"165", "Nuh Uh!", "{{Coin}} On Womb and beyond, replaces all coin and key spawns with a bomb, heart, pill, card, trinket, battery, or enemy fly"}, -- Nuh Uh!
|
||||
[165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a bomb, heart, pill, card, trinket, battery, or enemy fly"}, -- Nuh Uh!
|
||||
[166] = {"166", "Modeling Clay", "50% chance to grant the effect of a random Passive Item each room"}, -- Modeling Clay
|
||||
[167] = {"167", "Polished Bone", "25% chance to spawn a friendly Bony when clearing a room"}, -- Polished Bone
|
||||
[168] = {"168", "Hollow Heart", "{{EmptyBoneHeart}} +1 Bone Heart upon entering a new floor"}, -- Hollow Heart
|
||||
[169] = {"169", "Kid's Drawing", "While held, counts as 1 item towards the Guppy transformation"}, -- Kid's Drawing
|
||||
[169] = {"169", "Kid's Drawing", "{{Guppy}} While held, counts as 1 item towards the Guppy transformation"}, -- Kid's Drawing
|
||||
[170] = {"170", "Crystal Key", "{{Collectible580}} 33% chance to create Red Key rooms each time you clear a room#Lower chance to occur when in a red room"}, -- Crystal Key
|
||||
[171] = {"171", "Keeper's Bargain", "50% chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain
|
||||
[172] = {"172", "Cursed Penny", "Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny
|
||||
[173] = {"173", "Your Soul", "One Devil deal item for free"}, -- Your Soul
|
||||
[171] = {"171", "Keeper's Bargain", "{{DevilRoom}} 50% chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain
|
||||
[172] = {"172", "Cursed Penny", "{{Coin}} Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny
|
||||
[173] = {"173", "Your Soul", "{{DevilRoom}} Allows you to get 1 Devil Room item for free#Buying a Devil Room item destroys this trinket#!!! The free Devil deal still affects Angel Room chance"}, -- Your Soul
|
||||
[174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
|
||||
[175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}}Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key
|
||||
[175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}} Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key
|
||||
[176] = {"176", "Lil Clot", "Spawns 1 blood clot familiar who mimics Isaac's movement, shoot direction and tear effects#Familiar respawns each room if it dies"}, -- Lil Clot
|
||||
[177] = {"177", "Temporary Tattoo", "Spawns a chest after clearing a {{ChallengeRoom}}Challenge Room, or a collectible after clearing a {{BossRushRoom}}Boss Challenge Room"}, -- Temporary Tattoo
|
||||
[177] = {"177", "Temporary Tattoo", "Spawns a {{Chest}} chest after clearing a {{ChallengeRoom}} Challenge Room, or a collectible after clearing a {{BossRushRoom}} Boss Challenge Room"}, -- Temporary Tattoo
|
||||
[178] = {"178", "Swallowed M80", "50% chance to explode upon taking damage"}, -- Swallowed M80
|
||||
[179] = {"179", "RC Remote", "Familiars move with the player's movement inputs#Hold Drop to keep the familiars in place, like Jacob and Esau"}, -- RC Remote
|
||||
[180] = {"180", "Found Soul", "Familiar that follows Isaac's exact movements and shoots spectral tears#Copies your stats, deals half damage#Dies in one hit#Respawns each floor"}, -- Found Soul
|
||||
[181] = {"181", "Expansion Pack", "When you use an active item, activates an additional effect of a random 1-2 charge active item"}, -- Expansion Pack
|
||||
[182] = {"182", "Beth's Essence", "Spawns 5 wisps upon entering an {{AngelRoom}}Angel Room#25% chance to spawn a wisp when donating to Beggars"}, -- Beth's Essence
|
||||
[183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#If you have no familiar, grants {{Collectible8}}Brother Bobby or {{Collectible67}}Sister Maggy instead"}, -- The Twins
|
||||
[184] = {"184", "Adoption Papers", "{{Shop}}Shops now sell familiars for 10 coins"}, -- Adoption Papers
|
||||
[182] = {"182", "Beth's Essence", "Spawns 5 wisps upon entering an {{AngelRoom}} Angel Room#25% chance to spawn a wisp when donating to Beggars"}, -- Beth's Essence
|
||||
[183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#If you have no familiar, grants {{Collectible8}} Brother Bobby or {{Collectible67}} Sister Maggy instead"}, -- The Twins
|
||||
[184] = {"184", "Adoption Papers", "{{Shop}} Shops now sell familiars for 10 coins"}, -- Adoption Papers
|
||||
[185] = {"185", "Cricket Leg", "17% chance to spawn a random locust when killing an enemy"}, -- Cricket Leg
|
||||
[186] = {"186", "Apollyon's Best Friend", "{{Collectible706}} Grants 1 Abyss locust"}, -- Apollyon's Best Friend
|
||||
[187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in alt paths"}, -- Broken Glasses
|
||||
[188] = {"188", "Ice Cube", "20% chance to petrify enemies when entering a room#Killing a petrified enemy freezes it"}, -- Ice Cube
|
||||
[187] = {"187", "Broken Glasses", "{{TreasureRoom}} 50% chance of adding an extra blind item in Treasure Rooms#50% chance to reveal the blind item in the alt path"}, -- Broken Glasses
|
||||
[188] = {"188", "Ice Cube", "20% chance to petrify enemies when entering a room#{{Freezing}} Killing a petrified enemy freezes it"}, -- Ice Cube
|
||||
[189] = {"189", "Sigil of Baphomet", "Activates a 1 second shield upon killing an enemy#Killing enemies while shielded adds 1 more second"}, -- Sigil of Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets)
|
||||
@@ -817,23 +824,25 @@ local repCards={
|
||||
[4] = {"4", "III - The Empress", "For current room grants: #↑ {{Damage}} +2.35 Damage up#↑ {{Speed}} +0.3 Speed up"},
|
||||
[12] = {"12", "XI - Strength", "For current room grants: #↑ {{Heart}} +1 Health up#↑ {{Damage}} +0.3 Damage up#↑ {{Damage}} +50% Damage#↑ {{Range}} +5.25 Range up#↑ {{Speed}} +0.3 Speed up"}, -- XI - Strength
|
||||
[16] = {"16", "XV - The Devil", "↑ {{Damage}} +2 Damage up for current room"},
|
||||
[18] = {"18", "XVII - The Stars", "{{TreasureRoom}} Teleports you to the Treasure Room#{{Planetarium}} If there is a Planetarium, it teleports there instead"},
|
||||
[27] = {"27", "Ace of Clubs", "{{Bomb}} Turns all pickups, chests and non-boss enemies into bombs"}, -- Ace of Clubs
|
||||
[28] = {"28", "Ace of Diamonds", "{{Coin}} Turns all pickups, chests and non-boss enemies into coins"}, -- Ace of Diamonds
|
||||
[29] = {"29", "Ace of Spades", "{{Key}} Turns all pickups, chests and non-boss enemies into keys"}, -- Ace of Spades
|
||||
[30] = {"30", "Ace of Hearts", "{{Heart}} Turns all pickups, chests and non-boss enemies into hearts"}, -- Ace of Hearts
|
||||
[34] = {"34", "Ehwaz", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}}crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"},
|
||||
[34] = {"34", "Ehwaz", "Spawns a trapdoor to the next floor#Spawns a {{LadderRoom}} crawlspace if used on a decorative floor tile (grass, small rocks, papers, gems, etc.)"},
|
||||
[39] = {"39", "Algiz", "Invincibility for 20 seconds"}, -- Algiz
|
||||
[42] = {"42", "Chaos Card", "Upon use, throw the card in the direction you're moving#Instantly kills ANY enemy it touches (except Delirium or The Beast)"}, -- Chaos Card
|
||||
[51] = {"51", "Holy Card", "{{HolyMantle}} Grants the Holy Mantle effect#(Prevents damage once)#Effect lasts until damage is taken"}, -- Holy Card
|
||||
[52] = {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +3 Range up#Destroy rocks when walking over them#Size up#Effect lasts for current room"}, -- Huge Growth
|
||||
[54] = {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#Effect lasts for current room"},
|
||||
[55] = {"55", "Rune Shard", "{{Rune}} Activates a random rune effect#The rune effect is weaker"}, -- Rune Shard
|
||||
[56] = {"56", "0 - The Fool?", "Drops all your hearts and pickups on the floor, leaving you with half a heart#Coins and bombs may be dropped as {{Collectible74}}The Quarter or {{Collectible19}}Boom! if possible"}, -- 0 - The Fool?
|
||||
[56] = {"56", "0 - The Fool?", "Drops all your hearts and pickups on the floor, leaving you with half a heart#Coins and bombs are dropped as {{Collectible74}}The Quarter or {{Collectible19}}Boom! if possible"}, -- 0 - The Fool?
|
||||
[57] = {"57", "I - The Magician?", "Grants an aura that repels enemies and projectiles for 1 minute"}, -- I - The Magician?
|
||||
[58] = {"58", "II - The High Priestess?", "Mom's Foot stomps down repeatedly for 1 minute"}, -- II - The High Priestess?
|
||||
[59] = {"59", "III - The Empress?", "Grants for 1 minute: #↑ {{Heart}} +2 Health up#↑ {{Tears}} +1.35 Tears up"}, -- III - The Empress?
|
||||
[60] = {"60", "IV - The Emperor?", "Teleports you to an extra Boss room with extra loot#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor?
|
||||
[61] = {"61", "V - The Hierophant?", "{{EmptyBoneHeart}} Spawns 2 Bone Hearts"}, -- V - The Hierophant?
|
||||
[62] = {"62", "VI - The Lovers?", "Spawns 1 item from current room's item pool#{{BrokenHeart}} Turns 1 Red Heart Container or 2 Soul Hearts into a broken heart"}, -- VI - The Lovers?
|
||||
[62] = {"62", "VI - The Lovers?", "Spawns an item from the current room's item pool#{{BrokenHeart}} Turns 1 Heart Container or 2 Soul Hearts into a Broken Heart"}, -- VI - The Lovers?
|
||||
[63] = {"63", "VII - The Chariot?", "Turn into invincible immobile statue for 10 seconds#↑ {{Tears}} Extreme fire rate for duration"}, -- VII - The Chariot?
|
||||
[64] = {"64", "VIII - Justice?", "Spawns 2-4 Golden Chests"}, -- VIII - Justice?
|
||||
[65] = {"65", "IX - The Hermit?", "Turns pickups and items in the room into coins#{{Shop}} Coin values are equal to their shop value"}, -- IX - The Hermit?
|
||||
@@ -858,7 +867,7 @@ local repCards={
|
||||
[84] = {"84", "Soul of Judas", "Turns Isaac into a phantom that can pass through enemies to paralyze them#After a few seconds, will attack them all, gaining damage bonus per target"}, -- Soul of Judas
|
||||
[85] = {"85", "Soul of ???", "{{Poison}} Causes 8 poison farts with brown creep#Then plants trail of 7 Butt Bombs#Standing in the creep gives: # {{Tears}} +1.35 Tears#↑ {{Damage}} +1 Damage"}, -- Soul of ???
|
||||
[86] = {"86", "Soul of Eve", "14 Dead Bird familiars fly in and attack enemies# Lasts for current room"}, -- Soul of Eve
|
||||
[87] = {"87", "Soul of Samson", "Turn into a berserk Samson with melee attack for 10 seconds#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up"}, -- Soul of Samson
|
||||
[87] = {"87", "Soul of Samson", "Go berserk for 10 seconds:#↑ {{Speed}} +0.4 Speed up#↑ {{Damage}} +3 Damage up#Restricts attacks to a melee weapon#Kills while berserk increase its duration by 1 second"}, -- Soul of Samson
|
||||
[88] = {"88", "Soul of Azazel", "{{Collectible441}} Activates Mega Blast for 7.5 seconds"}, -- Soul of Azazel
|
||||
[89] = {"89", "Soul of Lazarus", "Die and immediately revive at half a heart with some invincibility time#Item is automatically used upon taking fatal damage (like an extra life)"}, -- Soul of Lazarus
|
||||
[90] = {"90", "Soul of Eden", "Rerolls pedestals and pickups in current room#The rerolled items use random pools"}, -- Soul of Eden
|
||||
@@ -893,11 +902,14 @@ EID.descriptions[languageCode].tarotClothBuffs = {
|
||||
[17] = "Spawns 12 troll bombs", -- XVI - The Tower
|
||||
[18] = "If the Treasure Room wasn't entered before, it will have two items to choose from", -- XVII - The Stars
|
||||
[21] = "Spawns 2 Beggars", -- XX - Judgement
|
||||
[56] = "Drops all items alongside pickups, including Tarot Cloth", -- 0 - The Fool?
|
||||
[56] = "Drops your most recent 6 items alongside the pickups", -- 0 - The Fool?
|
||||
[59] = "↑ {{Heart}} +3 Health up", -- III - The Empress?
|
||||
[61] = "{{EmptyBoneHeart}} Spawns 3 Bone Hearts", -- V - The Hierophant?
|
||||
[62] = "{{BrokenHeart}} Adds 2 Broken Hearts and spawns 2 items", -- VI - The Lovers?
|
||||
[64] = "Spawns 4-14 Golden Chests", -- VIII - Justice?
|
||||
[65] = "Spawns 1 additional penny", -- IX - The Hermit?
|
||||
[66] = "Invokes an additional dice room effect", -- X - Wheel of Fortune?
|
||||
[68] = "Doubles the effect time", -- XII - The Hanged Man?
|
||||
[70] = "{{Pill}} Eat 10 random pills", -- XIV - Temperance?
|
||||
[72] = "Spawns 14 rock clusters", -- XVI - The Tower?
|
||||
[73] = "Removes 2 items and spawns 4", -- XVII - The Stars?
|
||||
@@ -916,6 +928,7 @@ local repPills={
|
||||
[17] = {"16", "Tears Up", "↑ {{Tears}} +0.35 Tears up"},
|
||||
[18] = {"17", "Luck Down", "↓ {{Luck}} -1 Luck down"},
|
||||
[19] = {"18", "Luck Up", "↑ {{Luck}} +1 Luck up"},
|
||||
[38] = {"37", "Retro Vision", "Pixelates all sprites for 30 seconds"},
|
||||
[42] = {"41", "I'm Drowsy...", "{{Slow}} Slow all enemies and Isaac in the room"}, -- I'm Drowsy...
|
||||
[43] = {"42", "I'm Excited!!!", "Speeds up all enemies and Isaac in the room#Triggers again after 30 and 60 seconds"}, -- I'm Excited!!!
|
||||
[48] = {"47", "Shot Speed Down", "↓ {{Shotspeed}} -0.15 Shot Speed down"}, -- Shot Speed Down
|
||||
@@ -927,13 +940,13 @@ EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills)
|
||||
|
||||
EID.descriptions[languageCode].horsepills={
|
||||
{"0", "Bad Gas", "{{Poison}} Poisons entire room"}, -- Bad Gas
|
||||
{"1", "Bad Trip", "Deals 2 hearts of damage to you"}, -- Bad Trip
|
||||
{"1", "Bad Trip", "Deals 2 hearts of damage to you#Becomes a Full Health horse pill (+3 Soul Hearts) if you have 1 heart or less"}, -- Bad Trip
|
||||
{"2", "Balls of Steel", "{{SoulHeart}} +4 Soul Hearts"}, -- Balls of Steel
|
||||
{"3", "Bombs are Key", "Switches number of bombs with keys#Increases key and bomb count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key
|
||||
{"4", "Explosive Diarrhea", "Spawns some mega homing troll bombs at your position"}, -- Explosive Diarrhea
|
||||
{"5", "Full Health", "Full Health#{{SoulHeart}}+3 Soul Hearts"}, -- Full Health
|
||||
{"6", "Health Down", "↓ -2 Health down"}, -- Health Down
|
||||
{"7", "Health Up", "↑ {{EmptyHeart}}+2 empty heart containers"}, -- Health Up
|
||||
{"5", "Full Health", "Full Health#{{SoulHeart}} +3 Soul Hearts"}, -- Full Health
|
||||
{"6", "Health Down", "↓ -2 Health down#Becomes a Health Up horse pill if you have 0 or 1 Heart Containers"}, -- Health Down
|
||||
{"7", "Health Up", "↑ {{EmptyHeart}} +2 Empty heart containers"}, -- Health Up
|
||||
{"8", "I Found Pills", "No effect"}, -- I Found Pills
|
||||
{"9", "Puberty", "No effect"}, -- Puberty
|
||||
{"10", "Pretty Fly", "{{Collectible279}} Adds 1 Big Fan fly orbital#There is no upper limit"}, -- Pretty Fly
|
||||
@@ -951,7 +964,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
{"22", "Paralysis", "You can't move for 4 seconds"}, -- Paralysis
|
||||
{"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on current floor#Grants full mapping"}, -- I can see forever!
|
||||
{"24", "Pheromones", "{{Charm}} Turns every enemy in the room permanently friendly"}, -- Pheromones
|
||||
{"25", "Amnesia", "Hides the floor map"}, -- Amnesia
|
||||
{"25", "Amnesia", "{{CurseLost}} Hides the floor map"}, -- Amnesia
|
||||
{"26", "Lemon Party", "Spawns room filling puddle on the ground which damages enemies"}, -- Lemon Party
|
||||
{"27", "R U a Wizard?", "Shoot diagonally for 60 seconds"}, -- R U a Wizard?
|
||||
{"28", "Percs!", "Take only half the damage for current room"}, -- Percs!
|
||||
@@ -962,7 +975,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
{"33", "One makes you small", "You get a lot smaller#Your hitbox gets smaller"}, -- One makes you small
|
||||
{"34", "Infested!", "Spawn 2 blue spiders per poop in room"}, -- Infested!
|
||||
{"35", "Infested?", "Spawn 2 blue spiders per enemy in room#Spawns 2-6 blue spiders when no enemy is in the room"}, -- Infested?
|
||||
{"36", "Power Pill!", "Short invincibility effect#↑ {{Damage}} 7 Damage up#↑ {{Range}} +3 Range up#Persists for current room"}, -- Power Pill!
|
||||
{"36", "Power Pill!", "Short invincibility effect#↑ {{Damage}} +7 Damage up#↑ {{Range}} +3 Range up#Persists for current room"}, -- Power Pill!
|
||||
{"37", "Retro Vision", "Pixelates the screen for 90 seconds"}, -- Retro Vision
|
||||
{"38", "Friends Till The End!", "Spawns 6 blue flies"}, -- Friends Till The End!
|
||||
{"39", "X-Lax", "Spawn pool of long lasting slippery creep"}, -- X-Lax
|
||||
@@ -1037,10 +1050,23 @@ EID.descriptions[languageCode].GlitchedItemText = {
|
||||
|
||||
---------- Misc. Text ----------
|
||||
|
||||
EID.descriptions[languageCode].poopSpells = {
|
||||
{"Poop", "Normal poop that can drop pickups"},
|
||||
{"Corny Poop", "Spawns blue flies while intact"},
|
||||
{"Burning Poop", "Deals contact damage while intact#Leaves a fire behind when destroyed"},
|
||||
{"Stone Poop", "Can deal damage 3 times when thrown#Takes a lot of hits to destroy"},
|
||||
{"Stinky Poop", "Emits a toxic cloud#!!! The cloud will explode if it touches fire!"},
|
||||
{"Black Poop", "Creates slowing creep#Deals 10 damage and confuses all enemies when destroyed"},
|
||||
{"Holy Poop", "{{Collectible543}} Create a white poop#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"},
|
||||
{"Brown Creep", "Leave a trail of creep#Standing on the creep increases your fire rate and damage#If the creep is touching other poops, it gains their attribute"},
|
||||
{"Fart", "Push nearby enemies and bullets back, and spawn a toxic cloud#!!! The cloud will explode if it touches fire!"},
|
||||
{"Bomb", "Normal throwable bomb"},
|
||||
{"Explosive Diarrhea", "Spawn 5 lit bombs at your position over the next few seconds"},
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].VoidShopText = "If absorbed right after pickup, gain:"
|
||||
EID.descriptions[languageCode].VoidOptionText = " will be absorbed instead"
|
||||
EID.descriptions[languageCode].VoidNames = {"Speed Up {{Speed}}", "Fire rate up {{Tears}}", "Damage up {{Damage}}", "Range up {{Range}}", "Shotspeed up {{Shotspeed}}", "Luck up {{Luck}}"}
|
||||
|
||||
EID.descriptions[languageCode].VoidNames = {"Speed up", "Fire Rate up", "Damage up", "Range up", "Shot Speed up", "Luck up"}
|
||||
|
||||
EID.descriptions[languageCode].spindownError = "Item disappears"
|
||||
|
||||
@@ -1058,10 +1084,10 @@ EID.descriptions[languageCode].CraftingPreviewBackup = "!!! If this item's locke
|
||||
EID.descriptions[languageCode].CraftingResults = "(Scroll: Hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}}, Lock: {{ButtonX}}, Refresh: {{ButtonB}}, Reset Bag: Hold {{ButtonRB}})"
|
||||
|
||||
EID.descriptions[languageCode].BlankCardCharge = "Blank Card charge:"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Teleport to I Am Error Room#Blank Card and ?-Card will be destroyed"
|
||||
EID.descriptions[languageCode].BlankCardQCard = "Teleport to I AM ERROR Room#Blank Card and ?-Card will be destroyed"
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "Clear Rune charge:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Placebo charge:"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(Hold {{ButtonSelect}} (Map) to show description)"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(Hold {{CONFIG_BoC_Toggle}} to show description)"
|
||||
|
||||
|
||||
EID.descriptions[languageCode].FalsePHDHeart = "{{BlackHeart}} Spawns 1 Black Heart"
|
||||
|
||||
+337
-297
File diff suppressed because it is too large.
Load diff
+462
-437
File diff suppressed because it is too large.
Load diff
+328
-186
@@ -1,5 +1,5 @@
|
||||
---------------------------------------
|
||||
----- Basic Russian descriptions -----
|
||||
----- Basic Russian descriptions -----
|
||||
---------------------------------------
|
||||
|
||||
-- Last Sync with en_us: 12.12.2021
|
||||
@@ -12,154 +12,175 @@
|
||||
local languageCode = "ru"
|
||||
|
||||
local repCollectibles={
|
||||
[2] = {"2", "Внутренний глаз", "Тройной выстрел#↓ -49% скорострельности"},
|
||||
[5] = {"5", "Моё отражение", "Дает слезам эффект бумеранга#↑ Множитель х1.6 и +1.5 к дальности#↑ Множитель х1.6 к скорости слезы#↑ +1 к высоте слезы"}, -- My Reflection
|
||||
[6] = {"6", "Номер один", "↑ +1.5 к скорострельности#↓ -1.5 к дальности#↓ -20% множитель дальности#↑ +0.76 к высоте слезы"}, -- Number One
|
||||
[12] = {"12", "Волшебный гриб", "↑ +1 к здоровью#↑ +0.3 к урону#↑ +50% множитель урона#↑ +1.5 к дальности#↑ +0.3 к скорости#↑ +0.5 к высоте слезы#Полное лечение#Больше размер"}, --Magic Mushroom
|
||||
[13] = {"13", "Вирус", "Наносит отравляющий урон при контакте с врагом#↑ +0.2 к скорости"}, -- The Virus
|
||||
[14] = {"14", "Стероидная ярость", "↑ +0.3 к скорости#↑ +1.5 к дальности#↑ +0.5 к высоте слезы"}, -- Roid Rage
|
||||
[18] = {"18", "Доллар", "+100 монет"}, -- A Dollar
|
||||
[22] = {"22", "Полдник", "↑ +1 к здоровью#Лечит 1 красное сердце"}, -- Lunch
|
||||
[23] = {"23", "Обед", "↑ +1 к здоровью#Лечит 1 красное сердце"}, -- Dinner
|
||||
[24] = {"24", "Десерт", "↑ +1 к здоровью#Лечит 1 красное сердце"}, -- Dessert
|
||||
[25] = {"25", "Завтрак", "↑ +1 к здоровью#Лечит 1 красное сердце"}, -- Breakfast
|
||||
[26] = {"26", "Гнилое мясо", "↑ +1 к здоровью#Лечит 1 красное сердце"}, -- Rotten Meat
|
||||
[29] = {"29", "Мамино нижнее бельё", "↑ +1.5 к дальности#↑ +0.5 к высоте слезы#Создает 3-6 синих мухи"}, -- Moms Underwear
|
||||
[30] = {"30", "Мамины туфли", "↑ +1.5 к дальности#↑ +0.5 к высоте слезы#Наносит 12 урона при прикосновении к врагу"}, -- Mom's Heels
|
||||
[31] = {"31", "Мамина губная помада", "↑ +2.25 к дальности#↑ +0.5 к высоте слезы#Создает 1 случайное сердце"}, -- Mom's Lipstick
|
||||
[2] = {"2", "Внутренний глаз", "Тройной выстрел#↓ {{Tears}} -49% скорострельности"},
|
||||
[5] = {"5", "Моё отражение", "Дает слезам эффект бумеранга#↑ {{Range}} +1.5 дальности#↑ {{Range}} +60% дополнительной дальности#↑ {{Shotspeed}} +0.6 скорости слезы"}, -- My Reflection
|
||||
[6] = {"6", "Номер один", "↑ {{Tears}} +1.5 к скорострельности#↓ {{Range}} -1.5 дальности#↓ {{Range}} -20% дополнительной дальности"}, -- Number One
|
||||
[12] = {"12", "Волшебный гриб", "↑ {{Heart}} +1 к здоровью#{{Heart}} Полное лечение#↑ {{Damage}} +0.3 урона#↑ {{Damage}} +50% множитель урона#↑ {{Range}} +1.5 дальности#↑ {{Speed}} +0.3 скорости#Больше размер"}, --Magic Mushroom
|
||||
[13] = {"13", "Вирус", "{{Poison}} Отравляет врага при касании#↑ {{Speed}} +0.2 скорости"}, -- The Virus
|
||||
[14] = {"14", "Стероидная ярость", "↑ {{Speed}} +0.3 скорости#↑ {{Range}} +1.5 дальности"}, -- Roid Rage
|
||||
[18] = {"18", "Доллар", "{{Coin}} +100 монет"}, -- A Dollar
|
||||
[22] = {"22", "Полдник", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце"}, -- Lunch
|
||||
[23] = {"23", "Обед", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце"}, -- Dinner
|
||||
[24] = {"24", "Десерт", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце"}, -- Dessert
|
||||
[25] = {"25", "Завтрак", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце"}, -- Breakfast
|
||||
[26] = {"26", "Гнилое мясо", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце"}, -- Rotten Meat
|
||||
[29] = {"29", "Мамино бельё", "↑ {{Range}} +1.5 дальности#Создает 3-6 синих мухи"}, -- Moms Underwear
|
||||
[30] = {"30", "Мамины туфли", "↑ {{Range}} +1.5 дальности#Наносит 12 урона при прикосновении к врагу"}, -- Mom's Heels
|
||||
[31] = {"31", "Мамина губная помада", "↑ {{Range}} +2.25 дальности#{{Heart}} Создает 1 случайное сердце"}, -- Mom's Lipstick
|
||||
[37] = {"37", "Мистер Бум", "Оставляет большую бомбу под персонажем, которая наносит 185 урона"}, -- Mr. Boom
|
||||
[40] = {"40", "Камикадзе!", "Создает взрыв вокруг персонажа#Наносит 185 урона"}, -- Kamikaze!
|
||||
[42] = {"42", "Гнилая голова Боба", "Отравляющая бросаемая бомба#Наносит 185 + Ваш урон#Создает отравленное облако"}, -- Bob's Rotten Head
|
||||
[44] = {"44", "Телепорт", "Телепортирует персонажа в случайную комнату кроме комнаты Я-ОШИБКА#Немного повлияет на направление движения, при движении до активации"}, -- Teleport
|
||||
[45] = {"45", "Ням сердце", "Лечит одно красное сердце#Так же лечит других игроков на половину красного сердца"}, -- Yum Heart
|
||||
[46] = {"46", "Счастливая нога", "↑ +1.0 к удаче#Повышает шанс выигрыша в игровых автоматах#Увеличивает шанс награды после зачистки комнаты#Заменяет пилюли с плохим эффектом на хорошие"}, -- Lucky Foot
|
||||
[52] = {"52", "Доктор Зародыш", "Слёзы-бомбы#Каждая бомба наносит 10х вашего урона#Если такой урон превысит 60, то иначе урон будет равен 5х вашего урона + 30#↓ -60% скорострельности"}, --Dr. Fetus
|
||||
[42] = {"42", "Гнилая голова Боба", "{{Poison}} Отравляющая бросаемая бомба#Наносит 185 + Ваш урон#Создает отравленное облако"}, -- Bob's Rotten Head
|
||||
[44] = {"44", "Телепорт", "Телепортирует персонажа в случайную комнату, кроме комнаты Я-ОШИБКА#Немного повлияет на направление телепортации, при движении до активации"}, -- Teleport
|
||||
[45] = {"45", "Ням сердце", "{{Heart}} Лечит 1 красное сердце#Так же лечит других игроков на половину красного сердца"}, -- Yum Heart
|
||||
[46] = {"46", "Счастливая нога", "↑ {{Luck}} +1 удача#Повышает шанс выигрыша в игровых автоматах#Увеличивает шанс награды после зачистки комнаты#Заменяет пилюли с плохим эффектом на хорошие"}, -- Lucky Foot
|
||||
[52] = {"52", "Доктор Зародыш", "{{Bomb}} Слёзы-бомбы#{{Damage}} Каждая бомба наносит 10х вашего урона#Если такой урон превысит 60, то он будет равен 5х вашего урона + 30#↓ {{Tears}} -60% скорострельности"}, --Dr. Fetus
|
||||
[53] = {"53", "Магнето", "Притягивает подбираемые предметы#Сундуки открываются на расстоянии#Игнорирует урон от шипастых сундуков"}, -- Magneto
|
||||
[55] = {"55", "Мамин глаз", "Шанс выстрелить из глаза на затылке"}, -- Mom's Eye
|
||||
[55] = {"55", "Мамин глаз", "50% шанс выстрелить из глаза на затылке#{{Luck}} 100% шанс при 5 удачи"}, -- Mom's Eye
|
||||
[59] = {"59", "Книга Белиала", "<Item not obtainable>"}, -- The Book of Belial (Judas's Birthright Version)
|
||||
[62] = {"62", "Очарование вампира", "↑ +0.3 к урону#Лечит половину сердца каждые 13 убийств врагов"}, -- Charm of the Vampire
|
||||
[64] = {"64", "Распродажа в Стиме", "-50% стоимости предметов в магазине#Получение этого предмета в несколько раз снижает цену еще больше"}, -- Steam Sale
|
||||
[67] = {"67", "Сестра Мэгги", "Стреляет кровавыми слезами#Наносит 6 урона каждый выстрел"}, -- Sister Maggy
|
||||
[70] = {"70", "Гормоны роста", "↑ +1.0 к урону#↑ +0.2 к скорости"}, -- Growth Hormones
|
||||
[71] = {"71", "Мини гриб", "↑ +0.3 скорости#↑ +1.5 дальности#↑ Уменьшает размер"}, -- Mini Mush
|
||||
[72] = {"72", "Чётки", "+3 синих сердца#↑ 0.5 к скорострельности#Высокий шанс найти Библию"}, -- Rosary
|
||||
[77] = {"77", "Мой маленький единорог", "Неуязвимость на 6 секунд#20 контактного урона"}, -- My Little Unicorn
|
||||
[78] = {"78", "Книга Откровений", "+1 синее сердце#При использовании босс этажа будет заменён на всадника#↑ +17.5% к шансу появления сделок"}, -- Book of Revelations
|
||||
[79] = {"79", "Метка", "↑ +1.0 к урону#↑ +0.2 к скорости#+1 черное сердце"}, -- The Mark
|
||||
[80] = {"80", "Договор", "↑ +0.5 к урону#↑ +0.7 к скорострельности#+2 черных сердца"}, -- The Pact
|
||||
[83] = {"83", "Гвоздь", "+ Половина черного сердца#↑ +2.0 к урону#↓ -0.18 к скорости#Наносит урон при прикосновении#Разрушает камни"}, -- The Nail
|
||||
[91] = {"91", "Шапка спелеолога", "Раскрывает типы комнат в радиусе 2 комнат#Может раскрыть Секретные, Суперсекретные комнаты и комнаты мини-боссов#Блокирует снаряды, падающие сверху"}, -- Spelunker Hat
|
||||
[98] = {"98", "Реликвия", "Создаёт 1 синее сердце каждые 7-8 комнат"}, -- The Relic
|
||||
[101] = {"101", "Нимб", "↑ +1 к здоровью#↑ +0.3 к урону#↑ +0.2 к скорострельности#↑ +0.38 к дальности#↑ +0.3 к скорости#↑ +0.5 к высоте слезы"}, -- The Halo
|
||||
[106] = {"106", "Мистер Мега", "↑ Урон бомбами x1.85#+5 Бомб"}, -- Mr. Mega
|
||||
[110] = {"110", "Мамины линзы", "Шанс выстрелить окаменяющей слезой#↑ +0.38 к дальности#↑ +0.5 к высоте слезы"}, -- Mom's Contacts
|
||||
[121] = {"121", "Странный гриб (большой)", "↑ +1 пустой контейнер здоровья#↑ +1.0 к урону#↑ +0.38 к дальности#↓ -0.2 к скорости#↑ +0.5 к высоте слезы"}, -- Odd Mushroom (Large)
|
||||
[62] = {"62", "Очарование вампира", "↑ {{Damage}} +0.3 урона#{{HalfHeart}} Лечит половину сердца каждые 13 убийств врагов"}, -- Charm of the Vampire
|
||||
[64] = {"64", "Распродажа в Стиме", "{{Shop}} -50% стоимости предметов в магазине#Получение нескольких копий этого предмета снижает цену еще больше"}, -- Steam Sale
|
||||
[67] = {"67", "Сестра Мэгги", "Спутник с нормальными слезами#Наносит 6 урона каждый выстрел"}, -- Sister Maggy
|
||||
[69] = {"69", "Шоколадное молоко", "{{Chargeable}} Заряжаемые слёзы#↑ {{Damage}} До 400% урона"}, --Chocolate Milk
|
||||
[70] = {"70", "Гормоны роста", "↑ {{Damage}} +1 урон#↑ {{Speed}} +0.2 скорости"}, -- Growth Hormones
|
||||
[71] = {"71", "Мини гриб", "↑ {{Speed}} +0.3 скорости#↑ {{Range}} +1.5 дальности#↑ Уменьшает размер"}, -- Mini Mush
|
||||
[72] = {"72", "Чётки", "{{SoulHeart}} +3 синих сердца#↑ {{Tears}} +0.5 скорострельности#{{Collectible33}} Высокий шанс найти Библию в любом пуле"}, -- Rosary
|
||||
[77] = {"77", "Мой маленький единорог", "Неуязвимость и +0.28 скорости на 6 секунд#20 контактного урона дважды в секунду при неуязвимости"}, -- My Little Unicorn
|
||||
[78] = {"78", "Книга Откровений", "{{SoulHeart}} +1 синее сердце#При использовании, босс этажа будет заменён на всадника#↑ {{AngelDevilChance}} +17.5% к шансу появления сделок при удержании этой книги"}, -- Book of Revelations
|
||||
[79] = {"79", "Метка", "↑ {{Damage}} +1 урон#↑ {{Speed}} +0.2 скорости#{{BlackHeart}} +1 черное сердце"}, -- The Mark
|
||||
[80] = {"80", "Договор", "↑ {{Damage}} +0.5 урона#↑ {{Tears}} +0.7 скорострельности#{{BlackHeart}} +2 черных сердца"}, -- The Pact
|
||||
[83] = {"83", "Гвоздь", "{{HalfBlackHeart}} + Половина черного сердца#↑ {{Damage}} +2 урона#↓ {{Speed}} -0.18 скорости#Наносит 40 контактного урона в секунду#Разрушает камни при хождении по ним"}, -- The Nail
|
||||
[84] = {"84", "Нам нужно глубже!", "При использовании создает на полу люк на следующий этаж#{{LadderRoom}} Создаёт Ретро сокровищницу, если использовано на клетке пола с декорацией (трава, маленькие камешки, бумажки, и т.д.)"},
|
||||
[87] = {"87", "Рога Локи", "25% шанс выстрелить в 4 направлениях#{{Luck}} 100% шанс при 15 удачи"}, -- Loki's Horns
|
||||
[91] = {"91", "Каска спелеолога", "Раскрывает типы комнат в радиусе 2 комнат#{{SecretRoom}} Также может раскрыть Секретные и Суперсекретные комнаты#Блокирует снаряды, падающие сверху"}, -- Spelunker Hat
|
||||
[98] = {"98", "Реликвия", "{{SoulHeart}} Создаёт 1 синее сердце каждые 7-8 комнат"}, -- The Relic
|
||||
[101] = {"101", "Нимб", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце#↑ {{Damage}} +0.3 урону#↑ {{Tears}} +0.2 скорострельности#↑ {{Range}} +0.38 дальности#↑ {{Speed}} +0.3 скорости"}, -- The Halo
|
||||
[106] = {"106", "Мистер Мега", "{{Bomb}} +5 бомб#↑ Урон бомбами x1.85"}, -- Mr. Mega
|
||||
[110] = {"110", "Мамины линзы", "Шанс выстрелить окаменяющей слезой#{{Luck}} 50% шанс при 20 удачи#↑ {{Range}} +0.38 дальности"}, -- Mom's Contacts
|
||||
[118] = {"118", "Сера", "{{Chargeable}} Заряжаемое#Выстреливает кровавый лазер, наносящий постоянный урон#↓ {{Tears}} -67% скорострельности"}, -- Brimstone
|
||||
[121] = {"121", "Странный гриб (большой)", "↑ {{Heart}} +1 к здоровью#↑ {{Damage}} +1 урон#↑ {{Range}} +0.38 дальности#↓ {{Speed}} -0.2 к скорости"}, -- Odd Mushroom (Large)
|
||||
[123] = {"123", "Руководство по монстрам", "Призывает случайного спутника#Он остается до конца этажа"}, -- Monster Manual
|
||||
[129] = {"129", "Ведро сала", "↑ +2 к здоровью#↓ -0.2 к скорости#Лечит половину красного сердца"}, -- Bucket of Lard
|
||||
[138] = {"138", "Стигмата", "↑ +1 к здоровью#↑ +0.3 к урону#Лечит 1 красное сердце"}, -- Stigmata
|
||||
[139] = {"139", "Мамина сумочка", "Вы можете взять 2 брелока#Создает 1 случайный брелок"}, -- Mom's Purse
|
||||
[140] = {"140", "Проклятье Боба", "Отравляющие бомбы#+5 бомб#Бомбы оставляют ядовитое облако"}, -- Bob's Curse
|
||||
[147] = {"147", "Зубчатая кирка", "При активации персонаж берёт кирку#Когда он ей размахивает, то разбивает камни и наносит урон врагам#Удары уменьшают заряд#Заряд восстанавливается на следующем этаже"}, -- Notched Axe
|
||||
[129] = {"129", "Ведро сала", "↑ {{Heart}} +2 к здоровью#{{Heart}} Лечит половину красного сердца#↓ {{Speed}} -0.2 к скорости"}, -- Bucket of Lard
|
||||
[135] = {"135", "Капельница", "Переносной автомат по сдаче крови#Половина сердца = 1-2 монетки#{{HardMode}} 1 монетка в Сложном режиме#{{Player14}} 0-1 монеток за Хранителя"}, -- IV Bag
|
||||
[138] = {"138", "Стигмата", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце#↑ {{Damage}} +0.3 урона"}, -- Stigmata
|
||||
[139] = {"139", "Мамина сумочка", "{{Trinket}} Вы можете держать 2 брелока#{{Trinket}} Создает 1 случайный брелок"}, -- Mom's Purse
|
||||
[140] = {"140", "Проклятье Боба", "{{Poison}} Отравляющие бомбы#Бомбы оставляют ядовитое облако#{{Bomb}} +5 бомб"}, -- Bob's Curse
|
||||
[142] = {"142", "Скапулярий", "{{SoulHeart}} Один раз за комнату, при уменьшении здоровья до половины сердца, вы получаете 1 синее сердце#!!! Не действует для эффектов сдачи крови"}, --Scapular
|
||||
[147] = {"147", "Кирка Нотча", "При активации персонаж берёт кирку#Когда он ей размахивает, то разбивает камни и наносит урон врагам#Удары уменьшают заряд#Заряд восстанавливается на следующем этаже"}, -- Notched Axe
|
||||
[148] = {"148", "Заражение", "Призывает 2-6 мух, когда вы получаете урон"}, -- Infestation
|
||||
[149] = {"149", "Рвотный корень", "Отравляющие взрывные слёзы#↑ +40 к урону#↓ -0.2 к скорости слезы#↓ Уменьшается скорострельность"}, -- Ipecac
|
||||
[152] = {"152", "Технология 2", "Бесконечный лазер из одного глаза!#Наносит 13% урона#↓ -33% от скорострельности"}, -- Technology 2
|
||||
[158] = {"158", "Хрустальный шар", "Открывает карту уровня#Даёт случайную карту или синее сердце#Пока удерживается:#↑ +15% к шансу Планетария#100% если Комната Сокровищ была пропущена"}, -- Crystal Ball
|
||||
[161] = {"161", "Анх", "После смерти вы появитесь в виде ???#Порченый ??? возродится собой"}, -- Ankh
|
||||
[171] = {"171", "Паучья задница", "Замедляет врагов на 4 секунды#10 урона каждому врагу#При убийстве врага этим появляется синий паук"}, -- Spider Butt
|
||||
[176] = {"176", "Стволовые клетки", "↑ +1 к здоровью#↑ +0.16 к скорости слезы#Лечит 1 красное сердце"}, -- Stem Cells
|
||||
[178] = {"178", "Святая вода", "{{Throwable}} {{ColorOrange}}Бросаемое{{CR}}#Оставляет окаменяющую лужу после броска"}, -- Holy Water
|
||||
[182] = {"182", "Священное сердце", "Самонаводящиеся слёзы#↑ +1 к здоровью#Полное лечение#↑ Множитель +230% и +1 к урону#↓ -0.4 к скорострельности#↓ -0.25 к скорости слезы"}, -- Sacred Heart
|
||||
[184] = {"184", "Святой Грааль", "Даёт полёт#↑ +1 к здоровью#Лечит 1 красное сердце"}, -- Holy Grail
|
||||
[188] = {"188", "Авель", "Зеркально повторяет движение#Стреляет в сторону персонажа#Наносит 3.5 урона за выстрел#7.5 урона, если персонаж Каин"}, -- Abel
|
||||
[189] = {"189", "Супер фанат SMB", "↑ +1 к здоровью#Полное лечение#↑ +0.3 урон#↑ +0.2 скорострельность#↑ +1.5 дальность#↑ +0.2 скорость"}, -- SMB Super Fan
|
||||
[192] = {"192", "Телепатия для чайников", "Самонаводящиеся слезы для текущей комнаты#↑ +3 к дальности"}, -- Telepathy for Dummies
|
||||
[193] = {"193", "МЯСО!", "↑ +1 к здоровью#↑ +0.3 к урону#Лечит 1 красное сердце"}, -- MEAT!
|
||||
[194] = {"194", "Магический Шар 8", "↑ +0.16 скорость слезы#+1 карта#+15% к шансу Планетария"}, -- Magic 8 Ball
|
||||
[197] = {"197", "Сок Иисуса", "↑ +0.5 к урону#↑ +0.38 к дальности#↑ +0.5 к высоте слезы"}, -- Jesus Juice
|
||||
[203] = {"203", "Скромный набор", "Шанс, что выпадаемые предметы станут двойными"}, -- Humbling Bundle
|
||||
[205] = {"205", "Острый штепсель", "При активации предмета отнимает половину сердца за каждый недостающий заряд"}, -- Sharp Plug
|
||||
[206] = {"206", "Гильотина", "↑ +1 к урону#↑ +0.33 к скорострельности#Голова становится орбитальным спутником#Стрельба будет из головы#Голова наносит 105 контактного урона"}, -- Guillotine
|
||||
[149] = {"149", "Рвотный корень", "{{Poison}} Отравляющие взрывные слёзы#↑ {{Damage}} +40 урона#↓ {{Shotspeed}} -0.2 скорости слезы#↓ {{Tears}} -67% скорострельности#↓ {{Range}} -20% дальности"}, -- Ipecac
|
||||
[152] = {"152", "Технология 2", "Бесконечный лазер из правого глаза#{{Damage}} Наносит 13% вашего урона#↓ {{Tears}} -33% скорострельности"}, -- Technology 2
|
||||
[153] = {"153", "Паук-мутант", "Четверной выстрел!#↓ {{Tears}} -58% скорострельности"}, -- Mutant Spider
|
||||
[155] = {"155", "Моргало", "Летает по комнате#Наносит 17.1 контактного урона в секунду#↑ {{Damage}} Слёзы из левого глаза наносят на 34% больше урона"},
|
||||
[158] = {"158", "Хрустальный шар", "Открывает карту уровня#Даёт одно из: #{{SoulHeart}} Синее сердце #{{Card}} Случайную карту #{{Rune}} Случайную руну#Пока удерживается:#{{PlanetariumChance}} +15% к шансу Планетария#100% если {{TreasureRoom}} Комната Сокровищ была пропущена"}, -- Crystal Ball
|
||||
[161] = {"161", "Анх", "{{Player4}} После смерти вы появитесь в виде ???#{{Player25}} Порченый ??? возродится собой"}, -- Ankh
|
||||
[169] = {"169", "Полифем", "↑ {{Damage}} +100% урона#↑ {{Damage}} +4 дополнительного урона#↓ {{Tears}} -58% скорострельности#Слёзы продолжают лететь после убийства врага с оставшимся уроном"}, --Polyphemus
|
||||
[171] = {"171", "Паучья задница", "{{Slow}} Замедляет врагов на 4 секунды#10 урона каждому врагу#При убийстве врага этим, появляется синий паук"}, -- Spider Butt
|
||||
[172] = {"172", "Жертвенный кинжал", "Орбитальный нож#Блокирует снаряды врагов#Наносит 112.5 урона в секунду"}, -- Sacrificial Dagger
|
||||
[176] = {"176", "Стволовые клетки", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце#↑ {{Shotspeed}} +0.16 скорости слезы"}, -- Stem Cells
|
||||
[178] = {"178", "Святая вода", "{{Throwable}} {{ColorOrange}}Бросаемое{{CR}}#Летит в сторону стрельбы персонажа#Ломается и наносит 7 урона при столкновении с врагом#Оставляет окаменяющую лужу после броска"}, -- Holy Water
|
||||
[182] = {"182", "Священное сердце", "↑ {{Heart}} +1 к здоровью#{{Heart}} Полное лечение#Самонаводящиеся слёзы#↑ {{Damage}} +130% + 1 урон#↓ {{Tears}} -0.4 скорострельности#↓ {{Shotspeed}} -0.25 скорости слезы"}, -- Sacred Heart
|
||||
[184] = {"184", "Святой Грааль", "Даёт полёт#↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце"}, -- Holy Grail
|
||||
[188] = {"188", "Авель", "Зеркально повторяет движение#Стреляет в сторону персонажа#Наносит 3.5 урона за выстрел#{{Player2}} Наносит 7.5 урона, если персонаж - Каин"}, -- Abel
|
||||
[189] = {"189", "Супер фанат SMB", "↑ {{Heart}} +1 к здоровью#{{Heart}} Полное лечение#↑ {{Damage}} +0.3 урона#↑ {{Tears}} +0.2 скорострельность#↑ {{Range}} +1.5 дальность#↑ {{Speed}} +0.2 скорость"}, -- SMB Super Fan
|
||||
[192] = {"192", "Телепатия для чайников", "Для текущей комнаты: #↑ {{Range}} +3 дальности#Самонаводящиеся слезы"}, -- Telepathy for Dummies
|
||||
[193] = {"193", "МЯСО!", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце#↑ {{Damage}} +0.3 урону"}, -- MEAT!
|
||||
[194] = {"194", "Магический Шар 8", "↑ {{Shotspeed}} +0.16 скорости слезы#{{Card}} +1 карта#{{PlanetariumChance}} +15% к шансу Планетария"}, -- Magic 8 Ball
|
||||
[197] = {"197", "Сок Иисуса", "↑ {{Damage}} +0.5 урона#↑ {{Range}} +0.38 дальности"}, -- Jesus Juice
|
||||
[203] = {"203", "Скромный набор", "Шанс, что подбираемые предметы станут двойными"}, -- Humbling Bundle
|
||||
[205] = {"205", "Острый штепсель", "{{Battery}} При активации активируемого предмета, отнимает половину сердца за каждый недостающий заряд#Красные сердца в приоритете"}, -- Sharp Plug
|
||||
[206] = {"206", "Гильотина", "↑ {{Damage}} +1 урон#↑ {{Tears}} +0.5 скорострельности#Голова становится орбитальным спутником#Стрельба будет из головы#Голова наносит 105 контактного урона"}, -- Guillotine
|
||||
[211] = {"211", "Паук малыш", "Призывает 3-5 синих паука, когда вы получаете урон"}, -- Spider Baby
|
||||
[214] = {"214", "Анемия", "↑ +1.5 к дальности#Оставляет кровавый след, после получения урона"}, -- Anemic
|
||||
[218] = {"218", "Плацента", "↑ +1 к здоровью#Лечит 1 красное сердце#Медленная регенерация здоровья"}, -- Placenta
|
||||
[224] = {"224", "Тело Крикета", "↓ -20% от дальности#При попадании слеза разделяется на 4#Разделённые слёзы наносят половину урона#↑ +0.5 к скорострельности, которая сможет быть больше максимума"}, -- Cricket's Body
|
||||
[228] = {"228", "Мамины духи", "Шанс выстрелить пугающей слезой#↑ +0.5 к скорострельности, которая сможет быть больше максимума"}, -- Moms Perfume
|
||||
[230] = {"230", "Абаддон", "↑ +1.5 к урону#↑ +0.2 к скорости#Пугающие слезы#Заменяет все красные контейнеры сердец на черные#+2 черных сердца"}, -- Abaddon
|
||||
[232] = {"232", "Остановившиеся часы", "Постоянное замедление врагов#↑ +0.3 к скорости"}, -- Stop Watch
|
||||
[233] = {"233", "Крошечная планета", "Слёзы летают по орбите вокруг вас#↑ +6.5 дальности#Спектральные слёзы"}, -- Tiny Planet
|
||||
[240] = {"240", "Экспериментальное лечение", "Случайно ↑увеличивает 4 и ↓уменьшает 2 характеристики персонажа"}, -- Experimental Treatment
|
||||
[245] = {"245", "20/20", "Удваивает все ваши выстрелы#↓ -25% от урона"}, -- 20/20
|
||||
[214] = {"214", "Анемия", "↑ {{Range}} +1.5 дальности#Оставляет кровавый след, после получения урона"}, -- Anemic
|
||||
[218] = {"218", "Плацента", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце#{{HalfHeart}} Шанс вылечить половину красного сердца каждую минуту"}, -- Placenta
|
||||
[222] = {"222", "Анти-гравитация", "Слезы висят в воздухе, пока вы стреляете#После отпускания, они все полетят в сторону, в которую были выстрелены#↑ {{Tears}} +1 скорострельность"}, -- Anti-Gravity
|
||||
[224] = {"224", "Тело Крикета", "При попадании слеза разделяется на 4#Разделённые слёзы наносят половину урона#↑ {{Tears}} +0.5 скорострельности#↓ {{Range}} -20% от дальности"}, -- Cricket's Body
|
||||
[228] = {"228", "Мамины духи", "{{Fear}} Шанс выстрелить пугающей слезой#↑ {{Tears}} +0.5 скорострельности"}, -- Moms Perfume
|
||||
[229] = {"229", "Лёгкое Монстро", "{{Chargeable}} Слезы заряжаются и выстреливают россыпью#↓ {{Tears}} -77% скорострельности"}, --Monstro's Lung
|
||||
[230] = {"230", "Абаддон", "↑ {{Damage}} +1.5 урона#↑ {{Speed}} +0.2 скорости#{{Fear}} Пугающие слезы#Заменяет все {{Heart}} красные контейнеры сердец на {{BlackHeart}} черные сердца#{{BlackHeart}} +2 черных сердца"}, -- Abaddon
|
||||
[232] = {"232", "Секундомер", "{{Slow}} Постоянное замедление врагов#↑ {{Speed}} +0.3 скорости"}, -- Stop Watch
|
||||
[233] = {"233", "Крошечная планета", "Слёзы летают по орбите вокруг вас#↑ {{Range}} +6.5 дальности#Спектральные слёзы"}, -- Tiny Planet
|
||||
[240] = {"240", "Экспериментальное лечение", "↑ Случайно увеличивает 4 характеристики #↓ Случайно уменьшает 2 характеристики"}, -- Experimental Treatment
|
||||
[245] = {"245", "20/20", "Удваивает все ваши выстрелы#↓ {{Damage}} -25% урона"}, -- 20/20
|
||||
[248] = {"248", "Разум улья", "Синие пауки и мухи наносят удвоенный урон#Спутники пауки и мухи становятся сильнее"}, -- Hive Mind
|
||||
[253] = {"253", "Волшебная корка", "↑ +1 к удаче#↑ +1 к здоровью#Лечит 1 красное сердце"}, -- Magic Scab
|
||||
[254] = {"254", "Сгусток крови", "↑ +1 к урону#↑ +1.5 к дальности#!!! Применяется только к левому глазу"}, -- Blood Clot
|
||||
[256] = {"256", "Горячие бомбы", "Горящие бомбы#+5 бомб#Бомбы наносят урон при прикосновении урон"}, -- Hot Bombs
|
||||
[261] = {"261", "Проптоз", "↑ +0.5 к урону#↓ Урон уменьшается со временем нахождения слезы в воздухе#300% урона в самом начале"}, -- Proptosis
|
||||
[262] = {"262", "Потерянная страница 2", "+1 чёрное сердце#Когда остается 1 сердце, наносит урон по комнате#Черные сердца и {{Collectible35}} эффекты некрономикона наносят на 40 урона больше"}, -- Missing Page 2
|
||||
[263] = {"263", "Чистая руна", "Копирует эффекты удерживаемой руны или камня души#Создаёт 1 случайную руну при подборе"}, -- Clear Rune (REPENTANCE ITEM)
|
||||
[273] = {"273", "Мозг Боба", "Бросаемый спутник-бомба#Взрыв наносит 100 урона#Урон игнорирует защиту"}, -- Bob's Brain
|
||||
[253] = {"253", "Волшебная корка", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце#↑ {{Luck}} +1 удача"}, -- Magic Scab
|
||||
[254] = {"254", "Сгусток крови", "!!! Применяется только к левому глазу#↑ {{Damage}} +1 урон#↑ {{Range}} +1.5 дальности"}, -- Blood Clot
|
||||
[256] = {"256", "Горячие бомбы", "{{Burning}} Горящие бомбы#Вы больше не получаете урон от огня#Бомбы наносят контактный урон#{{Bomb}} +5 бомб"}, -- Hot Bombs
|
||||
[261] = {"261", "Проптоз", "↑ {{Damage}} +0.5 урона#↓ Урон уменьшается со временем нахождения слезы в воздухе#300% урона в самом начале"}, -- Proptosis
|
||||
[262] = {"262", "Потерянная страница 2", "{{BlackHeart}} +1 чёрное сердце#Когда остается 1 сердце, наносит урон по комнате#Черные сердца и {{Collectible35}} эффекты Некрономикона наносят на 40 урона больше"}, -- Missing Page 2
|
||||
[263] = {"263", "Чистая руна", "{{Rune}} Копирует эффекты удерживаемой руны или камня души#Создаёт 1 случайную руну при подборе"}, -- Clear Rune (REPENTANCE ITEM)
|
||||
[273] = {"273", "Мозг Боба", "{{Throwable}} {{ColorOrange}}Бросаемый{{CR}} спутник-бомба#Взрыв наносит 100 урона#Урон игнорирует защиту"}, -- Bob's Brain
|
||||
[274] = {"274", "Лучший приятель", "При получении вами урона появляется орбитальная муха#Муха наносит 150 урона в секунду"}, -- Best Bud
|
||||
[275] = {"275", "Малютка сера", "Стреляет тонким потоком Серы#Поток наносит 2 урона в тик, в целом нанося до 20 урона"}, -- Lil Brimstone
|
||||
[276] = {"276", "Сердце Исаака", "Персонаж становится неуязвимым#!!! За персонажем следует сердце. Если оно получит урон, то персонажу также будет нанесён урон#Спутник заряжается при стрельбе, выпускает слёзы и отталкивает"}, -- Isaac's Heart
|
||||
[278] = {"278", "Тёмный бездельник", "!!! Преобразует:#1.5 Красного сердца в 1 черное сердце, враждебного, союзного паука, пилюлю, карту или руну"}, -- Dark Bum
|
||||
[280] = {"280", "Сисси Длинные Ноги", "Случайно призывает пауков в текущей комнате#Очаровывает врагов при контакте"}, -- Sissy Longlegs
|
||||
[275] = {"275", "Малютка сера", "{{Collectible118}} Стреляет тонким потоком Серы#Поток наносит 2 урона в тик, в целом нанося до 20 урона"}, -- Lil Brimstone
|
||||
[276] = {"276", "Сердце Исаака", "Персонаж становится неуязвимым#!!! За персонажем следует сердце. Если оно получит урон, то персонажу также будет нанесён урон#Спутник заряжается при стрельбе, после выпускает слёзы и отталкивает"}, -- Isaac's Heart
|
||||
[278] = {"278", "Тёмный бездельник", "{{Heart}} Собирает красные сердца с пола#Каждые 1.5 сердца создаёт 1 черное сердце, пилюлю, карту, руну или паука"}, -- Dark Bum
|
||||
[280] = {"280", "Сисси Длинные Ноги", "Случайно призывает синих пауков в текущей комнате#{{Charm}} Очаровывает врагов при контакте"}, -- Sissy Longlegs
|
||||
[283] = {"283", "D100", "Меняет все предметы на пьедесталах, характеристики, предметы и все артефакты#Копирует 1 случайный подбираемый предмет#Меняет текущую комнату, заменяя врагов#Заменяет камни в комнате"}, -- D100
|
||||
[285] = {"285", "D10", "Заменяет врагов в комнате#Пытается заменить на врагов с таким же количеством здоровья"}, -- D10
|
||||
[287] = {"287", "Книга тайн", "При использовании даёт {{Collectible54}} Карту сокровищ, {{Collectible21}} Компас или {{Collectible246}} Синюю карту до конца этажа#Даёт эффекты, которых у вас ещё нет#Если все эффекты активны, даёт {{Collectible76}} Рентгеновское зрение"}, -- Book of Secrets
|
||||
[287] = {"287", "Книга тайн", "При использовании показывает скрытые камни и камни с ретро сокровищницами#Даёт эффект до конца этажа: #{{Collectible54}} Карты сокровищ#{{Collectible21}} Компаса#{{Collectible246}} Синей карты#Даёт эффекты, которых у вас ещё нет#{{Collectible76}} Даёт Рентгеновское зрение, если все эффекты активны"}, -- Book of Secrets
|
||||
[288] = {"288", "Коробка с пауками", "Создает 4-8 синих пауков"}, -- Box of Spiders
|
||||
[289] = {"289", "Красная свеча", "Бросает красный огонь#Пламя исчезнет, когда нанесет 23 урона 5 раз или через 10 секунд"}, -- Red Candle
|
||||
[291] = {"291", "Слив!", "!!! Сразу убивает монстров-какашек и боссов!#Превращает врагов в какашки#Тушит костры#Превращает заполненные лавой ямы в пригодную для ходьбы землю"}, -- Flush!
|
||||
[292] = {"292", "Сатанинская Библия", "+1 черное сердце#При использовании перед боем с боссом, предмет комнаты босса станет дьявольской сделкой"}, -- Satanic Bible
|
||||
[294] = {"294", "Масленый боб", "При использовании пукает и отталкивает врагов#Враги при попадании в объекты они получают 10 урона"}, -- Butter Bean
|
||||
[295] = {"295", "Магические пальцы", "Наносит 2x урона игрока + 10 по всей комнате#Стоимость: 1 монета"}, -- Magic Fingers
|
||||
[296] = {"296", "Преобразователь", "!!! Преобразует:#1 синее/черное сердце в 1 красный контейнер сердец"}, -- Converter
|
||||
[297] = {"297", "Ящик Пандоры", "!!! ОДНОРАЗОВЫЙ !!!#В зависимости от этажа:#П1:2 Сердца Души#П2:2 ключа, 2 бомбы#К1:1 артефакт Босса#K2:П1+К1#Г1:4 Сердца Души#Г2: 30 Монет#У1:2 артефакта Босса#У2: Библия#Шеол: 1 артефакт Дьявола+черное Сердце#Собор: 1 артефакт Ангела+Сердце Души#Сундук: 1 Монета#Дом: Красный ключ"}, -- Pandora's box
|
||||
[300] = {"300", "Овен", "↑ +0.25 к скорости#Касание врага наносит ему урон#Двигаясь достаточно быстро, можно избежать урона"}, -- Aries
|
||||
[307] = {"307", "Козерог", "↑ +1 к здоровью, ключ, бомба, монета#↑ +0.5 к урону#↑ +0.1 к скорости#↑ +0.75 к дальности#+ 0.5 к скорострельности"}, -- Capricorn
|
||||
[308] = {"308", "Водолей", "Персонаж оставляет за собой след из слез#След наносит 66% урона в секунду#След работает с эффектами слез"}, -- Aquarius
|
||||
[310] = {"310", "Тушь Евы", "Множитель урона x2#↓ Множитель х0.66 к скорострельности#↓ -0.5 скорость слезы"}, -- Eve's Mascara
|
||||
[311] = {"311", "Тень Иуды", "После смерти вы появитесь в виде Тёмного Иуды#(он имеет урон x2 и + к скорости)#Порченый Иуда возродится собой"}, -- Judas' Shadow
|
||||
[314] = {"314", "Громовые бёдра", "↑ +1 к здоровью#↓ -0.4 к скорости#Лечит 1 красное сердце#Вы можете ломать камни, растаптывая их"}, -- Thunder Thighs
|
||||
[289] = {"289", "Красная свеча", "Бросает красный огонь#Пламя исчезнет, когда нанесет урон или заблокирует снаряды 5 раз или через 10 секунд"}, -- Red Candle
|
||||
[291] = {"291", "Слив!", "#Превращает врагов не-боссов в какашки#Сразу убивает монстров-какашек и боссов-какашек#Тушит костры и заполняет комнату водой#Превращает заполненные лавой ямы в пригодную для ходьбы землю"}, -- Flush!
|
||||
[292] = {"292", "Сатанинская Библия", "{{BlackHeart}} +1 черное сердце#{{DevilRoom}} При использовании перед боем с боссом, предмет комнаты босса станет дьявольской сделкой#!!! Взятие этого артефакта оставит возможность появления только Дьявольских сделок до конца забега"}, -- Satanic Bible
|
||||
[294] = {"294", "Масленый боб", "При использовании пукает и отталкивает врагов и снаряды#Враги при попадании в объекты получают 10 урона"}, -- Butter Bean
|
||||
[295] = {"295", "Магические пальцы", "Наносит 2x урона игрока + 10 по всей комнате#{{Coin}} Стоимость: 1 монета"}, -- Magic Fingers
|
||||
[296] = {"296", "Преобразователь", "Преобразует 1 синее/черное сердце в 1 красный контейнер сердец"}, -- Converter
|
||||
--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
|
||||
--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
|
||||
[297] = {"297", "Ящик Пандоры", "!!! ОДНОРАЗОВЫЙ !!!#В зависимости от этажа:#П1:2 {{SoulHeart}}#П2:2 {{Bomb}} и 2 {{Key}}#К1:1 артефакт {{BossRoom}}#K2:П1+К1#Г1:4 {{SoulHeart}}#Г2: 20 {{Coin}}#У1:2 артефакта {{BossRoom}}#У2: {{Collectible33}} Библия#???/Пустота: Ничего#Шеол: 1 артефакт {{DevilRoom}} + 1 {{BlackHeart}}#Собор: 1 артефакт {{AngelRoom}} + 1 {{EternalHeart}}}#Тёмная комната: {{Collectible523}} Открывает Коробку для перевозки#Сундук: 1 {{Coin}}#Дом: {{Collectible580}} Красный ключ"}, -- Pandora's box
|
||||
[300] = {"300", "Овен", "↑ {{Speed}} +0.25 скорости#Касание врага наносит ему урон#Двигаясь достаточно быстро, можно избежать урона"}, -- Aries
|
||||
[307] = {"307", "Козерог", "↑ {{Heart}} +1 к здоровью#↑ {{Damage}} +0.5 урона#↑ {{Speed}} +0.1 скорости#↑ {{Range}} +0.75 дальности#↑ {{Tears}} +0.5 скорострельности#+1 ключ, бомба, монета"}, -- Capricorn
|
||||
[308] = {"308", "Водолей", "Персонаж оставляет за собой след из слез#{{Damage}} След наносит 66% урона в секунду#След работает с эффектами слез"}, -- Aquarius
|
||||
[309] = {"309", "Рыбы", "↑ {{Tears}} +0.5 скорострельности#Увеличивает отталкивание слёз"}, --Pisces
|
||||
[310] = {"310", "Тушь Евы", "↑ {{Damage}} +100% урона#↓ {{Tears}} -33% скорострельности#↓ {{Shotspeed}} -0.5 скорости слезы"}, -- Eve's Mascara
|
||||
[311] = {"311", "Тень Иуды", "{{Player12}} После смерти вы появитесь в виде Тёмного Иуды#(он имеет урон x2 и + к скорости)#{{Player24}} Порченый Иуда возродится собой"}, -- Judas' Shadow
|
||||
[314] = {"314", "Громовые бёдра", "↑ {{Heart}} +1 к здоровью# {{Heart}} Лечит 1 красное сердце#↓ {{Speed}} -0.4 скорости#Вы можете ломать камни, растаптывая их"}, -- Thunder Thighs
|
||||
[315] = {"315", "Странное влечение", "Магнитные слезы#Притягивают предметы и врагов#Предметы притягиваются к месту падения слезы"}, -- Strange Attractor
|
||||
[320] = {"320", "Единственный друг ???", "Управляемая муха#Наносит 3.5 контактного урона в тик"}, -- ???'s Only Friend
|
||||
[326] = {"326", "Дыхание жизни", "Заряд уменьшается, когда вы держите ПРОБЕЛ#Когда у вас не останется зарядов, вы получите неуязвимость#Лучи света будут бить врагов, которых вы касаетесь во время неуязвимости#!!! Не удерживайте слишком долго, это нанесёт вам урон!"}, -- Breath of Life
|
||||
[327] = {"327", "Фотокарточка", "Дает короткую неуязвимость, если осталось 1/2 или нет красных сердец#Позволяет пройти на этаж Сундук#Позволяет открыть Странную дверь"}, -- The Negative
|
||||
[328] = {"328", "Негатив", "↑ +1.0 к урону#Наносит урон всем врагам в комнате, если осталось 1/2 или нет красных сердец#Позволяет пройти на этаж Темная комната#Позволяет открыть Странную дверь"}, -- The Negative
|
||||
[330] = {"330", "Соевое молоко", "↑ Крайне высокая скорострельность: (скорострельность x 5.5)#↓ -80% от урона#Сильно уменьшается отталкивание"}, -- Soy Milk
|
||||
[331] = {"331", "Божественность", "Самонаводящиеся слезы#↑ +0.5 к урону#↓ -0.3 к скорострельности#↓ -0.3 к скорости слезы#↑ +0.8 к высоте слезы#Слёзы получают ауру, наносящую урон"}, -- Godhead
|
||||
[332] = {"332", "Лохмотья Лазаря", "После смерти вы появитесь в виде Лазаря и получите его артефакт#Порченый Лазарь возродится собой"}, -- Lazarus' Rags
|
||||
[336] = {"336", "Мертвый лук", "Сквозные и спектральные слезы#↓ -1.5 к дальности#↓ -0.4 к скорости слезы#↓ -0.5 к высоте слезы#↑ +50% к размеру слезы"}, -- Dead Onion
|
||||
[339] = {"339", "Безопасная булавка", "↑ +1.5 к дальности#↑ +0.16 к скорости слезы#+1 чёрное сердце#↑ +0.5 к высоте слезы"}, -- Safety Pin
|
||||
[342] = {"342", "Голубая шляпка", "↑ +1 к здоровью#↑ +0.7 к скорострельности#↓ -0.16 от скорости слезы#Лечит 2 красных сердца"}, -- Blue Cap
|
||||
[344] = {"344", "Коробок спичек", "+1 Черное сердце#Создает 2-3 бомбы#Создает брелок {{Trinket41}} Спичку"}, -- Match Book
|
||||
[345] = {"345", "Синтол", "↑ +1.0 к урону#↑ +1.5 к дальности#↑ +0.5 к высоте слезы"}, -- Synthoil
|
||||
[346] = {"346", "Закуска", "↑ +1 к здоровью#Лечит 1 красное сердце"}, -- A Snack
|
||||
[350] = {"350", "Токсический шок", "При заходе в комнату все враги получают отравление#Даёт иммунитет к токсичным облакам"}, -- Toxic Shock
|
||||
[352] = {"352", "Стеклянная пушка", "Стреляет одной сквозной спектральной слезой ((Урон+1) x 10)#↓ Весь урон отнимает 2 полных сердца#↑ +1.5 к дальности"}, -- Glass Canon
|
||||
[355] = {"355", "Мамин жемчуг", "↑ +0.38 к дальности#↑ +1 к удаче#+1 синее сердце#↑ +0.5 к высоте слезы"}, -- Mom's Pearls
|
||||
[360] = {"360", "Инкуб", "Копирует атаку персонажа#Наносит 100% урона при игре за Лилит#Иначе наносит 75% урона"}, -- Incubus
|
||||
[366] = {"366", "Разбросанные бомбы", "+5 бомб#Бомба разделяется на 4-5 маленькие бомбы после взрыва"}, -- Scatter Bombs
|
||||
[369] = {"369", "Континуум", "↑ +3.0 к дальности#↑ +1.5 к высоте слезы#Слезы проходят сквозь стены и появляются из противоположной стены"}, -- Continuum
|
||||
[370] = {"370", "Мистер Куколка", "↑ +0.7 к скорострельности#↑ +1.5 к дальности#↑ +0.5 к высоте слезы#Создает 3 случайных сердца"}, -- Mr. Dolly
|
||||
[372] = {"372", "Заряженный малыш", "Со случайным шансом создает микро батарейку или на время заморозит всех врагов#Шанс получить 1 заряд активируемого предмета"}, -- Charged Baby
|
||||
[374] = {"374", "Божественный свет", "Случайный шанс выстрелить Святой Слезой, выпускающей Луч Света при попадании по врагу#Луч наносит 3x от урона"}, -- Holy Light
|
||||
[375] = {"375", "Шляпа Наблюдателя", "20% шанс отразить снаряд#Иммунитет от взрывов#Блокирует снаряды, падающие сверху"}, -- Host hat
|
||||
[328] = {"328", "Негатив", "↑ {{Damage}} +1 урон#Наносит урон всем врагам в комнате, если осталось 1/2 или нет красных сердец#Позволяет пройти на этаж Темная комната#Позволяет открыть Странную дверь"}, -- The Negative
|
||||
[330] = {"330", "Соевое молоко", "↑ {{Tears}} +450% скорострельности#↓ {{Damage}} -80% урона#Сильно уменьшается отталкивание"}, -- Soy Milk
|
||||
[331] = {"331", "Божественность", "↑ {{Speed}} +0.5 урона#↓ {{Tears}} -0.3 скорострельности#↓ {{Shotspeed}} -0.3 скорости слезы#Слёзы получают ауру, наносящую 2 урона в тик#Самонаводящиеся слезы"}, -- Godhead
|
||||
[332] = {"332", "Лохмотья Лазаря", "{{Player11}} После смерти вы появитесь в виде Лазаря и получите его артефакт#{{Player29}} Порченый Лазарь возродится собой"}, -- Lazarus' Rags
|
||||
[336] = {"336", "Мертвый лук", "Сквозные и спектральные слезы#↓ {{Range}} -1.5 дальности#↓ {{Shotspeed}} -0.4 скорости слезы#↑ {{Tearsize}} +50% к размеру слезы"}, -- Dead Onion
|
||||
[339] = {"339", "Безопасная булавка", "↑ {{Range}} +1.5 дальности#↑ {{Shotspeed}} +0.16 скорости слезы#{{BlackHeart}} +1 чёрное сердце"}, -- Safety Pin
|
||||
[342] = {"342", "Голубая шляпка", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 2 красных сердца#↑ {{Tears}} +0.7 скорострельности#↓ {{Shotspeed}} -16% скорости слезы"}, -- Blue Cap
|
||||
[344] = {"344", "Коробок спичек", "{{BlackHeart}} +1 Черное сердце#{{Bomb}} Создает 2-3 бомбы#{{Trinket41}} Создает брелок Спичку"}, -- Match Book
|
||||
[345] = {"345", "Синтол", "↑ {{Damage}} +1 урон#↑ {{Range}} +1.5 дальности"}, -- Synthoil
|
||||
[346] = {"346", "Закуска", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце"}, -- A Snack
|
||||
[350] = {"350", "Токсический шок", "{{Poison}} При заходе в комнату все враги получают отравление#Даёт иммунитет к токсичным облакам#Убитые враги оставляют зелёную лужу"}, -- Toxic Shock
|
||||
[352] = {"352", "Стеклянная пушка", "Стреляет одной большой сквозной спектральной слезой ((Урон x 10) + 10)#!!! При получении урона:#↓ Вы дополнительно потеряете 2 полных сердца здоровья#↑ {{Range}} +1.5 дальности и персонаж оставляет кровавый след на полу#Дополнительный урон не может вас убить#Само-урон не считается"}, -- Glass Canon
|
||||
[354] = {"354", "Хрустящий Джек", "↑ {{Heart}} +1 к здоровью#{{Heart}} Лечит 1 красное сердце#{{Trinket}} Создает случайный брелок на полу"}, -- Crack Jacks
|
||||
[355] = {"355", "Мамин жемчуг", "↑ {{Range}} +0.38 дальности#↑ {{Luck}} +1 удача#{{SoulHeart}} +1 синее сердце"}, -- Mom's Pearls
|
||||
[360] = {"360", "Инкуб", "Демонический спутник, копирует атаку персонажа#{{Damage}} Наносит 75% урона#{{Damage}} Наносит 100% урона при игре за Лилит"}, -- Incubus
|
||||
[365] = {"365", "Потерянная муха", "Летит вдоль стен и препятствий в комнате#Наносит 56 контактного урона в секунду#Ближайшие враги будут следовать за мухой"},
|
||||
[366] = {"366", "Разбросанные бомбы", "{{Bomb}} +5 бомб#Бомба разделяется на 4-5 маленьких бомб после взрыва"}, -- Scatter Bombs
|
||||
[368] = {"368", "Эпифора", "↑ {{Tears}} Стрельба в одном направлении постепенно увеличивает скорострельность до 200%"}, -- Epiphora
|
||||
[369] = {"369", "Континуум", "↑ {{Range}} +3 дальности#Спектральные слёзы#Слезы проходят сквозь стены и появляются из противоположной стены"}, -- Continuum
|
||||
[370] = {"370", "Мистер Куколка", "↑ {{Tears}} +0.7 скорострельности#↑ {{Range}} +1.5 дальности#{{Heart}} Создает 3 случайных сердца"}, -- Mr. Dolly
|
||||
--[372] = {"372", "Заряженный малыш", "Со случайным шансом создает микро батарейку или на время заморозит всех врагов#Шанс получить 1 заряд активируемого предмета"}, -- Charged Baby
|
||||
[374] = {"374", "Божественный свет", "10% шанс выстрелить Святой Слезой, выпускающей Луч Света при попадании по врагу#{{Damage}} Луч наносит 3x вашего урона#{{Luck}} 50% шанс при 9 удачи"}, -- Holy Light
|
||||
[375] = {"375", "Шляпа Наблюдателя", "Иммунитет от взрывов#20% шанс отразить снаряд#Блокирует снаряды, падающие сверху"}, -- Host hat
|
||||
[376] = {"376", "Пополнение", "Обновляет предметы в магазине после покупки#После пополнения увеличивается цена"}, -- Restock
|
||||
[380] = {"380", "Плати и играй", "{{Coin}} +5 монет#Вы теперь открываете закрытые двери и сундуки монетами, вместо ключей"}, -- Pay To Play
|
||||
[382] = {"382", "Дружелюбный шар", "Можно бросить во врага, чтобы поймать его#После следующего броска пойманное существо появится как союзное#Ходьба по шару после захвата мгновенно перезарядит его"}, -- Friendly Ball
|
||||
[384] = {"384", "Малютка Гёрди", "Заряжается и атакует врагов с разгона#Наносит 5-20 контактного урона при попадании в зависимости от времени заряда"}, -- Lil Gurdy
|
||||
[389] = {"389", "Мешочек с рунами", "Создает случайную руну каждые 7-8 комнат#Также может создать камень души."}, -- Rune Bag
|
||||
[393] = {"393", "Змеиный поцелуй", "Случайный шанс выстрелить отравляющей слезой#Отравляющий контактный урон#Отравленные касанием враги после смерти с шансом 20% оставляют черное сердце"}, -- Serpent`s Kiss
|
||||
[394] = {"394", "Отмеченный", "Вы стреляете слезами в направлении маркера, которым вы управляете#↑ +0.7 к скорострельности#↑ +3.0 к дальности#↑ +0.3 к высоте слезы#Спутники стреляют по направлению маркера"}, -- Marked
|
||||
[395] = {"395", "Технология X", "Вы атакуете заряжающимися лазерными кольцами#Урон зависит от процесса зарядки#100% При полной зарядке"}, -- Tech X
|
||||
[397] = {"397", "Тяговый луч", "Ваши слезы летят строго вдоль луча света, не отклоняясь даже при вашем движении#↑ +0.5 к скорострельности#↑ +1.5 к дальности#↑ +0.16 к скорости слезы#↑ +0.5 к высоте"},
|
||||
[399] = {"399", "Пасть бездны", "После непрерывной стрельбы в течение 3 секунд, на голове появится красный крест. После прекращения стрельбы появится черное кольцо, наносящее большой урон"}, -- Maw of the Void
|
||||
[384] = {"384", "Малютка Гёрди", "{{Chargeable}} Заряжается и атакует врагов с разгона#Наносит 5-25 контактного урона при попадании в зависимости от скорости"}, -- Lil Gurdy
|
||||
[389] = {"389", "Мешочек с рунами", "{{Rune}} Создает случайную руну или камень души каждые 7-8 комнат"}, -- Rune Bag
|
||||
[393] = {"393", "Змеиный поцелуй", "{{Poison}} 15% шанс выстрелить отравляющей слезой#{{Luck}} Не зависит от удачи#{{Poison}} Отравляет врагов при касании#{{BlackHeart}} Отравленные касанием враги после смерти с шансом 20% оставляют черное сердце"}, -- Serpent`s Kiss
|
||||
[394] = {"394", "Отмеченный", "Вы стреляете слезами в направлении маркера, которым вы управляете#↑ {{Tears}} +0.7 скорострельности#↑ {{Range}} +3 дальности#Спутники стреляют по направлению маркера"}, -- Marked
|
||||
[395] = {"395", "Технология X", "{{Chargeable}} Вы атакуете заряжающимися лазерными кольцами#Урон зависит от длительности зарядки#100% при полной зарядке"}, -- Tech X
|
||||
[397] = {"397", "Тяговый луч", "Ваши слезы летят строго вдоль луча света, не отклоняясь даже при вашем движении#↑ {{Tears}} +1 скорострельность#↑ {{Range}} +1.5 дальности#↑ {{Shotspeed}} +0.16 к скорости слезы"},
|
||||
[399] = {"399", "Пасть бездны", "{{Chargeable}} После непрерывной стрельбы в течение 3 секунд, на голове появится красный крест. После прекращения стрельбы появится черное кольцо, наносящее большой урон"}, -- Maw of the Void
|
||||
[401] = {"401", "Взрывчатко", "Слезы со случайным шансом могут прилипнуть к врагу, после чего они начнут увеличиваться в размерах, пока не взорвутся#Липкие слезы периодически наносят обычный урон"}, -- Explosivo
|
||||
[404] = {"404", "Пукающий малыш", "Блокирует снаряды#После блокирования может выпустить газы, которые могут отравить,очаровать или отбросить врагов#Газы наносят 5-6 урона"}, -- Farting Baby
|
||||
[405] = {"405", "Игровой баг", "{{Throwable}} {{ColorOrange}}Бросаемое{{CR}} #Заменяет врагов и предметы на полу при контакте с ними"}, -- GB Bug
|
||||
[407] = {"407", "Чистота", "↑ Повышает одну из характеристик, в зависимости от цвета аура#При получении урона, случайная аура появится в следующей комнате#{{ColorRed}}Красная{{CR}} = +4.0 к урону#{{ColorBlue}}Синяя{{CR}} = +2 к скорострельности#{{ColorYellow}}Желтая{{CR}} = +0.5 к скорости#{{ColorOrange}}Оранжевая{{CR}} = +3 дальность стрельбы, +1 высота слезы"},
|
||||
[408] = {"408", "Атаме", "При получении вами урона появится черное кольцо, наносящее большой урон"}, -- Athame
|
||||
[409] = {"409", "Пустой сосуд", "+2 Черных Сердца#Если у персонажа нет красных сердец:#Дает полет#10 секунд неуязвимости в комнате с врагами, когда секунды на таймере достигли 00, 20 или 40 хотя бы дважды"},
|
||||
--[409] = {"409", "Пустой сосуд", "+2 Черных Сердца#Если у персонажа нет красных сердец:#Дает полет#10 секунд неуязвимости в комнате с врагами, когда секунды на таймере достигли 00, 20 или 40 хотя бы дважды"},
|
||||
[415] = {"415", "Корона света", "+2 Синих сердца#Если нет неполных красных сердец:#↑ +100% урона#↑ +1.5 дальности#↑ +0.5 высоты слезы#↓ -0.3 скорости слезы#При получении урона бонус сбрасывается и обновляется при переходе в другую комнату"},
|
||||
[416] = {"416", "Глубокие карманы", "Создает 1-3 случайных монет, если после зачистки комнаты вы не получили награду#Увеличивает максимальное количество монет до 999"}, -- Deep Pockets
|
||||
[417] = {"417", "Суккуб", "Летает по комнате, имеет ауру, которая наносит врагам 7.5-10 урона в секунду#↑ +50% к урону при нахождении внутри ауры"}, -- Succubus
|
||||
[419] = {"419", "Телепорт 2.0", "Телепортирует в случайную комнату, которая ещё не зачищена#Иерархия: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Комната-ошибка"}, -- Teleport 2.0
|
||||
[421] = {"421", "Почечный боб", "Накладывает очарование на ближайших врагов при активации"}, -- Kidney Bean
|
||||
[426] = {"426", "Одержимый фанат", "Повторяет движения с задержкой в 0.66 секунды#Наносит 30 контактного урона в секунду"}, -- Obsessed Fan
|
||||
[430] = {"430", "Папа-мух", "Повторяет движения с задержкой в 0.66 секунды#Стреляет в ближайших врагов нанося урон, равный урону персонажа"}, -- Papa Fly
|
||||
@@ -169,29 +190,42 @@ local repCollectibles={
|
||||
[442] = {"442", "Корона тёмного принца", "!!! Если есть ровно 1 красное сердце:#↑ +1.5 к дальности#↑ +2.0 к скорострельности#↑ +0.2 к скорости слезы#(Не работает с персонажами, у которых нет красного здоровья, кроме Хранителя)"}, -- Dark Princes Crown
|
||||
[444] = {"444", "Графитовый карандаш", "Каждый 15 выстрел вы будете выпускать большую россыпь слез"}, -- Lead Pencil
|
||||
[448] = {"448", "Осколок стекла", "После получения урона по красным сердцам начинается управляемое кровоизлияние#Пока активно, каждые 20 секунд будет наноситься половина сердца урона#Останавливается при вылечивании красного здоровья"}, -- Shard of Glass
|
||||
[450] = {"450", "Глаз Алчности", "Каждые 20 выстрелов, выстреливает слезу-монетку, наносящую х1.5 урона + 10#Задетый враг бросит монетку и временно превратится в золото#Золотой враг оставит 1-3 монетки при убийстве#!!! Слеза-монетка стоит 1 монетку"}, -- Eye of Greed
|
||||
[451] = {"451", "Сукно Таро", "Дает случайную карту или руну#Усиливает эффект некоторых используемых карт"}, -- Tarot Cloth
|
||||
[453] = {"453", "Перелом", "Костяные слёзы#Разделяются на 1-3 осколков при столкновении#↑ +0.38 к дальности#↑ +1.0 к высоте слезы"}, -- Compound Fracture
|
||||
[455] = {"455", "Папина потерянная монета", "↑ +0.38 к дальности#Создаёт счастливую монетку"},
|
||||
[456] = {"456", "Полуночный перекус", "↑ +1 к здоровью#Лечит 1 красное сердце"}, -- Midnight Snack
|
||||
[459] = {"459", "Синусит", "Прилипающие ядовитые слёзы#Наносят урон персонажа в секунду#Держится 10 секунд"}, -- Sinus Infection
|
||||
[462] = {"462", "Глаз Белиала", "↑ {{Range}} +1.5 дальности#Даёт пронзающие слёзы#После попадания по первому врагу, слеза нанесёт двойной урон и получит эффект самонаведения"}, -- Eye of Belial
|
||||
[464] = {"464", "Символ баланса", "+2 синих сердца#С монстров-чемпионов и при зачистке комнат более чаще выпадают предметы#Приоритет на выпадение предметов, которых не хватает игроку"}, -- Glyph of Balance
|
||||
[472] = {"472", "Малыш король", "Все спутники следуют за ним и автоматически стреляют во врагов#Останавливается во время стрельбы#Телепортируется обратно к вам, когда вы перестаете стрелять"}, -- King Baby
|
||||
[474] = {"474", "Разбитая стеклянная пушка", "При использовании превращается в стеклянную пушку"}, -- broken Glass Canon
|
||||
[476] = {"476", "D1", "Дублирует 1 случайный подбираемый предмет в комнате#Дублированный предмет может быть вариантом этого предмета, а не точной копией"}, -- D1
|
||||
[477] = {"477", "Пустота", "!!! При использовании, поглощает все артефакты на пьедесталах в конмате#Активируемый артефакт: Его эффект будет активироваться при каждом следующем использовании Пустоты#↑ Пассивный артефакт: Небольшие увелечения двух случайных характеристик"},
|
||||
[489] = {"489", "D Бесконечность", "Нажмите кнопку выброса предмета (Ctrl), чтобы перебирать кубики#При использовании применяется эффект этого кубика#Время заряда меняется в зависиости от того, какой кубик был использован"}, -- D Infinity
|
||||
[491] = {"491", "Кислотный малыш", "Дает случайную пилюлю каждые 7 комнат#Каждое использование пилюли отравляет врагов в комнате"}, -- Acid Baby
|
||||
[493] = {"493", "Адреналин", "За каждый пустой контейнер красных сердец:#↑ Увеличивает урон по формуле: ((2 * Отсутствующие половины сердец) ^ 1.6) * 0.1"}, -- Adrenaline
|
||||
[494] = {"494", "Лестница Иакова", "При попадании слезой появляется 1 искра электричества#Искры наносят половину урона персонажа#Искры прыгают между врагами"}, -- Jacobs Ladder
|
||||
[495] = {"495", "Призрачный перец", "8% шасн выстрелить синим огнём, который блокирует снаряды врагов и наносит контактный урон#{{Luck}} 50% шанс при 10 удачи#Огонь исчезает после 2 секунд"}, -- Ghost Pepper
|
||||
[496] = {"496", "Эвтаназия", "3.33% шанс выстрелить иглой#{{Luck}} 50% шанс при 15 удачи#Иглы мнгновенно убивают обычных врагов, разрывая их на 10 слёз#Иглы ноносят х3 урона против боссов"}, -- Euthanasia
|
||||
[497] = {"497", "Камуфляжные трусы", "Сбивает с толку всех врагов и камуфлирует персонажа при заходе в комнату до тех пор, пока вы не начнете стрелять#↑ {{Speed}} +0.5 скорости при комуфляже#При сбросе комуфляжа, наносит урон вокруг персонажа и даёт очень короткое увеличение скорострельности и урона"}, -- Camo Undies
|
||||
[498] = {"498", "Двойственность", "{{AngelDevilChance}} При появлении сделки после босса создаёт Комнаты Дьявола И Ангела одновременно#При заходе в одну, другая исчезнет"}, -- Duality
|
||||
[501] = {"501", "Пищевод Алчности", "За каждые 25 монет дает ↑ +1 красный контейнер#{{Player14}} / {{Player33}}Хранитель может получить дополнительные контейнеры-монеты#{{Collectible416}} За каждые 100 монет дает ↑ +1 к здоровью, если у вас больше 99 монет"}, -- Greed's Gullet
|
||||
[503] = {"503", "Маленький рог", "Шанс выстрелить слезой, которая призывают руку Большого рога#Рука убивает врагов мгновенно и наносит урон боссам#Столкновение персонажа с врагами нанесет им 3.5 урона"}, -- Little Horn
|
||||
[504] = {"504", "Коричневый самородок", "При использовании призывает союзную муху-турель, атакующую врагов#Каждый выстрел наносит по 3.5 урона"}, -- Brown Nugget
|
||||
[506] = {"506", "Предатель", "При попадании по врагу со спины, наносится двойной урон и накладывается кровотечение, которое заставляет врагов оставлять кровавй след и получать урон при движении"}, -- Backstabber
|
||||
[507] = {"507", "Острая соломинка", "{{Damage}} Наносит ваш урон + 10% от макс. здоровья врага#Действует на всех врагов в комнате#{{HalfHeart}} Шанс получить пололвину красного сердца при нанесении урона"}, -- Sharp Straw
|
||||
[508] = {"508", "Мамина бритва", "Орбитальный спутник, при контакте накладывает кровотечение, которое заставляет врагов оставлять кровавй след и получать урон при движении#Наносит 20% вашего урона при контакте в тик"}, -- Mom's Razor
|
||||
[509] = {"509", "Кровавый глаз", "Орбитальный спутник, стреляющий каждую 1/3 секунды, когда рядом враг#Наносит 3.5 урона слезой#Наносит 30 контактного урона в секунду"}, -- Bloodshot Eye
|
||||
[514] = {"514", "Сломанный модем", "Вызывает 'лаги' у врагов и их снарядов случайным образом#Снаряды при этом через некоторое время исчезнут#С шансом 25% подбираемые предметы могут залагать и удвоиться"},
|
||||
[517] = {"517", "Быстрые бомбы", "+7 бомб#Позволяет быстро ставить бомбы на пол#Бомбы не отталкивают друг друга"}, -- Fast Bombs
|
||||
[523] = {"523", "Коробка для перевозки", "При использовании подбирает до 10 предметов и артефактов в комнате#Повторное использование создает эти предметы на полу#Позволяет перемещать предметы между комнатами"}, -- Moving Box
|
||||
[524] = {"524", "Технология Ноль", "Слезы соединены между собой электрическим разрядом#Электричество наносит 1/3 от урона"}, -- Technology Zero
|
||||
[531] = {"531", "Гемолакрия", "Слёзы летят по дуге#При столкновении разлетаются на маленькие слёзы#↓ Уменьшает скорострельность#↑ +50% к множителю урона#↑ +1 к урону"}, -- Haemolacria
|
||||
[541] = {"541", "Костный мозг", "+1 костяное сердце#Создает 3 красных сердца"}, -- Marrow
|
||||
[535] = {"535", "Одеяло", "{{SoulHeart}} +1 синее сердце#{{Heart}} Лечит 1 красное сердце#{{HolyMantle}} Дает одноразовый щит в комнате с Боссом"},
|
||||
[543] = {"543", "Священная земля", "Создает белую кучку при получении урона#Белая кучка имеет ауру, которая ↑ увеличивает вашу скорострельность и урон и имеет шанс заблокировать вражеский урон"}, -- Hallowed Ground
|
||||
[549] = {"549", "Хрупкие кости", "Заменяет все ваши красные сердца 6 Костяными Сердцами#При потере Костяного Сердца:#Выстреливает 8 слёз-костей во все стороны#↑ +0.4 постоянной скорострельности"}, -- Brittle Bones
|
||||
[552] = {"552", "Мамина лопата", "При использовании создает на полу люк на следующий этаж#{{LadderRoom}} Создаёт Ретро сокровищницу, если использовано на клетке пола с декорацией (трава, маленькие камешки, бумажки, и т.д.)"}, --Mom's Shovel
|
||||
[553] = {"553", "Мукормикос", "Дает шанс выстрелить спорой, которая прилипает к врагу#Споры взрываются через 2,5 секунды, нанося урон, отравляя ближайших врагов и высвобождая больше спор"}, -- Mucormycosis
|
||||
[554] = {"554", "Очжутко", "Накладывает страх на врагов в небольшом радиусе вокруг персонажа"}, -- 2Spooky
|
||||
[555] = {"555", "Золотая бритва", "+5 монет#Забирает 5 монет и даёт 1.2 к урону на текущую комнату"}, -- Golden Razor
|
||||
@@ -375,6 +409,9 @@ local repCollectibles={
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles)
|
||||
|
||||
|
||||
---------- Modifiers ----------
|
||||
|
||||
EID.descriptions[languageCode].birthright ={
|
||||
{"Исаак", "", "Все артефакты на пьедесталах будут меняться каждую секунду, предлагая выбрать один из двух артефактов"}, --Isaac
|
||||
{"Магдалина", "", "↑ +1 красный контейнер. Максимальное количество сердец увеличено до 18"}, --Magdalene
|
||||
@@ -419,8 +456,23 @@ EID.descriptions[languageCode].birthright ={
|
||||
{"Порченая Душа Забытого", "", "Дает активный артефакт {{Collectible714}} Отзыв в слот под пилюли/карты#При использовании Тело возвращается обратно к Душе"}, --Tainted Forgotten Soul
|
||||
}
|
||||
|
||||
-- Buffs caused by Binge Eater
|
||||
-- Note: "#" will be replaced with "#{{Collectible664}}" automatically, in order to add Binge eater icon infront of each buff-bulletpoint
|
||||
|
||||
EID.descriptions[languageCode].bingeEaterBuffs = {
|
||||
[22] = "↑ +0.5 скорострельности#↑ +1.5 дальности#↓ -0.03 скорости", -- Lunch
|
||||
[23] = "↑ +0.5 скорострельности#↑ +0.2 скорости слезы#↓ -0.03 скорости", -- Dinner
|
||||
[24] = "↑ +1.0 урон#↑ +0.2 скорости слезы#↓ -0.03 скорости", -- Dessert
|
||||
[25] = "↑ +0.2 скорости слезы#↑ +1.5 дальности#↓ -0.03 скорости", -- Breakfast
|
||||
[26] = "↑ +1.0 урон#↑ +1.5 дальности#↓ -0.03 скорости", -- Rotten Meat
|
||||
[456] = "↑ +1.0 урон#↑ +1.0 удачи#↓ -0.03 скорости", -- Midnight Snack
|
||||
[346] = "↑ +0.2 скорости слезы#↑ +1.0 удачи#↓ -0.03 скорости", -- A Snack
|
||||
[707] = "↑ +0.5 скорострельности#↑ +1.0 удачи#↓ -0.03 скорости", -- Supper
|
||||
}
|
||||
|
||||
-- Buffs caused by Book of Belial with Judas' Birthright
|
||||
-- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon infront of each buff-bulletpoint
|
||||
|
||||
EID.descriptions[languageCode].bookOfBelialBuffs = {
|
||||
[40] = "Также активирует эффект {{Collectible35}} Некрономикона", -- Kamikaze!
|
||||
[126] = "Также активирует эффект {{Collectible35}} Некрономикона", -- Razor Blade
|
||||
@@ -455,21 +507,6 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
|
||||
[729] = "Даёт большой бонус к урону и скорострельности, пока голова отсоединена", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Buffs caused by Binge Eater
|
||||
-- Note: "#" will be replaced with "#{{Collectible664}}" automatically, in order to add Binge eater icon infront of each buff-bulletpoint
|
||||
EID.descriptions[languageCode].bingeEaterBuffs = {
|
||||
[22] = "↑ +0.5 скорострельности#↑ +1.5 дальности#↓ -0.03 скорости", -- Lunch
|
||||
[23] = "↑ +0.5 скорострельности#↑ +0.2 скорости слезы#↓ -0.03 скорости", -- Dinner
|
||||
[24] = "↑ +1.0 урон#↑ +0.2 скорости слезы#↓ -0.03 скорости", -- Dessert
|
||||
[25] = "↑ +0.2 скорости слезы#↑ +1.5 дальности#↓ -0.03 скорости", -- Breakfast
|
||||
[26] = "↑ +1.0 урон#↑ +1.5 дальности#↓ -0.03 скорости", -- Rotten Meat
|
||||
[456] = "↑ +1.0 урон#↑ +1.0 удачи#↓ -0.03 скорости", -- Midnight Snack
|
||||
[346] = "↑ +0.2 скорости слезы#↑ +1.0 удачи#↓ -0.03 скорости", -- A Snack
|
||||
[707] = "↑ +0.5 скорострельности#↑ +1.0 удачи#↓ -0.03 скорости", -- Supper
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].spindownError = "Артефакт исчезает"
|
||||
|
||||
-- Book of Virtues wisp types
|
||||
EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[33] = "Самонаводящиеся слёзы", -- The Bible
|
||||
@@ -640,39 +677,24 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[729] = "Стационарный огонёк", -- Decap Attack
|
||||
}
|
||||
|
||||
-- Card Buffs caused by Tarot Cloth
|
||||
-- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
|
||||
|
||||
EID.descriptions[languageCode].tarotClothBuffs = {
|
||||
[2] = "Также даёт эффект {{Collectible34}} Книги Белиала", -- I - The Magician
|
||||
[3] = "После первой ноги через небольшое время появляется вторая нога", -- II - The High Priestess
|
||||
[4] = "Увеличиваемые параметры в 2 раза больше", -- III - The Empress
|
||||
[5] = "Если босс не был побеждён, даёт синее сердце при телепортации", -- IV - The Emperor
|
||||
[6] = "Создаёт 3 синих сердца", -- V - The Hierophant
|
||||
[7] = "Создаёт 3 красных сердца", -- VI - The Lovers
|
||||
[8] = "Действует в 2 раза дольше", -- VII - The Chariot
|
||||
[9] = "Создаёт в 2 раза больше предметов", -- VIII - Justice
|
||||
[10] = "Предотвращает появление Алчности в магазине#Если до этого в магазине была встречена Алчность, то это превратит его в обычный магазин", -- IX - The Hermit
|
||||
[11] = "Создаёт 2 Игровых автомата", -- X - Wheel of Fortune
|
||||
[12] = "Увеличивает параметры в 2 раза сильнее, кроме множителя урона", -- XI - Strength
|
||||
[14] = "Наносит 80 урона", -- XIII - Death
|
||||
[15] = "Создаёт 2 Автомата для сдачи крови", -- XIV - Temperance
|
||||
[16] = "Увеличение урона удвоено", -- XV - The Devil
|
||||
[17] = "Создаёт 12 тролль-бомб", -- XVI - The Tower
|
||||
[18] = "Если комната сокровищ не была посещена, то в ней на выбор будут два артефакта", -- XVII - The Stars
|
||||
[21] = "Создаёт 2-х Попрошаек", -- XX - Judgement
|
||||
[56] = "Выбрасывает все артефакты вместе с подбираемыми предметами, включая {{Collectible451}} Сукно Таро", -- 0 - The Fool?
|
||||
[59] = "Персонаж получает 3 временных контейнера красных сердец", -- III - The Empress?
|
||||
[61] = "Создаёт 3 костяных сердца", -- V - The Hierophant?
|
||||
[62] = "Добавляет 2 сломанных сердца и создаёт 2 артефакта", -- VI - The Lovers?
|
||||
[64] = "Создает 4-14 золотых сундуков", -- VIII - Justice?
|
||||
[65] = "Создаёт 1 дополнительную монету", -- IX - The Hermit?
|
||||
[66] = "Вызывает дополнительный эффект Комнаты Игральной Кости", -- X - Wheel of Fortune?
|
||||
[68] = "Действует в 2 раза дольше", -- XII - The Hanged Man?
|
||||
[70] = "Применяется 10 случайных пилюль", -- XIV - Temperance?
|
||||
[72] = "Создаёт 14 кластеров камней", -- XVI - The Tower?
|
||||
[73] = "Удаляет 2 артефакта и создаёт 4", -- XVII - The Stars?
|
||||
[76] = "Создаёт 2 автомата пополнения", -- XX - Judgement?
|
||||
-- Special Locust effects when Item was eaten by Abyss
|
||||
EID.descriptions[languageCode].abyssSynergies = {
|
||||
[2] = "Три обычных саранчи", -- The Inner Eye
|
||||
[3] = "Фиолетовая самонаводящаяся саранча", -- Spoon Bender
|
||||
[4] = "Большая красная саранча, наносящая тройной урон", -- Cricket's Head
|
||||
[6] = "Быстрая жёлтая саранча с короткой дальностью, наносящая урон более быстро", -- Number One
|
||||
[7] = "Красная саранча, наносящая двойной урон", -- Blood of the Martyr
|
||||
[10] = "Две серых саранчи, наносящих половину урона", -- Halo of Flies
|
||||
[13] = "Зелёная саранча, отравляющая врагов", -- The Virus
|
||||
[103] = "Зелёная саранча, отравляющая врагов", -- The Common Cold
|
||||
[118] = "Серая крупная саранча, в остальном обычная", -- Brimstone
|
||||
[149] = "Большая, медленная, зелёная саранча, наносящая х1.5 вашего уроная и отравляющая врагов", -- Ipecac
|
||||
[153] = "Четыре обычных саранчи", -- Mutant Spider
|
||||
[257] = "Оранжевая, горящая саранча, поджигающая врагов", -- Fire Mind
|
||||
[305] = "Зелёная саранча, отравляющая врагов", -- Scorpio
|
||||
[374] = "Бирюзовая, светящая саранча, создающая случи света, которые наносят х3 вашего урона", -- Holy Light
|
||||
[494] = "Голубая саранча с электрическими дугами, которые наносят 0.1 урона в тик", -- Jacob's Ladder
|
||||
[559] = "Голубая саранча с электрическими дугами, которые наносят 0.1 урона в тик", -- 120 Volt
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
@@ -686,16 +708,19 @@ local repTrinkets={
|
||||
[26] = {"26", "Крюкообразный червяк", "Слезы движутся угловатыми узорами#↑ +0.4 к скорострельности#↑ +1.5 к дальности#Дает спектральные слезы"}, -- Hook Worm
|
||||
[32] = {"32", "Вольная шляпка", "25% шанс получения эффекта случайного гриба каждую комнату"}, -- Liberty Cap
|
||||
[33] = {"33", "Пуповина", "Когда у персонажа половина или нет красных сердец, появляется спутник Маленький Стивен#Высокий шанс создать спутника Близнеца при получении урона"}, -- Umbilical Cord
|
||||
[39] = {"39", "Рак", "↑ {{Tears}} +1 скорострельность"},
|
||||
[48] = {"48", "Потерянная страница", "При получении урона шанс 5% нанести 80 урона всем врагам в комнате#Чёрные сердца и {{Collectible35}} эффекты некрономикона наносят на 40 урона больше"}, -- A Missing Page
|
||||
[49] = {"49", "Кровавый пенни", "25% шанс получить половину сердца при подборе монеты"}, -- Bloody Penny
|
||||
[50] = {"50", "Сгоревший пенни", "25% шанс получить бомбу при подборе монеты"}, -- Burnt Penny
|
||||
[51] = {"51", "Сплющенный пенни", "25% шанс получить ключ при подборе монеты"}, -- Flat Penny
|
||||
[58] = {"58", "Локон Самсона", "{{Damage}} 1/15 шанс получить +0.5 урона после убийства врага#{{Luck}} 100% шанс при 10 удачи#Эффект применяется в данной комнате"},
|
||||
[65] = {"65", "Ленточный червь", "↑ +3 к дальности#↑ х2 высоты слезы"}, -- Tape Worm
|
||||
[66] = {"66", "Ленивый червь", "↓ -0.5 к скорости слезы"}, -- Lazy Worm
|
||||
[69] = {"69", "Выцветшая фотокарточка", "Маскирует игрока случайным образом#Приводит врагов в замешательство#Позволяет открыть Странную дверь"}, -- Faded Polaroid
|
||||
[80] = {"80", "Черное перо", "↑ +0.5 к урону за каждый имеющийся Дьявольский артефакт"}, -- Black Feather
|
||||
[92] = {"92", "Треснувшая корона", "↑ Увеличение характеристик ваших предметов на 20% эффективнее"}, -- Cracked Crown
|
||||
[96] = {"96", "Червь Уроборос", "Слезы летят по огромной дугообразной траектории#↑ +0.4 к скорострельности#↑ +1.5 к дальности#Дает спектральные слезы#Шанс самонаводящейся слезы"}, -- Ouroboros Worm
|
||||
[98] = {"98", "Козявка", "{{Poison}} 10% шанс выстралить самонаводящейся липкой отравленной слезой#Наносит ваш урон каждую секунду#Держится 10 секунд"},
|
||||
[101] = {"101", "Тусклая лампочка", "!!! Когда ваш активный предмет полностью разряжен:#↑ +1.5 к урону#↑ +0.5 к скорости#↑ +1.5 к дальности#↑ +0.5 к скорострельности#↑ +0.3 к скорости слезы#↑ +2 к удаче"},
|
||||
[110] = {"110", "Серебряный доллар", " {{Shop}} Магазины появятся в Утробе и Трупе"},
|
||||
[111] = {"111", "Кровавая корона", " {{TreasureRoom}} Комнаты Сокровищ появятся в Утробе и Трупе"}, -- Bloody Crown
|
||||
@@ -784,20 +809,29 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
[64] = { "Увелечение характеристик червя удвоено", "Увелечение характеристик червя утроено", "Увелечение характеристик червя учетверено", },
|
||||
-- Error (append): Same behavior as Rainbow Worm
|
||||
[75] = { "Эффект брелока удвоен, если возможно", "Эффект брелока утроен, если возможно", "Эффект брелока учетверён, если возможно", },
|
||||
-- NO!
|
||||
[88] = { "Предотвращает появление артефактов с качеством {{Quality0}}" },
|
||||
-- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?)
|
||||
[159] = { "Заменяет все сундуки (кроме Старых/Мега) золотыми сундуками#Золотые сундуки могут содержать больше карт, пилюль или брелоков" },
|
||||
}
|
||||
|
||||
|
||||
---------- Cards ----------
|
||||
|
||||
local repCards={
|
||||
[2] = {"2", "I - Маг", "В данной комнате даёт: #Самонаводящие слёзы#↑ {{Range}} +3 дальности"}, -- I - The Magician
|
||||
[4] = {"4", "III - Импepaтpицa", "В данной комнате даёт: #↑ {{Damage}} +2.35 урона#↑ {{Speed}} +0.3 скорости"},
|
||||
[12] = {"12", "XI - Сила", "↑ +1 к здоровью#↑ +0.3 к урону#↑ +50% множитель урона#↑ +1.5 дальность#↑ +0.5 высоты слезы#↑ +0.3 скорости#В пределах комнаты"}, -- XI - Strength
|
||||
[18] = {"18", "XVII - Звёзды", "Телепортирует в {{TreasureRoom}} Комнату Сокровищ, если она есть на уровне#Если есть Планетарий, то телепортирует в него"},
|
||||
[16] = {"16", "XV - Дьявол", "↑ {{Damage}} +2 урона в данной комнате"},
|
||||
[18] = {"18", "XVII - Звёзды", "Телепортирует в {{TreasureRoom}} Комнату Сокровищ, если она есть на уровне#Если есть {{Planetarium}} Планетарий, то телепортирует в него"},
|
||||
[27] = {"27", "Туз Треф", "Превращает все подбираемые предметы, сундуки и монстров в Бомбы"},
|
||||
[28] = {"28", "Туз Бубен", "Превращает все подбираемые предметы, сундуки и монстров в Монеты"},
|
||||
[29] = {"29", "Туз Пик", "Превращает все подбираемые предметы, сундуки и монстров в Ключи"},
|
||||
[30] = {"30", "Туз Червей", "Превращает все подбираемые предметы, сундуки и монстров в случайные Сердца"},
|
||||
[34] = {"34", "Эваз", "При использовании создает на полу люк на следующий этаж#{{LadderRoom}} Создаёт Ретро сокровищницу, если использовано на клетке пола с декорацией (трава, маленькие камешки, бумажки, и т.д.)"},
|
||||
[39] = {"39", "Альгиз", "Неуязвимость на 20 секунд"},
|
||||
[51] = {"51", "Святая карта", "Дает эффект {{Collectible313}}Святой Мантии#(Блокирует следующий урон)#Эффект длится до получения урона"}, -- Holy card
|
||||
[52] = {"52", "Огромный рост", "↑ +7 к урону#↑ +3 дальность#Камни разрушаются при хождении по ним#Вы становитесь больше#Эффект остается в пределах коматы"}, -- Huge Growth
|
||||
[54] = {"54", "Прогулка по Эпохе", "{{Slow}} Замёдляет врагов#↑ {{Speed}} +0.5 скорости#↓ {{Shotspeed}} -1 скорость снаряда#Эфффект даётся в данной комнате"},
|
||||
[55] = {"55", "Осколок Руны", "Активирует эффект случайной руны#Эффект руны слабее оригинальной"},
|
||||
[56] = {"56", "0 - Дурак? ", "Роняет все сердца и подбираемое на пол#После этого остается только половина сердца#Монетки и бомбы могут создать {{Collectible74}} Четвертак или {{Collectible19}} Бум! если их будет достаточно"},
|
||||
[57] = {"57", "I - Маг?", "На 1 минуту даёт сильную ауру, отталкивающую вражеские слёзы и врагов"},
|
||||
@@ -844,20 +878,60 @@ local repCards={
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards)
|
||||
|
||||
-- Card Buffs caused by Tarot Cloth
|
||||
-- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
|
||||
|
||||
EID.descriptions[languageCode].tarotClothBuffs = {
|
||||
[2] = "Также даёт эффект {{Collectible34}} Книги Белиала", -- I - The Magician
|
||||
[3] = "После первой ноги через небольшое время появляется вторая нога", -- II - The High Priestess
|
||||
[4] = "Увеличиваемые параметры в 2 раза больше", -- III - The Empress
|
||||
[5] = "Если босс не был побеждён, даёт синее сердце при телепортации", -- IV - The Emperor
|
||||
[6] = "Создаёт 3 синих сердца", -- V - The Hierophant
|
||||
[7] = "Создаёт 3 красных сердца", -- VI - The Lovers
|
||||
[8] = "Действует в 2 раза дольше", -- VII - The Chariot
|
||||
[9] = "Создаёт в 2 раза больше предметов", -- VIII - Justice
|
||||
[10] = "Предотвращает появление Алчности в магазине#Если до этого в магазине была встречена Алчность, то это превратит его в обычный магазин", -- IX - The Hermit
|
||||
[11] = "Создаёт 2 Игровых автомата", -- X - Wheel of Fortune
|
||||
[12] = "Увеличивает параметры в 2 раза сильнее, кроме множителя урона", -- XI - Strength
|
||||
[14] = "Наносит 80 урона", -- XIII - Death
|
||||
[15] = "Создаёт 2 Автомата для сдачи крови", -- XIV - Temperance
|
||||
[16] = "Увеличение урона удвоено", -- XV - The Devil
|
||||
[17] = "Создаёт 12 тролль-бомб", -- XVI - The Tower
|
||||
[18] = "Если комната сокровищ не была посещена, то в ней на выбор будут два артефакта", -- XVII - The Stars
|
||||
[21] = "Создаёт 2-х Попрошаек", -- XX - Judgement
|
||||
[56] = "Выбрасывает все артефакты вместе с подбираемыми предметами, включая {{Collectible451}} Сукно Таро", -- 0 - The Fool?
|
||||
[59] = "Персонаж получает 3 временных контейнера красных сердец", -- III - The Empress?
|
||||
[61] = "Создаёт 3 костяных сердца", -- V - The Hierophant?
|
||||
[62] = "Добавляет 2 сломанных сердца и создаёт 2 артефакта", -- VI - The Lovers?
|
||||
[64] = "Создает 4-14 золотых сундуков", -- VIII - Justice?
|
||||
[65] = "Создаёт 1 дополнительную монету", -- IX - The Hermit?
|
||||
[66] = "Вызывает дополнительный эффект Комнаты Игральной Кости", -- X - Wheel of Fortune?
|
||||
[68] = "Действует в 2 раза дольше", -- XII - The Hanged Man?
|
||||
[70] = "{{Pill}} Применяется 10 случайных пилюль", -- XIV - Temperance?
|
||||
[72] = "Создаёт 14 кластеров камней", -- XVI - The Tower?
|
||||
[73] = "Удаляет 2 артефакта и создаёт 4", -- XVII - The Stars?
|
||||
[76] = "{{RestockMachine}} Создаёт 2 автомата пополнения", -- XX - Judgement?
|
||||
}
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
local repPills={
|
||||
[2] = {"1", "Плохой приход", "Наносит урон в 1 сердце#Не влияет на шанс сделки"}, -- Bad Trip
|
||||
[4] = {"3", "Бомбы = Ключи", "Меняет количество бомб и ключей местами#Золотые бомбы и ключи так же меняются"}, -- Bombs are Key
|
||||
[12] = {"11", "- Дальность", "↓ -0.6 к дальности"}, -- Range Down
|
||||
[13] = {"12", "+ Дальности", "↑ +0.75 к дальности"}, -- Range Up
|
||||
[12] = {"11", "Дальность ↓", "↓ {{Range}} -0.6 к дальности"}, -- Range Down
|
||||
[13] = {"12", "Дальность ↑", "↑ {{Range}} +0.75 к дальности"}, -- Range Up
|
||||
[14] = {"13", "Скорость ↓", "↓ {{Speed}} -0.12 скорости"}, -- Speed Down
|
||||
[15] = {"14", "Скорость ↑", "↑ {{Speed}} +0.15 скорости"}, -- Speed Up
|
||||
[16] = {"15", "Скорострельность ↓", "↓ {{Tears}} -0.28 скорострельности"}, -- Tears Down
|
||||
[17] = {"16", "Скорострельность ↑", "↑ {{Tears}} +0.35 скорострельности"}, -- Tears Up
|
||||
[18] = {"17", "Удача ↓", "↓ {{Luck}} -1 удача"}, -- Luck Down
|
||||
[19] = {"18", "Удача ↑", "↑ {{Luck}} +1 удача"}, -- Luck Up
|
||||
[38] = {"37", "Ретро зрение", "Пикселизирует всё на 30 секунд"}, -- Reteo Vision
|
||||
[42] = {"41", "Я сонный", "Замедляет персонажа и всех врагов в комнате"}, -- I'm Drowsy...
|
||||
[42] = {"41", "Я сонный", "{{Slow}} Замедляет персонажа и всех врагов в комнате"}, -- I'm Drowsy...
|
||||
[43] = {"42", "Я возбужден!!!", "Ускоряет персонажа и всех врагов в комнате#Эффект повторяется снова после 30 и 60 секунд"}, -- I'm Excited!!!
|
||||
|
||||
[48] = {"47", "- Скорость слезы", "↓ -0.15 к скорости полёта слезы"}, -- Shot Speed Down
|
||||
[49] = {"48", "+ Скорость слезы", "↑ +0.15 к скорости полёта слезы"}, -- Shot Speed Up
|
||||
[50] = {"49", "Экспериментальная пилюля", "↑ Повышает 1 случайную характеристику#↓ Понижает 1 случайную характеристику#Если есть {{Collectible654}} Фальшивая или обычная {{Collectible75}} Докторская степень, то повышения / понижения характеристики не будет"}, -- Experimental Pill
|
||||
[48] = {"47", "Скорость слезы ↓", "↓ {{Shotspeed}} -0.15 к скорости полёта слезы"}, -- Shot Speed Down
|
||||
[49] = {"48", "Скорость слезы ↑", "↑ {{Shotspeed}} +0.15 к скорости полёта слезы"}, -- Shot Speed Up
|
||||
[50] = {"49", "Экспериментальная пилюля", "↑ Повышает 1 случайную характеристику#↓ Понижает 1 случайную характеристику#Не будет понижения, если есть {{Collectible75}}Докторская степень, {{Collectible46}}Счастливая нога или {{Collectible303}}Дева#Не будет повышения, если есть {{Collectible654}}Фальшивая Докторская степень"}, -- Experimental Pill
|
||||
[9999] = {"", "Золотая пилюля", "Эффект случайной пилюли#Исчезает после нескольких использований"}, -- Golden Pill
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills)
|
||||
@@ -912,10 +986,74 @@ EID.descriptions[languageCode].horsepills={
|
||||
{"46", "Вурп!", "Создает последнюю использованную пилюлю"},
|
||||
{"47", "- Скорость слезы", "↓ -0.3 к скорости полёта слезы"},
|
||||
{"48", "+ Скорость слезы", "↑ +0.3 к скорости полёта слезы"},
|
||||
{"49", "Экспериментальная пилюля", "↑ Дважды повышает 1 случайную характеристику#↓ Дважды понижает 1 случайную характеристику#Если есть {{Collectible654}} Фальшивая или обычная {{Collectible75}} Докторская степень, то повышения / понижения характеристики не будет"},
|
||||
{"49", "Экспериментальная пилюля", "↑ Дважды повышает 1 случайную характеристику#↓ Дважды понижает 1 случайную характеристику#Не будет понижения, если есть {{Collectible75}}Докторская степень, {{Collectible46}}Счастливая нога или {{Collectible303}}Дева#Не будет повышения, если есть {{Collectible654}}Фальшивая Докторская степень"},
|
||||
[9999] = {"", "Золотая пилюля", "Эффект случайной лошадиной пилюли#Исчезает после нескольких использований"}, -- Golden Pill
|
||||
}
|
||||
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} чёрных сердец",
|
||||
AddBombs = "{{Bomb}} {1} бомб",
|
||||
AddCoins = "{{Coin}} {1} монет",
|
||||
AddHearts = "Лечит {{Heart}} {1} красных сердец",
|
||||
AddKeys = "{{Key}} {1} ключей",
|
||||
AddMaxHearts = "{{EmptyHeart}} {1} красных контейнеров",
|
||||
AddSoulHearts = "{{SoulHeart}} {1} синих сердец",
|
||||
|
||||
-- Cache Flag names
|
||||
cacheFlagStart = "Может повлиять на ",
|
||||
[0] = "{{Damage}} Урон", "{{Tears}} Скорострельность", "{{Shotspeed}} Скорость снарядов", "{{Range}} Дальнотсь", "{{Speed}} Скорость", "Эффекты слёз", "Цвет слёз", "Полёт", "Тип атаки", "Спутников", "{{Luck}} Удачу", "Размер", "Цвет", "Содержимое сундуков", [16] = "Все характеристики",
|
||||
|
||||
-- Attribute triggers
|
||||
chain = "Затем:{{CR}} ",
|
||||
active = "При использовании:#",
|
||||
pickup_collected = "Когда вы берёте подбираемый предмет:#",
|
||||
enemy_kill = "При убийстве, шанс на:#",
|
||||
damage_taken = "Когда вы получаете урон:#",
|
||||
entity_spawned = "Когда {T1} появился:#",
|
||||
tear_fire = "Когда вы стреляете, шанс на:#",
|
||||
enemy_hit = "При попадании по врагу, шанс на:#",
|
||||
room_clear = "При зачистке комнате:#",
|
||||
|
||||
-- Attribute effects
|
||||
area_damage = "Наносит {1} урона вокруг вас",
|
||||
add_temporary_effect = "Даёт {1} на комнату",
|
||||
convert_entities = "Конвертирует все {1} в комнате на {2}",
|
||||
use_active_item = "Использует {1}",
|
||||
spawn_entity = "Создаёт {1}",
|
||||
fart = "Пук с размером {1}",
|
||||
|
||||
-- Generic entity names not obtained from entities2.xml
|
||||
-- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames
|
||||
["4.-1"] = "зажженная бомба",
|
||||
["5.0"] = "подбираемый предмет",
|
||||
["5.10"] = "Сердце",
|
||||
["5.20"] = "Монета",
|
||||
["5.30"] = "Ключ",
|
||||
["5.40"] = "подбираемая бомба",
|
||||
["5.69"] = "Мешочек",
|
||||
["5.70"] = "Пилюля",
|
||||
["5.90"] = "Батарейка",
|
||||
["5.300"] = "Карта",
|
||||
["9.-1"] = "вражеский снаряд",
|
||||
["999.-1"] = "объект комнаты",
|
||||
["1000.0"] = "эффект",
|
||||
|
||||
}
|
||||
|
||||
---------- Misc. Text ----------
|
||||
|
||||
EID.descriptions[languageCode].VoidShopText = "Если поглощён сразу после поднятия, даёт:"
|
||||
EID.descriptions[languageCode].VoidOptionText = " вместо этого будет поглощен"
|
||||
EID.descriptions[languageCode].VoidNames = {"Скорость ↑ {{Speed}}", "Скорострельность ↑ {{Tears}}", "Урон ↑ {{Damage}}", "Дальность ↑ {{Range}}", "Скорость снаряда ↑ {{Shotspeed}}", "Удача ↑ {{Luck}}"}
|
||||
|
||||
EID.descriptions[languageCode].spindownError = "Артефакт исчезает"
|
||||
|
||||
EID.descriptions[languageCode].CraftingBagContent = "Мешок:"
|
||||
EID.descriptions[languageCode].CraftingRoomContent = "Комната:"
|
||||
EID.descriptions[languageCode].CraftingFloorContent = "Этаж:"
|
||||
@@ -935,13 +1073,17 @@ EID.descriptions[languageCode].ClearRuneCharge = "Заряд Чистой рун
|
||||
EID.descriptions[languageCode].PlaceboCharge = "Заряд Плацебо:"
|
||||
EID.descriptions[languageCode].FlipItemToggleInfo = "(Зажми {{ButtonSelect}} чтобы показать описание)"
|
||||
|
||||
EID.descriptions[languageCode].FalsePHDHeart = "Создаёт 1 Чёрное Сердце"
|
||||
EID.descriptions[languageCode].FalsePHDDamage = "+0.6 Урона"
|
||||
EID.descriptions[languageCode].FalsePHDHorseDamage = "+1.2 Уронаp"
|
||||
EID.descriptions[languageCode].FalsePHDHeart = "{{BlackHeart}} Создаёт 1 Чёрное Сердце"
|
||||
EID.descriptions[languageCode].FalsePHDDamage = "{{Damage}} +0.6 Урона"
|
||||
EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} +1.2 Урона"
|
||||
|
||||
EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "Вместо этого, поглощает ключ и создаёт 6 артефактов из разных пулов"
|
||||
|
||||
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! ВНИМАНИЕ !!!"
|
||||
EID.descriptions[languageCode].AchievementWarningText = "Достижения отключены!#Чтобы включить прогресс и достижения, вам сначала нужно убить Маму (Глубины II) без включенных модов#(Если вы уже убили Маму, то это сообщение баг и вы можете его игнорировать)#(Это предупреждение можно выключить в конфиге)"
|
||||
|
||||
EID.descriptions[languageCode].OldGameVersionWarningText = "Ваша версия Repentance не обновлена!#Только самая последняя версия официально поддерживается#(Это предупреждение можно выключить в конфиге)"
|
||||
|
||||
EID.descriptions[languageCode].ModdedRecipesWarningText = "Предметы из модов могут сделать расчёт крафтов неточным!#Используйте режим отображения \"No Recipes\" или отключите отображение Крафт-Мешка, если ваши рецепты неверны#(Это предупреждение можно выключить в конфиге)"
|
||||
|
||||
|
||||
|
||||
+116
-115
@@ -14,7 +14,7 @@ local languageCode = "spa"
|
||||
|
||||
local repCollectibles={
|
||||
[2] = {"2", "El Ojo Interior", "Disparo triple#↓ {{Tears}} Lágrimas -49%"},
|
||||
[5] = {"5", "Mi reflejo", "Otorga un efecto bumerán a las lágrimas#↑ {{Range}} Alcance x1.6 + 1.5#↑ {{Shotspeed}} Vel. de tiro +0.6#↑{{Tearsize}} Tamaño de lágrima +1.0"},
|
||||
[5] = {"5", "Mi reflejo", "Otorga un efecto bumerán a las lágrimas#↑ {{Range}} Alcance x1.6 + 1.5#↑ {{Shotspeed}} Vel. de lágrimas +0.6#↑{{Tearsize}} Tamaño de lágrima +1.0"},
|
||||
[6] = {"6", "Número 1", "↑ {{Tears}} Lágrimas +1.5#↓ {{Range}} Rango x0.8 - 1.5#↑ Tamaño de lágrima +0.76"},
|
||||
[7] = {"7", "Sangre del mártir", "↑ {{Damage}} Daño +1.0#↑ {{Damage}} +50 % si usas {{Collectible34}} El Libro de Belial"},
|
||||
[12] = {"12", "Hongo mágico", "↑ {{Heart}} +1 de vida#↑ {{Speed}} Velocidad +0.3#↑ {{Damage}} Daño x1.5 + 0.3#↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +0.5#¡Vida al completo!"},
|
||||
@@ -23,7 +23,7 @@ local repCollectibles={
|
||||
[18] = {"18", "El dólar", "↑ {{Coin}} +100 monedas"},
|
||||
[22] = {"22", "Almuerzo", "↑ {{Heart}} +1 de vida#Cura un corazón"}, -- Almuerzo
|
||||
[23] = {"23", "Cena", "↑ {{Heart}} +1 de vida#Cura un corazón"}, -- Cena
|
||||
[24] = {"24", "Postre", "↑ +1 {{Heart}} de vida#Cura un corazón"}, -- Postre
|
||||
[24] = {"24", "Postre", "↑ {{Heart}} +1 de vida#Cura un corazón"}, -- Postre
|
||||
[25] = {"25", "Desayuno", "↑ {{Heart}} +1 de vida#Cura un corazón"}, -- Desayuno
|
||||
[26] = {"26", "Carne podrida", "↑ {{Heart}} +1 de vida#Cura un corazón"},
|
||||
[29] = {"29", "Ropa interior de Mamá", "↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +0.5#Genera de 3 a 6 moscas azules"}, -- Ropa interior de Mamá
|
||||
@@ -47,38 +47,38 @@ local repCollectibles={
|
||||
[80] = {"80", "El pacto", "↑ {{Tears}} Lágrimas +0.7#↑ {{Damage}} Daño +0.5#{{BlackHeart}} +2 corazones negros"}, -- El pacto
|
||||
[83] = {"83", "El clavo", "{{HalfBlackHeart}} + Medio corazón negro#↓ {{Speed}} Velocidad -0.18#↑ {{Damage}} Daño +0.7#Inflige daño por contacto#Rompe rocas"}, -- El clavo
|
||||
[98] = {"98", "La reliquia", "{{SoulHeart}} Suelta 1 corazón de alma cada 7-8 habitaciones"},
|
||||
[101] = {"101", "El halo", "↑ + 1 de vida#↑ {{Speed}} Velocidad +0.3#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} +0.3#↑ {{Range}} Alcance +0.38#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
|
||||
[101] = {"101", "El halo", "↑ {{Heart}} +1 de vida#↑ {{Speed}} Velocidad +0.3#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} +0.3#↑ {{Range}} Alcance +0.38#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
|
||||
[106] = {"106", "Sr. Mega", "↑ {{Bomb}} Daño de bombas x1.85#{{Bomb}}+5 bombas"}, -- Sr. Mega
|
||||
[109] = {"109", "Dinero = Poder", "↑ {{Damage}} +0.04 de daño por cada moneda que tengas"},
|
||||
[109] = {"109", "Dinero = Poder", "↑ {{Damage}} +0.04 de daño por cada {{Coin}} moneda que tengas"},
|
||||
[110] = {"110", "Lentillas de Mamá", "Probabilidad de disparar lágrimas petrificantes#↑ {{Range}} Alcance +0.38#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
|
||||
[119] = {"119", "Bolsa de Sangre", "↑ {{Heart}} +1 de vida#{{Heart}} Cura 5 corazones#↑ {{Speed}} Velocidad +0.3"},
|
||||
[120] = {"120", "Hongo Raro (pequeño)", "↑ {{Tears}} Lágrimas +1.7#↑ {{Speed}} Velocidad +0.3#↓ {{Damage}} Daño -10%#↓ {{Damage}} -0,4 daño adicional"},
|
||||
[120] = {"120", "Hongo Raro (pequeño)", "↑ {{Tears}} Lágrimas +1.7#↑ {{Speed}} Velocidad +0.3#↓ {{Damage}} Daño -10%#↓ {{Damage}} Resta de daño adicional de -0.4"},
|
||||
[121] = {"121", "Hongo raro (grande)", "↑ {{EmptyHeart}} +1 contenedor de corazon vacío#↓ {{Speed}} Velocidad -0.2#↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +0.25#↑ {{Tearsize}} Tamaño de lágrimas +0.5"}, -- Champiñón raro (grande)
|
||||
[123] = {"123", "Manual de monstruos", "Familiar aleatorio#Se mantiene en la planta actual"}, -- Manual de monstruos
|
||||
[138] = {"138", "Estigma", "↑ {{Heart}} +1 de vida#Cura un corazón#↑ {{Damage}} Daño +0.3"},
|
||||
[139] = {"139", "Bolso de Mamá", "{{Trinket}} Puedes tener 2 trinkets#Genera 1 trinket aleatorio"}, -- Bolso de Mamá
|
||||
[140] = {"140", "Maldición de Bob", "{{Poison}} Bombas venenosas#+5 bombas#Las bombas dejan una nube de veneno#Te vuelves inmune al veneno"}, -- Maldición de Bob
|
||||
[147] = {"147", "Hacha de Notch", "Rompe las rocas y daña a los enemigos al contacto#Golpear con el hacha reduce sus cargas#Se recarga al cambiar de planta"}, -- Hacha de Notch
|
||||
[123] = {"123", "Manual de monstruos", "Genera un familiar aleatorio#Se quedará durante todo el piso"}, -- Manual de monstruos
|
||||
[138] = {"138", "Estigma", "↑ {{Heart}} +1 de vida#{{Heart}} Cura un corazón#↑ {{Damage}} Daño +0.3"},
|
||||
[139] = {"139", "Bolso de Mamá", "{{Trinket}} Puedes tener 2 trinkets#{{Trinket}} Genera 1 trinket aleatorio"}, -- Bolso de Mamá
|
||||
[140] = {"140", "Maldición de Bob", "{{Bomb}} +5 bombas#{{Poison}} Bombas venenosas#{{Poison}} Las bombas dejan una nube de veneno#{{Poison}} Te vuelves inmune al veneno"}, -- Maldición de Bob
|
||||
[147] = {"147", "Hacha de Notch", "Rompe las rocas y daña a los enemigos al contacto#Golpear con el hacha reduce sus cargas#Se recarga al avanzar al siguiente piso"}, -- Hacha de Notch
|
||||
[148] = {"148", "Infestación", "Genera de 2 a 6 moscas cuando te golpean"}, -- Infestación
|
||||
[149] = {"149", "Ipecacuana", "Lágrimas explosivas#{{Poison}} Lágrimas venenosas#↓ {{Tears}} Lágrimas -66% aproximadamente#↑ {{Damage}} Daño +40 #↓ {{Shotspeed}} Vel. de tiro -0.2"},
|
||||
[149] = {"149", "Ipecacuana", "Lágrimas explosivas#{{Poison}} Lágrimas venenosas#↓ {{Tears}} Lágrimas -66% aproximadamente#↑ {{Damage}} Daño +40 #↓ {{Shotspeed}} Vel. de lágrimas -0.2"},
|
||||
[152] = {"152", "Tecnología 2", "¡Láser permanente!#↓ {{Damage}} Inflige un 13 % de tu daño#↓ {{Tears}} Lágrimas -33%"},
|
||||
[158] = {"158", "Bola de cristal", "Muestra el mapa completo#Puede generar: #{{Card}} una carta aleatoria# {{SoulHeart}} Un corazón de alma#Mientras lo tienes:#↑ {{PlanetariumChance}} Posibilidad de planetarios +15%#↑ {{PlanetariumChance}} Posibilidad de planetarios +100% si te saltas la habitación del tesoro"},
|
||||
[169] = {"169", "Polifemo", "¡Mega lágrimas!#↑ {{Damage}} Daño +4 y x2#↓ {{Tears}} Menos lágrimas"},
|
||||
[171] = {"171", "Trasero Aracnido", "{{Slow}} Ralentiza a los enemigos durante 4 segundos#10 de daño a todos los enemigos#Eliminar enemigos con él genera arañas azules"}, -- Culo de araña
|
||||
[176] = {"176", "Células madre", "↑ {{Heart}} +1 de vida#Cura un corazón rojo#↑ {{Shotspeed}} Vel. de tiro +0.16"},
|
||||
[171] = {"171", "Trasero Aracnido", "{{Slow}} Ralentiza a los enemigos durante 4 segundos#Inflige 10 de daño a todos los enemigos#Eliminar enemigos con él genera arañas azules"}, -- Culo de araña
|
||||
[176] = {"176", "Células madre", "↑ {{Heart}} +1 de vida#Cura un corazón rojo#↑ {{Shotspeed}} Vel. de lágrimas +0.16"},
|
||||
[178] = {"178", "Agua bendita", "{{Throwable}} {{ColorOrange}}Lanzable{{CR}}#Deja una piscina de creep donde se haya roto#Petrifica a los enemigos"}, -- Agua bendita
|
||||
[182] = {"182", "Corazón sagrado", "Lágrimas teledirigidas#↑ +1 de vida#↓ {{Tears}} Lágrimas -0.4#↑ {{Damage}} Daño +1 x 230%#↑ {{Range}} Alcance +0.5#↓ {{Shotspeed}} Vel. de tiro -0.25#{{Heart}} Cura todos los corazones rojos"},
|
||||
[183] = {"183", "Mondadientes", "↑ {{Tears}} Lágrimas +0.7#↑ {{Shotspeed}} Vel. de tiro +0.16"},
|
||||
[182] = {"182", "Corazón sagrado", "Lágrimas teledirigidas#↑ {{Heart}} +1 de vida#{{Heart}} Cura todos los corazones rojos#↓ {{Tears}} Lágrimas -0.4#↑ {{Damage}} Daño +1 x 230%#↑ {{Range}} Alcance +0.5#↓ {{Shotspeed}} Vel. de lágrimas -0.25"},
|
||||
[183] = {"183", "Mondadientes", "↑ {{Tears}} Lágrimas +0.7#↑ {{Shotspeed}} Vel. de lágrimas +0.16"},
|
||||
[184] = {"184", "Santo Grial", "↑ {{Heart}} +1 de vida#Permite volar#Cura un corazón rojo"},
|
||||
[188] = {"188", "Abel", "Copia tus movimientos#Dispara hacia el jugador#Inflige 3.5 de daño#{{Player2}} 7.5 de daño si eres Caín"},
|
||||
[189] = {"189", "Súper Fan de SMB", "↑ +1 de vida#↑ {{Speed}} Velocidad +0.2#↑ {{Range}} Alcance +0.5#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.3#↑ {{Tearsize}} Tamaño de lágrimas +1.0#Vida al completo"},
|
||||
[189] = {"189", "Súper Fan de SMB", "↑ +1 de vida#{{Heart}} Cura todos los corazones rojos#↑ {{Speed}} Velocidad +0.2#↑ {{Range}} Alcance +0.5#↑ {{Tears}} Lágrimas +0.2#↑ {{Damage}} Daño +0.3#↑ {{Tearsize}} Tamaño de lágrimas +1.0"},
|
||||
[192] = {"192", "Telepatía para tontos", "Lágrimas teledirigidas en la habitación actual#↑ {{Range}} Alcance +3"}, -- Telepatía para tontos
|
||||
[193] = {"193", "¡CARNE!", "↑ {{Heart}} +1 de vida#↑ {{Damage}} Daño +0.3 de#Cura un corazón"},
|
||||
[194] = {"194", "Bola 8 mágica", "↑ {{Shotspeed}} Vel. de tiro +0.16#{{Card}} +1 carta#↑ {{PlanetariumChance}} Posibilidad de Planetario +15%"},
|
||||
[193] = {"193", "¡CARNE!", "↑ {{Heart}} +1 de vida#{{Heart}} Cura un corazón#↑ {{Damage}} Daño +0.3 de"},
|
||||
[194] = {"194", "Bola 8 mágica", "↑ {{Shotspeed}} Vel. de lágrimas +0.16#{{Card}} +1 carta#↑ {{PlanetariumChance}} Posibilidad de Planetario +15%"},
|
||||
[196] = {"196", "Squeezy", "{{SoulHeart}} +2 corazones de alma#↑ {{Tears}} Lágrimas +0.4"},
|
||||
[197] = {"197", "Zumo de Jesús", "↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +0.38#↑ {{Tearsize}} Tamaño de lágrima +0.5"},
|
||||
[203] = {"203", "Paquete modesto", "Probabilidad de duplicar los recolectables"}, -- Paquete modesto
|
||||
[205] = {"205", "Enchufe puntual", "- medio corazón = Da una carga al objeto cuando pulsas espacio a cambio de medio corazón"}, -- Enchufe puntual
|
||||
[205] = {"205", "Enchufe puntual", "{{Battery}} Puedes recargar tu objeto activo a cambio de tus {{Heart}} Corazones#{{HalfHeart}} Medio Corazón = {{1}} carga"}, -- Enchufe puntual
|
||||
[206] = {"206", "Guillotina", "↑ {{Tears}} Lágrimas + 0.33#↑ {{Damage}} Daño +1#Tu cabeza es un orbital#Disparas desde la cabeza#La cabeza inflige 105 de daño por contacto"},
|
||||
[211] = {"211", "Bebé araña", "Genera de tres a cinco arañas cuando te golpean"}, -- Bebé araña
|
||||
[214] = {"214", "Anémico", "↑ {{Range}} Alcance +1.5#Deja creep en el suelo cuando te golpean"},
|
||||
@@ -86,9 +86,9 @@ local repCollectibles={
|
||||
[218] = {"218", "Placenta", "Regenera la vida poco a poco#↑ {{Heart}} +1 de vida#Cura 1 corazón"},
|
||||
[222] = {"222", "Anti-Gravedad", "↑ {{Tears}} Lágrimas +1.0#Lágrimas antigravedad"},
|
||||
[224] = {"224", "El cuerpo de Cricket", "↑ {{Tears}} Lágrimas +0.5 (puede sobrepasar el valor límite)#↓ {{Range}} Alcance -20%#Las lágrimas se dividen en 4 al impactar#Las lágrimas partidas infligen la mitad de daño"},
|
||||
[227] = {"227", "El Cochinito", "{{Coin}} +3 monedas#Genera una o dos monedas cuando te golpean#{{Player14}} Genera 0 o 1 con Keeper"},
|
||||
[228] = {"228", "Perfume de Mamá", "↑ {{Tears}} Lágrimas +0.50 (puede sobrepasar el valor límite)#Las lágrimas asustan a los enemigos"},
|
||||
[230] = {"230", "Abaddón", "↑ {{Damage}} Daño +1.5#↑ {{Speed}} Velocidad +0.2#Las lágrimas asustan#↓ Convierte todos los corazones rojos en corazones negros#↑ {{BlackHeart}} +2 corazones negros"}, -- Abadón
|
||||
[227] = {"227", "El Cochinito", "{{Coin}} +3 monedas#{{Coin}} Genera una o dos monedas cuando te golpean#{{Player14}} Genera 0 o 1 con Keeper"},
|
||||
[228] = {"228", "Perfume de Mamá", "↑ {{Tears}} Lágrimas +0.50 (puede sobrepasar el valor límite)#{{Fear}} Las lágrimas asustan a los enemigos"},
|
||||
[230] = {"230", "Abaddón", "↑ {{Damage}} Daño +1.5#↑ {{Speed}} Velocidad +0.2#{{Fear}} Las lágrimas asustan#↓ {{Heart}} Convierte todos los corazones rojos en {{BlackHeart}} corazones negros#↑ {{BlackHeart}} +2 corazones negros"}, -- Abadón
|
||||
[232] = {"232", "Cronómetro", "{{Slow}} Efecto ralentizante permanente para los enemigos#↑ {{Speed}} Velocidad +0.3"}, -- Cronómetro
|
||||
[237] = {"237", "Toque de la Muerte", "¡Dispara guadañas!#↓ {{Tears}} Lágrimas -0.3#↑ {{Damage}} Daño +1.5#Lágrimas penetrantes"},
|
||||
[240] = {"240", "Tratamiento experimental", "↑ Mejora 4 estadísticas aleatorias#↓ Reduce 2 estdísticas aleatorias"},
|
||||
@@ -96,13 +96,13 @@ local repCollectibles={
|
||||
[248] = {"248", "Mente colmena", "Las moscas y arañas azules duplican su daño#Las moscas y arañas de los familiares son más fuertes"},
|
||||
[253] = {"253", "Costra mágica", "↑ {{Heart}} +1 de vida#↑ {{Luck}} Suerte +1#Cura un corazón"},
|
||||
[254] = {"254", "Coágulo", "↑ {{Damage}} Daño +1#↑ {{Range}} Rango +1.5#!!! Solo se aplica al ojo izquierdo"},
|
||||
[256] = {"256", "Bombas calientes", "Las bombas queman#+5 bombas#Las bombas infligen daño por contacto"}, -- Bombas calientes
|
||||
[261] = {"261", "Proptósis", "↑ {{Damage}} Daño +0.5#↓ Cuanto más rato esté la lágrima en el aire, menos daño infligirá#300 % de daño si disparas a quemarropa"}, -- Proptósis
|
||||
[256] = {"256", "Bombas calientes", "{{Bomb}} +5 bombas#{{Burning}} Las bombas queman#Las bombas infligen daño por contacto"}, -- Bombas calientes
|
||||
[261] = {"261", "Proptósis", "↑ {{Damage}} Daño +0.5#↓ {{Damage}} La lágrima hará menos daño mientras más distancia recorra#300 % de daño si disparas a quemarropa"}, -- Proptósis
|
||||
[262] = {"262", "Página perdida 2", "{{BlackHeart}} +1 corazón negro#Al tener menos de 1 corazón dañas a todos los enemigos de la habitación#Los corazones negros infligen el doble de daño"}, -- Página perdida 2
|
||||
[263] = {"263", "Runa limpia", "Copia el efecto de la runa o la piedra de alma que tengas#Genera 1 runa aleatoria al tomarlo"}, -- Runa de claridad
|
||||
[263] = {"263", "Runa limpia", "{{Rune}} Copia el efecto de la runa o la piedra de alma que tengas#{{Rune}} Genera 1 runa aleatoria al tomarlo"}, -- Runa de claridad
|
||||
[273] = {"273", "Cerebro de Bob", "{{Throwable}} Familiar bomba lanzable#La explosión inflige 100 de daño#El daño ignora la armadura"}, -- Cerebro de Bob
|
||||
[274] = {"274", "Mejor amigo", "Al ser golpeado, ganas un orbital de alcance medio#Inflige 150 de daño cada segundo"}, -- Mejor amigo
|
||||
[276] = {"276", "Corazón de Isaac", "Gana un cuerpo invulnerable#!!! Cuando golpean al familiar corazón te hacen daño#El familiar se carga mientras disparas, soltando un grupo de lágrimas al soltar"}, -- Corazón de Isaac
|
||||
[276] = {"276", "Corazón de Isaac", "Gana un cuerpo invulnerable#!!! Cuando golpean al familiar corazón te hacen daño#{{Chargeable}} El familiar se carga al disparar, al soltar el botón de disparo, el corazón: #Disparará 8 lágrimas#Soltará Creep rojo#Empujará enemigos y proyectiles"}, -- Corazón de Isaac
|
||||
[278] = {"278", "Pordiosero oscuro", "!!! {{Heart}} Puede convertir 1.5 Corazones rojos en:#{{SoulHeart}}/{{BlackHeart}} 1 corazón de alma/negro#{{Pill}} Una píldora#{{Card}} Una Carta#{{Rune}} Una runa#O una araña"}, -- Vagabundo oscuro
|
||||
[280] = {"280", "Sissy patitas-largas", "Invoca arañas azules en habitaciones hostiles aleatorias#Encanta a los enemigos al tocarlos"}, -- Sissy patas largas
|
||||
[283] = {"283", "D100", "Cambia todos los pedestales, estadísticas, recolectables y tus objetos pasivos#Duplica un recolectable aleatorio de la habitación#Reinicia la planta actual y genera y cambia los enemigos#Cambia las rocas"}, -- D100
|
||||
@@ -119,49 +119,49 @@ local repCollectibles={
|
||||
[300] = {"300", "Aries", "↑ {{Speed}} Velocidad +0.25#Tocar a los enemigos les daña#Correr lo suficiente evitará el daño por contacto"},
|
||||
[307] = {"307", "Capricornio", "↑ {{Heart}} +1 de vida / {{Key}} llave / {{Bomb}} bomba / {{Coin}} moneda#↑ {{Speed}} Velocidad +0.1#↑ {{Tears}} Lágrimas +0.50#↑ {{Damage}} Daño +0.93#↑ {{Range}} Alcance +0.75 #"}, -- Capricornio
|
||||
[308] = {"308", "Aquario", "Deja un rastro de creep#El creep inflige 6 de daño cada segundo#El creep hace sinergia con el efecto de lágrima"}, -- Aquario
|
||||
[310] = {"310", "Rímel de Eva", "↓ {{Tears}} Menos lágrimas#↑ {{Damage}} Daño x2#↓ {{Shotspeed}} Vel. de tiro -0.5"},
|
||||
[310] = {"310", "Rímel de Eva", "↓ {{Tears}} Menos lágrimas#↑ {{Damage}} Daño x2#↓ {{Shotspeed}} Vel. de lágrimas -0.5"},
|
||||
[311] = {"311", "Sombra de Judas", "{{Player12}} Al morir, revives como Judas Oscuro#Al momento de revivir: #↑ {{Damage}} Daño x2"},
|
||||
[314] = {"314", "Piernas gordas", "↑ {{Heart}} +1 de vida#Cura un corazón#↓ {{Speed}} Velocidad -0.4#Rompes rocas al caminar"},
|
||||
[315] = {"315", "Atrayente extraño", "Lágrimas magnéticas#Afecta a los enemigos, recolectables y trinkets#Los objetos irán donde caiga la lágrima"},
|
||||
[320] = {"320", "El único amigo de ???", "Mosca controlable#Inflige 3.5 de daño por contacto por tick"},
|
||||
[326] = {"326", "Soplo de vida", "Mantén hasta que la barra del objeto se vacíe para ser invencible#Caerán rayos de luz sobre los enemigos que te toquen mientras eres invencible#!!! ¡No mantengas demasiado tiempo!"},
|
||||
[328] = {"328", "El negativo", "↑ {{Damage}} Daño +1.0#Daña a todos los enemigos de la habitación si te golpean teniendo medio corazón de vida roja o ninguno"}, -- El negativo
|
||||
[331] = {"331", "Divinidad", "Lágrimas teledirigidas#↓ {{Tears}} Lágrimas -0.3#↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +1.2#↓ {{Shotspeed}} Vel. de tiro -30%#↑ {{Tearsize}} Tamaño de lágrimas +0.8#Las lágrimas ganan un aura con daño plano de 2"}, -- Cabeza de Dios
|
||||
[336] = {"336", "Cebolla muerta", "Lágrimas espectrales y penetrantes#↑ {{Range}} Alcance +0.25#↓ {{Shotspeed}} Vel. de tiro -0.4#↑ {{Tearsize}} Tamaño de lágrimas +50%"}, -- Cebolla muerta
|
||||
[331] = {"331", "Deidad", "Lágrimas teledirigidas#↓ {{Tears}} Lágrimas -0.3#↑ {{Damage}} Daño +0.5#↑ {{Range}} Alcance +1.2#↓ {{Shotspeed}} Vel. de lágrimas -30%#↑ {{Tearsize}} Tamaño de lágrimas +0.8#Las lágrimas ganan un aura con daño plano de 2"}, -- Cabeza de Dios
|
||||
[336] = {"336", "Cebolla muerta", "Lágrimas espectrales y penetrantes#↑ {{Range}} Alcance +0.25#↓ {{Shotspeed}} Vel. de lágrimas -0.4#↑ {{Tearsize}} Tamaño de lágrimas +50%"}, -- Cebolla muerta
|
||||
[339] = {"339", "Imperdible", "↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Velocidad de disparo +0.16#{{BlackHeart}} +1 corazón negro#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
|
||||
[342] = {"342", "Hongo azul", "↑ {{Heart}} +1 de vida#↑ {{Tears}} Lágrimas +0.7#↓ {{Shotspeed}} Vel. de tiro -16%#Cura 2 corazones rojos"},
|
||||
[344] = {"344", "Libro de cerillas", "{{BlackHeart}} +1 corazón negro#Genera de 2 a 3 bombas#Genera el trinket Cerilla {{Trinket41}}"}, -- Libro de cerillas
|
||||
[342] = {"342", "Hongo azul", "↑ {{Heart}} +1 de vida#↑ {{Tears}} Lágrimas +0.7#↓ {{Shotspeed}} Vel. de lágrimas -16%#Cura 2 corazones rojos"},
|
||||
[344] = {"344", "Caja de Fósforos", "{{BlackHeart}} +1 corazón negro#Genera de 2 a 3 bombas#Genera el trinket Cerilla {{Trinket41}}"}, -- Libro de cerillas
|
||||
[345] = {"345", "Synthol", "↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} +0,5 de tamaño de lágrima"},
|
||||
[346] = {"346", "Snack", "↑ +1 de vida#Cura 1 corazón"}, -- Snack
|
||||
[350] = {"350", "Choque tóxico", "{{Poison}} Al entrar en cada habitación los enemigos se envenenan#Inmunidad a las nubes tóxicas"},
|
||||
[352] = {"352", "Cañón de vidrio", "Dispara una gran lágrima espectral y penetrante ((+1 daño) X 10)#Cuando te golpean, el daño es de dos corazones#El cañón se rompe y debe volver a cargarse"}, -- Cañón de vidrio
|
||||
[346] = {"346", "Snack", "↑ {{Heart}} +1 de vida#{{Heart}} Cura 1 corazón"}, -- Snack
|
||||
[350] = {"350", "Choque tóxico", "{{Poison}} Al entrar en cada habitación los enemigos se envenenan#{{Poison}} Inmunidad a las nubes tóxicas"},
|
||||
[352] = {"352", "Cañón de vidrio", "Dispara una gran lágrima espectral y penetrante ((+1 daño) X 10)#Al recibir daño: #El daño es de dos corazones#El cañón se rompe y debe volver a cargarse"}, -- Cañón de vidrio
|
||||
[355] = {"355", "Perlas de Mamá", "↑ {{Range}} Alcance +1.25#↑ {{Luck}} Suerte +1#{{SoulHeart}} +1 corazón de alma#↑ {{Tearsize}} Tamaño de lágrimas +0.5"}, -- Perlas de Mamá
|
||||
[360] = {"360", "Íncubo", "Familiar que dispara lágrimas con las mismas estadísticas y efectos que las tuyas#{{Player13}} Inflige 100 % de daño al jugar con Lilith#Si no, inflige el 75 % de daño"},
|
||||
[366] = {"366", "Bombas de dispersión", "{{Bomb}} +5 bombas#Hace que las bombas exploten en 4-5 bombas pequeñas"},
|
||||
[365] = {"365", "Mosca perdida", "Mosca que se mueve por las paredes de la habitación#Inflige 60 de daño por contacto cada segundo#Los enemigos cercanos irán hacia ella"},
|
||||
[368] = {"368", "Epífora", "↑ {{Tears}} Disparar en una única dirección aumenta la cadencia de disparo hasta un 200%"},
|
||||
[369] = {"369", "Continuum", "↑ {{Range}} Alcance +3.0#↑ {{Tearsize}} Tamaño de lágrimas +1.5#Las lágrimas atraviesan las paredes y aparecen por la pared contraria"}, -- Continuum
|
||||
[370] = {"370", "Sr. muñequita", "↑ {{Tears}} Lágrimas +0.7#↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +0.5#{{Heart}} Genera 3 corazones aleatorios al tomarlo"}, -- Mr. Dolly
|
||||
[372] = {"372", "Bebé cargado", "Posibilidad de dejar caer una batería pequeña o de congelar a los enemigos#Puede agregar una carga a tu objeto activable"}, -- Bebé cargado
|
||||
[374] = {"374", "Luz sagrada", "Posibilidad de disparar una lágrima sagrada, que hará que caigan rayos de luz desde el cielo#El rayo inflige tres veces tu daño"},
|
||||
[375] = {"375", "Sombrero de Host", "20 % de posibilidad de evitar lágrimas#Inmune a explosiones"}, -- Host hat
|
||||
[369] = {"369", "Continuo", "↑ {{Range}} Alcance +3.0#↑ {{Tearsize}} Tamaño de lágrimas +1.5#Las lágrimas atraviesan las paredes y aparecen por la pared contraria"}, -- Continuum
|
||||
[370] = {"370", "Sr. Muñeca", "↑ {{Tears}} Lágrimas +0.7#↑ {{Range}} Alcance +1.5#↑ {{Tearsize}} Tamaño de lágrimas +0.5#{{Heart}} Genera 3 corazones aleatorios al tomarlo"}, -- Mr. Dolly
|
||||
[372] = {"372", "Bebé recargado", "Posibilidad de dejar caer una batería pequeña o de congelar a los enemigos#Puede agregar una carga a tu objeto activable"}, -- Bebé cargado
|
||||
[374] = {"374", "Luz sagrada", "Posibilidad de disparar una lágrima sagrada#Esta lágrima dejará caer un rayo de luz sobre un enemigo#{{Damage}}El rayo inflige tres veces tu daño"},
|
||||
[375] = {"375", "Sombrero de Host", "20 % de posibilidad de evitar lágrimas#Inmunidad a explosiones"}, -- Host hat
|
||||
[376] = {"376", "Reabastecimiento", "Genera 3 recolectables#Las tiendas reponen los objetos que compres instantáneamente#El precio de los objetos repuestos aumenta"}, -- Reabastecimiento
|
||||
[382] = {"382", "Bola amigable", "Se lanza a los enemigos para capturarlos#Cuando vuelvas a usarlo lo revivirá como aliado#Pasar por encima de la bola después de la captura recargará instantáneamente el objeto"}, -- Bola amigable
|
||||
[384] = {"384", "Pequeño Gurdy", "Rebota por la habitación#Inflige de 5 a 20 de daño por contacto dependiendo de cuánto lo hayas cargado"},
|
||||
[393] = {"393", "Beso de serpiente", "{{Poison}} Posibilidad de lanzar lágrimas venenosas#{{Poison}} Envenena al tocar#{{BlackHeart}} 20% de posibilidad de que los enemigos envenenados dejen caer un corazón negro"},
|
||||
[394] = {"394", "En la Mira", "Dispara lágrimas automáticamente dirigidas por la cruz roja del suelo que puedes controlar#↑ {{Tears}} Lágrimas +0.7#↑ {{Range}} Alcance +3.0#↑ {{Tearsize}} Tamaño de lágrimas +0.3#Los familiares disparan hacia la cruz"},
|
||||
[395] = {"395", "Tecnología X", "{{Chargeable}} Cargable#Disparas anillos láser que viajan a través de la habitación#Daño basado en la carga#100% de daño al cargarlo al completo"}, -- Tecnología X
|
||||
[397] = {"397", "Rayo tractor", "Las lágrimas viajan en línea recta siguiendo un rayo de luz, pero se mueven hacia los lados basándose en tu movimiento #↑ {{Tears}} Lágrimas +0.5#↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Vel. de tiro +0.16#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
|
||||
[397] = {"397", "Rayo tractor", "Las lágrimas viajan en línea recta siguiendo un rayo de luz, pero se mueven hacia los lados basándose en tu movimiento #↑ {{Tears}} Lágrimas +0.5#↑ {{Range}} Alcance +1.5#↑ {{Shotspeed}} Vel. de lágrimas +0.16#↑ {{Tearsize}} Tamaño de lágrimas +0.5"},
|
||||
[399] = {"399", "Fauces del vacío", "{{Chargeable}} Cargable#3Tras disparar lágrimas durante 3 segundos, crea un anillo negro que daña a los enemigos que están dentro de él"}, -- Maw of the Void
|
||||
[401] = {"401", "Explosivo", "Posibilidad de disparar bombas pegajosas#Las lágrimas pegadas infligen daño al impactar"},
|
||||
[404] = {"404", "Bebé pedorro", "Bloquea los proyectiles#Si le golpean se tirará un pedo, lo que envenenará, empujará o encantará a los enemigos cercanos#Los pedos infligen 5-6 de daño"},
|
||||
[405] = {"405", "Error de juego", "{{Throwable}} {{ColorOrange}}Lanzable{{CR}}#Cambia los enemigos y recolectables que toca"}, -- Error de juego
|
||||
[407] = {"407", "Pureza", "↑ Potencia una estadística dependiendo del color del aura que te rodea#Al recibir daño cambia el color del aura#{{ColorRed}}Rojo{{CR}} = {{Damage}} Daño +4.0#{{ColorBlue}}Azul{{CR}} = {{Tears}} Lágrimas +75% aproximadamente#{{ColorYellow}}Amarillo{{CR}} = {{Speed}} Velocidad +0.5#{{ColorOrange}}Naranja{{CR}} = {{Range}} Alcance +3.0, Tamaño de lágrima +1.0"},
|
||||
[408] = {"408", "Athame", "Al recibir daño, aparece un anillo negro alrededor de Isaac que inflige daño por contacto"},
|
||||
[415] = {"415", "Corona de la luz", "↑ {{SoulHeart}} +2 corazones de alma##Si posees todos tus corazones, recibirás: #↑ {{Range}} Alcance +1.5#↑ {{Damage}} Daño x2#↓ {{Shotspeed}} Vel. de tiro -0.3#Se pierde el efecto en la habitación si te dañan"},
|
||||
[415] = {"415", "Corona de la luz", "↑ {{SoulHeart}} +2 corazones de alma##Si posees todos tus corazones, recibirás: #↑ {{Range}} Alcance +1.5#↑ {{Damage}} Daño x2#↓ {{Shotspeed}} Vel. de lágrimas -0.3#Se pierde el efecto en la habitación si te dañan"},
|
||||
[416] = {"416", "Bolsillos profundos", "Genera de 1 a 3 monedas si no ha habido recompensa en la habitación#Aumenta el máximo de monedas a 999"}, -- Bolsillos profundos
|
||||
[417] = {"417", "Súcubo", "Familiar que rebota con un aura que inflige 7,5-10 de daño cada segundo a los enemigos que estén dentro de ella#↑ Al quedarse sobre el aura, {{Damage}} Daño +50%"},
|
||||
[421] = {"421", "Alubia roja", "Encanta a los enemigos cercanos"},
|
||||
[421] = {"421", "Alubia roja", "{{Charm}} Encanta a los enemigos cercanos"},
|
||||
[426] = {"426", "Fanático obsesionado", "Sigue tus movimientos exactos con 0,66 segundos de retraso#Inflige 30 de daño por contacto cada segundo"},
|
||||
[430] = {"430", "Papá mosca", "Sigue tus movimientos con 0,66 segundos de retraso#Dispara a los enemigos cercanos e inflige tu daño"},
|
||||
[431] = {"431", "Bebé multidimensional", "Sigue tus movimientos con 0,66 segundos de retraso#Las lágrimas que lo traspasen se dividen y ganan una mejora de velocidad"},
|
||||
@@ -178,9 +178,9 @@ local repCollectibles={
|
||||
[456] = {"456", "Pan mohoso", "↑ {{Heart}} +1 de vida#Cura un corazón"},
|
||||
[464] = {"464", "Glifo de balance", "↑ {{SoulHeart}} +2 corazones de alma#Los enemigos campeones y las habitaciones generan recolectables más frecuentemente#La prioridad de los recolectables varía en función de lo que más necesites"}, -- Glifo de balance
|
||||
[472] = {"472", "Rey bebé", "Le siguen otros familiares y dispara automaticamente a los enemigos#No se mueve mientras disparas#Se teletransporta a ti cuando dejas de disparar"},
|
||||
[474] = {"474", "Cañón de cristal roto", "Se convierte en Glass Canon (Cañón de cristal) al usarlo"}, -- Cañón de cristal roto
|
||||
[489] = {"489", "D infinito", "Efecto de dado aleatorio en cada uso#Pulsa la tecla de soltar objetos para cambiar entre los dados"}, -- D infinito
|
||||
[491] = {"491", "Bebé ácido", "Genera una píldora aleatoria cada 7 habitaciones#Usar una píldora envenena a los enemigos"}, -- Bebé ácido
|
||||
[474] = {"474", "Cañón de cristal roto", "Se convierte en {{Collectible352}} Cañón de cristal al usarlo"}, -- Cañón de cristal roto
|
||||
[489] = {"489", "D infinito", "Pulsa la tecla {{ButtonRT}} para cambiar entre una variedad de distintos dados#El único dado al que no se tiene acceso es al {{Collectible723}} Dado Reductor"}, -- D infinito
|
||||
[491] = {"491", "Bebé ácido", "{{Pill}} Genera una píldora aleatoria cada 7 habitaciones#{{Poison}} Usar una píldora envenena a los enemigos"}, -- Bebé ácido
|
||||
[493] = {"493", "Adrenalina", "Por cada medio contenedor de corazón vacío:#↑ {{Damage}} Más daño basado en ((2 * Medios corazones vacíos) ^ 1,6) * 0,1"},
|
||||
[494] = {"494", "Escalera de Jacob", "Lágrimas eléctricas que al impactar generan 1 o 2 rayos#Los rayos infligen la mitad de tu daño#Los rayos saltan entre enemigos"}, -- Escalera de Jacob
|
||||
[497] = {"497", "Interior Camuflado", "Al entrar a una habitación te camuflas hasta que disparas#↑ {{Speed}} Velocidad +0.5 al estar camuflado#Al descamuflarse: #Todos los enemigos serán dañados#↑ {{Damage}} Más daño por la sala#↑ {{Tears}} Más lágrimas por la sala"},
|
||||
@@ -194,66 +194,67 @@ local repCollectibles={
|
||||
[523] = {"523", "Caja de mudanza", "Guarda hasta seis recolectables de la habitación#Al volver a usarlo suelta los recolectables#Te permite mover cosas entre habitaciones"}, -- Caja de mudanza
|
||||
[524] = {"524", "Tecnología cero", "Las lágrimas están conectadas con rayos de electricidad#Los rayos infligen 1/3 de tu daño"}, -- Tecnología cero
|
||||
[531] = {"531", "Hemolacria", "Las lágrimas salen en forma de arco#Al impactar, explotan en lágrimas más pequeñas#↓ {{Tears}} Menos lágrimas#↑ {{Damage}} Daño +50%#↑ {{Damage}} Daño adicional +1.0"},
|
||||
[535] = {"535", "Manto", "{{SoulHeart}} +1 corazón de alma#{{Heart}} Cura un corazón rojo#{{}} Otorga un escudo al entrar a la sala del jefe"},
|
||||
[541] = {"541", "Médula", "{{EmptyBoneHeart}} +1 corazón de hueso#{{Heart}} Genera 3 corazones rojos"},
|
||||
[543] = {"543", "Suelo Santificado", "Genera una caca blanca con un aura cuando te golpean#El aura otorga lo siguiente: #↑ {{Damage}} Daño +25%#↑ {{Tears}} Lágrimas +100%#Lágrimas teledirigidas#Las lágrimas pueden bloquear disparos"}, -- Tierra sagrada
|
||||
[547] = {"547", "Papeles del divorcio", "↑ {{EmptyBoneHeart}} +1 un corazón de hueso#↑ {{Tears}} Lágrimas +0.7#Genera el trinket Papel misterioso"},
|
||||
[547] = {"547", "Papeles del divorcio", "↑ {{EmptyBoneHeart}} +1 un corazón de hueso#↑ {{Tears}} Lágrimas +0.7#{{Trinket21}} Genera un Papel misterioso"},
|
||||
[549] = {"549", "Huesos frágiles", "{{EmptyBoneHeart}} Remplaza todos los contenedores de corazón por 6 corazones de hueso#Perder un corazón de hueso dispara lágrimas en todas las direcciones#↑ {{Tears}} Lágrimas +0.5"},
|
||||
[553] = {"553", "Mucormicosis", "Posibilidad de disparar lágrimas de espora que se pegan al enemigo#Las esporas explotan tras 2,5 segundos, soltando más esporas e infligiendo daño y envenenando a enemigos cercanos"}, -- Mucormicosis
|
||||
[554] = {"554", "Tengo miedo", "{{Fear}} Asusta a los enemigos en un radio pequeño a tu alrededor"}, -- Muy fantasmagórico
|
||||
[555] = {"555", "Cuchilla dorada", "{{Coin}} Convierte 5 monedas en#{{ArrowUp}} {{Damage}} Daño +1.2 en la habitación actual"}, -- Navaja de oro
|
||||
[556] = {"556", "Sulfuro", "Garantiza {{Collectible118}} Azufre en la habitación actual"}, -- Sulfuro
|
||||
[557] = {"557", "Galleta de la suerte", "Genera: #Una fortuna #{{SoulHeart}} Corazón de alma#{{Card}} Carta#{{Trinket}} Trinket#{{Rune}} Runa o Piedra de alma"}, -- Galleta de la fortuna
|
||||
[556] = {"556", "Sulfuro", "{{Collectible118}} Activa el efecto de Azufre en la habitación actual"}, -- Sulfuro
|
||||
[557] = {"557", "Galleta de la suerte", "Puede generar: #Una fortuna #{{SoulHeart}} Unq Corazón de alma#{{Card}} Una Carta#{{Trinket}} Un Trinket#{{Rune}} Una Runa o Piedra de alma"}, -- Galleta de la fortuna
|
||||
[558] = {"558", "Dolor de ojo", "Posibilidad de disparar de 1 a 2 lágrimas adicionales en direcciones aleatorias"}, -- Dolor de ojo
|
||||
[559] = {"559", "120 voltios", "Da descargas de energía a los enemigos cercanos#La electricidad inflige el 75 % de tu daño"}, -- 120 voltios
|
||||
[560] = {"560", "Duele...", "Suelta un círculo de 10 lágrimas cuando te golpean#↑ {{Tears}} Lágrimas +1.2 con el primer golpe#↑ {{Tears}} Lágrimas +0.4 por cada golpe adicional"}, -- ¡Eso duele!
|
||||
[561] = {"561", "Leche de almendras", "↑ {{Tears}} Lágrimas x 4#↓ {{Damage}} Daño x 0.3#Las lágrimas ganan los efectos aleatorios de los trinkets de gusano"}, -- Leche de almendra
|
||||
[562] = {"562", "Tocando fondo", "Evita que tus estadísticas bajen durante el resto de partida"}, -- Has tocado fondo
|
||||
[563] = {"563", "Bombas Nancy", "{{Bomb}} +5 bombas#Las bombas explotan con un efecto de bomba aleatorio"}, -- Bombas guays
|
||||
[564] = {"564", "Pastilla de jabón", "↑ {{Tears}} Lágrimas +0.5#↑ {{Shotspeed}} Vel. de tiro +0.2"}, -- Pastilla de jabón
|
||||
[561] = {"561", "Leche de almendras", "↑ {{Tears}} Lágrimas x 4#↓ {{Damage}} Daño x 0.3#{{Trinket64}} Las lágrimas ganan los efectos aleatorios de los trinkets de gusano"}, -- Leche de almendra
|
||||
[562] = {"562", "Fondo rocoso", "Evita que tus estadísticas bajen durante el resto de partida"}, -- Has tocado fondo
|
||||
[563] = {"563", "Nancy Bombas", "{{Bomb}} +5 bombas#Las bombas explotan con un efecto de bomba aleatorio"}, -- Bombas guays
|
||||
[564] = {"564", "Pastilla de jabón", "↑ {{Tears}} Lágrimas +0.5#↑ {{Shotspeed}} Vel. de lágrimas +0.2"}, -- Pastilla de jabón
|
||||
[565] = {"565", "Cachorro sangriento", "Familiar que persigue a los enemigos#Tras matar suficientes enemigos, se vuelve más poderoso, pero también te intentará atacar a ti#Atacarle le devuelve a su estado normal"}, -- Cachorro sangriento
|
||||
[566] = {"566", "Atrapasueños", "{{HalfSoulHeart}} Medio corazón de alma al cambiar de piso#Durante la transición entre pisos, la pesadilla de Isaac muestra el objeto de la habitación del tesoro y al jefe del piso"}, -- Atrapasueños
|
||||
[567] = {"567", "Cirio pascual", "↑ {{Tears}} Lágrimas +0.4#↑ {{Tears}} Aumento de lágrimas +0.4 por habitación si no se recibe daño#Se acumula hasta 5 veces"}, -- Cirio pascual
|
||||
[568] = {"568", "Intervención divina", "Al tocar dos veces una tecla de disparo se crea un escudo#El escudo dura un segundo, aleja a los enemigos y refleja proyectiles y láseres enemigos"}, -- Intervención divina
|
||||
[569] = {"569", "Juramento de sangre", "Te apuñala al inicio de la planta, y te deja con medio corazón rojo#Incrementa las estadísticas durante todo el piso:#↑ {{Damage}} Daño + 0,15 * Corazones perdidos^2#↑ {{Speed}} Velocidad + 0,05*Corazones perdidos"}, -- Juramento de sangre
|
||||
[568] = {"568", "Intervención divina", "Al tocar dos veces una tecla de disparo se crea un escudo#El escudo dura un segundo, aleja a los enemigos, refleja proyectiles y láseres enemigos"}, -- Intervención divina
|
||||
[569] = {"569", "Juramento de sangre", "{{Heart}} Te apuñala al inicio del piso, dejando tus corazones rojos a la mitad#Incrementa las estadísticas durante todo el piso:#↑ {{Damage}} Daño + 0.15 * Corazones perdidos^2#↑ {{Speed}} Velocidad + 0.05 * Corazones perdidos"}, -- Juramento de sangre
|
||||
[570] = {"570", "Galleta de plastilina", "Garantiza lágrimas multicolores con efectos aleatorios"}, -- Galleta de plastilina
|
||||
[571] = {"571", "Calcetines de huérfano", "Evita el daño del creep y de los pinchos del suelo#↑ {{Speed}} Velocidad +0.3#↑ {{SoulHeart}} +2 corazones de alma"}, -- Calcetines de huérfano
|
||||
[572] = {"572", "El ojo de lo oculto", "Lágrimas controlables#↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +7.5#↓ {{Shotspeed}} Vel. de tiro -0.16"}, -- El ojo de lo oculto
|
||||
[572] = {"572", "El ojo de lo oculto", "Lágrimas controlables#↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +7.5#↓ {{Shotspeed}} Vel. de lágrimas -0.16"}, -- El ojo de lo oculto
|
||||
[573] = {"573", "Corazón inmaculado", "+1 {{Heart}} corazón rojo#↑ {{Damage}} Daño +20%#Vida al completo#Posibilidad de disparar lágrimas espectrales que orbitan"}, -- Corazón inmaculado
|
||||
[574] = {"574", "Ostensorio", "Gana dos auras circulares que dañan a los enemigos#El aura interna inflige más daño"}, -- Ostensorio
|
||||
[575] = {"575", "El intruso", "Un familiar arácnido dentro de tu cabeza, dispara 4 lágrimas ralentizantes#Al recibir daño, puede salir de tu cabeza"}, -- El intruso
|
||||
[575] = {"575", "El intruso", "Un familiar arácnido dentro de tu cabeza#{{Slow}} Dispara 4 lágrimas ralentizantes#Al recibir daño, saldrá de tu cabeza"}, -- El intruso
|
||||
[576] = {"576", "Mente sucia", "Destruir cacas genera de 1 a 4 caquitas amistosas#El tipo de las caquitas dependerá de la caca de origen"}, -- Mente sucia
|
||||
[577] = {"577", "Damocles", "{{Warning}} UN SOLO USO {{Warning}}#Genera una espada sobre tu cabeza que duplica los objetos en pedestales y recompensas de mendigos#Te mata en un momento aleatorio al recibir daño de un enemigo y haber usado la espada"}, -- Damocles
|
||||
[578] = {"578", "Limonada gratis", "Crea una gran piscina de creep amarillo"}, -- Limonada gratis
|
||||
[579] = {"579", "Espada espiritual", "En lugar de lágrimas, tienes una espada#{{Damage}} Inflige el triple de tu daño#{{Chargeable}} Tiene un ataque en giro + disparo de proyectil al cargarla#{{Heart}} Si tienes la vida al completo, dispara proyectiles con los ataques sin cargar"}, -- Espada espiritual
|
||||
[580] = {"580", "Llave roja", "Crea una nueva habitación adyacente a una pared disponible, indicada por el contorno de una puerta#Pueden ser habitaciones especiales# Si intenta crear una habitación fuera del límite máximo del mapa (13 x 13 habitaciones), Isaac irá a I AM ERROR."}, -- Llave roja
|
||||
[580] = {"580", "Llave roja", "Crea una nueva habitación adyacente a una pared disponible, indicada por el contorno de una puerta#Pueden ser habitaciones especiales#Si intenta crear una habitación fuera del límite máximo del mapa (13 x 13 habitaciones), Isaac irá a I AM ERROR."}, -- Llave roja
|
||||
[581] = {"581", "Mosca psíquica", "Mosca orbital#Persigue y desvía proyectiles#Inflige daño por contacto"}, -- Mosca psíquica
|
||||
[582] = {"582", "Seta ondulada", "↑ {{Shotspeed}} Vel. de tiro +0.75#↓ {{Speed}} Velocidad -0.03#Distorsiona la pantalla#Efecto acumulable"}, -- Seta ondulada
|
||||
[583] = {"583", "Cohete en un bote", "{{Bomb}} +5 bombas#Colocar una bomba al disparar lanzará un cohete a la dirección donde dispares"}, -- Cohete en un bote
|
||||
[582] = {"582", "Seta ondulada", "↑ {{Shotspeed}} Vel. de lágrimas +0.75#↓ {{Speed}} Velocidad -0.03#Distorsiona la pantalla#Efecto acumulable"}, -- Seta ondulada
|
||||
[583] = {"583", "Cohete en un jarro", "{{Bomb}} +5 bombas#Colocar una bomba al disparar lanzará un cohete a la dirección donde dispares"}, -- Cohete en un bote
|
||||
[584] = {"584", "El libro de las virtudes", "Genera un fuego orbital que dispara lágrimas espectrales que puede destruirse#Puede combinarse con un segundo objeto activo para crear fuegos temáticos#Cambia la primera sala del diablo por la del ángel"}, -- El libro de las virtudes
|
||||
[585] = {"585", "Caja de alabastro", "Genera:#{{SoulHeart}} 3 Corazones de alma#{{AngelRoom}} Dos objetos de la Sala del Ángel#{{SoulHeart}} Sólo se carga con Corazones de alma"}, -- Caja de alabastro
|
||||
[586] = {"586", "La escalerilla", "Genera una escalera al inicio de cada planta#{{AngelRoom}} lleva a una tienda de la sala del ángel"}, -- Escalera de mano
|
||||
[585] = {"585", "Caja de alabastro", "Genera: #{{SoulHeart}} 3 Corazones de alma#{{AngelRoom}} Dos objetos de la Sala del Ángel#{{SoulHeart}} Sólo se carga con Corazones de alma"}, -- Caja de alabastro
|
||||
[586] = {"586", "La escalerilla", "Genera una escalera al inicio de cada planta#{{AngelRoom}} Lleva a una tienda de la sala del ángel"}, -- Escalera de mano
|
||||
[587] = {"587", "Menorah (Sin usar pero está presente)", "<No existe>"}, -- Menorah (Unused but skripted)
|
||||
[588] = {"588", "Sol", "{{BossRoom}} Revela el lugar de la sala del jefe #Al derrotar al jefe activa la carta {{Card20}} El Sol#Recarga el objeto activo#Otorga lo siguiente para el resto del piso:↑{{Damage}} Daño +3#↑ {{Luck}} Suerte +1"}, -- Sol
|
||||
[589] = {"589", "Luna", "Agrega una habitación secreta adicional {{SecretRoom}} y una súper secreta {{SuperSecretRoom}} a cada piso#Las habitaciones secretas contienen un rayo de luz que al tocarlo otorga lo siguiente: #↑ {{Tears}} Lágrimas +1.0 al tocar el primer rayo#↑ {{Tears}} Lágrimas +0.5 al tocar los siguientes rayos#{{HalfSoulHeart}} Medio Corazón de alma"}, -- Luna
|
||||
[590] = {"590", "Mercurio", "↑ {{Speed}} Velocidad +0.4#Al entrar en una habitación las puertas siguen abiertas"}, -- Mercurio
|
||||
[590] = {"590", "Mercurius", "↑ {{Speed}} Velocidad +0.4#Al entrar en una habitación las puertas siguen abiertas"}, -- Mercurio
|
||||
[591] = {"591", "Venus", "{{Heart}} +1 corazón rojo#Vida al completo#{{Charm}} Los enemigos cercanos se encantan"}, -- Venus
|
||||
[592] = {"592", "Terra", "↑ {{Damage}} Daño +1.0#Cambia las lágrimas por rocas#Infligen daño variable#Pueden destruir obstáculos#Mejora el empuje"}, -- Terra
|
||||
[593] = {"593", "Marte", "Embiste pulsando dos veces la tecla de movimiento#Se vuelve invulnerable e inflige 4x de tu daño#3 segundos de recarga"}, -- Marte
|
||||
[593] = {"593", "Mars", "Embiste pulsando dos veces la tecla de movimiento#Se vuelve invulnerable e inflige 4x de tu daño#3 segundos de recarga"}, -- Marte
|
||||
[594] = {"594", "Júpiter", "{{Heart}} +2 corazones rojos#↓ {{Speed}} Velocidad -0.3#↑ {{Speed}} Bonus de velocidad +0.5 al quedarse quieto#{{Poison}} Suelta una nube de veneno al moverse otra vez"}, -- Júpiter
|
||||
[595] = {"595", "Saturno", "Te rodea un círculo#Al entrar en una habitación, 7 lágrimas orbitan#Posibilidad de atrapar proyectiles enemigos en la órbita"}, -- Saturno
|
||||
[596] = {"596", "Urano", "Dispara lágrimas de hielo, tienen la posibilidad de: #{{Slow}} Ralentizar a los enemigos#{{Freeze}} Congelar a los enemigos#Tocar enemigos congelados los empuja y explotan en 6 trozos de hielo"}, -- Urano
|
||||
[597] = {"597", "Neptuno", "{{Chargeable}} Cargable (Automático)#Al no disparar, se empezará a cargar un ataque#Disparar hará que sueltes una ráfaga de lágrimas hasta que dispares a tu cadencia regular#Dejar de disparar recargará el ataque"}, -- Neptuno
|
||||
[595] = {"595", "Saturnus", "Te rodea un círculo#Al entrar en una habitación, 7 lágrimas orbitan#Posibilidad de atrapar proyectiles enemigos en la órbita"}, -- Saturno
|
||||
[596] = {"596", "Uranus", "Dispara lágrimas de hielo, tienen la posibilidad de: #{{Slow}} Ralentizar a los enemigos#{{Freezing}} Congelar a los enemigos#Tocar enemigos congelados los empuja y explotan en 6 trozos de hielo"}, -- Urano
|
||||
[597] = {"597", "Neptunus", "{{Chargeable}} Cargable (Automático)#Al no disparar, se empezará a cargar un ataque#Disparar hará que sueltes una ráfaga de lágrimas hasta que dispares a tu cadencia regular#Dejar de disparar recargará el ataque"}, -- Neptuno
|
||||
[598] = {"598", "Pluto", "↑ {{Tears}} Lágrimas +0.7#Encoge mucho a Isaac, permitiendo que pase entre objetos#Los proyectiles puede pasarte por encima"}, -- Pluto
|
||||
[599] = {"599", "Cabeza de vudú", "{{CursedRoom}} Genera una habitación maldita adicional en cada planta#{{CursedRoom}} Se generan mejores salas malditas"}, -- Cabeza de vudú
|
||||
[600] = {"600", "Gotas para ojos", "↑ {{Tears}} Lágrimas +28% al ojo izquierdo#Disparo un poco errático"}, -- Gotas para ojos
|
||||
[599] = {"599", "Cabeza de vudú", "{{CursedRoom}} Genera una habitación maldita adicional en cada piso#{{CursedRoom}} Se generan mejores salas malditas"}, -- Cabeza de vudú
|
||||
[600] = {"600", "Gotas para ojos", "↑ {{Tears}} Lágrimas +30% al ojo izquierdo con disparo algo errático#↑ {{Tears}} Lágrimas +20% para ataques que no son lágrimas"}, -- Gotas para ojos
|
||||
[601] = {"601", "Acto de contrición", "↑ {{Tears}} Lágrimas +0.7#{{EternalHeart}} +1 corazón eterno#{{AngelDevilChance}} Permite que aparezcan salas del ángel aunque hayas hecho pactos con el diablo antes"}, -- Acto de contrición
|
||||
[602] = {"602", "Tarjeta de socio", "{{Shop}} Añade una trampilla en cada tienda que permite acceder a una segunda tienda con artículos únicos"}, -- Tarjeta de socio
|
||||
[603] = {"603", "Conjunto de baterías", "{{Battery}}Genera de 2 a 4 baterías#Recarga el objeto activo al completo"}, -- Conjunto de baterías
|
||||
[603] = {"603", "Conjunto de baterías", "{{Battery}} Genera de 2 a 4 baterías#Recarga el objeto activo al completo"}, -- Conjunto de baterías
|
||||
[604] = {"604", "Pulsera de mamá", "Permite levantar y lanzar piedras, TNT, cacas, Hosts (enemigo calavera), y otros obstáculos#Permite moverlos entre habitaciones"}, -- Pulsera de mamá
|
||||
[605] = {"605", "Cuchara de helado", "Invoca un familiar peeper en la habitación actual, que deja un creep rojo"}, -- Cuchara de helado
|
||||
[606] = {"606", "Grieta ocular", "Posibilidad de disparar lágrimas que crean grietas donde caen#Atraen enemigos cercanos, recolectables y proyectiles"}, -- Grieta ocular
|
||||
[607] = {"607", "Bebé hervido", "Familiar que dispara grupos de lágrimas de manera caótica#Inflige 3,5 o 5,3 de daño por lágrima"}, -- Bebé hervido
|
||||
[608] = {"608", "Bebé congelado", "Familiar que dispara lágrimas congelantes#Congela a los enemigos al matarlos"}, -- Bebé congelado
|
||||
[608] = {"608", "Bebé congelado", "{{Freezing}} Familiar que dispara lágrimas congelantes#{{Freezing}} Congela a los enemigos al matarlos"}, -- Bebé congelado
|
||||
[609] = {"609", "D6 eterno", "Cambia todos los objetos de la habitación#Posibilidad de que los objetos desaparezcan"}, -- D6 eterno
|
||||
[610] = {"610", "Jaula de pájaros", "Familiar que salta sobre un enemigo cuando te golpean#Inflige 45 de daño y lanza una ola de rocas#Después persigue a los enemigos"}, -- Jaula de pájaros
|
||||
[611] = {"611", "Laringe", "Te hace gritar, dañando y alejando a los enemigos cercanos#Cuantas más cargas tenga el objeto, más potente es"}, -- Laringe
|
||||
@@ -277,14 +278,14 @@ local repCollectibles={
|
||||
[629] = {"629", "Mosca robot", "Orbital que dispara lágrimas con escudo"}, -- Mosca robot
|
||||
[630] = {"630", "", "<Item does not exist>"},
|
||||
[631] = {"631", "Cuchillo de carnicero", "Divide a los enemigos de la habitación en 2 versiones más pequeñas con menos vida"}, -- Cuchillo de carnicero
|
||||
[632] = {"632", "Amuleto del mal", "↑ {{Luck}} Suerte +2#{{HalfSoulHeart}} + Medio corazón de alma en cada planta#Inmunidad a efectos de estado"}, -- Amuleto del mal
|
||||
[632] = {"632", "Nazar", "↑ {{Luck}} Suerte +2#{{HalfSoulHeart}} + Medio corazón de alma en cada planta#Inmunidad a efectos de estado"}, -- Amuleto del mal
|
||||
[633] = {"633", "Dogma", "Garantiza volar y efecto de un único uso similar a Holy Mantle {{Collectible313}}#↑ +2,0 de daño#↑ +0,1 de velocidad#Si tienes menos de 6 corazones, te curas con una mezcla de corazones rojos y de alma"}, -- Dogma
|
||||
[634] = {"634", "Purgatorio", "Al estar en una habitación con enemigos, genera grietas en el suelo#Caminar sobre ellas invoca fantasmas explosivos"}, -- Purgatorio
|
||||
[635] = {"635", "Puntos de sutura", "De manera pasiva genera un familiar que se mueve en la dirección de tus disparos#Al usarlo, intercambias la posición con el familiar y ganas una invencibilidad corta#Teletransportarse en cosas puede dañarlas o destrozarlas"}, -- Puntos de sutura
|
||||
[636] = {"636", "Tecla R", "{{Warning}} UN SOLO USO {{Warning}}#Te teletransporta a la primera planta de una nueva run#Los objetos y recolectables se mantienen"}, -- Tecla R
|
||||
[637] = {"637", "Gotas de impacto", "Posibilidad de disparar un puño con mucho empuje y que confunde a los enemigos"}, -- Gotas de impacto
|
||||
[638] = {"638", "Goma de borrar", "Lanza una goma de borrar que mata instantáneamente a un enemigo#Evita que ese enemigo reaparezca en el resto de la partida#Inflige 15 de daño a los jefes#Solo se puede usar una vez por planta"}, -- Goma de borrar
|
||||
[639] = {"639", "Corazón asqueroso", "Otorga un corazón podrido al usarlo"}, -- Corazón asqueroso
|
||||
[638] = {"638", "Goma de borrar", "Lanza una goma de borrar que mata instantáneamente a un enemigo#Evita que ese enemigo reaparezca en el resto de la partida#Inflige 15 de daño a los jefes#Solo se puede usar una vez por piso"}, -- Goma de borrar
|
||||
[639] = {"639", "Corazón asqueroso", "{{RottenHeart}} Otorga un corazón podrido al usarlo"}, -- Corazón asqueroso
|
||||
[640] = {"640", "Urna de almas", "Lanza llamas azules#Gana cargas por cada enemigo que mates"}, -- Urna de almas
|
||||
[641] = {"641", "Aceldama", "Crea una cadena de lágrimas detrás mientras estás en combate#Las lágrimas infligen 3,5 de daño"}, -- Akeldama
|
||||
[642] = {"642", "Piel mágica", "Consume 1 contenedor de corazón o 2 corazones de alma para generar un objeto de la pool del objeto actual#{{BrokenHeart}} Otorga un corazón roto al usarlo#{{Warning}} Objeto de un solo uso para The Lost"}, -- Piel mágica
|
||||
@@ -292,19 +293,19 @@ local repCollectibles={
|
||||
[644] = {"644", "Premio de consolación", "Mejora tu estadística más baja#Puede generar 3 monedas, 1 bomba, o 1 llave dependiendo de lo que tengas menos"}, -- Premio de consolación
|
||||
[645] = {"645", "Minitoma", "Familiar orbital#Bloquea disparos#Inflige daño por contacto#Se divide en versiones más pequeñas tras 3 golpes#Al romperse las versiones pequeñas se convierten en arañas azules#Reaparece 5 segundos después"}, -- Minitoma
|
||||
[646] = {"646", "Bombas de azufre", "+5 bombas#{{Collectible118}} Las bombas disparan 4 láseres de Azufre en forma de cruz"}, -- Bombas de azufre
|
||||
[647] = {"647", "4,5 voltios", "Los objetos activos no se cargan al limpiar una habitación#Se cargan al infligir daño a los enemigos#60 daño = 1 carga"}, -- 4,5 voltios
|
||||
[647] = {"647", "4.5 voltios", "Los objetos activos no se cargan al limpiar una habitación#Se cargan al infligir daño a los enemigos#60 daño = 1 carga"}, -- 4,5 voltios
|
||||
[648] = {"648", "Triturador de píldoras", "<Este objeto no existe>"},
|
||||
[649] = {"649", "Ciruela afrutada", "Mini Plum familiar#Viaja por la habitación en diagonal, disparando lágrimas"}, -- Ciruela afrutada
|
||||
[650] = {"650", "Flauta de ciruela", "Invoca un Bebé Plum en la habitación actual durante 10 segundos"}, -- Flauta de ciruela
|
||||
[651] = {"651", "Estrella de Belén", "Familiar que viaja lentamente hasta la sala del jefe#Emite un aura que garantiza: #↑ {{Damage}} Daño x1.2 + 1#↑ {{Tears}} Lágrimas x2.5#Lágrimas Teledirigidas"}, -- Estrella de Belén
|
||||
[650] = {"650", "Flauta ciruela", "Invoca a Ciruelita en la habitación actual durante 10 segundos"}, -- Flauta de ciruela
|
||||
[651] = {"651", "Estrella de Belén", "{{BossRoom}} Familiar que viaja lentamente hasta la sala del jefe#Emite un aura que garantiza: #↑ {{Damage}} Daño x1.2 + 1#↑ {{Tears}} Lágrimas x2.5#Lágrimas Teledirigidas"}, -- Estrella de Belén
|
||||
[652] = {"652", "Bebé cubito", "Familiar que se desliza por la habitación si lo empujas#Ralentiza e inflige daño por contacto, al matar congela a los enemigos"}, -- Bebé cubito
|
||||
[653] = {"653", "Vade Retro", "Al tenerlo, los enemigos no fantasmas dejan pequeños fantasmas rojos al morir#Al usarlo, hace que los fantasmas exploten"}, -- Vade Retro
|
||||
[654] = {"654", "Falso PHD", "{{Pill}} Identifica todas las píldoras#{{Pill}} Convierte las píldoras buenas en píldoras malas#{{BlackHeart}} +1 corazón negro#↑ {{Damage}} Las píldoras que bajan las estadísticas dan más daño#{{BlackHeart}} Otras píldoras sueltan corazones negros"}, -- Falso PHD
|
||||
[655] = {"655", "Gira para ganar", "Añade un orbital giratorio que bloquea proyectiles enemigos#Inflige 10,5 de daño por contacto cada segundo#Al usarlo,↑ +0,5 de velocidad y mejora la velocidad de rotación de los orbitales"}, -- Gira para ganar
|
||||
[655] = {"655", "Gira para ganar", "Añade un orbital giratorio que bloquea proyectiles enemigos#Inflige 10,5 de daño por contacto cada segundo#Al usarlo: #↑ {{Speed}} Velocidad +0.5#Aumenta la velocidad de rotación de los orbitales"}, -- Gira para ganar
|
||||
[656] = {"656", "Damocles", "No deberías encontrar esto"}, -- Damocles
|
||||
[657] = {"657", "Vasculitis", "Los enemigos sueltan lágrimas al morir que aplica tus efectos de lágrima"}, -- Vasculitis
|
||||
[658] = {"658", "Célula gigante", "Al recibir daño genera mini Isaacs#Persiguen y disparan a los enemigos cercanos"}, -- Célula gigante
|
||||
[659] = {"659", "Tropicamida", "↑ {{Range}} Alcance +1.5 #Aumenta el tamaño de la lágrima"}, -- Tropicamida
|
||||
[659] = {"659", "Tropicamida", "↑ {{Range}} Alcance +1.5 #{{Tearsize}} Aumenta el tamaño de la lágrima"}, -- Tropicamida
|
||||
[660] = {"660", "Lectura de cartas", "Genera dos portales al inicio de cada planta#Los portales desaparecen al dejar la habitación#{{ColorRed}}Rojo: {{CR}} {{BossRoom}} Sala del jefe #{{ColorYellow}}Amarillo: {{CR}} {{TreasureRoom}} Sala del tesoro#{{ColorBlue}}Azul: {{CR}} {{SecretRoom}} Habitación secreta"}, -- Lectura de cartas
|
||||
[661] = {"661", "Quintillizos", "Al morir los enemigos, se genera en ese lugar un familiar estático que dispara#Hasta 5 familiares"}, -- Quintillizos
|
||||
[662] = {"662", "Pacifista (Cut item)", "<Este objeto no existe>"}, -- Pacifista (Cut item)
|
||||
@@ -312,16 +313,16 @@ local repCollectibles={
|
||||
[664] = {"664", "Comedor compulsivo", "{{ArrowUp}} {{Heart}} +1 corazón rojo#Los pedestales de objetos cambiarán periódicamente entre objetos de comida y otro objeto#tomar el objeto de comida otorga: #{{ArrowUp}} {{Damage}} Daño temporal +3.6#{{ArrowUp}} Dos mejoras de estadísticas, dependen del item de comida"}, -- Comedor compulsivo
|
||||
[665] = {"665", "El ojo de Guppy", "Muestra el contenido de los cofres, sacos y hogueras antes de abrirlos"}, -- El ojo de Guppy
|
||||
[666] = {"666", "", "<Este objeto no existe>"},
|
||||
[667] = {"667", "Hombre de paja", "{{Player13}} Genera un Keeper compañero#Si muere, genera arañas azules#El objeto acaba desapareciendo"}, -- Hombre de paja
|
||||
[668] = {"668", "Nota de papá", "Inicia la sequencia de acceso a la planta de Casa"}, -- Nota de papá
|
||||
[669] = {"669", "Salchicha", "↑ {{Heart}} +1 corazón#↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +0.5##↑ {{Tears}} Lágrimas +0.5#↑ {{Range}} Alcance +0.16#↑ {{Shotspeed}} Vel. de tiro +1.2#↑ {{Luck}} Suerte +1#↑ {{AngelDevilChance}} Posibilidad de sala de Diablo/Ángel +6.9%#↑ {{PlanetariumChance}} Posibilidad de Planetario +6.9% "}, -- Salchicha
|
||||
[667] = {"667", "Hombre de paja", "{{Player14}} Genera un Keeper compañero#Si muere, genera arañas azules#El objeto acaba desapareciendo"}, -- Hombre de paja
|
||||
[668] = {"668", "Nota de papá", "Tomarlo iniciará la ruta de ascenso hasta Casa#{{Trinket}} Transformará todos los trinkets dejados en la {{BossRoom}} Sala del jefe o la {{TreasureRoom}} Sala del tesoro en una {{Card78}} Llave rota"}, -- Nota de papá
|
||||
[669] = {"669", "Salchicha", "↑ {{Heart}} +1 corazón#↑ {{Speed}} Velocidad +0.2#↑ {{Damage}} Daño +0.5##↑ {{Tears}} Lágrimas +0.5#↑ {{Range}} Alcance +0.16#↑ {{Shotspeed}} Vel. de lágrimas +1.2#↑ {{Luck}} Suerte +1#↑ {{AngelDevilChance}} Posibilidad de sala de Diablo/Ángel +6.9%#↑ {{PlanetariumChance}} Posibilidad de Planetario +6.9% "}, -- Salchicha
|
||||
[670] = {"670", "¿Opciones?", "Si limpiar una habitación genera una recompensa, habrá dos para elegir#Tomar una hace que la otra desaparezca"}, -- ¿Opciones?
|
||||
[671] = {"671", "Corazón de caramelo", "{{ArrowUp}} Otorga una mejora permanente aleatoria de estadísticas al curarse"}, -- Corazón de caramelo
|
||||
[671] = {"671", "Corazón de caramelo", "{{ArrowUp}} Otorga una mejora permanente aleatoria de estadísticas tomar un corazón rojo"}, -- Corazón de caramelo
|
||||
[672] = {"672", "Una libra de carne", "{{DevilRoom}} Los pactos del diablo ahora cuestan monedas#{{Shop}} Los objetos de las tiendas cuestan vida#Los recolectables en las tiendas son gratis pero están rodeados con pinchos"}, -- Una libra de carne
|
||||
[673] = {"673", "Redención", "{{DevilRoom}} Si sales de una Sala del Diablo sin tomar nada, ganas: #{{SoulHeart}} Un Corazón de alma#{{ArrowUp}} {{Damage}} Daño +1.0"}, -- Redención
|
||||
[674] = {"674", "Grilletes espirituales", "Al morir, tu fantasma se encadena a tu cuerpo muerto y puedes seguir luchando con medio corazón de alma#Te devuelve a la vida tras 10 segundos#Se recarga cogiendo corazones de alma"}, -- Grilletes espirituales
|
||||
[675] = {"675", "Orbe roto", "Al recibir daño, revela habitaciones aleatorias de la planta#También desbloquea puertas cerradas con llave#Puede abrir la puerta de Mega Satán#Puede revelar habitaciones ultra secretas"}, -- Orbe roto
|
||||
[676] = {"676", "Corazón vacío", "{{EmptyHeart}} Al tener un contenedor de corazón vacío al iniciar una planta, añade otro contenedor#Los corazones de hueso no cuentan"}, -- Corazón vacío
|
||||
[674] = {"674", "Grilletes espirituales", "Al morir, tu fantasma se encadena a tu cuerpo muerto y puedes seguir luchando con medio corazón de alma#Te devuelve a la vida tras 10 segundos#{{SoulHeart}} Se recarga tomando corazones de alma"}, -- Grilletes espirituales
|
||||
[675] = {"675", "Orbe roto", "Al recibir daño, revela habitaciones aleatorias de la planta#También desbloquea puertas cerradas con llave#Puede abrir la puerta de Mega Satán#{{UltraSecretRoom}} Puede revelar habitaciones ultra secretas"}, -- Orbe roto
|
||||
[676] = {"676", "Corazón vacío", "{{EmptyHeart}} Al tener un contenedor de corazón vacío al iniciar una planta, añade otro contenedor#{{EmptyBoneHeart}} Los corazones de hueso no cuentan"}, -- Corazón vacío
|
||||
[677] = {"677", "Proyección astral", "Cuando te golpean el tiempo se para 3 segundos#Te conviertes en un fantasma y dejas tu cuerpo#Como fantasma, vuelas, tienes lágrimas espectrales y el siguiente golpe no lo recibes"}, -- Proyección astral
|
||||
[678] = {"678", "Cesárea", "{{Chargeable}} Cargable#Dispararás fetos automáticamente al presionar el botón de disparo#Los fetos seguirán a los enemigos y los atacarán varias veces"}, -- Sección C
|
||||
[679] = {"679", "Mini Abadón", "{{Collectible399}} Familiar que dispara un ataque similar a Fauces del Vacío"}, -- Mini Abadón
|
||||
@@ -335,7 +336,7 @@ local repCollectibles={
|
||||
[687] = {"687", "Buscador de amigos", "Genera un monstruo familiar aleatorio que copia tus ataques y movimientos"}, -- Buscador de amigos
|
||||
[688] = {"688", "Niño interior", "+1 vida adicional#Al morir, revive en la habitación actual con: #{{HalfHeart}} Medio corazón#{{ArrowUp}} Velocidad +0.2#Un tamaño reducido"}, -- Niño interior
|
||||
[689] = {"689", "Corona glitcheada", "Los pedestales cambian rápidamente entre 5 objetos aleatorios"}, -- Corona glitcheada
|
||||
[690] = {"690", "Belly Jelly", "Al tocarte, los enemigos rebotan#Hacer que choquen contra obstáculos inflige daño#Posibilidad de desviar proyectiles"}, -- Barriga gelatinosa
|
||||
[690] = {"690", "Belly Jelly", "Al tocarte, tienen una posibilidad de rebotar#Hacer que choquen contra obstáculos inflige daño#Posibilidad de desviar proyectiles"}, -- Barriga gelatinosa
|
||||
[691] = {"691", "Orbe sagrado", "Evita que los objetos de calidad {{Quality0}} y {{Quality1}} aparezcan#33% de posibilidad de cambiar los objetos de calidad {{Quality2}} por {{Quality3}} o {{Quality4}}"}, -- Orbe sagrado
|
||||
[692] = {"692", "Vínculo de Sangre", "{{DevilRoom}} Genera un tipo de pinchos especiales en la sala del diablo#Hacerse daño puede dar una recompensa:#{{Coin}} 35% 6 monedas#{{ArrowUp}} {{Damage}} 15% Daño +0.5 #{{BlackHeart}} 5% 2 corazones negros#2% objeto de la pool del Diablo#1% trasnformación de Leviatán"}, -- Lazo de sangre
|
||||
[693] = {"693", "La Enjambre", "Otorga 8 moscas orbitales que se convierten en moscas azules tras bloquear un proyectil#Genera una nueva mosca al limpiar cada habitación"}, -- El enjambre
|
||||
@@ -349,10 +350,10 @@ local repCollectibles={
|
||||
[701] = {"701", "La tumba de Isaac", "Genera un cofre viejo al inicio de cada planta#Puede contener corazones de alma, trinkets u objetos de la sala del ángel o relacionados con Mamá y Papá"}, -- La tumba de Isaac
|
||||
[702] = {"702", "Espíritu de venganza", "Tras recibir daño, genera un fuego orbital que dura en la planta actual#Máximo de 6#Disparan lágrimas pero no bloquean proyectiles"}, -- Espíritu de venganza
|
||||
[703] = {"703", "Esau Junior", "Cambia entre el personaje actual y Esau Junior, quien tiene 3 corazones negros, +2 de daño y vuela#Los personajes tienen objetos y vida independientes#{{Warning}} Morir como cualquier personaje acaba la partida"}, -- Esau Junior
|
||||
[704] = {"704", "¡Berserker!", "Modo berserker durante 5 segundos:#↑ {{Speed}} Velocidad +0.4#↑ {{Tears}} Más lágrimas#↑ {{Damage}} +3,0 de daño#Restringe el ataque a un arma a melé"}, -- ¡Berserker!
|
||||
[705] = {"705", "Artes oscuras", "Al usarlo, ganas:#↑ {{Speed}} Velocidad +1.0#La habilidad de caminar a través de los enemigos y proyectiles durante 1 segundo#Infliges el triple de tu daño al tocar"}, -- Artes oscuras
|
||||
[704] = {"704", "¡Berserker!", "Modo berserker durante 5 segundos:#↑ {{Speed}} Velocidad +0.4#↑ {{Tears}} Más lágrimas#↑ {{Damage}} Daño +3.0#Restringe el ataque a un arma a melé"}, -- ¡Berserker!
|
||||
[705] = {"705", "Artes oscuras", "Al usarlo, ganas:#↑ {{Speed}} Velocidad +1.0#La habilidad de caminar a través de los enemigos y proyectiles durante 1 segundo#Infliges el triple de tu daño al tocar#{{Player24}} Al usarlo con Judas Contaminado, aumenta temporalmente su daño con cada entidad atacada"}, -- Artes oscuras
|
||||
[706] = {"706", "Abismo", "Destruye todos los objetos de la habitación y genera una mosca familiar por cada uno#Los efectos de las moscas dependen de los objetos"}, -- Abismo
|
||||
[707] = {"707", "Cena", "+1 corazón rojo#Cura un corazón"}, -- Cena
|
||||
[707] = {"707", "Cena", "{{Heart}} +1 corazón rojo#{{Heart}} Cura un corazón"}, -- Cena
|
||||
[708] = {"708", "Grapadora", "↑ {{Damage}} Daño +1.0#Sólo disparas con el ojo derecho"}, -- Grapadora
|
||||
[709] = {"709", "¡Suplex!", "Te permite correr, levantar a enemigos o jefes y estamparlos contra el suelo#Se puede controlar#Estampar inflige 50 de daño y genera una ola de rocas"}, -- ¡Suplex!
|
||||
[710] = {"710", "Bolsa de trabajo", "Recoge hasta 8 recolectables#Mantener el botón del activable convierte los recolectables en un objeto#La calidad del objeto dependerá de la de los recolectables"}, -- Bolsa de trabajo
|
||||
@@ -372,11 +373,11 @@ local repCollectibles={
|
||||
[724] = {"724", "Hipercoagulación", "Al ser golpeado por un enemigo, genera medio o un corazón rojo#Los corazones que han aparecido desaparecen tras 1,5 segundos"}, -- Hipercoagulación
|
||||
[725] = {"725", "IBS", "Al dañar a un enemigo, posibilidad de:#Lanzar una caca#Crear gases#Tira pedos#Generar 5 bombas troll"}, -- Síndrome del intestino irritable
|
||||
[726] = {"726", "Hemoptisis", "Al pulsar dos veces el botón de disparar estornudas sangre#Inflige el 150 % de tu daño a los enemigos delante de ti#Enfriamiento de un segundo"}, -- Hemoptisis
|
||||
[727] = {"727", "Bombas fantasma", "+5 bombas#Las bombas generan fantasmas que infligen daño y explotan tras 10 segundos"}, -- Bombas fantasma
|
||||
[727] = {"727", "Bombas fantasma", "{{Bomb}} +5 bombas#Las bombas generan fantasmas que infligen daño y explotan tras 10 segundos"}, -- Bombas fantasma
|
||||
[728] = {"728", "Gello", "Genera un familiar demoníaco atado a ti#Copia tus lágrimas, estadísticas y efectos"}, -- Gello
|
||||
[729] = {"729", "Ataque decapitado", "Lanza tu cabeza y te permite disparar lágrimas desde donde caiga#Al reactivar el objeto o pisar la cabeza la recuperas"}, -- Ataque de decapitación
|
||||
[730] = {"730", "Ojo de vidrio", "↑ {{Damage}} Daño +0.75#↑ {{Luck}} Suerte +1"}, -- Ojo de cristal
|
||||
[731] = {"731", "Orzuelo", "↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +7.0#↓ {{Shotspeed}} Vel. de tiro -0.3#Sólo aplica al ojo derecho"}, -- Orzuelo
|
||||
[731] = {"731", "Orzuelo", "↑ {{Damage}} Daño +1.0#↑ {{Range}} Alcance +7.0#↓ {{Shotspeed}} Vel. de lágrimas -0.3#Sólo aplica al ojo derecho"}, -- Orzuelo
|
||||
[732] = {"732", "Anillo de Mamá", "↑ {{Damage}} Daño +1.0#{{Rune}} Genera una runa o piedra de alma al tomarlo"}, -- Anillo de Mamá
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles)
|
||||
@@ -390,7 +391,7 @@ EID.descriptions[languageCode].birthright ={
|
||||
{"Eve", "Eva", "{{Collectible122}} La Ramera de Babilonia se activa sin depender de la vida#{{Collectible117}} El pájaro muerto se activa sin recibir daño"},
|
||||
{"Samson", "Sansón", "Bloody Lust puede ganar 4 mejoras de daño hasta un máximo de +14,0"},
|
||||
{"Azazel", "", "El ataque de Azazel es más ancho#No varía el daño"},
|
||||
{"Lazarus", "Lázaro", "Al morir, revive como Lázaro resucitado#↑ {{Damage}} Lázaro resucitado gana una mejora de daño de +21.6 que se pierde tras un minuto#El efecto se activará cada vez que Lázaro resucite"},
|
||||
{"Lazarus", "Lázaro", "Al revivir en Lázaro resucitado: #↑ {{Damage}} Lázaro resucitado gana una mejora de daño de +21.6 que se pierde tras un minuto#El efecto se activará cada vez que Lázaro resucite"},
|
||||
{"Eden", "Edén", "Genera 3 objetos aleatorios de pools de objetos aleatorias#Solo se puede tomar uno"},
|
||||
{"The Lost", "El Perdido", "Evita la aparición de objetos inútiles para El Perdido#Ejemplos: Aumentos de vida, vuelo, lágrimas espectrales o los que requieren daño para activarse"},
|
||||
{"Lazarus Risen", "Lázaro Resucitado", "↑ {{Damage}} Otorga una mejora de daño de +21,6 que se pierde poco a poco"},
|
||||
@@ -421,7 +422,7 @@ EID.descriptions[languageCode].birthright ={
|
||||
{"Tainted Bethany", "Bethany contaminada", "Genera 4 grandes fuegos fatuos#Tienen mayor durabilidad que los regulares"},
|
||||
{"Tainted Jacob", "Jacob contaminado", "Otro Dark Esau aparecerá#Al usar {{Collectible722}} Anima Sola, ambos serán encadenados, ambos pueden ser soltados uno a uno"},
|
||||
{"Dead Tainted Lazarus", "Lázaro contaminado muerto", "El Lázaro que no se esté usando estará presente como un fantasma, siendo controlado como J&E#No puede recibir daño ni interactuar con el entorno#La versión fantasma hace su daño al 25%"},
|
||||
{"Tainted Jacob 2", "Jacob contaminado 1", "Otro Dark Esau aparecerá#Al usar {{Collectible722}} Anima Sola, ambos serán encadenados, ambos pueden ser soltados uno a uno"},
|
||||
{"Tainted Jacob 2", "Jacob contaminado 2", "Otro Dark Esau aparecerá#Al usar {{Collectible722}} Anima Sola, ambos serán encadenados, ambos pueden ser soltados uno a uno"},
|
||||
{"Tainted Forgotten Soul", "El alma contaminada", "El alma contaminada gana la habilidad {{Collectible714}} Llamado, puedes recuperar automáticamente a Forgotten contaminado desde la distancia"},
|
||||
}
|
||||
|
||||
@@ -430,12 +431,12 @@ EID.descriptions[languageCode].birthright ={
|
||||
|
||||
EID.descriptions[languageCode].bingeEaterBuffs = {
|
||||
[22] = "↑ {{Tears}} Lágrimas +0.5#↑ {{Range}} Alcance +1.5#↓ {{Speed}} Velocidad -0.03", -- Lunch
|
||||
[23] = "↑ {{Tears}} Lágrimas +0.5#↑ {{Shotspeed}} Vel. de tiro +0.2#↓ {{Speed}} Velocidad -0.03", -- Dinner
|
||||
[23] = "↑ {{Tears}} Lágrimas +0.5#↑ {{Shotspeed}} Vel. de lágrimas +0.2#↓ {{Speed}} Velocidad -0.03", -- Dinner
|
||||
[24] = "↑ {{Damage}} Daño +1#↑ +0.2 de velocidad de lágrima#↓ {{Speed}} Velocidad -0.03", -- Dessert
|
||||
[25] = "↑ {{Shotspeed}} Vel. de tiro +0.2#↑ {{Range}} Alcance +1.5#↓ {{Speed}} Velocidad -0.03", -- Breakfast
|
||||
[25] = "↑ {{Shotspeed}} Vel. de lágrimas +0.2#↑ {{Range}} Alcance +1.5#↓ {{Speed}} Velocidad -0.03", -- Breakfast
|
||||
[26] = "↑ {{Damage}} Daño +1#↑ {{Range}} Alcance +1.5#↓ {{Speed}} Velocidad -0.03", -- Rotten Meat
|
||||
[456] = "↑ {{Damage}} Daño +1#↑ {{Luck}} Suerte +1#↓ {{Speed}} Velocidad -0.03", -- Midnight Snack
|
||||
[346] = "↑ {{Shotspeed}} Vel. de tiro +0.2#↑ {{Luck}} Suerte +1#↓ {{Speed}} Velocidad -0.03", -- A Snack
|
||||
[346] = "↑ {{Shotspeed}} Vel. de lágrimas +0.2#↑ {{Luck}} Suerte +1#↓ {{Speed}} Velocidad -0.03", -- A Snack
|
||||
[707] = "↑ {{Tears}} Lágrimas +0.5#↑{{Luck}} Suerte +1#↓ {{Speed}} Velocidad -0.03", -- Supper
|
||||
}
|
||||
|
||||
@@ -497,7 +498,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
|
||||
[65] = "Genera una bomba troll al destruírse", -- Anarchist Cookbook
|
||||
[66] = "Ralentiza a los enemigos por 3 segundos al destruirse", -- The Hourglass
|
||||
[77] = "Daño de contacto extra", -- My Little Unicorn
|
||||
[78] = "No puede disparar#Genera un Familiar de {{Collectible562}} 7 Sellos al destruirse#Duran una habitación", -- Book of Revelations
|
||||
[78] = "No puede disparar#Genera un Familiar de {{Collectible526}} 7 Sellos al destruirse#Duran una habitación", -- Book of Revelations
|
||||
[83] = "Disparos con empuje", -- The Nail
|
||||
[84] = "Sin efecto especial", -- We Need to Go Deeper!
|
||||
[85] = "Genera una carta al destruirse", -- Deck of Cards
|
||||
@@ -696,10 +697,10 @@ local repTrinkets={
|
||||
[135] = {"135", "Mechero", "{{Burning}} Probabilidad de quemar a los enemigos el entrar en la habitación"}, -- Mechero
|
||||
[136] = {"136", "Candado roto", "Las puertas, candados y cofres dorados pueden abrirse con explosiones#También puede abrir la puerta de Casa"}, -- Candado roto
|
||||
[137] = {"137", "Miosotis", "Al bajar a una nueva planta, se generan hasta cuatro recolectables no obtenidos de la planta anterior"}, -- Miosotis
|
||||
[138] = {"138", "'M", "Usar un objeto activo lo cambia"}, -- 'M
|
||||
[138] = {"138", "'M", "Tu objeto activo será reemplazado al usarlo"}, -- 'M
|
||||
[139] = {"139", "Amuleto de lágrima", "{{Luck}} Los efectos de lágrima basados en la suerte ocurren más a menudo"}, -- Amuleto de lágrima
|
||||
[140] = {"140", "Manzana de Sodoma", "{{Heart}} Tomar corazones rojos puede convertirlos en arañas azules#Funciona incluso si tienes vida al completo#Puede tragarse corazones que necesitas para curarte"}, -- Manzana de Sodoma
|
||||
[141] = {"141", "Canción de cuna olvidada", "Aumenta la velocidad de disparo de los familiares"}, -- Nana olvidada
|
||||
[141] = {"141", "Canción de cuna olvidada", "Aumenta la cadencia de tiro de los familiares"}, -- Nana olvidada
|
||||
[142] = {"142", "La fe de Beth", "{{Collectible584}} Al inicio de cada planta, genera 4 fuegos del Libro de virtudes"}, -- La fe de Beth
|
||||
[143] = {"143", "Condensador antiguo", "Evita que el objeto activo se cargue#{{Battery}} Posibilidad de generar una paqueña batería al limpiar la habitación"}, -- Condensador antiguo
|
||||
[144] = {"144", "Gusano del cerebro", "Las lágrimas giran en ángulos de 90 grados para golpear a los enemigos si no iban a acertar"}, -- Gusano del cerebro
|
||||
@@ -709,15 +710,15 @@ local repTrinkets={
|
||||
[148] = {"148", "Collar de la amistad", "Hace que los familiares giren a tu alrededor"}, -- Collar de la amistad
|
||||
[149] = {"149", "Botón del pánico", "Puede activar tu objeto activable al recibir daño"}, -- Botón del pánico
|
||||
[150] = {"150", "Llave azul", "Entrar en una habitación que requiere una llave te lleva a una habitación similar a la de Hush#Actúa como un medio entre dos habitaciones"}, -- Llave azul
|
||||
[151] = {"151", "Lima plana", "Hace que los pinchos se retraigan, por lo que no hacen daño#También afecta a las puertas de las habitaciones malditas {{CursedRoom}}, y cualquier obstáculo con pinchos"}, -- Lima plana
|
||||
[151] = {"151", "Lima plana", "Toda clase de pinchos se retraen, impidiendo recibir daño#{{CursedRoom}} Afecta a las puertas de las salas malditas"}, -- Lima plana
|
||||
[152] = {"152", "Lente de telescopio", "{{PlanetariumChance}} Posibilidad de planetario +25%#{{Planetarium}} Posibilita que aparezca un segundo Planetario#{{Planetarium}} Los planetarios ahora podrán aparecer en el Capítulo 4 (Matriz/Utero/Matriz desgarrada/Cadaver) "}, -- Lente de telescopio
|
||||
[153] = {"153", "Pelo de Mamá", "{{Mom}} En cada habitación otorga un efecto aleatorio de un objeto de Mamá"}, -- Pelo de Mamá
|
||||
[154] = {"154", "Bolsa de dados", "{{Collectible489}} Al entrar en una habitación, otorga un consumible temporal de dado#El dado desaparece al cambiar de habitación#Ahora puedes llevar dos consumibles"}, -- Bolsa de dados
|
||||
[155] = {"155", "Corona sagrada", "Genera una habitación de dorada {{TreasureRoom}} en la Catedral"}, -- Corona sagrada
|
||||
[156] = {"156", "Beso de Mamá", "Otorga un contenedor de vida roja#También funciona con Keeper"}, -- Beso de Mamá
|
||||
[155] = {"155", "Corona sagrada", "{{TreasureRoom}} Genera una habitación de dorada en la Catedral"}, -- Corona sagrada
|
||||
[156] = {"156", "Beso de Mamá", "{{Heart}} Otorga un contenedor de vida roja#{{Player14}} También funciona con Keeper"}, -- Beso de Mamá
|
||||
[157] = {"157", "Carta rasgada", "Cada 15 disparos, suela una lágrima de Ipecac {{Collectible149}} + una lágrima de My Reflection {{Collectible5}} con mucho rango"}, -- Carta rasgada
|
||||
[158] = {"158", "Bolsillo roto", "Cuando te golpean, se te caen todos los recolectables#(Excepción: Corazones, cartas, píldoras, runas)"}, -- Bolsillo roto
|
||||
[159] = {"159", "Llave de oro", "Reemplaza todos los cofres sin abrir por cofres cerrados#Excepción: mega cofres"}, -- Llave de oro
|
||||
[159] = {"159", "Llave de oro", "{{GoldenChest}} Reemplaza todos los cofres sin abrir por cofres dorados#Excepción: mega cofres"}, -- Llave de oro
|
||||
[160] = {"160", "Saco de la suerte", "Genera un saco al bajar de planta"}, -- Saco de la suerte
|
||||
[161] = {"161", "Corona malvada", "{{TreasureRoom}} Genera una habitación dorada en Sheol"}, -- Corona malvada
|
||||
[162] = {"162", "Cuerno roto de Azazel", "{{Player7}} Posibilidad de convertirse en Azazel al entrar a una nueva habitación"}, -- Cuerno roto de Azazel
|
||||
@@ -731,22 +732,22 @@ local repTrinkets={
|
||||
[170] = {"170", "Llave de cristal", "{{Collectible580}} Otorga la posibilidad de crear automáticamente salas de la Llave Roja al limpiar una habitación"}, -- Llave de cristal
|
||||
[171] = {"171", "La ganga de Keeper", "Los pactos del diablo usan monedas en lugar de corazones"}, -- La ganga de Keeper
|
||||
[172] = {"172", "Moneda maldita", "Teletransporta a una habitación aleatoria al recoger una moneda#Puede teletransportarte a habitaciones secretas"}, -- Moneda maldita
|
||||
[173] = {"173", "Tu alma", "{{Warning}} UN SOLO USO {{Warning}}#Puede usarse para pagar pactos del diablo sin perder corazones"}, -- Tu alma
|
||||
[173] = {"173", "Tu alma", "{{Warning}} UN SOLO USO {{Warning}}#{{DevilRoom}} Puede usarse para pagar pactos del diablo sin perder corazones"}, -- Tu alma
|
||||
[174] = {"174", "Imán de número", "{{DevilChance}} +10 % de posibilidad de pacto del diablo"}, -- Imán de número
|
||||
[175] = {"175", "Llave extraña", "Desbloquea el pasaje a Blue Womb y la lucha de Hush, independientemente del tiempo#Usar la Pandora's Box {{Collectible297}} genera 6 objetas de pools aleatorias"}, -- Llave extraña
|
||||
[176] = {"176", "Mini coágulo", "Genera un familiar coágulo que copia tu movimiento, la dirección del disparo y los efectos de lágrima"}, -- Mini coágulo
|
||||
[177] = {"177", "Tatuaje temporal", "Genera un cofre después de limpiar una sala de desafíos, o un objeto después de limpiar una sala de desafíos de jefe"}, -- Tatuaje temporal
|
||||
[177] = {"177", "Tatuaje temporal", "{{ChallengeRoom}} Genera un cofre después de limpiar una sala de desafíos#{{BossRushRoom}} Genera un objeto después de limpiar una sala de desafíos de jefe"}, -- Tatuaje temporal
|
||||
[178] = {"178", "M80 mojado", "Isaac explota al recibir daño"}, -- M80 mojado
|
||||
[179] = {"179", "Mando a distancia", "En lugar de ir detrás, los familiares se mueven como tú"}, -- Mando a distancia
|
||||
[180] = {"180", "Alma encontrada", "Familiar que sigue los movimientos exactos y dispara lágrimas espectrales#Tiene el mismo daño y efectos que tú"}, -- Alma encontrada
|
||||
[181] = {"181", "Pack de expansión", "El uso de un elemento activo desencadena otro efecto de elemento activo aleatorio"}, -- Pack de expansión
|
||||
[182] = {"182", "Esencia de Beth", "Una vez por piso, recibir daño generará un fuego fatuo {{Collectible584}} y otorgará unos segundos de invulnerabilidad#Genera 5 fuegos al entrar en una habitación de ángel#Crea un fuego al dar dinero a los vagabundos"}, -- Esencia de Beth
|
||||
[181] = {"181", "Pack de expansión", "Usar el objeto activo activará un efecto de otro objeto activo aleatorio"}, -- Pack de expansión
|
||||
[182] = {"182", "Esencia de Beth", "Una vez por piso, recibir daño generará un fuego fatuo {{Collectible584}} y otorgará unos segundos de invulnerabilidad#Genera 5 fuegos al entrar en una habitación de ángel#Crea un fuego al dar dinero a los vagabundos"}, -- Esencia de Beth
|
||||
[183] = {"183", "Los gemelos", "Cada habitación:#Sin familiares: Posibilidad de hacer aparecer un Brother Bobby {{Collectible8}} o una Sister Maggy {{Collectible67}}# Con familiares: posibilidad de añadir o duplicar un familiar"}, -- Los gemelos
|
||||
[184] = {"184", "Papeles de adopción", "{{Shop}} Las tiendas pueden vender familiares#Los familiares siempre tienen descuento"}, -- Papeles de adopción
|
||||
[185] = {"185", "Pata de grillo", "Agrega la posibilidad de generar una langosta aleatoria al matar a un enemigo"}, -- Pata de grillo
|
||||
[186] = {"186", "El mejor amigo de Apollyon", "{{Throwable}} {{ColorOrange}}Lanzable{{CR}} (usar dos veces el botón de disparo)#Garantiza 2 moscas familiares con las que disparar"}, -- El mejor amigo de Apollyon
|
||||
[187] = {"187", "Gafas rotas", "{{TreasureRoom}} 33 % de probabilidad de añadir un objeto adicional a ciegas en la habitación del tesoro#Revela el objeto a ciegas in la ruta alternativa"}, -- Gafas rotas
|
||||
[188] = {"188", "Cubo de hielo", "Posibilidad de congelar a un enemigo al entrar en la habitación#{{Freeze}} Matar al enemigo petrificado lo congela"}, -- Cubo de hielo
|
||||
[188] = {"188", "Cubo de hielo", "Posibilidad de congelar a un enemigo al entrar en la habitación#{{Freezing}} Matar al enemigo petrificado lo congela"}, -- Cubo de hielo
|
||||
[189] = {"189", "Sello de Baphomet", "Activa un escudo de un segundo al matar a un enemigo"}, -- Sello de Baphomet
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets)
|
||||
@@ -768,7 +769,7 @@ local repCards={
|
||||
[51] = {"51", "Carta sagrada", "{{HolyMantle}} Otorga el efecto del Manto Sagrado la planta actual#Se pierde con un golpe"},
|
||||
[55] = {"55", "Fragmento de runa", "{{Rune}} Activa un efecto de runa aleatoria#El efecto es débil"},
|
||||
[52] = {"52", "Gran Crecimiento", "Durante la habitación actual, recibes: #↑ {{Damage}} Daño +7#↑ {{Range}} Alcance +3.0#↑ +Tamaño#Capacidad de romper rocas"},
|
||||
[54] = {"54", "Caminando una Era", "Durante la habitación actual, recibes: #↑ {{Speed}} Velocidad +0.5#{{Shotspeed}} Vel. de tiro -0.40#Los enemigos se ralentizan"},
|
||||
[54] = {"54", "Caminando una Era", "Durante la habitación actual, recibes: #↑ {{Speed}} Velocidad +0.5#{{Shotspeed}} Vel. de lágrimas -0.40#Los enemigos se ralentizan"},
|
||||
[56] = {"56", "0 - ¿El Bufón?", "Deja caer los corazones y recolectables al suelo#Te deja con medio corazón#Los recolectables pueden generarse como los recolectables {{Collectible74}} {{Collectible19}} si hay una cantidad suficiente"},
|
||||
[57] = {"57", "I - ¿El Mago?", "Otorga un aura protectora contra los proyectiles grandes y los enemigos#Dura un minuto"},
|
||||
[58] = {"58", "II - ¿La Gran Sacerdotisa?", "El pie de mamá pisa repetidamente durante 1 minuto"},
|
||||
@@ -859,8 +860,8 @@ local repPills={
|
||||
[19] = {"18", "Más suerte", "↑ {{Luck}} Suerte +1"},
|
||||
[42] = {"41", "Tengo sueño...", "Te ralentiza a ti y a los enemigos de la habitación"},
|
||||
[43] = {"42", "¡¡TENGO MUCHA ENERGÍA!!", "Aumenta tu velocidad y la de todos los enemigos de la habitación#Se vuelve a activas tras 30 y 60 segundos"},
|
||||
[48] = {"47", "- Velocidad de lágrimas", "↓ {{Shotspeed}} Vel. de tiro -0.15"},
|
||||
[49] = {"48", "+ Velocidad de lágrimas", "↑ {{Shotspeed}} Vel. de tiro +0.15"},
|
||||
[48] = {"47", "- Velocidad de lágrimas", "↓ {{Shotspeed}} Vel. de lágrimas -0.15"},
|
||||
[49] = {"48", "+ Velocidad de lágrimas", "↑ {{Shotspeed}} Vel. de lágrimas +0.15"},
|
||||
[50] = {"49", "Píldora experimental", "↑ Aumenta una estadística aleatoria#↓ Disminuye otra estadística aleatoria#Si tienes PHD no bajará ninguna"},
|
||||
[9999] = {"", "Píldora dorada", "Efecto de píldora aleatorio#Se destruye tras unos cuantos usos"}, -- golden Pill
|
||||
}
|
||||
@@ -914,8 +915,8 @@ EID.descriptions[languageCode].horsepills={
|
||||
{"44", "", "Dispara un grupo de lágrimas de {{Collectible149Ipecac"},
|
||||
{"45", "", "Invencibilidad corta#Asusta a todos los enemigos#Comerse dos enemigos repone medio corazón"},
|
||||
{"46", "", "Genera la última píldora usada como una píldora para caballos"},
|
||||
{"47", "", "↓ {{Shotspeed}} Vel. de tiro -0.3"},
|
||||
{"48", "", "↑ {{Shotspeed}} Vel. de tiro +0.3"},
|
||||
{"47", "", "↓ {{Shotspeed}} Vel. de Lágrimas -0.3"},
|
||||
{"48", "", "↑ {{Shotspeed}} Vel. de Lágrimas +0.3"},
|
||||
{"49", "", "↑ Aumenta una estadística aleatoria dos veces#↓ Disminuye otra estadística aleatoria dos veces#Si tienes PHD no disminuye nada"},
|
||||
[9999] = {"", "Píldora dorada", "Efecto de píldora de caballo aleatorio#Se destruye tras unos cuantos usos"}, -- Píldora dorada
|
||||
}
|
||||
@@ -936,7 +937,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
|
||||
|
||||
-- Cache Flag names
|
||||
cacheFlagStart = "Puede afectar ",
|
||||
[0] = "{{Damage}} Daño", "{{Tears}} Lágrimas", "{{Shotspeed}} Vel. de tiro", "{{Range}} Alcance", "Velocidad", "Efectos de lágrima", "Color de lágrima", "Vuelo", "Tipo de ataque", "Familiares", "Suerte", "Tamaño", "Color", "Contenido de cofres", [16] = "Todas las estadísticas",
|
||||
[0] = "{{Damage}} Daño", "{{Tears}} Lágrimas", "{{Shotspeed}} Vel. de lágrimas", "{{Range}} Alcance", "Velocidad", "Efectos de lágrima", "Color de lágrima", "Vuelo", "Tipo de ataque", "Familiares", "Suerte", "Tamaño", "Color", "Contenido de cofres", [16] = "Todas las estadísticas",
|
||||
|
||||
-- Attribute triggers
|
||||
chain = "Que: ",
|
||||
@@ -976,7 +977,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
|
||||
|
||||
---------- Misc. Text ----------
|
||||
-- Void stuff
|
||||
EID.descriptions[languageCode].VoidNames = {"de Velocidad {{Speed}}", "de Lágrimas {{Tears}}", "de Daño {{Damage}}", "de Alcance {{Range}}", "de Vel. de tiro {{Shotspeed}}", "de Suerte {{Luck}}"}
|
||||
EID.descriptions[languageCode].VoidNames = {"de Velocidad {{Speed}}", "de Lágrimas {{Tears}}", "de Daño {{Damage}}", "de Alcance {{Range}}", "de Vel. de lágrimas {{Shotspeed}}", "de Suerte {{Luck}}"}
|
||||
EID.descriptions[languageCode].VoidShopText = "Si se absorbe justo después de tomarlo, ganarás:"
|
||||
EID.descriptions[languageCode].VoidOptionText = " Será absorbido en su lugar"
|
||||
-- Void stuff end
|
||||
|
||||
@@ -45,6 +45,7 @@ local repTransformations = {
|
||||
["5.100.390"] = "4",
|
||||
["5.100.404"] = "4",
|
||||
["5.100.431"] = "4",
|
||||
["5.100.435"] = "4",
|
||||
["5.100.472"] = "4",
|
||||
["5.100.491"] = "4",
|
||||
["5.100.518"] = "4",
|
||||
|
||||
@@ -49,6 +49,7 @@ local repCollectibles={
|
||||
[79] = {"79", "咒印", "↑ +1.0伤害#↑ +0.2移速#+1黑心"}, -- The Mark
|
||||
[80] = {"80", "契约", "↑ +0.5伤害#↑ +0.7射速#+2黑心"}, -- The Pact
|
||||
[83] = {"83", "钉子", "+半黑心#↑ +2.0伤害#↓ -0.18移速#造成接触伤害#粉碎经过的岩石"}, -- The Nail
|
||||
[84] = {"84", "我们需要深入挖掘!", "生成1个跳过所在层的活板门#如果在有装饰(草、碎石、宝石、骷颅头等)的地板上使用则改为生成一个暗门"}, -- We Need To Go Deeper!
|
||||
[87] = {"87", "洛基的角", "25%几率向4个方向发射眼泪#运气15:100%几率"}, -- Loki's Horns
|
||||
[91] = {"91", "探窟帽", "揭示相邻房间的类型#也可以揭示隐藏房,超级隐藏房和小Boss房#阻挡上方弹幕的伤害"}, -- Spelunker Hat
|
||||
[98] = {"98", "圣遗物", "每7-8个房间生成1魂心"}, -- The Relic
|
||||
|
||||
+261
-47
@@ -22,15 +22,15 @@ end
|
||||
-------------------------Handle API Functions -----------------------------
|
||||
local nullVector = Vector(0,0)
|
||||
local game = Game()
|
||||
local maxCardID = REPENTANCE and 97 or 54
|
||||
local maxPillID = REPENTANCE and 14 or 13
|
||||
local maxCardID = Card.NUM_CARDS - 1
|
||||
local maxPillID = PillColor.NUM_PILLS - 1
|
||||
local dynamicSpriteCache = {} -- used to store sprite objects of collectible icons etc.
|
||||
|
||||
-- Adds a description for a collectible. Optional parameters: itemName, language
|
||||
function EID:addCollectible(id, description, itemName, language)
|
||||
itemName = itemName or nil
|
||||
language = language or "en_us"
|
||||
modName = EID._currentMod
|
||||
local modName = EID._currentMod
|
||||
-- Glitched Items exception so they don't have a mod name
|
||||
if id > 4294960000 then modName = nil end
|
||||
EID.descriptions[language].custom["5.100." .. id] = {id, itemName, description, modName}
|
||||
@@ -43,6 +43,36 @@ function EID:addTrinket(id, description, itemName, language)
|
||||
EID.descriptions[language].custom["5.350." .. id] = {id, itemName, description, EID._currentMod}
|
||||
end
|
||||
|
||||
-- Adds information about appending text and multiplying numbers in a modded trinket's Golden/Mom's Box description. All three variables are optional, set to ""/0 or nil to not include them
|
||||
-- appendText can be 1 string, or a table of 2 strings; one for doubling and one for tripling
|
||||
-- numbersToMultiply can be 1 number, or a table of numbers
|
||||
-- maxMultiplier is what tripling (Golden+Mom's Box) should multiply the numbers by (normally 3)
|
||||
-- (If it's less than 2, it also applies to doubling)
|
||||
-- Example: My modded trinket gives +0.5 range, and when tripled, adds homing instead of tripling the range boost
|
||||
-- EID:addGoldenTrinketMetadata(Isaac.GetTrinketIdByName("Cool Trinket"), {"", "Homing tears"}, 0.5, 2)
|
||||
function EID:addGoldenTrinketMetadata(id, appendText, numbersToMultiply, maxMultiplier, language)
|
||||
maxMultiplier = maxMultiplier or 3
|
||||
language = language or "en_us"
|
||||
|
||||
if appendText == "" then appendText = nil
|
||||
elseif type(appendText) == "string" then appendText = {appendText} end
|
||||
|
||||
if numbersToMultiply == 0 then numbersToMultiply = nil
|
||||
elseif type(numbersToMultiply) == "number" then numbersToMultiply = {numbersToMultiply} end
|
||||
|
||||
EID.GoldenTrinketData[id] = {t = numbersToMultiply, mult = maxMultiplier, append = appendText and true}
|
||||
if appendText then
|
||||
EID.descriptions[language].goldenTrinketEffects[id] = { appendText[1], appendText[1], appendText[2] or appendText[1] }
|
||||
end
|
||||
end
|
||||
|
||||
-- Add a fully custom data table to the table of Golden Trinket effects
|
||||
-- Check the comments above EID.GoldenTrinketData in eid_data.lua for some info about what is possible
|
||||
-- You may also want to add text entries into EID.descriptions[languageCode].goldenTrinketEffects
|
||||
function EID:addGoldenTrinketTable(id, dataTable)
|
||||
EID.GoldenTrinketData[id] = dataTable
|
||||
end
|
||||
|
||||
-- Adds a description for a card/rune. Optional parameters: itemName, language
|
||||
function EID:addCard(id, description, itemName, language)
|
||||
itemName = itemName or nil
|
||||
@@ -320,6 +350,8 @@ function EID:getDescriptionObj(Type, Variant, SubType, entity, checkModifiers)
|
||||
description.Transformation = EID:getTransformation(Type, Variant, SubType)
|
||||
|
||||
description.ModName = tableEntry and tableEntry[4]
|
||||
description.Quality = EID:getObjectQuality(description)
|
||||
description.Icon = EID:getObjectIcon(description)
|
||||
|
||||
if checkModifiers ~= false then
|
||||
for _,modifier in ipairs(EID.DescModifiers) do
|
||||
@@ -335,7 +367,6 @@ function EID:getDescriptionObj(Type, Variant, SubType, entity, checkModifiers)
|
||||
end
|
||||
end
|
||||
end
|
||||
description = EID:replaceMarkupSize(description)
|
||||
return description
|
||||
end
|
||||
|
||||
@@ -397,13 +428,16 @@ function EID:getAdjustedSubtype(Type, Variant, SubType)
|
||||
return SubType - 32768
|
||||
end
|
||||
elseif tableName == "pills" or tableName == "horsepills" then
|
||||
-- The effect of a pill varies depending on what player is looking at it in co-op
|
||||
-- EID.pillPlayer is a way to recheck a pill for what different players will turn it into
|
||||
local player = EID.pillPlayer or EID.player
|
||||
if REPENTANCE and SubType % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then
|
||||
return 9999
|
||||
end
|
||||
local pool = game:GetItemPool()
|
||||
if REPENTANCE and EID.player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then
|
||||
SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin() or EID.player) + 1
|
||||
else SubType = pool:GetPillEffect(SubType, EID.player) + 1 end
|
||||
if REPENTANCE and player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then
|
||||
SubType = pool:GetPillEffect(SubType, player:GetOtherTwin() or player) + 1
|
||||
else SubType = pool:GetPillEffect(SubType, player) + 1 end
|
||||
end
|
||||
return SubType
|
||||
end
|
||||
@@ -466,7 +500,7 @@ function EID:getObjectName(Type, Variant, SubType)
|
||||
if tableName == "collectibles" then
|
||||
if EID.itemConfig:GetCollectible(SubType) == nil then return Type.."."..Variant.."."..SubType end
|
||||
local vanillaName = EID.itemConfig:GetCollectible(SubType).Name
|
||||
return name or (not string.find(vanillaName, "^#") and vanillaName) or EID.descriptions["en_us"][tableName][SubType][2] or vanillaName
|
||||
return name or (not string.find(vanillaName, "^#") and vanillaName) or (EID.descriptions["en_us"][tableName][SubType] and EID.descriptions["en_us"][tableName][SubType][2]) or vanillaName
|
||||
elseif tableName == "trinkets" then
|
||||
local adjustedSubtype = EID:getAdjustedSubtype(Type, Variant, SubType)
|
||||
local vanillaName = EID.itemConfig:GetTrinket(adjustedSubtype).Name
|
||||
@@ -532,7 +566,7 @@ function EID:hasDescription(entity)
|
||||
(REPENTANCE and EID:getEntityData(entity, "EID_FlipItemID") and EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_FLIP)))
|
||||
end
|
||||
if entity.Type == 6 and entity.Variant == 16 and EID.Config["DisplayCraneInfo"] and REPENTANCE then
|
||||
isAllowed = not entity:GetSprite():IsPlaying("Broken") and not entity:GetSprite():IsPlaying("Prize") and EID.CraneItemType[tostring(entity.InitSeed)]
|
||||
isAllowed = not entity:GetSprite():IsPlaying("Broken") and not entity:GetSprite():IsPlaying("Prize") and not entity:GetSprite():IsPlaying("OutOfPrizes") and (EID.CraneItemType[entity.InitSeed.."Drop"..entity.DropSeed] or EID.CraneItemType[tostring(entity.InitSeed)])
|
||||
end
|
||||
if entity.Type == 1000 then
|
||||
if (entity.Variant == 161 and entity.SubType <= 2) or (entity.Variant == EffectVariant.DICE_FLOOR and EID.Config["DisplayDiceInfo"]) then
|
||||
@@ -592,12 +626,12 @@ function EID:createItemIconObject(str)
|
||||
local cardID,numReplace3 = string.gsub(str, "Card", "")
|
||||
if numReplace3 > 0 and cardID ~= "" and tonumber(cardID) ~= nil then
|
||||
if tonumber(cardID) > maxCardID then return EID.InlineIcons[str] or EID.InlineIcons["Blank"] end
|
||||
return {"Cards",tonumber(cardID)-1,8,8,0,1,EID.CardPillSprite}
|
||||
return {"Cards", tonumber(cardID)-1, 8, 8, 0, 1, EID.CardPillSprite}
|
||||
end
|
||||
local pillID,numReplace4 = string.gsub(str, "Pill", "")
|
||||
if numReplace4 > 0 and pillID ~= "" and tonumber(pillID) ~= nil then
|
||||
if tonumber(pillID) > maxPillID then return EID.InlineIcons[str] or EID.InlineIcons["Blank"] end
|
||||
return {"Pills",tonumber(pillID)-1,9,8,0,1,EID.CardPillSprite}
|
||||
return {"Pills", tonumber(pillID)-1, 9, 8, 0, 1, EID.CardPillSprite}
|
||||
end
|
||||
if item == nil then
|
||||
return nil
|
||||
@@ -609,7 +643,7 @@ function EID:createItemIconObject(str)
|
||||
spriteDummy:Load("gfx/eid_inline_icons.anm2", true)
|
||||
spriteDummy:ReplaceSpritesheet(1, item.GfxFileName)
|
||||
spriteDummy:LoadGraphics()
|
||||
local newDynamicSprite = {"ItemIcon",0,11,8,-2,-2,spriteDummy}
|
||||
local newDynamicSprite = {"ItemIcon", 0, 11, 8, -2, -2, spriteDummy}
|
||||
dynamicSpriteCache[str] = newDynamicSprite
|
||||
return newDynamicSprite
|
||||
end
|
||||
@@ -647,7 +681,7 @@ function EID:filterIconMarkup(text, textPosX, textPosY)
|
||||
|
||||
local lookup = EID:getIcon(word)
|
||||
local preceedingTextWidth = EID:getStrWidth(string.sub(text, 0, textposition - 1)) * EID.Scale
|
||||
|
||||
|
||||
table.insert(spriteTable, {lookup, preceedingTextWidth, callback})
|
||||
text = string.gsub(text, word, EID:generatePlaceholderString(lookup[3]), 1)
|
||||
end
|
||||
@@ -689,9 +723,13 @@ function EID:renderIcon(spriteObj, posX, posY, callback, animName, animFrame)
|
||||
end
|
||||
|
||||
-- Returns the icon used for the bulletpoint. It will look at the first word in the given string.
|
||||
-- Also returns the first word if it was rejected (so it can be removed from the line)
|
||||
function EID:handleBulletpointIcon(text)
|
||||
local firstWord = string.match(text, "([^%s]+)")
|
||||
local firstWord = EID:removeColorMarkup(string.match(text, "([^%s]+)"))
|
||||
if EID:getIcon(firstWord) ~= EID.InlineIcons["ERROR"] and string.find(firstWord, "{{.-}}")~=nil then
|
||||
if not EID.Config["StatAndPickupBulletpoints"] and EID.StatPickupBulletpointBlacklist[firstWord] then
|
||||
return "\007", firstWord
|
||||
end
|
||||
return firstWord
|
||||
end
|
||||
return "\007"
|
||||
@@ -747,12 +785,20 @@ function EID:filterColorMarkup(text, baseKColor)
|
||||
return textPartsTable
|
||||
end
|
||||
|
||||
-- A simple function to remove color markup, to preserve bulletpoint icons after start-of-line color markup
|
||||
function EID:removeColorMarkup(text)
|
||||
for word in string.gmatch(text, "{{Color.-}}") do
|
||||
text = string.gsub(text, word, "", 1)
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
-- A simple function to replace all markup {{ }} with placeholder strings, to use in fitTextToWidth
|
||||
function EID:replaceAllMarkupWithSpaces(text, checkBulletpoint)
|
||||
if checkBulletpoint then
|
||||
-- Check for the text to just be a bulletpoint icon, which should be considered as zero width
|
||||
-- (fixTextToWidth uses this function one word at a time)
|
||||
if EID:getIcon(text) ~= EID.InlineIcons["ERROR"] and string.find(text, "{{.-}}")~=nil then
|
||||
if EID:getIcon(text:gsub(" ", "")) ~= EID.InlineIcons["ERROR"] and string.find(text, "{{.-}}")~=nil then
|
||||
return ""
|
||||
end
|
||||
end
|
||||
@@ -773,7 +819,8 @@ function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars)
|
||||
local formattedLines = {}
|
||||
local curLength = 0
|
||||
local text = {}
|
||||
|
||||
-- the first word we run into might actually be a bulletpoint icon, which should be zero width
|
||||
local isBulletpoint = true
|
||||
local cursor = 1
|
||||
local word_begin_index = 1
|
||||
|
||||
@@ -840,7 +887,8 @@ function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars)
|
||||
|
||||
-- we can break after str[cursor]
|
||||
local word = sub(str, word_begin_index, cursor)
|
||||
local wordFiltered = EID:replaceAllMarkupWithSpaces(word, curLength == 0)
|
||||
local wordFiltered = EID:replaceAllMarkupWithSpaces(word, isBulletpoint)
|
||||
isBulletpoint = false
|
||||
local wordLength = EID:getStrWidth(wordFiltered)
|
||||
|
||||
if curLength + wordLength <= textboxWidth or curLength < 17 then
|
||||
@@ -857,7 +905,10 @@ function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars)
|
||||
end
|
||||
cursor = cursor + 1
|
||||
end
|
||||
|
||||
|
||||
-- fix this function applying crafting icon green tint to the start of the printed line
|
||||
EID._NextIconModifier = nil
|
||||
|
||||
table.insert(formattedLines, table.concat(text))
|
||||
return formattedLines
|
||||
end
|
||||
@@ -950,6 +1001,17 @@ function EID:PlayersHaveTrinket(trinketID)
|
||||
return false
|
||||
end
|
||||
|
||||
-- Checks if someone playing as certain character, for modifiers
|
||||
function EID:PlayersHaveCharacter(playerType)
|
||||
for i = 0, game:GetNumPlayers() - 1 do
|
||||
local player = Isaac.GetPlayer(i)
|
||||
if player:GetPlayerType() == playerType then
|
||||
return true, player
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Obtains information about glitched items from the ItemConfig (hearts added on pickup, cacheflags affected), returns string of info
|
||||
local itemConfigItemAttributes = { "AddMaxHearts", "AddHearts", "AddSoulHearts", "AddBlackHearts", "AddBombs", "AddCoins", "AddKeys", "CacheFlags" }
|
||||
function EID:CheckGlitchedItemConfig(id)
|
||||
@@ -993,17 +1055,11 @@ end
|
||||
-- Didn't seem right to put them in main or eid_modifiers
|
||||
local numVoidable = 0
|
||||
local numRunable = 0
|
||||
local function VoidRNGNext(num)
|
||||
num = num ~ ((num >> 5) & 4294967295)
|
||||
num = num ~ ((num << 9) & 4294967295)
|
||||
num = num ~ ((num >> 7) & 4294967295)
|
||||
return num >> 0;
|
||||
end
|
||||
local function GetTwoIncreases(rng, tbl)
|
||||
local statTable = {1,2,3,4,5,6}
|
||||
-- perform 5 random swaps of our stat table
|
||||
for i = 6, 2, -1 do
|
||||
rng = VoidRNGNext(rng)
|
||||
rng = EID:RNGNext(rng, 5, 9, 7)
|
||||
local result = (rng % i) + 1
|
||||
local temp = statTable[i]
|
||||
statTable[i] = statTable[result]
|
||||
@@ -1041,14 +1097,13 @@ end
|
||||
-- Determine what stats will be increased after 1 absorption, the whole room's absorption, and whole room + a purchased item above your head
|
||||
function EID:VoidRNGCheck(player, isRune)
|
||||
local increases = {0, 0, 0, 0, 0, 0}
|
||||
local shopItemIncreases = {}; local singleIncreases = {}
|
||||
|
||||
local startRNG = (isRune and player:GetCardRNG(Card.RUNE_BLACK):GetSeed()) or player:GetCollectibleRNG(CollectibleType.COLLECTIBLE_VOID):GetSeed()
|
||||
local count = (isRune and numRunable) or numVoidable
|
||||
local eidTable = (isRune and EID.BlackRuneStatIncreases) or EID.VoidStatIncreases
|
||||
|
||||
-- in Repentance, an additional RNG call is done before the 5 for stat ups when using Void
|
||||
if REPENTANCE and not isRune then startRNG = VoidRNGNext(startRNG) end
|
||||
if REPENTANCE and not isRune then startRNG = EID:RNGNext(startRNG, 5, 9, 7) end
|
||||
for i = 1, count do
|
||||
startRNG = GetTwoIncreases(startRNG, increases)
|
||||
if i == 1 then eidTable[3] = {table.unpack(increases)} end
|
||||
@@ -1154,11 +1209,47 @@ function EID:isCollectibleUnlockedAnyPool(collectibleID)
|
||||
end
|
||||
end
|
||||
|
||||
-- Achievements Locked Check (do we have Cube of Meat or Book of Revelations unlocked?)
|
||||
function EID:AreAchievementsAllowed()
|
||||
-- Tainted characters have definitely beaten Mom!
|
||||
-- (Fixes Tainted Lost's item pools, and potentially modded character's mechanics, ruining this check)
|
||||
if EID.player:GetPlayerType() < 21 then
|
||||
-- Challenge runs and TMTrainer might break the pool, so ignore them.
|
||||
if not game:GetSeeds():IsCustomRun() and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) then
|
||||
local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)
|
||||
if not hasBookOfRevelationsUnlocked then
|
||||
local hasCubeOfMeatUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
|
||||
if not hasCubeOfMeatUnlocked then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- Returns the dimension ID the player is currently in.
|
||||
-- 0: Normal Dimension
|
||||
-- 1: Secondary dimension, used by Downpour mirror dimension and Mines escape sequence
|
||||
-- 2: Death Certificate dimension
|
||||
function EID:GetDimension(level)
|
||||
local roomIndex = level:GetCurrentRoomIndex()
|
||||
|
||||
for i = 0, 2 do
|
||||
if GetPtrHash(level:GetRoomByIdx(roomIndex, i)) == GetPtrHash(level:GetRoomByIdx(roomIndex, -1)) then
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Converts a given table into a string containing the crafting icons of the table
|
||||
-- Example input: {1,2,3,4,5,6,7,8}
|
||||
-- Result: "{{Crafting1}}{{Crafting2}}{{Crafting3}}{{Crafting4}}{{Crafting5}}{{Crafting6}}{{Crafting7}}{{Crafting8}}"
|
||||
local emptyPickupTable = {}
|
||||
for i=1, 29 do emptyPickupTable[i] = 0 end
|
||||
|
||||
function EID:tableToCraftingIconsFull(craftTable, indicateCompleteContent)
|
||||
local sortedList = {table.unpack(craftTable)}
|
||||
table.sort(sortedList, function(a, b) return a < b end)
|
||||
@@ -1202,6 +1293,23 @@ function EID:bagContainsItem(itemID, itemCount, checkExactAmount)
|
||||
return checkExactAmount and foundCount == itemCount or itemCount <= foundCount
|
||||
end
|
||||
|
||||
-- Get the number of pickups in the given recipe table that are inside our bag
|
||||
-- (For checking if a recipe is possible to create if you need to use every item in your bag)
|
||||
function EID:bagContainsCount(craftTable)
|
||||
local count = 0
|
||||
local ingredCount = {table.unpack(emptyPickupTable)}
|
||||
for _, id in ipairs(craftTable) do
|
||||
ingredCount[id] = ingredCount[id] + 1
|
||||
end
|
||||
for _, bagItem in ipairs(EID.BagItems) do
|
||||
if ingredCount[bagItem] > 0 then
|
||||
count = count + 1
|
||||
ingredCount[bagItem] = ingredCount[bagItem] - 1
|
||||
end
|
||||
end
|
||||
return count
|
||||
end
|
||||
|
||||
function EID:handleHUDElement(hudElement)
|
||||
local alteredHudElement = {}
|
||||
for k,v in pairs(hudElement) do
|
||||
@@ -1404,22 +1512,30 @@ end
|
||||
-- Returns true if any player is pressing the given button (you can also specify any of the input functions)
|
||||
function EID:PlayersActionPressed(button, inputFunc)
|
||||
inputFunc = inputFunc or Input.IsActionPressed
|
||||
for k,_ in pairs(EID.controllerIndexes) do
|
||||
if inputFunc(button, k) then return true end
|
||||
for k,v in pairs(EID.controllerIndexes) do
|
||||
if inputFunc(button, k) then return true, v end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function EID:replaceMarkupSize(description)
|
||||
if EID.Config["StatChangeIcons"] == false then
|
||||
description = string.gsub(description, "{{ArrowUp}} ({{[.-}}]+)", "{{ArrowUp}} ")
|
||||
description = string.gsub(description, "{{ArrowDown}} ({{[.-}}]+)", "{{ArrowDown}} ")
|
||||
-- Remove double spaces after markup removal
|
||||
description = string.gsub(description, " ", " ")
|
||||
description = string.gsub(description, "# ", "#")
|
||||
end
|
||||
if EID.Config["MarkupSize"] == "small" then
|
||||
for normal, small in pairs(EID.MarkupSizeMap) do
|
||||
description.Description = string.gsub(description.Description, normal, small)
|
||||
description = string.gsub(description, normal, small)
|
||||
end
|
||||
elseif EID.Config["MarkupSize"] == "big" then
|
||||
for normal, small in pairs(EID.MarkupSizeMap) do
|
||||
description.Description = string.gsub(description.Description, small, normal)
|
||||
description = string.gsub(description, small, normal)
|
||||
end
|
||||
end
|
||||
|
||||
return description
|
||||
end
|
||||
|
||||
@@ -1467,17 +1583,32 @@ function EID:evaluateTransformationProgress(transformation)
|
||||
if transformData and transformData.VanillaForm and player:HasPlayerForm(transformData.VanillaForm) then
|
||||
EID.TransformationProgress[i][transformation] = transformData.NumNeeded or 3
|
||||
else
|
||||
-- Dead Tainted Lazarus exceptions
|
||||
local activesTable = EID.PlayerItemInteractions[i].actives
|
||||
local pillsTable = EID.PlayerItemInteractions[i].pills
|
||||
if player:GetPlayerType() == 38 then
|
||||
activesTable = EID.PlayerItemInteractions[i].altActives or activesTable
|
||||
pillsTable = EID.PlayerItemInteractions[i].altPills or pillsTable
|
||||
end
|
||||
for entityString, _ in pairs(EID.TransformationLookup[transformation]) do
|
||||
local eType, eVariant, eSubType = entityString:match("([^.]+).([^.]+).([^.]+)")
|
||||
if tonumber(eType) == EntityType.ENTITY_PICKUP then
|
||||
if tonumber(eVariant) == PickupVariant.PICKUP_COLLECTIBLE then
|
||||
if EID.TouchedActiveItems[i][tonumber(eSubType)] then
|
||||
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + EID.TouchedActiveItems[i][tonumber(eSubType)]
|
||||
if activesTable[tostring(eSubType)] then
|
||||
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + activesTable[tostring(eSubType)]
|
||||
else
|
||||
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + player:GetCollectibleNum(eSubType, true)
|
||||
-- Undo the Book of Virtues active item getting counted here
|
||||
if tonumber(eSubType) == 584 and player:GetActiveItem() == 584 then
|
||||
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] - 1
|
||||
end
|
||||
end
|
||||
elseif tonumber(eVariant) == PickupVariant.PICKUP_TRINKET and player:HasTrinket(eSubType) then
|
||||
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + 1
|
||||
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + player:GetTrinketMultiplier(eSubType)
|
||||
elseif tonumber(eVariant) == PickupVariant.PICKUP_PILL then
|
||||
if pillsTable[tostring(eSubType)] then
|
||||
EID.TransformationProgress[i][transformation] = EID.TransformationProgress[i][transformation] + pillsTable[tostring(eSubType)]
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1485,29 +1616,112 @@ function EID:evaluateTransformationProgress(transformation)
|
||||
end
|
||||
end
|
||||
|
||||
-- Given a transformation identifier, itterate over every player and count the number of items they have which count towards that transformation
|
||||
EID.TouchedActiveItems = {}
|
||||
-- Watch for a player's queued item (holding an item over their head) to track active item touches
|
||||
-- Used for Transformation Progress and for tracking Recently Touched Items
|
||||
EID.PlayerItemInteractions = {}
|
||||
EID.RecentlyTouchedItems = {}
|
||||
local hadQueuedItem = {}
|
||||
function EID:evaluateQueuedItems()
|
||||
--initialize the interactions table for all players if it isn't already
|
||||
for i = 0, game:GetNumPlayers() - 1 do
|
||||
local player = Isaac.GetPlayer(i)
|
||||
if not EID.PlayerItemInteractions[i] then
|
||||
EID.PlayerItemInteractions[i] = {LastTouch = 0, actives = {}, pills = {}, altActives = {}, altPills = {}}
|
||||
end
|
||||
EID.RecentlyTouchedItems[i] = EID.RecentlyTouchedItems[i] or {}
|
||||
end
|
||||
for i = 0, game:GetNumPlayers() - 1 do
|
||||
local player = Isaac.GetPlayer(i)
|
||||
if player.QueuedItem then
|
||||
if not EID.TouchedActiveItems[i] then
|
||||
EID.TouchedActiveItems[i] = {LastTouch = 0}
|
||||
-- Refresh our descriptions upon a queued passive item being added to a player
|
||||
if not player.QueuedItem.Item and hadQueuedItem[i] then
|
||||
EID.ForceRefreshCache = true
|
||||
end
|
||||
if EID.TouchedActiveItems[i].LastTouch + 45 >= game:GetFrameCount() and player.QueuedItem.Item then
|
||||
hadQueuedItem[i] = player.QueuedItem.Item ~= nil
|
||||
if EID.PlayerItemInteractions[i].LastTouch + 45 >= game:GetFrameCount() and player.QueuedItem.Item then
|
||||
return
|
||||
else
|
||||
EID.TouchedActiveItems[i].LastTouch = 0
|
||||
EID.PlayerItemInteractions[i].LastTouch = 0
|
||||
end
|
||||
|
||||
if not player.QueuedItem.Touched and player.QueuedItem.Item and player.QueuedItem.Item.Type == ItemType.ITEM_ACTIVE then
|
||||
local itemID = player.QueuedItem.Item.ID
|
||||
if not EID.TouchedActiveItems[i][itemID] then
|
||||
EID.TouchedActiveItems[i][itemID] = 0
|
||||
|
||||
if not player.QueuedItem.Touched and player.QueuedItem.Item then
|
||||
EID.PlayerItemInteractions[i].LastTouch = game:GetFrameCount()
|
||||
|
||||
if player.QueuedItem.Item.Type == ItemType.ITEM_ACTIVE then
|
||||
local itemID = tostring(player.QueuedItem.Item.ID)
|
||||
-- A new active item was touched; initiate its touch count to 0 for all players
|
||||
-- (Fixes co-op bugs, compared to only initiating it for the toucher)
|
||||
for j = 0, game:GetNumPlayers() - 1 do
|
||||
local player = Isaac.GetPlayer(j)
|
||||
EID.PlayerItemInteractions[j].actives[itemID] = EID.PlayerItemInteractions[j].actives[itemID] or 0
|
||||
EID.PlayerItemInteractions[j].altActives[itemID] = EID.PlayerItemInteractions[j].altActives[itemID] or 0
|
||||
end
|
||||
|
||||
-- Dead Tainted Lazarus exceptions
|
||||
local activesTable = EID.PlayerItemInteractions[i].actives
|
||||
if player:GetPlayerType() == 38 then
|
||||
activesTable = EID.PlayerItemInteractions[i].altActives or activesTable
|
||||
end
|
||||
EID.ForceRefreshCache = true
|
||||
activesTable[itemID] = activesTable[itemID] + 1
|
||||
elseif player.QueuedItem.Item.Type ~= ItemType.ITEM_TRINKET then
|
||||
-- Put non-active item pickups into the recent item list, for printing in the Item Reminder
|
||||
table.insert(EID.RecentlyTouchedItems[i], player.QueuedItem.Item.ID)
|
||||
end
|
||||
EID.TouchedActiveItems[i][itemID] = EID.TouchedActiveItems[i][itemID] + 1
|
||||
EID.TouchedActiveItems[i].LastTouch = game:GetFrameCount()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Returns the quality of the described entity
|
||||
function EID:getObjectQuality(descObj)
|
||||
if REPENTANCE and descObj.ObjType == 5 and descObj.ObjVariant == 100 and EID.itemConfig:GetCollectible(tonumber(descObj.ObjSubType)) then
|
||||
return tonumber(EID.itemConfig:GetCollectible(tonumber(descObj.ObjSubType)).Quality)
|
||||
end
|
||||
end
|
||||
|
||||
-- Returns the Inline Icon definition object for a given object.
|
||||
EID.ObjectIcon = {}
|
||||
function EID:getObjectIcon(descObj)
|
||||
-- custom object icon
|
||||
if EID.ObjectIcon[descObj.ObjType.."."..descObj.ObjVariant.."."..descObj.ObjSubType] then
|
||||
return EID.ObjectIcon[descObj.ObjType.."."..descObj.ObjVariant.."."..descObj.ObjSubType]
|
||||
end
|
||||
|
||||
if descObj.ObjType == 5 then
|
||||
if descObj.ObjVariant == 100 then
|
||||
return EID:createItemIconObject("Collectible" .. descObj.ObjSubType)
|
||||
elseif descObj.ObjVariant == 350 then
|
||||
return EID:createItemIconObject("Trinket" .. descObj.ObjSubType)
|
||||
elseif descObj.ObjVariant == 300 then
|
||||
return EID:createItemIconObject("Card" .. descObj.ObjSubType)
|
||||
elseif descObj.ObjVariant == 70 then
|
||||
if descObj.ObjSubType >= 2049 then
|
||||
return EID:createItemIconObject("Pill" .. (descObj.ObjSubType - 2048))
|
||||
end
|
||||
return EID:createItemIconObject("Pill" .. descObj.ObjSubType)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Adds an EID Icon to an Object
|
||||
function EID:AddIconToObject(eType, eVariant, eSubType, iconName)
|
||||
EID.ObjectIcon[eType.."."..eVariant.."."..eSubType] = EID.InlineIcons[iconName]
|
||||
end
|
||||
|
||||
-- reimplementation of RNG Seed shift feature used by the game. Mostly used for RNG Prediction features
|
||||
function EID:RNGNext(rngNum, shift1, shift2, shift3)
|
||||
rngNum = rngNum ~ ((rngNum >> shift1) & 4294967295)
|
||||
rngNum = rngNum ~ ((rngNum << shift2) & 4294967295)
|
||||
rngNum = rngNum ~ ((rngNum >> shift3) & 4294967295)
|
||||
return rngNum >> 0;
|
||||
end
|
||||
|
||||
-- General RNG functions for RNG predicting
|
||||
function EID:SeedToFloat(seed)
|
||||
local multi = 2.3283061589829401E-10;
|
||||
return seed * multi;
|
||||
end
|
||||
|
||||
end
|
||||
+127
-92
@@ -178,7 +178,8 @@ local poolToIcon = { [0]="{{TreasureRoom}}",[1]="{{Shop}}",[2]="{{BossRoom}}",[3
|
||||
local CraftingMaxItemID = EID.XMLMaxItemID
|
||||
local CraftingFixedRecipes = EID.XMLRecipes
|
||||
local CraftingItemPools = EID.XMLItemPools
|
||||
local CraftingItemQualities = EID.XMLItemQualities
|
||||
|
||||
local CraftingItemQualities = {}
|
||||
|
||||
--These are recipes that have already been calculated, plus the contents of recipes.xml
|
||||
local calculatedRecipes = {}
|
||||
@@ -216,18 +217,9 @@ local recheckPickups = false
|
||||
local customRNGSeed = 0x77777770
|
||||
local customRNGShift = {0,0,0}
|
||||
|
||||
local function RNGNext()
|
||||
local num = customRNGSeed
|
||||
num = num ~ ((num >> customRNGShift[1]) & 4294967295)
|
||||
num = num ~ ((num << customRNGShift[2]) & 4294967295)
|
||||
num = num ~ ((num >> customRNGShift[3]) & 4294967295)
|
||||
customRNGSeed = num >> 0;
|
||||
return customRNGSeed;
|
||||
end
|
||||
|
||||
local function nextFloat()
|
||||
local multi = 2.3283061589829401E-10;
|
||||
return RNGNext() * multi;
|
||||
return EID:RNGNext(customRNGSeed, customRNGShift[1], customRNGShift[2], customRNGShift[3]) * multi;
|
||||
end
|
||||
|
||||
-- Convert a pickup's ID into what ingredient it counts as
|
||||
@@ -238,7 +230,7 @@ function EID:getBagOfCraftingID(Variant, SubType)
|
||||
elseif Variant == 300 then
|
||||
if SubType == 0 then -- player:GetCard() returned 0
|
||||
return nil
|
||||
elseif SubType > 80 or (SubType >= 32 and SubType <= 41) or SubType == 55 then -- runes
|
||||
elseif EID.runeIDs[SubType] then -- runes
|
||||
return {23}
|
||||
else -- cards
|
||||
return {21}
|
||||
@@ -386,7 +378,7 @@ function EID:calculateBagOfCrafting(componentsTable)
|
||||
compCounts[compId + 1] = compCounts[compId + 1] + 1
|
||||
compTotalWeight = compTotalWeight + pickupValues[compId + 1]
|
||||
customRNGShift = componentShifts[compId + 1]
|
||||
RNGNext()
|
||||
EID:RNGNext(customRNGSeed, customRNGShift[1], customRNGShift[2], customRNGShift[3])
|
||||
end
|
||||
customRNGShift = componentShifts[7]
|
||||
|
||||
@@ -515,34 +507,43 @@ local function qualitySort(a, b)
|
||||
end
|
||||
|
||||
local moddedCrafting = false
|
||||
-- Check for modded items past the known max item ID on game start (can also support game updates)
|
||||
-- Only works if the new items are at Weight 1.0 in their item pools, but better than nothing
|
||||
local function GameStartCrafting()
|
||||
if EID.Config["BagOfCraftingModdedRecipes"] and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) and EID.itemConfig:GetCollectible(EID.XMLMaxItemID+1) ~= nil and not moddedCrafting then
|
||||
-- Items past max ID detected
|
||||
CraftingMaxItemID = EID.XMLMaxItemID -- XMLMaxItemID is never modified
|
||||
-- Add new item qualities
|
||||
local coll = EID.itemConfig:GetCollectible(CraftingMaxItemID+1)
|
||||
while coll ~= nil do
|
||||
CraftingMaxItemID = CraftingMaxItemID + 1
|
||||
CraftingItemQualities[coll.ID] = coll.Quality
|
||||
coll = EID.itemConfig:GetCollectible(CraftingMaxItemID+1)
|
||||
for i=1, EID.XMLMaxItemID do
|
||||
local item = EID.itemConfig:GetCollectible(i)
|
||||
if item ~= nil then
|
||||
CraftingItemQualities[item.ID] = item.Quality
|
||||
end
|
||||
local itemPool = game:GetItemPool()
|
||||
-- Add new items to the crafting item pools, assuming Weight 1.0
|
||||
for poolNum,_ in pairs(poolToIcon) do
|
||||
for i=1,EID.XMLMaxItemID do itemPool:AddRoomBlacklist(i) end
|
||||
|
||||
local collID = itemPool:GetCollectible(poolNum, false, 1, 25)
|
||||
while collID ~= 25 and collID > 0 do
|
||||
table.insert(CraftingItemPools[poolNum+1], {collID, 1.0})
|
||||
itemPool:AddRoomBlacklist(collID)
|
||||
collID = itemPool:GetCollectible(poolNum, false, 1, 25)
|
||||
end
|
||||
if not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) then
|
||||
-- Check for modded items past the known max item ID on game start (can also support game updates)
|
||||
-- Only works if the new items are at Weight 1.0 in their item pools, but better than nothing
|
||||
if EID.Config["BagOfCraftingModdedRecipes"] and EID.itemConfig:GetCollectible(EID.XMLMaxItemID+1) ~= nil and not moddedCrafting then
|
||||
-- Items past max ID detected
|
||||
CraftingMaxItemID = EID.XMLMaxItemID -- XMLMaxItemID is never modified
|
||||
-- Add new item qualities
|
||||
local coll = EID.itemConfig:GetCollectible(CraftingMaxItemID+1)
|
||||
while coll ~= nil do
|
||||
CraftingMaxItemID = CraftingMaxItemID + 1
|
||||
CraftingItemQualities[coll.ID] = coll.Quality
|
||||
coll = EID.itemConfig:GetCollectible(CraftingMaxItemID+1)
|
||||
end
|
||||
|
||||
itemPool:ResetRoomBlacklist()
|
||||
local itemPool = game:GetItemPool()
|
||||
-- Add new items to the crafting item pools, assuming Weight 1.0
|
||||
for poolNum,_ in pairs(poolToIcon) do
|
||||
for i=1,EID.XMLMaxItemID do itemPool:AddRoomBlacklist(i) end
|
||||
|
||||
local collID = itemPool:GetCollectible(poolNum, false, 1, 25)
|
||||
while collID ~= 25 and collID > 0 do
|
||||
table.insert(CraftingItemPools[poolNum+1], {collID, 1.0})
|
||||
itemPool:AddRoomBlacklist(collID)
|
||||
collID = itemPool:GetCollectible(poolNum, false, 1, 25)
|
||||
end
|
||||
|
||||
itemPool:ResetRoomBlacklist()
|
||||
end
|
||||
moddedCrafting = true
|
||||
end
|
||||
moddedCrafting = true
|
||||
|
||||
sortNeeded = true
|
||||
end
|
||||
end
|
||||
@@ -600,6 +601,7 @@ end)
|
||||
|
||||
--Tainted Cain "hold to craft" check
|
||||
local holdCounter = 0
|
||||
local icount = 0
|
||||
local function trackBagHolding()
|
||||
if not IsTaintedCain() then return end
|
||||
local isCardHold = Input.IsActionPressed(ButtonAction.ACTION_PILLCARD, EID.bagPlayer.ControllerIndex)
|
||||
@@ -789,6 +791,7 @@ local newResults = {}
|
||||
local skipRandom = false
|
||||
local isRefresh = false
|
||||
local queryString = ""
|
||||
local displayingRecipeList = false
|
||||
|
||||
local function RecipeCrunchCoroutine()
|
||||
coTimer = Isaac.GetTime()
|
||||
@@ -848,7 +851,8 @@ local function RecipeCrunchCoroutine()
|
||||
|
||||
numResults = 0
|
||||
for _,v in ipairs(sortedIDs) do
|
||||
if (isRefresh and bagOfCraftingOffset > 0 and v == refreshPosition) then
|
||||
-- keep our cursor position if we're not at the top of the list, and bag's contents don't matter for list size
|
||||
if (isRefresh and bagOfCraftingOffset > 0 and v == refreshPosition and (IsTaintedCain() or #EID.BagItems == 0)) then
|
||||
--jump to the item we were looking at before, so you can more easily refresh for variants of recipes
|
||||
bagOfCraftingOffset = numResults
|
||||
end
|
||||
@@ -863,6 +867,7 @@ local function RecipeCrunchCoroutine()
|
||||
EID.RefreshBagTextbox = true
|
||||
end
|
||||
|
||||
local prevOffset = 0
|
||||
-- Called 60 times a second so we can read input properly
|
||||
function EID:handleBagOfCraftingUpdating()
|
||||
-- reset our calculated recipes when the game seed changes
|
||||
@@ -891,19 +896,63 @@ function EID:handleBagOfCraftingUpdating()
|
||||
showCraftingResult = not showCraftingResult
|
||||
end
|
||||
end
|
||||
|
||||
-- Check for Hold Tab key inputs
|
||||
if displayingRecipeList and Input.IsActionPressed(EID.Config["BagOfCraftingToggleKey"], EID.bagPlayer.ControllerIndex) then
|
||||
EID.TabDescThisFrame = true
|
||||
EID.bagPlayer.ControlsCooldown = 2
|
||||
if Input.IsActionTriggered(ButtonAction.ACTION_SHOOTDOWN, EID.bagPlayer.ControllerIndex) then
|
||||
bagOfCraftingOffset = math.min(numResults-(numResults%EID.Config["BagOfCraftingResults"]), bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
|
||||
downHeld = Isaac.GetTime()
|
||||
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTUP, EID.bagPlayer.ControllerIndex) then
|
||||
bagOfCraftingOffset = math.max(0, bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
|
||||
upHeld = Isaac.GetTime()
|
||||
--lock the current results so you can actually do a recipe that you've scrolled down to without losing it
|
||||
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTLEFT, EID.bagPlayer.ControllerIndex) then
|
||||
EID.RefreshBagTextbox = true
|
||||
if (lockedResults == nil) then lockedResults = queryString
|
||||
else lockedResults = nil end
|
||||
--refresh the recipes
|
||||
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTRIGHT, EID.bagPlayer.ControllerIndex) then
|
||||
if (lockedResults == nil) then
|
||||
refreshNextTick = true
|
||||
end
|
||||
end
|
||||
--scroll pages quickly if the button is held
|
||||
if Input.IsActionPressed(ButtonAction.ACTION_SHOOTDOWN, EID.bagPlayer.ControllerIndex) and Isaac.GetTime() - downHeld > 750 then
|
||||
bagOfCraftingOffset = math.min(numResults-(numResults%EID.Config["BagOfCraftingResults"]), bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
|
||||
downHeld = Isaac.GetTime() - 700
|
||||
elseif Input.IsActionPressed(ButtonAction.ACTION_SHOOTUP, EID.bagPlayer.ControllerIndex) and Isaac.GetTime() - upHeld > 750 then
|
||||
bagOfCraftingOffset = math.max(0, bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
|
||||
upHeld = Isaac.GetTime() - 700
|
||||
end
|
||||
--reset bag contents when holding Use Pill/Card
|
||||
if Input.IsActionPressed(ButtonAction.ACTION_PILLCARD, EID.bagPlayer.ControllerIndex) then
|
||||
resetBagCounter = resetBagCounter + 1
|
||||
if resetBagCounter > 120 then
|
||||
EID.BagItems = {}
|
||||
recheckPickups = true
|
||||
resetBagCounter = 0
|
||||
end
|
||||
else
|
||||
resetBagCounter = 0
|
||||
end
|
||||
end
|
||||
--fix bug with being allowed to go to an empty page if recipe count = multiple of page size (or if we refresh on last page)
|
||||
if (bagOfCraftingOffset >= numResults) then bagOfCraftingOffset = bagOfCraftingOffset - EID.Config["BagOfCraftingResults"] end
|
||||
end
|
||||
|
||||
-- Called when needed based on EID.Config["RefreshRate"]
|
||||
function EID:handleBagOfCraftingRendering()
|
||||
function EID:handleBagOfCraftingRendering(ignoreRefreshRate)
|
||||
-- Determine if we should display anything at all
|
||||
if not EID:RefreshThisFrame() and not ignoreRefreshRate then
|
||||
return false
|
||||
end
|
||||
displayingRecipeList = false
|
||||
if ((EID.isHidden or craftingIsHidden) and EID.MCMCompat_isDisplayingEIDTab ~= "Crafting") or game.Challenge == Challenge.CHALLENGE_CANTRIPPED then
|
||||
return false
|
||||
elseif not EID:RefreshThisFrame() then
|
||||
elseif EID.Config["BagOfCraftingHideInBattle"] and (Isaac.CountBosses() > 0 or Isaac.CountEnemies() > 0) then
|
||||
return false
|
||||
elseif EID.Config["BagOfCraftingHideInBattle"] then
|
||||
if Isaac.CountBosses() > 0 or Isaac.CountEnemies() > 0 then
|
||||
return false
|
||||
end
|
||||
elseif EID.Config["DisplayBagOfCrafting"] == "never" then
|
||||
return false
|
||||
elseif EID.Config["DisplayBagOfCrafting"] == "hold" and not string.find(EID.bagPlayer:GetSprite():GetAnimation(), "PickupWalk") then
|
||||
@@ -914,6 +963,10 @@ function EID:handleBagOfCraftingRendering()
|
||||
|
||||
-- Display the result of the 8 items in our bag if applicable
|
||||
if (showCraftingResult or EID.Config["BagOfCraftingDisplayMode"] == "Preview Only") and #EID.BagItems == 8 then
|
||||
if EID.Config["BagOfCraftingDisplayMode"] ~= "Recipe List" and EID:hasCurseBlind() and EID.Config["DisableOnCurse"] then
|
||||
showCraftingResult = false
|
||||
return false
|
||||
end
|
||||
local craftingResult, backupResult = EID:calculateBagOfCrafting(EID.BagItems)
|
||||
if (backupResult ~= craftingResult) then EID.TabPreviewID = backupResult end
|
||||
local descriptionObj = EID:getDescriptionObj(5, 100, craftingResult)
|
||||
@@ -1026,6 +1079,7 @@ function EID:handleBagOfCraftingRendering()
|
||||
end
|
||||
|
||||
-- Recipe List display
|
||||
displayingRecipeList = true
|
||||
if sortNeeded then
|
||||
sortAllItems()
|
||||
sortNeeded = false
|
||||
@@ -1071,55 +1125,13 @@ function EID:handleBagOfCraftingRendering()
|
||||
return false
|
||||
end
|
||||
|
||||
local prevOffset = bagOfCraftingOffset
|
||||
if Input.IsActionPressed(EID.Config["BagOfCraftingToggleKey"], EID.bagPlayer.ControllerIndex) then
|
||||
EID.bagPlayer.ControlsCooldown = 2
|
||||
if Input.IsActionTriggered(ButtonAction.ACTION_SHOOTDOWN, EID.bagPlayer.ControllerIndex) then
|
||||
bagOfCraftingOffset = math.min(numResults-(numResults%EID.Config["BagOfCraftingResults"]), bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
|
||||
downHeld = Isaac.GetTime()
|
||||
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTUP, EID.bagPlayer.ControllerIndex) then
|
||||
bagOfCraftingOffset = math.max(0, bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
|
||||
upHeld = Isaac.GetTime()
|
||||
--lock the current results so you can actually do a recipe that you've scrolled down to without losing it
|
||||
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTLEFT, EID.bagPlayer.ControllerIndex) then
|
||||
EID.RefreshBagTextbox = true
|
||||
if (lockedResults == nil) then lockedResults = queryString
|
||||
else lockedResults = nil end
|
||||
--refresh the recipes
|
||||
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTRIGHT, EID.bagPlayer.ControllerIndex) then
|
||||
if (lockedResults == nil) then
|
||||
refreshNextTick = true
|
||||
end
|
||||
end
|
||||
--scroll pages quickly if the button is held
|
||||
if Input.IsActionPressed(ButtonAction.ACTION_SHOOTDOWN, EID.bagPlayer.ControllerIndex) and Isaac.GetTime() - downHeld > 750 then
|
||||
bagOfCraftingOffset = math.min(numResults-(numResults%EID.Config["BagOfCraftingResults"]), bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
|
||||
downHeld = Isaac.GetTime() - 700
|
||||
elseif Input.IsActionPressed(ButtonAction.ACTION_SHOOTUP, EID.bagPlayer.ControllerIndex) and Isaac.GetTime() - upHeld > 750 then
|
||||
bagOfCraftingOffset = math.max(0, bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
|
||||
upHeld = Isaac.GetTime() - 700
|
||||
end
|
||||
--reset bag contents when holding Use Pill/Card
|
||||
if Input.IsActionPressed(ButtonAction.ACTION_PILLCARD, EID.bagPlayer.ControllerIndex) then
|
||||
resetBagCounter = resetBagCounter + 1
|
||||
if resetBagCounter > 120 then
|
||||
EID.BagItems = {}
|
||||
recheckPickups = true
|
||||
resetBagCounter = 0
|
||||
end
|
||||
else
|
||||
resetBagCounter = 0
|
||||
end
|
||||
end
|
||||
--fix bug with being allowed to go to an empty page if recipe count = multiple of page size (or if we refresh on last page)
|
||||
if (bagOfCraftingOffset >= numResults) then bagOfCraftingOffset = bagOfCraftingOffset - EID.Config["BagOfCraftingResults"] end
|
||||
|
||||
if not EID.RefreshBagTextbox and prevDesc ~= "" and bagOfCraftingOffset == prevOffset and not EID.OptionChanged then
|
||||
EID:appendToDescription(customDescObj, prevDesc)
|
||||
EID:addDescriptionToPrint(customDescObj)
|
||||
return true
|
||||
end
|
||||
|
||||
prevOffset = bagOfCraftingOffset
|
||||
prevDesc = ""
|
||||
EID.RefreshBagTextbox = false
|
||||
|
||||
@@ -1136,17 +1148,40 @@ function EID:handleBagOfCraftingRendering()
|
||||
prefix = "#{{Trinket159}} "
|
||||
end
|
||||
|
||||
--currentRecipesList is now a table of tables for each item, so we have to iterate over the table using sortedIDs
|
||||
|
||||
local filteredRecipesList = {}
|
||||
local filteredNumResults = 0
|
||||
-- If we aren't Tainted Cain, we should filter out recipes that don't use everything in our bag
|
||||
if not IsTaintedCain() then
|
||||
for _,id in ipairs(sortedIDs) do
|
||||
filteredRecipesList[id] = {}
|
||||
for _, v in ipairs(currentRecipesList[id]) do
|
||||
if (EID:bagContainsCount(v[1]) == #EID.BagItems) then
|
||||
table.insert(filteredRecipesList[id], v)
|
||||
filteredNumResults = filteredNumResults + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
filteredRecipesList = currentRecipesList
|
||||
filteredNumResults = numResults
|
||||
end
|
||||
|
||||
-- Keeping the offset doesn't work at all with non-Tainted-Cain bag-filtered results;
|
||||
-- just reset us to 0 if we end up past the end of the list for now...
|
||||
if (bagOfCraftingOffset >= filteredNumResults) then bagOfCraftingOffset = 0 end
|
||||
|
||||
--filteredRecipesList is a table of tables for each item, so we have to iterate over the table using sortedIDs
|
||||
if (bagOfCraftingOffset > 0) then
|
||||
prevDesc = prevDesc .. prefix .. "...+"..bagOfCraftingOffset.." more"
|
||||
end
|
||||
local curOffset = 0
|
||||
refreshPosition = -1
|
||||
for _,id in ipairs(sortedIDs) do
|
||||
if (curOffset + #currentRecipesList[id] <= bagOfCraftingOffset) then curOffset = curOffset + #currentRecipesList[id]
|
||||
if (curOffset + #filteredRecipesList[id] <= bagOfCraftingOffset) then curOffset = curOffset + #filteredRecipesList[id]
|
||||
else
|
||||
if (refreshPosition == -1) then refreshPosition = id end
|
||||
for _, v in ipairs(currentRecipesList[id]) do
|
||||
for _, v in ipairs(filteredRecipesList[id]) do
|
||||
curOffset = curOffset + 1
|
||||
if (curOffset > bagOfCraftingOffset+EID.Config["BagOfCraftingResults"]) then break end
|
||||
if not v then break end
|
||||
@@ -1176,8 +1211,8 @@ function EID:handleBagOfCraftingRendering()
|
||||
end
|
||||
end
|
||||
end
|
||||
if (bagOfCraftingOffset + EID.Config["BagOfCraftingResults"] < numResults) then
|
||||
prevDesc = prevDesc .. prefix .. "...+"..(numResults-EID.Config["BagOfCraftingResults"]-bagOfCraftingOffset).." more"
|
||||
if (bagOfCraftingOffset + EID.Config["BagOfCraftingResults"] < filteredNumResults) then
|
||||
prevDesc = prevDesc .. prefix .. "...+"..(filteredNumResults-EID.Config["BagOfCraftingResults"]-bagOfCraftingOffset).." more"
|
||||
end
|
||||
|
||||
EID:appendToDescription(customDescObj, prevDesc)
|
||||
|
||||
+74
-11
@@ -101,6 +101,11 @@ EID.UserConfig = {
|
||||
-- Default = false
|
||||
["DisplayAllNearby"] = false,
|
||||
-- Any descriptions displayed beyond the first one will use the "Local" display mode
|
||||
|
||||
-- Set the max number of descriptions to display per frame
|
||||
-- Set to 1 if you don't want any Local Mode descriptions printed in co-op
|
||||
-- Default = 99
|
||||
["MaxDescriptionsToDisplay"] = 99,
|
||||
|
||||
---------- Display Modes -----------
|
||||
|
||||
@@ -116,10 +121,23 @@ EID.UserConfig = {
|
||||
-- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned
|
||||
-- Default = true
|
||||
["LocalModeCentered"] = true,
|
||||
-- Change the size of markups if available
|
||||
|
||||
---------- Icons -----------
|
||||
|
||||
-- Change the size of icons if available
|
||||
-- Possible values: "default", "big", "small"
|
||||
-- Default = "default"
|
||||
["MarkupSize"] = "default",
|
||||
|
||||
-- If true, print the icon of the stat being affected in a stat change after the up/down arrow
|
||||
-- For example, "↑ {{Speed}} +0.3 Speed up"
|
||||
-- Default = false
|
||||
["StatChangeIcons"] = false,
|
||||
|
||||
-- If true, stat and basic pickup bulletpoint icons will be drawn when relevant
|
||||
-- For example, "{{Battery}} +1 charge when you get hit"
|
||||
-- Default = true
|
||||
["StatAndPickupBulletpoints"] = true,
|
||||
|
||||
---------- Curses ----------
|
||||
|
||||
@@ -145,6 +163,9 @@ EID.UserConfig = {
|
||||
-- Toggle display of collectible or trinket icons next to the item name
|
||||
-- Default = true
|
||||
["ShowItemIcon"] = true,
|
||||
-- Toggle display of collectible or Card and Pill descriptions
|
||||
-- Default = true
|
||||
["ShowItemDescription"] = true,
|
||||
-- Toggle display of collectible descriptions
|
||||
-- Default = true
|
||||
["DisplayItemInfo"] = true,
|
||||
@@ -232,10 +253,10 @@ EID.UserConfig = {
|
||||
|
||||
-- Toggle Display of Glitched Item (TMTRAINER) descriptions
|
||||
-- Note: The --luadebug launch option is required for more detailed glitched item descriptions
|
||||
-- This option allows mods to have access to your files and should be turned on at your own risk!
|
||||
-- This option allows mods to have access to your files, breaks some mods, and should be turned on at your own risk!
|
||||
-- Without --luadebug, you still can see the effect the item will have on your Hearts, and what stats it might modify
|
||||
-- Default = false
|
||||
["DisplayGlitchedItemInfo"] = false,
|
||||
-- Default = false, unless luadebug is on
|
||||
["DisplayGlitchedItemInfo"] = debug and true or false,
|
||||
|
||||
---------- Sacrifice Room ----------
|
||||
|
||||
@@ -260,7 +281,39 @@ EID.UserConfig = {
|
||||
-- Toggle display of what stats will increase on Void absorption
|
||||
-- Default = false
|
||||
["DisplayVoidStatInfo"] = false,
|
||||
|
||||
|
||||
---------- Item Reminder Description ------------
|
||||
-- Enable/Disable item reminder feature.
|
||||
-- Hold Map (or the button action chosen below) to show a description of your active item's effect, recently picked up items, and things like Teleport 2.0's destination and Void's absorbed items
|
||||
["ItemReminderEnabled"] = true,
|
||||
-- Set the keybinding that's held to show the Item Reminder description, Flip/Spindown Dice preview descriptions, and interacting with the Bag of Crafting recipe list
|
||||
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
|
||||
-- Default = ButtonAction.ACTION_MAP
|
||||
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
|
||||
-- Show recently acquired item descriptions in the Item Reminder (good for Curse of the Blind!)
|
||||
-- Default = 1
|
||||
["ItemReminderShowRecentItem"] = 1,
|
||||
-- Show your active item description(s) in the Item Reminder
|
||||
-- Default = 1, max = 2
|
||||
["ItemReminderShowActiveDesc"] = 1,
|
||||
-- Show your pocket item (card, pill, active) description in the Item Reminder
|
||||
-- Default = 1, max = 4 (2 in AB+)
|
||||
["ItemReminderShowPocketDesc"] = 1,
|
||||
-- Show your trinket description(s) in the Item Reminder
|
||||
-- Default = 2, max = 2
|
||||
["ItemReminderShowTrinketDesc"] = 2,
|
||||
-- Show your next Poop Spell's description in the Item Reminder
|
||||
-- REPENTANCE ONLY!!!
|
||||
-- Default = 1, max = 6
|
||||
["ItemReminderShowPoopDesc"] = 1,
|
||||
-- Items that grant you items without saying what they are (like Zodiac, Liberty Cap) can have their current granted item revealed in the Item Reminder
|
||||
-- Default = false
|
||||
["ItemReminderShowHiddenInfo"] = false,
|
||||
-- Some items (like Sanguine Bond) can have their next result predicted and shown in the Item Reminder
|
||||
-- Default = false
|
||||
["PredictionSanguineBond"] = false,
|
||||
|
||||
|
||||
---------- Bag of Crafting ------------
|
||||
|
||||
-- REPENTANCE ONLY!!!
|
||||
@@ -294,10 +347,6 @@ EID.UserConfig = {
|
||||
-- Higher numbers will cause lag spikes on new pickup sets!
|
||||
-- Default = 400
|
||||
["BagOfCraftingRandomResults"] = 400,
|
||||
-- Set the keybinding to toggle the scroll feature of the Bag of Crafting descriptions
|
||||
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
|
||||
-- Default = ButtonAction.ACTION_MAP
|
||||
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
|
||||
-- Display craftable item names, moving the recipe to a new line
|
||||
-- Default = false
|
||||
["BagOfCraftingDisplayNames"] = false,
|
||||
@@ -418,6 +467,8 @@ EID.DefaultConfig = {
|
||||
["LocalModeSize"] = 0.5,
|
||||
["LocalModeCentered"] = true,
|
||||
["MarkupSize"] = "default",
|
||||
["StatChangeIcons"] = false,
|
||||
["StatAndPickupBulletpoints"] = true,
|
||||
["MaxDistance"] = 5,
|
||||
["Indicator"] = "none",
|
||||
["HideKey"] = Keyboard.KEY_F2,
|
||||
@@ -430,12 +481,14 @@ EID.DefaultConfig = {
|
||||
["CoopDescriptions"] = true,
|
||||
["PairedPlayerDescriptions"] = false,
|
||||
["DisplayAllNearby"] = false,
|
||||
["MaxDescriptionsToDisplay"] = 99,
|
||||
["DisableOnCurse"] = true,
|
||||
["DisableOnAltPath"] = true,
|
||||
["DisableOnAprilFoolsChallenge"] = true,
|
||||
["ShowItemName"] = true,
|
||||
["ShowItemType"] = true,
|
||||
["ShowItemIcon"] = true,
|
||||
["ShowItemDescription"] = true,
|
||||
["DisplayItemInfo"] = true,
|
||||
["DisplayTrinketInfo"] = true,
|
||||
["ItemNameColor"] = "ColorEIDObjName",
|
||||
@@ -458,7 +511,7 @@ EID.DefaultConfig = {
|
||||
["DisplayPillInfoOptions?"] = true,
|
||||
["DisplayObstructedPillInfo"] = false,
|
||||
["ShowUnidentifiedPillDescriptions"] = false,
|
||||
["DisplayGlitchedItemInfo"] = false,
|
||||
["DisplayGlitchedItemInfo"] = debug and true or false,
|
||||
["DisplaySacrificeInfo"] = true,
|
||||
["DisplayDiceInfo"] = true,
|
||||
["DisplayBagOfCrafting"] = "always",
|
||||
@@ -467,7 +520,6 @@ EID.DefaultConfig = {
|
||||
["BagOfCraftingResults"] = 7,
|
||||
["BagOfCraftingCombinationMax"] = 12,
|
||||
["BagOfCraftingRandomResults"] = 400,
|
||||
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
|
||||
["BagOfCraftingDisplayNames"] = false,
|
||||
["BagOfCraftingDisplayIcons"] = false,
|
||||
["BagOfCraftingHideInBattle"] = true,
|
||||
@@ -477,6 +529,17 @@ EID.DefaultConfig = {
|
||||
["CraftingHideButton"] = -1,
|
||||
["CraftingResultKey"] = Keyboard.KEY_F4,
|
||||
["CraftingResultButton"] = -1,
|
||||
|
||||
["ItemReminderEnabled"] = true,
|
||||
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
|
||||
["ItemReminderShowRecentItem"] = 1,
|
||||
["ItemReminderShowActiveDesc"] = 1,
|
||||
["ItemReminderShowPocketDesc"] = 1,
|
||||
["ItemReminderShowTrinketDesc"] = 2,
|
||||
["ItemReminderShowPoopDesc"] = 1,
|
||||
["ItemReminderShowHiddenInfo"] = false,
|
||||
["PredictionSanguineBond"] = false,
|
||||
|
||||
["SpindownDiceResults"] = 3,
|
||||
["SpindownDiceDisplayID"] = false,
|
||||
["SpindownDiceDisplayName"] = false,
|
||||
|
||||
+93
-61
@@ -155,28 +155,28 @@ EID.InlineIcons = {
|
||||
["12"] = {"numbers", 12, 6, 7},
|
||||
|
||||
-- Hearts
|
||||
["Heart"] = {"hearts", 0, 10, 9, 0, 1},
|
||||
["HalfHeart"] = {"hearts", 1, 10, 9, 0, 1},
|
||||
["EternalHeart"] = {"hearts", 2, 10, 9, 0, 1},
|
||||
["EmptyHeart"] = {"hearts", 3, 10, 9, 0, 1},
|
||||
["BlendedHeart"] = {"hearts", 4, 10, 9, 0, 1},
|
||||
["BoneHeart"] = {"hearts", 5, 10, 9, 0, 1},
|
||||
["HalfBoneHeart"] = {"hearts", 6, 10, 9, 0, 1},
|
||||
["EmptyBoneHeart"] = {"hearts", 7, 10, 9, 0, 1},
|
||||
["SoulHeart"] = {"hearts", 8, 10, 9, 0, 1},
|
||||
["HalfSoulHeart"] = {"hearts", 9, 10, 9, 0, 1},
|
||||
["BlackHeart"] = {"hearts", 10, 10, 9, 0, 1},
|
||||
["HalfBlackHeart"] = {"hearts", 11, 10, 9, 0, 1},
|
||||
["GoldenHeart"] = {"hearts", 12, 10, 9, 0, 1},
|
||||
["CoinHeart"] = {"hearts", 13, 10, 9, 0, 1},
|
||||
["HalfCoinHeart"] = {"hearts", 14, 10, 9, 0, 1},
|
||||
["EmptyCoinHeart"] = {"hearts", 15, 10, 9, 0, 1},
|
||||
["RottenHeart"] = {"hearts", 16, 10, 9, 0, 1},
|
||||
["BrokenHeart"] = {"hearts", 17, 10, 9, 0},
|
||||
["HolyMantle"] = {"hearts", 18, 14, 16, 0, -2},
|
||||
["HolyMantleSmall"] = {"hearts", 19, 9, 9, 0},
|
||||
["RottenBoneHeart"] = {"hearts", 20, 10, 9, 0, 1},
|
||||
["UnknownHeart"] = {"hearts", 21, 10, 9, 0, 1},
|
||||
["Heart"] = {"hearts", 0, 10, 9, 1, 1},
|
||||
["HalfHeart"] = {"hearts", 1, 10, 9, 1, 1},
|
||||
["EternalHeart"] = {"hearts", 2, 10, 9, 1, 1},
|
||||
["EmptyHeart"] = {"hearts", 3, 10, 9, 1, 1},
|
||||
["BlendedHeart"] = {"hearts", 4, 10, 9, 1, 1},
|
||||
["BoneHeart"] = {"hearts", 5, 10, 9, 1, 1},
|
||||
["HalfBoneHeart"] = {"hearts", 6, 10, 9, 1, 1},
|
||||
["EmptyBoneHeart"] = {"hearts", 7, 10, 9, 1, 1},
|
||||
["SoulHeart"] = {"hearts", 8, 10, 9, 1, 1},
|
||||
["HalfSoulHeart"] = {"hearts", 9, 10, 9, 1, 1},
|
||||
["BlackHeart"] = {"hearts", 10, 10, 9, 1, 1},
|
||||
["HalfBlackHeart"] = {"hearts", 11, 10, 9, 1, 1},
|
||||
["GoldenHeart"] = {"hearts", 12, 10, 9, 1, 1},
|
||||
["CoinHeart"] = {"hearts", 13, 10, 9, 1, 1},
|
||||
["HalfCoinHeart"] = {"hearts", 14, 10, 9, 1, 1},
|
||||
["EmptyCoinHeart"] = {"hearts", 15, 10, 9, 1, 1},
|
||||
["RottenHeart"] = {"hearts", 16, 10, 9, 1, 1},
|
||||
["BrokenHeart"] = {"hearts", 17, 10, 9, 1, 1},
|
||||
["HolyMantle"] = {"hearts", 18, 14, 16, -2, -2},
|
||||
["HolyMantleSmall"] = {"hearts", 19, 9, 9, 1},
|
||||
["RottenBoneHeart"] = {"hearts", 20, 10, 9, 1, 1},
|
||||
["UnknownHeart"] = {"hearts", 21, 10, 9, 1, 1},
|
||||
|
||||
-- Pickups
|
||||
["Key"] = {"pickups", 0, 8, 9, 0},
|
||||
@@ -278,6 +278,7 @@ EID.InlineIcons = {
|
||||
["HolyChestRoomIcon"] = {"roomicons", 32, 6, 9, 0, 4},
|
||||
["WoodenChestRoomIcon"] = {"roomicons", 33, 6, 9, 0, 4},
|
||||
["Teleporter"] = {"roomicons", 34, 9, 9, 0, 2},
|
||||
["ErrorRoom"] = {"roomicons", 35, 9, 9, 0, 2},
|
||||
|
||||
-- Roomshape Icons
|
||||
["Room"] = {"roomshape", 0, 10, 9, 0, 2},
|
||||
@@ -292,6 +293,7 @@ EID.InlineIcons = {
|
||||
["RoomLTopLeft"] = {"roomshape", 9, 11, 10, 0, 1},
|
||||
["RoomLBottomLeft"] = {"roomshape", 10, 11, 10, 0, 1},
|
||||
["RoomLBottomRight"] = {"roomshape", 11, 11, 10, 0, 1},
|
||||
["RedRoom"] = {"roomshape", 12, 10, 9, 0, 2},
|
||||
|
||||
-- Transformation Icons
|
||||
["CustomTransformation"] = {"TransformationCustom", 0, 16, 16, -5, -1, EID.IconSprite},
|
||||
@@ -339,51 +341,64 @@ EID.InlineIcons = {
|
||||
["ButtonMenu"] = {"XboxOne", 15, 8, 8, 3, 4, function(_) return getControllerSprite() end},
|
||||
|
||||
-- Crafting
|
||||
["Crafting0"] = {"Crafting", 0, 11, 16, 0, 1},
|
||||
["Crafting1"] = {"Crafting", 1, 11, 16, 0, 1},
|
||||
["Crafting2"] = {"Crafting", 2, 11, 16, 0, 1},
|
||||
["Crafting3"] = {"Crafting", 3, 11, 16, 0, 1},
|
||||
["Crafting4"] = {"Crafting", 4, 11, 16, 0, 1},
|
||||
["Crafting5"] = {"Crafting", 5, 11, 16, 0, 1},
|
||||
["Crafting6"] = {"Crafting", 6, 11, 16, 0, 1},
|
||||
["Crafting7"] = {"Crafting", 7, 11, 16, 0, 0},
|
||||
["Crafting8"] = {"Crafting", 8, 10, 16, 0, 1},
|
||||
["Crafting9"] = {"Crafting", 9, 10 , 16, 0, 1},
|
||||
["Crafting10"] = {"Crafting", 10, 10, 16, 0, 1},
|
||||
["Crafting11"] = {"Crafting", 11, 10, 16, 0},
|
||||
["Crafting12"] = {"Crafting", 12, 10, 16, 0, -1},
|
||||
["Crafting13"] = {"Crafting", 13, 10, 16, 0, -1},
|
||||
["Crafting14"] = {"Crafting", 14, 10, 16, -2, -2},
|
||||
["Crafting15"] = {"Crafting", 15, 12, 16, -2, -2},
|
||||
["Crafting16"] = {"Crafting", 16, 12, 16, -2, -2},
|
||||
["Crafting17"] = {"Crafting", 17, 16, 16, -1, -2},
|
||||
["Crafting18"] = {"Crafting", 18, 9, 16, 0, 1},
|
||||
["Crafting19"] = {"Crafting", 19, 11, 16, 0, -1},
|
||||
["Crafting20"] = {"Crafting", 20, 15, 16, 0, -2},
|
||||
["Crafting0"] = {"Crafting", 0, 14, 16, 0, 1},
|
||||
["Crafting1"] = {"Crafting", 1, 14, 16, 0, 1},
|
||||
["Crafting2"] = {"Crafting", 2, 14, 16, 0, 1},
|
||||
["Crafting3"] = {"Crafting", 3, 14, 16, 0, 1},
|
||||
["Crafting4"] = {"Crafting", 4, 14, 16, 0, 1},
|
||||
["Crafting5"] = {"Crafting", 5, 14, 16, 0, 1},
|
||||
["Crafting6"] = {"Crafting", 6, 14, 16, 0, 1},
|
||||
["Crafting7"] = {"Crafting", 7, 14, 16, 0, 0},
|
||||
["Crafting8"] = {"Crafting", 8, 14, 16, 0, 1},
|
||||
["Crafting9"] = {"Crafting", 9, 14, 16, 0, 1},
|
||||
["Crafting10"] = {"Crafting", 10, 14, 16, 0, 1},
|
||||
["Crafting11"] = {"Crafting", 11, 14, 16, 0},
|
||||
["Crafting12"] = {"Crafting", 12, 14, 16, 0, -1},
|
||||
["Crafting13"] = {"Crafting", 13, 14, 16, 0, -1},
|
||||
["Crafting14"] = {"Crafting", 14, 14, 16, -2, -2},
|
||||
["Crafting15"] = {"Crafting", 15, 14, 16, -2, -2},
|
||||
["Crafting16"] = {"Crafting", 16, 14, 16, -2, -2},
|
||||
["Crafting17"] = {"Crafting", 17, 14, 16, -1, -2},
|
||||
["Crafting18"] = {"Crafting", 18, 14, 16, 0, 1},
|
||||
["Crafting19"] = {"Crafting", 19, 14, 16, 0, -1},
|
||||
["Crafting20"] = {"Crafting", 20, 14, 16, 0, -2},
|
||||
["Crafting21"] = {"Crafting", 21, 14, 16, 0, -1},
|
||||
["Crafting22"] = {"Crafting", 22, 11, 16, 0, 1},
|
||||
["Crafting23"] = {"Crafting", 23, 10, 16, 0, -1},
|
||||
["Crafting24"] = {"Crafting", 24, 11, 16, 0, 1},
|
||||
["Crafting25"] = {"Crafting", 25, 10, 16, 0, 3},
|
||||
["Crafting26"] = {"Crafting", 26, 10, 16, 0, -1},
|
||||
["Crafting27"] = {"Crafting", 27, 11, 16, 0, 1},
|
||||
["Crafting28"] = {"Crafting", 28, 11, 16, 0, -1},
|
||||
["Crafting29"] = {"Crafting", 29, 13, 16, 0, -1},
|
||||
["Crafting30"] = {"Crafting", 30, 11, 16, 0},
|
||||
["Crafting22"] = {"Crafting", 22, 14, 16, 0, 1},
|
||||
["Crafting23"] = {"Crafting", 23, 14, 16, 0, -1},
|
||||
["Crafting24"] = {"Crafting", 24, 14, 16, 0, 1},
|
||||
["Crafting25"] = {"Crafting", 25, 14, 16, 0, 3},
|
||||
["Crafting26"] = {"Crafting", 26, 14, 16, 0, -1},
|
||||
["Crafting27"] = {"Crafting", 27, 14, 16, 0, 1},
|
||||
["Crafting28"] = {"Crafting", 28, 14, 16, 0, -1},
|
||||
["Crafting29"] = {"Crafting", 29, 14, 16, 0, -1},
|
||||
["Crafting30"] = {"Crafting", 30, 14, 16, 0},
|
||||
|
||||
--Poop Spells
|
||||
["PoopSpell1"] = {"PoopSpells", 1, 16, 16, -2, -2}, --Normal
|
||||
["PoopSpell2"] = {"PoopSpells", 2, 16, 16, -2, -2}, --Corn
|
||||
["PoopSpell3"] = {"PoopSpells", 3, 16, 16, -2, -2}, --Burning
|
||||
["PoopSpell4"] = {"PoopSpells", 4, 16, 16, -2, -2}, --Stone
|
||||
["PoopSpell5"] = {"PoopSpells", 5, 16, 16, -2, -2}, --Stinky
|
||||
["PoopSpell6"] = {"PoopSpells", 6, 16, 16, -2, -2}, --Black
|
||||
["PoopSpell7"] = {"PoopSpells", 7, 16, 16, -2, -2}, --Holy
|
||||
["PoopSpell8"] = {"PoopSpells", 8, 16, 16, -2, -2}, --Creep
|
||||
["PoopSpell9"] = {"PoopSpells", 9, 16, 16, -2, -2}, --Fart
|
||||
["PoopSpell10"] = {"PoopSpells", 10, 16, 16, -2, -2}, --Bomb
|
||||
["PoopSpell11"] = {"PoopSpells", 11, 16, 16, -2, -2}, --Explosive Diarrhea
|
||||
|
||||
-- Use the Stat Icon name without REP or AB to display the stat icon for the dlc the user is using right now. Example: {{Damage}}
|
||||
-- Stats (Repentance)
|
||||
["DamageREP"] = {"Stats", 0, 12, 16, 0, -1},
|
||||
["SpeedREP"] = {"Stats", 1, 12, 16, 0, -1},
|
||||
["TearsREP"] = {"Stats", 2, 12, 16, 0, 0},
|
||||
["RangeREP"] = {"Stats", 3, 12, 16, 0, -1},
|
||||
["SpeedREP"] = {"Stats", 1, 12, 16, -2, -1},
|
||||
["TearsREP"] = {"Stats", 2, 12, 16, -2, 0},
|
||||
["RangeREP"] = {"Stats", 3, 12, 16, -2, -1},
|
||||
["ShotspeedREP"] = {"Stats", 4, 12, 16, 0, -1},
|
||||
["LuckREP"] = {"Stats", 5, 12, 16, 0, -2},
|
||||
["LuckREP"] = {"Stats", 5, 12, 16, -2, -2},
|
||||
["AngelChanceREP"] = {"Stats", 6, 12, 16, -1, -1},
|
||||
["DevilChanceREP"] = {"Stats", 7, 12, 16, 0, -2},
|
||||
["TearsizeREP"] = {"Stats", 11, 12, 16, 0, 1},
|
||||
|
||||
["AngelDevilChance"] = {"Stats", 8, 12, 16, 0, -3},
|
||||
["AngelDevilChance"] = {"Stats", 8, 12, 16, -3, -2},
|
||||
["PlanetariumChance"] = {"Stats", 9, 12, 16, 0, -1}, --unused
|
||||
["TreasureRoomChance"] = {"Stats", 10, 12, 16, 0, 0}, --unused, assuming that's what it means
|
||||
-- Stats (Afterbirth+)
|
||||
@@ -398,11 +413,11 @@ EID.InlineIcons = {
|
||||
["TearsizeAB"] = {"Stats", 20, 8, 16, 0, 1},
|
||||
-- Stats (Repentance Small)
|
||||
["DamageSmall"] = {"Stats", 21, 10, 16, 0, 1},
|
||||
["SpeedSmall"] = {"Stats", 22, 10, 16, 0, 1},
|
||||
["TearsSmall"] = {"Stats", 23, 10, 16, 0, 1},
|
||||
["RangeSmall"] = {"Stats", 24, 10, 16, 0, 0},
|
||||
["SpeedSmall"] = {"Stats", 22, 10, 16, -1, 1},
|
||||
["TearsSmall"] = {"Stats", 23, 10, 16, -1, 1},
|
||||
["RangeSmall"] = {"Stats", 24, 10, 16, -1, 0},
|
||||
["ShotspeedSmall"] = {"Stats", 25, 10, 16, 0, 1},
|
||||
["LuckSmall"] = {"Stats", 26, 10, 16, 0, 1},
|
||||
["LuckSmall"] = {"Stats", 26, 10, 16, -1, 1},
|
||||
["AngelChanceSmall"] = {"Stats", 27, 10, 16, 0, 1},
|
||||
["DevilChanceSmall"] = {"Stats", 28, 10, 16, 0, 1},
|
||||
["AngelDevilChanceSmall"] = {"Stats", 29, 10, 16, 0, 0},
|
||||
@@ -751,6 +766,23 @@ EID.MarkupSizeMap = {
|
||||
["{{GreedierMode}}"] = "{{GreedierModeSmall}}",
|
||||
["{{AchievementLocked}}"] = "{{AchievementLockedSmall}}",
|
||||
["{{DailyRun}}"] = "{{DailyRunSmall}}",
|
||||
["{{HolyMantle}}"] = "{{HolyMantleSmall}}",
|
||||
}
|
||||
|
||||
-- Bulletpoint icons that shouldn't be printed if stat/pickup bulletpoints are disabled
|
||||
EID.StatPickupBulletpointBlacklist = {
|
||||
["{{Damage}}"] = true, ["{{Speed}}"] = true, ["{{Tears}}"] = true, ["{{Range}}"] = true,
|
||||
["{{Shotspeed}}"] = true, ["{{Luck}}"] = true, ["{{AngelChance}}"] = true, ["{{DevilChance}}"] = true,
|
||||
["{{AngelDevilChance}}"] = true, ["{{PlanetariumChance}}"] = true, ["{{TreasureRoomChance}}"] = true,
|
||||
["{{Tearsize}}"] = true, ["{{DamageSmall}}"] = true, ["{{SpeedSmall}}"] = true,
|
||||
["{{TearsSmall}}"] = true, ["{{RangeSmall}}"] = true, ["{{ShotspeedSmall}}"] = true,
|
||||
["{{LuckSmall}}"] = true, ["{{AngelChanceSmall}}"] = true, ["{{DevilChanceSmall}}"] = true,
|
||||
["{{AngelDevilChanceSmall}}"] = true, ["{{PlanetariumChanceSmall}}"] = true,
|
||||
["{{TreasureRoomChanceSmall}}"] = true, ["{{TearsizeSmall}}"] = true,
|
||||
["{{Chest}}"] = true, ["{{Coin}}"] = true, ["{{Bomb}}"] = true, ["{{Key}}"] = true, ["{{Battery}}"] = true,
|
||||
["{{Pill}}"] = true, ["{{Card}}"] = true, ["{{Rune}}"] = true,
|
||||
["{{Heart}}"] = true, ["{{HalfHeart}}"] = true, ["{{EternalHeart}}"] = true, ["{{SoulHeart}}"] = true,
|
||||
["{{BlackHeart}}"] = true,
|
||||
}
|
||||
|
||||
EID.TransformationData = {
|
||||
|
||||
@@ -125,6 +125,7 @@ local dummySprite2 = Sprite()
|
||||
dummySprite2:Load("gfx/eid_inline_icons.anm2", true)
|
||||
-- add animated icon using api function (Make sure to create new Sprite Obj when using animated icons. Reuse objects when only using static icons)
|
||||
EID:addIcon("TestIcon", "hearts", -1, 9, 9, -1, 0, dummySprite2)
|
||||
EID:AddIconToObject(5, 100, 1, "TestIcon")
|
||||
|
||||
|
||||
-- add icon directly
|
||||
|
||||
@@ -0,0 +1,264 @@
|
||||
local game = Game()
|
||||
local level
|
||||
local currentRoom
|
||||
local blacklist
|
||||
local holdMapDesc
|
||||
|
||||
-- Rainbow Worm's trinket IDs it grants, in order
|
||||
local rainbowWormEffects = { [0] = 9, 11, 65, 27, 10, 12, 26, 66, 96, 144 }
|
||||
-- Mysterious Paper does not play well with displaying Error 404's effect
|
||||
local mysteriousPaperBlacklist = { [23] = true, [48] = true }
|
||||
|
||||
-- Simple function to help with adding properly formatted sections to the desc
|
||||
local function append(icon, title, newDesc)
|
||||
holdMapDesc = holdMapDesc .. (icon or "{{Blank}}") .. " {{ColorEIDObjName}}" .. title .. "#" .. newDesc .. "#"
|
||||
end
|
||||
|
||||
-- Helper function to easily add an item's stock description to the desc
|
||||
-- Don't use if you need to customize the desc! (Like Sanguine Bond's result highlighting)
|
||||
-- extraIcon is for when we want a special icon before the line (like {{Dice Bag Icon}} {{Dice Item Icon}})
|
||||
local variantToName = { [70] = "Pill", [100] = "Collectible", [300] = "Card", [350] = "Trinket" }
|
||||
local function addObjectDesc(type, variant, subtype, extraIcon)
|
||||
local objectID = type .. "." .. variant .. "." .. subtype
|
||||
if not blacklist[objectID] then
|
||||
blacklist[objectID] = true
|
||||
local demoDescObj = EID:getDescriptionObj(type, variant, subtype)
|
||||
local iconString = "{{" .. variantToName[variant] .. subtype .. "}}"
|
||||
if extraIcon then iconString = extraIcon .. " " .. iconString end
|
||||
append(iconString, demoDescObj.Name, demoDescObj.Description)
|
||||
end
|
||||
end
|
||||
|
||||
-- General RNG functions for RNG predicting
|
||||
local function RNGNext(num, shift1, shift2, shift3)
|
||||
num = num ~ ((num >> shift1) & 4294967295)
|
||||
num = num ~ ((num << shift2) & 4294967295)
|
||||
num = num ~ ((num >> shift3) & 4294967295)
|
||||
return num >> 0;
|
||||
end
|
||||
local function SeedToFloat(seed)
|
||||
local multi = 2.3283061589829401E-10;
|
||||
return seed * multi;
|
||||
end
|
||||
|
||||
-- Teleport 2 Destination Prediction --
|
||||
local teleport2Order = { 1,5,8,2,4,13,21,12,10,6,11,18,19,9,20,24,7,666,14,3 }
|
||||
local teleport2GreedOrder = { 1,5,2,4,10,23,8,14,3 }
|
||||
local teleport2Icons = { "{{Room}}","{{BossRoom}}","{{SuperSecretRoom}}","{{Shop}}","{{TreasureRoom}}","{{SacrificeRoom}}","{{DiceRoom}}","{{Library}}","{{CursedRoom}}","{{MiniBoss}}","{{ChallengeRoom}}","{{IsaacsRoom}}","{{BarrenRoom}}","{{ArcadeRoom}}","{{ChestRoom}}","{{Planetarium}}","{{SecretRoom}}","{{RedRoom}}","{{AngelDevilChance}}","{{ErrorRoom}}" }
|
||||
local teleport2GreedIcons = { "{{RoomLongVertical}}","{{BossRoom}}","{{Shop}}","{{TreasureRoom}}","{{CursedRoom}}","{{Room}}","{{SuperSecretRoom}}","{{AngelDevilChance}}","{{ErrorRoom}}" }
|
||||
|
||||
local function teleport2Prediction()
|
||||
local level = game:GetLevel()
|
||||
local rooms = level:GetRooms()
|
||||
--I AM ERROR Room always considered uncleared
|
||||
local unclearedTypes = {[3] = true}
|
||||
for i = 0, rooms.Size - 1 do
|
||||
local room = rooms:Get(i)
|
||||
|
||||
if not room.Clear then
|
||||
-- Check for Special Red Rooms, which get ordered differently than their non-red version
|
||||
if REPENTANCE and room.Data.Type ~= 1 and room.Flags & 1024 == 1024 then unclearedTypes[666] = true
|
||||
else unclearedTypes[room.Data.Type] = true end
|
||||
end
|
||||
end
|
||||
--Angel/Devil Room check (it lives off the map)
|
||||
if not level:GetRoomByIdx(-1).Clear then unclearedTypes[14] = true end
|
||||
|
||||
local greed = game:IsGreedMode()
|
||||
local roomOrder = (greed and teleport2GreedOrder) or teleport2Order
|
||||
local roomIcons = (greed and teleport2GreedIcons) or teleport2Icons
|
||||
local roomNames = (greed and EID:getDescriptionEntry("Teleport2GreedRoomNames")) or EID:getDescriptionEntry("Teleport2RoomNames")
|
||||
|
||||
for i,v in ipairs(roomOrder) do
|
||||
if unclearedTypes[v] then
|
||||
append("{{Collectible419}}", EID:getObjectName(5, 100, 419) .. EID:getDescriptionEntry("HoldMapHeader"), roomIcons[i] .. " " .. roomNames[i])
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Sanguine Bond Chance Display / Prediction --
|
||||
--order of checking: 15% Pennies, 48% Damage, 58% Hearts, 63% Item, 65% Leviathan, 100% Nothing
|
||||
local sanguineResults = { { 0.15, 3 }, { 0.48, 2 }, { 0.58, 4 }, { 0.63, 5 }, { 0.65, 6 }, { 1, 1 } }
|
||||
|
||||
local function sanguinePrediction()
|
||||
local spikes = currentRoom:GetGridEntity(67)
|
||||
if not spikes then return end -- don't display anything if we can't find the spikes!
|
||||
local cheatResult = nil
|
||||
if spikes and EID.Config["PredictionSanguineBond"] then
|
||||
local spikeSeed = currentRoom:GetGridEntity(67):GetRNG():GetSeed()
|
||||
spikeSeed = RNGNext(spikeSeed, 5, 9, 7)
|
||||
spikeSeed = RNGNext(spikeSeed, 1, 5, 0x13)
|
||||
local nextFloat = SeedToFloat(spikeSeed)
|
||||
|
||||
for _,v in ipairs(sanguineResults) do
|
||||
if nextFloat < v[1] then cheatResult = v[2] break end
|
||||
end
|
||||
end
|
||||
|
||||
local descObj = EID:getDescriptionObj(5, 100, 692)
|
||||
local resultsDesc = ""
|
||||
|
||||
local lineCount = 0
|
||||
-- separate sanguine's description by # or semicolons
|
||||
for w in string.gmatch(descObj.Description, "([^#;]+)") do
|
||||
-- we only care about groups that contain a percent sign
|
||||
if string.find(w,"%%") then
|
||||
lineCount = lineCount + 1
|
||||
if cheatResult == lineCount then resultsDesc = resultsDesc .. "{{ColorBagComplete}}" end
|
||||
resultsDesc = resultsDesc .. w .. "#"
|
||||
end
|
||||
end
|
||||
|
||||
append("{{Collectible692}}", descObj.Name, resultsDesc)
|
||||
end
|
||||
|
||||
function EID:getHoldMapDescription(player, checkingTwin)
|
||||
-- Starting Blacklist: Recall, Hold
|
||||
blacklist = { ["5.100.714"] = true, ["5.100.715"] = true, }
|
||||
holdMapDesc = ""
|
||||
|
||||
level = game:GetLevel()
|
||||
currentRoom = level:GetCurrentRoom()
|
||||
|
||||
-- TODO:
|
||||
-- D1, crooked penny cheats. 404/liberty cap/etc. "what item is it"
|
||||
-- (Zodiac and Modeling Clay have functions for it?)
|
||||
-- pandora's box? it shows the whole desc which is kinda useful but too big
|
||||
-- Void's absorbed items list
|
||||
-- D Infinity current dice; track our Drop presses and resync it each time D Infinity is used by watching for the next dice effect triggered (Predict its next dice in AB+?)
|
||||
|
||||
-- Tainted ??? Poop Descriptions
|
||||
if REPENTANCE and EID.Config["ItemReminderShowPoopDesc"] > 0 and player:GetPlayerType() == 25 then
|
||||
for i = 0, EID.Config["ItemReminderShowPoopDesc"]-1 do
|
||||
local poopInfo = EID:getDescriptionEntry("poopSpells")
|
||||
local nextPoop = player:GetPoopSpell(i)
|
||||
append("{{PoopSpell" .. nextPoop .. "}}", poopInfo[nextPoop][1], poopInfo[nextPoop][2])
|
||||
end
|
||||
end
|
||||
|
||||
-- Sanguine Bond Possible Results
|
||||
if REPENTANCE and player:HasCollectible(CollectibleType.COLLECTIBLE_SANGUINE_BOND) and game:GetRoom():GetType() == RoomType.ROOM_DEVIL then
|
||||
sanguinePrediction()
|
||||
end
|
||||
|
||||
-- Teleport 2.0 location
|
||||
if player:HasCollectible(CollectibleType.COLLECTIBLE_TELEPORT_2) and not EID.isMirrorRoom then
|
||||
blacklist["5.100.419"] = true
|
||||
teleport2Prediction()
|
||||
end
|
||||
|
||||
-- Recently Acquired Item Descriptions
|
||||
if EID.Config["ItemReminderShowRecentItem"] > 0 then
|
||||
local printedItems = 0
|
||||
local playerNum = EID:getPlayerID(player)
|
||||
if EID.RecentlyTouchedItems[playerNum] then
|
||||
for i = #EID.RecentlyTouchedItems[playerNum], 1, -1 do
|
||||
if printedItems >= EID.Config["ItemReminderShowRecentItem"] then break end
|
||||
printedItems = printedItems + 1
|
||||
local recentID = EID.RecentlyTouchedItems[playerNum][i] % 4294967296
|
||||
addObjectDesc(5, 100, recentID)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Active Item Descriptions
|
||||
if EID.Config["ItemReminderShowActiveDesc"] > 0 then
|
||||
for i = 0, EID.Config["ItemReminderShowActiveDesc"]-1 do
|
||||
local heldActive = player:GetActiveItem(i) % 4294967296
|
||||
if heldActive > 0 then
|
||||
addObjectDesc(5, 100, heldActive)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Pocket Item Descriptions
|
||||
-- Annoying because there's no easy way to just get the info of a slot
|
||||
if EID.Config["ItemReminderShowPocketDesc"] > 0 then
|
||||
local numPrinted = 0
|
||||
-- I don't think we can actually know what slot the player is on, so, save these to display (if they exist) for when Card and Pill in a slot are both 0, to attempt to always show them in slot order
|
||||
local dicePrinted = false
|
||||
local diceBag = REPENTANCE and player:GetActiveItem(3) or 0
|
||||
local pocketPrinted = false
|
||||
local pocketActive = REPENTANCE and player:GetActiveItem(2) or 0
|
||||
for i = 0, EID.Config["ItemReminderShowPocketDesc"]-1 do
|
||||
local heldCard = player:GetCard(i)
|
||||
local heldPill = player:GetPill(i)
|
||||
if heldCard > 0 then
|
||||
addObjectDesc(5, 300, heldCard)
|
||||
elseif heldPill > 0 then
|
||||
-- Check if our held pill is identified
|
||||
EID.pillPlayer = player
|
||||
local identified = game:GetItemPool():IsPillIdentified(heldPill)
|
||||
if REPENTANCE and heldPill % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then identified = true end
|
||||
if (identified or EID.Config["ShowUnidentifiedPillDescriptions"]) then
|
||||
addObjectDesc(5, 70, heldPill)
|
||||
end
|
||||
EID.pillPlayer = nil
|
||||
elseif diceBag > 0 and not dicePrinted then
|
||||
dicePrinted = true
|
||||
addObjectDesc(5, 100, diceBag, "{{Trinket154}}")
|
||||
elseif pocketActive > 0 and not pocketPrinted then
|
||||
pocketPrinted = true
|
||||
addObjectDesc(5, 100, pocketActive)
|
||||
-- we'll have to add tainted char specific text for their actives with unique effects for that character!
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Trinket Descriptions
|
||||
if EID.Config["ItemReminderShowTrinketDesc"] > 0 then
|
||||
for t = 0, EID.Config["ItemReminderShowTrinketDesc"]-1 do
|
||||
local heldTrinket = player:GetTrinket(t)
|
||||
if heldTrinket > 0 and not blacklist["5.350." .. heldTrinket] then
|
||||
-- Rainbow Worm
|
||||
if EID.Config["ItemReminderShowHiddenInfo"] and heldTrinket == 64 then
|
||||
blacklist["5.350.64"] = true
|
||||
local rainbowWormEffect = rainbowWormEffects[math.floor(game.TimeCounter / 30 / 3) % (REPENTANCE and 10 or 8)]
|
||||
addObjectDesc(5, 350, rainbowWormEffect, "{{Trinket64}}")
|
||||
-- 404 Error
|
||||
-- Unfortunately, includes other temporary trinket givers, such as Glitched Items. We'd need to predict 404's result using RNG to actually know which it specifically is granting
|
||||
-- And unfortunately, HasTrinket can't differentiate between real and fake trinkets in AB+
|
||||
elseif EID.Config["ItemReminderShowHiddenInfo"] and REPENTANCE and heldTrinket == 75 then
|
||||
blacklist["5.350.75"] = true
|
||||
-- Don't display Mysterious Paper's 1-frame temporary trinket granting
|
||||
local hasPaper = player:HasTrinket(21)
|
||||
for i = 1, TrinketType.NUM_TRINKETS - 1 do
|
||||
local tempTrinketFound = EID.player:HasTrinket(i, true) ~= EID.player:HasTrinket(i, false)
|
||||
if tempTrinketFound and (not mysteriousPaperBlacklist[i] or not hasPaper) then
|
||||
addObjectDesc(5, 350, i, "{{Trinket75}}")
|
||||
end
|
||||
end
|
||||
else
|
||||
addObjectDesc(5, 350, heldTrinket)
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
|
||||
-- Finally, check the twin player of this controller
|
||||
-- If both twins have a desc, show their player icon / name to separate the two descs
|
||||
if REPENTANCE and not checkingTwin then
|
||||
local twin = player:GetOtherTwin()
|
||||
local mainTwinDesc = holdMapDesc
|
||||
local otherTwinDesc = ""
|
||||
if twin then otherTwinDesc = EID:getHoldMapDescription(twin, true) end
|
||||
if otherTwinDesc ~= "" then
|
||||
-- Only the other twin had a desc
|
||||
if mainTwinDesc == "" then holdMapDesc = otherTwinDesc
|
||||
else
|
||||
-- Both twins had a desc; merge them with player icon headers
|
||||
holdMapDesc = (EID:getIcon("Player"..player:GetPlayerType()) ~= EID.InlineIcons["ERROR"] and "{{Player"..player:GetPlayerType().."}}" or "{{CustomTransformation}}") .. " {{ColorGray}}" .. player:GetName() .. "#" .. mainTwinDesc .. "#"
|
||||
holdMapDesc = holdMapDesc .. (EID:getIcon("Player"..twin:GetPlayerType()) ~= EID.InlineIcons["ERROR"] and "{{Player"..twin:GetPlayerType().."}}" or "{{CustomTransformation}}") .. " {{ColorGray}}" .. twin:GetName() .. "#" .. otherTwinDesc
|
||||
end
|
||||
else
|
||||
-- Only the main twin had a desc
|
||||
holdMapDesc = mainTwinDesc
|
||||
end
|
||||
end
|
||||
|
||||
return holdMapDesc
|
||||
end
|
||||
@@ -35,7 +35,6 @@ local function renderDummyDesc(reload)
|
||||
demoDescObj.Name = EID:getDescriptionEntry("MCM","DemoObjectName")
|
||||
demoDescObj.Transformation = EID:getDescriptionEntry("MCM","DemoObjectTransformation")
|
||||
demoDescObj.Description = EID:getDescriptionEntry("MCM","DemoObjectText")
|
||||
demoDescObj = EID:replaceMarkupSize(demoDescObj)
|
||||
EID:displayPermanentText(demoDescObj, "MCM", "DemoObjectName")
|
||||
end
|
||||
|
||||
@@ -360,6 +359,10 @@ if MCMLoaded then
|
||||
infoText = "Distance to the object until descriptions are displayed"})
|
||||
EID:AddBooleanSetting("General", "DisplayAllNearby", "Display All Objects In Range",
|
||||
{ infoText = "Descriptions besides the closest one will be shown using the Local display mode" })
|
||||
local descsToDisplaySteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 99}
|
||||
EID:AddScrollSetting("General", "MaxDescriptionsToDisplay", "Max Descriptions to Display", descsToDisplaySteps,
|
||||
{infoText = "Max number of descriptions to display per frame"})
|
||||
|
||||
|
||||
--------Reset to default
|
||||
MCM.AddSpace("EID", "General")
|
||||
@@ -388,7 +391,7 @@ if MCMLoaded then
|
||||
|
||||
local refreshRateSteps = {1, 2, 3, 4, 6, 10, 12, 15, 20, 30, 60}
|
||||
EID:AddScrollSetting("Display", "RefreshRate", "Description Refresh Rate", refreshRateSteps,
|
||||
{infoText = "How many times per second that EID updates what description to show"})
|
||||
{displayingTab = "", infoText = "How many times per second that EID updates what description to show"})
|
||||
EID:AddBooleanSetting("Display", "CoopDescriptions", "Co-op Player Descriptions",
|
||||
{infoText = "Allow Players 2, 3, and 4 to display descriptions in Co-op"})
|
||||
EID:AddBooleanSetting("Display", "PairedPlayerDescriptions", "Paired Player Descriptions", {repOnly = true,
|
||||
@@ -450,6 +453,7 @@ if MCMLoaded then
|
||||
EID:AddBooleanSetting("Display", "DisplayCardInfoOptions?", "'Options?' Card Infos", {repOnly = true})
|
||||
EID:AddBooleanSetting("Display", "DisplayPillInfoOptions?", "'Options?' Pill Infos", {repOnly = true})
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
---------------------------------Visuals-----------------------------------
|
||||
-- Font Type
|
||||
@@ -504,25 +508,28 @@ if MCMLoaded then
|
||||
{"Press this key to change the text size.", "Hold this key to smoothly change the text size."}, false)
|
||||
-- Local Mode Centered or not
|
||||
EID:AddBooleanSetting("Visuals", "LocalModeCentered", "Local Mode Centered")
|
||||
|
||||
-------Markup icon Sizes---------
|
||||
local markupSizes = {"default", "big", "small"}
|
||||
EID:AddNumberSetting("Visuals", "MarkupSize", "Markup icon Size", 1, #markupSizes, {indexOf = markupSizes}, {onChangeFunc =
|
||||
function(currentNum)
|
||||
EID.MCM_OptionChanged = true
|
||||
renderDummyDesc(true)
|
||||
end})
|
||||
|
||||
-- Transparency
|
||||
local transparencies = {0.1, 0.175, 0.25, 0.3, 0.4, 0.5, 0.6, 0.75, 0.8, 0.9, 1}
|
||||
EID:AddScrollSetting("Visuals", "Transparency", "Transparency", transparencies)
|
||||
|
||||
MCM.AddSpace("EID", "Visuals")
|
||||
|
||||
|
||||
-------Markup icon Sizes---------
|
||||
local markupSizes = {"default", "big", "small"}
|
||||
EID:AddNumberSetting("Visuals", "MarkupSize", "Markup Icon Size", 1, #markupSizes, {indexOf = markupSizes})
|
||||
|
||||
EID:AddBooleanSetting("Visuals", "StatChangeIcons", "Stat Change Icons")
|
||||
EID:AddBooleanSetting("Visuals", "StatAndPickupBulletpoints", "Stat/Pickup Bulletpoint Icons")
|
||||
|
||||
|
||||
MCM.AddSpace("EID", "Visuals")
|
||||
|
||||
-- Simple toggles of what is shown in the title and transformation lines of a description
|
||||
EID:AddBooleanSetting("Visuals", "ShowItemName", "Display Item Name")
|
||||
EID:AddBooleanSetting("Visuals", "ShowItemType", "Display Item Type")
|
||||
EID:AddBooleanSetting("Visuals", "ShowItemIcon", "Display Item Icon")
|
||||
EID:AddBooleanSetting("Visuals", "ShowItemDescription", "Display Item Description")
|
||||
EID:AddBooleanSetting("Visuals", "TransformationText", "Display Transformation Name")
|
||||
EID:AddBooleanSetting("Visuals", "TransformationIcons", "Display Transformation Icon")
|
||||
EID:AddBooleanSetting("Visuals", "TransformationProgress", "Display Transformation Progress")
|
||||
@@ -533,6 +540,36 @@ if MCMLoaded then
|
||||
local modIndicatorDisplays = {"Both","Name only","Icon only", "None"}
|
||||
EID:AddNumberSetting("Visuals", "ModIndicatorDisplay", "Display Mod Indicator", 1, #modIndicatorDisplays, {indexOf = modIndicatorDisplays})
|
||||
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
------------------------------Item Reminder--------------------------------
|
||||
|
||||
EID:AddBooleanSetting("Reminder", "ItemReminderEnabled", "Item Reminder Description", {offText = "Disabled", onText = "Enabled", infoText = "Hold Map to show your active item's effect, recently picked up items, and much more"})
|
||||
|
||||
local actionToName = { [0] = "Move Left", "Move Right", "Move Up", "Move Down", "Shoot Left", "Shoot Right", "Shoot Up", "Shoot Down", "Bomb", "Item", "Pill/Card", "Drop", "Pause", "Map" }
|
||||
|
||||
EID:AddNumberSetting("Reminder", "BagOfCraftingToggleKey", "Hold to Show", 8, 13, {displayTable = actionToName,
|
||||
infoText = {"Hold this key to display the Item Reminder description, show Flip/Spindown previews and control the Bag of Crafting recipe list"}})
|
||||
|
||||
local itemSlotReminders = { [0] = "No", "Yes (max 1)", "Yes (max 2)", "Yes (max 3)", "Yes (max 4)", "Yes (max 5)",
|
||||
"Yes (max 6)", "Yes (max 7)", "Yes (max 8)" }
|
||||
|
||||
MCM.AddSpace("EID", "Reminder")
|
||||
MCM.AddText("EID", "Reminder", "Item Descriptions")
|
||||
-- should these be organized in the order they're shown in the map desc code?
|
||||
EID:AddNumberSetting("Reminder", "ItemReminderShowRecentItem", "Recent Items", 0, 4, { displayTable = itemSlotReminders, infoText = {"Show recently acquired item descriptions in the Item Reminder (good for Curse of the Blind!)"}})
|
||||
EID:AddNumberSetting("Reminder", "ItemReminderShowActiveDesc", "Active Items", 0, 2, { displayTable = itemSlotReminders, infoText = "Show your active item descriptions in the Item Reminder"})
|
||||
EID:AddNumberSetting("Reminder", "ItemReminderShowPocketDesc", "Pocket Items", 0, 4, { displayTable = itemSlotReminders, infoText = "Show your pocket item (card, pill, active) descriptions in the Item Reminder"})
|
||||
EID:AddNumberSetting("Reminder", "ItemReminderShowTrinketDesc", "Trinkets", 0, 2, { displayTable = itemSlotReminders, infoText = "Show your trinket descriptions in the Item Reminder"})
|
||||
|
||||
EID:AddNumberSetting("Reminder", "ItemReminderShowPoopDesc", "Poop Spells", 0, 6, { repOnly = true, displayTable = itemSlotReminders, infoText = "Show Tainted ???'s next Poop Spell descriptions in the Item Reminder"})
|
||||
|
||||
EID:AddBooleanSetting("Reminder", "ItemReminderShowHiddenInfo", "Show Hidden Information", { infoText = "Items like Error (404) or Rainbow Worm can have their current granted item revealed in the Item Reminder"})
|
||||
EID:AddBooleanSetting("Reminder", "PredictionSanguineBond", "Highlight Sangine Bond Prediction", { infoText = "Highlights the next payout of Sangine Bond"})
|
||||
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
-----------------------------BAG OF CRAFTING-------------------------------
|
||||
|
||||
+48
-10
@@ -3,6 +3,8 @@ local game = Game()
|
||||
EID.TabPreviewID = 0
|
||||
-- Modifiers switching the previewed description can cause infinite loops or undesired text, use this to help prevent it
|
||||
EID.inModifierPreview = false
|
||||
-- The "Hold Map Helper" needs to know if it shouldn't display because we're in a Hold Tab desc
|
||||
EID.TabDescThisFrame = false
|
||||
|
||||
-- List of collectible IDs for us to check if a player owns them; feel free to add to this in mods that add description modifiers!
|
||||
EID.collectiblesToCheck = { CollectibleType.COLLECTIBLE_VOID, }
|
||||
@@ -60,8 +62,11 @@ function EID:CheckPlayersCollectibles()
|
||||
end
|
||||
end
|
||||
|
||||
-- Handle description changes that occur while holding Map
|
||||
local function TabCallback(descObj)
|
||||
if EID.TabPreviewID == 0 then return descObj end
|
||||
EID.TabDescThisFrame = true
|
||||
|
||||
EID.inModifierPreview = true
|
||||
local descEntry = EID:getDescriptionObj(5, 100, EID.TabPreviewID)
|
||||
EID.inModifierPreview = false
|
||||
@@ -72,6 +77,7 @@ end
|
||||
|
||||
-- Handle Void
|
||||
local voidStatUps = { 0.2, 0.5, 1, 0.5, 0.2, 1 }
|
||||
local voidStatIcons = {"{{Speed}}", "{{Tears}}", "{{Damage}}", "{{Range}}", "{{Shotspeed}}", "{{Luck}}"}
|
||||
if REPENTANCE then voidStatUps[4] = 1.5 end
|
||||
local lastVoidCheck = -30
|
||||
EID.VoidStatIncreases = {{},{},{}}
|
||||
@@ -119,7 +125,7 @@ local function VoidCallback(descObj, isRune)
|
||||
EID:appendToDescription(descObj, "#" .. prefix .. voidIntro .. "#")
|
||||
for i,v in ipairs(increases) do
|
||||
if v > 0 then
|
||||
EID:appendToDescription(descObj, prefix .. "+" .. string.format("%.4g",v*voidStatUps[i]) .. " " .. voidNames[i] .. "#")
|
||||
EID:appendToDescription(descObj, "↑ " .. voidStatIcons[i] .. " +" .. string.format("%.4g",v*voidStatUps[i]) .. " " .. voidNames[i] .. "#")
|
||||
end
|
||||
end
|
||||
-- Print unique synergies with Void and Active Items
|
||||
@@ -207,8 +213,7 @@ end
|
||||
|
||||
-- Handle Sacrifice room payout
|
||||
local function SacrificeRoomCallback(descObj)
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
local curCounter = EID.sacrificeCounter[curRoomIndex] or 1
|
||||
local curCounter = descObj.ObjSubType or 1
|
||||
descObj.Name = descObj.Name.." ("..curCounter.."/12)"
|
||||
if curCounter <= 2 then
|
||||
if game:GetLevel():GetAbsoluteStage() > 1 then
|
||||
@@ -374,23 +379,28 @@ if REPENTANCE then
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
--replacing a phrase, such as "half a heart"
|
||||
elseif data.findReplace then
|
||||
if data.findReplace then
|
||||
local textTable = EID:getDescriptionEntry("goldenTrinketEffects", trinketID)
|
||||
if textTable then
|
||||
descObj.Description, count = string.gsub(descObj.Description, textTable[1], "{{ColorGold}}" .. textTable[multiplier] .. "{{ColorText}}", 1)
|
||||
end
|
||||
end
|
||||
--append some new text to the description
|
||||
elseif data.append then
|
||||
if data.append then
|
||||
local textTable = EID:getDescriptionEntry("goldenTrinketEffects", trinketID)
|
||||
if textTable then
|
||||
textChoice = math.min(textChoice, #textTable) -- some items have only 1 append description
|
||||
descObj.Description = descObj.Description .. "#{{ColorGold}}" .. textTable[textChoice]
|
||||
count = 1
|
||||
if textTable[textChoice] ~= "" then
|
||||
descObj.Description = descObj.Description .. "#{{ColorGold}}" .. textTable[textChoice]
|
||||
count = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
--the nuclear option: replacing the entire description; 1 = Gold, 2 = Mom's Box, 3 = Both
|
||||
--only replace if the chosen language has defined it
|
||||
elseif data.fullReplace then
|
||||
if data.fullReplace then
|
||||
local textTable = EID:getDescriptionEntry("goldenTrinketEffects", trinketID, true)
|
||||
if (textTable) then
|
||||
textChoice = math.min(textChoice, #textTable)
|
||||
@@ -468,6 +478,31 @@ if REPENTANCE then
|
||||
end
|
||||
return descObj
|
||||
end
|
||||
|
||||
-- Handle co-op players seeing different pill effects
|
||||
local function CoopPillCallback(descObj)
|
||||
-- Don't do this check when holding Tab for pill effects
|
||||
if not descObj.Entity then return descObj end
|
||||
local printedDescs = { [descObj.Name] = true }
|
||||
|
||||
for i = 1,#EID.coopAllPlayers do
|
||||
local player = EID.coopAllPlayers[i]
|
||||
EID.pillPlayer = player
|
||||
local playerID = player:GetPlayerType()
|
||||
-- Regrab the pill description object with this player
|
||||
local pillObj = EID:getDescriptionObjByEntity(descObj.Entity)
|
||||
|
||||
-- only print a given pill description once, even if it affects multiple players
|
||||
-- if it's 4P co-op and P1 has PHD, and P2/P3/P4 all get same effect, no one wants to see that 3 times
|
||||
if not printedDescs[pillObj.Name] then
|
||||
-- new pill effect to print
|
||||
printedDescs[pillObj.Name] = true
|
||||
EID:appendToDescription(descObj, "#" .. (EID:getIcon("Player"..playerID) ~= EID.InlineIcons["ERROR"] and "{{Player"..playerID.."}}" or "{{CustomTransformation}}").." {{ColorObjName}}"..pillObj.Name .."{{CR}}#"..pillObj.Description)
|
||||
end
|
||||
end
|
||||
EID.pillPlayer = nil
|
||||
return descObj
|
||||
end
|
||||
|
||||
-- Handle Abyss description addition
|
||||
local function AbyssCallback(descObj)
|
||||
@@ -538,8 +573,11 @@ if REPENTANCE then
|
||||
-- Pill Callbacks
|
||||
elseif descObj.ObjVariant == PickupVariant.PICKUP_PILL then
|
||||
if EID.collectiblesOwned[654] then table.insert(callbacks, FalsePHDCallback) end
|
||||
|
||||
if EID.collectiblesOwned[348] then table.insert(callbacks, PlaceboCallback) end
|
||||
|
||||
if EID.pillPlayer == nil and #EID.coopAllPlayers > 1 then
|
||||
table.insert(callbacks, CoopPillCallback)
|
||||
end
|
||||
-- Trinket Callbacks
|
||||
elseif descObj.ObjVariant == PickupVariant.PICKUP_TRINKET then
|
||||
-- Golden Trinket / Mom's Box
|
||||
@@ -583,7 +621,7 @@ EID:addDescriptionModifier("EID Afterbirth+", EIDConditionsAB, nil)
|
||||
|
||||
-- should this be done differently so that mods can add tab previews? (tab conditions is done last, but would be done before callbacks mods add, maybe tab should be checked in EID:getDescriptionObj
|
||||
local function TabConditions(descObj)
|
||||
if EID:PlayersActionPressed(ButtonAction.ACTION_MAP) and not EID.inModifierPreview then return true end
|
||||
if EID:PlayersActionPressed(EID.Config["BagOfCraftingToggleKey"]) and not EID.inModifierPreview then return true end
|
||||
EID.TabPreviewID = 0
|
||||
return false
|
||||
end
|
||||
|
||||
+3
-2
@@ -3,7 +3,7 @@
|
||||
This file is only loaded when the game is launched with the "--luadebug" launch option.
|
||||
This allows mods to have access to your computer's files, which is necessary to read glitched item info that's printed to the game's log file.
|
||||
|
||||
Having --luadebug on would allow malicious mods to delete your files, execute command prompt commands, and probably much more.
|
||||
Having --luadebug on would allow malicious mods to delete your files, execute command prompt commands, and probably much more. It also makes certain Lua functions behave differently, which breaks some other mods.
|
||||
USE AT YOUR OWN RISK.
|
||||
|
||||
]]
|
||||
@@ -16,7 +16,7 @@ local spawnedItems = 0
|
||||
local lastEffectTrigger = "chain"
|
||||
local descOne = ""
|
||||
|
||||
local logLocation = os.getenv("SYSTEMDRIVE") .. "/Users/" .. os.getenv("USERNAME") .. "/Documents/My Games/Binding of Isaac Repentance/log.txt"
|
||||
local logLocation = os.getenv("USERPROFILE") .. "/Documents/My Games/Binding of Isaac Repentance/log.txt"
|
||||
local logFound = false
|
||||
local logCursor = 0
|
||||
|
||||
@@ -113,6 +113,7 @@ local function CheckLogForItems(_)
|
||||
local eidDesc = ""
|
||||
|
||||
local theLog = io.open(logLocation, "r")
|
||||
if theLog == nil then return end
|
||||
theLog:seek("set", logCursor)
|
||||
|
||||
local line = theLog:read()
|
||||
|
||||
+3
-5
@@ -1,6 +1,7 @@
|
||||
--This file was autogenerated using 'lookuptable_generator.py' found in the scripts folder
|
||||
--It will have to be updated whenever the game's item XML files are updated
|
||||
--The highest item ID found
|
||||
--The highest item ID found in this specific export of XML data
|
||||
--Crafting doesn't use the in-game enum, because otherwise array index out-of-bounds errors could occur immediately after a game update
|
||||
EID.XMLMaxItemID = 732
|
||||
--The fixed recipes, for use in Bag of Crafting
|
||||
EID.XMLRecipes = {["29,29,29,29,29,29,29,29"] = 36, ["8,8,8,8,8,8,8,8"] = 177, ["1,1,1,1,1,1,1,1"] = 45, ["2,2,2,2,2,2,2,2"] = 686, ["3,3,3,3,3,3,3,3"] = 118, ["12,12,12,12,12,12,12,12"] = 343, ["15,15,15,15,15,15,15,15"] = 37, ["21,21,21,21,21,21,21,21"] = 85, ["1,2,4,4,4,4,4,5"] = 331, ["4,4,4,4,4,4,4,4"] = 182, ["22,22,22,22,22,22,22,22"] = 75, ["3,22,22,22,22,22,22,22"] = 654, ["1,1,1,1,1,1,7,7"] = 639, ["12,12,12,12,12,12,13,13"] = 175, ["17,17,17,17,17,17,17,17"] = 483, ["15,15,15,15,15,15,16,16"] = 483, ["6,6,6,6,6,6,6,6"] = 628, ["24,24,24,24,24,24,24,24"] = 489, ["25,25,25,25,25,25,25,25"] = 580, }
|
||||
@@ -39,9 +40,6 @@ EID.XMLItemPools = {{{1, 1.0}, {2, 1.0}, {3, 1.0}, {4, 1.0}, {5, 1.0}, {6, 1.0},
|
||||
{{26, 1.0}, {42, 1.0}, {140, 1.0}, {268, 1.0}, {273, 1.0}, {336, 0.5}, {480, 1.0}, {618, 0.5}, {639, 1.0}}, -- rottenBeggar
|
||||
}
|
||||
|
||||
--The quality of each item, for use in Bag of Crafting
|
||||
EID.XMLItemQualities = {[1] = 3, [2] = 2, [3] = 3, [4] = 4, [5] = 0, [6] = 2, [7] = 3, [8] = 1, [9] = 0, [10] = 2, [11] = 2, [12] = 4, [13] = 2, [14] = 2, [15] = 2, [16] = 2, [17] = 3, [18] = 3, [19] = 0, [20] = 3, [21] = 2, [22] = 1, [23] = 1, [24] = 1, [25] = 1, [26] = 1, [27] = 1, [28] = 1, [29] = 1, [30] = 1, [31] = 1, [32] = 3, [33] = 1, [34] = 2, [35] = 1, [36] = 0, [37] = 1, [38] = 2, [39] = 1, [40] = 0, [41] = 0, [42] = 1, [44] = 0, [45] = 1, [46] = 2, [47] = 1, [48] = 3, [49] = 2, [50] = 3, [51] = 3, [52] = 4, [53] = 1, [54] = 2, [55] = 1, [56] = 1, [57] = 2, [58] = 3, [59] = 0, [60] = 1, [62] = 1, [63] = 2, [64] = 2, [65] = 1, [66] = 1, [67] = 1, [68] = 3, [69] = 3, [70] = 3, [71] = 2, [72] = 2, [73] = 2, [74] = 1, [75] = 2, [76] = 2, [77] = 1, [78] = 3, [79] = 3, [80] = 3, [81] = 3, [82] = 3, [83] = 3, [84] = 2, [85] = 2, [86] = 1, [87] = 1, [88] = 1, [89] = 2, [90] = 3, [91] = 2, [92] = 2, [93] = 2, [94] = 1, [95] = 1, [96] = 2, [97] = 2, [98] = 3, [99] = 2, [100] = 1, [101] = 2, [102] = 1, [103] = 1, [104] = 3, [105] = 4, [106] = 2, [107] = 2, [108] = 4, [109] = 3, [110] = 3, [111] = 0, [112] = 2, [113] = 2, [114] = 4, [115] = 2, [116] = 2, [117] = 0, [118] = 4, [119] = 2, [120] = 2, [121] = 2, [122] = 2, [123] = 1, [124] = 1, [125] = 2, [126] = 0, [127] = 3, [128] = 1, [129] = 1, [130] = 2, [131] = 2, [132] = 3, [133] = 3, [134] = 2, [135] = 1, [136] = 1, [137] = 1, [138] = 2, [139] = 3, [140] = 1, [141] = 0, [142] = 2, [143] = 2, [144] = 0, [145] = 3, [146] = 3, [147] = 1, [148] = 0, [149] = 4, [150] = 3, [151] = 3, [152] = 2, [153] = 3, [154] = 2, [155] = 2, [156] = 2, [157] = 3, [158] = 3, [159] = 3, [160] = 2, [161] = 1, [162] = 1, [163] = 1, [164] = 2, [165] = 3, [166] = 2, [167] = 1, [168] = 4, [169] = 4, [170] = 3, [171] = 1, [172] = 2, [173] = 3, [174] = 1, [175] = 1, [176] = 1, [177] = 0, [178] = 3, [179] = 3, [180] = 0, [181] = 2, [182] = 4, [183] = 3, [184] = 3, [185] = 3, [186] = 0, [187] = 1, [188] = 0, [189] = 3, [190] = 3, [191] = 2, [192] = 1, [193] = 2, [194] = 1, [195] = 1, [196] = 3, [197] = 2, [198] = 1, [199] = 3, [200] = 1, [201] = 2, [202] = 2, [203] = 3, [204] = 1, [205] = 1, [206] = 2, [207] = 2, [208] = 3, [209] = 2, [210] = 1, [211] = 1, [212] = 2, [213] = 2, [214] = 1, [215] = 3, [216] = 3, [217] = 3, [218] = 2, [219] = 2, [220] = 2, [221] = 3, [222] = 2, [223] = 4, [224] = 3, [225] = 2, [226] = 2, [227] = 1, [228] = 2, [229] = 2, [230] = 3, [231] = 2, [232] = 4, [233] = 0, [234] = 4, [236] = 1, [237] = 3, [238] = 0, [239] = 0, [240] = 1, [241] = 3, [242] = 2, [243] = 3, [244] = 3, [245] = 4, [246] = 2, [247] = 2, [248] = 2, [249] = 3, [250] = 1, [251] = 2, [252] = 1, [253] = 2, [254] = 2, [255] = 3, [256] = 1, [257] = 2, [258] = 1, [259] = 3, [260] = 3, [261] = 4, [262] = 0, [263] = 2, [264] = 2, [265] = 3, [266] = 2, [267] = 1, [268] = 3, [269] = 1, [270] = 1, [271] = 2, [272] = 1, [273] = 1, [274] = 0, [275] = 3, [276] = 0, [277] = 1, [278] = 3, [279] = 2, [280] = 1, [281] = 1, [282] = 1, [283] = 3, [284] = 3, [285] = 0, [286] = 2, [287] = 0, [288] = 1, [289] = 2, [290] = 0, [291] = 1, [292] = 4, [293] = 2, [294] = 1, [295] = 1, [296] = 2, [297] = 2, [298] = 1, [299] = 1, [300] = 2, [301] = 3, [302] = 1, [303] = 2, [304] = 1, [305] = 3, [306] = 3, [307] = 3, [308] = 1, [309] = 2, [310] = 2, [311] = 3, [312] = 2, [313] = 4, [314] = 1, [315] = 0, [316] = 0, [317] = 3, [318] = 1, [319] = 0, [320] = 2, [321] = 1, [322] = 2, [323] = 0, [324] = 2, [325] = 1, [326] = 0, [327] = 2, [328] = 2, [329] = 2, [330] = 2, [331] = 4, [332] = 2, [333] = 3, [334] = 3, [335] = 3, [336] = 3, [337] = 1, [338] = 2, [339] = 1, [340] = 1, [341] = 3, [342] = 3, [343] = 2, [344] = 1, [345] = 3, [346] = 1, [347] = 3, [348] = 2, [349] = 1, [350] = 3, [351] = 1, [352] = 1, [353] = 2, [354] = 2, [355] = 2, [356] = 3, [357] = 1, [358] = 1, [359] = 3, [360] = 4, [361] = 2, [362] = 2, [363] = 3, [364] = 1, [365] = 1, [366] = 1, [367] = 1, [368] = 1, [369] = 2, [370] = 3, [371] = 1, [372] = 3, [373] = 3, [374] = 3, [375] = 3, [376] = 2, [377] = 1, [378] = 2, [379] = 2, [380] = 2, [381] = 3, [382] = 2, [383] = 1, [384] = 2, [385] = 1, [386] = 1, [387] = 3, [388] = 0, [389] = 3, [390] = 3, [391] = 0, [392] = 1, [393] = 2, [394] = 1, [395] = 4, [396] = 1, [397] = 3, [398] = 1, [399] = 4, [400] = 1, [401] = 2, [402] = 3, [403] = 1, [404] = 1, [405] = 1, [406] = 2, [407] = 3, [408] = 1, [409] = 2, [410] = 2, [411] = 3, [412] = 2, [413] = 1, [414] = 3, [415] = 4, [416] = 2, [417] = 3, [418] = 2, [419] = 3, [420] = 1, [421] = 1, [422] = 3, [423] = 2, [424] = 3, [425] = 2, [426] = 0, [427] = 1, [428] = 2, [429] = 2, [430] = 1, [431] = 2, [432] = 2, [433] = 0, [434] = 2, [435] = 1, [436] = 1, [437] = 1, [438] = 3, [439] = 3, [440] = 2, [441] = 4, [442] = 1, [443] = 3, [444] = 3, [445] = 1, [446] = 1, [447] = 0, [448] = 1, [449] = 1, [450] = 2, [451] = 2, [452] = 2, [453] = 3, [454] = 2, [455] = 2, [456] = 1, [457] = 2, [458] = 3, [459] = 3, [460] = 1, [461] = 3, [462] = 3, [463] = 2, [464] = 3, [465] = 2,Line truncated
|
||||
|
||||
--The pools that each item is in, for roughly checking if a given item is unlocked
|
||||
EID.XMLItemIsInPools = {[1] = {0, 16, 23}, [2] = {0, 16}, [3] = {0, 16, 23}, [4] = {0, 16, 23}, [5] = {0, 16, 23}, [6] = {0, 16}, [7] = {0, 4, 16, 21, 29}, [8] = {0, 3, 16, 28}, [9] = {7}, [10] = {0, 13, 16, 28}, [11] = {5, 18, 22}, [12] = {0, 16, 17, 24}, [13] = {0, 11, 16, 24}, [14] = {0, 2, 11, 17}, [15] = {0, 17, 24}, [16] = {5, 17, 22}, [17] = {0, 5, 22}, [18] = {}, [19] = {0}, [20] = {5, 22}, [21] = {1, 10, 23}, [22] = {2, 10, 17}, [23] = {2, 10, 17}, [24] = {2, 10, 17}, [25] = {2, 10, 17}, [26] = {2, 10, 17, 30}, [27] = {2, 17, 29}, [28] = {2, 8, 17}, [29] = {2, 8, 15, 17, 27}, [30] = {2, 15, 17, 24, 27}, [31] = {2, 15, 17, 24, 27}, [32] = {2, 8, 17, 23}, [33] = {1, 4, 6}, [34] = {3, 6, 16, 20}, [35] = {3, 5, 6, 16, 20, 22}, [36] = {0, 7}, [37] = {0, 16, 25}, [38] = {0, 16, 23}, [39] = {0, 15, 27}, [40] = {0, 24}, [41] = {0, 15, 27}, [42] = {0, 16, 30}, [44] = {0, 23}, [45] = {0, 16, 24}, [46] = {0, 10, 18, 23}, [47] = {0, 16, 23}, [48] = {0, 16, 23}, [49] = {0, 23, 24}, [50] = {16}, [51] = {2, 3, 11, 12, 19, 20, 23, 24}, [52] = {0, 16}, [53] = {0, 24}, [54] = {1, 10}, [55] = {0, 15, 16, 27}, [56] = {0, 16}, [57] = {0, 13, 16, 28}, [58] = {0, 6}, [59] = {}, [60] = {1, 29}, [62] = {0, 16}, [63] = {1, 14, 18, 23}, [64] = {1, 16}, [65] = {0, 6, 16}, [66] = {0, 23}, [67] = {0, 3, 16, 20, 24, 28}, [68] = {0, 16, 20, 23}, [69] = {0, 16}, [70] = {2, 11, 17}, [71] = {0, 17}, [72] = {0, 4, 21, 24}, [73] = {17, 18, 19, 24, 28}, [74] = {3, 8, 20}, [75] = {0, 1, 18}, [76] = {0, 18}, [77] = {0, 16, 23}, [78] = {0, 6, 16, 21}, [79] = {3, 11, 12, 19, 20, 24}, [80] = {3, 11, 12, 19, 20, 24}, [81] = {3, 9, 12, 19, 20}, [82] = {3, 11, 20, 24}, [83] = {3, 11, 20}, [84] = {3, 5, 18, 22}, [85] = {0, 1, 16, 23}, [86] = {0}, [87] = {0, 11, 16}, [88] = {0, 16, 28}, [89] = {0, 16, 23}, [90] = {23}, [91] = {0, 18, 23}, [92] = {0, 2}, [93] = {0, 16, 23}, [94] = {0, 16}, [95] = {0, 16, 23, 28}, [96] = {0, 16, 24, 28}, [97] = {0, 3, 6, 16, 20}, [98] = {0, 4, 16}, [99] = {0, 16, 28}, [100] = {0, 16, 28}, [101] = {0, 4, 16, 17}, [102] = {0, 1, 10, 11, 15, 16, 23, 27}, [103] = {0, 16}, [104] = {0, 16}, [105] = {0, 18, 23, 24}, [106] = {0, 16, 25}, [107] = {0, 16}, [108] = {0, 4, 16}, [109] = {0, 3, 20, 24}, [110] = {0, 15, 16, 24, 27}, [111] = {0, 10, 16}, [112] = {4, 21, 28}, [113] = {0, 3, 20, 28}, [114] = {0, 3, 15, 16, 20, 27}, [115] = {0, 3, 16}, [116] = {1, 14, 18, 23}, [117] = {0, 16, 28}, [118] = {3, 20, 24}, [119] = {24}, [120] = {0, 5, 16, 17, 22}, [121] = {0, 5, 16, 17, 22}, [122] = {3, 11, 20, 24}, [123] = {0, 3, 6, 20}, [124] = {0, 4, 16}, [125] = {0, 16, 25}, [126] = {0, 11, 12, 16, 19}, [127] = {0, 3, 5, 11, 22}, [128] = {0, 13, 16, 28}, [129] = {0}, [130] = {}, [131] = {0, 16}, [132] = {16, 17, 20}, [133] = {3, 9, 12, 19, 20}, [134] = {3, 9, 12, 19, 20}, [135] = {24}, [136] = {0, 23}, [137] = {0, 1, 16, 23, 24, 25}, [138] = {0, 16, 21, 29}, [139] = {1, 15, 18, 27}, [140] = {0, 9, 16, 25, 30}, [141] = {2}, [142] = {0, 4, 16}, [143] = {0, 2, 11, 17}, [144] = {0, 10, 28}, [145] = {3, 9, 12, 19, 20}, [146] = {0, 4, 16}, [147] = {1, 23}, [148] = {0, 16}, [149] = {0, 16}, [150] = {0, 16}, [151] = {0, 16}, [152] = {0, 16, 23}, [153] = {0, 16, 23}, [154] = {0, 16}, [155] = {0, 16, 28}, [156] = {1, 4, 18}, [157] = {0, 3, 16, 20, 24}, [158] = {}, [159] = {3, 11, 20, 24}, [160] = {0}, [161] = {0, 16}, [162] = {0, 4, 16, 21}, [163] = {0, 3, 16, 28}, [164] = {1}, [165] = {2}, [166] = {0, 18, 23, 24}, [167] = {0, 16, 24, 28}, [168] = {5, 22}, [169] = {0, 16}, [170] = {0, 16, 28}, [171] = {0}, [172] = {0, 3, 16, 20, 28}, [173] = {0, 4}, [174] = {0, 16, 28}, [175] = {0, 13, 16, 27}, [176] = {0, 2, 17, 24}, [177] = {1, 10, 24}, [178] = {0, 4, 21}, [179] = {8}, [180] = {0, 10}, [181] = {}, [182] = {4, 21, 24}, [183] = {2, 17, 29}, [184] = {4, 21}, [185] = {4, 21}, [186] = {0, 3, 16}, [187] = {3, 20}, [188] = {0, 16, 28}, [189] = {0, 16, 23}, [190] = {0, 5, 22, 25}, [191] = {0, 16}, [192] = {0, 6, 16}, [193] = {2, 17, 24}, [194] = {2, 8, 17, 23}, [195] = {1, 2, 10, 11, 15, 17, 27}, [196] = {2, 8, 17, 23}, [197] = {2, 17, 21}, [198] = {2, 10, 17}, [199] = {1, 13, 15, 17, 27}, [200] = {0, 15, 16, 27}, [201] = {0, 16}, [202] = {0}, [203] = {1}, [204] = {1, 10, 18}, [205] = {1, 14}, [206] = {0, 16}, [207] = {17, 28}, [208] = {1, 18, 23, 24}, [209] = {0, 7, 16, 25}, [210] = {0, 16}, [211] = {0}, [212] = {3, 9, 12, 19, 20, 23}, [213] = {0, 5, 16, 22}, [214] = {0, 16, 24}, [215] = {3, 12}, [216] = {3, 11, 12, 19, 20}, [217] = {0, 15, 16, 27}, [218] = {2}, [219] = {2}, [220] = {0, 16, 25}, [221] = {0, 16}, [222] = {0, 16}, [223] = {0, 16}, [224] = {0, 16}, [225] = {0, 3, 11, 12, 19, 20}, [226] = {5, 16, 22}, [227] = {0, 1, 23}, [228] = {0, 15, 16, 27}, [229] = {0, 16}, [230] = {3, 11, 20, 24}, [231] = {0, 16}, [232] = {1, 23}, [233] = {0, 16}, [234] = {0, 16}, [236] = {0, 16}, [237] = {0, 3, 16, 20}, [238] = {}, [239] = {}, [240] = {0, 2, 11, 17}, [241] = {3, 11, 12}, [242] = {0, 5, 16, 22}, [243] = {4, 21}, [244] = {0, 16, 23}, [245] = {0, Line truncated
|
||||
|
||||
@@ -51,5 +49,5 @@ EID.cardMetadata = {[0] = {mimiccharge=0}, [1] = {mimiccharge=2}, [10] = {mimicc
|
||||
EID.pillMetadata = {[0] = {mimiccharge=1, class="1+"}, [1] = {mimiccharge=2, class="2-"}, [10] = {mimiccharge=6, class="2+"}, [11] = {mimiccharge=4, class="3-"}, [12] = {mimiccharge=6, class="3+"}, [13] = {mimiccharge=4, class="3-"}, [14] = {mimiccharge=6, class="3+"}, [15] = {mimiccharge=4, class="3-"}, [16] = {mimiccharge=6, class="3+"}, [17] = {mimiccharge=4, class="3-"}, [18] = {mimiccharge=6, class="3+"}, [19] = {mimiccharge=1, class="1"}, [2] = {mimiccharge=12, class="2+"}, [20] = {mimiccharge=12, class="2+"}, [21] = {mimiccharge=6, class="2"}, [22] = {mimiccharge=6, class="1-"}, [23] = {mimiccharge=4, class="2+"}, [24] = {mimiccharge=2, class="1+"}, [25] = {mimiccharge=6, class="2-"}, [26] = {mimiccharge=3, class="1+"}, [27] = {mimiccharge=6, class="1-"}, [28] = {mimiccharge=2, class="1+"}, [29] = {mimiccharge=6, class="1-"}, [3] = {mimiccharge=1, class="2"}, [30] = {mimiccharge=2, class="0"}, [31] = {mimiccharge=6, class="1-"}, [32] = {mimiccharge=6, class="1"}, [33] = {mimiccharge=6, class="1"}, [34] = {mimiccharge=2, class="1+"}, [35] = {mimiccharge=2, class="1+"}, [36] = {mimiccharge=3, class="1+"}, [37] = {mimiccharge=6, class="1-"}, [38] = {mimiccharge=1, class="1+"}, [39] = {mimiccharge=1, class="0-"}, [4] = {mimiccharge=3, class="1"}, [40] = {mimiccharge=1, class="0+"}, [41] = {mimiccharge=3, class="1"}, [42] = {mimiccharge=6, class="1"}, [43] = {mimiccharge=4, class="2+"}, [44] = {mimiccharge=1, class="0"}, [45] = {mimiccharge=1, class="1+"}, [46] = {mimiccharge=6, class="2+"}, [47] = {mimiccharge=4, class="3-"}, [48] = {mimiccharge=6, class="3+"}, [49] = {mimiccharge=3, class="3"}, [5] = {mimiccharge=12, class="2+"}, [6] = {mimiccharge=4, class="3-"}, [7] = {mimiccharge=6, class="3+"}, [8] = {mimiccharge=1, class="0"}, [9] = {mimiccharge=1, class="0"}, }
|
||||
|
||||
--The name of each entity, for use in glitched item descriptions
|
||||
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1", ["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel", ["5.Line truncated
|
||||
EID.XMLEntityNames = {["1.0"] = "Player", ["1.1"] = "Coplayer", ["2.0"] = "Tear", ["2.1"] = "Blood Tear", ["2.2"] = "Tooth Tear", ["2.3"] = "Metallic Tear", ["2.4"] = "Bobs Head Tear", ["2.5"] = "Fire Tear", ["2.6"] = "Dark Matter Tear", ["2.7"] = "Mysterious Tear", ["2.8"] = "Scythe Tear", ["2.9"] = "Chaos Card Tear", ["2.10"] = "Chaos Card Tear", ["2.11"] = "Tear", ["2.12"] = "Blood Tear", ["2.13"] = "Nail Tear", ["2.14"] = "Pupula Tear", ["2.15"] = "Pupula Blood Tear", ["2.16"] = "God's Flesh Tear", ["2.17"] = "God's Flesh Blood Tear", ["2.18"] = "Diamond Tear", ["2.19"] = "Explosivo Tear", ["2.20"] = "Coin Tear", ["2.21"] = "Multidimensional Tear", ["2.22"] = "Stone Tear", ["2.23"] = "Nail Blood Tear", ["2.24"] = "Glaucoma Tear", ["2.25"] = "Glaucoma Blood Tear", ["2.26"] = "Booger Tear", ["2.27"] = "Egg Tear", ["2.28"] = "Razor Tear", ["2.29"] = "Bone Tear", ["2.30"] = "Black Tooth Tear", ["2.31"] = "Needle Tear", ["2.32"] = "Belial Tear", ["2.33"] = "Pop Tear", ["2.34"] = "Pop Blood Tear", ["2.35"] = "Balloon Tear", ["2.36"] = "Hungry Tear", ["2.37"] = "Brimstone Balloon Tear", ["2.38"] = "Bomb Balloon Tear", ["3.1"] = "Brother Bobby", ["3.2"] = "Demon Baby", ["3.3"] = "Little Chubby", ["3.4"] = "Little Gish", ["3.5"] = "Little Steve", ["3.6"] = "Robo-Baby", ["3.7"] = "Sister Maggy", ["3.8"] = "Abel", ["3.9"] = "Ghost Baby", ["3.10"] = "Harlequin Baby", ["3.11"] = "Rainbow Baby", ["3.12"] = "Isaacs Head", ["3.13"] = "Blue Baby Soul", ["3.14"] = "Dead Bird", ["3.15"] = "Eves Bird Foot", ["3.16"] = "Daddys Foot", ["3.17"] = "Peepers Eye", ["3.20"] = "Bomb Bag", ["3.21"] = "Sack of Pennies", ["3.22"] = "Little C.H.A.D.", ["3.23"] = "The Relic", ["3.24"] = "Bum Fiend", ["3.25"] = "Holy Water", ["3.26"] = "Key Piece 1", ["3.27"] = "Key Piece 2", ["3.28"] = "Full Key", ["3.30"] = "Forever Alone", ["3.31"] = "Distant Admiration", ["3.32"] = "Guardian Angel", ["3.33"] = "Fly Orbital", ["3.35"] = "Sacrificial Dagger", ["3.40"] = "Dead Cat", ["3.41"] = "1UP", ["3.42"] = "Guppys Hair Ball", ["3.43"] = "Attack Fly", ["3.44"] = "Cube of Meat L1", ["3.45"] = "Cube of Meat L2", ["3.46"] = "Cube of Meat L3", ["3.47"] = "Cube of Meat L4", ["3.48"] = "Isaacs Body", ["3.50"] = "Smart Fly", ["3.51"] = "Dry Baby", ["3.52"] = "Juicy Sack", ["3.53"] = "Robo-Baby 2.0", ["3.54"] = "Rotten Baby", ["3.55"] = "Headless Baby", ["3.56"] = "Leech", ["3.57"] = "Mystery Sack", ["3.58"] = "BBF", ["3.59"] = "Bob's Brain", ["3.60"] = "Best Bud", ["3.61"] = "Lil' Brimstone", ["3.62"] = "Isaac's Heart", ["3.63"] = "Lil' Haunt", ["3.64"] = "Dark Bum", ["3.65"] = "Big Fan", ["3.66"] = "Sissy Longlegs", ["3.67"] = "Punching Bag", ["3.68"] = "Guillotine", ["3.69"] = "Ball of Bandages L1", ["3.70"] = "Ball of Bandages L2", ["3.71"] = "Ball of Bandages L3", ["3.72"] = "Ball of Bandages L4", ["3.73"] = "Blue Spider", ["3.74"] = "Mongo Baby", ["3.75"] = "Samson's Chains", ["3.78"] = "Scissors", ["3.79"] = "Gemini Familiar", ["3.76"] = "Cain's Eye", ["3.77"] = "???'s Only Friend", ["3.80"] = "Incubus", ["3.81"] = "Fate's Reward", ["3.82"] = "Lil Chest", ["3.83"] = "Sworn Protector", ["3.84"] = "Friend Zone", ["3.85"] = "Lost Fly", ["3.86"] = "Charged Baby", ["3.87"] = "Lil Gurdy", ["3.88"] = "Bumbo", ["3.89"] = "Censer", ["3.90"] = "Key Bum", ["3.91"] = "Rune Bag", ["3.92"] = "Seraphim", ["3.93"] = "GB Bug", ["3.94"] = "Spider Mod", ["3.95"] = "Farting Baby", ["3.96"] = "Succubus", ["3.97"] = "Lil Loki", ["3.98"] = "Obsessed Fan", ["3.99"] = "Papa Fly", ["3.100"] = "Milk!", ["3.101"] = "Multidimensional Baby", ["3.102"] = "Super Bum", ["3.103"] = "Tonsil", ["3.104"] = "Big Chubby", ["3.105"] = "Depression", ["3.106"] = "Shade", ["3.107"] = "Hushy", ["3.108"] = "Lil Monstro", ["3.109"] = "King Baby", ["3.110"] = "Finger!", ["3.111"] = "YO LISTEN!", ["3.112"] = "Acid Baby", ["3.113"] = "Spider Baby", ["3.114"] = "Sack of Sacks", ["3.115"] = "Brown Nugget", ["3.116"] = "Bloodshot Eye", ["3.117"] = "Mom's Razor", ["3.118"] = "Angry Fly", ["3.119"] = "Box Buddy", ["3.120"] = "Sprinkler", ["3.121"] = "Leprocy", ["3.122"] = "Lil Harbingers", ["3.123"] = "Angelic Prism", ["3.124"] = "Mystery Egg", ["3.125"] = "Lil Spewer", ["3.126"] = "Slipped Rib", ["3.127"] = "Pointy Rib", ["3.128"] = "Bone Orbital", ["3.129"] = "Hallowed Ground", ["3.130"] = "Jaw Bone", ["3.900"] = "Forgotten Body", ["4.0"] = "Bomb", ["4.1"] = "Big Bomb", ["4.2"] = "Decoy", ["4.3"] = "Troll Bomb", ["4.4"] = "Megatroll Bomb", ["4.5"] = "Poison Bomb", ["4.6"] = "Big Poison Bomb", ["4.7"] = "Sad Bomb", ["4.8"] = "Hot Troll Bomb", ["4.9"] = "Butt Bomb", ["4.10"] = "Mr. Mega Bomb", ["4.11"] = "Bobby Bomb", ["4.12"] = "Glitter Bomb", ["5.10.1"] = "Heart", ["5.10.2"] = "Heart (half)", ["5.10.3"] = "Heart (soul)", ["5.10.4"] = "Heart (eternal)", ["5.10.5"] = "Heart (double)", ["5.10.6"] = "Black Heart", ["5.10.7"] = "Gold Heart", ["5.10.8"] = "Heart (half soul)", ["5.10.9"] = "Scared Heart", ["5.10.10"] = "Blended Heart", ["5.10.11"] = "Bone Heart", ["5.20.1"] = "Penny", ["5.20.2"] = "Nickel"Line truncated
|
||||
|
||||
@@ -9,7 +9,7 @@ local game = Game()
|
||||
require("eid_config")
|
||||
EID.Config = EID.UserConfig
|
||||
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
|
||||
EID.ModVersion = "4.24"
|
||||
EID.ModVersion = "4.31"
|
||||
EID.DefaultConfig.Version = EID.Config.Version
|
||||
EID.isHidden = false
|
||||
EID.player = nil -- The primary Player Entity of Player 1
|
||||
@@ -39,6 +39,10 @@ EID.IgnoredEntities = {}
|
||||
local pathsChecked = {}
|
||||
local altPathItemChecked = {}
|
||||
local alwaysUseLocalMode = false -- set to true after drawing a non-local mode description this frame
|
||||
EID.ForceRefreshCache = false -- set to true to force-refresh descriptions, currently used for potential transformation text changes
|
||||
local preHourglassStatus = {}
|
||||
EID.holdTabPlayer = 0
|
||||
EID.holdTabCounter = 0
|
||||
|
||||
EID.GameUpdateCount = 0
|
||||
EID.GameRenderCount = 0
|
||||
@@ -96,11 +100,12 @@ end
|
||||
table.sort(EID.Languages)
|
||||
|
||||
pcall(require,"scripts.eid_savegames")
|
||||
require("mod_config_menu")
|
||||
require("eid_mcm")
|
||||
require("eid_data")
|
||||
require("eid_xmldata")
|
||||
require("eid_api")
|
||||
require("eid_modifiers")
|
||||
require("eid_holdmapdesc")
|
||||
|
||||
-- load Repentence descriptions
|
||||
if REPENTANCE then
|
||||
@@ -222,28 +227,22 @@ function EID:IsAltChoice(pickup)
|
||||
end
|
||||
|
||||
questionMarkSprite:SetFrame(name,entitySprite:GetFrame())
|
||||
-- check some point in entitySprite
|
||||
for i = -50,20,3 do
|
||||
local qcolor = questionMarkSprite:GetTexel(Vector(0,i),nullVector,1,1)
|
||||
local ecolor = entitySprite:GetTexel(Vector(0,i),nullVector,1,1)
|
||||
if qcolor.Red ~= ecolor.Red or qcolor.Green ~= ecolor.Green or qcolor.Blue ~= ecolor.Blue then
|
||||
-- it is not same with question mark sprite
|
||||
altPathItemChecked[pickup.InitSeed] = false
|
||||
return false
|
||||
end
|
||||
end
|
||||
-- Quickly check some points in entitySprite to not need to check the whole sprite
|
||||
-- We check the range from Y -40 to 10 in 3 pixel steps and also X -1 to 1. GetTexel() gets the color value of a sprite at a given location. the center of the sprite is here in the Pivot point of the sprite in the anm2 file.
|
||||
-- therefore we go negative 40 pixels up to read the sprite as it is on a pedestal. We also look 10 pixel down to make comparing shop items more accurate
|
||||
|
||||
--this may be a question mark, however, we will check it again to ensure it
|
||||
for j = -1,1,1 do
|
||||
for i = -71,0,3 do
|
||||
local qcolor = questionMarkSprite:GetTexel(Vector(j,i),nullVector,1,1)
|
||||
local ecolor = entitySprite:GetTexel(Vector(j,i),nullVector,1,1)
|
||||
for i = -1,1,1 do
|
||||
for j = -40,10,3 do
|
||||
local qcolor = questionMarkSprite:GetTexel(Vector(i,j),nullVector,1,1)
|
||||
local ecolor = entitySprite:GetTexel(Vector(i,j),nullVector,1,1)
|
||||
if qcolor.Red ~= ecolor.Red or qcolor.Green ~= ecolor.Green or qcolor.Blue ~= ecolor.Blue then
|
||||
-- it is not same with question mark sprite
|
||||
altPathItemChecked[pickup.InitSeed] = false
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
altPathItemChecked[pickup.InitSeed] = true
|
||||
return true
|
||||
end
|
||||
@@ -267,6 +266,7 @@ if REPENTANCE then
|
||||
if not crane:GetSprite():IsPlaying("Broken") then
|
||||
if not EID.CraneItemType[tostring(crane.InitSeed)] then
|
||||
EID.CraneItemType[tostring(crane.InitSeed)] = selectedCollectible
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -354,6 +354,8 @@ if REPENTANCE then
|
||||
|
||||
-- Before using Flip, swap all flippable pedestal's current item with the flip one (also, fix grid index if needed)
|
||||
function EID:CheckFlipGridIndexes(collectibleType)
|
||||
-- also, reload our descriptions due to transformation progress changing upon Flip
|
||||
EID.ForceRefreshCache = true
|
||||
lastFrameGridChecked = Isaac.GetFrameCount()
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
if EID.flipItemPositions[curRoomIndex] then
|
||||
@@ -452,14 +454,28 @@ EID.CachedRenderPoses = {}
|
||||
EID.descriptionsToPrint = {}
|
||||
EID.entitiesToPrint = {}
|
||||
|
||||
local function resetDescCache()
|
||||
EID.CachedIcons = {}
|
||||
EID.CachedStrings = {}
|
||||
EID.CachedRenderPoses = {}
|
||||
-- EID.CachedIndicators = {}
|
||||
EID.previousDescs = {}
|
||||
end
|
||||
|
||||
function EID:addDescriptionToPrint(desc)
|
||||
|
||||
function EID:addDescriptionToPrint(desc, insertLoc)
|
||||
if desc.Entity and EID.entitiesToPrint[GetPtrHash(desc.Entity)] then return end
|
||||
table.insert(EID.descriptionsToPrint, desc)
|
||||
if #EID.descriptionsToPrint == EID.Config["MaxDescriptionsToDisplay"] then return end
|
||||
if insertLoc then table.insert(EID.descriptionsToPrint, insertLoc, desc)
|
||||
else table.insert(EID.descriptionsToPrint, desc) end
|
||||
if desc.Entity then EID.entitiesToPrint[GetPtrHash(desc.Entity)] = true end
|
||||
end
|
||||
|
||||
local prevPrintFrame = 0
|
||||
|
||||
function EID:printDescriptions(useCached)
|
||||
prevPrintFrame = EID.GameRenderCount
|
||||
|
||||
EID.CachingDescription = false
|
||||
if not useCached then
|
||||
-- Test if we should print our cached descriptions or not
|
||||
@@ -471,13 +487,18 @@ function EID:printDescriptions(useCached)
|
||||
-- Do the description entities match, and the description texts match?
|
||||
for i,newDesc in ipairs(EID.descriptionsToPrint) do
|
||||
local oldDesc = EID.previousDescs[i]
|
||||
if newDesc.Description ~= oldDesc.Description or (newDesc.Entity and oldDesc.Entity and GetPtrHash(newDesc.Entity) ~= GetPtrHash(oldDesc.Entity)) then
|
||||
if newDesc.Description ~= oldDesc.Description or newDesc.Name ~= oldDesc.Name or
|
||||
(newDesc.Entity and oldDesc.Entity and GetPtrHash(newDesc.Entity) ~= GetPtrHash(oldDesc.Entity)) then
|
||||
EID:printNewDescriptions()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if #EID.previousDescs > 0 then
|
||||
EID.isDisplaying = true
|
||||
end
|
||||
|
||||
-- Print our cached descriptions
|
||||
for i,indicator in ipairs(EID.CachedIndicators) do
|
||||
EID:renderIndicator(indicator[1], indicator[2])
|
||||
@@ -489,10 +510,7 @@ end
|
||||
|
||||
function EID:printNewDescriptions()
|
||||
EID.CachingDescription = true
|
||||
EID.CachedIcons = {}
|
||||
EID.CachedStrings = {}
|
||||
EID.CachedRenderPoses = {}
|
||||
EID.previousDescs = {}
|
||||
resetDescCache()
|
||||
|
||||
for i,newDesc in ipairs(EID.descriptionsToPrint) do
|
||||
if newDesc.Description == "UnidentifiedPill" then
|
||||
@@ -508,6 +526,10 @@ function EID:printNewDescriptions()
|
||||
end
|
||||
end
|
||||
EID.CachingDescription = false
|
||||
|
||||
if #EID.previousDescs > 0 then
|
||||
EID.isDisplaying = true
|
||||
end
|
||||
end
|
||||
|
||||
function EID:printDescription(desc, cachedID)
|
||||
@@ -517,9 +539,9 @@ function EID:printDescription(desc, cachedID)
|
||||
if alwaysUseLocalMode then return false
|
||||
else alwaysUseLocalMode = true end
|
||||
end
|
||||
EID.isDisplaying = true
|
||||
local renderPos = EID:getTextPosition()
|
||||
|
||||
--print(cachedID)
|
||||
if cachedID then
|
||||
local localModeDiff = renderPos - EID.CachedRenderPoses[cachedID]
|
||||
-- Drawing our currently saved description
|
||||
@@ -553,33 +575,11 @@ function EID:printDescription(desc, cachedID)
|
||||
local textScale = Vector(EID.Scale, EID.Scale)
|
||||
local offsetX = 0
|
||||
EID.lineHeight = EID.Config["LineHeight"]
|
||||
if EID.Config["ShowItemIcon"] then
|
||||
local iconType = nil
|
||||
local subType = desc.ObjSubType
|
||||
if desc.ObjType == 5 then
|
||||
if desc.ObjVariant == 100 then
|
||||
iconType = "Collectible"
|
||||
elseif desc.ObjVariant == 350 then
|
||||
iconType = "Trinket"
|
||||
elseif desc.ObjVariant == 300 then
|
||||
iconType = "Card"
|
||||
elseif desc.ObjVariant == 70 then
|
||||
iconType = "Pill"
|
||||
if subType >= 2049 then
|
||||
subType = subType - 2048
|
||||
end
|
||||
end
|
||||
end
|
||||
if iconType ~= nil then
|
||||
offsetX = offsetX + 14
|
||||
EID:renderString(
|
||||
"{{" .. iconType .. subType .. "}}",
|
||||
renderPos + (Vector(-3, -4) * EID.Scale),
|
||||
textScale,
|
||||
EID:getNameColor()
|
||||
)
|
||||
end
|
||||
if EID.Config["ShowItemIcon"] and desc.Icon then
|
||||
offsetX = offsetX + 14
|
||||
EID:renderInlineIcons({{desc.Icon,0}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
|
||||
end
|
||||
|
||||
--Display ItemType / Charge
|
||||
local itemType = -1
|
||||
if desc.ObjSubType ~= nil and desc.ObjType == 5 and desc.ObjVariant == 100 then
|
||||
@@ -629,9 +629,8 @@ function EID:printDescription(desc, cachedID)
|
||||
curName = curName.." {{ColorGray}}"..desc.ObjType.."."..desc.ObjVariant.."."..desc.ObjSubType
|
||||
end
|
||||
-- Display Quality
|
||||
if REPENTANCE and EID.Config["ShowQuality"] and desc.ObjVariant == PickupVariant.PICKUP_COLLECTIBLE then
|
||||
local quality = tonumber(EID.itemConfig:GetCollectible(tonumber(desc.ObjSubType)).Quality)
|
||||
curName = curName.." - {{Quality"..quality.."}}"
|
||||
if EID.Config["ShowQuality"] and desc.Quality then
|
||||
curName = curName.." - {{Quality"..desc.Quality.."}}"
|
||||
end
|
||||
-- Display the mod this item is from
|
||||
if desc.ModName then
|
||||
@@ -670,13 +669,14 @@ function EID:printDescription(desc, cachedID)
|
||||
if EID.Config["TransformationProgress"] then
|
||||
EID:evaluateTransformationProgress(transform)
|
||||
transformationName = transformationName .. " "
|
||||
for _, player in ipairs(EID.players) do
|
||||
if player:GetPlayerType() ~= PlayerType.PLAYER_THESOUL_B then
|
||||
if #EID.players > 1 then
|
||||
local playerIcon = EID:getIcon("Player"..player.SubType) ~= EID.InlineIcons["ERROR"] and "{{Player"..player.SubType.."}}" or "{{CustomTransformation}}"
|
||||
for _, player in ipairs(EID.coopAllPlayers) do
|
||||
local playerType = player:GetPlayerType()
|
||||
if playerType ~= PlayerType.PLAYER_THESOUL_B and player:GetBabySkin() == -1 then
|
||||
if #EID.coopAllPlayers > 1 then
|
||||
local playerIcon = EID:getIcon("Player"..playerType) ~= EID.InlineIcons["ERROR"] and "{{Player"..playerType.."}}" or "{{CustomTransformation}}"
|
||||
transformationName = transformationName .. playerIcon
|
||||
end
|
||||
local numCollected = EID.TransformationProgress[EID:getPlayerID(player)][transform]
|
||||
local numCollected = EID.TransformationProgress[EID:getPlayerID(player)] and EID.TransformationProgress[EID:getPlayerID(player)][transform] or 0
|
||||
local numMax = EID.TransformationData[transform] and EID.TransformationData[transform].NumNeeded or 3
|
||||
transformationName = transformationName.."("..numCollected.."/"..numMax..") "
|
||||
end
|
||||
@@ -697,24 +697,29 @@ function EID:printDescription(desc, cachedID)
|
||||
end
|
||||
end
|
||||
end
|
||||
EID:printBulletPoints(desc.Description, renderPos)
|
||||
|
||||
if EID.Config["ShowItemDescription"] then
|
||||
EID:printBulletPoints(desc.Description, renderPos)
|
||||
end
|
||||
end
|
||||
|
||||
function EID:printBulletPoints(description, renderPos)
|
||||
local textboxWidth = tonumber(EID.Config["TextboxWidth"])
|
||||
local textScale = Vector(EID.Scale, EID.Scale)
|
||||
description = EID:replaceShortMarkupStrings(description)
|
||||
description = EID:replaceMarkupSize(description)
|
||||
for line in string.gmatch(description, "([^#]+)") do
|
||||
local formatedLines = EID:fitTextToWidth(line, textboxWidth, EID.BreakUtf8CharsLanguage[EID:getLanguage()])
|
||||
local textColor = EID:getTextColor()
|
||||
for i, lineToPrint in ipairs(formatedLines) do
|
||||
-- render bulletpoint
|
||||
if i == 1 then
|
||||
local bpIcon = EID:handleBulletpointIcon(lineToPrint)
|
||||
local bpIcon, rejectedIcon = EID:handleBulletpointIcon(lineToPrint)
|
||||
if EID:getIcon(bpIcon) ~= EID.InlineIcons["ERROR"] then
|
||||
lineToPrint = string.gsub(lineToPrint, bpIcon .. " ", "", 1)
|
||||
textColor = EID:renderString(bpIcon, renderPos + Vector(-3 * EID.Scale, 0), textScale , textColor)
|
||||
else
|
||||
if rejectedIcon then lineToPrint = string.gsub(lineToPrint, rejectedIcon .. " ", "", 1) end
|
||||
textColor = EID:renderString(bpIcon, renderPos, textScale , textColor)
|
||||
end
|
||||
EID.LastRenderCallColor = EID:copyKColor(textColor) -- Save line start Color for eventual Color Reset call
|
||||
@@ -726,8 +731,8 @@ function EID:printBulletPoints(description, renderPos)
|
||||
end
|
||||
---------------------------------------------------------------------------
|
||||
----------------------------Handle New Room--------------------------------
|
||||
local isMirrorRoom = false
|
||||
local isDeathCertRoom = false
|
||||
EID.isMirrorRoom = false
|
||||
EID.isDeathCertRoom = false
|
||||
if REPENTANCE then
|
||||
function EID:AssignFlipItems()
|
||||
EID.flipMaxIndex = -1
|
||||
@@ -743,20 +748,35 @@ if REPENTANCE then
|
||||
end
|
||||
end
|
||||
end
|
||||
function EID:onNewRoom()
|
||||
isMirrorRoom = game:GetLevel():GetCurrentRoom():IsMirrorWorld()
|
||||
|
||||
function EID:onNewRoomRep()
|
||||
local level = game:GetLevel()
|
||||
local id = level:GetCurrentRoomIndex()
|
||||
isDeathCertRoom = (id >=0 and GetPtrHash(level:GetRoomByIdx(id)) == GetPtrHash(level:GetRoomByIdx(id, 2)))
|
||||
EID.isMirrorRoom = level:GetCurrentRoom():IsMirrorWorld()
|
||||
EID.isDeathCertRoom = EID:GetDimension(level) == 2
|
||||
|
||||
-- Handle Flip Item
|
||||
initialItemNext = false
|
||||
flipItemNext = false
|
||||
EID:AssignFlipItems()
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, EID.onNewRoom)
|
||||
EID:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, EID.onNewRoomRep)
|
||||
end
|
||||
|
||||
-- On new room, save the status of any variables that need to be rewound upon Glowing Hourglass usage
|
||||
function EID:onNewRoom()
|
||||
EID.RecentlyTouchedItems = {}
|
||||
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
preHourglassStatus = {}
|
||||
|
||||
preHourglassStatus.SacrificeCounter = EID.sacrificeCounter[curRoomIndex]
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, EID.onNewRoom)
|
||||
|
||||
function EID:WatchForGlowingHourglass()
|
||||
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
|
||||
EID.sacrificeCounter[curRoomIndex] = preHourglassStatus.SacrificeCounter
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_PRE_USE_ITEM, EID.WatchForGlowingHourglass, CollectibleType.COLLECTIBLE_GLOWING_HOUR_GLASS)
|
||||
---------------------------------------------------------------------------
|
||||
---------------------------Handle Rendering--------------------------------
|
||||
|
||||
@@ -827,7 +847,7 @@ function EID:renderIndicator(entity, playerNum)
|
||||
local sprite = entity:GetSprite()
|
||||
if REPENTANCE then
|
||||
repDiv = 255
|
||||
if isMirrorRoom then
|
||||
if EID.isMirrorRoom then
|
||||
local screenCenter = EID:getScreenSize()/2
|
||||
entityPos.X = entityPos.X - (entityPos-screenCenter).X * 2
|
||||
arrowPos.X = arrowPos.X - (arrowPos-screenCenter).X * 2
|
||||
@@ -865,7 +885,7 @@ function EID:renderIndicator(entity, playerNum)
|
||||
EID:renderEntity(entity, sprite, entityPos)
|
||||
end
|
||||
end
|
||||
if isMirrorRoom then
|
||||
if EID.isMirrorRoom then
|
||||
sprite.FlipX = false
|
||||
end
|
||||
end
|
||||
@@ -878,7 +898,7 @@ function EID:PositionLocalMode(entity)
|
||||
local textBoxWidth = EID.Config["LocalModeCentered"] and tonumber(EID.Config["TextboxWidth"])/2 * EID.Scale or -30
|
||||
local textPosOffset = Vector(-textBoxWidth, 20)
|
||||
EID:alterTextPos(Isaac.WorldToScreen(entity.Position + textPosOffset))
|
||||
if isMirrorRoom then
|
||||
if EID.isMirrorRoom then
|
||||
EID:alterTextPos(Isaac.WorldToScreen(entity.Position + textPosOffset * Vector(-1,0)))
|
||||
local screenCenter = EID:getScreenSize()/2
|
||||
EID.UsedPosition.X = EID.UsedPosition.X - (EID.UsedPosition-screenCenter).X * 2
|
||||
@@ -956,6 +976,7 @@ function EID:setPlayer()
|
||||
EID.coopMainPlayers = { EID.player }
|
||||
EID.coopAllPlayers = EID.players
|
||||
EID.controllerIndexes[p.ControllerIndex] = 1
|
||||
EID.isMultiplayer = false
|
||||
return
|
||||
end
|
||||
|
||||
@@ -1031,6 +1052,10 @@ function EID:onGameUpdate()
|
||||
if EID.CraneItemType[tostring(crane.InitSeed)] then
|
||||
if crane:GetSprite():IsPlaying("Prize") then
|
||||
EID.CraneItemType[tostring(crane.InitSeed)] = nil
|
||||
-- Pair the Crane Game's new drop seed with the latest collectible ID it's gotten
|
||||
-- (fixes Glowing Hour Glass rewinds)
|
||||
elseif EID.CraneItemType[crane.InitSeed.."Drop"..crane.DropSeed] == nil then
|
||||
EID.CraneItemType[crane.InitSeed.."Drop"..crane.DropSeed] = EID.CraneItemType[tostring(crane.InitSeed)]
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1056,9 +1081,10 @@ local function attemptPathfind(entity)
|
||||
-- Don't reattempt pathfinding more than 3 times a second, unless this is a new entity
|
||||
if pathsChecked[entity.InitSeed] == false and EID.GameUpdateCount - lastPathfindFrame < 10 then return false end
|
||||
|
||||
-- Spawn a Shopkeeper entity to attempt a pathfind to the target pickup, then remove it afterwards
|
||||
pathCheckerEntity = game:Spawn(17, 0, EID.player.Position, nullVector, EID.player, 0, 4354)
|
||||
|
||||
-- Spawn a Fireplace entity to attempt a pathfind to the target pickup, then remove it afterwards
|
||||
pathCheckerEntity = game:Spawn(33, 0, EID.player.Position, nullVector, EID.player, 6969, 4354)
|
||||
pathCheckerEntity:GetData()["EID_Pathfinder"] = true
|
||||
pathCheckerEntity.Visible = false
|
||||
local success = pathCheckerEntity:ToNPC().Pathfinder:HasPathToPos(entity.Position, false)
|
||||
pathsChecked[entity.InitSeed] = success
|
||||
pathCheckerEntity:Remove()
|
||||
@@ -1086,23 +1112,13 @@ local function checkStartOfRunWarnings()
|
||||
demoDescObj.Description = EID:getDescriptionEntry("ModdedRecipesWarningText") or ""
|
||||
EID:displayPermanentText(demoDescObj, "AchievementWarningTitle")
|
||||
hasShownStartWarning = true
|
||||
-- Achievements Locked Check (do we have Cube of Meat or Book of Revelations unlocked?)
|
||||
else
|
||||
local characterID = EID.player:GetPlayerType()
|
||||
-- ID 21 = Tainted Isaac. Tainted characters have definitely beaten Mom!
|
||||
-- (Fixes Tainted Lost's item pools, and potentially modded character's mechanics, ruining this check)
|
||||
if characterID < 21 and game.Challenge == 0 and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) then
|
||||
local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)
|
||||
if not hasBookOfRevelationsUnlocked then
|
||||
local hasCubeOfMeatUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
|
||||
if not hasCubeOfMeatUnlocked then
|
||||
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
|
||||
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
|
||||
demoDescObj.Description = EID:getDescriptionEntry("AchievementWarningText") or ""
|
||||
EID:displayPermanentText(demoDescObj, "AchievementWarningTitle")
|
||||
hasShownStartWarning = true
|
||||
end
|
||||
end
|
||||
if not EID:AreAchievementsAllowed() then
|
||||
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
|
||||
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
|
||||
demoDescObj.Description = EID:getDescriptionEntry("AchievementWarningText") or ""
|
||||
EID:displayPermanentText(demoDescObj, "AchievementWarningTitle")
|
||||
hasShownStartWarning = true
|
||||
end
|
||||
end
|
||||
elseif hasShownStartWarning then
|
||||
@@ -1179,13 +1195,13 @@ local function onRender(t)
|
||||
EID.descriptionsToPrint = {}
|
||||
EID.entitiesToPrint = {}
|
||||
alwaysUseLocalMode = false
|
||||
if EID:RefreshThisFrame() then
|
||||
EID.CachedIcons = {}
|
||||
EID.CachedStrings = {}
|
||||
EID.CachedRenderPoses = {}
|
||||
|
||||
-- if frames were skipped (due to EID being hidden / in battle / in options), wipe the desc cache
|
||||
if EID.GameRenderCount > prevPrintFrame + 1 then
|
||||
resetDescCache()
|
||||
EID.CachedIndicators = {}
|
||||
EID.previousDescs = {}
|
||||
end
|
||||
|
||||
-- Do not check our hide or scale hotkeys while a tab that can modify them is open
|
||||
if EID.MCMCompat_isDisplayingEIDTab ~= "Visuals" then
|
||||
-- scale key must be handled before resetting to non-local mode
|
||||
@@ -1195,6 +1211,7 @@ local function onRender(t)
|
||||
end
|
||||
end
|
||||
EID.TabPreviewID = 0
|
||||
EID.TabDescThisFrame = false
|
||||
|
||||
-- If MCM is open, don't show anything unless we're in a tab labeled as "Visuals" or "Crafting"
|
||||
if ModConfigMenu and ModConfigMenu.IsVisible and ModConfigMenu.Config["Mod Config Menu"].HideHudInMenu and EID.MCMCompat_isDisplayingEIDTab ~= "Visuals" and EID.MCMCompat_isDisplayingEIDTab ~= "Crafting" then
|
||||
@@ -1208,7 +1225,7 @@ local function onRender(t)
|
||||
EID:handleBagOfCraftingUpdating()
|
||||
-- If we're in the Crafting options tab, the only rendering we want to happen is the Bag of Crafting preview
|
||||
if ModConfigMenu and ModConfigMenu.IsVisible and EID.MCMCompat_isDisplayingEIDTab == "Crafting" then
|
||||
local craftingSuccess = EID:handleBagOfCraftingRendering()
|
||||
local craftingSuccess = EID:handleBagOfCraftingRendering(true)
|
||||
if craftingSuccess then
|
||||
EID:printDescription(EID.descriptionsToPrint[#EID.descriptionsToPrint])
|
||||
end
|
||||
@@ -1236,11 +1253,27 @@ local function onRender(t)
|
||||
return
|
||||
end
|
||||
|
||||
local tabHeld, playerHoldingTab = EID:PlayersActionPressed(EID.Config["BagOfCraftingToggleKey"])
|
||||
if tabHeld then
|
||||
EID.holdTabPlayer = EID.coopMainPlayers[playerHoldingTab]
|
||||
EID.holdTabCounter = EID.holdTabCounter + 1
|
||||
else
|
||||
EID.holdTabPlayer = nil
|
||||
EID.holdTabCounter = 0
|
||||
end
|
||||
|
||||
if EID.ForceRefreshCache then
|
||||
resetDescCache()
|
||||
end
|
||||
-- This is not a frame we should check for new descriptions; just print our cached ones
|
||||
if not EID:RefreshThisFrame() and not EID.MCM_OptionChanged then
|
||||
if not EID:RefreshThisFrame() and not EID.MCM_OptionChanged and not EID.ForceRefreshCache then
|
||||
EID:printDescriptions(true)
|
||||
return
|
||||
end
|
||||
EID.ForceRefreshCache = false
|
||||
|
||||
-- We'll redraw the indicators in the process of determining what's in range, so wipe their cache
|
||||
EID.CachedIndicators = {}
|
||||
|
||||
if EID.Config["EnableMouseControls"] then
|
||||
local hudDescription = EID:handleHoverHUD()
|
||||
@@ -1272,7 +1305,8 @@ local function onRender(t)
|
||||
end
|
||||
end
|
||||
|
||||
if not displayedDesc or EID.Config["DisplayAllNearby"] then
|
||||
if (not displayedDesc or EID.Config["DisplayAllNearby"]) and
|
||||
#EID.descriptionsToPrint < EID.Config["MaxDescriptionsToDisplay"] then
|
||||
-- Searching for the closest describable entity to this player
|
||||
EID.lastDescriptionEntity = nil
|
||||
EID.lastDist = 10000
|
||||
@@ -1310,7 +1344,7 @@ local function onRender(t)
|
||||
inRangeEntities = { EID.lastDescriptionEntity }
|
||||
end
|
||||
-- Only display the indicator for the primary (closest / crafting) description
|
||||
if EID.lastDescriptionEntity and not displayedCrafting then
|
||||
if EID.lastDescriptionEntity then
|
||||
EID:renderIndicator(EID.lastDescriptionEntity, EID.controllerIndexes[player.ControllerIndex] or 1)
|
||||
table.insert(EID.CachedIndicators, {EID.lastDescriptionEntity, EID.controllerIndexes[player.ControllerIndex]})
|
||||
end
|
||||
@@ -1321,7 +1355,7 @@ local function onRender(t)
|
||||
if EID.Config["EnableEntityDescriptions"] and EID:getEntityData(closest, "EID_Description") then
|
||||
local desc = EID:getEntityData(closest, "EID_Description")
|
||||
local origDesc = EID:getDescriptionObjByEntity(closest)
|
||||
if type(desc) == "table" then
|
||||
if desc ~= nil and type(desc) == "table" then
|
||||
origDesc.Description = desc.Description or origDesc.Description
|
||||
origDesc.Name = desc.Name or origDesc.Name
|
||||
origDesc.Transformation = desc.Transformation or origDesc.Transformation
|
||||
@@ -1333,7 +1367,7 @@ local function onRender(t)
|
||||
-- Handle Glitched Items
|
||||
elseif closest.Type == 5 and closest.Variant == 100 and closest.SubType > 4294960000 then
|
||||
if EID:getEntityData(closest, "EID_DontHide") ~= true then
|
||||
if (EID:hasCurseBlind() and not closest:ToPickup().Touched and EID.Config["DisableOnCurse"] and not isDeathCertRoom) or (EID.Config["DisableOnAltPath"] and not closest:ToPickup().Touched and EID:IsAltChoice(closest)) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then
|
||||
if (EID:hasCurseBlind() and not closest:ToPickup().Touched and EID.Config["DisableOnCurse"] and not EID.isDeathCertRoom) or (EID.Config["DisableOnAltPath"] and not closest:ToPickup().Touched and EID:IsAltChoice(closest)) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then
|
||||
EID:addDescriptionToPrint({ Description = "QuestionMark", Entity = closest})
|
||||
end
|
||||
end
|
||||
@@ -1361,16 +1395,18 @@ local function onRender(t)
|
||||
local descriptionObj = EID:getDescriptionObj(5, 300, subtypeToCard[closest.SubType+1], closest, false)
|
||||
-- Card Reading's name
|
||||
descriptionObj.Name = EID:getObjectName(5, 100, 660)
|
||||
-- Only keep the first line of the description
|
||||
descriptionObj.Description = string.sub(descriptionObj.Description, 1, string.find(descriptionObj.Description, "#"))
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
-- Handle Crane Game
|
||||
elseif closest.Type == 6 and closest.Variant == 16 then
|
||||
if EID.CraneItemType[tostring(closest.InitSeed)] then
|
||||
if EID.CraneItemType[tostring(closest.InitSeed)] or EID.CraneItemType[closest.InitSeed.."Drop"..closest.DropSeed] then
|
||||
if EID:getEntityData(closest, "EID_DontHide") ~= true then
|
||||
if (EID:hasCurseBlind() and EID.Config["DisableOnCurse"]) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then
|
||||
EID:addDescriptionToPrint({ Description = "QuestionMark", Entity = closest})
|
||||
end
|
||||
end
|
||||
local collectibleID = EID.CraneItemType[tostring(closest.InitSeed)]
|
||||
local collectibleID = EID.CraneItemType[closest.InitSeed.."Drop"..closest.DropSeed] or EID.CraneItemType[tostring(closest.InitSeed)]
|
||||
local descriptionObj = EID:getDescriptionObj(5, 100, collectibleID, closest)
|
||||
|
||||
EID:addDescriptionToPrint(descriptionObj)
|
||||
@@ -1389,7 +1425,7 @@ local function onRender(t)
|
||||
elseif closest.Variant == PickupVariant.PICKUP_COLLECTIBLE then
|
||||
--Handle Collectibles
|
||||
if EID:getEntityData(closest, "EID_DontHide") ~= true then
|
||||
if (EID:hasCurseBlind() and not closest:ToPickup().Touched and EID.Config["DisableOnCurse"] and not isDeathCertRoom) or (EID.Config["DisableOnAltPath"] and not closest:ToPickup().Touched and EID:IsAltChoice(closest)) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then
|
||||
if (EID:hasCurseBlind() and not closest:ToPickup().Touched and EID.Config["DisableOnCurse"] and not EID.isDeathCertRoom) or (EID.Config["DisableOnAltPath"] and not closest:ToPickup().Touched and EID:IsAltChoice(closest)) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then
|
||||
EID:addDescriptionToPrint({ Description = "QuestionMark", Entity = closest})
|
||||
end
|
||||
end
|
||||
@@ -1464,35 +1500,91 @@ local function onRender(t)
|
||||
end
|
||||
end
|
||||
|
||||
-- handle showing the Hold Map Helper description
|
||||
if EID.Config["ItemReminderEnabled"] and EID.holdTabCounter >= 30 and EID.TabDescThisFrame == false and EID.holdTabPlayer ~= nil then
|
||||
--have we done anything that makes AB+ get angry? still need to test AB+!
|
||||
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
|
||||
demoDescObj.Name = ""
|
||||
demoDescObj.Description = EID:getHoldMapDescription(EID.holdTabPlayer)
|
||||
if (demoDescObj.Description ~= "") then EID:addDescriptionToPrint(demoDescObj, 1) end
|
||||
end
|
||||
|
||||
EID:printDescriptions()
|
||||
end
|
||||
|
||||
EID:AddCallback(ModCallbacks.MC_POST_RENDER, onRender)
|
||||
|
||||
local function AddActiveItemProgress(player, isD4)
|
||||
EID.ForceRefreshCache = true
|
||||
local playerID = EID:getPlayerID(player)
|
||||
if not EID.PlayerItemInteractions[playerID] then
|
||||
EID.PlayerItemInteractions[playerID] = {LastTouch = 0, actives = {}, pills = {}, altActives = {}, altPills = {}}
|
||||
end
|
||||
-- Dead Tainted Lazarus exceptions
|
||||
local activesTable = EID.PlayerItemInteractions[playerID].actives
|
||||
if player:GetPlayerType() == 38 then
|
||||
activesTable = EID.PlayerItemInteractions[playerID].altActives or activesTable
|
||||
end
|
||||
-- don't check pocket items after D4, they don't reroll and would get counted twice
|
||||
local maxSlot = 3
|
||||
if isD4 then maxSlot = 1 end
|
||||
for i = 0, maxSlot do
|
||||
local itemID = tostring(player:GetActiveItem(i))
|
||||
if itemID ~= "0" then
|
||||
if not activesTable[itemID] then
|
||||
activesTable[itemID] = 0
|
||||
end
|
||||
activesTable[itemID] = activesTable[itemID] + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Check the active items of every player for transformation progress (used at game start and after Genesis)
|
||||
local function CheckAllActiveItemProgress()
|
||||
for i = 0, game:GetNumPlayers() - 1 do
|
||||
AddActiveItemProgress(Isaac.GetPlayer(i))
|
||||
end
|
||||
end
|
||||
|
||||
local function OnGameStartGeneral(_,isSave)
|
||||
EID:buildTransformationTables()
|
||||
if not isSave then
|
||||
EID.TouchedActiveItems = {}
|
||||
EID.PlayerItemInteractions = {}
|
||||
end
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStartGeneral)
|
||||
|
||||
-- Add currently held active items after D4 was used. Used for Transformation Progress
|
||||
local function OnUseD4(_, _, _, player)
|
||||
local playerID = EID:getPlayerID(player)
|
||||
for i = 0, 3 do
|
||||
local itemID = player:GetActiveItem(i)
|
||||
if itemID ~= 0 then
|
||||
if not EID.TouchedActiveItems[playerID][itemID] then
|
||||
EID.TouchedActiveItems[playerID][itemID] = 0
|
||||
end
|
||||
EID.TouchedActiveItems[playerID][itemID] = EID.TouchedActiveItems[playerID][itemID] + 1
|
||||
end
|
||||
end
|
||||
AddActiveItemProgress(player, true)
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseD4, CollectibleType.COLLECTIBLE_D4)
|
||||
|
||||
-- Re-init transformation progress and item interactions after using Genesis
|
||||
if REPENTANCE then
|
||||
local function OnUseGenesis(_, _, _, player)
|
||||
OnGameStartGeneral()
|
||||
CheckAllActiveItemProgress()
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseGenesis, CollectibleType.COLLECTIBLE_GENESIS)
|
||||
end
|
||||
|
||||
function EID:OnUsePill(pillEffectID, player)
|
||||
local playerID = EID:getPlayerID(player)
|
||||
-- Dead Tainted Lazarus exceptions
|
||||
local pillsTable = EID.PlayerItemInteractions[playerID].pills
|
||||
if player:GetPlayerType() == 38 then
|
||||
pillsTable = EID.PlayerItemInteractions[playerID].altPills or pillsTable
|
||||
end
|
||||
local effectID = tostring(pillEffectID+1)
|
||||
if not pillsTable[effectID] then
|
||||
pillsTable[effectID] = 0
|
||||
end
|
||||
pillsTable[effectID] = pillsTable[effectID] + 1
|
||||
end
|
||||
EID:AddCallback(ModCallbacks.MC_USE_PILL, EID.OnUsePill)
|
||||
|
||||
|
||||
-- only save and load configs when using MCM. Otherwise Config file changes arent valid
|
||||
if EID.MCMLoaded or REPENTANCE then
|
||||
local json = require("json")
|
||||
@@ -1503,7 +1595,7 @@ if EID.MCMLoaded or REPENTANCE then
|
||||
["FlipItemPositions"] = true,
|
||||
["AbsorbedItems"] = true,
|
||||
["CollectedItems"] = true,
|
||||
["TouchedActiveItems"] = true,
|
||||
["PlayerItemInteractions"] = true,
|
||||
}
|
||||
--------------------------------
|
||||
--------Handle Savadata---------
|
||||
@@ -1521,16 +1613,19 @@ if EID.MCMLoaded or REPENTANCE then
|
||||
EID.SaveGame[EID.Config["SaveGameNumber"]].ItemNeedsPickup[id] = nil
|
||||
end
|
||||
end
|
||||
EID.TouchedActiveItems = {}
|
||||
EID.PlayerItemInteractions = {}
|
||||
if isSave then
|
||||
-- JSON saves integer table keys as strings. we need to transform them back...
|
||||
for playerID, data in pairs(savedEIDConfig["TouchedActiveItems"] or {}) do
|
||||
for playerID, data in pairs(savedEIDConfig["PlayerItemInteractions"] or {}) do
|
||||
local convertedData = {}
|
||||
for key, value in pairs(data) do
|
||||
convertedData[tonumber(key) or key] = value
|
||||
end
|
||||
EID.TouchedActiveItems[tonumber(playerID)] = convertedData
|
||||
EID.PlayerItemInteractions[tonumber(playerID)] = convertedData
|
||||
end
|
||||
else
|
||||
-- check for the players' starting active items
|
||||
CheckAllActiveItemProgress()
|
||||
end
|
||||
|
||||
if REPENTANCE then
|
||||
@@ -1618,7 +1713,7 @@ if EID.MCMLoaded or REPENTANCE then
|
||||
EID.Config["FlipItemPositions"] = flipItemTable or {}
|
||||
end
|
||||
EID.Config["CollectedItems"] = EID.CollectedItems
|
||||
EID.Config["TouchedActiveItems"] = EID.TouchedActiveItems or {}
|
||||
EID.Config["PlayerItemInteractions"] = EID.PlayerItemInteractions or {}
|
||||
|
||||
EID.SaveData(EID, json.encode(EID.Config))
|
||||
EID:hidePermanentText()
|
||||
|
||||
+1
-1
@@ -113,7 +113,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
|
||||
- prefab for the incredible [b]Japanese[/b] language pack
|
||||
- domcizzz for the cool [b]Czech[/b] language pack
|
||||
- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities</description>
|
||||
<version>4.24</version>
|
||||
<version>4.31</version>
|
||||
<visibility>Public</visibility>
|
||||
<tag id="Lua"/>
|
||||
<tag id="Items"/>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<AnimatedActor>
|
||||
<Info CreatedBy="Unknown" CreatedOn="3/23/2022 6:30:33 AM" Version="183" Fps="30"/>
|
||||
<Info CreatedBy="Unknown" CreatedOn="6/5/2022 1:39:49 AM" Version="187" Fps="30"/>
|
||||
<Content>
|
||||
<Spritesheets>
|
||||
<Spritesheet Path="eid_inline_icons.png" Id="0"/>
|
||||
@@ -191,6 +191,7 @@
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="209" YCrop="256" Width="5" Height="4" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="215" YCrop="261" Width="5" Height="4" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="33" YCrop="68" Width="8" Height="7" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="149" YCrop="67" Width="9" Height="8" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</LayerAnimation>
|
||||
<LayerAnimation LayerId="1" Visible="true"/>
|
||||
</LayerAnimations>
|
||||
@@ -241,6 +242,7 @@
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="100" YCrop="78" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="111" YCrop="78" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="122" YCrop="78" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="133" YCrop="78" Width="9" Height="9" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</LayerAnimation>
|
||||
<LayerAnimation LayerId="1" Visible="true"/>
|
||||
</LayerAnimations>
|
||||
@@ -601,5 +603,29 @@
|
||||
<NullAnimations/>
|
||||
<Triggers/>
|
||||
</Animation>
|
||||
<Animation Name="PoopSpells" FrameNum="1" Loop="false">
|
||||
<RootAnimation>
|
||||
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</RootAnimation>
|
||||
<LayerAnimations>
|
||||
<LayerAnimation LayerId="0" Visible="true">
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="0" YCrop="285" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="false" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="0" YCrop="285" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="16" YCrop="285" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="32" YCrop="285" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="48" YCrop="285" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="64" YCrop="285" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="80" YCrop="285" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="96" YCrop="285" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="112" YCrop="285" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="0" YCrop="301" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="16" YCrop="301" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="32" YCrop="301" Width="16" Height="16" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</LayerAnimation>
|
||||
<LayerAnimation LayerId="1" Visible="true"/>
|
||||
</LayerAnimations>
|
||||
<NullAnimations/>
|
||||
<Triggers/>
|
||||
</Animation>
|
||||
</Animations>
|
||||
</AnimatedActor>
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 29 KiB |
@@ -113,7 +113,8 @@ newfile.write("--This file was autogenerated using 'lookuptable_generator.py' fo
|
||||
newfile.write("--It will have to be updated whenever the game's item XML files are updated\n")
|
||||
|
||||
|
||||
newfile.write("--The highest item ID found\n")
|
||||
newfile.write("--The highest item ID found in this specific export of XML data\n")
|
||||
newfile.write("--Crafting doesn't use the in-game enum, because otherwise array index out-of-bounds errors could occur immediately after a game update\n")
|
||||
newfile.write("EID.XMLMaxItemID = "+str(maxItemID) + "\n")
|
||||
|
||||
|
||||
@@ -131,13 +132,6 @@ for poolName, data in itempools.items():
|
||||
newfile.write("}\n\n")
|
||||
|
||||
|
||||
newfile.write("--The quality of each item, for use in Bag of Crafting\n")
|
||||
newfile.write("EID.XMLItemQualities = {")
|
||||
for item in itemQuality:
|
||||
newfile.write("["+str(item["id"])+"] = "+str(item["quality"])+", ")
|
||||
newfile.write("}\n\n")
|
||||
|
||||
|
||||
newfile.write("--The pools that each item is in, for roughly checking if a given item is unlocked\n")
|
||||
newfile.write("EID.XMLItemIsInPools = {")
|
||||
for itemid, data in itemIDToPool.items():
|
||||
|
||||
Reference in new issue
Block a user